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- `)},s=p(o),l={vertex:t.getAttribLocation(s,"position"),uv:t.getAttribLocation(s,"uv")},u={renderType:t.getUniformLocation(s,"renderType"),map:t.getUniformLocation(s,"map"),occlusionMap:t.getUniformLocation(s,"occlusionMap"),opacity:t.getUniformLocation(s,"opacity"),color:t.getUniformLocation(s,"color"),scale:t.getUniformLocation(s,"scale"),rotation:t.getUniformLocation(s,"rotation"),screenPosition:t.getUniformLocation(s,"screenPosition")}}this.render=function(d,g,m){if(e.length!==0){var v=new oe,_=m.w/m.z,y=m.z*.5,x=m.w*.5,M=16/m.w,S=new Tt(M*_,M),w=new oe(1,1,0),T=new Tt(1,1),C=new BM;C.min.set(m.x,m.y),C.max.set(m.x+(m.z-16),m.y+(m.w-16)),s===void 0&&f(),t.useProgram(s),i.initAttributes(),i.enableAttribute(l.vertex),i.enableAttribute(l.uv),i.disableUnusedAttributes(),t.uniform1i(u.occlusionMap,0),t.uniform1i(u.map,1),t.bindBuffer(t.ARRAY_BUFFER,n),t.vertexAttribPointer(l.vertex,2,t.FLOAT,!1,2*8,0),t.vertexAttribPointer(l.uv,2,t.FLOAT,!1,2*8,8),t.bindBuffer(t.ELEMENT_ARRAY_BUFFER,a),i.disable(t.CULL_FACE),i.setDepthWrite(!1);for(var b=0,E=e.length;b<E;b++){M=16/m.w,S.set(M*_,M);var I=e[b];if(v.set(I.matrixWorld.elements[12],I.matrixWorld.elements[13],I.matrixWorld.elements[14]),v.applyMatrix4(g.matrixWorldInverse),v.applyProjection(g.projectionMatrix),w.copy(v),T.x=m.x+w.x*y+y-8,T.y=m.y+w.y*x+x-8,C.containsPoint(T)===!0){i.activeTexture(t.TEXTURE0),i.bindTexture(t.TEXTURE_2D,null),i.activeTexture(t.TEXTURE1),i.bindTexture(t.TEXTURE_2D,c),t.copyTexImage2D(t.TEXTURE_2D,0,t.RGB,T.x,T.y,16,16,0),t.uniform1i(u.renderType,0),t.uniform2f(u.scale,S.x,S.y),t.uniform3f(u.screenPosition,w.x,w.y,w.z),i.disable(t.BLEND),i.enable(t.DEPTH_TEST),t.drawElements(t.TRIANGLES,6,t.UNSIGNED_SHORT,0),i.activeTexture(t.TEXTURE0),i.bindTexture(t.TEXTURE_2D,h),t.copyTexImage2D(t.TEXTURE_2D,0,t.RGBA,T.x,T.y,16,16,0),t.uniform1i(u.renderType,1),i.disable(t.DEPTH_TEST),i.activeTexture(t.TEXTURE1),i.bindTexture(t.TEXTURE_2D,c),t.drawElements(t.TRIANGLES,6,t.UNSIGNED_SHORT,0),I.positionScreen.copy(w),I.customUpdateCallback?I.customUpdateCallback(I):I.updateLensFlares(),t.uniform1i(u.renderType,2),i.enable(t.BLEND);for(var R=0,A=I.lensFlares.length;R<A;R++){var P=I.lensFlares[R];P.opacity>.001&&P.scale>.001&&(w.x=P.x,w.y=P.y,w.z=P.z,M=P.size*P.scale/m.w,S.x=M*_,S.y=M,t.uniform3f(u.screenPosition,w.x,w.y,w.z),t.uniform2f(u.scale,S.x,S.y),t.uniform1f(u.rotation,P.rotation),t.uniform1f(u.opacity,P.opacity),t.uniform3f(u.color,P.color.r,P.color.g,P.color.b),i.setBlending(P.blending,P.blendEquation,P.blendSrc,P.blendDst),r.setTexture2D(P.texture,1),t.drawElements(t.TRIANGLES,6,t.UNSIGNED_SHORT,0))}}}i.enable(t.CULL_FACE),i.enable(t.DEPTH_TEST),i.setDepthWrite(!0),r.resetGLState()}};function p(d){var g=t.createProgram(),m=t.createShader(t.FRAGMENT_SHADER),v=t.createShader(t.VERTEX_SHADER),_="precision "+r.getPrecision()+` float;
- `;return t.shaderSource(m,_+d.fragmentShader),t.shaderSource(v,_+d.vertexShader),t.compileShader(m),t.compileShader(v),t.attachShader(g,m),t.attachShader(g,v),t.linkProgram(g),g}}function dOe(r,e){var t=r.context,i=r.state,n,a,o,s,l,u,c=new oe,h=new cn,f=new oe;function p(){var m=new Float32Array([-.5,-.5,0,0,.5,-.5,1,0,.5,.5,1,1,-.5,.5,0,1]),v=new Uint16Array([0,1,2,0,2,3]);n=t.createBuffer(),a=t.createBuffer(),t.bindBuffer(t.ARRAY_BUFFER,n),t.bufferData(t.ARRAY_BUFFER,m,t.STATIC_DRAW),t.bindBuffer(t.ELEMENT_ARRAY_BUFFER,a),t.bufferData(t.ELEMENT_ARRAY_BUFFER,v,t.STATIC_DRAW),o=d(),s={position:t.getAttribLocation(o,"position"),uv:t.getAttribLocation(o,"uv")},l={uvOffset:t.getUniformLocation(o,"uvOffset"),uvScale:t.getUniformLocation(o,"uvScale"),rotation:t.getUniformLocation(o,"rotation"),scale:t.getUniformLocation(o,"scale"),color:t.getUniformLocation(o,"color"),map:t.getUniformLocation(o,"map"),opacity:t.getUniformLocation(o,"opacity"),modelViewMatrix:t.getUniformLocation(o,"modelViewMatrix"),projectionMatrix:t.getUniformLocation(o,"projectionMatrix"),fogType:t.getUniformLocation(o,"fogType"),fogDensity:t.getUniformLocation(o,"fogDensity"),fogNear:t.getUniformLocation(o,"fogNear"),fogFar:t.getUniformLocation(o,"fogFar"),fogColor:t.getUniformLocation(o,"fogColor"),alphaTest:t.getUniformLocation(o,"alphaTest")};var _=document.createElementNS("http://www.w3.org/1999/xhtml","canvas");_.width=8,_.height=8;var y=_.getContext("2d");y.fillStyle="white",y.fillRect(0,0,8,8),u=new ci(_),u.needsUpdate=!0}this.render=function(m,v){if(e.length!==0){o===void 0&&p(),t.useProgram(o),i.initAttributes(),i.enableAttribute(s.position),i.enableAttribute(s.uv),i.disableUnusedAttributes(),i.disable(t.CULL_FACE),i.enable(t.BLEND),t.bindBuffer(t.ARRAY_BUFFER,n),t.vertexAttribPointer(s.position,2,t.FLOAT,!1,2*8,0),t.vertexAttribPointer(s.uv,2,t.FLOAT,!1,2*8,8),t.bindBuffer(t.ELEMENT_ARRAY_BUFFER,a),t.uniformMatrix4fv(l.projectionMatrix,!1,v.projectionMatrix.elements),i.activeTexture(t.TEXTURE0),t.uniform1i(l.map,0);var _=0,y=0,x=m.fog;x?(t.uniform3f(l.fogColor,x.color.r,x.color.g,x.color.b),x.isFog?(t.uniform1f(l.fogNear,x.near),t.uniform1f(l.fogFar,x.far),t.uniform1i(l.fogType,1),_=1,y=1):x.isFogExp2&&(t.uniform1f(l.fogDensity,x.density),t.uniform1i(l.fogType,2),_=2,y=2)):(t.uniform1i(l.fogType,0),_=0,y=0);for(var M=0,S=e.length;M<S;M++){var w=e[M];w.modelViewMatrix.multiplyMatrices(v.matrixWorldInverse,w.matrixWorld),w.z=-w.modelViewMatrix.elements[14]}e.sort(g);for(var T=[],M=0,S=e.length;M<S;M++){var w=e[M],C=w.material;if(C.visible!==!1){t.uniform1f(l.alphaTest,C.alphaTest),t.uniformMatrix4fv(l.modelViewMatrix,!1,w.modelViewMatrix.elements),w.matrixWorld.decompose(c,h,f),T[0]=f.x,T[1]=f.y;var b=0;m.fog&&C.fog&&(b=y),_!==b&&(t.uniform1i(l.fogType,b),_=b),C.map!==null?(t.uniform2f(l.uvOffset,C.map.offset.x,C.map.offset.y),t.uniform2f(l.uvScale,C.map.repeat.x,C.map.repeat.y)):(t.uniform2f(l.uvOffset,0,0),t.uniform2f(l.uvScale,1,1)),t.uniform1f(l.opacity,C.opacity),t.uniform3f(l.color,C.color.r,C.color.g,C.color.b),t.uniform1f(l.rotation,C.rotation),t.uniform2fv(l.scale,T),i.setBlending(C.blending,C.blendEquation,C.blendSrc,C.blendDst),i.setDepthTest(C.depthTest),i.setDepthWrite(C.depthWrite),C.map?r.setTexture2D(C.map,0):r.setTexture2D(u,0),t.drawElements(t.TRIANGLES,6,t.UNSIGNED_SHORT,0)}}i.enable(t.CULL_FACE),r.resetGLState()}};function d(){var m=t.createProgram(),v=t.createShader(t.VERTEX_SHADER),_=t.createShader(t.FRAGMENT_SHADER);return t.shaderSource(v,["precision "+r.getPrecision()+" float;","uniform mat4 modelViewMatrix;","uniform mat4 projectionMatrix;","uniform float rotation;","uniform vec2 scale;","uniform vec2 uvOffset;","uniform vec2 uvScale;","attribute vec2 position;","attribute vec2 uv;","varying vec2 vUV;","void main() {","vUV = uvOffset + uv * uvScale;","vec2 alignedPosition = position * scale;","vec2 rotatedPosition;","rotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;","rotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;","vec4 finalPosition;","finalPosition = modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );","finalPosition.xy += rotatedPosition;","finalPosition = projectionMatrix * finalPosition;","gl_Position = finalPosition;","}"].join(`
- `)),t.shaderSource(_,["precision "+r.getPrecision()+" float;","uniform vec3 color;","uniform sampler2D map;","uniform float opacity;","uniform int fogType;","uniform vec3 fogColor;","uniform float fogDensity;","uniform float fogNear;","uniform float fogFar;","uniform float alphaTest;","varying vec2 vUV;","void main() {","vec4 texture = texture2D( map, vUV );","if ( texture.a < alphaTest ) discard;","gl_FragColor = vec4( color * texture.xyz, texture.a * opacity );","if ( fogType > 0 ) {","float depth = gl_FragCoord.z / gl_FragCoord.w;","float fogFactor = 0.0;","if ( fogType == 1 ) {","fogFactor = smoothstep( fogNear, fogFar, depth );","} else {","const float LOG2 = 1.442695;","fogFactor = exp2( - fogDensity * fogDensity * depth * depth * LOG2 );","fogFactor = 1.0 - clamp( fogFactor, 0.0, 1.0 );","}","gl_FragColor = mix( gl_FragColor, vec4( fogColor, gl_FragColor.w ), fogFactor );","}","}"].join(`
- `)),t.compileShader(v),t.compileShader(_),t.attachShader(m,v),t.attachShader(m,_),t.linkProgram(m),m}function g(m,v){return m.renderOrder!==v.renderOrder?m.renderOrder-v.renderOrder:m.z!==v.z?v.z-m.z:v.id-m.id}}function _r(){Object.defineProperty(this,"id",{value:mOe++}),this.uuid=fr.generateUUID(),this.name="",this.type="Material",this.fog=!0,this.lights=!0,this.blending=a_,this.side=y0,this.shading=zk,this.vertexColors=bL,this.opacity=1,this.transparent=!1,this.blendSrc=Wk,this.blendDst=Xk,this.blendEquation=Hk,this.blendSrcAlpha=null,this.blendDstAlpha=null,this.blendEquationAlpha=null,this.depthFunc=qR,this.depthTest=!0,this.depthWrite=!0,this.clippingPlanes=null,this.clipIntersection=!1,this.clipShadows=!1,this.colorWrite=!0,this.precision=null,this.polygonOffset=!1,this.polygonOffsetFactor=0,this.polygonOffsetUnits=0,this.alphaTest=0,this.premultipliedAlpha=!1,this.overdraw=0,this.visible=!0,this._needsUpdate=!0}function Na(r){_r.call(this),this.type="ShaderMaterial",this.defines={},this.uniforms={},this.vertexShader=`void main() {
- gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
- }`,this.fragmentShader=`void main() {
- gl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );
- }`,this.linewidth=1,this.wireframe=!1,this.wireframeLinewidth=1,this.fog=!1,this.lights=!1,this.clipping=!1,this.skinning=!1,this.morphTargets=!1,this.morphNormals=!1,this.extensions={derivatives:!1,fragDepth:!1,drawBuffers:!1,shaderTextureLOD:!1},this.defaultAttributeValues={color:[1,1,1],uv:[0,0],uv2:[0,0]},this.index0AttributeName=void 0,r!==void 0&&(r.attributes!==void 0&&console.error("THREE.ShaderMaterial: attributes should now be defined in THREE.BufferGeometry instead."),this.setValues(r))}function $f(r){_r.call(this),this.type="MeshDepthMaterial",this.depthPacking=_se,this.skinning=!1,this.morphTargets=!1,this.map=null,this.alphaMap=null,this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.wireframe=!1,this.wireframeLinewidth=1,this.fog=!1,this.lights=!1,this.setValues(r)}function Zu(r,e){this.min=r!==void 0?r:new oe(1/0,1/0,1/0),this.max=e!==void 0?e:new oe(-1/0,-1/0,-1/0)}function ha(r,e){this.center=r!==void 0?r:new oe,this.radius=e!==void 0?e:0}function dl(){this.elements=new Float32Array([1,0,0,0,1,0,0,0,1]),arguments.length>0&&console.error("THREE.Matrix3: the constructor no longer reads arguments. use .set() instead.")}function xs(r,e){this.normal=r!==void 0?r:new oe(1,0,0),this.constant=e!==void 0?e:0}function kM(r,e,t,i,n,a){this.planes=[r!==void 0?r:new xs,e!==void 0?e:new xs,t!==void 0?t:new xs,i!==void 0?i:new xs,n!==void 0?n:new xs,a!==void 0?a:new xs]}function Rse(r,e,t,i){var n=r.context,a=r.state,o=new kM,s=new Kt,l=e.shadows,u=new Tt,c=new Tt(i.maxTextureSize,i.maxTextureSize),h=new oe,f=new oe,p=[],d=1,g=2,m=(d|g)+1,v=new Array(m),_=new Array(m),y={},x=[new oe(1,0,0),new oe(-1,0,0),new oe(0,0,1),new oe(0,0,-1),new oe(0,1,0),new oe(0,-1,0)],M=[new oe(0,1,0),new oe(0,1,0),new oe(0,1,0),new oe(0,1,0),new oe(0,0,1),new oe(0,0,-1)],S=[new ii,new ii,new ii,new ii,new ii,new ii],w=new $f;w.depthPacking=xse,w.clipping=!0;for(var T=b0.distanceRGBA,C=Yo.clone(T.uniforms),b=0;b!==m;++b){var E=(b&d)!==0,I=(b&g)!==0,R=w.clone();R.morphTargets=E,R.skinning=I,v[b]=R;var A=new Na({defines:{USE_SHADOWMAP:""},uniforms:C,vertexShader:T.vertexShader,fragmentShader:T.fragmentShader,morphTargets:E,skinning:I,clipping:!0});_[b]=A}var P=this;this.enabled=!1,this.autoUpdate=!0,this.needsUpdate=!1,this.type=Uk,this.renderReverseSided=!0,this.renderSingleSided=!0,this.render=function(z,k){if(P.enabled!==!1&&!(P.autoUpdate===!1&&P.needsUpdate===!1)&&l.length!==0){a.buffers.color.setClear(1,1,1,1),a.disable(n.BLEND),a.setDepthTest(!0),a.setScissorTest(!1);for(var G,Y,J=0,Q=l.length;J<Q;J++){var V=l[J],K=V.shadow;if(K===void 0){console.warn("THREE.WebGLShadowMap:",V,"has no shadow.");continue}var ae=K.camera;if(u.copy(K.mapSize),u.min(c),V&&V.isPointLight){G=6,Y=!0;var ve=u.x,ue=u.y;S[0].set(ve*2,ue,ve,ue),S[1].set(0,ue,ve,ue),S[2].set(ve*3,ue,ve,ue),S[3].set(ve,ue,ve,ue),S[4].set(ve*3,0,ve,ue),S[5].set(ve,0,ve,ue),u.x*=4,u.y*=2}else G=1,Y=!1;if(K.map===null){var se={minFilter:bs,magFilter:bs,format:qu};K.map=new o_(u.x,u.y,se),ae.updateProjectionMatrix()}K.isSpotLightShadow&&K.update(V),K&&K.isRectAreaLightShadow&&K.update(V);var Ee=K.map,q=K.matrix;f.setFromMatrixPosition(V.matrixWorld),ae.position.copy(f),r.setRenderTarget(Ee),r.clear();for(var H=0;H<G;H++){if(Y){h.copy(ae.position),h.add(x[H]),ae.up.copy(M[H]),ae.lookAt(h);var We=S[H];a.viewport(We)}else h.setFromMatrixPosition(V.target.matrixWorld),ae.lookAt(h);ae.updateMatrixWorld(),ae.matrixWorldInverse.getInverse(ae.matrixWorld),q.set(.5,0,0,.5,0,.5,0,.5,0,0,.5,.5,0,0,0,1),q.multiply(ae.projectionMatrix),q.multiply(ae.matrixWorldInverse),s.multiplyMatrices(ae.projectionMatrix,ae.matrixWorldInverse),o.setFromMatrix(s),p.length=0,B(z,k,ae);for(var _e=0,xe=p.length;_e<xe;_e++){var Le=p[_e],Ue=t.update(Le),Ne=Le.material;if(Ne&&Ne.isMultiMaterial)for(var Ve=Ue.groups,dt=Ne.materials,F=0,L=Ve.length;F<L;F++){var ne=Ve[F],le=dt[ne.materialIndex];if(le.visible===!0){var me=U(Le,le,Y,f);r.renderBufferDirect(ae,null,Ue,me,Le,ne)}}else{var me=U(Le,Ne,Y,f);r.renderBufferDirect(ae,null,Ue,me,Le,null)}}}}var fe=r.getClearColor(),et=r.getClearAlpha();r.setClearColor(fe,et),P.needsUpdate=!1}};function U(z,k,G,Y){var J=z.geometry,Q=null,V=v,K=z.customDepthMaterial;if(G&&(V=_,K=z.customDistanceMaterial),K)Q=K;else{var ae=!1;k.morphTargets&&(J&&J.isBufferGeometry?ae=J.morphAttributes&&J.morphAttributes.position&&J.morphAttributes.position.length>0:J&&J.isGeometry&&(ae=J.morphTargets&&J.morphTargets.length>0));var ve=z.isSkinnedMesh&&k.skinning,ue=0;ae&&(ue|=d),ve&&(ue|=g),Q=V[ue]}if(r.localClippingEnabled&&k.clipShadows===!0&&k.clippingPlanes.length!==0){var se=Q.uuid,Ee=k.uuid,q=y[se];q===void 0&&(q={},y[se]=q);var H=q[Ee];H===void 0&&(H=Q.clone(),q[Ee]=H),Q=H}Q.visible=k.visible,Q.wireframe=k.wireframe;var We=k.side;return P.renderSingleSided&&We==n_&&(We=y0),P.renderReverseSided&&(We===y0?We=jf:We===jf&&(We=y0)),Q.side=We,Q.clipShadows=k.clipShadows,Q.clippingPlanes=k.clippingPlanes,Q.wireframeLinewidth=k.wireframeLinewidth,Q.linewidth=k.linewidth,G&&Q.uniforms.lightPos!==void 0&&Q.uniforms.lightPos.value.copy(Y),Q}function B(z,k,G){if(z.visible!==!1){var Y=(z.layers.mask&k.layers.mask)!==0;if(Y&&(z.isMesh||z.isLine||z.isPoints)&&z.castShadow&&(z.frustumCulled===!1||o.intersectsObject(z)===!0)){var J=z.material;J.visible===!0&&(z.modelViewMatrix.multiplyMatrices(G.matrixWorldInverse,z.matrixWorld),p.push(z))}for(var Q=z.children,V=0,K=Q.length;V<K;V++)B(Q[V],k,G)}}}function Qf(r,e){this.origin=r!==void 0?r:new oe,this.direction=e!==void 0?e:new oe}function ep(r,e,t,i){this._x=r||0,this._y=e||0,this._z=t||0,this._order=i||ep.DefaultOrder}function $R(){this.mask=1}function Lt(){Object.defineProperty(this,"id",{value:vOe++}),this.uuid=fr.generateUUID(),this.name="",this.type="Object3D",this.parent=null,this.children=[],this.up=Lt.DefaultUp.clone();var r=new oe,e=new ep,t=new cn,i=new oe(1,1,1);function n(){t.setFromEuler(e,!1)}function a(){e.setFromQuaternion(t,void 0,!1)}e.onChange(n),t.onChange(a),Object.defineProperties(this,{position:{enumerable:!0,value:r},rotation:{enumerable:!0,value:e},quaternion:{enumerable:!0,value:t},scale:{enumerable:!0,value:i},modelViewMatrix:{value:new Kt},normalMatrix:{value:new dl}}),this.matrix=new Kt,this.matrixWorld=new Kt,this.matrixAutoUpdate=Lt.DefaultMatrixAutoUpdate,this.matrixWorldNeedsUpdate=!1,this.layers=new $R,this.visible=!0,this.castShadow=!1,this.receiveShadow=!1,this.frustumCulled=!0,this.renderOrder=0,this.userData={},this.onBeforeRender=function(){},this.onAfterRender=function(){}}function rm(r,e){this.start=r!==void 0?r:new oe,this.end=e!==void 0?e:new oe}function fl(r,e,t){this.a=r!==void 0?r:new 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m=r.getCurrentRenderTarget(),v={shaderID:p,precision:g,supportsVertexTextures:e.vertexTextures,outputEncoding:o(m?m.texture:null,r.gammaOutput),map:!!s.map,mapEncoding:o(s.map,r.gammaInput),envMap:!!s.envMap,envMapMode:s.envMap&&s.envMap.mapping,envMapEncoding:o(s.envMap,r.gammaInput),envMapCubeUV:!!s.envMap&&(s.envMap.mapping===EL||s.envMap.mapping===AL),lightMap:!!s.lightMap,aoMap:!!s.aoMap,emissiveMap:!!s.emissiveMap,emissiveMapEncoding:o(s.emissiveMap,r.gammaInput),bumpMap:!!s.bumpMap,normalMap:!!s.normalMap,displacementMap:!!s.displacementMap,roughnessMap:!!s.roughnessMap,metalnessMap:!!s.metalnessMap,specularMap:!!s.specularMap,alphaMap:!!s.alphaMap,gradientMap:!!s.gradientMap,combine:s.combine,vertexColors:s.vertexColors,fog:!!u,useFog:s.fog,fogExp:u&&u.isFogExp2,flatShading:s.shading===Ok,sizeAttenuation:s.sizeAttenuation,logarithmicDepthBuffer:e.logarithmicDepthBuffer,skinning:s.skinning,maxBones:d,useVertexTexture:e.floatVertexTextures&&f&&f.skeleton&&f.skeleton.useVertexTexture,morphTargets:s.morphTargets,morphNormals:s.morphNormals,maxMorphTargets:r.maxMorphTargets,maxMorphNormals:r.maxMorphNormals,numDirLights:l.directional.length,numPointLights:l.point.length,numSpotLights:l.spot.length,numRectAreaLights:l.rectArea.length,numHemiLights:l.hemi.length,numClippingPlanes:c,numClipIntersection:h,shadowMapEnabled:r.shadowMap.enabled&&f.receiveShadow&&l.shadows.length>0,shadowMapType:r.shadowMap.type,toneMapping:r.toneMapping,physicallyCorrectLights:r.physicallyCorrectLights,premultipliedAlpha:s.premultipliedAlpha,alphaTest:s.alphaTest,doubleSided:s.side===n_,flipSided:s.side===jf,depthPacking:s.depthPacking!==void 0?s.depthPacking:!1};return v},this.getProgramCode=function(s,l){var u=[];if(l.shaderID?u.push(l.shaderID):(u.push(s.fragmentShader),u.push(s.vertexShader)),s.defines!==void 0)for(var c in s.defines)u.push(c),u.push(s.defines[c]);for(var h=0;h<n.length;h++)u.push(l[n[h]]);return u.join()},this.acquireProgram=function(s,l,u){for(var c,h=0,f=t.length;h<f;h++){var p=t[h];if(p.code===u){c=p,++c.usedTimes;break}}return c===void 0&&(c=new COe(r,u,s,l),t.push(c)),c},this.releaseProgram=function(s){if(--s.usedTimes===0){var l=t.indexOf(s);t[l]=t[t.length-1],t.pop(),s.destroy()}},this.programs=t}function LOe(r,e,t){var i={};function n(u){var c=u.target,h=i[c.id];h.index!==null&&o(h.index),s(h.attributes),c.removeEventListener("dispose",n),delete i[c.id];var f=e.get(c);f.wireframe&&o(f.wireframe),e.delete(c);var p=e.get(h);p.wireframe&&o(p.wireframe),e.delete(h),t.memory.geometries--}function a(u){return u.isInterleavedBufferAttribute?e.get(u.data).__webglBuffer:e.get(u).__webglBuffer}function 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Texture.wrapS and Texture.wrapT should be set to THREE.ClampToEdgeWrapping.",A),r.texParameteri(R,r.TEXTURE_MAG_FILTER,p(A.magFilter)),r.texParameteri(R,r.TEXTURE_MIN_FILTER,p(A.minFilter)),A.minFilter!==bs&&A.minFilter!==qo&&console.warn("THREE.WebGLRenderer: Texture is not power of two. 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J=r.DEPTH_COMPONENT;if(A.type===_0){if(!l)throw new Error("Float Depth Texture only supported in WebGL2.0");J=r.DEPTH_COMPONENT32F}else l&&(J=r.DEPTH_COMPONENT16);A.format===tm&&J===r.DEPTH_COMPONENT&&A.type!==NM&&A.type!==Kk&&(console.warn("THREE.WebGLRenderer: Use UnsignedShortType or UnsignedIntType for DepthFormat DepthTexture."),A.type=NM,k=a(A.type)),A.format===S0&&(J=r.DEPTH_STENCIL,A.type!==UM&&(console.warn("THREE.WebGLRenderer: Use UnsignedInt248Type for DepthStencilFormat DepthTexture."),A.type=UM,k=a(A.type))),t.texImage2D(r.TEXTURE_2D,0,J,U.width,U.height,0,z,k,null)}else if(A.isDataTexture)if(Y.length>0&&B){for(var Q=0,V=Y.length;Q<V;Q++)G=Y[Q],t.texImage2D(r.TEXTURE_2D,Q,z,G.width,G.height,0,z,k,G.data);A.generateMipmaps=!1}else t.texImage2D(r.TEXTURE_2D,0,z,U.width,U.height,0,z,k,U.data);else if(A.isCompressedTexture)for(var Q=0,V=Y.length;Q<V;Q++)G=Y[Q],A.format!==qu&&A.format!==x0?t.getCompressedTextureFormats().indexOf(z)>-1?t.compressedTexImage2D(r.TEXTURE_2D,Q,z,G.width,G.height,0,G.data):console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()"):t.texImage2D(r.TEXTURE_2D,Q,z,G.width,G.height,0,z,k,G.data);else if(Y.length>0&&B){for(var Q=0,V=Y.length;Q<V;Q++)G=Y[Q],t.texImage2D(r.TEXTURE_2D,Q,z,z,k,G);A.generateMipmaps=!1}else t.texImage2D(r.TEXTURE_2D,0,z,z,k,U);A.generateMipmaps&&B&&r.generateMipmap(r.TEXTURE_2D),R.__version=A.version,A.onUpdate&&A.onUpdate(A)}function w(R,A,P,U){var B=a(A.texture.format),z=a(A.texture.type);t.texImage2D(U,0,B,A.width,A.height,0,B,z,null),r.bindFramebuffer(r.FRAMEBUFFER,R),r.framebufferTexture2D(r.FRAMEBUFFER,P,U,i.get(A.texture).__webglTexture,0),r.bindFramebuffer(r.FRAMEBUFFER,null)}function T(R,A){r.bindRenderbuffer(r.RENDERBUFFER,R),A.depthBuffer&&!A.stencilBuffer?(r.renderbufferStorage(r.RENDERBUFFER,r.DEPTH_COMPONENT16,A.width,A.height),r.framebufferRenderbuffer(r.FRAMEBUFFER,r.DEPTH_ATTACHMENT,r.RENDERBUFFER,R)):A.depthBuffer&&A.stencilBuffer?(r.renderbufferStorage(r.RENDERBUFFER,r.DEPTH_STENCIL,A.width,A.height),r.framebufferRenderbuffer(r.FRAMEBUFFER,r.DEPTH_STENCIL_ATTACHMENT,r.RENDERBUFFER,R)):r.renderbufferStorage(r.RENDERBUFFER,r.RGBA4,A.width,A.height),r.bindRenderbuffer(r.RENDERBUFFER,null)}function C(R,A){var P=A&&A.isWebGLRenderTargetCube;if(P)throw new Error("Depth Texture with cube render targets is not supported!");if(r.bindFramebuffer(r.FRAMEBUFFER,R),!(A.depthTexture&&A.depthTexture.isDepthTexture))throw new Error("renderTarget.depthTexture must be an instance of 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ce=W.getAttributes();if(D.hasPositions&&(q.bindBuffer(q.ARRAY_BUFFER,ge.position),q.bufferData(q.ARRAY_BUFFER,D.positionArray,q.DYNAMIC_DRAW),xe.enableAttribute(ce.position),q.vertexAttribPointer(ce.position,3,q.FLOAT,!1,0,0)),D.hasNormals){if(q.bindBuffer(q.ARRAY_BUFFER,ge.normal),!ee.isMeshPhongMaterial&&!ee.isMeshStandardMaterial&&!ee.isMeshNormalMaterial&&ee.shading===Ok)for(var Oe=0,Ge=D.count*3;Oe<Ge;Oe+=9){var Re=D.normalArray,gt=(Re[Oe+0]+Re[Oe+3]+Re[Oe+6])/3,_t=(Re[Oe+1]+Re[Oe+4]+Re[Oe+7])/3,$e=(Re[Oe+2]+Re[Oe+5]+Re[Oe+8])/3;Re[Oe+0]=gt,Re[Oe+1]=_t,Re[Oe+2]=$e,Re[Oe+3]=gt,Re[Oe+4]=_t,Re[Oe+5]=$e,Re[Oe+6]=gt,Re[Oe+7]=_t,Re[Oe+8]=$e}q.bufferData(q.ARRAY_BUFFER,D.normalArray,q.DYNAMIC_DRAW),xe.enableAttribute(ce.normal),q.vertexAttribPointer(ce.normal,3,q.FLOAT,!1,0,0)}D.hasUvs&&ee.map&&(q.bindBuffer(q.ARRAY_BUFFER,ge.uv),q.bufferData(q.ARRAY_BUFFER,D.uvArray,q.DYNAMIC_DRAW),xe.enableAttribute(ce.uv),q.vertexAttribPointer(ce.uv,2,q.FLOAT,!1,0,0)),D.hasColors&&ee.vertexColors!==bL&&(q.bindBuffer(q.ARRAY_BUFFER,ge.color),q.bufferData(q.ARRAY_BUFFER,D.colorArray,q.DYNAMIC_DRAW),xe.enableAttribute(ce.color),q.vertexAttribPointer(ce.color,3,q.FLOAT,!1,0,0)),xe.disableUnusedAttributes(),q.drawArrays(q.TRIANGLES,0,D.count),D.count=0},this.renderBufferDirect=function(D,W,ee,ge,ce,Oe){$r(ge);var Ge=Ht(D,W,ge,ce),Re=!1,gt=ee.id+"_"+Ge.id+"_"+ge.wireframe;gt!==S&&(S=gt,Re=!0);var _t=ce.morphTargetInfluences;if(_t!==void 0){for(var $e=[],lt=0,Ct=_t.length;lt<Ct;lt++){var je=_t[lt];$e.push([je,lt])}$e.sort(Je),$e.length>8&&($e.length=8);for(var _i=ee.morphAttributes,lt=0,Ct=$e.length;lt<Ct;lt++){var je=$e[lt];if(d[lt]=je[0],je[0]!==0){var Nr=je[1];ge.morphTargets===!0&&_i.position&&ee.addAttribute("morphTarget"+lt,_i.position[Nr]),ge.morphNormals===!0&&_i.normal&&ee.addAttribute("morphNormal"+lt,_i.normal[Nr])}else ge.morphTargets===!0&&ee.removeAttribute("morphTarget"+lt),ge.morphNormals===!0&&ee.removeAttribute("morphNormal"+lt)}for(var lt=$e.length,Ft=d.length;lt<Ft;lt++)d[lt]=0;Ge.getUniforms().setValue(q,"morphTargetInfluences",d),Re=!0}var Nr=ee.index,Yi=ee.attributes.position,Et=1;ge.wireframe===!0&&(Nr=Ne.getWireframeAttribute(ee),Et=2);var Ei;Nr!==null?(Ei=L,Ei.setIndex(Nr)):Ei=F,Re&&(ct(ge,Ge,ee),Nr!==null&&q.bindBuffer(q.ELEMENT_ARRAY_BUFFER,Ne.getAttributeBuffer(Nr)));var cr=0;Nr!==null?cr=Nr.count:Yi!==void 0&&(cr=Yi.count);var hn=ee.drawRange.start*Et,Ju=ee.drawRange.count*Et,Qr=Oe!==null?Oe.start*Et:0,$u=Oe!==null?Oe.count*Et:1/0,np=Math.max(hn,Qr),ap=Math.min(cr,hn+Ju,Qr+$u)-1,IL=Math.max(0,ap-np+1);if(IL!==0){if(ce.isMesh)if(ge.wireframe===!0)xe.setLineWidth(ge.wireframeLinewidth*Ke()),Ei.setMode(q.LINES);else switch(ce.drawMode){case Jk:Ei.setMode(q.TRIANGLES);break;case fse:Ei.setMode(q.TRIANGLE_STRIP);break;case pse:Ei.setMode(q.TRIANGLE_FAN);break}else if(ce.isLine){var NL=ge.linewidth;NL===void 0&&(NL=1),xe.setLineWidth(NL*Ke()),ce.isLineSegments?Ei.setMode(q.LINES):Ei.setMode(q.LINE_STRIP)}else ce.isPoints&&Ei.setMode(q.POINTS);ee&&ee.isInstancedBufferGeometry?ee.maxInstancedCount>0&&Ei.renderInstances(ee,np,IL):Ei.render(np,IL)}};function ct(D,W,ee,ge){var ce;if(ee&&ee.isInstancedBufferGeometry&&(ce=We.get("ANGLE_instanced_arrays"),ce===null)){console.error("THREE.WebGLRenderer.setupVertexAttributes: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");return}ge===void 0&&(ge=0),xe.initAttributes();var Oe=ee.attributes,Ge=W.getAttributes(),Re=D.defaultAttributeValues;for(var gt in Ge){var _t=Ge[gt];if(_t>=0){var $e=Oe[gt];if($e!==void 0){var lt=$e.normalized,Ct=$e.itemSize,je=Ne.getAttributeProperties($e),_i=je.__webglBuffer,Ft=je.type,Nr=je.bytesPerElement;if($e.isInterleavedBufferAttribute){var Yi=$e.data,Et=Yi.stride,Ei=$e.offset;Yi&&Yi.isInstancedInterleavedBuffer?(xe.enableAttributeAndDivisor(_t,Yi.meshPerAttribute,ce),ee.maxInstancedCount===void 0&&(ee.maxInstancedCount=Yi.meshPerAttribute*Yi.count)):xe.enableAttribute(_t),q.bindBuffer(q.ARRAY_BUFFER,_i),q.vertexAttribPointer(_t,Ct,Ft,lt,Et*Nr,(ge*Et+Ei)*Nr)}else $e.isInstancedBufferAttribute?(xe.enableAttributeAndDivisor(_t,$e.meshPerAttribute,ce),ee.maxInstancedCount===void 0&&(ee.maxInstancedCount=$e.meshPerAttribute*$e.count)):xe.enableAttribute(_t),q.bindBuffer(q.ARRAY_BUFFER,_i),q.vertexAttribPointer(_t,Ct,Ft,lt,0,ge*Ct*Nr)}else if(Re!==void 0){var cr=Re[gt];if(cr!==void 0)switch(cr.length){case 2:q.vertexAttrib2fv(_t,cr);break;case 3:q.vertexAttrib3fv(_t,cr);break;case 4:q.vertexAttrib4fv(_t,cr);break;default:q.vertexAttrib1fv(_t,cr)}}}}xe.disableUnusedAttributes()}function Je(D,W){return Math.abs(W[0])-Math.abs(D[0])}function Gt(D,W){return D.object.renderOrder!==W.object.renderOrder?D.object.renderOrder-W.object.renderOrder:D.material.program&&W.material.program&&D.material.program!==W.material.program?D.material.program.id-W.material.program.id:D.material.id!==W.material.id?D.material.id-W.material.id:D.z!==W.z?D.z-W.z:D.id-W.id}function X(D,W){return D.object.renderOrder!==W.object.renderOrder?D.object.renderOrder-W.object.renderOrder:D.z!==W.z?W.z-D.z:D.id-W.id}this.render=function(D,W,ee,ge){if(W!==void 0&&W.isCamera!==!0){console.error("THREE.WebGLRenderer.render: camera is not an instance of THREE.Camera.");return}S="",M=-1,w=null,D.autoUpdate===!0&&D.updateMatrixWorld(),W.parent===null&&W.updateMatrixWorld(),W.matrixWorldInverse.getInverse(W.matrixWorld),K.multiplyMatrices(W.projectionMatrix,W.matrixWorldInverse),G.setFromMatrix(K),u.length=0,h=-1,p=-1,g.length=0,m.length=0,Q=this.localClippingEnabled,J=Y.init(this.clippingPlanes,Q,W),wt(D,W),c.length=h+1,f.length=p+1,v.sortObjects===!0&&(c.sort(Gt),f.sort(X)),J&&Y.beginShadows(),O(u),at.render(D,W),j(u,W),J&&Y.endShadows(),Ee.calls=0,Ee.vertices=0,Ee.faces=0,Ee.points=0,ee===void 0&&(ee=null),this.setRenderTarget(ee);var ce=D.background;if(ce===null?xe.buffers.color.setClear(I.r,I.g,I.b,R,s):ce&&ce.isColor&&(xe.buffers.color.setClear(ce.r,ce.g,ce.b,1,s),ge=!0),(this.autoClear||ge)&&this.clear(this.autoClearColor,this.autoClearDepth,this.autoClearStencil),ce&&ce.isCubeTexture?(le.projectionMatrix.copy(W.projectionMatrix),le.matrixWorld.extractRotation(W.matrixWorld),le.matrixWorldInverse.getInverse(le.matrixWorld),et.material.uniforms.tCube.value=ce,et.modelViewMatrix.multiplyMatrices(le.matrixWorldInverse,et.matrixWorld),Ne.update(et),v.renderBufferDirect(le,null,et.geometry,et.material,et,null)):ce&&ce.isTexture&&(me.material.map=ce,Ne.update(me),v.renderBufferDirect(ne,null,me.geometry,me.material,me,null)),D.overrideMaterial){var Oe=D.overrideMaterial;kt(c,D,W,Oe),kt(f,D,W,Oe)}else xe.setBlending(IM),kt(c,D,W),kt(f,D,W);$.render(D,W),nt.render(D,W,b),ee&&Ue.updateRenderTargetMipmap(ee),xe.setDepthTest(!0),xe.setDepthWrite(!0),xe.setColorWrite(!0)};function Te(D,W,ee,ge,ce){var Oe,Ge;ee.transparent?(Oe=f,Ge=++p):(Oe=c,Ge=++h);var Re=Oe[Ge];Re!==void 0?(Re.id=D.id,Re.object=D,Re.geometry=W,Re.material=ee,Re.z=ae.z,Re.group=ce):(Re={id:D.id,object:D,geometry:W,material:ee,z:ae.z,group:ce},Oe.push(Re))}function te(D){var W=D.geometry;return W.boundingSphere===null&&W.computeBoundingSphere(),V.copy(W.boundingSphere).applyMatrix4(D.matrixWorld),De(V)}function Me(D){return V.center.set(0,0,0),V.radius=.7071067811865476,V.applyMatrix4(D.matrixWorld),De(V)}function De(D){if(!G.intersectsSphere(D))return!1;var W=Y.numPlanes;if(W===0)return!0;var ee=v.clippingPlanes,ge=D.center,ce=-D.radius,Oe=0;do if(ee[Oe].distanceToPoint(ge)<ce)return!1;while(++Oe!==W);return!0}function wt(D,W){if(D.visible!==!1){var ee=(D.layers.mask&W.layers.mask)!==0;if(ee){if(D.isLight)u.push(D);else if(D.isSprite)(D.frustumCulled===!1||Me(D)===!0)&&g.push(D);else if(D.isLensFlare)m.push(D);else if(D.isImmediateRenderObject)v.sortObjects===!0&&(ae.setFromMatrixPosition(D.matrixWorld),ae.applyProjection(K)),Te(D,null,D.material,ae.z,null);else if((D.isMesh||D.isLine||D.isPoints)&&(D.isSkinnedMesh&&D.skeleton.update(),D.frustumCulled===!1||te(D)===!0)){var ge=D.material;if(ge.visible===!0){v.sortObjects===!0&&(ae.setFromMatrixPosition(D.matrixWorld),ae.applyProjection(K));var ce=Ne.update(D);if(ge.isMultiMaterial)for(var Oe=ce.groups,Ge=ge.materials,Re=0,gt=Oe.length;Re<gt;Re++){var _t=Oe[Re],$e=Ge[_t.materialIndex];$e.visible===!0&&Te(D,ce,$e,ae.z,_t)}else Te(D,ce,ge,ae.z,null)}}}for(var lt=D.children,Re=0,gt=lt.length;Re<gt;Re++)wt(lt[Re],W)}}function kt(D,W,ee,ge){for(var ce=0,Oe=D.length;ce<Oe;ce++){var Ge=D[ce],Re=Ge.object,gt=Ge.geometry,_t=ge===void 0?Ge.material:ge,$e=Ge.group;if(Re.modelViewMatrix.multiplyMatrices(ee.matrixWorldInverse,Re.matrixWorld),Re.normalMatrix.getNormalMatrix(Re.modelViewMatrix),Re.onBeforeRender(v,W,ee,gt,_t,$e),Re.isImmediateRenderObject){$r(_t);var lt=Ht(ee,W.fog,_t,Re);S="",Re.render(function(Ct){v.renderBufferImmediate(Ct,lt,_t)})}else v.renderBufferDirect(ee,W.fog,gt,_t,Re,$e);Re.onAfterRender(v,W,ee,gt,_t,$e)}}function Tr(D,W,ee){var ge=Le.get(D),ce=Ve.getParameters(D,se,W,Y.numPlanes,Y.numIntersection,ee),Oe=Ve.getProgramCode(D,ce),Ge=ge.program,Re=!0;if(Ge===void 0)D.addEventListener("dispose",Fe);else if(Ge.code!==Oe)Ie(D);else{if(ce.shaderID!==void 0)return;Re=!1}if(Re){if(ce.shaderID){var gt=b0[ce.shaderID];ge.__webglShader={name:D.type,uniforms:Yo.clone(gt.uniforms),vertexShader:gt.vertexShader,fragmentShader:gt.fragmentShader}}else ge.__webglShader={name:D.type,uniforms:D.uniforms,vertexShader:D.vertexShader,fragmentShader:D.fragmentShader};D.__webglShader=ge.__webglShader,Ge=Ve.acquireProgram(D,ce,Oe),ge.program=Ge,D.program=Ge}var _t=Ge.getAttributes();if(D.morphTargets){D.numSupportedMorphTargets=0;for(var $e=0;$e<v.maxMorphTargets;$e++)_t["morphTarget"+$e]>=0&&D.numSupportedMorphTargets++}if(D.morphNormals){D.numSupportedMorphNormals=0;for(var $e=0;$e<v.maxMorphNormals;$e++)_t["morphNormal"+$e]>=0&&D.numSupportedMorphNormals++}var lt=ge.__webglShader.uniforms;(!D.isShaderMaterial&&!D.isRawShaderMaterial||D.clipping===!0)&&(ge.numClippingPlanes=Y.numPlanes,ge.numIntersection=Y.numIntersection,lt.clippingPlanes=Y.uniform),ge.fog=W,ge.lightsHash=se.hash,D.lights&&(lt.ambientLightColor.value=se.ambient,lt.directionalLights.value=se.directional,lt.spotLights.value=se.spot,lt.rectAreaLights.value=se.rectArea,lt.pointLights.value=se.point,lt.hemisphereLights.value=se.hemi,lt.directionalShadowMap.value=se.directionalShadowMap,lt.directionalShadowMatrix.value=se.directionalShadowMatrix,lt.spotShadowMap.value=se.spotShadowMap,lt.spotShadowMatrix.value=se.spotShadowMatrix,lt.pointShadowMap.value=se.pointShadowMap,lt.pointShadowMatrix.value=se.pointShadowMatrix);var Ct=ge.program.getUniforms(),je=Jf.seqWithValue(Ct.seq,lt);ge.uniformsList=je}function $r(D){D.side===n_?xe.disable(q.CULL_FACE):xe.enable(q.CULL_FACE),xe.setFlipSided(D.side===jf),D.transparent===!0?xe.setBlending(D.blending,D.blendEquation,D.blendSrc,D.blendDst,D.blendEquationAlpha,D.blendSrcAlpha,D.blendDstAlpha,D.premultipliedAlpha):xe.setBlending(IM),xe.setDepthFunc(D.depthFunc),xe.setDepthTest(D.depthTest),xe.setDepthWrite(D.depthWrite),xe.setColorWrite(D.colorWrite),xe.setPolygonOffset(D.polygonOffset,D.polygonOffsetFactor,D.polygonOffsetUnits)}function Ht(D,W,ee,ge){E=0;var ce=Le.get(ee);if(J&&(Q||D!==w)){var Oe=D===w&&ee.id===M;Y.setState(ee.clippingPlanes,ee.clipIntersection,ee.clipShadows,D,ce,Oe)}ee.needsUpdate===!1&&(ce.program===void 0||ee.fog&&ce.fog!==W||ee.lights&&ce.lightsHash!==se.hash||ce.numClippingPlanes!==void 0&&(ce.numClippingPlanes!==Y.numPlanes||ce.numIntersection!==Y.numIntersection))&&(ee.needsUpdate=!0),ee.needsUpdate&&(Tr(ee,W,ge),ee.needsUpdate=!1);var Ge=!1,Re=!1,gt=!1,_t=ce.program,$e=_t.getUniforms(),lt=ce.__webglShader.uniforms;if(_t.id!==_&&(q.useProgram(_t.program),_=_t.id,Ge=!0,Re=!0,gt=!0),ee.id!==M&&(M=ee.id,Re=!0),Ge||D!==w){if($e.set(q,D,"projectionMatrix"),_e.logarithmicDepthBuffer&&$e.setValue(q,"logDepthBufFC",2/(Math.log(D.far+1)/Math.LN2)),D!==w&&(w=D,Re=!0,gt=!0),ee.isShaderMaterial||ee.isMeshPhongMaterial||ee.isMeshStandardMaterial||ee.envMap){var Ct=$e.map.cameraPosition;Ct!==void 0&&Ct.setValue(q,ae.setFromMatrixPosition(D.matrixWorld))}(ee.isMeshPhongMaterial||ee.isMeshLambertMaterial||ee.isMeshBasicMaterial||ee.isMeshStandardMaterial||ee.isShaderMaterial||ee.skinning)&&$e.setValue(q,"viewMatrix",D.matrixWorldInverse),$e.set(q,v,"toneMappingExposure"),$e.set(q,v,"toneMappingWhitePoint")}if(ee.skinning){$e.setOptional(q,ge,"bindMatrix"),$e.setOptional(q,ge,"bindMatrixInverse");var je=ge.skeleton;je&&(_e.floatVertexTextures&&je.useVertexTexture?($e.set(q,je,"boneTexture"),$e.set(q,je,"boneTextureWidth"),$e.set(q,je,"boneTextureHeight")):$e.setOptional(q,je,"boneMatrices"))}return Re&&(ee.lights&&h_(lt,gt),W&&ee.fog&&gl(lt,W),(ee.isMeshBasicMaterial||ee.isMeshLambertMaterial||ee.isMeshPhongMaterial||ee.isMeshStandardMaterial||ee.isMeshNormalMaterial||ee.isMeshDepthMaterial)&&Or(lt,ee),ee.isLineBasicMaterial?hi(lt,ee):ee.isLineDashedMaterial?(hi(lt,ee),tp(lt,ee)):ee.isPointsMaterial?l_(lt,ee):ee.isMeshLambertMaterial?rp(lt,ee):ee.isMeshToonMaterial?ip(lt,ee):ee.isMeshPhongMaterial?Es(lt,ee):ee.isMeshPhysicalMaterial?u_(lt,ee):ee.isMeshStandardMaterial?oh(lt,ee):ee.isMeshDepthMaterial?ee.displacementMap&&(lt.displacementMap.value=ee.displacementMap,lt.displacementScale.value=ee.displacementScale,lt.displacementBias.value=ee.displacementBias):ee.isMeshNormalMaterial&&c_(lt,ee),lt.ltcMat!==void 0&&(lt.ltcMat.value=THREE.UniformsLib.LTC_MAT_TEXTURE),lt.ltcMag!==void 0&&(lt.ltcMag.value=THREE.UniformsLib.LTC_MAG_TEXTURE),Jf.upload(q,ce.uniformsList,lt,v)),$e.set(q,ge,"modelViewMatrix"),$e.set(q,ge,"normalMatrix"),$e.setValue(q,"modelMatrix",ge.matrixWorld),_t}function Or(D,W){D.opacity.value=W.opacity,D.diffuse.value=W.color,W.emissive&&D.emissive.value.copy(W.emissive).multiplyScalar(W.emissiveIntensity),D.map.value=W.map,D.specularMap.value=W.specularMap,D.alphaMap.value=W.alphaMap,W.lightMap&&(D.lightMap.value=W.lightMap,D.lightMapIntensity.value=W.lightMapIntensity),W.aoMap&&(D.aoMap.value=W.aoMap,D.aoMapIntensity.value=W.aoMapIntensity);var ee;if(W.map?ee=W.map:W.specularMap?ee=W.specularMap:W.displacementMap?ee=W.displacementMap:W.normalMap?ee=W.normalMap:W.bumpMap?ee=W.bumpMap:W.roughnessMap?ee=W.roughnessMap:W.metalnessMap?ee=W.metalnessMap:W.alphaMap?ee=W.alphaMap:W.emissiveMap&&(ee=W.emissiveMap),ee!==void 0){ee.isWebGLRenderTarget&&(ee=ee.texture);var ge=ee.offset,ce=ee.repeat;D.offsetRepeat.value.set(ge.x,ge.y,ce.x,ce.y)}D.envMap.value=W.envMap,D.flipEnvMap.value=W.envMap&&W.envMap.isCubeTexture?-1:1,D.reflectivity.value=W.reflectivity,D.refractionRatio.value=W.refractionRatio}function hi(D,W){D.diffuse.value=W.color,D.opacity.value=W.opacity}function tp(D,W){D.dashSize.value=W.dashSize,D.totalSize.value=W.dashSize+W.gapSize,D.scale.value=W.scale}function l_(D,W){if(D.diffuse.value=W.color,D.opacity.value=W.opacity,D.size.value=W.size*U,D.scale.value=P*.5,D.map.value=W.map,W.map!==null){var ee=W.map.offset,ge=W.map.repeat;D.offsetRepeat.value.set(ee.x,ee.y,ge.x,ge.y)}}function gl(D,W){D.fogColor.value=W.color,W.isFog?(D.fogNear.value=W.near,D.fogFar.value=W.far):W.isFogExp2&&(D.fogDensity.value=W.density)}function rp(D,W){W.emissiveMap&&(D.emissiveMap.value=W.emissiveMap)}function Es(D,W){D.specular.value=W.specular,D.shininess.value=Math.max(W.shininess,1e-4),W.emissiveMap&&(D.emissiveMap.value=W.emissiveMap),W.bumpMap&&(D.bumpMap.value=W.bumpMap,D.bumpScale.value=W.bumpScale),W.normalMap&&(D.normalMap.value=W.normalMap,D.normalScale.value.copy(W.normalScale)),W.displacementMap&&(D.displacementMap.value=W.displacementMap,D.displacementScale.value=W.displacementScale,D.displacementBias.value=W.displacementBias)}function ip(D,W){Es(D,W),W.gradientMap&&(D.gradientMap.value=W.gradientMap)}function oh(D,W){D.roughness.value=W.roughness,D.metalness.value=W.metalness,W.roughnessMap&&(D.roughnessMap.value=W.roughnessMap),W.metalnessMap&&(D.metalnessMap.value=W.metalnessMap),W.emissiveMap&&(D.emissiveMap.value=W.emissiveMap),W.bumpMap&&(D.bumpMap.value=W.bumpMap,D.bumpScale.value=W.bumpScale),W.normalMap&&(D.normalMap.value=W.normalMap,D.normalScale.value.copy(W.normalScale)),W.displacementMap&&(D.displacementMap.value=W.displacementMap,D.displacementScale.value=W.displacementScale,D.displacementBias.value=W.displacementBias),W.envMap&&(D.envMapIntensity.value=W.envMapIntensity)}function u_(D,W){D.clearCoat.value=W.clearCoat,D.clearCoatRoughness.value=W.clearCoatRoughness,oh(D,W)}function c_(D,W){W.bumpMap&&(D.bumpMap.value=W.bumpMap,D.bumpScale.value=W.bumpScale),W.normalMap&&(D.normalMap.value=W.normalMap,D.normalScale.value.copy(W.normalScale)),W.displacementMap&&(D.displacementMap.value=W.displacementMap,D.displacementScale.value=W.displacementScale,D.displacementBias.value=W.displacementBias)}function h_(D,W){D.ambientLightColor.needsUpdate=W,D.directionalLights.needsUpdate=W,D.pointLights.needsUpdate=W,D.spotLights.needsUpdate=W,D.rectAreaLights.needsUpdate=W,D.hemisphereLights.needsUpdate=W}function O(D){for(var W=0,ee=0,ge=D.length;ee<ge;ee++){var ce=D[ee];ce.castShadow&&(se.shadows[W++]=ce)}se.shadows.length=W}function j(D,W){var ee,ge,ce,Oe=0,Ge=0,Re=0,gt,_t,$e,lt,Ct=W.matrixWorldInverse,je=0,_i=0,Ft=0,Nr=0,Yi=0;for(ee=0,ge=D.length;ee<ge;ee++)if(ce=D[ee],gt=ce.color,_t=ce.intensity,$e=ce.distance,lt=ce.shadow&&ce.shadow.map?ce.shadow.map.texture:null,ce.isAmbientLight)Oe+=gt.r*_t,Ge+=gt.g*_t,Re+=gt.b*_t;else if(ce.isDirectionalLight){var Et=dt.get(ce);Et.color.copy(ce.color).multiplyScalar(ce.intensity),Et.direction.setFromMatrixPosition(ce.matrixWorld),ae.setFromMatrixPosition(ce.target.matrixWorld),Et.direction.sub(ae),Et.direction.transformDirection(Ct),Et.shadow=ce.castShadow,ce.castShadow&&(Et.shadowBias=ce.shadow.bias,Et.shadowRadius=ce.shadow.radius,Et.shadowMapSize=ce.shadow.mapSize),se.directionalShadowMap[je]=lt,se.directionalShadowMatrix[je]=ce.shadow.matrix,se.directional[je++]=Et}else if(ce.isSpotLight){var Et=dt.get(ce);Et.position.setFromMatrixPosition(ce.matrixWorld),Et.position.applyMatrix4(Ct),Et.color.copy(gt).multiplyScalar(_t),Et.distance=$e,Et.direction.setFromMatrixPosition(ce.matrixWorld),ae.setFromMatrixPosition(ce.target.matrixWorld),Et.direction.sub(ae),Et.direction.transformDirection(Ct),Et.coneCos=Math.cos(ce.angle),Et.penumbraCos=Math.cos(ce.angle*(1-ce.penumbra)),Et.decay=ce.distance===0?0:ce.decay,Et.shadow=ce.castShadow,ce.castShadow&&(Et.shadowBias=ce.shadow.bias,Et.shadowRadius=ce.shadow.radius,Et.shadowMapSize=ce.shadow.mapSize),se.spotShadowMap[Ft]=lt,se.spotShadowMatrix[Ft]=ce.shadow.matrix,se.spot[Ft++]=Et}else if(ce.isRectAreaLight){var Et=dt.get(ce);Et.color.copy(gt).multiplyScalar(_t/(ce.width*ce.height)),Et.position.setFromMatrixPosition(ce.matrixWorld),Et.position.applyMatrix4(Ct),ue.identity(),ve.copy(ce.matrixWorld),ve.premultiply(Ct),ue.extractRotation(ve),Et.halfWidth.set(ce.width*.5,0,0),Et.halfHeight.set(0,ce.height*.5,0),Et.halfWidth.applyMatrix4(ue),Et.halfHeight.applyMatrix4(ue),se.rectArea[Nr++]=Et}else if(ce.isPointLight){var Et=dt.get(ce);Et.position.setFromMatrixPosition(ce.matrixWorld),Et.position.applyMatrix4(Ct),Et.color.copy(ce.color).multiplyScalar(ce.intensity),Et.distance=ce.distance,Et.decay=ce.distance===0?0:ce.decay,Et.shadow=ce.castShadow,ce.castShadow&&(Et.shadowBias=ce.shadow.bias,Et.shadowRadius=ce.shadow.radius,Et.shadowMapSize=ce.shadow.mapSize),se.pointShadowMap[_i]=lt,se.pointShadowMatrix[_i]===void 0&&(se.pointShadowMatrix[_i]=new Kt),ae.setFromMatrixPosition(ce.matrixWorld).negate(),se.pointShadowMatrix[_i].identity().setPosition(ae),se.point[_i++]=Et}else if(ce.isHemisphereLight){var Et=dt.get(ce);Et.direction.setFromMatrixPosition(ce.matrixWorld),Et.direction.transformDirection(Ct),Et.direction.normalize(),Et.skyColor.copy(ce.color).multiplyScalar(_t),Et.groundColor.copy(ce.groundColor).multiplyScalar(_t),se.hemi[Yi++]=Et}se.ambient[0]=Oe,se.ambient[1]=Ge,se.ambient[2]=Re,se.directional.length=je,se.spot.length=Ft,se.rectArea.length=Nr,se.point.length=_i,se.hemi.length=Yi,se.hash=je+","+_i+","+Ft+","+Nr+","+Yi+","+se.shadows.length}this.setFaceCulling=function(D,W){xe.setCullFace(D),xe.setFlipSided(W===Eoe)};function re(){var D=E;return D>=_e.maxTextures&&console.warn("WebGLRenderer: trying to use "+D+" texture units while this GPU supports only "+_e.maxTextures),E+=1,D}this.allocTextureUnit=re,this.setTexture2D=function(){var D=!1;return function(ee,ge){ee&&ee.isWebGLRenderTarget&&(D||(console.warn("THREE.WebGLRenderer.setTexture2D: don't use render targets as textures. Use their .texture property instead."),D=!0),ee=ee.texture),Ue.setTexture2D(ee,ge)}}(),this.setTexture=function(){var D=!1;return function(ee,ge){D||(console.warn("THREE.WebGLRenderer: .setTexture is deprecated, use setTexture2D instead."),D=!0),Ue.setTexture2D(ee,ge)}}(),this.setTextureCube=function(){var D=!1;return function(ee,ge){ee&&ee.isWebGLRenderTargetCube&&(D||(console.warn("THREE.WebGLRenderer.setTextureCube: don't use cube render targets as textures. Use their .texture property instead."),D=!0),ee=ee.texture),ee&&ee.isCubeTexture||Array.isArray(ee.image)&&ee.image.length===6?Ue.setTextureCube(ee,ge):Ue.setTextureCubeDynamic(ee,ge)}}(),this.getCurrentRenderTarget=function(){return y},this.setRenderTarget=function(D){y=D,D&&Le.get(D).__webglFramebuffer===void 0&&Ue.setupRenderTarget(D);var W=D&&D.isWebGLRenderTargetCube,ee;if(D){var ge=Le.get(D);W?ee=ge.__webglFramebuffer[D.activeCubeFace]:ee=ge.__webglFramebuffer,T.copy(D.scissor),C=D.scissorTest,b.copy(D.viewport)}else ee=null,T.copy(B).multiplyScalar(U),C=z,b.copy(k).multiplyScalar(U);if(x!==ee&&(q.bindFramebuffer(q.FRAMEBUFFER,ee),x=ee),xe.scissor(T),xe.setScissorTest(C),xe.viewport(b),W){var ce=Le.get(D.texture);q.framebufferTexture2D(q.FRAMEBUFFER,q.COLOR_ATTACHMENT0,q.TEXTURE_CUBE_MAP_POSITIVE_X+D.activeCubeFace,ce.__webglTexture,D.activeMipMapLevel)}},this.readRenderTargetPixels=function(D,W,ee,ge,ce,Oe){if((D&&D.isWebGLRenderTarget)===!1){console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");return}var Ge=Le.get(D).__webglFramebuffer;if(Ge){var Re=!1;Ge!==x&&(q.bindFramebuffer(q.FRAMEBUFFER,Ge),Re=!0);try{var gt=D.texture,_t=gt.format,$e=gt.type;if(_t!==qu&&ie(_t)!==q.getParameter(q.IMPLEMENTATION_COLOR_READ_FORMAT)){console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.");return}if($e!==KR&&ie($e)!==q.getParameter(q.IMPLEMENTATION_COLOR_READ_TYPE)&&!($e===_0&&(We.get("OES_texture_float")||We.get("WEBGL_color_buffer_float")))&&!($e===JR&&We.get("EXT_color_buffer_half_float"))){console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.");return}q.checkFramebufferStatus(q.FRAMEBUFFER)===q.FRAMEBUFFER_COMPLETE?W>=0&&W<=D.width-ge&&ee>=0&&ee<=D.height-ce&&q.readPixels(W,ee,ge,ce,ie(_t),ie($e),Oe):console.error("THREE.WebGLRenderer.readRenderTargetPixels: readPixels from renderTarget failed. Framebuffer not complete.")}finally{Re&&q.bindFramebuffer(q.FRAMEBUFFER,x)}}};function ie(D){var W;if(D===Qc)return q.REPEAT;if(D===Ms)return q.CLAMP_TO_EDGE;if(D===am)return q.MIRRORED_REPEAT;if(D===bs)return q.NEAREST;if(D===CL)return q.NEAREST_MIPMAP_NEAREST;if(D===RL)return q.NEAREST_MIPMAP_LINEAR;if(D===qo)return q.LINEAR;if(D===jk)return q.LINEAR_MIPMAP_NEAREST;if(D===Tb)return q.LINEAR_MIPMAP_LINEAR;if(D===KR)return q.UNSIGNED_BYTE;if(D===rse)return q.UNSIGNED_SHORT_4_4_4_4;if(D===ise)return q.UNSIGNED_SHORT_5_5_5_1;if(D===nse)return q.UNSIGNED_SHORT_5_6_5;if(D===Qoe)return q.BYTE;if(D===ese)return q.SHORT;if(D===NM)return q.UNSIGNED_SHORT;if(D===tse)return q.INT;if(D===Kk)return q.UNSIGNED_INT;if(D===_0)return q.FLOAT;if(D===JR&&(W=We.get("OES_texture_half_float"),W!==null))return W.HALF_FLOAT_OES;if(D===ase)return q.ALPHA;if(D===x0)return q.RGB;if(D===qu)return q.RGBA;if(D===ose)return q.LUMINANCE;if(D===sse)return q.LUMINANCE_ALPHA;if(D===tm)return q.DEPTH_COMPONENT;if(D===S0)return q.DEPTH_STENCIL;if(D===Hk)return q.FUNC_ADD;if(D===Roe)return q.FUNC_SUBTRACT;if(D===Loe)return q.FUNC_REVERSE_SUBTRACT;if(D===Doe)return q.ZERO;if(D===Poe)return q.ONE;if(D===Ioe)return q.SRC_COLOR;if(D===Noe)return q.ONE_MINUS_SRC_COLOR;if(D===Wk)return q.SRC_ALPHA;if(D===Xk)return q.ONE_MINUS_SRC_ALPHA;if(D===Uoe)return q.DST_ALPHA;if(D===Ooe)return q.ONE_MINUS_DST_ALPHA;if(D===zoe)return q.DST_COLOR;if(D===Foe)return q.ONE_MINUS_DST_COLOR;if(D===Boe)return q.SRC_ALPHA_SATURATE;if((D===fk||D===pk||D===dk||D===mk)&&(W=We.get("WEBGL_compressed_texture_s3tc"),W!==null)){if(D===fk)return W.COMPRESSED_RGB_S3TC_DXT1_EXT;if(D===pk)return W.COMPRESSED_RGBA_S3TC_DXT1_EXT;if(D===dk)return W.COMPRESSED_RGBA_S3TC_DXT3_EXT;if(D===mk)return W.COMPRESSED_RGBA_S3TC_DXT5_EXT}if((D===vk||D===gk||D===yk||D===_k)&&(W=We.get("WEBGL_compressed_texture_pvrtc"),W!==null)){if(D===vk)return W.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;if(D===gk)return W.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;if(D===yk)return W.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;if(D===_k)return W.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG}if(D===lse&&(W=We.get("WEBGL_compressed_texture_etc1"),W!==null))return W.COMPRESSED_RGB_ETC1_WEBGL;if((D===lk||D===uk)&&(W=We.get("EXT_blend_minmax"),W!==null)){if(D===lk)return W.MIN_EXT;if(D===uk)return W.MAX_EXT}return D===UM&&(W=We.get("WEBGL_depth_texture"),W!==null)?W.UNSIGNED_INT_24_8_WEBGL:0}}function T0(r,e){this.name="",this.color=new Wt(r),this.density=e!==void 0?e:25e-5}function E0(r,e,t){this.name="",this.color=new Wt(r),this.near=e!==void 0?e:1,this.far=t!==void 0?t:1e3}function cm(){Lt.call(this),this.type="Scene",this.background=null,this.fog=null,this.overrideMaterial=null,this.autoUpdate=!0}function Sk(r,e,t,i,n){Lt.call(this),this.lensFlares=[],this.positionScreen=new oe,this.customUpdateCallback=void 0,r!==void 0&&this.add(r,e,t,i,n)}function hm(r){_r.call(this),this.type="SpriteMaterial",this.color=new Wt(16777215),this.map=null,this.rotation=0,this.fog=!1,this.lights=!1,this.setValues(r)}function qM(r){Lt.call(this),this.type="Sprite",this.material=r!==void 0?r:new hm}function ZM(){Lt.call(this),this.type="LOD",Object.defineProperties(this,{levels:{enumerable:!0,value:[]}})}function QR(r,e,t){if(this.useVertexTexture=t!==void 0?t:!0,this.identityMatrix=new Kt,r=r||[],this.bones=r.slice(0),this.useVertexTexture){var i=Math.sqrt(this.bones.length*4);i=fr.nextPowerOfTwo(Math.ceil(i)),i=Math.max(i,4),this.boneTextureWidth=i,this.boneTextureHeight=i,this.boneMatrices=new Float32Array(this.boneTextureWidth*this.boneTextureHeight*4),this.boneTexture=new sm(this.boneMatrices,this.boneTextureWidth,this.boneTextureHeight,qu,_0)}else this.boneMatrices=new Float32Array(16*this.bones.length);if(e===void 0)this.calculateInverses();else if(this.bones.length===e.length)this.boneInverses=e.slice(0);else{console.warn("THREE.Skeleton bonInverses is the wrong length."),this.boneInverses=[];for(var n=0,a=this.bones.length;n<a;n++)this.boneInverses.push(new Kt)}}function eL(){Lt.call(this),this.type="Bone"}function tL(r,e,t){_n.call(this,r,e),this.type="SkinnedMesh",this.bindMode="attached",this.bindMatrix=new Kt,this.bindMatrixInverse=new Kt;var i=[];if(this.geometry&&this.geometry.bones!==void 0){for(var n,a,o=0,s=this.geometry.bones.length;o<s;++o)a=this.geometry.bones[o],n=new eL,i.push(n),n.name=a.name,n.position.fromArray(a.pos),n.quaternion.fromArray(a.rotq),a.scl!==void 0&&n.scale.fromArray(a.scl);for(var o=0,s=this.geometry.bones.length;o<s;++o)a=this.geometry.bones[o],a.parent!==-1&&a.parent!==null&&i[a.parent]!==void 0?i[a.parent].add(i[o]):this.add(i[o])}this.normalizeSkinWeights(),this.updateMatrixWorld(!0),this.bind(new QR(i,void 0,t),this.matrixWorld)}function Fi(r){_r.call(this),this.type="LineBasicMaterial",this.color=new Wt(16777215),this.linewidth=1,this.linecap="round",this.linejoin="round",this.lights=!1,this.setValues(r)}function rh(r,e,t){if(t===1)return console.warn("THREE.Line: parameter THREE.LinePieces no longer supported. Created THREE.LineSegments instead."),new yi(r,e);Lt.call(this),this.type="Line",this.geometry=r!==void 0?r:new Vt,this.material=e!==void 0?e:new Fi({color:Math.random()*16777215})}function yi(r,e){rh.call(this,r,e),this.type="LineSegments"}function iu(r){_r.call(this),this.type="PointsMaterial",this.color=new Wt(16777215),this.map=null,this.size=1,this.sizeAttenuation=!0,this.lights=!1,this.setValues(r)}function A0(r,e){Lt.call(this),this.type="Points",this.geometry=r!==void 0?r:new Vt,this.material=e!==void 0?e:new iu({color:Math.random()*16777215})}function jM(){Lt.call(this),this.type="Group"}function rL(r,e,t,i,n,a,o,s,l){ci.call(this,r,e,t,i,n,a,o,s,l),this.generateMipmaps=!1;var u=this;function c(){requestAnimationFrame(c),r.readyState>=r.HAVE_CURRENT_DATA&&(u.needsUpdate=!0)}c()}function C0(r,e,t,i,n,a,o,s,l,u,c,h){ci.call(this,null,a,o,s,l,u,i,n,c,h),this.image={width:e,height:t},this.mipmaps=r,this.flipY=!1,this.generateMipmaps=!1}function iL(r,e,t,i,n,a,o,s,l){ci.call(this,r,e,t,i,n,a,o,s,l),this.needsUpdate=!0}function KM(r,e,t,i,n,a,o,s,l,u){if(u=u!==void 0?u:tm,u!==tm&&u!==S0)throw new Error("DepthTexture format must be either THREE.DepthFormat or THREE.DepthStencilFormat");t===void 0&&u===tm&&(t=NM),t===void 0&&u===S0&&(t=UM),ci.call(this,null,i,n,a,o,s,u,t,l),this.image={width:r,height:e},this.magFilter=o!==void 0?o:bs,this.minFilter=s!==void 0?s:bs,this.flipY=!1,this.generateMipmaps=!1}function R0(r){Vt.call(this);var e=[0,0],t={};function i(I,R){return I-R}var n=["a","b","c"];if(r&&r.isGeometry){for(var a=r.vertices,o=r.faces,s=0,l=new Uint32Array(6*o.length),u=0,c=o.length;u<c;u++)for(var h=o[u],f=0;f<3;f++){e[0]=h[n[f]],e[1]=h[n[(f+1)%3]],e.sort(i);var p=e.toString();t[p]===void 0&&(l[2*s]=e[0],l[2*s+1]=e[1],t[p]=!0,s++)}for(var d=new Float32Array(s*2*3),u=0,c=s;u<c;u++)for(var f=0;f<2;f++){var g=a[l[2*u+f]],m=6*u+3*f;d[m+0]=g.x,d[m+1]=g.y,d[m+2]=g.z}this.addAttribute("position",new Mt(d,3))}else if(r&&r.isBufferGeometry)if(r.index!==null){var v=r.index.array,a=r.attributes.position,_=r.groups,s=0;_.length===0&&r.addGroup(0,v.length);for(var l=new Uint32Array(2*v.length),y=0,x=_.length;y<x;++y)for(var M=_[y],S=M.start,w=M.count,u=S,T=S+w;u<T;u+=3)for(var f=0;f<3;f++){e[0]=v[u+f],e[1]=v[u+(f+1)%3],e.sort(i);var p=e.toString();t[p]===void 0&&(l[2*s]=e[0],l[2*s+1]=e[1],t[p]=!0,s++)}for(var d=new Float32Array(s*2*3),u=0,c=s;u<c;u++)for(var f=0;f<2;f++){var m=6*u+3*f,C=l[2*u+f];d[m+0]=a.getX(C),d[m+1]=a.getY(C),d[m+2]=a.getZ(C)}this.addAttribute("position",new Mt(d,3))}else{for(var a=r.attributes.position.array,s=a.length/3,b=s/3,d=new Float32Array(s*2*3),u=0,c=b;u<c;u++)for(var f=0;f<3;f++){var m=18*u+6*f,E=9*u+3*f;d[m+0]=a[E],d[m+1]=a[E+1],d[m+2]=a[E+2];var C=9*u+3*((f+1)%3);d[m+3]=a[C],d[m+4]=a[C+1],d[m+5]=a[C+2]}this.addAttribute("position",new Mt(d,3))}}function L0(r,e,t){Vt.call(this),this.type="ParametricBufferGeometry",this.parameters={func:r,slices:e,stacks:t};var i=[],n=[],a,o,s,l,u,c=e+1;for(a=0;a<=t;a++)for(u=a/t,o=0;o<=e;o++)l=o/e,s=r(l,u),i.push(s.x,s.y,s.z),n.push(l,u);var h=[],f,p,d,g;for(a=0;a<t;a++)for(o=0;o<e;o++)f=a*c+o,p=a*c+o+1,d=(a+1)*c+o+1,g=(a+1)*c+o,h.push(f,p,g),h.push(p,d,g);this.setIndex(new(h.length>65535?th:eh)(h,1)),this.addAttribute("position",new Mr(i,3)),this.addAttribute("uv",new Mr(n,2)),this.computeVertexNormals()}function JM(r,e,t){ur.call(this),this.type="ParametricGeometry",this.parameters={func:r,slices:e,stacks:t},this.fromBufferGeometry(new L0(r,e,t)),this.mergeVertices()}function Ko(r,e,t,i){Vt.call(this),this.type="PolyhedronBufferGeometry",this.parameters={vertices:r,indices:e,radius:t,detail:i},t=t||1,i=i||0;var n=[],a=[];o(i),l(t),u(),this.addAttribute("position",new Mr(n,3)),this.addAttribute("normal",new Mr(n.slice(),3)),this.addAttribute("uv",new Mr(a,2)),this.normalizeNormals(),this.boundingSphere=new ha(new oe,t);function o(v){for(var _=new oe,y=new oe,x=new 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y=v*3;_.x=r[y+0],_.y=r[y+1],_.z=r[y+2]}function p(){for(var v=new oe,_=new oe,y=new oe,x=new oe,M=new Tt,S=new Tt,w=new Tt,T=0,C=0;T<n.length;T+=9,C+=6){v.set(n[T+0],n[T+1],n[T+2]),_.set(n[T+3],n[T+4],n[T+5]),y.set(n[T+6],n[T+7],n[T+8]),M.set(a[C+0],a[C+1]),S.set(a[C+2],a[C+3]),w.set(a[C+4],a[C+5]),x.copy(v).add(_).add(y).divideScalar(3);var b=g(x);d(M,C+0,v,b),d(S,C+2,_,b),d(w,C+4,y,b)}}function d(v,_,y,x){x<0&&v.x===1&&(a[_]=v.x-1),y.x===0&&y.z===0&&(a[_]=x/2/Math.PI+.5)}function g(v){return Math.atan2(v.z,-v.x)}function m(v){return Math.atan2(-v.y,Math.sqrt(v.x*v.x+v.z*v.z))}}function D0(r,e){var t=[1,1,1,-1,-1,1,-1,1,-1,1,-1,-1],i=[2,1,0,0,3,2,1,3,0,2,3,1];Ko.call(this,t,i,r,e),this.type="TetrahedronBufferGeometry",this.parameters={radius:r,detail:e}}function $M(r,e){ur.call(this),this.type="TetrahedronGeometry",this.parameters={radius:r,detail:e},this.fromBufferGeometry(new D0(r,e)),this.mergeVertices()}function fm(r,e){var t=[1,0,0,-1,0,0,0,1,0,0,-1,0,0,0,1,0,0,-1],i=[0,2,4,0,4,3,0,3,5,0,5,2,1,2,5,1,5,3,1,3,4,1,4,2];Ko.call(this,t,i,r,e),this.type="OctahedronBufferGeometry",this.parameters={radius:r,detail:e}}function QM(r,e){ur.call(this),this.type="OctahedronGeometry",this.parameters={radius:r,detail:e},this.fromBufferGeometry(new fm(r,e)),this.mergeVertices()}function P0(r,e){var t=(1+Math.sqrt(5))/2,i=[-1,t,0,1,t,0,-1,-t,0,1,-t,0,0,-1,t,0,1,t,0,-1,-t,0,1,-t,t,0,-1,t,0,1,-t,0,-1,-t,0,1],n=[0,11,5,0,5,1,0,1,7,0,7,10,0,10,11,1,5,9,5,11,4,11,10,2,10,7,6,7,1,8,3,9,4,3,4,2,3,2,6,3,6,8,3,8,9,4,9,5,2,4,11,6,2,10,8,6,7,9,8,1];Ko.call(this,i,n,r,e),this.type="IcosahedronBufferGeometry",this.parameters={radius:r,detail:e}}function eb(r,e){ur.call(this),this.type="IcosahedronGeometry",this.parameters={radius:r,detail:e},this.fromBufferGeometry(new P0(r,e)),this.mergeVertices()}function I0(r,e){var t=(1+Math.sqrt(5))/2,i=1/t,n=[-1,-1,-1,-1,-1,1,-1,1,-1,-1,1,1,1,-1,-1,1,-1,1,1,1,-1,1,1,1,0,-i,-t,0,-i,t,0,i,-t,0,i,t,-i,-t,0,-i,t,0,i,-t,0,i,t,0,-t,0,-i,t,0,-i,-t,0,i,t,0,i],a=[3,11,7,3,7,15,3,15,13,7,19,17,7,17,6,7,6,15,17,4,8,17,8,10,17,10,6,8,0,16,8,16,2,8,2,10,0,12,1,0,1,18,0,18,16,6,10,2,6,2,13,6,13,15,2,16,18,2,18,3,2,3,13,18,1,9,18,9,11,18,11,3,4,14,12,4,12,0,4,0,8,11,9,5,11,5,19,11,19,7,19,5,14,19,14,4,19,4,17,1,12,14,1,14,5,1,5,9];Ko.call(this,n,a,r,e),this.type="DodecahedronBufferGeometry",this.parameters={radius:r,detail:e}}function tb(r,e){ur.call(this),this.type="DodecahedronGeometry",this.parameters={radius:r,detail:e},this.fromBufferGeometry(new I0(r,e)),this.mergeVertices()}function rb(r,e,t,i){ur.call(this),this.type="PolyhedronGeometry",this.parameters={vertices:r,indices:e,radius:t,detail:i},this.fromBufferGeometry(new Ko(r,e,t,i)),this.mergeVertices()}function N0(r,e,t,i,n){Vt.call(this),this.type="TubeBufferGeometry",this.parameters={path:r,tubularSegments:e,radius:t,radialSegments:i,closed:n},e=e||64,t=t||1,i=i||8,n=n||!1;var a=r.computeFrenetFrames(e,n);this.tangents=a.tangents,this.normals=a.normals,this.binormals=a.binormals;var o=new oe,s=new oe,l=new Tt,u,c,h=[],f=[],p=[],d=[];g(),this.setIndex(new(d.length>65535?th:eh)(d,1)),this.addAttribute("position",new Mr(h,3)),this.addAttribute("normal",new Mr(f,3)),this.addAttribute("uv",new Mr(p,2));function g(){for(u=0;u<e;u++)m(u);m(n===!1?e:0),_(),v()}function m(y){var x=r.getPointAt(y/e),M=a.normals[y],S=a.binormals[y];for(c=0;c<=i;c++){var w=c/i*Math.PI*2,T=Math.sin(w),C=-Math.cos(w);s.x=C*M.x+T*S.x,s.y=C*M.y+T*S.y,s.z=C*M.z+T*S.z,s.normalize(),f.push(s.x,s.y,s.z),o.x=x.x+t*s.x,o.y=x.y+t*s.y,o.z=x.z+t*s.z,h.push(o.x,o.y,o.z)}}function v(){for(c=1;c<=e;c++)for(u=1;u<=i;u++){var y=(i+1)*(c-1)+(u-1),x=(i+1)*c+(u-1),M=(i+1)*c+u,S=(i+1)*(c-1)+u;d.push(y,x,S),d.push(x,M,S)}}function 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T=f/t*n*Math.PI*2;for(U(T,n,a,r,y),U(T+.01,n,a,r,x),S.subVectors(x,y),w.addVectors(x,y),M.crossVectors(S,w),w.crossVectors(M,S),M.normalize(),w.normalize(),p=0;p<=i;++p){var C=p/i*Math.PI*2,b=-e*Math.cos(C),E=e*Math.sin(C);m.x=y.x+(b*w.x+E*M.x),m.y=y.y+(b*w.y+E*M.y),m.z=y.z+(b*w.z+E*M.z),u.setXYZ(d,m.x,m.y,m.z),v.subVectors(m,y).normalize(),c.setXYZ(d,v.x,v.y,v.z),_.x=f/t,_.y=p/i,h.setXY(d,_.x,_.y),d++}}for(p=1;p<=t;p++)for(f=1;f<=i;f++){var I=(i+1)*(p-1)+(f-1),R=(i+1)*p+(f-1),A=(i+1)*p+f,P=(i+1)*(p-1)+f;l.setX(g,I),g++,l.setX(g,R),g++,l.setX(g,P),g++,l.setX(g,R),g++,l.setX(g,A),g++,l.setX(g,P),g++}this.setIndex(l),this.addAttribute("position",u),this.addAttribute("normal",c),this.addAttribute("uv",h);function U(B,z,k,G,Y){var J=Math.cos(B),Q=Math.sin(B),V=k/z*B,K=Math.cos(V);Y.x=G*(2+K)*.5*J,Y.y=G*(2+K)*Q*.5,Y.z=G*Math.sin(V)*.5}}function nb(r,e,t,i,n,a,o){ur.call(this),this.type="TorusKnotGeometry",this.parameters={radius:r,tube:e,tubularSegments:t,radialSegments:i,p:n,q:a},o!==void 0&&console.warn("THREE.TorusKnotGeometry: heightScale has been deprecated. Use .scale( x, y, z ) instead."),this.fromBufferGeometry(new U0(r,e,t,i,n,a)),this.mergeVertices()}function O0(r,e,t,i,n){Vt.call(this),this.type="TorusBufferGeometry",this.parameters={radius:r,tube:e,radialSegments:t,tubularSegments:i,arc:n},r=r||100,e=e||40,t=Math.floor(t)||8,i=Math.floor(i)||6,n=n||Math.PI*2;var a=(t+1)*(i+1),o=t*i*2*3,s=new(o>65535?Uint32Array:Uint16Array)(o),l=new Float32Array(a*3),u=new Float32Array(a*3),c=new Float32Array(a*2),h=0,f=0,p=0,d=new oe,g=new oe,m=new oe,v,_;for(v=0;v<=t;v++)for(_=0;_<=i;_++){var y=_/i*n,x=v/t*Math.PI*2;g.x=(r+e*Math.cos(x))*Math.cos(y),g.y=(r+e*Math.cos(x))*Math.sin(y),g.z=e*Math.sin(x),l[h]=g.x,l[h+1]=g.y,l[h+2]=g.z,d.x=r*Math.cos(y),d.y=r*Math.sin(y),m.subVectors(g,d).normalize(),u[h]=m.x,u[h+1]=m.y,u[h+2]=m.z,c[f]=_/i,c[f+1]=v/t,h+=3,f+=2}for(v=1;v<=t;v++)for(_=1;_<=i;_++){var M=(i+1)*v+_-1,S=(i+1)*(v-1)+_-1,w=(i+1)*(v-1)+_,T=(i+1)*v+_;s[p]=M,s[p+1]=S,s[p+2]=T,s[p+3]=S,s[p+4]=w,s[p+5]=T,p+=6}this.setIndex(new Mt(s,1)),this.addAttribute("position",new Mt(l,3)),this.addAttribute("normal",new Mt(u,3)),this.addAttribute("uv",new Mt(c,2))}function ab(r,e,t,i,n){ur.call(this),this.type="TorusGeometry",this.parameters={radius:r,tube:e,radialSegments:t,tubularSegments:i,arc:n},this.fromBufferGeometry(new O0(r,e,t,i,n))}function ml(r,e){if(typeof r>"u"){r=[];return}ur.call(this),this.type="ExtrudeGeometry",r=Array.isArray(r)?r:[r],this.addShapeList(r,e),this.computeFaceNormals()}function ob(r,e){e=e||{};var t=e.font;if((t&&t.isFont)===!1)return console.error("THREE.TextGeometry: font parameter is not an instance of THREE.Font."),new ur;var i=t.generateShapes(r,e.size,e.curveSegments);e.amount=e.height!==void 0?e.height:50,e.bevelThickness===void 0&&(e.bevelThickness=10),e.bevelSize===void 0&&(e.bevelSize=8),e.bevelEnabled===void 0&&(e.bevelEnabled=!1),ml.call(this,i,e),this.type="TextGeometry"}function pm(r,e,t,i,n,a,o){Vt.call(this),this.type="SphereBufferGeometry",this.parameters={radius:r,widthSegments:e,heightSegments:t,phiStart:i,phiLength:n,thetaStart:a,thetaLength:o},r=r||50,e=Math.max(3,Math.floor(e)||8),t=Math.max(2,Math.floor(t)||6),i=i!==void 0?i:0,n=n!==void 0?n:Math.PI*2,a=a!==void 0?a:0,o=o!==void 0?o:Math.PI;for(var s=a+o,l=(e+1)*(t+1),u=new Mt(new Float32Array(l*3),3),c=new Mt(new Float32Array(l*3),3),h=new Mt(new Float32Array(l*2),2),f=0,p=[],d=new oe,g=0;g<=t;g++){for(var m=[],v=g/t,_=0;_<=e;_++){var y=_/e,x=-r*Math.cos(i+y*n)*Math.sin(a+v*o),M=r*Math.cos(a+v*o),S=r*Math.sin(i+y*n)*Math.sin(a+v*o);d.set(x,M,S).normalize(),u.setXYZ(f,x,M,S),c.setXYZ(f,d.x,d.y,d.z),h.setXY(f,y,1-v),m.push(f),f++}p.push(m)}for(var w=[],g=0;g<t;g++)for(var _=0;_<e;_++){var T=p[g][_+1],C=p[g][_],b=p[g+1][_],E=p[g+1][_+1];(g!==0||a>0)&&w.push(T,C,E),(g!==t-1||s<Math.PI)&&w.push(C,b,E)}this.setIndex(new(u.count>65535?th:eh)(w,1)),this.addAttribute("position",u),this.addAttribute("normal",c),this.addAttribute("uv",h),this.boundingSphere=new ha(new oe,r)}function sb(r,e,t,i,n,a,o){ur.call(this),this.type="SphereGeometry",this.parameters={radius:r,widthSegments:e,heightSegments:t,phiStart:i,phiLength:n,thetaStart:a,thetaLength:o},this.fromBufferGeometry(new pm(r,e,t,i,n,a,o))}function z0(r,e,t,i,n,a){Vt.call(this),this.type="RingBufferGeometry",this.parameters={innerRadius:r,outerRadius:e,thetaSegments:t,phiSegments:i,thetaStart:n,thetaLength:a},r=r||20,e=e||50,n=n!==void 0?n:0,a=a!==void 0?a:Math.PI*2,t=t!==void 0?Math.max(3,t):8,i=i!==void 0?Math.max(1,i):1;var o=(t+1)*(i+1),s=t*i*2*3,l=new Mt(new(s>65535?Uint32Array:Uint16Array)(s),1),u=new Mt(new Float32Array(o*3),3),c=new Mt(new Float32Array(o*3),3),h=new Mt(new Float32Array(o*2),2),f=0,p=0,d,g=r,m=(e-r)/i,v=new oe,_=new Tt,y,x;for(y=0;y<=i;y++){for(x=0;x<=t;x++)d=n+x/t*a,v.x=g*Math.cos(d),v.y=g*Math.sin(d),u.setXYZ(f,v.x,v.y,v.z),c.setXYZ(f,0,0,1),_.x=(v.x/e+1)/2,_.y=(v.y/e+1)/2,h.setXY(f,_.x,_.y),f++;g+=m}for(y=0;y<i;y++){var M=y*(t+1);for(x=0;x<t;x++){d=x+M;var S=d,w=d+t+1,T=d+t+2,C=d+1;l.setX(p,S),p++,l.setX(p,w),p++,l.setX(p,T),p++,l.setX(p,S),p++,l.setX(p,T),p++,l.setX(p,C),p++}}this.setIndex(l),this.addAttribute("position",u),this.addAttribute("normal",c),this.addAttribute("uv",h)}function lb(r,e,t,i,n,a){ur.call(this),this.type="RingGeometry",this.parameters={innerRadius:r,outerRadius:e,thetaSegments:t,phiSegments:i,thetaStart:n,thetaLength:a},this.fromBufferGeometry(new z0(r,e,t,i,n,a))}function ub(r,e,t,i){ur.call(this),this.type="PlaneGeometry",this.parameters={width:r,height:e,widthSegments:t,heightSegments:i},this.fromBufferGeometry(new um(r,e,t,i))}function F0(r,e,t,i){Vt.call(this),this.type="LatheBufferGeometry",this.parameters={points:r,segments:e,phiStart:t,phiLength:i},e=Math.floor(e)||12,t=t||0,i=i||Math.PI*2,i=fr.clamp(i,0,Math.PI*2);var n=(e+1)*r.length,a=e*r.length*2*3,o=new Mt(new(a>65535?Uint32Array:Uint16Array)(a),1),s=new Mt(new Float32Array(n*3),3),l=new Mt(new Float32Array(n*2),2),u=0,c=0,h,f=1/e,p=new oe,d=new Tt,g,m;for(g=0;g<=e;g++){var v=t+g*f*i,_=Math.sin(v),y=Math.cos(v);for(m=0;m<=r.length-1;m++)p.x=r[m].x*_,p.y=r[m].y,p.z=r[m].x*y,s.setXYZ(u,p.x,p.y,p.z),d.x=g/e,d.y=m/(r.length-1),l.setXY(u,d.x,d.y),u++}for(g=0;g<e;g++)for(m=0;m<r.length-1;m++){h=m+g*r.length;var x=h,M=h+r.length,S=h+r.length+1,w=h+1;o.setX(c,x),c++,o.setX(c,M),c++,o.setX(c,w),c++,o.setX(c,M),c++,o.setX(c,S),c++,o.setX(c,w),c++}if(this.setIndex(o),this.addAttribute("position",s),this.addAttribute("uv",l),this.computeVertexNormals(),i===Math.PI*2){var T=this.attributes.normal.array,C=new oe,b=new oe,E=new oe;for(h=e*r.length*3,g=0,m=0;g<r.length;g++,m+=3)C.x=T[m+0],C.y=T[m+1],C.z=T[m+2],b.x=T[h+m+0],b.y=T[h+m+1],b.z=T[h+m+2],E.addVectors(C,b).normalize(),T[m+0]=T[h+m+0]=E.x,T[m+1]=T[h+m+1]=E.y,T[m+2]=T[h+m+2]=E.z}}function cb(r,e,t,i){ur.call(this),this.type="LatheGeometry",this.parameters={points:r,segments:e,phiStart:t,phiLength:i},this.fromBufferGeometry(new F0(r,e,t,i)),this.mergeVertices()}function B0(r,e){Vt.call(this),this.type="ShapeBufferGeometry",this.parameters={shapes:r,curveSegments:e},e=e||12;var t=[],i=[],n=[],a=[],o=0,s=0;if(Array.isArray(r)===!1)u(r);else for(var l=0;l<r.length;l++)u(r[l]),this.addGroup(o,s,l),o+=s,s=0;this.setIndex(new(a.length>65535?th:eh)(a,1)),this.addAttribute("position",new Mr(t,3)),this.addAttribute("normal",new Mr(i,3)),this.addAttribute("uv",new Mr(n,2));function u(c){var h,f,p,d=t.length/3,g=c.extractPoints(e),m=g.shape,v=g.holes;if(Gn.isClockWise(m)===!1)for(m=m.reverse(),h=0,f=v.length;h<f;h++)p=v[h],Gn.isClockWise(p)===!0&&(v[h]=p.reverse());var _=Gn.triangulateShape(m,v);for(h=0,f=v.length;h<f;h++)p=v[h],m=m.concat(p);for(h=0,f=m.length;h<f;h++){var y=m[h];t.push(y.x,y.y,0),i.push(0,0,1),n.push(y.x,y.y)}for(h=0,f=_.length;h<f;h++){var x=_[h],M=x[0]+d,S=x[1]+d,w=x[2]+d;a.push(M,S,w),s+=3}}}function k0(r,e){ur.call(this),this.type="ShapeGeometry",typeof e=="object"&&(console.warn("THREE.ShapeGeometry: Options parameter has been removed."),e=e.curveSegments),this.parameters={shapes:r,curveSegments:e},this.fromBufferGeometry(new B0(r,e)),this.mergeVertices()}function V0(r,e){Vt.call(this),e=e!==void 0?e:1;var t=Math.cos(fr.DEG2RAD*e),i=[0,0],n={};function a(_,y){return _-y}var o=["a","b","c"],s;r.isBufferGeometry?(s=new ur,s.fromBufferGeometry(r)):s=r.clone(),s.mergeVertices(),s.computeFaceNormals();for(var 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d,g,m,v,_=0,y=0,x=0,M=new oe,S=new oe,w=[],T=0;for(w[0]=0,p||(p=100),m=this.points.length*p,M.copy(this.points[0]),d=1;d<m;d++)g=d/m,v=this.getPoint(g),S.copy(v),T+=S.distanceTo(M),M.copy(v),_=(this.points.length-1)*g,y=Math.floor(_),y!==x&&(w[y]=T,x=y);return w[w.length]=T,{chunks:w,total:T}},this.reparametrizeByArcLength=function(p){var d,g,m,v,_,y,x,M,S=[],w=new oe,T=this.getLength();for(S.push(w.copy(this.points[0]).clone()),d=1;d<this.points.length;d++){for(y=T.chunks[d]-T.chunks[d-1],x=Math.ceil(p*y/T.total),v=(d-1)/(this.points.length-1),_=d/(this.points.length-1),g=1;g<x-1;g++)m=v+g*(1/x)*(_-v),M=this.getPoint(m),S.push(w.copy(M).clone());S.push(w.copy(this.points[d]).clone())}this.points=S};function f(p,d,g,m,v,_,y){var x=(g-p)*.5,M=(m-d)*.5;return(2*(d-g)+x+M)*y+(-3*(d-g)-2*x-M)*_+x*v+d}}function Pk(r,e,t){return this.radius=r!==void 0?r:1,this.phi=e!==void 0?e:0,this.theta=t!==void 0?t:0,this}function Ik(r,e,t){return this.radius=r!==void 0?r:1,this.theta=e!==void 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Mr(s,3));var p=new Fi({vertexColors:Em});yi.call(this,f,p)}function xL(r,e,t,i,n,a){r=r||10,e=e||16,t=t||8,i=i||64,n=new Wt(n!==void 0?n:4473924),a=new Wt(a!==void 0?a:8947848);var o=[],s=[],l,u,c,h,f,p,d;for(h=0;h<=e;h++)c=h/e*(Math.PI*2),l=Math.sin(c)*r,u=Math.cos(c)*r,o.push(0,0,0),o.push(l,0,u),d=h&1?n:a,s.push(d.r,d.g,d.b),s.push(d.r,d.g,d.b);for(h=0;h<=t;h++)for(d=h&1?n:a,p=r-r/t*h,f=0;f<i;f++)c=f/i*(Math.PI*2),l=Math.sin(c)*p,u=Math.cos(c)*p,o.push(l,0,u),s.push(d.r,d.g,d.b),c=(f+1)/i*(Math.PI*2),l=Math.sin(c)*p,u=Math.cos(c)*p,o.push(l,0,u),s.push(d.r,d.g,d.b);var g=new Vt;g.addAttribute("position",new Mr(o,3)),g.addAttribute("color",new Mr(s,3));var m=new Fi({vertexColors:Em});yi.call(this,g,m)}function Mb(r,e,t,i){this.object=r,this.size=e!==void 0?e:1;var n=t!==void 0?t:16776960,a=i!==void 0?i:1,o=0,s=this.object.geometry;s&&s.isGeometry?o=s.faces.length:console.warn("THREE.FaceNormalsHelper: only THREE.Geometry is supported. Use THREE.VertexNormalsHelper, instead.");var l=new Vt,u=new Mr(o*2*3,3);l.addAttribute("position",u),yi.call(this,l,new Fi({color:n,linewidth:a})),this.matrixAutoUpdate=!1,this.update()}function r_(r,e){Lt.call(this),this.light=r,this.light.updateMatrixWorld(),this.matrix=r.matrixWorld,this.matrixAutoUpdate=!1,e===void 0&&(e=1);var t=new Vt;t.addAttribute("position",new Mr([-e,e,0,e,e,0,e,-e,0,-e,-e,0,-e,e,0],3));var i=new Fi({fog:!1});this.add(new rh(t,i)),t=new Vt,t.addAttribute("position",new Mr([0,0,0,0,0,1],3)),this.add(new rh(t,i)),this.update()}function bb(r){var e=new Vt,t=new Fi({color:16777215,vertexColors:Fk}),i=[],n=[],a={},o=new Wt(16755200),s=new Wt(16711680),l=new Wt(43775),u=new Wt(16777215),c=new Wt(3355443);h("n1","n2",o),h("n2","n4",o),h("n4","n3",o),h("n3","n1",o),h("f1","f2",o),h("f2","f4",o),h("f4","f3",o),h("f3","f1",o),h("n1","f1",o),h("n2","f2",o),h("n3","f3",o),h("n4","f4",o),h("p","n1",s),h("p","n2",s),h("p","n3",s),h("p","n4",s),h("u1","u2",l),h("u2","u3",l),h("u3","u1",l),h("c","t",u),h("p","c",c),h("cn1","cn2",c),h("cn3","cn4",c),h("cf1","cf2",c),h("cf3","cf4",c);function h(p,d,g){f(p,g),f(d,g)}function f(p,d){i.push(0,0,0),n.push(d.r,d.g,d.b),a[p]===void 0&&(a[p]=[]),a[p].push(i.length/3-1)}e.addAttribute("position",new Mr(i,3)),e.addAttribute("color",new Mr(n,3)),yi.call(this,e,t),this.camera=r,this.camera.updateProjectionMatrix&&this.camera.updateProjectionMatrix(),this.matrix=r.matrixWorld,this.matrixAutoUpdate=!1,this.pointMap=a,this.update()}function i_(r,e){e===void 0&&(e=16776960);var t=new Uint16Array([0,1,1,2,2,3,3,0,4,5,5,6,6,7,7,4,0,4,1,5,2,6,3,7]),i=new Float32Array(8*3),n=new Vt;n.setIndex(new Mt(t,1)),n.addAttribute("position",new Mt(i,3)),yi.call(this,n,new Fi({color:e})),r!==void 0&&this.update(r)}function Tm(r,e,t,i,n,a){Lt.call(this),i===void 0&&(i=16776960),t===void 0&&(t=1),n===void 0&&(n=.2*t),a===void 0&&(a=.2*n),this.position.copy(e),this.line=new rh(Ose,new Fi({color:i})),this.line.matrixAutoUpdate=!1,this.add(this.line),this.cone=new _n(zse,new jo({color:i})),this.cone.matrixAutoUpdate=!1,this.add(this.cone),this.setDirection(r),this.setLength(t,n,a)}function SL(r){r=r||1;var e=[0,0,0,r,0,0,0,0,0,0,r,0,0,0,0,0,0,r],t=[1,0,0,1,.6,0,0,1,0,.6,1,0,0,0,1,0,.6,1],i=new Vt;i.addAttribute("position",new Mr(e,3)),i.addAttribute("color",new Mr(t,3));var n=new Fi({vertexColors:Em});yi.call(this,i,n)}function ML(r,e,t,i,n,a){nh.call(this,r,e,t,t,i,n,a)}function YOe(r,e,t,i,n,a,o){return console.warn("THREE.Face4 has been removed. 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t=this._listeners,i=t[r];if(i!==void 0){var n=i.indexOf(e);n!==-1&&i.splice(n,1)}}},dispatchEvent:function(r){if(this._listeners!==void 0){var e=this._listeners,t=e[r.type];if(t!==void 0){r.target=this;var 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r="0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz".split(""),e=new Array(36),t=0,i;return function(){for(var a=0;a<36;a++)a===8||a===13||a===18||a===23?e[a]="-":a===14?e[a]="4":(t<=2&&(t=33554432+Math.random()*16777216|0),i=t&15,t=t>>4,e[a]=r[a===19?i&3|8:i]);return e.join("")}}(),clamp:function(r,e,t){return Math.max(e,Math.min(t,r))},euclideanModulo:function(r,e){return(r%e+e)%e},mapLinear:function(r,e,t,i,n){return i+(r-e)*(n-i)/(t-e)},lerp:function(r,e,t){return(1-t)*r+t*e},smoothstep:function(r,e,t){return r<=e?0:r>=t?1:(r=(r-e)/(t-e),r*r*(3-2*r))},smootherstep:function(r,e,t){return r<=e?0:r>=t?1:(r=(r-e)/(t-e),r*r*r*(r*(r*6-15)+10))},randInt:function(r,e){return r+Math.floor(Math.random()*(e-r+1))},randFloat:function(r,e){return r+Math.random()*(e-r)},randFloatSpread:function(r){return r*(.5-Math.random())},degToRad:function(r){return r*fr.DEG2RAD},radToDeg:function(r){return r*fr.RAD2DEG},isPowerOfTwo:function(r){return(r&r-1)===0&&r!==0},nearestPowerOfTwo:function(r){return Math.pow(2,Math.round(Math.log(r)/Math.LN2))},nextPowerOfTwo:function(r){return r--,r|=r>>1,r|=r>>2,r|=r>>4,r|=r>>8,r|=r>>16,r++,r}};Tt.prototype={constructor:Tt,isVector2:!0,get width(){return this.x},set width(r){this.x=r},get height(){return this.y},set height(r){this.y=r},set:function(r,e){return this.x=r,this.y=e,this},setScalar:function(r){return this.x=r,this.y=r,this},setX:function(r){return this.x=r,this},setY:function(r){return this.y=r,this},setComponent:function(r,e){switch(r){case 0:this.x=e;break;case 1:this.y=e;break;default:throw new Error("index is out of range: "+r)}return this},getComponent:function(r){switch(r){case 0:return this.x;case 1:return this.y;default:throw new Error("index is out of range: "+r)}},clone:function(){return new this.constructor(this.x,this.y)},copy:function(r){return this.x=r.x,this.y=r.y,this},add:function(r,e){return e!==void 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Use .addVectors( a, b ) instead."),this.addVectors(r,e)):(this.x+=r.x,this.y+=r.y,this)},addScalar:function(r){return this.x+=r,this.y+=r,this},addVectors:function(r,e){return this.x=r.x+e.x,this.y=r.y+e.y,this},addScaledVector:function(r,e){return this.x+=r.x*e,this.y+=r.y*e,this},sub:function(r,e){return e!==void 0?(console.warn("THREE.Vector2: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),this.subVectors(r,e)):(this.x-=r.x,this.y-=r.y,this)},subScalar:function(r){return this.x-=r,this.y-=r,this},subVectors:function(r,e){return this.x=r.x-e.x,this.y=r.y-e.y,this},multiply:function(r){return this.x*=r.x,this.y*=r.y,this},multiplyScalar:function(r){return isFinite(r)?(this.x*=r,this.y*=r):(this.x=0,this.y=0),this},divide:function(r){return this.x/=r.x,this.y/=r.y,this},divideScalar:function(r){return this.multiplyScalar(1/r)},min:function(r){return this.x=Math.min(this.x,r.x),this.y=Math.min(this.y,r.y),this},max:function(r){return this.x=Math.max(this.x,r.x),this.y=Math.max(this.y,r.y),this},clamp:function(r,e){return this.x=Math.max(r.x,Math.min(e.x,this.x)),this.y=Math.max(r.y,Math.min(e.y,this.y)),this},clampScalar:function(){var r,e;return function(i,n){return r===void 0&&(r=new Tt,e=new Tt),r.set(i,i),e.set(n,n),this.clamp(r,e)}}(),clampLength:function(r,e){var t=this.length();return this.multiplyScalar(Math.max(r,Math.min(e,t))/t)},floor:function(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this},ceil:function(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this},round:function(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this},roundToZero:function(){return this.x=this.x<0?Math.ceil(this.x):Math.floor(this.x),this.y=this.y<0?Math.ceil(this.y):Math.floor(this.y),this},negate:function(){return this.x=-this.x,this.y=-this.y,this},dot:function(r){return this.x*r.x+this.y*r.y},lengthSq:function(){return this.x*this.x+this.y*this.y},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y)},lengthManhattan:function(){return Math.abs(this.x)+Math.abs(this.y)},normalize:function(){return this.divideScalar(this.length())},angle:function(){var r=Math.atan2(this.y,this.x);return r<0&&(r+=2*Math.PI),r},distanceTo:function(r){return Math.sqrt(this.distanceToSquared(r))},distanceToSquared:function(r){var e=this.x-r.x,t=this.y-r.y;return e*e+t*t},distanceToManhattan:function(r){return Math.abs(this.x-r.x)+Math.abs(this.y-r.y)},setLength:function(r){return this.multiplyScalar(r/this.length())},lerp:function(r,e){return this.x+=(r.x-this.x)*e,this.y+=(r.y-this.y)*e,this},lerpVectors:function(r,e,t){return this.subVectors(e,r).multiplyScalar(t).add(r)},equals:function(r){return r.x===this.x&&r.y===this.y},fromArray:function(r,e){return e===void 0&&(e=0),this.x=r[e],this.y=r[e+1],this},toArray:function(r,e){return r===void 0&&(r=[]),e===void 0&&(e=0),r[e]=this.x,r[e+1]=this.y,r},fromAttribute:function(r,e,t){return t!==void 0&&console.warn("THREE.Vector2: offset has been removed from .fromAttribute()."),this.x=r.getX(e),this.y=r.getY(e),this},rotateAround:function(r,e){var t=Math.cos(e),i=Math.sin(e),n=this.x-r.x,a=this.y-r.y;return this.x=n*t-a*i+r.x,this.y=n*i+a*t+r.y,this}};GIe=0;ci.DEFAULT_IMAGE=void 0;ci.DEFAULT_MAPPING=wL;ci.prototype={constructor:ci,isTexture:!0,set needsUpdate(r){r===!0&&this.version++},clone:function(){return new this.constructor().copy(this)},copy:function(r){return this.image=r.image,this.mipmaps=r.mipmaps.slice(0),this.mapping=r.mapping,this.wrapS=r.wrapS,this.wrapT=r.wrapT,this.magFilter=r.magFilter,this.minFilter=r.minFilter,this.anisotropy=r.anisotropy,this.format=r.format,this.type=r.type,this.offset.copy(r.offset),this.repeat.copy(r.repeat),this.generateMipmaps=r.generateMipmaps,this.premultiplyAlpha=r.premultiplyAlpha,this.flipY=r.flipY,this.unpackAlignment=r.unpackAlignment,this.encoding=r.encoding,this},toJSON:function(r){if(r.textures[this.uuid]!==void 0)return r.textures[this.uuid];function e(n){var a;return n.toDataURL!==void 0?a=n:(a=document.createElementNS("http://www.w3.org/1999/xhtml","canvas"),a.width=n.width,a.height=n.height,a.getContext("2d").drawImage(n,0,0,n.width,n.height)),a.width>2048||a.height>2048?a.toDataURL("image/jpeg",.6):a.toDataURL("image/png")}var t={metadata:{version:4.4,type:"Texture",generator:"Texture.toJSON"},uuid:this.uuid,name:this.name,mapping:this.mapping,repeat:[this.repeat.x,this.repeat.y],offset:[this.offset.x,this.offset.y],wrap:[this.wrapS,this.wrapT],minFilter:this.minFilter,magFilter:this.magFilter,anisotropy:this.anisotropy,flipY:this.flipY};if(this.image!==void 0){var i=this.image;i.uuid===void 0&&(i.uuid=fr.generateUUID()),r.images[i.uuid]===void 0&&(r.images[i.uuid]={uuid:i.uuid,url:e(i)}),t.image=i.uuid}return r.textures[this.uuid]=t,t},dispose:function(){this.dispatchEvent({type:"dispose"})},transformUv:function(r){if(this.mapping===wL){if(r.multiply(this.repeat),r.add(this.offset),r.x<0||r.x>1)switch(this.wrapS){case Qc:r.x=r.x-Math.floor(r.x);break;case Ms:r.x=r.x<0?0:1;break;case am:Math.abs(Math.floor(r.x)%2)===1?r.x=Math.ceil(r.x)-r.x:r.x=r.x-Math.floor(r.x);break}if(r.y<0||r.y>1)switch(this.wrapT){case Qc:r.y=r.y-Math.floor(r.y);break;case Ms:r.y=r.y<0?0:1;break;case am:Math.abs(Math.floor(r.y)%2)===1?r.y=Math.ceil(r.y)-r.y:r.y=r.y-Math.floor(r.y);break}this.flipY&&(r.y=1-r.y)}}};Object.assign(ci.prototype,pl.prototype);ii.prototype={constructor:ii,isVector4:!0,set:function(r,e,t,i){return this.x=r,this.y=e,this.z=t,this.w=i,this},setScalar:function(r){return this.x=r,this.y=r,this.z=r,this.w=r,this},setX:function(r){return this.x=r,this},setY:function(r){return this.y=r,this},setZ:function(r){return this.z=r,this},setW:function(r){return this.w=r,this},setComponent:function(r,e){switch(r){case 0:this.x=e;break;case 1:this.y=e;break;case 2:this.z=e;break;case 3:this.w=e;break;default:throw new Error("index is out of range: "+r)}return this},getComponent:function(r){switch(r){case 0:return this.x;case 1:return this.y;case 2:return this.z;case 3:return this.w;default:throw new Error("index is out of range: "+r)}},clone:function(){return new this.constructor(this.x,this.y,this.z,this.w)},copy:function(r){return this.x=r.x,this.y=r.y,this.z=r.z,this.w=r.w!==void 0?r.w:1,this},add:function(r,e){return e!==void 0?(console.warn("THREE.Vector4: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),this.addVectors(r,e)):(this.x+=r.x,this.y+=r.y,this.z+=r.z,this.w+=r.w,this)},addScalar:function(r){return this.x+=r,this.y+=r,this.z+=r,this.w+=r,this},addVectors:function(r,e){return this.x=r.x+e.x,this.y=r.y+e.y,this.z=r.z+e.z,this.w=r.w+e.w,this},addScaledVector:function(r,e){return this.x+=r.x*e,this.y+=r.y*e,this.z+=r.z*e,this.w+=r.w*e,this},sub:function(r,e){return e!==void 0?(console.warn("THREE.Vector4: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),this.subVectors(r,e)):(this.x-=r.x,this.y-=r.y,this.z-=r.z,this.w-=r.w,this)},subScalar:function(r){return this.x-=r,this.y-=r,this.z-=r,this.w-=r,this},subVectors:function(r,e){return this.x=r.x-e.x,this.y=r.y-e.y,this.z=r.z-e.z,this.w=r.w-e.w,this},multiplyScalar:function(r){return isFinite(r)?(this.x*=r,this.y*=r,this.z*=r,this.w*=r):(this.x=0,this.y=0,this.z=0,this.w=0),this},applyMatrix4:function(r){var e=this.x,t=this.y,i=this.z,n=this.w,a=r.elements;return this.x=a[0]*e+a[4]*t+a[8]*i+a[12]*n,this.y=a[1]*e+a[5]*t+a[9]*i+a[13]*n,this.z=a[2]*e+a[6]*t+a[10]*i+a[14]*n,this.w=a[3]*e+a[7]*t+a[11]*i+a[15]*n,this},divideScalar:function(r){return this.multiplyScalar(1/r)},setAxisAngleFromQuaternion:function(r){this.w=2*Math.acos(r.w);var e=Math.sqrt(1-r.w*r.w);return e<1e-4?(this.x=1,this.y=0,this.z=0):(this.x=r.x/e,this.y=r.y/e,this.z=r.z/e),this},setAxisAngleFromRotationMatrix:function(r){var e,t,i,n,a=.01,o=.1,s=r.elements,l=s[0],u=s[4],c=s[8],h=s[1],f=s[5],p=s[9],d=s[2],g=s[6],m=s[10];if(Math.abs(u-h)<a&&Math.abs(c-d)<a&&Math.abs(p-g)<a){if(Math.abs(u+h)<o&&Math.abs(c+d)<o&&Math.abs(p+g)<o&&Math.abs(l+f+m-3)<o)return this.set(1,0,0,0),this;e=Math.PI;var v=(l+1)/2,_=(f+1)/2,y=(m+1)/2,x=(u+h)/4,M=(c+d)/4,S=(p+g)/4;return v>_&&v>y?v<a?(t=0,i=.707106781,n=.707106781):(t=Math.sqrt(v),i=x/t,n=M/t):_>y?_<a?(t=.707106781,i=0,n=.707106781):(i=Math.sqrt(_),t=x/i,n=S/i):y<a?(t=.707106781,i=.707106781,n=0):(n=Math.sqrt(y),t=M/n,i=S/n),this.set(t,i,n,e),this}var w=Math.sqrt((g-p)*(g-p)+(c-d)*(c-d)+(h-u)*(h-u));return Math.abs(w)<.001&&(w=1),this.x=(g-p)/w,this.y=(c-d)/w,this.z=(h-u)/w,this.w=Math.acos((l+f+m-1)/2),this},min:function(r){return this.x=Math.min(this.x,r.x),this.y=Math.min(this.y,r.y),this.z=Math.min(this.z,r.z),this.w=Math.min(this.w,r.w),this},max:function(r){return this.x=Math.max(this.x,r.x),this.y=Math.max(this.y,r.y),this.z=Math.max(this.z,r.z),this.w=Math.max(this.w,r.w),this},clamp:function(r,e){return this.x=Math.max(r.x,Math.min(e.x,this.x)),this.y=Math.max(r.y,Math.min(e.y,this.y)),this.z=Math.max(r.z,Math.min(e.z,this.z)),this.w=Math.max(r.w,Math.min(e.w,this.w)),this},clampScalar:function(){var r,e;return function(i,n){return r===void 0&&(r=new ii,e=new ii),r.set(i,i,i,i),e.set(n,n,n,n),this.clamp(r,e)}}(),floor:function(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this.z=Math.floor(this.z),this.w=Math.floor(this.w),this},ceil:function(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this.z=Math.ceil(this.z),this.w=Math.ceil(this.w),this},round:function(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this.z=Math.round(this.z),this.w=Math.round(this.w),this},roundToZero:function(){return this.x=this.x<0?Math.ceil(this.x):Math.floor(this.x),this.y=this.y<0?Math.ceil(this.y):Math.floor(this.y),this.z=this.z<0?Math.ceil(this.z):Math.floor(this.z),this.w=this.w<0?Math.ceil(this.w):Math.floor(this.w),this},negate:function(){return this.x=-this.x,this.y=-this.y,this.z=-this.z,this.w=-this.w,this},dot:function(r){return this.x*r.x+this.y*r.y+this.z*r.z+this.w*r.w},lengthSq:function(){return this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)},lengthManhattan:function(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)+Math.abs(this.w)},normalize:function(){return this.divideScalar(this.length())},setLength:function(r){return this.multiplyScalar(r/this.length())},lerp:function(r,e){return this.x+=(r.x-this.x)*e,this.y+=(r.y-this.y)*e,this.z+=(r.z-this.z)*e,this.w+=(r.w-this.w)*e,this},lerpVectors:function(r,e,t){return this.subVectors(e,r).multiplyScalar(t).add(r)},equals:function(r){return r.x===this.x&&r.y===this.y&&r.z===this.z&&r.w===this.w},fromArray:function(r,e){return e===void 0&&(e=0),this.x=r[e],this.y=r[e+1],this.z=r[e+2],this.w=r[e+3],this},toArray:function(r,e){return r===void 0&&(r=[]),e===void 0&&(e=0),r[e]=this.x,r[e+1]=this.y,r[e+2]=this.z,r[e+3]=this.w,r},fromAttribute:function(r,e,t){return t!==void 0&&console.warn("THREE.Vector4: offset has been removed from .fromAttribute()."),this.x=r.getX(e),this.y=r.getY(e),this.z=r.getZ(e),this.w=r.getW(e),this}};Object.assign(o_.prototype,pl.prototype,{isWebGLRenderTarget:!0,setSize:function(r,e){(this.width!==r||this.height!==e)&&(this.width=r,this.height=e,this.dispose()),this.viewport.set(0,0,r,e),this.scissor.set(0,0,r,e)},clone:function(){return new this.constructor().copy(this)},copy:function(r){return this.width=r.width,this.height=r.height,this.viewport.copy(r.viewport),this.texture=r.texture.clone(),this.depthBuffer=r.depthBuffer,this.stencilBuffer=r.stencilBuffer,this.depthTexture=r.depthTexture,this},dispose:function(){this.dispatchEvent({type:"dispose"})}});M0.prototype=Object.create(o_.prototype);M0.prototype.constructor=M0;M0.prototype.isWebGLRenderTargetCube=!0;cn.prototype={constructor:cn,get x(){return this._x},set x(r){this._x=r,this.onChangeCallback()},get y(){return this._y},set y(r){this._y=r,this.onChangeCallback()},get z(){return this._z},set z(r){this._z=r,this.onChangeCallback()},get w(){return this._w},set w(r){this._w=r,this.onChangeCallback()},set:function(r,e,t,i){return this._x=r,this._y=e,this._z=t,this._w=i,this.onChangeCallback(),this},clone:function(){return new this.constructor(this._x,this._y,this._z,this._w)},copy:function(r){return this._x=r.x,this._y=r.y,this._z=r.z,this._w=r.w,this.onChangeCallback(),this},setFromEuler:function(r,e){if((r&&r.isEuler)===!1)throw new Error("THREE.Quaternion: .setFromEuler() now expects an Euler rotation rather than a Vector3 and order.");var t=Math.cos(r._x/2),i=Math.cos(r._y/2),n=Math.cos(r._z/2),a=Math.sin(r._x/2),o=Math.sin(r._y/2),s=Math.sin(r._z/2),l=r.order;return l==="XYZ"?(this._x=a*i*n+t*o*s,this._y=t*o*n-a*i*s,this._z=t*i*s+a*o*n,this._w=t*i*n-a*o*s):l==="YXZ"?(this._x=a*i*n+t*o*s,this._y=t*o*n-a*i*s,this._z=t*i*s-a*o*n,this._w=t*i*n+a*o*s):l==="ZXY"?(this._x=a*i*n-t*o*s,this._y=t*o*n+a*i*s,this._z=t*i*s+a*o*n,this._w=t*i*n-a*o*s):l==="ZYX"?(this._x=a*i*n-t*o*s,this._y=t*o*n+a*i*s,this._z=t*i*s-a*o*n,this._w=t*i*n+a*o*s):l==="YZX"?(this._x=a*i*n+t*o*s,this._y=t*o*n+a*i*s,this._z=t*i*s-a*o*n,this._w=t*i*n-a*o*s):l==="XZY"&&(this._x=a*i*n-t*o*s,this._y=t*o*n-a*i*s,this._z=t*i*s+a*o*n,this._w=t*i*n+a*o*s),e!==!1&&this.onChangeCallback(),this},setFromAxisAngle:function(r,e){var t=e/2,i=Math.sin(t);return this._x=r.x*i,this._y=r.y*i,this._z=r.z*i,this._w=Math.cos(t),this.onChangeCallback(),this},setFromRotationMatrix:function(r){var e=r.elements,t=e[0],i=e[4],n=e[8],a=e[1],o=e[5],s=e[9],l=e[2],u=e[6],c=e[10],h=t+o+c,f;return h>0?(f=.5/Math.sqrt(h+1),this._w=.25/f,this._x=(u-s)*f,this._y=(n-l)*f,this._z=(a-i)*f):t>o&&t>c?(f=2*Math.sqrt(1+t-o-c),this._w=(u-s)/f,this._x=.25*f,this._y=(i+a)/f,this._z=(n+l)/f):o>c?(f=2*Math.sqrt(1+o-t-c),this._w=(n-l)/f,this._x=(i+a)/f,this._y=.25*f,this._z=(s+u)/f):(f=2*Math.sqrt(1+c-t-o),this._w=(a-i)/f,this._x=(n+l)/f,this._y=(s+u)/f,this._z=.25*f),this.onChangeCallback(),this},setFromUnitVectors:function(){var r,e,t=1e-6;return function(n,a){return r===void 0&&(r=new oe),e=n.dot(a)+1,e<t?(e=0,Math.abs(n.x)>Math.abs(n.z)?r.set(-n.y,n.x,0):r.set(0,-n.z,n.y)):r.crossVectors(n,a),this._x=r.x,this._y=r.y,this._z=r.z,this._w=e,this.normalize()}}(),inverse:function(){return this.conjugate().normalize()},conjugate:function(){return this._x*=-1,this._y*=-1,this._z*=-1,this.onChangeCallback(),this},dot:function(r){return this._x*r._x+this._y*r._y+this._z*r._z+this._w*r._w},lengthSq:function(){return this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w},length:function(){return Math.sqrt(this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w)},normalize:function(){var r=this.length();return r===0?(this._x=0,this._y=0,this._z=0,this._w=1):(r=1/r,this._x=this._x*r,this._y=this._y*r,this._z=this._z*r,this._w=this._w*r),this.onChangeCallback(),this},multiply:function(r,e){return e!==void 0?(console.warn("THREE.Quaternion: .multiply() now only accepts one argument. Use .multiplyQuaternions( a, b ) instead."),this.multiplyQuaternions(r,e)):this.multiplyQuaternions(this,r)},premultiply:function(r){return this.multiplyQuaternions(r,this)},multiplyQuaternions:function(r,e){var t=r._x,i=r._y,n=r._z,a=r._w,o=e._x,s=e._y,l=e._z,u=e._w;return this._x=t*u+a*o+i*l-n*s,this._y=i*u+a*s+n*o-t*l,this._z=n*u+a*l+t*s-i*o,this._w=a*u-t*o-i*s-n*l,this.onChangeCallback(),this},slerp:function(r,e){if(e===0)return this;if(e===1)return this.copy(r);var t=this._x,i=this._y,n=this._z,a=this._w,o=a*r._w+t*r._x+i*r._y+n*r._z;if(o<0?(this._w=-r._w,this._x=-r._x,this._y=-r._y,this._z=-r._z,o=-o):this.copy(r),o>=1)return this._w=a,this._x=t,this._y=i,this._z=n,this;var s=Math.sqrt(1-o*o);if(Math.abs(s)<.001)return this._w=.5*(a+this._w),this._x=.5*(t+this._x),this._y=.5*(i+this._y),this._z=.5*(n+this._z),this;var l=Math.atan2(s,o),u=Math.sin((1-e)*l)/s,c=Math.sin(e*l)/s;return this._w=a*u+this._w*c,this._x=t*u+this._x*c,this._y=i*u+this._y*c,this._z=n*u+this._z*c,this.onChangeCallback(),this},equals:function(r){return r._x===this._x&&r._y===this._y&&r._z===this._z&&r._w===this._w},fromArray:function(r,e){return e===void 0&&(e=0),this._x=r[e],this._y=r[e+1],this._z=r[e+2],this._w=r[e+3],this.onChangeCallback(),this},toArray:function(r,e){return r===void 0&&(r=[]),e===void 0&&(e=0),r[e]=this._x,r[e+1]=this._y,r[e+2]=this._z,r[e+3]=this._w,r},onChange:function(r){return this.onChangeCallback=r,this},onChangeCallback:function(){}};Object.assign(cn,{slerp:function(r,e,t,i){return t.copy(r).slerp(e,i)},slerpFlat:function(r,e,t,i,n,a,o){var s=t[i+0],l=t[i+1],u=t[i+2],c=t[i+3],h=n[a+0],f=n[a+1],p=n[a+2],d=n[a+3];if(c!==d||s!==h||l!==f||u!==p){var g=1-o,m=s*h+l*f+u*p+c*d,v=m>=0?1:-1,_=1-m*m;if(_>Number.EPSILON){var y=Math.sqrt(_),x=Math.atan2(y,m*v);g=Math.sin(g*x)/y,o=Math.sin(o*x)/y}var M=o*v;if(s=s*g+h*M,l=l*g+f*M,u=u*g+p*M,c=c*g+d*M,g===1-o){var S=1/Math.sqrt(s*s+l*l+u*u+c*c);s*=S,l*=S,u*=S,c*=S}}r[e]=s,r[e+1]=l,r[e+2]=u,r[e+3]=c}});oe.prototype={constructor:oe,isVector3:!0,set:function(r,e,t){return this.x=r,this.y=e,this.z=t,this},setScalar:function(r){return this.x=r,this.y=r,this.z=r,this},setX:function(r){return this.x=r,this},setY:function(r){return this.y=r,this},setZ:function(r){return this.z=r,this},setComponent:function(r,e){switch(r){case 0:this.x=e;break;case 1:this.y=e;break;case 2:this.z=e;break;default:throw new Error("index is out of range: "+r)}return this},getComponent:function(r){switch(r){case 0:return this.x;case 1:return this.y;case 2:return this.z;default:throw new Error("index is out of range: "+r)}},clone:function(){return new this.constructor(this.x,this.y,this.z)},copy:function(r){return this.x=r.x,this.y=r.y,this.z=r.z,this},add:function(r,e){return e!==void 0?(console.warn("THREE.Vector3: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),this.addVectors(r,e)):(this.x+=r.x,this.y+=r.y,this.z+=r.z,this)},addScalar:function(r){return this.x+=r,this.y+=r,this.z+=r,this},addVectors:function(r,e){return this.x=r.x+e.x,this.y=r.y+e.y,this.z=r.z+e.z,this},addScaledVector:function(r,e){return this.x+=r.x*e,this.y+=r.y*e,this.z+=r.z*e,this},sub:function(r,e){return e!==void 0?(console.warn("THREE.Vector3: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),this.subVectors(r,e)):(this.x-=r.x,this.y-=r.y,this.z-=r.z,this)},subScalar:function(r){return this.x-=r,this.y-=r,this.z-=r,this},subVectors:function(r,e){return this.x=r.x-e.x,this.y=r.y-e.y,this.z=r.z-e.z,this},multiply:function(r,e){return e!==void 0?(console.warn("THREE.Vector3: .multiply() now only accepts one argument. Use .multiplyVectors( a, b ) instead."),this.multiplyVectors(r,e)):(this.x*=r.x,this.y*=r.y,this.z*=r.z,this)},multiplyScalar:function(r){return isFinite(r)?(this.x*=r,this.y*=r,this.z*=r):(this.x=0,this.y=0,this.z=0),this},multiplyVectors:function(r,e){return this.x=r.x*e.x,this.y=r.y*e.y,this.z=r.z*e.z,this},applyEuler:function(){var r;return function(t){return(t&&t.isEuler)===!1&&console.error("THREE.Vector3: .applyEuler() now expects an Euler rotation rather than a Vector3 and order."),r===void 0&&(r=new cn),this.applyQuaternion(r.setFromEuler(t))}}(),applyAxisAngle:function(){var r;return function(t,i){return r===void 0&&(r=new cn),this.applyQuaternion(r.setFromAxisAngle(t,i))}}(),applyMatrix3:function(r){var e=this.x,t=this.y,i=this.z,n=r.elements;return this.x=n[0]*e+n[3]*t+n[6]*i,this.y=n[1]*e+n[4]*t+n[7]*i,this.z=n[2]*e+n[5]*t+n[8]*i,this},applyMatrix4:function(r){var e=this.x,t=this.y,i=this.z,n=r.elements;return this.x=n[0]*e+n[4]*t+n[8]*i+n[12],this.y=n[1]*e+n[5]*t+n[9]*i+n[13],this.z=n[2]*e+n[6]*t+n[10]*i+n[14],this},applyProjection:function(r){var e=this.x,t=this.y,i=this.z,n=r.elements,a=1/(n[3]*e+n[7]*t+n[11]*i+n[15]);return this.x=(n[0]*e+n[4]*t+n[8]*i+n[12])*a,this.y=(n[1]*e+n[5]*t+n[9]*i+n[13])*a,this.z=(n[2]*e+n[6]*t+n[10]*i+n[14])*a,this},applyQuaternion:function(r){var e=this.x,t=this.y,i=this.z,n=r.x,a=r.y,o=r.z,s=r.w,l=s*e+a*i-o*t,u=s*t+o*e-n*i,c=s*i+n*t-a*e,h=-n*e-a*t-o*i;return this.x=l*s+h*-n+u*-o-c*-a,this.y=u*s+h*-a+c*-n-l*-o,this.z=c*s+h*-o+l*-a-u*-n,this},project:function(){var r;return function(t){return r===void 0&&(r=new Kt),r.multiplyMatrices(t.projectionMatrix,r.getInverse(t.matrixWorld)),this.applyProjection(r)}}(),unproject:function(){var r;return function(t){return r===void 0&&(r=new Kt),r.multiplyMatrices(t.matrixWorld,r.getInverse(t.projectionMatrix)),this.applyProjection(r)}}(),transformDirection:function(r){var e=this.x,t=this.y,i=this.z,n=r.elements;return this.x=n[0]*e+n[4]*t+n[8]*i,this.y=n[1]*e+n[5]*t+n[9]*i,this.z=n[2]*e+n[6]*t+n[10]*i,this.normalize()},divide:function(r){return this.x/=r.x,this.y/=r.y,this.z/=r.z,this},divideScalar:function(r){return this.multiplyScalar(1/r)},min:function(r){return this.x=Math.min(this.x,r.x),this.y=Math.min(this.y,r.y),this.z=Math.min(this.z,r.z),this},max:function(r){return this.x=Math.max(this.x,r.x),this.y=Math.max(this.y,r.y),this.z=Math.max(this.z,r.z),this},clamp:function(r,e){return this.x=Math.max(r.x,Math.min(e.x,this.x)),this.y=Math.max(r.y,Math.min(e.y,this.y)),this.z=Math.max(r.z,Math.min(e.z,this.z)),this},clampScalar:function(){var r,e;return function(i,n){return r===void 0&&(r=new oe,e=new oe),r.set(i,i,i),e.set(n,n,n),this.clamp(r,e)}}(),clampLength:function(r,e){var t=this.length();return this.multiplyScalar(Math.max(r,Math.min(e,t))/t)},floor:function(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this.z=Math.floor(this.z),this},ceil:function(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this.z=Math.ceil(this.z),this},round:function(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this.z=Math.round(this.z),this},roundToZero:function(){return this.x=this.x<0?Math.ceil(this.x):Math.floor(this.x),this.y=this.y<0?Math.ceil(this.y):Math.floor(this.y),this.z=this.z<0?Math.ceil(this.z):Math.floor(this.z),this},negate:function(){return this.x=-this.x,this.y=-this.y,this.z=-this.z,this},dot:function(r){return this.x*r.x+this.y*r.y+this.z*r.z},lengthSq:function(){return this.x*this.x+this.y*this.y+this.z*this.z},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z)},lengthManhattan:function(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)},normalize:function(){return this.divideScalar(this.length())},setLength:function(r){return this.multiplyScalar(r/this.length())},lerp:function(r,e){return this.x+=(r.x-this.x)*e,this.y+=(r.y-this.y)*e,this.z+=(r.z-this.z)*e,this},lerpVectors:function(r,e,t){return this.subVectors(e,r).multiplyScalar(t).add(r)},cross:function(r,e){if(e!==void 0)return console.warn("THREE.Vector3: .cross() now only accepts one argument. Use .crossVectors( a, b ) instead."),this.crossVectors(r,e);var t=this.x,i=this.y,n=this.z;return this.x=i*r.z-n*r.y,this.y=n*r.x-t*r.z,this.z=t*r.y-i*r.x,this},crossVectors:function(r,e){var t=r.x,i=r.y,n=r.z,a=e.x,o=e.y,s=e.z;return this.x=i*s-n*o,this.y=n*a-t*s,this.z=t*o-i*a,this},projectOnVector:function(r){var e=r.dot(this)/r.lengthSq();return this.copy(r).multiplyScalar(e)},projectOnPlane:function(){var r;return function(t){return r===void 0&&(r=new oe),r.copy(this).projectOnVector(t),this.sub(r)}}(),reflect:function(){var r;return function(t){return r===void 0&&(r=new oe),this.sub(r.copy(t).multiplyScalar(2*this.dot(t)))}}(),angleTo:function(r){var e=this.dot(r)/Math.sqrt(this.lengthSq()*r.lengthSq());return Math.acos(fr.clamp(e,-1,1))},distanceTo:function(r){return Math.sqrt(this.distanceToSquared(r))},distanceToSquared:function(r){var e=this.x-r.x,t=this.y-r.y,i=this.z-r.z;return e*e+t*t+i*i},distanceToManhattan:function(r){return Math.abs(this.x-r.x)+Math.abs(this.y-r.y)+Math.abs(this.z-r.z)},setFromSpherical:function(r){var e=Math.sin(r.phi)*r.radius;return this.x=e*Math.sin(r.theta),this.y=Math.cos(r.phi)*r.radius,this.z=e*Math.cos(r.theta),this},setFromCylindrical:function(r){return this.x=r.radius*Math.sin(r.theta),this.y=r.y,this.z=r.radius*Math.cos(r.theta),this},setFromMatrixPosition:function(r){return this.setFromMatrixColumn(r,3)},setFromMatrixScale:function(r){var e=this.setFromMatrixColumn(r,0).length(),t=this.setFromMatrixColumn(r,1).length(),i=this.setFromMatrixColumn(r,2).length();return this.x=e,this.y=t,this.z=i,this},setFromMatrixColumn:function(r,e){if(typeof r=="number"){console.warn("THREE.Vector3: setFromMatrixColumn now expects ( matrix, index ).");var t=r;r=e,e=t}return this.fromArray(r.elements,e*4)},equals:function(r){return r.x===this.x&&r.y===this.y&&r.z===this.z},fromArray:function(r,e){return e===void 0&&(e=0),this.x=r[e],this.y=r[e+1],this.z=r[e+2],this},toArray:function(r,e){return r===void 0&&(r=[]),e===void 0&&(e=0),r[e]=this.x,r[e+1]=this.y,r[e+2]=this.z,r},fromAttribute:function(r,e,t){return t!==void 0&&console.warn("THREE.Vector3: offset has been removed from .fromAttribute()."),this.x=r.getX(e),this.y=r.getY(e),this.z=r.getZ(e),this}};Kt.prototype={constructor:Kt,isMatrix4:!0,set:function(r,e,t,i,n,a,o,s,l,u,c,h,f,p,d,g){var m=this.elements;return m[0]=r,m[4]=e,m[8]=t,m[12]=i,m[1]=n,m[5]=a,m[9]=o,m[13]=s,m[2]=l,m[6]=u,m[10]=c,m[14]=h,m[3]=f,m[7]=p,m[11]=d,m[15]=g,this},identity:function(){return this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1),this},clone:function(){return new Kt().fromArray(this.elements)},copy:function(r){return this.elements.set(r.elements),this},copyPosition:function(r){var e=this.elements,t=r.elements;return e[12]=t[12],e[13]=t[13],e[14]=t[14],this},extractBasis:function(r,e,t){return r.setFromMatrixColumn(this,0),e.setFromMatrixColumn(this,1),t.setFromMatrixColumn(this,2),this},makeBasis:function(r,e,t){return this.set(r.x,e.x,t.x,0,r.y,e.y,t.y,0,r.z,e.z,t.z,0,0,0,0,1),this},extractRotation:function(){var r;return function(t){r===void 0&&(r=new oe);var i=this.elements,n=t.elements,a=1/r.setFromMatrixColumn(t,0).length(),o=1/r.setFromMatrixColumn(t,1).length(),s=1/r.setFromMatrixColumn(t,2).length();return i[0]=n[0]*a,i[1]=n[1]*a,i[2]=n[2]*a,i[4]=n[4]*o,i[5]=n[5]*o,i[6]=n[6]*o,i[8]=n[8]*s,i[9]=n[9]*s,i[10]=n[10]*s,this}}(),makeRotationFromEuler:function(r){(r&&r.isEuler)===!1&&console.error("THREE.Matrix: .makeRotationFromEuler() now expects a Euler rotation rather than a Vector3 and order.");var e=this.elements,t=r.x,i=r.y,n=r.z,a=Math.cos(t),o=Math.sin(t),s=Math.cos(i),l=Math.sin(i),u=Math.cos(n),c=Math.sin(n);if(r.order==="XYZ"){var h=a*u,f=a*c,p=o*u,d=o*c;e[0]=s*u,e[4]=-s*c,e[8]=l,e[1]=f+p*l,e[5]=h-d*l,e[9]=-o*s,e[2]=d-h*l,e[6]=p+f*l,e[10]=a*s}else if(r.order==="YXZ"){var g=s*u,m=s*c,v=l*u,_=l*c;e[0]=g+_*o,e[4]=v*o-m,e[8]=a*l,e[1]=a*c,e[5]=a*u,e[9]=-o,e[2]=m*o-v,e[6]=_+g*o,e[10]=a*s}else if(r.order==="ZXY"){var g=s*u,m=s*c,v=l*u,_=l*c;e[0]=g-_*o,e[4]=-a*c,e[8]=v+m*o,e[1]=m+v*o,e[5]=a*u,e[9]=_-g*o,e[2]=-a*l,e[6]=o,e[10]=a*s}else if(r.order==="ZYX"){var h=a*u,f=a*c,p=o*u,d=o*c;e[0]=s*u,e[4]=p*l-f,e[8]=h*l+d,e[1]=s*c,e[5]=d*l+h,e[9]=f*l-p,e[2]=-l,e[6]=o*s,e[10]=a*s}else if(r.order==="YZX"){var y=a*s,x=a*l,M=o*s,S=o*l;e[0]=s*u,e[4]=S-y*c,e[8]=M*c+x,e[1]=c,e[5]=a*u,e[9]=-o*u,e[2]=-l*u,e[6]=x*c+M,e[10]=y-S*c}else if(r.order==="XZY"){var y=a*s,x=a*l,M=o*s,S=o*l;e[0]=s*u,e[4]=-c,e[8]=l*u,e[1]=y*c+S,e[5]=a*u,e[9]=x*c-M,e[2]=M*c-x,e[6]=o*u,e[10]=S*c+y}return e[3]=0,e[7]=0,e[11]=0,e[12]=0,e[13]=0,e[14]=0,e[15]=1,this},makeRotationFromQuaternion:function(r){var e=this.elements,t=r.x,i=r.y,n=r.z,a=r.w,o=t+t,s=i+i,l=n+n,u=t*o,c=t*s,h=t*l,f=i*s,p=i*l,d=n*l,g=a*o,m=a*s,v=a*l;return e[0]=1-(f+d),e[4]=c-v,e[8]=h+m,e[1]=c+v,e[5]=1-(u+d),e[9]=p-g,e[2]=h-m,e[6]=p+g,e[10]=1-(u+f),e[3]=0,e[7]=0,e[11]=0,e[12]=0,e[13]=0,e[14]=0,e[15]=1,this},lookAt:function(){var r,e,t;return function(n,a,o){r===void 0&&(r=new oe,e=new oe,t=new oe);var s=this.elements;return t.subVectors(n,a).normalize(),t.lengthSq()===0&&(t.z=1),r.crossVectors(o,t).normalize(),r.lengthSq()===0&&(t.z+=1e-4,r.crossVectors(o,t).normalize()),e.crossVectors(t,r),s[0]=r.x,s[4]=e.x,s[8]=t.x,s[1]=r.y,s[5]=e.y,s[9]=t.y,s[2]=r.z,s[6]=e.z,s[10]=t.z,this}}(),multiply:function(r,e){return e!==void 0?(console.warn("THREE.Matrix4: .multiply() now only accepts one argument. Use .multiplyMatrices( a, b ) instead."),this.multiplyMatrices(r,e)):this.multiplyMatrices(this,r)},premultiply:function(r){return this.multiplyMatrices(r,this)},multiplyMatrices:function(r,e){var t=r.elements,i=e.elements,n=this.elements,a=t[0],o=t[4],s=t[8],l=t[12],u=t[1],c=t[5],h=t[9],f=t[13],p=t[2],d=t[6],g=t[10],m=t[14],v=t[3],_=t[7],y=t[11],x=t[15],M=i[0],S=i[4],w=i[8],T=i[12],C=i[1],b=i[5],E=i[9],I=i[13],R=i[2],A=i[6],P=i[10],U=i[14],B=i[3],z=i[7],k=i[11],G=i[15];return n[0]=a*M+o*C+s*R+l*B,n[4]=a*S+o*b+s*A+l*z,n[8]=a*w+o*E+s*P+l*k,n[12]=a*T+o*I+s*U+l*G,n[1]=u*M+c*C+h*R+f*B,n[5]=u*S+c*b+h*A+f*z,n[9]=u*w+c*E+h*P+f*k,n[13]=u*T+c*I+h*U+f*G,n[2]=p*M+d*C+g*R+m*B,n[6]=p*S+d*b+g*A+m*z,n[10]=p*w+d*E+g*P+m*k,n[14]=p*T+d*I+g*U+m*G,n[3]=v*M+_*C+y*R+x*B,n[7]=v*S+_*b+y*A+x*z,n[11]=v*w+_*E+y*P+x*k,n[15]=v*T+_*I+y*U+x*G,this},multiplyToArray:function(r,e,t){var i=this.elements;return this.multiplyMatrices(r,e),t[0]=i[0],t[1]=i[1],t[2]=i[2],t[3]=i[3],t[4]=i[4],t[5]=i[5],t[6]=i[6],t[7]=i[7],t[8]=i[8],t[9]=i[9],t[10]=i[10],t[11]=i[11],t[12]=i[12],t[13]=i[13],t[14]=i[14],t[15]=i[15],this},multiplyScalar:function(r){var e=this.elements;return e[0]*=r,e[4]*=r,e[8]*=r,e[12]*=r,e[1]*=r,e[5]*=r,e[9]*=r,e[13]*=r,e[2]*=r,e[6]*=r,e[10]*=r,e[14]*=r,e[3]*=r,e[7]*=r,e[11]*=r,e[15]*=r,this},applyToVector3Array:function(){var r;return function(t,i,n){r===void 0&&(r=new oe),i===void 0&&(i=0),n===void 0&&(n=t.length);for(var a=0,o=i;a<n;a+=3,o+=3)r.fromArray(t,o),r.applyMatrix4(this),r.toArray(t,o);return t}}(),applyToBufferAttribute:function(){var r;return function(t){r===void 0&&(r=new oe);for(var i=0,n=t.count;i<n;i++)r.x=t.getX(i),r.y=t.getY(i),r.z=t.getZ(i),r.applyMatrix4(this),t.setXYZ(i,r.x,r.y,r.z);return t}}(),determinant:function(){var r=this.elements,e=r[0],t=r[4],i=r[8],n=r[12],a=r[1],o=r[5],s=r[9],l=r[13],u=r[2],c=r[6],h=r[10],f=r[14],p=r[3],d=r[7],g=r[11],m=r[15];return p*(+n*s*c-i*l*c-n*o*h+t*l*h+i*o*f-t*s*f)+d*(+e*s*f-e*l*h+n*a*h-i*a*f+i*l*u-n*s*u)+g*(+e*l*c-e*o*f-n*a*c+t*a*f+n*o*u-t*l*u)+m*(-i*o*u-e*s*c+e*o*h+i*a*c-t*a*h+t*s*u)},transpose:function(){var r=this.elements,e;return e=r[1],r[1]=r[4],r[4]=e,e=r[2],r[2]=r[8],r[8]=e,e=r[6],r[6]=r[9],r[9]=e,e=r[3],r[3]=r[12],r[12]=e,e=r[7],r[7]=r[13],r[13]=e,e=r[11],r[11]=r[14],r[14]=e,this},setPosition:function(r){var e=this.elements;return e[12]=r.x,e[13]=r.y,e[14]=r.z,this},getInverse:function(r,e){var t=this.elements,i=r.elements,n=i[0],a=i[1],o=i[2],s=i[3],l=i[4],u=i[5],c=i[6],h=i[7],f=i[8],p=i[9],d=i[10],g=i[11],m=i[12],v=i[13],_=i[14],y=i[15],x=p*_*h-v*d*h+v*c*g-u*_*g-p*c*y+u*d*y,M=m*d*h-f*_*h-m*c*g+l*_*g+f*c*y-l*d*y,S=f*v*h-m*p*h+m*u*g-l*v*g-f*u*y+l*p*y,w=m*p*c-f*v*c-m*u*d+l*v*d+f*u*_-l*p*_,T=n*x+a*M+o*S+s*w;if(T===0){var C="THREE.Matrix4.getInverse(): can't invert matrix, determinant is 0";if(e===!0)throw new Error(C);return console.warn(C),this.identity()}var b=1/T;return t[0]=x*b,t[1]=(v*d*s-p*_*s-v*o*g+a*_*g+p*o*y-a*d*y)*b,t[2]=(u*_*s-v*c*s+v*o*h-a*_*h-u*o*y+a*c*y)*b,t[3]=(p*c*s-u*d*s-p*o*h+a*d*h+u*o*g-a*c*g)*b,t[4]=M*b,t[5]=(f*_*s-m*d*s+m*o*g-n*_*g-f*o*y+n*d*y)*b,t[6]=(m*c*s-l*_*s-m*o*h+n*_*h+l*o*y-n*c*y)*b,t[7]=(l*d*s-f*c*s+f*o*h-n*d*h-l*o*g+n*c*g)*b,t[8]=S*b,t[9]=(m*p*s-f*v*s-m*a*g+n*v*g+f*a*y-n*p*y)*b,t[10]=(l*v*s-m*u*s+m*a*h-n*v*h-l*a*y+n*u*y)*b,t[11]=(f*u*s-l*p*s-f*a*h+n*p*h+l*a*g-n*u*g)*b,t[12]=w*b,t[13]=(f*v*o-m*p*o+m*a*d-n*v*d-f*a*_+n*p*_)*b,t[14]=(m*u*o-l*v*o-m*a*c+n*v*c+l*a*_-n*u*_)*b,t[15]=(l*p*o-f*u*o+f*a*c-n*p*c-l*a*d+n*u*d)*b,this},scale:function(r){var e=this.elements,t=r.x,i=r.y,n=r.z;return e[0]*=t,e[4]*=i,e[8]*=n,e[1]*=t,e[5]*=i,e[9]*=n,e[2]*=t,e[6]*=i,e[10]*=n,e[3]*=t,e[7]*=i,e[11]*=n,this},getMaxScaleOnAxis:function(){var r=this.elements,e=r[0]*r[0]+r[1]*r[1]+r[2]*r[2],t=r[4]*r[4]+r[5]*r[5]+r[6]*r[6],i=r[8]*r[8]+r[9]*r[9]+r[10]*r[10];return Math.sqrt(Math.max(e,t,i))},makeTranslation:function(r,e,t){return this.set(1,0,0,r,0,1,0,e,0,0,1,t,0,0,0,1),this},makeRotationX:function(r){var e=Math.cos(r),t=Math.sin(r);return this.set(1,0,0,0,0,e,-t,0,0,t,e,0,0,0,0,1),this},makeRotationY:function(r){var e=Math.cos(r),t=Math.sin(r);return this.set(e,0,t,0,0,1,0,0,-t,0,e,0,0,0,0,1),this},makeRotationZ:function(r){var e=Math.cos(r),t=Math.sin(r);return this.set(e,-t,0,0,t,e,0,0,0,0,1,0,0,0,0,1),this},makeRotationAxis:function(r,e){var t=Math.cos(e),i=Math.sin(e),n=1-t,a=r.x,o=r.y,s=r.z,l=n*a,u=n*o;return this.set(l*a+t,l*o-i*s,l*s+i*o,0,l*o+i*s,u*o+t,u*s-i*a,0,l*s-i*o,u*s+i*a,n*s*s+t,0,0,0,0,1),this},makeScale:function(r,e,t){return this.set(r,0,0,0,0,e,0,0,0,0,t,0,0,0,0,1),this},makeShear:function(r,e,t){return this.set(1,e,t,0,r,1,t,0,r,e,1,0,0,0,0,1),this},compose:function(r,e,t){return this.makeRotationFromQuaternion(e),this.scale(t),this.setPosition(r),this},decompose:function(){var r,e;return function(i,n,a){r===void 0&&(r=new oe,e=new Kt);var o=this.elements,s=r.set(o[0],o[1],o[2]).length(),l=r.set(o[4],o[5],o[6]).length(),u=r.set(o[8],o[9],o[10]).length(),c=this.determinant();c<0&&(s=-s),i.x=o[12],i.y=o[13],i.z=o[14],e.elements.set(this.elements);var h=1/s,f=1/l,p=1/u;return e.elements[0]*=h,e.elements[1]*=h,e.elements[2]*=h,e.elements[4]*=f,e.elements[5]*=f,e.elements[6]*=f,e.elements[8]*=p,e.elements[9]*=p,e.elements[10]*=p,n.setFromRotationMatrix(e),a.x=s,a.y=l,a.z=u,this}}(),makeFrustum:function(r,e,t,i,n,a){var o=this.elements,s=2*n/(e-r),l=2*n/(i-t),u=(e+r)/(e-r),c=(i+t)/(i-t),h=-(a+n)/(a-n),f=-2*a*n/(a-n);return o[0]=s,o[4]=0,o[8]=u,o[12]=0,o[1]=0,o[5]=l,o[9]=c,o[13]=0,o[2]=0,o[6]=0,o[10]=h,o[14]=f,o[3]=0,o[7]=0,o[11]=-1,o[15]=0,this},makePerspective:function(r,e,t,i){var n=t*Math.tan(fr.DEG2RAD*r*.5),a=-n,o=a*e,s=n*e;return this.makeFrustum(o,s,a,n,t,i)},makeOrthographic:function(r,e,t,i,n,a){var o=this.elements,s=1/(e-r),l=1/(t-i),u=1/(a-n),c=(e+r)*s,h=(t+i)*l,f=(a+n)*u;return o[0]=2*s,o[4]=0,o[8]=0,o[12]=-c,o[1]=0,o[5]=2*l,o[9]=0,o[13]=-h,o[2]=0,o[6]=0,o[10]=-2*u,o[14]=-f,o[3]=0,o[7]=0,o[11]=0,o[15]=1,this},equals:function(r){for(var e=this.elements,t=r.elements,i=0;i<16;i++)if(e[i]!==t[i])return!1;return!0},fromArray:function(r,e){e===void 0&&(e=0);for(var t=0;t<16;t++)this.elements[t]=r[t+e];return this},toArray:function(r,e){r===void 0&&(r=[]),e===void 0&&(e=0);var t=this.elements;return r[e]=t[0],r[e+1]=t[1],r[e+2]=t[2],r[e+3]=t[3],r[e+4]=t[4],r[e+5]=t[5],r[e+6]=t[6],r[e+7]=t[7],r[e+8]=t[8],r[e+9]=t[9],r[e+10]=t[10],r[e+11]=t[11],r[e+12]=t[12],r[e+13]=t[13],r[e+14]=t[14],r[e+15]=t[15],r}};Kf.prototype=Object.create(ci.prototype);Kf.prototype.constructor=Kf;Kf.prototype.isCubeTexture=!0;Object.defineProperty(Kf.prototype,"images",{get:function(){return this.image},set:function(r){this.image=r}});Sse=new ci,Mse=new Kf;goe=[],yoe=[];Cse.prototype.setValue=function(r,e){for(var t=this.seq,i=0,n=t.length;i!==n;++i){var a=t[i];a.setValue(r,e[a.id])}};ok=/([\w\d_]+)(\])?(\[|\.)?/g;Jf.prototype.setValue=function(r,e,t){var i=this.map[e];i!==void 0&&i.setValue(r,t,this.renderer)};Jf.prototype.set=function(r,e,t){var i=this.map[t];i!==void 0&&i.setValue(r,e[t],this.renderer)};Jf.prototype.setOptional=function(r,e,t){var i=e[t];i!==void 0&&this.setValue(r,t,i)};Jf.upload=function(r,e,t,i){for(var n=0,a=e.length;n!==a;++n){var o=e[n],s=t[o.id];s.needsUpdate!==!1&&o.setValue(r,s.value,i)}};Jf.seqWithValue=function(r,e){for(var t=[],i=0,n=r.length;i!==n;++i){var a=r[i];a.id in e&&t.push(a)}return t};Yo={merge:function(r){for(var e={},t=0;t<r.length;t++){var i=this.clone(r[t]);for(var n in i)e[n]=i[n]}return e},clone:function(r){var e={};for(var t in r){e[t]={};for(var i in r[t]){var n=r[t][i];n&&(n.isColor||n.isMatrix3||n.isMatrix4||n.isVector2||n.isVector3||n.isVector4||n.isTexture)?e[t][i]=n.clone():Array.isArray(n)?e[t][i]=n.slice():e[t][i]=n}}return e}},dNe=`#ifdef USE_ALPHAMAP
- diffuseColor.a *= texture2D( alphaMap, vUv ).g;
- #endif
- `,mNe=`#ifdef USE_ALPHAMAP
- uniform sampler2D alphaMap;
- #endif
- `,vNe=`#ifdef ALPHATEST
- if ( diffuseColor.a < ALPHATEST ) discard;
- #endif
- `,gNe=`#ifdef USE_AOMAP
- float ambientOcclusion = ( texture2D( aoMap, vUv2 ).r - 1.0 ) * aoMapIntensity + 1.0;
- reflectedLight.indirectDiffuse *= ambientOcclusion;
- #if defined( USE_ENVMAP ) && defined( PHYSICAL )
- float dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );
- reflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.specularRoughness );
- #endif
- #endif
- `,yNe=`#ifdef USE_AOMAP
- uniform sampler2D aoMap;
- uniform float aoMapIntensity;
- #endif`,_Ne=`
- vec3 transformed = vec3( position );
- `,xNe=`
- vec3 objectNormal = vec3( normal );
- `,SNe=`float punctualLightIntensityToIrradianceFactor( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {
- if( decayExponent > 0.0 ) {
- #if defined ( PHYSICALLY_CORRECT_LIGHTS )
- float distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );
- float maxDistanceCutoffFactor = pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );
- return distanceFalloff * maxDistanceCutoffFactor;
- #else
- return pow( saturate( -lightDistance / cutoffDistance + 1.0 ), decayExponent );
- #endif
- }
- return 1.0;
- }
- vec3 BRDF_Diffuse_Lambert( const in vec3 diffuseColor ) {
- return RECIPROCAL_PI * diffuseColor;
- }
- vec3 F_Schlick( const in vec3 specularColor, const in float dotLH ) {
- float fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );
- return ( 1.0 - specularColor ) * fresnel + specularColor;
- }
- float G_GGX_Smith( const in float alpha, const in float dotNL, const in float dotNV ) {
- float a2 = pow2( alpha );
- float gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );
- float gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );
- return 1.0 / ( gl * gv );
- }
- float G_GGX_SmithCorrelated( const in float alpha, const in float dotNL, const in float dotNV ) {
- float a2 = pow2( alpha );
- float gv = dotNL * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );
- float gl = dotNV * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );
- return 0.5 / max( gv + gl, EPSILON );
- }
- float D_GGX( const in float alpha, const in float dotNH ) {
- float a2 = pow2( alpha );
- float denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;
- return RECIPROCAL_PI * a2 / pow2( denom );
- }
- vec3 BRDF_Specular_GGX( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {
- float alpha = pow2( roughness );
- vec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );
- float dotNL = saturate( dot( geometry.normal, incidentLight.direction ) );
- float dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );
- float dotNH = saturate( dot( geometry.normal, halfDir ) );
- float dotLH = saturate( dot( incidentLight.direction, halfDir ) );
- vec3 F = F_Schlick( specularColor, dotLH );
- float G = G_GGX_SmithCorrelated( alpha, dotNL, dotNV );
- float D = D_GGX( alpha, dotNH );
- return F * ( G * D );
- }
- vec2 ltcTextureCoords( const in GeometricContext geometry, const in float roughness ) {
- const float LUT_SIZE = 64.0;
- const float LUT_SCALE = (LUT_SIZE - 1.0)/LUT_SIZE;
- const float LUT_BIAS = 0.5/LUT_SIZE;
- vec3 N = geometry.normal;
- vec3 V = geometry.viewDir;
- vec3 P = geometry.position;
- float theta = acos( dot( N, V ) );
- vec2 uv = vec2(
- sqrt( saturate( roughness ) ),
- saturate( theta / ( 0.5 * PI ) ) );
- uv = uv * LUT_SCALE + LUT_BIAS;
- return uv;
- }
- void clipQuadToHorizon( inout vec3 L[5], out int n ) {
- int config = 0;
- if ( L[0].z > 0.0 ) config += 1;
- if ( L[1].z > 0.0 ) config += 2;
- if ( L[2].z > 0.0 ) config += 4;
- if ( L[3].z > 0.0 ) config += 8;
- n = 0;
- if ( config == 0 ) {
- } else if ( config == 1 ) {
- n = 3;
- L[1] = -L[1].z * L[0] + L[0].z * L[1];
- L[2] = -L[3].z * L[0] + L[0].z * L[3];
- } else if ( config == 2 ) {
- n = 3;
- L[0] = -L[0].z * L[1] + L[1].z * L[0];
- L[2] = -L[2].z * L[1] + L[1].z * L[2];
- } else if ( config == 3 ) {
- n = 4;
- L[2] = -L[2].z * L[1] + L[1].z * L[2];
- L[3] = -L[3].z * L[0] + L[0].z * L[3];
- } else if ( config == 4 ) {
- n = 3;
- L[0] = -L[3].z * L[2] + L[2].z * L[3];
- L[1] = -L[1].z * L[2] + L[2].z * L[1];
- } else if ( config == 5 ) {
- n = 0;
- } else if ( config == 6 ) {
- n = 4;
- L[0] = -L[0].z * L[1] + L[1].z * L[0];
- L[3] = -L[3].z * L[2] + L[2].z * L[3];
- } else if ( config == 7 ) {
- n = 5;
- L[4] = -L[3].z * L[0] + L[0].z * L[3];
- L[3] = -L[3].z * L[2] + L[2].z * L[3];
- } else if ( config == 8 ) {
- n = 3;
- L[0] = -L[0].z * L[3] + L[3].z * L[0];
- L[1] = -L[2].z * L[3] + L[3].z * L[2];
- L[2] = L[3];
- } else if ( config == 9 ) {
- n = 4;
- L[1] = -L[1].z * L[0] + L[0].z * L[1];
- L[2] = -L[2].z * L[3] + L[3].z * L[2];
- } else if ( config == 10 ) {
- n = 0;
- } else if ( config == 11 ) {
- n = 5;
- L[4] = L[3];
- L[3] = -L[2].z * L[3] + L[3].z * L[2];
- L[2] = -L[2].z * L[1] + L[1].z * L[2];
- } else if ( config == 12 ) {
- n = 4;
- L[1] = -L[1].z * L[2] + L[2].z * L[1];
- L[0] = -L[0].z * L[3] + L[3].z * L[0];
- } else if ( config == 13 ) {
- n = 5;
- L[4] = L[3];
- L[3] = L[2];
- L[2] = -L[1].z * L[2] + L[2].z * L[1];
- L[1] = -L[1].z * L[0] + L[0].z * L[1];
- } else if ( config == 14 ) {
- n = 5;
- L[4] = -L[0].z * L[3] + L[3].z * L[0];
- L[0] = -L[0].z * L[1] + L[1].z * L[0];
- } else if ( config == 15 ) {
- n = 4;
- }
- if ( n == 3 )
- L[3] = L[0];
- if ( n == 4 )
- L[4] = L[0];
- }
- float integrateLtcBrdfOverRectEdge( vec3 v1, vec3 v2 ) {
- float cosTheta = dot( v1, v2 );
- float theta = acos( cosTheta );
- float res = cross( v1, v2 ).z * ( ( theta > 0.001 ) ? theta / sin( theta ) : 1.0 );
- return res;
- }
- void initRectPoints( const in vec3 pos, const in vec3 halfWidth, const in vec3 halfHeight, out vec3 rectPoints[4] ) {
- rectPoints[0] = pos - halfWidth - halfHeight;
- rectPoints[1] = pos + halfWidth - halfHeight;
- rectPoints[2] = pos + halfWidth + halfHeight;
- rectPoints[3] = pos - halfWidth + halfHeight;
- }
- vec3 integrateLtcBrdfOverRect( const in GeometricContext geometry, const in mat3 brdfMat, const in vec3 rectPoints[4] ) {
- vec3 N = geometry.normal;
- vec3 V = geometry.viewDir;
- vec3 P = geometry.position;
- vec3 T1, T2;
- T1 = normalize(V - N * dot( V, N ));
- T2 = - cross( N, T1 );
- mat3 brdfWrtSurface = brdfMat * transpose( mat3( T1, T2, N ) );
- vec3 clippedRect[5];
- clippedRect[0] = brdfWrtSurface * ( rectPoints[0] - P );
- clippedRect[1] = brdfWrtSurface * ( rectPoints[1] - P );
- clippedRect[2] = brdfWrtSurface * ( rectPoints[2] - P );
- clippedRect[3] = brdfWrtSurface * ( rectPoints[3] - P );
- int n;
- clipQuadToHorizon(clippedRect, n);
- if ( n == 0 )
- return vec3( 0, 0, 0 );
- clippedRect[0] = normalize( clippedRect[0] );
- clippedRect[1] = normalize( clippedRect[1] );
- clippedRect[2] = normalize( clippedRect[2] );
- clippedRect[3] = normalize( clippedRect[3] );
- clippedRect[4] = normalize( clippedRect[4] );
- float sum = 0.0;
- sum += integrateLtcBrdfOverRectEdge( clippedRect[0], clippedRect[1] );
- sum += integrateLtcBrdfOverRectEdge( clippedRect[1], clippedRect[2] );
- sum += integrateLtcBrdfOverRectEdge( clippedRect[2], clippedRect[3] );
- if (n >= 4)
- sum += integrateLtcBrdfOverRectEdge( clippedRect[3], clippedRect[4] );
- if (n == 5)
- sum += integrateLtcBrdfOverRectEdge( clippedRect[4], clippedRect[0] );
- sum = max( 0.0, sum );
- vec3 Lo_i = vec3( sum, sum, sum );
- return Lo_i;
- }
- vec3 Rect_Area_Light_Specular_Reflectance(
- const in GeometricContext geometry,
- const in vec3 lightPos, const in vec3 lightHalfWidth, const in vec3 lightHalfHeight,
- const in float roughness,
- const in sampler2D ltcMat, const in sampler2D ltcMag ) {
- vec3 rectPoints[4];
- initRectPoints( lightPos, lightHalfWidth, lightHalfHeight, rectPoints );
- vec2 uv = ltcTextureCoords( geometry, roughness );
- vec4 brdfLtcApproxParams, t;
- brdfLtcApproxParams = texture2D( ltcMat, uv );
- t = texture2D( ltcMat, uv );
- float brdfLtcScalar = texture2D( ltcMag, uv ).a;
- mat3 brdfLtcApproxMat = mat3(
- vec3( 1, 0, t.y ),
- vec3( 0, t.z, 0 ),
- vec3( t.w, 0, t.x )
- );
- vec3 specularReflectance = integrateLtcBrdfOverRect( geometry, brdfLtcApproxMat, rectPoints );
- specularReflectance *= brdfLtcScalar;
- return specularReflectance;
- }
- vec3 Rect_Area_Light_Diffuse_Reflectance(
- const in GeometricContext geometry,
- const in vec3 lightPos, const in vec3 lightHalfWidth, const in vec3 lightHalfHeight ) {
- vec3 rectPoints[4];
- initRectPoints( lightPos, lightHalfWidth, lightHalfHeight, rectPoints );
- mat3 diffuseBrdfMat = mat3(1);
- vec3 diffuseReflectance = integrateLtcBrdfOverRect( geometry, diffuseBrdfMat, rectPoints );
- return diffuseReflectance;
- }
- vec3 BRDF_Specular_GGX_Environment( const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {
- float dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );
- const vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );
- const vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );
- vec4 r = roughness * c0 + c1;
- float a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;
- vec2 AB = vec2( -1.04, 1.04 ) * a004 + r.zw;
- return specularColor * AB.x + AB.y;
- }
- float G_BlinnPhong_Implicit( ) {
- return 0.25;
- }
- float D_BlinnPhong( const in float shininess, const in float dotNH ) {
- return RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );
- }
- vec3 BRDF_Specular_BlinnPhong( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float shininess ) {
- vec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );
- float dotNH = saturate( dot( geometry.normal, halfDir ) );
- float dotLH = saturate( dot( incidentLight.direction, halfDir ) );
- vec3 F = F_Schlick( specularColor, dotLH );
- float G = G_BlinnPhong_Implicit( );
- float D = D_BlinnPhong( shininess, dotNH );
- return F * ( G * D );
- }
- float GGXRoughnessToBlinnExponent( const in float ggxRoughness ) {
- return ( 2.0 / pow2( ggxRoughness + 0.0001 ) - 2.0 );
- }
- float BlinnExponentToGGXRoughness( const in float blinnExponent ) {
- return sqrt( 2.0 / ( blinnExponent + 2.0 ) );
- }
- `,MNe=`#ifdef USE_BUMPMAP
- uniform sampler2D bumpMap;
- uniform float bumpScale;
- vec2 dHdxy_fwd() {
- vec2 dSTdx = dFdx( vUv );
- vec2 dSTdy = dFdy( vUv );
- float Hll = bumpScale * texture2D( bumpMap, vUv ).x;
- float dBx = bumpScale * texture2D( bumpMap, vUv + dSTdx ).x - Hll;
- float dBy = bumpScale * texture2D( bumpMap, vUv + dSTdy ).x - Hll;
- return vec2( dBx, dBy );
- }
- vec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy ) {
- vec3 vSigmaX = dFdx( surf_pos );
- vec3 vSigmaY = dFdy( surf_pos );
- vec3 vN = surf_norm;
- vec3 R1 = cross( vSigmaY, vN );
- vec3 R2 = cross( vN, vSigmaX );
- float fDet = dot( vSigmaX, R1 );
- vec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );
- return normalize( abs( fDet ) * surf_norm - vGrad );
- }
- #endif
- `,bNe=`#if NUM_CLIPPING_PLANES > 0
- for ( int i = 0; i < UNION_CLIPPING_PLANES; ++ i ) {
- vec4 plane = clippingPlanes[ i ];
- if ( dot( vViewPosition, plane.xyz ) > plane.w ) discard;
- }
-
- #if UNION_CLIPPING_PLANES < NUM_CLIPPING_PLANES
- bool clipped = true;
- for ( int i = UNION_CLIPPING_PLANES; i < NUM_CLIPPING_PLANES; ++ i ) {
- vec4 plane = clippingPlanes[ i ];
- clipped = ( dot( vViewPosition, plane.xyz ) > plane.w ) && clipped;
- }
- if ( clipped ) discard;
-
- #endif
- #endif
- `,wNe=`#if NUM_CLIPPING_PLANES > 0
- #if ! defined( PHYSICAL ) && ! defined( PHONG )
- varying vec3 vViewPosition;
- #endif
- uniform vec4 clippingPlanes[ NUM_CLIPPING_PLANES ];
- #endif
- `,TNe=`#if NUM_CLIPPING_PLANES > 0 && ! defined( PHYSICAL ) && ! defined( PHONG )
- varying vec3 vViewPosition;
- #endif
- `,ENe=`#if NUM_CLIPPING_PLANES > 0 && ! defined( PHYSICAL ) && ! defined( PHONG )
- vViewPosition = - mvPosition.xyz;
- #endif
- `,ANe=`#ifdef USE_COLOR
- diffuseColor.rgb *= vColor;
- #endif`,CNe=`#ifdef USE_COLOR
- varying vec3 vColor;
- #endif
- `,RNe=`#ifdef USE_COLOR
- varying vec3 vColor;
- #endif`,LNe=`#ifdef USE_COLOR
- vColor.xyz = color.xyz;
- #endif`,DNe=`#define PI 3.14159265359
- #define PI2 6.28318530718
- #define PI_HALF 1.5707963267949
- #define RECIPROCAL_PI 0.31830988618
- #define RECIPROCAL_PI2 0.15915494
- #define LOG2 1.442695
- #define EPSILON 1e-6
- #define saturate(a) clamp( a, 0.0, 1.0 )
- #define whiteCompliment(a) ( 1.0 - saturate( a ) )
- float pow2( const in float x ) { return x*x; }
- float pow3( const in float x ) { return x*x*x; }
- float pow4( const in float x ) { float x2 = x*x; return x2*x2; }
- float average( const in vec3 color ) { return dot( color, vec3( 0.3333 ) ); }
- highp float rand( const in vec2 uv ) {
- const highp float a = 12.9898, b = 78.233, c = 43758.5453;
- highp float dt = dot( uv.xy, vec2( a,b ) ), sn = mod( dt, PI );
- return fract(sin(sn) * c);
- }
- struct IncidentLight {
- vec3 color;
- vec3 direction;
- bool visible;
- };
- struct ReflectedLight {
- vec3 directDiffuse;
- vec3 directSpecular;
- vec3 indirectDiffuse;
- vec3 indirectSpecular;
- };
- struct GeometricContext {
- vec3 position;
- vec3 normal;
- vec3 viewDir;
- };
- vec3 transformDirection( in vec3 dir, in mat4 matrix ) {
- return normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );
- }
- vec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {
- return normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );
- }
- vec3 projectOnPlane(in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {
- float distance = dot( planeNormal, point - pointOnPlane );
- return - distance * planeNormal + point;
- }
- float sideOfPlane( in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {
- return sign( dot( point - pointOnPlane, planeNormal ) );
- }
- vec3 linePlaneIntersect( in vec3 pointOnLine, in vec3 lineDirection, in vec3 pointOnPlane, in vec3 planeNormal ) {
- return lineDirection * ( dot( planeNormal, pointOnPlane - pointOnLine ) / dot( planeNormal, lineDirection ) ) + pointOnLine;
- }
- mat3 transpose( const in mat3 v ) {
- mat3 tmp;
- tmp[0] = vec3(v[0].x, v[1].x, v[2].x);
- tmp[1] = vec3(v[0].y, v[1].y, v[2].y);
- tmp[2] = vec3(v[0].z, v[1].z, v[2].z);
- return tmp;
- }
- `,PNe=`#ifdef ENVMAP_TYPE_CUBE_UV
- #define cubeUV_textureSize (1024.0)
- int getFaceFromDirection(vec3 direction) {
- vec3 absDirection = abs(direction);
- int face = -1;
- if( absDirection.x > absDirection.z ) {
- if(absDirection.x > absDirection.y )
- face = direction.x > 0.0 ? 0 : 3;
- else
- face = direction.y > 0.0 ? 1 : 4;
- }
- else {
- if(absDirection.z > absDirection.y )
- face = direction.z > 0.0 ? 2 : 5;
- else
- face = direction.y > 0.0 ? 1 : 4;
- }
- return face;
- }
- #define cubeUV_maxLods1 (log2(cubeUV_textureSize*0.25) - 1.0)
- #define cubeUV_rangeClamp (exp2((6.0 - 1.0) * 2.0))
- vec2 MipLevelInfo( vec3 vec, float roughnessLevel, float roughness ) {
- float scale = exp2(cubeUV_maxLods1 - roughnessLevel);
- float dxRoughness = dFdx(roughness);
- float dyRoughness = dFdy(roughness);
- vec3 dx = dFdx( vec * scale * dxRoughness );
- vec3 dy = dFdy( vec * scale * dyRoughness );
- float d = max( dot( dx, dx ), dot( dy, dy ) );
- d = clamp(d, 1.0, cubeUV_rangeClamp);
- float mipLevel = 0.5 * log2(d);
- return vec2(floor(mipLevel), fract(mipLevel));
- }
- #define cubeUV_maxLods2 (log2(cubeUV_textureSize*0.25) - 2.0)
- #define cubeUV_rcpTextureSize (1.0 / cubeUV_textureSize)
- vec2 getCubeUV(vec3 direction, float roughnessLevel, float mipLevel) {
- mipLevel = roughnessLevel > cubeUV_maxLods2 - 3.0 ? 0.0 : mipLevel;
- float a = 16.0 * cubeUV_rcpTextureSize;
- vec2 exp2_packed = exp2( vec2( roughnessLevel, mipLevel ) );
- vec2 rcp_exp2_packed = vec2( 1.0 ) / exp2_packed;
- float powScale = exp2_packed.x * exp2_packed.y;
- float scale = rcp_exp2_packed.x * rcp_exp2_packed.y * 0.25;
- float mipOffset = 0.75*(1.0 - rcp_exp2_packed.y) * rcp_exp2_packed.x;
- bool bRes = mipLevel == 0.0;
- scale = bRes && (scale < a) ? a : scale;
- vec3 r;
- vec2 offset;
- int face = getFaceFromDirection(direction);
- float rcpPowScale = 1.0 / powScale;
- if( face == 0) {
- r = vec3(direction.x, -direction.z, direction.y);
- offset = vec2(0.0+mipOffset,0.75 * rcpPowScale);
- offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;
- }
- else if( face == 1) {
- r = vec3(direction.y, direction.x, direction.z);
- offset = vec2(scale+mipOffset, 0.75 * rcpPowScale);
- offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;
- }
- else if( face == 2) {
- r = vec3(direction.z, direction.x, direction.y);
- offset = vec2(2.0*scale+mipOffset, 0.75 * rcpPowScale);
- offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;
- }
- else if( face == 3) {
- r = vec3(direction.x, direction.z, direction.y);
- offset = vec2(0.0+mipOffset,0.5 * rcpPowScale);
- offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;
- }
- else if( face == 4) {
- r = vec3(direction.y, direction.x, -direction.z);
- offset = vec2(scale+mipOffset, 0.5 * rcpPowScale);
- offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;
- }
- else {
- r = vec3(direction.z, -direction.x, direction.y);
- offset = vec2(2.0*scale+mipOffset, 0.5 * rcpPowScale);
- offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;
- }
- r = normalize(r);
- float texelOffset = 0.5 * cubeUV_rcpTextureSize;
- vec2 s = ( r.yz / abs( r.x ) + vec2( 1.0 ) ) * 0.5;
- vec2 base = offset + vec2( texelOffset );
- return base + s * ( scale - 2.0 * texelOffset );
- }
- #define cubeUV_maxLods3 (log2(cubeUV_textureSize*0.25) - 3.0)
- vec4 textureCubeUV(vec3 reflectedDirection, float roughness ) {
- float roughnessVal = roughness* cubeUV_maxLods3;
- float r1 = floor(roughnessVal);
- float r2 = r1 + 1.0;
- float t = fract(roughnessVal);
- vec2 mipInfo = MipLevelInfo(reflectedDirection, r1, roughness);
- float s = mipInfo.y;
- float level0 = mipInfo.x;
- float level1 = level0 + 1.0;
- level1 = level1 > 5.0 ? 5.0 : level1;
- level0 += min( floor( s + 0.5 ), 5.0 );
- vec2 uv_10 = getCubeUV(reflectedDirection, r1, level0);
- vec4 color10 = envMapTexelToLinear(texture2D(envMap, uv_10));
- vec2 uv_20 = getCubeUV(reflectedDirection, r2, level0);
- vec4 color20 = envMapTexelToLinear(texture2D(envMap, uv_20));
- vec4 result = mix(color10, color20, t);
- return vec4(result.rgb, 1.0);
- }
- #endif
- `,INe=`#ifdef FLIP_SIDED
- objectNormal = -objectNormal;
- #endif
- vec3 transformedNormal = normalMatrix * objectNormal;
- `,NNe=`#ifdef USE_DISPLACEMENTMAP
- uniform sampler2D displacementMap;
- uniform float displacementScale;
- uniform float displacementBias;
- #endif
- `,UNe=`#ifdef USE_DISPLACEMENTMAP
- transformed += normal * ( texture2D( displacementMap, uv ).x * displacementScale + displacementBias );
- #endif
- `,ONe=`#ifdef USE_EMISSIVEMAP
- vec4 emissiveColor = texture2D( emissiveMap, vUv );
- emissiveColor.rgb = emissiveMapTexelToLinear( emissiveColor ).rgb;
- totalEmissiveRadiance *= emissiveColor.rgb;
- #endif
- `,zNe=`#ifdef USE_EMISSIVEMAP
- uniform sampler2D emissiveMap;
- #endif
- `,FNe=` gl_FragColor = linearToOutputTexel( gl_FragColor );
- `,BNe=`
- vec4 LinearToLinear( in vec4 value ) {
- return value;
- }
- vec4 GammaToLinear( in vec4 value, in float gammaFactor ) {
- return vec4( pow( value.xyz, vec3( gammaFactor ) ), value.w );
- }
- vec4 LinearToGamma( in vec4 value, in float gammaFactor ) {
- return vec4( pow( value.xyz, vec3( 1.0 / gammaFactor ) ), value.w );
- }
- vec4 sRGBToLinear( in vec4 value ) {
- return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.w );
- }
- vec4 LinearTosRGB( in vec4 value ) {
- return vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.w );
- }
- vec4 RGBEToLinear( in vec4 value ) {
- return vec4( value.rgb * exp2( value.a * 255.0 - 128.0 ), 1.0 );
- }
- vec4 LinearToRGBE( in vec4 value ) {
- float maxComponent = max( max( value.r, value.g ), value.b );
- float fExp = clamp( ceil( log2( maxComponent ) ), -128.0, 127.0 );
- return vec4( value.rgb / exp2( fExp ), ( fExp + 128.0 ) / 255.0 );
- }
- vec4 RGBMToLinear( in vec4 value, in float maxRange ) {
- return vec4( value.xyz * value.w * maxRange, 1.0 );
- }
- vec4 LinearToRGBM( in vec4 value, in float maxRange ) {
- float maxRGB = max( value.x, max( value.g, value.b ) );
- float M = clamp( maxRGB / maxRange, 0.0, 1.0 );
- M = ceil( M * 255.0 ) / 255.0;
- return vec4( value.rgb / ( M * maxRange ), M );
- }
- vec4 RGBDToLinear( in vec4 value, in float maxRange ) {
- return vec4( value.rgb * ( ( maxRange / 255.0 ) / value.a ), 1.0 );
- }
- vec4 LinearToRGBD( in vec4 value, in float maxRange ) {
- float maxRGB = max( value.x, max( value.g, value.b ) );
- float D = max( maxRange / maxRGB, 1.0 );
- D = min( floor( D ) / 255.0, 1.0 );
- return vec4( value.rgb * ( D * ( 255.0 / maxRange ) ), D );
- }
- const mat3 cLogLuvM = mat3( 0.2209, 0.3390, 0.4184, 0.1138, 0.6780, 0.7319, 0.0102, 0.1130, 0.2969 );
- vec4 LinearToLogLuv( in vec4 value ) {
- vec3 Xp_Y_XYZp = value.rgb * cLogLuvM;
- Xp_Y_XYZp = max(Xp_Y_XYZp, vec3(1e-6, 1e-6, 1e-6));
- vec4 vResult;
- vResult.xy = Xp_Y_XYZp.xy / Xp_Y_XYZp.z;
- float Le = 2.0 * log2(Xp_Y_XYZp.y) + 127.0;
- vResult.w = fract(Le);
- vResult.z = (Le - (floor(vResult.w*255.0))/255.0)/255.0;
- return vResult;
- }
- const mat3 cLogLuvInverseM = mat3( 6.0014, -2.7008, -1.7996, -1.3320, 3.1029, -5.7721, 0.3008, -1.0882, 5.6268 );
- vec4 LogLuvToLinear( in vec4 value ) {
- float Le = value.z * 255.0 + value.w;
- vec3 Xp_Y_XYZp;
- Xp_Y_XYZp.y = exp2((Le - 127.0) / 2.0);
- Xp_Y_XYZp.z = Xp_Y_XYZp.y / value.y;
- Xp_Y_XYZp.x = value.x * Xp_Y_XYZp.z;
- vec3 vRGB = Xp_Y_XYZp.rgb * cLogLuvInverseM;
- return vec4( max(vRGB, 0.0), 1.0 );
- }
- `,kNe=`#ifdef USE_ENVMAP
- #if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )
- vec3 cameraToVertex = normalize( vWorldPosition - cameraPosition );
- vec3 worldNormal = inverseTransformDirection( normal, viewMatrix );
- #ifdef ENVMAP_MODE_REFLECTION
- vec3 reflectVec = reflect( cameraToVertex, worldNormal );
- #else
- vec3 reflectVec = refract( cameraToVertex, worldNormal, refractionRatio );
- #endif
- #else
- vec3 reflectVec = vReflect;
- #endif
- #ifdef ENVMAP_TYPE_CUBE
- vec4 envColor = textureCube( envMap, flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );
- #elif defined( ENVMAP_TYPE_EQUIREC )
- vec2 sampleUV;
- sampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );
- sampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;
- vec4 envColor = texture2D( envMap, sampleUV );
- #elif defined( ENVMAP_TYPE_SPHERE )
- vec3 reflectView = flipNormal * normalize( ( viewMatrix * vec4( reflectVec, 0.0 ) ).xyz + vec3( 0.0, 0.0, 1.0 ) );
- vec4 envColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5 );
- #else
- vec4 envColor = vec4( 0.0 );
- #endif
- envColor = envMapTexelToLinear( envColor );
- #ifdef ENVMAP_BLENDING_MULTIPLY
- outgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );
- #elif defined( ENVMAP_BLENDING_MIX )
- outgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );
- #elif defined( ENVMAP_BLENDING_ADD )
- outgoingLight += envColor.xyz * specularStrength * reflectivity;
- #endif
- #endif
- `,VNe=`#if defined( USE_ENVMAP ) || defined( PHYSICAL )
- uniform float reflectivity;
- uniform float envMapIntensity;
- #endif
- #ifdef USE_ENVMAP
- #if ! defined( PHYSICAL ) && ( defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) )
- varying vec3 vWorldPosition;
- #endif
- #ifdef ENVMAP_TYPE_CUBE
- uniform samplerCube envMap;
- #else
- uniform sampler2D envMap;
- #endif
- uniform float flipEnvMap;
- #if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( PHYSICAL )
- uniform float refractionRatio;
- #else
- varying vec3 vReflect;
- #endif
- #endif
- `,GNe=`#ifdef USE_ENVMAP
- #if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )
- varying vec3 vWorldPosition;
- #else
- varying vec3 vReflect;
- uniform float refractionRatio;
- #endif
- #endif
- `,HNe=`#ifdef USE_ENVMAP
- #if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )
- vWorldPosition = worldPosition.xyz;
- #else
- vec3 cameraToVertex = normalize( worldPosition.xyz - cameraPosition );
- vec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );
- #ifdef ENVMAP_MODE_REFLECTION
- vReflect = reflect( cameraToVertex, worldNormal );
- #else
- vReflect = refract( cameraToVertex, worldNormal, refractionRatio );
- #endif
- #endif
- #endif
- `,WNe=`#ifdef USE_FOG
- #ifdef USE_LOGDEPTHBUF_EXT
- float depth = gl_FragDepthEXT / gl_FragCoord.w;
- #else
- float depth = gl_FragCoord.z / gl_FragCoord.w;
- #endif
- #ifdef FOG_EXP2
- float fogFactor = whiteCompliment( exp2( - fogDensity * fogDensity * depth * depth * LOG2 ) );
- #else
- float fogFactor = smoothstep( fogNear, fogFar, depth );
- #endif
- gl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );
- #endif
- `,XNe=`#ifdef USE_FOG
- uniform vec3 fogColor;
- #ifdef FOG_EXP2
- uniform float fogDensity;
- #else
- uniform float fogNear;
- uniform float fogFar;
- #endif
- #endif`,YNe=`#ifdef TOON
- uniform sampler2D gradientMap;
- vec3 getGradientIrradiance( vec3 normal, vec3 lightDirection ) {
- float dotNL = dot( normal, lightDirection );
- vec2 coord = vec2( dotNL * 0.5 + 0.5, 0.0 );
- #ifdef USE_GRADIENTMAP
- return texture2D( gradientMap, coord ).rgb;
- #else
- return ( coord.x < 0.7 ) ? vec3( 0.7 ) : vec3( 1.0 );
- #endif
- }
- #endif
- `,qNe=`#ifdef USE_LIGHTMAP
- reflectedLight.indirectDiffuse += PI * texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;
- #endif
- `,ZNe=`#ifdef USE_LIGHTMAP
- uniform sampler2D lightMap;
- uniform float lightMapIntensity;
- #endif`,jNe=`vec3 diffuse = vec3( 1.0 );
- GeometricContext geometry;
- geometry.position = mvPosition.xyz;
- geometry.normal = normalize( transformedNormal );
- geometry.viewDir = normalize( -mvPosition.xyz );
- GeometricContext backGeometry;
- backGeometry.position = geometry.position;
- backGeometry.normal = -geometry.normal;
- backGeometry.viewDir = geometry.viewDir;
- vLightFront = vec3( 0.0 );
- #ifdef DOUBLE_SIDED
- vLightBack = vec3( 0.0 );
- #endif
- IncidentLight directLight;
- float dotNL;
- vec3 directLightColor_Diffuse;
- #if NUM_POINT_LIGHTS > 0
- for ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {
- getPointDirectLightIrradiance( pointLights[ i ], geometry, directLight );
- dotNL = dot( geometry.normal, directLight.direction );
- directLightColor_Diffuse = PI * directLight.color;
- vLightFront += saturate( dotNL ) * directLightColor_Diffuse;
- #ifdef DOUBLE_SIDED
- vLightBack += saturate( -dotNL ) * directLightColor_Diffuse;
- #endif
- }
- #endif
- #if NUM_SPOT_LIGHTS > 0
- for ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {
- getSpotDirectLightIrradiance( spotLights[ i ], geometry, directLight );
- dotNL = dot( geometry.normal, directLight.direction );
- directLightColor_Diffuse = PI * directLight.color;
- vLightFront += saturate( dotNL ) * directLightColor_Diffuse;
- #ifdef DOUBLE_SIDED
- vLightBack += saturate( -dotNL ) * directLightColor_Diffuse;
- #endif
- }
- #endif
- #if NUM_RECT_AREA_LIGHTS > 0
- for ( int i = 0; i < NUM_RECT_AREA_LIGHTS; i ++ ) {
- }
- #endif
- #if NUM_DIR_LIGHTS > 0
- for ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {
- getDirectionalDirectLightIrradiance( directionalLights[ i ], geometry, directLight );
- dotNL = dot( geometry.normal, directLight.direction );
- directLightColor_Diffuse = PI * directLight.color;
- vLightFront += saturate( dotNL ) * directLightColor_Diffuse;
- #ifdef DOUBLE_SIDED
- vLightBack += saturate( -dotNL ) * directLightColor_Diffuse;
- #endif
- }
- #endif
- #if NUM_HEMI_LIGHTS > 0
- for ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {
- vLightFront += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );
- #ifdef DOUBLE_SIDED
- vLightBack += getHemisphereLightIrradiance( hemisphereLights[ i ], backGeometry );
- #endif
- }
- #endif
- `,KNe=`uniform vec3 ambientLightColor;
- vec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {
- vec3 irradiance = ambientLightColor;
- #ifndef PHYSICALLY_CORRECT_LIGHTS
- irradiance *= PI;
- #endif
- return irradiance;
- }
- #if NUM_DIR_LIGHTS > 0
- struct DirectionalLight {
- vec3 direction;
- vec3 color;
- int shadow;
- float shadowBias;
- float shadowRadius;
- vec2 shadowMapSize;
- };
- uniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];
- void getDirectionalDirectLightIrradiance( const in DirectionalLight directionalLight, const in GeometricContext geometry, out IncidentLight directLight ) {
- directLight.color = directionalLight.color;
- directLight.direction = directionalLight.direction;
- directLight.visible = true;
- }
- #endif
- #if NUM_POINT_LIGHTS > 0
- struct PointLight {
- vec3 position;
- vec3 color;
- float distance;
- float decay;
- int shadow;
- float shadowBias;
- float shadowRadius;
- vec2 shadowMapSize;
- };
- uniform PointLight pointLights[ NUM_POINT_LIGHTS ];
- void getPointDirectLightIrradiance( const in PointLight pointLight, const in GeometricContext geometry, out IncidentLight directLight ) {
- vec3 lVector = pointLight.position - geometry.position;
- directLight.direction = normalize( lVector );
- float lightDistance = length( lVector );
- directLight.color = pointLight.color;
- directLight.color *= punctualLightIntensityToIrradianceFactor( lightDistance, pointLight.distance, pointLight.decay );
- directLight.visible = ( directLight.color != vec3( 0.0 ) );
- }
- #endif
- #if NUM_SPOT_LIGHTS > 0
- struct SpotLight {
- vec3 position;
- vec3 direction;
- vec3 color;
- float distance;
- float decay;
- float coneCos;
- float penumbraCos;
- int shadow;
- float shadowBias;
- float shadowRadius;
- vec2 shadowMapSize;
- };
- uniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];
- void getSpotDirectLightIrradiance( const in SpotLight spotLight, const in GeometricContext geometry, out IncidentLight directLight ) {
- vec3 lVector = spotLight.position - geometry.position;
- directLight.direction = normalize( lVector );
- float lightDistance = length( lVector );
- float angleCos = dot( directLight.direction, spotLight.direction );
- if ( angleCos > spotLight.coneCos ) {
- float spotEffect = smoothstep( spotLight.coneCos, spotLight.penumbraCos, angleCos );
- directLight.color = spotLight.color;
- directLight.color *= spotEffect * punctualLightIntensityToIrradianceFactor( lightDistance, spotLight.distance, spotLight.decay );
- directLight.visible = true;
- } else {
- directLight.color = vec3( 0.0 );
- directLight.visible = false;
- }
- }
- #endif
- #if NUM_RECT_AREA_LIGHTS > 0
- struct RectAreaLight {
- vec3 color;
- vec3 position;
- vec3 halfWidth;
- vec3 halfHeight;
- };
- uniform sampler2D ltcMat; uniform sampler2D ltcMag;
- uniform RectAreaLight rectAreaLights[ NUM_RECT_AREA_LIGHTS ];
- #endif
- #if NUM_HEMI_LIGHTS > 0
- struct HemisphereLight {
- vec3 direction;
- vec3 skyColor;
- vec3 groundColor;
- };
- uniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];
- vec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in GeometricContext geometry ) {
- float dotNL = dot( geometry.normal, hemiLight.direction );
- float hemiDiffuseWeight = 0.5 * dotNL + 0.5;
- vec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );
- #ifndef PHYSICALLY_CORRECT_LIGHTS
- irradiance *= PI;
- #endif
- return irradiance;
- }
- #endif
- #if defined( USE_ENVMAP ) && defined( PHYSICAL )
- vec3 getLightProbeIndirectIrradiance( const in GeometricContext geometry, const in int maxMIPLevel ) {
- vec3 worldNormal = inverseTransformDirection( geometry.normal, viewMatrix );
- #ifdef ENVMAP_TYPE_CUBE
- vec3 queryVec = vec3( flipEnvMap * worldNormal.x, worldNormal.yz );
- #ifdef TEXTURE_LOD_EXT
- vec4 envMapColor = textureCubeLodEXT( envMap, queryVec, float( maxMIPLevel ) );
- #else
- vec4 envMapColor = textureCube( envMap, queryVec, float( maxMIPLevel ) );
- #endif
- envMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;
- #elif defined( ENVMAP_TYPE_CUBE_UV )
- vec3 queryVec = vec3( flipEnvMap * worldNormal.x, worldNormal.yz );
- vec4 envMapColor = textureCubeUV( queryVec, 1.0 );
- #else
- vec4 envMapColor = vec4( 0.0 );
- #endif
- return PI * envMapColor.rgb * envMapIntensity;
- }
- float getSpecularMIPLevel( const in float blinnShininessExponent, const in int maxMIPLevel ) {
- float maxMIPLevelScalar = float( maxMIPLevel );
- float desiredMIPLevel = maxMIPLevelScalar - 0.79248 - 0.5 * log2( pow2( blinnShininessExponent ) + 1.0 );
- return clamp( desiredMIPLevel, 0.0, maxMIPLevelScalar );
- }
- vec3 getLightProbeIndirectRadiance( const in GeometricContext geometry, const in float blinnShininessExponent, const in int maxMIPLevel ) {
- #ifdef ENVMAP_MODE_REFLECTION
- vec3 reflectVec = reflect( -geometry.viewDir, geometry.normal );
- #else
- vec3 reflectVec = refract( -geometry.viewDir, geometry.normal, refractionRatio );
- #endif
- reflectVec = inverseTransformDirection( reflectVec, viewMatrix );
- float specularMIPLevel = getSpecularMIPLevel( blinnShininessExponent, maxMIPLevel );
- #ifdef ENVMAP_TYPE_CUBE
- vec3 queryReflectVec = vec3( flipEnvMap * reflectVec.x, reflectVec.yz );
- #ifdef TEXTURE_LOD_EXT
- vec4 envMapColor = textureCubeLodEXT( envMap, queryReflectVec, specularMIPLevel );
- #else
- vec4 envMapColor = textureCube( envMap, queryReflectVec, specularMIPLevel );
- #endif
- envMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;
- #elif defined( ENVMAP_TYPE_CUBE_UV )
- vec3 queryReflectVec = vec3( flipEnvMap * reflectVec.x, reflectVec.yz );
- vec4 envMapColor = textureCubeUV(queryReflectVec, BlinnExponentToGGXRoughness(blinnShininessExponent));
- #elif defined( ENVMAP_TYPE_EQUIREC )
- vec2 sampleUV;
- sampleUV.y = saturate( reflectVec.y * 0.5 + 0.5 );
- sampleUV.x = atan( reflectVec.z, reflectVec.x ) * RECIPROCAL_PI2 + 0.5;
- #ifdef TEXTURE_LOD_EXT
- vec4 envMapColor = texture2DLodEXT( envMap, sampleUV, specularMIPLevel );
- #else
- vec4 envMapColor = texture2D( envMap, sampleUV, specularMIPLevel );
- #endif
- envMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;
- #elif defined( ENVMAP_TYPE_SPHERE )
- vec3 reflectView = normalize( ( viewMatrix * vec4( reflectVec, 0.0 ) ).xyz + vec3( 0.0,0.0,1.0 ) );
- #ifdef TEXTURE_LOD_EXT
- vec4 envMapColor = texture2DLodEXT( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );
- #else
- vec4 envMapColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );
- #endif
- envMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;
- #endif
- return envMapColor.rgb * envMapIntensity;
- }
- #endif
- `,JNe=`BlinnPhongMaterial material;
- material.diffuseColor = diffuseColor.rgb;
- material.specularColor = specular;
- material.specularShininess = shininess;
- material.specularStrength = specularStrength;
- `,$Ne=`varying vec3 vViewPosition;
- #ifndef FLAT_SHADED
- varying vec3 vNormal;
- #endif
- struct BlinnPhongMaterial {
- vec3 diffuseColor;
- vec3 specularColor;
- float specularShininess;
- float specularStrength;
- };
- #if NUM_RECT_AREA_LIGHTS > 0
- void RE_Direct_RectArea_BlinnPhong( const in RectAreaLight rectAreaLight, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {
- vec3 matDiffColor = material.diffuseColor;
- vec3 matSpecColor = material.specularColor;
- vec3 lightColor = rectAreaLight.color;
- float roughness = BlinnExponentToGGXRoughness( material.specularShininess );
- vec3 spec = Rect_Area_Light_Specular_Reflectance(
- geometry,
- rectAreaLight.position, rectAreaLight.halfWidth, rectAreaLight.halfHeight,
- roughness,
- ltcMat, ltcMag );
- vec3 diff = Rect_Area_Light_Diffuse_Reflectance(
- geometry,
- rectAreaLight.position, rectAreaLight.halfWidth, rectAreaLight.halfHeight );
- reflectedLight.directSpecular += lightColor * matSpecColor * spec / PI2;
- reflectedLight.directDiffuse += lightColor * matDiffColor * diff / PI2;
- }
- #endif
- void RE_Direct_BlinnPhong( const in IncidentLight directLight, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {
- #ifdef TOON
- vec3 irradiance = getGradientIrradiance( geometry.normal, directLight.direction ) * directLight.color;
- #else
- float dotNL = saturate( dot( geometry.normal, directLight.direction ) );
- vec3 irradiance = dotNL * directLight.color;
- #endif
- #ifndef PHYSICALLY_CORRECT_LIGHTS
- irradiance *= PI;
- #endif
- reflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );
- reflectedLight.directSpecular += irradiance * BRDF_Specular_BlinnPhong( directLight, geometry, material.specularColor, material.specularShininess ) * material.specularStrength;
- }
- void RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {
- reflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );
- }
- #define RE_Direct RE_Direct_BlinnPhong
- #define RE_Direct_RectArea RE_Direct_RectArea_BlinnPhong
- #define RE_IndirectDiffuse RE_IndirectDiffuse_BlinnPhong
- #define Material_LightProbeLOD( material ) (0)
- `,QNe=`PhysicalMaterial material;
- material.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );
- material.specularRoughness = clamp( roughnessFactor, 0.04, 1.0 );
- #ifdef STANDARD
- material.specularColor = mix( vec3( DEFAULT_SPECULAR_COEFFICIENT ), diffuseColor.rgb, metalnessFactor );
- #else
- material.specularColor = mix( vec3( MAXIMUM_SPECULAR_COEFFICIENT * pow2( reflectivity ) ), diffuseColor.rgb, metalnessFactor );
- material.clearCoat = saturate( clearCoat ); material.clearCoatRoughness = clamp( clearCoatRoughness, 0.04, 1.0 );
- #endif
- `,eUe=`struct PhysicalMaterial {
- vec3 diffuseColor;
- float specularRoughness;
- vec3 specularColor;
- #ifndef STANDARD
- float clearCoat;
- float clearCoatRoughness;
- #endif
- };
- #define MAXIMUM_SPECULAR_COEFFICIENT 0.16
- #define DEFAULT_SPECULAR_COEFFICIENT 0.04
- float clearCoatDHRApprox( const in float roughness, const in float dotNL ) {
- return DEFAULT_SPECULAR_COEFFICIENT + ( 1.0 - DEFAULT_SPECULAR_COEFFICIENT ) * ( pow( 1.0 - dotNL, 5.0 ) * pow( 1.0 - roughness, 2.0 ) );
- }
- #if NUM_RECT_AREA_LIGHTS > 0
- void RE_Direct_RectArea_Physical( const in RectAreaLight rectAreaLight, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {
- vec3 matDiffColor = material.diffuseColor;
- vec3 matSpecColor = material.specularColor;
- vec3 lightColor = rectAreaLight.color;
- float roughness = material.specularRoughness;
- vec3 spec = Rect_Area_Light_Specular_Reflectance(
- geometry,
- rectAreaLight.position, rectAreaLight.halfWidth, rectAreaLight.halfHeight,
- roughness,
- ltcMat, ltcMag );
- vec3 diff = Rect_Area_Light_Diffuse_Reflectance(
- geometry,
- rectAreaLight.position, rectAreaLight.halfWidth, rectAreaLight.halfHeight );
- reflectedLight.directSpecular += lightColor * matSpecColor * spec;
- reflectedLight.directDiffuse += lightColor * matDiffColor * diff;
- }
- #endif
- void RE_Direct_Physical( const in IncidentLight directLight, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {
- float dotNL = saturate( dot( geometry.normal, directLight.direction ) );
- vec3 irradiance = dotNL * directLight.color;
- #ifndef PHYSICALLY_CORRECT_LIGHTS
- irradiance *= PI;
- #endif
- #ifndef STANDARD
- float clearCoatDHR = material.clearCoat * clearCoatDHRApprox( material.clearCoatRoughness, dotNL );
- #else
- float clearCoatDHR = 0.0;
- #endif
- reflectedLight.directSpecular += ( 1.0 - clearCoatDHR ) * irradiance * BRDF_Specular_GGX( directLight, geometry, material.specularColor, material.specularRoughness );
- reflectedLight.directDiffuse += ( 1.0 - clearCoatDHR ) * irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );
- #ifndef STANDARD
- reflectedLight.directSpecular += irradiance * material.clearCoat * BRDF_Specular_GGX( directLight, geometry, vec3( DEFAULT_SPECULAR_COEFFICIENT ), material.clearCoatRoughness );
- #endif
- }
- void RE_IndirectDiffuse_Physical( const in vec3 irradiance, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {
- reflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );
- }
- void RE_IndirectSpecular_Physical( const in vec3 radiance, const in vec3 clearCoatRadiance, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {
- #ifndef STANDARD
- float dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );
- float dotNL = dotNV;
- float clearCoatDHR = material.clearCoat * clearCoatDHRApprox( material.clearCoatRoughness, dotNL );
- #else
- float clearCoatDHR = 0.0;
- #endif
- reflectedLight.indirectSpecular += ( 1.0 - clearCoatDHR ) * radiance * BRDF_Specular_GGX_Environment( geometry, material.specularColor, material.specularRoughness );
- #ifndef STANDARD
- reflectedLight.indirectSpecular += clearCoatRadiance * material.clearCoat * BRDF_Specular_GGX_Environment( geometry, vec3( DEFAULT_SPECULAR_COEFFICIENT ), material.clearCoatRoughness );
- #endif
- }
- #define RE_Direct RE_Direct_Physical
- #define RE_Direct_RectArea RE_Direct_RectArea_Physical
- #define RE_IndirectDiffuse RE_IndirectDiffuse_Physical
- #define RE_IndirectSpecular RE_IndirectSpecular_Physical
- #define Material_BlinnShininessExponent( material ) GGXRoughnessToBlinnExponent( material.specularRoughness )
- #define Material_ClearCoat_BlinnShininessExponent( material ) GGXRoughnessToBlinnExponent( material.clearCoatRoughness )
- float computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {
- return saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );
- }
- `,tUe=`
- GeometricContext geometry;
- geometry.position = - vViewPosition;
- geometry.normal = normal;
- geometry.viewDir = normalize( vViewPosition );
- IncidentLight directLight;
- #if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )
- PointLight pointLight;
- for ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {
- pointLight = pointLights[ i ];
- getPointDirectLightIrradiance( pointLight, geometry, directLight );
- #ifdef USE_SHADOWMAP
- directLight.color *= all( bvec2( pointLight.shadow, directLight.visible ) ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;
- #endif
- RE_Direct( directLight, geometry, material, reflectedLight );
- }
- #endif
- #if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )
- SpotLight spotLight;
- for ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {
- spotLight = spotLights[ i ];
- getSpotDirectLightIrradiance( spotLight, geometry, directLight );
- #ifdef USE_SHADOWMAP
- directLight.color *= all( bvec2( spotLight.shadow, directLight.visible ) ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;
- #endif
- RE_Direct( directLight, geometry, material, reflectedLight );
- }
- #endif
- #if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )
- DirectionalLight directionalLight;
- for ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {
- directionalLight = directionalLights[ i ];
- getDirectionalDirectLightIrradiance( directionalLight, geometry, directLight );
- #ifdef USE_SHADOWMAP
- directLight.color *= all( bvec2( directionalLight.shadow, directLight.visible ) ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;
- #endif
- RE_Direct( directLight, geometry, material, reflectedLight );
- }
- #endif
- #if ( NUM_RECT_AREA_LIGHTS > 0 ) && defined( RE_Direct_RectArea )
- RectAreaLight rectAreaLight;
- for ( int i = 0; i < NUM_RECT_AREA_LIGHTS; i ++ ) {
- rectAreaLight = rectAreaLights[ i ];
- RE_Direct_RectArea( rectAreaLight, geometry, material, reflectedLight );
- }
- #endif
- #if defined( RE_IndirectDiffuse )
- vec3 irradiance = getAmbientLightIrradiance( ambientLightColor );
- #ifdef USE_LIGHTMAP
- vec3 lightMapIrradiance = texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;
- #ifndef PHYSICALLY_CORRECT_LIGHTS
- lightMapIrradiance *= PI;
- #endif
- irradiance += lightMapIrradiance;
- #endif
- #if ( NUM_HEMI_LIGHTS > 0 )
- for ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {
- irradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );
- }
- #endif
- #if defined( USE_ENVMAP ) && defined( PHYSICAL ) && defined( ENVMAP_TYPE_CUBE_UV )
- irradiance += getLightProbeIndirectIrradiance( geometry, 8 );
- #endif
- RE_IndirectDiffuse( irradiance, geometry, material, reflectedLight );
- #endif
- #if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )
- vec3 radiance = getLightProbeIndirectRadiance( geometry, Material_BlinnShininessExponent( material ), 8 );
- #ifndef STANDARD
- vec3 clearCoatRadiance = getLightProbeIndirectRadiance( geometry, Material_ClearCoat_BlinnShininessExponent( material ), 8 );
- #else
- vec3 clearCoatRadiance = vec3( 0.0 );
- #endif
-
- RE_IndirectSpecular( radiance, clearCoatRadiance, geometry, material, reflectedLight );
- #endif
- `,rUe=`#if defined(USE_LOGDEPTHBUF) && defined(USE_LOGDEPTHBUF_EXT)
- gl_FragDepthEXT = log2(vFragDepth) * logDepthBufFC * 0.5;
- #endif`,iUe=`#ifdef USE_LOGDEPTHBUF
- uniform float logDepthBufFC;
- #ifdef USE_LOGDEPTHBUF_EXT
- varying float vFragDepth;
- #endif
- #endif
- `,nUe=`#ifdef USE_LOGDEPTHBUF
- #ifdef USE_LOGDEPTHBUF_EXT
- varying float vFragDepth;
- #endif
- uniform float logDepthBufFC;
- #endif`,aUe=`#ifdef USE_LOGDEPTHBUF
- gl_Position.z = log2(max( EPSILON, gl_Position.w + 1.0 )) * logDepthBufFC;
- #ifdef USE_LOGDEPTHBUF_EXT
- vFragDepth = 1.0 + gl_Position.w;
- #else
- gl_Position.z = (gl_Position.z - 1.0) * gl_Position.w;
- #endif
- #endif
- `,oUe=`#ifdef USE_MAP
- vec4 texelColor = texture2D( map, vUv );
- texelColor = mapTexelToLinear( texelColor );
- diffuseColor *= texelColor;
- #endif
- `,sUe=`#ifdef USE_MAP
- uniform sampler2D map;
- #endif
- `,lUe=`#ifdef USE_MAP
- vec4 mapTexel = texture2D( map, vec2( gl_PointCoord.x, 1.0 - gl_PointCoord.y ) * offsetRepeat.zw + offsetRepeat.xy );
- diffuseColor *= mapTexelToLinear( mapTexel );
- #endif
- `,uUe=`#ifdef USE_MAP
- uniform vec4 offsetRepeat;
- uniform sampler2D map;
- #endif
- `,cUe=`float metalnessFactor = metalness;
- #ifdef USE_METALNESSMAP
- vec4 texelMetalness = texture2D( metalnessMap, vUv );
- metalnessFactor *= texelMetalness.r;
- #endif
- `,hUe=`#ifdef USE_METALNESSMAP
- uniform sampler2D metalnessMap;
- #endif`,fUe=`#ifdef USE_MORPHNORMALS
- objectNormal += ( morphNormal0 - normal ) * morphTargetInfluences[ 0 ];
- objectNormal += ( morphNormal1 - normal ) * morphTargetInfluences[ 1 ];
- objectNormal += ( morphNormal2 - normal ) * morphTargetInfluences[ 2 ];
- objectNormal += ( morphNormal3 - normal ) * morphTargetInfluences[ 3 ];
- #endif
- `,pUe=`#ifdef USE_MORPHTARGETS
- #ifndef USE_MORPHNORMALS
- uniform float morphTargetInfluences[ 8 ];
- #else
- uniform float morphTargetInfluences[ 4 ];
- #endif
- #endif`,dUe=`#ifdef USE_MORPHTARGETS
- transformed += ( morphTarget0 - position ) * morphTargetInfluences[ 0 ];
- transformed += ( morphTarget1 - position ) * morphTargetInfluences[ 1 ];
- transformed += ( morphTarget2 - position ) * morphTargetInfluences[ 2 ];
- transformed += ( morphTarget3 - position ) * morphTargetInfluences[ 3 ];
- #ifndef USE_MORPHNORMALS
- transformed += ( morphTarget4 - position ) * morphTargetInfluences[ 4 ];
- transformed += ( morphTarget5 - position ) * morphTargetInfluences[ 5 ];
- transformed += ( morphTarget6 - position ) * morphTargetInfluences[ 6 ];
- transformed += ( morphTarget7 - position ) * morphTargetInfluences[ 7 ];
- #endif
- #endif
- `,mUe=`#ifdef DOUBLE_SIDED
- float flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );
- #else
- float flipNormal = 1.0;
- #endif
- `,vUe=`#ifdef FLAT_SHADED
- vec3 fdx = vec3( dFdx( vViewPosition.x ), dFdx( vViewPosition.y ), dFdx( vViewPosition.z ) );
- vec3 fdy = vec3( dFdy( vViewPosition.x ), dFdy( vViewPosition.y ), dFdy( vViewPosition.z ) );
- vec3 normal = normalize( cross( fdx, fdy ) );
- #else
- vec3 normal = normalize( vNormal ) * flipNormal;
- #endif
- #ifdef USE_NORMALMAP
- normal = perturbNormal2Arb( -vViewPosition, normal );
- #elif defined( USE_BUMPMAP )
- normal = perturbNormalArb( -vViewPosition, normal, dHdxy_fwd() );
- #endif
- `,gUe=`#ifdef USE_NORMALMAP
- uniform sampler2D normalMap;
- uniform vec2 normalScale;
- vec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm ) {
- vec3 q0 = dFdx( eye_pos.xyz );
- vec3 q1 = dFdy( eye_pos.xyz );
- vec2 st0 = dFdx( vUv.st );
- vec2 st1 = dFdy( vUv.st );
- vec3 S = normalize( q0 * st1.t - q1 * st0.t );
- vec3 T = normalize( -q0 * st1.s + q1 * st0.s );
- vec3 N = normalize( surf_norm );
- vec3 mapN = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;
- mapN.xy = normalScale * mapN.xy;
- mat3 tsn = mat3( S, T, N );
- return normalize( tsn * mapN );
- }
- #endif
- `,yUe=`vec3 packNormalToRGB( const in vec3 normal ) {
- return normalize( normal ) * 0.5 + 0.5;
- }
- vec3 unpackRGBToNormal( const in vec3 rgb ) {
- return 1.0 - 2.0 * rgb.xyz;
- }
- const float PackUpscale = 256. / 255.;const float UnpackDownscale = 255. / 256.;
- const vec3 PackFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );
- const vec4 UnpackFactors = UnpackDownscale / vec4( PackFactors, 1. );
- const float ShiftRight8 = 1. / 256.;
- vec4 packDepthToRGBA( const in float v ) {
- vec4 r = vec4( fract( v * PackFactors ), v );
- r.yzw -= r.xyz * ShiftRight8; return r * PackUpscale;
- }
- float unpackRGBAToDepth( const in vec4 v ) {
- return dot( v, UnpackFactors );
- }
- float viewZToOrthographicDepth( const in float viewZ, const in float near, const in float far ) {
- return ( viewZ + near ) / ( near - far );
- }
- float orthographicDepthToViewZ( const in float linearClipZ, const in float near, const in float far ) {
- return linearClipZ * ( near - far ) - near;
- }
- float viewZToPerspectiveDepth( const in float viewZ, const in float near, const in float far ) {
- return (( near + viewZ ) * far ) / (( far - near ) * viewZ );
- }
- float perspectiveDepthToViewZ( const in float invClipZ, const in float near, const in float far ) {
- return ( near * far ) / ( ( far - near ) * invClipZ - far );
- }
- `,_Ue=`#ifdef PREMULTIPLIED_ALPHA
- gl_FragColor.rgb *= gl_FragColor.a;
- #endif
- `,xUe=`#ifdef USE_SKINNING
- vec4 mvPosition = modelViewMatrix * skinned;
- #else
- vec4 mvPosition = modelViewMatrix * vec4( transformed, 1.0 );
- #endif
- gl_Position = projectionMatrix * mvPosition;
- `,SUe=`float roughnessFactor = roughness;
- #ifdef USE_ROUGHNESSMAP
- vec4 texelRoughness = texture2D( roughnessMap, vUv );
- roughnessFactor *= texelRoughness.r;
- #endif
- `,MUe=`#ifdef USE_ROUGHNESSMAP
- uniform sampler2D roughnessMap;
- #endif`,bUe=`#ifdef USE_SHADOWMAP
- #if NUM_DIR_LIGHTS > 0
- uniform sampler2D directionalShadowMap[ NUM_DIR_LIGHTS ];
- varying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];
- #endif
- #if NUM_SPOT_LIGHTS > 0
- uniform sampler2D spotShadowMap[ NUM_SPOT_LIGHTS ];
- varying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];
- #endif
- #if NUM_POINT_LIGHTS > 0
- uniform sampler2D pointShadowMap[ NUM_POINT_LIGHTS ];
- varying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];
- #endif
- #if NUM_RECT_AREA_LIGHTS > 0
- #endif
- float texture2DCompare( sampler2D depths, vec2 uv, float compare ) {
- return step( compare, unpackRGBAToDepth( texture2D( depths, uv ) ) );
- }
- float texture2DShadowLerp( sampler2D depths, vec2 size, vec2 uv, float compare ) {
- const vec2 offset = vec2( 0.0, 1.0 );
- vec2 texelSize = vec2( 1.0 ) / size;
- vec2 centroidUV = floor( uv * size + 0.5 ) / size;
- float lb = texture2DCompare( depths, centroidUV + texelSize * offset.xx, compare );
- float lt = texture2DCompare( depths, centroidUV + texelSize * offset.xy, compare );
- float rb = texture2DCompare( depths, centroidUV + texelSize * offset.yx, compare );
- float rt = texture2DCompare( depths, centroidUV + texelSize * offset.yy, compare );
- vec2 f = fract( uv * size + 0.5 );
- float a = mix( lb, lt, f.y );
- float b = mix( rb, rt, f.y );
- float c = mix( a, b, f.x );
- return c;
- }
- float getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {
- shadowCoord.xyz /= shadowCoord.w;
- shadowCoord.z += shadowBias;
- bvec4 inFrustumVec = bvec4 ( shadowCoord.x >= 0.0, shadowCoord.x <= 1.0, shadowCoord.y >= 0.0, shadowCoord.y <= 1.0 );
- bool inFrustum = all( inFrustumVec );
- bvec2 frustumTestVec = bvec2( inFrustum, shadowCoord.z <= 1.0 );
- bool frustumTest = all( frustumTestVec );
- if ( frustumTest ) {
- #if defined( SHADOWMAP_TYPE_PCF )
- vec2 texelSize = vec2( 1.0 ) / shadowMapSize;
- float dx0 = - texelSize.x * shadowRadius;
- float dy0 = - texelSize.y * shadowRadius;
- float dx1 = + texelSize.x * shadowRadius;
- float dy1 = + texelSize.y * shadowRadius;
- return (
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )
- ) * ( 1.0 / 9.0 );
- #elif defined( SHADOWMAP_TYPE_PCF_SOFT )
- vec2 texelSize = vec2( 1.0 ) / shadowMapSize;
- float dx0 = - texelSize.x * shadowRadius;
- float dy0 = - texelSize.y * shadowRadius;
- float dx1 = + texelSize.x * shadowRadius;
- float dy1 = + texelSize.y * shadowRadius;
- return (
- texture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +
- texture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +
- texture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +
- texture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +
- texture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy, shadowCoord.z ) +
- texture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +
- texture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +
- texture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +
- texture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )
- ) * ( 1.0 / 9.0 );
- #else
- return texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );
- #endif
- }
- return 1.0;
- }
- vec2 cubeToUV( vec3 v, float texelSizeY ) {
- vec3 absV = abs( v );
- float scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );
- absV *= scaleToCube;
- v *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );
- vec2 planar = v.xy;
- float almostATexel = 1.5 * texelSizeY;
- float almostOne = 1.0 - almostATexel;
- if ( absV.z >= almostOne ) {
- if ( v.z > 0.0 )
- planar.x = 4.0 - v.x;
- } else if ( absV.x >= almostOne ) {
- float signX = sign( v.x );
- planar.x = v.z * signX + 2.0 * signX;
- } else if ( absV.y >= almostOne ) {
- float signY = sign( v.y );
- planar.x = v.x + 2.0 * signY + 2.0;
- planar.y = v.z * signY - 2.0;
- }
- return vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );
- }
- float getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {
- vec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );
- vec3 lightToPosition = shadowCoord.xyz;
- vec3 bd3D = normalize( lightToPosition );
- float dp = ( length( lightToPosition ) - shadowBias ) / 1000.0;
- #if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT )
- vec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;
- return (
- texture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +
- texture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +
- texture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +
- texture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +
- texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +
- texture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +
- texture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +
- texture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +
- texture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )
- ) * ( 1.0 / 9.0 );
- #else
- return texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );
- #endif
- }
- #endif
- `,wUe=`#ifdef USE_SHADOWMAP
- #if NUM_DIR_LIGHTS > 0
- uniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHTS ];
- varying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];
- #endif
- #if NUM_SPOT_LIGHTS > 0
- uniform mat4 spotShadowMatrix[ NUM_SPOT_LIGHTS ];
- varying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];
- #endif
- #if NUM_POINT_LIGHTS > 0
- uniform mat4 pointShadowMatrix[ NUM_POINT_LIGHTS ];
- varying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];
- #endif
- #if NUM_RECT_AREA_LIGHTS > 0
- #endif
- #endif
- `,TUe=`#ifdef USE_SHADOWMAP
- #if NUM_DIR_LIGHTS > 0
- for ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {
- vDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * worldPosition;
- }
- #endif
- #if NUM_SPOT_LIGHTS > 0
- for ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {
- vSpotShadowCoord[ i ] = spotShadowMatrix[ i ] * worldPosition;
- }
- #endif
- #if NUM_POINT_LIGHTS > 0
- for ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {
- vPointShadowCoord[ i ] = pointShadowMatrix[ i ] * worldPosition;
- }
- #endif
- #if NUM_RECT_AREA_LIGHTS > 0
- #endif
- #endif
- `,EUe=`float getShadowMask() {
- float shadow = 1.0;
- #ifdef USE_SHADOWMAP
- #if NUM_DIR_LIGHTS > 0
- DirectionalLight directionalLight;
- for ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {
- directionalLight = directionalLights[ i ];
- shadow *= bool( directionalLight.shadow ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;
- }
- #endif
- #if NUM_SPOT_LIGHTS > 0
- SpotLight spotLight;
- for ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {
- spotLight = spotLights[ i ];
- shadow *= bool( spotLight.shadow ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;
- }
- #endif
- #if NUM_POINT_LIGHTS > 0
- PointLight pointLight;
- for ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {
- pointLight = pointLights[ i ];
- shadow *= bool( pointLight.shadow ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;
- }
- #endif
- #if NUM_RECT_AREA_LIGHTS > 0
- #endif
- #endif
- return shadow;
- }
- `,AUe=`#ifdef USE_SKINNING
- mat4 boneMatX = getBoneMatrix( skinIndex.x );
- mat4 boneMatY = getBoneMatrix( skinIndex.y );
- mat4 boneMatZ = getBoneMatrix( skinIndex.z );
- mat4 boneMatW = getBoneMatrix( skinIndex.w );
- #endif`,CUe=`#ifdef USE_SKINNING
- uniform mat4 bindMatrix;
- uniform mat4 bindMatrixInverse;
- #ifdef BONE_TEXTURE
- uniform sampler2D boneTexture;
- uniform int boneTextureWidth;
- uniform int boneTextureHeight;
- mat4 getBoneMatrix( const in float i ) {
- float j = i * 4.0;
- float x = mod( j, float( boneTextureWidth ) );
- float y = floor( j / float( boneTextureWidth ) );
- float dx = 1.0 / float( boneTextureWidth );
- float dy = 1.0 / float( boneTextureHeight );
- y = dy * ( y + 0.5 );
- vec4 v1 = texture2D( boneTexture, vec2( dx * ( x + 0.5 ), y ) );
- vec4 v2 = texture2D( boneTexture, vec2( dx * ( x + 1.5 ), y ) );
- vec4 v3 = texture2D( boneTexture, vec2( dx * ( x + 2.5 ), y ) );
- vec4 v4 = texture2D( boneTexture, vec2( dx * ( x + 3.5 ), y ) );
- mat4 bone = mat4( v1, v2, v3, v4 );
- return bone;
- }
- #else
- uniform mat4 boneMatrices[ MAX_BONES ];
- mat4 getBoneMatrix( const in float i ) {
- mat4 bone = boneMatrices[ int(i) ];
- return bone;
- }
- #endif
- #endif
- `,RUe=`#ifdef USE_SKINNING
- vec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );
- vec4 skinned = vec4( 0.0 );
- skinned += boneMatX * skinVertex * skinWeight.x;
- skinned += boneMatY * skinVertex * skinWeight.y;
- skinned += boneMatZ * skinVertex * skinWeight.z;
- skinned += boneMatW * skinVertex * skinWeight.w;
- skinned = bindMatrixInverse * skinned;
- #endif
- `,LUe=`#ifdef USE_SKINNING
- mat4 skinMatrix = mat4( 0.0 );
- skinMatrix += skinWeight.x * boneMatX;
- skinMatrix += skinWeight.y * boneMatY;
- skinMatrix += skinWeight.z * boneMatZ;
- skinMatrix += skinWeight.w * boneMatW;
- skinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;
- objectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;
- #endif
- `,DUe=`float specularStrength;
- #ifdef USE_SPECULARMAP
- vec4 texelSpecular = texture2D( specularMap, vUv );
- specularStrength = texelSpecular.r;
- #else
- specularStrength = 1.0;
- #endif`,PUe=`#ifdef USE_SPECULARMAP
- uniform sampler2D specularMap;
- #endif`,IUe=`#if defined( TONE_MAPPING )
- gl_FragColor.rgb = toneMapping( gl_FragColor.rgb );
- #endif
- `,NUe=`#define saturate(a) clamp( a, 0.0, 1.0 )
- uniform float toneMappingExposure;
- uniform float toneMappingWhitePoint;
- vec3 LinearToneMapping( vec3 color ) {
- return toneMappingExposure * color;
- }
- vec3 ReinhardToneMapping( vec3 color ) {
- color *= toneMappingExposure;
- return saturate( color / ( vec3( 1.0 ) + color ) );
- }
- #define Uncharted2Helper( x ) max( ( ( x * ( 0.15 * x + 0.10 * 0.50 ) + 0.20 * 0.02 ) / ( x * ( 0.15 * x + 0.50 ) + 0.20 * 0.30 ) ) - 0.02 / 0.30, vec3( 0.0 ) )
- vec3 Uncharted2ToneMapping( vec3 color ) {
- color *= toneMappingExposure;
- return saturate( Uncharted2Helper( color ) / Uncharted2Helper( vec3( toneMappingWhitePoint ) ) );
- }
- vec3 OptimizedCineonToneMapping( vec3 color ) {
- color *= toneMappingExposure;
- color = max( vec3( 0.0 ), color - 0.004 );
- return pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );
- }
- `,UUe=`#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )
- varying vec2 vUv;
- #endif`,OUe=`#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )
- varying vec2 vUv;
- uniform vec4 offsetRepeat;
- #endif
- `,zUe=`#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )
- vUv = uv * offsetRepeat.zw + offsetRepeat.xy;
- #endif`,FUe=`#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )
- varying vec2 vUv2;
- #endif`,BUe=`#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )
- attribute vec2 uv2;
- varying vec2 vUv2;
- #endif`,kUe=`#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )
- vUv2 = uv2;
- #endif`,VUe=`#if defined( USE_ENVMAP ) || defined( PHONG ) || defined( PHYSICAL ) || defined( LAMBERT ) || defined ( USE_SHADOWMAP )
- #ifdef USE_SKINNING
- vec4 worldPosition = modelMatrix * skinned;
- #else
- vec4 worldPosition = modelMatrix * vec4( transformed, 1.0 );
- #endif
- #endif
- `,GUe=`uniform samplerCube tCube;
- uniform float tFlip;
- uniform float opacity;
- varying vec3 vWorldPosition;
- #include <common>
- void main() {
- gl_FragColor = textureCube( tCube, vec3( tFlip * vWorldPosition.x, vWorldPosition.yz ) );
- gl_FragColor.a *= opacity;
- }
- `,HUe=`varying vec3 vWorldPosition;
- #include <common>
- void main() {
- vWorldPosition = transformDirection( position, modelMatrix );
- #include <begin_vertex>
- #include <project_vertex>
- }
- `,WUe=`#if DEPTH_PACKING == 3200
- uniform float opacity;
- #endif
- #include <common>
- #include <packing>
- #include <uv_pars_fragment>
- #include <map_pars_fragment>
- #include <alphamap_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
- void main() {
- #include <clipping_planes_fragment>
- vec4 diffuseColor = vec4( 1.0 );
- #if DEPTH_PACKING == 3200
- diffuseColor.a = opacity;
- #endif
- #include <map_fragment>
- #include <alphamap_fragment>
- #include <alphatest_fragment>
- #include <logdepthbuf_fragment>
- #if DEPTH_PACKING == 3200
- gl_FragColor = vec4( vec3( gl_FragCoord.z ), opacity );
- #elif DEPTH_PACKING == 3201
- gl_FragColor = packDepthToRGBA( gl_FragCoord.z );
- #endif
- }
- `,XUe=`#include <common>
- #include <uv_pars_vertex>
- #include <displacementmap_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <skinning_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
- void main() {
- #include <uv_vertex>
- #include <skinbase_vertex>
- #include <begin_vertex>
- #include <displacementmap_vertex>
- #include <morphtarget_vertex>
- #include <skinning_vertex>
- #include <project_vertex>
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- }
- `,YUe=`uniform vec3 lightPos;
- varying vec4 vWorldPosition;
- #include <common>
- #include <packing>
- #include <clipping_planes_pars_fragment>
- void main () {
- #include <clipping_planes_fragment>
- gl_FragColor = packDepthToRGBA( length( vWorldPosition.xyz - lightPos.xyz ) / 1000.0 );
- }
- `,qUe=`varying vec4 vWorldPosition;
- #include <common>
- #include <morphtarget_pars_vertex>
- #include <skinning_pars_vertex>
- #include <clipping_planes_pars_vertex>
- void main() {
- #include <skinbase_vertex>
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <skinning_vertex>
- #include <project_vertex>
- #include <worldpos_vertex>
- #include <clipping_planes_vertex>
- vWorldPosition = worldPosition;
- }
- `,ZUe=`uniform sampler2D tEquirect;
- uniform float tFlip;
- varying vec3 vWorldPosition;
- #include <common>
- void main() {
- vec3 direction = normalize( vWorldPosition );
- vec2 sampleUV;
- sampleUV.y = saturate( tFlip * direction.y * -0.5 + 0.5 );
- sampleUV.x = atan( direction.z, direction.x ) * RECIPROCAL_PI2 + 0.5;
- gl_FragColor = texture2D( tEquirect, sampleUV );
- }
- `,jUe=`varying vec3 vWorldPosition;
- #include <common>
- void main() {
- vWorldPosition = transformDirection( position, modelMatrix );
- #include <begin_vertex>
- #include <project_vertex>
- }
- `,KUe=`uniform vec3 diffuse;
- uniform float opacity;
- uniform float dashSize;
- uniform float totalSize;
- varying float vLineDistance;
- #include <common>
- #include <color_pars_fragment>
- #include <fog_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
- void main() {
- #include <clipping_planes_fragment>
- if ( mod( vLineDistance, totalSize ) > dashSize ) {
- discard;
- }
- vec3 outgoingLight = vec3( 0.0 );
- vec4 diffuseColor = vec4( diffuse, opacity );
- #include <logdepthbuf_fragment>
- #include <color_fragment>
- outgoingLight = diffuseColor.rgb;
- gl_FragColor = vec4( outgoingLight, diffuseColor.a );
- #include <premultiplied_alpha_fragment>
- #include <tonemapping_fragment>
- #include <encodings_fragment>
- #include <fog_fragment>
- }
- `,JUe=`uniform float scale;
- attribute float lineDistance;
- varying float vLineDistance;
- #include <common>
- #include <color_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
- void main() {
- #include <color_vertex>
- vLineDistance = scale * lineDistance;
- vec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );
- gl_Position = projectionMatrix * mvPosition;
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- }
- `,$Ue=`uniform vec3 diffuse;
- uniform float opacity;
- #ifndef FLAT_SHADED
- varying vec3 vNormal;
- #endif
- #include <common>
- #include <color_pars_fragment>
- #include <uv_pars_fragment>
- #include <uv2_pars_fragment>
- #include <map_pars_fragment>
- #include <alphamap_pars_fragment>
- #include <aomap_pars_fragment>
- #include <lightmap_pars_fragment>
- #include <envmap_pars_fragment>
- #include <fog_pars_fragment>
- #include <specularmap_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
- void main() {
- #include <clipping_planes_fragment>
- vec4 diffuseColor = vec4( diffuse, opacity );
- #include <logdepthbuf_fragment>
- #include <map_fragment>
- #include <color_fragment>
- #include <alphamap_fragment>
- #include <alphatest_fragment>
- #include <specularmap_fragment>
- ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );
- #ifdef USE_LIGHTMAP
- reflectedLight.indirectDiffuse += texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;
- #else
- reflectedLight.indirectDiffuse += vec3( 1.0 );
- #endif
- #include <aomap_fragment>
- reflectedLight.indirectDiffuse *= diffuseColor.rgb;
- vec3 outgoingLight = reflectedLight.indirectDiffuse;
- #include <normal_flip>
- #include <envmap_fragment>
- gl_FragColor = vec4( outgoingLight, diffuseColor.a );
- #include <premultiplied_alpha_fragment>
- #include <tonemapping_fragment>
- #include <encodings_fragment>
- #include <fog_fragment>
- }
- `,QUe=`#include <common>
- #include <uv_pars_vertex>
- #include <uv2_pars_vertex>
- #include <envmap_pars_vertex>
- #include <color_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <skinning_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
- void main() {
- #include <uv_vertex>
- #include <uv2_vertex>
- #include <color_vertex>
- #include <skinbase_vertex>
- #ifdef USE_ENVMAP
- #include <beginnormal_vertex>
- #include <morphnormal_vertex>
- #include <skinnormal_vertex>
- #include <defaultnormal_vertex>
- #endif
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <skinning_vertex>
- #include <project_vertex>
- #include <logdepthbuf_vertex>
- #include <worldpos_vertex>
- #include <clipping_planes_vertex>
- #include <envmap_vertex>
- }
- `,eOe=`uniform vec3 diffuse;
- uniform vec3 emissive;
- uniform float opacity;
- varying vec3 vLightFront;
- #ifdef DOUBLE_SIDED
- varying vec3 vLightBack;
- #endif
- #include <common>
- #include <packing>
- #include <color_pars_fragment>
- #include <uv_pars_fragment>
- #include <uv2_pars_fragment>
- #include <map_pars_fragment>
- #include <alphamap_pars_fragment>
- #include <aomap_pars_fragment>
- #include <lightmap_pars_fragment>
- #include <emissivemap_pars_fragment>
- #include <envmap_pars_fragment>
- #include <bsdfs>
- #include <lights_pars>
- #include <fog_pars_fragment>
- #include <shadowmap_pars_fragment>
- #include <shadowmask_pars_fragment>
- #include <specularmap_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
- void main() {
- #include <clipping_planes_fragment>
- vec4 diffuseColor = vec4( diffuse, opacity );
- ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );
- vec3 totalEmissiveRadiance = emissive;
- #include <logdepthbuf_fragment>
- #include <map_fragment>
- #include <color_fragment>
- #include <alphamap_fragment>
- #include <alphatest_fragment>
- #include <specularmap_fragment>
- #include <emissivemap_fragment>
- reflectedLight.indirectDiffuse = getAmbientLightIrradiance( ambientLightColor );
- #include <lightmap_fragment>
- reflectedLight.indirectDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb );
- #ifdef DOUBLE_SIDED
- reflectedLight.directDiffuse = ( gl_FrontFacing ) ? vLightFront : vLightBack;
- #else
- reflectedLight.directDiffuse = vLightFront;
- #endif
- reflectedLight.directDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb ) * getShadowMask();
- #include <aomap_fragment>
- vec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;
- #include <normal_flip>
- #include <envmap_fragment>
- gl_FragColor = vec4( outgoingLight, diffuseColor.a );
- #include <premultiplied_alpha_fragment>
- #include <tonemapping_fragment>
- #include <encodings_fragment>
- #include <fog_fragment>
- }
- `,tOe=`#define LAMBERT
- varying vec3 vLightFront;
- #ifdef DOUBLE_SIDED
- varying vec3 vLightBack;
- #endif
- #include <common>
- #include <uv_pars_vertex>
- #include <uv2_pars_vertex>
- #include <envmap_pars_vertex>
- #include <bsdfs>
- #include <lights_pars>
- #include <color_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <skinning_pars_vertex>
- #include <shadowmap_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
- void main() {
- #include <uv_vertex>
- #include <uv2_vertex>
- #include <color_vertex>
- #include <beginnormal_vertex>
- #include <morphnormal_vertex>
- #include <skinbase_vertex>
- #include <skinnormal_vertex>
- #include <defaultnormal_vertex>
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <skinning_vertex>
- #include <project_vertex>
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- #include <worldpos_vertex>
- #include <envmap_vertex>
- #include <lights_lambert_vertex>
- #include <shadowmap_vertex>
- }
- `,rOe=`#define PHONG
- uniform vec3 diffuse;
- uniform vec3 emissive;
- uniform vec3 specular;
- uniform float shininess;
- uniform float opacity;
- #include <common>
- #include <packing>
- #include <color_pars_fragment>
- #include <uv_pars_fragment>
- #include <uv2_pars_fragment>
- #include <map_pars_fragment>
- #include <alphamap_pars_fragment>
- #include <aomap_pars_fragment>
- #include <lightmap_pars_fragment>
- #include <emissivemap_pars_fragment>
- #include <envmap_pars_fragment>
- #include <gradientmap_pars_fragment>
- #include <fog_pars_fragment>
- #include <bsdfs>
- #include <lights_pars>
- #include <lights_phong_pars_fragment>
- #include <shadowmap_pars_fragment>
- #include <bumpmap_pars_fragment>
- #include <normalmap_pars_fragment>
- #include <specularmap_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
- void main() {
- #include <clipping_planes_fragment>
- vec4 diffuseColor = vec4( diffuse, opacity );
- ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );
- vec3 totalEmissiveRadiance = emissive;
- #include <logdepthbuf_fragment>
- #include <map_fragment>
- #include <color_fragment>
- #include <alphamap_fragment>
- #include <alphatest_fragment>
- #include <specularmap_fragment>
- #include <normal_flip>
- #include <normal_fragment>
- #include <emissivemap_fragment>
- #include <lights_phong_fragment>
- #include <lights_template>
- #include <aomap_fragment>
- vec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;
- #include <envmap_fragment>
- gl_FragColor = vec4( outgoingLight, diffuseColor.a );
- #include <premultiplied_alpha_fragment>
- #include <tonemapping_fragment>
- #include <encodings_fragment>
- #include <fog_fragment>
- }
- `,iOe=`#define PHONG
- varying vec3 vViewPosition;
- #ifndef FLAT_SHADED
- varying vec3 vNormal;
- #endif
- #include <common>
- #include <uv_pars_vertex>
- #include <uv2_pars_vertex>
- #include <displacementmap_pars_vertex>
- #include <envmap_pars_vertex>
- #include <color_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <skinning_pars_vertex>
- #include <shadowmap_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
- void main() {
- #include <uv_vertex>
- #include <uv2_vertex>
- #include <color_vertex>
- #include <beginnormal_vertex>
- #include <morphnormal_vertex>
- #include <skinbase_vertex>
- #include <skinnormal_vertex>
- #include <defaultnormal_vertex>
- #ifndef FLAT_SHADED
- vNormal = normalize( transformedNormal );
- #endif
- #include <begin_vertex>
- #include <displacementmap_vertex>
- #include <morphtarget_vertex>
- #include <skinning_vertex>
- #include <project_vertex>
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- vViewPosition = - mvPosition.xyz;
- #include <worldpos_vertex>
- #include <envmap_vertex>
- #include <shadowmap_vertex>
- }
- `,nOe=`#define PHYSICAL
- uniform vec3 diffuse;
- uniform vec3 emissive;
- uniform float roughness;
- uniform float metalness;
- uniform float opacity;
- #ifndef STANDARD
- uniform float clearCoat;
- uniform float clearCoatRoughness;
- #endif
- varying vec3 vViewPosition;
- #ifndef FLAT_SHADED
- varying vec3 vNormal;
- #endif
- #include <common>
- #include <packing>
- #include <color_pars_fragment>
- #include <uv_pars_fragment>
- #include <uv2_pars_fragment>
- #include <map_pars_fragment>
- #include <alphamap_pars_fragment>
- #include <aomap_pars_fragment>
- #include <lightmap_pars_fragment>
- #include <emissivemap_pars_fragment>
- #include <envmap_pars_fragment>
- #include <fog_pars_fragment>
- #include <bsdfs>
- #include <cube_uv_reflection_fragment>
- #include <lights_pars>
- #include <lights_physical_pars_fragment>
- #include <shadowmap_pars_fragment>
- #include <bumpmap_pars_fragment>
- #include <normalmap_pars_fragment>
- #include <roughnessmap_pars_fragment>
- #include <metalnessmap_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
- void main() {
- #include <clipping_planes_fragment>
- vec4 diffuseColor = vec4( diffuse, opacity );
- ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );
- vec3 totalEmissiveRadiance = emissive;
- #include <logdepthbuf_fragment>
- #include <map_fragment>
- #include <color_fragment>
- #include <alphamap_fragment>
- #include <alphatest_fragment>
- #include <specularmap_fragment>
- #include <roughnessmap_fragment>
- #include <metalnessmap_fragment>
- #include <normal_flip>
- #include <normal_fragment>
- #include <emissivemap_fragment>
- #include <lights_physical_fragment>
- #include <lights_template>
- #include <aomap_fragment>
- vec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;
- gl_FragColor = vec4( outgoingLight, diffuseColor.a );
- #include <premultiplied_alpha_fragment>
- #include <tonemapping_fragment>
- #include <encodings_fragment>
- #include <fog_fragment>
- }
- `,aOe=`#define PHYSICAL
- varying vec3 vViewPosition;
- #ifndef FLAT_SHADED
- varying vec3 vNormal;
- #endif
- #include <common>
- #include <uv_pars_vertex>
- #include <uv2_pars_vertex>
- #include <displacementmap_pars_vertex>
- #include <color_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <skinning_pars_vertex>
- #include <shadowmap_pars_vertex>
- #include <specularmap_pars_fragment>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
- void main() {
- #include <uv_vertex>
- #include <uv2_vertex>
- #include <color_vertex>
- #include <beginnormal_vertex>
- #include <morphnormal_vertex>
- #include <skinbase_vertex>
- #include <skinnormal_vertex>
- #include <defaultnormal_vertex>
- #ifndef FLAT_SHADED
- vNormal = normalize( transformedNormal );
- #endif
- #include <begin_vertex>
- #include <displacementmap_vertex>
- #include <morphtarget_vertex>
- #include <skinning_vertex>
- #include <project_vertex>
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- vViewPosition = - mvPosition.xyz;
- #include <worldpos_vertex>
- #include <shadowmap_vertex>
- }
- `,oOe=`#define NORMAL
- uniform float opacity;
- #if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP )
- varying vec3 vViewPosition;
- #endif
- #ifndef FLAT_SHADED
- varying vec3 vNormal;
- #endif
- #include <packing>
- #include <uv_pars_fragment>
- #include <bumpmap_pars_fragment>
- #include <normalmap_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- void main() {
- #include <logdepthbuf_fragment>
- #include <normal_flip>
- #include <normal_fragment>
- gl_FragColor = vec4( packNormalToRGB( normal ), opacity );
- #include <premultiplied_alpha_fragment>
- #include <encodings_fragment>
- }
- `,sOe=`#define NORMAL
- #if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP )
- varying vec3 vViewPosition;
- #endif
- #ifndef FLAT_SHADED
- varying vec3 vNormal;
- #endif
- #include <uv_pars_vertex>
- #include <displacementmap_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <skinning_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- void main() {
- #include <uv_vertex>
- #include <beginnormal_vertex>
- #include <morphnormal_vertex>
- #include <skinbase_vertex>
- #include <skinnormal_vertex>
- #include <defaultnormal_vertex>
- #ifndef FLAT_SHADED
- vNormal = normalize( transformedNormal );
- #endif
- #include <begin_vertex>
- #include <displacementmap_vertex>
- #include <morphtarget_vertex>
- #include <skinning_vertex>
- #include <project_vertex>
- #include <logdepthbuf_vertex>
- #if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP )
- vViewPosition = - mvPosition.xyz;
- #endif
- }
- `,lOe=`uniform vec3 diffuse;
- uniform float opacity;
- #include <common>
- #include <packing>
- #include <color_pars_fragment>
- #include <map_particle_pars_fragment>
- #include <fog_pars_fragment>
- #include <shadowmap_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
- void main() {
- #include <clipping_planes_fragment>
- vec3 outgoingLight = vec3( 0.0 );
- vec4 diffuseColor = vec4( diffuse, opacity );
- #include <logdepthbuf_fragment>
- #include <map_particle_fragment>
- #include <color_fragment>
- #include <alphatest_fragment>
- outgoingLight = diffuseColor.rgb;
- gl_FragColor = vec4( outgoingLight, diffuseColor.a );
- #include <premultiplied_alpha_fragment>
- #include <tonemapping_fragment>
- #include <encodings_fragment>
- #include <fog_fragment>
- }
- `,uOe=`uniform float size;
- uniform float scale;
- #include <common>
- #include <color_pars_vertex>
- #include <shadowmap_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
- void main() {
- #include <color_vertex>
- #include <begin_vertex>
- #include <project_vertex>
- #ifdef USE_SIZEATTENUATION
- gl_PointSize = size * ( scale / - mvPosition.z );
- #else
- gl_PointSize = size;
- #endif
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- #include <worldpos_vertex>
- #include <shadowmap_vertex>
- }
- `,cOe=`uniform float opacity;
- #include <common>
- #include <packing>
- #include <bsdfs>
- #include <lights_pars>
- #include <shadowmap_pars_fragment>
- #include <shadowmask_pars_fragment>
- void main() {
- gl_FragColor = vec4( 0.0, 0.0, 0.0, opacity * ( 1.0 - getShadowMask() ) );
- }
- `,hOe=`#include <shadowmap_pars_vertex>
- void main() {
- #include <begin_vertex>
- #include <project_vertex>
- #include <worldpos_vertex>
- #include <shadowmap_vertex>
- }
- `,jr={alphamap_fragment:dNe,alphamap_pars_fragment:mNe,alphatest_fragment:vNe,aomap_fragment:gNe,aomap_pars_fragment:yNe,begin_vertex:_Ne,beginnormal_vertex:xNe,bsdfs:SNe,bumpmap_pars_fragment:MNe,clipping_planes_fragment:bNe,clipping_planes_pars_fragment:wNe,clipping_planes_pars_vertex:TNe,clipping_planes_vertex:ENe,color_fragment:ANe,color_pars_fragment:CNe,color_pars_vertex:RNe,color_vertex:LNe,common:DNe,cube_uv_reflection_fragment:PNe,defaultnormal_vertex:INe,displacementmap_pars_vertex:NNe,displacementmap_vertex:UNe,emissivemap_fragment:ONe,emissivemap_pars_fragment:zNe,encodings_fragment:FNe,encodings_pars_fragment:BNe,envmap_fragment:kNe,envmap_pars_fragment:VNe,envmap_pars_vertex:GNe,envmap_vertex:HNe,fog_fragment:WNe,fog_pars_fragment:XNe,gradientmap_pars_fragment:YNe,lightmap_fragment:qNe,lightmap_pars_fragment:ZNe,lights_lambert_vertex:jNe,lights_pars:KNe,lights_phong_fragment:JNe,lights_phong_pars_fragment:$Ne,lights_physical_fragment:QNe,lights_physical_pars_fragment:eUe,lights_template:tUe,logdepthbuf_fragment:rUe,logdepthbuf_pars_fragment:iUe,logdepthbuf_pars_vertex:nUe,logdepthbuf_vertex:aUe,map_fragment:oUe,map_pars_fragment:sUe,map_particle_fragment:lUe,map_particle_pars_fragment:uUe,metalnessmap_fragment:cUe,metalnessmap_pars_fragment:hUe,morphnormal_vertex:fUe,morphtarget_pars_vertex:pUe,morphtarget_vertex:dUe,normal_flip:mUe,normal_fragment:vUe,normalmap_pars_fragment:gUe,packing:yUe,premultiplied_alpha_fragment:_Ue,project_vertex:xUe,roughnessmap_fragment:SUe,roughnessmap_pars_fragment:MUe,shadowmap_pars_fragment:bUe,shadowmap_pars_vertex:wUe,shadowmap_vertex:TUe,shadowmask_pars_fragment:EUe,skinbase_vertex:AUe,skinning_pars_vertex:CUe,skinning_vertex:RUe,skinnormal_vertex:LUe,specularmap_fragment:DUe,specularmap_pars_fragment:PUe,tonemapping_fragment:IUe,tonemapping_pars_fragment:NUe,uv_pars_fragment:UUe,uv_pars_vertex:OUe,uv_vertex:zUe,uv2_pars_fragment:FUe,uv2_pars_vertex:BUe,uv2_vertex:kUe,worldpos_vertex:VUe,cube_frag:GUe,cube_vert:HUe,depth_frag:WUe,depth_vert:XUe,distanceRGBA_frag:YUe,distanceRGBA_vert:qUe,equirect_frag:ZUe,equirect_vert:jUe,linedashed_frag:KUe,linedashed_vert:JUe,meshbasic_frag:$Ue,meshbasic_vert:QUe,meshlambert_frag:eOe,meshlambert_vert:tOe,meshphong_frag:rOe,meshphong_vert:iOe,meshphysical_frag:nOe,meshphysical_vert:aOe,normal_frag:oOe,normal_vert:sOe,points_frag:lOe,points_vert:uOe,shadow_frag:cOe,shadow_vert:hOe};Wt.prototype={constructor:Wt,isColor:!0,r:1,g:1,b:1,set:function(r){return r&&r.isColor?this.copy(r):typeof r=="number"?this.setHex(r):typeof r=="string"&&this.setStyle(r),this},setScalar:function(r){return this.r=r,this.g=r,this.b=r,this},setHex:function(r){return r=Math.floor(r),this.r=(r>>16&255)/255,this.g=(r>>8&255)/255,this.b=(r&255)/255,this},setRGB:function(r,e,t){return this.r=r,this.g=e,this.b=t,this},setHSL:function(){function r(e,t,i){return i<0&&(i+=1),i>1&&(i-=1),i<1/6?e+(t-e)*6*i:i<1/2?t:i<2/3?e+(t-e)*6*(2/3-i):e}return function(t,i,n){if(t=fr.euclideanModulo(t,1),i=fr.clamp(i,0,1),n=fr.clamp(n,0,1),i===0)this.r=this.g=this.b=n;else{var a=n<=.5?n*(1+i):n+i-n*i,o=2*n-a;this.r=r(o,a,t+1/3),this.g=r(o,a,t),this.b=r(o,a,t-1/3)}return this}}(),setStyle:function(r){function e(h){h!==void 0&&parseFloat(h)<1&&console.warn("THREE.Color: Alpha component of "+r+" will be ignored.")}var t;if(t=/^((?:rgb|hsl)a?)\(\s*([^\)]*)\)/.exec(r)){var i,n=t[1],a=t[2];switch(n){case"rgb":case"rgba":if(i=/^(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))return this.r=Math.min(255,parseInt(i[1],10))/255,this.g=Math.min(255,parseInt(i[2],10))/255,this.b=Math.min(255,parseInt(i[3],10))/255,e(i[5]),this;if(i=/^(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))return this.r=Math.min(100,parseInt(i[1],10))/100,this.g=Math.min(100,parseInt(i[2],10))/100,this.b=Math.min(100,parseInt(i[3],10))/100,e(i[5]),this;break;case"hsl":case"hsla":if(i=/^([0-9]*\.?[0-9]+)\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a)){var o=parseFloat(i[1])/360,s=parseInt(i[2],10)/100,l=parseInt(i[3],10)/100;return e(i[5]),this.setHSL(o,s,l)}break}}else if(t=/^\#([A-Fa-f0-9]+)$/.exec(r)){var u=t[1],c=u.length;if(c===3)return this.r=parseInt(u.charAt(0)+u.charAt(0),16)/255,this.g=parseInt(u.charAt(1)+u.charAt(1),16)/255,this.b=parseInt(u.charAt(2)+u.charAt(2),16)/255,this;if(c===6)return this.r=parseInt(u.charAt(0)+u.charAt(1),16)/255,this.g=parseInt(u.charAt(2)+u.charAt(3),16)/255,this.b=parseInt(u.charAt(4)+u.charAt(5),16)/255,this}if(r&&r.length>0){var u=fOe[r];u!==void 0?this.setHex(u):console.warn("THREE.Color: Unknown color "+r)}return this},clone:function(){return new this.constructor(this.r,this.g,this.b)},copy:function(r){return this.r=r.r,this.g=r.g,this.b=r.b,this},copyGammaToLinear:function(r,e){return e===void 0&&(e=2),this.r=Math.pow(r.r,e),this.g=Math.pow(r.g,e),this.b=Math.pow(r.b,e),this},copyLinearToGamma:function(r,e){e===void 0&&(e=2);var t=e>0?1/e:1;return this.r=Math.pow(r.r,t),this.g=Math.pow(r.g,t),this.b=Math.pow(r.b,t),this},convertGammaToLinear:function(){var r=this.r,e=this.g,t=this.b;return this.r=r*r,this.g=e*e,this.b=t*t,this},convertLinearToGamma:function(){return this.r=Math.sqrt(this.r),this.g=Math.sqrt(this.g),this.b=Math.sqrt(this.b),this},getHex:function(){return this.r*255<<16^this.g*255<<8^this.b*255<<0},getHexString:function(){return("000000"+this.getHex().toString(16)).slice(-6)},getHSL:function(r){var e=r||{h:0,s:0,l:0},t=this.r,i=this.g,n=this.b,a=Math.max(t,i,n),o=Math.min(t,i,n),s,l,u=(o+a)/2;if(o===a)s=0,l=0;else{var c=a-o;switch(l=u<=.5?c/(a+o):c/(2-a-o),a){case t:s=(i-n)/c+(i<n?6:0);break;case i:s=(n-t)/c+2;break;case n:s=(t-i)/c+4;break}s/=6}return e.h=s,e.s=l,e.l=u,e},getStyle:function(){return"rgb("+(this.r*255|0)+","+(this.g*255|0)+","+(this.b*255|0)+")"},offsetHSL:function(r,e,t){var i=this.getHSL();return i.h+=r,i.s+=e,i.l+=t,this.setHSL(i.h,i.s,i.l),this},add:function(r){return this.r+=r.r,this.g+=r.g,this.b+=r.b,this},addColors:function(r,e){return this.r=r.r+e.r,this.g=r.g+e.g,this.b=r.b+e.b,this},addScalar:function(r){return this.r+=r,this.g+=r,this.b+=r,this},sub:function(r){return this.r=Math.max(0,this.r-r.r),this.g=Math.max(0,this.g-r.g),this.b=Math.max(0,this.b-r.b),this},multiply:function(r){return this.r*=r.r,this.g*=r.g,this.b*=r.b,this},multiplyScalar:function(r){return this.r*=r,this.g*=r,this.b*=r,this},lerp:function(r,e){return this.r+=(r.r-this.r)*e,this.g+=(r.g-this.g)*e,this.b+=(r.b-this.b)*e,this},equals:function(r){return r.r===this.r&&r.g===this.g&&r.b===this.b},fromArray:function(r,e){return e===void 0&&(e=0),this.r=r[e],this.g=r[e+1],this.b=r[e+2],this},toArray:function(r,e){return r===void 0&&(r=[]),e===void 0&&(e=0),r[e]=this.r,r[e+1]=this.g,r[e+2]=this.b,r},toJSON:function(){return this.getHex()}};fOe={aliceblue:15792383,antiquewhite:16444375,aqua:65535,aquamarine:8388564,azure:15794175,beige:16119260,bisque:16770244,black:0,blanchedalmond:16772045,blue:255,blueviolet:9055202,brown:10824234,burlywood:14596231,cadetblue:6266528,chartreuse:8388352,chocolate:13789470,coral:16744272,cornflowerblue:6591981,cornsilk:16775388,crimson:14423100,cyan:65535,darkblue:139,darkcyan:35723,darkgoldenrod:12092939,darkgray:11119017,darkgreen:25600,darkgrey:11119017,darkkhaki:12433259,darkmagenta:9109643,darkolivegreen:5597999,darkorange:16747520,darkorchid:10040012,darkred:9109504,darksalmon:15308410,darkseagreen:9419919,darkslateblue:4734347,darkslategray:3100495,darkslategrey:3100495,darkturquoise:52945,darkviolet:9699539,deeppink:16716947,deepskyblue:49151,dimgray:6908265,dimgrey:6908265,dodgerblue:2003199,firebrick:11674146,floralwhite:16775920,forestgreen:2263842,fuchsia:16711935,gainsboro:14474460,ghostwhite:16316671,gold:16766720,goldenrod:14329120,gray:8421504,green:32768,greenyellow:11403055,grey:8421504,honeydew:15794160,hotpink:16738740,indianred:13458524,indigo:4915330,ivory:16777200,khaki:15787660,lavender:15132410,lavenderblush:16773365,lawngreen:8190976,lemonchiffon:16775885,lightblue:11393254,lightcoral:15761536,lightcyan:14745599,lightgoldenrodyellow:16448210,lightgray:13882323,lightgreen:9498256,lightgrey:13882323,lightpink:16758465,lightsalmon:16752762,lightseagreen:2142890,lightskyblue:8900346,lightslategray:7833753,lightslategrey:7833753,lightsteelblue:11584734,lightyellow:16777184,lime:65280,limegreen:3329330,linen:16445670,magenta:16711935,maroon:8388608,mediumaquamarine:6737322,mediumblue:205,mediumorchid:12211667,mediumpurple:9662683,mediumseagreen:3978097,mediumslateblue:8087790,mediumspringgreen:64154,mediumturquoise:4772300,mediumvioletred:13047173,midnightblue:1644912,mintcream:16121850,mistyrose:16770273,moccasin:16770229,navajowhite:16768685,navy:128,oldlace:16643558,olive:8421376,olivedrab:7048739,orange:16753920,orangered:16729344,orchid:14315734,palegoldenrod:15657130,palegreen:10025880,paleturquoise:11529966,palevioletred:14381203,papayawhip:16773077,peachpuff:16767673,peru:13468991,pink:16761035,plum:14524637,powderblue:11591910,purple:8388736,red:16711680,rosybrown:12357519,royalblue:4286945,saddlebrown:9127187,salmon:16416882,sandybrown:16032864,seagreen:3050327,seashell:16774638,sienna:10506797,silver:12632256,skyblue:8900331,slateblue:6970061,slategray:7372944,slategrey:7372944,snow:16775930,springgreen:65407,steelblue:4620980,tan:13808780,teal:32896,thistle:14204888,tomato:16737095,turquoise:4251856,violet:15631086,wheat:16113331,white:16777215,whitesmoke:16119285,yellow:16776960,yellowgreen:10145074};sm.prototype=Object.create(ci.prototype);sm.prototype.constructor=sm;sm.prototype.isDataTexture=!0;dr={common:{diffuse:{value:new Wt(15658734)},opacity:{value:1},map:{value:null},offsetRepeat:{value:new ii(0,0,1,1)},specularMap:{value:null},alphaMap:{value:null},envMap:{value:null},flipEnvMap:{value:-1},reflectivity:{value:1},refractionRatio:{value:.98}},aomap:{aoMap:{value:null},aoMapIntensity:{value:1}},lightmap:{lightMap:{value:null},lightMapIntensity:{value:1}},emissivemap:{emissiveMap:{value:null}},bumpmap:{bumpMap:{value:null},bumpScale:{value:1}},normalmap:{normalMap:{value:null},normalScale:{value:new Tt(1,1)}},displacementmap:{displacementMap:{value:null},displacementScale:{value:1},displacementBias:{value:0}},roughnessmap:{roughnessMap:{value:null}},metalnessmap:{metalnessMap:{value:null}},gradientmap:{gradientMap:{value:null}},fog:{fogDensity:{value:25e-5},fogNear:{value:1},fogFar:{value:2e3},fogColor:{value:new Wt(16777215)}},lights:{ambientLightColor:{value:[]},directionalLights:{value:[],properties:{direction:{},color:{},shadow:{},shadowBias:{},shadowRadius:{},shadowMapSize:{}}},directionalShadowMap:{value:[]},directionalShadowMatrix:{value:[]},spotLights:{value:[],properties:{color:{},position:{},direction:{},distance:{},coneCos:{},penumbraCos:{},decay:{},shadow:{},shadowBias:{},shadowRadius:{},shadowMapSize:{}}},spotShadowMap:{value:[]},spotShadowMatrix:{value:[]},pointLights:{value:[],properties:{color:{},position:{},decay:{},distance:{},shadow:{},shadowBias:{},shadowRadius:{},shadowMapSize:{}}},pointShadowMap:{value:[]},pointShadowMatrix:{value:[]},hemisphereLights:{value:[],properties:{direction:{},skyColor:{},groundColor:{}}},rectAreaLights:{value:[],properties:{color:{},position:{},width:{},height:{}}}},points:{diffuse:{value:new Wt(15658734)},opacity:{value:1},size:{value:1},scale:{value:1},map:{value:null},offsetRepeat:{value:new ii(0,0,1,1)}}},b0={basic:{uniforms:Yo.merge([dr.common,dr.aomap,dr.lightmap,dr.fog]),vertexShader:jr.meshbasic_vert,fragmentShader:jr.meshbasic_frag},lambert:{uniforms:Yo.merge([dr.common,dr.aomap,dr.lightmap,dr.emissivemap,dr.fog,dr.lights,{emissive:{value:new Wt(0)}}]),vertexShader:jr.meshlambert_vert,fragmentShader:jr.meshlambert_frag},phong:{uniforms:Yo.merge([dr.common,dr.aomap,dr.lightmap,dr.emissivemap,dr.bumpmap,dr.normalmap,dr.displacementmap,dr.gradientmap,dr.fog,dr.lights,{emissive:{value:new Wt(0)},specular:{value:new Wt(1118481)},shininess:{value:30}}]),vertexShader:jr.meshphong_vert,fragmentShader:jr.meshphong_frag},standard:{uniforms:Yo.merge([dr.common,dr.aomap,dr.lightmap,dr.emissivemap,dr.bumpmap,dr.normalmap,dr.displacementmap,dr.roughnessmap,dr.metalnessmap,dr.fog,dr.lights,{emissive:{value:new Wt(0)},roughness:{value:.5},metalness:{value:0},envMapIntensity:{value:1}}]),vertexShader:jr.meshphysical_vert,fragmentShader:jr.meshphysical_frag},points:{uniforms:Yo.merge([dr.points,dr.fog]),vertexShader:jr.points_vert,fragmentShader:jr.points_frag},dashed:{uniforms:Yo.merge([dr.common,dr.fog,{scale:{value:1},dashSize:{value:1},totalSize:{value:2}}]),vertexShader:jr.linedashed_vert,fragmentShader:jr.linedashed_frag},depth:{uniforms:Yo.merge([dr.common,dr.displacementmap]),vertexShader:jr.depth_vert,fragmentShader:jr.depth_frag},normal:{uniforms:Yo.merge([dr.common,dr.bumpmap,dr.normalmap,dr.displacementmap,{opacity:{value:1}}]),vertexShader:jr.normal_vert,fragmentShader:jr.normal_frag},cube:{uniforms:{tCube:{value:null},tFlip:{value:-1},opacity:{value:1}},vertexShader:jr.cube_vert,fragmentShader:jr.cube_frag},equirect:{uniforms:{tEquirect:{value:null},tFlip:{value:-1}},vertexShader:jr.equirect_vert,fragmentShader:jr.equirect_frag},distanceRGBA:{uniforms:{lightPos:{value:new oe}},vertexShader:jr.distanceRGBA_vert,fragmentShader:jr.distanceRGBA_frag}};b0.physical={uniforms:Yo.merge([b0.standard.uniforms,{clearCoat:{value:0},clearCoatRoughness:{value:0}}]),vertexShader:jr.meshphysical_vert,fragmentShader:jr.meshphysical_frag};BM.prototype={constructor:BM,set:function(r,e){return this.min.copy(r),this.max.copy(e),this},setFromPoints:function(r){this.makeEmpty();for(var e=0,t=r.length;e<t;e++)this.expandByPoint(r[e]);return this},setFromCenterAndSize:function(){var r=new Tt;return function(t,i){var n=r.copy(i).multiplyScalar(.5);return this.min.copy(t).sub(n),this.max.copy(t).add(n),this}}(),clone:function(){return new this.constructor().copy(this)},copy:function(r){return this.min.copy(r.min),this.max.copy(r.max),this},makeEmpty:function(){return this.min.x=this.min.y=1/0,this.max.x=this.max.y=-1/0,this},isEmpty:function(){return this.max.x<this.min.x||this.max.y<this.min.y},getCenter:function(r){var e=r||new Tt;return this.isEmpty()?e.set(0,0):e.addVectors(this.min,this.max).multiplyScalar(.5)},getSize:function(r){var e=r||new Tt;return this.isEmpty()?e.set(0,0):e.subVectors(this.max,this.min)},expandByPoint:function(r){return this.min.min(r),this.max.max(r),this},expandByVector:function(r){return this.min.sub(r),this.max.add(r),this},expandByScalar:function(r){return this.min.addScalar(-r),this.max.addScalar(r),this},containsPoint:function(r){return!(r.x<this.min.x||r.x>this.max.x||r.y<this.min.y||r.y>this.max.y)},containsBox:function(r){return this.min.x<=r.min.x&&r.max.x<=this.max.x&&this.min.y<=r.min.y&&r.max.y<=this.max.y},getParameter:function(r,e){var t=e||new Tt;return t.set((r.x-this.min.x)/(this.max.x-this.min.x),(r.y-this.min.y)/(this.max.y-this.min.y))},intersectsBox:function(r){return!(r.max.x<this.min.x||r.min.x>this.max.x||r.max.y<this.min.y||r.min.y>this.max.y)},clampPoint:function(r,e){var t=e||new Tt;return t.copy(r).clamp(this.min,this.max)},distanceToPoint:function(){var r=new Tt;return function(t){var i=r.copy(t).clamp(this.min,this.max);return i.sub(t).length()}}(),intersect:function(r){return this.min.max(r.min),this.max.min(r.max),this},union:function(r){return this.min.min(r.min),this.max.max(r.max),this},translate:function(r){return this.min.add(r),this.max.add(r),this},equals:function(r){return r.min.equals(this.min)&&r.max.equals(this.max)}};mOe=0;_r.prototype={constructor:_r,isMaterial:!0,get needsUpdate(){return this._needsUpdate},set needsUpdate(r){r===!0&&this.update(),this._needsUpdate=r},setValues:function(r){if(r!==void 0)for(var e in r){var t=r[e];if(t===void 0){console.warn("THREE.Material: '"+e+"' parameter is undefined.");continue}var i=this[e];if(i===void 0){console.warn("THREE."+this.type+": '"+e+"' is not a property of this material.");continue}i&&i.isColor?i.set(t):i&&i.isVector3&&t&&t.isVector3?i.copy(t):e==="overdraw"?this[e]=Number(t):this[e]=t}},toJSON:function(r){var e=r===void 0;e&&(r={textures:{},images:{}});var t={metadata:{version:4.4,type:"Material",generator:"Material.toJSON"}};t.uuid=this.uuid,t.type=this.type,this.name!==""&&(t.name=this.name),this.color&&this.color.isColor&&(t.color=this.color.getHex()),this.roughness!==void 0&&(t.roughness=this.roughness),this.metalness!==void 0&&(t.metalness=this.metalness),this.emissive&&this.emissive.isColor&&(t.emissive=this.emissive.getHex()),this.specular&&this.specular.isColor&&(t.specular=this.specular.getHex()),this.shininess!==void 0&&(t.shininess=this.shininess),this.clearCoat!==void 0&&(t.clearCoat=this.clearCoat),this.clearCoatRoughness!==void 0&&(t.clearCoatRoughness=this.clearCoatRoughness),this.map&&this.map.isTexture&&(t.map=this.map.toJSON(r).uuid),this.alphaMap&&this.alphaMap.isTexture&&(t.alphaMap=this.alphaMap.toJSON(r).uuid),this.lightMap&&this.lightMap.isTexture&&(t.lightMap=this.lightMap.toJSON(r).uuid),this.bumpMap&&this.bumpMap.isTexture&&(t.bumpMap=this.bumpMap.toJSON(r).uuid,t.bumpScale=this.bumpScale),this.normalMap&&this.normalMap.isTexture&&(t.normalMap=this.normalMap.toJSON(r).uuid,t.normalScale=this.normalScale.toArray()),this.displacementMap&&this.displacementMap.isTexture&&(t.displacementMap=this.displacementMap.toJSON(r).uuid,t.displacementScale=this.displacementScale,t.displacementBias=this.displacementBias),this.roughnessMap&&this.roughnessMap.isTexture&&(t.roughnessMap=this.roughnessMap.toJSON(r).uuid),this.metalnessMap&&this.metalnessMap.isTexture&&(t.metalnessMap=this.metalnessMap.toJSON(r).uuid),this.emissiveMap&&this.emissiveMap.isTexture&&(t.emissiveMap=this.emissiveMap.toJSON(r).uuid),this.specularMap&&this.specularMap.isTexture&&(t.specularMap=this.specularMap.toJSON(r).uuid),this.envMap&&this.envMap.isTexture&&(t.envMap=this.envMap.toJSON(r).uuid,t.reflectivity=this.reflectivity),this.gradientMap&&this.gradientMap.isTexture&&(t.gradientMap=this.gradientMap.toJSON(r).uuid),this.size!==void 0&&(t.size=this.size),this.sizeAttenuation!==void 0&&(t.sizeAttenuation=this.sizeAttenuation),this.blending!==a_&&(t.blending=this.blending),this.shading!==zk&&(t.shading=this.shading),this.side!==y0&&(t.side=this.side),this.vertexColors!==bL&&(t.vertexColors=this.vertexColors),this.opacity<1&&(t.opacity=this.opacity),this.transparent===!0&&(t.transparent=this.transparent),t.depthFunc=this.depthFunc,t.depthTest=this.depthTest,t.depthWrite=this.depthWrite,this.alphaTest>0&&(t.alphaTest=this.alphaTest),this.premultipliedAlpha===!0&&(t.premultipliedAlpha=this.premultipliedAlpha),this.wireframe===!0&&(t.wireframe=this.wireframe),this.wireframeLinewidth>1&&(t.wireframeLinewidth=this.wireframeLinewidth),this.wireframeLinecap!=="round"&&(t.wireframeLinecap=this.wireframeLinecap),this.wireframeLinejoin!=="round"&&(t.wireframeLinejoin=this.wireframeLinejoin),t.skinning=this.skinning,t.morphTargets=this.morphTargets;function i(o){var s=[];for(var l in o){var u=o[l];delete u.metadata,s.push(u)}return s}if(e){var n=i(r.textures),a=i(r.images);n.length>0&&(t.textures=n),a.length>0&&(t.images=a)}return t},clone:function(){return new this.constructor().copy(this)},copy:function(r){this.name=r.name,this.fog=r.fog,this.lights=r.lights,this.blending=r.blending,this.side=r.side,this.shading=r.shading,this.vertexColors=r.vertexColors,this.opacity=r.opacity,this.transparent=r.transparent,this.blendSrc=r.blendSrc,this.blendDst=r.blendDst,this.blendEquation=r.blendEquation,this.blendSrcAlpha=r.blendSrcAlpha,this.blendDstAlpha=r.blendDstAlpha,this.blendEquationAlpha=r.blendEquationAlpha,this.depthFunc=r.depthFunc,this.depthTest=r.depthTest,this.depthWrite=r.depthWrite,this.colorWrite=r.colorWrite,this.precision=r.precision,this.polygonOffset=r.polygonOffset,this.polygonOffsetFactor=r.polygonOffsetFactor,this.polygonOffsetUnits=r.polygonOffsetUnits,this.alphaTest=r.alphaTest,this.premultipliedAlpha=r.premultipliedAlpha,this.overdraw=r.overdraw,this.visible=r.visible,this.clipShadows=r.clipShadows,this.clipIntersection=r.clipIntersection;var e=r.clippingPlanes,t=null;if(e!==null){var i=e.length;t=new Array(i);for(var n=0;n!==i;++n)t[n]=e[n].clone()}return this.clippingPlanes=t,this},update:function(){this.dispatchEvent({type:"update"})},dispose:function(){this.dispatchEvent({type:"dispose"})}};Object.assign(_r.prototype,pl.prototype);Na.prototype=Object.create(_r.prototype);Na.prototype.constructor=Na;Na.prototype.isShaderMaterial=!0;Na.prototype.copy=function(r){return _r.prototype.copy.call(this,r),this.fragmentShader=r.fragmentShader,this.vertexShader=r.vertexShader,this.uniforms=Yo.clone(r.uniforms),this.defines=r.defines,this.wireframe=r.wireframe,this.wireframeLinewidth=r.wireframeLinewidth,this.lights=r.lights,this.clipping=r.clipping,this.skinning=r.skinning,this.morphTargets=r.morphTargets,this.morphNormals=r.morphNormals,this.extensions=r.extensions,this};Na.prototype.toJSON=function(r){var e=_r.prototype.toJSON.call(this,r);return e.uniforms=this.uniforms,e.vertexShader=this.vertexShader,e.fragmentShader=this.fragmentShader,e};$f.prototype=Object.create(_r.prototype);$f.prototype.constructor=$f;$f.prototype.isMeshDepthMaterial=!0;$f.prototype.copy=function(r){return _r.prototype.copy.call(this,r),this.depthPacking=r.depthPacking,this.skinning=r.skinning,this.morphTargets=r.morphTargets,this.map=r.map,this.alphaMap=r.alphaMap,this.displacementMap=r.displacementMap,this.displacementScale=r.displacementScale,this.displacementBias=r.displacementBias,this.wireframe=r.wireframe,this.wireframeLinewidth=r.wireframeLinewidth,this};Zu.prototype={constructor:Zu,isBox3:!0,set:function(r,e){return this.min.copy(r),this.max.copy(e),this},setFromArray:function(r){for(var e=1/0,t=1/0,i=1/0,n=-1/0,a=-1/0,o=-1/0,s=0,l=r.length;s<l;s+=3){var u=r[s],c=r[s+1],h=r[s+2];u<e&&(e=u),c<t&&(t=c),h<i&&(i=h),u>n&&(n=u),c>a&&(a=c),h>o&&(o=h)}this.min.set(e,t,i),this.max.set(n,a,o)},setFromBufferAttribute:function(r){for(var e=1/0,t=1/0,i=1/0,n=-1/0,a=-1/0,o=-1/0,s=0,l=r.count;s<l;s++){var u=r.getX(s),c=r.getY(s),h=r.getZ(s);u<e&&(e=u),c<t&&(t=c),h<i&&(i=h),u>n&&(n=u),c>a&&(a=c),h>o&&(o=h)}this.min.set(e,t,i),this.max.set(n,a,o)},setFromPoints:function(r){this.makeEmpty();for(var e=0,t=r.length;e<t;e++)this.expandByPoint(r[e]);return this},setFromCenterAndSize:function(){var r=new oe;return function(t,i){var n=r.copy(i).multiplyScalar(.5);return this.min.copy(t).sub(n),this.max.copy(t).add(n),this}}(),setFromObject:function(){var r=new oe;return function(t){var i=this;return t.updateMatrixWorld(!0),this.makeEmpty(),t.traverse(function(n){var a,o,s=n.geometry;if(s!==void 0){if(s.isGeometry){var l=s.vertices;for(a=0,o=l.length;a<o;a++)r.copy(l[a]),r.applyMatrix4(n.matrixWorld),i.expandByPoint(r)}else if(s.isBufferGeometry){var u=s.attributes.position;if(u!==void 0)for(a=0,o=u.count;a<o;a++)r.fromAttribute(u,a).applyMatrix4(n.matrixWorld),i.expandByPoint(r)}}}),this}}(),clone:function(){return new this.constructor().copy(this)},copy:function(r){return this.min.copy(r.min),this.max.copy(r.max),this},makeEmpty:function(){return this.min.x=this.min.y=this.min.z=1/0,this.max.x=this.max.y=this.max.z=-1/0,this},isEmpty:function(){return this.max.x<this.min.x||this.max.y<this.min.y||this.max.z<this.min.z},getCenter:function(r){var e=r||new oe;return this.isEmpty()?e.set(0,0,0):e.addVectors(this.min,this.max).multiplyScalar(.5)},getSize:function(r){var e=r||new oe;return this.isEmpty()?e.set(0,0,0):e.subVectors(this.max,this.min)},expandByPoint:function(r){return this.min.min(r),this.max.max(r),this},expandByVector:function(r){return this.min.sub(r),this.max.add(r),this},expandByScalar:function(r){return this.min.addScalar(-r),this.max.addScalar(r),this},containsPoint:function(r){return!(r.x<this.min.x||r.x>this.max.x||r.y<this.min.y||r.y>this.max.y||r.z<this.min.z||r.z>this.max.z)},containsBox:function(r){return this.min.x<=r.min.x&&r.max.x<=this.max.x&&this.min.y<=r.min.y&&r.max.y<=this.max.y&&this.min.z<=r.min.z&&r.max.z<=this.max.z},getParameter:function(r,e){var t=e||new oe;return t.set((r.x-this.min.x)/(this.max.x-this.min.x),(r.y-this.min.y)/(this.max.y-this.min.y),(r.z-this.min.z)/(this.max.z-this.min.z))},intersectsBox:function(r){return!(r.max.x<this.min.x||r.min.x>this.max.x||r.max.y<this.min.y||r.min.y>this.max.y||r.max.z<this.min.z||r.min.z>this.max.z)},intersectsSphere:function(){var r;return function(t){return r===void 0&&(r=new oe),this.clampPoint(t.center,r),r.distanceToSquared(t.center)<=t.radius*t.radius}}(),intersectsPlane:function(r){var e,t;return r.normal.x>0?(e=r.normal.x*this.min.x,t=r.normal.x*this.max.x):(e=r.normal.x*this.max.x,t=r.normal.x*this.min.x),r.normal.y>0?(e+=r.normal.y*this.min.y,t+=r.normal.y*this.max.y):(e+=r.normal.y*this.max.y,t+=r.normal.y*this.min.y),r.normal.z>0?(e+=r.normal.z*this.min.z,t+=r.normal.z*this.max.z):(e+=r.normal.z*this.max.z,t+=r.normal.z*this.min.z),e<=r.constant&&t>=r.constant},clampPoint:function(r,e){var t=e||new oe;return t.copy(r).clamp(this.min,this.max)},distanceToPoint:function(){var r=new oe;return function(t){var i=r.copy(t).clamp(this.min,this.max);return i.sub(t).length()}}(),getBoundingSphere:function(){var r=new oe;return function(t){var i=t||new ha;return this.getCenter(i.center),i.radius=this.getSize(r).length()*.5,i}}(),intersect:function(r){return this.min.max(r.min),this.max.min(r.max),this.isEmpty()&&this.makeEmpty(),this},union:function(r){return this.min.min(r.min),this.max.max(r.max),this},applyMatrix4:function(){var r=[new oe,new oe,new oe,new oe,new oe,new oe,new oe,new oe];return function(t){return this.isEmpty()?this:(r[0].set(this.min.x,this.min.y,this.min.z).applyMatrix4(t),r[1].set(this.min.x,this.min.y,this.max.z).applyMatrix4(t),r[2].set(this.min.x,this.max.y,this.min.z).applyMatrix4(t),r[3].set(this.min.x,this.max.y,this.max.z).applyMatrix4(t),r[4].set(this.max.x,this.min.y,this.min.z).applyMatrix4(t),r[5].set(this.max.x,this.min.y,this.max.z).applyMatrix4(t),r[6].set(this.max.x,this.max.y,this.min.z).applyMatrix4(t),r[7].set(this.max.x,this.max.y,this.max.z).applyMatrix4(t),this.setFromPoints(r),this)}}(),translate:function(r){return this.min.add(r),this.max.add(r),this},equals:function(r){return r.min.equals(this.min)&&r.max.equals(this.max)}};ha.prototype={constructor:ha,set:function(r,e){return this.center.copy(r),this.radius=e,this},setFromPoints:function(){var r=new Zu;return function(t,i){var n=this.center;i!==void 0?n.copy(i):r.setFromPoints(t).getCenter(n);for(var a=0,o=0,s=t.length;o<s;o++)a=Math.max(a,n.distanceToSquared(t[o]));return this.radius=Math.sqrt(a),this}}(),clone:function(){return new this.constructor().copy(this)},copy:function(r){return this.center.copy(r.center),this.radius=r.radius,this},empty:function(){return this.radius<=0},containsPoint:function(r){return r.distanceToSquared(this.center)<=this.radius*this.radius},distanceToPoint:function(r){return r.distanceTo(this.center)-this.radius},intersectsSphere:function(r){var e=this.radius+r.radius;return r.center.distanceToSquared(this.center)<=e*e},intersectsBox:function(r){return r.intersectsSphere(this)},intersectsPlane:function(r){return Math.abs(this.center.dot(r.normal)-r.constant)<=this.radius},clampPoint:function(r,e){var t=this.center.distanceToSquared(r),i=e||new oe;return i.copy(r),t>this.radius*this.radius&&(i.sub(this.center).normalize(),i.multiplyScalar(this.radius).add(this.center)),i},getBoundingBox:function(r){var e=r||new Zu;return e.set(this.center,this.center),e.expandByScalar(this.radius),e},applyMatrix4:function(r){return this.center.applyMatrix4(r),this.radius=this.radius*r.getMaxScaleOnAxis(),this},translate:function(r){return this.center.add(r),this},equals:function(r){return r.center.equals(this.center)&&r.radius===this.radius}};dl.prototype={constructor:dl,isMatrix3:!0,set:function(r,e,t,i,n,a,o,s,l){var u=this.elements;return u[0]=r,u[1]=i,u[2]=o,u[3]=e,u[4]=n,u[5]=s,u[6]=t,u[7]=a,u[8]=l,this},identity:function(){return this.set(1,0,0,0,1,0,0,0,1),this},clone:function(){return new this.constructor().fromArray(this.elements)},copy:function(r){var e=r.elements;return this.set(e[0],e[3],e[6],e[1],e[4],e[7],e[2],e[5],e[8]),this},setFromMatrix4:function(r){var e=r.elements;return this.set(e[0],e[4],e[8],e[1],e[5],e[9],e[2],e[6],e[10]),this},applyToVector3Array:function(){var r;return function(t,i,n){r===void 0&&(r=new oe),i===void 0&&(i=0),n===void 0&&(n=t.length);for(var a=0,o=i;a<n;a+=3,o+=3)r.fromArray(t,o),r.applyMatrix3(this),r.toArray(t,o);return t}}(),applyToBufferAttribute:function(){var r;return function(t){r===void 0&&(r=new oe);for(var i=0,n=t.count;i<n;i++)r.x=t.getX(i),r.y=t.getY(i),r.z=t.getZ(i),r.applyMatrix3(this),t.setXYZ(i,r.x,r.y,r.z);return t}}(),multiplyScalar:function(r){var e=this.elements;return e[0]*=r,e[3]*=r,e[6]*=r,e[1]*=r,e[4]*=r,e[7]*=r,e[2]*=r,e[5]*=r,e[8]*=r,this},determinant:function(){var r=this.elements,e=r[0],t=r[1],i=r[2],n=r[3],a=r[4],o=r[5],s=r[6],l=r[7],u=r[8];return e*a*u-e*o*l-t*n*u+t*o*s+i*n*l-i*a*s},getInverse:function(r,e){r&&r.isMatrix4&&console.error("THREE.Matrix3.getInverse no longer takes a Matrix4 argument.");var t=r.elements,i=this.elements,n=t[0],a=t[1],o=t[2],s=t[3],l=t[4],u=t[5],c=t[6],h=t[7],f=t[8],p=f*l-u*h,d=u*c-f*s,g=h*s-l*c,m=n*p+a*d+o*g;if(m===0){var v="THREE.Matrix3.getInverse(): can't invert matrix, determinant is 0";if(e===!0)throw new Error(v);return console.warn(v),this.identity()}var _=1/m;return i[0]=p*_,i[1]=(o*h-f*a)*_,i[2]=(u*a-o*l)*_,i[3]=d*_,i[4]=(f*n-o*c)*_,i[5]=(o*s-u*n)*_,i[6]=g*_,i[7]=(a*c-h*n)*_,i[8]=(l*n-a*s)*_,this},transpose:function(){var r,e=this.elements;return r=e[1],e[1]=e[3],e[3]=r,r=e[2],e[2]=e[6],e[6]=r,r=e[5],e[5]=e[7],e[7]=r,this},getNormalMatrix:function(r){return this.setFromMatrix4(r).getInverse(this).transpose()},transposeIntoArray:function(r){var e=this.elements;return r[0]=e[0],r[1]=e[3],r[2]=e[6],r[3]=e[1],r[4]=e[4],r[5]=e[7],r[6]=e[2],r[7]=e[5],r[8]=e[8],this},fromArray:function(r,e){e===void 0&&(e=0);for(var t=0;t<9;t++)this.elements[t]=r[t+e];return this},toArray:function(r,e){r===void 0&&(r=[]),e===void 0&&(e=0);var t=this.elements;return r[e]=t[0],r[e+1]=t[1],r[e+2]=t[2],r[e+3]=t[3],r[e+4]=t[4],r[e+5]=t[5],r[e+6]=t[6],r[e+7]=t[7],r[e+8]=t[8],r}};xs.prototype={constructor:xs,set:function(r,e){return this.normal.copy(r),this.constant=e,this},setComponents:function(r,e,t,i){return this.normal.set(r,e,t),this.constant=i,this},setFromNormalAndCoplanarPoint:function(r,e){return this.normal.copy(r),this.constant=-e.dot(this.normal),this},setFromCoplanarPoints:function(){var r=new oe,e=new oe;return function(i,n,a){var o=r.subVectors(a,n).cross(e.subVectors(i,n)).normalize();return this.setFromNormalAndCoplanarPoint(o,i),this}}(),clone:function(){return new this.constructor().copy(this)},copy:function(r){return this.normal.copy(r.normal),this.constant=r.constant,this},normalize:function(){var r=1/this.normal.length();return this.normal.multiplyScalar(r),this.constant*=r,this},negate:function(){return this.constant*=-1,this.normal.negate(),this},distanceToPoint:function(r){return this.normal.dot(r)+this.constant},distanceToSphere:function(r){return this.distanceToPoint(r.center)-r.radius},projectPoint:function(r,e){return this.orthoPoint(r,e).sub(r).negate()},orthoPoint:function(r,e){var t=this.distanceToPoint(r),i=e||new oe;return i.copy(this.normal).multiplyScalar(t)},intersectLine:function(){var r=new oe;return function(t,i){var n=i||new oe,a=t.delta(r),o=this.normal.dot(a);if(o===0)return this.distanceToPoint(t.start)===0?n.copy(t.start):void 0;var s=-(t.start.dot(this.normal)+this.constant)/o;if(!(s<0||s>1))return n.copy(a).multiplyScalar(s).add(t.start)}}(),intersectsLine:function(r){var e=this.distanceToPoint(r.start),t=this.distanceToPoint(r.end);return e<0&&t>0||t<0&&e>0},intersectsBox:function(r){return r.intersectsPlane(this)},intersectsSphere:function(r){return r.intersectsPlane(this)},coplanarPoint:function(r){var e=r||new oe;return e.copy(this.normal).multiplyScalar(-this.constant)},applyMatrix4:function(){var r=new oe,e=new dl;return function(i,n){var a=this.coplanarPoint(r).applyMatrix4(i),o=n||e.getNormalMatrix(i),s=this.normal.applyMatrix3(o).normalize();return this.constant=-a.dot(s),this}}(),translate:function(r){return this.constant=this.constant-r.dot(this.normal),this},equals:function(r){return r.normal.equals(this.normal)&&r.constant===this.constant}};kM.prototype={constructor:kM,set:function(r,e,t,i,n,a){var o=this.planes;return o[0].copy(r),o[1].copy(e),o[2].copy(t),o[3].copy(i),o[4].copy(n),o[5].copy(a),this},clone:function(){return new this.constructor().copy(this)},copy:function(r){for(var e=this.planes,t=0;t<6;t++)e[t].copy(r.planes[t]);return this},setFromMatrix:function(r){var e=this.planes,t=r.elements,i=t[0],n=t[1],a=t[2],o=t[3],s=t[4],l=t[5],u=t[6],c=t[7],h=t[8],f=t[9],p=t[10],d=t[11],g=t[12],m=t[13],v=t[14],_=t[15];return e[0].setComponents(o-i,c-s,d-h,_-g).normalize(),e[1].setComponents(o+i,c+s,d+h,_+g).normalize(),e[2].setComponents(o+n,c+l,d+f,_+m).normalize(),e[3].setComponents(o-n,c-l,d-f,_-m).normalize(),e[4].setComponents(o-a,c-u,d-p,_-v).normalize(),e[5].setComponents(o+a,c+u,d+p,_+v).normalize(),this},intersectsObject:function(){var r=new ha;return function(t){var i=t.geometry;return i.boundingSphere===null&&i.computeBoundingSphere(),r.copy(i.boundingSphere).applyMatrix4(t.matrixWorld),this.intersectsSphere(r)}}(),intersectsSprite:function(){var r=new ha;return function(t){return r.center.set(0,0,0),r.radius=.7071067811865476,r.applyMatrix4(t.matrixWorld),this.intersectsSphere(r)}}(),intersectsSphere:function(r){for(var e=this.planes,t=r.center,i=-r.radius,n=0;n<6;n++){var a=e[n].distanceToPoint(t);if(a<i)return!1}return!0},intersectsBox:function(){var r=new oe,e=new oe;return function(i){for(var n=this.planes,a=0;a<6;a++){var o=n[a];r.x=o.normal.x>0?i.min.x:i.max.x,e.x=o.normal.x>0?i.max.x:i.min.x,r.y=o.normal.y>0?i.min.y:i.max.y,e.y=o.normal.y>0?i.max.y:i.min.y,r.z=o.normal.z>0?i.min.z:i.max.z,e.z=o.normal.z>0?i.max.z:i.min.z;var s=o.distanceToPoint(r),l=o.distanceToPoint(e);if(s<0&&l<0)return!1}return!0}}(),containsPoint:function(r){for(var e=this.planes,t=0;t<6;t++)if(e[t].distanceToPoint(r)<0)return!1;return!0}};Qf.prototype={constructor:Qf,set:function(r,e){return this.origin.copy(r),this.direction.copy(e),this},clone:function(){return new this.constructor().copy(this)},copy:function(r){return this.origin.copy(r.origin),this.direction.copy(r.direction),this},at:function(r,e){var t=e||new oe;return t.copy(this.direction).multiplyScalar(r).add(this.origin)},lookAt:function(r){return this.direction.copy(r).sub(this.origin).normalize(),this},recast:function(){var r=new oe;return function(t){return this.origin.copy(this.at(t,r)),this}}(),closestPointToPoint:function(r,e){var t=e||new oe;t.subVectors(r,this.origin);var i=t.dot(this.direction);return i<0?t.copy(this.origin):t.copy(this.direction).multiplyScalar(i).add(this.origin)},distanceToPoint:function(r){return Math.sqrt(this.distanceSqToPoint(r))},distanceSqToPoint:function(){var r=new oe;return function(t){var i=r.subVectors(t,this.origin).dot(this.direction);return i<0?this.origin.distanceToSquared(t):(r.copy(this.direction).multiplyScalar(i).add(this.origin),r.distanceToSquared(t))}}(),distanceSqToSegment:function(){var r=new oe,e=new oe,t=new oe;return function(n,a,o,s){r.copy(n).add(a).multiplyScalar(.5),e.copy(a).sub(n).normalize(),t.copy(this.origin).sub(r);var l=n.distanceTo(a)*.5,u=-this.direction.dot(e),c=t.dot(this.direction),h=-t.dot(e),f=t.lengthSq(),p=Math.abs(1-u*u),d,g,m,v;if(p>0)if(d=u*h-c,g=u*c-h,v=l*p,d>=0)if(g>=-v)if(g<=v){var _=1/p;d*=_,g*=_,m=d*(d+u*g+2*c)+g*(u*d+g+2*h)+f}else g=l,d=Math.max(0,-(u*g+c)),m=-d*d+g*(g+2*h)+f;else g=-l,d=Math.max(0,-(u*g+c)),m=-d*d+g*(g+2*h)+f;else g<=-v?(d=Math.max(0,-(-u*l+c)),g=d>0?-l:Math.min(Math.max(-l,-h),l),m=-d*d+g*(g+2*h)+f):g<=v?(d=0,g=Math.min(Math.max(-l,-h),l),m=g*(g+2*h)+f):(d=Math.max(0,-(u*l+c)),g=d>0?l:Math.min(Math.max(-l,-h),l),m=-d*d+g*(g+2*h)+f);else g=u>0?-l:l,d=Math.max(0,-(u*g+c)),m=-d*d+g*(g+2*h)+f;return o&&o.copy(this.direction).multiplyScalar(d).add(this.origin),s&&s.copy(e).multiplyScalar(g).add(r),m}}(),intersectSphere:function(){var r=new oe;return function(t,i){r.subVectors(t.center,this.origin);var n=r.dot(this.direction),a=r.dot(r)-n*n,o=t.radius*t.radius;if(a>o)return null;var s=Math.sqrt(o-a),l=n-s,u=n+s;return l<0&&u<0?null:l<0?this.at(u,i):this.at(l,i)}}(),intersectsSphere:function(r){return this.distanceToPoint(r.center)<=r.radius},distanceToPlane:function(r){var e=r.normal.dot(this.direction);if(e===0)return r.distanceToPoint(this.origin)===0?0:null;var t=-(this.origin.dot(r.normal)+r.constant)/e;return t>=0?t:null},intersectPlane:function(r,e){var t=this.distanceToPlane(r);return t===null?null:this.at(t,e)},intersectsPlane:function(r){var e=r.distanceToPoint(this.origin);if(e===0)return!0;var t=r.normal.dot(this.direction);return t*e<0},intersectBox:function(r,e){var t,i,n,a,o,s,l=1/this.direction.x,u=1/this.direction.y,c=1/this.direction.z,h=this.origin;return l>=0?(t=(r.min.x-h.x)*l,i=(r.max.x-h.x)*l):(t=(r.max.x-h.x)*l,i=(r.min.x-h.x)*l),u>=0?(n=(r.min.y-h.y)*u,a=(r.max.y-h.y)*u):(n=(r.max.y-h.y)*u,a=(r.min.y-h.y)*u),t>a||n>i||((n>t||t!==t)&&(t=n),(a<i||i!==i)&&(i=a),c>=0?(o=(r.min.z-h.z)*c,s=(r.max.z-h.z)*c):(o=(r.max.z-h.z)*c,s=(r.min.z-h.z)*c),t>s||o>i)||((o>t||t!==t)&&(t=o),(s<i||i!==i)&&(i=s),i<0)?null:this.at(t>=0?t:i,e)},intersectsBox:function(){var r=new oe;return function(t){return this.intersectBox(t,r)!==null}}(),intersectTriangle:function(){var r=new oe,e=new oe,t=new oe,i=new oe;return function(a,o,s,l,u){e.subVectors(o,a),t.subVectors(s,a),i.crossVectors(e,t);var c=this.direction.dot(i),h;if(c>0){if(l)return null;h=1}else if(c<0)h=-1,c=-c;else return null;r.subVectors(this.origin,a);var f=h*this.direction.dot(t.crossVectors(r,t));if(f<0)return null;var p=h*this.direction.dot(e.cross(r));if(p<0||f+p>c)return null;var d=-h*r.dot(i);return d<0?null:this.at(d/c,u)}}(),applyMatrix4:function(r){return this.direction.add(this.origin).applyMatrix4(r),this.origin.applyMatrix4(r),this.direction.sub(this.origin),this.direction.normalize(),this},equals:function(r){return r.origin.equals(this.origin)&&r.direction.equals(this.direction)}};ep.RotationOrders=["XYZ","YZX","ZXY","XZY","YXZ","ZYX"];ep.DefaultOrder="XYZ";ep.prototype={constructor:ep,isEuler:!0,get x(){return this._x},set x(r){this._x=r,this.onChangeCallback()},get y(){return this._y},set y(r){this._y=r,this.onChangeCallback()},get z(){return this._z},set z(r){this._z=r,this.onChangeCallback()},get order(){return this._order},set order(r){this._order=r,this.onChangeCallback()},set:function(r,e,t,i){return this._x=r,this._y=e,this._z=t,this._order=i||this._order,this.onChangeCallback(),this},clone:function(){return new this.constructor(this._x,this._y,this._z,this._order)},copy:function(r){return this._x=r._x,this._y=r._y,this._z=r._z,this._order=r._order,this.onChangeCallback(),this},setFromRotationMatrix:function(r,e,t){var i=fr.clamp,n=r.elements,a=n[0],o=n[4],s=n[8],l=n[1],u=n[5],c=n[9],h=n[2],f=n[6],p=n[10];return e=e||this._order,e==="XYZ"?(this._y=Math.asin(i(s,-1,1)),Math.abs(s)<.99999?(this._x=Math.atan2(-c,p),this._z=Math.atan2(-o,a)):(this._x=Math.atan2(f,u),this._z=0)):e==="YXZ"?(this._x=Math.asin(-i(c,-1,1)),Math.abs(c)<.99999?(this._y=Math.atan2(s,p),this._z=Math.atan2(l,u)):(this._y=Math.atan2(-h,a),this._z=0)):e==="ZXY"?(this._x=Math.asin(i(f,-1,1)),Math.abs(f)<.99999?(this._y=Math.atan2(-h,p),this._z=Math.atan2(-o,u)):(this._y=0,this._z=Math.atan2(l,a))):e==="ZYX"?(this._y=Math.asin(-i(h,-1,1)),Math.abs(h)<.99999?(this._x=Math.atan2(f,p),this._z=Math.atan2(l,a)):(this._x=0,this._z=Math.atan2(-o,u))):e==="YZX"?(this._z=Math.asin(i(l,-1,1)),Math.abs(l)<.99999?(this._x=Math.atan2(-c,u),this._y=Math.atan2(-h,a)):(this._x=0,this._y=Math.atan2(s,p))):e==="XZY"?(this._z=Math.asin(-i(o,-1,1)),Math.abs(o)<.99999?(this._x=Math.atan2(f,u),this._y=Math.atan2(s,a)):(this._x=Math.atan2(-c,p),this._y=0)):console.warn("THREE.Euler: .setFromRotationMatrix() given unsupported order: "+e),this._order=e,t!==!1&&this.onChangeCallback(),this},setFromQuaternion:function(){var r;return function(t,i,n){return r===void 0&&(r=new Kt),r.makeRotationFromQuaternion(t),this.setFromRotationMatrix(r,i,n)}}(),setFromVector3:function(r,e){return this.set(r.x,r.y,r.z,e||this._order)},reorder:function(){var r=new cn;return function(t){return r.setFromEuler(this),this.setFromQuaternion(r,t)}}(),equals:function(r){return r._x===this._x&&r._y===this._y&&r._z===this._z&&r._order===this._order},fromArray:function(r){return this._x=r[0],this._y=r[1],this._z=r[2],r[3]!==void 0&&(this._order=r[3]),this.onChangeCallback(),this},toArray:function(r,e){return r===void 0&&(r=[]),e===void 0&&(e=0),r[e]=this._x,r[e+1]=this._y,r[e+2]=this._z,r[e+3]=this._order,r},toVector3:function(r){return r?r.set(this._x,this._y,this._z):new oe(this._x,this._y,this._z)},onChange:function(r){return this.onChangeCallback=r,this},onChangeCallback:function(){}};$R.prototype={constructor:$R,set:function(r){this.mask=1<<r},enable:function(r){this.mask|=1<<r},toggle:function(r){this.mask^=1<<r},disable:function(r){this.mask&=~(1<<r)},test:function(r){return(this.mask&r.mask)!==0}};vOe=0;Lt.DefaultUp=new oe(0,1,0);Lt.DefaultMatrixAutoUpdate=!0;Object.assign(Lt.prototype,pl.prototype,{isObject3D:!0,applyMatrix:function(r){this.matrix.multiplyMatrices(r,this.matrix),this.matrix.decompose(this.position,this.quaternion,this.scale)},setRotationFromAxisAngle:function(r,e){this.quaternion.setFromAxisAngle(r,e)},setRotationFromEuler:function(r){this.quaternion.setFromEuler(r,!0)},setRotationFromMatrix:function(r){this.quaternion.setFromRotationMatrix(r)},setRotationFromQuaternion:function(r){this.quaternion.copy(r)},rotateOnAxis:function(){var r=new cn;return function(t,i){return r.setFromAxisAngle(t,i),this.quaternion.multiply(r),this}}(),rotateX:function(){var r=new oe(1,0,0);return function(t){return this.rotateOnAxis(r,t)}}(),rotateY:function(){var r=new oe(0,1,0);return function(t){return this.rotateOnAxis(r,t)}}(),rotateZ:function(){var r=new oe(0,0,1);return function(t){return this.rotateOnAxis(r,t)}}(),translateOnAxis:function(){var r=new oe;return function(t,i){return r.copy(t).applyQuaternion(this.quaternion),this.position.add(r.multiplyScalar(i)),this}}(),translateX:function(){var r=new oe(1,0,0);return function(t){return this.translateOnAxis(r,t)}}(),translateY:function(){var r=new oe(0,1,0);return function(t){return this.translateOnAxis(r,t)}}(),translateZ:function(){var r=new oe(0,0,1);return function(t){return this.translateOnAxis(r,t)}}(),localToWorld:function(r){return r.applyMatrix4(this.matrixWorld)},worldToLocal:function(){var r=new Kt;return function(t){return t.applyMatrix4(r.getInverse(this.matrixWorld))}}(),lookAt:function(){var r=new Kt;return function(t){r.lookAt(t,this.position,this.up),this.quaternion.setFromRotationMatrix(r)}}(),add:function(r){if(arguments.length>1){for(var e=0;e<arguments.length;e++)this.add(arguments[e]);return this}return r===this?(console.error("THREE.Object3D.add: object can't be added as a child of itself.",r),this):(r&&r.isObject3D?(r.parent!==null&&r.parent.remove(r),r.parent=this,r.dispatchEvent({type:"added"}),this.children.push(r)):console.error("THREE.Object3D.add: object not an instance of THREE.Object3D.",r),this)},remove:function(r){if(arguments.length>1)for(var e=0;e<arguments.length;e++)this.remove(arguments[e]);var t=this.children.indexOf(r);t!==-1&&(r.parent=null,r.dispatchEvent({type:"removed"}),this.children.splice(t,1))},getObjectById:function(r){return this.getObjectByProperty("id",r)},getObjectByName:function(r){return this.getObjectByProperty("name",r)},getObjectByProperty:function(r,e){if(this[r]===e)return this;for(var t=0,i=this.children.length;t<i;t++){var n=this.children[t],a=n.getObjectByProperty(r,e);if(a!==void 0)return a}},getWorldPosition:function(r){var e=r||new oe;return this.updateMatrixWorld(!0),e.setFromMatrixPosition(this.matrixWorld)},getWorldQuaternion:function(){var r=new oe,e=new oe;return function(i){var n=i||new cn;return this.updateMatrixWorld(!0),this.matrixWorld.decompose(r,n,e),n}}(),getWorldRotation:function(){var r=new cn;return function(t){var i=t||new ep;return this.getWorldQuaternion(r),i.setFromQuaternion(r,this.rotation.order,!1)}}(),getWorldScale:function(){var r=new oe,e=new cn;return function(i){var n=i||new oe;return this.updateMatrixWorld(!0),this.matrixWorld.decompose(r,e,n),n}}(),getWorldDirection:function(){var r=new cn;return function(t){var i=t||new oe;return this.getWorldQuaternion(r),i.set(0,0,1).applyQuaternion(r)}}(),raycast:function(){},traverse:function(r){r(this);for(var e=this.children,t=0,i=e.length;t<i;t++)e[t].traverse(r)},traverseVisible:function(r){if(this.visible!==!1){r(this);for(var e=this.children,t=0,i=e.length;t<i;t++)e[t].traverseVisible(r)}},traverseAncestors:function(r){var e=this.parent;e!==null&&(r(e),e.traverseAncestors(r))},updateMatrix:function(){this.matrix.compose(this.position,this.quaternion,this.scale),this.matrixWorldNeedsUpdate=!0},updateMatrixWorld:function(r){this.matrixAutoUpdate===!0&&this.updateMatrix(),(this.matrixWorldNeedsUpdate===!0||r===!0)&&(this.parent===null?this.matrixWorld.copy(this.matrix):this.matrixWorld.multiplyMatrices(this.parent.matrixWorld,this.matrix),this.matrixWorldNeedsUpdate=!1,r=!0);for(var e=this.children,t=0,i=e.length;t<i;t++)e[t].updateMatrixWorld(r)},toJSON:function(r){var e=r===void 0||r==="",t={};e&&(r={geometries:{},materials:{},textures:{},images:{}},t.metadata={version:4.4,type:"Object",generator:"Object3D.toJSON"});var i={};if(i.uuid=this.uuid,i.type=this.type,this.name!==""&&(i.name=this.name),JSON.stringify(this.userData)!=="{}"&&(i.userData=this.userData),this.castShadow===!0&&(i.castShadow=!0),this.receiveShadow===!0&&(i.receiveShadow=!0),this.visible===!1&&(i.visible=!1),i.matrix=this.matrix.toArray(),this.geometry!==void 0&&(r.geometries[this.geometry.uuid]===void 0&&(r.geometries[this.geometry.uuid]=this.geometry.toJSON(r)),i.geometry=this.geometry.uuid),this.material!==void 0&&(r.materials[this.material.uuid]===void 0&&(r.materials[this.material.uuid]=this.material.toJSON(r)),i.material=this.material.uuid),this.children.length>0){i.children=[];for(var n=0;n<this.children.length;n++)i.children.push(this.children[n].toJSON(r).object)}if(e){var a=u(r.geometries),o=u(r.materials),s=u(r.textures),l=u(r.images);a.length>0&&(t.geometries=a),o.length>0&&(t.materials=o),s.length>0&&(t.textures=s),l.length>0&&(t.images=l)}return t.object=i,t;function u(c){var h=[];for(var f in c){var p=c[f];delete p.metadata,h.push(p)}return h}},clone:function(r){return new this.constructor().copy(this,r)},copy:function(r,e){if(e===void 0&&(e=!0),this.name=r.name,this.up.copy(r.up),this.position.copy(r.position),this.quaternion.copy(r.quaternion),this.scale.copy(r.scale),this.matrix.copy(r.matrix),this.matrixWorld.copy(r.matrixWorld),this.matrixAutoUpdate=r.matrixAutoUpdate,this.matrixWorldNeedsUpdate=r.matrixWorldNeedsUpdate,this.layers.mask=r.layers.mask,this.visible=r.visible,this.castShadow=r.castShadow,this.receiveShadow=r.receiveShadow,this.frustumCulled=r.frustumCulled,this.renderOrder=r.renderOrder,this.userData=JSON.parse(JSON.stringify(r.userData)),e===!0)for(var t=0;t<r.children.length;t++){var i=r.children[t];this.add(i.clone())}return this}});rm.prototype={constructor:rm,set:function(r,e){return this.start.copy(r),this.end.copy(e),this},clone:function(){return new this.constructor().copy(this)},copy:function(r){return this.start.copy(r.start),this.end.copy(r.end),this},getCenter:function(r){var e=r||new oe;return e.addVectors(this.start,this.end).multiplyScalar(.5)},delta:function(r){var e=r||new oe;return e.subVectors(this.end,this.start)},distanceSq:function(){return this.start.distanceToSquared(this.end)},distance:function(){return this.start.distanceTo(this.end)},at:function(r,e){var t=e||new oe;return this.delta(t).multiplyScalar(r).add(this.start)},closestPointToPointParameter:function(){var r=new oe,e=new oe;return function(i,n){r.subVectors(i,this.start),e.subVectors(this.end,this.start);var a=e.dot(e),o=e.dot(r),s=o/a;return n&&(s=fr.clamp(s,0,1)),s}}(),closestPointToPoint:function(r,e,t){var i=this.closestPointToPointParameter(r,e),n=t||new oe;return this.delta(n).multiplyScalar(i).add(this.start)},applyMatrix4:function(r){return this.start.applyMatrix4(r),this.end.applyMatrix4(r),this},equals:function(r){return r.start.equals(this.start)&&r.end.equals(this.end)}};fl.normal=function(){var r=new oe;return function(t,i,n,a){var o=a||new oe;o.subVectors(n,i),r.subVectors(t,i),o.cross(r);var s=o.lengthSq();return s>0?o.multiplyScalar(1/Math.sqrt(s)):o.set(0,0,0)}}();fl.barycoordFromPoint=function(){var r=new oe,e=new oe,t=new oe;return function(n,a,o,s,l){r.subVectors(s,a),e.subVectors(o,a),t.subVectors(n,a);var u=r.dot(r),c=r.dot(e),h=r.dot(t),f=e.dot(e),p=e.dot(t),d=u*f-c*c,g=l||new oe;if(d===0)return g.set(-2,-1,-1);var m=1/d,v=(f*h-c*p)*m,_=(u*p-c*h)*m;return g.set(1-v-_,_,v)}}();fl.containsPoint=function(){var r=new oe;return function(t,i,n,a){var o=fl.barycoordFromPoint(t,i,n,a,r);return o.x>=0&&o.y>=0&&o.x+o.y<=1}}();fl.prototype={constructor:fl,set:function(r,e,t){return this.a.copy(r),this.b.copy(e),this.c.copy(t),this},setFromPointsAndIndices:function(r,e,t,i){return this.a.copy(r[e]),this.b.copy(r[t]),this.c.copy(r[i]),this},clone:function(){return new this.constructor().copy(this)},copy:function(r){return this.a.copy(r.a),this.b.copy(r.b),this.c.copy(r.c),this},area:function(){var r=new oe,e=new oe;return function(){return r.subVectors(this.c,this.b),e.subVectors(this.a,this.b),r.cross(e).length()*.5}}(),midpoint:function(r){var e=r||new oe;return e.addVectors(this.a,this.b).add(this.c).multiplyScalar(1/3)},normal:function(r){return fl.normal(this.a,this.b,this.c,r)},plane:function(r){var e=r||new xs;return e.setFromCoplanarPoints(this.a,this.b,this.c)},barycoordFromPoint:function(r,e){return fl.barycoordFromPoint(r,this.a,this.b,this.c,e)},containsPoint:function(r){return fl.containsPoint(r,this.a,this.b,this.c)},closestPointToPoint:function(){var r,e,t,i;return function(a,o){r===void 0&&(r=new xs,e=[new rm,new rm,new rm],t=new oe,i=new oe);var s=o||new oe,l=1/0;if(r.setFromCoplanarPoints(this.a,this.b,this.c),r.projectPoint(a,t),this.containsPoint(t)===!0)s.copy(t);else{e[0].set(this.a,this.b),e[1].set(this.b,this.c),e[2].set(this.c,this.a);for(var u=0;u<e.length;u++){e[u].closestPointToPoint(t,!0,i);var c=t.distanceToSquared(i);c<l&&(l=c,s.copy(i))}}return s}}(),equals:function(r){return r.a.equals(this.a)&&r.b.equals(this.b)&&r.c.equals(this.c)}};ws.prototype={constructor:ws,clone:function(){return new this.constructor().copy(this)},copy:function(r){this.a=r.a,this.b=r.b,this.c=r.c,this.normal.copy(r.normal),this.color.copy(r.color),this.materialIndex=r.materialIndex;for(var e=0,t=r.vertexNormals.length;e<t;e++)this.vertexNormals[e]=r.vertexNormals[e].clone();for(var e=0,t=r.vertexColors.length;e<t;e++)this.vertexColors[e]=r.vertexColors[e].clone();return this}};jo.prototype=Object.create(_r.prototype);jo.prototype.constructor=jo;jo.prototype.isMeshBasicMaterial=!0;jo.prototype.copy=function(r){return _r.prototype.copy.call(this,r),this.color.copy(r.color),this.map=r.map,this.lightMap=r.lightMap,this.lightMapIntensity=r.lightMapIntensity,this.aoMap=r.aoMap,this.aoMapIntensity=r.aoMapIntensity,this.specularMap=r.specularMap,this.alphaMap=r.alphaMap,this.envMap=r.envMap,this.combine=r.combine,this.reflectivity=r.reflectivity,this.refractionRatio=r.refractionRatio,this.wireframe=r.wireframe,this.wireframeLinewidth=r.wireframeLinewidth,this.wireframeLinecap=r.wireframeLinecap,this.wireframeLinejoin=r.wireframeLinejoin,this.skinning=r.skinning,this.morphTargets=r.morphTargets,this};Mt.prototype={constructor:Mt,isBufferAttribute:!0,set needsUpdate(r){r===!0&&this.version++},setArray:function(r){if(Array.isArray(r))throw new TypeError("THREE.BufferAttribute: array should be a Typed Array.");this.count=r!==void 0?r.length/this.itemSize:0,this.array=r},setDynamic:function(r){return this.dynamic=r,this},copy:function(r){return this.array=new r.array.constructor(r.array),this.itemSize=r.itemSize,this.count=r.count,this.normalized=r.normalized,this.dynamic=r.dynamic,this},copyAt:function(r,e,t){r*=this.itemSize,t*=e.itemSize;for(var i=0,n=this.itemSize;i<n;i++)this.array[r+i]=e.array[t+i];return this},copyArray:function(r){return this.array.set(r),this},copyColorsArray:function(r){for(var e=this.array,t=0,i=0,n=r.length;i<n;i++){var a=r[i];a===void 0&&(console.warn("THREE.BufferAttribute.copyColorsArray(): color is undefined",i),a=new Wt),e[t++]=a.r,e[t++]=a.g,e[t++]=a.b}return this},copyIndicesArray:function(r){for(var e=this.array,t=0,i=0,n=r.length;i<n;i++){var a=r[i];e[t++]=a.a,e[t++]=a.b,e[t++]=a.c}return this},copyVector2sArray:function(r){for(var e=this.array,t=0,i=0,n=r.length;i<n;i++){var a=r[i];a===void 0&&(console.warn("THREE.BufferAttribute.copyVector2sArray(): vector is undefined",i),a=new Tt),e[t++]=a.x,e[t++]=a.y}return this},copyVector3sArray:function(r){for(var e=this.array,t=0,i=0,n=r.length;i<n;i++){var a=r[i];a===void 0&&(console.warn("THREE.BufferAttribute.copyVector3sArray(): vector is undefined",i),a=new oe),e[t++]=a.x,e[t++]=a.y,e[t++]=a.z}return this},copyVector4sArray:function(r){for(var e=this.array,t=0,i=0,n=r.length;i<n;i++){var a=r[i];a===void 0&&(console.warn("THREE.BufferAttribute.copyVector4sArray(): vector is undefined",i),a=new ii),e[t++]=a.x,e[t++]=a.y,e[t++]=a.z,e[t++]=a.w}return this},set:function(r,e){return e===void 0&&(e=0),this.array.set(r,e),this},getX:function(r){return this.array[r*this.itemSize]},setX:function(r,e){return this.array[r*this.itemSize]=e,this},getY:function(r){return this.array[r*this.itemSize+1]},setY:function(r,e){return this.array[r*this.itemSize+1]=e,this},getZ:function(r){return this.array[r*this.itemSize+2]},setZ:function(r,e){return this.array[r*this.itemSize+2]=e,this},getW:function(r){return this.array[r*this.itemSize+3]},setW:function(r,e){return this.array[r*this.itemSize+3]=e,this},setXY:function(r,e,t){return r*=this.itemSize,this.array[r+0]=e,this.array[r+1]=t,this},setXYZ:function(r,e,t,i){return r*=this.itemSize,this.array[r+0]=e,this.array[r+1]=t,this.array[r+2]=i,this},setXYZW:function(r,e,t,i,n){return r*=this.itemSize,this.array[r+0]=e,this.array[r+1]=t,this.array[r+2]=i,this.array[r+3]=n,this},onUpload:function(r){return this.onUploadCallback=r,this},clone:function(){return new this.constructor().copy(this)}};VM.prototype=Object.create(Mt.prototype);VM.prototype.constructor=VM;GM.prototype=Object.create(Mt.prototype);GM.prototype.constructor=GM;HM.prototype=Object.create(Mt.prototype);HM.prototype.constructor=HM;WM.prototype=Object.create(Mt.prototype);WM.prototype.constructor=WM;eh.prototype=Object.create(Mt.prototype);eh.prototype.constructor=eh;XM.prototype=Object.create(Mt.prototype);XM.prototype.constructor=XM;th.prototype=Object.create(Mt.prototype);th.prototype.constructor=th;Mr.prototype=Object.create(Mt.prototype);Mr.prototype.constructor=Mr;YM.prototype=Object.create(Mt.prototype);YM.prototype.constructor=YM;Object.assign(Lse.prototype,{computeGroups:function(r){for(var e,t=[],i=void 0,n=r.faces,a=0;a<n.length;a++){var o=n[a];o.materialIndex!==i&&(i=o.materialIndex,e!==void 0&&(e.count=a*3-e.start,t.push(e)),e={start:a*3,materialIndex:i})}e!==void 0&&(e.count=a*3-e.start,t.push(e)),this.groups=t},fromGeometry:function(r){var e=r.faces,t=r.vertices,i=r.faceVertexUvs,n=i[0]&&i[0].length>0,a=i[1]&&i[1].length>0,o=r.morphTargets,s=o.length,l;if(s>0){l=[];for(var u=0;u<s;u++)l[u]=[];this.morphTargets.position=l}var c=r.morphNormals,h=c.length,f;if(h>0){f=[];for(var u=0;u<h;u++)f[u]=[];this.morphTargets.normal=f}for(var p=r.skinIndices,d=r.skinWeights,g=p.length===t.length,m=d.length===t.length,u=0;u<e.length;u++){var v=e[u];this.vertices.push(t[v.a],t[v.b],t[v.c]);var _=v.vertexNormals;if(_.length===3)this.normals.push(_[0],_[1],_[2]);else{var y=v.normal;this.normals.push(y,y,y)}var x=v.vertexColors;if(x.length===3)this.colors.push(x[0],x[1],x[2]);else{var M=v.color;this.colors.push(M,M,M)}if(n===!0){var S=i[0][u];S!==void 0?this.uvs.push(S[0],S[1],S[2]):(console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv ",u),this.uvs.push(new Tt,new Tt,new Tt))}if(a===!0){var S=i[1][u];S!==void 0?this.uvs2.push(S[0],S[1],S[2]):(console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv2 ",u),this.uvs2.push(new Tt,new Tt,new Tt))}for(var w=0;w<s;w++){var T=o[w].vertices;l[w].push(T[v.a],T[v.b],T[v.c])}for(var w=0;w<h;w++){var C=c[w].vertexNormals[u];f[w].push(C.a,C.b,C.c)}g&&this.skinIndices.push(p[v.a],p[v.b],p[v.c]),m&&this.skinWeights.push(d[v.a],d[v.b],d[v.c])}return this.computeGroups(r),this.verticesNeedUpdate=r.verticesNeedUpdate,this.normalsNeedUpdate=r.normalsNeedUpdate,this.colorsNeedUpdate=r.colorsNeedUpdate,this.uvsNeedUpdate=r.uvsNeedUpdate,this.groupsNeedUpdate=r.groupsNeedUpdate,this}});Object.assign(ur.prototype,pl.prototype,{isGeometry:!0,applyMatrix:function(r){for(var e=new dl().getNormalMatrix(r),t=0,i=this.vertices.length;t<i;t++){var n=this.vertices[t];n.applyMatrix4(r)}for(var t=0,i=this.faces.length;t<i;t++){var a=this.faces[t];a.normal.applyMatrix3(e).normalize();for(var o=0,s=a.vertexNormals.length;o<s;o++)a.vertexNormals[o].applyMatrix3(e).normalize()}return this.boundingBox!==null&&this.computeBoundingBox(),this.boundingSphere!==null&&this.computeBoundingSphere(),this.verticesNeedUpdate=!0,this.normalsNeedUpdate=!0,this},rotateX:function(){var r;return function(t){return r===void 0&&(r=new Kt),r.makeRotationX(t),this.applyMatrix(r),this}}(),rotateY:function(){var r;return function(t){return r===void 0&&(r=new Kt),r.makeRotationY(t),this.applyMatrix(r),this}}(),rotateZ:function(){var r;return function(t){return r===void 0&&(r=new Kt),r.makeRotationZ(t),this.applyMatrix(r),this}}(),translate:function(){var r;return function(t,i,n){return r===void 0&&(r=new Kt),r.makeTranslation(t,i,n),this.applyMatrix(r),this}}(),scale:function(){var r;return function(t,i,n){return r===void 0&&(r=new Kt),r.makeScale(t,i,n),this.applyMatrix(r),this}}(),lookAt:function(){var r;return function(t){r===void 0&&(r=new Lt),r.lookAt(t),r.updateMatrix(),this.applyMatrix(r.matrix)}}(),fromBufferGeometry:function(r){var e=this,t=r.index!==null?r.index.array:void 0,i=r.attributes,n=i.position.array,a=i.normal!==void 0?i.normal.array:void 0,o=i.color!==void 0?i.color.array:void 0,s=i.uv!==void 0?i.uv.array:void 0,l=i.uv2!==void 0?i.uv2.array:void 0;l!==void 0&&(this.faceVertexUvs[1]=[]);for(var u=[],c=[],h=[],f=0,p=0;f<n.length;f+=3,p+=2)e.vertices.push(new oe(n[f],n[f+1],n[f+2])),a!==void 0&&u.push(new oe(a[f],a[f+1],a[f+2])),o!==void 0&&e.colors.push(new Wt(o[f],o[f+1],o[f+2])),s!==void 0&&c.push(new Tt(s[p],s[p+1])),l!==void 0&&h.push(new Tt(l[p],l[p+1]));function d(x,M,S,w){var T=a!==void 0?[u[x].clone(),u[M].clone(),u[S].clone()]:[],C=o!==void 0?[e.colors[x].clone(),e.colors[M].clone(),e.colors[S].clone()]:[],b=new ws(x,M,S,T,C,w);e.faces.push(b),s!==void 0&&e.faceVertexUvs[0].push([c[x].clone(),c[M].clone(),c[S].clone()]),l!==void 0&&e.faceVertexUvs[1].push([h[x].clone(),h[M].clone(),h[S].clone()])}if(t!==void 0){var g=r.groups;if(g.length>0)for(var f=0;f<g.length;f++)for(var m=g[f],v=m.start,_=m.count,p=v,y=v+_;p<y;p+=3)d(t[p],t[p+1],t[p+2],m.materialIndex);else for(var f=0;f<t.length;f+=3)d(t[f],t[f+1],t[f+2])}else for(var f=0;f<n.length/3;f+=3)d(f,f+1,f+2);return this.computeFaceNormals(),r.boundingBox!==null&&(this.boundingBox=r.boundingBox.clone()),r.boundingSphere!==null&&(this.boundingSphere=r.boundingSphere.clone()),this},center:function(){this.computeBoundingBox();var r=this.boundingBox.getCenter().negate();return this.translate(r.x,r.y,r.z),r},normalize:function(){this.computeBoundingSphere();var r=this.boundingSphere.center,e=this.boundingSphere.radius,t=e===0?1:1/e,i=new Kt;return i.set(t,0,0,-t*r.x,0,t,0,-t*r.y,0,0,t,-t*r.z,0,0,0,1),this.applyMatrix(i),this},computeFaceNormals:function(){for(var r=new oe,e=new oe,t=0,i=this.faces.length;t<i;t++){var n=this.faces[t],a=this.vertices[n.a],o=this.vertices[n.b],s=this.vertices[n.c];r.subVectors(s,o),e.subVectors(a,o),r.cross(e),r.normalize(),n.normal.copy(r)}},computeVertexNormals:function(r){r===void 0&&(r=!0);var e,t,i,n,a,o;for(o=new Array(this.vertices.length),e=0,t=this.vertices.length;e<t;e++)o[e]=new oe;if(r){var s,l,u,c=new oe,h=new oe;for(i=0,n=this.faces.length;i<n;i++)a=this.faces[i],s=this.vertices[a.a],l=this.vertices[a.b],u=this.vertices[a.c],c.subVectors(u,l),h.subVectors(s,l),c.cross(h),o[a.a].add(c),o[a.b].add(c),o[a.c].add(c)}else for(this.computeFaceNormals(),i=0,n=this.faces.length;i<n;i++)a=this.faces[i],o[a.a].add(a.normal),o[a.b].add(a.normal),o[a.c].add(a.normal);for(e=0,t=this.vertices.length;e<t;e++)o[e].normalize();for(i=0,n=this.faces.length;i<n;i++){a=this.faces[i];var f=a.vertexNormals;f.length===3?(f[0].copy(o[a.a]),f[1].copy(o[a.b]),f[2].copy(o[a.c])):(f[0]=o[a.a].clone(),f[1]=o[a.b].clone(),f[2]=o[a.c].clone())}this.faces.length>0&&(this.normalsNeedUpdate=!0)},computeFlatVertexNormals:function(){var r,e,t;for(this.computeFaceNormals(),r=0,e=this.faces.length;r<e;r++){t=this.faces[r];var i=t.vertexNormals;i.length===3?(i[0].copy(t.normal),i[1].copy(t.normal),i[2].copy(t.normal)):(i[0]=t.normal.clone(),i[1]=t.normal.clone(),i[2]=t.normal.clone())}this.faces.length>0&&(this.normalsNeedUpdate=!0)},computeMorphNormals:function(){var r,e,t,i,n;for(t=0,i=this.faces.length;t<i;t++)for(n=this.faces[t],n.__originalFaceNormal?n.__originalFaceNormal.copy(n.normal):n.__originalFaceNormal=n.normal.clone(),n.__originalVertexNormals||(n.__originalVertexNormals=[]),r=0,e=n.vertexNormals.length;r<e;r++)n.__originalVertexNormals[r]?n.__originalVertexNormals[r].copy(n.vertexNormals[r]):n.__originalVertexNormals[r]=n.vertexNormals[r].clone();var a=new ur;for(a.faces=this.faces,r=0,e=this.morphTargets.length;r<e;r++){if(!this.morphNormals[r]){this.morphNormals[r]={},this.morphNormals[r].faceNormals=[],this.morphNormals[r].vertexNormals=[];var o=this.morphNormals[r].faceNormals,s=this.morphNormals[r].vertexNormals,u,c;for(t=0,i=this.faces.length;t<i;t++)u=new oe,c={a:new oe,b:new oe,c:new oe},o.push(u),s.push(c)}var l=this.morphNormals[r];a.vertices=this.morphTargets[r].vertices,a.computeFaceNormals(),a.computeVertexNormals();var u,c;for(t=0,i=this.faces.length;t<i;t++)n=this.faces[t],u=l.faceNormals[t],c=l.vertexNormals[t],u.copy(n.normal),c.a.copy(n.vertexNormals[0]),c.b.copy(n.vertexNormals[1]),c.c.copy(n.vertexNormals[2])}for(t=0,i=this.faces.length;t<i;t++)n=this.faces[t],n.normal=n.__originalFaceNormal,n.vertexNormals=n.__originalVertexNormals},computeLineDistances:function(){for(var r=0,e=this.vertices,t=0,i=e.length;t<i;t++)t>0&&(r+=e[t].distanceTo(e[t-1])),this.lineDistances[t]=r},computeBoundingBox:function(){this.boundingBox===null&&(this.boundingBox=new Zu),this.boundingBox.setFromPoints(this.vertices)},computeBoundingSphere:function(){this.boundingSphere===null&&(this.boundingSphere=new ha),this.boundingSphere.setFromPoints(this.vertices)},merge:function(r,e,t){if((r&&r.isGeometry)===!1){console.error("THREE.Geometry.merge(): geometry not an instance of THREE.Geometry.",r);return}var i,n=this.vertices.length,a=this.vertices,o=r.vertices,s=this.faces,l=r.faces,u=this.faceVertexUvs[0],c=r.faceVertexUvs[0],h=this.colors,f=r.colors;t===void 0&&(t=0),e!==void 0&&(i=new dl().getNormalMatrix(e));for(var p=0,d=o.length;p<d;p++){var g=o[p],m=g.clone();e!==void 0&&m.applyMatrix4(e),a.push(m)}for(var p=0,d=f.length;p<d;p++)h.push(f[p].clone());for(p=0,d=l.length;p<d;p++){var v=l[p],_,y,x,M=v.vertexNormals,S=v.vertexColors;_=new ws(v.a+n,v.b+n,v.c+n),_.normal.copy(v.normal),i!==void 0&&_.normal.applyMatrix3(i).normalize();for(var w=0,T=M.length;w<T;w++)y=M[w].clone(),i!==void 0&&y.applyMatrix3(i).normalize(),_.vertexNormals.push(y);_.color.copy(v.color);for(var w=0,T=S.length;w<T;w++)x=S[w],_.vertexColors.push(x.clone());_.materialIndex=v.materialIndex+t,s.push(_)}for(p=0,d=c.length;p<d;p++){var C=c[p],b=[];if(C!==void 0){for(var w=0,T=C.length;w<T;w++)b.push(C[w].clone());u.push(b)}}},mergeMesh:function(r){if((r&&r.isMesh)===!1){console.error("THREE.Geometry.mergeMesh(): mesh not an instance of THREE.Mesh.",r);return}r.matrixAutoUpdate&&r.updateMatrix(),this.merge(r.geometry,r.matrix)},mergeVertices:function(){var r={},e=[],t=[],i,n,a=4,o=Math.pow(10,a),s,l,u,c,h,f;for(s=0,l=this.vertices.length;s<l;s++)i=this.vertices[s],n=Math.round(i.x*o)+"_"+Math.round(i.y*o)+"_"+Math.round(i.z*o),r[n]===void 0?(r[n]=s,e.push(this.vertices[s]),t[s]=e.length-1):t[s]=t[r[n]];var p=[];for(s=0,l=this.faces.length;s<l;s++){u=this.faces[s],u.a=t[u.a],u.b=t[u.b],u.c=t[u.c],c=[u.a,u.b,u.c];for(var d=-1,g=0;g<3;g++)if(c[g]===c[(g+1)%3]){d=g,p.push(s);break}}for(s=p.length-1;s>=0;s--){var m=p[s];for(this.faces.splice(m,1),h=0,f=this.faceVertexUvs.length;h<f;h++)this.faceVertexUvs[h].splice(m,1)}var v=this.vertices.length-e.length;return this.vertices=e,v},sortFacesByMaterialIndex:function(){for(var r=this.faces,e=r.length,t=0;t<e;t++)r[t]._id=t;function i(u,c){return u.materialIndex-c.materialIndex}r.sort(i);var n=this.faceVertexUvs[0],a=this.faceVertexUvs[1],o,s;n&&n.length===e&&(o=[]),a&&a.length===e&&(s=[]);for(var t=0;t<e;t++){var l=r[t]._id;o&&o.push(n[l]),s&&s.push(a[l])}o&&(this.faceVertexUvs[0]=o),s&&(this.faceVertexUvs[1]=s)},toJSON:function(){var r={metadata:{version:4.4,type:"Geometry",generator:"Geometry.toJSON"}};if(r.uuid=this.uuid,r.type=this.type,this.name!==""&&(r.name=this.name),this.parameters!==void 0){var e=this.parameters;for(var t in e)e[t]!==void 0&&(r[t]=e[t]);return r}for(var i=[],n=0;n<this.vertices.length;n++){var a=this.vertices[n];i.push(a.x,a.y,a.z)}for(var o=[],s=[],l={},u=[],c={},h=[],f={},n=0;n<this.faces.length;n++){var p=this.faces[n],d=!0,g=!1,m=this.faceVertexUvs[0][n]!==void 0,v=p.normal.length()>0,_=p.vertexNormals.length>0,y=p.color.r!==1||p.color.g!==1||p.color.b!==1,x=p.vertexColors.length>0,M=0;if(M=C(M,0,0),M=C(M,1,d),M=C(M,2,g),M=C(M,3,m),M=C(M,4,v),M=C(M,5,_),M=C(M,6,y),M=C(M,7,x),o.push(M),o.push(p.a,p.b,p.c),o.push(p.materialIndex),m){var S=this.faceVertexUvs[0][n];o.push(I(S[0]),I(S[1]),I(S[2]))}if(v&&o.push(b(p.normal)),_){var w=p.vertexNormals;o.push(b(w[0]),b(w[1]),b(w[2]))}if(y&&o.push(E(p.color)),x){var T=p.vertexColors;o.push(E(T[0]),E(T[1]),E(T[2]))}}function C(R,A,P){return P?R|1<<A:R&~(1<<A)}function b(R){var A=R.x.toString()+R.y.toString()+R.z.toString();return l[A]!==void 0||(l[A]=s.length/3,s.push(R.x,R.y,R.z)),l[A]}function E(R){var A=R.r.toString()+R.g.toString()+R.b.toString();return c[A]!==void 0||(c[A]=u.length,u.push(R.getHex())),c[A]}function I(R){var A=R.x.toString()+R.y.toString();return f[A]!==void 0||(f[A]=h.length/2,h.push(R.x,R.y)),f[A]}return r.data={},r.data.vertices=i,r.data.normals=s,u.length>0&&(r.data.colors=u),h.length>0&&(r.data.uvs=[h]),r.data.faces=o,r},clone:function(){return new ur().copy(this)},copy:function(r){this.vertices=[],this.faces=[],this.faceVertexUvs=[[]],this.colors=[];for(var e=r.vertices,t=0,i=e.length;t<i;t++)this.vertices.push(e[t].clone());for(var n=r.colors,t=0,i=n.length;t<i;t++)this.colors.push(n[t].clone());for(var a=r.faces,t=0,i=a.length;t<i;t++)this.faces.push(a[t].clone());for(var t=0,i=r.faceVertexUvs.length;t<i;t++){var o=r.faceVertexUvs[t];this.faceVertexUvs[t]===void 0&&(this.faceVertexUvs[t]=[]);for(var s=0,l=o.length;s<l;s++){for(var u=o[s],c=[],h=0,f=u.length;h<f;h++){var p=u[h];c.push(p.clone())}this.faceVertexUvs[t].push(c)}}return this},dispose:function(){this.dispatchEvent({type:"dispose"})}});gOe=0;Object.assign(Vt.prototype,pl.prototype,{isBufferGeometry:!0,getIndex:function(){return this.index},setIndex:function(r){this.index=r},addAttribute:function(r,e){if((e&&e.isBufferAttribute)===!1&&(e&&e.isInterleavedBufferAttribute)===!1){console.warn("THREE.BufferGeometry: .addAttribute() now expects ( name, attribute )."),this.addAttribute(r,new Mt(arguments[1],arguments[2]));return}if(r==="index"){console.warn("THREE.BufferGeometry.addAttribute: Use .setIndex() for index attribute."),this.setIndex(e);return}return this.attributes[r]=e,this},getAttribute:function(r){return this.attributes[r]},removeAttribute:function(r){return delete this.attributes[r],this},addGroup:function(r,e,t){this.groups.push({start:r,count:e,materialIndex:t!==void 0?t:0})},clearGroups:function(){this.groups=[]},setDrawRange:function(r,e){this.drawRange.start=r,this.drawRange.count=e},applyMatrix:function(r){var e=this.attributes.position;e!==void 0&&(r.applyToVector3Array(e.array),e.needsUpdate=!0);var t=this.attributes.normal;if(t!==void 0){var i=new dl().getNormalMatrix(r);i.applyToVector3Array(t.array),t.needsUpdate=!0}return this.boundingBox!==null&&this.computeBoundingBox(),this.boundingSphere!==null&&this.computeBoundingSphere(),this},rotateX:function(){var r;return function(t){return r===void 0&&(r=new Kt),r.makeRotationX(t),this.applyMatrix(r),this}}(),rotateY:function(){var r;return function(t){return r===void 0&&(r=new Kt),r.makeRotationY(t),this.applyMatrix(r),this}}(),rotateZ:function(){var r;return function(t){return r===void 0&&(r=new Kt),r.makeRotationZ(t),this.applyMatrix(r),this}}(),translate:function(){var r;return function(t,i,n){return r===void 0&&(r=new Kt),r.makeTranslation(t,i,n),this.applyMatrix(r),this}}(),scale:function(){var r;return function(t,i,n){return r===void 0&&(r=new Kt),r.makeScale(t,i,n),this.applyMatrix(r),this}}(),lookAt:function(){var r;return function(t){r===void 0&&(r=new Lt),r.lookAt(t),r.updateMatrix(),this.applyMatrix(r.matrix)}}(),center:function(){this.computeBoundingBox();var r=this.boundingBox.getCenter().negate();return this.translate(r.x,r.y,r.z),r},setFromObject:function(r){var e=r.geometry;if(r.isPoints||r.isLine){var t=new Mr(e.vertices.length*3,3),i=new Mr(e.colors.length*3,3);if(this.addAttribute("position",t.copyVector3sArray(e.vertices)),this.addAttribute("color",i.copyColorsArray(e.colors)),e.lineDistances&&e.lineDistances.length===e.vertices.length){var n=new Mr(e.lineDistances.length,1);this.addAttribute("lineDistance",n.copyArray(e.lineDistances))}e.boundingSphere!==null&&(this.boundingSphere=e.boundingSphere.clone()),e.boundingBox!==null&&(this.boundingBox=e.boundingBox.clone())}else r.isMesh&&e&&e.isGeometry&&this.fromGeometry(e);return this},updateFromObject:function(r){var e=r.geometry;if(r.isMesh){var t=e.__directGeometry;if(e.elementsNeedUpdate===!0&&(t=void 0,e.elementsNeedUpdate=!1),t===void 0)return this.fromGeometry(e);t.verticesNeedUpdate=e.verticesNeedUpdate,t.normalsNeedUpdate=e.normalsNeedUpdate,t.colorsNeedUpdate=e.colorsNeedUpdate,t.uvsNeedUpdate=e.uvsNeedUpdate,t.groupsNeedUpdate=e.groupsNeedUpdate,e.verticesNeedUpdate=!1,e.normalsNeedUpdate=!1,e.colorsNeedUpdate=!1,e.uvsNeedUpdate=!1,e.groupsNeedUpdate=!1,e=t}var i;return e.verticesNeedUpdate===!0&&(i=this.attributes.position,i!==void 0&&(i.copyVector3sArray(e.vertices),i.needsUpdate=!0),e.verticesNeedUpdate=!1),e.normalsNeedUpdate===!0&&(i=this.attributes.normal,i!==void 0&&(i.copyVector3sArray(e.normals),i.needsUpdate=!0),e.normalsNeedUpdate=!1),e.colorsNeedUpdate===!0&&(i=this.attributes.color,i!==void 0&&(i.copyColorsArray(e.colors),i.needsUpdate=!0),e.colorsNeedUpdate=!1),e.uvsNeedUpdate&&(i=this.attributes.uv,i!==void 0&&(i.copyVector2sArray(e.uvs),i.needsUpdate=!0),e.uvsNeedUpdate=!1),e.lineDistancesNeedUpdate&&(i=this.attributes.lineDistance,i!==void 0&&(i.copyArray(e.lineDistances),i.needsUpdate=!0),e.lineDistancesNeedUpdate=!1),e.groupsNeedUpdate&&(e.computeGroups(r.geometry),this.groups=e.groups,e.groupsNeedUpdate=!1),this},fromGeometry:function(r){return r.__directGeometry=new Lse().fromGeometry(r),this.fromDirectGeometry(r.__directGeometry)},fromDirectGeometry:function(r){var e=new Float32Array(r.vertices.length*3);if(this.addAttribute("position",new Mt(e,3).copyVector3sArray(r.vertices)),r.normals.length>0){var t=new Float32Array(r.normals.length*3);this.addAttribute("normal",new Mt(t,3).copyVector3sArray(r.normals))}if(r.colors.length>0){var i=new Float32Array(r.colors.length*3);this.addAttribute("color",new Mt(i,3).copyColorsArray(r.colors))}if(r.uvs.length>0){var n=new Float32Array(r.uvs.length*2);this.addAttribute("uv",new Mt(n,2).copyVector2sArray(r.uvs))}if(r.uvs2.length>0){var a=new Float32Array(r.uvs2.length*2);this.addAttribute("uv2",new Mt(a,2).copyVector2sArray(r.uvs2))}if(r.indices.length>0){var o=r.vertices.length>65535?Uint32Array:Uint16Array,s=new o(r.indices.length*3);this.setIndex(new Mt(s,1).copyIndicesArray(r.indices))}this.groups=r.groups;for(var l in r.morphTargets){for(var u=[],c=r.morphTargets[l],h=0,f=c.length;h<f;h++){var p=c[h],d=new Mr(p.length*3,3);u.push(d.copyVector3sArray(p))}this.morphAttributes[l]=u}if(r.skinIndices.length>0){var g=new Mr(r.skinIndices.length*4,4);this.addAttribute("skinIndex",g.copyVector4sArray(r.skinIndices))}if(r.skinWeights.length>0){var m=new Mr(r.skinWeights.length*4,4);this.addAttribute("skinWeight",m.copyVector4sArray(r.skinWeights))}return r.boundingSphere!==null&&(this.boundingSphere=r.boundingSphere.clone()),r.boundingBox!==null&&(this.boundingBox=r.boundingBox.clone()),this},computeBoundingBox:function(){this.boundingBox===null&&(this.boundingBox=new Zu);var r=this.attributes.position;r!==void 0?this.boundingBox.setFromBufferAttribute(r):this.boundingBox.makeEmpty(),(isNaN(this.boundingBox.min.x)||isNaN(this.boundingBox.min.y)||isNaN(this.boundingBox.min.z))&&console.error('THREE.BufferGeometry.computeBoundingBox: Computed min/max have NaN values. The "position" attribute is likely to have NaN values.',this)},computeBoundingSphere:function(){var r=new Zu,e=new oe;return function(){this.boundingSphere===null&&(this.boundingSphere=new ha);var i=this.attributes.position;if(i){var n=this.boundingSphere.center;r.setFromBufferAttribute(i),r.getCenter(n);for(var a=0,o=0,s=i.count;o<s;o++)e.x=i.getX(o),e.y=i.getY(o),e.z=i.getZ(o),a=Math.max(a,n.distanceToSquared(e));this.boundingSphere.radius=Math.sqrt(a),isNaN(this.boundingSphere.radius)&&console.error('THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.',this)}}}(),computeFaceNormals:function(){},computeVertexNormals:function(){var r=this.index,e=this.attributes,t=this.groups;if(e.position){var i=e.position.array;if(e.normal===void 0)this.addAttribute("normal",new Mt(new Float32Array(i.length),3));else for(var n=e.normal.array,a=0,o=n.length;a<o;a++)n[a]=0;var s=e.normal.array,l,u,c,h=new oe,f=new oe,p=new oe,d=new oe,g=new oe;if(r){var m=r.array;t.length===0&&this.addGroup(0,m.length);for(var v=0,_=t.length;v<_;++v)for(var y=t[v],x=y.start,M=y.count,a=x,o=x+M;a<o;a+=3)l=m[a+0]*3,u=m[a+1]*3,c=m[a+2]*3,h.fromArray(i,l),f.fromArray(i,u),p.fromArray(i,c),d.subVectors(p,f),g.subVectors(h,f),d.cross(g),s[l]+=d.x,s[l+1]+=d.y,s[l+2]+=d.z,s[u]+=d.x,s[u+1]+=d.y,s[u+2]+=d.z,s[c]+=d.x,s[c+1]+=d.y,s[c+2]+=d.z}else for(var a=0,o=i.length;a<o;a+=9)h.fromArray(i,a),f.fromArray(i,a+3),p.fromArray(i,a+6),d.subVectors(p,f),g.subVectors(h,f),d.cross(g),s[a]=d.x,s[a+1]=d.y,s[a+2]=d.z,s[a+3]=d.x,s[a+4]=d.y,s[a+5]=d.z,s[a+6]=d.x,s[a+7]=d.y,s[a+8]=d.z;this.normalizeNormals(),e.normal.needsUpdate=!0}},merge:function(r,e){if((r&&r.isBufferGeometry)===!1){console.error("THREE.BufferGeometry.merge(): geometry not an instance of THREE.BufferGeometry.",r);return}e===void 0&&(e=0);var t=this.attributes;for(var i in t)if(r.attributes[i]!==void 0)for(var n=t[i],a=n.array,o=r.attributes[i],s=o.array,l=o.itemSize,u=0,c=l*e;u<s.length;u++,c++)a[c]=s[u];return this},normalizeNormals:function(){for(var r=this.attributes.normal.array,e,t,i,n,a=0,o=r.length;a<o;a+=3)e=r[a],t=r[a+1],i=r[a+2],n=1/Math.sqrt(e*e+t*t+i*i),r[a]*=n,r[a+1]*=n,r[a+2]*=n},toNonIndexed:function(){if(this.index===null)return console.warn("THREE.BufferGeometry.toNonIndexed(): Geometry is already non-indexed."),this;var r=new Vt,e=this.index.array,t=this.attributes;for(var i in t){for(var n=t[i],a=n.array,o=n.itemSize,s=new a.constructor(e.length*o),l=0,u=0,c=0,h=e.length;c<h;c++){l=e[c]*o;for(var f=0;f<o;f++)s[u++]=a[l++]}r.addAttribute(i,new Mt(s,o))}return r},toJSON:function(){var r={metadata:{version:4.4,type:"BufferGeometry",generator:"BufferGeometry.toJSON"}};if(r.uuid=this.uuid,r.type=this.type,this.name!==""&&(r.name=this.name),this.parameters!==void 0){var e=this.parameters;for(var t in e)e[t]!==void 0&&(r[t]=e[t]);return r}r.data={attributes:{}};var i=this.index;if(i!==null){var n=Array.prototype.slice.call(i.array);r.data.index={type:i.array.constructor.name,array:n}}var a=this.attributes;for(var t in a){var o=a[t],n=Array.prototype.slice.call(o.array);r.data.attributes[t]={itemSize:o.itemSize,type:o.array.constructor.name,array:n,normalized:o.normalized}}var s=this.groups;s.length>0&&(r.data.groups=JSON.parse(JSON.stringify(s)));var l=this.boundingSphere;return l!==null&&(r.data.boundingSphere={center:l.center.toArray(),radius:l.radius}),r},clone:function(){return new Vt().copy(this)},copy:function(r){var e=r.index;e!==null&&this.setIndex(e.clone());var t=r.attributes;for(var i in t){var n=t[i];this.addAttribute(i,n.clone())}for(var a=r.groups,o=0,s=a.length;o<s;o++){var l=a[o];this.addGroup(l.start,l.count,l.materialIndex)}return this},dispose:function(){this.dispatchEvent({type:"dispose"})}});Vt.MaxIndex=65535;_n.prototype=Object.assign(Object.create(Lt.prototype),{constructor:_n,isMesh:!0,setDrawMode:function(r){this.drawMode=r},copy:function(r){return Lt.prototype.copy.call(this,r),this.drawMode=r.drawMode,this},updateMorphTargets:function(){var r=this.geometry.morphTargets;if(r!==void 0&&r.length>0){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(var e=0,t=r.length;e<t;e++)this.morphTargetInfluences.push(0),this.morphTargetDictionary[r[e].name]=e}},raycast:function(){var r=new Kt,e=new Qf,t=new ha,i=new oe,n=new oe,a=new oe,o=new oe,s=new oe,l=new oe,u=new Tt,c=new Tt,h=new Tt,f=new oe,p=new oe,d=new oe;function g(_,y,x,M,S,w,T){return fl.barycoordFromPoint(_,y,x,M,f),S.multiplyScalar(f.x),w.multiplyScalar(f.y),T.multiplyScalar(f.z),S.add(w).add(T),S.clone()}function m(_,y,x,M,S,w,T){var C,b=_.material;if(b.side===jf?C=x.intersectTriangle(w,S,M,!0,T):C=x.intersectTriangle(M,S,w,b.side!==n_,T),C===null)return null;d.copy(T),d.applyMatrix4(_.matrixWorld);var E=y.ray.origin.distanceTo(d);return E<y.near||E>y.far?null:{distance:E,point:d.clone(),object:_}}function v(_,y,x,M,S,w,T,C){i.fromArray(M,w*3),n.fromArray(M,T*3),a.fromArray(M,C*3);var b=m(_,y,x,i,n,a,p);return b&&(S&&(u.fromArray(S,w*2),c.fromArray(S,T*2),h.fromArray(S,C*2),b.uv=g(p,i,n,a,u,c,h)),b.face=new ws(w,T,C,fl.normal(i,n,a)),b.faceIndex=w),b}return function(y,x){var M=this.geometry,S=this.material,w=this.matrixWorld;if(S!==void 0&&(M.boundingSphere===null&&M.computeBoundingSphere(),t.copy(M.boundingSphere),t.applyMatrix4(w),y.ray.intersectsSphere(t)!==!1&&(r.getInverse(w),e.copy(y.ray).applyMatrix4(r),!(M.boundingBox!==null&&e.intersectsBox(M.boundingBox)===!1)))){var T,C;if(M.isBufferGeometry){var b,E,I,R=M.index,A=M.attributes,P=A.position.array;if(A.uv!==void 0&&(T=A.uv.array),R!==null)for(var U=R.array,B=0,z=U.length;B<z;B+=3)b=U[B],E=U[B+1],I=U[B+2],C=v(this,y,e,P,T,b,E,I),C&&(C.faceIndex=Math.floor(B/3),x.push(C));else for(var B=0,z=P.length;B<z;B+=9)b=B/3,E=b+1,I=b+2,C=v(this,y,e,P,T,b,E,I),C&&(C.index=b,x.push(C))}else if(M.isGeometry){var k,G,Y,J=S&&S.isMultiMaterial,Q=J===!0?S.materials:null,V=M.vertices,K=M.faces,ae=M.faceVertexUvs[0];ae.length>0&&(T=ae);for(var ve=0,ue=K.length;ve<ue;ve++){var se=K[ve],Ee=J===!0?Q[se.materialIndex]:S;if(Ee!==void 0){if(k=V[se.a],G=V[se.b],Y=V[se.c],Ee.morphTargets===!0){var q=M.morphTargets,H=this.morphTargetInfluences;i.set(0,0,0),n.set(0,0,0),a.set(0,0,0);for(var We=0,_e=q.length;We<_e;We++){var xe=H[We];if(xe!==0){var Le=q[We].vertices;i.addScaledVector(o.subVectors(Le[se.a],k),xe),n.addScaledVector(s.subVectors(Le[se.b],G),xe),a.addScaledVector(l.subVectors(Le[se.c],Y),xe)}}i.add(k),n.add(G),a.add(Y),k=i,G=n,Y=a}if(C=m(this,y,e,k,G,Y,p),C){if(T){var Ue=T[ve];u.copy(Ue[0]),c.copy(Ue[1]),h.copy(Ue[2]),C.uv=g(p,k,G,Y,u,c,h)}C.face=se,C.faceIndex=ve,x.push(C)}}}}}}}(),clone:function(){return new this.constructor(this.geometry,this.material).copy(this)}});lm.prototype=Object.create(Vt.prototype);lm.prototype.constructor=lm;um.prototype=Object.create(Vt.prototype);um.prototype.constructor=um;fa.prototype=Object.create(Lt.prototype);fa.prototype.constructor=fa;fa.prototype.isCamera=!0;fa.prototype.getWorldDirection=function(){var r=new cn;return function(t){var i=t||new oe;return this.getWorldQuaternion(r),i.set(0,0,-1).applyQuaternion(r)}}();fa.prototype.lookAt=function(){var r=new Kt;return function(t){r.lookAt(this.position,t,this.up),this.quaternion.setFromRotationMatrix(r)}}();fa.prototype.clone=function(){return new this.constructor().copy(this)};fa.prototype.copy=function(r){return Lt.prototype.copy.call(this,r),this.matrixWorldInverse.copy(r.matrixWorldInverse),this.projectionMatrix.copy(r.projectionMatrix),this};ua.prototype=Object.assign(Object.create(fa.prototype),{constructor:ua,isPerspectiveCamera:!0,copy:function(r){return fa.prototype.copy.call(this,r),this.fov=r.fov,this.zoom=r.zoom,this.near=r.near,this.far=r.far,this.focus=r.focus,this.aspect=r.aspect,this.view=r.view===null?null:Object.assign({},r.view),this.filmGauge=r.filmGauge,this.filmOffset=r.filmOffset,this},setFocalLength:function(r){var e=.5*this.getFilmHeight()/r;this.fov=fr.RAD2DEG*2*Math.atan(e),this.updateProjectionMatrix()},getFocalLength:function(){var r=Math.tan(fr.DEG2RAD*.5*this.fov);return .5*this.getFilmHeight()/r},getEffectiveFOV:function(){return fr.RAD2DEG*2*Math.atan(Math.tan(fr.DEG2RAD*.5*this.fov)/this.zoom)},getFilmWidth:function(){return this.filmGauge*Math.min(this.aspect,1)},getFilmHeight:function(){return this.filmGauge/Math.max(this.aspect,1)},setViewOffset:function(r,e,t,i,n,a){this.aspect=r/e,this.view={fullWidth:r,fullHeight:e,offsetX:t,offsetY:i,width:n,height:a},this.updateProjectionMatrix()},clearViewOffset:function(){this.view=null,this.updateProjectionMatrix()},updateProjectionMatrix:function(){var r=this.near,e=r*Math.tan(fr.DEG2RAD*.5*this.fov)/this.zoom,t=2*e,i=this.aspect*t,n=-.5*i,a=this.view;if(a!==null){var o=a.fullWidth,s=a.fullHeight;n+=a.offsetX*i/o,e-=a.offsetY*t/s,i*=a.width/o,t*=a.height/s}var l=this.filmOffset;l!==0&&(n+=r*l/this.getFilmWidth()),this.projectionMatrix.makeFrustum(n,n+i,e-t,e,r,this.far)},toJSON:function(r){var e=Lt.prototype.toJSON.call(this,r);return e.object.fov=this.fov,e.object.zoom=this.zoom,e.object.near=this.near,e.object.far=this.far,e.object.focus=this.focus,e.object.aspect=this.aspect,this.view!==null&&(e.object.view=Object.assign({},this.view)),e.object.filmGauge=this.filmGauge,e.object.filmOffset=this.filmOffset,e}});w0.prototype=Object.assign(Object.create(fa.prototype),{constructor:w0,isOrthographicCamera:!0,copy:function(r){return fa.prototype.copy.call(this,r),this.left=r.left,this.right=r.right,this.top=r.top,this.bottom=r.bottom,this.near=r.near,this.far=r.far,this.zoom=r.zoom,this.view=r.view===null?null:Object.assign({},r.view),this},setViewOffset:function(r,e,t,i,n,a){this.view={fullWidth:r,fullHeight:e,offsetX:t,offsetY:i,width:n,height:a},this.updateProjectionMatrix()},clearViewOffset:function(){this.view=null,this.updateProjectionMatrix()},updateProjectionMatrix:function(){var r=(this.right-this.left)/(2*this.zoom),e=(this.top-this.bottom)/(2*this.zoom),t=(this.right+this.left)/2,i=(this.top+this.bottom)/2,n=t-r,a=t+r,o=i+e,s=i-e;if(this.view!==null){var l=this.zoom/(this.view.width/this.view.fullWidth),u=this.zoom/(this.view.height/this.view.fullHeight),c=(this.right-this.left)/this.view.width,h=(this.top-this.bottom)/this.view.height;n+=c*(this.view.offsetX/l),a=n+c*(this.view.width/l),o-=h*(this.view.offsetY/u),s=o-h*(this.view.height/u)}this.projectionMatrix.makeOrthographic(n,a,o,s,this.near,this.far)},toJSON:function(r){var e=Lt.prototype.toJSON.call(this,r);return e.object.zoom=this.zoom,e.object.left=this.left,e.object.right=this.right,e.object.top=this.top,e.object.bottom=this.bottom,e.object.near=this.near,e.object.far=this.far,this.view!==null&&(e.object.view=Object.assign({},this.view)),e}});MOe=0;T0.prototype.isFogExp2=!0;T0.prototype.clone=function(){return new T0(this.color.getHex(),this.density)};T0.prototype.toJSON=function(r){return{type:"FogExp2",color:this.color.getHex(),density:this.density}};E0.prototype.isFog=!0;E0.prototype.clone=function(){return new E0(this.color.getHex(),this.near,this.far)};E0.prototype.toJSON=function(r){return{type:"Fog",color:this.color.getHex(),near:this.near,far:this.far}};cm.prototype=Object.create(Lt.prototype);cm.prototype.constructor=cm;cm.prototype.copy=function(r,e){return Lt.prototype.copy.call(this,r,e),r.background!==null&&(this.background=r.background.clone()),r.fog!==null&&(this.fog=r.fog.clone()),r.overrideMaterial!==null&&(this.overrideMaterial=r.overrideMaterial.clone()),this.autoUpdate=r.autoUpdate,this.matrixAutoUpdate=r.matrixAutoUpdate,this};cm.prototype.toJSON=function(r){var e=Lt.prototype.toJSON.call(this,r);return this.background!==null&&(e.object.background=this.background.toJSON(r)),this.fog!==null&&(e.object.fog=this.fog.toJSON()),e};Sk.prototype=Object.assign(Object.create(Lt.prototype),{constructor:Sk,isLensFlare:!0,copy:function(r){Lt.prototype.copy.call(this,r),this.positionScreen.copy(r.positionScreen),this.customUpdateCallback=r.customUpdateCallback;for(var e=0,t=r.lensFlares.length;e<t;e++)this.lensFlares.push(r.lensFlares[e]);return this},add:function(r,e,t,i,n,a){e===void 0&&(e=-1),t===void 0&&(t=0),a===void 0&&(a=1),n===void 0&&(n=new Wt(16777215)),i===void 0&&(i=a_),t=Math.min(t,Math.max(0,t)),this.lensFlares.push({texture:r,size:e,distance:t,x:0,y:0,z:0,scale:1,rotation:0,opacity:a,color:n,blending:i})},updateLensFlares:function(){var r,e=this.lensFlares.length,t,i=-this.positionScreen.x*2,n=-this.positionScreen.y*2;for(r=0;r<e;r++)t=this.lensFlares[r],t.x=this.positionScreen.x+i*t.distance,t.y=this.positionScreen.y+n*t.distance,t.wantedRotation=t.x*Math.PI*.25,t.rotation+=(t.wantedRotation-t.rotation)*.25}});hm.prototype=Object.create(_r.prototype);hm.prototype.constructor=hm;hm.prototype.copy=function(r){return _r.prototype.copy.call(this,r),this.color.copy(r.color),this.map=r.map,this.rotation=r.rotation,this};qM.prototype=Object.assign(Object.create(Lt.prototype),{constructor:qM,isSprite:!0,raycast:function(){var r=new oe;return function(t,i){r.setFromMatrixPosition(this.matrixWorld);var n=t.ray.distanceSqToPoint(r),a=this.scale.x*this.scale.y/4;n>a||i.push({distance:Math.sqrt(n),point:this.position,face:null,object:this})}}(),clone:function(){return new this.constructor(this.material).copy(this)}});ZM.prototype=Object.assign(Object.create(Lt.prototype),{constructor:ZM,copy:function(r){Lt.prototype.copy.call(this,r,!1);for(var e=r.levels,t=0,i=e.length;t<i;t++){var n=e[t];this.addLevel(n.object.clone(),n.distance)}return this},addLevel:function(r,e){e===void 0&&(e=0),e=Math.abs(e);for(var t=this.levels,i=0;i<t.length&&!(e<t[i].distance);i++);t.splice(i,0,{distance:e,object:r}),this.add(r)},getObjectForDistance:function(r){for(var e=this.levels,t=1,i=e.length;t<i&&!(r<e[t].distance);t++);return e[t-1].object},raycast:function(){var r=new oe;return function(t,i){r.setFromMatrixPosition(this.matrixWorld);var n=t.ray.origin.distanceTo(r);this.getObjectForDistance(n).raycast(t,i)}}(),update:function(){var r=new oe,e=new oe;return function(i){var n=this.levels;if(n.length>1){r.setFromMatrixPosition(i.matrixWorld),e.setFromMatrixPosition(this.matrixWorld);var a=r.distanceTo(e);n[0].object.visible=!0;for(var o=1,s=n.length;o<s&&a>=n[o].distance;o++)n[o-1].object.visible=!1,n[o].object.visible=!0;for(;o<s;o++)n[o].object.visible=!1}}}(),toJSON:function(r){var e=Lt.prototype.toJSON.call(this,r);e.object.levels=[];for(var t=this.levels,i=0,n=t.length;i<n;i++){var a=t[i];e.object.levels.push({object:a.object.uuid,distance:a.distance})}return e}});Object.assign(QR.prototype,{calculateInverses:function(){this.boneInverses=[];for(var r=0,e=this.bones.length;r<e;r++){var t=new Kt;this.bones[r]&&t.getInverse(this.bones[r].matrixWorld),this.boneInverses.push(t)}},pose:function(){for(var r,e=0,t=this.bones.length;e<t;e++)r=this.bones[e],r&&r.matrixWorld.getInverse(this.boneInverses[e]);for(var e=0,t=this.bones.length;e<t;e++)r=this.bones[e],r&&(r.parent&&r.parent.isBone?(r.matrix.getInverse(r.parent.matrixWorld),r.matrix.multiply(r.matrixWorld)):r.matrix.copy(r.matrixWorld),r.matrix.decompose(r.position,r.quaternion,r.scale))},update:function(){var r=new Kt;return function(){for(var t=0,i=this.bones.length;t<i;t++){var n=this.bones[t]?this.bones[t].matrixWorld:this.identityMatrix;r.multiplyMatrices(n,this.boneInverses[t]),r.toArray(this.boneMatrices,t*16)}this.useVertexTexture&&(this.boneTexture.needsUpdate=!0)}}(),clone:function(){return new QR(this.bones,this.boneInverses,this.useVertexTexture)}});eL.prototype=Object.assign(Object.create(Lt.prototype),{constructor:eL,isBone:!0});tL.prototype=Object.assign(Object.create(_n.prototype),{constructor:tL,isSkinnedMesh:!0,bind:function(r,e){this.skeleton=r,e===void 0&&(this.updateMatrixWorld(!0),this.skeleton.calculateInverses(),e=this.matrixWorld),this.bindMatrix.copy(e),this.bindMatrixInverse.getInverse(e)},pose:function(){this.skeleton.pose()},normalizeSkinWeights:function(){if(this.geometry&&this.geometry.isGeometry)for(var r=0;r<this.geometry.skinWeights.length;r++){var e=this.geometry.skinWeights[r],t=1/e.lengthManhattan();t!==1/0?e.multiplyScalar(t):e.set(1,0,0,0)}else if(this.geometry&&this.geometry.isBufferGeometry)for(var i=new ii,n=this.geometry.attributes.skinWeight,r=0;r<n.count;r++){i.x=n.getX(r),i.y=n.getY(r),i.z=n.getZ(r),i.w=n.getW(r);var t=1/i.lengthManhattan();t!==1/0?i.multiplyScalar(t):i.set(1,0,0,0),n.setXYZW(r,i.x,i.y,i.z,i.w)}},updateMatrixWorld:function(r){_n.prototype.updateMatrixWorld.call(this,!0),this.bindMode==="attached"?this.bindMatrixInverse.getInverse(this.matrixWorld):this.bindMode==="detached"?this.bindMatrixInverse.getInverse(this.bindMatrix):console.warn("THREE.SkinnedMesh unrecognized bindMode: "+this.bindMode)},clone:function(){return new this.constructor(this.geometry,this.material,this.skeleton.useVertexTexture).copy(this)}});Fi.prototype=Object.create(_r.prototype);Fi.prototype.constructor=Fi;Fi.prototype.isLineBasicMaterial=!0;Fi.prototype.copy=function(r){return _r.prototype.copy.call(this,r),this.color.copy(r.color),this.linewidth=r.linewidth,this.linecap=r.linecap,this.linejoin=r.linejoin,this};rh.prototype=Object.assign(Object.create(Lt.prototype),{constructor:rh,isLine:!0,raycast:function(){var r=new Kt,e=new Qf,t=new ha;return function(n,a){var o=n.linePrecision,s=o*o,l=this.geometry,u=this.matrixWorld;if(l.boundingSphere===null&&l.computeBoundingSphere(),t.copy(l.boundingSphere),t.applyMatrix4(u),n.ray.intersectsSphere(t)!==!1){r.getInverse(u),e.copy(n.ray).applyMatrix4(r);var c=new oe,h=new oe,f=new oe,p=new oe,d=this&&this.isLineSegments?2:1;if(l.isBufferGeometry){var g=l.index,m=l.attributes,v=m.position.array;if(g!==null)for(var _=g.array,y=0,x=_.length-1;y<x;y+=d){var M=_[y],S=_[y+1];c.fromArray(v,M*3),h.fromArray(v,S*3);var w=e.distanceSqToSegment(c,h,p,f);if(!(w>s)){p.applyMatrix4(this.matrixWorld);var T=n.ray.origin.distanceTo(p);T<n.near||T>n.far||a.push({distance:T,point:f.clone().applyMatrix4(this.matrixWorld),index:y,face:null,faceIndex:null,object:this})}}else for(var y=0,x=v.length/3-1;y<x;y+=d){c.fromArray(v,3*y),h.fromArray(v,3*y+3);var w=e.distanceSqToSegment(c,h,p,f);if(!(w>s)){p.applyMatrix4(this.matrixWorld);var T=n.ray.origin.distanceTo(p);T<n.near||T>n.far||a.push({distance:T,point:f.clone().applyMatrix4(this.matrixWorld),index:y,face:null,faceIndex:null,object:this})}}}else if(l.isGeometry)for(var C=l.vertices,b=C.length,y=0;y<b-1;y+=d){var w=e.distanceSqToSegment(C[y],C[y+1],p,f);if(!(w>s)){p.applyMatrix4(this.matrixWorld);var T=n.ray.origin.distanceTo(p);T<n.near||T>n.far||a.push({distance:T,point:f.clone().applyMatrix4(this.matrixWorld),index:y,face:null,faceIndex:null,object:this})}}}}}(),clone:function(){return new this.constructor(this.geometry,this.material).copy(this)}});yi.prototype=Object.assign(Object.create(rh.prototype),{constructor:yi,isLineSegments:!0});iu.prototype=Object.create(_r.prototype);iu.prototype.constructor=iu;iu.prototype.isPointsMaterial=!0;iu.prototype.copy=function(r){return _r.prototype.copy.call(this,r),this.color.copy(r.color),this.map=r.map,this.size=r.size,this.sizeAttenuation=r.sizeAttenuation,this};A0.prototype=Object.assign(Object.create(Lt.prototype),{constructor:A0,isPoints:!0,raycast:function(){var r=new Kt,e=new Qf,t=new ha;return function(n,a){var o=this,s=this.geometry,l=this.matrixWorld,u=n.params.Points.threshold;if(s.boundingSphere===null&&s.computeBoundingSphere(),t.copy(s.boundingSphere),t.applyMatrix4(l),n.ray.intersectsSphere(t)===!1)return;r.getInverse(l),e.copy(n.ray).applyMatrix4(r);var c=u/((this.scale.x+this.scale.y+this.scale.z)/3),h=c*c,f=new oe;function p(w,T){var C=e.distanceSqToPoint(w);if(C<h){var b=e.closestPointToPoint(w);b.applyMatrix4(l);var E=n.ray.origin.distanceTo(b);if(E<n.near||E>n.far)return;a.push({distance:E,distanceToRay:Math.sqrt(C),point:b.clone(),index:T,face:null,object:o})}}if(s.isBufferGeometry){var d=s.index,g=s.attributes,m=g.position.array;if(d!==null)for(var v=d.array,_=0,y=v.length;_<y;_++){var x=v[_];f.fromArray(m,x*3),p(f,x)}else for(var _=0,M=m.length/3;_<M;_++)f.fromArray(m,_*3),p(f,_)}else for(var S=s.vertices,_=0,M=S.length;_<M;_++)p(S[_],_)}}(),clone:function(){return new this.constructor(this.geometry,this.material).copy(this)}});jM.prototype=Object.assign(Object.create(Lt.prototype),{constructor:jM});rL.prototype=Object.create(ci.prototype);rL.prototype.constructor=rL;C0.prototype=Object.create(ci.prototype);C0.prototype.constructor=C0;C0.prototype.isCompressedTexture=!0;iL.prototype=Object.create(ci.prototype);iL.prototype.constructor=iL;KM.prototype=Object.create(ci.prototype);KM.prototype.constructor=KM;KM.prototype.isDepthTexture=!0;R0.prototype=Object.create(Vt.prototype);R0.prototype.constructor=R0;L0.prototype=Object.create(Vt.prototype);L0.prototype.constructor=L0;JM.prototype=Object.create(ur.prototype);JM.prototype.constructor=JM;Ko.prototype=Object.create(Vt.prototype);Ko.prototype.constructor=Ko;D0.prototype=Object.create(Ko.prototype);D0.prototype.constructor=D0;$M.prototype=Object.create(ur.prototype);$M.prototype.constructor=$M;fm.prototype=Object.create(Ko.prototype);fm.prototype.constructor=fm;QM.prototype=Object.create(ur.prototype);QM.prototype.constructor=QM;P0.prototype=Object.create(Ko.prototype);P0.prototype.constructor=P0;eb.prototype=Object.create(ur.prototype);eb.prototype.constructor=eb;I0.prototype=Object.create(Ko.prototype);I0.prototype.constructor=I0;tb.prototype=Object.create(ur.prototype);tb.prototype.constructor=tb;rb.prototype=Object.create(ur.prototype);rb.prototype.constructor=rb;N0.prototype=Object.create(Vt.prototype);N0.prototype.constructor=N0;ib.prototype=Object.create(ur.prototype);ib.prototype.constructor=ib;U0.prototype=Object.create(Vt.prototype);U0.prototype.constructor=U0;nb.prototype=Object.create(ur.prototype);nb.prototype.constructor=nb;O0.prototype=Object.create(Vt.prototype);O0.prototype.constructor=O0;ab.prototype=Object.create(ur.prototype);ab.prototype.constructor=ab;Gn={area:function(r){for(var e=r.length,t=0,i=e-1,n=0;n<e;i=n++)t+=r[i].x*r[n].y-r[n].x*r[i].y;return t*.5},triangulate:function(){function r(e,t,i,n,a,o){var s,l,u,c,h,f,p,d,g;if(l=e[o[t]].x,u=e[o[t]].y,c=e[o[i]].x,h=e[o[i]].y,f=e[o[n]].x,p=e[o[n]].y,(c-l)*(p-u)-(h-u)*(f-l)<=0)return!1;var m,v,_,y,x,M,S,w,T,C,b,E,I,R,A;for(m=f-c,v=p-h,_=l-f,y=u-p,x=c-l,M=h-u,s=0;s<a;s++)if(d=e[o[s]].x,g=e[o[s]].y,!(d===l&&g===u||d===c&&g===h||d===f&&g===p)&&(S=d-l,w=g-u,T=d-c,C=g-h,b=d-f,E=g-p,A=m*C-v*T,I=x*w-M*S,R=_*E-y*b,A>=-Number.EPSILON&&R>=-Number.EPSILON&&I>=-Number.EPSILON))return!1;return!0}return function(t,i){var n=t.length;if(n<3)return null;var a=[],o=[],s=[],l,u,c;if(Gn.area(t)>0)for(u=0;u<n;u++)o[u]=u;else for(u=0;u<n;u++)o[u]=n-1-u;var h=n,f=2*h;for(u=h-1;h>2;){if(f--<=0)return console.warn("THREE.ShapeUtils: Unable to triangulate polygon! in triangulate()"),i?s:a;if(l=u,h<=l&&(l=0),u=l+1,h<=u&&(u=0),c=u+1,h<=c&&(c=0),r(t,l,u,c,h,o)){var p,d,g,m,v;for(p=o[l],d=o[u],g=o[c],a.push([t[p],t[d],t[g]]),s.push([o[l],o[u],o[c]]),m=u,v=u+1;v<h;m++,v++)o[m]=o[v];h--,f=2*h}}return i?s:a}}(),triangulateShape:function(r,e){function t(y){var x=y.length;x>2&&y[x-1].equals(y[0])&&y.pop()}t(r),e.forEach(t);function i(y,x,M){return y.x!==x.x?y.x<x.x?y.x<=M.x&&M.x<=x.x:x.x<=M.x&&M.x<=y.x:y.y<x.y?y.y<=M.y&&M.y<=x.y:x.y<=M.y&&M.y<=y.y}function n(y,x,M,S,w){var T=x.x-y.x,C=x.y-y.y,b=S.x-M.x,E=S.y-M.y,I=y.x-M.x,R=y.y-M.y,A=C*b-T*E,P=C*I-T*R;if(Math.abs(A)>Number.EPSILON){var U;if(A>0){if(P<0||P>A)return[];if(U=E*I-b*R,U<0||U>A)return[]}else{if(P>0||P<A)return[];if(U=E*I-b*R,U>0||U<A)return[]}if(U===0)return w&&(P===0||P===A)?[]:[y];if(U===A)return w&&(P===0||P===A)?[]:[x];if(P===0)return[M];if(P===A)return[S];var B=U/A;return[{x:y.x+B*T,y:y.y+B*C}]}else{if(P!==0||E*I!==b*R)return[];var z=T===0&&C===0,k=b===0&&E===0;if(z&&k)return y.x!==M.x||y.y!==M.y?[]:[y];if(z)return i(M,S,y)?[y]:[];if(k)return i(y,x,M)?[M]:[];var G,Y,J,Q,V,K,ae,ve;return T!==0?(y.x<x.x?(G=y,J=y.x,Y=x,Q=x.x):(G=x,J=x.x,Y=y,Q=y.x),M.x<S.x?(V=M,ae=M.x,K=S,ve=S.x):(V=S,ae=S.x,K=M,ve=M.x)):(y.y<x.y?(G=y,J=y.y,Y=x,Q=x.y):(G=x,J=x.y,Y=y,Q=y.y),M.y<S.y?(V=M,ae=M.y,K=S,ve=S.y):(V=S,ae=S.y,K=M,ve=M.y)),J<=ae?Q<ae?[]:Q===ae?w?[]:[V]:Q<=ve?[V,Y]:[V,K]:J>ve?[]:J===ve?w?[]:[G]:Q<=ve?[G,Y]:[G,K]}}function a(y,x,M,S){var w=x.x-y.x,T=x.y-y.y,C=M.x-y.x,b=M.y-y.y,E=S.x-y.x,I=S.y-y.y,R=w*b-T*C,A=w*I-T*E;if(Math.abs(R)>Number.EPSILON){var P=E*b-I*C;return R>0?A>=0&&P>=0:A>=0||P>=0}else return A>0}function o(y,x){var M=y.concat(),S;function w(ve,ue){var se=M.length-1,Ee=ve-1;Ee<0&&(Ee=se);var q=ve+1;q>se&&(q=0);var H=a(M[ve],M[Ee],M[q],S[ue]);if(!H)return!1;var We=S.length-1,_e=ue-1;_e<0&&(_e=We);var xe=ue+1;return xe>We&&(xe=0),H=a(S[ue],S[_e],S[xe],M[ve]),!!H}function T(ve,ue){var se,Ee,q;for(se=0;se<M.length;se++)if(Ee=se+1,Ee%=M.length,q=n(ve,ue,M[se],M[Ee],!0),q.length>0)return!0;return!1}var C=[];function b(ve,ue){var se,Ee,q,H,We;for(se=0;se<C.length;se++)for(Ee=x[C[se]],q=0;q<Ee.length;q++)if(H=q+1,H%=Ee.length,We=n(ve,ue,Ee[q],Ee[H],!0),We.length>0)return!0;return!1}for(var E,I,R,A,P,U,B=[],z,k,G,Y,J=0,Q=x.length;J<Q;J++)C.push(J);for(var V=0,K=C.length*2;C.length>0;){if(K--,K<0){console.log("Infinite Loop! Holes left:"+C.length+", Probably Hole outside Shape!");break}for(I=V;I<M.length;I++){R=M[I],E=-1;for(var J=0;J<C.length;J++)if(P=C[J],U=R.x+":"+R.y+":"+P,B[U]===void 0){S=x[P];for(var ae=0;ae<S.length;ae++)if(A=S[ae],!!w(I,ae)&&!T(R,A)&&!b(R,A)){E=ae,C.splice(J,1),z=M.slice(0,I+1),k=M.slice(I),G=S.slice(E),Y=S.slice(0,E+1),M=z.concat(G).concat(Y).concat(k),V=I;break}if(E>=0)break;B[U]=!0}if(E>=0)break}}return M}for(var s,l,u,c,h,f,p={},d=r.concat(),g=0,m=e.length;g<m;g++)Array.prototype.push.apply(d,e[g]);for(s=0,l=d.length;s<l;s++)h=d[s].x+":"+d[s].y,p[h]!==void 0&&console.warn("THREE.ShapeUtils: Duplicate point",h,s),p[h]=s;var v=o(r,e),_=Gn.triangulate(v,!1);for(s=0,l=_.length;s<l;s++)for(c=_[s],u=0;u<3;u++)h=c[u].x+":"+c[u].y,f=p[h],f!==void 0&&(c[u]=f);return _.concat()},isClockWise:function(r){return Gn.area(r)<0},b2:function(){function r(i,n){var a=1-i;return a*a*n}function e(i,n){return 2*(1-i)*i*n}function t(i,n){return i*i*n}return function(n,a,o,s){return r(n,a)+e(n,o)+t(n,s)}}(),b3:function(){function r(n,a){var o=1-n;return o*o*o*a}function e(n,a){var o=1-n;return 3*o*o*n*a}function t(n,a){var o=1-n;return 3*o*n*n*a}function i(n,a){return n*n*n*a}return function(a,o,s,l,u){return r(a,o)+e(a,s)+t(a,l)+i(a,u)}}()};ml.prototype=Object.create(ur.prototype);ml.prototype.constructor=ml;ml.prototype.addShapeList=function(r,e){for(var t=r.length,i=0;i<t;i++){var n=r[i];this.addShape(n,e)}};ml.prototype.addShape=function(r,e){var t=e.amount!==void 0?e.amount:100,i=e.bevelThickness!==void 0?e.bevelThickness:6,n=e.bevelSize!==void 0?e.bevelSize:i-2,a=e.bevelSegments!==void 0?e.bevelSegments:3,o=e.bevelEnabled!==void 0?e.bevelEnabled:!0,s=e.curveSegments!==void 0?e.curveSegments:12,l=e.steps!==void 0?e.steps:1,u=e.extrudePath,c,h=!1,f=e.UVGenerator!==void 0?e.UVGenerator:ml.WorldUVGenerator,p,d,g,m;u&&(c=u.getSpacedPoints(l),h=!0,o=!1,p=e.frames!==void 0?e.frames:u.computeFrenetFrames(l,!1),d=new oe,g=new oe,m=new oe),o||(a=0,i=0,n=0);var v,_,y,x=this,M=this.vertices.length,S=r.extractPoints(s),w=S.shape,T=S.holes,C=!Gn.isClockWise(w);if(C){for(w=w.reverse(),_=0,y=T.length;_<y;_++)v=T[_],Gn.isClockWise(v)&&(T[_]=v.reverse());C=!1}var b=Gn.triangulateShape(w,T),E=w;for(_=0,y=T.length;_<y;_++)v=T[_],w=w.concat(v);function I(Ue,Ne,Ve){return Ne||console.error("THREE.ExtrudeGeometry: vec does not exist"),Ne.clone().multiplyScalar(Ve).add(Ue)}var R,A,P,U,B,z=w.length,k,G=b.length;function Y(Ue,Ne,Ve){var dt,F,L=1,ne=Ue.x-Ne.x,le=Ue.y-Ne.y,me=Ve.x-Ue.x,fe=Ve.y-Ue.y,et=ne*ne+le*le,Ke=ne*fe-le*me;if(Math.abs(Ke)>Number.EPSILON){var Se=Math.sqrt(et),Ae=Math.sqrt(me*me+fe*fe),at=Ne.x-le/Se,$=Ne.y+ne/Se,nt=Ve.x-fe/Ae,Xe=Ve.y+me/Ae,Fe=((nt-at)*fe-(Xe-$)*me)/(ne*fe-le*me);dt=at+ne*Fe-Ue.x,F=$+le*Fe-Ue.y;var we=dt*dt+F*F;if(we<=2)return new Tt(dt,F);L=Math.sqrt(we/2)}else{var Ie=!1;ne>Number.EPSILON?me>Number.EPSILON&&(Ie=!0):ne<-Number.EPSILON?me<-Number.EPSILON&&(Ie=!0):Math.sign(le)===Math.sign(fe)&&(Ie=!0),Ie?(dt=-le,F=ne,L=Math.sqrt(et)):(dt=ne,F=le,L=Math.sqrt(et/2))}return new Tt(dt/L,F/L)}for(var J=[],Q=0,V=E.length,K=V-1,ae=Q+1;Q<V;Q++,K++,ae++)K===V&&(K=0),ae===V&&(ae=0),J[Q]=Y(E[Q],E[K],E[ae]);var ve=[],ue,se=J.concat();for(_=0,y=T.length;_<y;_++){for(v=T[_],ue=[],Q=0,V=v.length,K=V-1,ae=Q+1;Q<V;Q++,K++,ae++)K===V&&(K=0),ae===V&&(ae=0),ue[Q]=Y(v[Q],v[K],v[ae]);ve.push(ue),se=se.concat(ue)}for(R=0;R<a;R++){for(P=R/a,U=i*Math.cos(P*Math.PI/2),A=n*Math.sin(P*Math.PI/2),Q=0,V=E.length;Q<V;Q++)B=I(E[Q],J[Q],A),_e(B.x,B.y,-U);for(_=0,y=T.length;_<y;_++)for(v=T[_],ue=ve[_],Q=0,V=v.length;Q<V;Q++)B=I(v[Q],ue[Q],A),_e(B.x,B.y,-U)}for(A=n,Q=0;Q<z;Q++)B=o?I(w[Q],se[Q],A):w[Q],h?(g.copy(p.normals[0]).multiplyScalar(B.x),d.copy(p.binormals[0]).multiplyScalar(B.y),m.copy(c[0]).add(g).add(d),_e(m.x,m.y,m.z)):_e(B.x,B.y,0);var Ee;for(Ee=1;Ee<=l;Ee++)for(Q=0;Q<z;Q++)B=o?I(w[Q],se[Q],A):w[Q],h?(g.copy(p.normals[Ee]).multiplyScalar(B.x),d.copy(p.binormals[Ee]).multiplyScalar(B.y),m.copy(c[Ee]).add(g).add(d),_e(m.x,m.y,m.z)):_e(B.x,B.y,t/l*Ee);for(R=a-1;R>=0;R--){for(P=R/a,U=i*Math.cos(P*Math.PI/2),A=n*Math.sin(P*Math.PI/2),Q=0,V=E.length;Q<V;Q++)B=I(E[Q],J[Q],A),_e(B.x,B.y,t+U);for(_=0,y=T.length;_<y;_++)for(v=T[_],ue=ve[_],Q=0,V=v.length;Q<V;Q++)B=I(v[Q],ue[Q],A),h?_e(B.x,B.y+c[l-1].y,c[l-1].x+U):_e(B.x,B.y,t+U)}q(),H();function q(){if(o){var Ue=0,Ne=z*Ue;for(Q=0;Q<G;Q++)k=b[Q],xe(k[2]+Ne,k[1]+Ne,k[0]+Ne);for(Ue=l+a*2,Ne=z*Ue,Q=0;Q<G;Q++)k=b[Q],xe(k[0]+Ne,k[1]+Ne,k[2]+Ne)}else{for(Q=0;Q<G;Q++)k=b[Q],xe(k[2],k[1],k[0]);for(Q=0;Q<G;Q++)k=b[Q],xe(k[0]+z*l,k[1]+z*l,k[2]+z*l)}}function H(){var Ue=0;for(We(E,Ue),Ue+=E.length,_=0,y=T.length;_<y;_++)v=T[_],We(v,Ue),Ue+=v.length}function We(Ue,Ne){var Ve,dt;for(Q=Ue.length;--Q>=0;){Ve=Q,dt=Q-1,dt<0&&(dt=Ue.length-1);var F=0,L=l+a*2;for(F=0;F<L;F++){var ne=z*F,le=z*(F+1),me=Ne+Ve+ne,fe=Ne+dt+ne,et=Ne+dt+le,Ke=Ne+Ve+le;Le(me,fe,et,Ke,Ue,F,L,Ve,dt)}}}function _e(Ue,Ne,Ve){x.vertices.push(new oe(Ue,Ne,Ve))}function xe(Ue,Ne,Ve){Ue+=M,Ne+=M,Ve+=M,x.faces.push(new ws(Ue,Ne,Ve,null,null,0));var dt=f.generateTopUV(x,Ue,Ne,Ve);x.faceVertexUvs[0].push(dt)}function Le(Ue,Ne,Ve,dt,F,L,ne,le,me){Ue+=M,Ne+=M,Ve+=M,dt+=M,x.faces.push(new ws(Ue,Ne,dt,null,null,1)),x.faces.push(new ws(Ne,Ve,dt,null,null,1));var fe=f.generateSideWallUV(x,Ue,Ne,Ve,dt);x.faceVertexUvs[0].push([fe[0],fe[1],fe[3]]),x.faceVertexUvs[0].push([fe[1],fe[2],fe[3]])}};ml.WorldUVGenerator={generateTopUV:function(r,e,t,i){var n=r.vertices,a=n[e],o=n[t],s=n[i];return[new Tt(a.x,a.y),new Tt(o.x,o.y),new Tt(s.x,s.y)]},generateSideWallUV:function(r,e,t,i,n){var a=r.vertices,o=a[e],s=a[t],l=a[i],u=a[n];return Math.abs(o.y-s.y)<.01?[new Tt(o.x,1-o.z),new Tt(s.x,1-s.z),new Tt(l.x,1-l.z),new Tt(u.x,1-u.z)]:[new Tt(o.y,1-o.z),new Tt(s.y,1-s.z),new Tt(l.y,1-l.z),new Tt(u.y,1-u.z)]}};ob.prototype=Object.create(ml.prototype);ob.prototype.constructor=ob;pm.prototype=Object.create(Vt.prototype);pm.prototype.constructor=pm;sb.prototype=Object.create(ur.prototype);sb.prototype.constructor=sb;z0.prototype=Object.create(Vt.prototype);z0.prototype.constructor=z0;lb.prototype=Object.create(ur.prototype);lb.prototype.constructor=lb;ub.prototype=Object.create(ur.prototype);ub.prototype.constructor=ub;F0.prototype=Object.create(Vt.prototype);F0.prototype.constructor=F0;cb.prototype=Object.create(ur.prototype);cb.prototype.constructor=cb;B0.prototype=Object.create(Vt.prototype);B0.prototype.constructor=B0;k0.prototype=Object.create(ur.prototype);k0.prototype.constructor=k0;V0.prototype=Object.create(Vt.prototype);V0.prototype.constructor=V0;ih.prototype=Object.create(Vt.prototype);ih.prototype.constructor=ih;dm.prototype=Object.create(ur.prototype);dm.prototype.constructor=dm;hb.prototype=Object.create(dm.prototype);hb.prototype.constructor=hb;fb.prototype=Object.create(ih.prototype);fb.prototype.constructor=fb;G0.prototype=Object.create(Vt.prototype);G0.prototype.constructor=G0;pb.prototype=Object.create(ur.prototype);pb.prototype.constructor=pb;db.prototype=Object.create(ur.prototype);db.prototype.constructor=db;ru=Object.freeze({WireframeGeometry:R0,ParametricGeometry:JM,ParametricBufferGeometry:L0,TetrahedronGeometry:$M,TetrahedronBufferGeometry:D0,OctahedronGeometry:QM,OctahedronBufferGeometry:fm,IcosahedronGeometry:eb,IcosahedronBufferGeometry:P0,DodecahedronGeometry:tb,DodecahedronBufferGeometry:I0,PolyhedronGeometry:rb,PolyhedronBufferGeometry:Ko,TubeGeometry:ib,TubeBufferGeometry:N0,TorusKnotGeometry:nb,TorusKnotBufferGeometry:U0,TorusGeometry:ab,TorusBufferGeometry:O0,TextGeometry:ob,SphereBufferGeometry:pm,SphereGeometry:sb,RingGeometry:lb,RingBufferGeometry:z0,PlaneBufferGeometry:um,PlaneGeometry:ub,LatheGeometry:cb,LatheBufferGeometry:F0,ShapeGeometry:k0,ShapeBufferGeometry:B0,ExtrudeGeometry:ml,EdgesGeometry:V0,ConeGeometry:hb,ConeBufferGeometry:fb,CylinderGeometry:dm,CylinderBufferGeometry:ih,CircleBufferGeometry:G0,CircleGeometry:pb,BoxBufferGeometry:lm,BoxGeometry:db});H0.prototype=Object.create(Na.prototype);H0.prototype.constructor=H0;H0.prototype.isShadowMaterial=!0;W0.prototype=Object.create(Na.prototype);W0.prototype.constructor=W0;W0.prototype.isRawShaderMaterial=!0;mb.prototype={constructor:mb,isMultiMaterial:!0,toJSON:function(r){for(var e={metadata:{version:4.2,type:"material",generator:"MaterialExporter"},uuid:this.uuid,type:this.type,materials:[]},t=this.materials,i=0,n=t.length;i<n;i++){var a=t[i].toJSON(r);delete a.metadata,e.materials.push(a)}return e.visible=this.visible,e},clone:function(){for(var r=new this.constructor,e=0;e<this.materials.length;e++)r.materials.push(this.materials[e].clone());return r.visible=this.visible,r}};ju.prototype=Object.create(_r.prototype);ju.prototype.constructor=ju;ju.prototype.isMeshStandardMaterial=!0;ju.prototype.copy=function(r){return _r.prototype.copy.call(this,r),this.defines={STANDARD:""},this.color.copy(r.color),this.roughness=r.roughness,this.metalness=r.metalness,this.map=r.map,this.lightMap=r.lightMap,this.lightMapIntensity=r.lightMapIntensity,this.aoMap=r.aoMap,this.aoMapIntensity=r.aoMapIntensity,this.emissive.copy(r.emissive),this.emissiveMap=r.emissiveMap,this.emissiveIntensity=r.emissiveIntensity,this.bumpMap=r.bumpMap,this.bumpScale=r.bumpScale,this.normalMap=r.normalMap,this.normalScale.copy(r.normalScale),this.displacementMap=r.displacementMap,this.displacementScale=r.displacementScale,this.displacementBias=r.displacementBias,this.roughnessMap=r.roughnessMap,this.metalnessMap=r.metalnessMap,this.alphaMap=r.alphaMap,this.envMap=r.envMap,this.envMapIntensity=r.envMapIntensity,this.refractionRatio=r.refractionRatio,this.wireframe=r.wireframe,this.wireframeLinewidth=r.wireframeLinewidth,this.wireframeLinecap=r.wireframeLinecap,this.wireframeLinejoin=r.wireframeLinejoin,this.skinning=r.skinning,this.morphTargets=r.morphTargets,this.morphNormals=r.morphNormals,this};mm.prototype=Object.create(ju.prototype);mm.prototype.constructor=mm;mm.prototype.isMeshPhysicalMaterial=!0;mm.prototype.copy=function(r){return ju.prototype.copy.call(this,r),this.defines={PHYSICAL:""},this.reflectivity=r.reflectivity,this.clearCoat=r.clearCoat,this.clearCoatRoughness=r.clearCoatRoughness,this};nu.prototype=Object.create(_r.prototype);nu.prototype.constructor=nu;nu.prototype.isMeshPhongMaterial=!0;nu.prototype.copy=function(r){return _r.prototype.copy.call(this,r),this.color.copy(r.color),this.specular.copy(r.specular),this.shininess=r.shininess,this.map=r.map,this.lightMap=r.lightMap,this.lightMapIntensity=r.lightMapIntensity,this.aoMap=r.aoMap,this.aoMapIntensity=r.aoMapIntensity,this.emissive.copy(r.emissive),this.emissiveMap=r.emissiveMap,this.emissiveIntensity=r.emissiveIntensity,this.bumpMap=r.bumpMap,this.bumpScale=r.bumpScale,this.normalMap=r.normalMap,this.normalScale.copy(r.normalScale),this.displacementMap=r.displacementMap,this.displacementScale=r.displacementScale,this.displacementBias=r.displacementBias,this.specularMap=r.specularMap,this.alphaMap=r.alphaMap,this.envMap=r.envMap,this.combine=r.combine,this.reflectivity=r.reflectivity,this.refractionRatio=r.refractionRatio,this.wireframe=r.wireframe,this.wireframeLinewidth=r.wireframeLinewidth,this.wireframeLinecap=r.wireframeLinecap,this.wireframeLinejoin=r.wireframeLinejoin,this.skinning=r.skinning,this.morphTargets=r.morphTargets,this.morphNormals=r.morphNormals,this};vm.prototype=Object.create(nu.prototype);vm.prototype.constructor=vm;vm.prototype.isMeshToonMaterial=!0;vm.prototype.copy=function(r){return nu.prototype.copy.call(this,r),this.gradientMap=r.gradientMap,this};gm.prototype=Object.create(_r.prototype);gm.prototype.constructor=gm;gm.prototype.isMeshNormalMaterial=!0;gm.prototype.copy=function(r){return _r.prototype.copy.call(this,r),this.bumpMap=r.bumpMap,this.bumpScale=r.bumpScale,this.normalMap=r.normalMap,this.normalScale.copy(r.normalScale),this.displacementMap=r.displacementMap,this.displacementScale=r.displacementScale,this.displacementBias=r.displacementBias,this.wireframe=r.wireframe,this.wireframeLinewidth=r.wireframeLinewidth,this.skinning=r.skinning,this.morphTargets=r.morphTargets,this.morphNormals=r.morphNormals,this};ym.prototype=Object.create(_r.prototype);ym.prototype.constructor=ym;ym.prototype.isMeshLambertMaterial=!0;ym.prototype.copy=function(r){return _r.prototype.copy.call(this,r),this.color.copy(r.color),this.map=r.map,this.lightMap=r.lightMap,this.lightMapIntensity=r.lightMapIntensity,this.aoMap=r.aoMap,this.aoMapIntensity=r.aoMapIntensity,this.emissive.copy(r.emissive),this.emissiveMap=r.emissiveMap,this.emissiveIntensity=r.emissiveIntensity,this.specularMap=r.specularMap,this.alphaMap=r.alphaMap,this.envMap=r.envMap,this.combine=r.combine,this.reflectivity=r.reflectivity,this.refractionRatio=r.refractionRatio,this.wireframe=r.wireframe,this.wireframeLinewidth=r.wireframeLinewidth,this.wireframeLinecap=r.wireframeLinecap,this.wireframeLinejoin=r.wireframeLinejoin,this.skinning=r.skinning,this.morphTargets=r.morphTargets,this.morphNormals=r.morphNormals,this};_m.prototype=Object.create(_r.prototype);_m.prototype.constructor=_m;_m.prototype.isLineDashedMaterial=!0;_m.prototype.copy=function(r){return _r.prototype.copy.call(this,r),this.color.copy(r.color),this.linewidth=r.linewidth,this.scale=r.scale,this.dashSize=r.dashSize,this.gapSize=r.gapSize,this};FOe=Object.freeze({ShadowMaterial:H0,SpriteMaterial:hm,RawShaderMaterial:W0,ShaderMaterial:Na,PointsMaterial:iu,MultiMaterial:mb,MeshPhysicalMaterial:mm,MeshStandardMaterial:ju,MeshPhongMaterial:nu,MeshToonMaterial:vm,MeshNormalMaterial:gm,MeshLambertMaterial:ym,MeshDepthMaterial:$f,MeshBasicMaterial:jo,LineDashedMaterial:_m,LineBasicMaterial:Fi,Material:_r}),Mk={enabled:!1,files:{},add:function(r,e){this.enabled!==!1&&(this.files[r]=e)},get:function(r){if(this.enabled!==!1)return this.files[r]},remove:function(r){delete this.files[r]},clear:function(){this.files={}}};Ts=new tV;Object.assign(vl.prototype,{load:function(r,e,t,i){r===void 0&&(r=""),this.path!==void 0&&(r=this.path+r);var n=this,a=Mk.get(r);if(a!==void 0)return n.manager.itemStart(r),setTimeout(function(){e&&e(a),n.manager.itemEnd(r)},0),a;var o=/^data:(.*?)(;base64)?,(.*)$/,s=r.match(o);if(s){var l=s[1],u=!!s[2],c=s[3];c=window.decodeURIComponent(c),u&&(c=window.atob(c));try{var h,f=(this.responseType||"").toLowerCase();switch(f){case"arraybuffer":case"blob":h=new ArrayBuffer(c.length);for(var p=new Uint8Array(h),d=0;d<c.length;d++)p[d]=c.charCodeAt(d);f==="blob"&&(h=new Blob([h],{type:l}));break;case"document":var g=new DOMParser;h=g.parseFromString(c,l);break;case"json":h=JSON.parse(c);break;default:h=c;break}window.setTimeout(function(){e&&e(h),n.manager.itemEnd(r)},0)}catch(v){window.setTimeout(function(){i&&i(v),n.manager.itemError(r)},0)}}else{var m=new XMLHttpRequest;m.open("GET",r,!0),m.addEventListener("load",function(v){var _=v.target.response;Mk.add(r,_),this.status===200?(e&&e(_),n.manager.itemEnd(r)):this.status===0?(console.warn("THREE.FileLoader: HTTP Status 0 received."),e&&e(_),n.manager.itemEnd(r)):(i&&i(v),n.manager.itemError(r))},!1),t!==void 0&&m.addEventListener("progress",function(v){t(v)},!1),m.addEventListener("error",function(v){i&&i(v),n.manager.itemError(r)},!1),this.responseType!==void 0&&(m.responseType=this.responseType),this.withCredentials!==void 0&&(m.withCredentials=this.withCredentials),m.overrideMimeType&&m.overrideMimeType(this.mimeType!==void 0?this.mimeType:"text/plain"),m.send(null)}return n.manager.itemStart(r),m},setPath:function(r){return this.path=r,this},setResponseType:function(r){return this.responseType=r,this},setWithCredentials:function(r){return this.withCredentials=r,this},setMimeType:function(r){return this.mimeType=r,this}});Object.assign(Pse.prototype,{load:function(r,e,t,i){var n=this,a=[],o=new C0;o.image=a;var s=new vl(this.manager);s.setPath(this.path),s.setResponseType("arraybuffer");function l(f){s.load(r[f],function(p){var d=n._parser(p,!0);a[f]={width:d.width,height:d.height,format:d.format,mipmaps:d.mipmaps},u+=1,u===6&&(d.mipmapCount===1&&(o.minFilter=qo),o.format=d.format,o.needsUpdate=!0,e&&e(o))},t,i)}if(Array.isArray(r))for(var u=0,c=0,h=r.length;c<h;++c)l(c);else s.load(r,function(f){var p=n._parser(f,!0);if(p.isCubemap)for(var d=p.mipmaps.length/p.mipmapCount,g=0;g<d;g++){a[g]={mipmaps:[]};for(var m=0;m<p.mipmapCount;m++)a[g].mipmaps.push(p.mipmaps[g*p.mipmapCount+m]),a[g].format=p.format,a[g].width=p.width,a[g].height=p.height}else o.image.width=p.width,o.image.height=p.height,o.mipmaps=p.mipmaps;p.mipmapCount===1&&(o.minFilter=qo),o.format=p.format,o.needsUpdate=!0,e&&e(o)},t,i);return o},setPath:function(r){return this.path=r,this}});BOe=rV;Object.assign(rV.prototype,{load:function(r,e,t,i){var n=this,a=new sm,o=new vl(this.manager);return o.setResponseType("arraybuffer"),o.load(r,function(s){var l=n._parser(s);l&&(l.image!==void 0?a.image=l.image:l.data!==void 0&&(a.image.width=l.width,a.image.height=l.height,a.image.data=l.data),a.wrapS=l.wrapS!==void 0?l.wrapS:Ms,a.wrapT=l.wrapT!==void 0?l.wrapT:Ms,a.magFilter=l.magFilter!==void 0?l.magFilter:qo,a.minFilter=l.minFilter!==void 0?l.minFilter:Tb,a.anisotropy=l.anisotropy!==void 0?l.anisotropy:1,l.format!==void 0&&(a.format=l.format),l.type!==void 0&&(a.type=l.type),l.mipmaps!==void 0&&(a.mipmaps=l.mipmaps),l.mipmapCount===1&&(a.minFilter=qo),a.needsUpdate=!0,e&&e(a,l))},t,i),a}});Object.assign(Eb.prototype,{load:function(r,e,t,i){var n=this,a=document.createElementNS("http://www.w3.org/1999/xhtml","img");if(a.onload=function(){a.onload=null,URL.revokeObjectURL(a.src),e&&e(a),n.manager.itemEnd(r)},a.onerror=i,r.indexOf("data:")===0)a.src=r;else if(this.crossOrigin!==void 0)a.crossOrigin=this.crossOrigin,a.src=r;else{var o=new vl;o.setPath(this.path),o.setResponseType("blob"),o.setWithCredentials(this.withCredentials),o.load(r,function(s){a.src=URL.createObjectURL(s)},t,i)}return n.manager.itemStart(r),a},setCrossOrigin:function(r){return this.crossOrigin=r,this},setWithCredentials:function(r){return this.withCredentials=r,this},setPath:function(r){return this.path=r,this}});Object.assign(iV.prototype,{load:function(r,e,t,i){var n=new Kf,a=new Eb(this.manager);a.setCrossOrigin(this.crossOrigin),a.setPath(this.path);var o=0;function s(u){a.load(r[u],function(c){n.images[u]=c,o++,o===6&&(n.needsUpdate=!0,e&&e(n))},void 0,i)}for(var l=0;l<r.length;++l)s(l);return n},setCrossOrigin:function(r){return this.crossOrigin=r,this},setPath:function(r){return this.path=r,this}});Object.assign(LL.prototype,{load:function(r,e,t,i){var n=new ci,a=new Eb(this.manager);return a.setCrossOrigin(this.crossOrigin),a.setWithCredentials(this.withCredentials),a.setPath(this.path),a.load(r,function(o){var s=r.search(/\.(jpg|jpeg)$/)>0||r.search(/^data\:image\/jpeg/)===0;n.format=s?x0:qu,n.image=o,n.needsUpdate=!0,e!==void 0&&e(n)},t,i),n},setCrossOrigin:function(r){return this.crossOrigin=r,this},setWithCredentials:function(r){return this.withCredentials=r,this},setPath:function(r){return this.path=r,this}});Bi.prototype=Object.assign(Object.create(Lt.prototype),{constructor:Bi,isLight:!0,copy:function(r){return Lt.prototype.copy.call(this,r),this.color.copy(r.color),this.intensity=r.intensity,this},toJSON:function(r){var e=Lt.prototype.toJSON.call(this,r);return e.object.color=this.color.getHex(),e.object.intensity=this.intensity,this.groundColor!==void 0&&(e.object.groundColor=this.groundColor.getHex()),this.distance!==void 0&&(e.object.distance=this.distance),this.angle!==void 0&&(e.object.angle=this.angle),this.decay!==void 0&&(e.object.decay=this.decay),this.penumbra!==void 0&&(e.object.penumbra=this.penumbra),this.shadow!==void 0&&(e.object.shadow=this.shadow.toJSON()),e}});nL.prototype=Object.assign(Object.create(Bi.prototype),{constructor:nL,isHemisphereLight:!0,copy:function(r){return Bi.prototype.copy.call(this,r),this.groundColor.copy(r.groundColor),this}});Object.assign(Am.prototype,{copy:function(r){return this.camera=r.camera.clone(),this.bias=r.bias,this.radius=r.radius,this.mapSize.copy(r.mapSize),this},clone:function(){return new this.constructor().copy(this)},toJSON:function(){var r={};return this.bias!==0&&(r.bias=this.bias),this.radius!==1&&(r.radius=this.radius),(this.mapSize.x!==512||this.mapSize.y!==512)&&(r.mapSize=this.mapSize.toArray()),r.camera=this.camera.toJSON(!1).object,delete r.camera.matrix,r}});aL.prototype=Object.assign(Object.create(Am.prototype),{constructor:aL,isSpotLightShadow:!0,update:function(r){var e=fr.RAD2DEG*2*r.angle,t=this.mapSize.width/this.mapSize.height,i=r.distance||500,n=this.camera;(e!==n.fov||t!==n.aspect||i!==n.far)&&(n.fov=e,n.aspect=t,n.far=i,n.updateProjectionMatrix())}});oL.prototype=Object.assign(Object.create(Bi.prototype),{constructor:oL,isSpotLight:!0,copy:function(r){return Bi.prototype.copy.call(this,r),this.distance=r.distance,this.angle=r.angle,this.penumbra=r.penumbra,this.decay=r.decay,this.target=r.target.clone(),this.shadow=r.shadow.clone(),this}});sL.prototype=Object.assign(Object.create(Bi.prototype),{constructor:sL,isPointLight:!0,copy:function(r){return Bi.prototype.copy.call(this,r),this.distance=r.distance,this.decay=r.decay,this.shadow=r.shadow.clone(),this}});lL.prototype=Object.assign(Object.create(Am.prototype),{constructor:lL});uL.prototype=Object.assign(Object.create(Bi.prototype),{constructor:uL,isDirectionalLight:!0,copy:function(r){return Bi.prototype.copy.call(this,r),this.target=r.target.clone(),this.shadow=r.shadow.clone(),this}});cL.prototype=Object.assign(Object.create(Bi.prototype),{constructor:cL,isAmbientLight:!0});ca={arraySlice:function(r,e,t){return ca.isTypedArray(r)?new r.constructor(r.subarray(e,t)):r.slice(e,t)},convertArray:function(r,e,t){return!r||!t&&r.constructor===e?r:typeof e.BYTES_PER_ELEMENT=="number"?new e(r):Array.prototype.slice.call(r)},isTypedArray:function(r){return ArrayBuffer.isView(r)&&!(r instanceof DataView)},getKeyframeOrder:function(r){function e(a,o){return r[a]-r[o]}for(var t=r.length,i=new Array(t),n=0;n!==t;++n)i[n]=n;return i.sort(e),i},sortedArray:function(r,e,t){for(var i=r.length,n=new r.constructor(i),a=0,o=0;o!==i;++a)for(var s=t[a]*e,l=0;l!==e;++l)n[o++]=r[s+l];return n},flattenJSON:function(r,e,t,i){for(var n=1,a=r[0];a!==void 0&&a[i]===void 0;)a=r[n++];if(a!==void 0){var o=a[i];if(o!==void 0)if(Array.isArray(o))do o=a[i],o!==void 0&&(e.push(a.time),t.push.apply(t,o)),a=r[n++];while(a!==void 0);else if(o.toArray!==void 0)do o=a[i],o!==void 0&&(e.push(a.time),o.toArray(t,t.length)),a=r[n++];while(a!==void 0);else do o=a[i],o!==void 0&&(e.push(a.time),t.push(o)),a=r[n++];while(a!==void 0)}}};Zo.prototype={constructor:Zo,evaluate:function(r){var e=this.parameterPositions,t=this._cachedIndex,i=e[t],n=e[t-1];e:{t:{var a;r:{i:if(!(r<i)){for(var o=t+2;;){if(i===void 0){if(r<n)break i;return t=e.length,this._cachedIndex=t,this.afterEnd_(t-1,r,n)}if(t===o)break;if(n=i,i=e[++t],r<i)break t}a=e.length;break r}if(!(r>=n)){var s=e[1];r<s&&(t=2,n=s);for(var o=t-2;;){if(n===void 0)return this._cachedIndex=0,this.beforeStart_(0,r,i);if(t===o)break;if(i=n,n=e[--t-1],r>=n)break t}a=t,t=0;break r}break e}for(;t<a;){var l=t+a>>>1;r<e[l]?a=l:t=l+1}if(i=e[t],n=e[t-1],n===void 0)return this._cachedIndex=0,this.beforeStart_(0,r,i);if(i===void 0)return t=e.length,this._cachedIndex=t,this.afterEnd_(t-1,n,r)}this._cachedIndex=t,this.intervalChanged_(t,n,i)}return this.interpolate_(t,n,r,i)},settings:null,DefaultSettings_:{},getSettings_:function(){return this.settings||this.DefaultSettings_},copySampleValue_:function(r){for(var e=this.resultBuffer,t=this.sampleValues,i=this.valueSize,n=r*i,a=0;a!==i;++a)e[a]=t[n+a];return e},interpolate_:function(r,e,t,i){throw new Error("call to abstract method")},intervalChanged_:function(r,e,t){}};Object.assign(Zo.prototype,{beforeStart_:Zo.prototype.copySampleValue_,afterEnd_:Zo.prototype.copySampleValue_});hL.prototype=Object.assign(Object.create(Zo.prototype),{constructor:hL,DefaultSettings_:{endingStart:om,endingEnd:om},intervalChanged_:function(r,e,t){var i=this.parameterPositions,n=r-2,a=r+1,o=i[n],s=i[a];if(o===void 0)switch(this.getSettings_().endingStart){case em:n=r,o=2*e-t;break;case zM:n=i.length-2,o=e+i[n]-i[n+1];break;default:n=r,o=t}if(s===void 0)switch(this.getSettings_().endingEnd){case em:a=r,s=2*t-e;break;case zM:a=1,s=t+i[1]-i[0];break;default:a=r-1,s=e}var l=(t-e)*.5,u=this.valueSize;this._weightPrev=l/(e-o),this._weightNext=l/(s-t),this._offsetPrev=n*u,this._offsetNext=a*u},interpolate_:function(r,e,t,i){for(var n=this.resultBuffer,a=this.sampleValues,o=this.valueSize,s=r*o,l=s-o,u=this._offsetPrev,c=this._offsetNext,h=this._weightPrev,f=this._weightNext,p=(t-e)/(i-e),d=p*p,g=d*p,m=-h*g+2*h*d-h*p,v=(1+h)*g+(-1.5-2*h)*d+(-.5+h)*p+1,_=(-1-f)*g+(1.5+f)*d+.5*p,y=f*g-f*d,x=0;x!==o;++x)n[x]=m*a[u+x]+v*a[l+x]+_*a[s+x]+y*a[c+x];return n}});vb.prototype=Object.assign(Object.create(Zo.prototype),{constructor:vb,interpolate_:function(r,e,t,i){for(var n=this.resultBuffer,a=this.sampleValues,o=this.valueSize,s=r*o,l=s-o,u=(t-e)/(i-e),c=1-u,h=0;h!==o;++h)n[h]=a[l+h]*c+a[s+h]*u;return n}});fL.prototype=Object.assign(Object.create(Zo.prototype),{constructor:fL,interpolate_:function(r,e,t,i){return this.copySampleValue_(r-1)}});ah={TimeBufferType:Float32Array,ValueBufferType:Float32Array,DefaultInterpolation:DM,InterpolantFactoryMethodDiscrete:function(r){return new fL(this.times,this.values,this.getValueSize(),r)},InterpolantFactoryMethodLinear:function(r){return new vb(this.times,this.values,this.getValueSize(),r)},InterpolantFactoryMethodSmooth:function(r){return new hL(this.times,this.values,this.getValueSize(),r)},setInterpolation:function(r){var e;switch(r){case OM:e=this.InterpolantFactoryMethodDiscrete;break;case DM:e=this.InterpolantFactoryMethodLinear;break;case YR:e=this.InterpolantFactoryMethodSmooth;break}if(e===void 0){var t="unsupported interpolation for "+this.ValueTypeName+" keyframe track named "+this.name;if(this.createInterpolant===void 0)if(r!==this.DefaultInterpolation)this.setInterpolation(this.DefaultInterpolation);else throw new Error(t);console.warn(t);return}this.createInterpolant=e},getInterpolation:function(){switch(this.createInterpolant){case this.InterpolantFactoryMethodDiscrete:return OM;case this.InterpolantFactoryMethodLinear:return DM;case this.InterpolantFactoryMethodSmooth:return YR}},getValueSize:function(){return this.values.length/this.times.length},shift:function(r){if(r!==0)for(var e=this.times,t=0,i=e.length;t!==i;++t)e[t]+=r;return this},scale:function(r){if(r!==1)for(var e=this.times,t=0,i=e.length;t!==i;++t)e[t]*=r;return this},trim:function(r,e){for(var t=this.times,i=t.length,n=0,a=i-1;n!==i&&t[n]<r;)++n;for(;a!==-1&&t[a]>e;)--a;if(++a,n!==0||a!==i){n>=a&&(a=Math.max(a,1),n=a-1);var o=this.getValueSize();this.times=ca.arraySlice(t,n,a),this.values=ca.arraySlice(this.values,n*o,a*o)}return this},validate:function(){var r=!0,e=this.getValueSize();e-Math.floor(e)!==0&&(console.error("invalid value size in track",this),r=!1);var t=this.times,i=this.values,n=t.length;n===0&&(console.error("track is empty",this),r=!1);for(var a=null,o=0;o!==n;o++){var s=t[o];if(typeof s=="number"&&isNaN(s)){console.error("time is not a valid number",this,o,s),r=!1;break}if(a!==null&&a>s){console.error("out of order keys",this,o,s,a),r=!1;break}a=s}if(i!==void 0&&ca.isTypedArray(i))for(var o=0,l=i.length;o!==l;++o){var u=i[o];if(isNaN(u)){console.error("value is not a valid number",this,o,u),r=!1;break}}return r},optimize:function(){for(var r=this.times,e=this.values,t=this.getValueSize(),i=this.getInterpolation()===YR,n=1,a=r.length-1,o=1;o<a;++o){var s=!1,l=r[o],u=r[o+1];if(l!==u&&(o!==1||l!==l[0]))if(i)s=!0;else for(var c=o*t,h=c-t,f=c+t,p=0;p!==t;++p){var d=e[c+p];if(d!==e[h+p]||d!==e[f+p]){s=!0;break}}if(s){if(o!==n){r[n]=r[o];for(var g=o*t,m=n*t,p=0;p!==t;++p)e[m+p]=e[g+p]}++n}}if(a>0){r[n]=r[a];for(var g=a*t,m=n*t,p=0;p!==t;++p)e[m+p]=e[g+p];++n}return n!==r.length&&(this.times=ca.arraySlice(r,0,n),this.values=ca.arraySlice(e,0,n*t)),this}};X0.prototype=Object.assign(Object.create(ah),{constructor:X0,ValueTypeName:"vector"});pL.prototype=Object.assign(Object.create(Zo.prototype),{constructor:pL,interpolate_:function(r,e,t,i){for(var n=this.resultBuffer,a=this.sampleValues,o=this.valueSize,s=r*o,l=(t-e)/(i-e),u=s+o;s!==u;s+=4)cn.slerpFlat(n,0,a,s-o,a,s,l);return n}});gb.prototype=Object.assign(Object.create(ah),{constructor:gb,ValueTypeName:"quaternion",DefaultInterpolation:DM,InterpolantFactoryMethodLinear:function(r){return new pL(this.times,this.values,this.getValueSize(),r)},InterpolantFactoryMethodSmooth:void 0});Y0.prototype=Object.assign(Object.create(ah),{constructor:Y0,ValueTypeName:"number"});dL.prototype=Object.assign(Object.create(ah),{constructor:dL,ValueTypeName:"string",ValueBufferType:Array,DefaultInterpolation:OM,InterpolantFactoryMethodLinear:void 0,InterpolantFactoryMethodSmooth:void 0});mL.prototype=Object.assign(Object.create(ah),{constructor:mL,ValueTypeName:"bool",ValueBufferType:Array,DefaultInterpolation:OM,InterpolantFactoryMethodLinear:void 0,InterpolantFactoryMethodSmooth:void 0});vL.prototype=Object.assign(Object.create(ah),{constructor:vL,ValueTypeName:"color"});xm.prototype=ah;ah.constructor=xm;Object.assign(xm,{parse:function(r){if(r.type===void 0)throw new Error("track type undefined, can not parse");var e=xm._getTrackTypeForValueTypeName(r.type);if(r.times===void 0){var t=[],i=[];ca.flattenJSON(r.keys,t,i,"value"),r.times=t,r.values=i}return e.parse!==void 0?e.parse(r):new e(r.name,r.times,r.values,r.interpolation)},toJSON:function(r){var e=r.constructor,t;if(e.toJSON!==void 0)t=e.toJSON(r);else{t={name:r.name,times:ca.convertArray(r.times,Array),values:ca.convertArray(r.values,Array)};var i=r.getInterpolation();i!==r.DefaultInterpolation&&(t.interpolation=i)}return t.type=r.ValueTypeName,t},_getTrackTypeForValueTypeName:function(r){switch(r.toLowerCase()){case"scalar":case"double":case"float":case"number":case"integer":return Y0;case"vector":case"vector2":case"vector3":case"vector4":return X0;case"color":return vL;case"quaternion":return gb;case"bool":case"boolean":return mL;case"string":return dL}throw new Error("Unsupported typeName: "+r)}});Ss.prototype={constructor:Ss,resetDuration:function(){for(var r=this.tracks,e=0,t=0,i=r.length;t!==i;++t){var n=this.tracks[t];e=Math.max(e,n.times[n.times.length-1])}this.duration=e},trim:function(){for(var r=0;r<this.tracks.length;r++)this.tracks[r].trim(0,this.duration);return this},optimize:function(){for(var r=0;r<this.tracks.length;r++)this.tracks[r].optimize();return this}};Object.assign(Ss,{parse:function(r){for(var e=[],t=r.tracks,i=1/(r.fps||1),n=0,a=t.length;n!==a;++n)e.push(xm.parse(t[n]).scale(i));return new Ss(r.name,r.duration,e)},toJSON:function(r){for(var e=[],t=r.tracks,i={name:r.name,duration:r.duration,tracks:e},n=0,a=t.length;n!==a;++n)e.push(xm.toJSON(t[n]));return i},CreateFromMorphTargetSequence:function(r,e,t,i){for(var n=e.length,a=[],o=0;o<n;o++){var s=[],l=[];s.push((o+n-1)%n,o,(o+1)%n),l.push(0,1,0);var u=ca.getKeyframeOrder(s);s=ca.sortedArray(s,1,u),l=ca.sortedArray(l,1,u),!i&&s[0]===0&&(s.push(n),l.push(l[0])),a.push(new Y0(".morphTargetInfluences["+e[o].name+"]",s,l).scale(1/t))}return new Ss(r,-1,a)},findByName:function(r,e){var t=r;if(!Array.isArray(r)){var i=r;t=i.geometry&&i.geometry.animations||i.animations}for(var n=0;n<t.length;n++)if(t[n].name===e)return t[n];return null},CreateClipsFromMorphTargetSequences:function(r,e,t){for(var i={},n=/^([\w-]*?)([\d]+)$/,a=0,o=r.length;a<o;a++){var s=r[a],l=s.name.match(n);if(l&&l.length>1){var u=l[1],c=i[u];c||(i[u]=c=[]),c.push(s)}}var h=[];for(var u in i)h.push(Ss.CreateFromMorphTargetSequence(u,i[u],e,t));return h},parseAnimation:function(r,e){if(!r)return console.error(" no animation in JSONLoader data"),null;for(var t=function(y,x,M,S,w){if(M.length!==0){var T=[],C=[];ca.flattenJSON(M,T,C,S),T.length!==0&&w.push(new y(x,T,C))}},i=[],n=r.name||"default",a=r.length||-1,o=r.fps||30,s=r.hierarchy||[],l=0;l<s.length;l++){var u=s[l].keys;if(!(!u||u.length===0))if(u[0].morphTargets){for(var c={},h=0;h<u.length;h++)if(u[h].morphTargets)for(var f=0;f<u[h].morphTargets.length;f++)c[u[h].morphTargets[f]]=-1;for(var p in c){for(var d=[],g=[],f=0;f!==u[h].morphTargets.length;++f){var m=u[h];d.push(m.time),g.push(m.morphTarget===p?1:0)}i.push(new Y0(".morphTargetInfluence["+p+"]",d,g))}a=c.length*(o||1)}else{var v=".bones["+e[l].name+"]";t(X0,v+".position",u,"pos",i),t(gb,v+".quaternion",u,"rot",i),t(X0,v+".scale",u,"scl",i)}}if(i.length===0)return null;var _=new Ss(n,a,i);return _}});Object.assign(DL.prototype,{load:function(r,e,t,i){var n=this,a=new vl(n.manager);a.load(r,function(o){e(n.parse(JSON.parse(o)))},t,i)},setTextures:function(r){this.textures=r},parse:function(r){var e=this.textures;function t(s){return e[s]===void 0&&console.warn("THREE.MaterialLoader: Undefined texture",s),e[s]}var i=new FOe[r.type];if(r.uuid!==void 0&&(i.uuid=r.uuid),r.name!==void 0&&(i.name=r.name),r.color!==void 0&&i.color.setHex(r.color),r.roughness!==void 0&&(i.roughness=r.roughness),r.metalness!==void 0&&(i.metalness=r.metalness),r.emissive!==void 0&&i.emissive.setHex(r.emissive),r.specular!==void 0&&i.specular.setHex(r.specular),r.shininess!==void 0&&(i.shininess=r.shininess),r.clearCoat!==void 0&&(i.clearCoat=r.clearCoat),r.clearCoatRoughness!==void 0&&(i.clearCoatRoughness=r.clearCoatRoughness),r.uniforms!==void 0&&(i.uniforms=r.uniforms),r.vertexShader!==void 0&&(i.vertexShader=r.vertexShader),r.fragmentShader!==void 0&&(i.fragmentShader=r.fragmentShader),r.vertexColors!==void 0&&(i.vertexColors=r.vertexColors),r.fog!==void 0&&(i.fog=r.fog),r.shading!==void 0&&(i.shading=r.shading),r.blending!==void 0&&(i.blending=r.blending),r.side!==void 0&&(i.side=r.side),r.opacity!==void 0&&(i.opacity=r.opacity),r.transparent!==void 0&&(i.transparent=r.transparent),r.alphaTest!==void 0&&(i.alphaTest=r.alphaTest),r.depthTest!==void 0&&(i.depthTest=r.depthTest),r.depthWrite!==void 0&&(i.depthWrite=r.depthWrite),r.colorWrite!==void 0&&(i.colorWrite=r.colorWrite),r.wireframe!==void 0&&(i.wireframe=r.wireframe),r.wireframeLinewidth!==void 0&&(i.wireframeLinewidth=r.wireframeLinewidth),r.wireframeLinecap!==void 0&&(i.wireframeLinecap=r.wireframeLinecap),r.wireframeLinejoin!==void 0&&(i.wireframeLinejoin=r.wireframeLinejoin),r.skinning!==void 0&&(i.skinning=r.skinning),r.morphTargets!==void 0&&(i.morphTargets=r.morphTargets),r.size!==void 0&&(i.size=r.size),r.sizeAttenuation!==void 0&&(i.sizeAttenuation=r.sizeAttenuation),r.map!==void 0&&(i.map=t(r.map)),r.alphaMap!==void 0&&(i.alphaMap=t(r.alphaMap),i.transparent=!0),r.bumpMap!==void 0&&(i.bumpMap=t(r.bumpMap)),r.bumpScale!==void 0&&(i.bumpScale=r.bumpScale),r.normalMap!==void 0&&(i.normalMap=t(r.normalMap)),r.normalScale!==void 0){var n=r.normalScale;Array.isArray(n)===!1&&(n=[n,n]),i.normalScale=new Tt().fromArray(n)}if(r.displacementMap!==void 0&&(i.displacementMap=t(r.displacementMap)),r.displacementScale!==void 0&&(i.displacementScale=r.displacementScale),r.displacementBias!==void 0&&(i.displacementBias=r.displacementBias),r.roughnessMap!==void 0&&(i.roughnessMap=t(r.roughnessMap)),r.metalnessMap!==void 0&&(i.metalnessMap=t(r.metalnessMap)),r.emissiveMap!==void 0&&(i.emissiveMap=t(r.emissiveMap)),r.emissiveIntensity!==void 0&&(i.emissiveIntensity=r.emissiveIntensity),r.specularMap!==void 0&&(i.specularMap=t(r.specularMap)),r.envMap!==void 0&&(i.envMap=t(r.envMap)),r.reflectivity!==void 0&&(i.reflectivity=r.reflectivity),r.lightMap!==void 0&&(i.lightMap=t(r.lightMap)),r.lightMapIntensity!==void 0&&(i.lightMapIntensity=r.lightMapIntensity),r.aoMap!==void 0&&(i.aoMap=t(r.aoMap)),r.aoMapIntensity!==void 0&&(i.aoMapIntensity=r.aoMapIntensity),r.gradientMap!==void 0&&(i.gradientMap=t(r.gradientMap)),r.materials!==void 0)for(var a=0,o=r.materials.length;a<o;a++)i.materials.push(this.parse(r.materials[a]));return i}});Object.assign(nV.prototype,{load:function(r,e,t,i){var n=this,a=new vl(n.manager);a.load(r,function(o){e(n.parse(JSON.parse(o)))},t,i)},parse:function(r){var e=new Vt,t=r.data.index,i={Int8Array,Uint8Array,Uint8ClampedArray,Int16Array,Uint16Array,Int32Array,Uint32Array,Float32Array,Float64Array};if(t!==void 0){var n=new i[t.type](t.array);e.setIndex(new Mt(n,1))}var a=r.data.attributes;for(var o in a){var s=a[o],n=new i[s.type](s.array);e.addAttribute(o,new Mt(n,s.itemSize,s.normalized))}var l=r.data.groups||r.data.drawcalls||r.data.offsets;if(l!==void 0)for(var u=0,c=l.length;u!==c;++u){var h=l[u];e.addGroup(h.start,h.count,h.materialIndex)}var f=r.data.boundingSphere;if(f!==void 0){var p=new oe;f.center!==void 0&&p.fromArray(f.center),e.boundingSphere=new ha(p,f.radius)}return e}});im.prototype={constructor:im,crossOrigin:void 0,extractUrlBase:function(r){var e=r.split("/");return e.length===1?"./":(e.pop(),e.join("/")+"/")},initMaterials:function(r,e,t){for(var i=[],n=0;n<r.length;++n)i[n]=this.createMaterial(r[n],e,t);return i},createMaterial:function(){var r,e,t;return function(n,a,o){r===void 0&&(r=new Wt),e===void 0&&(e=new LL),t===void 0&&(t=new DL);var s={};function l(f,p,d,g,m){var v=a+f,_=im.Handlers.get(v),y;_!==null?y=_.load(v):(e.setCrossOrigin(o),y=e.load(v)),p!==void 0&&(y.repeat.fromArray(p),p[0]!==1&&(y.wrapS=Qc),p[1]!==1&&(y.wrapT=Qc)),d!==void 0&&y.offset.fromArray(d),g!==void 0&&(g[0]==="repeat"&&(y.wrapS=Qc),g[0]==="mirror"&&(y.wrapS=am),g[1]==="repeat"&&(y.wrapT=Qc),g[1]==="mirror"&&(y.wrapT=am)),m!==void 0&&(y.anisotropy=m);var x=fr.generateUUID();return s[x]=y,x}var u={uuid:fr.generateUUID(),type:"MeshLambertMaterial"};for(var c in n){var h=n[c];switch(c){case"DbgColor":case"DbgIndex":case"opticalDensity":case"illumination":break;case"DbgName":u.name=h;break;case"blending":u.blending=Coe[h];break;case"colorAmbient":case"mapAmbient":console.warn("THREE.Loader.createMaterial:",c,"is no longer supported.");break;case"colorDiffuse":u.color=r.fromArray(h).getHex();break;case"colorSpecular":u.specular=r.fromArray(h).getHex();break;case"colorEmissive":u.emissive=r.fromArray(h).getHex();break;case"specularCoef":u.shininess=h;break;case"shading":h.toLowerCase()==="basic"&&(u.type="MeshBasicMaterial"),h.toLowerCase()==="phong"&&(u.type="MeshPhongMaterial"),h.toLowerCase()==="standard"&&(u.type="MeshStandardMaterial");break;case"mapDiffuse":u.map=l(h,n.mapDiffuseRepeat,n.mapDiffuseOffset,n.mapDiffuseWrap,n.mapDiffuseAnisotropy);break;case"mapDiffuseRepeat":case"mapDiffuseOffset":case"mapDiffuseWrap":case"mapDiffuseAnisotropy":break;case"mapEmissive":u.emissiveMap=l(h,n.mapEmissiveRepeat,n.mapEmissiveOffset,n.mapEmissiveWrap,n.mapEmissiveAnisotropy);break;case"mapEmissiveRepeat":case"mapEmissiveOffset":case"mapEmissiveWrap":case"mapEmissiveAnisotropy":break;case"mapLight":u.lightMap=l(h,n.mapLightRepeat,n.mapLightOffset,n.mapLightWrap,n.mapLightAnisotropy);break;case"mapLightRepeat":case"mapLightOffset":case"mapLightWrap":case"mapLightAnisotropy":break;case"mapAO":u.aoMap=l(h,n.mapAORepeat,n.mapAOOffset,n.mapAOWrap,n.mapAOAnisotropy);break;case"mapAORepeat":case"mapAOOffset":case"mapAOWrap":case"mapAOAnisotropy":break;case"mapBump":u.bumpMap=l(h,n.mapBumpRepeat,n.mapBumpOffset,n.mapBumpWrap,n.mapBumpAnisotropy);break;case"mapBumpScale":u.bumpScale=h;break;case"mapBumpRepeat":case"mapBumpOffset":case"mapBumpWrap":case"mapBumpAnisotropy":break;case"mapNormal":u.normalMap=l(h,n.mapNormalRepeat,n.mapNormalOffset,n.mapNormalWrap,n.mapNormalAnisotropy);break;case"mapNormalFactor":u.normalScale=[h,h];break;case"mapNormalRepeat":case"mapNormalOffset":case"mapNormalWrap":case"mapNormalAnisotropy":break;case"mapSpecular":u.specularMap=l(h,n.mapSpecularRepeat,n.mapSpecularOffset,n.mapSpecularWrap,n.mapSpecularAnisotropy);break;case"mapSpecularRepeat":case"mapSpecularOffset":case"mapSpecularWrap":case"mapSpecularAnisotropy":break;case"mapMetalness":u.metalnessMap=l(h,n.mapMetalnessRepeat,n.mapMetalnessOffset,n.mapMetalnessWrap,n.mapMetalnessAnisotropy);break;case"mapMetalnessRepeat":case"mapMetalnessOffset":case"mapMetalnessWrap":case"mapMetalnessAnisotropy":break;case"mapRoughness":u.roughnessMap=l(h,n.mapRoughnessRepeat,n.mapRoughnessOffset,n.mapRoughnessWrap,n.mapRoughnessAnisotropy);break;case"mapRoughnessRepeat":case"mapRoughnessOffset":case"mapRoughnessWrap":case"mapRoughnessAnisotropy":break;case"mapAlpha":u.alphaMap=l(h,n.mapAlphaRepeat,n.mapAlphaOffset,n.mapAlphaWrap,n.mapAlphaAnisotropy);break;case"mapAlphaRepeat":case"mapAlphaOffset":case"mapAlphaWrap":case"mapAlphaAnisotropy":break;case"flipSided":u.side=jf;break;case"doubleSided":u.side=n_;break;case"transparency":console.warn("THREE.Loader.createMaterial: transparency has been renamed to opacity"),u.opacity=h;break;case"depthTest":case"depthWrite":case"colorWrite":case"opacity":case"reflectivity":case"transparent":case"visible":case"wireframe":u[c]=h;break;case"vertexColors":h===!0&&(u.vertexColors=Em),h==="face"&&(u.vertexColors=Fk);break;default:console.error("THREE.Loader.createMaterial: Unsupported",c,h);break}}return u.type==="MeshBasicMaterial"&&delete u.emissive,u.type!=="MeshPhongMaterial"&&delete u.specular,u.opacity<1&&(u.transparent=!0),t.setTextures(s),t.parse(u)}}()};im.Handlers={handlers:[],add:function(r,e){this.handlers.push(r,e)},get:function(r){for(var e=this.handlers,t=0,i=e.length;t<i;t+=2){var n=e[t],a=e[t+1];if(n.test(r))return a}return null}};Object.assign(aV.prototype,{load:function(r,e,t,i){var n=this,a=this.texturePath&&typeof this.texturePath=="string"?this.texturePath:im.prototype.extractUrlBase(r),o=new vl(this.manager);o.setWithCredentials(this.withCredentials),o.load(r,function(s){var l=JSON.parse(s),u=l.metadata;if(u!==void 0){var c=u.type;if(c!==void 0){if(c.toLowerCase()==="object"){console.error("THREE.JSONLoader: "+r+" should be loaded with THREE.ObjectLoader instead.");return}if(c.toLowerCase()==="scene"){console.error("THREE.JSONLoader: "+r+" should be loaded with THREE.SceneLoader instead.");return}}}var h=n.parse(l,a);e(h.geometry,h.materials)},t,i)},setTexturePath:function(r){this.texturePath=r},parse:function(r,e){var t=new ur,i=r.scale!==void 0?1/r.scale:1;n(i),a(),o(i),s(),t.computeFaceNormals(),t.computeBoundingSphere();function n(u){function c(ve,ue){return ve&1<<ue}var h,f,p,d,g,m,v,_,y,x,M,S,w,T,C,b,E,I,R,A,P,U,B,z,k,G,Y,J=r.faces,Q=r.vertices,V=r.normals,K=r.colors,ae=0;if(r.uvs!==void 0){for(h=0;h<r.uvs.length;h++)r.uvs[h].length&&ae++;for(h=0;h<ae;h++)t.faceVertexUvs[h]=[]}for(d=0,g=Q.length;d<g;)I=new oe,I.x=Q[d++]*u,I.y=Q[d++]*u,I.z=Q[d++]*u,t.vertices.push(I);for(d=0,g=J.length;d<g;)if(x=J[d++],M=c(x,0),S=c(x,1),w=c(x,3),T=c(x,4),C=c(x,5),b=c(x,6),E=c(x,7),M){if(A=new ws,A.a=J[d],A.b=J[d+1],A.c=J[d+3],P=new ws,P.a=J[d+1],P.b=J[d+2],P.c=J[d+3],d+=4,S&&(y=J[d++],A.materialIndex=y,P.materialIndex=y),p=t.faces.length,w)for(h=0;h<ae;h++)for(z=r.uvs[h],t.faceVertexUvs[h][p]=[],t.faceVertexUvs[h][p+1]=[],f=0;f<4;f++)_=J[d++],G=z[_*2],Y=z[_*2+1],k=new Tt(G,Y),f!==2&&t.faceVertexUvs[h][p].push(k),f!==0&&t.faceVertexUvs[h][p+1].push(k);if(T&&(v=J[d++]*3,A.normal.set(V[v++],V[v++],V[v]),P.normal.copy(A.normal)),C)for(h=0;h<4;h++)v=J[d++]*3,B=new oe(V[v++],V[v++],V[v]),h!==2&&A.vertexNormals.push(B),h!==0&&P.vertexNormals.push(B);if(b&&(m=J[d++],U=K[m],A.color.setHex(U),P.color.setHex(U)),E)for(h=0;h<4;h++)m=J[d++],U=K[m],h!==2&&A.vertexColors.push(new Wt(U)),h!==0&&P.vertexColors.push(new Wt(U));t.faces.push(A),t.faces.push(P)}else{if(R=new ws,R.a=J[d++],R.b=J[d++],R.c=J[d++],S&&(y=J[d++],R.materialIndex=y),p=t.faces.length,w)for(h=0;h<ae;h++)for(z=r.uvs[h],t.faceVertexUvs[h][p]=[],f=0;f<3;f++)_=J[d++],G=z[_*2],Y=z[_*2+1],k=new Tt(G,Y),t.faceVertexUvs[h][p].push(k);if(T&&(v=J[d++]*3,R.normal.set(V[v++],V[v++],V[v])),C)for(h=0;h<3;h++)v=J[d++]*3,B=new oe(V[v++],V[v++],V[v]),R.vertexNormals.push(B);if(b&&(m=J[d++],R.color.setHex(K[m])),E)for(h=0;h<3;h++)m=J[d++],R.vertexColors.push(new Wt(K[m]));t.faces.push(R)}}function a(){var u=r.influencesPerVertex!==void 0?r.influencesPerVertex:2;if(r.skinWeights)for(var c=0,h=r.skinWeights.length;c<h;c+=u){var f=r.skinWeights[c],p=u>1?r.skinWeights[c+1]:0,d=u>2?r.skinWeights[c+2]:0,g=u>3?r.skinWeights[c+3]:0;t.skinWeights.push(new ii(f,p,d,g))}if(r.skinIndices)for(var c=0,h=r.skinIndices.length;c<h;c+=u){var m=r.skinIndices[c],v=u>1?r.skinIndices[c+1]:0,_=u>2?r.skinIndices[c+2]:0,y=u>3?r.skinIndices[c+3]:0;t.skinIndices.push(new ii(m,v,_,y))}t.bones=r.bones,t.bones&&t.bones.length>0&&(t.skinWeights.length!==t.skinIndices.length||t.skinIndices.length!==t.vertices.length)&&console.warn("When skinning, number of vertices ("+t.vertices.length+"), skinIndices ("+t.skinIndices.length+"), and skinWeights ("+t.skinWeights.length+") should match.")}function o(u){if(r.morphTargets!==void 0)for(var c=0,h=r.morphTargets.length;c<h;c++){t.morphTargets[c]={},t.morphTargets[c].name=r.morphTargets[c].name,t.morphTargets[c].vertices=[];for(var f=t.morphTargets[c].vertices,p=r.morphTargets[c].vertices,d=0,g=p.length;d<g;d+=3){var m=new oe;m.x=p[d]*u,m.y=p[d+1]*u,m.z=p[d+2]*u,f.push(m)}}if(r.morphColors!==void 0&&r.morphColors.length>0){console.warn('THREE.JSONLoader: "morphColors" no longer supported. Using them as face colors.');for(var v=t.faces,_=r.morphColors[0].colors,c=0,h=v.length;c<h;c++)v[c].color.fromArray(_,c*3)}}function s(){var u=[],c=[];r.animation!==void 0&&c.push(r.animation),r.animations!==void 0&&(r.animations.length?c=c.concat(r.animations):c.push(r.animations));for(var h=0;h<c.length;h++){var f=Ss.parseAnimation(c[h],t.bones);f&&u.push(f)}if(t.morphTargets){var p=Ss.CreateClipsFromMorphTargetSequences(t.morphTargets,10);u=u.concat(p)}u.length>0&&(t.animations=u)}if(r.materials===void 0||r.materials.length===0)return{geometry:t};var l=im.prototype.initMaterials(r.materials,e,this.crossOrigin);return{geometry:t,materials:l}}});Object.assign(Ise.prototype,{load:function(r,e,t,i){this.texturePath===""&&(this.texturePath=r.substring(0,r.lastIndexOf("/")+1));var n=this,a=new vl(n.manager);a.load(r,function(o){var s=null;try{s=JSON.parse(o)}catch(u){console.error("THREE:ObjectLoader: Can't parse "+r+".",u.message);return}var l=s.metadata;if(l===void 0||l.type===void 0||l.type.toLowerCase()==="geometry"){console.error("THREE.ObjectLoader: Can't load "+r+". Use THREE.JSONLoader instead.");return}n.parse(s,e)},t,i)},setTexturePath:function(r){this.texturePath=r},setCrossOrigin:function(r){this.crossOrigin=r},parse:function(r,e){var t=this.parseGeometries(r.geometries),i=this.parseImages(r.images,function(){e!==void 0&&e(o)}),n=this.parseTextures(r.textures,i),a=this.parseMaterials(r.materials,n),o=this.parseObject(r.object,t,a);return r.animations&&(o.animations=this.parseAnimations(r.animations)),(r.images===void 0||r.images.length===0)&&e!==void 0&&e(o),o},parseGeometries:function(r){var e={};if(r!==void 0)for(var t=new aV,i=new nV,n=0,a=r.length;n<a;n++){var o,s=r[n];switch(s.type){case"PlaneGeometry":case"PlaneBufferGeometry":o=new ru[s.type](s.width,s.height,s.widthSegments,s.heightSegments);break;case"BoxGeometry":case"BoxBufferGeometry":case"CubeGeometry":o=new ru[s.type](s.width,s.height,s.depth,s.widthSegments,s.heightSegments,s.depthSegments);break;case"CircleGeometry":case"CircleBufferGeometry":o=new ru[s.type](s.radius,s.segments,s.thetaStart,s.thetaLength);break;case"CylinderGeometry":case"CylinderBufferGeometry":o=new ru[s.type](s.radiusTop,s.radiusBottom,s.height,s.radialSegments,s.heightSegments,s.openEnded,s.thetaStart,s.thetaLength);break;case"ConeGeometry":case"ConeBufferGeometry":o=new ru[s.type](s.radius,s.height,s.radialSegments,s.heightSegments,s.openEnded,s.thetaStart,s.thetaLength);break;case"SphereGeometry":case"SphereBufferGeometry":o=new ru[s.type](s.radius,s.widthSegments,s.heightSegments,s.phiStart,s.phiLength,s.thetaStart,s.thetaLength);break;case"DodecahedronGeometry":case"IcosahedronGeometry":case"OctahedronGeometry":case"TetrahedronGeometry":o=new ru[s.type](s.radius,s.detail);break;case"RingGeometry":case"RingBufferGeometry":o=new ru[s.type](s.innerRadius,s.outerRadius,s.thetaSegments,s.phiSegments,s.thetaStart,s.thetaLength);break;case"TorusGeometry":case"TorusBufferGeometry":o=new ru[s.type](s.radius,s.tube,s.radialSegments,s.tubularSegments,s.arc);break;case"TorusKnotGeometry":case"TorusKnotBufferGeometry":o=new ru[s.type](s.radius,s.tube,s.tubularSegments,s.radialSegments,s.p,s.q);break;case"LatheGeometry":case"LatheBufferGeometry":o=new ru[s.type](s.points,s.segments,s.phiStart,s.phiLength);break;case"BufferGeometry":o=i.parse(s);break;case"Geometry":o=t.parse(s.data,this.texturePath).geometry;break;default:console.warn('THREE.ObjectLoader: Unsupported geometry type "'+s.type+'"');continue}o.uuid=s.uuid,s.name!==void 0&&(o.name=s.name),e[s.uuid]=o}return e},parseMaterials:function(r,e){var t={};if(r!==void 0){var i=new DL;i.setTextures(e);for(var n=0,a=r.length;n<a;n++){var o=i.parse(r[n]);t[o.uuid]=o}}return t},parseAnimations:function(r){for(var e=[],t=0;t<r.length;t++){var i=Ss.parse(r[t]);e.push(i)}return e},parseImages:function(r,e){var t=this,i={};function n(h){return t.manager.itemStart(h),o.load(h,function(){t.manager.itemEnd(h)},void 0,function(){t.manager.itemError(h)})}if(r!==void 0&&r.length>0){var a=new tV(e),o=new Eb(a);o.setCrossOrigin(this.crossOrigin);for(var s=0,l=r.length;s<l;s++){var u=r[s],c=/^(\/\/)|([a-z]+:(\/\/)?)/i.test(u.url)?u.url:t.texturePath+u.url;i[u.uuid]=n(c)}}return i},parseTextures:function(r,e){function t(l,u){return typeof l=="number"?l:(console.warn("THREE.ObjectLoader.parseTexture: Constant should be in numeric form.",l),u[l])}var i={};if(r!==void 0)for(var n=0,a=r.length;n<a;n++){var o=r[n];o.image===void 0&&console.warn('THREE.ObjectLoader: No "image" specified for',o.uuid),e[o.image]===void 0&&console.warn("THREE.ObjectLoader: Undefined image",o.image);var s=new ci(e[o.image]);s.needsUpdate=!0,s.uuid=o.uuid,o.name!==void 0&&(s.name=o.name),o.mapping!==void 0&&(s.mapping=t(o.mapping,$oe)),o.offset!==void 0&&s.offset.fromArray(o.offset),o.repeat!==void 0&&s.repeat.fromArray(o.repeat),o.wrap!==void 0&&(s.wrapS=t(o.wrap[0],ck),s.wrapT=t(o.wrap[1],ck)),o.minFilter!==void 0&&(s.minFilter=t(o.minFilter,hk)),o.magFilter!==void 0&&(s.magFilter=t(o.magFilter,hk)),o.anisotropy!==void 0&&(s.anisotropy=o.anisotropy),o.flipY!==void 0&&(s.flipY=o.flipY),i[o.uuid]=s}return i},parseObject:function(){var r=new Kt;return function(t,i,n){var a;function o(d){return i[d]===void 0&&console.warn("THREE.ObjectLoader: Undefined geometry",d),i[d]}function s(d){if(d!==void 0)return n[d]===void 0&&console.warn("THREE.ObjectLoader: Undefined material",d),n[d]}switch(t.type){case"Scene":a=new cm,t.background!==void 0&&Number.isInteger(t.background)&&(a.background=new Wt(t.background)),t.fog!==void 0&&(t.fog.type==="Fog"?a.fog=new E0(t.fog.color,t.fog.near,t.fog.far):t.fog.type==="FogExp2"&&(a.fog=new T0(t.fog.color,t.fog.density)));break;case"PerspectiveCamera":a=new ua(t.fov,t.aspect,t.near,t.far),t.focus!==void 0&&(a.focus=t.focus),t.zoom!==void 0&&(a.zoom=t.zoom),t.filmGauge!==void 0&&(a.filmGauge=t.filmGauge),t.filmOffset!==void 0&&(a.filmOffset=t.filmOffset),t.view!==void 0&&(a.view=Object.assign({},t.view));break;case"OrthographicCamera":a=new w0(t.left,t.right,t.top,t.bottom,t.near,t.far);break;case"AmbientLight":a=new cL(t.color,t.intensity);break;case"DirectionalLight":a=new uL(t.color,t.intensity);break;case"PointLight":a=new sL(t.color,t.intensity,t.distance,t.decay);break;case"SpotLight":a=new oL(t.color,t.intensity,t.distance,t.angle,t.penumbra,t.decay);break;case"HemisphereLight":a=new nL(t.color,t.groundColor,t.intensity);break;case"Mesh":var l=o(t.geometry),u=s(t.material);l.bones&&l.bones.length>0?a=new tL(l,u):a=new _n(l,u);break;case"LOD":a=new ZM;break;case"Line":a=new rh(o(t.geometry),s(t.material),t.mode);break;case"LineSegments":a=new yi(o(t.geometry),s(t.material));break;case"PointCloud":case"Points":a=new A0(o(t.geometry),s(t.material));break;case"Sprite":a=new qM(s(t.material));break;case"Group":a=new jM;break;case"SkinnedMesh":console.warn("THREE.ObjectLoader.parseObject() does not support SkinnedMesh type. Instantiates Object3D instead.");default:a=new Lt}if(a.uuid=t.uuid,t.name!==void 0&&(a.name=t.name),t.matrix!==void 0?(r.fromArray(t.matrix),r.decompose(a.position,a.quaternion,a.scale)):(t.position!==void 0&&a.position.fromArray(t.position),t.rotation!==void 0&&a.rotation.fromArray(t.rotation),t.quaternion!==void 0&&a.quaternion.fromArray(t.quaternion),t.scale!==void 0&&a.scale.fromArray(t.scale)),t.castShadow!==void 0&&(a.castShadow=t.castShadow),t.receiveShadow!==void 0&&(a.receiveShadow=t.receiveShadow),t.shadow&&(t.shadow.bias!==void 0&&(a.shadow.bias=t.shadow.bias),t.shadow.radius!==void 0&&(a.shadow.radius=t.shadow.radius),t.shadow.mapSize!==void 0&&a.shadow.mapSize.fromArray(t.shadow.mapSize),t.shadow.camera!==void 0&&(a.shadow.camera=this.parseObject(t.shadow.camera))),t.visible!==void 0&&(a.visible=t.visible),t.userData!==void 0&&(a.userData=t.userData),t.children!==void 0)for(var c in t.children)a.add(this.parseObject(t.children[c],i,n));if(t.type==="LOD")for(var h=t.levels,f=0;f<h.length;f++){var p=h[f],c=a.getObjectByProperty("uuid",p.object);c!==void 0&&a.addLevel(c,p.distance)}return a}}()});pa.prototype={constructor:pa,getPoint:function(r){return console.warn("THREE.Curve: Warning, getPoint() not implemented!"),null},getPointAt:function(r){var e=this.getUtoTmapping(r);return this.getPoint(e)},getPoints:function(r){r||(r=5);for(var e=[],t=0;t<=r;t++)e.push(this.getPoint(t/r));return e},getSpacedPoints:function(r){r||(r=5);for(var e=[],t=0;t<=r;t++)e.push(this.getPointAt(t/r));return e},getLength:function(){var r=this.getLengths();return r[r.length-1]},getLengths:function(r){if(r||(r=this.__arcLengthDivisions?this.__arcLengthDivisions:200),this.cacheArcLengths&&this.cacheArcLengths.length===r+1&&!this.needsUpdate)return this.cacheArcLengths;this.needsUpdate=!1;var e=[],t,i=this.getPoint(0),n,a=0;for(e.push(0),n=1;n<=r;n++)t=this.getPoint(n/r),a+=t.distanceTo(i),e.push(a),i=t;return this.cacheArcLengths=e,e},updateArcLengths:function(){this.needsUpdate=!0,this.getLengths()},getUtoTmapping:function(r,e){var t=this.getLengths(),i=0,n=t.length,a;e?a=e:a=r*t[n-1];for(var o=0,s=n-1,l;o<=s;)if(i=Math.floor(o+(s-o)/2),l=t[i]-a,l<0)o=i+1;else if(l>0)s=i-1;else{s=i;break}if(i=s,t[i]===a){var p=i/(n-1);return p}var u=t[i],c=t[i+1],h=c-u,f=(a-u)/h,p=(i+f)/(n-1);return p},getTangent:function(r){var e=1e-4,t=r-e,i=r+e;t<0&&(t=0),i>1&&(i=1);var n=this.getPoint(t),a=this.getPoint(i),o=a.clone().sub(n);return o.normalize()},getTangentAt:function(r){var e=this.getUtoTmapping(r);return this.getTangent(e)},computeFrenetFrames:function(r,e){var t=new oe,i=[],n=[],a=[],o=new oe,s=new Kt,l,u,c;for(l=0;l<=r;l++)u=l/r,i[l]=this.getTangentAt(u),i[l].normalize();n[0]=new oe,a[0]=new oe;var h=Number.MAX_VALUE,f=Math.abs(i[0].x),p=Math.abs(i[0].y),d=Math.abs(i[0].z);for(f<=h&&(h=f,t.set(1,0,0)),p<=h&&(h=p,t.set(0,1,0)),d<=h&&t.set(0,0,1),o.crossVectors(i[0],t).normalize(),n[0].crossVectors(i[0],o),a[0].crossVectors(i[0],n[0]),l=1;l<=r;l++)n[l]=n[l-1].clone(),a[l]=a[l-1].clone(),o.crossVectors(i[l-1],i[l]),o.length()>Number.EPSILON&&(o.normalize(),c=Math.acos(fr.clamp(i[l-1].dot(i[l]),-1,1)),n[l].applyMatrix4(s.makeRotationAxis(o,c))),a[l].crossVectors(i[l],n[l]);if(e===!0)for(c=Math.acos(fr.clamp(n[0].dot(n[r]),-1,1)),c/=r,i[0].dot(o.crossVectors(n[0],n[r]))>0&&(c=-c),l=1;l<=r;l++)n[l].applyMatrix4(s.makeRotationAxis(i[l],c*l)),a[l].crossVectors(i[l],n[l]);return{tangents:i,normals:n,binormals:a}}};pa.create=function(r,e){return r.prototype=Object.create(pa.prototype),r.prototype.constructor=r,r.prototype.getPoint=e,r};Ku.prototype=Object.create(pa.prototype);Ku.prototype.constructor=Ku;Ku.prototype.isLineCurve=!0;Ku.prototype.getPoint=function(r){if(r===1)return this.v2.clone();var e=this.v2.clone().sub(this.v1);return e.multiplyScalar(r).add(this.v1),e};Ku.prototype.getPointAt=function(r){return this.getPoint(r)};Ku.prototype.getTangent=function(r){var e=this.v2.clone().sub(this.v1);return e.normalize()};yb.prototype=Object.assign(Object.create(pa.prototype),{constructor:yb,add:function(r){this.curves.push(r)},closePath:function(){var r=this.curves[0].getPoint(0),e=this.curves[this.curves.length-1].getPoint(1);r.equals(e)||this.curves.push(new Ku(e,r))},getPoint:function(r){for(var e=r*this.getLength(),t=this.getCurveLengths(),i=0;i<t.length;){if(t[i]>=e){var n=t[i]-e,a=this.curves[i],o=a.getLength(),s=o===0?0:1-n/o;return a.getPointAt(s)}i++}return null},getLength:function(){var r=this.getCurveLengths();return r[r.length-1]},updateArcLengths:function(){this.needsUpdate=!0,this.cacheLengths=null,this.getLengths()},getCurveLengths:function(){if(this.cacheLengths&&this.cacheLengths.length===this.curves.length)return this.cacheLengths;for(var r=[],e=0,t=0,i=this.curves.length;t<i;t++)e+=this.curves[t].getLength(),r.push(e);return this.cacheLengths=r,r},getSpacedPoints:function(r){r||(r=40);for(var e=[],t=0;t<=r;t++)e.push(this.getPoint(t/r));return this.autoClose&&e.push(e[0]),e},getPoints:function(r){r=r||12;for(var e=[],t,i=0,n=this.curves;i<n.length;i++)for(var a=n[i],o=a&&a.isEllipseCurve?r*2:a&&a.isLineCurve?1:a&&a.isSplineCurve?r*a.points.length:r,s=a.getPoints(o),l=0;l<s.length;l++){var u=s[l];t&&t.equals(u)||(e.push(u),t=u)}return this.autoClose&&e.length>1&&!e[e.length-1].equals(e[0])&&e.push(e[0]),e},createPointsGeometry:function(r){var e=this.getPoints(r);return this.createGeometry(e)},createSpacedPointsGeometry:function(r){var e=this.getSpacedPoints(r);return this.createGeometry(e)},createGeometry:function(r){for(var e=new ur,t=0,i=r.length;t<i;t++){var n=r[t];e.vertices.push(new oe(n.x,n.y,n.z||0))}return e}});nh.prototype=Object.create(pa.prototype);nh.prototype.constructor=nh;nh.prototype.isEllipseCurve=!0;nh.prototype.getPoint=function(r){for(var e=Math.PI*2,t=this.aEndAngle-this.aStartAngle,i=Math.abs(t)<Number.EPSILON;t<0;)t+=e;for(;t>e;)t-=e;t<Number.EPSILON&&(i?t=0:t=e),this.aClockwise===!0&&!i&&(t===e?t=-e:t=t-e);var n=this.aStartAngle+r*t,a=this.aX+this.xRadius*Math.cos(n),o=this.aY+this.yRadius*Math.sin(n);if(this.aRotation!==0){var s=Math.cos(this.aRotation),l=Math.sin(this.aRotation),u=a-this.aX,c=o-this.aY;a=u*s-c*l+this.aX,o=u*l+c*s+this.aY}return new Tt(a,o)};Ab={tangentQuadraticBezier:function(r,e,t,i){return 2*(1-r)*(t-e)+2*r*(i-t)},tangentCubicBezier:function(r,e,t,i,n){return-3*e*(1-r)*(1-r)+3*t*(1-r)*(1-r)-6*r*t*(1-r)+6*r*i*(1-r)-3*r*r*i+3*r*r*n},tangentSpline:function(r,e,t,i,n){var a=6*r*r-6*r,o=3*r*r-4*r+1,s=-6*r*r+6*r,l=3*r*r-2*r;return a+o+s+l},interpolate:function(r,e,t,i,n){var a=(t-r)*.5,o=(i-e)*.5,s=n*n,l=n*s;return(2*e-2*t+a+o)*l+(-3*e+3*t-2*a-o)*s+a*n+e}};Sm.prototype=Object.create(pa.prototype);Sm.prototype.constructor=Sm;Sm.prototype.isSplineCurve=!0;Sm.prototype.getPoint=function(r){var e=this.points,t=(e.length-1)*r,i=Math.floor(t),n=t-i,a=e[i===0?i:i-1],o=e[i],s=e[i>e.length-2?e.length-1:i+1],l=e[i>e.length-3?e.length-1:i+2],u=Ab.interpolate;return new Tt(u(a.x,o.x,s.x,l.x,n),u(a.y,o.y,s.y,l.y,n))};Mm.prototype=Object.create(pa.prototype);Mm.prototype.constructor=Mm;Mm.prototype.getPoint=function(r){var e=Gn.b3;return new Tt(e(r,this.v0.x,this.v1.x,this.v2.x,this.v3.x),e(r,this.v0.y,this.v1.y,this.v2.y,this.v3.y))};Mm.prototype.getTangent=function(r){var e=Ab.tangentCubicBezier;return new Tt(e(r,this.v0.x,this.v1.x,this.v2.x,this.v3.x),e(r,this.v0.y,this.v1.y,this.v2.y,this.v3.y)).normalize()};bm.prototype=Object.create(pa.prototype);bm.prototype.constructor=bm;bm.prototype.getPoint=function(r){var e=Gn.b2;return new Tt(e(r,this.v0.x,this.v1.x,this.v2.x),e(r,this.v0.y,this.v1.y,this.v2.y))};bm.prototype.getTangent=function(r){var e=Ab.tangentQuadraticBezier;return new Tt(e(r,this.v0.x,this.v1.x,this.v2.x),e(r,this.v0.y,this.v1.y,this.v2.y)).normalize()};oV=Object.assign(Object.create(yb.prototype),{fromPoints:function(r){this.moveTo(r[0].x,r[0].y);for(var e=1,t=r.length;e<t;e++)this.lineTo(r[e].x,r[e].y)},moveTo:function(r,e){this.currentPoint.set(r,e)},lineTo:function(r,e){var t=new Ku(this.currentPoint.clone(),new Tt(r,e));this.curves.push(t),this.currentPoint.set(r,e)},quadraticCurveTo:function(r,e,t,i){var n=new bm(this.currentPoint.clone(),new Tt(r,e),new Tt(t,i));this.curves.push(n),this.currentPoint.set(t,i)},bezierCurveTo:function(r,e,t,i,n,a){var o=new Mm(this.currentPoint.clone(),new Tt(r,e),new Tt(t,i),new Tt(n,a));this.curves.push(o),this.currentPoint.set(n,a)},splineThru:function(r){var e=[this.currentPoint.clone()].concat(r),t=new Sm(e);this.curves.push(t),this.currentPoint.copy(r[r.length-1])},arc:function(r,e,t,i,n,a){var o=this.currentPoint.x,s=this.currentPoint.y;this.absarc(r+o,e+s,t,i,n,a)},absarc:function(r,e,t,i,n,a){this.absellipse(r,e,t,t,i,n,a)},ellipse:function(r,e,t,i,n,a,o,s){var l=this.currentPoint.x,u=this.currentPoint.y;this.absellipse(r+l,e+u,t,i,n,a,o,s)},absellipse:function(r,e,t,i,n,a,o,s){var l=new nh(r,e,t,i,n,a,o,s);if(this.curves.length>0){var u=l.getPoint(0);u.equals(this.currentPoint)||this.lineTo(u.x,u.y)}this.curves.push(l);var c=l.getPoint(1);this.currentPoint.copy(c)}});nm.prototype=Object.assign(Object.create(oV),{constructor:nm,getPointsHoles:function(r){for(var e=[],t=0,i=this.holes.length;t<i;t++)e[t]=this.holes[t].getPoints(r);return e},extractAllPoints:function(r){return{shape:this.getPoints(r),holes:this.getPointsHoles(r)}},extractPoints:function(r){return this.extractAllPoints(r)}});Cb.prototype=oV;oV.constructor=Cb;sV.prototype={moveTo:function(r,e){this.currentPath=new Cb,this.subPaths.push(this.currentPath),this.currentPath.moveTo(r,e)},lineTo:function(r,e){this.currentPath.lineTo(r,e)},quadraticCurveTo:function(r,e,t,i){this.currentPath.quadraticCurveTo(r,e,t,i)},bezierCurveTo:function(r,e,t,i,n,a){this.currentPath.bezierCurveTo(r,e,t,i,n,a)},splineThru:function(r){this.currentPath.splineThru(r)},toShapes:function(r,e){function t(P){for(var U=[],B=0,z=P.length;B<z;B++){var k=P[B],G=new nm;G.curves=k.curves,U.push(G)}return U}function i(P,U){for(var B=U.length,z=!1,k=B-1,G=0;G<B;k=G++){var Y=U[k],J=U[G],Q=J.x-Y.x,V=J.y-Y.y;if(Math.abs(V)>Number.EPSILON){if(V<0&&(Y=U[G],Q=-Q,J=U[k],V=-V),P.y<Y.y||P.y>J.y)continue;if(P.y===Y.y){if(P.x===Y.x)return!0}else{var K=V*(P.x-Y.x)-Q*(P.y-Y.y);if(K===0)return!0;if(K<0)continue;z=!z}}else{if(P.y!==Y.y)continue;if(J.x<=P.x&&P.x<=Y.x||Y.x<=P.x&&P.x<=J.x)return!0}}return z}var n=Gn.isClockWise,a=this.subPaths;if(a.length===0)return[];if(e===!0)return t(a);var o,s,l,u=[];if(a.length===1)return s=a[0],l=new nm,l.curves=s.curves,u.push(l),u;var c=!n(a[0].getPoints());c=r?!c:c;var h=[],f=[],p=[],d=0,g;f[d]=void 0,p[d]=[];for(var m=0,v=a.length;m<v;m++)s=a[m],g=s.getPoints(),o=n(g),o=r?!o:o,o?(!c&&f[d]&&d++,f[d]={s:new nm,p:g},f[d].s.curves=s.curves,c&&d++,p[d]=[]):p[d].push({h:s,p:g[0]});if(!f[0])return t(a);if(f.length>1){for(var _=!1,y=[],x=0,M=f.length;x<M;x++)h[x]=[];for(var x=0,M=f.length;x<M;x++)for(var S=p[x],w=0;w<S.length;w++){for(var T=S[w],C=!0,b=0;b<f.length;b++)i(T.p,f[b].p)&&(x!==b&&y.push({froms:x,tos:b,hole:w}),C?(C=!1,h[b].push(T)):_=!0);C&&h[x].push(T)}y.length>0&&(_||(p=h))}for(var E,m=0,I=f.length;m<I;m++){l=f[m].s,u.push(l),E=p[m];for(var R=0,A=E.length;R<A;R++)l.holes.push(E[R].h)}return u}};Object.assign(lV.prototype,{isFont:!0,generateShapes:function(r,e,t){function i(c){for(var h=String(c).split(""),f=e/a.resolution,p=0,d=[],g=0;g<h.length;g++){var m=n(h[g],f,p);p+=m.offset,d.push(m.path)}return d}function n(c,h,f){var p=a.glyphs[c]||a.glyphs["?"];if(p){var d=new sV,g=[],m=Gn.b2,v=Gn.b3,_,y,x,M,S,w,T,C,b,E,I;if(p.o)for(var R=p._cachedOutline||(p._cachedOutline=p.o.split(" ")),A=0,P=R.length;A<P;){var U=R[A++];switch(U){case"m":_=R[A++]*h+f,y=R[A++]*h,d.moveTo(_,y);break;case"l":_=R[A++]*h+f,y=R[A++]*h,d.lineTo(_,y);break;case"q":if(x=R[A++]*h+f,M=R[A++]*h,T=R[A++]*h+f,C=R[A++]*h,d.quadraticCurveTo(T,C,x,M),I=g[g.length-1],I){S=I.x,w=I.y;for(var B=1;B<=t;B++){var z=B/t;m(z,S,T,x),m(z,w,C,M)}}break;case"b":if(x=R[A++]*h+f,M=R[A++]*h,T=R[A++]*h+f,C=R[A++]*h,b=R[A++]*h+f,E=R[A++]*h,d.bezierCurveTo(T,C,b,E,x,M),I=g[g.length-1],I){S=I.x,w=I.y;for(var B=1;B<=t;B++){var z=B/t;v(z,S,T,b,x),v(z,w,C,E,M)}}break}}return{offset:p.ha*h,path:d}}}e===void 0&&(e=100),t===void 0&&(t=4);for(var a=this.data,o=i(r),s=[],l=0,u=o.length;l<u;l++)Array.prototype.push.apply(s,o[l].toShapes());return s}});Object.assign(Nse.prototype,{load:function(r,e,t,i){var n=this,a=new vl(this.manager);a.load(r,function(o){var s;try{s=JSON.parse(o)}catch{console.warn("THREE.FontLoader: typeface.js support is being deprecated. Use typeface.json instead."),s=JSON.parse(o.substring(65,o.length-2))}var l=n.parse(s);e&&e(l)},t,i)},parse:function(r){return new lV(r)}});uV={getContext:function(){return WR===void 0&&(WR=new(window.AudioContext||window.webkitAudioContext)),WR},setContext:function(r){WR=r}};Object.assign(cV.prototype,{load:function(r,e,t,i){var n=new vl(this.manager);n.setResponseType("arraybuffer"),n.load(r,function(a){var o=uV.getContext();o.decodeAudioData(a,function(s){e(s)})},t,i)}});bk.prototype=Object.assign(Object.create(Bi.prototype),{constructor:bk,isRectAreaLight:!0,copy:function(r){return Bi.prototype.copy.call(this,r),this.width=r.width,this.height=r.height,this}});Object.assign(Use.prototype,{update:function(){var r,e,t,i,n,a,o,s=new Kt,l=new Kt;return function(c){var h=r!==this||e!==c.focus||t!==c.fov||i!==c.aspect*this.aspect||n!==c.near||a!==c.far||o!==c.zoom;if(h){r=this,e=c.focus,t=c.fov,i=c.aspect*this.aspect,n=c.near,a=c.far,o=c.zoom;var f=c.projectionMatrix.clone(),p=this.eyeSep/2,d=p*n/e,g=n*Math.tan(fr.DEG2RAD*t*.5)/o,m,v;l.elements[12]=-p,s.elements[12]=p,m=-g*i+d,v=g*i+d,f.elements[0]=2*n/(v-m),f.elements[8]=(v+m)/(v-m),this.cameraL.projectionMatrix.copy(f),m=-g*i-d,v=g*i-d,f.elements[0]=2*n/(v-m),f.elements[8]=(v+m)/(v-m),this.cameraR.projectionMatrix.copy(f)}this.cameraL.matrixWorld.copy(c.matrixWorld).multiply(l),this.cameraR.matrixWorld.copy(c.matrixWorld).multiply(s)}}()});gL.prototype=Object.create(Lt.prototype);gL.prototype.constructor=gL;wk.prototype=Object.assign(Object.create(Lt.prototype),{constructor:wk,getInput:function(){return this.gain},removeFilter:function(){this.filter!==null&&(this.gain.disconnect(this.filter),this.filter.disconnect(this.context.destination),this.gain.connect(this.context.destination),this.filter=null)},getFilter:function(){return this.filter},setFilter:function(r){this.filter!==null?(this.gain.disconnect(this.filter),this.filter.disconnect(this.context.destination)):this.gain.disconnect(this.context.destination),this.filter=r,this.gain.connect(this.filter),this.filter.connect(this.context.destination)},getMasterVolume:function(){return this.gain.gain.value},setMasterVolume:function(r){this.gain.gain.value=r},updateMatrixWorld:function(){var r=new oe,e=new cn,t=new oe,i=new oe;return function(a){Lt.prototype.updateMatrixWorld.call(this,a);var o=this.context.listener,s=this.up;this.matrixWorld.decompose(r,e,t),i.set(0,0,-1).applyQuaternion(e),o.positionX?(o.positionX.setValueAtTime(r.x,this.context.currentTime),o.positionY.setValueAtTime(r.y,this.context.currentTime),o.positionZ.setValueAtTime(r.z,this.context.currentTime),o.forwardX.setValueAtTime(i.x,this.context.currentTime),o.forwardY.setValueAtTime(i.y,this.context.currentTime),o.forwardZ.setValueAtTime(i.z,this.context.currentTime),o.upX.setValueAtTime(s.x,this.context.currentTime),o.upY.setValueAtTime(s.y,this.context.currentTime),o.upZ.setValueAtTime(s.z,this.context.currentTime)):(o.setPosition(r.x,r.y,r.z),o.setOrientation(i.x,i.y,i.z,s.x,s.y,s.z))}}()});q0.prototype=Object.assign(Object.create(Lt.prototype),{constructor:q0,getOutput:function(){return this.gain},setNodeSource:function(r){return this.hasPlaybackControl=!1,this.sourceType="audioNode",this.source=r,this.connect(),this},setBuffer:function(r){return this.buffer=r,this.sourceType="buffer",this.autoplay&&this.play(),this},play:function(){if(this.isPlaying===!0){console.warn("THREE.Audio: Audio is already playing.");return}if(this.hasPlaybackControl===!1){console.warn("THREE.Audio: this Audio has no playback control.");return}var r=this.context.createBufferSource();return r.buffer=this.buffer,r.loop=this.loop,r.onended=this.onEnded.bind(this),r.playbackRate.setValueAtTime(this.playbackRate,this.startTime),r.start(0,this.startTime),this.isPlaying=!0,this.source=r,this.connect()},pause:function(){if(this.hasPlaybackControl===!1){console.warn("THREE.Audio: this Audio has no playback control.");return}return this.source.stop(),this.startTime=this.context.currentTime,this.isPlaying=!1,this},stop:function(){if(this.hasPlaybackControl===!1){console.warn("THREE.Audio: this Audio has no playback control.");return}return this.source.stop(),this.startTime=0,this.isPlaying=!1,this},connect:function(){if(this.filters.length>0){this.source.connect(this.filters[0]);for(var r=1,e=this.filters.length;r<e;r++)this.filters[r-1].connect(this.filters[r]);this.filters[this.filters.length-1].connect(this.getOutput())}else this.source.connect(this.getOutput());return this},disconnect:function(){if(this.filters.length>0){this.source.disconnect(this.filters[0]);for(var r=1,e=this.filters.length;r<e;r++)this.filters[r-1].disconnect(this.filters[r]);this.filters[this.filters.length-1].disconnect(this.getOutput())}else this.source.disconnect(this.getOutput());return this},getFilters:function(){return this.filters},setFilters:function(r){return r||(r=[]),this.isPlaying===!0?(this.disconnect(),this.filters=r,this.connect()):this.filters=r,this},getFilter:function(){return this.getFilters()[0]},setFilter:function(r){return this.setFilters(r?[r]:[])},setPlaybackRate:function(r){if(this.hasPlaybackControl===!1){console.warn("THREE.Audio: this Audio has no playback control.");return}return this.playbackRate=r,this.isPlaying===!0&&this.source.playbackRate.setValueAtTime(this.playbackRate,this.context.currentTime),this},getPlaybackRate:function(){return this.playbackRate},onEnded:function(){this.isPlaying=!1},getLoop:function(){return this.hasPlaybackControl===!1?(console.warn("THREE.Audio: this Audio has no playback control."),!1):this.loop},setLoop:function(r){if(this.hasPlaybackControl===!1){console.warn("THREE.Audio: this Audio has no playback control.");return}return this.loop=r,this.isPlaying===!0&&(this.source.loop=this.loop),this},getVolume:function(){return this.gain.gain.value},setVolume:function(r){return this.gain.gain.value=r,this}});Tk.prototype=Object.assign(Object.create(q0.prototype),{constructor:Tk,getOutput:function(){return this.panner},getRefDistance:function(){return this.panner.refDistance},setRefDistance:function(r){this.panner.refDistance=r},getRolloffFactor:function(){return this.panner.rolloffFactor},setRolloffFactor:function(r){this.panner.rolloffFactor=r},getDistanceModel:function(){return this.panner.distanceModel},setDistanceModel:function(r){this.panner.distanceModel=r},getMaxDistance:function(){return this.panner.maxDistance},setMaxDistance:function(r){this.panner.maxDistance=r},updateMatrixWorld:function(){var r=new oe;return function(t){Lt.prototype.updateMatrixWorld.call(this,t),r.setFromMatrixPosition(this.matrixWorld),this.panner.setPosition(r.x,r.y,r.z)}}()});Object.assign(hV.prototype,{getFrequencyData:function(){return this.analyser.getByteFrequencyData(this.data),this.data},getAverageFrequency:function(){for(var r=0,e=this.getFrequencyData(),t=0;t<e.length;t++)r+=e[t];return r/e.length}});yL.prototype={constructor:yL,accumulate:function(r,e){var t=this.buffer,i=this.valueSize,n=r*i+i,a=this.cumulativeWeight;if(a===0){for(var o=0;o!==i;++o)t[n+o]=t[o];a=e}else{a+=e;var s=e/a;this._mixBufferRegion(t,n,0,s,i)}this.cumulativeWeight=a},apply:function(r){var e=this.valueSize,t=this.buffer,i=r*e+e,n=this.cumulativeWeight,a=this.binding;if(this.cumulativeWeight=0,n<1){var o=e*3;this._mixBufferRegion(t,i,o,1-n,e)}for(var s=e,l=e+e;s!==l;++s)if(t[s]!==t[s+e]){a.setValue(t,i);break}},saveOriginalState:function(){var r=this.binding,e=this.buffer,t=this.valueSize,i=t*3;r.getValue(e,i);for(var n=t,a=i;n!==a;++n)e[n]=e[i+n%t];this.cumulativeWeight=0},restoreOriginalState:function(){var r=this.valueSize*3;this.binding.setValue(this.buffer,r)},_select:function(r,e,t,i,n){if(i>=.5)for(var a=0;a!==n;++a)r[e+a]=r[t+a]},_slerp:function(r,e,t,i,n){cn.slerpFlat(r,e,r,e,r,t,i)},_lerp:function(r,e,t,i,n){for(var a=1-i,o=0;o!==n;++o){var s=e+o;r[s]=r[s]*a+r[t+o]*i}}};Ii.prototype={constructor:Ii,getValue:function(e,t){this.bind(),this.getValue(e,t)},setValue:function(e,t){this.bind(),this.setValue(e,t)},bind:function(){var r=this.node,e=this.parsedPath,t=e.objectName,i=e.propertyName,n=e.propertyIndex;if(r||(r=Ii.findNode(this.rootNode,e.nodeName)||this.rootNode,this.node=r),this.getValue=this._getValue_unavailable,this.setValue=this._setValue_unavailable,!r){console.error(" trying to update node for track: "+this.path+" but it wasn't found.");return}if(t){var a=e.objectIndex;switch(t){case"materials":if(!r.material){console.error(" can not bind to material as node does not have a material",this);return}if(!r.material.materials){console.error(" can not bind to material.materials as node.material does not have a materials array",this);return}r=r.material.materials;break;case"bones":if(!r.skeleton){console.error(" can not bind to bones as node does not have a skeleton",this);return}r=r.skeleton.bones;for(var o=0;o<r.length;o++)if(r[o].name===a){a=o;break}break;default:if(r[t]===void 0){console.error(" can not bind to objectName of node, undefined",this);return}r=r[t]}if(a!==void 0){if(r[a]===void 0){console.error(" trying to bind to objectIndex of objectName, but is undefined:",this,r);return}r=r[a]}}var s=r[i];if(s===void 0){var l=e.nodeName;console.error(" trying to update property for track: "+l+"."+i+" but it wasn't found.",r);return}var u=this.Versioning.None;r.needsUpdate!==void 0?(u=this.Versioning.NeedsUpdate,this.targetObject=r):r.matrixWorldNeedsUpdate!==void 0&&(u=this.Versioning.MatrixWorldNeedsUpdate,this.targetObject=r);var c=this.BindingType.Direct;if(n!==void 0){if(i==="morphTargetInfluences"){if(!r.geometry){console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry",this);return}if(!r.geometry.morphTargets){console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry.morphTargets",this);return}for(var o=0;o<this.node.geometry.morphTargets.length;o++)if(r.geometry.morphTargets[o].name===n){n=o;break}}c=this.BindingType.ArrayElement,this.resolvedProperty=s,this.propertyIndex=n}else s.fromArray!==void 0&&s.toArray!==void 0?(c=this.BindingType.HasFromToArray,this.resolvedProperty=s):s.length!==void 0?(c=this.BindingType.EntireArray,this.resolvedProperty=s):this.propertyName=i;this.getValue=this.GetterByBindingType[c],this.setValue=this.SetterByBindingTypeAndVersioning[c][u]},unbind:function(){this.node=null,this.getValue=this._getValue_unbound,this.setValue=this._setValue_unbound}};Object.assign(Ii.prototype,{_getValue_unavailable:function(){},_setValue_unavailable:function(){},_getValue_unbound:Ii.prototype.getValue,_setValue_unbound:Ii.prototype.setValue,BindingType:{Direct:0,EntireArray:1,ArrayElement:2,HasFromToArray:3},Versioning:{None:0,NeedsUpdate:1,MatrixWorldNeedsUpdate:2},GetterByBindingType:[function(e,t){e[t]=this.node[this.propertyName]},function(e,t){for(var i=this.resolvedProperty,n=0,a=i.length;n!==a;++n)e[t++]=i[n]},function(e,t){e[t]=this.resolvedProperty[this.propertyIndex]},function(e,t){this.resolvedProperty.toArray(e,t)}],SetterByBindingTypeAndVersioning:[[function(e,t){this.node[this.propertyName]=e[t]},function(e,t){this.node[this.propertyName]=e[t],this.targetObject.needsUpdate=!0},function(e,t){this.node[this.propertyName]=e[t],this.targetObject.matrixWorldNeedsUpdate=!0}],[function(e,t){for(var i=this.resolvedProperty,n=0,a=i.length;n!==a;++n)i[n]=e[t++]},function(e,t){for(var i=this.resolvedProperty,n=0,a=i.length;n!==a;++n)i[n]=e[t++];this.targetObject.needsUpdate=!0},function(e,t){for(var i=this.resolvedProperty,n=0,a=i.length;n!==a;++n)i[n]=e[t++];this.targetObject.matrixWorldNeedsUpdate=!0}],[function(e,t){this.resolvedProperty[this.propertyIndex]=e[t]},function(e,t){this.resolvedProperty[this.propertyIndex]=e[t],this.targetObject.needsUpdate=!0},function(e,t){this.resolvedProperty[this.propertyIndex]=e[t],this.targetObject.matrixWorldNeedsUpdate=!0}],[function(e,t){this.resolvedProperty.fromArray(e,t)},function(e,t){this.resolvedProperty.fromArray(e,t),this.targetObject.needsUpdate=!0},function(e,t){this.resolvedProperty.fromArray(e,t),this.targetObject.matrixWorldNeedsUpdate=!0}]]});Ii.Composite=function(r,e,t){var i=t||Ii.parseTrackName(e);this._targetGroup=r,this._bindings=r.subscribe_(e,i)};Ii.Composite.prototype={constructor:Ii.Composite,getValue:function(r,e){this.bind();var t=this._targetGroup.nCachedObjects_,i=this._bindings[t];i!==void 0&&i.getValue(r,e)},setValue:function(r,e){for(var t=this._bindings,i=this._targetGroup.nCachedObjects_,n=t.length;i!==n;++i)t[i].setValue(r,e)},bind:function(){for(var r=this._bindings,e=this._targetGroup.nCachedObjects_,t=r.length;e!==t;++e)r[e].bind()},unbind:function(){for(var r=this._bindings,e=this._targetGroup.nCachedObjects_,t=r.length;e!==t;++e)r[e].unbind()}};Ii.create=function(r,e,t){return r&&r.isAnimationObjectGroup?new Ii.Composite(r,e,t):new Ii(r,e,t)};Ii.parseTrackName=function(r){var e=/^((?:[\w-]+[\/:])*)([\w-]+)?(?:\.([\w-]+)(?:\[(.+)\])?)?\.([\w-]+)(?:\[(.+)\])?$/,t=e.exec(r);if(!t)throw new Error("cannot parse trackName at all: "+r);var i={nodeName:t[2],objectName:t[3],objectIndex:t[4],propertyName:t[5],propertyIndex:t[6]};if(i.propertyName===null||i.propertyName.length===0)throw new Error("can not parse propertyName from trackName: "+r);return i};Ii.findNode=function(r,e){if(!e||e===""||e==="root"||e==="."||e===-1||e===r.name||e===r.uuid)return r;if(r.skeleton){var t=function(o){for(var s=0;s<o.bones.length;s++){var l=o.bones[s];if(l.name===e)return l}return null},i=t(r.skeleton);if(i)return i}if(r.children){var n=function(o){for(var s=0;s<o.length;s++){var l=o[s];if(l.name===e||l.uuid===e)return l;var u=n(l.children);if(u)return u}return null},a=n(r.children);if(a)return a}return null};Ek.prototype={constructor:Ek,isAnimationObjectGroup:!0,add:function(r){for(var e=this._objects,t=e.length,i=this.nCachedObjects_,n=this._indicesByUUID,a=this._paths,o=this._parsedPaths,s=this._bindings,l=s.length,u=0,c=arguments.length;u!==c;++u){var h=arguments[u],f=h.uuid,p=n[f],d=void 0;if(p===void 0){p=t++,n[f]=p,e.push(h);for(var g=0,m=l;g!==m;++g)s[g].push(new Ii(h,a[g],o[g]))}else if(p<i){d=e[p];var v=--i,_=e[v];n[_.uuid]=p,e[p]=_,n[f]=v,e[v]=h;for(var g=0,m=l;g!==m;++g){var y=s[g],x=y[v],M=y[p];y[p]=x,M===void 0&&(M=new Ii(h,a[g],o[g])),y[v]=M}}else e[p]!==d&&console.error("Different objects with the same UUID detected. Clean the caches or recreate your infrastructure when reloading scenes...")}this.nCachedObjects_=i},remove:function(r){for(var e=this._objects,t=this.nCachedObjects_,i=this._indicesByUUID,n=this._bindings,a=n.length,o=0,s=arguments.length;o!==s;++o){var l=arguments[o],u=l.uuid,c=i[u];if(c!==void 0&&c>=t){var h=t++,f=e[h];i[f.uuid]=c,e[c]=f,i[u]=h,e[h]=l;for(var p=0,d=a;p!==d;++p){var g=n[p],m=g[h],v=g[c];g[c]=m,g[h]=v}}}this.nCachedObjects_=t},uncache:function(r){for(var e=this._objects,t=e.length,i=this.nCachedObjects_,n=this._indicesByUUID,a=this._bindings,o=a.length,s=0,l=arguments.length;s!==l;++s){var u=arguments[s],c=u.uuid,h=n[c];if(h!==void 0)if(delete n[c],h<i){var f=--i,p=e[f],d=--t,g=e[d];n[p.uuid]=h,e[h]=p,n[g.uuid]=f,e[f]=g,e.pop();for(var m=0,v=o;m!==v;++m){var _=a[m],y=_[f],x=_[d];_[h]=y,_[f]=x,_.pop()}}else{var d=--t,g=e[d];n[g.uuid]=h,e[h]=g,e.pop();for(var m=0,v=o;m!==v;++m){var _=a[m];_[h]=_[d],_.pop()}}}this.nCachedObjects_=i},subscribe_:function(r,e){var t=this._bindingsIndicesByPath,i=t[r],n=this._bindings;if(i!==void 0)return n[i];var a=this._paths,o=this._parsedPaths,s=this._objects,l=s.length,u=this.nCachedObjects_,c=new Array(l);i=n.length,t[r]=i,a.push(r),o.push(e),n.push(c);for(var h=u,f=s.length;h!==f;++h){var p=s[h];c[h]=new Ii(p,r,e)}return c},unsubscribe_:function(r){var e=this._bindingsIndicesByPath,t=e[r];if(t!==void 0){var i=this._paths,n=this._parsedPaths,a=this._bindings,o=a.length-1,s=a[o],l=r[o];e[l]=t,a[t]=s,a.pop(),n[t]=n[o],n.pop(),i[t]=i[o],i.pop()}}};Ak.prototype={constructor:Ak,play:function(){return this._mixer._activateAction(this),this},stop:function(){return this._mixer._deactivateAction(this),this.reset()},reset:function(){return this.paused=!1,this.enabled=!0,this.time=0,this._loopCount=-1,this._startTime=null,this.stopFading().stopWarping()},isRunning:function(){return this.enabled&&!this.paused&&this.timeScale!==0&&this._startTime===null&&this._mixer._isActiveAction(this)},isScheduled:function(){return this._mixer._isActiveAction(this)},startAt:function(r){return this._startTime=r,this},setLoop:function(r,e){return this.loop=r,this.repetitions=e,this},setEffectiveWeight:function(r){return this.weight=r,this._effectiveWeight=this.enabled?r:0,this.stopFading()},getEffectiveWeight:function(){return this._effectiveWeight},fadeIn:function(r){return this._scheduleFading(r,0,1)},fadeOut:function(r){return this._scheduleFading(r,1,0)},crossFadeFrom:function(r,e,t){if(r.fadeOut(e),this.fadeIn(e),t){var i=this._clip.duration,n=r._clip.duration,a=n/i,o=i/n;r.warp(1,a,e),this.warp(o,1,e)}return this},crossFadeTo:function(r,e,t){return r.crossFadeFrom(this,e,t)},stopFading:function(){var r=this._weightInterpolant;return r!==null&&(this._weightInterpolant=null,this._mixer._takeBackControlInterpolant(r)),this},setEffectiveTimeScale:function(r){return this.timeScale=r,this._effectiveTimeScale=this.paused?0:r,this.stopWarping()},getEffectiveTimeScale:function(){return this._effectiveTimeScale},setDuration:function(r){return this.timeScale=this._clip.duration/r,this.stopWarping()},syncWith:function(r){return this.time=r.time,this.timeScale=r.timeScale,this.stopWarping()},halt:function(r){return this.warp(this._effectiveTimeScale,0,r)},warp:function(r,e,t){var i=this._mixer,n=i.time,a=this._timeScaleInterpolant,o=this.timeScale;a===null&&(a=i._lendControlInterpolant(),this._timeScaleInterpolant=a);var s=a.parameterPositions,l=a.sampleValues;return s[0]=n,s[1]=n+t,l[0]=r/o,l[1]=e/o,this},stopWarping:function(){var r=this._timeScaleInterpolant;return r!==null&&(this._timeScaleInterpolant=null,this._mixer._takeBackControlInterpolant(r)),this},getMixer:function(){return this._mixer},getClip:function(){return this._clip},getRoot:function(){return this._localRoot||this._mixer._root},_update:function(r,e,t,i){var n=this._startTime;if(n!==null){var a=(r-n)*t;if(a<0||t===0)return;this._startTime=null,e=t*a}e*=this._updateTimeScale(r);var o=this._updateTime(e),s=this._updateWeight(r);if(s>0)for(var l=this._interpolants,u=this._propertyBindings,c=0,h=l.length;c!==h;++c)l[c].evaluate(o),u[c].accumulate(i,s)},_updateWeight:function(r){var e=0;if(this.enabled){e=this.weight;var t=this._weightInterpolant;if(t!==null){var i=t.evaluate(r)[0];e*=i,r>t.parameterPositions[1]&&(this.stopFading(),i===0&&(this.enabled=!1))}}return this._effectiveWeight=e,e},_updateTimeScale:function(r){var e=0;if(!this.paused){e=this.timeScale;var t=this._timeScaleInterpolant;if(t!==null){var i=t.evaluate(r)[0];e*=i,r>t.parameterPositions[1]&&(this.stopWarping(),e===0?this.paused=!0:this.timeScale=e)}}return this._effectiveTimeScale=e,e},_updateTime:function(r){var e=this.time+r;if(r===0)return e;var t=this._clip.duration,i=this.loop,n=this._loopCount;if(i===use){n===-1&&(this._loopCount=0,this._setEndings(!0,!0,!1));e:{if(e>=t)e=t;else if(e<0)e=0;else break e;this.clampWhenFinished?this.paused=!0:this.enabled=!1,this._mixer.dispatchEvent({type:"finished",action:this,direction:r<0?-1:1})}}else{var a=i===hse;if(n===-1&&(r>=0?(n=0,this._setEndings(!0,this.repetitions===0,a)):this._setEndings(this.repetitions===0,!0,a)),e>=t||e<0){var o=Math.floor(e/t);e-=t*o,n+=Math.abs(o);var s=this.repetitions-n;if(s<0)this.clampWhenFinished?this.paused=!0:this.enabled=!1,e=r>0?t:0,this._mixer.dispatchEvent({type:"finished",action:this,direction:r>0?1:-1});else{if(s===0){var l=r<0;this._setEndings(l,!l,a)}else this._setEndings(!1,!1,a);this._loopCount=n,this._mixer.dispatchEvent({type:"loop",action:this,loopDelta:o})}}if(a&&(n&1)===1)return this.time=e,t-e}return this.time=e,e},_setEndings:function(r,e,t){var i=this._interpolantSettings;t?(i.endingStart=em,i.endingEnd=em):(r?i.endingStart=this.zeroSlopeAtStart?em:om:i.endingStart=zM,e?i.endingEnd=this.zeroSlopeAtEnd?em:om:i.endingEnd=zM)},_scheduleFading:function(r,e,t){var i=this._mixer,n=i.time,a=this._weightInterpolant;a===null&&(a=i._lendControlInterpolant(),this._weightInterpolant=a);var o=a.parameterPositions,s=a.sampleValues;return o[0]=n,s[0]=e,o[1]=n+r,s[1]=t,this}};Object.assign(fV.prototype,pl.prototype,{clipAction:function(r,e){var t=e||this._root,i=t.uuid,n=typeof r=="string"?Ss.findByName(t,r):r,a=n!==null?n.uuid:r,o=this._actionsByClip[a],s=null;if(o!==void 0){var l=o.actionByRoot[i];if(l!==void 0)return l;s=o.knownActions[0],n===null&&(n=s._clip)}if(n===null)return null;var u=new Ak(this,n,e);return this._bindAction(u,s),this._addInactiveAction(u,a,i),u},existingAction:function(r,e){var t=e||this._root,i=t.uuid,n=typeof r=="string"?Ss.findByName(t,r):r,a=n?n.uuid:r,o=this._actionsByClip[a];return o!==void 0&&o.actionByRoot[i]||null},stopAllAction:function(){var r=this._actions,e=this._nActiveActions,t=this._bindings,i=this._nActiveBindings;this._nActiveActions=0,this._nActiveBindings=0;for(var n=0;n!==e;++n)r[n].reset();for(var n=0;n!==i;++n)t[n].useCount=0;return this},update:function(r){r*=this.timeScale;for(var e=this._actions,t=this._nActiveActions,i=this.time+=r,n=Math.sign(r),a=this._accuIndex^=1,o=0;o!==t;++o){var s=e[o];s.enabled&&s._update(i,r,n,a)}for(var l=this._bindings,u=this._nActiveBindings,o=0;o!==u;++o)l[o].apply(a);return this},getRoot:function(){return this._root},uncacheClip:function(r){var e=this._actions,t=r.uuid,i=this._actionsByClip,n=i[t];if(n!==void 0){for(var a=n.knownActions,o=0,s=a.length;o!==s;++o){var l=a[o];this._deactivateAction(l);var u=l._cacheIndex,c=e[e.length-1];l._cacheIndex=null,l._byClipCacheIndex=null,c._cacheIndex=u,e[u]=c,e.pop(),this._removeInactiveBindingsForAction(l)}delete i[t]}},uncacheRoot:function(r){var e=r.uuid,t=this._actionsByClip;for(var i in t){var n=t[i].actionByRoot,a=n[e];a!==void 0&&(this._deactivateAction(a),this._removeInactiveAction(a))}var o=this._bindingsByRootAndName,s=o[e];if(s!==void 0)for(var l in s){var u=s[l];u.restoreOriginalState(),this._removeInactiveBinding(u)}},uncacheAction:function(r,e){var t=this.existingAction(r,e);t!==null&&(this._deactivateAction(t),this._removeInactiveAction(t))}});Object.assign(fV.prototype,{_bindAction:function(r,e){var t=r._localRoot||this._root,i=r._clip.tracks,n=i.length,a=r._propertyBindings,o=r._interpolants,s=t.uuid,l=this._bindingsByRootAndName,u=l[s];u===void 0&&(u={},l[s]=u);for(var c=0;c!==n;++c){var h=i[c],f=h.name,p=u[f];if(p!==void 0)a[c]=p;else{if(p=a[c],p!==void 0){p._cacheIndex===null&&(++p.referenceCount,this._addInactiveBinding(p,s,f));continue}var d=e&&e._propertyBindings[c].binding.parsedPath;p=new yL(Ii.create(t,f,d),h.ValueTypeName,h.getValueSize()),++p.referenceCount,this._addInactiveBinding(p,s,f),a[c]=p}o[c].resultBuffer=p.buffer}},_activateAction:function(r){if(!this._isActiveAction(r)){if(r._cacheIndex===null){var e=(r._localRoot||this._root).uuid,t=r._clip.uuid,i=this._actionsByClip[t];this._bindAction(r,i&&i.knownActions[0]),this._addInactiveAction(r,t,e)}for(var n=r._propertyBindings,a=0,o=n.length;a!==o;++a){var s=n[a];s.useCount++===0&&(this._lendBinding(s),s.saveOriginalState())}this._lendAction(r)}},_deactivateAction:function(r){if(this._isActiveAction(r)){for(var e=r._propertyBindings,t=0,i=e.length;t!==i;++t){var n=e[t];--n.useCount===0&&(n.restoreOriginalState(),this._takeBackBinding(n))}this._takeBackAction(r)}},_initMemoryManager:function(){this._actions=[],this._nActiveActions=0,this._actionsByClip={},this._bindings=[],this._nActiveBindings=0,this._bindingsByRootAndName={},this._controlInterpolants=[],this._nActiveControlInterpolants=0;var r=this;this.stats={actions:{get total(){return r._actions.length},get inUse(){return r._nActiveActions}},bindings:{get total(){return r._bindings.length},get inUse(){return r._nActiveBindings}},controlInterpolants:{get total(){return r._controlInterpolants.length},get inUse(){return r._nActiveControlInterpolants}}}},_isActiveAction:function(r){var e=r._cacheIndex;return e!==null&&e<this._nActiveActions},_addInactiveAction:function(r,e,t){var i=this._actions,n=this._actionsByClip,a=n[e];if(a===void 0)a={knownActions:[r],actionByRoot:{}},r._byClipCacheIndex=0,n[e]=a;else{var o=a.knownActions;r._byClipCacheIndex=o.length,o.push(r)}r._cacheIndex=i.length,i.push(r),a.actionByRoot[t]=r},_removeInactiveAction:function(r){var e=this._actions,t=e[e.length-1],i=r._cacheIndex;t._cacheIndex=i,e[i]=t,e.pop(),r._cacheIndex=null;var n=r._clip.uuid,a=this._actionsByClip,o=a[n],s=o.knownActions,l=s[s.length-1],u=r._byClipCacheIndex;l._byClipCacheIndex=u,s[u]=l,s.pop(),r._byClipCacheIndex=null;var c=o.actionByRoot,h=(e._localRoot||this._root).uuid;delete c[h],s.length===0&&delete a[n],this._removeInactiveBindingsForAction(r)},_removeInactiveBindingsForAction:function(r){for(var e=r._propertyBindings,t=0,i=e.length;t!==i;++t){var n=e[t];--n.referenceCount===0&&this._removeInactiveBinding(n)}},_lendAction:function(r){var e=this._actions,t=r._cacheIndex,i=this._nActiveActions++,n=e[i];r._cacheIndex=i,e[i]=r,n._cacheIndex=t,e[t]=n},_takeBackAction:function(r){var e=this._actions,t=r._cacheIndex,i=--this._nActiveActions,n=e[i];r._cacheIndex=i,e[i]=r,n._cacheIndex=t,e[t]=n},_addInactiveBinding:function(r,e,t){var i=this._bindingsByRootAndName,n=i[e],a=this._bindings;n===void 0&&(n={},i[e]=n),n[t]=r,r._cacheIndex=a.length,a.push(r)},_removeInactiveBinding:function(r){var e=this._bindings,t=r.binding,i=t.rootNode.uuid,n=t.path,a=this._bindingsByRootAndName,o=a[i],s=e[e.length-1],l=r._cacheIndex;s._cacheIndex=l,e[l]=s,e.pop(),delete o[n];e:{for(var u in o)break e;delete a[i]}},_lendBinding:function(r){var e=this._bindings,t=r._cacheIndex,i=this._nActiveBindings++,n=e[i];r._cacheIndex=i,e[i]=r,n._cacheIndex=t,e[t]=n},_takeBackBinding:function(r){var e=this._bindings,t=r._cacheIndex,i=--this._nActiveBindings,n=e[i];r._cacheIndex=i,e[i]=r,n._cacheIndex=t,e[t]=n},_lendControlInterpolant:function(){var r=this._controlInterpolants,e=this._nActiveControlInterpolants++,t=r[e];return t===void 0&&(t=new vb(new Float32Array(2),new Float32Array(2),1,this._controlInterpolantsResultBuffer),t.__cacheIndex=e,r[e]=t),t},_takeBackControlInterpolant:function(r){var e=this._controlInterpolants,t=r.__cacheIndex,i=--this._nActiveControlInterpolants,n=e[i];r.__cacheIndex=i,e[i]=r,n.__cacheIndex=t,e[t]=n},_controlInterpolantsResultBuffer:new Float32Array(1)});_L.prototype.clone=function(){return new _L(this.value.clone===void 0?this.value:this.value.clone())};wm.prototype=Object.create(Vt.prototype);wm.prototype.constructor=wm;wm.prototype.isInstancedBufferGeometry=!0;wm.prototype.addGroup=function(r,e,t){this.groups.push({start:r,count:e,materialIndex:t})};wm.prototype.copy=function(r){var e=r.index;e!==null&&this.setIndex(e.clone());var t=r.attributes;for(var i in t){var n=t[i];this.addAttribute(i,n.clone())}for(var a=r.groups,o=0,s=a.length;o<s;o++){var l=a[o];this.addGroup(l.start,l.count,l.materialIndex)}return this};Ck.prototype={constructor:Ck,isInterleavedBufferAttribute:!0,get count(){return this.data.count},get array(){return this.data.array},setX:function(r,e){return this.data.array[r*this.data.stride+this.offset]=e,this},setY:function(r,e){return this.data.array[r*this.data.stride+this.offset+1]=e,this},setZ:function(r,e){return this.data.array[r*this.data.stride+this.offset+2]=e,this},setW:function(r,e){return this.data.array[r*this.data.stride+this.offset+3]=e,this},getX:function(r){return this.data.array[r*this.data.stride+this.offset]},getY:function(r){return this.data.array[r*this.data.stride+this.offset+1]},getZ:function(r){return this.data.array[r*this.data.stride+this.offset+2]},getW:function(r){return this.data.array[r*this.data.stride+this.offset+3]},setXY:function(r,e,t){return r=r*this.data.stride+this.offset,this.data.array[r+0]=e,this.data.array[r+1]=t,this},setXYZ:function(r,e,t,i){return r=r*this.data.stride+this.offset,this.data.array[r+0]=e,this.data.array[r+1]=t,this.data.array[r+2]=i,this},setXYZW:function(r,e,t,i,n){return r=r*this.data.stride+this.offset,this.data.array[r+0]=e,this.data.array[r+1]=t,this.data.array[r+2]=i,this.data.array[r+3]=n,this}};Z0.prototype={constructor:Z0,isInterleavedBuffer:!0,set needsUpdate(r){r===!0&&this.version++},setArray:function(r){if(Array.isArray(r))throw new TypeError("THREE.BufferAttribute: array should be a Typed Array.");this.count=r!==void 0?r.length/this.stride:0,this.array=r},setDynamic:function(r){return this.dynamic=r,this},copy:function(r){return this.array=new r.array.constructor(r.array),this.count=r.count,this.stride=r.stride,this.dynamic=r.dynamic,this},copyAt:function(r,e,t){r*=this.stride,t*=e.stride;for(var i=0,n=this.stride;i<n;i++)this.array[r+i]=e.array[t+i];return this},set:function(r,e){return e===void 0&&(e=0),this.array.set(r,e),this},clone:function(){return new this.constructor().copy(this)},onUpload:function(r){return this.onUploadCallback=r,this}};j0.prototype=Object.create(Z0.prototype);j0.prototype.constructor=j0;j0.prototype.isInstancedInterleavedBuffer=!0;j0.prototype.copy=function(r){return Z0.prototype.copy.call(this,r),this.meshPerAttribute=r.meshPerAttribute,this};K0.prototype=Object.create(Mt.prototype);K0.prototype.constructor=K0;K0.prototype.isInstancedBufferAttribute=!0;K0.prototype.copy=function(r){return Mt.prototype.copy.call(this,r),this.meshPerAttribute=r.meshPerAttribute,this};Rk.prototype={constructor:Rk,linePrecision:1,set:function(r,e){this.ray.set(r,e)},setFromCamera:function(r,e){e&&e.isPerspectiveCamera?(this.ray.origin.setFromMatrixPosition(e.matrixWorld),this.ray.direction.set(r.x,r.y,.5).unproject(e).sub(this.ray.origin).normalize()):e&&e.isOrthographicCamera?(this.ray.origin.set(r.x,r.y,(e.near+e.far)/(e.near-e.far)).unproject(e),this.ray.direction.set(0,0,-1).transformDirection(e.matrixWorld)):console.error("THREE.Raycaster: Unsupported camera type.")},intersectObject:function(r,e){var t=[];return Lk(r,this,t,e),t.sort(boe),t},intersectObjects:function(r,e){var t=[];if(Array.isArray(r)===!1)return console.warn("THREE.Raycaster.intersectObjects: objects is not an Array."),t;for(var i=0,n=r.length;i<n;i++)Lk(r[i],this,t,e);return t.sort(boe),t}};Dk.prototype={constructor:Dk,start:function(){this.startTime=(performance||Date).now(),this.oldTime=this.startTime,this.elapsedTime=0,this.running=!0},stop:function(){this.getElapsedTime(),this.running=!1},getElapsedTime:function(){return this.getDelta(),this.elapsedTime},getDelta:function(){var r=0;if(this.autoStart&&!this.running&&this.start(),this.running){var e=(performance||Date).now();r=(e-this.oldTime)/1e3,this.oldTime=e,this.elapsedTime+=r}return r}};Pk.prototype={constructor:Pk,set:function(r,e,t){return this.radius=r,this.phi=e,this.theta=t,this},clone:function(){return new this.constructor().copy(this)},copy:function(r){return this.radius=r.radius,this.phi=r.phi,this.theta=r.theta,this},makeSafe:function(){var r=1e-6;return this.phi=Math.max(r,Math.min(Math.PI-r,this.phi)),this},setFromVector3:function(r){return this.radius=r.length(),this.radius===0?(this.theta=0,this.phi=0):(this.theta=Math.atan2(r.x,r.z),this.phi=Math.acos(fr.clamp(r.y/this.radius,-1,1))),this}};Ik.prototype={constructor:Ik,set:function(r,e,t){return this.radius=r,this.theta=e,this.y=t,this},clone:function(){return new this.constructor().copy(this)},copy:function(r){return this.radius=r.radius,this.theta=r.theta,this.y=r.y,this},setFromVector3:function(r){return this.radius=Math.sqrt(r.x*r.x+r.z*r.z),this.theta=Math.atan2(r.x,r.z),this.y=r.y,this}};Hn.prototype=Object.create(_n.prototype);Hn.prototype.constructor=Hn;Hn.prototype.createAnimation=function(r,e,t,i){var n={start:e,end:t,length:t-e+1,fps:i,duration:(t-e)/i,lastFrame:0,currentFrame:0,active:!1,time:0,direction:1,weight:1,directionBackwards:!1,mirroredLoop:!1};this.animationsMap[r]=n,this.animationsList.push(n)};Hn.prototype.autoCreateAnimations=function(r){for(var e=/([a-z]+)_?(\d+)/i,t,i={},n=this.geometry,a=0,o=n.morphTargets.length;a<o;a++){var s=n.morphTargets[a],l=s.name.match(e);if(l&&l.length>1){var u=l[1];i[u]||(i[u]={start:1/0,end:-1/0});var c=i[u];a<c.start&&(c.start=a),a>c.end&&(c.end=a),t||(t=u)}}for(var u in i){var c=i[u];this.createAnimation(u,c.start,c.end,r)}this.firstAnimation=t};Hn.prototype.setAnimationDirectionForward=function(r){var e=this.animationsMap[r];e&&(e.direction=1,e.directionBackwards=!1)};Hn.prototype.setAnimationDirectionBackward=function(r){var e=this.animationsMap[r];e&&(e.direction=-1,e.directionBackwards=!0)};Hn.prototype.setAnimationFPS=function(r,e){var t=this.animationsMap[r];t&&(t.fps=e,t.duration=(t.end-t.start)/t.fps)};Hn.prototype.setAnimationDuration=function(r,e){var t=this.animationsMap[r];t&&(t.duration=e,t.fps=(t.end-t.start)/t.duration)};Hn.prototype.setAnimationWeight=function(r,e){var t=this.animationsMap[r];t&&(t.weight=e)};Hn.prototype.setAnimationTime=function(r,e){var t=this.animationsMap[r];t&&(t.time=e)};Hn.prototype.getAnimationTime=function(r){var e=0,t=this.animationsMap[r];return t&&(e=t.time),e};Hn.prototype.getAnimationDuration=function(r){var e=-1,t=this.animationsMap[r];return t&&(e=t.duration),e};Hn.prototype.playAnimation=function(r){var e=this.animationsMap[r];e?(e.time=0,e.active=!0):console.warn("THREE.MorphBlendMesh: animation["+r+"] undefined in .playAnimation()")};Hn.prototype.stopAnimation=function(r){var e=this.animationsMap[r];e&&(e.active=!1)};Hn.prototype.update=function(r){for(var e=0,t=this.animationsList.length;e<t;e++){var i=this.animationsList[e];if(i.active){var n=i.duration/i.length;i.time+=i.direction*r,i.mirroredLoop?(i.time>i.duration||i.time<0)&&(i.direction*=-1,i.time>i.duration&&(i.time=i.duration,i.directionBackwards=!0),i.time<0&&(i.time=0,i.directionBackwards=!1)):(i.time=i.time%i.duration,i.time<0&&(i.time+=i.duration));var a=i.start+fr.clamp(Math.floor(i.time/n),0,i.length-1),o=i.weight;a!==i.currentFrame&&(this.morphTargetInfluences[i.lastFrame]=0,this.morphTargetInfluences[i.currentFrame]=1*o,this.morphTargetInfluences[a]=0,i.lastFrame=i.currentFrame,i.currentFrame=a);var s=i.time%n/n;i.directionBackwards&&(s=1-s),i.currentFrame!==i.lastFrame?(this.morphTargetInfluences[i.currentFrame]=s*o,this.morphTargetInfluences[i.lastFrame]=(1-s)*o):this.morphTargetInfluences[i.currentFrame]=o}}};_b.prototype=Object.create(Lt.prototype);_b.prototype.constructor=_b;_b.prototype.isImmediateRenderObject=!0;xb.prototype=Object.create(yi.prototype);xb.prototype.constructor=xb;xb.prototype.update=function(){var r=new oe,e=new oe,t=new dl;return function(){var n=["a","b","c"];this.object.updateMatrixWorld(!0),t.getNormalMatrix(this.object.matrixWorld);var a=this.object.matrixWorld,o=this.geometry.attributes.position,s=this.object.geometry;if(s&&s.isGeometry)for(var l=s.vertices,u=s.faces,c=0,h=0,f=u.length;h<f;h++)for(var p=u[h],d=0,g=p.vertexNormals.length;d<g;d++){var m=l[p[n[d]]],v=p.vertexNormals[d];r.copy(m).applyMatrix4(a),e.copy(v).applyMatrix3(t).normalize().multiplyScalar(this.size).add(r),o.setXYZ(c,r.x,r.y,r.z),c=c+1,o.setXYZ(c,e.x,e.y,e.z),c=c+1}else if(s&&s.isBufferGeometry)for(var _=s.attributes.position,y=s.attributes.normal,c=0,d=0,g=_.count;d<g;d++)r.set(_.getX(d),_.getY(d),_.getZ(d)).applyMatrix4(a),e.set(y.getX(d),y.getY(d),y.getZ(d)),e.applyMatrix3(t).normalize().multiplyScalar(this.size).add(r),o.setXYZ(c,r.x,r.y,r.z),c=c+1,o.setXYZ(c,e.x,e.y,e.z),c=c+1;return o.needsUpdate=!0,this}}();J0.prototype=Object.create(Lt.prototype);J0.prototype.constructor=J0;J0.prototype.dispose=function(){this.cone.geometry.dispose(),this.cone.material.dispose()};J0.prototype.update=function(){var r=new oe,e=new oe;return function(){var i=this.light.distance?this.light.distance:1e3,n=i*Math.tan(this.light.angle);this.cone.scale.set(n,n,i),r.setFromMatrixPosition(this.light.matrixWorld),e.setFromMatrixPosition(this.light.target.matrixWorld),this.cone.lookAt(e.sub(r)),this.cone.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)}}();$0.prototype=Object.create(yi.prototype);$0.prototype.constructor=$0;$0.prototype.getBoneList=function(r){var e=[];r&&r.isBone&&e.push(r);for(var t=0;t<r.children.length;t++)e.push.apply(e,this.getBoneList(r.children[t]));return e};$0.prototype.update=function(){var r=new oe,e=new Kt,t=new Kt;return function(){var n=this.geometry,a=n.getAttribute("position");t.getInverse(this.root.matrixWorld);for(var o=0,s=0;o<this.bones.length;o++){var l=this.bones[o];l.parent&&l.parent.isBone&&(e.multiplyMatrices(t,l.matrixWorld),r.setFromMatrixPosition(e),a.setXYZ(s,r.x,r.y,r.z),e.multiplyMatrices(t,l.parent.matrixWorld),r.setFromMatrixPosition(e),a.setXYZ(s+1,r.x,r.y,r.z),s+=2)}n.getAttribute("position").needsUpdate=!0}}();Q0.prototype=Object.create(_n.prototype);Q0.prototype.constructor=Q0;Q0.prototype.dispose=function(){this.geometry.dispose(),this.material.dispose()};Q0.prototype.update=function(){this.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)};e_.prototype=Object.create(Lt.prototype);e_.prototype.constructor=e_;e_.prototype.dispose=function(){this.children[0].geometry.dispose(),this.children[0].material.dispose(),this.children[1].geometry.dispose(),this.children[1].material.dispose()};e_.prototype.update=function(){var r=new oe,e=new oe;return function(){var i=this.children[0],n=this.children[1];if(this.light.target){r.setFromMatrixPosition(this.light.matrixWorld),e.setFromMatrixPosition(this.light.target.matrixWorld);var a=e.clone().sub(r);i.lookAt(a),n.lookAt(a)}i.material.color.copy(this.light.color).multiplyScalar(this.light.intensity),n.material.color.copy(this.light.color).multiplyScalar(this.light.intensity);var o=this.light.width*.5,s=this.light.height*.5,l=i.geometry.getAttribute("position"),u=l.array;u[0]=o,u[1]=-s,u[2]=0,u[3]=o,u[4]=s,u[5]=0,u[6]=-o,u[7]=s,u[8]=0,u[9]=-o,u[10]=s,u[11]=0,u[12]=-o,u[13]=-s,u[14]=0,u[15]=o,u[16]=-s,u[17]=0,l.needsUpdate=!0}}();t_.prototype=Object.create(Lt.prototype);t_.prototype.constructor=t_;t_.prototype.dispose=function(){this.children[0].geometry.dispose(),this.children[0].material.dispose()};t_.prototype.update=function(){var r=new oe,e=new Wt,t=new Wt;return function(){var n=this.children[0],a=n.geometry.getAttribute("color");e.copy(this.light.color).multiplyScalar(this.light.intensity),t.copy(this.light.groundColor).multiplyScalar(this.light.intensity);for(var o=0,s=a.count;o<s;o++){var l=o<s/2?e:t;a.setXYZ(o,l.r,l.g,l.b)}n.lookAt(r.setFromMatrixPosition(this.light.matrixWorld).negate()),a.needsUpdate=!0}}();Sb.prototype=Object.create(yi.prototype);Sb.prototype.constructor=Sb;xL.prototype=Object.create(yi.prototype);xL.prototype.constructor=xL;Mb.prototype=Object.create(yi.prototype);Mb.prototype.constructor=Mb;Mb.prototype.update=function(){var r=new oe,e=new oe,t=new dl;return function(){this.object.updateMatrixWorld(!0),t.getNormalMatrix(this.object.matrixWorld);for(var n=this.object.matrixWorld,a=this.geometry.attributes.position,o=this.object.geometry,s=o.vertices,l=o.faces,u=0,c=0,h=l.length;c<h;c++){var f=l[c],p=f.normal;r.copy(s[f.a]).add(s[f.b]).add(s[f.c]).divideScalar(3).applyMatrix4(n),e.copy(p).applyMatrix3(t).normalize().multiplyScalar(this.size).add(r),a.setXYZ(u,r.x,r.y,r.z),u=u+1,a.setXYZ(u,e.x,e.y,e.z),u=u+1}return a.needsUpdate=!0,this}}();r_.prototype=Object.create(Lt.prototype);r_.prototype.constructor=r_;r_.prototype.dispose=function(){var r=this.children[0],e=this.children[1];r.geometry.dispose(),r.material.dispose(),e.geometry.dispose(),e.material.dispose()};r_.prototype.update=function(){var r=new oe,e=new oe,t=new oe;return function(){r.setFromMatrixPosition(this.light.matrixWorld),e.setFromMatrixPosition(this.light.target.matrixWorld),t.subVectors(e,r);var n=this.children[0],a=this.children[1];n.lookAt(t),n.material.color.copy(this.light.color).multiplyScalar(this.light.intensity),a.lookAt(t),a.scale.z=t.length()}}();bb.prototype=Object.create(yi.prototype);bb.prototype.constructor=bb;bb.prototype.update=function(){var r,e,t=new oe,i=new fa;function n(a,o,s,l){t.set(o,s,l).unproject(i);var u=e[a];if(u!==void 0)for(var c=r.getAttribute("position"),h=0,f=u.length;h<f;h++)c.setXYZ(u[h],t.x,t.y,t.z)}return function(){r=this.geometry,e=this.pointMap;var o=1,s=1;i.projectionMatrix.copy(this.camera.projectionMatrix),n("c",0,0,-1),n("t",0,0,1),n("n1",-o,-s,-1),n("n2",o,-s,-1),n("n3",-o,s,-1),n("n4",o,s,-1),n("f1",-o,-s,1),n("f2",o,-s,1),n("f3",-o,s,1),n("f4",o,s,1),n("u1",o*.7,s*1.1,-1),n("u2",-o*.7,s*1.1,-1),n("u3",0,s*2,-1),n("cf1",-o,0,1),n("cf2",o,0,1),n("cf3",0,-s,1),n("cf4",0,s,1),n("cn1",-o,0,-1),n("cn2",o,0,-1),n("cn3",0,-s,-1),n("cn4",0,s,-1),r.getAttribute("position").needsUpdate=!0}}();i_.prototype=Object.create(yi.prototype);i_.prototype.constructor=i_;i_.prototype.update=function(){var r=new Zu;return function(t){if(t&&t.isBox3?r.copy(t):r.setFromObject(t),!r.isEmpty()){var i=r.min,n=r.max,a=this.geometry.attributes.position,o=a.array;o[0]=n.x,o[1]=n.y,o[2]=n.z,o[3]=i.x,o[4]=n.y,o[5]=n.z,o[6]=i.x,o[7]=i.y,o[8]=n.z,o[9]=n.x,o[10]=i.y,o[11]=n.z,o[12]=n.x,o[13]=n.y,o[14]=i.z,o[15]=i.x,o[16]=n.y,o[17]=i.z,o[18]=i.x,o[19]=i.y,o[20]=i.z,o[21]=n.x,o[22]=i.y,o[23]=i.z,a.needsUpdate=!0,this.geometry.computeBoundingSphere()}}}();Ose=new Vt;Ose.addAttribute("position",new Mr([0,0,0,0,1,0],3));zse=new ih(0,.5,1,5,1);zse.translate(0,-.5,0);Tm.prototype=Object.create(Lt.prototype);Tm.prototype.constructor=Tm;Tm.prototype.setDirection=function(){var r=new oe,e;return function(i){i.y>.99999?this.quaternion.set(0,0,0,1):i.y<-.99999?this.quaternion.set(1,0,0,0):(r.set(i.z,0,-i.x).normalize(),e=Math.acos(i.y),this.quaternion.setFromAxisAngle(r,e))}}();Tm.prototype.setLength=function(r,e,t){e===void 0&&(e=.2*r),t===void 0&&(t=.2*e),this.line.scale.set(1,Math.max(0,r-e),1),this.line.updateMatrix(),this.cone.scale.set(t,e,t),this.cone.position.y=r,this.cone.updateMatrix()};Tm.prototype.setColor=function(r){this.line.material.color.copy(r),this.cone.material.color.copy(r)};SL.prototype=Object.create(yi.prototype);SL.prototype.constructor=SL;pV=function(){var r=new oe,e=new n,t=new n,i=new n;function n(){}return n.prototype.init=function(a,o,s,l){this.c0=a,this.c1=s,this.c2=-3*a+3*o-2*s-l,this.c3=2*a-2*o+s+l},n.prototype.initNonuniformCatmullRom=function(a,o,s,l,u,c,h){var f=(o-a)/u-(s-a)/(u+c)+(s-o)/c,p=(s-o)/c-(l-o)/(c+h)+(l-s)/h;f*=c,p*=c,this.init(o,s,f,p)},n.prototype.initCatmullRom=function(a,o,s,l,u){this.init(o,s,u*(s-a),u*(l-o))},n.prototype.calc=function(a){var o=a*a,s=o*a;return this.c0+this.c1*a+this.c2*o+this.c3*s},pa.create(function(a){this.points=a||[],this.closed=!1},function(a){var o=this.points,s,l,u,c;c=o.length,c<2&&console.log("duh, you need at least 2 points"),s=(c-(this.closed?0:1))*a,l=Math.floor(s),u=s-l,this.closed?l+=l>0?0:(Math.floor(Math.abs(l)/o.length)+1)*o.length:u===0&&l===c-1&&(l=c-2,u=1);var h,f,p,d;if(this.closed||l>0?h=o[(l-1)%c]:(r.subVectors(o[0],o[1]).add(o[0]),h=r),f=o[l%c],p=o[(l+1)%c],this.closed||l+2<c?d=o[(l+2)%c]:(r.subVectors(o[c-1],o[c-2]).add(o[c-1]),d=r),this.type===void 0||this.type==="centripetal"||this.type==="chordal"){var g=this.type==="chordal"?.5:.25,m=Math.pow(h.distanceToSquared(f),g),v=Math.pow(f.distanceToSquared(p),g),_=Math.pow(p.distanceToSquared(d),g);v<1e-4&&(v=1),m<1e-4&&(m=v),_<1e-4&&(_=v),e.initNonuniformCatmullRom(h.x,f.x,p.x,d.x,m,v,_),t.initNonuniformCatmullRom(h.y,f.y,p.y,d.y,m,v,_),i.initNonuniformCatmullRom(h.z,f.z,p.z,d.z,m,v,_)}else if(this.type==="catmullrom"){var y=this.tension!==void 0?this.tension:.5;e.initCatmullRom(h.x,f.x,p.x,d.x,y),t.initCatmullRom(h.y,f.y,p.y,d.y,y),i.initCatmullRom(h.z,f.z,p.z,d.z,y)}var x=new oe(e.calc(u),t.calc(u),i.calc(u));return x})}(),VOe=pa.create(function(r){console.warn("THREE.SplineCurve3 will be deprecated. Please use THREE.CatmullRomCurve3"),this.points=r===void 0?[]:r},function(r){var e=this.points,t=(e.length-1)*r,i=Math.floor(t),n=t-i,a=e[i==0?i:i-1],o=e[i],s=e[i>e.length-2?e.length-1:i+1],l=e[i>e.length-3?e.length-1:i+2],u=Ab.interpolate;return new oe(u(a.x,o.x,s.x,l.x,n),u(a.y,o.y,s.y,l.y,n),u(a.z,o.z,s.z,l.z,n))}),GOe=pa.create(function(r,e,t,i){this.v0=r,this.v1=e,this.v2=t,this.v3=i},function(r){var e=Gn.b3;return new oe(e(r,this.v0.x,this.v1.x,this.v2.x,this.v3.x),e(r,this.v0.y,this.v1.y,this.v2.y,this.v3.y),e(r,this.v0.z,this.v1.z,this.v2.z,this.v3.z))}),HOe=pa.create(function(r,e,t){this.v0=r,this.v1=e,this.v2=t},function(r){var e=Gn.b2;return new oe(e(r,this.v0.x,this.v1.x,this.v2.x),e(r,this.v0.y,this.v1.y,this.v2.y),e(r,this.v0.z,this.v1.z,this.v2.z))}),WOe=pa.create(function(r,e){this.v1=r,this.v2=e},function(r){if(r===1)return this.v2.clone();var e=new oe;return e.subVectors(this.v2,this.v1),e.multiplyScalar(r),e.add(this.v1),e});ML.prototype=Object.create(nh.prototype);ML.prototype.constructor=ML;XOe={createMultiMaterialObject:function(r,e){for(var t=new jM,i=0,n=e.length;i<n;i++)t.add(new _n(r,e[i]));return t},detach:function(r,e,t){r.applyMatrix(e.matrixWorld),e.remove(r),t.add(r)},attach:function(r,e,t){var i=new Kt;i.getInverse(t.matrixWorld),r.applyMatrix(i),e.remove(r),t.add(r)}};qOe=0,ZOe=1;Fse.prototype=Object.create(pV.prototype);Sb.prototype.setColors=function(){console.error("THREE.GridHelper: setColors() has been deprecated, pass them in the constructor instead.")};Object.assign(BM.prototype,{center:function(r){return console.warn("THREE.Box2: .center() has been renamed to .getCenter()."),this.getCenter(r)},empty:function(){return console.warn("THREE.Box2: .empty() has been renamed to .isEmpty()."),this.isEmpty()},isIntersectionBox:function(r){return console.warn("THREE.Box2: .isIntersectionBox() has been renamed to .intersectsBox()."),this.intersectsBox(r)},size:function(r){return console.warn("THREE.Box2: .size() has been renamed to .getSize()."),this.getSize(r)}});Object.assign(Zu.prototype,{center:function(r){return console.warn("THREE.Box3: .center() has been renamed to .getCenter()."),this.getCenter(r)},empty:function(){return console.warn("THREE.Box3: .empty() has been renamed to .isEmpty()."),this.isEmpty()},isIntersectionBox:function(r){return console.warn("THREE.Box3: .isIntersectionBox() has been renamed to .intersectsBox()."),this.intersectsBox(r)},isIntersectionSphere:function(r){return console.warn("THREE.Box3: .isIntersectionSphere() has been renamed to .intersectsSphere()."),this.intersectsSphere(r)},size:function(r){return console.warn("THREE.Box3: .size() has been renamed to .getSize()."),this.getSize(r)}});rm.prototype.center=function(r){return console.warn("THREE.Line3: .center() has been renamed to .getCenter()."),this.getCenter(r)};fr.random16=function(){return console.warn("THREE.Math.random16() has been deprecated. Use Math.random() instead."),Math.random()};Object.assign(dl.prototype,{flattenToArrayOffset:function(r,e){return console.warn("THREE.Matrix3: .flattenToArrayOffset() has been deprecated. Use .toArray() instead."),this.toArray(r,e)},multiplyVector3:function(r){return console.warn("THREE.Matrix3: .multiplyVector3() has been removed. Use vector.applyMatrix3( matrix ) instead."),r.applyMatrix3(this)},multiplyVector3Array:function(r){return console.warn("THREE.Matrix3: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),this.applyToVector3Array(r)},applyToBuffer:function(r,e,t){return console.warn("THREE.Matrix3: .applyToBuffer() has been removed. Use matrix.applyToBufferAttribute( attribute ) instead."),this.applyToBufferAttribute(r)}});Object.assign(Kt.prototype,{extractPosition:function(r){return console.warn("THREE.Matrix4: .extractPosition() has been renamed to .copyPosition()."),this.copyPosition(r)},flattenToArrayOffset:function(r,e){return console.warn("THREE.Matrix4: .flattenToArrayOffset() has been deprecated. Use .toArray() instead."),this.toArray(r,e)},getPosition:function(){var r;return function(){return r===void 0&&(r=new oe),console.warn("THREE.Matrix4: .getPosition() has been removed. Use Vector3.setFromMatrixPosition( matrix ) instead."),r.setFromMatrixColumn(this,3)}}(),setRotationFromQuaternion:function(r){return console.warn("THREE.Matrix4: .setRotationFromQuaternion() has been renamed to .makeRotationFromQuaternion()."),this.makeRotationFromQuaternion(r)},multiplyVector3:function(r){return console.warn("THREE.Matrix4: .multiplyVector3() has been removed. Use vector.applyMatrix4( matrix ) or vector.applyProjection( matrix ) instead."),r.applyProjection(this)},multiplyVector4:function(r){return console.warn("THREE.Matrix4: .multiplyVector4() has been removed. Use vector.applyMatrix4( matrix ) instead."),r.applyMatrix4(this)},multiplyVector3Array:function(r){return console.warn("THREE.Matrix4: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),this.applyToVector3Array(r)},rotateAxis:function(r){console.warn("THREE.Matrix4: .rotateAxis() has been removed. Use Vector3.transformDirection( matrix ) instead."),r.transformDirection(this)},crossVector:function(r){return console.warn("THREE.Matrix4: .crossVector() has been removed. Use vector.applyMatrix4( matrix ) instead."),r.applyMatrix4(this)},translate:function(){console.error("THREE.Matrix4: .translate() has been removed.")},rotateX:function(){console.error("THREE.Matrix4: .rotateX() has been removed.")},rotateY:function(){console.error("THREE.Matrix4: .rotateY() has been removed.")},rotateZ:function(){console.error("THREE.Matrix4: .rotateZ() has been removed.")},rotateByAxis:function(){console.error("THREE.Matrix4: .rotateByAxis() has been removed.")},applyToBuffer:function(r,e,t){return console.warn("THREE.Matrix4: .applyToBuffer() has been removed. Use matrix.applyToBufferAttribute( attribute ) instead."),this.applyToBufferAttribute(r)}});xs.prototype.isIntersectionLine=function(r){return console.warn("THREE.Plane: .isIntersectionLine() has been renamed to .intersectsLine()."),this.intersectsLine(r)};cn.prototype.multiplyVector3=function(r){return console.warn("THREE.Quaternion: .multiplyVector3() has been removed. Use is now vector.applyQuaternion( quaternion ) instead."),r.applyQuaternion(this)};Object.assign(Qf.prototype,{isIntersectionBox:function(r){return console.warn("THREE.Ray: .isIntersectionBox() has been renamed to .intersectsBox()."),this.intersectsBox(r)},isIntersectionPlane:function(r){return console.warn("THREE.Ray: .isIntersectionPlane() has been renamed to .intersectsPlane()."),this.intersectsPlane(r)},isIntersectionSphere:function(r){return console.warn("THREE.Ray: .isIntersectionSphere() has been renamed to .intersectsSphere()."),this.intersectsSphere(r)}});Object.assign(nm.prototype,{extrude:function(r){return console.warn("THREE.Shape: .extrude() has been removed. Use ExtrudeGeometry() instead."),new ml(this,r)},makeGeometry:function(r){return console.warn("THREE.Shape: .makeGeometry() has been removed. Use ShapeGeometry() instead."),new k0(this,r)}});Object.assign(oe.prototype,{setEulerFromRotationMatrix:function(){console.error("THREE.Vector3: .setEulerFromRotationMatrix() has been removed. Use Euler.setFromRotationMatrix() instead.")},setEulerFromQuaternion:function(){console.error("THREE.Vector3: .setEulerFromQuaternion() has been removed. Use Euler.setFromQuaternion() instead.")},getPositionFromMatrix:function(r){return console.warn("THREE.Vector3: .getPositionFromMatrix() has been renamed to .setFromMatrixPosition()."),this.setFromMatrixPosition(r)},getScaleFromMatrix:function(r){return console.warn("THREE.Vector3: .getScaleFromMatrix() has been renamed to .setFromMatrixScale()."),this.setFromMatrixScale(r)},getColumnFromMatrix:function(r,e){return console.warn("THREE.Vector3: .getColumnFromMatrix() has been renamed to .setFromMatrixColumn()."),this.setFromMatrixColumn(e,r)}});ur.prototype.computeTangents=function(){console.warn("THREE.Geometry: .computeTangents() has been removed.")};Object.assign(Lt.prototype,{getChildByName:function(r){return console.warn("THREE.Object3D: .getChildByName() has been renamed to .getObjectByName()."),this.getObjectByName(r)},renderDepth:function(){console.warn("THREE.Object3D: .renderDepth has been removed. Use .renderOrder, instead.")},translate:function(r,e){return console.warn("THREE.Object3D: .translate() has been removed. Use .translateOnAxis( axis, distance ) instead."),this.translateOnAxis(e,r)}});Object.defineProperties(Lt.prototype,{eulerOrder:{get:function(){return console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),this.rotation.order},set:function(r){console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),this.rotation.order=r}},useQuaternion:{get:function(){console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")},set:function(){console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")}}});Object.defineProperties(ZM.prototype,{objects:{get:function(){return console.warn("THREE.LOD: .objects has been renamed to .levels."),this.levels}}});ua.prototype.setLens=function(r,e){console.warn("THREE.PerspectiveCamera.setLens is deprecated. Use .setFocalLength and .filmGauge for a photographic setup."),e!==void 0&&(this.filmGauge=e),this.setFocalLength(r)};Object.defineProperties(Bi.prototype,{onlyShadow:{set:function(){console.warn("THREE.Light: .onlyShadow has been removed.")}},shadowCameraFov:{set:function(r){console.warn("THREE.Light: .shadowCameraFov is now .shadow.camera.fov."),this.shadow.camera.fov=r}},shadowCameraLeft:{set:function(r){console.warn("THREE.Light: .shadowCameraLeft is now .shadow.camera.left."),this.shadow.camera.left=r}},shadowCameraRight:{set:function(r){console.warn("THREE.Light: .shadowCameraRight is now .shadow.camera.right."),this.shadow.camera.right=r}},shadowCameraTop:{set:function(r){console.warn("THREE.Light: .shadowCameraTop is now .shadow.camera.top."),this.shadow.camera.top=r}},shadowCameraBottom:{set:function(r){console.warn("THREE.Light: .shadowCameraBottom is now .shadow.camera.bottom."),this.shadow.camera.bottom=r}},shadowCameraNear:{set:function(r){console.warn("THREE.Light: .shadowCameraNear is now .shadow.camera.near."),this.shadow.camera.near=r}},shadowCameraFar:{set:function(r){console.warn("THREE.Light: .shadowCameraFar is now .shadow.camera.far."),this.shadow.camera.far=r}},shadowCameraVisible:{set:function(){console.warn("THREE.Light: .shadowCameraVisible has been removed. Use new THREE.CameraHelper( light.shadow.camera ) instead.")}},shadowBias:{set:function(r){console.warn("THREE.Light: .shadowBias is now .shadow.bias."),this.shadow.bias=r}},shadowDarkness:{set:function(){console.warn("THREE.Light: .shadowDarkness has been removed.")}},shadowMapWidth:{set:function(r){console.warn("THREE.Light: .shadowMapWidth is now .shadow.mapSize.width."),this.shadow.mapSize.width=r}},shadowMapHeight:{set:function(r){console.warn("THREE.Light: .shadowMapHeight is now .shadow.mapSize.height."),this.shadow.mapSize.height=r}}});Object.defineProperties(Mt.prototype,{length:{get:function(){return console.warn("THREE.BufferAttribute: .length has been deprecated. Use .count instead."),this.array.length}}});Object.assign(Vt.prototype,{addIndex:function(r){console.warn("THREE.BufferGeometry: .addIndex() has been renamed to .setIndex()."),this.setIndex(r)},addDrawCall:function(r,e,t){t!==void 0&&console.warn("THREE.BufferGeometry: .addDrawCall() no longer supports indexOffset."),console.warn("THREE.BufferGeometry: .addDrawCall() is now .addGroup()."),this.addGroup(r,e)},clearDrawCalls:function(){console.warn("THREE.BufferGeometry: .clearDrawCalls() is now .clearGroups()."),this.clearGroups()},computeTangents:function(){console.warn("THREE.BufferGeometry: .computeTangents() has been removed.")},computeOffsets:function(){console.warn("THREE.BufferGeometry: .computeOffsets() has been removed.")}});Object.defineProperties(Vt.prototype,{drawcalls:{get:function(){return console.error("THREE.BufferGeometry: .drawcalls has been renamed to .groups."),this.groups}},offsets:{get:function(){return console.warn("THREE.BufferGeometry: .offsets has been renamed to .groups."),this.groups}}});Object.defineProperties(_L.prototype,{dynamic:{set:function(){console.warn("THREE.Uniform: .dynamic has been removed. Use object.onBeforeRender() instead.")}},onUpdate:{value:function(){return console.warn("THREE.Uniform: .onUpdate() has been removed. Use object.onBeforeRender() instead."),this}}});Object.defineProperties(_r.prototype,{wrapAround:{get:function(){console.warn("THREE."+this.type+": .wrapAround has been removed.")},set:function(){console.warn("THREE."+this.type+": .wrapAround has been removed.")}},wrapRGB:{get:function(){return console.warn("THREE."+this.type+": .wrapRGB has been removed."),new Wt}}});Object.defineProperties(nu.prototype,{metal:{get:function(){return console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead."),!1},set:function(){console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead")}}});Object.defineProperties(Na.prototype,{derivatives:{get:function(){return console.warn("THREE.ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),this.extensions.derivatives},set:function(r){console.warn("THREE. ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),this.extensions.derivatives=r}}});pl.prototype=Object.assign(Object.create({constructor:pl,apply:function(r){console.warn("THREE.EventDispatcher: .apply is deprecated, just inherit or Object.assign the prototype to mix-in."),Object.assign(r,this)}}),pl.prototype);Object.assign(eV.prototype,{supportsFloatTextures:function(){return console.warn("THREE.WebGLRenderer: .supportsFloatTextures() is now .extensions.get( 'OES_texture_float' )."),this.extensions.get("OES_texture_float")},supportsHalfFloatTextures:function(){return console.warn("THREE.WebGLRenderer: .supportsHalfFloatTextures() is now .extensions.get( 'OES_texture_half_float' )."),this.extensions.get("OES_texture_half_float")},supportsStandardDerivatives:function(){return console.warn("THREE.WebGLRenderer: .supportsStandardDerivatives() is now .extensions.get( 'OES_standard_derivatives' )."),this.extensions.get("OES_standard_derivatives")},supportsCompressedTextureS3TC:function(){return console.warn("THREE.WebGLRenderer: .supportsCompressedTextureS3TC() is now .extensions.get( 'WEBGL_compressed_texture_s3tc' )."),this.extensions.get("WEBGL_compressed_texture_s3tc")},supportsCompressedTexturePVRTC:function(){return console.warn("THREE.WebGLRenderer: .supportsCompressedTexturePVRTC() is now .extensions.get( 'WEBGL_compressed_texture_pvrtc' )."),this.extensions.get("WEBGL_compressed_texture_pvrtc")},supportsBlendMinMax:function(){return console.warn("THREE.WebGLRenderer: .supportsBlendMinMax() is now .extensions.get( 'EXT_blend_minmax' )."),this.extensions.get("EXT_blend_minmax")},supportsVertexTextures:function(){return console.warn("THREE.WebGLRenderer: .supportsVertexTextures() is now .capabilities.vertexTextures."),this.capabilities.vertexTextures},supportsInstancedArrays:function(){return console.warn("THREE.WebGLRenderer: .supportsInstancedArrays() is now .extensions.get( 'ANGLE_instanced_arrays' )."),this.extensions.get("ANGLE_instanced_arrays")},enableScissorTest:function(r){console.warn("THREE.WebGLRenderer: .enableScissorTest() is now .setScissorTest()."),this.setScissorTest(r)},initMaterial:function(){console.warn("THREE.WebGLRenderer: .initMaterial() has been removed.")},addPrePlugin:function(){console.warn("THREE.WebGLRenderer: .addPrePlugin() has been removed.")},addPostPlugin:function(){console.warn("THREE.WebGLRenderer: .addPostPlugin() has been removed.")},updateShadowMap:function(){console.warn("THREE.WebGLRenderer: .updateShadowMap() has been removed.")}});Object.defineProperties(eV.prototype,{shadowMapEnabled:{get:function(){return this.shadowMap.enabled},set:function(r){console.warn("THREE.WebGLRenderer: .shadowMapEnabled is now .shadowMap.enabled."),this.shadowMap.enabled=r}},shadowMapType:{get:function(){return this.shadowMap.type},set:function(r){console.warn("THREE.WebGLRenderer: .shadowMapType is now .shadowMap.type."),this.shadowMap.type=r}},shadowMapCullFace:{get:function(){return this.shadowMap.cullFace},set:function(r){console.warn("THREE.WebGLRenderer: .shadowMapCullFace is now .shadowMap.cullFace."),this.shadowMap.cullFace=r}}});Object.defineProperties(Rse.prototype,{cullFace:{get:function(){return this.renderReverseSided?Nk:PM},set:function(r){var e=r!==PM;console.warn("WebGLRenderer: .shadowMap.cullFace is deprecated. Set .shadowMap.renderReverseSided to "+e+"."),this.renderReverseSided=e}}});Object.defineProperties(o_.prototype,{wrapS:{get:function(){return console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),this.texture.wrapS},set:function(r){console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),this.texture.wrapS=r}},wrapT:{get:function(){return console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),this.texture.wrapT},set:function(r){console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),this.texture.wrapT=r}},magFilter:{get:function(){return console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),this.texture.magFilter},set:function(r){console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),this.texture.magFilter=r}},minFilter:{get:function(){return console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),this.texture.minFilter},set:function(r){console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),this.texture.minFilter=r}},anisotropy:{get:function(){return console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),this.texture.anisotropy},set:function(r){console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),this.texture.anisotropy=r}},offset:{get:function(){return console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),this.texture.offset},set:function(r){console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),this.texture.offset=r}},repeat:{get:function(){return console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),this.texture.repeat},set:function(r){console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),this.texture.repeat=r}},format:{get:function(){return console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),this.texture.format},set:function(r){console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),this.texture.format=r}},type:{get:function(){return console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),this.texture.type},set:function(r){console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),this.texture.type=r}},generateMipmaps:{get:function(){return console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),this.texture.generateMipmaps},set:function(r){console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),this.texture.generateMipmaps=r}}});q0.prototype.load=function(r){console.warn("THREE.Audio: .load has been deprecated. Use THREE.AudioLoader instead.");var e=this,t=new cV;return t.load(r,function(i){e.setBuffer(i)}),this};hV.prototype.getData=function(){return console.warn("THREE.AudioAnalyser: .getData() is now .getFrequencyData()."),this.getFrequencyData()};g3e={merge:function(r,e,t){console.warn("THREE.GeometryUtils: .merge() has been moved to Geometry. Use geometry.merge( geometry2, matrix, materialIndexOffset ) instead.");var i;e.isMesh&&(e.matrixAutoUpdate&&e.updateMatrix(),i=e.matrix,e=e.geometry),r.merge(e,i,t)},center:function(r){return console.warn("THREE.GeometryUtils: .center() has been moved to Geometry. Use geometry.center() instead."),r.center()}},y3e={crossOrigin:void 0,loadTexture:function(r,e,t,i){console.warn("THREE.ImageUtils.loadTexture has been deprecated. Use THREE.TextureLoader() instead.");var n=new LL;n.setCrossOrigin(this.crossOrigin);var a=n.load(r,t,void 0,i);return e&&(a.mapping=e),a},loadTextureCube:function(r,e,t,i){console.warn("THREE.ImageUtils.loadTextureCube has been deprecated. Use THREE.CubeTextureLoader() instead.");var n=new iV;n.setCrossOrigin(this.crossOrigin);var a=n.load(r,t,void 0,i);return e&&(a.mapping=e),a},loadCompressedTexture:function(){console.error("THREE.ImageUtils.loadCompressedTexture has been removed. Use THREE.DDSLoader instead.")},loadCompressedTextureCube:function(){console.error("THREE.ImageUtils.loadCompressedTextureCube has been removed. Use THREE.DDSLoader instead.")}}});var Hse=Jse(PL=>{"use strict";var S3e=PL&&PL.__extends||function(r,e){for(var t in e)e.hasOwnProperty(t)&&(r[t]=e[t]);function i(){this.constructor=r}r.prototype=e===null?Object.create(e):(i.prototype=e.prototype,new i)},Gr=(kse(),Qse(Bse)),Ti={NONE:-1,ROTATE:0,DOLLY:1,PAN:2,TOUCH_ROTATE:3,TOUCH_DOLLY:4,TOUCH_PAN:5},Vse={type:"change"},dV={type:"start"},mV={type:"end"},Gse=1e-6,M3e=function(r){S3e(e,r);function e(t,i,n){var a=r.call(this)||this;return a.object=t,a.domElement=i!==void 0?i:document,a.window=n!==void 0?n:window,a.enabled=!0,a.target=new Gr.Vector3,a.minDistance=0,a.maxDistance=1/0,a.minZoom=0,a.maxZoom=1/0,a.minPolarAngle=0,a.maxPolarAngle=Math.PI,a.minAzimuthAngle=-1/0,a.maxAzimuthAngle=1/0,a.enableDamping=!1,a.dampingFactor=.25,a.enableZoom=!0,a.zoomSpeed=1,a.enableRotate=!0,a.rotateSpeed=1,a.enablePan=!0,a.keyPanSpeed=7,a.autoRotate=!1,a.autoRotateSpeed=2,a.enableKeys=!0,a.keys={LEFT:37,UP:38,RIGHT:39,BOTTOM:40},a.mouseButtons={ORBIT:Gr.MOUSE.LEFT,ZOOM:Gr.MOUSE.MIDDLE,PAN:Gr.MOUSE.RIGHT},a.target0=a.target.clone(),a.position0=a.object.position.clone(),a.zoom0=a.object.zoom,a.updateOffset=new Gr.Vector3,a.updateQuat=new Gr.Quaternion().setFromUnitVectors(t.up,new Gr.Vector3(0,1,0)),a.updateQuatInverse=a.updateQuat.clone().inverse(),a.updateLastPosition=new Gr.Vector3,a.updateLastQuaternion=new Gr.Quaternion,a.state=Ti.NONE,a.scale=1,a.spherical=new Gr.Spherical,a.sphericalDelta=new Gr.Spherical,a.panOffset=new Gr.Vector3,a.zoomChanged=!1,a.rotateStart=new Gr.Vector2,a.rotateEnd=new Gr.Vector2,a.rotateDelta=new Gr.Vector2,a.panStart=new Gr.Vector2,a.panEnd=new Gr.Vector2,a.panDelta=new Gr.Vector2,a.dollyStart=new Gr.Vector2,a.dollyEnd=new Gr.Vector2,a.dollyDelta=new Gr.Vector2,a.panLeftV=new Gr.Vector3,a.panUpV=new Gr.Vector3,a.panInternalOffset=new Gr.Vector3,a.onMouseDown=function(o){if(a.enabled!==!1){if(o.preventDefault(),o.button===a.mouseButtons.ORBIT){if(a.enableRotate===!1)return;a.rotateStart.set(o.clientX,o.clientY),a.state=Ti.ROTATE}else if(o.button===a.mouseButtons.ZOOM){if(a.enableZoom===!1)return;a.dollyStart.set(o.clientX,o.clientY),a.state=Ti.DOLLY}else if(o.button===a.mouseButtons.PAN){if(a.enablePan===!1)return;a.panStart.set(o.clientX,o.clientY),a.state=Ti.PAN}a.state!==Ti.NONE&&(document.addEventListener("mousemove",a.onMouseMove,!1),document.addEventListener("mouseup",a.onMouseUp,!1),a.dispatchEvent(dV))}},a.onMouseMove=function(o){if(a.enabled!==!1){if(o.preventDefault(),a.state===Ti.ROTATE){if(a.enableRotate===!1)return;a.rotateEnd.set(o.clientX,o.clientY),a.rotateDelta.subVectors(a.rotateEnd,a.rotateStart);var s=a.domElement===document?a.domElement.body:a.domElement;a.rotateLeft(2*Math.PI*a.rotateDelta.x/s.clientWidth*a.rotateSpeed),a.rotateUp(2*Math.PI*a.rotateDelta.y/s.clientHeight*a.rotateSpeed),a.rotateStart.copy(a.rotateEnd),a.update()}else if(a.state===Ti.DOLLY){if(a.enableZoom===!1)return;a.dollyEnd.set(o.clientX,o.clientY),a.dollyDelta.subVectors(a.dollyEnd,a.dollyStart),a.dollyDelta.y>0?a.dollyIn(a.getZoomScale()):a.dollyDelta.y<0&&a.dollyOut(a.getZoomScale()),a.dollyStart.copy(a.dollyEnd),a.update()}else if(a.state===Ti.PAN){if(a.enablePan===!1)return;a.panEnd.set(o.clientX,o.clientY),a.panDelta.subVectors(a.panEnd,a.panStart),a.pan(a.panDelta.x,a.panDelta.y),a.panStart.copy(a.panEnd),a.update()}}},a.onMouseUp=function(o){a.enabled!==!1&&(document.removeEventListener("mousemove",a.onMouseMove,!1),document.removeEventListener("mouseup",a.onMouseUp,!1),a.dispatchEvent(mV),a.state=Ti.NONE)},a.onMouseWheel=function(o){a.enabled===!1||a.enableZoom===!1||a.state!==Ti.NONE&&a.state!==Ti.ROTATE||(o.preventDefault(),o.stopPropagation(),o.deltaY<0?a.dollyOut(a.getZoomScale()):o.deltaY>0&&a.dollyIn(a.getZoomScale()),a.update(),a.dispatchEvent(dV),a.dispatchEvent(mV))},a.onKeyDown=function(o){if(!(a.enabled===!1||a.enableKeys===!1||a.enablePan===!1))switch(o.keyCode){case a.keys.UP:a.pan(0,a.keyPanSpeed),a.update();break;case a.keys.BOTTOM:a.pan(0,-a.keyPanSpeed),a.update();break;case a.keys.LEFT:a.pan(a.keyPanSpeed,0),a.update();break;case a.keys.RIGHT:a.pan(-a.keyPanSpeed,0),a.update();break}},a.onTouchStart=function(o){if(a.enabled!==!1){switch(o.touches.length){case 1:{if(a.enableRotate===!1)return;a.rotateStart.set(o.touches[0].pageX,o.touches[0].pageY),a.state=Ti.TOUCH_ROTATE}break;case 2:{if(a.enableZoom===!1)return;var s=o.touches[0].pageX-o.touches[1].pageX,l=o.touches[0].pageY-o.touches[1].pageY,u=Math.sqrt(s*s+l*l);a.dollyStart.set(0,u),a.state=Ti.TOUCH_DOLLY}break;case 3:{if(a.enablePan===!1)return;a.panStart.set(o.touches[0].pageX,o.touches[0].pageY),a.state=Ti.TOUCH_PAN}break;default:a.state=Ti.NONE}a.state!==Ti.NONE&&a.dispatchEvent(dV)}},a.onTouchMove=function(o){if(a.enabled!==!1)switch(o.preventDefault(),o.stopPropagation(),o.touches.length){case 1:{if(a.enableRotate===!1||a.state!==Ti.TOUCH_ROTATE)return;a.rotateEnd.set(o.touches[0].pageX,o.touches[0].pageY),a.rotateDelta.subVectors(a.rotateEnd,a.rotateStart);var s=a.domElement===document?a.domElement.body:a.domElement;a.rotateLeft(2*Math.PI*a.rotateDelta.x/s.clientWidth*a.rotateSpeed),a.rotateUp(2*Math.PI*a.rotateDelta.y/s.clientHeight*a.rotateSpeed),a.rotateStart.copy(a.rotateEnd),a.update()}break;case 2:{if(a.enableZoom===!1||a.state!==Ti.TOUCH_DOLLY)return;var l=o.touches[0].pageX-o.touches[1].pageX,u=o.touches[0].pageY-o.touches[1].pageY,c=Math.sqrt(l*l+u*u);a.dollyEnd.set(0,c),a.dollyDelta.subVectors(a.dollyEnd,a.dollyStart),a.dollyDelta.y>0?a.dollyOut(a.getZoomScale()):a.dollyDelta.y<0&&a.dollyIn(a.getZoomScale()),a.dollyStart.copy(a.dollyEnd),a.update()}break;case 3:{if(a.enablePan===!1||a.state!==Ti.TOUCH_PAN)return;a.panEnd.set(o.touches[0].pageX,o.touches[0].pageY),a.panDelta.subVectors(a.panEnd,a.panStart),a.pan(a.panDelta.x,a.panDelta.y),a.panStart.copy(a.panEnd),a.update()}break;default:a.state=Ti.NONE}},a.onTouchEnd=function(o){a.enabled!==!1&&(a.dispatchEvent(mV),a.state=Ti.NONE)},a.onContextMenu=function(o){o.preventDefault()},a.domElement.addEventListener("contextmenu",a.onContextMenu,!1),a.domElement.addEventListener("mousedown",a.onMouseDown,!1),a.domElement.addEventListener("wheel",a.onMouseWheel,!1),a.domElement.addEventListener("touchstart",a.onTouchStart,!1),a.domElement.addEventListener("touchend",a.onTouchEnd,!1),a.domElement.addEventListener("touchmove",a.onTouchMove,!1),a.window.addEventListener("keydown",a.onKeyDown,!1),a.update(),a}return e.prototype.update=function(){var t=this.object.position;return this.updateOffset.copy(t).sub(this.target),this.updateOffset.applyQuaternion(this.updateQuat),this.spherical.setFromVector3(this.updateOffset),this.autoRotate&&this.state===Ti.NONE&&this.rotateLeft(this.getAutoRotationAngle()),this.spherical.theta+=this.sphericalDelta.theta,this.spherical.phi+=this.sphericalDelta.phi,this.spherical.theta=Math.max(this.minAzimuthAngle,Math.min(this.maxAzimuthAngle,this.spherical.theta)),this.spherical.phi=Math.max(this.minPolarAngle,Math.min(this.maxPolarAngle,this.spherical.phi)),this.spherical.makeSafe(),this.spherical.radius*=this.scale,this.spherical.radius=Math.max(this.minDistance,Math.min(this.maxDistance,this.spherical.radius)),this.target.add(this.panOffset),this.updateOffset.setFromSpherical(this.spherical),this.updateOffset.applyQuaternion(this.updateQuatInverse),t.copy(this.target).add(this.updateOffset),this.object.lookAt(this.target),this.enableDamping===!0?(this.sphericalDelta.theta*=1-this.dampingFactor,this.sphericalDelta.phi*=1-this.dampingFactor):this.sphericalDelta.set(0,0,0),this.scale=1,this.panOffset.set(0,0,0),this.zoomChanged||this.updateLastPosition.distanceToSquared(this.object.position)>Gse||8*(1-this.updateLastQuaternion.dot(this.object.quaternion))>Gse?(this.dispatchEvent(Vse),this.updateLastPosition.copy(this.object.position),this.updateLastQuaternion.copy(this.object.quaternion),this.zoomChanged=!1,!0):!1},e.prototype.panLeft=function(t,i){this.panLeftV.setFromMatrixColumn(i,0),this.panLeftV.multiplyScalar(-t),this.panOffset.add(this.panLeftV)},e.prototype.panUp=function(t,i){this.panUpV.setFromMatrixColumn(i,1),this.panUpV.multiplyScalar(t),this.panOffset.add(this.panUpV)},e.prototype.pan=function(t,i){var n=this.domElement===document?this.domElement.body:this.domElement;if(this.object instanceof Gr.PerspectiveCamera){var a=this.object.position;this.panInternalOffset.copy(a).sub(this.target);var o=this.panInternalOffset.length();o*=Math.tan(this.object.fov/2*Math.PI/180),this.panLeft(2*t*o/n.clientHeight,this.object.matrix),this.panUp(2*i*o/n.clientHeight,this.object.matrix)}else this.object instanceof Gr.OrthographicCamera?(this.panLeft(t*(this.object.right-this.object.left)/this.object.zoom/n.clientWidth,this.object.matrix),this.panUp(i*(this.object.top-this.object.bottom)/this.object.zoom/n.clientHeight,this.object.matrix)):(console.warn("WARNING: OrbitControls.js encountered an unknown camera type - pan disabled."),this.enablePan=!1)},e.prototype.dollyIn=function(t){this.object instanceof Gr.PerspectiveCamera?this.scale/=t:this.object instanceof Gr.OrthographicCamera?(this.object.zoom=Math.max(this.minZoom,Math.min(this.maxZoom,this.object.zoom*t)),this.object.updateProjectionMatrix(),this.zoomChanged=!0):(console.warn("WARNING: OrbitControls.js encountered an unknown camera type - dolly/zoom disabled."),this.enableZoom=!1)},e.prototype.dollyOut=function(t){this.object instanceof Gr.PerspectiveCamera?this.scale*=t:this.object instanceof Gr.OrthographicCamera?(this.object.zoom=Math.max(this.minZoom,Math.min(this.maxZoom,this.object.zoom/t)),this.object.updateProjectionMatrix(),this.zoomChanged=!0):(console.warn("WARNING: OrbitControls.js encountered an unknown camera type - dolly/zoom disabled."),this.enableZoom=!1)},e.prototype.getAutoRotationAngle=function(){return 2*Math.PI/60/60*this.autoRotateSpeed},e.prototype.getZoomScale=function(){return Math.pow(.95,this.zoomSpeed)},e.prototype.rotateLeft=function(t){this.sphericalDelta.theta-=t},e.prototype.rotateUp=function(t){this.sphericalDelta.phi-=t},e.prototype.getPolarAngle=function(){return this.spherical.phi},e.prototype.getAzimuthalAngle=function(){return this.spherical.theta},e.prototype.dispose=function(){this.domElement.removeEventListener("contextmenu",this.onContextMenu,!1),this.domElement.removeEventListener("mousedown",this.onMouseDown,!1),this.domElement.removeEventListener("wheel",this.onMouseWheel,!1),this.domElement.removeEventListener("touchstart",this.onTouchStart,!1),this.domElement.removeEventListener("touchend",this.onTouchEnd,!1),this.domElement.removeEventListener("touchmove",this.onTouchMove,!1),document.removeEventListener("mousemove",this.onMouseMove,!1),document.removeEventListener("mouseup",this.onMouseUp,!1),this.window.removeEventListener("keydown",this.onKeyDown,!1)},e.prototype.reset=function(){this.target.copy(this.target0),this.object.position.copy(this.position0),this.object.zoom=this.zoom0,this.object.updateProjectionMatrix(),this.dispatchEvent(Vse),this.update(),this.state=Ti.NONE},Object.defineProperty(e.prototype,"center",{get:function(){return console.warn("THREE.OrbitControls: .center has been renamed to .target"),this.target},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"noZoom",{get:function(){return console.warn("THREE.OrbitControls: .noZoom has been deprecated. Use .enableZoom instead."),!this.enableZoom},set:function(t){console.warn("THREE.OrbitControls: .noZoom has been deprecated. Use .enableZoom instead."),this.enableZoom=!t},enumerable:!0,configurable:!0}),e}(Gr.EventDispatcher);PL.OrbitControls=M3e});var KL=function(r,e){return KL=Object.setPrototypeOf||{__proto__:[]}instanceof Array&&function(t,i){t.__proto__=i}||function(t,i){for(var n in i)Object.prototype.hasOwnProperty.call(i,n)&&(t[n]=i[n])},KL(r,e)};function Z(r,e){if(typeof e!="function"&&e!==null)throw new TypeError("Class extends value "+String(e)+" is not a constructor or null");KL(r,e);function t(){this.constructor=r}r.prototype=e===null?Object.create(e):(t.prototype=e.prototype,new t)}var ele=function(){function r(){this.firefox=!1,this.ie=!1,this.edge=!1,this.newEdge=!1,this.weChat=!1}return r}(),tle=function(){function r(){this.browser=new ele,this.node=!1,this.wxa=!1,this.worker=!1,this.svgSupported=!1,this.touchEventsSupported=!1,this.pointerEventsSupported=!1,this.domSupported=!1,this.transformSupported=!1,this.transform3dSupported=!1,this.hasGlobalWindow=typeof window<"u"}return r}(),lp=new 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d=i[0].value,c=0;c<a;c++)n===Sw?i[c].additiveValue=i[c].value-d:n===N_?i[c].additiveValue=xw([],i[c].value,d,-1):Mw(n)&&(i[c].additiveValue=n===ww?xw([],i[c].value,d,-1):kG([],i[c].value,d,-1))}},r.prototype.step=function(e,t){if(!this._finished){this._additiveTrack&&this._additiveTrack._finished&&(this._additiveTrack=null);var i=this._additiveTrack!=null,n=i?"additiveValue":"value",a=this.valType,o=this.keyframes,s=o.length,l=this.propName,u=a===N_,c,h=this._lastFr,f=Math.min,p,d;if(s===1)p=d=o[0];else{if(t<0)c=0;else if(t<this._lastFrP){var g=f(h+1,s-1);for(c=g;c>=0&&!(o[c].percent<=t);c--);c=f(c,s-2)}else{for(c=h;c<s&&!(o[c].percent>t);c++);c=f(c-1,s-2)}d=o[c+1],p=o[c]}if(p&&d){this._lastFr=c,this._lastFrP=t;var m=d.percent-p.percent,v=m===0?1:f((t-p.percent)/m,1);d.easingFunc&&(v=d.easingFunc(v));var _=i?this._additiveValue:u?I_:e[l];if((Mw(a)||u)&&!_&&(_=this._additiveValue=[]),this.discrete)e[l]=v<1?p.rawValue:d.rawValue;else if(Mw(a))a===ww?x2(_,p[n],d[n],v):qle(_,p[n],d[n],v);else if(GG(a)){var y=p[n],x=d[n],M=a===M2;e[l]={type:M?"linear":"radial",x:rc(y.x,x.x,v),y:rc(y.y,x.y,v),colorStops:de(y.colorStops,function(w,T){var C=x.colorStops[T];return{offset:rc(w.offset,C.offset,v),color:bw(x2([],w.color,C.color,v))}}),global:x.global},M?(e[l].x2=rc(y.x2,x.x2,v),e[l].y2=rc(y.y2,x.y2,v)):e[l].r=rc(y.r,x.r,v)}else if(u)x2(_,p[n],d[n],v),i||(e[l]=bw(_));else{var S=rc(p[n],d[n],v);i?this._additiveValue=S:e[l]=S}i&&this._addToTarget(e)}}},r.prototype._addToTarget=function(e){var t=this.valType,i=this.propName,n=this._additiveValue;t===Sw?e[i]=e[i]+n:t===N_?(pn(e[i],I_),xw(I_,I_,n,1),e[i]=bw(I_)):t===ww?xw(e[i],e[i],n,1):t===HG&&kG(e[i],e[i],n,1)},r}(),$le=function(){function r(e,t,i,n){if(this._tracks={},this._trackKeys=[],this._maxTime=0,this._started=0,this._clip=null,this._target=e,this._loop=t,t&&n){up("Can' use additive animation on looped animation.");return}this._additiveAnimators=n,this._allowDiscrete=i}return r.prototype.getMaxTime=function(){return this._maxTime},r.prototype.getDelay=function(){return this._delay},r.prototype.getLoop=function(){return this._loop},r.prototype.getTarget=function(){return this._target},r.prototype.changeTarget=function(e){this._target=e},r.prototype.when=function(e,t,i){return this.whenWithKeys(e,t,At(t),i)},r.prototype.whenWithKeys=function(e,t,i,n){for(var a=this._tracks,o=0;o<i.length;o++){var s=i[o],l=a[s];if(!l){l=a[s]=new Jle(s);var u=void 0,c=this._getAdditiveTrack(s);if(c){var h=c.keyframes,f=h[h.length-1];u=f&&f.value,c.valType===N_&&u&&(u=bw(u))}else u=this._target[s];if(u==null)continue;e>0&&l.addKeyframe(0,Mp(u),n),this._trackKeys.push(s)}l.addKeyframe(e,Mp(t[s]),n)}return this._maxTime=Math.max(this._maxTime,e),this},r.prototype.pause=function(){this._clip.pause(),this._paused=!0},r.prototype.resume=function(){this._clip.resume(),this._paused=!1},r.prototype.isPaused=function(){return!!this._paused},r.prototype.duration=function(e){return this._maxTime=e,this._force=!0,this},r.prototype._doneCallback=function(){this._setTracksFinished(),this._clip=null;var e=this._doneCbs;if(e)for(var t=e.length,i=0;i<t;i++)e[i].call(this)},r.prototype._abortedCallback=function(){this._setTracksFinished();var e=this.animation,t=this._abortedCbs;if(e&&e.removeClip(this._clip),this._clip=null,t)for(var i=0;i<t.length;i++)t[i].call(this)},r.prototype._setTracksFinished=function(){for(var e=this._tracks,t=this._trackKeys,i=0;i<t.length;i++)e[t[i]].setFinished()},r.prototype._getAdditiveTrack=function(e){var t,i=this._additiveAnimators;if(i)for(var n=0;n<i.length;n++){var a=i[n].getTrack(e);a&&(t=a)}return t},r.prototype.start=function(e){if(!(this._started>0)){this._started=1;for(var t=this,i=[],n=this._maxTime||0,a=0;a<this._trackKeys.length;a++){var o=this._trackKeys[a],s=this._tracks[o],l=this._getAdditiveTrack(o),u=s.keyframes,c=u.length;if(s.prepare(n,l),s.needsAnimate())if(!this._allowDiscrete&&s.discrete){var h=u[c-1];h&&(t._target[s.propName]=h.rawValue),s.setFinished()}else i.push(s)}if(i.length||this._force){var f=new AG({life:n,loop:this._loop,delay:this._delay||0,onframe:function(p){t._started=2;var d=t._additiveAnimators;if(d){for(var g=!1,m=0;m<d.length;m++)if(d[m]._clip){g=!0;break}g||(t._additiveAnimators=null)}for(var m=0;m<i.length;m++)i[m].step(t._target,p);var v=t._onframeCbs;if(v)for(var m=0;m<v.length;m++)v[m](t._target,p)},ondestroy:function(){t._doneCallback()}});this._clip=f,this.animation&&this.animation.addClip(f),e&&f.setEasing(e)}else this._doneCallback();return this}},r.prototype.stop=function(e){if(this._clip){var t=this._clip;e&&t.onframe(1),this._abortedCallback()}},r.prototype.delay=function(e){return this._delay=e,this},r.prototype.during=function(e){return e&&(this._onframeCbs||(this._onframeCbs=[]),this._onframeCbs.push(e)),this},r.prototype.done=function(e){return e&&(this._doneCbs||(this._doneCbs=[]),this._doneCbs.push(e)),this},r.prototype.aborted=function(e){return e&&(this._abortedCbs||(this._abortedCbs=[]),this._abortedCbs.push(e)),this},r.prototype.getClip=function(){return this._clip},r.prototype.getTrack=function(e){return this._tracks[e]},r.prototype.getTracks=function(){var e=this;return de(this._trackKeys,function(t){return e._tracks[t]})},r.prototype.stopTracks=function(e,t){if(!e.length||!this._clip)return!0;for(var i=this._tracks,n=this._trackKeys,a=0;a<e.length;a++){var o=i[e[a]];o&&!o.isFinished()&&(t?o.step(this._target,1):this._started===1&&o.step(this._target,0),o.setFinished())}for(var s=!0,a=0;a<n.length;a++)if(!i[n[a]].isFinished()){s=!1;break}return s&&this._abortedCallback(),s},r.prototype.saveTo=function(e,t,i){if(e){t=t||this._trackKeys;for(var n=0;n<t.length;n++){var a=t[n],o=this._tracks[a];if(!(!o||o.isFinished())){var s=o.keyframes,l=s[i?0:s.length-1];l&&(e[a]=Mp(l.rawValue))}}}},r.prototype.__changeFinalValue=function(e,t){t=t||At(e);for(var i=0;i<t.length;i++){var n=t[i],a=this._tracks[n];if(a){var o=a.keyframes;if(o.length>1){var s=o.pop();a.addKeyframe(s.time,e[n]),a.prepare(this._maxTime,a.getAdditiveTrack())}}}},r}(),U_=$le;function bp(){return new Date().getTime()}var Qle=function(r){qt(e,r);function e(t){var i=r.call(this)||this;return i._running=!1,i._time=0,i._pausedTime=0,i._pauseStart=0,i._paused=!1,t=t||{},i.stage=t.stage||{},i}return e.prototype.addClip=function(t){t.animation&&this.removeClip(t),this._head?(this._tail.next=t,t.prev=this._tail,t.next=null,this._tail=t):this._head=this._tail=t,t.animation=this},e.prototype.addAnimator=function(t){t.animation=this;var i=t.getClip();i&&this.addClip(i)},e.prototype.removeClip=function(t){if(t.animation){var i=t.prev,n=t.next;i?i.next=n:this._head=n,n?n.prev=i:this._tail=i,t.next=t.prev=t.animation=null}},e.prototype.removeAnimator=function(t){var i=t.getClip();i&&this.removeClip(i),t.animation=null},e.prototype.update=function(t){for(var i=bp()-this._pausedTime,n=i-this._time,a=this._head;a;){var o=a.next,s=a.step(i,n);s&&(a.ondestroy(),this.removeClip(a)),a=o}this._time=i,t||(this.trigger("frame",n),this.stage.update&&this.stage.update())},e.prototype._startLoop=function(){var t=this;this._running=!0;function i(){t._running&&(E_(i),!t._paused&&t.update())}E_(i)},e.prototype.start=function(){this._running||(this._time=bp(),this._pausedTime=0,this._startLoop())},e.prototype.stop=function(){this._running=!1},e.prototype.pause=function(){this._paused||(this._pauseStart=bp(),this._paused=!0)},e.prototype.resume=function(){this._paused&&(this._pausedTime+=bp()-this._pauseStart,this._paused=!1)},e.prototype.clear=function(){for(var t=this._head;t;){var i=t.next;t.prev=t.next=t.animation=null,t=i}this._head=this._tail=null},e.prototype.isFinished=function(){return this._head==null},e.prototype.animate=function(t,i){i=i||{},this.start();var n=new U_(t,i.loop);return this.addAnimator(n),n},e}(Ni),WG=Qle;var eue=300,w2=Bt.domSupported,T2=function(){var r=["click","dblclick","mousewheel","wheel","mouseout","mouseup","mousedown","mousemove","contextmenu"],e=["touchstart","touchend","touchmove"],t={pointerdown:1,pointerup:1,pointermove:1,pointerout:1},i=de(r,function(n){var a=n.replace("mouse","pointer");return t.hasOwnProperty(a)?a:n});return{mouse:r,touch:e,pointer:i}}(),XG={mouse:["mousemove","mouseup"],pointer:["pointermove","pointerup"]},YG=!1;function C2(r){var e=r.pointerType;return e==="pen"||e==="touch"}function tue(r){r.touching=!0,r.touchTimer!=null&&(clearTimeout(r.touchTimer),r.touchTimer=null),r.touchTimer=setTimeout(function(){r.touching=!1,r.touchTimer=null},700)}function E2(r){r&&(r.zrByTouch=!0)}function rue(r,e){return fo(r.dom,new iue(r,e),!0)}function ZG(r,e){for(var t=e,i=!1;t&&t.nodeType!==9&&!(i=t.domBelongToZr||t!==e&&t===r.painterRoot);)t=t.parentNode;return i}var iue=function(){function r(e,t){this.stopPropagation=zr,this.stopImmediatePropagation=zr,this.preventDefault=zr,this.type=t.type,this.target=this.currentTarget=e.dom,this.pointerType=t.pointerType,this.clientX=t.clientX,this.clientY=t.clientY}return r}(),xl={mousedown:function(r){r=fo(this.dom,r),this.__mayPointerCapture=[r.zrX,r.zrY],this.trigger("mousedown",r)},mousemove:function(r){r=fo(this.dom,r);var e=this.__mayPointerCapture;e&&(r.zrX!==e[0]||r.zrY!==e[1])&&this.__togglePointerCapture(!0),this.trigger("mousemove",r)},mouseup:function(r){r=fo(this.dom,r),this.__togglePointerCapture(!1),this.trigger("mouseup",r)},mouseout:function(r){r=fo(this.dom,r);var e=r.toElement||r.relatedTarget;ZG(this,e)||(this.__pointerCapturing&&(r.zrEventControl="no_globalout"),this.trigger("mouseout",r))},wheel:function(r){YG=!0,r=fo(this.dom,r),this.trigger("mousewheel",r)},mousewheel:function(r){YG||(r=fo(this.dom,r),this.trigger("mousewheel",r))},touchstart:function(r){r=fo(this.dom,r),E2(r),this.__lastTouchMoment=new Date,this.handler.processGesture(r,"start"),xl.mousemove.call(this,r),xl.mousedown.call(this,r)},touchmove:function(r){r=fo(this.dom,r),E2(r),this.handler.processGesture(r,"change"),xl.mousemove.call(this,r)},touchend:function(r){r=fo(this.dom,r),E2(r),this.handler.processGesture(r,"end"),xl.mouseup.call(this,r),+new Date-+this.__lastTouchMoment<eue&&xl.click.call(this,r)},pointerdown:function(r){xl.mousedown.call(this,r)},pointermove:function(r){C2(r)||xl.mousemove.call(this,r)},pointerup:function(r){xl.mouseup.call(this,r)},pointerout:function(r){C2(r)||xl.mouseout.call(this,r)}};N(["click","dblclick","contextmenu"],function(r){xl[r]=function(e){e=fo(this.dom,e),this.trigger(r,e)}});var R2={pointermove:function(r){C2(r)||R2.mousemove.call(this,r)},pointerup:function(r){R2.mouseup.call(this,r)},mousemove:function(r){this.trigger("mousemove",r)},mouseup:function(r){var e=this.__pointerCapturing;this.__togglePointerCapture(!1),this.trigger("mouseup",r),e&&(r.zrEventControl="only_globalout",this.trigger("mouseout",r))}};function nue(r,e){var t=e.domHandlers;Bt.pointerEventsSupported?N(T2.pointer,function(i){Tw(e,i,function(n){t[i].call(r,n)})}):(Bt.touchEventsSupported&&N(T2.touch,function(i){Tw(e,i,function(n){t[i].call(r,n),tue(e)})}),N(T2.mouse,function(i){Tw(e,i,function(n){n=Jb(n),e.touching||t[i].call(r,n)})}))}function aue(r,e){Bt.pointerEventsSupported?N(XG.pointer,t):Bt.touchEventsSupported||N(XG.mouse,t);function t(i){function n(a){a=Jb(a),ZG(r,a.target)||(a=rue(r,a),e.domHandlers[i].call(r,a))}Tw(e,i,n,{capture:!0})}}function Tw(r,e,t,i){r.mounted[e]=t,r.listenerOpts[e]=i,x_(r.domTarget,e,t,i)}function A2(r){var e=r.mounted;for(var t in e)e.hasOwnProperty(t)&&aG(r.domTarget,t,e[t],r.listenerOpts[t]);r.mounted={}}var qG=function(){function r(e,t){this.mounted={},this.listenerOpts={},this.touching=!1,this.domTarget=e,this.domHandlers=t}return r}(),oue=function(r){qt(e,r);function e(t,i){var n=r.call(this)||this;return n.__pointerCapturing=!1,n.dom=t,n.painterRoot=i,n._localHandlerScope=new qG(t,xl),w2&&(n._globalHandlerScope=new qG(document,R2)),nue(n,n._localHandlerScope),n}return e.prototype.dispose=function(){A2(this._localHandlerScope),w2&&A2(this._globalHandlerScope)},e.prototype.setCursor=function(t){this.dom.style&&(this.dom.style.cursor=t||"default")},e.prototype.__togglePointerCapture=function(t){if(this.__mayPointerCapture=null,w2&&+this.__pointerCapturing^+t){this.__pointerCapturing=t;var i=this._globalHandlerScope;t?aue(this,i):A2(i)}},e}(Ni),jG=oue;var KG=1;Bt.hasGlobalWindow&&(KG=Math.max(window.devicePixelRatio||window.screen&&window.screen.deviceXDPI/window.screen.logicalXDPI||1,1));var wp=KG,O_=.4,z_="#333",F_="#ccc",JG="#eee";var $G=vh,QG=5e-5;function Tp(r){return r>QG||r<-QG}var Ep=[],Hm=[],L2=Ci(),D2=Math.abs,sue=function(){function r(){}return r.prototype.getLocalTransform=function(e){return r.getLocalTransform(this,e)},r.prototype.setPosition=function(e){this.x=e[0],this.y=e[1]},r.prototype.setScale=function(e){this.scaleX=e[0],this.scaleY=e[1]},r.prototype.setSkew=function(e){this.skewX=e[0],this.skewY=e[1]},r.prototype.setOrigin=function(e){this.originX=e[0],this.originY=e[1]},r.prototype.needLocalTransform=function(){return Tp(this.rotation)||Tp(this.x)||Tp(this.y)||Tp(this.scaleX-1)||Tp(this.scaleY-1)||Tp(this.skewX)||Tp(this.skewY)},r.prototype.updateTransform=function(){var e=this.parent&&this.parent.transform,t=this.needLocalTransform(),i=this.transform;if(!(t||e)){i&&($G(i),this.invTransform=null);return}i=i||Ci(),t?this.getLocalTransform(i):$G(i),e&&(t?mo(i,e,i):S_(i,e)),this.transform=i,this._resolveGlobalScaleRatio(i)},r.prototype._resolveGlobalScaleRatio=function(e){var t=this.globalScaleRatio;if(t!=null&&t!==1){this.getGlobalScale(Ep);var i=Ep[0]<0?-1:1,n=Ep[1]<0?-1:1,a=((Ep[0]-i)*t+i)/Ep[0]||0,o=((Ep[1]-n)*t+n)/Ep[1]||0;e[0]*=a,e[1]*=a,e[2]*=o,e[3]*=o}this.invTransform=this.invTransform||Ci(),Ls(this.invTransform,e)},r.prototype.getComputedTransform=function(){for(var e=this,t=[];e;)t.push(e),e=e.parent;for(;e=t.pop();)e.updateTransform();return this.transform},r.prototype.setLocalTransform=function(e){if(e){var t=e[0]*e[0]+e[1]*e[1],i=e[2]*e[2]+e[3]*e[3],n=Math.atan2(e[1],e[0]),a=Math.PI/2+n-Math.atan2(e[3],e[2]);i=Math.sqrt(i)*Math.cos(a),t=Math.sqrt(t),this.skewX=a,this.skewY=0,this.rotation=-n,this.x=+e[4],this.y=+e[5],this.scaleX=t,this.scaleY=i,this.originX=0,this.originY=0}},r.prototype.decomposeTransform=function(){if(this.transform){var e=this.parent,t=this.transform;e&&e.transform&&(e.invTransform=e.invTransform||Ci(),mo(Hm,e.invTransform,t),t=Hm);var i=this.originX,n=this.originY;(i||n)&&(L2[4]=i,L2[5]=n,mo(Hm,t,L2),Hm[4]-=i,Hm[5]-=n,t=Hm),this.setLocalTransform(t)}},r.prototype.getGlobalScale=function(e){var t=this.transform;return e=e||[],t?(e[0]=Math.sqrt(t[0]*t[0]+t[1]*t[1]),e[1]=Math.sqrt(t[2]*t[2]+t[3]*t[3]),t[0]<0&&(e[0]=-e[0]),t[3]<0&&(e[1]=-e[1]),e):(e[0]=1,e[1]=1,e)},r.prototype.transformCoordToLocal=function(e,t){var i=[e,t],n=this.invTransform;return n&&mi(i,i,n),i},r.prototype.transformCoordToGlobal=function(e,t){var i=[e,t],n=this.transform;return n&&mi(i,i,n),i},r.prototype.getLineScale=function(){var e=this.transform;return e&&D2(e[0]-1)>1e-10&&D2(e[3]-1)>1e-10?Math.sqrt(D2(e[0]*e[3]-e[2]*e[1])):1},r.prototype.copyTransform=function(e){P2(this,e)},r.getLocalTransform=function(e,t){t=t||[];var i=e.originX||0,n=e.originY||0,a=e.scaleX,o=e.scaleY,s=e.anchorX,l=e.anchorY,u=e.rotation||0,c=e.x,h=e.y,f=e.skewX?Math.tan(e.skewX):0,p=e.skewY?Math.tan(-e.skewY):0;if(i||n||s||l){var d=i+s,g=n+l;t[4]=-d*a-f*g*o,t[5]=-g*o-p*d*a}else t[4]=t[5]=0;return t[0]=a,t[3]=o,t[1]=p*a,t[2]=f*o,u&&vo(t,t,u),t[4]+=i+c,t[5]+=n+h,t},r.initDefaultProps=function(){var e=r.prototype;e.scaleX=e.scaleY=e.globalScaleRatio=1,e.x=e.y=e.originX=e.originY=e.skewX=e.skewY=e.rotation=e.anchorX=e.anchorY=0}(),r}(),ts=["x","y","originX","originY","anchorX","anchorY","rotation","scaleX","scaleY","skewX","skewY"];function P2(r,e){for(var t=0;t<ts.length;t++){var i=ts[t];r[i]=e[i]}}var go=sue;var eH={};function yo(r,e){e=e||Jo;var t=eH[e];t||(t=eH[e]=new tc(500));var i=t.get(r);return i==null&&(i=qn.measureText(r,e).width,t.put(r,i)),i}function tH(r,e,t,i){var n=yo(r,e),a=Xm(e),o=Wm(0,n,t),s=Ap(0,a,i),l=new ht(o,s,n,a);return l}function fu(r,e,t,i){var n=((r||"")+"").split(`
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t=this.__zr;t&&e.addSelfToZr(t),e.__zr=t,e.__hostTarget=this}},r.prototype._detachComponent=function(e){e.__zr&&e.removeSelfFromZr(e.__zr),e.__zr=null,e.__hostTarget=null},r.prototype.getClipPath=function(){return this._clipPath},r.prototype.setClipPath=function(e){this._clipPath&&this._clipPath!==e&&this.removeClipPath(),this._attachComponent(e),this._clipPath=e,this.markRedraw()},r.prototype.removeClipPath=function(){var e=this._clipPath;e&&(this._detachComponent(e),this._clipPath=null,this.markRedraw())},r.prototype.getTextContent=function(){return this._textContent},r.prototype.setTextContent=function(e){var t=this._textContent;t!==e&&(t&&t!==e&&this.removeTextContent(),e.innerTransformable=new 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e=this.__zr;e&&(this.__inHover?e.refreshHover():e.refresh()),this.__hostTarget&&this.__hostTarget.markRedraw()},r.prototype.dirty=function(){this.markRedraw()},r.prototype._toggleHoverLayerFlag=function(e){this.__inHover=e;var t=this._textContent,i=this._textGuide;t&&(t.__inHover=e),i&&(i.__inHover=e)},r.prototype.addSelfToZr=function(e){if(this.__zr!==e){this.__zr=e;var t=this.animators;if(t)for(var i=0;i<t.length;i++)e.animation.addAnimator(t[i]);this._clipPath&&this._clipPath.addSelfToZr(e),this._textContent&&this._textContent.addSelfToZr(e),this._textGuide&&this._textGuide.addSelfToZr(e)}},r.prototype.removeSelfFromZr=function(e){if(this.__zr){this.__zr=null;var t=this.animators;if(t)for(var i=0;i<t.length;i++)e.animation.removeAnimator(t[i]);this._clipPath&&this._clipPath.removeSelfFromZr(e),this._textContent&&this._textContent.removeSelfFromZr(e),this._textGuide&&this._textGuide.removeSelfFromZr(e)}},r.prototype.animate=function(e,t,i){var n=e?this[e]:this,a=new U_(n,t,i);return 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eD(r,e,t,i,n,a){n[0]=bo(r,t),n[1]=bo(e,i),a[0]=wo(r,t),a[1]=wo(e,i)}var BH=[],kH=[];function VH(r,e,t,i,n,a,o,s,l,u){var c=aw,h=vi,f=c(r,t,n,o,BH);l[0]=1/0,l[1]=1/0,u[0]=-1/0,u[1]=-1/0;for(var p=0;p<f;p++){var d=h(r,t,n,o,BH[p]);l[0]=bo(d,l[0]),u[0]=wo(d,u[0])}f=c(e,i,a,s,kH);for(var p=0;p<f;p++){var g=h(e,i,a,s,kH[p]);l[1]=bo(g,l[1]),u[1]=wo(g,u[1])}l[0]=bo(r,l[0]),u[0]=wo(r,u[0]),l[0]=bo(o,l[0]),u[0]=wo(o,u[0]),l[1]=bo(e,l[1]),u[1]=wo(e,u[1]),l[1]=bo(s,l[1]),u[1]=wo(s,u[1])}function GH(r,e,t,i,n,a,o,s){var l=sw,u=xi,c=wo(bo(l(r,t,n),1),0),h=wo(bo(l(e,i,a),1),0),f=u(r,t,n,c),p=u(e,i,a,h);o[0]=bo(r,n,f),o[1]=bo(e,a,p),s[0]=wo(r,n,f),s[1]=wo(e,a,p)}function HH(r,e,t,i,n,a,o,s,l){var u=$o,c=Qo,h=Math.abs(n-a);if(h%Pp<1e-4&&h>1e-4){s[0]=r-t,s[1]=e-i,l[0]=r+t,l[1]=e+i;return}if(Nw[0]=Q2(n)*t+r,Nw[1]=$2(n)*i+e,Uw[0]=Q2(a)*t+r,Uw[1]=$2(a)*i+e,u(s,Nw,Uw),c(l,Nw,Uw),n=n%Pp,n<0&&(n=n+Pp),a=a%Pp,a<0&&(a=a+Pp),n>a&&!o?a+=Pp:n<a&&o&&(n+=Pp),o){var f=a;a=n,n=f}for(var p=0;p<a;p+=Math.PI/2)p>n&&(Ow[0]=Q2(p)*t+r,Ow[1]=$2(p)*i+e,u(s,Ow,s),c(l,Ow,l))}var Xr={M:1,L:2,C:3,Q:4,A:5,Z:6,R:7},Np=[],Up=[],du=[],Eh=[],mu=[],vu=[],tD=Math.min,rD=Math.max,Op=Math.cos,zp=Math.sin,nc=Math.abs,aD=Math.PI,Ah=aD*2,iD=typeof Float32Array<"u",Y_=[];function nD(r){var e=Math.round(r/aD*1e8)/1e8;return e%2*aD}function q_(r,e){var t=nD(r[0]);t<0&&(t+=Ah);var i=t-r[0],n=r[1];n+=i,!e&&n-t>=Ah?n=t+Ah:e&&t-n>=Ah?n=t-Ah:!e&&t>n?n=t+(Ah-nD(t-n)):e&&t<n&&(n=t-(Ah-nD(n-t))),r[0]=t,r[1]=n}var Kue=function(){function r(e){this.dpr=1,this._xi=0,this._yi=0,this._x0=0,this._y0=0,this._len=0,e&&(this._saveData=!1),this._saveData&&(this.data=[])}return r.prototype.increaseVersion=function(){this._version++},r.prototype.getVersion=function(){return this._version},r.prototype.setScale=function(e,t,i){i=i||0,i>0&&(this._ux=nc(i/wp/e)||0,this._uy=nc(i/wp/t)||0)},r.prototype.setDPR=function(e){this.dpr=e},r.prototype.setContext=function(e){this._ctx=e},r.prototype.getContext=function(){return this._ctx},r.prototype.beginPath=function(){return this._ctx&&this._ctx.beginPath(),this.reset(),this},r.prototype.reset=function(){this._saveData&&(this._len=0),this._pathSegLen&&(this._pathSegLen=null,this._pathLen=0),this._version++},r.prototype.moveTo=function(e,t){return this._drawPendingPt(),this.addData(Xr.M,e,t),this._ctx&&this._ctx.moveTo(e,t),this._x0=e,this._y0=t,this._xi=e,this._yi=t,this},r.prototype.lineTo=function(e,t){var i=nc(e-this._xi),n=nc(t-this._yi),a=i>this._ux||n>this._uy;if(this.addData(Xr.L,e,t),this._ctx&&a&&this._ctx.lineTo(e,t),a)this._xi=e,this._yi=t,this._pendingPtDist=0;else{var o=i*i+n*n;o>this._pendingPtDist&&(this._pendingPtX=e,this._pendingPtY=t,this._pendingPtDist=o)}return this},r.prototype.bezierCurveTo=function(e,t,i,n,a,o){return this._drawPendingPt(),this.addData(Xr.C,e,t,i,n,a,o),this._ctx&&this._ctx.bezierCurveTo(e,t,i,n,a,o),this._xi=a,this._yi=o,this},r.prototype.quadraticCurveTo=function(e,t,i,n){return this._drawPendingPt(),this.addData(Xr.Q,e,t,i,n),this._ctx&&this._ctx.quadraticCurveTo(e,t,i,n),this._xi=i,this._yi=n,this},r.prototype.arc=function(e,t,i,n,a,o){this._drawPendingPt(),Y_[0]=n,Y_[1]=a,q_(Y_,o),n=Y_[0],a=Y_[1];var s=a-n;return this.addData(Xr.A,e,t,i,i,n,s,0,o?0:1),this._ctx&&this._ctx.arc(e,t,i,n,a,o),this._xi=Op(a)*i+e,this._yi=zp(a)*i+t,this},r.prototype.arcTo=function(e,t,i,n,a){return this._drawPendingPt(),this._ctx&&this._ctx.arcTo(e,t,i,n,a),this},r.prototype.rect=function(e,t,i,n){return this._drawPendingPt(),this._ctx&&this._ctx.rect(e,t,i,n),this.addData(Xr.R,e,t,i,n),this},r.prototype.closePath=function(){this._drawPendingPt(),this.addData(Xr.Z);var e=this._ctx,t=this._x0,i=this._y0;return e&&e.closePath(),this._xi=t,this._yi=i,this},r.prototype.fill=function(e){e&&e.fill(),this.toStatic()},r.prototype.stroke=function(e){e&&e.stroke(),this.toStatic()},r.prototype.len=function(){return this._len},r.prototype.setData=function(e){var t=e.length;!(this.data&&this.data.length===t)&&iD&&(this.data=new Float32Array(t));for(var i=0;i<t;i++)this.data[i]=e[i];this._len=t},r.prototype.appendPath=function(e){e instanceof Array||(e=[e]);for(var t=e.length,i=0,n=this._len,a=0;a<t;a++)i+=e[a].len();iD&&this.data instanceof Float32Array&&(this.data=new Float32Array(n+i));for(var a=0;a<t;a++)for(var o=e[a].data,s=0;s<o.length;s++)this.data[n++]=o[s];this._len=n},r.prototype.addData=function(e,t,i,n,a,o,s,l,u){if(this._saveData){var c=this.data;this._len+arguments.length>c.length&&(this._expandData(),c=this.data);for(var h=0;h<arguments.length;h++)c[this._len++]=arguments[h]}},r.prototype._drawPendingPt=function(){this._pendingPtDist>0&&(this._ctx&&this._ctx.lineTo(this._pendingPtX,this._pendingPtY),this._pendingPtDist=0)},r.prototype._expandData=function(){if(!(this.data instanceof Array)){for(var e=[],t=0;t<this._len;t++)e[t]=this.data[t];this.data=e}},r.prototype.toStatic=function(){if(this._saveData){this._drawPendingPt();var e=this.data;e instanceof Array&&(e.length=this._len,iD&&this._len>11&&(this.data=new Float32Array(e)))}},r.prototype.getBoundingRect=function(){du[0]=du[1]=mu[0]=mu[1]=Number.MAX_VALUE,Eh[0]=Eh[1]=vu[0]=vu[1]=-Number.MAX_VALUE;var e=this.data,t=0,i=0,n=0,a=0,o;for(o=0;o<this._len;){var s=e[o++],l=o===1;switch(l&&(t=e[o],i=e[o+1],n=t,a=i),s){case Xr.M:t=n=e[o++],i=a=e[o++],mu[0]=n,mu[1]=a,vu[0]=n,vu[1]=a;break;case Xr.L:eD(t,i,e[o],e[o+1],mu,vu),t=e[o++],i=e[o++];break;case Xr.C:VH(t,i,e[o++],e[o++],e[o++],e[o++],e[o],e[o+1],mu,vu),t=e[o++],i=e[o++];break;case Xr.Q:GH(t,i,e[o++],e[o++],e[o],e[o+1],mu,vu),t=e[o++],i=e[o++];break;case Xr.A:var u=e[o++],c=e[o++],h=e[o++],f=e[o++],p=e[o++],d=e[o++]+p;o+=1;var g=!e[o++];l&&(n=Op(p)*h+u,a=zp(p)*f+c),HH(u,c,h,f,p,d,g,mu,vu),t=Op(d)*h+u,i=zp(d)*f+c;break;case Xr.R:n=t=e[o++],a=i=e[o++];var m=e[o++],v=e[o++];eD(n,a,n+m,a+v,mu,vu);break;case Xr.Z:t=n,i=a;break}$o(du,du,mu),Qo(Eh,Eh,vu)}return o===0&&(du[0]=du[1]=Eh[0]=Eh[1]=0),new ht(du[0],du[1],Eh[0]-du[0],Eh[1]-du[1])},r.prototype._calculateLength=function(){var e=this.data,t=this._len,i=this._ux,n=this._uy,a=0,o=0,s=0,l=0;this._pathSegLen||(this._pathSegLen=[]);for(var u=this._pathSegLen,c=0,h=0,f=0;f<t;){var p=e[f++],d=f===1;d&&(a=e[f],o=e[f+1],s=a,l=o);var g=-1;switch(p){case Xr.M:a=s=e[f++],o=l=e[f++];break;case Xr.L:{var m=e[f++],v=e[f++],_=m-a,y=v-o;(nc(_)>i||nc(y)>n||f===t-1)&&(g=Math.sqrt(_*_+y*y),a=m,o=v);break}case Xr.C:{var x=e[f++],M=e[f++],m=e[f++],v=e[f++],S=e[f++],w=e[f++];g=wG(a,o,x,M,m,v,S,w,10),a=S,o=w;break}case Xr.Q:{var x=e[f++],M=e[f++],m=e[f++],v=e[f++];g=EG(a,o,x,M,m,v,10),a=m,o=v;break}case Xr.A:var T=e[f++],C=e[f++],b=e[f++],E=e[f++],I=e[f++],R=e[f++],A=R+I;f+=1,d&&(s=Op(I)*b+T,l=zp(I)*E+C),g=rD(b,E)*tD(Ah,Math.abs(R)),a=Op(A)*b+T,o=zp(A)*E+C;break;case Xr.R:{s=a=e[f++],l=o=e[f++];var P=e[f++],U=e[f++];g=P*2+U*2;break}case Xr.Z:{var _=s-a,y=l-o;g=Math.sqrt(_*_+y*y),a=s,o=l;break}}g>=0&&(u[h++]=g,c+=g)}return this._pathLen=c,c},r.prototype.rebuildPath=function(e,t){var i=this.data,n=this._ux,a=this._uy,o=this._len,s,l,u,c,h,f,p=t<1,d,g,m=0,v=0,_,y=0,x,M;if(!(p&&(this._pathSegLen||this._calculateLength(),d=this._pathSegLen,g=this._pathLen,_=t*g,!_)))e:for(var S=0;S<o;){var w=i[S++],T=S===1;switch(T&&(u=i[S],c=i[S+1],s=u,l=c),w!==Xr.L&&y>0&&(e.lineTo(x,M),y=0),w){case Xr.M:s=u=i[S++],l=c=i[S++],e.moveTo(u,c);break;case Xr.L:{h=i[S++],f=i[S++];var C=nc(h-u),b=nc(f-c);if(C>n||b>a){if(p){var E=d[v++];if(m+E>_){var I=(_-m)/E;e.lineTo(u*(1-I)+h*I,c*(1-I)+f*I);break e}m+=E}e.lineTo(h,f),u=h,c=f,y=0}else{var R=C*C+b*b;R>y&&(x=h,M=f,y=R)}break}case Xr.C:{var A=i[S++],P=i[S++],U=i[S++],B=i[S++],z=i[S++],k=i[S++];if(p){var E=d[v++];if(m+E>_){var I=(_-m)/E;Ps(u,A,U,z,I,Np),Ps(c,P,B,k,I,Up),e.bezierCurveTo(Np[1],Up[1],Np[2],Up[2],Np[3],Up[3]);break e}m+=E}e.bezierCurveTo(A,P,U,B,z,k),u=z,c=k;break}case Xr.Q:{var A=i[S++],P=i[S++],U=i[S++],B=i[S++];if(p){var E=d[v++];if(m+E>_){var I=(_-m)/E;xh(u,A,U,I,Np),xh(c,P,B,I,Up),e.quadraticCurveTo(Np[1],Up[1],Np[2],Up[2]);break e}m+=E}e.quadraticCurveTo(A,P,U,B),u=U,c=B;break}case Xr.A:var G=i[S++],Y=i[S++],J=i[S++],Q=i[S++],V=i[S++],K=i[S++],ae=i[S++],ve=!i[S++],ue=J>Q?J:Q,se=nc(J-Q)>.001,Ee=V+K,q=!1;if(p){var E=d[v++];m+E>_&&(Ee=V+K*(_-m)/E,q=!0),m+=E}if(se&&e.ellipse?e.ellipse(G,Y,J,Q,ae,V,Ee,ve):e.arc(G,Y,ue,V,Ee,ve),q)break e;T&&(s=Op(V)*J+G,l=zp(V)*Q+Y),u=Op(Ee)*J+G,c=zp(Ee)*Q+Y;break;case Xr.R:s=u=i[S],l=c=i[S+1],h=i[S++],f=i[S++];var H=i[S++],We=i[S++];if(p){var E=d[v++];if(m+E>_){var _e=_-m;e.moveTo(h,f),e.lineTo(h+tD(_e,H),f),_e-=H,_e>0&&e.lineTo(h+H,f+tD(_e,We)),_e-=We,_e>0&&e.lineTo(h+rD(H-_e,0),f+We),_e-=H,_e>0&&e.lineTo(h,f+rD(We-_e,0));break e}m+=E}e.rect(h,f,H,We);break;case Xr.Z:if(p){var E=d[v++];if(m+E>_){var I=(_-m)/E;e.lineTo(u*(1-I)+s*I,c*(1-I)+l*I);break e}m+=E}e.closePath(),u=s,c=l}}},r.prototype.clone=function(){var e=new r,t=this.data;return e.data=t.slice?t.slice():Array.prototype.slice.call(t),e._len=this._len,e},r.CMD=Xr,r.initDefaultProps=function(){var e=r.prototype;e._saveData=!0,e._ux=0,e._uy=0,e._pendingPtDist=0,e._version=0}(),r}(),$i=Kue;function gu(r,e,t,i,n,a,o){if(n===0)return!1;var s=n,l=0,u=r;if(o>e+s&&o>i+s||o<e-s&&o<i-s||a>r+s&&a>t+s||a<r-s&&a<t-s)return!1;if(r!==t)l=(e-i)/(r-t),u=(r*i-t*e)/(r-t);else return Math.abs(a-r)<=s/2;var c=l*a-o+u,h=c*c/(l*l+1);return h<=s/2*s/2}function YH(r,e,t,i,n,a,o,s,l,u,c){if(l===0)return!1;var h=l;if(c>e+h&&c>i+h&&c>a+h&&c>s+h||c<e-h&&c<i-h&&c<a-h&&c<s-h||u>r+h&&u>t+h&&u>n+h&&u>o+h||u<r-h&&u<t-h&&u<n-h&&u<o-h)return!1;var f=ow(r,e,t,i,n,a,o,s,u,c,null);return f<=h/2}function zw(r,e,t,i,n,a,o,s,l){if(o===0)return!1;var u=o;if(l>e+u&&l>i+u&&l>a+u||l<e-u&&l<i-u&&l<a-u||s>r+u&&s>t+u&&s>n+u||s<r-u&&s<t-u&&s<n-u)return!1;var c=lw(r,e,t,i,n,a,s,l,null);return c<=u/2}var ZH=Math.PI*2;function Rn(r){return r%=ZH,r<0&&(r+=ZH),r}var Z_=Math.PI*2;function 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P=this._getOrCreateChild(ac),U=P.createStyle();P.useStyle(U),U.text=f[A],U.x=y,U.y=x,v&&(U.textAlign=v),U.textBaseline="middle",U.opacity=t.opacity,U.strokeFirst=!0,E&&(U.shadowBlur=t.textShadowBlur||0,U.shadowColor=t.textShadowColor||"transparent",U.shadowOffsetX=t.textShadowOffsetX||0,U.shadowOffsetY=t.textShadowOffsetY||0),U.stroke=b,U.fill=C,b&&(U.lineWidth=t.lineWidth||w,U.lineDash=t.lineDash,U.lineDashOffset=t.lineDashOffset||0),U.font=i,o4(U,t),x+=p,I&&P.setBoundingRect(new ht(Wm(U.x,t.width,U.textAlign),Ap(U.y,R,U.textBaseline),h,R))}},e.prototype._updateRichTexts=function(){var t=this.style,i=h4(t),n=OH(i,t),a=n.width,o=n.outerWidth,s=n.outerHeight,l=t.padding,u=t.x||0,c=t.y||0,h=this._defaultStyle,f=t.align||h.align,p=t.verticalAlign||h.verticalAlign,d=Wm(u,o,f),g=Ap(c,s,p),m=d,v=g;l&&(m+=l[3],v+=l[0]);var _=m+a;sD(t)&&this._renderBackground(t,t,d,g,o,s);for(var y=!!t.backgroundColor,x=0;x<n.lines.length;x++){for(var M=n.lines[x],S=M.tokens,w=S.length,T=M.lineHeight,C=M.width,b=0,E=m,I=_,R=w-1,A=void 0;b<w&&(A=S[b],!A.align||A.align==="left");)this._placeToken(A,t,T,v,E,"left",y),C-=A.width,E+=A.width,b++;for(;R>=0&&(A=S[R],A.align==="right");)this._placeToken(A,t,T,v,I,"right",y),C-=A.width,I-=A.width,R--;for(E+=(a-(E-m)-(_-I)-C)/2;b<=R;)A=S[b],this._placeToken(A,t,T,v,E+A.width/2,"center",y),E+=A.width,b++;v+=T}},e.prototype._placeToken=function(t,i,n,a,o,s,l){var u=i.rich[t.styleName]||{};u.text=t.text;var c=t.verticalAlign,h=a+n/2;c==="top"?h=a+t.height/2:c==="bottom"&&(h=a+n-t.height/2);var f=!t.isLineHolder&&sD(u);f&&this._renderBackground(u,i,s==="right"?o-t.width:s==="center"?o-t.width/2:o,h-t.height/2,t.width,t.height);var p=!!u.backgroundColor,d=t.textPadding;d&&(o=c4(o,s,d),h-=t.height/2-d[0]-t.innerHeight/2);var g=this._getOrCreateChild(ac),m=g.createStyle();g.useStyle(m);var v=this._defaultStyle,_=!1,y=0,x=u4("fill"in u?u.fill:"fill"in i?i.fill:(_=!0,v.fill)),M=l4("stroke"in u?u.stroke:"stroke"in i?i.stroke:!p&&!l&&(!v.autoStroke||_)?(y=n4,v.stroke):null),S=u.textShadowBlur>0||i.textShadowBlur>0;m.text=t.text,m.x=o,m.y=h,S&&(m.shadowBlur=u.textShadowBlur||i.textShadowBlur||0,m.shadowColor=u.textShadowColor||i.textShadowColor||"transparent",m.shadowOffsetX=u.textShadowOffsetX||i.textShadowOffsetX||0,m.shadowOffsetY=u.textShadowOffsetY||i.textShadowOffsetY||0),m.textAlign=s,m.textBaseline="middle",m.font=t.font||Jo,m.opacity=qi(u.opacity,i.opacity,1),o4(m,u),M&&(m.lineWidth=qi(u.lineWidth,i.lineWidth,y),m.lineDash=mt(u.lineDash,i.lineDash),m.lineDashOffset=i.lineDashOffset||0,m.stroke=M),x&&(m.fill=x);var w=t.contentWidth,T=t.contentHeight;g.setBoundingRect(new ht(Wm(m.x,w,m.textAlign),Ap(m.y,T,m.textBaseline),w,T))},e.prototype._renderBackground=function(t,i,n,a,o,s){var l=t.backgroundColor,u=t.borderWidth,c=t.borderColor,h=l&&l.image,f=l&&!h,p=t.borderRadius,d=this,g,m;if(f||t.lineHeight||u&&c){g=this._getOrCreateChild(Rt),g.useStyle(g.createStyle()),g.style.fill=null;var v=g.shape;v.x=n,v.y=a,v.width=o,v.height=s,v.r=p,g.dirtyShape()}if(f){var _=g.style;_.fill=l||null,_.fillOpacity=mt(t.fillOpacity,1)}else if(h){m=this._getOrCreateChild(Br),m.onload=function(){d.dirtyStyle()};var y=m.style;y.image=l.image,y.x=n,y.y=a,y.width=o,y.height=s}if(u&&c){var _=g.style;_.lineWidth=u,_.stroke=c,_.strokeOpacity=mt(t.strokeOpacity,1),_.lineDash=t.borderDash,_.lineDashOffset=t.borderDashOffset||0,g.strokeContainThreshold=0,g.hasFill()&&g.hasStroke()&&(_.strokeFirst=!0,_.lineWidth*=2)}var x=(g||m).style;x.shadowBlur=t.shadowBlur||0,x.shadowColor=t.shadowColor||"transparent",x.shadowOffsetX=t.shadowOffsetX||0,x.shadowOffsetY=t.shadowOffsetY||0,x.opacity=qi(t.opacity,i.opacity,1)},e.makeFont=function(t){var i="";return uD(t)&&(i=[t.fontStyle,t.fontWeight,lD(t.fontSize),t.fontFamily||"sans-serif"].join(" ")),i&&Zi(i)||t.textFont||t.font},e}(Si),gce={left:!0,right:1,center:1},yce={top:1,bottom:1,middle:1},a4=["fontStyle","fontWeight","fontSize","fontFamily"];function lD(r){return typeof r=="string"&&(r.indexOf("px")!==-1||r.indexOf("rem")!==-1||r.indexOf("em")!==-1)?r:isNaN(+r)?Vb+"px":r+"px"}function o4(r,e){for(var t=0;t<a4.length;t++){var i=a4[t],n=e[i];n!=null&&(r[i]=n)}}function uD(r){return r.fontSize!=null||r.fontFamily||r.fontWeight}function _ce(r){return s4(r),N(r.rich,s4),r}function s4(r){if(r){r.font=f4.makeFont(r);var e=r.align;e==="middle"&&(e="center"),r.align=e==null||gce[e]?e:"left";var t=r.verticalAlign;t==="center"&&(t="middle"),r.verticalAlign=t==null||yce[t]?t:"top";var i=r.padding;i&&(r.padding=Pm(r.padding))}}function l4(r,e){return r==null||e<=0||r==="transparent"||r==="none"?null:r.image||r.colorStops?"#000":r}function u4(r){return r==null||r==="none"?null:r.image||r.colorStops?"#000":r}function c4(r,e,t){return e==="right"?r-t[1]:e==="center"?r+t[3]/2-t[1]/2:r+t[3]}function h4(r){var e=r.text;return e!=null&&(e+=""),e}function sD(r){return!!(r.backgroundColor||r.lineHeight||r.borderWidth&&r.borderColor)}var It=f4;var it=xt(),j_=function(r,e,t,i){if(i){var n=it(i);n.dataIndex=t,n.dataType=e,n.seriesIndex=r,n.ssrType="chart",i.type==="group"&&i.traverse(function(a){var o=it(a);o.seriesIndex=r,o.dataIndex=t,o.dataType=e,o.ssrType="chart"})}};var p4=1,d4={},_4=xt(),fD=xt(),pD=0,Bp=1,K_=2,Vi=["emphasis","blur","select"],Lh=["normal","emphasis","blur","select"],oc=10,xce=9,Dh="highlight",J_="downplay",nv="select",$_="unselect",av="toggleSelect";function iv(r){return r!=null&&r!=="none"}function Vw(r,e,t){r.onHoverStateChange&&(r.hoverState||0)!==t&&r.onHoverStateChange(e),r.hoverState=t}function x4(r){Vw(r,"emphasis",K_)}function S4(r){r.hoverState===K_&&Vw(r,"normal",pD)}function dD(r){Vw(r,"blur",Bp)}function M4(r){r.hoverState===Bp&&Vw(r,"normal",pD)}function Sce(r){r.selected=!0}function Mce(r){r.selected=!1}function m4(r,e,t){e(r,t)}function sc(r,e,t){m4(r,e,t),r.isGroup&&r.traverse(function(i){m4(i,e,t)})}function kp(r,e){switch(e){case"emphasis":r.hoverState=K_;break;case"normal":r.hoverState=pD;break;case"blur":r.hoverState=Bp;break;case"select":r.selected=!0}}function bce(r,e,t,i){for(var n=r.style,a={},o=0;o<e.length;o++){var s=e[o],l=n[s];a[s]=l??(i&&i[s])}for(var o=0;o<r.animators.length;o++){var u=r.animators[o];u.__fromStateTransition&&u.__fromStateTransition.indexOf(t)<0&&u.targetName==="style"&&u.saveTo(a,e)}return a}function wce(r,e,t,i){var n=t&&yt(t,"select")>=0,a=!1;if(r instanceof pt){var o=_4(r),s=n&&o.selectFill||o.normalFill,l=n&&o.selectStroke||o.normalStroke;if(iv(s)||iv(l)){i=i||{};var u=i.style||{};u.fill==="inherit"?(a=!0,i=he({},i),u=he({},u),u.fill=s):!iv(u.fill)&&iv(s)?(a=!0,i=he({},i),u=he({},u),u.fill=L_(s)):!iv(u.stroke)&&iv(l)&&(a||(i=he({},i),u=he({},u)),u.stroke=L_(l)),i.style=u}}if(i&&i.z2==null){a||(i=he({},i));var c=r.z2EmphasisLift;i.z2=r.z2+(c??oc)}return i}function Tce(r,e,t){if(t&&t.z2==null){t=he({},t);var i=r.z2SelectLift;t.z2=r.z2+(i??xce)}return t}function Ece(r,e,t){var i=yt(r.currentStates,e)>=0,n=r.style.opacity,a=i?null:bce(r,["opacity"],e,{opacity:1});t=t||{};var o=t.style||{};return o.opacity==null&&(t=he({},t),o=he({opacity:i?n:a.opacity*.1},o),t.style=o),t}function cD(r,e){var t=this.states[r];if(this.style){if(r==="emphasis")return wce(this,r,e,t);if(r==="blur")return Ece(this,r,t);if(r==="select")return Tce(this,r,t)}return t}function Ml(r){r.stateProxy=cD;var e=r.getTextContent(),t=r.getTextGuideLine();e&&(e.stateProxy=cD),t&&(t.stateProxy=cD)}function v4(r,e){!b4(r,e)&&!r.__highByOuter&&sc(r,x4)}function 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f=h&&s?h===s:c;if(!(t==="series"&&!c||t==="coordinateSystem"&&!f||e==="series"&&c)){var p=i.getViewOfSeriesModel(u);if(p.group.traverse(function(m){m.__highByOuter&&c&&e==="self"||dD(m)}),di(e))a(u.getData(),e);else if(qe(e))for(var d=At(e),g=0;g<d.length;g++)a(u.getData(d[g]),e[d[g]]);l.push(u),fD(u).isBlured=!0}}),n.eachComponent(function(u,c){if(u!=="series"){var h=i.getViewOfComponentModel(c);h&&h.toggleBlurSeries&&h.toggleBlurSeries(l,!0,n)}})}}function kw(r,e,t){if(!(r==null||e==null)){var i=t.getModel().getComponent(r,e);if(i){fD(i).isBlured=!0;var n=t.getViewOfComponentModel(i);!n||!n.focusBlurEnabled||n.group.traverse(function(a){dD(a)})}}}function w4(r,e,t){var i=r.seriesIndex,n=r.getData(e.dataType);if(n){var a=Us(n,e);a=(pe(a)?a[0]:a)||0;var o=n.getItemGraphicEl(a);if(!o)for(var s=n.count(),l=0;!o&&l<s;)o=n.getItemGraphicEl(l++);if(o){var u=it(o);hD(i,u.focus,u.blurScope,t)}else{var 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i=e.length,n=this._chunks,a=0,o=this.count();a<o;a++){var s=this.getRawIndex(a);switch(i){case 0:t(a);break;case 1:t(n[e[0]][s],a);break;case 2:t(n[e[0]][s],n[e[1]][s],a);break;default:for(var l=0,u=[];l<i;l++)u[l]=n[e[l]][s];u[l]=a,t.apply(null,u)}}},r.prototype.getDataExtent=function(e){var t=this._chunks[e],i=bv();if(!t)return i;var n=this.count(),a=!this._indices,o;if(a)return this._rawExtent[e].slice();if(o=this._extent[e],o)return o.slice();o=i;for(var s=o[0],l=o[1],u=0;u<n;u++){var c=this.getRawIndex(u),h=t[c];h<s&&(s=h),h>l&&(l=h)}return o=[s,l],this._extent[e]=o,o},r.prototype.getRawDataItem=function(e){var t=this.getRawIndex(e);if(this._provider.persistent)return this._provider.getItem(t);for(var i=[],n=this._chunks,a=0;a<n.length;a++)i.push(n[a][t]);return i},r.prototype.clone=function(e,t){var i=new r,n=this._chunks,a=e&&bn(e,function(s,l){return s[l]=!0,s},{});if(a)for(var o=0;o<n.length;o++)i._chunks[o]=a[o]?ofe(n[o]):n[o];else i._chunks=n;return this._copyCommonProps(i),t||(i._indices=this._cloneIndices()),i._updateGetRawIdx(),i},r.prototype._copyCommonProps=function(e){e._count=this._count,e._rawCount=this._rawCount,e._provider=this._provider,e._dimensions=this._dimensions,e._extent=Qe(this._extent),e._rawExtent=Qe(this._rawExtent)},r.prototype._cloneIndices=function(){if(this._indices){var e=this._indices.constructor,t=void 0;if(e===Array){var i=this._indices.length;t=new e(i);for(var n=0;n<i;n++)t[n]=this._indices[n]}else t=new e(this._indices);return t}return null},r.prototype._getRawIdxIdentity=function(e){return e},r.prototype._getRawIdx=function(e){return e<this._count&&e>=0?this._indices[e]:-1},r.prototype._updateGetRawIdx=function(){this.getRawIndex=this._indices?this._getRawIdx:this._getRawIdxIdentity},r.internalField=function(){function e(t,i,n,a){return Gs(t[a],this._dimensions[a])}dP={arrayRows:e,objectRows:function(t,i,n,a){return Gs(t[i],this._dimensions[a])},keyedColumns:e,original:function(t,i,n,a){var 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t&&t.getBaseAxis&&t.getBaseAxis()},e.prototype.formatTooltip=function(t,i,n){return z1({series:this,dataIndex:t,multipleSeries:i})},e.prototype.isAnimationEnabled=function(){var t=this.ecModel;if(Bt.node&&!(t&&t.ssr))return!1;var i=this.getShallow("animation");return i&&this.getData().count()>this.getShallow("animationThreshold")&&(i=!1),!!i},e.prototype.restoreData=function(){this.dataTask.dirty()},e.prototype.getColorFromPalette=function(t,i,n){var a=this.ecModel,o=mx.prototype.getColorFromPalette.call(this,t,i,n);return o||(o=a.getColorFromPalette(t,i,n)),o},e.prototype.coordDimToDataDim=function(t){return this.getRawData().mapDimensionsAll(t)},e.prototype.getProgressive=function(){return this.get("progressive")},e.prototype.getProgressiveThreshold=function(){return this.get("progressiveThreshold")},e.prototype.select=function(t,i){this._innerSelect(this.getData(i),t)},e.prototype.unselect=function(t,i){var n=this.option.selectedMap;if(n){var 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t=e.tail;do{if(t.__block){e.blockIndex=t.__idxInPipeline;break}t=t.getUpstream()}while(t)})},r.prototype.updatePayload=function(e,t){t!=="remain"&&(e.context.payload=t)},r.prototype._createSeriesStageTask=function(e,t,i,n){var a=this,o=t.seriesTaskMap,s=t.seriesTaskMap=ke(),l=e.seriesType,u=e.getTargetSeries;e.createOnAllSeries?i.eachRawSeries(c):l?i.eachRawSeriesByType(l,c):u&&u(i,n).each(c);function c(h){var f=h.uid,p=s.set(f,o&&o.get(f)||Uh({plan:Pfe,reset:Ife,count:Ufe}));p.context={model:h,ecModel:i,api:n,useClearVisual:e.isVisual&&!e.isLayout,plan:e.plan,reset:e.reset,scheduler:a},a._pipe(h,p)}},r.prototype._createOverallStageTask=function(e,t,i,n){var a=this,o=t.overallTask=t.overallTask||Uh({reset:Cfe});o.context={ecModel:i,api:n,overallReset:e.overallReset,scheduler:a};var s=o.agentStubMap,l=o.agentStubMap=ke(),u=e.seriesType,c=e.getTargetSeries,h=!0,f=!1,p="";Wr(!e.createOnAllSeries,p),u?i.eachRawSeriesByType(u,d):c?c(i,n).each(d):(h=!1,N(i.getSeries(),d));function d(g){var 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r.prototype.isDimensionOmitted=function(){return this._dimOmitted},r.prototype._updateDimOmitted=function(e){this._dimOmitted=e,e&&(this._dimNameMap||(this._dimNameMap=jP(this.source)))},r.prototype.getSourceDimensionIndex=function(e){return mt(this._dimNameMap.get(e),-1)},r.prototype.getSourceDimension=function(e){var t=this.source.dimensionsDefine;if(t)return t[e]},r.prototype.makeStoreSchema=function(){for(var e=this._fullDimCount,t=A1(this.source),i=!KP(e),n="",a=[],o=0,s=0;o<e;o++){var l=void 0,u=void 0,c=void 0,h=this.dimensions[s];if(h&&h.storeDimIndex===o)l=t?h.name:null,u=h.type,c=h.ordinalMeta,s++;else{var f=this.getSourceDimension(o);f&&(l=t?f.name:null,u=f.type)}a.push({property:l,type:u,ordinalMeta:c}),t&&l!=null&&(!h||!h.isCalculationCoord)&&(n+=i?l.replace(/\`/g,"`1").replace(/\$/g,"`2"):l),n+="$",n+=Dpe[u]||"f",c&&(n+=c.uid),n+="$"}var p=this.source,d=[p.seriesLayoutBy,p.startIndex,n].join("$$");return{dimensions:a,hash:d}},r.prototype.makeOutputDimensionNames=function(){for(var e=[],t=0,i=0;t<this._fullDimCount;t++){var n=void 0,a=this.dimensions[i];if(a&&a.storeDimIndex===t)a.isCalculationCoord||(n=a.name),i++;else{var o=this.getSourceDimension(t);o&&(n=o.name)}e.push(n)}return e},r.prototype.appendCalculationDimension=function(e){this.dimensions.push(e),e.isCalculationCoord=!0,this._fullDimCount++,this._updateDimOmitted(!0)},r}();function nT(r){return r instanceof qP}function ZP(r){for(var e=ke(),t=0;t<(r||[]).length;t++){var i=r[t],n=qe(i)?i.name:i;n!=null&&e.get(n)==null&&e.set(n,t)}return e}function jP(r){var e=Lpe(r);return e.dimNameMap||(e.dimNameMap=ZP(r.dimensionsDefine))}function KP(r){return r>30}var Bx=qe,Vh=de,Ppe=typeof 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i?i.storeDimIndex:this._dimOmitted?this._schema.getSourceDimensionIndex(e):-1},r.prototype._recognizeDimIndex=function(e){if(Dt(e)||e!=null&&!isNaN(e)&&!this._getDimInfo(e)&&(!this._dimOmitted||this._schema.getSourceDimensionIndex(e)<0))return+e},r.prototype._getStoreDimIndex=function(e){var t=this.getDimensionIndex(e);return t},r.prototype.getDimensionInfo=function(e){return this._getDimInfo(this.getDimension(e))},r.prototype._initGetDimensionInfo=function(e){var t=this._dimInfos;this._getDimInfo=e?function(i){return t.hasOwnProperty(i)?t[i]:void 0}:function(i){return t[i]}},r.prototype.getDimensionsOnCoord=function(){return this._dimSummary.dataDimsOnCoord.slice()},r.prototype.mapDimension=function(e,t){var i=this._dimSummary;if(t==null)return i.encodeFirstDimNotExtra[e];var n=i.encode[e];return n?n[t]:null},r.prototype.mapDimensionsAll=function(e){var t=this._dimSummary,i=t.encode[e];return(i||[]).slice()},r.prototype.getStore=function(){return this._store},r.prototype.initData=function(e,t,i){var n=this,a;if(e instanceof bx&&(a=e),!a){var o=this.dimensions,s=xv(e)||di(e)?new C1(e,o.length):e;a=new bx;var l=Vh(o,function(u){return{type:n._dimInfos[u].type,property:u}});a.initData(s,l,i)}this._store=a,this._nameList=(t||[]).slice(),this._idList=[],this._nameRepeatCount={},this._doInit(0,a.count()),this._dimSummary=Q6(this,this._schema),this.userOutput=this._dimSummary.userOutput},r.prototype.appendData=function(e){var t=this._store.appendData(e);this._doInit(t[0],t[1])},r.prototype.appendValues=function(e,t){var i=this._store.appendValues(e,t.length),n=i.start,a=i.end,o=this._shouldMakeIdFromName();if(this._updateOrdinalMeta(),t)for(var s=n;s<a;s++){var l=s-n;this._nameList[s]=t[l],o&&$P(this,s)}},r.prototype._updateOrdinalMeta=function(){for(var e=this._store,t=this.dimensions,i=0;i<t.length;i++){var n=this._dimInfos[t[i]];n.ordinalMeta&&e.collectOrdinalMeta(n.storeDimIndex,n.ordinalMeta)}},r.prototype._shouldMakeIdFromName=function(){var e=this._store.getProvider();return this._idDimIdx==null&&e.getSource().sourceFormat!==as&&!e.fillStorage},r.prototype._doInit=function(e,t){if(!(e>=t)){var i=this._store,n=i.getProvider();this._updateOrdinalMeta();var a=this._nameList,o=this._idList,s=n.getSource().sourceFormat,l=s===dn;if(l&&!n.pure)for(var u=[],c=e;c<t;c++){var h=n.getItem(c,u);if(!this.hasItemOption&&yH(h)&&(this.hasItemOption=!0),h){var f=h.name;a[c]==null&&f!=null&&(a[c]=Kr(f,null));var p=h.id;o[c]==null&&p!=null&&(o[c]=Kr(p,null))}}if(this._shouldMakeIdFromName())for(var c=e;c<t;c++)$P(this,c);t8(this)}},r.prototype.getApproximateExtent=function(e){return this._approximateExtent[e]||this._store.getDataExtent(this._getStoreDimIndex(e))},r.prototype.setApproximateExtent=function(e,t){t=this.getDimension(t),this._approximateExtent[t]=e.slice()},r.prototype.getCalculationInfo=function(e){return this._calculationInfo[e]},r.prototype.setCalculationInfo=function(e,t){Bx(e)?he(this._calculationInfo,e):this._calculationInfo[e]=t},r.prototype.getName=function(e){var t=this.getRawIndex(e),i=this._nameList[t];return i==null&&this._nameDimIdx!=null&&(i=kx(this,this._nameDimIdx,t)),i==null&&(i=""),i},r.prototype._getCategory=function(e,t){var i=this._store.get(e,t),n=this._store.getOrdinalMeta(e);return n?n.categories[i]:i},r.prototype.getId=function(e){return aT(this,this.getRawIndex(e))},r.prototype.count=function(){return this._store.count()},r.prototype.get=function(e,t){var i=this._store,n=this._dimInfos[e];if(n)return i.get(n.storeDimIndex,t)},r.prototype.getByRawIndex=function(e,t){var i=this._store,n=this._dimInfos[e];if(n)return i.getByRawIndex(n.storeDimIndex,t)},r.prototype.getIndices=function(){return this._store.getIndices()},r.prototype.getDataExtent=function(e){return this._store.getDataExtent(this._getStoreDimIndex(e))},r.prototype.getSum=function(e){return this._store.getSum(this._getStoreDimIndex(e))},r.prototype.getMedian=function(e){return this._store.getMedian(this._getStoreDimIndex(e))},r.prototype.getValues=function(e,t){var i=this,n=this._store;return pe(e)?n.getValues(Vh(e,function(a){return i._getStoreDimIndex(a)}),t):n.getValues(e)},r.prototype.hasValue=function(e){for(var t=this._dimSummary.dataDimIndicesOnCoord,i=0,n=t.length;i<n;i++)if(isNaN(this._store.get(t[i],e)))return!1;return!0},r.prototype.indexOfName=function(e){for(var t=0,i=this._store.count();t<i;t++)if(this.getName(t)===e)return t;return-1},r.prototype.getRawIndex=function(e){return this._store.getRawIndex(e)},r.prototype.indexOfRawIndex=function(e){return this._store.indexOfRawIndex(e)},r.prototype.rawIndexOf=function(e,t){var i=e&&this._invertedIndicesMap[e],n=i[t];return n==null||isNaN(n)?e8:n},r.prototype.indicesOfNearest=function(e,t,i){return this._store.indicesOfNearest(this._getStoreDimIndex(e),t,i)},r.prototype.each=function(e,t,i){"use strict";He(e)&&(i=t,t=e,e=[]);var n=i||this,a=Vh(Vx(e),this._getStoreDimIndex,this);this._store.each(a,n?Be(t,n):t)},r.prototype.filterSelf=function(e,t,i){"use strict";He(e)&&(i=t,t=e,e=[]);var n=i||this,a=Vh(Vx(e),this._getStoreDimIndex,this);return this._store=this._store.filter(a,n?Be(t,n):t),this},r.prototype.selectRange=function(e){"use strict";var t=this,i={},n=At(e),a=[];return N(n,function(o){var s=t._getStoreDimIndex(o);i[s]=e[o],a.push(s)}),this._store=this._store.selectRange(i),this},r.prototype.mapArray=function(e,t,i){"use strict";He(e)&&(i=t,t=e,e=[]),i=i||this;var n=[];return this.each(e,function(){n.push(t&&t.apply(this,arguments))},i),n},r.prototype.map=function(e,t,i,n){"use strict";var a=i||n||this,o=Vh(Vx(e),this._getStoreDimIndex,this),s=oT(this);return s._store=this._store.map(o,a?Be(t,a):t),s},r.prototype.modify=function(e,t,i,n){var a=this,o=i||n||this,s=Vh(Vx(e),this._getStoreDimIndex,this);this._store.modify(s,o?Be(t,o):t)},r.prototype.downSample=function(e,t,i,n){var a=oT(this);return a._store=this._store.downSample(this._getStoreDimIndex(e),t,i,n),a},r.prototype.lttbDownSample=function(e,t){var i=oT(this);return i._store=this._store.lttbDownSample(this._getStoreDimIndex(e),t),i},r.prototype.getRawDataItem=function(e){return this._store.getRawDataItem(e)},r.prototype.getItemModel=function(e){var t=this.hostModel,i=this.getRawDataItem(e);return new Jt(i,t,t&&t.ecModel)},r.prototype.diff=function(e){var t=this;return new In(e?e.getStore().getIndices():[],this.getStore().getIndices(),function(i){return aT(e,i)},function(i){return aT(t,i)})},r.prototype.getVisual=function(e){var t=this._visual;return t&&t[e]},r.prototype.setVisual=function(e,t){this._visual=this._visual||{},Bx(e)?he(this._visual,e):this._visual[e]=t},r.prototype.getItemVisual=function(e,t){var i=this._itemVisuals[e],n=i&&i[t];return n??this.getVisual(t)},r.prototype.hasItemVisual=function(){return this._itemVisuals.length>0},r.prototype.ensureUniqueItemVisual=function(e,t){var i=this._itemVisuals,n=i[e];n||(n=i[e]={});var a=n[t];return a==null&&(a=this.getVisual(t),pe(a)?a=a.slice():Bx(a)&&(a=he({},a)),n[t]=a),a},r.prototype.setItemVisual=function(e,t,i){var n=this._itemVisuals[e]||{};this._itemVisuals[e]=n,Bx(t)?he(n,t):n[t]=i},r.prototype.clearAllVisual=function(){this._visual={},this._itemVisuals=[]},r.prototype.setLayout=function(e,t){Bx(e)?he(this._layout,e):this._layout[e]=t},r.prototype.getLayout=function(e){return this._layout[e]},r.prototype.getItemLayout=function(e){return this._itemLayouts[e]},r.prototype.setItemLayout=function(e,t,i){this._itemLayouts[e]=i?he(this._itemLayouts[e]||{},t):t},r.prototype.clearItemLayouts=function(){this._itemLayouts.length=0},r.prototype.setItemGraphicEl=function(e,t){var i=this.hostModel&&this.hostModel.seriesIndex;j_(i,this.dataType,e,t),this._graphicEls[e]=t},r.prototype.getItemGraphicEl=function(e){return this._graphicEls[e]},r.prototype.eachItemGraphicEl=function(e,t){N(this._graphicEls,function(i,n){i&&e&&e.call(t,i,n)})},r.prototype.cloneShallow=function(e){return e||(e=new r(this._schema?this._schema:Vh(this.dimensions,this._getDimInfo,this),this.hostModel)),JP(e,this),e._store=this._store,e},r.prototype.wrapMethod=function(e,t){var i=this[e];He(i)&&(this.__wrappedMethods=this.__wrappedMethods||[],this.__wrappedMethods.push(e),this[e]=function(){var n=i.apply(this,arguments);return t.apply(this,[n].concat(Xb(arguments)))})},r.internalField=function(){t8=function(e){var t=e._invertedIndicesMap;N(t,function(i,n){var 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i=this._ticksByOrdinalNumber;return i&&t>=0&&t<i.length?i[t]:t},e.prototype.getRawOrdinalNumber=function(t){var i=this._ordinalNumbersByTick;return i&&t>=0&&t<i.length?i[t]:t},e.prototype.getLabel=function(t){if(!this.isBlank()){var i=this.getRawOrdinalNumber(t.value),n=this._ordinalMeta.categories[i];return n==null?"":n+""}},e.prototype.count=function(){return this._extent[1]-this._extent[0]+1},e.prototype.unionExtentFromData=function(t,i){this.unionExtent(t.getApproximateExtent(i))},e.prototype.isInExtentRange=function(t){return t=this._getTickNumber(t),this._extent[0]<=t&&this._extent[1]>=t},e.prototype.getOrdinalMeta=function(){return this._ordinalMeta},e.prototype.calcNiceTicks=function(){},e.prototype.calcNiceExtent=function(){},e.type="ordinal",e}(Lo);Lo.registerClass(s8);var Wx=s8;var nd=Pr,l8=function(r){Z(e,r);function e(){var t=r!==null&&r.apply(this,arguments)||this;return t.type="interval",t._interval=0,t._intervalPrecision=2,t}return e.prototype.parse=function(t){return 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n=this,a=[],o=this._opts.useDirtyRect,s=0;s<this._zlevelList.length;s++){var l=this._zlevelList[s],u=this._layers[l];u.__builtin__&&u!==this._hoverlayer&&(u.__dirty||i)&&a.push(u)}for(var c=!0,h=!1,f=function(g){var m=a[g],v=m.ctx,_=o&&m.createRepaintRects(e,t,p._width,p._height),y=i?m.__startIndex:m.__drawIndex,x=!i&&m.incremental&&Date.now,M=x&&Date.now(),S=m.zlevel===p._zlevelList[0]?p._backgroundColor:null;if(m.__startIndex===m.__endIndex)m.clear(!1,S,_);else if(y===m.__startIndex){var w=e[y];(!w.incremental||!w.notClear||i)&&m.clear(!1,S,_)}y===-1&&(console.error("For some unknown reason. drawIndex is -1"),y=m.__startIndex);var T,C=function(R){var A={inHover:!1,allClipped:!1,prevEl:null,viewWidth:n._width,viewHeight:n._height};for(T=y;T<m.__endIndex;T++){var P=e[T];if(P.__inHover&&(h=!0),n._doPaintEl(P,m,o,R,A,T===m.__endIndex-1),x){var U=Date.now()-M;if(U>15)break}}A.prevElClipPaths&&v.restore()};if(_)if(_.length===0)T=m.__endIndex;else for(var b=p.dpr,E=0;E<_.length;++E){var 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this.eachBuiltinLayer(this._clearLayer),this},r.prototype._clearLayer=function(e){e.clear()},r.prototype.setBackgroundColor=function(e){this._backgroundColor=e,N(this._layers,function(t){t.setUnpainted()})},r.prototype.configLayer=function(e,t){if(t){var i=this._layerConfig;i[e]?bt(i[e],t,!0):i[e]=t;for(var n=0;n<this._zlevelList.length;n++){var a=this._zlevelList[n];if(a===e||a===e+OT){var o=this._layers[a];bt(o,i[e],!0)}}}},r.prototype.delLayer=function(e){var t=this._layers,i=this._zlevelList,n=t[e];n&&(n.dom.parentNode.removeChild(n.dom),delete t[e],i.splice(yt(i,e),1))},r.prototype.resize=function(e,t){if(this._domRoot.style){var i=this._domRoot;i.style.display="none";var n=this._opts,a=this.root;if(e!=null&&(n.width=e),t!=null&&(n.height=t),e=zh(a,0,n),t=zh(a,1,n),i.style.display="",this._width!==e||t!==this._height){i.style.width=e+"px",i.style.height=t+"px";for(var o in 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o={inHover:!1,viewWidth:this._width,viewHeight:this._height},s=this.storage.getDisplayList(!0),l=0,u=s.length;l<u;l++){var c=s[l];Fh(i,c,o,l===u-1)}return t.dom},r.prototype.getWidth=function(){return this._width},r.prototype.getHeight=function(){return this._height},r}(),mX=vme;function BI(r){r.registerPainter("canvas",mX)}var gme=function(r){Z(e,r);function e(){var t=r!==null&&r.apply(this,arguments)||this;return t.type=e.type,t.hasSymbolVisual=!0,t}return e.prototype.getInitialData=function(t){if(0)var i;return mn(null,this,{useEncodeDefaulter:!0})},e.prototype.getLegendIcon=function(t){var i=new Ze,n=wr("line",0,t.itemHeight/2,t.itemWidth,0,t.lineStyle.stroke,!1);i.add(n),n.setStyle(t.lineStyle);var a=this.getData().getVisual("symbol"),o=this.getData().getVisual("symbolRotate"),s=a==="none"?"circle":a,l=t.itemHeight*.8,u=wr(s,(t.itemWidth-l)/2,(t.itemHeight-l)/2,l,l,t.itemStyle.fill);i.add(u),u.setStyle(t.itemStyle);var c=t.iconRotate==="inherit"?o:t.iconRotate||0;return 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R=Eme(l,o,n)||l.getVisual("style")[l.getVisual("drawType")];if(!(g&&p.type===o.type&&E===this._step))w&&d.updateData(l,{isIgnore:C,clipShape:I,disableAnimation:!0,getSymbolPoint:function(ae){return[h[ae*2],h[ae*2+1]]}}),_&&this._initSymbolLabelAnimation(l,o,I),E&&(h=jh(h,o,E,T),S&&(S=jh(S,o,E,T))),g=this._newPolyline(h),y?m=this._newPolygon(h,S):m&&(v.remove(m),m=this._polygon=null),f||this._initOrUpdateEndLabel(t,o,Cl(R)),v.setClipPath(XI(this,o,!0,t));else{y&&!m?m=this._newPolygon(h,S):m&&!y&&(v.remove(m),m=this._polygon=null),f||this._initOrUpdateEndLabel(t,o,Cl(R));var A=v.getClipPath();if(A){var P=XI(this,o,!1,t);lr(A,{shape:P.shape},t)}else 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l=o.getLayout("points"),u=o.getItemGraphicEl(s);if(!u){var c=l[s*2],h=l[s*2+1];if(isNaN(c)||isNaN(h)||this._clipShapeForSymbol&&!this._clipShapeForSymbol.contain(c,h))return;var f=t.get("zlevel")||0,p=t.get("z")||0;u=new Mc(o,s),u.x=c,u.y=h,u.setZ(f,p);var d=u.getSymbolPath().getTextContent();d&&(d.zlevel=f,d.z=p,d.z2=this._polyline.z2+1),u.__temp=!0,o.setItemGraphicEl(s,u),u.stopSymbolAnimation(!0),this.group.add(u)}u.highlight()}else Zt.prototype.highlight.call(this,t,i,n,a)},e.prototype.downplay=function(t,i,n,a){var o=t.getData(),s=Us(o,a);if(this._changePolyState("normal"),s!=null&&s>=0){var l=o.getItemGraphicEl(s);l&&(l.__temp?(o.setItemGraphicEl(s,null),this.group.remove(l)):l.downplay())}else Zt.prototype.downplay.call(this,t,i,n,a)},e.prototype._changePolyState=function(t){var i=this._polygon;kp(this._polyline,t),i&&kp(i,t)},e.prototype._newPolyline=function(t){var i=this._polyline;return i&&this._lineGroup.remove(i),i=new 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T=He(h)?h(d):c*w+f,C=g.getSymbolPath(),b=C.getTextContent();g.attr({scaleX:0,scaleY:0}),g.animateTo({scaleX:1,scaleY:1},{duration:200,setToFinal:!0,delay:T}),b&&b.animateFrom({style:{opacity:0}},{duration:300,delay:T}),C.disableLabelAnimation=!0}})},e.prototype._initOrUpdateEndLabel=function(t,i,n){var a=t.getModel("endLabel");if(EX(t)){var o=t.getData(),s=this._polyline,l=o.getLayout("points");if(!l){s.removeTextContent(),this._endLabel=null;return}var u=this._endLabel;u||(u=this._endLabel=new It({z2:200}),u.ignoreClip=!0,s.setTextContent(this._endLabel),s.disableLabelAnimation=!0);var c=Lme(l);c>=0&&(Fr(s,Rr(t,"endLabel"),{inheritColor:n,labelFetcher:t,labelDataIndex:c,defaultText:function(h,f,p){return p!=null?zT(o,p):Fl(o,h)},enableTextSetter:!0},Pme(a,i)),s.textConfig.position=null)}else this._endLabel&&(this._polyline.removeTextContent(),this._endLabel=null)},e.prototype._endLabelOnDuring=function(t,i,n,a,o,s,l){var 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n=i.getData(),a=n.mapDimension("value"),o=XX(i,t),s=KI(i,t),l=s.cx,u=s.cy,c=s.r,h=s.r0,f=-i.get("startAngle")*WT,p=i.get("endAngle"),d=i.get("padAngle")*WT;p=p==="auto"?f-WX:-p*WT;var g=i.get("minAngle")*WT,m=g+d,v=0;n.each(a,function(U){!isNaN(U)&&v++});var _=n.getSum(a),y=Math.PI/(_||v)*2,x=i.get("clockwise"),M=i.get("roseType"),S=i.get("stillShowZeroSum"),w=n.getDataExtent(a);w[0]=0;var T=x?1:-1,C=[f,p],b=T*d/2;q_(C,!x),f=C[0],p=C[1];var E=Math.abs(p-f),I=E,R=0,A=f;if(n.setLayout({viewRect:o,r:c}),n.each(a,function(U,B){var z;if(isNaN(U)){n.setItemLayout(B,{angle:NaN,startAngle:NaN,endAngle:NaN,clockwise:x,cx:l,cy:u,r0:h,r:M?NaN:c});return}M!=="area"?z=_===0&&S?y:U*y:z=E/v,z<m?(z=m,I-=m):R+=U;var k=A+T*z,G=0,Y=0;d>z?(G=A+T*z/2,Y=G):(G=A+b,Y=k-b),n.setItemLayout(B,{angle:z,startAngle:G,endAngle:Y,clockwise:x,cx:l,cy:u,r0:h,r:M?ar(U,w,[h,c]):c}),A=k}),I<WX&&v)if(I<=.001){var P=E/v;n.each(a,function(U,B){if(!isNaN(U)){var z=n.getItemLayout(B);z.angle=P;var 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t9={show:!0,z:0,inverse:!1,name:"",nameLocation:"end",nameRotate:null,nameTruncate:{maxWidth:null,ellipsis:"...",placeholder:"."},nameTextStyle:{},nameGap:15,silent:!1,triggerEvent:!1,tooltip:{show:!1},axisPointer:{},axisLine:{show:!0,onZero:!0,onZeroAxisIndex:null,lineStyle:{color:"#6E7079",width:1,type:"solid"},symbol:["none","none"],symbolSize:[10,15]},axisTick:{show:!0,inside:!1,length:5,lineStyle:{width:1}},axisLabel:{show:!0,inside:!1,rotate:0,showMinLabel:null,showMaxLabel:null,margin:8,fontSize:12},splitLine:{show:!0,lineStyle:{color:["#E0E6F1"],width:1,type:"solid"}},splitArea:{show:!1,areaStyle:{color:["rgba(250,250,250,0.2)","rgba(210,219,238,0.2)"]}}},lve=bt({boundaryGap:!0,deduplication:null,splitLine:{show:!1},axisTick:{alignWithLabel:!1,interval:"auto"},axisLabel:{interval:"auto"}},t9),rN=bt({boundaryGap:[0,0],axisLine:{show:"auto"},axisTick:{show:"auto"},splitNumber:5,minorTick:{show:!1,splitNumber:5,length:3,lineStyle:{}},minorSplitLine:{show:!1,lineStyle:{color:"#F4F7FD",width:1}}},t9),uve=bt({splitNumber:6,axisLabel:{showMinLabel:!1,showMaxLabel:!1,rich:{primary:{fontWeight:"bold"}}},splitLine:{show:!1}},rN),cve=Ye({logBase:10},rN),YT={category:lve,value:rN,time:uve,log:cve};var 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pve=function(r){Z(e,r);function e(t,i,n,a,o){var s=r.call(this,t,i,n)||this;return s.index=0,s.type=a||"value",s.position=o||"bottom",s}return e.prototype.isHorizontal=function(){var t=this.position;return t==="top"||t==="bottom"},e.prototype.getGlobalExtent=function(t){var i=this.getExtent();return i[0]=this.toGlobalCoord(i[0]),i[1]=this.toGlobalCoord(i[1]),t&&i[0]>i[1]&&i.reverse(),i},e.prototype.pointToData=function(t,i){return this.coordToData(this.toLocalCoord(t[this.dim==="x"?0:1]),i)},e.prototype.setCategorySortInfo=function(t){if(this.type!=="category")return!1;this.model.option.categorySortInfo=t,this.scale.setSortInfo(t)},e}(vn),s9=pve;function iS(r,e,t){t=t||{};var i=r.coordinateSystem,n=e.axis,a={},o=n.getAxesOnZeroOf()[0],s=n.position,l=o?"onZero":s,u=n.dim,c=i.getRect(),h=[c.x,c.x+c.width,c.y,c.y+c.height],f={left:0,right:1,top:0,bottom:1,onZero:2},p=e.get("offset")||0,d=u==="x"?[h[2]-p,h[3]+p]:[h[0]-p,h[1]+p];if(o){var g=o.toGlobalCoord(o.dataToCoord(0));d[f.onZero]=Math.max(Math.min(g,d[1]),d[0])}a.position=[u==="y"?d[f[l]]:h[0],u==="x"?d[f[l]]:h[3]],a.rotation=Math.PI/2*(u==="x"?0:1);var m={top:-1,bottom:1,left:-1,right:1};a.labelDirection=a.tickDirection=a.nameDirection=m[s],a.labelOffset=o?d[f[s]]-d[f.onZero]:0,e.get(["axisTick","inside"])&&(a.tickDirection=-a.tickDirection),Hr(t.labelInside,e.get(["axisLabel","inside"]))&&(a.labelDirection=-a.labelDirection);var v=e.get(["axisLabel","rotate"]);return a.labelRotate=l==="top"?-v:v,a.z2=1,a}function iN(r){return r.get("coordinateSystem")==="cartesian2d"}function nN(r){var e={xAxisModel:null,yAxisModel:null};return N(e,function(t,i){var n=i.replace(/Model$/,""),a=r.getReferringComponents(n,Ir).models[0];e[i]=a}),e}var aN=Math.log;function ZT(r,e,t){var i=Do.prototype,n=i.getTicks.call(t),a=i.getTicks.call(t,!0),o=n.length-1,s=i.getInterval.call(t),l=oI(r,e),u=l.extent,c=l.fixMin,h=l.fixMax;if(r.type==="log"){var f=aN(r.base);u=[aN(u[0])/f,aN(u[1])/f]}r.setExtent(u[0],u[1]),r.calcNiceExtent({splitNumber:o,fixMin:c,fixMax:h});var p=i.getExtent.call(r);c&&(u[0]=p[0]),h&&(u[1]=p[1]);var d=i.getInterval.call(r),g=u[0],m=u[1];if(c&&h)d=(m-g)/o;else if(c)for(m=u[0]+d*o;m<u[1]&&isFinite(m)&&isFinite(u[1]);)d=lT(d),m=u[0]+d*o;else if(h)for(g=u[1]-d*o;g>u[0]&&isFinite(g)&&isFinite(u[0]);)d=lT(d),g=u[1]-d*o;else{var v=r.getTicks().length-1;v>o&&(d=lT(d));var _=d*o;m=Math.ceil(u[1]/d)*d,g=Pr(m-_),g<0&&u[0]>=0?(g=0,m=Pr(_)):m>0&&u[1]<=0&&(m=0,g=-Pr(_))}var y=(n[0].value-a[0].value)/s,x=(n[o].value-a[o].value)/s;if(i.setExtent.call(r,g+d*y,m+d*x),i.setInterval.call(r,d),(y||x)&&i.setNiceExtent.call(r,g+d,m-d),0)var M}var dve=function(){function r(e,t,i){this.type="grid",this._coordsMap={},this._coordsList=[],this._axesMap={},this._axesList=[],this.axisPointerEnabled=!0,this.dimensions=qT,this._initCartesian(e,t,i),this.model=e}return r.prototype.getRect=function(){return 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n.cartesian?n.cartesian.dataToPoint(i):n.axis?n.axis.toGlobalCoord(n.axis.dataToCoord(i)):null},r.prototype.convertFromPixel=function(e,t,i){var n=this._findConvertTarget(t);return n.cartesian?n.cartesian.pointToData(i):n.axis?n.axis.coordToData(n.axis.toLocalCoord(i)):null},r.prototype._findConvertTarget=function(e){var t=e.seriesModel,i=e.xAxisModel||t&&t.getReferringComponents("xAxis",Ir).models[0],n=e.yAxisModel||t&&t.getReferringComponents("yAxis",Ir).models[0],a=e.gridModel,o=this._coordsList,s,l;if(t)s=t.coordinateSystem,yt(o,s)<0&&(s=null);else if(i&&n)s=this.getCartesian(i.componentIndex,n.componentIndex);else if(i)l=this.getAxis("x",i.componentIndex);else if(n)l=this.getAxis("y",n.componentIndex);else if(a){var u=a.coordinateSystem;u===this&&(s=this._coordsList[0])}return{cartesian:s,axis:l}},r.prototype.containPoint=function(e){var t=this._coordsList[0];if(t)return t.containPoint(e)},r.prototype._initCartesian=function(e,t,i){var n=this,a=this,o={left:!1,right:!1,top:!1,bottom:!1},s={x:{},y:{}},l={x:0,y:0};if(t.eachComponent("xAxis",u("x"),this),t.eachComponent("yAxis",u("y"),this),!l.x||!l.y){this._axesMap={},this._axesList=[];return}this._axesMap=s,N(s.x,function(c,h){N(s.y,function(f,p){var d="x"+h+"y"+p,g=new o9(d);g.master=n,g.model=e,n._coordsMap[d]=g,n._coordsList.push(g),g.addAxis(c),g.addAxis(f)})});function u(c){return function(h,f){if(oN(h,e)){var p=h.get("position");c==="x"?p!=="top"&&p!=="bottom"&&(p=o.bottom?"top":"bottom"):p!=="left"&&p!=="right"&&(p=o.left?"right":"left"),o[p]=!0;var d=new s9(c,Xh(h),[0,0],h.get("type"),p),g=d.type==="category";d.onBand=g&&h.get("boundaryGap"),d.inverse=h.get("inverse"),h.axis=d,d.model=h,d.grid=a,d.index=f,a._axesList.push(d),s[c][f]=d,l[c]++}}}},r.prototype._updateScale=function(e,t){N(this._axesList,function(n){if(n.scale.setExtent(1/0,-1/0),n.type==="category"){var a=n.model.get("categorySortInfo");n.scale.setSortInfo(a)}}),e.eachSeries(function(n){if(iN(n)){var a=nN(n),o=a.xAxisModel,s=a.yAxisModel;if(!oN(o,t)||!oN(s,t))return;var l=this.getCartesian(o.componentIndex,s.componentIndex),u=n.getData(),c=l.getAxis("x"),h=l.getAxis("y");i(u,c),i(u,h)}},this);function i(n,a){N(Lv(n,a.dim),function(o){a.scale.unionExtentFromData(n,o)})}},r.prototype.getTooltipAxes=function(e){var t=[],i=[];return N(this.getCartesians(),function(n){var a=e!=null&&e!=="auto"?n.getAxis(e):n.getBaseAxis(),o=n.getOtherAxis(a);yt(t,a)<0&&t.push(a),yt(i,o)<0&&i.push(o)}),{baseAxes:t,otherAxes:i}},r.create=function(e,t){var i=[];return e.eachComponent("grid",function(n,a){var o=new r(n,e,t);o.name="grid_"+a,o.resize(n,t,!0),n.coordinateSystem=o,i.push(o)}),e.eachSeries(function(n){if(iN(n)){var a=nN(n),o=a.xAxisModel,s=a.yAxisModel,l=o.getCoordSysModel(),u=l.coordinateSystem;n.coordinateSystem=u.getCartesian(o.componentIndex,s.componentIndex)}}),i},r.dimensions=qT,r}();function oN(r,e){return r.getCoordSysModel()===e}function u9(r,e,t,i){t.getAxesOnZeroOf=function(){return a?[a]:[]};var n=r[e],a,o=t.model,s=o.get(["axisLine","onZero"]),l=o.get(["axisLine","onZeroAxisIndex"]);if(!s)return;if(l!=null)c9(n[l])&&(a=n[l]);else for(var u in n)if(n.hasOwnProperty(u)&&c9(n[u])&&!i[c(n[u])]){a=n[u];break}a&&(i[c(a)]=!0);function c(h){return h.dim+"_"+h.index}}function c9(r){return r&&r.type!=="category"&&r.type!=="time"&&x8(r)}function mve(r,e){var t=r.getExtent(),i=t[0]+t[1];r.toGlobalCoord=r.dim==="x"?function(n){return n+e}:function(n){return i-n+e},r.toLocalCoord=r.dim==="x"?function(n){return n-e}:function(n){return i-n+e}}var h9=dve;var Kh=Math.PI,cd=function(){function r(e,t){this.group=new Ze,this.opt=t,this.axisModel=e,Ye(t,{labelOffset:0,nameDirection:1,tickDirection:1,labelDirection:1,silent:!0,handleAutoShown:function(){return!0}});var i=new Ze({x:t.position[0],y:t.position[1],rotation:t.rotation});i.updateTransform(),this._transformGroup=i}return r.prototype.hasBuilder=function(e){return!!f9[e]},r.prototype.add=function(e){f9[e](this.opt,this.axisModel,this.group,this._transformGroup)},r.prototype.getGroup=function(){return this.group},r.innerTextLayout=function(e,t,i){var n=k_(t-e),a,o;return ic(n)?(o=i>0?"top":"bottom",a="center"):ic(n-Kh)?(o=i>0?"bottom":"top",a="center"):(o="middle",n>0&&n<Kh?a=i>0?"right":"left":a=i>0?"left":"right"),{rotation:n,textAlign:a,textVerticalAlign:o}},r.makeAxisEventDataBase=function(e){var t={componentType:e.mainType,componentIndex:e.componentIndex};return t[e.mainType+"Index"]=e.componentIndex,t},r.isLabelSilent=function(e){var t=e.get("tooltip");return e.get("silent")||!(e.get("triggerEvent")||t&&t.show)},r}(),f9={axisLine:function(r,e,t,i){var n=e.get(["axisLine","show"]);if(n==="auto"&&r.handleAutoShown&&(n=r.handleAutoShown("axisLine")),!!n){var a=e.axis.getExtent(),o=i.transform,s=[a[0],0],l=[a[1],0],u=s[0]>l[0];o&&(mi(s,s,o),mi(l,l,o));var c=he({lineCap:"round"},e.getModel(["axisLine","lineStyle"]).getLineStyle()),h=new ei({shape:{x1:s[0],y1:s[1],x2:l[0],y2:l[1]},style:c,strokeContainThreshold:r.strokeContainThreshold||5,silent:!0,z2:1});hc(h.shape,h.style.lineWidth),h.anid="line",t.add(h);var f=e.get(["axisLine","symbol"]);if(f!=null){var p=e.get(["axisLine","symbolSize"]);Ce(f)&&(f=[f,f]),(Ce(p)||Dt(p))&&(p=[p,p]);var d=ss(e.get(["axisLine","symbolOffset"])||0,p),g=p[0],m=p[1];N([{rotate:r.rotation+Math.PI/2,offset:d[0],r:0},{rotate:r.rotation-Math.PI/2,offset:d[1],r:Math.sqrt((s[0]-l[0])*(s[0]-l[0])+(s[1]-l[1])*(s[1]-l[1]))}],function(v,_){if(f[_]!=="none"&&f[_]!=null){var y=wr(f[_],-g/2,-m/2,g,m,c.stroke,!0),x=v.r+v.offset,M=u?l:s;y.attr({rotation:v.rotate,x:M[0]+x*Math.cos(r.rotation),y:M[1]-x*Math.sin(r.rotation),silent:!0,z2:11}),t.add(y)}})}}},axisTickLabel:function(r,e,t,i){var n=yve(t,i,e,r),a=xve(t,i,e,r);if(gve(e,a,n),_ve(t,i,e,r.tickDirection),e.get(["axisLabel","hideOverlap"])){var o=wT(de(a,function(s){return{label:s,priority:s.z2,defaultAttr:{ignore:s.ignore}}}));ET(o)}},axisName:function(r,e,t,i){var n=Hr(r.axisName,e.get("name"));if(n){var a=e.get("nameLocation"),o=r.nameDirection,s=e.getModel("nameTextStyle"),l=e.get("nameGap")||0,u=e.axis.getExtent(),c=u[0]>u[1]?-1:1,h=[a==="start"?u[0]-c*l:a==="end"?u[1]+c*l:(u[0]+u[1])/2,d9(a)?r.labelOffset+o*l:0],f,p=e.get("nameRotate");p!=null&&(p=p*Kh/180);var d;d9(a)?f=cd.innerTextLayout(r.rotation,p??r.rotation,o):(f=vve(r.rotation,a,p||0,u),d=r.axisNameAvailableWidth,d!=null&&(d=Math.abs(d/Math.sin(f.rotation)),!isFinite(d)&&(d=null)));var g=s.getFont(),m=e.get("nameTruncate",!0)||{},v=m.ellipsis,_=Hr(r.nameTruncateMaxWidth,m.maxWidth,d),y=new It({x:h[0],y:h[1],rotation:f.rotation,silent:cd.isLabelSilent(e),style:pr(s,{text:n,font:g,overflow:"truncate",width:_,ellipsis:v,fill:s.getTextColor()||e.get(["axisLine","lineStyle","color"]),align:s.get("align")||f.textAlign,verticalAlign:s.get("verticalAlign")||f.textVerticalAlign}),z2:1});if(El({el:y,componentModel:e,itemName:n}),y.__fullText=n,y.anid="name",e.get("triggerEvent")){var x=cd.makeAxisEventDataBase(e);x.targetType="axisName",x.name=n,it(y).eventData=x}i.add(y),y.updateTransform(),t.add(y),y.decomposeTransform()}}};function vve(r,e,t,i){var n=k_(t-r),a,o,s=i[0]>i[1],l=e==="start"&&!s||e!=="start"&&s;return ic(n-Kh/2)?(o=l?"bottom":"top",a="center"):ic(n-Kh*1.5)?(o=l?"top":"bottom",a="center"):(o="middle",n<Kh*1.5&&n>Kh/2?a=l?"left":"right":a=l?"right":"left"),{rotation:n,textAlign:a,textVerticalAlign:o}}function gve(r,e,t){if(!_T(r.axis)){var i=r.get(["axisLabel","showMinLabel"]),n=r.get(["axisLabel","showMaxLabel"]);e=e||[],t=t||[];var a=e[0],o=e[1],s=e[e.length-1],l=e[e.length-2],u=t[0],c=t[1],h=t[t.length-1],f=t[t.length-2];i===!1?(qs(a),qs(u)):p9(a,o)&&(i?(qs(o),qs(c)):(qs(a),qs(u))),n===!1?(qs(s),qs(h)):p9(l,s)&&(n?(qs(l),qs(f)):(qs(s),qs(h)))}}function qs(r){r&&(r.ignore=!0)}function p9(r,e){var t=r&&r.getBoundingRect().clone(),i=e&&e.getBoundingRect().clone();if(!(!t||!i)){var n=vh([]);return vo(n,n,-r.rotation),t.applyTransform(mo([],n,r.getLocalTransform())),i.applyTransform(mo([],n,e.getLocalTransform())),t.intersect(i)}}function d9(r){return r==="middle"||r==="center"}function m9(r,e,t,i,n){for(var a=[],o=[],s=[],l=0;l<r.length;l++){var u=r[l].coord;o[0]=u,o[1]=0,s[0]=u,s[1]=t,e&&(mi(o,o,e),mi(s,s,e));var c=new ei({shape:{x1:o[0],y1:o[1],x2:s[0],y2:s[1]},style:i,z2:2,autoBatch:!0,silent:!0});hc(c.shape,c.style.lineWidth),c.anid=n+"_"+r[l].tickValue,a.push(c)}return a}function yve(r,e,t,i){var n=t.axis,a=t.getModel("axisTick"),o=a.get("show");if(o==="auto"&&i.handleAutoShown&&(o=i.handleAutoShown("axisTick")),!(!o||n.scale.isBlank())){for(var s=a.getModel("lineStyle"),l=i.tickDirection*a.get("length"),u=n.getTicksCoords(),c=m9(u,e.transform,l,Ye(s.getLineStyle(),{stroke:t.get(["axisLine","lineStyle","color"])}),"ticks"),h=0;h<c.length;h++)r.add(c[h]);return c}}function _ve(r,e,t,i){var n=t.axis,a=t.getModel("minorTick");if(!(!a.get("show")||n.scale.isBlank())){var o=n.getMinorTicksCoords();if(o.length)for(var s=a.getModel("lineStyle"),l=i*a.get("length"),u=Ye(s.getLineStyle(),Ye(t.getModel("axisTick").getLineStyle(),{stroke:t.get(["axisLine","lineStyle","color"])})),c=0;c<o.length;c++)for(var h=m9(o[c],e.transform,l,u,"minorticks_"+c),f=0;f<h.length;f++)r.add(h[f])}}function xve(r,e,t,i){var n=t.axis,a=Hr(i.axisLabelShow,t.get(["axisLabel","show"]));if(!(!a||n.scale.isBlank())){var o=t.getModel("axisLabel"),s=o.get("margin"),l=n.getViewLabels(),u=(Hr(i.labelRotate,o.get("rotate"))||0)*Kh/180,c=cd.innerTextLayout(i.rotation,u,i.labelDirection),h=t.getCategories&&t.getCategories(!0),f=[],p=cd.isLabelSilent(t),d=t.get("triggerEvent");return N(l,function(g,m){var v=n.scale.type==="ordinal"?n.scale.getRawOrdinalNumber(g.tickValue):g.tickValue,_=g.formattedLabel,y=g.rawLabel,x=o;if(h&&h[v]){var M=h[v];qe(M)&&M.textStyle&&(x=new Jt(M.textStyle,o,t.ecModel))}var S=x.getTextColor()||t.get(["axisLine","lineStyle","color"]),w=n.dataToCoord(v),T=x.getShallow("align",!0)||c.textAlign,C=mt(x.getShallow("alignMinLabel",!0),T),b=mt(x.getShallow("alignMaxLabel",!0),T),E=x.getShallow("verticalAlign",!0)||x.getShallow("baseline",!0)||c.textVerticalAlign,I=mt(x.getShallow("verticalAlignMinLabel",!0),E),R=mt(x.getShallow("verticalAlignMaxLabel",!0),E),A=new It({x:w,y:i.labelOffset+i.labelDirection*s,rotation:c.rotation,silent:p,z2:10+(g.level||0),style:pr(x,{text:_,align:m===0?C:m===l.length-1?b:T,verticalAlign:m===0?I:m===l.length-1?R:E,fill:He(S)?S(n.type==="category"?y:n.type==="value"?v+"":v,m):S})});if(A.anid="label_"+v,d){var P=cd.makeAxisEventDataBase(t);P.targetType="axisLabel",P.value=y,P.tickIndex=m,n.type==="category"&&(P.dataIndex=v),it(A).eventData=P}e.add(A),A.updateTransform(),f.push(A),r.add(A),A.decomposeTransform()}),f}}var Nn=cd;function v9(r,e){var t={axesInfo:{},seriesInvolved:!1,coordSysAxesInfo:{},coordSysMap:{}};return Sve(t,r,e),t.seriesInvolved&&bve(t,r),t}function Sve(r,e,t){var i=e.getComponent("tooltip"),n=e.getComponent("axisPointer"),a=n.get("link",!0)||[],o=[];N(t.getCoordinateSystems(),function(s){if(!s.axisPointerEnabled)return;var l=zv(s.model),u=r.coordSysAxesInfo[l]={};r.coordSysMap[l]=s;var c=s.model,h=c.getModel("tooltip",i);if(N(s.getAxes(),ut(g,!1,null)),s.getTooltipAxes&&i&&h.get("show")){var f=h.get("trigger")==="axis",p=h.get(["axisPointer","type"])==="cross",d=s.getTooltipAxes(h.get(["axisPointer","axis"]));(f||p)&&N(d.baseAxes,ut(g,p?"cross":!0,f)),p&&N(d.otherAxes,ut(g,"cross",!1))}function g(m,v,_){var y=_.model.getModel("axisPointer",n),x=y.get("show");if(!(!x||x==="auto"&&!m&&!lN(y))){v==null&&(v=y.get("triggerTooltip")),y=m?Mve(_,h,n,e,m,v):y;var M=y.get("snap"),S=y.get("triggerEmphasis"),w=zv(_.model),T=v||M||_.type==="category",C=r.axesInfo[w]={key:w,axis:_,coordSys:s,axisPointerModel:y,triggerTooltip:v,triggerEmphasis:S,involveSeries:T,snap:M,useHandle:lN(y),seriesModels:[],linkGroup:null};u[w]=C,r.seriesInvolved=r.seriesInvolved||T;var b=wve(a,_);if(b!=null){var E=o[b]||(o[b]={axesInfo:{}});E.axesInfo[w]=C,E.mapper=a[b].mapper,C.linkGroup=E}}}})}function Mve(r,e,t,i,n,a){var o=e.getModel("axisPointer"),s=["type","snap","lineStyle","shadowStyle","label","animation","animationDurationUpdate","animationEasingUpdate","z"],l={};N(s,function(f){l[f]=Qe(o.get(f))}),l.snap=r.type!=="category"&&!!a,o.get("type")==="cross"&&(l.type="line");var u=l.label||(l.label={});if(u.show==null&&(u.show=!1),n==="cross"){var c=o.get(["label","show"]);if(u.show=c??!0,!a){var h=l.lineStyle=o.get("crossStyle");h&&Ye(u,h.textStyle)}}return r.model.getModel("axisPointer",new Jt(l,t,i))}function bve(r,e){e.eachSeries(function(t){var i=t.coordinateSystem,n=t.get(["tooltip","trigger"],!0),a=t.get(["tooltip","show"],!0);!i||n==="none"||n===!1||n==="item"||a===!1||t.get(["axisPointer","show"],!0)===!1||N(r.coordSysAxesInfo[zv(i.model)],function(o){var s=o.axis;i.getAxis(s.dim)===s&&(o.seriesModels.push(t),o.seriesDataCount==null&&(o.seriesDataCount=0),o.seriesDataCount+=t.getData().count())})})}function wve(r,e){for(var t=e.model,i=e.dim,n=0;n<r.length;n++){var a=r[n]||{};if(sN(a[i+"AxisId"],t.id)||sN(a[i+"AxisIndex"],t.componentIndex)||sN(a[i+"AxisName"],t.name))return n}}function sN(r,e){return r==="all"||pe(r)&&yt(r,e)>=0||r===e}function g9(r){var e=jT(r);if(e){var t=e.axisPointerModel,i=e.axis.scale,n=t.option,a=t.get("status"),o=t.get("value");o!=null&&(o=i.parse(o));var s=lN(t);a==null&&(n.status=s?"show":"hide");var l=i.getExtent().slice();l[0]>l[1]&&l.reverse(),(o==null||o>l[1])&&(o=l[1]),o<l[0]&&(o=l[0]),n.value=o,s&&(n.status=e.axis.scale.isBlank()?"hide":"show")}}function jT(r){var e=(r.ecModel.getComponent("axisPointer")||{}).coordSysAxesInfo;return e&&e.axesInfo[zv(r)]}function y9(r){var e=jT(r);return e&&e.axisPointerModel}function lN(r){return!!r.get(["handle","show"])}function zv(r){return r.type+"||"+r.id}var _9={},Tve=function(r){Z(e,r);function e(){var t=r!==null&&r.apply(this,arguments)||this;return t.type=e.type,t}return 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a=t.getModel("splitArea"),o=a.getModel("areaStyle"),s=o.get("color"),l=i.coordinateSystem.getRect(),u=n.getTicksCoords({tickModel:a,clamp:!0});if(u.length){var c=s.length,h=cN(r).splitAreaColors,f=ke(),p=0;if(h)for(var d=0;d<u.length;d++){var g=h.get(u[d].tickValue);if(g!=null){p=(g+(c-1)*d)%c;break}}var m=n.toGlobalCoord(u[0].coord),v=o.getAreaStyle();s=pe(s)?s:[s];for(var d=1;d<u.length;d++){var _=n.toGlobalCoord(u[d].coord),y=void 0,x=void 0,M=void 0,S=void 0;n.isHorizontal()?(y=m,x=l.y,M=_-y,S=l.height,m=y+M):(y=l.x,x=m,M=l.width,S=_-x,m=x+S);var w=u[d-1].tickValue;w!=null&&f.set(w,p),e.add(new Rt({anid:w!=null?"area_"+w:null,shape:{x:y,y:x,width:M,height:S},style:Ye({fill:s[p]},v),autoBatch:!0,silent:!0})),p=(p+1)%c}cN(r).splitAreaColors=f}}}function JT(r){cN(r).splitAreaColors=null}var Eve=["axisLine","axisTickLabel","axisName"],Ave=["splitArea","splitLine","minorSplitLine"],x9=function(r){Z(e,r);function e(){var t=r!==null&&r.apply(this,arguments)||this;return 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AN=["rect","circle","line","ellipse","polygon","polyline","path"],tge=ke(AN),rge=ke(AN.concat(["g"])),ige=ke(AN.concat(["g"])),i7=xt();function aE(r){var e=r.getItemStyle(),t=r.get("areaColor");return t!=null&&(e.fill=t),e}function K9(r){var e=r.style;e&&(e.stroke=e.stroke||e.fill,e.fill=null)}var nge=function(){function r(e){var t=new Ze;this.uid=Bs("ec_map_draw"),this._controller=new Pu(e.getZr()),this._controllerHost={target:t},this.group=t,t.add(this._regionsGroup=new Ze),t.add(this._svgGroup=new Ze)}return r.prototype.draw=function(e,t,i,n,a){var o=e.mainType==="geo",s=e.getData&&e.getData();o&&t.eachComponent({mainType:"series",subType:"map"},function(v){!s&&v.getHostGeoModel()===e&&(s=v.getData())});var l=e.coordinateSystem,u=this._regionsGroup,c=this.group,h=l.getTransformInfo(),f=h.raw,p=h.roam,d=!u.childAt(0)||a;d?(c.x=p.x,c.y=p.y,c.scaleX=p.scaleX,c.scaleY=p.scaleY,c.dirty()):Ut(c,p,e);var g=s&&s.getVisual("visualMeta")&&s.getVisual("visualMeta").length>0,m={api:i,geo:l,mapOrGeoModel:e,data:s,isVisualEncodedByVisualMap:g,isGeo:o,transformInfoRaw:f};l.resourceType==="geoJSON"?this._buildGeoJSON(m):l.resourceType==="geoSVG"&&this._buildSVG(m),this._updateController(e,t,i),this._updateMapSelectHandler(e,u,i,n)},r.prototype._buildGeoJSON=function(e){var t=this._regionsGroupByName=ke(),i=ke(),n=this._regionsGroup,a=e.transformInfoRaw,o=e.mapOrGeoModel,s=e.data,l=e.geo.projection,u=l&&l.stream;function c(p,d){return d&&(p=d(p)),p&&[p[0]*a.scaleX+a.x,p[1]*a.scaleY+a.y]}function h(p){for(var d=[],g=!u&&l&&l.project,m=0;m<p.length;++m){var v=c(p[m],g);v&&d.push(v)}return d}function f(p){return{shape:{points:h(p)}}}n.removeAll(),N(e.geo.regions,function(p){var d=p.name,g=t.get(d),m=i.get(d)||{},v=m.dataIdx,_=m.regionModel;g||(g=t.set(d,new Ze),n.add(g),v=s?s.indexOfName(d):null,_=e.isGeo?o.getRegionModel(d):s?s.getItemModel(v):null,i.set(d,{dataIdx:v,regionModel:_}));var y=[],x=[];N(p.geometries,function(w){if(w.type==="polygon"){var T=[w.exterior].concat(w.interiors||[]);u&&(T=r7(T,u)),N(T,function(b){y.push(new ai(f(b)))})}else{var C=w.points;u&&(C=r7(C,u,!0)),N(C,function(b){x.push(new ri(f(b)))})}});var M=c(p.getCenter(),l&&l.project);function S(w,T){if(w.length){var C=new uv({culling:!0,segmentIgnoreThreshold:1,shape:{paths:w}});g.add(C),J9(e,C,v,_),$9(e,C,d,_,o,v,M),T&&(K9(C),N(C.states,K9))}}S(y),S(x,!0)}),t.each(function(p,d){var g=i.get(d),m=g.dataIdx,v=g.regionModel;Q9(e,p,d,v,o,m),e7(e,p,d,v,o),t7(e,p,d,v,o)},this)},r.prototype._buildSVG=function(e){var t=e.geo.map,i=e.transformInfoRaw;this._svgGroup.x=i.x,this._svgGroup.y=i.y,this._svgGroup.scaleX=i.scaleX,this._svgGroup.scaleY=i.scaleY,this._svgResourceChanged(t)&&(this._freeSVG(),this._useSVG(t));var n=this._svgDispatcherMap=ke(),a=!1;N(this._svgGraphicRecord.named,function(o){var s=o.name,l=e.mapOrGeoModel,u=e.data,c=o.svgNodeTagLower,h=o.el,f=u?u.indexOfName(s):null,p=l.getRegionModel(s);if(tge.get(c)!=null&&h instanceof Si&&J9(e,h,f,p),h instanceof Si&&(h.culling=!0),h.z2EmphasisLift=0,!o.namedFrom&&(ige.get(c)!=null&&$9(e,h,s,p,l,f,null),Q9(e,h,s,p,l,f),e7(e,h,s,p,l),rge.get(c)!=null)){var d=t7(e,h,s,p,l);d==="self"&&(a=!0);var g=n.get(s)||n.set(s,[]);g.push(h)}},this),this._enableBlurEntireSVG(a,e)},r.prototype._enableBlurEntireSVG=function(e,t){if(e&&t.isGeo){var i=t.mapOrGeoModel.getModel(["blur","itemStyle"]).getItemStyle(),n=i.opacity;this._svgGraphicRecord.root.traverse(function(a){if(!a.isGroup){Ml(a);var o=a.ensureState("blur").style||{};o.opacity==null&&n!=null&&(o.opacity=n),a.ensureState("emphasis")}})}},r.prototype.remove=function(){this._regionsGroup.removeAll(),this._regionsGroupByName=null,this._svgGroup.removeAll(),this._freeSVG(),this._controller.dispose(),this._controllerHost=null},r.prototype.findHighDownDispatchers=function(e,t){if(e==null)return[];var i=t.coordinateSystem;if(i.resourceType==="geoJSON"){var n=this._regionsGroupByName;if(n){var a=n.get(e);return a?[a]:[]}}else if(i.resourceType==="geoSVG")return this._svgDispatcherMap&&this._svgDispatcherMap.get(e)||[]},r.prototype._svgResourceChanged=function(e){return this._svgMapName!==e},r.prototype._useSVG=function(e){var t=wa.getGeoResource(e);if(t&&t.type==="geoSVG"){var i=t.useGraphic(this.uid);this._svgGroup.add(i.root),this._svgGraphicRecord=i,this._svgMapName=e}},r.prototype._freeSVG=function(){var e=this._svgMapName;if(e!=null){var t=wa.getGeoResource(e);t&&t.type==="geoSVG"&&t.freeGraphic(this.uid),this._svgGraphicRecord=null,this._svgDispatcherMap=null,this._svgGroup.removeAll(),this._svgMapName=null}},r.prototype._updateController=function(e,t,i){var n=e.coordinateSystem,a=this._controller,o=this._controllerHost;o.zoomLimit=e.get("scaleLimit"),o.zoom=n.getZoom(),a.enable(e.get("roam")||!1);var s=e.mainType;function l(){var u={type:"geoRoam",componentType:s};return u[s+"Id"]=e.id,u}a.off("pan").on("pan",function(u){this._mouseDownFlag=!1,Fv(o,u.dx,u.dy),i.dispatchAction(he(l(),{dx:u.dx,dy:u.dy,animation:{duration:0}}))},this),a.off("zoom").on("zoom",function(u){this._mouseDownFlag=!1,Bv(o,u.scale,u.originX,u.originY),i.dispatchAction(he(l(),{zoom:u.scale,originX:u.originX,originY:u.originY,animation:{duration:0}}))},this),a.setPointerChecker(function(u,c,h){return n.containPoint([c,h])&&!Jh(u,i,e)})},r.prototype.resetForLabelLayout=function(){this.group.traverse(function(e){var t=e.getTextContent();t&&(t.ignore=i7(t).ignore)})},r.prototype._updateMapSelectHandler=function(e,t,i,n){var a=this;t.off("mousedown"),t.off("click"),e.get("selectedMode")&&(t.on("mousedown",function(){a._mouseDownFlag=!0}),t.on("click",function(o){a._mouseDownFlag&&(a._mouseDownFlag=!1)}))},r}();function J9(r,e,t,i){var n=i.getModel("itemStyle"),a=i.getModel(["emphasis","itemStyle"]),o=i.getModel(["blur","itemStyle"]),s=i.getModel(["select","itemStyle"]),l=aE(n),u=aE(a),c=aE(s),h=aE(o),f=r.data;if(f){var p=f.getItemVisual(t,"style"),d=f.getItemVisual(t,"decal");r.isVisualEncodedByVisualMap&&p.fill&&(l.fill=p.fill),d&&(l.decal=Il(d,r.api))}e.setStyle(l),e.style.strokeNoScale=!0,e.ensureState("emphasis").style=u,e.ensureState("select").style=c,e.ensureState("blur").style=h,Ml(e)}function $9(r,e,t,i,n,a,o){var s=r.data,l=r.isGeo,u=s&&isNaN(s.get(s.mapDimension("value"),a)),c=s&&s.getItemLayout(a);if(l||u||c&&c.showLabel){var h=l?t:a,f=void 0;(!s||a>=0)&&(f=n);var p=o?{normal:{align:"center",verticalAlign:"middle"}}:null;Fr(e,Rr(i),{labelFetcher:f,labelDataIndex:h,defaultText:t},p);var d=e.getTextContent();if(d&&(i7(d).ignore=d.ignore,e.textConfig&&o)){var g=e.getBoundingRect().clone();e.textConfig.layoutRect=g,e.textConfig.position=[(o[0]-g.x)/g.width*100+"%",(o[1]-g.y)/g.height*100+"%"]}e.disableLabelAnimation=!0}else e.removeTextContent(),e.removeTextConfig(),e.disableLabelAnimation=null}function Q9(r,e,t,i,n,a){r.data?r.data.setItemGraphicEl(a,e):it(e).eventData={componentType:"geo",componentIndex:n.componentIndex,geoIndex:n.componentIndex,name:t,region:i&&i.option||{}}}function e7(r,e,t,i,n){r.data||El({el:e,componentModel:n,itemName:t,itemTooltipOption:i.get("tooltip")})}function t7(r,e,t,i,n){e.highDownSilentOnTouch=!!n.get("selectedMode");var a=i.getModel("emphasis"),o=a.get("focus");return sr(e,o,a.get("blurScope"),a.get("disabled")),r.isGeo&&R4(e,n,t),o}function r7(r,e,t){var i=[],n;function a(){n=[]}function o(){n.length&&(i.push(n),n=[])}var s=e({polygonStart:a,polygonEnd:o,lineStart:a,lineEnd:o,point:function(l,u){isFinite(l)&&isFinite(u)&&n.push([l,u])},sphere:function(){}});return!t&&s.polygonStart(),N(r,function(l){s.lineStart();for(var u=0;u<l.length;u++)s.point(l[u][0],l[u][1]);s.lineEnd()}),!t&&s.polygonEnd(),i}var oE=nge;var age=function(r){Z(e,r);function e(){var t=r!==null&&r.apply(this,arguments)||this;return t.type=e.type,t}return e.prototype.render=function(t,i,n,a){if(!(a&&a.type==="mapToggleSelect"&&a.from===this.uid)){var o=this.group;if(o.removeAll(),!t.getHostGeoModel()){if(this._mapDraw&&a&&a.type==="geoRoam"&&this._mapDraw.resetForLabelLayout(),a&&a.type==="geoRoam"&&a.componentType==="series"&&a.seriesId===t.id){var s=this._mapDraw;s&&o.add(s.group)}else if(t.needsDrawMap){var s=this._mapDraw||new oE(n);o.add(s.group),s.draw(t,i,n,this,a),this._mapDraw=s}else this._mapDraw&&this._mapDraw.remove(),this._mapDraw=null;t.get("showLegendSymbol")&&i.getComponent("legend")&&this._renderSymbols(t,i,n)}}},e.prototype.remove=function(){this._mapDraw&&this._mapDraw.remove(),this._mapDraw=null,this.group.removeAll()},e.prototype.dispose=function(){this._mapDraw&&this._mapDraw.remove(),this._mapDraw=null},e.prototype._renderSymbols=function(t,i,n){var a=t.originalData,o=this.group;a.each(a.mapDimension("value"),function(s,l){if(!isNaN(s)){var u=a.getItemLayout(l);if(!(!u||!u.point)){var c=u.point,h=u.offset,f=new ga({style:{fill:t.getData().getVisual("style").fill},shape:{cx:c[0]+h*9,cy:c[1],r:3},silent:!0,z2:8+(h?0:oc+1)});if(!h){var p=t.mainSeries.getData(),d=a.getName(l),g=p.indexOfName(d),m=a.getItemModel(l),v=m.getModel("label"),_=p.getItemGraphicEl(g);Fr(f,Rr(m),{labelFetcher:{getFormattedLabel:function(y,x){return t.getFormattedLabel(g,x)}},defaultText:d}),f.disableLabelAnimation=!0,v.get("position")||f.setTextConfig({position:"bottom"}),_.onHoverStateChange=function(y){kp(f,y)}}o.add(f)}}})},e.type="map",e}(Zt),n7=age;var oge=function(r){Z(e,r);function e(){var t=r!==null&&r.apply(this,arguments)||this;return t.type=e.type,t.needsDrawMap=!1,t.seriesGroup=[],t.getTooltipPosition=function(i){if(i!=null){var n=this.getData().getName(i),a=this.coordinateSystem,o=a.getRegion(n);return o&&a.dataToPoint(o.getCenter())}},t}return e.prototype.getInitialData=function(t){for(var i=us(this,{coordDimensions:["value"],encodeDefaulter:ut(_v,this)}),n=ke(),a=[],o=0,s=i.count();o<s;o++){var l=i.getName(o);n.set(l,!0)}var u=wa.load(this.getMapType(),this.option.nameMap,this.option.nameProperty);return N(u.regions,function(c){var h=c.name;n.get(h)||a.push(h)}),i.appendValues([],a),i},e.prototype.getHostGeoModel=function(){var t=this.option.geoIndex;return t!=null?this.ecModel.getComponent("geo",t):null},e.prototype.getMapType=function(){return(this.getHostGeoModel()||this).option.map},e.prototype.getRawValue=function(t){var i=this.getData();return i.get(i.mapDimension("value"),t)},e.prototype.getRegionModel=function(t){var i=this.getData();return i.getItemModel(i.indexOfName(t))},e.prototype.formatTooltip=function(t,i,n){for(var a=this.getData(),o=this.getRawValue(t),s=a.getName(t),l=this.seriesGroup,u=[],c=0;c<l.length;c++){var h=l[c].originalData.indexOfName(s),f=a.mapDimension("value");isNaN(l[c].originalData.get(f,h))||u.push(l[c].name)}return kr("section",{header:u.join(", "),noHeader:!u.length,blocks:[kr("nameValue",{name:s,value:o})]})},e.prototype.setZoom=function(t){this.option.zoom=t},e.prototype.setCenter=function(t){this.option.center=t},e.prototype.getLegendIcon=function(t){var i=t.icon||"roundRect",n=wr(i,0,0,t.itemWidth,t.itemHeight,t.itemStyle.fill);return n.setStyle(t.itemStyle),n.style.stroke="none",i.indexOf("empty")>-1&&(n.style.stroke=n.style.fill,n.style.fill="#fff",n.style.lineWidth=2),n},e.type="series.map",e.dependencies=["geo"],e.layoutMode="box",e.defaultOption={z:2,coordinateSystem:"geo",map:"",left:"center",top:"center",aspectScale:null,showLegendSymbol:!0,boundingCoords:null,center:null,zoom:1,scaleLimit:null,selectedMode:!0,label:{show:!1,color:"#000"},itemStyle:{borderWidth:.5,borderColor:"#444",areaColor:"#eee"},emphasis:{label:{show:!0,color:"rgb(100,0,0)"},itemStyle:{areaColor:"rgba(255,215,0,0.8)"}},select:{label:{show:!0,color:"rgb(100,0,0)"},itemStyle:{color:"rgba(255,215,0,0.8)"}},nameProperty:"name"},e}($t),a7=oge;function sge(r,e){var t={};return N(r,function(i){i.each(i.mapDimension("value"),function(n,a){var o="ec-"+i.getName(a);t[o]=t[o]||[],isNaN(n)||t[o].push(n)})}),r[0].map(r[0].mapDimension("value"),function(i,n){for(var a="ec-"+r[0].getName(n),o=0,s=1/0,l=-1/0,u=t[a].length,c=0;c<u;c++)s=Math.min(s,t[a][c]),l=Math.max(l,t[a][c]),o+=t[a][c];var h;return e==="min"?h=s:e==="max"?h=l:e==="average"?h=o/u:h=o,u===0?NaN:h})}function CN(r){var e={};r.eachSeriesByType("map",function(t){var i=t.getHostGeoModel(),n=i?"o"+i.id:"i"+t.getMapType();(e[n]=e[n]||[]).push(t)}),N(e,function(t,i){for(var n=sge(de(t,function(o){return o.getData()}),t[0].get("mapValueCalculation")),a=0;a<t.length;a++)t[a].originalData=t[a].getData();for(var a=0;a<t.length;a++)t[a].seriesGroup=t,t[a].needsDrawMap=a===0&&!t[a].getHostGeoModel(),t[a].setData(n.cloneShallow()),t[a].mainSeries=t[0]})}function RN(r){var e={};r.eachSeriesByType("map",function(t){var i=t.getMapType();if(!(t.getHostGeoModel()||e[i])){var n={};N(t.seriesGroup,function(o){var s=o.coordinateSystem,l=o.originalData;o.get("showLegendSymbol")&&r.getComponent("legend")&&l.each(l.mapDimension("value"),function(u,c){var h=l.getName(c),f=s.getRegion(h);if(!(!f||isNaN(u))){var p=n[h]||0,d=s.dataToPoint(f.getCenter());n[h]=p+1,l.setItemLayout(c,{point:d,offset:p})}})});var a=t.getData();a.each(function(o){var s=a.getName(o),l=a.getItemLayout(o)||{};l.showLabel=!n[s],a.setItemLayout(o,l)}),e[i]=!0}})}var o7=mi,lge=function(r){Z(e,r);function e(t){var i=r.call(this)||this;return i.type="view",i.dimensions=["x","y"],i._roamTransformable=new go,i._rawTransformable=new go,i.name=t,i}return e.prototype.setBoundingRect=function(t,i,n,a){return this._rect=new ht(t,i,n,a),this._rect},e.prototype.getBoundingRect=function(){return this._rect},e.prototype.setViewRect=function(t,i,n,a){this._transformTo(t,i,n,a),this._viewRect=new ht(t,i,n,a)},e.prototype._transformTo=function(t,i,n,a){var o=this.getBoundingRect(),s=this._rawTransformable;s.transform=o.calculateTransform(new ht(t,i,n,a));var l=s.parent;s.parent=null,s.decomposeTransform(),s.parent=l,this._updateTransform()},e.prototype.setCenter=function(t,i){t&&(this._center=[ze(t[0],i.getWidth()),ze(t[1],i.getHeight())],this._updateCenterAndZoom())},e.prototype.setZoom=function(t){t=t||1;var i=this.zoomLimit;i&&(i.max!=null&&(t=Math.min(i.max,t)),i.min!=null&&(t=Math.max(i.min,t))),this._zoom=t,this._updateCenterAndZoom()},e.prototype.getDefaultCenter=function(){var t=this.getBoundingRect(),i=t.x+t.width/2,n=t.y+t.height/2;return[i,n]},e.prototype.getCenter=function(){return this._center||this.getDefaultCenter()},e.prototype.getZoom=function(){return this._zoom||1},e.prototype.getRoamTransform=function(){return this._roamTransformable.getLocalTransform()},e.prototype._updateCenterAndZoom=function(){var t=this._rawTransformable.getLocalTransform(),i=this._roamTransformable,n=this.getDefaultCenter(),a=this.getCenter(),o=this.getZoom();a=mi([],a,t),n=mi([],n,t),i.originX=a[0],i.originY=a[1],i.x=n[0]-a[0],i.y=n[1]-a[1],i.scaleX=i.scaleY=o,this._updateTransform()},e.prototype._updateTransform=function(){var t=this._roamTransformable,i=this._rawTransformable;i.parent=t,t.updateTransform(),i.updateTransform(),S_(this.transform||(this.transform=[]),i.transform||Ci()),this._rawTransform=i.getLocalTransform(),this.invTransform=this.invTransform||[],Ls(this.invTransform,this.transform),this.decomposeTransform()},e.prototype.getTransformInfo=function(){var t=this._rawTransformable,i=this._roamTransformable,n=new go;return n.transform=i.transform,n.decomposeTransform(),{roam:{x:n.x,y:n.y,scaleX:n.scaleX,scaleY:n.scaleY},raw:{x:t.x,y:t.y,scaleX:t.scaleX,scaleY:t.scaleY}}},e.prototype.getViewRect=function(){return this._viewRect},e.prototype.getViewRectAfterRoam=function(){var t=this.getBoundingRect().clone();return t.applyTransform(this.transform),t},e.prototype.dataToPoint=function(t,i,n){var a=i?this._rawTransform:this.transform;return n=n||[],a?o7(n,t,a):ji(n,t)},e.prototype.pointToData=function(t){var i=this.invTransform;return i?o7([],t,i):[t[0],t[1]]},e.prototype.convertToPixel=function(t,i,n){var a=s7(i);return a===this?a.dataToPoint(n):null},e.prototype.convertFromPixel=function(t,i,n){var a=s7(i);return a===this?a.pointToData(n):null},e.prototype.containPoint=function(t){return this.getViewRectAfterRoam().contain(t[0],t[1])},e.dimensions=["x","y"],e}(go);function s7(r){var e=r.seriesModel;return e?e.coordinateSystem:null}var bc=lge;var uge={geoJSON:{aspectScale:.75,invertLongitute:!0},geoSVG:{aspectScale:1,invertLongitute:!1}},LN=["lng","lat"],u7=function(r){Z(e,r);function e(t,i,n){var a=r.call(this,t)||this;a.dimensions=LN,a.type="geo",a._nameCoordMap=ke(),a.map=i;var o=n.projection,s=wa.load(i,n.nameMap,n.nameProperty),l=wa.getGeoResource(i),u=a.resourceType=l?l.type:null,c=a.regions=s.regions,h=uge[l.type];a._regionsMap=s.regionsMap,a.regions=s.regions,a.projection=o;var f;if(o)for(var p=0;p<c.length;p++){var d=c[p].getBoundingRect(o);f=f||d.clone(),f.union(d)}else f=s.boundingRect;return a.setBoundingRect(f.x,f.y,f.width,f.height),a.aspectScale=o?1:mt(n.aspectScale,h.aspectScale),a._invertLongitute=o?!1:h.invertLongitute,a}return e.prototype._transformTo=function(t,i,n,a){var o=this.getBoundingRect(),s=this._invertLongitute;o=o.clone(),s&&(o.y=-o.y-o.height);var l=this._rawTransformable;l.transform=o.calculateTransform(new ht(t,i,n,a));var u=l.parent;l.parent=null,l.decomposeTransform(),l.parent=u,s&&(l.scaleY=-l.scaleY),this._updateTransform()},e.prototype.getRegion=function(t){return this._regionsMap.get(t)},e.prototype.getRegionByCoord=function(t){for(var i=this.regions,n=0;n<i.length;n++){var a=i[n];if(a.type==="geoJSON"&&a.contain(t))return i[n]}},e.prototype.addGeoCoord=function(t,i){this._nameCoordMap.set(t,i)},e.prototype.getGeoCoord=function(t){var i=this._regionsMap.get(t);return this._nameCoordMap.get(t)||i&&i.getCenter()},e.prototype.dataToPoint=function(t,i,n){if(Ce(t)&&(t=this.getGeoCoord(t)),t){var a=this.projection;return a&&(t=a.project(t)),t&&this.projectedToPoint(t,i,n)}},e.prototype.pointToData=function(t){var i=this.projection;return i&&(t=i.unproject(t)),t&&this.pointToProjected(t)},e.prototype.pointToProjected=function(t){return r.prototype.pointToData.call(this,t)},e.prototype.projectedToPoint=function(t,i,n){return r.prototype.dataToPoint.call(this,t,i,n)},e.prototype.convertToPixel=function(t,i,n){var a=l7(i);return a===this?a.dataToPoint(n):null},e.prototype.convertFromPixel=function(t,i,n){var a=l7(i);return a===this?a.pointToData(n):null},e}(bc);Cr(u7,bc);function l7(r){var e=r.geoModel,t=r.seriesModel;return e?e.coordinateSystem:t?t.coordinateSystem||(t.getReferringComponents("geo",Ir).models[0]||{}).coordinateSystem:null}var DN=u7;function c7(r,e){var t=r.get("boundingCoords");if(t!=null){var i=t[0],n=t[1];if(isFinite(i[0])&&isFinite(i[1])&&isFinite(n[0])&&isFinite(n[1])){var a=this.projection;if(a){var o=i[0],s=i[1],l=n[0],u=n[1];i=[1/0,1/0],n=[-1/0,-1/0];var c=function(S,w,T,C){for(var b=T-S,E=C-w,I=0;I<=100;I++){var R=I/100,A=a.project([S+b*R,w+E*R]);$o(i,i,A),Qo(n,n,A)}};c(o,s,l,s),c(l,s,l,u),c(l,u,o,u),c(o,u,l,s)}this.setBoundingRect(i[0],i[1],n[0]-i[0],n[1]-i[1])}}var h=this.getBoundingRect(),f=r.get("layoutCenter"),p=r.get("layoutSize"),d=e.getWidth(),g=e.getHeight(),m=h.width/h.height*this.aspectScale,v=!1,_,y;f&&p&&(_=[ze(f[0],d),ze(f[1],g)],y=ze(p,Math.min(d,g)),!isNaN(_[0])&&!isNaN(_[1])&&!isNaN(y)&&(v=!0));var x;if(v)x={},m>1?(x.width=y,x.height=y/m):(x.height=y,x.width=y*m),x.y=_[1]-x.height/2,x.x=_[0]-x.width/2;else{var M=r.getBoxLayoutParams();M.aspect=m,x=br(M,{width:d,height:g})}this.setViewRect(x.x,x.y,x.width,x.height),this.setCenter(r.get("center"),e),this.setZoom(r.get("zoom"))}function cge(r,e){N(e.get("geoCoord"),function(t,i){r.addGeoCoord(i,t)})}var hge=function(){function r(){this.dimensions=LN}return r.prototype.create=function(e,t){var i=[];function n(o){return{nameProperty:o.get("nameProperty"),aspectScale:o.get("aspectScale"),projection:o.get("projection")}}e.eachComponent("geo",function(o,s){var l=o.get("map"),u=new DN(l+s,l,he({nameMap:o.get("nameMap")},n(o)));u.zoomLimit=o.get("scaleLimit"),i.push(u),o.coordinateSystem=u,u.model=o,u.resize=c7,u.resize(o,t)}),e.eachSeries(function(o){var s=o.get("coordinateSystem");if(s==="geo"){var l=o.get("geoIndex")||0;o.coordinateSystem=i[l]}});var a={};return e.eachSeriesByType("map",function(o){if(!o.getHostGeoModel()){var s=o.getMapType();a[s]=a[s]||[],a[s].push(o)}}),N(a,function(o,s){var l=de(o,function(c){return c.get("nameMap")}),u=new 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Jt(o,t,t.ecModel)),o.selected&&(n[s]=!0)),a},ke()),i.selectedMap||(i.selectedMap=n)},e.prototype.getRegionModel=function(t){return this._optionModelMap.get(t)||new Jt(null,this,this.ecModel)},e.prototype.getFormattedLabel=function(t,i){var n=this.getRegionModel(t),a=i==="normal"?n.get(["label","formatter"]):n.get(["emphasis","label","formatter"]),o={name:t};if(He(a))return o.status=i,a(o);if(Ce(a))return a.replace("{a}",t??"")},e.prototype.setZoom=function(t){this.option.zoom=t},e.prototype.setCenter=function(t){this.option.center=t},e.prototype.select=function(t){var i=this.option,n=i.selectedMode;if(n){n!=="multiple"&&(i.selectedMap=null);var a=i.selectedMap||(i.selectedMap={});a[t]=!0}},e.prototype.unSelect=function(t){var i=this.option.selectedMap;i&&(i[t]=!1)},e.prototype.toggleSelected=function(t){this[this.isSelected(t)?"unSelect":"select"](t)},e.prototype.isSelected=function(t){var i=this.option.selectedMap;return!!(i&&i[t])},e.type="geo",e.layoutMode="box",e.defaultOption={z:0,show:!0,left:"center",top:"center",aspectScale:null,silent:!1,map:"",boundingCoords:null,center:null,zoom:1,scaleLimit:null,label:{show:!1,color:"#000"},itemStyle:{borderWidth:.5,borderColor:"#444"},emphasis:{label:{show:!0,color:"rgb(100,0,0)"},itemStyle:{color:"rgba(255,215,0,0.8)"}},select:{label:{show:!0,color:"rgb(100,0,0)"},itemStyle:{color:"rgba(255,215,0,0.8)"}},regions:[]},e}(Nt),h7=pge;function f7(r,e){return r.pointToProjected?r.pointToProjected(e):r.pointToData(e)}function kv(r,e,t,i){var n=r.getZoom(),a=r.getCenter(),o=e.zoom,s=r.projectedToPoint?r.projectedToPoint(a):r.dataToPoint(a);if(e.dx!=null&&e.dy!=null&&(s[0]-=e.dx,s[1]-=e.dy,r.setCenter(f7(r,s),i)),o!=null){if(t){var l=t.min||0,u=t.max||1/0;o=Math.max(Math.min(n*o,u),l)/n}r.scaleX*=o,r.scaleY*=o;var c=(e.originX-r.x)*(o-1),h=(e.originY-r.y)*(o-1);r.x-=c,r.y-=h,r.updateTransform(),r.setCenter(f7(r,s),i),r.setZoom(o*n)}return{center:r.getCenter(),zoom:r.getZoom()}}var dge=function(r){Z(e,r);function e(){var t=r!==null&&r.apply(this,arguments)||this;return t.type=e.type,t.focusBlurEnabled=!0,t}return e.prototype.init=function(t,i){this._api=i},e.prototype.render=function(t,i,n,a){if(this._model=t,!t.get("show")){this._mapDraw&&this._mapDraw.remove(),this._mapDraw=null;return}this._mapDraw||(this._mapDraw=new oE(n));var o=this._mapDraw;o.draw(t,i,n,this,a),o.group.on("click",this._handleRegionClick,this),o.group.silent=t.get("silent"),this.group.add(o.group),this.updateSelectStatus(t,i,n)},e.prototype._handleRegionClick=function(t){var i;Dl(t.target,function(n){return(i=it(n).eventData)!=null},!0),i&&this._api.dispatchAction({type:"geoToggleSelect",geoId:this._model.id,name:i.name})},e.prototype.updateSelectStatus=function(t,i,n){var a=this;this._mapDraw.group.traverse(function(o){var s=it(o).eventData;if(s)return a._model.isSelected(s.name)?n.enterSelect(o):n.leaveSelect(o),!0})},e.prototype.findHighDownDispatchers=function(t){return this._mapDraw&&this._mapDraw.findHighDownDispatchers(t,this._model)},e.prototype.dispose=function(){this._mapDraw&&this._mapDraw.remove()},e.type="geo",e}(ir),p7=dge;function mge(r,e,t){wa.registerMap(r,e,t)}function oS(r){r.registerCoordinateSystem("geo",sE),r.registerComponentModel(h7),r.registerComponentView(p7),r.registerImpl("registerMap",mge),r.registerImpl("getMap",function(t){return wa.getMapForUser(t)});function e(t,i){i.update="geo:updateSelectStatus",r.registerAction(i,function(n,a){var o={},s=[];return a.eachComponent({mainType:"geo",query:n},function(l){l[t](n.name);var u=l.coordinateSystem;N(u.regions,function(h){o[h.name]=l.isSelected(h.name)||!1});var 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e=r;e.hierNode={defaultAncestor:null,ancestor:e,prelim:0,modifier:0,change:0,shift:0,i:0,thread:null};for(var t=[e],i,n;i=t.pop();)if(n=i.children,i.isExpand&&n.length)for(var a=n.length,o=a-1;o>=0;o--){var s=n[o];s.hierNode={defaultAncestor:null,ancestor:s,prelim:0,modifier:0,change:0,shift:0,i:o,thread:null},t.push(s)}}function m7(r,e){var t=r.isExpand?r.children:[],i=r.parentNode.children,n=r.hierNode.i?i[r.hierNode.i-1]:null;if(t.length){vge(r);var a=(t[0].hierNode.prelim+t[t.length-1].hierNode.prelim)/2;n?(r.hierNode.prelim=n.hierNode.prelim+e(r,n),r.hierNode.modifier=r.hierNode.prelim-a):r.hierNode.prelim=a}else n&&(r.hierNode.prelim=n.hierNode.prelim+e(r,n));r.parentNode.hierNode.defaultAncestor=gge(r,n,r.parentNode.hierNode.defaultAncestor||i[0],e)}function v7(r){var e=r.hierNode.prelim+r.parentNode.hierNode.modifier;r.setLayout({x:e},!0),r.hierNode.modifier+=r.parentNode.hierNode.modifier}function UN(r){return arguments.length?r:xge}function pd(r,e){return r-=Math.PI/2,{x:e*Math.cos(r),y:e*Math.sin(r)}}function g7(r,e){return br(r.getBoxLayoutParams(),{width:e.getWidth(),height:e.getHeight()})}function vge(r){for(var e=r.children,t=e.length,i=0,n=0;--t>=0;){var a=e[t];a.hierNode.prelim+=i,a.hierNode.modifier+=i,n+=a.hierNode.change,i+=a.hierNode.shift+n}}function gge(r,e,t,i){if(e){for(var n=r,a=r,o=a.parentNode.children[0],s=e,l=n.hierNode.modifier,u=a.hierNode.modifier,c=o.hierNode.modifier,h=s.hierNode.modifier;s=IN(s),a=NN(a),s&&a;){n=IN(n),o=NN(o),n.hierNode.ancestor=r;var f=s.hierNode.prelim+h-a.hierNode.prelim-u+i(s,a);f>0&&(_ge(yge(s,r,t),r,f),u+=f,l+=f),h+=s.hierNode.modifier,u+=a.hierNode.modifier,l+=n.hierNode.modifier,c+=o.hierNode.modifier}s&&!IN(n)&&(n.hierNode.thread=s,n.hierNode.modifier+=h-l),a&&!NN(o)&&(o.hierNode.thread=a,o.hierNode.modifier+=u-c,t=r)}return t}function IN(r){var e=r.children;return e.length&&r.isExpand?e[e.length-1]:r.hierNode.thread}function NN(r){var e=r.children;return e.length&&r.isExpand?e[0]:r.hierNode.thread}function yge(r,e,t){return r.hierNode.ancestor.parentNode===e.parentNode?r.hierNode.ancestor:t}function _ge(r,e,t){var i=t/(e.hierNode.i-r.hierNode.i);e.hierNode.change-=i,e.hierNode.shift+=t,e.hierNode.modifier+=t,e.hierNode.prelim+=t,r.hierNode.change+=i}function xge(r,e){return r.parentNode===e.parentNode?1:2}var Sge=function(){function r(){this.parentPoint=[],this.childPoints=[]}return r}(),Mge=function(r){Z(e,r);function e(t){return r.call(this,t)||this}return e.prototype.getDefaultStyle=function(){return{stroke:"#000",fill:null}},e.prototype.getDefaultShape=function(){return new Sge},e.prototype.buildPath=function(t,i){var n=i.childPoints,a=n.length,o=i.parentPoint,s=n[0],l=n[a-1];if(a===1){t.moveTo(o[0],o[1]),t.lineTo(s[0],s[1]);return}var u=i.orient,c=u==="TB"||u==="BT"?0:1,h=1-c,f=ze(i.forkPosition,1),p=[];p[c]=o[c],p[h]=o[h]+(l[h]-o[h])*f,t.moveTo(o[0],o[1]),t.lineTo(p[0],p[1]),t.moveTo(s[0],s[1]),p[c]=s[c],t.lineTo(p[0],p[1]),p[c]=l[c],t.lineTo(p[0],p[1]),t.lineTo(l[0],l[1]);for(var d=1;d<a-1;d++){var g=n[d];t.moveTo(g[0],g[1]),p[c]=g[c],t.lineTo(p[0],p[1])}},e}(pt),bge=function(r){Z(e,r);function e(){var t=r!==null&&r.apply(this,arguments)||this;return t.type=e.type,t._mainGroup=new Ze,t}return e.prototype.init=function(t,i){this._controller=new Pu(i.getZr()),this._controllerHost={target:this.group},this.group.add(this._mainGroup)},e.prototype.render=function(t,i,n){var a=t.getData(),o=t.layoutInfo,s=this._mainGroup,l=t.get("layout");l==="radial"?(s.x=o.x+o.width/2,s.y=o.y+o.height/2):(s.x=o.x,s.y=o.y),this._updateViewCoordSys(t,n),this._updateController(t,i,n);var u=this._data;a.diff(u).add(function(c){y7(a,c)&&_7(a,c,null,s,t)}).update(function(c,h){var f=u.getItemGraphicEl(h);if(!y7(a,c)){f&&S7(u,h,f,s,t);return}_7(a,c,f,s,t)}).remove(function(c){var h=u.getItemGraphicEl(c);h&&S7(u,c,h,s,t)}).execute(),this._nodeScaleRatio=t.get("nodeScaleRatio"),this._updateNodeAndLinkScale(t),t.get("expandAndCollapse")===!0&&a.eachItemGraphicEl(function(c,h){c.off("click").on("click",function(){n.dispatchAction({type:"treeExpandAndCollapse",seriesId:t.id,dataIndex:h})})}),this._data=a},e.prototype._updateViewCoordSys=function(t,i){var n=t.getData(),a=[];n.each(function(h){var f=n.getItemLayout(h);f&&!isNaN(f.x)&&!isNaN(f.y)&&a.push([+f.x,+f.y])});var o=[],s=[];Ip(a,o,s);var l=this._min,u=this._max;s[0]-o[0]===0&&(o[0]=l?l[0]:o[0]-1,s[0]=u?u[0]:s[0]+1),s[1]-o[1]===0&&(o[1]=l?l[1]:o[1]-1,s[1]=u?u[1]:s[1]+1);var c=t.coordinateSystem=new bc;c.zoomLimit=t.get("scaleLimit"),c.setBoundingRect(o[0],o[1],s[0]-o[0],s[1]-o[1]),c.setCenter(t.get("center"),i),c.setZoom(t.get("zoom")),this.group.attr({x:c.x,y:c.y,scaleX:c.scaleX,scaleY:c.scaleY}),this._min=o,this._max=s},e.prototype._updateController=function(t,i,n){var a=this,o=this._controller,s=this._controllerHost,l=this.group;o.setPointerChecker(function(u,c,h){var f=l.getBoundingRect();return f.applyTransform(l.transform),f.contain(c,h)&&!Jh(u,n,t)}),o.enable(t.get("roam")),s.zoomLimit=t.get("scaleLimit"),s.zoom=t.coordinateSystem.getZoom(),o.off("pan").off("zoom").on("pan",function(u){Fv(s,u.dx,u.dy),n.dispatchAction({seriesId:t.id,type:"treeRoam",dx:u.dx,dy:u.dy})}).on("zoom",function(u){Bv(s,u.scale,u.originX,u.originY),n.dispatchAction({seriesId:t.id,type:"treeRoam",zoom:u.scale,originX:u.originX,originY:u.originY}),a._updateNodeAndLinkScale(t),n.updateLabelLayout()})},e.prototype._updateNodeAndLinkScale=function(t){var i=t.getData(),n=this._getNodeGlobalScale(t);i.eachItemGraphicEl(function(a,o){a.setSymbolScale(n)})},e.prototype._getNodeGlobalScale=function(t){var i=t.coordinateSystem;if(i.type!=="view")return 1;var n=this._nodeScaleRatio,a=i.scaleX||1,o=i.getZoom(),s=(o-1)*n+1;return s/a},e.prototype.dispose=function(){this._controller&&this._controller.dispose(),this._controllerHost=null},e.prototype.remove=function(){this._mainGroup.removeAll(),this._data=null},e.type="tree",e}(Zt);function y7(r,e){var t=r.getItemLayout(e);return t&&!isNaN(t.x)&&!isNaN(t.y)}function _7(r,e,t,i,n){var a=!t,o=r.tree.getNodeByDataIndex(e),s=o.getModel(),l=o.getVisual("style").fill,u=o.isExpand===!1&&o.children.length!==0?l:"#fff",c=r.tree.root,h=o.parentNode===c?o:o.parentNode||o,f=r.getItemGraphicEl(h.dataIndex),p=h.getLayout(),d=f?{x:f.__oldX,y:f.__oldY,rawX:f.__radialOldRawX,rawY:f.__radialOldRawY}:p,g=o.getLayout();a?(t=new 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s=a.getModel("itemStyle"),l=a.getModel("emphasis"),u=s.getModel("textStyle"),c=l.getModel(["itemStyle","textStyle"]),h={pos:{left:a.get("left"),right:a.get("right"),top:a.get("top"),bottom:a.get("bottom")},box:{width:t.getWidth(),height:t.getHeight()},emptyItemWidth:a.get("emptyItemWidth"),totalWidth:0,renderList:[]};this._prepare(i,h,u),this._renderContent(e,h,s,l,u,c,n),Ih(o,h.pos,h.box)}},r.prototype._prepare=function(e,t,i){for(var n=e;n;n=n.parentNode){var a=Kr(n.getModel().get("name"),""),o=i.getTextRect(a),s=Math.max(o.width+Bge*2,t.emptyItemWidth);t.totalWidth+=s+P7,t.renderList.push({node:n,text:a,width:s})}},r.prototype._renderContent=function(e,t,i,n,a,o,s){for(var l=0,u=t.emptyItemWidth,c=e.get(["breadcrumb","height"]),h=I5(t.pos,t.box),f=t.totalWidth,p=t.renderList,d=n.getModel("itemStyle").getItemStyle(),g=p.length-1;g>=0;g--){var m=p[g],v=m.node,_=m.width,y=m.text;f>h.width&&(f-=_-u,_=u,y=null);var x=new 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r.prototype.add=function(e,t,i,n,a){return this._elExistsMap[e.id]?!1:(this._elExistsMap[e.id]=!0,this._storage.push({el:e,target:t,duration:i,delay:n,easing:a}),!0)},r.prototype.finished=function(e){return this._finishedCallback=e,this},r.prototype.start=function(){for(var e=this,t=this._storage.length,i=function(){t--,t<=0&&(e._storage.length=0,e._elExistsMap={},e._finishedCallback&&e._finishedCallback())},n=0,a=this._storage.length;n<a;n++){var o=this._storage[n];o.el.animateTo(o.target,{duration:o.duration,delay:o.delay,easing:o.easing,setToFinal:!0,done:i,aborted:i})}return this},r}();function N7(){return new Hge}var WN=Ze,U7=Rt,O7=3,z7="label",F7="upperLabel",Xge=oc*10,Yge=oc*2,qge=oc*3,dd=Mo([["fill","color"],["stroke","strokeColor"],["lineWidth","strokeWidth"],["shadowBlur"],["shadowOffsetX"],["shadowOffsetY"],["shadowColor"]]),B7=function(r){var e=dd(r);return e.stroke=e.fill=e.lineWidth=null,e},uE=xt(),Zge=function(r){Z(e,r);function e(){var t=r!==null&&r.apply(this,arguments)||this;return t.type=e.type,t._state="ready",t._storage=lS(),t}return e.prototype.render=function(t,i,n,a){var o=i.findComponents({mainType:"series",subType:"treemap",query:a});if(!(yt(o,t)<0)){this.seriesModel=t,this.api=n,this.ecModel=i;var s=["treemapZoomToNode","treemapRootToNode"],l=wc(a,s,t),u=a&&a.type,c=t.layoutInfo,h=!this._oldTree,f=this._storage,p=u==="treemapRootToNode"&&l&&f?{rootNodeGroup:f.nodeGroup[l.node.getRawIndex()],direction:a.direction}:null,d=this._giveContainerGroup(c),g=t.get("animation"),m=this._doRender(d,t,p);g&&!h&&(!u||u==="treemapZoomToNode"||u==="treemapRootToNode")?this._doAnimation(d,m,t,p):m.renderFinally(),this._resetController(n),this._renderBreadcrumb(t,n,l)}},e.prototype._giveContainerGroup=function(t){var i=this._containerGroup;return i||(i=this._containerGroup=new WN,this._initEvents(i),this.group.add(i)),i.x=t.x,i.y=t.y,i},e.prototype._doRender=function(t,i,n){var a=i.getData().tree,o=this._oldTree,s=lS(),l=lS(),u=this._storage,c=[];function h(m,v,_,y){return jge(i,l,u,n,s,c,m,v,_,y)}p(a.root?[a.root]:[],o&&o.root?[o.root]:[],t,a===o||!o,0);var f=d(u);return this._oldTree=a,this._storage=l,{lastsForAnimation:s,willDeleteEls:f,renderFinally:g};function p(m,v,_,y,x){y?(v=m,N(m,function(w,T){!w.isRemoved()&&S(T,T)})):new In(v,m,M,M).add(S).update(S).remove(ut(S,null)).execute();function M(w){return w.getId()}function S(w,T){var C=w!=null?m[w]:null,b=T!=null?v[T]:null,E=h(C,b,_,x);E&&p(C&&C.viewChildren||[],b&&b.viewChildren||[],E,y,x+1)}}function d(m){var v=lS();return m&&N(m,function(_,y){var x=v[y];N(_,function(M){M&&(x.push(M),uE(M).willDelete=!0)})}),v}function g(){N(f,function(m){N(m,function(v){v.parent&&v.parent.remove(v)})}),N(c,function(m){m.invisible=!0,m.dirty()})}},e.prototype._doAnimation=function(t,i,n,a){var o=n.get("animationDurationUpdate"),s=n.get("animationEasing"),l=(He(o)?0:o)||0,u=(He(s)?null:s)||"cubicOut",c=N7();N(i.willDeleteEls,function(h,f){N(h,function(p,d){if(!p.invisible){var g=p.parent,m,v=uE(g);if(a&&a.direction==="drillDown")m=g===a.rootNodeGroup?{shape:{x:0,y:0,width:v.nodeWidth,height:v.nodeHeight},style:{opacity:0}}:{style:{opacity:0}};else{var _=0,y=0;v.willDelete||(_=v.nodeWidth/2,y=v.nodeHeight/2),m=f==="nodeGroup"?{x:_,y,style:{opacity:0}}:{shape:{x:_,y,width:0,height:0},style:{opacity:0}}}m&&c.add(p,m,l,0,u)}})}),N(this._storage,function(h,f){N(h,function(p,d){var g=i.lastsForAnimation[f][d],m={};g&&(p instanceof 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n=i.getLayout();if(!n)return;this.api.dispatchAction({type:"treemapMove",from:this.uid,seriesId:this.seriesModel.id,rootRect:{x:n.x+t.dx,y:n.y+t.dy,width:n.width,height:n.height}})}},e.prototype._onZoom=function(t){var i=t.originX,n=t.originY;if(this._state!=="animating"){var a=this.seriesModel.getData().tree.root;if(!a)return;var o=a.getLayout();if(!o)return;var s=new ht(o.x,o.y,o.width,o.height),l=this.seriesModel.layoutInfo;i-=l.x,n-=l.y;var u=Ci();Tn(u,u,[-i,-n]),Fm(u,u,[t.scale,t.scale]),Tn(u,u,[i,n]),s.applyTransform(u),this.api.dispatchAction({type:"treemapRender",from:this.uid,seriesId:this.seriesModel.id,rootRect:{x:s.x,y:s.y,width:s.width,height:s.height}})}},e.prototype._initEvents=function(t){var i=this;t.on("click",function(n){if(i._state==="ready"){var a=i.seriesModel.get("nodeClick",!0);if(a){var o=i.findTarget(n.offsetX,n.offsetY);if(o){var s=o.node;if(s.getLayout().isLeafRoot)i._rootToNode(o);else if(a==="zoomToNode")i._zoomToNode(o);else if(a==="link"){var l=s.hostTree.data.getItemModel(s.dataIndex),u=l.get("link",!0),c=l.get("target",!0)||"blank";u&&Jp(u,c)}}}}},this)},e.prototype._renderBreadcrumb=function(t,i,n){var a=this;n||(n=t.get("leafDepth",!0)!=null?{node:t.getViewRoot()}:this.findTarget(i.getWidth()/2,i.getHeight()/2),n||(n={node:t.getData().tree.root})),(this._breadcrumb||(this._breadcrumb=new I7(this.group))).render(t,i,n.node,function(o){a._state!=="animating"&&(Gv(t.getViewRoot(),o)?a._rootToNode({node:o}):a._zoomToNode({node:o}))})},e.prototype.remove=function(){this._clearController(),this._containerGroup&&this._containerGroup.removeAll(),this._storage=lS(),this._state="ready",this._breadcrumb&&this._breadcrumb.remove()},e.prototype.dispose=function(){this._clearController()},e.prototype._zoomToNode=function(t){this.api.dispatchAction({type:"treemapZoomToNode",from:this.uid,seriesId:this.seriesModel.id,targetNode:t.node})},e.prototype._rootToNode=function(t){this.api.dispatchAction({type:"treemapRootToNode",from:this.uid,seriesId:this.seriesModel.id,targetNode:t.node})},e.prototype.findTarget=function(t,i){var n,a=this.seriesModel.getViewRoot();return a.eachNode({attr:"viewChildren",order:"preorder"},function(o){var s=this._storage.background[o.getRawIndex()];if(s){var l=s.transformCoordToLocal(t,i),u=s.shape;if(u.x<=l[0]&&l[0]<=u.x+u.width&&u.y<=l[1]&&l[1]<=u.y+u.height)n={node:o,offsetX:l[0],offsetY:l[1]};else return!1}},this),n},e.type="treemap",e}(Zt);function lS(){return{nodeGroup:[],background:[],content:[]}}function jge(r,e,t,i,n,a,o,s,l,u){if(!o)return;var c=o.getLayout(),h=r.getData(),f=o.getModel();if(h.setItemGraphicEl(o.dataIndex,null),!c||!c.isInView)return;var p=c.width,d=c.height,g=c.borderWidth,m=c.invisible,v=o.getRawIndex(),_=s&&s.getRawIndex(),y=o.viewChildren,x=c.upperHeight,M=y&&y.length,S=f.getModel("itemStyle"),w=f.getModel(["emphasis","itemStyle"]),T=f.getModel(["blur","itemStyle"]),C=f.getModel(["select","itemStyle"]),b=S.get("borderRadius")||0,E=V("nodeGroup",WN);if(!E)return;if(l.add(E),E.x=c.x||0,E.y=c.y||0,E.markRedraw(),uE(E).nodeWidth=p,uE(E).nodeHeight=d,c.isAboveViewRoot)return E;var I=V("background",U7,u,Yge);I&&k(E,I,M&&c.upperLabelHeight);var R=f.getModel("emphasis"),A=R.get("focus"),P=R.get("blurScope"),U=R.get("disabled"),B=A==="ancestor"?o.getAncestorsIndices():A==="descendant"?o.getDescendantIndices():A;if(M)Ph(E)&&lc(E,!1),I&&(lc(I,!U),h.setItemGraphicEl(o.dataIndex,I),Ww(I,B,P));else{var z=V("content",U7,u,qge);z&&G(E,z),I.disableMorphing=!0,I&&Ph(I)&&lc(I,!1),lc(E,!U),h.setItemGraphicEl(o.dataIndex,E),Ww(E,B,P)}return E;function k(ve,ue,se){var Ee=it(ue);if(Ee.dataIndex=o.dataIndex,Ee.seriesIndex=r.seriesIndex,ue.setShape({x:0,y:0,width:p,height:d,r:b}),m)Y(ue);else{ue.invisible=!1;var q=o.getVisual("style"),H=q.stroke,We=B7(S);We.fill=H;var _e=dd(w);_e.fill=w.get("borderColor");var xe=dd(T);xe.fill=T.get("borderColor");var Le=dd(C);if(Le.fill=C.get("borderColor"),se){var Ue=p-2*g;J(ue,H,q.opacity,{x:g,y:0,width:Ue,height:x})}else ue.removeTextContent();ue.setStyle(We),ue.ensureState("emphasis").style=_e,ue.ensureState("blur").style=xe,ue.ensureState("select").style=Le,Ml(ue)}ve.add(ue)}function G(ve,ue){var 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t=r!==null&&r.apply(this,arguments)||this;return t.type=e.type,t}return e.prototype.init=function(t,i){var n=new Cu,a=new Zv,o=this.group;this._controller=new Pu(i.getZr()),this._controllerHost={target:o},o.add(n.group),o.add(a.group),this._symbolDraw=n,this._lineDraw=a,this._firstRender=!0},e.prototype.render=function(t,i,n){var a=this,o=t.coordinateSystem;this._model=t;var s=this._symbolDraw,l=this._lineDraw,u=this.group;if(vY(o)){var c={x:o.x,y:o.y,scaleX:o.scaleX,scaleY:o.scaleY};this._firstRender?u.attr(c):Ut(u,c,t)}mS(t.getGraph(),vd(t));var h=t.getData();s.updateData(h);var f=t.getEdgeData();l.updateData(f),this._updateNodeAndLinkScale(),this._updateController(t,i,n),clearTimeout(this._layoutTimeout);var p=t.forceLayout,d=t.get(["force","layoutAnimation"]);p&&this._startForceLayoutIteration(p,d);var g=t.get("layout");h.graph.eachNode(function(y){var x=y.dataIndex,M=y.getGraphicEl(),S=y.getModel();if(M){M.off("drag").off("dragend");var 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m=t.get("layout")==="circular"&&t.get(["circular","rotateLabel"]),v=h.getLayout("cx"),_=h.getLayout("cy");h.graph.eachNode(function(y){oU(y,m,v,_)}),this._firstRender=!1},e.prototype.dispose=function(){this.remove(),this._controller&&this._controller.dispose(),this._controllerHost=null},e.prototype._startForceLayoutIteration=function(t,i){var n=this;(function a(){t.step(function(o){n.updateLayout(n._model),(n._layouting=!o)&&(i?n._layoutTimeout=setTimeout(a,16):a())})})()},e.prototype._updateController=function(t,i,n){var a=this,o=this._controller,s=this._controllerHost,l=this.group;if(o.setPointerChecker(function(u,c,h){var f=l.getBoundingRect();return f.applyTransform(l.transform),f.contain(c,h)&&!Jh(u,n,t)}),!vY(t.coordinateSystem)){o.disable();return}o.enable(t.get("roam")),s.zoomLimit=t.get("scaleLimit"),s.zoom=t.coordinateSystem.getZoom(),o.off("pan").off("zoom").on("pan",function(u){Fv(s,u.dx,u.dy),n.dispatchAction({seriesId:t.id,type:"graphRoam",dx:u.dx,dy:u.dy})}).on("zoom",function(u){Bv(s,u.scale,u.originX,u.originY),n.dispatchAction({seriesId:t.id,type:"graphRoam",zoom:u.scale,originX:u.originX,originY:u.originY}),a._updateNodeAndLinkScale(),mS(t.getGraph(),vd(t)),a._lineDraw.updateLayout(),n.updateLabelLayout()})},e.prototype._updateNodeAndLinkScale=function(){var 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r(this._directed),t=this.nodes,i=this.edges,n=0;n<t.length;n++)e.addNode(t[n].id,t[n].dataIndex);for(var n=0;n<i.length;n++){var a=i[n];e.addEdge(a.node1.id,a.node2.id,a.dataIndex)}return e},r}(),yd=function(){function r(e,t){this.inEdges=[],this.outEdges=[],this.edges=[],this.dataIndex=-1,this.id=e??"",this.dataIndex=t??-1}return r.prototype.degree=function(){return this.edges.length},r.prototype.inDegree=function(){return this.inEdges.length},r.prototype.outDegree=function(){return this.outEdges.length},r.prototype.getModel=function(e){if(!(this.dataIndex<0)){var t=this.hostGraph,i=t.data.getItemModel(this.dataIndex);return i.getModel(e)}},r.prototype.getAdjacentDataIndices=function(){for(var e={edge:[],node:[]},t=0;t<this.edges.length;t++){var i=this.edges[t];i.dataIndex<0||(e.edge.push(i.dataIndex),e.node.push(i.node1.dataIndex,i.node2.dataIndex))}return e},r.prototype.getTrajectoryDataIndices=function(){for(var e=ke(),t=ke(),i=0;i<this.edges.length;i++){var 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o=i[a];a++,t.set(o.dataIndex,!0);for(var s=0;s<o.inEdges.length;s++)e.set(o.inEdges[s].dataIndex,!0),i.push(o.inEdges[s].node1)}for(a=0;a<n.length;){var l=n[a];a++,t.set(l.dataIndex,!0);for(var s=0;s<l.outEdges.length;s++)e.set(l.outEdges[s].dataIndex,!0),n.push(l.outEdges[s].node2)}return{edge:e.keys(),node:t.keys()}},r}();function _Y(r,e){return{getValue:function(t){var i=this[r][e];return i.getStore().get(i.getDimensionIndex(t||"value"),this.dataIndex)},setVisual:function(t,i){this.dataIndex>=0&&this[r][e].setItemVisual(this.dataIndex,t,i)},getVisual:function(t){return this[r][e].getItemVisual(this.dataIndex,t)},setLayout:function(t,i){this.dataIndex>=0&&this[r][e].setItemLayout(this.dataIndex,t,i)},getLayout:function(){return this[r][e].getItemLayout(this.dataIndex)},getGraphicEl:function(){return this[r][e].getItemGraphicEl(this.dataIndex)},getRawIndex:function(){return this[r][e].getRawIndex(this.dataIndex)}}}Cr(yd,_Y("hostGraph","data"));Cr(yY,_Y("hostGraph","edgeData"));var xY=Eye;function vS(r,e,t,i,n){for(var a=new xY(i),o=0;o<r.length;o++)a.addNode(Hr(r[o].id,r[o].name,o),o);for(var s=[],l=[],u=0,o=0;o<e.length;o++){var c=e[o],h=c.source,f=c.target;a.addEdge(h,f,u)&&(l.push(c),s.push(Hr(Kr(c.id,null),h+" > "+f)),u++)}var p=t.get("coordinateSystem"),d;if(p==="cartesian2d"||p==="polar")d=mn(r,t);else{var g=gc.get(p),m=g?g.dimensions||[]:[];yt(m,"value")<0&&m.concat(["value"]);var v=Nl(r,{coordDimensions:m,encodeDefine:t.getEncode()}).dimensions;d=new oi(v,t),d.initData(r)}var _=new oi(["value"],t);return _.initData(l,s),n&&n(d,_),lE({mainData:d,struct:a,structAttr:"graph",datas:{node:d,edge:_},datasAttr:{node:"data",edge:"edgeData"}}),a.update(),a}var Aye=function(r){Z(e,r);function e(){var t=r!==null&&r.apply(this,arguments)||this;return t.type=e.type,t.hasSymbolVisual=!0,t}return e.prototype.init=function(t){r.prototype.init.apply(this,arguments);var i=this;function n(){return i._categoriesData}this.legendVisualProvider=new 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i.getItemModel(n)})},e.prototype.setZoom=function(t){this.option.zoom=t},e.prototype.setCenter=function(t){this.option.center=t},e.prototype.isAnimationEnabled=function(){return r.prototype.isAnimationEnabled.call(this)&&!(this.get("layout")==="force"&&this.get(["force","layoutAnimation"]))},e.type="series.graph",e.dependencies=["grid","polar","geo","singleAxis","calendar"],e.defaultOption={z:2,coordinateSystem:"view",legendHoverLink:!0,layout:null,circular:{rotateLabel:!1},force:{initLayout:null,repulsion:[0,50],gravity:.1,friction:.6,edgeLength:30,layoutAnimation:!0},left:"center",top:"center",symbol:"circle",symbolSize:10,edgeSymbol:["none","none"],edgeSymbolSize:10,edgeLabel:{position:"middle",distance:5},draggable:!1,roam:!1,center:null,zoom:1,nodeScaleRatio:.6,label:{show:!1,formatter:"{b}"},itemStyle:{},lineStyle:{color:"#aaa",width:1,opacity:.5},emphasis:{scale:!0,label:{show:!0}},select:{itemStyle:{borderColor:"#212121"}}},e}($t),SY=Aye;var Cye={type:"graphRoam",event:"graphRoam",update:"none"};function _U(r){r.registerChartView(gY),r.registerSeriesModel(SY),r.registerProcessor(QN),r.registerVisual(eU),r.registerVisual(tU),r.registerLayout(nU),r.registerLayout(r.PRIORITY.VISUAL.POST_CHART_LAYOUT,sU),r.registerLayout(lU),r.registerCoordinateSystem("graphView",{dimensions:bc.dimensions,create:uU}),r.registerAction({type:"focusNodeAdjacency",event:"focusNodeAdjacency",update:"series:focusNodeAdjacency"},zr),r.registerAction({type:"unfocusNodeAdjacency",event:"unfocusNodeAdjacency",update:"series:unfocusNodeAdjacency"},zr),r.registerAction(Cye,function(e,t,i){t.eachComponent({mainType:"series",query:e},function(n){var a=n.coordinateSystem,o=kv(a,e,void 0,i);n.setCenter&&n.setCenter(o.center),n.setZoom&&n.setZoom(o.zoom)})})}var Rye=function(){function r(){this.angle=0,this.width=10,this.r=10,this.x=0,this.y=0}return r}(),Lye=function(r){Z(e,r);function e(t){var i=r.call(this,t)||this;return i.type="pointer",i}return 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a=t.get(["axisLine","lineStyle","color"]),o=Dye(t,n);this._renderMain(t,i,n,a,o),this._data=t.getData()},e.prototype.dispose=function(){},e.prototype._renderMain=function(t,i,n,a,o){var s=this.group,l=t.get("clockwise"),u=-t.get("startAngle")/180*Math.PI,c=-t.get("endAngle")/180*Math.PI,h=t.getModel("axisLine"),f=h.get("roundCap"),p=f?Ov:Mi,d=h.get("show"),g=h.getModel("lineStyle"),m=g.get("width"),v=[u,c];q_(v,!l),u=v[0],c=v[1];for(var _=c-u,y=u,x=[],M=0;d&&M<a.length;M++){var S=Math.min(Math.max(a[M][0],0),1);c=u+_*S;var w=new p({shape:{startAngle:y,endAngle:c,cx:o.cx,cy:o.cy,clockwise:l,r0:o.r-m,r:o.r},silent:!0});w.setStyle({fill:a[M][1]}),w.setStyle(g.getLineStyle(["color","width"])),x.push(w),y=c}x.reverse(),N(x,function(C){return s.add(C)});var T=function(C){if(C<=0)return a[0][1];var b;for(b=0;b<a.length;b++)if(a[b][0]>=C&&(b===0?0:a[b-1][0])<C)return a[b][1];return a[b-1][1]};this._renderTicks(t,i,n,T,o,u,c,l,m),this._renderTitleAndDetail(t,i,n,T,o),this._renderAnchor(t,o),this._renderPointer(t,i,n,T,o,u,c,l,m)},e.prototype._renderTicks=function(t,i,n,a,o,s,l,u,c){for(var h=this.group,f=o.cx,p=o.cy,d=o.r,g=+t.get("min"),m=+t.get("max"),v=t.getModel("splitLine"),_=t.getModel("axisTick"),y=t.getModel("axisLabel"),x=t.get("splitNumber"),M=_.get("splitNumber"),S=ze(v.get("length"),d),w=ze(_.get("length"),d),T=s,C=(l-s)/x,b=C/M,E=v.getModel("lineStyle").getLineStyle(),I=_.getModel("lineStyle").getLineStyle(),R=v.get("distance"),A,P,U=0;U<=x;U++){if(A=Math.cos(T),P=Math.sin(T),v.get("show")){var B=R?R+c:c,z=new ei({shape:{x1:A*(d-B)+f,y1:P*(d-B)+p,x2:A*(d-S-B)+f,y2:P*(d-S-B)+p},style:E,silent:!0});E.stroke==="auto"&&z.setStyle({stroke:a(U/x)}),h.add(z)}if(y.get("show")){var B=y.get("distance")+R,k=gE(Pr(U/x*(m-g)+g),y.get("formatter")),G=a(U/x),Y=A*(d-S-B)+f,J=P*(d-S-B)+p,Q=y.get("rotate"),V=0;Q==="radial"?(V=-T+2*Math.PI,V>Math.PI/2&&(V+=Math.PI)):Q==="tangential"?V=-T-Math.PI/2:Dt(Q)&&(V=Q*Math.PI/180),V===0?h.add(new It({style:pr(y,{text:k,x:Y,y:J,verticalAlign:P<-.8?"top":P>.8?"bottom":"middle",align:A<-.4?"left":A>.4?"right":"center"},{inheritColor:G}),silent:!0})):h.add(new It({style:pr(y,{text:k,x:Y,y:J,verticalAlign:"middle",align:"center"},{inheritColor:G}),silent:!0,originX:Y,originY:J,rotation:V}))}if(_.get("show")&&U!==x){var B=_.get("distance");B=B?B+c:c;for(var K=0;K<=M;K++){A=Math.cos(T),P=Math.sin(T);var ae=new ei({shape:{x1:A*(d-B)+f,y1:P*(d-B)+p,x2:A*(d-w-B)+f,y2:P*(d-w-B)+p},silent:!0,style:I});I.stroke==="auto"&&ae.setStyle({stroke:a((U+K/M)/x)}),h.add(ae),T+=b}T-=b}else T+=C}},e.prototype._renderPointer=function(t,i,n,a,o,s,l,u,c){var h=this.group,f=this._data,p=this._progressEls,d=[],g=t.get(["pointer","show"]),m=t.getModel("progress"),v=m.get("show"),_=t.getData(),y=_.mapDimension("value"),x=+t.get("min"),M=+t.get("max"),S=[x,M],w=[s,l];function T(b,E){var I=_.getItemModel(b),R=I.getModel("pointer"),A=ze(R.get("width"),o.r),P=ze(R.get("length"),o.r),U=t.get(["pointer","icon"]),B=R.get("offsetCenter"),z=ze(B[0],o.r),k=ze(B[1],o.r),G=R.get("keepAspect"),Y;return U?Y=wr(U,z-A/2,k-P,A,P,null,G):Y=new MY({shape:{angle:-Math.PI/2,width:A,r:P,x:z,y:k}}),Y.rotation=-(E+Math.PI/2),Y.x=o.cx,Y.y=o.cy,Y}function C(b,E){var I=m.get("roundCap"),R=I?Ov:Mi,A=m.get("overlap"),P=A?m.get("width"):c/_.count(),U=A?o.r-P:o.r-(b+1)*P,B=A?o.r:o.r-b*P,z=new R({shape:{startAngle:s,endAngle:E,cx:o.cx,cy:o.cy,clockwise:u,r0:U,r:B}});return A&&(z.z2=M-_.get(y,b)%M),z}(v||g)&&(_.diff(f).add(function(b){var E=_.get(y,b);if(g){var I=T(b,s);lr(I,{rotation:-((isNaN(+E)?w[0]:ar(E,S,w,!0))+Math.PI/2)},t),h.add(I),_.setItemGraphicEl(b,I)}if(v){var R=C(b,s),A=m.get("clip");lr(R,{shape:{endAngle:ar(E,S,w,A)}},t),h.add(R),j_(t.seriesIndex,_.dataType,b,R),d[b]=R}}).update(function(b,E){var I=_.get(y,b);if(g){var R=f.getItemGraphicEl(E),A=R?R.rotation:s,P=T(b,A);P.rotation=A,Ut(P,{rotation:-((isNaN(+I)?w[0]:ar(I,S,w,!0))+Math.PI/2)},t),h.add(P),_.setItemGraphicEl(b,P)}if(v){var U=p[E],B=U?U.shape.endAngle:s,z=C(b,B),k=m.get("clip");Ut(z,{shape:{endAngle:ar(I,S,w,k)}},t),h.add(z),j_(t.seriesIndex,_.dataType,b,z),d[b]=z}}).execute(),_.each(function(b){var E=_.getItemModel(b),I=E.getModel("emphasis"),R=I.get("focus"),A=I.get("blurScope"),P=I.get("disabled");if(g){var U=_.getItemGraphicEl(b),B=_.getItemVisual(b,"style"),z=B.fill;if(U instanceof Br){var k=U.style;U.useStyle(he({image:k.image,x:k.x,y:k.y,width:k.width,height:k.height},B))}else U.useStyle(B),U.type!=="pointer"&&U.setColor(z);U.setStyle(E.getModel(["pointer","itemStyle"]).getItemStyle()),U.style.fill==="auto"&&U.setStyle("fill",a(ar(_.get(y,b),S,[0,1],!0))),U.z2EmphasisLift=0,Yr(U,E),sr(U,R,A,P)}if(v){var G=d[b];G.useStyle(_.getItemVisual(b,"style")),G.setStyle(E.getModel(["progress","itemStyle"]).getItemStyle()),G.z2EmphasisLift=0,Yr(G,E),sr(G,R,A,P)}}),this._progressEls=d)},e.prototype._renderAnchor=function(t,i){var n=t.getModel("anchor"),a=n.get("show");if(a){var o=n.get("size"),s=n.get("icon"),l=n.get("offsetCenter"),u=n.get("keepAspect"),c=wr(s,i.cx-o/2+ze(l[0],i.r),i.cy-o/2+ze(l[1],i.r),o,o,null,u);c.z2=n.get("showAbove")?1:0,c.setStyle(n.getModel("itemStyle").getItemStyle()),this.group.add(c)}},e.prototype._renderTitleAndDetail=function(t,i,n,a,o){var s=this,l=t.getData(),u=l.mapDimension("value"),c=+t.get("min"),h=+t.get("max"),f=new Ze,p=[],d=[],g=t.isAnimationEnabled(),m=t.get(["pointer","showAbove"]);l.diff(this._data).add(function(v){p[v]=new It({silent:!0}),d[v]=new It({silent:!0})}).update(function(v,_){p[v]=s._titleEls[_],d[v]=s._detailEls[_]}).execute(),l.each(function(v){var _=l.getItemModel(v),y=l.get(u,v),x=new Ze,M=a(ar(y,[c,h],[0,1],!0)),S=_.getModel("title");if(S.get("show")){var w=S.get("offsetCenter"),T=o.cx+ze(w[0],o.r),C=o.cy+ze(w[1],o.r),b=p[v];b.attr({z2:m?0:2,style:pr(S,{x:T,y:C,text:l.getName(v),align:"center",verticalAlign:"middle"},{inheritColor:M})}),x.add(b)}var E=_.getModel("detail");if(E.get("show")){var I=E.get("offsetCenter"),R=o.cx+ze(I[0],o.r),A=o.cy+ze(I[1],o.r),P=ze(E.get("width"),o.r),U=ze(E.get("height"),o.r),B=t.get(["progress","show"])?l.getItemVisual(v,"style").fill:M,b=d[v],z=E.get("formatter");b.attr({z2:m?0:2,style:pr(E,{x:R,y:A,text:gE(y,z),width:isNaN(P)?null:P,height:isNaN(U)?null:U,align:"center",verticalAlign:"middle"},{inheritColor:B})}),a1(b,{normal:E},y,function(G){return gE(G,z)}),g&&o1(b,v,l,t,{getFormattedLabel:function(G,Y,J,Q,V,K){return gE(K?K.interpolatedValue:y,z)}}),x.add(b)}f.add(x)}),this.group.add(f),this._titleEls=p,this._detailEls=d},e.type="gauge",e}(Zt),bY=Pye;var Iye=function(r){Z(e,r);function e(){var t=r!==null&&r.apply(this,arguments)||this;return t.type=e.type,t.visualStyleAccessPath="itemStyle",t}return e.prototype.getInitialData=function(t,i){return us(this,["value"])},e.type="series.gauge",e.defaultOption={z:2,colorBy:"data",center:["50%","50%"],legendHoverLink:!0,radius:"75%",startAngle:225,endAngle:-45,clockwise:!0,min:0,max:100,splitNumber:10,axisLine:{show:!0,roundCap:!1,lineStyle:{color:[[1,"#E6EBF8"]],width:10}},progress:{show:!1,overlap:!0,width:10,roundCap:!1,clip:!0},splitLine:{show:!0,length:10,distance:10,lineStyle:{color:"#63677A",width:3,type:"solid"}},axisTick:{show:!0,splitNumber:5,length:6,distance:10,lineStyle:{color:"#63677A",width:1,type:"solid"}},axisLabel:{show:!0,distance:15,color:"#464646",fontSize:12,rotate:0},pointer:{icon:null,offsetCenter:[0,0],show:!0,showAbove:!0,length:"60%",width:6,keepAspect:!1},anchor:{show:!1,showAbove:!1,size:6,icon:"circle",offsetCenter:[0,0],keepAspect:!1,itemStyle:{color:"#fff",borderWidth:0,borderColor:"#5470c6"}},title:{show:!0,offsetCenter:[0,"20%"],color:"#464646",fontSize:16,valueAnimation:!1},detail:{show:!0,backgroundColor:"rgba(0,0,0,0)",borderWidth:0,borderColor:"#ccc",width:100,height:null,padding:[5,10],offsetCenter:[0,"40%"],color:"#464646",fontSize:30,fontWeight:"bold",lineHeight:30,valueAnimation:!1}},e}($t),wY=Iye;function xU(r){r.registerChartView(bY),r.registerSeriesModel(wY)}var Nye=["itemStyle","opacity"],Uye=function(r){Z(e,r);function e(t,i){var n=r.call(this)||this,a=n,o=new ri,s=new It;return a.setTextContent(s),n.setTextGuideLine(o),n.updateData(t,i,!0),n}return e.prototype.updateData=function(t,i,n){var a=this,o=t.hostModel,s=t.getItemModel(i),l=t.getItemLayout(i),u=s.getModel("emphasis"),c=s.get(Nye);c=c??1,n||Ui(a),a.useStyle(t.getItemVisual(i,"style")),a.style.lineJoin="round",n?(a.setShape({points:l.points}),a.style.opacity=0,lr(a,{style:{opacity:c}},o,i)):Ut(a,{style:{opacity:c},shape:{points:l.points}},o,i),Yr(a,s),this._updateLabel(t,i),sr(this,u.get("focus"),u.get("blurScope"),u.get("disabled"))},e.prototype._updateLabel=function(t,i){var n=this,a=this.getTextGuideLine(),o=n.getTextContent(),s=t.hostModel,l=t.getItemModel(i),u=t.getItemLayout(i),c=u.label,h=t.getItemVisual(i,"style"),f=h.fill;Fr(o,Rr(l),{labelFetcher:t.hostModel,labelDataIndex:i,defaultOpacity:h.opacity,defaultText:t.getName(i)},{normal:{align:c.textAlign,verticalAlign:c.verticalAlign}}),n.setTextConfig({local:!0,inside:!!c.inside,insideStroke:f,outsideFill:f});var p=c.linePoints;a.setShape({points:p}),n.textGuideLineConfig={anchor:p?new zt(p[0][0],p[0][1]):null},Ut(o,{style:{x:c.x,y:c.y}},s,i),o.attr({rotation:c.rotation,originX:c.x,originY:c.y,z2:10}),Pv(n,Iv(l),{stroke:f})},e}(ai),Oye=function(r){Z(e,r);function e(){var t=r!==null&&r.apply(this,arguments)||this;return t.type=e.type,t.ignoreLabelLineUpdate=!0,t}return e.prototype.render=function(t,i,n){var a=t.getData(),o=this._data,s=this.group;a.diff(o).add(function(l){var u=new Uye(a,l);a.setItemGraphicEl(l,u),s.add(u)}).update(function(l,u){var c=o.getItemGraphicEl(u);c.updateData(a,l),s.add(c),a.setItemGraphicEl(l,c)}).remove(function(l){var u=o.getItemGraphicEl(l);cc(u,t,l)}).execute(),this._data=a},e.prototype.remove=function(){this.group.removeAll(),this._data=null},e.prototype.dispose=function(){},e.type="funnel",e}(Zt),TY=Oye;var zye=function(r){Z(e,r);function e(){var t=r!==null&&r.apply(this,arguments)||this;return t.type=e.type,t}return e.prototype.init=function(t){r.prototype.init.apply(this,arguments),this.legendVisualProvider=new Du(Be(this.getData,this),Be(this.getRawData,this)),this._defaultLabelLine(t)},e.prototype.getInitialData=function(t,i){return us(this,{coordDimensions:["value"],encodeDefaulter:ut(_v,this)})},e.prototype._defaultLabelLine=function(t){rs(t,"labelLine",["show"]);var i=t.labelLine,n=t.emphasis.labelLine;i.show=i.show&&t.label.show,n.show=n.show&&t.emphasis.label.show},e.prototype.getDataParams=function(t){var i=this.getData(),n=r.prototype.getDataParams.call(this,t),a=i.mapDimension("value"),o=i.getSum(a);return n.percent=o?+(i.get(a,t)/o*100).toFixed(2):0,n.$vars.push("percent"),n},e.type="series.funnel",e.defaultOption={z:2,legendHoverLink:!0,colorBy:"data",left:80,top:60,right:80,bottom:60,minSize:"0%",maxSize:"100%",sort:"descending",orient:"vertical",gap:0,funnelAlign:"center",label:{show:!0,position:"outer"},labelLine:{show:!0,length:20,lineStyle:{width:1}},itemStyle:{borderColor:"#fff",borderWidth:1},emphasis:{label:{show:!0}},select:{itemStyle:{borderColor:"#212121"}}},e}($t),EY=zye;function Fye(r,e){return br(r.getBoxLayoutParams(),{width:e.getWidth(),height:e.getHeight()})}function Bye(r,e){for(var t=r.mapDimension("value"),i=r.mapArray(t,function(l){return l}),n=[],a=e==="ascending",o=0,s=r.count();o<s;o++)n[o]=o;return He(e)?n.sort(e):e!=="none"&&n.sort(function(l,u){return a?i[l]-i[u]:i[u]-i[l]}),n}function kye(r){var e=r.hostModel,t=e.get("orient");r.each(function(i){var n=r.getItemModel(i),a=n.getModel("label"),o=a.get("position"),s=n.getModel("labelLine"),l=r.getItemLayout(i),u=l.points,c=o==="inner"||o==="inside"||o==="center"||o==="insideLeft"||o==="insideRight",h,f,p,d;if(c)o==="insideLeft"?(f=(u[0][0]+u[3][0])/2+5,p=(u[0][1]+u[3][1])/2,h="left"):o==="insideRight"?(f=(u[1][0]+u[2][0])/2-5,p=(u[1][1]+u[2][1])/2,h="right"):(f=(u[0][0]+u[1][0]+u[2][0]+u[3][0])/4,p=(u[0][1]+u[1][1]+u[2][1]+u[3][1])/4,h="center"),d=[[f,p],[f,p]];else{var g=void 0,m=void 0,v=void 0,_=void 0,y=s.get("length");o==="left"?(g=(u[3][0]+u[0][0])/2,m=(u[3][1]+u[0][1])/2,v=g-y,f=v-5,h="right"):o==="right"?(g=(u[1][0]+u[2][0])/2,m=(u[1][1]+u[2][1])/2,v=g+y,f=v+5,h="left"):o==="top"?(g=(u[3][0]+u[0][0])/2,m=(u[3][1]+u[0][1])/2,_=m-y,p=_-5,h="center"):o==="bottom"?(g=(u[1][0]+u[2][0])/2,m=(u[1][1]+u[2][1])/2,_=m+y,p=_+5,h="center"):o==="rightTop"?(g=t==="horizontal"?u[3][0]:u[1][0],m=t==="horizontal"?u[3][1]:u[1][1],t==="horizontal"?(_=m-y,p=_-5,h="center"):(v=g+y,f=v+5,h="top")):o==="rightBottom"?(g=u[2][0],m=u[2][1],t==="horizontal"?(_=m+y,p=_+5,h="center"):(v=g+y,f=v+5,h="bottom")):o==="leftTop"?(g=u[0][0],m=t==="horizontal"?u[0][1]:u[1][1],t==="horizontal"?(_=m-y,p=_-5,h="center"):(v=g-y,f=v-5,h="right")):o==="leftBottom"?(g=t==="horizontal"?u[1][0]:u[3][0],m=t==="horizontal"?u[1][1]:u[2][1],t==="horizontal"?(_=m+y,p=_+5,h="center"):(v=g-y,f=v-5,h="right")):(g=(u[1][0]+u[2][0])/2,m=(u[1][1]+u[2][1])/2,t==="horizontal"?(_=m+y,p=_+5,h="center"):(v=g+y,f=v+5,h="left")),t==="horizontal"?(v=g,f=v):(_=m,p=_),d=[[g,m],[v,_]]}l.label={linePoints:d,x:f,y:p,verticalAlign:"middle",textAlign:h,inside:c}})}function SU(r,e){r.eachSeriesByType("funnel",function(t){var i=t.getData(),n=i.mapDimension("value"),a=t.get("sort"),o=Fye(t,e),s=t.get("orient"),l=o.width,u=o.height,c=Bye(i,a),h=o.x,f=o.y,p=s==="horizontal"?[ze(t.get("minSize"),u),ze(t.get("maxSize"),u)]:[ze(t.get("minSize"),l),ze(t.get("maxSize"),l)],d=i.getDataExtent(n),g=t.get("min"),m=t.get("max");g==null&&(g=Math.min(d[0],0)),m==null&&(m=d[1]);var v=t.get("funnelAlign"),_=t.get("gap"),y=s==="horizontal"?l:u,x=(y-_*(i.count()-1))/i.count(),M=function(A,P){if(s==="horizontal"){var U=i.get(n,A)||0,B=ar(U,[g,m],p,!0),z=void 0;switch(v){case"top":z=f;break;case"center":z=f+(u-B)/2;break;case"bottom":z=f+(u-B);break}return[[P,z],[P,z+B]]}var k=i.get(n,A)||0,G=ar(k,[g,m],p,!0),Y;switch(v){case"left":Y=h;break;case"center":Y=h+(l-G)/2;break;case"right":Y=h+l-G;break}return[[Y,P],[Y+G,P]]};a==="ascending"&&(x=-x,_=-_,s==="horizontal"?h+=l:f+=u,c=c.reverse());for(var S=0;S<c.length;S++){var 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n=i.points,a=0;a<n.length;)if(this.__sign===n[a++]){var o=n[a++];t.moveTo(o,n[a++]),t.lineTo(o,n[a++])}else a+=3},e}(pt);function xq(r,e,t,i){var n=r.getData(),a=n.getLayout("largePoints"),o=new KU({shape:{points:a},__sign:1,ignoreCoarsePointer:!0});e.add(o);var s=new KU({shape:{points:a},__sign:-1,ignoreCoarsePointer:!0});e.add(s);var l=new KU({shape:{points:a},__sign:0,ignoreCoarsePointer:!0});e.add(l),JU(1,o,r,n),JU(-1,s,r,n),JU(0,l,r,n),i&&(o.incremental=!0,s.incremental=!0),t&&t.push(o,s)}function JU(r,e,t,i){var n=t.get(["itemStyle",r>0?"borderColor":"borderColor0"])||t.get(["itemStyle",r>0?"color":"color0"]);r===0&&(n=t.get(["itemStyle","borderColorDoji"]));var a=t.getModel("itemStyle").getItemStyle(l_e);e.useStyle(a),e.style.fill=null,e.style.stroke=n}var Sq=u_e;var Mq=function(r){Z(e,r);function e(){var t=r!==null&&r.apply(this,arguments)||this;return 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e=r.coordinateSystem,t=r.getData(),i=S_e(r,t),n=0,a=1,o=["x","y"],s=t.getDimensionIndex(t.mapDimension(o[n])),l=de(t.mapDimensionsAll(o[a]),t.getDimensionIndex,t),u=l[0],c=l[1],h=l[2],f=l[3];if(t.setLayout({candleWidth:i,isSimpleBox:i<=1.3}),s<0||l.length<4)return;return{progress:r.pipelineContext.large?d:p};function p(g,m){for(var v,_=m.getStore();(v=g.next())!=null;){var y=_.get(s,v),x=_.get(u,v),M=_.get(c,v),S=_.get(h,v),w=_.get(f,v),T=Math.min(x,M),C=Math.max(x,M),b=B(T,y),E=B(C,y),I=B(S,y),R=B(w,y),A=[];z(A,E,0),z(A,b,1),A.push(G(R),G(E),G(I),G(b));var P=m.getItemModel(v),U=!!P.get(["itemStyle","borderColorDoji"]);m.setItemLayout(v,{sign:Tq(_,v,x,M,c,U),initBaseline:x>M?E[a]:b[a],ends:A,brushRect:k(S,w,y)})}function B(Y,J){var Q=[];return Q[n]=J,Q[a]=Y,isNaN(J)||isNaN(Y)?[NaN,NaN]:e.dataToPoint(Q)}function z(Y,J,Q){var V=J.slice(),K=J.slice();V[n]=ox(V[n]+i/2,1,!1),K[n]=ox(K[n]-i/2,1,!0),Q?Y.push(V,K):Y.push(K,V)}function k(Y,J,Q){var V=B(Y,Q),K=B(J,Q);return 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g={};g.showEffectOn=a.get("showEffectOn"),g.rippleScale=s.get(["rippleEffect","scale"]),g.brushType=s.get(["rippleEffect","brushType"]),g.period=s.get(["rippleEffect","period"])*1e3,g.effectOffset=i/t.count(),g.z=a.getShallow("z")||0,g.zlevel=a.getShallow("zlevel")||0,g.symbolType=l,g.color=h,g.rippleEffectColor=s.get(["rippleEffect","color"]),g.rippleNumber=s.get(["rippleEffect","number"]),g.showEffectOn==="render"?(this._effectCfg?this.updateEffectAnimation(g):this.startEffectAnimation(g),this._effectCfg=g):(this._effectCfg=null,this.stopEffectAnimation(),this.onHoverStateChange=function(m){m==="emphasis"?g.showEffectOn!=="render"&&n.startEffectAnimation(g):m==="normal"&&g.showEffectOn!=="render"&&n.stopEffectAnimation()}),this._effectCfg=g,sr(this,f.get("focus"),f.get("blurScope"),f.get("disabled"))},e.prototype.fadeOut=function(t){t&&t()},e}(Ze),Cq=M_e;var b_e=function(r){Z(e,r);function e(){var t=r!==null&&r.apply(this,arguments)||this;return t.type=e.type,t}return 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h=o.getModel("emphasis");s=h.getModel("lineStyle").getLineStyle(),c=h.get("disabled"),l=h.get("focus"),u=h.get("blurScope")}a.useStyle(t.getItemVisual(i,"style")),a.style.fill=null,a.style.strokeNoScale=!0;var f=a.ensureState("emphasis");f.style=s,sr(this,l,u,c)},e.prototype.updateLayout=function(t,i){var n=this.childAt(0);n.setShape("points",t.getItemLayout(i))},e}(Ze),EE=E_e;var A_e=function(r){Z(e,r);function e(){var t=r!==null&&r.apply(this,arguments)||this;return t._lastFrame=0,t._lastFramePercent=0,t}return e.prototype.createLine=function(t,i,n){return new EE(t,i,n)},e.prototype._updateAnimationPoints=function(t,i){this._points=i;for(var n=[0],a=0,o=1;o<i.length;o++){var s=i[o-1],l=i[o];a+=Rs(s,l),n.push(a)}if(a===0){this._length=0;return}for(var o=0;o<n.length;o++)n[o]/=a;this._offsets=n,this._length=a},e.prototype._getLineLength=function(){return this._length},e.prototype._updateSymbolPosition=function(t){var i=t.__t<1?t.__t:2-t.__t,n=this._points,a=this._offsets,o=n.length;if(a){var s=this._lastFrame,l;if(i<this._lastFramePercent){var u=Math.min(s+1,o-1);for(l=u;l>=0&&!(a[l]<=i);l--);l=Math.min(l,o-2)}else{for(l=s;l<o&&!(a[l]>i);l++);l=Math.min(l-1,o-2)}var c=(i-a[l])/(a[l+1]-a[l]),h=n[l],f=n[l+1];t.x=h[0]*(1-c)+c*f[0],t.y=h[1]*(1-c)+c*f[1];var p=t.__t<1?f[0]-h[0]:h[0]-f[0],d=t.__t<1?f[1]-h[1]:h[1]-f[1];t.rotation=-Math.atan2(d,p)-Math.PI/2,this._lastFrame=l,this._lastFramePercent=i,t.ignore=!1}},e}(TE),Dq=A_e;var C_e=function(){function r(){this.polyline=!1,this.curveness=0,this.segs=[]}return r}(),R_e=function(r){Z(e,r);function e(t){var i=r.call(this,t)||this;return i._off=0,i.hoverDataIdx=-1,i}return e.prototype.reset=function(){this.notClear=!1,this._off=0},e.prototype.getDefaultStyle=function(){return{stroke:"#000",fill:null}},e.prototype.getDefaultShape=function(){return new C_e},e.prototype.buildPath=function(t,i){var n=i.segs,a=i.curveness,o;if(i.polyline)for(o=this._off;o<n.length;){var s=n[o++];if(s>0){t.moveTo(n[o++],n[o++]);for(var l=1;l<s;l++)t.lineTo(n[o++],n[o++])}}else for(o=this._off;o<n.length;){var u=n[o++],c=n[o++],h=n[o++],f=n[o++];if(t.moveTo(u,c),a>0){var p=(u+h)/2-(c-f)*a,d=(c+f)/2-(h-u)*a;t.quadraticCurveTo(p,d,h,f)}else t.lineTo(h,f)}this.incremental&&(this._off=o,this.notClear=!0)},e.prototype.findDataIndex=function(t,i){var n=this.shape,a=n.segs,o=n.curveness,s=this.style.lineWidth;if(n.polyline)for(var l=0,u=0;u<a.length;){var c=a[u++];if(c>0)for(var h=a[u++],f=a[u++],p=1;p<c;p++){var d=a[u++],g=a[u++];if(gu(h,f,d,g,s,t,i))return l}l++}else for(var l=0,u=0;u<a.length;){var h=a[u++],f=a[u++],d=a[u++],g=a[u++];if(o>0){var m=(h+d)/2-(f-g)*o,v=(f+g)/2-(d-h)*o;if(zw(h,f,m,v,d,g,s,t,i))return l}else if(gu(h,f,d,g,s,t,i))return l;l++}return-1},e.prototype.contain=function(t,i){var n=this.transformCoordToLocal(t,i),a=this.getBoundingRect();if(t=n[0],i=n[1],a.contain(t,i)){var o=this.hoverDataIdx=this.findDataIndex(t,i);return o>=0}return this.hoverDataIdx=-1,!1},e.prototype.getBoundingRect=function(){var t=this._rect;if(!t){for(var i=this.shape,n=i.segs,a=1/0,o=1/0,s=-1/0,l=-1/0,u=0;u<n.length;){var c=n[u++],h=n[u++];a=Math.min(c,a),s=Math.max(c,s),o=Math.min(h,o),l=Math.max(h,l)}t=this._rect=new ht(a,o,s,l)}return t},e}(pt),L_e=function(){function r(){this.group=new Ze}return r.prototype.updateData=function(e){this._clear();var t=this._create();t.setShape({segs:e.getLayout("linesPoints")}),this._setCommon(t,e)},r.prototype.incrementalPrepareUpdate=function(e){this.group.removeAll(),this._clear()},r.prototype.incrementalUpdate=function(e,t){var i=this._newAdded[0],n=t.getLayout("linesPoints"),a=i&&i.shape.segs;if(a&&a.length<2e4){var o=a.length,s=new Float32Array(o+n.length);s.set(a),s.set(n,o),i.setShape({segs:s})}else{this._newAdded=[];var l=this._create();l.incremental=!0,l.setShape({segs:n}),this._setCommon(l,t),l.__startIndex=e.start}},r.prototype.remove=function(){this._clear()},r.prototype.eachRendered=function(e){this._newAdded[0]&&e(this._newAdded[0])},r.prototype._create=function(){var e=new R_e({cursor:"default",ignoreCoarsePointer:!0});return this._newAdded.push(e),this.group.add(e),e},r.prototype._setCommon=function(e,t,i){var n=t.hostModel;e.setShape({polyline:n.get("polyline"),curveness:n.get(["lineStyle","curveness"])}),e.useStyle(n.getModel("lineStyle").getLineStyle()),e.style.strokeNoScale=!0;var a=t.getVisual("style");a&&a.stroke&&e.setStyle("stroke",a.stroke),e.setStyle("fill",null);var o=it(e);o.seriesIndex=n.seriesIndex,e.on("mousemove",function(s){o.dataIndex=null;var l=e.hoverDataIdx;l>0&&(o.dataIndex=l+e.__startIndex)})},r.prototype._clear=function(){this._newAdded=[],this.group.removeAll()},r}(),Pq=L_e;var D_e={seriesType:"lines",plan:os(),reset:function(r){var e=r.coordinateSystem;if(e){var t=r.get("polyline"),i=r.pipelineContext.large;return{progress:function(n,a){var o=[];if(i){var s=void 0,l=n.end-n.start;if(t){for(var u=0,c=n.start;c<n.end;c++)u+=r.getLineCoordsCount(c);s=new Float32Array(l+u*2)}else s=new Float32Array(l*4);for(var h=0,f=[],c=n.start;c<n.end;c++){var p=r.getLineCoords(c,o);t&&(s[h++]=p);for(var d=0;d<p;d++)f=e.dataToPoint(o[d],!1,f),s[h++]=f[0],s[h++]=f[1]}a.setLayout("linesPoints",s)}else for(var c=n.start;c<n.end;c++){var g=a.getItemModel(c),p=r.getLineCoords(c,o),m=[];if(t)for(var v=0;v<p;v++)m.push(e.dataToPoint(o[v]));else{m[0]=e.dataToPoint(o[0]),m[1]=e.dataToPoint(o[1]);var _=g.get(["lineStyle","curveness"]);+_&&(m[2]=[(m[0][0]+m[1][0])/2-(m[0][1]-m[1][1])*_,(m[0][1]+m[1][1])/2-(m[1][0]-m[0][0])*_])}a.setItemLayout(c,m)}}}}}},AE=D_e;var P_e=function(r){Z(e,r);function e(){var t=r!==null&&r.apply(this,arguments)||this;return t.type=e.type,t}return e.prototype.render=function(t,i,n){var a=t.getData(),o=this._updateLineDraw(a,t),s=t.get("zlevel"),l=t.get(["effect","trailLength"]),u=n.getZr(),c=u.painter.getType()==="svg";c||u.painter.getLayer(s).clear(!0),this._lastZlevel!=null&&!c&&u.configLayer(this._lastZlevel,{motionBlur:!1}),this._showEffect(t)&&l>0&&(c||u.configLayer(s,{motionBlur:!0,lastFrameAlpha:Math.max(Math.min(l/10+.9,1),0)})),o.updateData(a);var h=t.get("clip",!0)&&Ru(t.coordinateSystem,!1,t);h?this.group.setClipPath(h):this.group.removeClipPath(),this._lastZlevel=s,this._finished=!0},e.prototype.incrementalPrepareRender=function(t,i,n){var a=t.getData(),o=this._updateLineDraw(a,t);o.incrementalPrepareUpdate(a),this._clearLayer(n),this._finished=!1},e.prototype.incrementalRender=function(t,i,n){this._lineDraw.incrementalUpdate(t,i.getData()),this._finished=t.end===i.getData().count()},e.prototype.eachRendered=function(t){this._lineDraw&&this._lineDraw.eachRendered(t)},e.prototype.updateTransform=function(t,i,n){var a=t.getData(),o=t.pipelineContext;if(!this._finished||o.large||o.progressiveRender)return{update:!0};var s=AE.reset(t,i,n);s.progress&&s.progress({start:0,end:a.count(),count:a.count()},a),this._lineDraw.updateLayout(),this._clearLayer(n)},e.prototype._updateLineDraw=function(t,i){var n=this._lineDraw,a=this._showEffect(i),o=!!i.get("polyline"),s=i.pipelineContext,l=s.large;return(!n||a!==this._hasEffet||o!==this._isPolyline||l!==this._isLargeDraw)&&(n&&n.remove(),n=this._lineDraw=l?new Pq:new Zv(o?a?Dq:EE:a?TE:qv),this._hasEffet=a,this._isPolyline=o,this._isLargeDraw=l),this.group.add(n.group),n},e.prototype._showEffect=function(t){return!!t.get(["effect","show"])},e.prototype._clearLayer=function(t){var i=t.getZr(),n=i.painter.getType()==="svg";!n&&this._lastZlevel!=null&&i.painter.getLayer(this._lastZlevel).clear(!0)},e.prototype.remove=function(t,i){this._lineDraw&&this._lineDraw.remove(),this._lineDraw=null,this._clearLayer(i)},e.prototype.dispose=function(t,i){this.remove(t,i)},e.type="lines",e}(Zt),Iq=P_e;var I_e=typeof Uint32Array>"u"?Array:Uint32Array,N_e=typeof Float64Array>"u"?Array:Float64Array;function Nq(r){var e=r.data;e&&e[0]&&e[0][0]&&e[0][0].coord&&(r.data=de(e,function(t){var i=[t[0].coord,t[1].coord],n={coords:i};return t[0].name&&(n.fromName=t[0].name),t[1].name&&(n.toName=t[1].name),Dm([n,t[0],t[1]])}))}var U_e=function(r){Z(e,r);function e(){var t=r!==null&&r.apply(this,arguments)||this;return t.type=e.type,t.visualStyleAccessPath="lineStyle",t.visualDrawType="stroke",t}return e.prototype.init=function(t){t.data=t.data||[],Nq(t);var i=this._processFlatCoordsArray(t.data);this._flatCoords=i.flatCoords,this._flatCoordsOffset=i.flatCoordsOffset,i.flatCoords&&(t.data=new Float32Array(i.count)),r.prototype.init.apply(this,arguments)},e.prototype.mergeOption=function(t){if(Nq(t),t.data){var i=this._processFlatCoordsArray(t.data);this._flatCoords=i.flatCoords,this._flatCoordsOffset=i.flatCoordsOffset,i.flatCoords&&(t.data=new Float32Array(i.count))}r.prototype.mergeOption.apply(this,arguments)},e.prototype.appendData=function(t){var i=this._processFlatCoordsArray(t.data);i.flatCoords&&(this._flatCoords?(this._flatCoords=hp(this._flatCoords,i.flatCoords),this._flatCoordsOffset=hp(this._flatCoordsOffset,i.flatCoordsOffset)):(this._flatCoords=i.flatCoords,this._flatCoordsOffset=i.flatCoordsOffset),t.data=new Float32Array(i.count)),this.getRawData().appendData(t.data)},e.prototype._getCoordsFromItemModel=function(t){var i=this.getData().getItemModel(t),n=i.option instanceof Array?i.option:i.getShallow("coords");return n},e.prototype.getLineCoordsCount=function(t){return this._flatCoordsOffset?this._flatCoordsOffset[t*2+1]:this._getCoordsFromItemModel(t).length},e.prototype.getLineCoords=function(t,i){if(this._flatCoordsOffset){for(var n=this._flatCoordsOffset[t*2],a=this._flatCoordsOffset[t*2+1],o=0;o<a;o++)i[o]=i[o]||[],i[o][0]=this._flatCoords[n+o*2],i[o][1]=this._flatCoords[n+o*2+1];return a}else{for(var s=this._getCoordsFromItemModel(t),o=0;o<s.length;o++)i[o]=i[o]||[],i[o][0]=s[o][0],i[o][1]=s[o][1];return s.length}},e.prototype._processFlatCoordsArray=function(t){var i=0;if(this._flatCoords&&(i=this._flatCoords.length),Dt(t[0])){for(var n=t.length,a=new I_e(n),o=new N_e(n),s=0,l=0,u=0,c=0;c<n;){u++;var h=t[c++];a[l++]=s+i,a[l++]=h;for(var f=0;f<h;f++){var p=t[c++],d=t[c++];o[s++]=p,o[s++]=d,c>n}}return{flatCoordsOffset:new Uint32Array(a.buffer,0,l),flatCoords:o,count:u}}return{flatCoordsOffset:null,flatCoords:null,count:t.length}},e.prototype.getInitialData=function(t,i){if(0)var n;var a=new oi(["value"],this);return a.hasItemOption=!1,a.initData(t.data,[],function(o,s,l,u){if(o instanceof Array)return NaN;a.hasItemOption=!0;var c=o.value;if(c!=null)return c instanceof Array?c[u]:c}),a},e.prototype.formatTooltip=function(t,i,n){var a=this.getData(),o=a.getItemModel(t),s=o.get("name");if(s)return s;var l=o.get("fromName"),u=o.get("toName"),c=[];return l!=null&&c.push(l),u!=null&&c.push(u),kr("nameValue",{name:c.join(" > ")})},e.prototype.preventIncremental=function(){return!!this.get(["effect","show"])},e.prototype.getProgressive=function(){var t=this.option.progressive;return t??(this.option.large?1e4:this.get("progressive"))},e.prototype.getProgressiveThreshold=function(){var t=this.option.progressiveThreshold;return t??(this.option.large?2e4:this.get("progressiveThreshold"))},e.prototype.getZLevelKey=function(){var t=this.getModel("effect"),i=t.get("trailLength");return this.getData().count()>this.getProgressiveThreshold()?this.id:t.get("show")&&i>0?i+"":""},e.type="series.lines",e.dependencies=["grid","polar","geo","calendar"],e.defaultOption={coordinateSystem:"geo",z:2,legendHoverLink:!0,xAxisIndex:0,yAxisIndex:0,symbol:["none","none"],symbolSize:[10,10],geoIndex:0,effect:{show:!1,period:4,constantSpeed:0,symbol:"circle",symbolSize:3,loop:!0,trailLength:.2},large:!1,largeThreshold:2e3,polyline:!1,clip:!0,label:{show:!1,position:"end"},lineStyle:{opacity:.5}},e}($t),Uq=U_e;function CE(r){return r instanceof Array||(r=[r,r]),r}var O_e={seriesType:"lines",reset:function(r){var e=CE(r.get("symbol")),t=CE(r.get("symbolSize")),i=r.getData();i.setVisual("fromSymbol",e&&e[0]),i.setVisual("toSymbol",e&&e[1]),i.setVisual("fromSymbolSize",t&&t[0]),i.setVisual("toSymbolSize",t&&t[1]);function n(a,o){var s=a.getItemModel(o),l=CE(s.getShallow("symbol",!0)),u=CE(s.getShallow("symbolSize",!0));l[0]&&a.setItemVisual(o,"fromSymbol",l[0]),l[1]&&a.setItemVisual(o,"toSymbol",l[1]),u[0]&&a.setItemVisual(o,"fromSymbolSize",u[0]),u[1]&&a.setItemVisual(o,"toSymbolSize",u[1])}return{dataEach:i.hasItemOption?n:null}}},Oq=O_e;function tO(r){r.registerChartView(Iq),r.registerSeriesModel(Uq),r.registerLayout(AE),r.registerVisual(Oq)}var z_e=256,F_e=function(){function r(){this.blurSize=30,this.pointSize=20,this.maxOpacity=1,this.minOpacity=0,this._gradientPixels={inRange:null,outOfRange:null};var e=qn.createCanvas();this.canvas=e}return r.prototype.update=function(e,t,i,n,a,o){var s=this._getBrush(),l=this._getGradient(a,"inRange"),u=this._getGradient(a,"outOfRange"),c=this.pointSize+this.blurSize,h=this.canvas,f=h.getContext("2d"),p=e.length;h.width=t,h.height=i;for(var d=0;d<p;++d){var g=e[d],m=g[0],v=g[1],_=g[2],y=n(_);f.globalAlpha=y,f.drawImage(s,m-c,v-c)}if(!h.width||!h.height)return h;for(var x=f.getImageData(0,0,h.width,h.height),M=x.data,S=0,w=M.length,T=this.minOpacity,C=this.maxOpacity,b=C-T;S<w;){var y=M[S+3]/256,E=Math.floor(y*(z_e-1))*4;if(y>0){var I=o(y)?l:u;y>0&&(y=y*b+T),M[S++]=I[E],M[S++]=I[E+1],M[S++]=I[E+2],M[S++]=I[E+3]*y*256}else S+=4}return f.putImageData(x,0,0),h},r.prototype._getBrush=function(){var e=this._brushCanvas||(this._brushCanvas=qn.createCanvas()),t=this.pointSize+this.blurSize,i=t*2;e.width=i,e.height=i;var n=e.getContext("2d");return n.clearRect(0,0,i,i),n.shadowOffsetX=i,n.shadowBlur=this.blurSize,n.shadowColor="#000",n.beginPath(),n.arc(-t,t,this.pointSize,0,Math.PI*2,!0),n.closePath(),n.fill(),e},r.prototype._getGradient=function(e,t){for(var i=this._gradientPixels,n=i[t]||(i[t]=new Uint8ClampedArray(256*4)),a=[0,0,0,0],o=0,s=0;s<256;s++)e[t](s/255,!0,a),n[o++]=a[0],n[o++]=a[1],n[o++]=a[2],n[o++]=a[3];return n},r}(),zq=F_e;function B_e(r,e,t){var i=r[1]-r[0];e=de(e,function(o){return{interval:[(o.interval[0]-r[0])/i,(o.interval[1]-r[0])/i]}});var n=e.length,a=0;return function(o){var s;for(s=a;s<n;s++){var l=e[s].interval;if(l[0]<=o&&o<=l[1]){a=s;break}}if(s===n)for(s=a-1;s>=0;s--){var l=e[s].interval;if(l[0]<=o&&o<=l[1]){a=s;break}}return s>=0&&s<n&&t[s]}}function k_e(r,e){var t=r[1]-r[0];return e=[(e[0]-r[0])/t,(e[1]-r[0])/t],function(i){return i>=e[0]&&i<=e[1]}}function Fq(r){var e=r.dimensions;return e[0]==="lng"&&e[1]==="lat"}var V_e=function(r){Z(e,r);function e(){var t=r!==null&&r.apply(this,arguments)||this;return t.type=e.type,t}return e.prototype.render=function(t,i,n){var a;i.eachComponent("visualMap",function(s){s.eachTargetSeries(function(l){l===t&&(a=s)})}),this._progressiveEls=null,this.group.removeAll();var o=t.coordinateSystem;o.type==="cartesian2d"||o.type==="calendar"?this._renderOnCartesianAndCalendar(t,n,0,t.getData().count()):Fq(o)&&this._renderOnGeo(o,t,a,n)},e.prototype.incrementalPrepareRender=function(t,i,n){this.group.removeAll()},e.prototype.incrementalRender=function(t,i,n,a){var o=i.coordinateSystem;o&&(Fq(o)?this.render(i,n,a):(this._progressiveEls=[],this._renderOnCartesianAndCalendar(i,a,t.start,t.end,!0)))},e.prototype.eachRendered=function(t){ya(this._progressiveEls||this.group,t)},e.prototype._renderOnCartesianAndCalendar=function(t,i,n,a,o){var s=t.coordinateSystem,l=Ys(s,"cartesian2d"),u,c,h,f;if(l){var p=s.getAxis("x"),d=s.getAxis("y");u=p.getBandWidth()+.5,c=d.getBandWidth()+.5,h=p.scale.getExtent(),f=d.scale.getExtent()}for(var g=this.group,m=t.getData(),v=t.getModel(["emphasis","itemStyle"]).getItemStyle(),_=t.getModel(["blur","itemStyle"]).getItemStyle(),y=t.getModel(["select","itemStyle"]).getItemStyle(),x=t.get(["itemStyle","borderRadius"]),M=Rr(t),S=t.getModel("emphasis"),w=S.get("focus"),T=S.get("blurScope"),C=S.get("disabled"),b=l?[m.mapDimension("x"),m.mapDimension("y"),m.mapDimension("value")]:[m.mapDimension("time"),m.mapDimension("value")],E=n;E<a;E++){var I=void 0,R=m.getItemVisual(E,"style");if(l){var A=m.get(b[0],E),P=m.get(b[1],E);if(isNaN(m.get(b[2],E))||isNaN(A)||isNaN(P)||A<h[0]||A>h[1]||P<f[0]||P>f[1])continue;var U=s.dataToPoint([A,P]);I=new Rt({shape:{x:U[0]-u/2,y:U[1]-c/2,width:u,height:c},style:R})}else{if(isNaN(m.get(b[1],E)))continue;I=new Rt({z2:1,shape:s.dataToRect([m.get(b[0],E)]).contentShape,style:R})}if(m.hasItemOption){var B=m.getItemModel(E),z=B.getModel("emphasis");v=z.getModel("itemStyle").getItemStyle(),_=B.getModel(["blur","itemStyle"]).getItemStyle(),y=B.getModel(["select","itemStyle"]).getItemStyle(),x=B.get(["itemStyle","borderRadius"]),w=z.get("focus"),T=z.get("blurScope"),C=z.get("disabled"),M=Rr(B)}I.shape.r=x;var k=t.getRawValue(E),G="-";k&&k[2]!=null&&(G=k[2]+""),Fr(I,M,{labelFetcher:t,labelDataIndex:E,defaultOpacity:R.opacity,defaultText:G}),I.ensureState("emphasis").style=v,I.ensureState("blur").style=_,I.ensureState("select").style=y,sr(I,w,T,C),I.incremental=o,o&&(I.states.emphasis.hoverLayer=!0),g.add(I),m.setItemGraphicEl(E,I),this._progressiveEls&&this._progressiveEls.push(I)}},e.prototype._renderOnGeo=function(t,i,n,a){var o=n.targetVisuals.inRange,s=n.targetVisuals.outOfRange,l=i.getData(),u=this._hmLayer||this._hmLayer||new zq;u.blurSize=i.get("blurSize"),u.pointSize=i.get("pointSize"),u.minOpacity=i.get("minOpacity"),u.maxOpacity=i.get("maxOpacity");var c=t.getViewRect().clone(),h=t.getRoamTransform();c.applyTransform(h);var f=Math.max(c.x,0),p=Math.max(c.y,0),d=Math.min(c.width+c.x,a.getWidth()),g=Math.min(c.height+c.y,a.getHeight()),m=d-f,v=g-p,_=[l.mapDimension("lng"),l.mapDimension("lat"),l.mapDimension("value")],y=l.mapArray(_,function(w,T,C){var b=t.dataToPoint([w,T]);return b[0]-=f,b[1]-=p,b.push(C),b}),x=n.getExtent(),M=n.type==="visualMap.continuous"?k_e(x,n.option.range):B_e(x,n.getPieceList(),n.option.selected);u.update(y,m,v,o.color.getNormalizer(),{inRange:o.color.getColorMapper(),outOfRange:s.color.getColorMapper()},M);var S=new Br({style:{width:m,height:v,x:f,y:p,image:u.canvas},silent:!0});this.group.add(S)},e.type="heatmap",e}(Zt),Bq=V_e;var G_e=function(r){Z(e,r);function e(){var t=r!==null&&r.apply(this,arguments)||this;return t.type=e.type,t}return e.prototype.getInitialData=function(t,i){return mn(null,this,{generateCoord:"value"})},e.prototype.preventIncremental=function(){var 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o=e.getModel("axisTick"),s=(o.get("inside")?-1:1)*o.get("length"),l=a[kE(t)],u=de(i,function(c){return new ei({shape:BE(t,[l,l+s],c.coord)})});r.add(Jn(u,{style:Ye(o.getModel("lineStyle").getLineStyle(),{stroke:e.get(["axisLine","lineStyle","color"])})}))},minorTick:function(r,e,t,i,n,a){if(n.length){for(var o=e.getModel("axisTick"),s=e.getModel("minorTick"),l=(o.get("inside")?-1:1)*s.get("length"),u=a[kE(t)],c=[],h=0;h<n.length;h++)for(var f=0;f<n[h].length;f++)c.push(new ei({shape:BE(t,[u,u+l],n[h][f].coord)}));r.add(Jn(c,{style:Ye(s.getModel("lineStyle").getLineStyle(),Ye(o.getLineStyle(),{stroke:e.get(["axisLine","lineStyle","color"])}))}))}},axisLabel:function(r,e,t,i,n,a,o){var s=e.getCategories(!0),l=e.getModel("axisLabel"),u=l.get("margin"),c=e.get("triggerEvent");N(o,function(h,f){var p=l,d=h.tickValue,g=a[kE(t)],m=t.coordToPoint([g+u,h.coord]),v=t.cx,_=t.cy,y=Math.abs(m[0]-v)/g<.3?"center":m[0]>v?"left":"right",x=Math.abs(m[1]-_)/g<.3?"middle":m[1]>_?"top":"bottom";if(s&&s[d]){var M=s[d];qe(M)&&M.textStyle&&(p=new Jt(M.textStyle,l,l.ecModel))}var S=new It({silent:Nn.isLabelSilent(e),style:pr(p,{x:m[0],y:m[1],fill:p.getTextColor()||e.get(["axisLine","lineStyle","color"]),text:h.formattedLabel,align:y,verticalAlign:x})});if(r.add(S),c){var w=Nn.makeAxisEventDataBase(e);w.targetType="axisLabel",w.value=h.rawLabel,it(S).eventData=w}},this)},splitLine:function(r,e,t,i,n,a){var o=e.getModel("splitLine"),s=o.getModel("lineStyle"),l=s.get("color"),u=0;l=l instanceof Array?l:[l];for(var c=[],h=0;h<i.length;h++){var f=u++%l.length;c[f]=c[f]||[],c[f].push(new ei({shape:BE(t,a,i[h].coord)}))}for(var h=0;h<c.length;h++)r.add(Jn(c[h],{style:Ye({stroke:l[h%l.length]},s.getLineStyle()),silent:!0,z:e.get("z")}))},minorSplitLine:function(r,e,t,i,n,a){if(n.length){for(var o=e.getModel("minorSplitLine"),s=o.getModel("lineStyle"),l=[],u=0;u<n.length;u++)for(var c=0;c<n[u].length;c++)l.push(new ei({shape:BE(t,a,n[u][c].coord)}));r.add(Jn(l,{style:s.getLineStyle(),silent:!0,z:e.get("z")}))}},splitArea:function(r,e,t,i,n,a){if(i.length){var o=e.getModel("splitArea"),s=o.getModel("areaStyle"),l=s.get("color"),u=0;l=l instanceof Array?l:[l];for(var c=[],h=Math.PI/180,f=-i[0].coord*h,p=Math.min(a[0],a[1]),d=Math.max(a[0],a[1]),g=e.get("clockwise"),m=1,v=i.length;m<=v;m++){var _=m===v?i[0].coord:i[m].coord,y=u++%l.length;c[y]=c[y]||[],c[y].push(new Mi({shape:{cx:t.cx,cy:t.cy,r0:p,r:d,startAngle:f,endAngle:-_*h,clockwise:g},silent:!0})),f=-_*h}for(var m=0;m<c.length;m++)r.add(Jn(c[m],{style:Ye({fill:l[m%l.length]},s.getAreaStyle()),silent:!0}))}}},tj=mSe;var gSe=["axisLine","axisTickLabel","axisName"],ySe=["splitLine","splitArea","minorSplitLine"],_Se=function(r){Z(e,r);function e(){var t=r!==null&&r.apply(this,arguments)||this;return t.type=e.type,t.axisPointerClass="PolarAxisPointer",t}return e.prototype.render=function(t,i){if(this.group.removeAll(),!!t.get("show")){var n=this._axisGroup,a=this._axisGroup=new Ze;this.group.add(a);var o=t.axis,s=o.polar,l=s.getAngleAxis(),u=o.getTicksCoords(),c=o.getMinorTicksCoords(),h=l.getExtent()[0],f=o.getExtent(),p=SSe(s,t,h),d=new Nn(t,p);N(gSe,d.add,d),a.add(d.getGroup()),fc(n,a,t),N(ySe,function(g){t.get([g,"show"])&&!o.scale.isBlank()&&xSe[g](this.group,t,s,h,f,u,c)},this)}},e.type="radiusAxis",e}(Po),xSe={splitLine:function(r,e,t,i,n,a){var o=e.getModel("splitLine"),s=o.getModel("lineStyle"),l=s.get("color"),u=0,c=t.getAngleAxis(),h=Math.PI/180,f=c.getExtent(),p=Math.abs(f[1]-f[0])===360?"Circle":"Arc";l=l instanceof Array?l:[l];for(var d=[],g=0;g<a.length;g++){var m=u++%l.length;d[m]=d[m]||[],d[m].push(new Pt[p]({shape:{cx:t.cx,cy:t.cy,r:Math.max(a[g].coord,0),startAngle:-f[0]*h,endAngle:-f[1]*h,clockwise:c.inverse}}))}for(var 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SSe(r,e,t){return{position:[r.cx,r.cy],rotation:t/180*Math.PI,labelDirection:-1,tickDirection:-1,nameDirection:1,labelRotate:e.getModel("axisLabel").get("rotate"),z2:1}}var rj=_Se;function ij(r){return r.get("stack")||"__ec_stack_"+r.seriesIndex}function nj(r,e){return e.dim+r.model.componentIndex}function MSe(r,e,t){var i={},n=bSe(Yt(e.getSeriesByType(r),function(a){return!e.isSeriesFiltered(a)&&a.coordinateSystem&&a.coordinateSystem.type==="polar"}));e.eachSeriesByType(r,function(a){if(a.coordinateSystem.type==="polar"){var o=a.getData(),s=a.coordinateSystem,l=s.getBaseAxis(),u=nj(s,l),c=ij(a),h=n[u][c],f=h.offset,p=h.width,d=s.getOtherAxis(l),g=a.coordinateSystem.cx,m=a.coordinateSystem.cy,v=a.get("barMinHeight")||0,_=a.get("barMinAngle")||0;i[c]=i[c]||[];for(var y=o.mapDimension(d.dim),x=o.mapDimension(l.dim),M=ls(o,y),S=l.dim!=="radius"||!a.get("roundCap",!0),w=d.dataToCoord(0),T=0,C=o.count();T<C;T++){var 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l=o.get("width"),u=i.coordinateSystem.getRect(),c=n.isHorizontal(),h=[],f=0,p=n.getTicksCoords({tickModel:a}),d=[],g=[],m=0;m<p.length;++m){var v=n.toGlobalCoord(p[m].coord);c?(d[0]=v,d[1]=u.y,g[0]=v,g[1]=u.y+u.height):(d[0]=u.x,d[1]=v,g[0]=u.x+u.width,g[1]=v);var _=new ei({shape:{x1:d[0],y1:d[1],x2:g[0],y2:g[1]},silent:!0});hc(_.shape,l);var y=f++%s.length;h[y]=h[y]||[],h[y].push(_)}for(var x=o.getLineStyle(["color"]),m=0;m<h.length;++m)e.add(Jn(h[m],{style:Ye({stroke:s[m%s.length]},x),silent:!0}))}},splitArea:function(r,e,t,i){KT(r,t,i,i)}},sj=RSe;var lj=function(r){Z(e,r);function e(){var t=r!==null&&r.apply(this,arguments)||this;return t.type=e.type,t}return e.prototype.getCoordSysModel=function(){return 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r.isHorizontal()?0:1}function ZO(r,e){var t=r.getRect();return[t[pj[e]],t[pj[e]]+t[USe[e]]]}var dj=OSe;var FSe=function(r){Z(e,r);function e(){var t=r!==null&&r.apply(this,arguments)||this;return t.type=e.type,t}return e.type="single",e}(ir);function jO(r){Ot(Gl),Po.registerAxisPointerClass("SingleAxisPointer",dj),r.registerComponentView(FSe),r.registerComponentView(sj),r.registerComponentModel(VE),Vl(r,"single",VE,VE.defaultOption),r.registerCoordinateSystem("single",fj)}var BSe=function(r){Z(e,r);function e(){var t=r!==null&&r.apply(this,arguments)||this;return t.type=e.type,t}return e.prototype.init=function(t,i,n){var a=ks(t);r.prototype.init.apply(this,arguments),mj(t,a)},e.prototype.mergeOption=function(t){r.prototype.mergeOption.apply(this,arguments),mj(this.option,t)},e.prototype.getCellSize=function(){return this.option.cellSize},e.type="calendar",e.defaultOption={z:2,left:80,top:60,cellSize:20,orient:"horizontal",splitLine:{show:!0,lineStyle:{color:"#000",width:1,type:"solid"}},itemStyle:{color:"#fff",borderWidth:1,borderColor:"#ccc"},dayLabel:{show:!0,firstDay:0,position:"start",margin:"50%",color:"#000"},monthLabel:{show:!0,position:"start",margin:5,align:"center",formatter:null,color:"#000"},yearLabel:{show:!0,position:null,margin:30,formatter:null,color:"#ccc",fontFamily:"sans-serif",fontWeight:"bolder",fontSize:20}},e}(Nt);function mj(r,e){var t=r.cellSize,i;pe(t)?i=t:i=r.cellSize=[t,t],i.length===1&&(i[1]=i[0]);var n=de([0,1],function(a){return N5(e,a)&&(i[a]="auto"),i[a]!=null&&i[a]!=="auto"});Eo(r,e,{type:"box",ignoreSize:n})}var vj=BSe;var kSe=function(r){Z(e,r);function e(){var t=r!==null&&r.apply(this,arguments)||this;return t.type=e.type,t}return e.prototype.render=function(t,i,n){var a=this.group;a.removeAll();var o=t.coordinateSystem,s=o.getRangeInfo(),l=o.getOrient(),u=i.getLocaleModel();this._renderDayRect(t,s,a),this._renderLines(t,s,l,a),this._renderYearText(t,s,l,a),this._renderMonthText(t,u,l,a),this._renderWeekText(t,u,s,l,a)},e.prototype._renderDayRect=function(t,i,n){for(var a=t.coordinateSystem,o=t.getModel("itemStyle").getItemStyle(),s=a.getCellWidth(),l=a.getCellHeight(),u=i.start.time;u<=i.end.time;u=a.getNextNDay(u,1).time){var c=a.dataToRect([u],!1).tl,h=new Rt({shape:{x:c[0],y:c[1],width:s,height:l},cursor:"default",style:o});n.add(h)}},e.prototype._renderLines=function(t,i,n,a){var o=this,s=t.coordinateSystem,l=t.getModel(["splitLine","lineStyle"]).getLineStyle(),u=t.get(["splitLine","show"]),c=l.lineWidth;this._tlpoints=[],this._blpoints=[],this._firstDayOfMonth=[],this._firstDayPoints=[];for(var h=i.start,f=0;h.time<=i.end.time;f++){d(h.formatedDate),f===0&&(h=s.getDateInfo(i.start.y+"-"+i.start.m));var p=h.date;p.setMonth(p.getMonth()+1),h=s.getDateInfo(p)}d(s.getNextNDay(i.end.time,1).formatedDate);function d(g){o._firstDayOfMonth.push(s.getDateInfo(g)),o._firstDayPoints.push(s.dataToRect([g],!1).tl);var m=o._getLinePointsOfOneWeek(t,g,n);o._tlpoints.push(m[0]),o._blpoints.push(m[m.length-1]),u&&o._drawSplitline(m,l,a)}u&&this._drawSplitline(o._getEdgesPoints(o._tlpoints,c,n),l,a),u&&this._drawSplitline(o._getEdgesPoints(o._blpoints,c,n),l,a)},e.prototype._getEdgesPoints=function(t,i,n){var a=[t[0].slice(),t[t.length-1].slice()],o=n==="horizontal"?0:1;return a[0][o]=a[0][o]-i/2,a[1][o]=a[1][o]+i/2,a},e.prototype._drawSplitline=function(t,i,n){var a=new ri({z2:20,shape:{points:t},style:i});n.add(a)},e.prototype._getLinePointsOfOneWeek=function(t,i,n){for(var a=t.coordinateSystem,o=a.getDateInfo(i),s=[],l=0;l<7;l++){var u=a.getNextNDay(o.time,l),c=a.dataToRect([u.time],!1);s[2*u.day]=c.tl,s[2*u.day+1]=c[n==="horizontal"?"bl":"tr"]}return s},e.prototype._formatterLabel=function(t,i){return Ce(t)&&t?D5(t,i):He(t)?t(i):i.nameMap},e.prototype._yearTextPositionControl=function(t,i,n,a,o){var s=i[0],l=i[1],u=["center","bottom"];a==="bottom"?(l+=o,u=["center","top"]):a==="left"?s-=o:a==="right"?(s+=o,u=["center","top"]):l-=o;var c=0;return(a==="left"||a==="right")&&(c=Math.PI/2),{rotation:c,x:s,y:l,style:{align:u[0],verticalAlign:u[1]}}},e.prototype._renderYearText=function(t,i,n,a){var o=t.getModel("yearLabel");if(o.get("show")){var s=o.get("margin"),l=o.get("position");l||(l=n!=="horizontal"?"top":"left");var u=[this._tlpoints[this._tlpoints.length-1],this._blpoints[0]],c=(u[0][0]+u[1][0])/2,h=(u[0][1]+u[1][1])/2,f=n==="horizontal"?0:1,p={top:[c,u[f][1]],bottom:[c,u[1-f][1]],left:[u[1-f][0],h],right:[u[f][0],h]},d=i.start.y;+i.end.y>+i.start.y&&(d=d+"-"+i.end.y);var g=o.get("formatter"),m={start:i.start.y,end:i.end.y,nameMap:d},v=this._formatterLabel(g,m),_=new It({z2:30,style:pr(o,{text:v})});_.attr(this._yearTextPositionControl(_,p[l],n,l,s)),a.add(_)}},e.prototype._monthTextPositionControl=function(t,i,n,a,o){var s="left",l="top",u=t[0],c=t[1];return n==="horizontal"?(c=c+o,i&&(s="center"),a==="start"&&(l="bottom")):(u=u+o,i&&(l="middle"),a==="start"&&(s="right")),{x:u,y:c,align:s,verticalAlign:l}},e.prototype._renderMonthText=function(t,i,n,a){var o=t.getModel("monthLabel");if(o.get("show")){var s=o.get("nameMap"),l=o.get("margin"),u=o.get("position"),c=o.get("align"),h=[this._tlpoints,this._blpoints];(!s||Ce(s))&&(s&&(i=lx(s)||i),s=i.get(["time","monthAbbr"])||[]);var f=u==="start"?0:1,p=n==="horizontal"?0:1;l=u==="start"?-l:l;for(var d=c==="center",g=0;g<h[f].length-1;g++){var m=h[f][g].slice(),v=this._firstDayOfMonth[g];if(d){var _=this._firstDayPoints[g];m[p]=(_[p]+h[0][g+1][p])/2}var y=o.get("formatter"),x=s[+v.m-1],M={yyyy:v.y,yy:(v.y+"").slice(2),MM:v.m,M:+v.m,nameMap:x},S=this._formatterLabel(y,M),w=new It({z2:30,style:he(pr(o,{text:S}),this._monthTextPositionControl(m,d,n,u,l))});a.add(w)}}},e.prototype._weekTextPositionControl=function(t,i,n,a,o){var s="center",l="middle",u=t[0],c=t[1],h=n==="start";return i==="horizontal"?(u=u+a+(h?1:-1)*o[0]/2,s=h?"right":"left"):(c=c+a+(h?1:-1)*o[1]/2,l=h?"bottom":"top"),{x:u,y:c,align:s,verticalAlign:l}},e.prototype._renderWeekText=function(t,i,n,a,o){var s=t.getModel("dayLabel");if(s.get("show")){var l=t.coordinateSystem,u=s.get("position"),c=s.get("nameMap"),h=s.get("margin"),f=l.getFirstDayOfWeek();if(!c||Ce(c)){c&&(i=lx(c)||i);var p=i.get(["time","dayOfWeekShort"]);c=p||de(i.get(["time","dayOfWeekAbbr"]),function(M){return M[0]})}var d=l.getNextNDay(n.end.time,7-n.lweek).time,g=[l.getCellWidth(),l.getCellHeight()];h=ze(h,Math.min(g[1],g[0])),u==="start"&&(d=l.getNextNDay(n.start.time,-(7+n.fweek)).time,h=-h);for(var m=0;m<7;m++){var v=l.getNextNDay(d,m),_=l.dataToRect([v.time],!1).center,y=m;y=Math.abs((m+f)%7);var x=new It({z2:30,style:he(pr(s,{text:c[y]}),this._weekTextPositionControl(_,a,u,h,g))});o.add(x)}}},e.type="calendar",e}(ir),gj=kSe;var KO=864e5,VSe=function(){function r(e,t,i){this.type="calendar",this.dimensions=r.dimensions,this.getDimensionsInfo=r.getDimensionsInfo,this._model=e}return r.getDimensionsInfo=function(){return[{name:"time",type:"time"},"value"]},r.prototype.getRangeInfo=function(){return this._rangeInfo},r.prototype.getModel=function(){return this._model},r.prototype.getRect=function(){return this._rect},r.prototype.getCellWidth=function(){return this._sw},r.prototype.getCellHeight=function(){return this._sh},r.prototype.getOrient=function(){return this._orient},r.prototype.getFirstDayOfWeek=function(){return this._firstDayOfWeek},r.prototype.getDateInfo=function(e){e=Cn(e);var t=e.getFullYear(),i=e.getMonth()+1,n=i<10?"0"+i:""+i,a=e.getDate(),o=a<10?"0"+a:""+a,s=e.getDay();return s=Math.abs((s+7-this.getFirstDayOfWeek())%7),{y:t+"",m:n,d:o,day:s,time:e.getTime(),formatedDate:t+"-"+n+"-"+o,date:e}},r.prototype.getNextNDay=function(e,t){return t=t||0,t===0?this.getDateInfo(e):(e=new Date(this.getDateInfo(e).time),e.setDate(e.getDate()+t),this.getDateInfo(e))},r.prototype.update=function(e,t){this._firstDayOfWeek=+this._model.getModel("dayLabel").get("firstDay"),this._orient=this._model.get("orient"),this._lineWidth=this._model.getModel("itemStyle").getItemStyle().lineWidth||0,this._rangeInfo=this._getRangeInfo(this._initRangeOption());var i=this._rangeInfo.weeks||1,n=["width","height"],a=this._model.getCellSize().slice(),o=this._model.getBoxLayoutParams(),s=this._orient==="horizontal"?[i,7]:[7,i];N([0,1],function(h){c(a,h)&&(o[n[h]]=a[h]*s[h])});var l={width:t.getWidth(),height:t.getHeight()},u=this._rect=br(o,l);N([0,1],function(h){c(a,h)||(a[h]=u[n[h]]/s[h])});function c(h,f){return h[f]!=null&&h[f]!=="auto"}this._sw=a[0],this._sh=a[1]},r.prototype.dataToPoint=function(e,t){pe(e)&&(e=e[0]),t==null&&(t=!0);var i=this.getDateInfo(e),n=this._rangeInfo,a=i.formatedDate;if(t&&!(i.time>=n.start.time&&i.time<n.end.time+KO))return[NaN,NaN];var o=i.day,s=this._getRangeInfo([n.start.time,a]).nthWeek;return this._orient==="vertical"?[this._rect.x+o*this._sw+this._sw/2,this._rect.y+s*this._sh+this._sh/2]:[this._rect.x+s*this._sw+this._sw/2,this._rect.y+o*this._sh+this._sh/2]},r.prototype.pointToData=function(e){var t=this.pointToDate(e);return t&&t.time},r.prototype.dataToRect=function(e,t){var i=this.dataToPoint(e,t);return{contentShape:{x:i[0]-(this._sw-this._lineWidth)/2,y:i[1]-(this._sh-this._lineWidth)/2,width:this._sw-this._lineWidth,height:this._sh-this._lineWidth},center:i,tl:[i[0]-this._sw/2,i[1]-this._sh/2],tr:[i[0]+this._sw/2,i[1]-this._sh/2],br:[i[0]+this._sw/2,i[1]+this._sh/2],bl:[i[0]-this._sw/2,i[1]+this._sh/2]}},r.prototype.pointToDate=function(e){var t=Math.floor((e[0]-this._rect.x)/this._sw)+1,i=Math.floor((e[1]-this._rect.y)/this._sh)+1,n=this._rangeInfo.range;return this._orient==="vertical"?this._getDateByWeeksAndDay(i,t-1,n):this._getDateByWeeksAndDay(t,i-1,n)},r.prototype.convertToPixel=function(e,t,i){var n=yj(t);return n===this?n.dataToPoint(i):null},r.prototype.convertFromPixel=function(e,t,i){var n=yj(t);return n===this?n.pointToData(i):null},r.prototype.containPoint=function(e){return console.warn("Not implemented."),!1},r.prototype._initRangeOption=function(){var e=this._model.get("range"),t;if(pe(e)&&e.length===1&&(e=e[0]),pe(e))t=e;else{var i=e.toString();if(/^\d{4}$/.test(i)&&(t=[i+"-01-01",i+"-12-31"]),/^\d{4}[\/|-]\d{1,2}$/.test(i)){var n=this.getDateInfo(i),a=n.date;a.setMonth(a.getMonth()+1);var o=this.getNextNDay(a,-1);t=[n.formatedDate,o.formatedDate]}/^\d{4}[\/|-]\d{1,2}[\/|-]\d{1,2}$/.test(i)&&(t=[i,i])}if(!t)return e;var s=this._getRangeInfo(t);return s.start.time>s.end.time&&t.reverse(),t},r.prototype._getRangeInfo=function(e){var t=[this.getDateInfo(e[0]),this.getDateInfo(e[1])],i;t[0].time>t[1].time&&(i=!0,t.reverse());var n=Math.floor(t[1].time/KO)-Math.floor(t[0].time/KO)+1,a=new Date(t[0].time),o=a.getDate(),s=t[1].date.getDate();a.setDate(o+n-1);var l=a.getDate();if(l!==s)for(var u=a.getTime()-t[1].time>0?1:-1;(l=a.getDate())!==s&&(a.getTime()-t[1].time)*u>0;)n-=u,a.setDate(l-u);var c=Math.floor((n+t[0].day+6)/7),h=i?-c+1:c-1;return i&&t.reverse(),{range:[t[0].formatedDate,t[1].formatedDate],start:t[0],end:t[1],allDay:n,weeks:c,nthWeek:h,fweek:t[0].day,lweek:t[1].day}},r.prototype._getDateByWeeksAndDay=function(e,t,i){var n=this._getRangeInfo(i);if(e>n.weeks||e===0&&t<n.fweek||e===n.weeks&&t>n.lweek)return null;var a=(e-1)*7-n.fweek+t,o=new Date(n.start.time);return o.setDate(+n.start.d+a),this.getDateInfo(o)},r.create=function(e,t){var i=[];return e.eachComponent("calendar",function(n){var a=new r(n,e,t);i.push(a),n.coordinateSystem=a}),e.eachSeries(function(n){n.get("coordinateSystem")==="calendar"&&(n.coordinateSystem=i[n.get("calendarIndex")||0])}),i},r.dimensions=["time","value"],r}();function yj(r){var e=r.calendarModel,t=r.seriesModel,i=e?e.coordinateSystem:t?t.coordinateSystem:null;return i}var _j=VSe;function JO(r){r.registerComponentModel(vj),r.registerComponentView(gj),r.registerCoordinateSystem("calendar",_j)}function GSe(r,e){var t=r.existing;if(e.id=r.keyInfo.id,!e.type&&t&&(e.type=t.type),e.parentId==null){var i=e.parentOption;i?e.parentId=i.id:t&&(e.parentId=t.parentId)}e.parentOption=null}function xj(r,e){var t;return N(e,function(i){r[i]!=null&&r[i]!=="auto"&&(t=!0)}),t}function HSe(r,e,t){var i=he({},t),n=r[e],a=t.$action||"merge";if(a==="merge")if(n){if(0)var o;bt(n,i,!0),Eo(n,i,{ignoreSize:!0}),$D(t,n),HE(t,n),HE(t,n,"shape"),HE(t,n,"style"),HE(t,n,"extra"),t.clipPath=n.clipPath}else r[e]=i;else a==="replace"?r[e]=i:a==="remove"&&n&&(r[e]=null)}var Sj=["transition","enterFrom","leaveTo"],WSe=Sj.concat(["enterAnimation","updateAnimation","leaveAnimation"]);function HE(r,e,t){if(t&&(!r[t]&&e[t]&&(r[t]={}),r=r[t],e=e[t]),!(!r||!e))for(var i=t?Sj:WSe,n=0;n<i.length;n++){var a=i[n];r[a]==null&&e[a]!=null&&(r[a]=e[a])}}function XSe(r,e){if(r&&(r.hv=e.hv=[xj(e,["left","right"]),xj(e,["top","bottom"])],r.type==="group")){var t=r,i=e;t.width==null&&(t.width=i.width=0),t.height==null&&(t.height=i.height=0)}}var Mj=function(r){Z(e,r);function e(){var t=r!==null&&r.apply(this,arguments)||this;return t.type=e.type,t.preventAutoZ=!0,t}return e.prototype.mergeOption=function(t,i){var n=this.option.elements;this.option.elements=null,r.prototype.mergeOption.call(this,t,i),this.option.elements=n},e.prototype.optionUpdated=function(t,i){var n=this.option,a=(i?n:t).elements,o=n.elements=i?[]:n.elements,s=[];this._flatten(a,s,null);var l=Dw(o,s,"normalMerge"),u=this._elOptionsToUpdate=[];N(l,function(c,h){var f=c.newOption;f&&(u.push(f),GSe(c,f),HSe(o,h,f),XSe(o[h],f))},this),n.elements=Yt(o,function(c){return c&&delete c.$action,c!=null})},e.prototype._flatten=function(t,i,n){N(t,function(a){if(a){n&&(a.parentOption=n),i.push(a);var o=a.children;o&&o.length&&this._flatten(o,i,a),delete a.children}},this)},e.prototype.useElOptionsToUpdate=function(){var t=this._elOptionsToUpdate;return this._elOptionsToUpdate=null,t},e.type="graphic",e.defaultOption={elements:[]},e}(Nt);var bj={path:null,compoundPath:null,group:Ze,image:Br,text:It},Js=xt(),Ej=function(r){Z(e,r);function e(){var t=r!==null&&r.apply(this,arguments)||this;return t.type=e.type,t}return e.prototype.init=function(){this._elMap=ke()},e.prototype.render=function(t,i,n){t!==this._lastGraphicModel&&this._clear(),this._lastGraphicModel=t,this._updateElements(t),this._relocate(t,n)},e.prototype._updateElements=function(t){var i=t.useElOptionsToUpdate();if(i){var n=this._elMap,a=this.group,o=t.get("z"),s=t.get("zlevel");N(i,function(l){var u=Kr(l.id,null),c=u!=null?n.get(u):null,h=Kr(l.parentId,null),f=h!=null?n.get(h):a,p=l.type,d=l.style;p==="text"&&d&&l.hv&&l.hv[1]&&(d.textVerticalAlign=d.textBaseline=d.verticalAlign=d.align=null);var g=l.textContent,m=l.textConfig;if(d&&LE(d,p,!!m,!!g)){var v=DE(d,p,!0);!m&&v.textConfig&&(m=l.textConfig=v.textConfig),!g&&v.textContent&&(g=v.textContent)}var _=YSe(l),y=l.$action||"merge",x=y==="merge",M=y==="replace";if(x){var S=!c,w=c;S?w=wj(u,f,l.type,n):(w&&(Js(w).isNew=!1),PE(w)),w&&(rg(w,_,t,{isInit:S}),Tj(w,l,o,s))}else if(M){WE(c,l,n,t);var T=wj(u,f,l.type,n);T&&(rg(T,_,t,{isInit:!0}),Tj(T,l,o,s))}else y==="remove"&&(MO(c,l),WE(c,l,n,t));var C=n.get(u);if(C&&g)if(x){var b=C.getTextContent();b?b.attr(g):C.setTextContent(new It(g))}else M&&C.setTextContent(new It(g));if(C){var E=l.clipPath;if(E){var I=E.type,R=void 0,S=!1;if(x){var A=C.getClipPath();S=!A||Js(A).type!==I,R=S?$O(I):A}else M&&(S=!0,R=$O(I));C.setClipPath(R),rg(R,E,t,{isInit:S}),ng(R,E.keyframeAnimation,t)}var P=Js(C);C.setTextConfig(m),P.option=l,qSe(C,t,l),El({el:C,componentModel:t,itemName:C.name,itemTooltipOption:l.tooltip}),ng(C,l.keyframeAnimation,t)}})}},e.prototype._relocate=function(t,i){for(var n=t.option.elements,a=this.group,o=this._elMap,s=i.getWidth(),l=i.getHeight(),u=["x","y"],c=0;c<n.length;c++){var h=n[c],f=Kr(h.id,null),p=f!=null?o.get(f):null;if(!(!p||!p.isGroup)){var d=p.parent,g=d===a,m=Js(p),v=Js(d);m.width=ze(m.option.width,g?s:v.width)||0,m.height=ze(m.option.height,g?l:v.height)||0}}for(var c=n.length-1;c>=0;c--){var h=n[c],f=Kr(h.id,null),p=f!=null?o.get(f):null;if(p){var d=p.parent,v=Js(d),_=d===a?{width:s,height:l}:{width:v.width,height:v.height},y={},x=Ih(p,h,_,null,{hv:h.hv,boundingMode:h.bounding},y);if(!Js(p).isNew&&x){for(var M=h.transition,S={},w=0;w<u.length;w++){var T=u[w],C=y[T];M&&(rf(M)||yt(M,T)>=0)?S[T]=C:p[T]=C}Ut(p,S,t,0)}else p.attr(y)}}},e.prototype._clear=function(){var t=this,i=this._elMap;i.each(function(n){WE(n,Js(n).option,i,t._lastGraphicModel)}),this._elMap=ke()},e.prototype.dispose=function(){this._clear()},e.type="graphic",e}(ir);function $O(r){var e=tt(bj,r)?bj[r]:ax(r),t=new e({});return Js(t).type=r,t}function wj(r,e,t,i){var n=$O(t);return e.add(n),i.set(r,n),Js(n).id=r,Js(n).isNew=!0,n}function WE(r,e,t,i){var n=r&&r.parent;n&&(r.type==="group"&&r.traverse(function(a){WE(a,e,t,i)}),ig(r,e,i),t.removeKey(Js(r).id))}function Tj(r,e,t,i){r.isGroup||N([["cursor",Si.prototype.cursor],["zlevel",i||0],["z",t||0],["z2",0]],function(n){var a=n[0];tt(e,a)?r[a]=mt(e[a],n[1]):r[a]==null&&(r[a]=n[1])}),N(At(e),function(n){if(n.indexOf("on")===0){var a=e[n];r[n]=He(a)?a:null}}),tt(e,"draggable")&&(r.draggable=e.draggable),e.name!=null&&(r.name=e.name),e.id!=null&&(r.id=e.id)}function YSe(r){return r=he({},r),N(["id","parentId","$action","hv","bounding","textContent","clipPath"].concat(KD),function(e){delete r[e]}),r}function qSe(r,e,t){var i=it(r).eventData;!r.silent&&!r.ignore&&!i&&(i=it(r).eventData={componentType:"graphic",componentIndex:e.componentIndex,name:r.name}),i&&(i.info=t.info)}function QO(r){r.registerComponentModel(Mj),r.registerComponentView(Ej),r.registerPreprocessor(function(e){var t=e.graphic;pe(t)?!t[0]||!t[0].elements?e.graphic=[{elements:t}]:e.graphic=[e.graphic[0]]:t&&!t.elements&&(e.graphic=[{elements:[t]}])})}var e3=["x","y","radius","angle","single"],ZSe=["cartesian2d","polar","singleAxis"];function Aj(r){var e=r.get("coordinateSystem");return yt(ZSe,e)>=0}function $s(r){return r+"Axis"}function Cj(r,e){var t=ke(),i=[],n=ke();r.eachComponent({mainType:"dataZoom",query:e},function(c){n.get(c.uid)||s(c)});var a;do a=!1,r.eachComponent("dataZoom",o);while(a);function o(c){!n.get(c.uid)&&l(c)&&(s(c),a=!0)}function s(c){n.set(c.uid,!0),i.push(c),u(c)}function l(c){var h=!1;return c.eachTargetAxis(function(f,p){var d=t.get(f);d&&d[p]&&(h=!0)}),h}function u(c){c.eachTargetAxis(function(h,f){(t.get(h)||t.set(h,[]))[f]=!0})}return i}function XE(r){var e=r.ecModel,t={infoList:[],infoMap:ke()};return r.eachTargetAxis(function(i,n){var a=e.getComponent($s(i),n);if(a){var o=a.getCoordSysModel();if(o){var s=o.uid,l=t.infoMap.get(s);l||(l={model:o,axisModels:[]},t.infoList.push(l),t.infoMap.set(s,l)),l.axisModels.push(a)}}}),t}var t3=function(){function r(){this.indexList=[],this.indexMap=[]}return r.prototype.add=function(e){this.indexMap[e]||(this.indexList.push(e),this.indexMap[e]=!0)},r}(),jSe=function(r){Z(e,r);function e(){var t=r!==null&&r.apply(this,arguments)||this;return t.type=e.type,t._autoThrottle=!0,t._noTarget=!0,t._rangePropMode=["percent","percent"],t}return e.prototype.init=function(t,i,n){var a=Rj(t);this.settledOption=a,this.mergeDefaultAndTheme(t,n),this._doInit(a)},e.prototype.mergeOption=function(t){var i=Rj(t);bt(this.option,t,!0),bt(this.settledOption,i,!0),this._doInit(i)},e.prototype._doInit=function(t){var i=this.option;this._setDefaultThrottle(t),this._updateRangeUse(t);var n=this.settledOption;N([["start","startValue"],["end","endValue"]],function(a,o){this._rangePropMode[o]==="value"&&(i[a[0]]=n[a[0]]=null)},this),this._resetTarget()},e.prototype._resetTarget=function(){var t=this.get("orient",!0),i=this._targetAxisInfoMap=ke(),n=this._fillSpecifiedTargetAxis(i);n?this._orient=t||this._makeAutoOrientByTargetAxis():(this._orient=t||"horizontal",this._fillAutoTargetAxisByOrient(i,this._orient)),this._noTarget=!0,i.each(function(a){a.indexList.length&&(this._noTarget=!1)},this)},e.prototype._fillSpecifiedTargetAxis=function(t){var i=!1;return N(e3,function(n){var a=this.getReferringComponents($s(n),bH);if(a.specified){i=!0;var o=new t3;N(a.models,function(s){o.add(s.componentIndex)}),t.set(n,o)}},this),i},e.prototype._fillAutoTargetAxisByOrient=function(t,i){var 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a=e&&e.painter;if(t){var o=a&&a.getViewportRoot();o&&iG(r,o,t,i,n)}else{r[0]=i,r[1]=n;var s=a&&a.getViewportRootOffset();s&&(r[0]+=s.offsetLeft,r[1]+=s.offsetTop)}r[2]=r[0]/e.getWidth(),r[3]=r[1]/e.getHeight()}var FMe=function(){function r(e,t){if(this._show=!1,this._styleCoord=[0,0,0,0],this._enterable=!0,this._alwaysShowContent=!1,this._firstShow=!0,this._longHide=!0,Bt.wxa)return null;var i=document.createElement("div");i.domBelongToZr=!0,this.el=i;var n=this._zr=e.getZr(),a=t.appendTo,o=a&&(Ce(a)?document.querySelector(a):fh(a)?a:He(a)&&a(e.getDom()));pK(this._styleCoord,n,o,e.getWidth()/2,e.getHeight()/2),(o||e.getDom()).appendChild(i),this._api=e,this._container=o;var s=this;i.onmouseenter=function(){s._enterable&&(clearTimeout(s._hideTimeout),s._show=!0),s._inContent=!0},i.onmousemove=function(l){if(l=l||window.event,!s._enterable){var u=n.handler,c=n.painter.getViewportRoot();fo(c,l,!0),u.dispatch("mousemove",l)}},i.onmouseleave=function(){s._inContent=!1,s._enterable&&s._show&&s.hideLater(s._hideDelay)}}return r.prototype.update=function(e){if(!this._container){var t=this._api.getDom(),i=hK(t,"position"),n=t.style;n.position!=="absolute"&&i!=="absolute"&&(n.position="relative")}var a=e.get("alwaysShowContent");a&&this._moveIfResized(),this._alwaysShowContent=a,this.el.className=e.get("className")||""},r.prototype.show=function(e,t){clearTimeout(this._hideTimeout),clearTimeout(this._longHideTimeout);var i=this.el,n=i.style,a=this._styleCoord;i.innerHTML?n.cssText=PMe+zMe(e,!this._firstShow,this._longHide)+fK(a[0],a[1],!0)+("border-color:"+Cl(t)+";")+(e.get("extraCssText")||"")+(";pointer-events:"+(this._enterable?"auto":"none")):n.display="none",this._show=!0,this._firstShow=!1,this._longHide=!1},r.prototype.setContent=function(e,t,i,n,a){var o=this.el;if(e==null){o.innerHTML="";return}var s="";if(Ce(a)&&i.get("trigger")==="item"&&!KE(i)&&(s=NMe(i,n,a)),Ce(e))o.innerHTML=e+s;else if(e){o.innerHTML="",pe(e)||(e=[e]);for(var l=0;l<e.length;l++)fh(e[l])&&e[l].parentNode!==o&&o.appendChild(e[l]);if(s&&o.childNodes.length){var u=document.createElement("div");u.innerHTML=s,o.appendChild(u)}}},r.prototype.setEnterable=function(e){this._enterable=e},r.prototype.getSize=function(){var e=this.el;return[e.offsetWidth,e.offsetHeight]},r.prototype.moveTo=function(e,t){var i=this._styleCoord;if(pK(i,this._zr,this._container,e,t),i[0]!=null&&i[1]!=null){var n=this.el.style,a=fK(i[0],i[1]);N(a,function(o){n[o[0]]=o[1]})}},r.prototype._moveIfResized=function(){var e=this._styleCoord[2],t=this._styleCoord[3];this.moveTo(e*this._zr.getWidth(),t*this._zr.getHeight())},r.prototype.hide=function(){var e=this,t=this.el.style;t.visibility="hidden",t.opacity="0",Bt.transform3dSupported&&(t.willChange=""),this._show=!1,this._longHideTimeout=setTimeout(function(){return 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o=this;qe(e)&&hr(""),this.el&&this._zr.remove(this.el);var s=i.getModel("textStyle");this.el=new It({style:{rich:t.richTextStyles,text:e,lineHeight:22,borderWidth:1,borderColor:n,textShadowColor:s.get("textShadowColor"),fill:i.get(["textStyle","color"]),padding:U1(i,"richText"),verticalAlign:"top",align:"left"},z:i.get("z")}),N(["backgroundColor","borderRadius","shadowColor","shadowBlur","shadowOffsetX","shadowOffsetY"],function(u){o.el.style[u]=i.get(u)}),N(["textShadowBlur","textShadowOffsetX","textShadowOffsetY"],function(u){o.el.style[u]=s.get(u)||0}),this._zr.add(this.el);var l=this;this.el.on("mouseover",function(){l._enterable&&(clearTimeout(l._hideTimeout),l._show=!0),l._inContent=!0}),this.el.on("mouseout",function(){l._enterable&&l._show&&l.hideLater(l._hideDelay),l._inContent=!1})},r.prototype.setEnterable=function(e){this._enterable=e},r.prototype.getSize=function(){var e=this.el,t=this.el.getBoundingRect(),i=mK(e.style);return[t.width+i.left+i.right,t.height+i.top+i.bottom]},r.prototype.moveTo=function(e,t){var i=this.el;if(i){var n=this._styleCoord;vK(n,this._zr,e,t),e=n[0],t=n[1];var a=i.style,o=lf(a.borderWidth||0),s=mK(a);i.x=e+o+s.left,i.y=t+o+s.top,i.markRedraw()}},r.prototype._moveIfResized=function(){var e=this._styleCoord[2],t=this._styleCoord[3];this.moveTo(e*this._zr.getWidth(),t*this._zr.getHeight())},r.prototype.hide=function(){this.el&&this.el.hide(),this._show=!1},r.prototype.hideLater=function(e){this._show&&!(this._inContent&&this._enterable)&&!this._alwaysShowContent&&(e?(this._hideDelay=e,this._show=!1,this._hideTimeout=setTimeout(Be(this.hide,this),e)):this.hide())},r.prototype.isShow=function(){return this._show},r.prototype.dispose=function(){this._zr.remove(this.el)},r}();function lf(r){return Math.max(0,r)}function mK(r){var e=lf(r.shadowBlur||0),t=lf(r.shadowOffsetX||0),i=lf(r.shadowOffsetY||0);return{left:lf(e-t),right:lf(e+t),top:lf(e-i),bottom:lf(e+i)}}function vK(r,e,t,i){r[0]=t,r[1]=i,r[2]=r[0]/e.getWidth(),r[3]=r[1]/e.getHeight()}var gK=BMe;var kMe=new Rt({shape:{x:-1,y:-1,width:2,height:2}}),VMe=function(r){Z(e,r);function e(){var t=r!==null&&r.apply(this,arguments)||this;return t.type=e.type,t}return e.prototype.init=function(t,i){if(!(Bt.node||!i.getDom())){var n=t.getComponent("tooltip"),a=this._renderMode=TH(n.get("renderMode"));this._tooltipContent=a==="richText"?new gK(i):new dK(i,{appendTo:n.get("appendToBody",!0)?"body":n.get("appendTo",!0)})}},e.prototype.render=function(t,i,n){if(!(Bt.node||!n.getDom())){this.group.removeAll(),this._tooltipModel=t,this._ecModel=i,this._api=n;var a=this._tooltipContent;a.update(t),a.setEnterable(t.get("enterable")),this._initGlobalListener(),this._keepShow(),this._renderMode!=="richText"&&t.get("transitionDuration")?Hs(this,"_updatePosition",50,"fixRate"):xc(this,"_updatePosition")}},e.prototype._initGlobalListener=function(){var t=this._tooltipModel,i=t.get("triggerOn");zE("itemTooltip",this._api,Be(function(n,a,o){i!=="none"&&(i.indexOf(n)>=0?this._tryShow(a,o):n==="leave"&&this._hide(o))},this))},e.prototype._keepShow=function(){var t=this._tooltipModel,i=this._ecModel,n=this._api,a=t.get("triggerOn");if(this._lastX!=null&&this._lastY!=null&&a!=="none"&&a!=="click"){var o=this;clearTimeout(this._refreshUpdateTimeout),this._refreshUpdateTimeout=setTimeout(function(){!n.isDisposed()&&o.manuallyShowTip(t,i,n,{x:o._lastX,y:o._lastY,dataByCoordSys:o._lastDataByCoordSys})})}},e.prototype.manuallyShowTip=function(t,i,n,a){if(!(a.from===this.uid||Bt.node||!n.getDom())){var o=yK(a,n);this._ticket="";var s=a.dataByCoordSys,l=XMe(a,i,n);if(l){var u=l.el.getBoundingRect().clone();u.applyTransform(l.el.transform),this._tryShow({offsetX:u.x+u.width/2,offsetY:u.y+u.height/2,target:l.el,position:a.position,positionDefault:"bottom"},o)}else if(a.tooltip&&a.x!=null&&a.y!=null){var c=kMe;c.x=a.x,c.y=a.y,c.update(),it(c).tooltipConfig={name:null,option:a.tooltip},this._tryShow({offsetX:a.x,offsetY:a.y,target:c},o)}else if(s)this._tryShow({offsetX:a.x,offsetY:a.y,position:a.position,dataByCoordSys:s,tooltipOption:a.tooltipOption},o);else if(a.seriesIndex!=null){if(this._manuallyAxisShowTip(t,i,n,a))return;var h=bS(a,i),f=h.point[0],p=h.point[1];f!=null&&p!=null&&this._tryShow({offsetX:f,offsetY:p,target:h.el,position:a.position,positionDefault:"bottom"},o)}else a.x!=null&&a.y!=null&&(n.dispatchAction({type:"updateAxisPointer",x:a.x,y:a.y}),this._tryShow({offsetX:a.x,offsetY:a.y,position:a.position,target:n.getZr().findHover(a.x,a.y).target},o))}},e.prototype.manuallyHideTip=function(t,i,n,a){var o=this._tooltipContent;this._tooltipModel&&o.hideLater(this._tooltipModel.get("hideDelay")),this._lastX=this._lastY=this._lastDataByCoordSys=null,a.from!==this.uid&&this._hide(yK(a,n))},e.prototype._manuallyAxisShowTip=function(t,i,n,a){var o=a.seriesIndex,s=a.dataIndex,l=i.getComponent("axisPointer").coordSysAxesInfo;if(!(o==null||s==null||l==null)){var u=i.getSeriesByIndex(o);if(u){var c=u.getData(),h=ES([c.getItemModel(s),u,(u.coordinateSystem||{}).model],this._tooltipModel);if(h.get("trigger")==="axis")return n.dispatchAction({type:"updateAxisPointer",seriesIndex:o,dataIndex:s,position:a.position}),!0}}},e.prototype._tryShow=function(t,i){var n=t.target,a=this._tooltipModel;if(a){this._lastX=t.offsetX,this._lastY=t.offsetY;var o=t.dataByCoordSys;if(o&&o.length)this._showAxisTooltip(o,t);else if(n){var s=it(n);if(s.ssrType==="legend")return;this._lastDataByCoordSys=null;var l,u;Dl(n,function(c){if(it(c).dataIndex!=null)return l=c,!0;if(it(c).tooltipConfig!=null)return u=c,!0},!0),l?this._showSeriesItemTooltip(t,l,i):u?this._showComponentItemTooltip(t,u,i):this._hide(i)}else this._lastDataByCoordSys=null,this._hide(i)}},e.prototype._showOrMove=function(t,i){var n=t.get("showDelay");i=Be(i,this),clearTimeout(this._showTimout),n>0?this._showTimout=setTimeout(i,n):i()},e.prototype._showAxisTooltip=function(t,i){var n=this._ecModel,a=this._tooltipModel,o=[i.offsetX,i.offsetY],s=ES([i.tooltipOption],a),l=this._renderMode,u=[],c=kr("section",{blocks:[],noHeader:!0}),h=[],f=new O1;N(t,function(_){N(_.dataByAxis,function(y){var x=n.getComponent(y.axisDim+"Axis",y.axisIndex),M=y.value;if(!(!x||M==null)){var S=FO(M,x.axis,n,y.seriesDataIndices,y.valueLabelOpt),w=kr("section",{header:S,noHeader:!Zi(S),sortBlocks:!0,blocks:[]});c.blocks.push(w),N(y.seriesDataIndices,function(T){var C=n.getSeriesByIndex(T.seriesIndex),b=T.dataIndexInside,E=C.getDataParams(b);if(!(E.dataIndex<0)){E.axisDim=y.axisDim,E.axisIndex=y.axisIndex,E.axisType=y.axisType,E.axisId=y.axisId,E.axisValue=Yx(x.axis,{value:M}),E.axisValueLabel=S,E.marker=f.makeTooltipMarker("item",Cl(E.color),l);var I=fP(C.formatTooltip(b,!0,null)),R=I.frag;if(R){var A=ES([C],a).get("valueFormatter");w.blocks.push(A?he({valueFormatter:A},R):R)}I.text&&h.push(I.text),u.push(E)}})}})}),c.blocks.reverse(),h.reverse();var p=i.position,d=s.get("order"),g=_P(c,f,l,d,n.get("useUTC"),s.get("textStyle"));g&&h.unshift(g);var m=l==="richText"?`
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- `:"<br/>",v=h.join(m);this._showOrMove(s,function(){this._updateContentNotChangedOnAxis(t,u)?this._updatePosition(s,p,o[0],o[1],this._tooltipContent,u):this._showTooltipContent(s,v,u,Math.random()+"",o[0],o[1],p,null,f)})},e.prototype._showSeriesItemTooltip=function(t,i,n){var a=this._ecModel,o=it(i),s=o.seriesIndex,l=a.getSeriesByIndex(s),u=o.dataModel||l,c=o.dataIndex,h=o.dataType,f=u.getData(h),p=this._renderMode,d=t.positionDefault,g=ES([f.getItemModel(c),u,l&&(l.coordinateSystem||{}).model],this._tooltipModel,d?{position:d}:null),m=g.get("trigger");if(!(m!=null&&m!=="item")){var v=u.getDataParams(c,h),_=new O1;v.marker=_.makeTooltipMarker("item",Cl(v.color),p);var y=fP(u.formatTooltip(c,!1,h)),x=g.get("order"),M=g.get("valueFormatter"),S=y.frag,w=S?_P(M?he({valueFormatter:M},S):S,_,p,x,a.get("useUTC"),g.get("textStyle")):y.text,T="item_"+u.name+"_"+c;this._showOrMove(g,function(){this._showTooltipContent(g,w,v,T,t.offsetX,t.offsetY,t.position,t.target,_)}),n({type:"showTip",dataIndexInside:c,dataIndex:f.getRawIndex(c),seriesIndex:s,from:this.uid})}},e.prototype._showComponentItemTooltip=function(t,i,n){var a=it(i),o=a.tooltipConfig,s=o.option||{};if(Ce(s)){var l=s;s={content:l,formatter:l}}var u=[s],c=this._ecModel.getComponent(a.componentMainType,a.componentIndex);c&&u.push(c),u.push({formatter:s.content});var h=t.positionDefault,f=ES(u,this._tooltipModel,h?{position:h}:null),p=f.get("content"),d=Math.random()+"",g=new O1;this._showOrMove(f,function(){var m=Qe(f.get("formatterParams")||{});this._showTooltipContent(f,p,m,d,t.offsetX,t.offsetY,t.position,i,g)}),n({type:"showTip",from:this.uid})},e.prototype._showTooltipContent=function(t,i,n,a,o,s,l,u,c){if(this._ticket="",!(!t.get("showContent")||!t.get("show"))){var h=this._tooltipContent;h.setEnterable(t.get("enterable"));var f=t.get("formatter");l=l||t.get("position");var p=i,d=this._getNearestPoint([o,s],n,t.get("trigger"),t.get("borderColor")),g=d.color;if(f)if(Ce(f)){var m=t.ecModel.get("useUTC"),v=pe(n)?n[0]:n,_=v&&v.axisType&&v.axisType.indexOf("time")>=0;p=f,_&&(p=Kp(v.axisValue,p,m)),p=v1(p,n,!0)}else if(He(f)){var y=Be(function(x,M){x===this._ticket&&(h.setContent(M,c,t,g,l),this._updatePosition(t,l,o,s,h,n,u))},this);this._ticket=a,p=f(n,a,y)}else p=f;h.setContent(p,c,t,g,l),h.show(t,g),this._updatePosition(t,l,o,s,h,n,u)}},e.prototype._getNearestPoint=function(t,i,n,a){if(n==="axis"||pe(i))return{color:a||(this._renderMode==="html"?"#fff":"none")};if(!pe(i))return{color:a||i.color||i.borderColor}},e.prototype._updatePosition=function(t,i,n,a,o,s,l){var u=this._api.getWidth(),c=this._api.getHeight();i=i||t.get("position");var h=o.getSize(),f=t.get("align"),p=t.get("verticalAlign"),d=l&&l.getBoundingRect().clone();if(l&&d.applyTransform(l.transform),He(i)&&(i=i([n,a],s,o.el,d,{viewSize:[u,c],contentSize:h.slice()})),pe(i))n=ze(i[0],u),a=ze(i[1],c);else if(qe(i)){var g=i;g.width=h[0],g.height=h[1];var m=br(g,{width:u,height:c});n=m.x,a=m.y,f=null,p=null}else if(Ce(i)&&l){var v=WMe(i,d,h,t.get("borderWidth"));n=v[0],a=v[1]}else{var v=GMe(n,a,o,u,c,f?null:20,p?null:20);n=v[0],a=v[1]}if(f&&(n-=_K(f)?h[0]/2:f==="right"?h[0]:0),p&&(a-=_K(p)?h[1]/2:p==="bottom"?h[1]:0),KE(t)){var v=HMe(n,a,o,u,c);n=v[0],a=v[1]}o.moveTo(n,a)},e.prototype._updateContentNotChangedOnAxis=function(t,i){var n=this._lastDataByCoordSys,a=this._cbParamsList,o=!!n&&n.length===t.length;return o&&N(n,function(s,l){var u=s.dataByAxis||[],c=t[l]||{},h=c.dataByAxis||[];o=o&&u.length===h.length,o&&N(u,function(f,p){var d=h[p]||{},g=f.seriesDataIndices||[],m=d.seriesDataIndices||[];o=o&&f.value===d.value&&f.axisType===d.axisType&&f.axisId===d.axisId&&g.length===m.length,o&&N(g,function(v,_){var y=m[_];o=o&&v.seriesIndex===y.seriesIndex&&v.dataIndex===y.dataIndex}),a&&N(f.seriesDataIndices,function(v){var _=v.seriesIndex,y=i[_],x=a[_];y&&x&&x.data!==y.data&&(o=!1)})})}),this._lastDataByCoordSys=t,this._cbParamsList=i,!!o},e.prototype._hide=function(t){this._lastDataByCoordSys=null,t({type:"hideTip",from:this.uid})},e.prototype.dispose=function(t,i){Bt.node||!i.getDom()||(xc(this,"_updatePosition"),this._tooltipContent.dispose(),MS("itemTooltip",i))},e.type="tooltip",e}(ir);function ES(r,e,t){var i=e.ecModel,n;t?(n=new Jt(t,i,i),n=new Jt(e.option,n,i)):n=e;for(var a=r.length-1;a>=0;a--){var o=r[a];o&&(o instanceof Jt&&(o=o.get("tooltip",!0)),Ce(o)&&(o={formatter:o}),o&&(n=new Jt(o,n,i)))}return n}function yK(r,e){return r.dispatchAction||Be(e.dispatchAction,e)}function GMe(r,e,t,i,n,a,o){var s=t.getSize(),l=s[0],u=s[1];return a!=null&&(r+l+a+2>i?r-=l+a:r+=a),o!=null&&(e+u+o>n?e-=u+o:e+=o),[r,e]}function HMe(r,e,t,i,n){var a=t.getSize(),o=a[0],s=a[1];return r=Math.min(r+o,i)-o,e=Math.min(e+s,n)-s,r=Math.max(r,0),e=Math.max(e,0),[r,e]}function WMe(r,e,t,i){var n=t[0],a=t[1],o=Math.ceil(Math.SQRT2*i)+8,s=0,l=0,u=e.width,c=e.height;switch(r){case"inside":s=e.x+u/2-n/2,l=e.y+c/2-a/2;break;case"top":s=e.x+u/2-n/2,l=e.y-a-o;break;case"bottom":s=e.x+u/2-n/2,l=e.y+c+o;break;case"left":s=e.x-n-o,l=e.y+c/2-a/2;break;case"right":s=e.x+u+o,l=e.y+c/2-a/2}return[s,l]}function _K(r){return r==="center"||r==="middle"}function XMe(r,e,t){var i=H_(r).queryOptionMap,n=i.keys()[0];if(!(!n||n==="series")){var a=wh(e,n,i.get(n),{useDefault:!1,enableAll:!1,enableNone:!1}),o=a.models[0];if(o){var s=t.getViewOfComponentModel(o),l;if(s.group.traverse(function(u){var c=it(u).tooltipConfig;if(c&&c.name===r.name)return l=u,!0}),l)return{componentMainType:n,componentIndex:o.componentIndex,el:l}}}}var xK=VMe;function p3(r){Ot(Gl),r.registerComponentModel(lK),r.registerComponentView(xK),r.registerAction({type:"showTip",event:"showTip",update:"tooltip:manuallyShowTip"},zr),r.registerAction({type:"hideTip",event:"hideTip",update:"tooltip:manuallyHideTip"},zr)}var YMe=["rect","polygon","keep","clear"];function d3(r,e){var t=tr(r?r.brush:[]);if(t.length){var i=[];N(t,function(l){var u=l.hasOwnProperty("toolbox")?l.toolbox:[];u instanceof Array&&(i=i.concat(u))});var n=r&&r.toolbox;pe(n)&&(n=n[0]),n||(n={feature:{}},r.toolbox=[n]);var 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QMe="#ddd",ebe=function(r){Z(e,r);function e(){var t=r!==null&&r.apply(this,arguments)||this;return t.type=e.type,t.areas=[],t.brushOption={},t}return e.prototype.optionUpdated=function(t,i){var n=this.option;!i&&JE(n,t,["inBrush","outOfBrush"]);var a=n.inBrush=n.inBrush||{};n.outOfBrush=n.outOfBrush||{color:QMe},a.hasOwnProperty("liftZ")||(a.liftZ=5)},e.prototype.setAreas=function(t){t&&(this.areas=de(t,function(i){return PK(this.option,i)},this))},e.prototype.setBrushOption=function(t){this.brushOption=PK(this.option,t),this.brushType=this.brushOption.brushType},e.type="brush",e.dependencies=["geo","grid","xAxis","yAxis","parallel","series"],e.defaultOption={seriesIndex:"all",brushType:"rect",brushMode:"single",transformable:!0,brushStyle:{borderWidth:1,color:"rgba(210,219,238,0.3)",borderColor:"#D2DBEE"},throttleType:"fixRate",throttleDelay:0,removeOnClick:!0,z:1e4},e}(Nt);function PK(r,e){return 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e.type="timeline",e}(ir),zK=obe;var sbe=function(r){Z(e,r);function e(t,i,n,a){var o=r.call(this,t,i,n)||this;return o.type=a||"value",o}return e.prototype.getLabelModel=function(){return this.model.getModel("label")},e.prototype.isHorizontal=function(){return this.model.get("orient")==="horizontal"},e}(vn),FK=sbe;var M3=Math.PI,BK=xt(),lbe=function(r){Z(e,r);function e(){var t=r!==null&&r.apply(this,arguments)||this;return t.type=e.type,t}return e.prototype.init=function(t,i){this.api=i},e.prototype.render=function(t,i,n){if(this.model=t,this.api=n,this.ecModel=i,this.group.removeAll(),t.get("show",!0)){var a=this._layout(t,n),o=this._createGroup("_mainGroup"),s=this._createGroup("_labelGroup"),l=this._axis=this._createAxis(a,t);t.formatTooltip=function(u){var c=l.scale.getLabel({value:u});return 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m=g==="+"?0:1;y(p,h,c,1,m),y(d,f,c,1,1-m)}else{var m=g>=0?0:1;y(p,h,c,1,m),d[1]=p[1]+g}n.setPosition(p),a.setPosition(d),n.rotation=a.rotation=t.rotation,v(n),v(a);function v(x){x.originX=c[0][0]-x.x,x.originY=c[1][0]-x.y}function _(x){return[[x.x,x.x+x.width],[x.y,x.y+x.height]]}function y(x,M,S,w,T){x[w]+=S[w][T]-M[w][T]}},e.prototype._createAxis=function(t,i){var n=i.getData(),a=i.get("axisType"),o=ube(i,a);o.getTicks=function(){return n.mapArray(["value"],function(u){return{value:u}})};var s=n.getDataExtent("value");o.setExtent(s[0],s[1]),o.calcNiceTicks();var l=new FK("value",o,t.axisExtent,a);return l.model=i,l},e.prototype._createGroup=function(t){var i=this[t]=new Ze;return this.group.add(i),i},e.prototype._renderAxisLine=function(t,i,n,a){var o=n.getExtent();if(a.get(["lineStyle","show"])){var s=new ei({shape:{x1:o[0],y1:0,x2:o[1],y2:0},style:he({lineCap:"round"},a.getModel("lineStyle").getLineStyle()),silent:!0,z2:1});i.add(s);var l=this._progressLine=new ei({shape:{x1:o[0],x2:this._currentPointer?this._currentPointer.x:o[0],y1:0,y2:0},style:Ye({lineCap:"round",lineWidth:s.style.lineWidth},a.getModel(["progress","lineStyle"]).getLineStyle()),silent:!0,z2:1});i.add(l)}},e.prototype._renderAxisTick=function(t,i,n,a){var o=this,s=a.getData(),l=n.scale.getTicks();this._tickSymbols=[],N(l,function(u){var c=n.dataToCoord(u.value),h=s.getItemModel(u.value),f=h.getModel("itemStyle"),p=h.getModel(["emphasis","itemStyle"]),d=h.getModel(["progress","itemStyle"]),g={x:c,y:0,onclick:Be(o._changeTimeline,o,u.value)},m=kK(h,f,i,g);m.ensureState("emphasis").style=p.getItemStyle(),m.ensureState("progress").style=d.getItemStyle(),yu(m);var v=it(m);h.get("tooltip")?(v.dataIndex=u.value,v.dataModel=a):v.dataIndex=v.dataModel=null,o._tickSymbols.push(m)})},e.prototype._renderAxisLabel=function(t,i,n,a){var o=this,s=n.getLabelModel();if(s.get("show")){var l=a.getData(),u=n.getViewLabels();this._tickLabels=[],N(u,function(c){var h=c.tickValue,f=l.getItemModel(h),p=f.getModel("label"),d=f.getModel(["emphasis","label"]),g=f.getModel(["progress","label"]),m=n.dataToCoord(c.tickValue),v=new It({x:m,y:0,rotation:t.labelRotation-t.rotation,onclick:Be(o._changeTimeline,o,h),silent:!1,style:pr(p,{text:c.formattedLabel,align:t.labelAlign,verticalAlign:t.labelBaseline})});v.ensureState("emphasis").style=pr(d),v.ensureState("progress").style=pr(g),i.add(v),yu(v),BK(v).dataIndex=h,o._tickLabels.push(v)})}},e.prototype._renderControl=function(t,i,n,a){var o=t.controlSize,s=t.rotation,l=a.getModel("controlStyle").getItemStyle(),u=a.getModel(["emphasis","controlStyle"]).getItemStyle(),c=a.getPlayState(),h=a.get("inverse",!0);f(t.nextBtnPosition,"next",Be(this._changeTimeline,this,h?"-":"+")),f(t.prevBtnPosition,"prev",Be(this._changeTimeline,this,h?"+":"-")),f(t.playPosition,c?"stop":"play",Be(this._handlePlayClick,this,!c),!0);function f(p,d,g,m){if(p){var v=En(mt(a.get(["controlStyle",d+"BtnSize"]),o),o),_=[0,-v/2,v,v],y=hbe(a,d+"Icon",_,{x:p[0],y:p[1],originX:o/2,originY:0,rotation:m?-s:0,rectHover:!0,style:l,onclick:g});y.ensureState("emphasis").style=u,i.add(y),yu(y)}}},e.prototype._renderCurrentPointer=function(t,i,n,a){var o=a.getData(),s=a.getCurrentIndex(),l=o.getItemModel(s).getModel("checkpointStyle"),u=this,c={onCreate:function(h){h.draggable=!0,h.drift=Be(u._handlePointerDrag,u),h.ondragend=Be(u._handlePointerDragend,u),VK(h,u._progressLine,s,n,a,!0)},onUpdate:function(h){VK(h,u._progressLine,s,n,a)}};this._currentPointer=kK(l,l,this._mainGroup,{},this._currentPointer,c)},e.prototype._handlePlayClick=function(t){this._clearTimer(),this.api.dispatchAction({type:"timelinePlayChange",playState:t,from:this.uid})},e.prototype._handlePointerDrag=function(t,i,n){this._clearTimer(),this._pointerChangeTimeline([n.offsetX,n.offsetY])},e.prototype._handlePointerDragend=function(t){this._pointerChangeTimeline([t.offsetX,t.offsetY],!0)},e.prototype._pointerChangeTimeline=function(t,i){var n=this._toAxisCoord(t)[0],a=this._axis,o=Ri(a.getExtent().slice());n>o[1]&&(n=o[1]),n<o[0]&&(n=o[0]),this._currentPointer.x=n,this._currentPointer.markRedraw();var s=this._progressLine;s&&(s.shape.x2=n,s.dirty());var l=this._findNearestTick(n),u=this.model;(i||l!==u.getCurrentIndex()&&u.get("realtime"))&&this._changeTimeline(l)},e.prototype._doPlayStop=function(){var t=this;this._clearTimer(),this.model.getPlayState()&&(this._timer=setTimeout(function(){var i=t.model;t._changeTimeline(i.getCurrentIndex()+(i.get("rewind",!0)?-1:1))},this.model.get("playInterval")))},e.prototype._toAxisCoord=function(t){var i=this._mainGroup.getLocalTransform();return Ln(t,i,!0)},e.prototype._findNearestTick=function(t){var i=this.model.getData(),n=1/0,a,o=this._axis;return i.each(["value"],function(s,l){var u=o.dataToCoord(s),c=Math.abs(u-t);c<n&&(n=c,a=l)}),a},e.prototype._clearTimer=function(){this._timer&&(clearTimeout(this._timer),this._timer=null)},e.prototype._changeTimeline=function(t){var i=this.model.getCurrentIndex();t==="+"?t=i+1:t==="-"&&(t=i-1),this.api.dispatchAction({type:"timelineChange",currentIndex:t,from:this.uid})},e.prototype._updateTicksStatus=function(){var t=this.model.getCurrentIndex(),i=this._tickSymbols,n=this._tickLabels;if(i)for(var a=0;a<i.length;a++)i&&i[a]&&i[a].toggleState("progress",a<t);if(n)for(var a=0;a<n.length;a++)n&&n[a]&&n[a].toggleState("progress",BK(n[a]).dataIndex<=t)},e.type="timeline.slider",e}(zK);function ube(r,e){if(e=e||r.get("type"),e)switch(e){case"category":return new Wx({ordinalMeta:r.getCategories(),extent:[1/0,-1/0]});case"time":return new pT({locale:r.ecModel.getLocaleModel(),useUTC:r.ecModel.get("useUTC")});default:return new Do}}function cbe(r,e){return br(r.getBoxLayoutParams(),{width:e.getWidth(),height:e.getHeight()},r.get("padding"))}function hbe(r,e,t,i){var n=i.style,a=pc(r.get(["controlStyle",e]),i||{},new ht(t[0],t[1],t[2],t[3]));return n&&a.setStyle(n),a}function kK(r,e,t,i,n,a){var o=e.get("color");if(n)n.setColor(o),t.add(n),a&&a.onUpdate(n);else{var s=r.get("symbol");n=wr(s,-1,-1,2,2,o),n.setStyle("strokeNoScale",!0),t.add(n),a&&a.onCreate(n)}var 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n&&e.currentIndex!=null&&(n.setCurrentIndex(e.currentIndex),!n.get("loop",!0)&&n.isIndexMax()&&n.getPlayState()&&(n.setPlayState(!1),i.dispatchAction({type:"timelinePlayChange",playState:!1,from:e.from}))),t.resetOption("timeline",{replaceMerge:n.get("replaceMerge",!0)}),Ye({currentIndex:n.option.currentIndex},e)}),r.registerAction({type:"timelinePlayChange",event:"timelinePlayChanged",update:"update"},function(e,t){var i=t.getComponent("timeline");i&&e.playState!=null&&i.setPlayState(e.playState)})}function b3(r){var e=r&&r.timeline;pe(e)||(e=e?[e]:[]),N(e,function(t){t&&fbe(t)})}function fbe(r){var e=r.type,t={number:"value",time:"time"};if(t[e]&&(r.axisType=t[e],delete r.type),WK(r),bd(r,"controlPosition")){var i=r.controlStyle||(r.controlStyle={});bd(i,"position")||(i.position=r.controlPosition),i.position==="none"&&!bd(i,"show")&&(i.show=!1,delete i.position),delete 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d=h.getItemModel(p),g=h.getItemVisual(p,"style");f.useStyle(h.getItemVisual(p,"style")),Fr(f,Rr(d),{labelFetcher:i,labelDataIndex:p,defaultText:h.getName(p)||"",inheritColor:Ce(g.fill)?Sp(g.fill,1):"#000"}),Yr(f,d),sr(f,null,null,d.get(["emphasis","disabled"])),it(f).dataModel=i}),oA(c).data=h,c.group.silent=i.get("silent")||t.get("silent")},e.type="markArea",e}(hg);function Cbe(r,e,t){var i,n,a=["x0","y0","x1","y1"];if(r){var o=de(r&&r.dimensions,function(u){var c=e.getData(),h=c.getDimensionInfo(c.mapDimension(u))||{};return he(he({},h),{name:u,ordinalMeta:null})});n=de(a,function(u,c){return{name:u,type:o[c%2].type}}),i=new oi(n,t)}else n=[{name:"value",type:"float"}],i=new oi(n,t);var s=de(t.get("data"),ut(Tbe,e,r,t));r&&(s=Yt(s,ut(Ebe,r)));var l=r?function(u,c,h,f){var p=u.coord[Math.floor(f/2)][f%2];return Gs(p,n[f])}:function(u,c,h,f){return Gs(u.value,n[f])};return i.initData(s,null,l),i.hasItemOption=!0,i}var iJ=Abe;function I3(r){r.registerComponentModel(QK),r.registerComponentView(iJ),r.registerPreprocessor(function(e){wd(e.series,"markArea")&&(e.markArea=e.markArea||{})})}var Rbe=function(r,e){if(e==="all")return{type:"all",title:r.getLocaleModel().get(["legend","selector","all"])};if(e==="inverse")return{type:"inverse",title:r.getLocaleModel().get(["legend","selector","inverse"])}},Lbe=function(r){Z(e,r);function e(){var t=r!==null&&r.apply(this,arguments)||this;return t.type=e.type,t.layoutMode={type:"box",ignoreSize:!0},t}return e.prototype.init=function(t,i,n){this.mergeDefaultAndTheme(t,n),t.selected=t.selected||{},this._updateSelector(t)},e.prototype.mergeOption=function(t,i){r.prototype.mergeOption.call(this,t,i),this._updateSelector(t)},e.prototype._updateSelector=function(t){var i=t.selector,n=this.ecModel;i===!0&&(i=t.selector=["all","inverse"]),pe(i)&&N(i,function(a,o){Ce(a)&&(a={type:a}),i[o]=bt(a,Rbe(n,a.type))})},e.prototype.optionUpdated=function(){this._updateData(this.ecModel);var t=this._data;if(t[0]&&this.get("selectedMode")==="single"){for(var i=!1,n=0;n<t.length;n++){var a=t[n].get("name");if(this.isSelected(a)){this.select(a),i=!0;break}}!i&&this.select(t[0].get("name"))}},e.prototype._updateData=function(t){var i=[],n=[];t.eachRawSeries(function(l){var u=l.name;n.push(u);var c;if(l.legendVisualProvider){var h=l.legendVisualProvider,f=h.getAllNames();t.isSeriesFiltered(l)||(n=n.concat(f)),f.length?i=i.concat(f):c=!0}else c=!0;c&&$m(l)&&i.push(l.name)}),this._availableNames=n;var a=this.get("data")||i,o=ke(),s=de(a,function(l){return(Ce(l)||Dt(l))&&(l={name:l}),o.get(l.name)?null:(o.set(l.name,!0),new Jt(l,this,this.ecModel))},this);this._data=Yt(s,function(l){return!!l})},e.prototype.getData=function(){return this._data},e.prototype.select=function(t){var i=this.option.selected,n=this.get("selectedMode");if(n==="single"){var a=this._data;N(a,function(o){i[o.get("name")]=!1})}i[t]=!0},e.prototype.unSelect=function(t){this.get("selectedMode")!=="single"&&(this.option.selected[t]=!1)},e.prototype.toggleSelected=function(t){var i=this.option.selected;i.hasOwnProperty(t)||(i[t]=!0),this[i[t]?"unSelect":"select"](t)},e.prototype.allSelect=function(){var t=this._data,i=this.option.selected;N(t,function(n){i[n.get("name",!0)]=!0})},e.prototype.inverseSelect=function(){var t=this._data,i=this.option.selected;N(t,function(n){var a=n.get("name",!0);i.hasOwnProperty(a)||(i[a]=!0),i[a]=!i[a]})},e.prototype.isSelected=function(t){var i=this.option.selected;return!(i.hasOwnProperty(t)&&!i[t])&&yt(this._availableNames,t)>=0},e.prototype.getOrient=function(){return this.get("orient")==="vertical"?{index:1,name:"vertical"}:{index:0,name:"horizontal"}},e.type="legend.plain",e.dependencies=["series"],e.defaultOption={z:4,show:!0,orient:"horizontal",left:"center",top:0,align:"auto",backgroundColor:"rgba(0,0,0,0)",borderColor:"#ccc",borderRadius:0,borderWidth:0,padding:5,itemGap:10,itemWidth:25,itemHeight:14,symbolRotate:"inherit",symbolKeepAspect:!0,inactiveColor:"#ccc",inactiveBorderColor:"#ccc",inactiveBorderWidth:"auto",itemStyle:{color:"inherit",opacity:"inherit",borderColor:"inherit",borderWidth:"auto",borderCap:"inherit",borderJoin:"inherit",borderDashOffset:"inherit",borderMiterLimit:"inherit"},lineStyle:{width:"auto",color:"inherit",inactiveColor:"#ccc",inactiveWidth:2,opacity:"inherit",type:"inherit",cap:"inherit",join:"inherit",dashOffset:"inherit",miterLimit:"inherit"},textStyle:{color:"#333"},selectedMode:!0,selector:!1,selectorLabel:{show:!0,borderRadius:10,padding:[3,5,3,5],fontSize:12,fontFamily:"sans-serif",color:"#666",borderWidth:1,borderColor:"#666"},emphasis:{selectorLabel:{show:!0,color:"#eee",backgroundColor:"#666"}},selectorPosition:"auto",selectorItemGap:7,selectorButtonGap:10,tooltip:{show:!1}},e}(Nt),RS=Lbe;var fg=ut,N3=N,lA=Ze,Dbe=function(r){Z(e,r);function e(){var t=r!==null&&r.apply(this,arguments)||this;return t.type=e.type,t.newlineDisabled=!1,t}return e.prototype.init=function(){this.group.add(this._contentGroup=new lA),this.group.add(this._selectorGroup=new lA),this._isFirstRender=!0},e.prototype.getContentGroup=function(){return this._contentGroup},e.prototype.getSelectorGroup=function(){return this._selectorGroup},e.prototype.render=function(t,i,n){var a=this._isFirstRender;if(this._isFirstRender=!1,this.resetInner(),!!t.get("show",!0)){var o=t.get("align"),s=t.get("orient");(!o||o==="auto")&&(o=t.get("left")==="right"&&s==="vertical"?"right":"left");var l=t.get("selector",!0),u=t.get("selectorPosition",!0);l&&(!u||u==="auto")&&(u=s==="horizontal"?"end":"start"),this.renderInner(o,t,i,n,l,s,u);var c=t.getBoxLayoutParams(),h={width:n.getWidth(),height:n.getHeight()},f=t.get("padding"),p=br(c,h,f),d=this.layoutInner(t,o,p,a,l,u),g=br(Ye({width:d.width,height:d.height},c),h,f);this.group.x=g.x-d.x,this.group.y=g.y-d.y,this.group.markRedraw(),this.group.add(this._backgroundEl=qE(d,t))}},e.prototype.resetInner=function(){this.getContentGroup().removeAll(),this._backgroundEl&&this.group.remove(this._backgroundEl),this.getSelectorGroup().removeAll()},e.prototype.renderInner=function(t,i,n,a,o,s,l){var u=this.getContentGroup(),c=ke(),h=i.get("selectedMode"),f=[];n.eachRawSeries(function(p){!p.get("legendHoverLink")&&f.push(p.id)}),N3(i.getData(),function(p,d){var g=p.get("name");if(!this.newlineDisabled&&(g===""||g===`
- `)){var m=new lA;m.newline=!0,u.add(m);return}var v=n.getSeriesByName(g)[0];if(!c.get(g))if(v){var _=v.getData(),y=_.getVisual("legendLineStyle")||{},x=_.getVisual("legendIcon"),M=_.getVisual("style"),S=this._createItem(v,g,d,p,i,t,y,M,x,h,a);S.on("click",fg(nJ,g,null,a,f)).on("mouseover",fg(U3,v.name,null,a,f)).on("mouseout",fg(O3,v.name,null,a,f)),n.ssr&&S.eachChild(function(w){var T=it(w);T.seriesIndex=v.seriesIndex,T.dataIndex=d,T.ssrType="legend"}),c.set(g,!0)}else n.eachRawSeries(function(w){if(!c.get(g)&&w.legendVisualProvider){var T=w.legendVisualProvider;if(!T.containName(g))return;var C=T.indexOfName(g),b=T.getItemVisual(C,"style"),E=T.getItemVisual(C,"legendIcon"),I=pn(b.fill);I&&I[3]===0&&(I[3]=.2,b=he(he({},b),{fill:Ns(I,"rgba")}));var R=this._createItem(w,g,d,p,i,t,{},b,E,h,a);R.on("click",fg(nJ,null,g,a,f)).on("mouseover",fg(U3,null,g,a,f)).on("mouseout",fg(O3,null,g,a,f)),n.ssr&&R.eachChild(function(A){var P=it(A);P.seriesIndex=w.seriesIndex,P.dataIndex=d,P.ssrType="legend"}),c.set(g,!0)}},this)},this),o&&this._createSelector(o,i,a,s,l)},e.prototype._createSelector=function(t,i,n,a,o){var s=this.getSelectorGroup();N3(t,function(u){var c=u.type,h=new It({style:{x:0,y:0,align:"center",verticalAlign:"middle"},onclick:function(){n.dispatchAction({type:c==="all"?"legendAllSelect":"legendInverseSelect"})}});s.add(h);var f=i.getModel("selectorLabel"),p=i.getModel(["emphasis","selectorLabel"]);Fr(h,{normal:f,emphasis:p},{defaultText:u.title}),yu(h)})},e.prototype._createItem=function(t,i,n,a,o,s,l,u,c,h,f){var p=t.visualDrawType,d=o.get("itemWidth"),g=o.get("itemHeight"),m=o.isSelected(i),v=a.get("symbolRotate"),_=a.get("symbolKeepAspect"),y=a.get("icon");c=y||c||"roundRect";var x=Pbe(c,a,l,u,p,m,f),M=new lA,S=a.getModel("textStyle");if(He(t.getLegendIcon)&&(!y||y==="inherit"))M.add(t.getLegendIcon({itemWidth:d,itemHeight:g,icon:c,iconRotate:v,itemStyle:x.itemStyle,lineStyle:x.lineStyle,symbolKeepAspect:_}));else{var w=y==="inherit"&&t.getData().getVisual("symbol")?v==="inherit"?t.getData().getVisual("symbolRotate"):v:0;M.add(Ibe({itemWidth:d,itemHeight:g,icon:c,iconRotate:w,itemStyle:x.itemStyle,lineStyle:x.lineStyle,symbolKeepAspect:_}))}var T=s==="left"?d+5:-5,C=s,b=o.get("formatter"),E=i;Ce(b)&&b?E=b.replace("{name}",i??""):He(b)&&(E=b(i));var I=m?S.getTextColor():a.get("inactiveColor");M.add(new It({style:pr(S,{text:E,x:T,y:g/2,fill:I,align:C,verticalAlign:"middle"},{inheritColor:I})}));var R=new Rt({shape:M.getBoundingRect(),style:{fill:"transparent"}}),A=a.getModel("tooltip");return A.get("show")&&El({el:R,componentModel:o,itemName:i,itemTooltipOption:A.option}),M.add(R),M.eachChild(function(P){P.silent=!0}),R.silent=!h,this.getContentGroup().add(M),yu(M),M.__legendDataIndex=n,M},e.prototype.layoutInner=function(t,i,n,a,o,s){var l=this.getContentGroup(),u=this.getSelectorGroup();Rl(t.get("orient"),l,t.get("itemGap"),n.width,n.height);var c=l.getBoundingRect(),h=[-c.x,-c.y];if(u.markRedraw(),l.markRedraw(),o){Rl("horizontal",u,t.get("selectorItemGap",!0));var f=u.getBoundingRect(),p=[-f.x,-f.y],d=t.get("selectorButtonGap",!0),g=t.getOrient().index,m=g===0?"width":"height",v=g===0?"height":"width",_=g===0?"y":"x";s==="end"?p[g]+=c[m]+d:h[g]+=f[m]+d,p[1-g]+=c[v]/2-f[v]/2,u.x=p[0],u.y=p[1],l.x=h[0],l.y=h[1];var y={x:0,y:0};return y[m]=c[m]+d+f[m],y[v]=Math.max(c[v],f[v]),y[_]=Math.min(0,f[_]+p[1-g]),y}else return l.x=h[0],l.y=h[1],this.group.getBoundingRect()},e.prototype.remove=function(){this.getContentGroup().removeAll(),this._isFirstRender=!0},e.type="legend.plain",e}(ir);function Pbe(r,e,t,i,n,a,o){function s(m,v){m.lineWidth==="auto"&&(m.lineWidth=v.lineWidth>0?2:0),N3(m,function(_,y){m[y]==="inherit"&&(m[y]=v[y])})}var l=e.getModel("itemStyle"),u=l.getItemStyle(),c=r.lastIndexOf("empty",0)===0?"fill":"stroke",h=l.getShallow("decal");u.decal=!h||h==="inherit"?i.decal:Il(h,o),u.fill==="inherit"&&(u.fill=i[n]),u.stroke==="inherit"&&(u.stroke=i[c]),u.opacity==="inherit"&&(u.opacity=(n==="fill"?i:t).opacity),s(u,i);var f=e.getModel("lineStyle"),p=f.getLineStyle();if(s(p,t),u.fill==="auto"&&(u.fill=i.fill),u.stroke==="auto"&&(u.stroke=i.fill),p.stroke==="auto"&&(p.stroke=i.fill),!a){var d=e.get("inactiveBorderWidth"),g=u[c];u.lineWidth=d==="auto"?i.lineWidth>0&&g?2:0:u.lineWidth,u.fill=e.get("inactiveColor"),u.stroke=e.get("inactiveBorderColor"),p.stroke=f.get("inactiveColor"),p.lineWidth=f.get("inactiveWidth")}return{itemStyle:u,lineStyle:p}}function Ibe(r){var e=r.icon||"roundRect",t=wr(e,0,0,r.itemWidth,r.itemHeight,r.itemStyle.fill,r.symbolKeepAspect);return t.setStyle(r.itemStyle),t.rotation=(r.iconRotate||0)*Math.PI/180,t.setOrigin([r.itemWidth/2,r.itemHeight/2]),e.indexOf("empty")>-1&&(t.style.stroke=t.style.fill,t.style.fill="#fff",t.style.lineWidth=2),t}function nJ(r,e,t,i){O3(r,e,t,i),t.dispatchAction({type:"legendToggleSelect",name:r??e}),U3(r,e,t,i)}function aJ(r){for(var e=r.getZr().storage.getDisplayList(),t,i=0,n=e.length;i<n&&!(t=e[i].states.emphasis);)i++;return t&&t.hoverLayer}function U3(r,e,t,i){aJ(t)||t.dispatchAction({type:"highlight",seriesName:r,name:e,excludeSeriesId:i})}function O3(r,e,t,i){aJ(t)||t.dispatchAction({type:"downplay",seriesName:r,name:e,excludeSeriesId:i})}var uA=Dbe;function z3(r){var e=r.findComponents({mainType:"legend"});e&&e.length&&r.filterSeries(function(t){for(var i=0;i<e.length;i++)if(!e[i].isSelected(t.name))return!1;return!0})}function LS(r,e,t){var i={},n=r==="toggleSelected",a;return t.eachComponent("legend",function(o){n&&a!=null?o[a?"select":"unSelect"](e.name):r==="allSelect"||r==="inverseSelect"?o[r]():(o[r](e.name),a=o.isSelected(e.name));var s=o.getData();N(s,function(l){var u=l.get("name");if(!(u===`
- `||u==="")){var c=o.isSelected(u);i.hasOwnProperty(u)?i[u]=i[u]&&c:i[u]=c}})}),r==="allSelect"||r==="inverseSelect"?{selected:i}:{name:e.name,selected:i}}function oJ(r){r.registerAction("legendToggleSelect","legendselectchanged",ut(LS,"toggleSelected")),r.registerAction("legendAllSelect","legendselectall",ut(LS,"allSelect")),r.registerAction("legendInverseSelect","legendinverseselect",ut(LS,"inverseSelect")),r.registerAction("legendSelect","legendselected",ut(LS,"select")),r.registerAction("legendUnSelect","legendunselected",ut(LS,"unSelect"))}function cA(r){r.registerComponentModel(RS),r.registerComponentView(uA),r.registerProcessor(r.PRIORITY.PROCESSOR.SERIES_FILTER,z3),r.registerSubTypeDefaulter("legend",function(){return"plain"}),oJ(r)}var Nbe=function(r){Z(e,r);function e(){var t=r!==null&&r.apply(this,arguments)||this;return t.type=e.type,t}return e.prototype.setScrollDataIndex=function(t){this.option.scrollDataIndex=t},e.prototype.init=function(t,i,n){var a=ks(t);r.prototype.init.call(this,t,i,n),sJ(this,t,a)},e.prototype.mergeOption=function(t,i){r.prototype.mergeOption.call(this,t,i),sJ(this,this.option,t)},e.type="legend.scroll",e.defaultOption=$n(RS.defaultOption,{scrollDataIndex:0,pageButtonItemGap:5,pageButtonGap:null,pageButtonPosition:"end",pageFormatter:"{current}/{total}",pageIcons:{horizontal:["M0,0L12,-10L12,10z","M0,0L-12,-10L-12,10z"],vertical:["M0,0L20,0L10,-20z","M0,0L20,0L10,20z"]},pageIconColor:"#2f4554",pageIconInactiveColor:"#aaa",pageIconSize:15,pageTextStyle:{color:"#333"},animationDurationUpdate:800}),e}(RS);function sJ(r,e,t){var i=r.getOrient(),n=[1,1];n[i.index]=0,Eo(e,t,{type:"box",ignoreSize:!!n})}var lJ=Nbe;var uJ=Ze,F3=["width","height"],B3=["x","y"],Ube=function(r){Z(e,r);function e(){var t=r!==null&&r.apply(this,arguments)||this;return t.type=e.type,t.newlineDisabled=!0,t._currentIndex=0,t}return e.prototype.init=function(){r.prototype.init.call(this),this.group.add(this._containerGroup=new uJ),this._containerGroup.add(this.getContentGroup()),this.group.add(this._controllerGroup=new uJ)},e.prototype.resetInner=function(){r.prototype.resetInner.call(this),this._controllerGroup.removeAll(),this._containerGroup.removeClipPath(),this._containerGroup.__rectSize=null},e.prototype.renderInner=function(t,i,n,a,o,s,l){var u=this;r.prototype.renderInner.call(this,t,i,n,a,o,s,l);var c=this._controllerGroup,h=i.get("pageIconSize",!0),f=pe(h)?h:[h,h];d("pagePrev",0);var p=i.getModel("pageTextStyle");c.add(new It({name:"pageText",style:{text:"xx/xx",fill:p.getTextColor(),font:p.getFont(),verticalAlign:"middle",align:"center"},silent:!0})),d("pageNext",1);function d(g,m){var v=g+"DataIndex",_=pc(i.get("pageIcons",!0)[i.getOrient().name][m],{onclick:Be(u._pageGo,u,v,i,a)},{x:-f[0]/2,y:-f[1]/2,width:f[0],height:f[1]});_.name=g,c.add(_)}},e.prototype.layoutInner=function(t,i,n,a,o,s){var l=this.getSelectorGroup(),u=t.getOrient().index,c=F3[u],h=B3[u],f=F3[1-u],p=B3[1-u];o&&Rl("horizontal",l,t.get("selectorItemGap",!0));var d=t.get("selectorButtonGap",!0),g=l.getBoundingRect(),m=[-g.x,-g.y],v=Qe(n);o&&(v[c]=n[c]-g[c]-d);var _=this._layoutContentAndController(t,a,v,u,c,f,p,h);if(o){if(s==="end")m[u]+=_[c]+d;else{var y=g[c]+d;m[u]-=y,_[h]-=y}_[c]+=g[c]+d,m[1-u]+=_[p]+_[f]/2-g[f]/2,_[f]=Math.max(_[f],g[f]),_[p]=Math.min(_[p],g[p]+m[1-u]),l.x=m[0],l.y=m[1],l.markRedraw()}return _},e.prototype._layoutContentAndController=function(t,i,n,a,o,s,l,u){var c=this.getContentGroup(),h=this._containerGroup,f=this._controllerGroup;Rl(t.get("orient"),c,t.get("itemGap"),a?n.width:null,a?null:n.height),Rl("horizontal",f,t.get("pageButtonItemGap",!0));var p=c.getBoundingRect(),d=f.getBoundingRect(),g=this._showController=p[o]>n[o],m=[-p.x,-p.y];i||(m[a]=c[u]);var v=[0,0],_=[-d.x,-d.y],y=mt(t.get("pageButtonGap",!0),t.get("itemGap",!0));if(g){var x=t.get("pageButtonPosition",!0);x==="end"?_[a]+=n[o]-d[o]:v[a]+=d[o]+y}_[1-a]+=p[s]/2-d[s]/2,c.setPosition(m),h.setPosition(v),f.setPosition(_);var M={x:0,y:0};if(M[o]=g?n[o]:p[o],M[s]=Math.max(p[s],d[s]),M[l]=Math.min(0,d[l]+_[1-a]),h.__rectSize=n[o],g){var S={x:0,y:0};S[o]=Math.max(n[o]-d[o]-y,0),S[s]=M[s],h.setClipPath(new Rt({shape:S})),h.__rectSize=S[o]}else f.eachChild(function(T){T.attr({invisible:!0,silent:!0})});var w=this._getPageInfo(t);return w.pageIndex!=null&&Ut(c,{x:w.contentPosition[0],y:w.contentPosition[1]},g?t:null),this._updatePageInfoView(t,w),M},e.prototype._pageGo=function(t,i,n){var a=this._getPageInfo(i)[t];a!=null&&n.dispatchAction({type:"legendScroll",scrollDataIndex:a,legendId:i.id})},e.prototype._updatePageInfoView=function(t,i){var n=this._controllerGroup;N(["pagePrev","pageNext"],function(c){var h=c+"DataIndex",f=i[h]!=null,p=n.childOfName(c);p&&(p.setStyle("fill",f?t.get("pageIconColor",!0):t.get("pageIconInactiveColor",!0)),p.cursor=f?"pointer":"default")});var a=n.childOfName("pageText"),o=t.get("pageFormatter"),s=i.pageIndex,l=s!=null?s+1:0,u=i.pageCount;a&&o&&a.setStyle("text",Ce(o)?o.replace("{current}",l==null?"":l+"").replace("{total}",u==null?"":u+""):o({current:l,total:u}))},e.prototype._getPageInfo=function(t){var i=t.get("scrollDataIndex",!0),n=this.getContentGroup(),a=this._containerGroup.__rectSize,o=t.getOrient().index,s=F3[o],l=B3[o],u=this._findTargetItemIndex(i),c=n.children(),h=c[u],f=c.length,p=f?1:0,d={contentPosition:[n.x,n.y],pageCount:p,pageIndex:p-1,pagePrevDataIndex:null,pageNextDataIndex:null};if(!h)return d;var g=x(h);d.contentPosition[o]=-g.s;for(var m=u+1,v=g,_=g,y=null;m<=f;++m)y=x(c[m]),(!y&&_.e>v.s+a||y&&!M(y,v.s))&&(_.i>v.i?v=_:v=y,v&&(d.pageNextDataIndex==null&&(d.pageNextDataIndex=v.i),++d.pageCount)),_=y;for(var m=u-1,v=g,_=g,y=null;m>=-1;--m)y=x(c[m]),(!y||!M(_,y.s))&&v.i<_.i&&(_=v,d.pagePrevDataIndex==null&&(d.pagePrevDataIndex=v.i),++d.pageCount,++d.pageIndex),v=y;return d;function x(S){if(S){var w=S.getBoundingRect(),T=w[l]+S[l];return{s:T,e:T+w[s],i:S.__legendDataIndex}}}function M(S,w){return S.e>=w&&S.s<=w+a}},e.prototype._findTargetItemIndex=function(t){if(!this._showController)return 0;var i,n=this.getContentGroup(),a;return n.eachChild(function(o,s){var l=o.__legendDataIndex;a==null&&l!=null&&(a=s),l===t&&(i=s)}),i??a},e.type="legend.scroll",e}(uA),cJ=Ube;function k3(r){r.registerAction("legendScroll","legendscroll",function(e,t){var i=e.scrollDataIndex;i!=null&&t.eachComponent({mainType:"legend",subType:"scroll",query:e},function(n){n.setScrollDataIndex(i)})})}function hJ(r){Ot(cA),r.registerComponentModel(lJ),r.registerComponentView(cJ),k3(r)}function V3(r){Ot(cA),Ot(hJ)}var Obe=function(r){Z(e,r);function e(){var t=r!==null&&r.apply(this,arguments)||this;return t.type=e.type,t}return e.type="dataZoom.inside",e.defaultOption=$n(of.defaultOption,{disabled:!1,zoomLock:!1,zoomOnMouseWheel:!0,moveOnMouseMove:!0,moveOnMouseWheel:!1,preventDefaultMouseMove:!0}),e}(of),fJ=Obe;var G3=xt();function pJ(r,e,t){G3(r).coordSysRecordMap.each(function(i){var n=i.dataZoomInfoMap.get(e.uid);n&&(n.getRange=t)})}function dJ(r,e){for(var t=G3(r).coordSysRecordMap,i=t.keys(),n=0;n<i.length;n++){var a=i[n],o=t.get(a),s=o.dataZoomInfoMap;if(s){var l=e.uid,u=s.get(l);u&&(s.removeKey(l),s.keys().length||mJ(t,o))}}}function mJ(r,e){if(e){r.removeKey(e.model.uid);var t=e.controller;t&&t.dispose()}}function zbe(r,e){var t={model:e,containsPoint:ut(Bbe,e),dispatchAction:ut(Fbe,r),dataZoomInfoMap:null,controller:null},i=t.controller=new Pu(r.getZr());return N(["pan","zoom","scrollMove"],function(n){i.on(n,function(a){var o=[];t.dataZoomInfoMap.each(function(s){if(a.isAvailableBehavior(s.model.option)){var l=(s.getRange||{})[n],u=l&&l(s.dzReferCoordSysInfo,t.model.mainType,t.controller,a);!s.model.get("disabled",!0)&&u&&o.push({dataZoomId:s.model.id,start:u[0],end:u[1]})}}),o.length&&t.dispatchAction(o)})}),t}function Fbe(r,e){r.isDisposed()||r.dispatchAction({type:"dataZoom",animation:{easing:"cubicOut",duration:100},batch:e})}function Bbe(r,e,t,i){return r.coordinateSystem.containPoint([t,i])}function kbe(r){var e,t="type_",i={type_true:2,type_move:1,type_false:0,type_undefined:-1},n=!0;return r.each(function(a){var o=a.model,s=o.get("disabled",!0)?!1:o.get("zoomLock",!0)?"move":!0;i[t+s]>i[t+e]&&(e=s),n=n&&o.get("preventDefaultMouseMove",!0)}),{controlType:e,opt:{zoomOnMouseWheel:!0,moveOnMouseMove:!0,moveOnMouseWheel:!0,preventDefaultMouseMove:!!n}}}function vJ(r){r.registerProcessor(r.PRIORITY.PROCESSOR.FILTER,function(e,t){var i=G3(t),n=i.coordSysRecordMap||(i.coordSysRecordMap=ke());n.each(function(a){a.dataZoomInfoMap=null}),e.eachComponent({mainType:"dataZoom",subType:"inside"},function(a){var o=XE(a);N(o.infoList,function(s){var l=s.model.uid,u=n.get(l)||n.set(l,zbe(t,s.model)),c=u.dataZoomInfoMap||(u.dataZoomInfoMap=ke());c.set(a.uid,{dzReferCoordSysInfo:s,model:a,getRange:null})})}),n.each(function(a){var o=a.controller,s,l=a.dataZoomInfoMap;if(l){var u=l.keys()[0];u!=null&&(s=l.get(u))}if(!s){mJ(n,a);return}var c=kbe(l);o.enable(c.controlType,c.opt),o.setPointerChecker(a.containsPoint),Hs(a,"dispatchAction",s.model.get("throttle",!0),"fixRate")})})}var Gbe=function(r){Z(e,r);function e(){var t=r!==null&&r.apply(this,arguments)||this;return t.type="dataZoom.inside",t}return e.prototype.render=function(t,i,n){if(r.prototype.render.apply(this,arguments),t.noTarget()){this._clear();return}this.range=t.getPercentRange(),pJ(n,t,{pan:Be(H3.pan,this),zoom:Be(H3.zoom,this),scrollMove:Be(H3.scrollMove,this)})},e.prototype.dispose=function(){this._clear(),r.prototype.dispose.apply(this,arguments)},e.prototype._clear=function(){dJ(this.api,this.dataZoomModel),this.range=null},e.type="dataZoom.inside",e}(lg),H3={zoom:function(r,e,t,i){var n=this.range,a=n.slice(),o=r.axisModels[0];if(o){var s=W3[e](null,[i.originX,i.originY],o,t,r),l=(s.signal>0?s.pixelStart+s.pixelLength-s.pixel:s.pixel-s.pixelStart)/s.pixelLength*(a[1]-a[0])+a[0],u=Math.max(1/i.scale,0);a[0]=(a[0]-l)*u+l,a[1]=(a[1]-l)*u+l;var c=this.dataZoomModel.findRepresentativeAxisProxy().getMinMaxSpan();if(Io(0,a,[0,100],0,c.minSpan,c.maxSpan),this.range=a,n[0]!==a[0]||n[1]!==a[1])return a}},pan:gJ(function(r,e,t,i,n,a){var o=W3[i]([a.oldX,a.oldY],[a.newX,a.newY],e,n,t);return o.signal*(r[1]-r[0])*o.pixel/o.pixelLength}),scrollMove:gJ(function(r,e,t,i,n,a){var o=W3[i]([0,0],[a.scrollDelta,a.scrollDelta],e,n,t);return o.signal*(r[1]-r[0])*a.scrollDelta})};function gJ(r){return function(e,t,i,n){var a=this.range,o=a.slice(),s=e.axisModels[0];if(s){var l=r(o,s,e,t,i,n);if(Io(l,o,[0,100],"all"),this.range=o,a[0]!==o[0]||a[1]!==o[1])return o}}}var W3={grid:function(r,e,t,i,n){var a=t.axis,o={},s=n.model.coordinateSystem.getRect();return r=r||[0,0],a.dim==="x"?(o.pixel=e[0]-r[0],o.pixelLength=s.width,o.pixelStart=s.x,o.signal=a.inverse?1:-1):(o.pixel=e[1]-r[1],o.pixelLength=s.height,o.pixelStart=s.y,o.signal=a.inverse?-1:1),o},polar:function(r,e,t,i,n){var a=t.axis,o={},s=n.model.coordinateSystem,l=s.getRadiusAxis().getExtent(),u=s.getAngleAxis().getExtent();return r=r?s.pointToCoord(r):[0,0],e=s.pointToCoord(e),t.mainType==="radiusAxis"?(o.pixel=e[0]-r[0],o.pixelLength=l[1]-l[0],o.pixelStart=l[0],o.signal=a.inverse?1:-1):(o.pixel=e[1]-r[1],o.pixelLength=u[1]-u[0],o.pixelStart=u[0],o.signal=a.inverse?-1:1),o},singleAxis:function(r,e,t,i,n){var a=t.axis,o=n.model.coordinateSystem.getRect(),s={};return r=r||[0,0],a.orient==="horizontal"?(s.pixel=e[0]-r[0],s.pixelLength=o.width,s.pixelStart=o.x,s.signal=a.inverse?1:-1):(s.pixel=e[1]-r[1],s.pixelLength=o.height,s.pixelStart=o.y,s.signal=a.inverse?-1:1),s}},yJ=Gbe;function DS(r){Md(r),r.registerComponentModel(fJ),r.registerComponentView(yJ),vJ(r)}var Hbe=function(r){Z(e,r);function e(){var t=r!==null&&r.apply(this,arguments)||this;return t.type=e.type,t}return e.type="dataZoom.slider",e.layoutMode="box",e.defaultOption=$n(of.defaultOption,{show:!0,right:"ph",top:"ph",width:"ph",height:"ph",left:null,bottom:null,borderColor:"#d2dbee",borderRadius:3,backgroundColor:"rgba(47,69,84,0)",dataBackground:{lineStyle:{color:"#d2dbee",width:.5},areaStyle:{color:"#d2dbee",opacity:.2}},selectedDataBackground:{lineStyle:{color:"#8fb0f7",width:.5},areaStyle:{color:"#8fb0f7",opacity:.2}},fillerColor:"rgba(135,175,274,0.2)",handleIcon:"path://M-9.35,34.56V42m0-40V9.5m-2,0h4a2,2,0,0,1,2,2v21a2,2,0,0,1-2,2h-4a2,2,0,0,1-2-2v-21A2,2,0,0,1-11.35,9.5Z",handleSize:"100%",handleStyle:{color:"#fff",borderColor:"#ACB8D1"},moveHandleSize:7,moveHandleIcon:"path://M-320.9-50L-320.9-50c18.1,0,27.1,9,27.1,27.1V85.7c0,18.1-9,27.1-27.1,27.1l0,0c-18.1,0-27.1-9-27.1-27.1V-22.9C-348-41-339-50-320.9-50z M-212.3-50L-212.3-50c18.1,0,27.1,9,27.1,27.1V85.7c0,18.1-9,27.1-27.1,27.1l0,0c-18.1,0-27.1-9-27.1-27.1V-22.9C-239.4-41-230.4-50-212.3-50z M-103.7-50L-103.7-50c18.1,0,27.1,9,27.1,27.1V85.7c0,18.1-9,27.1-27.1,27.1l0,0c-18.1,0-27.1-9-27.1-27.1V-22.9C-130.9-41-121.8-50-103.7-50z",moveHandleStyle:{color:"#D2DBEE",opacity:.7},showDetail:!0,showDataShadow:"auto",realtime:!0,zoomLock:!1,textStyle:{color:"#6E7079"},brushSelect:!0,brushStyle:{color:"rgba(135,175,274,0.15)"},emphasis:{handleStyle:{borderColor:"#8FB0F7"},moveHandleStyle:{color:"#8FB0F7"}}}),e}(of),_J=Hbe;var PS=Rt,xJ=7,Wbe=1,X3=30,Xbe=7,IS="horizontal",SJ="vertical",Ybe=5,qbe=["line","bar","candlestick","scatter"],Zbe={easing:"cubicOut",duration:100,delay:0},jbe=function(r){Z(e,r);function e(){var t=r!==null&&r.apply(this,arguments)||this;return t.type=e.type,t._displayables={},t}return e.prototype.init=function(t,i){this.api=i,this._onBrush=Be(this._onBrush,this),this._onBrushEnd=Be(this._onBrushEnd,this)},e.prototype.render=function(t,i,n,a){if(r.prototype.render.apply(this,arguments),Hs(this,"_dispatchZoomAction",t.get("throttle"),"fixRate"),this._orient=t.getOrient(),t.get("show")===!1){this.group.removeAll();return}if(t.noTarget()){this._clear(),this.group.removeAll();return}(!a||a.type!=="dataZoom"||a.from!==this.uid)&&this._buildView(),this._updateView()},e.prototype.dispose=function(){this._clear(),r.prototype.dispose.apply(this,arguments)},e.prototype._clear=function(){xc(this,"_dispatchZoomAction");var t=this.api.getZr();t.off("mousemove",this._onBrush),t.off("mouseup",this._onBrushEnd)},e.prototype._buildView=function(){var t=this.group;t.removeAll(),this._brushing=!1,this._displayables.brushRect=null,this._resetLocation(),this._resetInterval();var i=this._displayables.sliderGroup=new Ze;this._renderBackground(),this._renderHandle(),this._renderDataShadow(),t.add(i),this._positionGroup()},e.prototype._resetLocation=function(){var t=this.dataZoomModel,i=this.api,n=t.get("brushSelect"),a=n?Xbe:0,o=this._findCoordRect(),s={width:i.getWidth(),height:i.getHeight()},l=this._orient===IS?{right:s.width-o.x-o.width,top:s.height-X3-xJ-a,width:o.width,height:X3}:{right:xJ,top:o.y,width:X3,height:o.height},u=ks(t.option);N(["right","top","width","height"],function(h){u[h]==="ph"&&(u[h]=l[h])});var c=br(u,s);this._location={x:c.x,y:c.y},this._size=[c.width,c.height],this._orient===SJ&&this._size.reverse()},e.prototype._positionGroup=function(){var t=this.group,i=this._location,n=this._orient,a=this.dataZoomModel.getFirstTargetAxisModel(),o=a&&a.get("inverse"),s=this._displayables.sliderGroup,l=(this._dataShadowInfo||{}).otherAxisInverse;s.attr(n===IS&&!o?{scaleY:l?1:-1,scaleX:1}:n===IS&&o?{scaleY:l?1:-1,scaleX:-1}:n===SJ&&!o?{scaleY:l?-1:1,scaleX:1,rotation:Math.PI/2}:{scaleY:l?-1:1,scaleX:-1,rotation:Math.PI/2});var u=t.getBoundingRect([s]);t.x=i.x-u.x,t.y=i.y-u.y,t.markRedraw()},e.prototype._getViewExtent=function(){return[0,this._size[0]]},e.prototype._renderBackground=function(){var t=this.dataZoomModel,i=this._size,n=this._displayables.sliderGroup,a=t.get("brushSelect");n.add(new PS({silent:!0,shape:{x:0,y:0,width:i[0],height:i[1]},style:{fill:t.get("backgroundColor")},z2:-40}));var o=new PS({shape:{x:0,y:0,width:i[0],height:i[1]},style:{fill:"transparent"},z2:0,onclick:Be(this._onClickPanel,this)}),s=this.api.getZr();a?(o.on("mousedown",this._onBrushStart,this),o.cursor="crosshair",s.on("mousemove",this._onBrush),s.on("mouseup",this._onBrushEnd)):(s.off("mousemove",this._onBrush),s.off("mouseup",this._onBrushEnd)),n.add(o)},e.prototype._renderDataShadow=function(){var t=this._dataShadowInfo=this._prepareDataShadowInfo();if(this._displayables.dataShadowSegs=[],!t)return;var i=this._size,n=this._shadowSize||[],a=t.series,o=a.getRawData(),s=a.getShadowDim&&a.getShadowDim(),l=s&&o.getDimensionInfo(s)?a.getShadowDim():t.otherDim;if(l==null)return;var u=this._shadowPolygonPts,c=this._shadowPolylinePts;if(o!==this._shadowData||l!==this._shadowDim||i[0]!==n[0]||i[1]!==n[1]){var h=o.getDataExtent(l),f=(h[1]-h[0])*.3;h=[h[0]-f,h[1]+f];var p=[0,i[1]],d=[0,i[0]],g=[[i[0],0],[0,0]],m=[],v=d[1]/(o.count()-1),_=0,y=Math.round(o.count()/i[0]),x;o.each([l],function(C,b){if(y>0&&b%y){_+=v;return}var E=C==null||isNaN(C)||C==="",I=E?0:ar(C,h,p,!0);E&&!x&&b?(g.push([g[g.length-1][0],0]),m.push([m[m.length-1][0],0])):!E&&x&&(g.push([_,0]),m.push([_,0])),g.push([_,I]),m.push([_,I]),_+=v,x=E}),u=this._shadowPolygonPts=g,c=this._shadowPolylinePts=m}this._shadowData=o,this._shadowDim=l,this._shadowSize=[i[0],i[1]];var M=this.dataZoomModel;function S(C){var b=M.getModel(C?"selectedDataBackground":"dataBackground"),E=new Ze,I=new ai({shape:{points:u},segmentIgnoreThreshold:1,style:b.getModel("areaStyle").getAreaStyle(),silent:!0,z2:-20}),R=new ri({shape:{points:c},segmentIgnoreThreshold:1,style:b.getModel("lineStyle").getLineStyle(),silent:!0,z2:-19});return E.add(I),E.add(R),E}for(var w=0;w<3;w++){var T=S(w===1);this._displayables.sliderGroup.add(T),this._displayables.dataShadowSegs.push(T)}},e.prototype._prepareDataShadowInfo=function(){var t=this.dataZoomModel,i=t.get("showDataShadow");if(i!==!1){var n,a=this.ecModel;return t.eachTargetAxis(function(o,s){var l=t.getAxisProxy(o,s).getTargetSeriesModels();N(l,function(u){if(!n&&!(i!==!0&&yt(qbe,u.get("type"))<0)){var c=a.getComponent($s(o),s).axis,h=Kbe(o),f,p=u.coordinateSystem;h!=null&&p.getOtherAxis&&(f=p.getOtherAxis(c).inverse),h=u.getData().mapDimension(h),n={thisAxis:c,series:u,thisDim:o,otherDim:h,otherAxisInverse:f}}},this)},this),n}},e.prototype._renderHandle=function(){var t=this.group,i=this._displayables,n=i.handles=[null,null],a=i.handleLabels=[null,null],o=this._displayables.sliderGroup,s=this._size,l=this.dataZoomModel,u=this.api,c=l.get("borderRadius")||0,h=l.get("brushSelect"),f=i.filler=new PS({silent:h,style:{fill:l.get("fillerColor")},textConfig:{position:"inside"}});o.add(f),o.add(new PS({silent:!0,subPixelOptimize:!0,shape:{x:0,y:0,width:s[0],height:s[1],r:c},style:{stroke:l.get("dataBackgroundColor")||l.get("borderColor"),lineWidth:Wbe,fill:"rgba(0,0,0,0)"}})),N([0,1],function(y){var x=l.get("handleIcon");!Lx[x]&&x.indexOf("path://")<0&&x.indexOf("image://")<0&&(x="path://"+x);var M=wr(x,-1,0,2,2,null,!0);M.attr({cursor:MJ(this._orient),draggable:!0,drift:Be(this._onDragMove,this,y),ondragend:Be(this._onDragEnd,this),onmouseover:Be(this._showDataInfo,this,!0),onmouseout:Be(this._showDataInfo,this,!1),z2:5});var S=M.getBoundingRect(),w=l.get("handleSize");this._handleHeight=ze(w,this._size[1]),this._handleWidth=S.width/S.height*this._handleHeight,M.setStyle(l.getModel("handleStyle").getItemStyle()),M.style.strokeNoScale=!0,M.rectHover=!0,M.ensureState("emphasis").style=l.getModel(["emphasis","handleStyle"]).getItemStyle(),yu(M);var T=l.get("handleColor");T!=null&&(M.style.fill=T),o.add(n[y]=M);var C=l.getModel("textStyle");t.add(a[y]=new It({silent:!0,invisible:!0,style:pr(C,{x:0,y:0,text:"",verticalAlign:"middle",align:"center",fill:C.getTextColor(),font:C.getFont()}),z2:10}))},this);var p=f;if(h){var d=ze(l.get("moveHandleSize"),s[1]),g=i.moveHandle=new Rt({style:l.getModel("moveHandleStyle").getItemStyle(),silent:!0,shape:{r:[0,0,2,2],y:s[1]-.5,height:d}}),m=d*.8,v=i.moveHandleIcon=wr(l.get("moveHandleIcon"),-m/2,-m/2,m,m,"#fff",!0);v.silent=!0,v.y=s[1]+d/2-.5,g.ensureState("emphasis").style=l.getModel(["emphasis","moveHandleStyle"]).getItemStyle();var _=Math.min(s[1]/2,Math.max(d,10));p=i.moveZone=new Rt({invisible:!0,shape:{y:s[1]-_,height:d+_}}),p.on("mouseover",function(){u.enterEmphasis(g)}).on("mouseout",function(){u.leaveEmphasis(g)}),o.add(g),o.add(v),o.add(p)}p.attr({draggable:!0,cursor:MJ(this._orient),drift:Be(this._onDragMove,this,"all"),ondragstart:Be(this._showDataInfo,this,!0),ondragend:Be(this._onDragEnd,this),onmouseover:Be(this._showDataInfo,this,!0),onmouseout:Be(this._showDataInfo,this,!1)})},e.prototype._resetInterval=function(){var t=this._range=this.dataZoomModel.getPercentRange(),i=this._getViewExtent();this._handleEnds=[ar(t[0],[0,100],i,!0),ar(t[1],[0,100],i,!0)]},e.prototype._updateInterval=function(t,i){var n=this.dataZoomModel,a=this._handleEnds,o=this._getViewExtent(),s=n.findRepresentativeAxisProxy().getMinMaxSpan(),l=[0,100];Io(i,a,o,n.get("zoomLock")?"all":t,s.minSpan!=null?ar(s.minSpan,l,o,!0):null,s.maxSpan!=null?ar(s.maxSpan,l,o,!0):null);var u=this._range,c=this._range=Ri([ar(a[0],o,l,!0),ar(a[1],o,l,!0)]);return!u||u[0]!==c[0]||u[1]!==c[1]},e.prototype._updateView=function(t){var i=this._displayables,n=this._handleEnds,a=Ri(n.slice()),o=this._size;N([0,1],function(p){var d=i.handles[p],g=this._handleHeight;d.attr({scaleX:g/2,scaleY:g/2,x:n[p]+(p?-1:1),y:o[1]/2-g/2})},this),i.filler.setShape({x:a[0],y:0,width:a[1]-a[0],height:o[1]});var s={x:a[0],width:a[1]-a[0]};i.moveHandle&&(i.moveHandle.setShape(s),i.moveZone.setShape(s),i.moveZone.getBoundingRect(),i.moveHandleIcon&&i.moveHandleIcon.attr("x",s.x+s.width/2));for(var l=i.dataShadowSegs,u=[0,a[0],a[1],o[0]],c=0;c<l.length;c++){var h=l[c],f=h.getClipPath();f||(f=new Rt,h.setClipPath(f)),f.setShape({x:u[c],y:0,width:u[c+1]-u[c],height:o[1]})}this._updateDataInfo(t)},e.prototype._updateDataInfo=function(t){var i=this.dataZoomModel,n=this._displayables,a=n.handleLabels,o=this._orient,s=["",""];if(i.get("showDetail")){var l=i.findRepresentativeAxisProxy();if(l){var u=l.getAxisModel().axis,c=this._range,h=t?l.calculateDataWindow({start:c[0],end:c[1]}).valueWindow:l.getDataValueWindow();s=[this._formatLabel(h[0],u),this._formatLabel(h[1],u)]}}var f=Ri(this._handleEnds.slice());p.call(this,0),p.call(this,1);function p(d){var g=Tl(n.handles[d].parent,this.group),m=Yp(d===0?"right":"left",g),v=this._handleWidth/2+Ybe,_=Ln([f[d]+(d===0?-v:v),this._size[1]/2],g);a[d].setStyle({x:_[0],y:_[1],verticalAlign:o===IS?"middle":m,align:o===IS?m:"center",text:s[d]})}},e.prototype._formatLabel=function(t,i){var n=this.dataZoomModel,a=n.get("labelFormatter"),o=n.get("labelPrecision");(o==null||o==="auto")&&(o=i.getPixelPrecision());var s=t==null||isNaN(t)?"":i.type==="category"||i.type==="time"?i.scale.getLabel({value:Math.round(t)}):t.toFixed(Math.min(o,20));return He(a)?a(t,s):Ce(a)?a.replace("{value}",s):s},e.prototype._showDataInfo=function(t){t=this._dragging||t;var i=this._displayables,n=i.handleLabels;n[0].attr("invisible",!t),n[1].attr("invisible",!t),i.moveHandle&&this.api[t?"enterEmphasis":"leaveEmphasis"](i.moveHandle,1)},e.prototype._onDragMove=function(t,i,n,a){this._dragging=!0,po(a.event);var o=this._displayables.sliderGroup.getLocalTransform(),s=Ln([i,n],o,!0),l=this._updateInterval(t,s[0]),u=this.dataZoomModel.get("realtime");this._updateView(!u),l&&u&&this._dispatchZoomAction(!0)},e.prototype._onDragEnd=function(){this._dragging=!1,this._showDataInfo(!1);var t=this.dataZoomModel.get("realtime");!t&&this._dispatchZoomAction(!1)},e.prototype._onClickPanel=function(t){var i=this._size,n=this._displayables.sliderGroup.transformCoordToLocal(t.offsetX,t.offsetY);if(!(n[0]<0||n[0]>i[0]||n[1]<0||n[1]>i[1])){var a=this._handleEnds,o=(a[0]+a[1])/2,s=this._updateInterval("all",n[0]-o);this._updateView(),s&&this._dispatchZoomAction(!1)}},e.prototype._onBrushStart=function(t){var i=t.offsetX,n=t.offsetY;this._brushStart=new zt(i,n),this._brushing=!0,this._brushStartTime=+new Date},e.prototype._onBrushEnd=function(t){if(this._brushing){var i=this._displayables.brushRect;if(this._brushing=!1,!!i){i.attr("ignore",!0);var n=i.shape,a=+new Date;if(!(a-this._brushStartTime<200&&Math.abs(n.width)<5)){var o=this._getViewExtent(),s=[0,100];this._range=Ri([ar(n.x,o,s,!0),ar(n.x+n.width,o,s,!0)]),this._handleEnds=[n.x,n.x+n.width],this._updateView(),this._dispatchZoomAction(!1)}}}},e.prototype._onBrush=function(t){this._brushing&&(po(t.event),this._updateBrushRect(t.offsetX,t.offsetY))},e.prototype._updateBrushRect=function(t,i){var n=this._displayables,a=this.dataZoomModel,o=n.brushRect;o||(o=n.brushRect=new PS({silent:!0,style:a.getModel("brushStyle").getItemStyle()}),n.sliderGroup.add(o)),o.attr("ignore",!1);var s=this._brushStart,l=this._displayables.sliderGroup,u=l.transformCoordToLocal(t,i),c=l.transformCoordToLocal(s.x,s.y),h=this._size;u[0]=Math.max(Math.min(h[0],u[0]),0),o.setShape({x:c[0],y:0,width:u[0]-c[0],height:h[1]})},e.prototype._dispatchZoomAction=function(t){var i=this._range;this.api.dispatchAction({type:"dataZoom",from:this.uid,dataZoomId:this.dataZoomModel.id,animation:t?Zbe:null,start:i[0],end:i[1]})},e.prototype._findCoordRect=function(){var t,i=XE(this.dataZoomModel).infoList;if(!t&&i.length){var n=i[0].model.coordinateSystem;t=n.getRect&&n.getRect()}if(!t){var a=this.api.getWidth(),o=this.api.getHeight();t={x:a*.2,y:o*.2,width:a*.6,height:o*.6}}return t},e.type="dataZoom.slider",e}(lg);function Kbe(r){var e={x:"y",y:"x",radius:"angle",angle:"radius"};return e[r]}function MJ(r){return r==="vertical"?"ns-resize":"ew-resize"}var bJ=jbe;function NS(r){r.registerComponentModel(_J),r.registerComponentView(bJ),Md(r)}function Y3(r){Ot(DS),Ot(NS)}var Jbe={get:function(r,e,t){var i=Qe(($be[r]||{})[e]);return t&&pe(i)?i[i.length-1]:i}},$be={color:{active:["#006edd","#e0ffff"],inactive:["rgba(0,0,0,0)"]},colorHue:{active:[0,360],inactive:[0,0]},colorSaturation:{active:[.3,1],inactive:[0,0]},colorLightness:{active:[.9,.5],inactive:[0,0]},colorAlpha:{active:[.3,1],inactive:[0,0]},opacity:{active:[.3,1],inactive:[0,0]},symbol:{active:["circle","roundRect","diamond"],inactive:["none"]},symbolSize:{active:[10,50],inactive:[0,0]}},hA=Jbe;var wJ=gi.mapVisual,Qbe=gi.eachVisual,ewe=pe,TJ=N,twe=Ri,rwe=ar,iwe=function(r){Z(e,r);function e(){var t=r!==null&&r.apply(this,arguments)||this;return t.type=e.type,t.stateList=["inRange","outOfRange"],t.replacableOptionKeys=["inRange","outOfRange","target","controller","color"],t.layoutMode={type:"box",ignoreSize:!0},t.dataBound=[-1/0,1/0],t.targetVisuals={},t.controllerVisuals={},t}return e.prototype.init=function(t,i,n){this.mergeDefaultAndTheme(t,n)},e.prototype.optionUpdated=function(t,i){var n=this.option;!i&&JE(n,t,this.replacableOptionKeys),this.textStyleModel=this.getModel("textStyle"),this.resetItemSize(),this.completeVisualOption()},e.prototype.resetVisual=function(t){var i=this.stateList;t=Be(t,this),this.controllerVisuals=AS(this.option.controller,i,t),this.targetVisuals=AS(this.option.target,i,t)},e.prototype.getItemSymbol=function(){return null},e.prototype.getTargetSeriesIndices=function(){var t=this.option.seriesIndex,i=[];return t==null||t==="all"?this.ecModel.eachSeries(function(n,a){i.push(a)}):i=tr(t),i},e.prototype.eachTargetSeries=function(t,i){N(this.getTargetSeriesIndices(),function(n){var a=this.ecModel.getSeriesByIndex(n);a&&t.call(i,a)},this)},e.prototype.isTargetSeries=function(t){var i=!1;return this.eachTargetSeries(function(n){n===t&&(i=!0)}),i},e.prototype.formatValueText=function(t,i,n){var a=this.option,o=a.precision,s=this.dataBound,l=a.formatter,u;n=n||["<",">"],pe(t)&&(t=t.slice(),u=!0);var c=i?t:u?[h(t[0]),h(t[1])]:h(t);if(Ce(l))return l.replace("{value}",u?c[0]:c).replace("{value2}",u?c[1]:c);if(He(l))return u?l(t[0],t[1]):l(t);if(u)return t[0]===s[0]?n[0]+" "+c[1]:t[1]===s[1]?n[1]+" "+c[0]:c[0]+" - "+c[1];return c;function h(f){return f===s[0]?"min":f===s[1]?"max":(+f).toFixed(Math.min(o,20))}},e.prototype.resetExtent=function(){var t=this.option,i=twe([t.min,t.max]);this._dataExtent=i},e.prototype.getDataDimensionIndex=function(t){var i=this.option.dimension;if(i!=null)return t.getDimensionIndex(i);for(var n=t.dimensions,a=n.length-1;a>=0;a--){var o=n[a],s=t.getDimensionInfo(o);if(!s.isCalculationCoord)return s.storeDimIndex}},e.prototype.getExtent=function(){return this._dataExtent.slice()},e.prototype.completeVisualOption=function(){var t=this.ecModel,i=this.option,n={inRange:i.inRange,outOfRange:i.outOfRange},a=i.target||(i.target={}),o=i.controller||(i.controller={});bt(a,n),bt(o,n);var s=this.isCategory();l.call(this,a),l.call(this,o),u.call(this,a,"inRange","outOfRange"),c.call(this,o);function l(h){ewe(i.color)&&!h.inRange&&(h.inRange={color:i.color.slice().reverse()}),h.inRange=h.inRange||{color:t.get("gradientColor")}}function u(h,f,p){var d=h[f],g=h[p];d&&!g&&(g=h[p]={},TJ(d,function(m,v){if(gi.isValidType(v)){var _=hA.get(v,"inactive",s);_!=null&&(g[v]=_,v==="color"&&!g.hasOwnProperty("opacity")&&!g.hasOwnProperty("colorAlpha")&&(g.opacity=[0,0]))}}))}function c(h){var f=(h.inRange||{}).symbol||(h.outOfRange||{}).symbol,p=(h.inRange||{}).symbolSize||(h.outOfRange||{}).symbolSize,d=this.get("inactiveColor"),g=this.getItemSymbol(),m=g||"roundRect";TJ(this.stateList,function(v){var _=this.itemSize,y=h[v];y||(y=h[v]={color:s?d:[d]}),y.symbol==null&&(y.symbol=f&&Qe(f)||(s?m:[m])),y.symbolSize==null&&(y.symbolSize=p&&Qe(p)||(s?_[0]:[_[0],_[0]])),y.symbol=wJ(y.symbol,function(S){return S==="none"?m:S});var x=y.symbolSize;if(x!=null){var M=-1/0;Qbe(x,function(S){S>M&&(M=S)}),y.symbolSize=wJ(x,function(S){return rwe(S,[0,M],[0,_[0]],!0)})}},this)}},e.prototype.resetItemSize=function(){this.itemSize=[parseFloat(this.get("itemWidth")),parseFloat(this.get("itemHeight"))]},e.prototype.isCategory=function(){return!!this.option.categories},e.prototype.setSelected=function(t){},e.prototype.getSelected=function(){return null},e.prototype.getValueState=function(t){return null},e.prototype.getVisualMeta=function(t){return null},e.type="visualMap",e.dependencies=["series"],e.defaultOption={show:!0,z:4,seriesIndex:"all",min:0,max:200,left:0,right:null,top:null,bottom:0,itemWidth:null,itemHeight:null,inverse:!1,orient:"vertical",backgroundColor:"rgba(0,0,0,0)",borderColor:"#ccc",contentColor:"#5793f3",inactiveColor:"#aaa",borderWidth:0,padding:5,textGap:10,precision:0,textStyle:{color:"#333"}},e}(Nt),pg=iwe;var EJ=[20,140],nwe=function(r){Z(e,r);function e(){var t=r!==null&&r.apply(this,arguments)||this;return t.type=e.type,t}return e.prototype.optionUpdated=function(t,i){r.prototype.optionUpdated.apply(this,arguments),this.resetExtent(),this.resetVisual(function(n){n.mappingMethod="linear",n.dataExtent=this.getExtent()}),this._resetRange()},e.prototype.resetItemSize=function(){r.prototype.resetItemSize.apply(this,arguments);var t=this.itemSize;(t[0]==null||isNaN(t[0]))&&(t[0]=EJ[0]),(t[1]==null||isNaN(t[1]))&&(t[1]=EJ[1])},e.prototype._resetRange=function(){var t=this.getExtent(),i=this.option.range;!i||i.auto?(t.auto=1,this.option.range=t):pe(i)&&(i[0]>i[1]&&i.reverse(),i[0]=Math.max(i[0],t[0]),i[1]=Math.min(i[1],t[1]))},e.prototype.completeVisualOption=function(){r.prototype.completeVisualOption.apply(this,arguments),N(this.stateList,function(t){var i=this.option.controller[t].symbolSize;i&&i[0]!==i[1]&&(i[0]=i[1]/3)},this)},e.prototype.setSelected=function(t){this.option.range=t.slice(),this._resetRange()},e.prototype.getSelected=function(){var t=this.getExtent(),i=Ri((this.get("range")||[]).slice());return i[0]>t[1]&&(i[0]=t[1]),i[1]>t[1]&&(i[1]=t[1]),i[0]<t[0]&&(i[0]=t[0]),i[1]<t[0]&&(i[1]=t[0]),i},e.prototype.getValueState=function(t){var i=this.option.range,n=this.getExtent();return(i[0]<=n[0]||i[0]<=t)&&(i[1]>=n[1]||t<=i[1])?"inRange":"outOfRange"},e.prototype.findTargetDataIndices=function(t){var i=[];return this.eachTargetSeries(function(n){var a=[],o=n.getData();o.each(this.getDataDimensionIndex(o),function(s,l){t[0]<=s&&s<=t[1]&&a.push(l)},this),i.push({seriesId:n.id,dataIndex:a})},this),i},e.prototype.getVisualMeta=function(t){var i=AJ(this,"outOfRange",this.getExtent()),n=AJ(this,"inRange",this.option.range.slice()),a=[];function o(p,d){a.push({value:p,color:t(p,d)})}for(var s=0,l=0,u=n.length,c=i.length;l<c&&(!n.length||i[l]<=n[0]);l++)i[l]<n[s]&&o(i[l],"outOfRange");for(var h=1;s<u;s++,h=0)h&&a.length&&o(n[s],"outOfRange"),o(n[s],"inRange");for(var h=1;l<c;l++)(!n.length||n[n.length-1]<i[l])&&(h&&(a.length&&o(a[a.length-1].value,"outOfRange"),h=0),o(i[l],"outOfRange"));var f=a.length;return{stops:a,outerColors:[f?a[0].color:"transparent",f?a[f-1].color:"transparent"]}},e.type="visualMap.continuous",e.defaultOption=$n(pg.defaultOption,{align:"auto",calculable:!1,hoverLink:!0,realtime:!0,handleIcon:"path://M-11.39,9.77h0a3.5,3.5,0,0,1-3.5,3.5h-22a3.5,3.5,0,0,1-3.5-3.5h0a3.5,3.5,0,0,1,3.5-3.5h22A3.5,3.5,0,0,1-11.39,9.77Z",handleSize:"120%",handleStyle:{borderColor:"#fff",borderWidth:1},indicatorIcon:"circle",indicatorSize:"50%",indicatorStyle:{borderColor:"#fff",borderWidth:2,shadowBlur:2,shadowOffsetX:1,shadowOffsetY:1,shadowColor:"rgba(0,0,0,0.2)"}}),e}(pg);function AJ(r,e,t){if(t[0]===t[1])return t.slice();for(var i=200,n=(t[1]-t[0])/i,a=t[0],o=[],s=0;s<=i&&a<t[1];s++)o.push(a),a+=n;return o.push(t[1]),o}var CJ=nwe;var awe=function(r){Z(e,r);function e(){var t=r!==null&&r.apply(this,arguments)||this;return t.type=e.type,t.autoPositionValues={left:1,right:1,top:1,bottom:1},t}return e.prototype.init=function(t,i){this.ecModel=t,this.api=i},e.prototype.render=function(t,i,n,a){if(this.visualMapModel=t,t.get("show")===!1){this.group.removeAll();return}this.doRender(t,i,n,a)},e.prototype.renderBackground=function(t){var i=this.visualMapModel,n=Al(i.get("padding")||0),a=t.getBoundingRect();t.add(new Rt({z2:-1,silent:!0,shape:{x:a.x-n[3],y:a.y-n[0],width:a.width+n[3]+n[1],height:a.height+n[0]+n[2]},style:{fill:i.get("backgroundColor"),stroke:i.get("borderColor"),lineWidth:i.get("borderWidth")}}))},e.prototype.getControllerVisual=function(t,i,n){n=n||{};var a=n.forceState,o=this.visualMapModel,s={};if(i==="color"){var l=o.get("contentColor");s.color=l}function u(p){return s[p]}function c(p,d){s[p]=d}var h=o.controllerVisuals[a||o.getValueState(t)],f=gi.prepareVisualTypes(h);return N(f,function(p){var d=h[p];n.convertOpacityToAlpha&&p==="opacity"&&(p="colorAlpha",d=h.__alphaForOpacity),gi.dependsOn(p,i)&&d&&d.applyVisual(t,u,c)}),s[i]},e.prototype.positionGroup=function(t){var i=this.visualMapModel,n=this.api;Ih(t,i.getBoxLayoutParams(),{width:n.getWidth(),height:n.getHeight()})},e.prototype.doRender=function(t,i,n,a){},e.type="visualMap",e}(ir),fA=awe;var RJ=[["left","right","width"],["top","bottom","height"]];function pA(r,e,t){var i=r.option,n=i.align;if(n!=null&&n!=="auto")return n;for(var a={width:e.getWidth(),height:e.getHeight()},o=i.orient==="horizontal"?1:0,s=RJ[o],l=[0,null,10],u={},c=0;c<3;c++)u[RJ[1-o][c]]=l[c],u[s[c]]=c===2?t[0]:i[s[c]];var h=[["x","width",3],["y","height",0]][o],f=br(u,a,i.padding);return s[(f.margin[h[2]]||0)+f[h[0]]+f[h[1]]*.5<a[h[1]]*.5?0:1]}function dg(r,e){return N(r||[],function(t){t.dataIndex!=null&&(t.dataIndexInside=t.dataIndex,t.dataIndex=null),t.highlightKey="visualMap"+(e?e.componentIndex:"")}),r}var Uu=ar,owe=N,DJ=Math.min,q3=Math.max,swe=12,lwe=6,uwe=function(r){Z(e,r);function e(){var t=r!==null&&r.apply(this,arguments)||this;return t.type=e.type,t._shapes={},t._dataInterval=[],t._handleEnds=[],t._hoverLinkDataIndices=[],t}return e.prototype.init=function(t,i){r.prototype.init.call(this,t,i),this._hoverLinkFromSeriesMouseOver=Be(this._hoverLinkFromSeriesMouseOver,this),this._hideIndicator=Be(this._hideIndicator,this)},e.prototype.doRender=function(t,i,n,a){(!a||a.type!=="selectDataRange"||a.from!==this.uid)&&this._buildView()},e.prototype._buildView=function(){this.group.removeAll();var t=this.visualMapModel,i=this.group;this._orient=t.get("orient"),this._useHandle=t.get("calculable"),this._resetInterval(),this._renderBar(i);var n=t.get("text");this._renderEndsText(i,n,0),this._renderEndsText(i,n,1),this._updateView(!0),this.renderBackground(i),this._updateView(),this._enableHoverLinkToSeries(),this._enableHoverLinkFromSeries(),this.positionGroup(i)},e.prototype._renderEndsText=function(t,i,n){if(i){var a=i[1-n];a=a!=null?a+"":"";var o=this.visualMapModel,s=o.get("textGap"),l=o.itemSize,u=this._shapes.mainGroup,c=this._applyTransform([l[0]/2,n===0?-s:l[1]+s],u),h=this._applyTransform(n===0?"bottom":"top",u),f=this._orient,p=this.visualMapModel.textStyleModel;this.group.add(new It({style:pr(p,{x:c[0],y:c[1],verticalAlign:f==="horizontal"?"middle":h,align:f==="horizontal"?h:"center",text:a})}))}},e.prototype._renderBar=function(t){var i=this.visualMapModel,n=this._shapes,a=i.itemSize,o=this._orient,s=this._useHandle,l=pA(i,this.api,a),u=n.mainGroup=this._createBarGroup(l),c=new Ze;u.add(c),c.add(n.outOfRange=PJ()),c.add(n.inRange=PJ(null,s?NJ(this._orient):null,Be(this._dragHandle,this,"all",!1),Be(this._dragHandle,this,"all",!0))),c.setClipPath(new Rt({shape:{x:0,y:0,width:a[0],height:a[1],r:3}}));var h=i.textStyleModel.getTextRect("\u56FD"),f=q3(h.width,h.height);s&&(n.handleThumbs=[],n.handleLabels=[],n.handleLabelPoints=[],this._createHandle(i,u,0,a,f,o),this._createHandle(i,u,1,a,f,o)),this._createIndicator(i,u,a,f,o),t.add(u)},e.prototype._createHandle=function(t,i,n,a,o,s){var l=Be(this._dragHandle,this,n,!1),u=Be(this._dragHandle,this,n,!0),c=En(t.get("handleSize"),a[0]),h=wr(t.get("handleIcon"),-c/2,-c/2,c,c,null,!0),f=NJ(this._orient);h.attr({cursor:f,draggable:!0,drift:l,ondragend:u,onmousemove:function(v){po(v.event)}}),h.x=a[0]/2,h.useStyle(t.getModel("handleStyle").getItemStyle()),h.setStyle({strokeNoScale:!0,strokeFirst:!0}),h.style.lineWidth*=2,h.ensureState("emphasis").style=t.getModel(["emphasis","handleStyle"]).getItemStyle(),lc(h,!0),i.add(h);var p=this.visualMapModel.textStyleModel,d=new It({cursor:f,draggable:!0,drift:l,onmousemove:function(v){po(v.event)},ondragend:u,style:pr(p,{x:0,y:0,text:""})});d.ensureState("blur").style={opacity:.1},d.stateTransition={duration:200},this.group.add(d);var g=[c,0],m=this._shapes;m.handleThumbs[n]=h,m.handleLabelPoints[n]=g,m.handleLabels[n]=d},e.prototype._createIndicator=function(t,i,n,a,o){var s=En(t.get("indicatorSize"),n[0]),l=wr(t.get("indicatorIcon"),-s/2,-s/2,s,s,null,!0);l.attr({cursor:"move",invisible:!0,silent:!0,x:n[0]/2});var u=t.getModel("indicatorStyle").getItemStyle();if(l instanceof Br){var c=l.style;l.useStyle(he({image:c.image,x:c.x,y:c.y,width:c.width,height:c.height},u))}else l.useStyle(u);i.add(l);var h=this.visualMapModel.textStyleModel,f=new It({silent:!0,invisible:!0,style:pr(h,{x:0,y:0,text:""})});this.group.add(f);var p=[(o==="horizontal"?a/2:lwe)+n[0]/2,0],d=this._shapes;d.indicator=l,d.indicatorLabel=f,d.indicatorLabelPoint=p,this._firstShowIndicator=!0},e.prototype._dragHandle=function(t,i,n,a){if(this._useHandle){if(this._dragging=!i,!i){var o=this._applyTransform([n,a],this._shapes.mainGroup,!0);this._updateInterval(t,o[1]),this._hideIndicator(),this._updateView()}i===!this.visualMapModel.get("realtime")&&this.api.dispatchAction({type:"selectDataRange",from:this.uid,visualMapId:this.visualMapModel.id,selected:this._dataInterval.slice()}),i?!this._hovering&&this._clearHoverLinkToSeries():IJ(this.visualMapModel)&&this._doHoverLinkToSeries(this._handleEnds[t],!1)}},e.prototype._resetInterval=function(){var t=this.visualMapModel,i=this._dataInterval=t.getSelected(),n=t.getExtent(),a=[0,t.itemSize[1]];this._handleEnds=[Uu(i[0],n,a,!0),Uu(i[1],n,a,!0)]},e.prototype._updateInterval=function(t,i){i=i||0;var n=this.visualMapModel,a=this._handleEnds,o=[0,n.itemSize[1]];Io(i,a,o,t,0);var s=n.getExtent();this._dataInterval=[Uu(a[0],o,s,!0),Uu(a[1],o,s,!0)]},e.prototype._updateView=function(t){var i=this.visualMapModel,n=i.getExtent(),a=this._shapes,o=[0,i.itemSize[1]],s=t?o:this._handleEnds,l=this._createBarVisual(this._dataInterval,n,s,"inRange"),u=this._createBarVisual(n,n,o,"outOfRange");a.inRange.setStyle({fill:l.barColor}).setShape("points",l.barPoints),a.outOfRange.setStyle({fill:u.barColor}).setShape("points",u.barPoints),this._updateHandle(s,l)},e.prototype._createBarVisual=function(t,i,n,a){var o={forceState:a,convertOpacityToAlpha:!0},s=this._makeColorGradient(t,o),l=[this.getControllerVisual(t[0],"symbolSize",o),this.getControllerVisual(t[1],"symbolSize",o)],u=this._createBarPoints(n,l);return{barColor:new xu(0,0,0,1,s),barPoints:u,handlesColor:[s[0].color,s[s.length-1].color]}},e.prototype._makeColorGradient=function(t,i){var n=100,a=[],o=(t[1]-t[0])/n;a.push({color:this.getControllerVisual(t[0],"color",i),offset:0});for(var s=1;s<n;s++){var l=t[0]+o*s;if(l>t[1])break;a.push({color:this.getControllerVisual(l,"color",i),offset:s/n})}return a.push({color:this.getControllerVisual(t[1],"color",i),offset:1}),a},e.prototype._createBarPoints=function(t,i){var n=this.visualMapModel.itemSize;return[[n[0]-i[0],t[0]],[n[0],t[0]],[n[0],t[1]],[n[0]-i[1],t[1]]]},e.prototype._createBarGroup=function(t){var i=this._orient,n=this.visualMapModel.get("inverse");return new Ze(i==="horizontal"&&!n?{scaleX:t==="bottom"?1:-1,rotation:Math.PI/2}:i==="horizontal"&&n?{scaleX:t==="bottom"?-1:1,rotation:-Math.PI/2}:i==="vertical"&&!n?{scaleX:t==="left"?1:-1,scaleY:-1}:{scaleX:t==="left"?1:-1})},e.prototype._updateHandle=function(t,i){if(this._useHandle){var n=this._shapes,a=this.visualMapModel,o=n.handleThumbs,s=n.handleLabels,l=a.itemSize,u=a.getExtent();owe([0,1],function(c){var h=o[c];h.setStyle("fill",i.handlesColor[c]),h.y=t[c];var f=Uu(t[c],[0,l[1]],u,!0),p=this.getControllerVisual(f,"symbolSize");h.scaleX=h.scaleY=p/l[0],h.x=l[0]-p/2;var d=Ln(n.handleLabelPoints[c],Tl(h,this.group));s[c].setStyle({x:d[0],y:d[1],text:a.formatValueText(this._dataInterval[c]),verticalAlign:"middle",align:this._orient==="vertical"?this._applyTransform("left",n.mainGroup):"center"})},this)}},e.prototype._showIndicator=function(t,i,n,a){var o=this.visualMapModel,s=o.getExtent(),l=o.itemSize,u=[0,l[1]],c=this._shapes,h=c.indicator;if(h){h.attr("invisible",!1);var f={convertOpacityToAlpha:!0},p=this.getControllerVisual(t,"color",f),d=this.getControllerVisual(t,"symbolSize"),g=Uu(t,s,u,!0),m=l[0]-d/2,v={x:h.x,y:h.y};h.y=g,h.x=m;var _=Ln(c.indicatorLabelPoint,Tl(h,this.group)),y=c.indicatorLabel;y.attr("invisible",!1);var x=this._applyTransform("left",c.mainGroup),M=this._orient,S=M==="horizontal";y.setStyle({text:(n||"")+o.formatValueText(i),verticalAlign:S?x:"middle",align:S?"center":x});var w={x:m,y:g,style:{fill:p}},T={style:{x:_[0],y:_[1]}};if(o.ecModel.isAnimationEnabled()&&!this._firstShowIndicator){var C={duration:100,easing:"cubicInOut",additive:!0};h.x=v.x,h.y=v.y,h.animateTo(w,C),y.animateTo(T,C)}else h.attr(w),y.attr(T);this._firstShowIndicator=!1;var b=this._shapes.handleLabels;if(b)for(var E=0;E<b.length;E++)this.api.enterBlur(b[E])}},e.prototype._enableHoverLinkToSeries=function(){var t=this;this._shapes.mainGroup.on("mousemove",function(i){if(t._hovering=!0,!t._dragging){var n=t.visualMapModel.itemSize,a=t._applyTransform([i.offsetX,i.offsetY],t._shapes.mainGroup,!0,!0);a[1]=DJ(q3(0,a[1]),n[1]),t._doHoverLinkToSeries(a[1],0<=a[0]&&a[0]<=n[0])}}).on("mouseout",function(){t._hovering=!1,!t._dragging&&t._clearHoverLinkToSeries()})},e.prototype._enableHoverLinkFromSeries=function(){var t=this.api.getZr();this.visualMapModel.option.hoverLink?(t.on("mouseover",this._hoverLinkFromSeriesMouseOver,this),t.on("mouseout",this._hideIndicator,this)):this._clearHoverLinkFromSeries()},e.prototype._doHoverLinkToSeries=function(t,i){var n=this.visualMapModel,a=n.itemSize;if(n.option.hoverLink){var o=[0,a[1]],s=n.getExtent();t=DJ(q3(o[0],t),o[1]);var l=cwe(n,s,o),u=[t-l,t+l],c=Uu(t,o,s,!0),h=[Uu(u[0],o,s,!0),Uu(u[1],o,s,!0)];u[0]<o[0]&&(h[0]=-1/0),u[1]>o[1]&&(h[1]=1/0),i&&(h[0]===-1/0?this._showIndicator(c,h[1],"< ",l):h[1]===1/0?this._showIndicator(c,h[0],"> ",l):this._showIndicator(c,c,"\u2248 ",l));var f=this._hoverLinkDataIndices,p=[];(i||IJ(n))&&(p=this._hoverLinkDataIndices=n.findTargetDataIndices(h));var d=MH(f,p);this._dispatchHighDown("downplay",dg(d[0],n)),this._dispatchHighDown("highlight",dg(d[1],n))}},e.prototype._hoverLinkFromSeriesMouseOver=function(t){var i;if(Dl(t.target,function(l){var u=it(l);if(u.dataIndex!=null)return i=u,!0},!0),!!i){var n=this.ecModel.getSeriesByIndex(i.seriesIndex),a=this.visualMapModel;if(a.isTargetSeries(n)){var o=n.getData(i.dataType),s=o.getStore().get(a.getDataDimensionIndex(o),i.dataIndex);isNaN(s)||this._showIndicator(s,s)}}},e.prototype._hideIndicator=function(){var t=this._shapes;t.indicator&&t.indicator.attr("invisible",!0),t.indicatorLabel&&t.indicatorLabel.attr("invisible",!0);var i=this._shapes.handleLabels;if(i)for(var n=0;n<i.length;n++)this.api.leaveBlur(i[n])},e.prototype._clearHoverLinkToSeries=function(){this._hideIndicator();var t=this._hoverLinkDataIndices;this._dispatchHighDown("downplay",dg(t,this.visualMapModel)),t.length=0},e.prototype._clearHoverLinkFromSeries=function(){this._hideIndicator();var t=this.api.getZr();t.off("mouseover",this._hoverLinkFromSeriesMouseOver),t.off("mouseout",this._hideIndicator)},e.prototype._applyTransform=function(t,i,n,a){var o=Tl(i,a?null:this.group);return pe(t)?Ln(t,o,n):Yp(t,o,n)},e.prototype._dispatchHighDown=function(t,i){i&&i.length&&this.api.dispatchAction({type:t,batch:i})},e.prototype.dispose=function(){this._clearHoverLinkFromSeries(),this._clearHoverLinkToSeries()},e.type="visualMap.continuous",e}(fA);function PJ(r,e,t,i){return new ai({shape:{points:r},draggable:!!t,cursor:e,drift:t,onmousemove:function(n){po(n.event)},ondragend:i})}function cwe(r,e,t){var i=swe/2,n=r.get("hoverLinkDataSize");return n&&(i=Uu(n,e,t,!0)/2),i}function IJ(r){var e=r.get("hoverLinkOnHandle");return!!(e??r.get("realtime"))}function NJ(r){return r==="vertical"?"ns-resize":"ew-resize"}var UJ=uwe;var OJ={type:"selectDataRange",event:"dataRangeSelected",update:"update"},zJ=function(r,e){e.eachComponent({mainType:"visualMap",query:r},function(t){t.setSelected(r.selected)})};var FJ=[{createOnAllSeries:!0,reset:function(r,e){var t=[];return e.eachComponent("visualMap",function(i){var n=r.pipelineContext;!i.isTargetSeries(r)||n&&n.large||t.push(wK(i.stateList,i.targetVisuals,Be(i.getValueState,i),i.getDataDimensionIndex(r.getData())))}),t}},{createOnAllSeries:!0,reset:function(r,e){var t=r.getData(),i=[];e.eachComponent("visualMap",function(n){if(n.isTargetSeries(r)){var a=n.getVisualMeta(Be(hwe,null,r,n))||{stops:[],outerColors:[]},o=n.getDataDimensionIndex(t);o>=0&&(a.dimension=o,i.push(a))}}),r.getData().setVisual("visualMeta",i)}}];function hwe(r,e,t,i){for(var n=e.targetVisuals[i],a=gi.prepareVisualTypes(n),o={color:Mu(r.getData(),"color")},s=0,l=a.length;s<l;s++){var u=a[s],c=n[u==="opacity"?"__alphaForOpacity":u];c&&c.applyVisual(t,h,f)}return o.color;function h(p){return o[p]}function f(p,d){o[p]=d}}var BJ=N;function Z3(r){var e=r&&r.visualMap;pe(e)||(e=e?[e]:[]),BJ(e,function(t){if(t){mg(t,"splitList")&&!mg(t,"pieces")&&(t.pieces=t.splitList,delete t.splitList);var i=t.pieces;i&&pe(i)&&BJ(i,function(n){qe(n)&&(mg(n,"start")&&!mg(n,"min")&&(n.min=n.start),mg(n,"end")&&!mg(n,"max")&&(n.max=n.end))})}})}function mg(r,e){return r&&r.hasOwnProperty&&r.hasOwnProperty(e)}var kJ=!1;function US(r){kJ||(kJ=!0,r.registerSubTypeDefaulter("visualMap",function(e){return!e.categories&&(!(e.pieces?e.pieces.length>0:e.splitNumber>0)||e.calculable)?"continuous":"piecewise"}),r.registerAction(OJ,zJ),N(FJ,function(e){r.registerVisual(r.PRIORITY.VISUAL.COMPONENT,e)}),r.registerPreprocessor(Z3))}function OS(r){r.registerComponentModel(CJ),r.registerComponentView(UJ),US(r)}var fwe=function(r){Z(e,r);function e(){var t=r!==null&&r.apply(this,arguments)||this;return t.type=e.type,t._pieceList=[],t}return e.prototype.optionUpdated=function(t,i){r.prototype.optionUpdated.apply(this,arguments),this.resetExtent();var n=this._mode=this._determineMode();this._pieceList=[],pwe[this._mode].call(this,this._pieceList),this._resetSelected(t,i);var a=this.option.categories;this.resetVisual(function(o,s){n==="categories"?(o.mappingMethod="category",o.categories=Qe(a)):(o.dataExtent=this.getExtent(),o.mappingMethod="piecewise",o.pieceList=de(this._pieceList,function(l){return l=Qe(l),s!=="inRange"&&(l.visual=null),l}))})},e.prototype.completeVisualOption=function(){var t=this.option,i={},n=gi.listVisualTypes(),a=this.isCategory();N(t.pieces,function(s){N(n,function(l){s.hasOwnProperty(l)&&(i[l]=1)})}),N(i,function(s,l){var u=!1;N(this.stateList,function(c){u=u||o(t,c,l)||o(t.target,c,l)},this),!u&&N(this.stateList,function(c){(t[c]||(t[c]={}))[l]=hA.get(l,c==="inRange"?"active":"inactive",a)})},this);function o(s,l,u){return s&&s[l]&&s[l].hasOwnProperty(u)}r.prototype.completeVisualOption.apply(this,arguments)},e.prototype._resetSelected=function(t,i){var n=this.option,a=this._pieceList,o=(i?n:t).selected||{};if(n.selected=o,N(a,function(l,u){var c=this.getSelectedMapKey(l);o.hasOwnProperty(c)||(o[c]=!0)},this),n.selectedMode==="single"){var s=!1;N(a,function(l,u){var c=this.getSelectedMapKey(l);o[c]&&(s?o[c]=!1:s=!0)},this)}},e.prototype.getItemSymbol=function(){return this.get("itemSymbol")},e.prototype.getSelectedMapKey=function(t){return this._mode==="categories"?t.value+"":t.index+""},e.prototype.getPieceList=function(){return this._pieceList},e.prototype._determineMode=function(){var t=this.option;return t.pieces&&t.pieces.length>0?"pieces":this.option.categories?"categories":"splitNumber"},e.prototype.setSelected=function(t){this.option.selected=Qe(t)},e.prototype.getValueState=function(t){var i=gi.findPieceIndex(t,this._pieceList);return i!=null&&this.option.selected[this.getSelectedMapKey(this._pieceList[i])]?"inRange":"outOfRange"},e.prototype.findTargetDataIndices=function(t){var i=[],n=this._pieceList;return this.eachTargetSeries(function(a){var o=[],s=a.getData();s.each(this.getDataDimensionIndex(s),function(l,u){var c=gi.findPieceIndex(l,n);c===t&&o.push(u)},this),i.push({seriesId:a.id,dataIndex:o})},this),i},e.prototype.getRepresentValue=function(t){var i;if(this.isCategory())i=t.value;else if(t.value!=null)i=t.value;else{var n=t.interval||[];i=n[0]===-1/0&&n[1]===1/0?0:(n[0]+n[1])/2}return i},e.prototype.getVisualMeta=function(t){if(this.isCategory())return;var i=[],n=["",""],a=this;function o(c,h){var f=a.getRepresentValue({interval:c});h||(h=a.getValueState(f));var p=t(f,h);c[0]===-1/0?n[0]=p:c[1]===1/0?n[1]=p:i.push({value:c[0],color:p},{value:c[1],color:p})}var s=this._pieceList.slice();if(!s.length)s.push({interval:[-1/0,1/0]});else{var l=s[0].interval[0];l!==-1/0&&s.unshift({interval:[-1/0,l]}),l=s[s.length-1].interval[1],l!==1/0&&s.push({interval:[l,1/0]})}var u=-1/0;return N(s,function(c){var h=c.interval;h&&(h[0]>u&&o([u,h[0]],"outOfRange"),o(h.slice()),u=h[1])},this),{stops:i,outerColors:n}},e.type="visualMap.piecewise",e.defaultOption=$n(pg.defaultOption,{selected:null,minOpen:!1,maxOpen:!1,align:"auto",itemWidth:20,itemHeight:14,itemSymbol:"roundRect",pieces:null,categories:null,splitNumber:5,selectedMode:"multiple",itemGap:10,hoverLink:!0}),e}(pg),pwe={splitNumber:function(r){var e=this.option,t=Math.min(e.precision,20),i=this.getExtent(),n=e.splitNumber;n=Math.max(parseInt(n,10),1),e.splitNumber=n;for(var a=(i[1]-i[0])/n;+a.toFixed(t)!==a&&t<5;)t++;e.precision=t,a=+a.toFixed(t),e.minOpen&&r.push({interval:[-1/0,i[0]],close:[0,0]});for(var o=0,s=i[0];o<n;s+=a,o++){var l=o===n-1?i[1]:s+a;r.push({interval:[s,l],close:[1,1]})}e.maxOpen&&r.push({interval:[i[1],1/0],close:[0,0]}),V_(r),N(r,function(u,c){u.index=c,u.text=this.formatValueText(u.interval)},this)},categories:function(r){var e=this.option;N(e.categories,function(t){r.push({text:this.formatValueText(t,!0),value:t})},this),VJ(e,r)},pieces:function(r){var e=this.option;N(e.pieces,function(t,i){qe(t)||(t={value:t});var n={text:"",index:i};if(t.label!=null&&(n.text=t.label),t.hasOwnProperty("value")){var a=n.value=t.value;n.interval=[a,a],n.close=[1,1]}else{for(var o=n.interval=[],s=n.close=[0,0],l=[1,0,1],u=[-1/0,1/0],c=[],h=0;h<2;h++){for(var f=[["gte","gt","min"],["lte","lt","max"]][h],p=0;p<3&&o[h]==null;p++)o[h]=t[f[p]],s[h]=l[p],c[h]=p===2;o[h]==null&&(o[h]=u[h])}c[0]&&o[1]===1/0&&(s[0]=0),c[1]&&o[0]===-1/0&&(s[1]=0),o[0]===o[1]&&s[0]&&s[1]&&(n.value=o[0])}n.visual=gi.retrieveVisuals(t),r.push(n)},this),VJ(e,r),V_(r),N(r,function(t){var i=t.close,n=[["<","\u2264"][i[1]],[">","\u2265"][i[0]]];t.text=t.text||this.formatValueText(t.value!=null?t.value:t.interval,!1,n)},this)}};function VJ(r,e){var t=r.inverse;(r.orient==="vertical"?!t:t)&&e.reverse()}var GJ=fwe;var dwe=function(r){Z(e,r);function e(){var t=r!==null&&r.apply(this,arguments)||this;return t.type=e.type,t}return e.prototype.doRender=function(){var t=this.group;t.removeAll();var i=this.visualMapModel,n=i.get("textGap"),a=i.textStyleModel,o=a.getFont(),s=a.getTextColor(),l=this._getItemAlign(),u=i.itemSize,c=this._getViewData(),h=c.endsText,f=Hr(i.get("showLabel",!0),!h);h&&this._renderEndsText(t,h[0],u,f,l),N(c.viewPieceList,function(p){var d=p.piece,g=new Ze;g.onclick=Be(this._onItemClick,this,d),this._enableHoverLink(g,p.indexInModelPieceList);var m=i.getRepresentValue(d);if(this._createItemSymbol(g,m,[0,0,u[0],u[1]]),f){var v=this.visualMapModel.getValueState(m);g.add(new It({style:{x:l==="right"?-n:u[0]+n,y:u[1]/2,text:d.text,verticalAlign:"middle",align:l,font:o,fill:s,opacity:v==="outOfRange"?.5:1}}))}t.add(g)},this),h&&this._renderEndsText(t,h[1],u,f,l),Rl(i.get("orient"),t,i.get("itemGap")),this.renderBackground(t),this.positionGroup(t)},e.prototype._enableHoverLink=function(t,i){var n=this;t.on("mouseover",function(){return a("highlight")}).on("mouseout",function(){return a("downplay")});var a=function(o){var s=n.visualMapModel;s.option.hoverLink&&n.api.dispatchAction({type:o,batch:dg(s.findTargetDataIndices(i),s)})}},e.prototype._getItemAlign=function(){var t=this.visualMapModel,i=t.option;if(i.orient==="vertical")return pA(t,this.api,t.itemSize);var 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o=Qe(n.selected),s=i.getSelectedMapKey(t);a==="single"||a===!0?(o[s]=!0,N(o,function(l,u){o[u]=u===s})):o[s]=!o[s],this.api.dispatchAction({type:"selectDataRange",from:this.uid,visualMapId:this.visualMapModel.id,selected:o})}},e.type="visualMap.piecewise",e}(fA),HJ=dwe;function zS(r){r.registerComponentModel(GJ),r.registerComponentView(HJ),US(r)}function j3(r){Ot(OS),Ot(zS)}var mwe={label:{enabled:!0},decal:{show:!1}},WJ=xt(),vwe={};function K3(r,e){var t=r.getModel("aria");if(!t.get("enabled"))return;var i=Qe(mwe);bt(i.label,r.getLocaleModel().get("aria"),!1),bt(t.option,i,!1),n(),a();function n(){var u=t.getModel("decal"),c=u.get("show");if(c){var h=ke();r.eachSeries(function(f){if(!f.isColorBySeries()){var p=h.get(f.type);p||(p={},h.set(f.type,p)),WJ(f).scope=p}}),r.eachRawSeries(function(f){if(r.isSeriesFiltered(f))return;if(He(f.enableAriaDecal)){f.enableAriaDecal();return}var p=f.getData();if(f.isColorBySeries()){var 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this.convert(r,this._workingColorSpace,e)},toWorkingColorSpace:function(r,e){return this.convert(r,e,this._workingColorSpace)},getPrimaries:function(r){return HA[r].primaries},getTransfer:function(r){return r===il?$g:HA[r].transfer}};function vf(r){return r<.04045?r*.0773993808:Math.pow(r*.9478672986+.0521327014,2.4)}function WA(r){return r<.0031308?r*12.92:1.055*Math.pow(r,.41666)-.055}var iy,ny=class{static getDataURL(e){if(/^data:/i.test(e.src)||typeof HTMLCanvasElement>"u")return e.src;let t;if(e instanceof HTMLCanvasElement)t=e;else{iy===void 0&&(iy=ry("canvas")),iy.width=e.width,iy.height=e.height;let i=iy.getContext("2d");e instanceof ImageData?i.putImageData(e,0,0):i.drawImage(e,0,0,e.width,e.height),t=iy}return t.width>2048||t.height>2048?(console.warn("THREE.ImageUtils.getDataURL: Image converted to jpg for performance reasons",e),t.toDataURL("image/jpeg",.6)):t.toDataURL("image/png")}static sRGBToLinear(e){if(typeof HTMLImageElement<"u"&&e instanceof HTMLImageElement||typeof HTMLCanvasElement<"u"&&e instanceof HTMLCanvasElement||typeof ImageBitmap<"u"&&e instanceof ImageBitmap){let t=ry("canvas");t.width=e.width,t.height=e.height;let i=t.getContext("2d");i.drawImage(e,0,0,e.width,e.height);let n=i.getImageData(0,0,e.width,e.height),a=n.data;for(let o=0;o<a.length;o++)a[o]=vf(a[o]/255)*255;return i.putImageData(n,0,0),t}else if(e.data){let t=e.data.slice(0);for(let i=0;i<t.length;i++)t instanceof Uint8Array||t instanceof Uint8ClampedArray?t[i]=Math.floor(vf(t[i]/255)*255):t[i]=vf(t[i]);return{data:t,width:e.width,height:e.height}}else return console.warn("THREE.ImageUtils.sRGBToLinear(): Unsupported image type. No color space conversion applied."),e}};var gTe=0,ay=class{constructor(e=null){this.isSource=!0,Object.defineProperty(this,"id",{value:gTe++}),this.uuid=Bu(),this.data=e,this.dataReady=!0,this.version=0}set needsUpdate(e){e===!0&&this.version++}toJSON(e){let t=e===void 0||typeof e=="string";if(!t&&e.images[this.uuid]!==void 0)return e.images[this.uuid];let i={uuid:this.uuid,url:""},n=this.data;if(n!==null){let a;if(Array.isArray(n)){a=[];for(let o=0,s=n.length;o<s;o++)n[o].isDataTexture?a.push(Yz(n[o].image)):a.push(Yz(n[o]))}else a=Yz(n);i.url=a}return t||(e.images[this.uuid]=i),i}};function Yz(r){return typeof HTMLImageElement<"u"&&r instanceof HTMLImageElement||typeof HTMLCanvasElement<"u"&&r instanceof HTMLCanvasElement||typeof ImageBitmap<"u"&&r instanceof ImageBitmap?ny.getDataURL(r):r.data?{data:Array.from(r.data),width:r.width,height:r.height,type:r.data.constructor.name}:(console.warn("THREE.Texture: Unable to serialize Texture."),{})}var yTe=0,Bo=(()=>{class r extends Fo{constructor(t=r.DEFAULT_IMAGE,i=r.DEFAULT_MAPPING,n=Ea,a=Ea,o=tn,s=Xl,l=Un,u=ps,c=r.DEFAULT_ANISOTROPY,h=il){super(),this.isTexture=!0,Object.defineProperty(this,"id",{value:yTe++}),this.uuid=Bu(),this.name="",this.source=new ay(t),this.mipmaps=[],this.mapping=i,this.channel=0,this.wrapS=n,this.wrapT=a,this.magFilter=o,this.minFilter=s,this.anisotropy=c,this.format=l,this.internalFormat=null,this.type=u,this.offset=new Qt(0,0),this.repeat=new Qt(1,1),this.center=new Qt(0,0),this.rotation=0,this.matrixAutoUpdate=!0,this.matrix=new rr,this.generateMipmaps=!0,this.premultiplyAlpha=!1,this.flipY=!0,this.unpackAlignment=4,this.colorSpace=h,this.userData={},this.version=0,this.onUpdate=null,this.isRenderTargetTexture=!1,this.needsPMREMUpdate=!1}get image(){return this.source.data}set image(t=null){this.source.data=t}updateMatrix(){this.matrix.setUvTransform(this.offset.x,this.offset.y,this.repeat.x,this.repeat.y,this.rotation,this.center.x,this.center.y)}clone(){return new this.constructor().copy(this)}copy(t){return this.name=t.name,this.source=t.source,this.mipmaps=t.mipmaps.slice(0),this.mapping=t.mapping,this.channel=t.channel,this.wrapS=t.wrapS,this.wrapT=t.wrapT,this.magFilter=t.magFilter,this.minFilter=t.minFilter,this.anisotropy=t.anisotropy,this.format=t.format,this.internalFormat=t.internalFormat,this.type=t.type,this.offset.copy(t.offset),this.repeat.copy(t.repeat),this.center.copy(t.center),this.rotation=t.rotation,this.matrixAutoUpdate=t.matrixAutoUpdate,this.matrix.copy(t.matrix),this.generateMipmaps=t.generateMipmaps,this.premultiplyAlpha=t.premultiplyAlpha,this.flipY=t.flipY,this.unpackAlignment=t.unpackAlignment,this.colorSpace=t.colorSpace,this.userData=JSON.parse(JSON.stringify(t.userData)),this.needsUpdate=!0,this}toJSON(t){let i=t===void 0||typeof t=="string";if(!i&&t.textures[this.uuid]!==void 0)return t.textures[this.uuid];let n={metadata:{version:4.6,type:"Texture",generator:"Texture.toJSON"},uuid:this.uuid,name:this.name,image:this.source.toJSON(t).uuid,mapping:this.mapping,channel:this.channel,repeat:[this.repeat.x,this.repeat.y],offset:[this.offset.x,this.offset.y],center:[this.center.x,this.center.y],rotation:this.rotation,wrap:[this.wrapS,this.wrapT],format:this.format,internalFormat:this.internalFormat,type:this.type,colorSpace:this.colorSpace,minFilter:this.minFilter,magFilter:this.magFilter,anisotropy:this.anisotropy,flipY:this.flipY,generateMipmaps:this.generateMipmaps,premultiplyAlpha:this.premultiplyAlpha,unpackAlignment:this.unpackAlignment};return Object.keys(this.userData).length>0&&(n.userData=this.userData),i||(t.textures[this.uuid]=n),n}dispose(){this.dispatchEvent({type:"dispose"})}transformUv(t){if(this.mapping!==dz)return t;if(t.applyMatrix3(this.matrix),t.x<0||t.x>1)switch(this.wrapS){case YS:t.x=t.x-Math.floor(t.x);break;case Ea:t.x=t.x<0?0:1;break;case qS:Math.abs(Math.floor(t.x)%2)===1?t.x=Math.ceil(t.x)-t.x:t.x=t.x-Math.floor(t.x);break}if(t.y<0||t.y>1)switch(this.wrapT){case YS:t.y=t.y-Math.floor(t.y);break;case Ea:t.y=t.y<0?0:1;break;case qS:Math.abs(Math.floor(t.y)%2)===1?t.y=Math.ceil(t.y)-t.y:t.y=t.y-Math.floor(t.y);break}return this.flipY&&(t.y=1-t.y),t}set needsUpdate(t){t===!0&&(this.version++,this.source.needsUpdate=!0)}}return r.DEFAULT_IMAGE=null,r.DEFAULT_MAPPING=dz,r.DEFAULT_ANISOTROPY=1,r})();var li=class r{constructor(e=0,t=0,i=0,n=1){r.prototype.isVector4=!0,this.x=e,this.y=t,this.z=i,this.w=n}get width(){return this.z}set width(e){this.z=e}get height(){return this.w}set height(e){this.w=e}set(e,t,i,n){return this.x=e,this.y=t,this.z=i,this.w=n,this}setScalar(e){return this.x=e,this.y=e,this.z=e,this.w=e,this}setX(e){return this.x=e,this}setY(e){return this.y=e,this}setZ(e){return this.z=e,this}setW(e){return this.w=e,this}setComponent(e,t){switch(e){case 0:this.x=t;break;case 1:this.y=t;break;case 2:this.z=t;break;case 3:this.w=t;break;default:throw new Error("index is out of range: "+e)}return this}getComponent(e){switch(e){case 0:return this.x;case 1:return this.y;case 2:return this.z;case 3:return this.w;default:throw new Error("index is out of range: "+e)}}clone(){return new this.constructor(this.x,this.y,this.z,this.w)}copy(e){return this.x=e.x,this.y=e.y,this.z=e.z,this.w=e.w!==void 0?e.w:1,this}add(e){return this.x+=e.x,this.y+=e.y,this.z+=e.z,this.w+=e.w,this}addScalar(e){return this.x+=e,this.y+=e,this.z+=e,this.w+=e,this}addVectors(e,t){return this.x=e.x+t.x,this.y=e.y+t.y,this.z=e.z+t.z,this.w=e.w+t.w,this}addScaledVector(e,t){return this.x+=e.x*t,this.y+=e.y*t,this.z+=e.z*t,this.w+=e.w*t,this}sub(e){return this.x-=e.x,this.y-=e.y,this.z-=e.z,this.w-=e.w,this}subScalar(e){return this.x-=e,this.y-=e,this.z-=e,this.w-=e,this}subVectors(e,t){return this.x=e.x-t.x,this.y=e.y-t.y,this.z=e.z-t.z,this.w=e.w-t.w,this}multiply(e){return this.x*=e.x,this.y*=e.y,this.z*=e.z,this.w*=e.w,this}multiplyScalar(e){return this.x*=e,this.y*=e,this.z*=e,this.w*=e,this}applyMatrix4(e){let t=this.x,i=this.y,n=this.z,a=this.w,o=e.elements;return this.x=o[0]*t+o[4]*i+o[8]*n+o[12]*a,this.y=o[1]*t+o[5]*i+o[9]*n+o[13]*a,this.z=o[2]*t+o[6]*i+o[10]*n+o[14]*a,this.w=o[3]*t+o[7]*i+o[11]*n+o[15]*a,this}divideScalar(e){return this.multiplyScalar(1/e)}setAxisAngleFromQuaternion(e){this.w=2*Math.acos(e.w);let t=Math.sqrt(1-e.w*e.w);return t<1e-4?(this.x=1,this.y=0,this.z=0):(this.x=e.x/t,this.y=e.y/t,this.z=e.z/t),this}setAxisAngleFromRotationMatrix(e){let t,i,n,a,l=e.elements,u=l[0],c=l[4],h=l[8],f=l[1],p=l[5],d=l[9],g=l[2],m=l[6],v=l[10];if(Math.abs(c-f)<.01&&Math.abs(h-g)<.01&&Math.abs(d-m)<.01){if(Math.abs(c+f)<.1&&Math.abs(h+g)<.1&&Math.abs(d+m)<.1&&Math.abs(u+p+v-3)<.1)return this.set(1,0,0,0),this;t=Math.PI;let y=(u+1)/2,x=(p+1)/2,M=(v+1)/2,S=(c+f)/4,w=(h+g)/4,T=(d+m)/4;return y>x&&y>M?y<.01?(i=0,n=.707106781,a=.707106781):(i=Math.sqrt(y),n=S/i,a=w/i):x>M?x<.01?(i=.707106781,n=0,a=.707106781):(n=Math.sqrt(x),i=S/n,a=T/n):M<.01?(i=.707106781,n=.707106781,a=0):(a=Math.sqrt(M),i=w/a,n=T/a),this.set(i,n,a,t),this}let _=Math.sqrt((m-d)*(m-d)+(h-g)*(h-g)+(f-c)*(f-c));return Math.abs(_)<.001&&(_=1),this.x=(m-d)/_,this.y=(h-g)/_,this.z=(f-c)/_,this.w=Math.acos((u+p+v-1)/2),this}min(e){return this.x=Math.min(this.x,e.x),this.y=Math.min(this.y,e.y),this.z=Math.min(this.z,e.z),this.w=Math.min(this.w,e.w),this}max(e){return this.x=Math.max(this.x,e.x),this.y=Math.max(this.y,e.y),this.z=Math.max(this.z,e.z),this.w=Math.max(this.w,e.w),this}clamp(e,t){return this.x=Math.max(e.x,Math.min(t.x,this.x)),this.y=Math.max(e.y,Math.min(t.y,this.y)),this.z=Math.max(e.z,Math.min(t.z,this.z)),this.w=Math.max(e.w,Math.min(t.w,this.w)),this}clampScalar(e,t){return this.x=Math.max(e,Math.min(t,this.x)),this.y=Math.max(e,Math.min(t,this.y)),this.z=Math.max(e,Math.min(t,this.z)),this.w=Math.max(e,Math.min(t,this.w)),this}clampLength(e,t){let i=this.length();return this.divideScalar(i||1).multiplyScalar(Math.max(e,Math.min(t,i)))}floor(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this.z=Math.floor(this.z),this.w=Math.floor(this.w),this}ceil(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this.z=Math.ceil(this.z),this.w=Math.ceil(this.w),this}round(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this.z=Math.round(this.z),this.w=Math.round(this.w),this}roundToZero(){return this.x=Math.trunc(this.x),this.y=Math.trunc(this.y),this.z=Math.trunc(this.z),this.w=Math.trunc(this.w),this}negate(){return this.x=-this.x,this.y=-this.y,this.z=-this.z,this.w=-this.w,this}dot(e){return this.x*e.x+this.y*e.y+this.z*e.z+this.w*e.w}lengthSq(){return this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w}length(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)}manhattanLength(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)+Math.abs(this.w)}normalize(){return this.divideScalar(this.length()||1)}setLength(e){return this.normalize().multiplyScalar(e)}lerp(e,t){return this.x+=(e.x-this.x)*t,this.y+=(e.y-this.y)*t,this.z+=(e.z-this.z)*t,this.w+=(e.w-this.w)*t,this}lerpVectors(e,t,i){return this.x=e.x+(t.x-e.x)*i,this.y=e.y+(t.y-e.y)*i,this.z=e.z+(t.z-e.z)*i,this.w=e.w+(t.w-e.w)*i,this}equals(e){return e.x===this.x&&e.y===this.y&&e.z===this.z&&e.w===this.w}fromArray(e,t=0){return this.x=e[t],this.y=e[t+1],this.z=e[t+2],this.w=e[t+3],this}toArray(e=[],t=0){return e[t]=this.x,e[t+1]=this.y,e[t+2]=this.z,e[t+3]=this.w,e}fromBufferAttribute(e,t){return this.x=e.getX(t),this.y=e.getY(t),this.z=e.getZ(t),this.w=e.getW(t),this}random(){return this.x=Math.random(),this.y=Math.random(),this.z=Math.random(),this.w=Math.random(),this}*[Symbol.iterator](){yield this.x,yield this.y,yield this.z,yield this.w}};var XA=class extends Fo{constructor(e=1,t=1,i={}){super(),this.isRenderTarget=!0,this.width=e,this.height=t,this.depth=1,this.scissor=new li(0,0,e,t),this.scissorTest=!1,this.viewport=new li(0,0,e,t);let n={width:e,height:t,depth:1};i=Object.assign({generateMipmaps:!1,internalFormat:null,minFilter:tn,depthBuffer:!0,stencilBuffer:!1,depthTexture:null,samples:0,count:1},i);let a=new Bo(n,i.mapping,i.wrapS,i.wrapT,i.magFilter,i.minFilter,i.format,i.type,i.anisotropy,i.colorSpace);a.flipY=!1,a.generateMipmaps=i.generateMipmaps,a.internalFormat=i.internalFormat,this.textures=[];let o=i.count;for(let s=0;s<o;s++)this.textures[s]=a.clone(),this.textures[s].isRenderTargetTexture=!0;this.depthBuffer=i.depthBuffer,this.stencilBuffer=i.stencilBuffer,this.depthTexture=i.depthTexture,this.samples=i.samples}get texture(){return this.textures[0]}set texture(e){this.textures[0]=e}setSize(e,t,i=1){if(this.width!==e||this.height!==t||this.depth!==i){this.width=e,this.height=t,this.depth=i;for(let n=0,a=this.textures.length;n<a;n++)this.textures[n].image.width=e,this.textures[n].image.height=t,this.textures[n].image.depth=i;this.dispose()}this.viewport.set(0,0,e,t),this.scissor.set(0,0,e,t)}clone(){return new this.constructor().copy(this)}copy(e){this.width=e.width,this.height=e.height,this.depth=e.depth,this.scissor.copy(e.scissor),this.scissorTest=e.scissorTest,this.viewport.copy(e.viewport),this.textures.length=0;for(let i=0,n=e.textures.length;i<n;i++)this.textures[i]=e.textures[i].clone(),this.textures[i].isRenderTargetTexture=!0;let t=Object.assign({},e.texture.image);return this.texture.source=new ay(t),this.depthBuffer=e.depthBuffer,this.stencilBuffer=e.stencilBuffer,e.depthTexture!==null&&(this.depthTexture=e.depthTexture.clone()),this.samples=e.samples,this}dispose(){this.dispatchEvent({type:"dispose"})}};var ko=class extends XA{constructor(e=1,t=1,i={}){super(e,t,i),this.isWebGLRenderTarget=!0}};var oy=class extends Bo{constructor(e=null,t=1,i=1,n=1){super(null),this.isDataArrayTexture=!0,this.image={data:e,width:t,height:i,depth:n},this.magFilter=Gi,this.minFilter=Gi,this.wrapR=Ea,this.generateMipmaps=!1,this.flipY=!1,this.unpackAlignment=1}};var YA=class extends Bo{constructor(e=null,t=1,i=1,n=1){super(null),this.isData3DTexture=!0,this.image={data:e,width:t,height:i,depth:n},this.magFilter=Gi,this.minFilter=Gi,this.wrapR=Ea,this.generateMipmaps=!1,this.flipY=!1,this.unpackAlignment=1}};var Vu=class{constructor(e=0,t=0,i=0,n=1){this.isQuaternion=!0,this._x=e,this._y=t,this._z=i,this._w=n}static slerpFlat(e,t,i,n,a,o,s){let l=i[n+0],u=i[n+1],c=i[n+2],h=i[n+3],f=a[o+0],p=a[o+1],d=a[o+2],g=a[o+3];if(s===0){e[t+0]=l,e[t+1]=u,e[t+2]=c,e[t+3]=h;return}if(s===1){e[t+0]=f,e[t+1]=p,e[t+2]=d,e[t+3]=g;return}if(h!==g||l!==f||u!==p||c!==d){let m=1-s,v=l*f+u*p+c*d+h*g,_=v>=0?1:-1,y=1-v*v;if(y>Number.EPSILON){let M=Math.sqrt(y),S=Math.atan2(M,v*_);m=Math.sin(m*S)/M,s=Math.sin(s*S)/M}let x=s*_;if(l=l*m+f*x,u=u*m+p*x,c=c*m+d*x,h=h*m+g*x,m===1-s){let M=1/Math.sqrt(l*l+u*u+c*c+h*h);l*=M,u*=M,c*=M,h*=M}}e[t]=l,e[t+1]=u,e[t+2]=c,e[t+3]=h}static multiplyQuaternionsFlat(e,t,i,n,a,o){let s=i[n],l=i[n+1],u=i[n+2],c=i[n+3],h=a[o],f=a[o+1],p=a[o+2],d=a[o+3];return e[t]=s*d+c*h+l*p-u*f,e[t+1]=l*d+c*f+u*h-s*p,e[t+2]=u*d+c*p+s*f-l*h,e[t+3]=c*d-s*h-l*f-u*p,e}get x(){return this._x}set x(e){this._x=e,this._onChangeCallback()}get y(){return this._y}set y(e){this._y=e,this._onChangeCallback()}get z(){return this._z}set z(e){this._z=e,this._onChangeCallback()}get w(){return this._w}set w(e){this._w=e,this._onChangeCallback()}set(e,t,i,n){return this._x=e,this._y=t,this._z=i,this._w=n,this._onChangeCallback(),this}clone(){return new this.constructor(this._x,this._y,this._z,this._w)}copy(e){return this._x=e.x,this._y=e.y,this._z=e.z,this._w=e.w,this._onChangeCallback(),this}setFromEuler(e,t=!0){let i=e._x,n=e._y,a=e._z,o=e._order,s=Math.cos,l=Math.sin,u=s(i/2),c=s(n/2),h=s(a/2),f=l(i/2),p=l(n/2),d=l(a/2);switch(o){case"XYZ":this._x=f*c*h+u*p*d,this._y=u*p*h-f*c*d,this._z=u*c*d+f*p*h,this._w=u*c*h-f*p*d;break;case"YXZ":this._x=f*c*h+u*p*d,this._y=u*p*h-f*c*d,this._z=u*c*d-f*p*h,this._w=u*c*h+f*p*d;break;case"ZXY":this._x=f*c*h-u*p*d,this._y=u*p*h+f*c*d,this._z=u*c*d+f*p*h,this._w=u*c*h-f*p*d;break;case"ZYX":this._x=f*c*h-u*p*d,this._y=u*p*h+f*c*d,this._z=u*c*d-f*p*h,this._w=u*c*h+f*p*d;break;case"YZX":this._x=f*c*h+u*p*d,this._y=u*p*h+f*c*d,this._z=u*c*d-f*p*h,this._w=u*c*h-f*p*d;break;case"XZY":this._x=f*c*h-u*p*d,this._y=u*p*h-f*c*d,this._z=u*c*d+f*p*h,this._w=u*c*h+f*p*d;break;default:console.warn("THREE.Quaternion: .setFromEuler() encountered an unknown order: "+o)}return t===!0&&this._onChangeCallback(),this}setFromAxisAngle(e,t){let i=t/2,n=Math.sin(i);return this._x=e.x*n,this._y=e.y*n,this._z=e.z*n,this._w=Math.cos(i),this._onChangeCallback(),this}setFromRotationMatrix(e){let t=e.elements,i=t[0],n=t[4],a=t[8],o=t[1],s=t[5],l=t[9],u=t[2],c=t[6],h=t[10],f=i+s+h;if(f>0){let p=.5/Math.sqrt(f+1);this._w=.25/p,this._x=(c-l)*p,this._y=(a-u)*p,this._z=(o-n)*p}else if(i>s&&i>h){let p=2*Math.sqrt(1+i-s-h);this._w=(c-l)/p,this._x=.25*p,this._y=(n+o)/p,this._z=(a+u)/p}else if(s>h){let p=2*Math.sqrt(1+s-i-h);this._w=(a-u)/p,this._x=(n+o)/p,this._y=.25*p,this._z=(l+c)/p}else{let p=2*Math.sqrt(1+h-i-s);this._w=(o-n)/p,this._x=(a+u)/p,this._y=(l+c)/p,this._z=.25*p}return this._onChangeCallback(),this}setFromUnitVectors(e,t){let i=e.dot(t)+1;return i<Number.EPSILON?(i=0,Math.abs(e.x)>Math.abs(e.z)?(this._x=-e.y,this._y=e.x,this._z=0,this._w=i):(this._x=0,this._y=-e.z,this._z=e.y,this._w=i)):(this._x=e.y*t.z-e.z*t.y,this._y=e.z*t.x-e.x*t.z,this._z=e.x*t.y-e.y*t.x,this._w=i),this.normalize()}angleTo(e){return 2*Math.acos(Math.abs(rn(this.dot(e),-1,1)))}rotateTowards(e,t){let i=this.angleTo(e);if(i===0)return this;let n=Math.min(1,t/i);return this.slerp(e,n),this}identity(){return this.set(0,0,0,1)}invert(){return this.conjugate()}conjugate(){return this._x*=-1,this._y*=-1,this._z*=-1,this._onChangeCallback(),this}dot(e){return this._x*e._x+this._y*e._y+this._z*e._z+this._w*e._w}lengthSq(){return this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w}length(){return Math.sqrt(this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w)}normalize(){let e=this.length();return e===0?(this._x=0,this._y=0,this._z=0,this._w=1):(e=1/e,this._x=this._x*e,this._y=this._y*e,this._z=this._z*e,this._w=this._w*e),this._onChangeCallback(),this}multiply(e){return this.multiplyQuaternions(this,e)}premultiply(e){return this.multiplyQuaternions(e,this)}multiplyQuaternions(e,t){let i=e._x,n=e._y,a=e._z,o=e._w,s=t._x,l=t._y,u=t._z,c=t._w;return this._x=i*c+o*s+n*u-a*l,this._y=n*c+o*l+a*s-i*u,this._z=a*c+o*u+i*l-n*s,this._w=o*c-i*s-n*l-a*u,this._onChangeCallback(),this}slerp(e,t){if(t===0)return this;if(t===1)return this.copy(e);let i=this._x,n=this._y,a=this._z,o=this._w,s=o*e._w+i*e._x+n*e._y+a*e._z;if(s<0?(this._w=-e._w,this._x=-e._x,this._y=-e._y,this._z=-e._z,s=-s):this.copy(e),s>=1)return this._w=o,this._x=i,this._y=n,this._z=a,this;let l=1-s*s;if(l<=Number.EPSILON){let p=1-t;return this._w=p*o+t*this._w,this._x=p*i+t*this._x,this._y=p*n+t*this._y,this._z=p*a+t*this._z,this.normalize(),this}let u=Math.sqrt(l),c=Math.atan2(u,s),h=Math.sin((1-t)*c)/u,f=Math.sin(t*c)/u;return this._w=o*h+this._w*f,this._x=i*h+this._x*f,this._y=n*h+this._y*f,this._z=a*h+this._z*f,this._onChangeCallback(),this}slerpQuaternions(e,t,i){return this.copy(e).slerp(t,i)}random(){let e=2*Math.PI*Math.random(),t=2*Math.PI*Math.random(),i=Math.random(),n=Math.sqrt(1-i),a=Math.sqrt(i);return this.set(n*Math.sin(e),n*Math.cos(e),a*Math.sin(t),a*Math.cos(t))}equals(e){return e._x===this._x&&e._y===this._y&&e._z===this._z&&e._w===this._w}fromArray(e,t=0){return this._x=e[t],this._y=e[t+1],this._z=e[t+2],this._w=e[t+3],this._onChangeCallback(),this}toArray(e=[],t=0){return e[t]=this._x,e[t+1]=this._y,e[t+2]=this._z,e[t+3]=this._w,e}fromBufferAttribute(e,t){return this._x=e.getX(t),this._y=e.getY(t),this._z=e.getZ(t),this._w=e.getW(t),this._onChangeCallback(),this}toJSON(){return this.toArray()}_onChange(e){return this._onChangeCallback=e,this}_onChangeCallback(){}*[Symbol.iterator](){yield this._x,yield this._y,yield this._z,yield this._w}};var be=class r{constructor(e=0,t=0,i=0){r.prototype.isVector3=!0,this.x=e,this.y=t,this.z=i}set(e,t,i){return i===void 0&&(i=this.z),this.x=e,this.y=t,this.z=i,this}setScalar(e){return this.x=e,this.y=e,this.z=e,this}setX(e){return this.x=e,this}setY(e){return this.y=e,this}setZ(e){return this.z=e,this}setComponent(e,t){switch(e){case 0:this.x=t;break;case 1:this.y=t;break;case 2:this.z=t;break;default:throw new Error("index is out of range: "+e)}return this}getComponent(e){switch(e){case 0:return this.x;case 1:return this.y;case 2:return this.z;default:throw new Error("index is out of range: "+e)}}clone(){return new this.constructor(this.x,this.y,this.z)}copy(e){return this.x=e.x,this.y=e.y,this.z=e.z,this}add(e){return this.x+=e.x,this.y+=e.y,this.z+=e.z,this}addScalar(e){return this.x+=e,this.y+=e,this.z+=e,this}addVectors(e,t){return this.x=e.x+t.x,this.y=e.y+t.y,this.z=e.z+t.z,this}addScaledVector(e,t){return this.x+=e.x*t,this.y+=e.y*t,this.z+=e.z*t,this}sub(e){return this.x-=e.x,this.y-=e.y,this.z-=e.z,this}subScalar(e){return this.x-=e,this.y-=e,this.z-=e,this}subVectors(e,t){return this.x=e.x-t.x,this.y=e.y-t.y,this.z=e.z-t.z,this}multiply(e){return this.x*=e.x,this.y*=e.y,this.z*=e.z,this}multiplyScalar(e){return this.x*=e,this.y*=e,this.z*=e,this}multiplyVectors(e,t){return this.x=e.x*t.x,this.y=e.y*t.y,this.z=e.z*t.z,this}applyEuler(e){return this.applyQuaternion(HQ.setFromEuler(e))}applyAxisAngle(e,t){return this.applyQuaternion(HQ.setFromAxisAngle(e,t))}applyMatrix3(e){let t=this.x,i=this.y,n=this.z,a=e.elements;return this.x=a[0]*t+a[3]*i+a[6]*n,this.y=a[1]*t+a[4]*i+a[7]*n,this.z=a[2]*t+a[5]*i+a[8]*n,this}applyNormalMatrix(e){return this.applyMatrix3(e).normalize()}applyMatrix4(e){let t=this.x,i=this.y,n=this.z,a=e.elements,o=1/(a[3]*t+a[7]*i+a[11]*n+a[15]);return this.x=(a[0]*t+a[4]*i+a[8]*n+a[12])*o,this.y=(a[1]*t+a[5]*i+a[9]*n+a[13])*o,this.z=(a[2]*t+a[6]*i+a[10]*n+a[14])*o,this}applyQuaternion(e){let t=this.x,i=this.y,n=this.z,a=e.x,o=e.y,s=e.z,l=e.w,u=2*(o*n-s*i),c=2*(s*t-a*n),h=2*(a*i-o*t);return this.x=t+l*u+o*h-s*c,this.y=i+l*c+s*u-a*h,this.z=n+l*h+a*c-o*u,this}project(e){return this.applyMatrix4(e.matrixWorldInverse).applyMatrix4(e.projectionMatrix)}unproject(e){return this.applyMatrix4(e.projectionMatrixInverse).applyMatrix4(e.matrixWorld)}transformDirection(e){let t=this.x,i=this.y,n=this.z,a=e.elements;return this.x=a[0]*t+a[4]*i+a[8]*n,this.y=a[1]*t+a[5]*i+a[9]*n,this.z=a[2]*t+a[6]*i+a[10]*n,this.normalize()}divide(e){return this.x/=e.x,this.y/=e.y,this.z/=e.z,this}divideScalar(e){return this.multiplyScalar(1/e)}min(e){return this.x=Math.min(this.x,e.x),this.y=Math.min(this.y,e.y),this.z=Math.min(this.z,e.z),this}max(e){return this.x=Math.max(this.x,e.x),this.y=Math.max(this.y,e.y),this.z=Math.max(this.z,e.z),this}clamp(e,t){return this.x=Math.max(e.x,Math.min(t.x,this.x)),this.y=Math.max(e.y,Math.min(t.y,this.y)),this.z=Math.max(e.z,Math.min(t.z,this.z)),this}clampScalar(e,t){return this.x=Math.max(e,Math.min(t,this.x)),this.y=Math.max(e,Math.min(t,this.y)),this.z=Math.max(e,Math.min(t,this.z)),this}clampLength(e,t){let i=this.length();return this.divideScalar(i||1).multiplyScalar(Math.max(e,Math.min(t,i)))}floor(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this.z=Math.floor(this.z),this}ceil(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this.z=Math.ceil(this.z),this}round(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this.z=Math.round(this.z),this}roundToZero(){return this.x=Math.trunc(this.x),this.y=Math.trunc(this.y),this.z=Math.trunc(this.z),this}negate(){return this.x=-this.x,this.y=-this.y,this.z=-this.z,this}dot(e){return this.x*e.x+this.y*e.y+this.z*e.z}lengthSq(){return this.x*this.x+this.y*this.y+this.z*this.z}length(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z)}manhattanLength(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)}normalize(){return this.divideScalar(this.length()||1)}setLength(e){return this.normalize().multiplyScalar(e)}lerp(e,t){return this.x+=(e.x-this.x)*t,this.y+=(e.y-this.y)*t,this.z+=(e.z-this.z)*t,this}lerpVectors(e,t,i){return this.x=e.x+(t.x-e.x)*i,this.y=e.y+(t.y-e.y)*i,this.z=e.z+(t.z-e.z)*i,this}cross(e){return this.crossVectors(this,e)}crossVectors(e,t){let i=e.x,n=e.y,a=e.z,o=t.x,s=t.y,l=t.z;return this.x=n*l-a*s,this.y=a*o-i*l,this.z=i*s-n*o,this}projectOnVector(e){let t=e.lengthSq();if(t===0)return this.set(0,0,0);let i=e.dot(this)/t;return this.copy(e).multiplyScalar(i)}projectOnPlane(e){return qz.copy(this).projectOnVector(e),this.sub(qz)}reflect(e){return this.sub(qz.copy(e).multiplyScalar(2*this.dot(e)))}angleTo(e){let t=Math.sqrt(this.lengthSq()*e.lengthSq());if(t===0)return Math.PI/2;let i=this.dot(e)/t;return Math.acos(rn(i,-1,1))}distanceTo(e){return Math.sqrt(this.distanceToSquared(e))}distanceToSquared(e){let t=this.x-e.x,i=this.y-e.y,n=this.z-e.z;return t*t+i*i+n*n}manhattanDistanceTo(e){return Math.abs(this.x-e.x)+Math.abs(this.y-e.y)+Math.abs(this.z-e.z)}setFromSpherical(e){return this.setFromSphericalCoords(e.radius,e.phi,e.theta)}setFromSphericalCoords(e,t,i){let n=Math.sin(t)*e;return this.x=n*Math.sin(i),this.y=Math.cos(t)*e,this.z=n*Math.cos(i),this}setFromCylindrical(e){return this.setFromCylindricalCoords(e.radius,e.theta,e.y)}setFromCylindricalCoords(e,t,i){return this.x=e*Math.sin(t),this.y=i,this.z=e*Math.cos(t),this}setFromMatrixPosition(e){let t=e.elements;return this.x=t[12],this.y=t[13],this.z=t[14],this}setFromMatrixScale(e){let t=this.setFromMatrixColumn(e,0).length(),i=this.setFromMatrixColumn(e,1).length(),n=this.setFromMatrixColumn(e,2).length();return this.x=t,this.y=i,this.z=n,this}setFromMatrixColumn(e,t){return this.fromArray(e.elements,t*4)}setFromMatrix3Column(e,t){return this.fromArray(e.elements,t*3)}setFromEuler(e){return this.x=e._x,this.y=e._y,this.z=e._z,this}setFromColor(e){return this.x=e.r,this.y=e.g,this.z=e.b,this}equals(e){return e.x===this.x&&e.y===this.y&&e.z===this.z}fromArray(e,t=0){return this.x=e[t],this.y=e[t+1],this.z=e[t+2],this}toArray(e=[],t=0){return e[t]=this.x,e[t+1]=this.y,e[t+2]=this.z,e}fromBufferAttribute(e,t){return this.x=e.getX(t),this.y=e.getY(t),this.z=e.getZ(t),this}random(){return this.x=Math.random(),this.y=Math.random(),this.z=Math.random(),this}randomDirection(){let e=Math.random()*Math.PI*2,t=Math.random()*2-1,i=Math.sqrt(1-t*t);return this.x=i*Math.cos(e),this.y=t,this.z=i*Math.sin(e),this}*[Symbol.iterator](){yield this.x,yield this.y,yield this.z}},qz=new be,HQ=new Vu;var Pc=class{constructor(e=new be(1/0,1/0,1/0),t=new be(-1/0,-1/0,-1/0)){this.isBox3=!0,this.min=e,this.max=t}set(e,t){return this.min.copy(e),this.max.copy(t),this}setFromArray(e){this.makeEmpty();for(let t=0,i=e.length;t<i;t+=3)this.expandByPoint(ql.fromArray(e,t));return this}setFromBufferAttribute(e){this.makeEmpty();for(let t=0,i=e.count;t<i;t++)this.expandByPoint(ql.fromBufferAttribute(e,t));return this}setFromPoints(e){this.makeEmpty();for(let t=0,i=e.length;t<i;t++)this.expandByPoint(e[t]);return this}setFromCenterAndSize(e,t){let i=ql.copy(t).multiplyScalar(.5);return this.min.copy(e).sub(i),this.max.copy(e).add(i),this}setFromObject(e,t=!1){return this.makeEmpty(),this.expandByObject(e,t)}clone(){return new this.constructor().copy(this)}copy(e){return this.min.copy(e.min),this.max.copy(e.max),this}makeEmpty(){return this.min.x=this.min.y=this.min.z=1/0,this.max.x=this.max.y=this.max.z=-1/0,this}isEmpty(){return this.max.x<this.min.x||this.max.y<this.min.y||this.max.z<this.min.z}getCenter(e){return this.isEmpty()?e.set(0,0,0):e.addVectors(this.min,this.max).multiplyScalar(.5)}getSize(e){return this.isEmpty()?e.set(0,0,0):e.subVectors(this.max,this.min)}expandByPoint(e){return this.min.min(e),this.max.max(e),this}expandByVector(e){return this.min.sub(e),this.max.add(e),this}expandByScalar(e){return this.min.addScalar(-e),this.max.addScalar(e),this}expandByObject(e,t=!1){e.updateWorldMatrix(!1,!1);let i=e.geometry;if(i!==void 0){let a=i.getAttribute("position");if(t===!0&&a!==void 0&&e.isInstancedMesh!==!0)for(let o=0,s=a.count;o<s;o++)e.isMesh===!0?e.getVertexPosition(o,ql):ql.fromBufferAttribute(a,o),ql.applyMatrix4(e.matrixWorld),this.expandByPoint(ql);else e.boundingBox!==void 0?(e.boundingBox===null&&e.computeBoundingBox(),qA.copy(e.boundingBox)):(i.boundingBox===null&&i.computeBoundingBox(),qA.copy(i.boundingBox)),qA.applyMatrix4(e.matrixWorld),this.union(qA)}let n=e.children;for(let a=0,o=n.length;a<o;a++)this.expandByObject(n[a],t);return this}containsPoint(e){return!(e.x<this.min.x||e.x>this.max.x||e.y<this.min.y||e.y>this.max.y||e.z<this.min.z||e.z>this.max.z)}containsBox(e){return this.min.x<=e.min.x&&e.max.x<=this.max.x&&this.min.y<=e.min.y&&e.max.y<=this.max.y&&this.min.z<=e.min.z&&e.max.z<=this.max.z}getParameter(e,t){return t.set((e.x-this.min.x)/(this.max.x-this.min.x),(e.y-this.min.y)/(this.max.y-this.min.y),(e.z-this.min.z)/(this.max.z-this.min.z))}intersectsBox(e){return!(e.max.x<this.min.x||e.min.x>this.max.x||e.max.y<this.min.y||e.min.y>this.max.y||e.max.z<this.min.z||e.min.z>this.max.z)}intersectsSphere(e){return this.clampPoint(e.center,ql),ql.distanceToSquared(e.center)<=e.radius*e.radius}intersectsPlane(e){let t,i;return e.normal.x>0?(t=e.normal.x*this.min.x,i=e.normal.x*this.max.x):(t=e.normal.x*this.max.x,i=e.normal.x*this.min.x),e.normal.y>0?(t+=e.normal.y*this.min.y,i+=e.normal.y*this.max.y):(t+=e.normal.y*this.max.y,i+=e.normal.y*this.min.y),e.normal.z>0?(t+=e.normal.z*this.min.z,i+=e.normal.z*this.max.z):(t+=e.normal.z*this.max.z,i+=e.normal.z*this.min.z),t<=-e.constant&&i>=-e.constant}intersectsTriangle(e){if(this.isEmpty())return!1;this.getCenter(JS),ZA.subVectors(this.max,JS),sy.subVectors(e.a,JS),ly.subVectors(e.b,JS),uy.subVectors(e.c,JS),gf.subVectors(ly,sy),yf.subVectors(uy,ly),Ld.subVectors(sy,uy);let t=[0,-gf.z,gf.y,0,-yf.z,yf.y,0,-Ld.z,Ld.y,gf.z,0,-gf.x,yf.z,0,-yf.x,Ld.z,0,-Ld.x,-gf.y,gf.x,0,-yf.y,yf.x,0,-Ld.y,Ld.x,0];return!Zz(t,sy,ly,uy,ZA)||(t=[1,0,0,0,1,0,0,0,1],!Zz(t,sy,ly,uy,ZA))?!1:(jA.crossVectors(gf,yf),t=[jA.x,jA.y,jA.z],Zz(t,sy,ly,uy,ZA))}clampPoint(e,t){return t.copy(e).clamp(this.min,this.max)}distanceToPoint(e){return this.clampPoint(e,ql).distanceTo(e)}getBoundingSphere(e){return this.isEmpty()?e.makeEmpty():(this.getCenter(e.center),e.radius=this.getSize(ql).length()*.5),e}intersect(e){return this.min.max(e.min),this.max.min(e.max),this.isEmpty()&&this.makeEmpty(),this}union(e){return this.min.min(e.min),this.max.max(e.max),this}applyMatrix4(e){return this.isEmpty()?this:(Dc[0].set(this.min.x,this.min.y,this.min.z).applyMatrix4(e),Dc[1].set(this.min.x,this.min.y,this.max.z).applyMatrix4(e),Dc[2].set(this.min.x,this.max.y,this.min.z).applyMatrix4(e),Dc[3].set(this.min.x,this.max.y,this.max.z).applyMatrix4(e),Dc[4].set(this.max.x,this.min.y,this.min.z).applyMatrix4(e),Dc[5].set(this.max.x,this.min.y,this.max.z).applyMatrix4(e),Dc[6].set(this.max.x,this.max.y,this.min.z).applyMatrix4(e),Dc[7].set(this.max.x,this.max.y,this.max.z).applyMatrix4(e),this.setFromPoints(Dc),this)}translate(e){return this.min.add(e),this.max.add(e),this}equals(e){return e.min.equals(this.min)&&e.max.equals(this.max)}},Dc=[new be,new be,new be,new be,new be,new be,new be,new be],ql=new be,qA=new Pc,sy=new be,ly=new be,uy=new be,gf=new be,yf=new be,Ld=new be,JS=new be,ZA=new be,jA=new be,Dd=new be;function Zz(r,e,t,i,n){for(let a=0,o=r.length-3;a<=o;a+=3){Dd.fromArray(r,a);let s=n.x*Math.abs(Dd.x)+n.y*Math.abs(Dd.y)+n.z*Math.abs(Dd.z),l=e.dot(Dd),u=t.dot(Dd),c=i.dot(Dd);if(Math.max(-Math.max(l,u,c),Math.min(l,u,c))>s)return!1}return!0}var _Te=new Pc,$S=new be,jz=new be,_f=class{constructor(e=new be,t=-1){this.isSphere=!0,this.center=e,this.radius=t}set(e,t){return this.center.copy(e),this.radius=t,this}setFromPoints(e,t){let i=this.center;t!==void 0?i.copy(t):_Te.setFromPoints(e).getCenter(i);let n=0;for(let a=0,o=e.length;a<o;a++)n=Math.max(n,i.distanceToSquared(e[a]));return this.radius=Math.sqrt(n),this}copy(e){return this.center.copy(e.center),this.radius=e.radius,this}isEmpty(){return this.radius<0}makeEmpty(){return this.center.set(0,0,0),this.radius=-1,this}containsPoint(e){return e.distanceToSquared(this.center)<=this.radius*this.radius}distanceToPoint(e){return e.distanceTo(this.center)-this.radius}intersectsSphere(e){let t=this.radius+e.radius;return e.center.distanceToSquared(this.center)<=t*t}intersectsBox(e){return e.intersectsSphere(this)}intersectsPlane(e){return Math.abs(e.distanceToPoint(this.center))<=this.radius}clampPoint(e,t){let i=this.center.distanceToSquared(e);return t.copy(e),i>this.radius*this.radius&&(t.sub(this.center).normalize(),t.multiplyScalar(this.radius).add(this.center)),t}getBoundingBox(e){return this.isEmpty()?(e.makeEmpty(),e):(e.set(this.center,this.center),e.expandByScalar(this.radius),e)}applyMatrix4(e){return this.center.applyMatrix4(e),this.radius=this.radius*e.getMaxScaleOnAxis(),this}translate(e){return this.center.add(e),this}expandByPoint(e){if(this.isEmpty())return this.center.copy(e),this.radius=0,this;$S.subVectors(e,this.center);let t=$S.lengthSq();if(t>this.radius*this.radius){let i=Math.sqrt(t),n=(i-this.radius)*.5;this.center.addScaledVector($S,n/i),this.radius+=n}return this}union(e){return e.isEmpty()?this:this.isEmpty()?(this.copy(e),this):(this.center.equals(e.center)===!0?this.radius=Math.max(this.radius,e.radius):(jz.subVectors(e.center,this.center).setLength(e.radius),this.expandByPoint($S.copy(e.center).add(jz)),this.expandByPoint($S.copy(e.center).sub(jz))),this)}equals(e){return e.center.equals(this.center)&&e.radius===this.radius}clone(){return new this.constructor().copy(this)}};var Ic=new be,Kz=new be,KA=new be,xf=new be,Jz=new be,JA=new be,$z=new be,$A=class{constructor(e=new be,t=new be(0,0,-1)){this.origin=e,this.direction=t}set(e,t){return this.origin.copy(e),this.direction.copy(t),this}copy(e){return this.origin.copy(e.origin),this.direction.copy(e.direction),this}at(e,t){return t.copy(this.origin).addScaledVector(this.direction,e)}lookAt(e){return this.direction.copy(e).sub(this.origin).normalize(),this}recast(e){return this.origin.copy(this.at(e,Ic)),this}closestPointToPoint(e,t){t.subVectors(e,this.origin);let i=t.dot(this.direction);return i<0?t.copy(this.origin):t.copy(this.origin).addScaledVector(this.direction,i)}distanceToPoint(e){return Math.sqrt(this.distanceSqToPoint(e))}distanceSqToPoint(e){let t=Ic.subVectors(e,this.origin).dot(this.direction);return t<0?this.origin.distanceToSquared(e):(Ic.copy(this.origin).addScaledVector(this.direction,t),Ic.distanceToSquared(e))}distanceSqToSegment(e,t,i,n){Kz.copy(e).add(t).multiplyScalar(.5),KA.copy(t).sub(e).normalize(),xf.copy(this.origin).sub(Kz);let a=e.distanceTo(t)*.5,o=-this.direction.dot(KA),s=xf.dot(this.direction),l=-xf.dot(KA),u=xf.lengthSq(),c=Math.abs(1-o*o),h,f,p,d;if(c>0)if(h=o*l-s,f=o*s-l,d=a*c,h>=0)if(f>=-d)if(f<=d){let g=1/c;h*=g,f*=g,p=h*(h+o*f+2*s)+f*(o*h+f+2*l)+u}else f=a,h=Math.max(0,-(o*f+s)),p=-h*h+f*(f+2*l)+u;else f=-a,h=Math.max(0,-(o*f+s)),p=-h*h+f*(f+2*l)+u;else f<=-d?(h=Math.max(0,-(-o*a+s)),f=h>0?-a:Math.min(Math.max(-a,-l),a),p=-h*h+f*(f+2*l)+u):f<=d?(h=0,f=Math.min(Math.max(-a,-l),a),p=f*(f+2*l)+u):(h=Math.max(0,-(o*a+s)),f=h>0?a:Math.min(Math.max(-a,-l),a),p=-h*h+f*(f+2*l)+u);else f=o>0?-a:a,h=Math.max(0,-(o*f+s)),p=-h*h+f*(f+2*l)+u;return i&&i.copy(this.origin).addScaledVector(this.direction,h),n&&n.copy(Kz).addScaledVector(KA,f),p}intersectSphere(e,t){Ic.subVectors(e.center,this.origin);let i=Ic.dot(this.direction),n=Ic.dot(Ic)-i*i,a=e.radius*e.radius;if(n>a)return null;let o=Math.sqrt(a-n),s=i-o,l=i+o;return l<0?null:s<0?this.at(l,t):this.at(s,t)}intersectsSphere(e){return this.distanceSqToPoint(e.center)<=e.radius*e.radius}distanceToPlane(e){let t=e.normal.dot(this.direction);if(t===0)return e.distanceToPoint(this.origin)===0?0:null;let i=-(this.origin.dot(e.normal)+e.constant)/t;return i>=0?i:null}intersectPlane(e,t){let i=this.distanceToPlane(e);return i===null?null:this.at(i,t)}intersectsPlane(e){let t=e.distanceToPoint(this.origin);return t===0||e.normal.dot(this.direction)*t<0}intersectBox(e,t){let i,n,a,o,s,l,u=1/this.direction.x,c=1/this.direction.y,h=1/this.direction.z,f=this.origin;return u>=0?(i=(e.min.x-f.x)*u,n=(e.max.x-f.x)*u):(i=(e.max.x-f.x)*u,n=(e.min.x-f.x)*u),c>=0?(a=(e.min.y-f.y)*c,o=(e.max.y-f.y)*c):(a=(e.max.y-f.y)*c,o=(e.min.y-f.y)*c),i>o||a>n||((a>i||isNaN(i))&&(i=a),(o<n||isNaN(n))&&(n=o),h>=0?(s=(e.min.z-f.z)*h,l=(e.max.z-f.z)*h):(s=(e.max.z-f.z)*h,l=(e.min.z-f.z)*h),i>l||s>n)||((s>i||i!==i)&&(i=s),(l<n||n!==n)&&(n=l),n<0)?null:this.at(i>=0?i:n,t)}intersectsBox(e){return this.intersectBox(e,Ic)!==null}intersectTriangle(e,t,i,n,a){Jz.subVectors(t,e),JA.subVectors(i,e),$z.crossVectors(Jz,JA);let o=this.direction.dot($z),s;if(o>0){if(n)return null;s=1}else if(o<0)s=-1,o=-o;else return null;xf.subVectors(this.origin,e);let l=s*this.direction.dot(JA.crossVectors(xf,JA));if(l<0)return null;let u=s*this.direction.dot(Jz.cross(xf));if(u<0||l+u>o)return null;let c=-s*xf.dot($z);return c<0?null:this.at(c/o,a)}applyMatrix4(e){return this.origin.applyMatrix4(e),this.direction.transformDirection(e),this}equals(e){return e.origin.equals(this.origin)&&e.direction.equals(this.direction)}clone(){return new this.constructor().copy(this)}};var Zr=class r{constructor(e,t,i,n,a,o,s,l,u,c,h,f,p,d,g,m){r.prototype.isMatrix4=!0,this.elements=[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1],e!==void 0&&this.set(e,t,i,n,a,o,s,l,u,c,h,f,p,d,g,m)}set(e,t,i,n,a,o,s,l,u,c,h,f,p,d,g,m){let v=this.elements;return v[0]=e,v[4]=t,v[8]=i,v[12]=n,v[1]=a,v[5]=o,v[9]=s,v[13]=l,v[2]=u,v[6]=c,v[10]=h,v[14]=f,v[3]=p,v[7]=d,v[11]=g,v[15]=m,this}identity(){return this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1),this}clone(){return new r().fromArray(this.elements)}copy(e){let t=this.elements,i=e.elements;return t[0]=i[0],t[1]=i[1],t[2]=i[2],t[3]=i[3],t[4]=i[4],t[5]=i[5],t[6]=i[6],t[7]=i[7],t[8]=i[8],t[9]=i[9],t[10]=i[10],t[11]=i[11],t[12]=i[12],t[13]=i[13],t[14]=i[14],t[15]=i[15],this}copyPosition(e){let t=this.elements,i=e.elements;return t[12]=i[12],t[13]=i[13],t[14]=i[14],this}setFromMatrix3(e){let t=e.elements;return this.set(t[0],t[3],t[6],0,t[1],t[4],t[7],0,t[2],t[5],t[8],0,0,0,0,1),this}extractBasis(e,t,i){return e.setFromMatrixColumn(this,0),t.setFromMatrixColumn(this,1),i.setFromMatrixColumn(this,2),this}makeBasis(e,t,i){return this.set(e.x,t.x,i.x,0,e.y,t.y,i.y,0,e.z,t.z,i.z,0,0,0,0,1),this}extractRotation(e){let t=this.elements,i=e.elements,n=1/cy.setFromMatrixColumn(e,0).length(),a=1/cy.setFromMatrixColumn(e,1).length(),o=1/cy.setFromMatrixColumn(e,2).length();return t[0]=i[0]*n,t[1]=i[1]*n,t[2]=i[2]*n,t[3]=0,t[4]=i[4]*a,t[5]=i[5]*a,t[6]=i[6]*a,t[7]=0,t[8]=i[8]*o,t[9]=i[9]*o,t[10]=i[10]*o,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,this}makeRotationFromEuler(e){let t=this.elements,i=e.x,n=e.y,a=e.z,o=Math.cos(i),s=Math.sin(i),l=Math.cos(n),u=Math.sin(n),c=Math.cos(a),h=Math.sin(a);if(e.order==="XYZ"){let f=o*c,p=o*h,d=s*c,g=s*h;t[0]=l*c,t[4]=-l*h,t[8]=u,t[1]=p+d*u,t[5]=f-g*u,t[9]=-s*l,t[2]=g-f*u,t[6]=d+p*u,t[10]=o*l}else if(e.order==="YXZ"){let f=l*c,p=l*h,d=u*c,g=u*h;t[0]=f+g*s,t[4]=d*s-p,t[8]=o*u,t[1]=o*h,t[5]=o*c,t[9]=-s,t[2]=p*s-d,t[6]=g+f*s,t[10]=o*l}else if(e.order==="ZXY"){let f=l*c,p=l*h,d=u*c,g=u*h;t[0]=f-g*s,t[4]=-o*h,t[8]=d+p*s,t[1]=p+d*s,t[5]=o*c,t[9]=g-f*s,t[2]=-o*u,t[6]=s,t[10]=o*l}else if(e.order==="ZYX"){let f=o*c,p=o*h,d=s*c,g=s*h;t[0]=l*c,t[4]=d*u-p,t[8]=f*u+g,t[1]=l*h,t[5]=g*u+f,t[9]=p*u-d,t[2]=-u,t[6]=s*l,t[10]=o*l}else if(e.order==="YZX"){let f=o*l,p=o*u,d=s*l,g=s*u;t[0]=l*c,t[4]=g-f*h,t[8]=d*h+p,t[1]=h,t[5]=o*c,t[9]=-s*c,t[2]=-u*c,t[6]=p*h+d,t[10]=f-g*h}else if(e.order==="XZY"){let f=o*l,p=o*u,d=s*l,g=s*u;t[0]=l*c,t[4]=-h,t[8]=u*c,t[1]=f*h+g,t[5]=o*c,t[9]=p*h-d,t[2]=d*h-p,t[6]=s*c,t[10]=g*h+f}return t[3]=0,t[7]=0,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,this}makeRotationFromQuaternion(e){return this.compose(xTe,e,STe)}lookAt(e,t,i){let n=this.elements;return ms.subVectors(e,t),ms.lengthSq()===0&&(ms.z=1),ms.normalize(),Sf.crossVectors(i,ms),Sf.lengthSq()===0&&(Math.abs(i.z)===1?ms.x+=1e-4:ms.z+=1e-4,ms.normalize(),Sf.crossVectors(i,ms)),Sf.normalize(),QA.crossVectors(ms,Sf),n[0]=Sf.x,n[4]=QA.x,n[8]=ms.x,n[1]=Sf.y,n[5]=QA.y,n[9]=ms.y,n[2]=Sf.z,n[6]=QA.z,n[10]=ms.z,this}multiply(e){return this.multiplyMatrices(this,e)}premultiply(e){return this.multiplyMatrices(e,this)}multiplyMatrices(e,t){let i=e.elements,n=t.elements,a=this.elements,o=i[0],s=i[4],l=i[8],u=i[12],c=i[1],h=i[5],f=i[9],p=i[13],d=i[2],g=i[6],m=i[10],v=i[14],_=i[3],y=i[7],x=i[11],M=i[15],S=n[0],w=n[4],T=n[8],C=n[12],b=n[1],E=n[5],I=n[9],R=n[13],A=n[2],P=n[6],U=n[10],B=n[14],z=n[3],k=n[7],G=n[11],Y=n[15];return a[0]=o*S+s*b+l*A+u*z,a[4]=o*w+s*E+l*P+u*k,a[8]=o*T+s*I+l*U+u*G,a[12]=o*C+s*R+l*B+u*Y,a[1]=c*S+h*b+f*A+p*z,a[5]=c*w+h*E+f*P+p*k,a[9]=c*T+h*I+f*U+p*G,a[13]=c*C+h*R+f*B+p*Y,a[2]=d*S+g*b+m*A+v*z,a[6]=d*w+g*E+m*P+v*k,a[10]=d*T+g*I+m*U+v*G,a[14]=d*C+g*R+m*B+v*Y,a[3]=_*S+y*b+x*A+M*z,a[7]=_*w+y*E+x*P+M*k,a[11]=_*T+y*I+x*U+M*G,a[15]=_*C+y*R+x*B+M*Y,this}multiplyScalar(e){let t=this.elements;return t[0]*=e,t[4]*=e,t[8]*=e,t[12]*=e,t[1]*=e,t[5]*=e,t[9]*=e,t[13]*=e,t[2]*=e,t[6]*=e,t[10]*=e,t[14]*=e,t[3]*=e,t[7]*=e,t[11]*=e,t[15]*=e,this}determinant(){let e=this.elements,t=e[0],i=e[4],n=e[8],a=e[12],o=e[1],s=e[5],l=e[9],u=e[13],c=e[2],h=e[6],f=e[10],p=e[14],d=e[3],g=e[7],m=e[11],v=e[15];return d*(+a*l*h-n*u*h-a*s*f+i*u*f+n*s*p-i*l*p)+g*(+t*l*p-t*u*f+a*o*f-n*o*p+n*u*c-a*l*c)+m*(+t*u*h-t*s*p-a*o*h+i*o*p+a*s*c-i*u*c)+v*(-n*s*c-t*l*h+t*s*f+n*o*h-i*o*f+i*l*c)}transpose(){let e=this.elements,t;return t=e[1],e[1]=e[4],e[4]=t,t=e[2],e[2]=e[8],e[8]=t,t=e[6],e[6]=e[9],e[9]=t,t=e[3],e[3]=e[12],e[12]=t,t=e[7],e[7]=e[13],e[13]=t,t=e[11],e[11]=e[14],e[14]=t,this}setPosition(e,t,i){let n=this.elements;return e.isVector3?(n[12]=e.x,n[13]=e.y,n[14]=e.z):(n[12]=e,n[13]=t,n[14]=i),this}invert(){let e=this.elements,t=e[0],i=e[1],n=e[2],a=e[3],o=e[4],s=e[5],l=e[6],u=e[7],c=e[8],h=e[9],f=e[10],p=e[11],d=e[12],g=e[13],m=e[14],v=e[15],_=h*m*u-g*f*u+g*l*p-s*m*p-h*l*v+s*f*v,y=d*f*u-c*m*u-d*l*p+o*m*p+c*l*v-o*f*v,x=c*g*u-d*h*u+d*s*p-o*g*p-c*s*v+o*h*v,M=d*h*l-c*g*l-d*s*f+o*g*f+c*s*m-o*h*m,S=t*_+i*y+n*x+a*M;if(S===0)return this.set(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);let w=1/S;return 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n[0]=(1-(g+v))*M,n[1]=(p+x)*M,n[2]=(d-y)*M,n[3]=0,n[4]=(p-x)*S,n[5]=(1-(f+v))*S,n[6]=(m+_)*S,n[7]=0,n[8]=(d+y)*w,n[9]=(m-_)*w,n[10]=(1-(f+g))*w,n[11]=0,n[12]=e.x,n[13]=e.y,n[14]=e.z,n[15]=1,this}decompose(e,t,i){let n=this.elements,a=cy.set(n[0],n[1],n[2]).length(),o=cy.set(n[4],n[5],n[6]).length(),s=cy.set(n[8],n[9],n[10]).length();this.determinant()<0&&(a=-a),e.x=n[12],e.y=n[13],e.z=n[14],Zl.copy(this);let u=1/a,c=1/o,h=1/s;return Zl.elements[0]*=u,Zl.elements[1]*=u,Zl.elements[2]*=u,Zl.elements[4]*=c,Zl.elements[5]*=c,Zl.elements[6]*=c,Zl.elements[8]*=h,Zl.elements[9]*=h,Zl.elements[10]*=h,t.setFromRotationMatrix(Zl),i.x=a,i.y=o,i.z=s,this}makePerspective(e,t,i,n,a,o,s=zo){let l=this.elements,u=2*a/(t-e),c=2*a/(i-n),h=(t+e)/(t-e),f=(i+n)/(i-n),p,d;if(s===zo)p=-(o+a)/(o-a),d=-2*o*a/(o-a);else if(s===Rd)p=-o/(o-a),d=-o*a/(o-a);else throw new Error("THREE.Matrix4.makePerspective(): Invalid coordinate system: "+s);return l[0]=u,l[4]=0,l[8]=h,l[12]=0,l[1]=0,l[5]=c,l[9]=f,l[13]=0,l[2]=0,l[6]=0,l[10]=p,l[14]=d,l[3]=0,l[7]=0,l[11]=-1,l[15]=0,this}makeOrthographic(e,t,i,n,a,o,s=zo){let l=this.elements,u=1/(t-e),c=1/(i-n),h=1/(o-a),f=(t+e)*u,p=(i+n)*c,d,g;if(s===zo)d=(o+a)*h,g=-2*h;else if(s===Rd)d=a*h,g=-1*h;else throw new Error("THREE.Matrix4.makeOrthographic(): Invalid coordinate system: "+s);return l[0]=2*u,l[4]=0,l[8]=0,l[12]=-f,l[1]=0,l[5]=2*c,l[9]=0,l[13]=-p,l[2]=0,l[6]=0,l[10]=g,l[14]=-d,l[3]=0,l[7]=0,l[11]=0,l[15]=1,this}equals(e){let t=this.elements,i=e.elements;for(let n=0;n<16;n++)if(t[n]!==i[n])return!1;return!0}fromArray(e,t=0){for(let i=0;i<16;i++)this.elements[i]=e[i+t];return this}toArray(e=[],t=0){let i=this.elements;return e[t]=i[0],e[t+1]=i[1],e[t+2]=i[2],e[t+3]=i[3],e[t+4]=i[4],e[t+5]=i[5],e[t+6]=i[6],e[t+7]=i[7],e[t+8]=i[8],e[t+9]=i[9],e[t+10]=i[10],e[t+11]=i[11],e[t+12]=i[12],e[t+13]=i[13],e[t+14]=i[14],e[t+15]=i[15],e}},cy=new be,Zl=new Zr,xTe=new be(0,0,0),STe=new be(1,1,1),Sf=new be,QA=new be,ms=new be;var WQ=new Zr,XQ=new Vu,jl=(()=>{class r{constructor(t=0,i=0,n=0,a=r.DEFAULT_ORDER){this.isEuler=!0,this._x=t,this._y=i,this._z=n,this._order=a}get x(){return this._x}set x(t){this._x=t,this._onChangeCallback()}get y(){return this._y}set y(t){this._y=t,this._onChangeCallback()}get z(){return this._z}set z(t){this._z=t,this._onChangeCallback()}get order(){return this._order}set order(t){this._order=t,this._onChangeCallback()}set(t,i,n,a=this._order){return this._x=t,this._y=i,this._z=n,this._order=a,this._onChangeCallback(),this}clone(){return new this.constructor(this._x,this._y,this._z,this._order)}copy(t){return this._x=t._x,this._y=t._y,this._z=t._z,this._order=t._order,this._onChangeCallback(),this}setFromRotationMatrix(t,i=this._order,n=!0){let a=t.elements,o=a[0],s=a[4],l=a[8],u=a[1],c=a[5],h=a[9],f=a[2],p=a[6],d=a[10];switch(i){case"XYZ":this._y=Math.asin(rn(l,-1,1)),Math.abs(l)<.9999999?(this._x=Math.atan2(-h,d),this._z=Math.atan2(-s,o)):(this._x=Math.atan2(p,c),this._z=0);break;case"YXZ":this._x=Math.asin(-rn(h,-1,1)),Math.abs(h)<.9999999?(this._y=Math.atan2(l,d),this._z=Math.atan2(u,c)):(this._y=Math.atan2(-f,o),this._z=0);break;case"ZXY":this._x=Math.asin(rn(p,-1,1)),Math.abs(p)<.9999999?(this._y=Math.atan2(-f,d),this._z=Math.atan2(-s,c)):(this._y=0,this._z=Math.atan2(u,o));break;case"ZYX":this._y=Math.asin(-rn(f,-1,1)),Math.abs(f)<.9999999?(this._x=Math.atan2(p,d),this._z=Math.atan2(u,o)):(this._x=0,this._z=Math.atan2(-s,c));break;case"YZX":this._z=Math.asin(rn(u,-1,1)),Math.abs(u)<.9999999?(this._x=Math.atan2(-h,c),this._y=Math.atan2(-f,o)):(this._x=0,this._y=Math.atan2(l,d));break;case"XZY":this._z=Math.asin(-rn(s,-1,1)),Math.abs(s)<.9999999?(this._x=Math.atan2(p,c),this._y=Math.atan2(l,o)):(this._x=Math.atan2(-h,d),this._y=0);break;default:console.warn("THREE.Euler: .setFromRotationMatrix() encountered an unknown order: "+i)}return this._order=i,n===!0&&this._onChangeCallback(),this}setFromQuaternion(t,i,n){return WQ.makeRotationFromQuaternion(t),this.setFromRotationMatrix(WQ,i,n)}setFromVector3(t,i=this._order){return this.set(t.x,t.y,t.z,i)}reorder(t){return XQ.setFromEuler(this),this.setFromQuaternion(XQ,t)}equals(t){return t._x===this._x&&t._y===this._y&&t._z===this._z&&t._order===this._order}fromArray(t){return this._x=t[0],this._y=t[1],this._z=t[2],t[3]!==void 0&&(this._order=t[3]),this._onChangeCallback(),this}toArray(t=[],i=0){return t[i]=this._x,t[i+1]=this._y,t[i+2]=this._z,t[i+3]=this._order,t}_onChange(t){return this._onChangeCallback=t,this}_onChangeCallback(){}*[Symbol.iterator](){yield this._x,yield this._y,yield this._z,yield this._order}}return r.DEFAULT_ORDER="XYZ",r})();var hy=class{constructor(){this.mask=1}set(e){this.mask=(1<<e|0)>>>0}enable(e){this.mask|=1<<e|0}enableAll(){this.mask=-1}toggle(e){this.mask^=1<<e|0}disable(e){this.mask&=~(1<<e|0)}disableAll(){this.mask=0}test(e){return(this.mask&e.mask)!==0}isEnabled(e){return(this.mask&(1<<e|0))!==0}};var MTe=0,YQ=new be,fy=new Vu,Nc=new Zr,eC=new be,QS=new be,bTe=new be,wTe=new Vu,qQ=new be(1,0,0),ZQ=new be(0,1,0),jQ=new be(0,0,1),TTe={type:"added"},ETe={type:"removed"},Qz={type:"childadded",child:null},eF={type:"childremoved",child:null},nn=(()=>{class r extends Fo{constructor(){super(),this.isObject3D=!0,Object.defineProperty(this,"id",{value:MTe++}),this.uuid=Bu(),this.name="",this.type="Object3D",this.parent=null,this.children=[],this.up=r.DEFAULT_UP.clone();let t=new be,i=new jl,n=new Vu,a=new be(1,1,1);function o(){n.setFromEuler(i,!1)}function s(){i.setFromQuaternion(n,void 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n=0;n<arguments.length;n++)this.remove(arguments[n]);return this}let i=this.children.indexOf(t);return i!==-1&&(t.parent=null,this.children.splice(i,1),t.dispatchEvent(ETe),eF.child=t,this.dispatchEvent(eF),eF.child=null),this}removeFromParent(){let t=this.parent;return t!==null&&t.remove(this),this}clear(){return this.remove(...this.children)}attach(t){return this.updateWorldMatrix(!0,!1),Nc.copy(this.matrixWorld).invert(),t.parent!==null&&(t.parent.updateWorldMatrix(!0,!1),Nc.multiply(t.parent.matrixWorld)),t.applyMatrix4(Nc),this.add(t),t.updateWorldMatrix(!1,!0),this}getObjectById(t){return this.getObjectByProperty("id",t)}getObjectByName(t){return this.getObjectByProperty("name",t)}getObjectByProperty(t,i){if(this[t]===i)return this;for(let n=0,a=this.children.length;n<a;n++){let s=this.children[n].getObjectByProperty(t,i);if(s!==void 0)return s}}getObjectsByProperty(t,i,n=[]){this[t]===i&&n.push(this);let a=this.children;for(let o=0,s=a.length;o<s;o++)a[o].getObjectsByProperty(t,i,n);return n}getWorldPosition(t){return this.updateWorldMatrix(!0,!1),t.setFromMatrixPosition(this.matrixWorld)}getWorldQuaternion(t){return this.updateWorldMatrix(!0,!1),this.matrixWorld.decompose(QS,t,bTe),t}getWorldScale(t){return this.updateWorldMatrix(!0,!1),this.matrixWorld.decompose(QS,wTe,t),t}getWorldDirection(t){this.updateWorldMatrix(!0,!1);let i=this.matrixWorld.elements;return t.set(i[8],i[9],i[10]).normalize()}raycast(){}traverse(t){t(this);let i=this.children;for(let n=0,a=i.length;n<a;n++)i[n].traverse(t)}traverseVisible(t){if(this.visible===!1)return;t(this);let i=this.children;for(let n=0,a=i.length;n<a;n++)i[n].traverseVisible(t)}traverseAncestors(t){let 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0||typeof t=="string",n={};i&&(t={geometries:{},materials:{},textures:{},images:{},shapes:{},skeletons:{},animations:{},nodes:{}},n.metadata={version:4.6,type:"Object",generator:"Object3D.toJSON"});let a={};a.uuid=this.uuid,a.type=this.type,this.name!==""&&(a.name=this.name),this.castShadow===!0&&(a.castShadow=!0),this.receiveShadow===!0&&(a.receiveShadow=!0),this.visible===!1&&(a.visible=!1),this.frustumCulled===!1&&(a.frustumCulled=!1),this.renderOrder!==0&&(a.renderOrder=this.renderOrder),Object.keys(this.userData).length>0&&(a.userData=this.userData),a.layers=this.layers.mask,a.matrix=this.matrix.toArray(),a.up=this.up.toArray(),this.matrixAutoUpdate===!1&&(a.matrixAutoUpdate=!1),this.isInstancedMesh&&(a.type="InstancedMesh",a.count=this.count,a.instanceMatrix=this.instanceMatrix.toJSON(),this.instanceColor!==null&&(a.instanceColor=this.instanceColor.toJSON())),this.isBatchedMesh&&(a.type="BatchedMesh",a.perObjectFrustumCulled=this.perObjectFrustumCulled,a.sortObjects=this.sortObjects,a.drawRanges=this._drawRanges,a.reservedRanges=this._reservedRanges,a.visibility=this._visibility,a.active=this._active,a.bounds=this._bounds.map(l=>({boxInitialized:l.boxInitialized,boxMin:l.box.min.toArray(),boxMax:l.box.max.toArray(),sphereInitialized:l.sphereInitialized,sphereRadius:l.sphere.radius,sphereCenter:l.sphere.center.toArray()})),a.maxGeometryCount=this._maxGeometryCount,a.maxVertexCount=this._maxVertexCount,a.maxIndexCount=this._maxIndexCount,a.geometryInitialized=this._geometryInitialized,a.geometryCount=this._geometryCount,a.matricesTexture=this._matricesTexture.toJSON(t),this.boundingSphere!==null&&(a.boundingSphere={center:a.boundingSphere.center.toArray(),radius:a.boundingSphere.radius}),this.boundingBox!==null&&(a.boundingBox={min:a.boundingBox.min.toArray(),max:a.boundingBox.max.toArray()}));function o(l,u){return l[u.uuid]===void 0&&(l[u.uuid]=u.toJSON(t)),u.uuid}if(this.isScene)this.background&&(this.background.isColor?a.background=this.background.toJSON():this.background.isTexture&&(a.background=this.background.toJSON(t).uuid)),this.environment&&this.environment.isTexture&&this.environment.isRenderTargetTexture!==!0&&(a.environment=this.environment.toJSON(t).uuid);else if(this.isMesh||this.isLine||this.isPoints){a.geometry=o(t.geometries,this.geometry);let l=this.geometry.parameters;if(l!==void 0&&l.shapes!==void 0){let u=l.shapes;if(Array.isArray(u))for(let c=0,h=u.length;c<h;c++){let f=u[c];o(t.shapes,f)}else o(t.shapes,u)}}if(this.isSkinnedMesh&&(a.bindMode=this.bindMode,a.bindMatrix=this.bindMatrix.toArray(),this.skeleton!==void 0&&(o(t.skeletons,this.skeleton),a.skeleton=this.skeleton.uuid)),this.material!==void 0)if(Array.isArray(this.material)){let l=[];for(let u=0,c=this.material.length;u<c;u++)l.push(o(t.materials,this.material[u]));a.material=l}else a.material=o(t.materials,this.material);if(this.children.length>0){a.children=[];for(let l=0;l<this.children.length;l++)a.children.push(this.children[l].toJSON(t).object)}if(this.animations.length>0){a.animations=[];for(let l=0;l<this.animations.length;l++){let u=this.animations[l];a.animations.push(o(t.animations,u))}}if(i){let l=s(t.geometries),u=s(t.materials),c=s(t.textures),h=s(t.images),f=s(t.shapes),p=s(t.skeletons),d=s(t.animations),g=s(t.nodes);l.length>0&&(n.geometries=l),u.length>0&&(n.materials=u),c.length>0&&(n.textures=c),h.length>0&&(n.images=h),f.length>0&&(n.shapes=f),p.length>0&&(n.skeletons=p),d.length>0&&(n.animations=d),g.length>0&&(n.nodes=g)}return n.object=a,n;function s(l){let u=[];for(let c in l){let h=l[c];delete h.metadata,u.push(h)}return u}}clone(t){return new this.constructor().copy(this,t)}copy(t,i=!0){if(this.name=t.name,this.up.copy(t.up),this.position.copy(t.position),this.rotation.order=t.rotation.order,this.quaternion.copy(t.quaternion),this.scale.copy(t.scale),this.matrix.copy(t.matrix),this.matrixWorld.copy(t.matrixWorld),this.matrixAutoUpdate=t.matrixAutoUpdate,this.matrixWorldAutoUpdate=t.matrixWorldAutoUpdate,this.matrixWorldNeedsUpdate=t.matrixWorldNeedsUpdate,this.layers.mask=t.layers.mask,this.visible=t.visible,this.castShadow=t.castShadow,this.receiveShadow=t.receiveShadow,this.frustumCulled=t.frustumCulled,this.renderOrder=t.renderOrder,this.animations=t.animations.slice(),this.userData=JSON.parse(JSON.stringify(t.userData)),i===!0)for(let n=0;n<t.children.length;n++){let a=t.children[n];this.add(a.clone())}return this}}return r.DEFAULT_UP=new be(0,1,0),r.DEFAULT_MATRIX_AUTO_UPDATE=!0,r.DEFAULT_MATRIX_WORLD_AUTO_UPDATE=!0,r})();var Kl=new be,Uc=new be,tF=new be,Oc=new be,py=new be,dy=new be,KQ=new be,rF=new be,iF=new be,nF=new be,Pd=class r{constructor(e=new be,t=new be,i=new be){this.a=e,this.b=t,this.c=i}static getNormal(e,t,i,n){n.subVectors(i,t),Kl.subVectors(e,t),n.cross(Kl);let a=n.lengthSq();return a>0?n.multiplyScalar(1/Math.sqrt(a)):n.set(0,0,0)}static getBarycoord(e,t,i,n,a){Kl.subVectors(n,t),Uc.subVectors(i,t),tF.subVectors(e,t);let o=Kl.dot(Kl),s=Kl.dot(Uc),l=Kl.dot(tF),u=Uc.dot(Uc),c=Uc.dot(tF),h=o*u-s*s;if(h===0)return a.set(0,0,0),null;let f=1/h,p=(u*l-s*c)*f,d=(o*c-s*l)*f;return a.set(1-p-d,d,p)}static containsPoint(e,t,i,n){return this.getBarycoord(e,t,i,n,Oc)===null?!1:Oc.x>=0&&Oc.y>=0&&Oc.x+Oc.y<=1}static getInterpolation(e,t,i,n,a,o,s,l){return this.getBarycoord(e,t,i,n,Oc)===null?(l.x=0,l.y=0,"z"in l&&(l.z=0),"w"in l&&(l.w=0),null):(l.setScalar(0),l.addScaledVector(a,Oc.x),l.addScaledVector(o,Oc.y),l.addScaledVector(s,Oc.z),l)}static isFrontFacing(e,t,i,n){return Kl.subVectors(i,t),Uc.subVectors(e,t),Kl.cross(Uc).dot(n)<0}set(e,t,i){return this.a.copy(e),this.b.copy(t),this.c.copy(i),this}setFromPointsAndIndices(e,t,i,n){return this.a.copy(e[t]),this.b.copy(e[i]),this.c.copy(e[n]),this}setFromAttributeAndIndices(e,t,i,n){return this.a.fromBufferAttribute(e,t),this.b.fromBufferAttribute(e,i),this.c.fromBufferAttribute(e,n),this}clone(){return new this.constructor().copy(this)}copy(e){return this.a.copy(e.a),this.b.copy(e.b),this.c.copy(e.c),this}getArea(){return Kl.subVectors(this.c,this.b),Uc.subVectors(this.a,this.b),Kl.cross(Uc).length()*.5}getMidpoint(e){return e.addVectors(this.a,this.b).add(this.c).multiplyScalar(1/3)}getNormal(e){return r.getNormal(this.a,this.b,this.c,e)}getPlane(e){return e.setFromCoplanarPoints(this.a,this.b,this.c)}getBarycoord(e,t){return r.getBarycoord(e,this.a,this.b,this.c,t)}getInterpolation(e,t,i,n,a){return r.getInterpolation(e,this.a,this.b,this.c,t,i,n,a)}containsPoint(e){return r.containsPoint(e,this.a,this.b,this.c)}isFrontFacing(e){return r.isFrontFacing(this.a,this.b,this.c,e)}intersectsBox(e){return e.intersectsTriangle(this)}closestPointToPoint(e,t){let i=this.a,n=this.b,a=this.c,o,s;py.subVectors(n,i),dy.subVectors(a,i),rF.subVectors(e,i);let l=py.dot(rF),u=dy.dot(rF);if(l<=0&&u<=0)return t.copy(i);iF.subVectors(e,n);let c=py.dot(iF),h=dy.dot(iF);if(c>=0&&h<=c)return t.copy(n);let f=l*h-c*u;if(f<=0&&l>=0&&c<=0)return o=l/(l-c),t.copy(i).addScaledVector(py,o);nF.subVectors(e,a);let p=py.dot(nF),d=dy.dot(nF);if(d>=0&&p<=d)return t.copy(a);let g=p*u-l*d;if(g<=0&&u>=0&&d<=0)return s=u/(u-d),t.copy(i).addScaledVector(dy,s);let m=c*d-p*h;if(m<=0&&h-c>=0&&p-d>=0)return KQ.subVectors(a,n),s=(h-c)/(h-c+(p-d)),t.copy(n).addScaledVector(KQ,s);let v=1/(m+g+f);return o=g*v,s=f*v,t.copy(i).addScaledVector(py,o).addScaledVector(dy,s)}equals(e){return e.a.equals(this.a)&&e.b.equals(this.b)&&e.c.equals(this.c)}};var JQ={aliceblue:15792383,antiquewhite:16444375,aqua:65535,aquamarine:8388564,azure:15794175,beige:16119260,bisque:16770244,black:0,blanchedalmond:16772045,blue:255,blueviolet:9055202,brown:10824234,burlywood:14596231,cadetblue:6266528,chartreuse:8388352,chocolate:13789470,coral:16744272,cornflowerblue:6591981,cornsilk:16775388,crimson:14423100,cyan:65535,darkblue:139,darkcyan:35723,darkgoldenrod:12092939,darkgray:11119017,darkgreen:25600,darkgrey:11119017,darkkhaki:12433259,darkmagenta:9109643,darkolivegreen:5597999,darkorange:16747520,darkorchid:10040012,darkred:9109504,darksalmon:15308410,darkseagreen:9419919,darkslateblue:4734347,darkslategray:3100495,darkslategrey:3100495,darkturquoise:52945,darkviolet:9699539,deeppink:16716947,deepskyblue:49151,dimgray:6908265,dimgrey:6908265,dodgerblue:2003199,firebrick:11674146,floralwhite:16775920,forestgreen:2263842,fuchsia:16711935,gainsboro:14474460,ghostwhite:16316671,gold:16766720,goldenrod:14329120,gray:8421504,green:32768,greenyellow:11403055,grey:8421504,honeydew:15794160,hotpink:16738740,indianred:13458524,indigo:4915330,ivory:16777200,khaki:15787660,lavender:15132410,lavenderblush:16773365,lawngreen:8190976,lemonchiffon:16775885,lightblue:11393254,lightcoral:15761536,lightcyan:14745599,lightgoldenrodyellow:16448210,lightgray:13882323,lightgreen:9498256,lightgrey:13882323,lightpink:16758465,lightsalmon:16752762,lightseagreen:2142890,lightskyblue:8900346,lightslategray:7833753,lightslategrey:7833753,lightsteelblue:11584734,lightyellow:16777184,lime:65280,limegreen:3329330,linen:16445670,magenta:16711935,maroon:8388608,mediumaquamarine:6737322,mediumblue:205,mediumorchid:12211667,mediumpurple:9662683,mediumseagreen:3978097,mediumslateblue:8087790,mediumspringgreen:64154,mediumturquoise:4772300,mediumvioletred:13047173,midnightblue:1644912,mintcream:16121850,mistyrose:16770273,moccasin:16770229,navajowhite:16768685,navy:128,oldlace:16643558,olive:8421376,olivedrab:7048739,orange:16753920,orangered:16729344,orchid:14315734,palegoldenrod:15657130,palegreen:10025880,paleturquoise:11529966,palevioletred:14381203,papayawhip:16773077,peachpuff:16767673,peru:13468991,pink:16761035,plum:14524637,powderblue:11591910,purple:8388736,rebeccapurple:6697881,red:16711680,rosybrown:12357519,royalblue:4286945,saddlebrown:9127187,salmon:16416882,sandybrown:16032864,seagreen:3050327,seashell:16774638,sienna:10506797,silver:12632256,skyblue:8900331,slateblue:6970061,slategray:7372944,slategrey:7372944,snow:16775930,springgreen:65407,steelblue:4620980,tan:13808780,teal:32896,thistle:14204888,tomato:16737095,turquoise:4251856,violet:15631086,wheat:16113331,white:16777215,whitesmoke:16119285,yellow:16776960,yellowgreen:10145074},Mf={h:0,s:0,l:0},tC={h:0,s:0,l:0};function aF(r,e,t){return t<0&&(t+=1),t>1&&(t-=1),t<1/6?r+(e-r)*6*t:t<1/2?e:t<2/3?r+(e-r)*6*(2/3-t):r}var or=class{constructor(e,t,i){return this.isColor=!0,this.r=1,this.g=1,this.b=1,this.set(e,t,i)}set(e,t,i){if(t===void 0&&i===void 0){let n=e;n&&n.isColor?this.copy(n):typeof n=="number"?this.setHex(n):typeof n=="string"&&this.setStyle(n)}else this.setRGB(e,t,i);return this}setScalar(e){return this.r=e,this.g=e,this.b=e,this}setHex(e,t=Uo){return e=Math.floor(e),this.r=(e>>16&255)/255,this.g=(e>>8&255)/255,this.b=(e&255)/255,Lr.toWorkingColorSpace(this,t),this}setRGB(e,t,i,n=Lr.workingColorSpace){return this.r=e,this.g=t,this.b=i,Lr.toWorkingColorSpace(this,n),this}setHSL(e,t,i,n=Lr.workingColorSpace){if(e=zQ(e,1),t=rn(t,0,1),i=rn(i,0,1),t===0)this.r=this.g=this.b=i;else{let a=i<=.5?i*(1+t):i+t-i*t,o=2*i-a;this.r=aF(o,a,e+1/3),this.g=aF(o,a,e),this.b=aF(o,a,e-1/3)}return Lr.toWorkingColorSpace(this,n),this}setStyle(e,t=Uo){function i(a){a!==void 0&&parseFloat(a)<1&&console.warn("THREE.Color: 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this.setRGB(parseInt(a.charAt(0),16)/15,parseInt(a.charAt(1),16)/15,parseInt(a.charAt(2),16)/15,t);if(o===6)return this.setHex(parseInt(a,16),t);console.warn("THREE.Color: Invalid hex color "+e)}else if(e&&e.length>0)return this.setColorName(e,t);return this}setColorName(e,t=Uo){let i=JQ[e.toLowerCase()];return i!==void 0?this.setHex(i,t):console.warn("THREE.Color: Unknown color "+e),this}clone(){return new this.constructor(this.r,this.g,this.b)}copy(e){return this.r=e.r,this.g=e.g,this.b=e.b,this}copySRGBToLinear(e){return this.r=vf(e.r),this.g=vf(e.g),this.b=vf(e.b),this}copyLinearToSRGB(e){return this.r=WA(e.r),this.g=WA(e.g),this.b=WA(e.b),this}convertSRGBToLinear(){return this.copySRGBToLinear(this),this}convertLinearToSRGB(){return this.copyLinearToSRGB(this),this}getHex(e=Uo){return Lr.fromWorkingColorSpace(ra.copy(this),e),Math.round(rn(ra.r*255,0,255))*65536+Math.round(rn(ra.g*255,0,255))*256+Math.round(rn(ra.b*255,0,255))}getHexString(e=Uo){return("000000"+this.getHex(e).toString(16)).slice(-6)}getHSL(e,t=Lr.workingColorSpace){Lr.fromWorkingColorSpace(ra.copy(this),t);let i=ra.r,n=ra.g,a=ra.b,o=Math.max(i,n,a),s=Math.min(i,n,a),l,u,c=(s+o)/2;if(s===o)l=0,u=0;else{let h=o-s;switch(u=c<=.5?h/(o+s):h/(2-o-s),o){case i:l=(n-a)/h+(n<a?6:0);break;case n:l=(a-i)/h+2;break;case a:l=(i-n)/h+4;break}l/=6}return e.h=l,e.s=u,e.l=c,e}getRGB(e,t=Lr.workingColorSpace){return Lr.fromWorkingColorSpace(ra.copy(this),t),e.r=ra.r,e.g=ra.g,e.b=ra.b,e}getStyle(e=Uo){Lr.fromWorkingColorSpace(ra.copy(this),e);let t=ra.r,i=ra.g,n=ra.b;return e!==Uo?`color(${e} ${t.toFixed(3)} ${i.toFixed(3)} ${n.toFixed(3)})`:`rgb(${Math.round(t*255)},${Math.round(i*255)},${Math.round(n*255)})`}offsetHSL(e,t,i){return this.getHSL(Mf),this.setHSL(Mf.h+e,Mf.s+t,Mf.l+i)}add(e){return this.r+=e.r,this.g+=e.g,this.b+=e.b,this}addColors(e,t){return this.r=e.r+t.r,this.g=e.g+t.g,this.b=e.b+t.b,this}addScalar(e){return this.r+=e,this.g+=e,this.b+=e,this}sub(e){return this.r=Math.max(0,this.r-e.r),this.g=Math.max(0,this.g-e.g),this.b=Math.max(0,this.b-e.b),this}multiply(e){return this.r*=e.r,this.g*=e.g,this.b*=e.b,this}multiplyScalar(e){return this.r*=e,this.g*=e,this.b*=e,this}lerp(e,t){return this.r+=(e.r-this.r)*t,this.g+=(e.g-this.g)*t,this.b+=(e.b-this.b)*t,this}lerpColors(e,t,i){return this.r=e.r+(t.r-e.r)*i,this.g=e.g+(t.g-e.g)*i,this.b=e.b+(t.b-e.b)*i,this}lerpHSL(e,t){this.getHSL(Mf),e.getHSL(tC);let i=VA(Mf.h,tC.h,t),n=VA(Mf.s,tC.s,t),a=VA(Mf.l,tC.l,t);return this.setHSL(i,n,a),this}setFromVector3(e){return this.r=e.x,this.g=e.y,this.b=e.z,this}applyMatrix3(e){let t=this.r,i=this.g,n=this.b,a=e.elements;return this.r=a[0]*t+a[3]*i+a[6]*n,this.g=a[1]*t+a[4]*i+a[7]*n,this.b=a[2]*t+a[5]*i+a[8]*n,this}equals(e){return e.r===this.r&&e.g===this.g&&e.b===this.b}fromArray(e,t=0){return this.r=e[t],this.g=e[t+1],this.b=e[t+2],this}toArray(e=[],t=0){return e[t]=this.r,e[t+1]=this.g,e[t+2]=this.b,e}fromBufferAttribute(e,t){return this.r=e.getX(t),this.g=e.getY(t),this.b=e.getZ(t),this}toJSON(){return this.getHex()}*[Symbol.iterator](){yield this.r,yield this.g,yield this.b}},ra=new or;or.NAMES=JQ;var ATe=0,Gu=class extends Fo{constructor(){super(),this.isMaterial=!0,Object.defineProperty(this,"id",{value:ATe++}),this.uuid=Bu(),this.name="",this.type="Material",this.blending=Cc,this.side=hs,this.vertexColors=!1,this.opacity=1,this.transparent=!1,this.alphaHash=!1,this.blendSrc=GS,this.blendDst=HS,this.blendEquation=Rc,this.blendSrcAlpha=null,this.blendDstAlpha=null,this.blendEquationAlpha=null,this.blendColor=new or(0,0,0),this.blendAlpha=0,this.depthFunc=Zg,this.depthTest=!0,this.depthWrite=!0,this.stencilWriteMask=255,this.stencilFunc=Vz,this.stencilRef=0,this.stencilFuncMask=255,this.stencilFail=Cd,this.stencilZFail=Cd,this.stencilZPass=Cd,this.stencilWrite=!1,this.clippingPlanes=null,this.clipIntersection=!1,this.clipShadows=!1,this.shadowSide=null,this.colorWrite=!0,this.precision=null,this.polygonOffset=!1,this.polygonOffsetFactor=0,this.polygonOffsetUnits=0,this.dithering=!1,this.alphaToCoverage=!1,this.premultipliedAlpha=!1,this.forceSinglePass=!1,this.visible=!0,this.toneMapped=!0,this.userData={},this.version=0,this._alphaTest=0}get alphaTest(){return this._alphaTest}set alphaTest(e){this._alphaTest>0!=e>0&&this.version++,this._alphaTest=e}onBuild(){}onBeforeRender(){}onBeforeCompile(){}customProgramCacheKey(){return this.onBeforeCompile.toString()}setValues(e){if(e!==void 0)for(let t in e){let i=e[t];if(i===void 0){console.warn(`THREE.Material: parameter '${t}' has value of undefined.`);continue}let n=this[t];if(n===void 0){console.warn(`THREE.Material: '${t}' is not a property of THREE.${this.type}.`);continue}n&&n.isColor?n.set(i):n&&n.isVector3&&i&&i.isVector3?n.copy(i):this[t]=i}}toJSON(e){let t=e===void 0||typeof e=="string";t&&(e={textures:{},images:{}});let i={metadata:{version:4.6,type:"Material",generator:"Material.toJSON"}};i.uuid=this.uuid,i.type=this.type,this.name!==""&&(i.name=this.name),this.color&&this.color.isColor&&(i.color=this.color.getHex()),this.roughness!==void 0&&(i.roughness=this.roughness),this.metalness!==void 0&&(i.metalness=this.metalness),this.sheen!==void 0&&(i.sheen=this.sheen),this.sheenColor&&this.sheenColor.isColor&&(i.sheenColor=this.sheenColor.getHex()),this.sheenRoughness!==void 0&&(i.sheenRoughness=this.sheenRoughness),this.emissive&&this.emissive.isColor&&(i.emissive=this.emissive.getHex()),this.emissiveIntensity!==void 0&&this.emissiveIntensity!==1&&(i.emissiveIntensity=this.emissiveIntensity),this.specular&&this.specular.isColor&&(i.specular=this.specular.getHex()),this.specularIntensity!==void 0&&(i.specularIntensity=this.specularIntensity),this.specularColor&&this.specularColor.isColor&&(i.specularColor=this.specularColor.getHex()),this.shininess!==void 0&&(i.shininess=this.shininess),this.clearcoat!==void 0&&(i.clearcoat=this.clearcoat),this.clearcoatRoughness!==void 0&&(i.clearcoatRoughness=this.clearcoatRoughness),this.clearcoatMap&&this.clearcoatMap.isTexture&&(i.clearcoatMap=this.clearcoatMap.toJSON(e).uuid),this.clearcoatRoughnessMap&&this.clearcoatRoughnessMap.isTexture&&(i.clearcoatRoughnessMap=this.clearcoatRoughnessMap.toJSON(e).uuid),this.clearcoatNormalMap&&this.clearcoatNormalMap.isTexture&&(i.clearcoatNormalMap=this.clearcoatNormalMap.toJSON(e).uuid,i.clearcoatNormalScale=this.clearcoatNormalScale.toArray()),this.iridescence!==void 0&&(i.iridescence=this.iridescence),this.iridescenceIOR!==void 0&&(i.iridescenceIOR=this.iridescenceIOR),this.iridescenceThicknessRange!==void 0&&(i.iridescenceThicknessRange=this.iridescenceThicknessRange),this.iridescenceMap&&this.iridescenceMap.isTexture&&(i.iridescenceMap=this.iridescenceMap.toJSON(e).uuid),this.iridescenceThicknessMap&&this.iridescenceThicknessMap.isTexture&&(i.iridescenceThicknessMap=this.iridescenceThicknessMap.toJSON(e).uuid),this.anisotropy!==void 0&&(i.anisotropy=this.anisotropy),this.anisotropyRotation!==void 0&&(i.anisotropyRotation=this.anisotropyRotation),this.anisotropyMap&&this.anisotropyMap.isTexture&&(i.anisotropyMap=this.anisotropyMap.toJSON(e).uuid),this.map&&this.map.isTexture&&(i.map=this.map.toJSON(e).uuid),this.matcap&&this.matcap.isTexture&&(i.matcap=this.matcap.toJSON(e).uuid),this.alphaMap&&this.alphaMap.isTexture&&(i.alphaMap=this.alphaMap.toJSON(e).uuid),this.lightMap&&this.lightMap.isTexture&&(i.lightMap=this.lightMap.toJSON(e).uuid,i.lightMapIntensity=this.lightMapIntensity),this.aoMap&&this.aoMap.isTexture&&(i.aoMap=this.aoMap.toJSON(e).uuid,i.aoMapIntensity=this.aoMapIntensity),this.bumpMap&&this.bumpMap.isTexture&&(i.bumpMap=this.bumpMap.toJSON(e).uuid,i.bumpScale=this.bumpScale),this.normalMap&&this.normalMap.isTexture&&(i.normalMap=this.normalMap.toJSON(e).uuid,i.normalMapType=this.normalMapType,i.normalScale=this.normalScale.toArray()),this.displacementMap&&this.displacementMap.isTexture&&(i.displacementMap=this.displacementMap.toJSON(e).uuid,i.displacementScale=this.displacementScale,i.displacementBias=this.displacementBias),this.roughnessMap&&this.roughnessMap.isTexture&&(i.roughnessMap=this.roughnessMap.toJSON(e).uuid),this.metalnessMap&&this.metalnessMap.isTexture&&(i.metalnessMap=this.metalnessMap.toJSON(e).uuid),this.emissiveMap&&this.emissiveMap.isTexture&&(i.emissiveMap=this.emissiveMap.toJSON(e).uuid),this.specularMap&&this.specularMap.isTexture&&(i.specularMap=this.specularMap.toJSON(e).uuid),this.specularIntensityMap&&this.specularIntensityMap.isTexture&&(i.specularIntensityMap=this.specularIntensityMap.toJSON(e).uuid),this.specularColorMap&&this.specularColorMap.isTexture&&(i.specularColorMap=this.specularColorMap.toJSON(e).uuid),this.envMap&&this.envMap.isTexture&&(i.envMap=this.envMap.toJSON(e).uuid,this.combine!==void 0&&(i.combine=this.combine)),this.envMapRotation!==void 0&&(i.envMapRotation=this.envMapRotation.toArray()),this.envMapIntensity!==void 0&&(i.envMapIntensity=this.envMapIntensity),this.reflectivity!==void 0&&(i.reflectivity=this.reflectivity),this.refractionRatio!==void 0&&(i.refractionRatio=this.refractionRatio),this.gradientMap&&this.gradientMap.isTexture&&(i.gradientMap=this.gradientMap.toJSON(e).uuid),this.transmission!==void 0&&(i.transmission=this.transmission),this.transmissionMap&&this.transmissionMap.isTexture&&(i.transmissionMap=this.transmissionMap.toJSON(e).uuid),this.thickness!==void 0&&(i.thickness=this.thickness),this.thicknessMap&&this.thicknessMap.isTexture&&(i.thicknessMap=this.thicknessMap.toJSON(e).uuid),this.attenuationDistance!==void 0&&this.attenuationDistance!==1/0&&(i.attenuationDistance=this.attenuationDistance),this.attenuationColor!==void 0&&(i.attenuationColor=this.attenuationColor.getHex()),this.size!==void 0&&(i.size=this.size),this.shadowSide!==null&&(i.shadowSide=this.shadowSide),this.sizeAttenuation!==void 0&&(i.sizeAttenuation=this.sizeAttenuation),this.blending!==Cc&&(i.blending=this.blending),this.side!==hs&&(i.side=this.side),this.vertexColors===!0&&(i.vertexColors=!0),this.opacity<1&&(i.opacity=this.opacity),this.transparent===!0&&(i.transparent=!0),this.blendSrc!==GS&&(i.blendSrc=this.blendSrc),this.blendDst!==HS&&(i.blendDst=this.blendDst),this.blendEquation!==Rc&&(i.blendEquation=this.blendEquation),this.blendSrcAlpha!==null&&(i.blendSrcAlpha=this.blendSrcAlpha),this.blendDstAlpha!==null&&(i.blendDstAlpha=this.blendDstAlpha),this.blendEquationAlpha!==null&&(i.blendEquationAlpha=this.blendEquationAlpha),this.blendColor&&this.blendColor.isColor&&(i.blendColor=this.blendColor.getHex()),this.blendAlpha!==0&&(i.blendAlpha=this.blendAlpha),this.depthFunc!==Zg&&(i.depthFunc=this.depthFunc),this.depthTest===!1&&(i.depthTest=this.depthTest),this.depthWrite===!1&&(i.depthWrite=this.depthWrite),this.colorWrite===!1&&(i.colorWrite=this.colorWrite),this.stencilWriteMask!==255&&(i.stencilWriteMask=this.stencilWriteMask),this.stencilFunc!==Vz&&(i.stencilFunc=this.stencilFunc),this.stencilRef!==0&&(i.stencilRef=this.stencilRef),this.stencilFuncMask!==255&&(i.stencilFuncMask=this.stencilFuncMask),this.stencilFail!==Cd&&(i.stencilFail=this.stencilFail),this.stencilZFail!==Cd&&(i.stencilZFail=this.stencilZFail),this.stencilZPass!==Cd&&(i.stencilZPass=this.stencilZPass),this.stencilWrite===!0&&(i.stencilWrite=this.stencilWrite),this.rotation!==void 0&&this.rotation!==0&&(i.rotation=this.rotation),this.polygonOffset===!0&&(i.polygonOffset=!0),this.polygonOffsetFactor!==0&&(i.polygonOffsetFactor=this.polygonOffsetFactor),this.polygonOffsetUnits!==0&&(i.polygonOffsetUnits=this.polygonOffsetUnits),this.linewidth!==void 0&&this.linewidth!==1&&(i.linewidth=this.linewidth),this.dashSize!==void 0&&(i.dashSize=this.dashSize),this.gapSize!==void 0&&(i.gapSize=this.gapSize),this.scale!==void 0&&(i.scale=this.scale),this.dithering===!0&&(i.dithering=!0),this.alphaTest>0&&(i.alphaTest=this.alphaTest),this.alphaHash===!0&&(i.alphaHash=!0),this.alphaToCoverage===!0&&(i.alphaToCoverage=!0),this.premultipliedAlpha===!0&&(i.premultipliedAlpha=!0),this.forceSinglePass===!0&&(i.forceSinglePass=!0),this.wireframe===!0&&(i.wireframe=!0),this.wireframeLinewidth>1&&(i.wireframeLinewidth=this.wireframeLinewidth),this.wireframeLinecap!=="round"&&(i.wireframeLinecap=this.wireframeLinecap),this.wireframeLinejoin!=="round"&&(i.wireframeLinejoin=this.wireframeLinejoin),this.flatShading===!0&&(i.flatShading=!0),this.visible===!1&&(i.visible=!1),this.toneMapped===!1&&(i.toneMapped=!1),this.fog===!1&&(i.fog=!1),Object.keys(this.userData).length>0&&(i.userData=this.userData);function n(a){let o=[];for(let s in a){let l=a[s];delete l.metadata,o.push(l)}return o}if(t){let a=n(e.textures),o=n(e.images);a.length>0&&(i.textures=a),o.length>0&&(i.images=o)}return i}clone(){return new this.constructor().copy(this)}copy(e){this.name=e.name,this.blending=e.blending,this.side=e.side,this.vertexColors=e.vertexColors,this.opacity=e.opacity,this.transparent=e.transparent,this.blendSrc=e.blendSrc,this.blendDst=e.blendDst,this.blendEquation=e.blendEquation,this.blendSrcAlpha=e.blendSrcAlpha,this.blendDstAlpha=e.blendDstAlpha,this.blendEquationAlpha=e.blendEquationAlpha,this.blendColor.copy(e.blendColor),this.blendAlpha=e.blendAlpha,this.depthFunc=e.depthFunc,this.depthTest=e.depthTest,this.depthWrite=e.depthWrite,this.stencilWriteMask=e.stencilWriteMask,this.stencilFunc=e.stencilFunc,this.stencilRef=e.stencilRef,this.stencilFuncMask=e.stencilFuncMask,this.stencilFail=e.stencilFail,this.stencilZFail=e.stencilZFail,this.stencilZPass=e.stencilZPass,this.stencilWrite=e.stencilWrite;let t=e.clippingPlanes,i=null;if(t!==null){let n=t.length;i=new Array(n);for(let a=0;a!==n;++a)i[a]=t[a].clone()}return this.clippingPlanes=i,this.clipIntersection=e.clipIntersection,this.clipShadows=e.clipShadows,this.shadowSide=e.shadowSide,this.colorWrite=e.colorWrite,this.precision=e.precision,this.polygonOffset=e.polygonOffset,this.polygonOffsetFactor=e.polygonOffsetFactor,this.polygonOffsetUnits=e.polygonOffsetUnits,this.dithering=e.dithering,this.alphaTest=e.alphaTest,this.alphaHash=e.alphaHash,this.alphaToCoverage=e.alphaToCoverage,this.premultipliedAlpha=e.premultipliedAlpha,this.forceSinglePass=e.forceSinglePass,this.visible=e.visible,this.toneMapped=e.toneMapped,this.userData=JSON.parse(JSON.stringify(e.userData)),this}dispose(){this.dispatchEvent({type:"dispose"})}set needsUpdate(e){e===!0&&this.version++}};var zc=class extends Gu{constructor(e){super(),this.isMeshBasicMaterial=!0,this.type="MeshBasicMaterial",this.color=new or(16777215),this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.envMapRotation=new jl,this.combine=TA,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.fog=!0,this.setValues(e)}copy(e){return super.copy(e),this.color.copy(e.color),this.map=e.map,this.lightMap=e.lightMap,this.lightMapIntensity=e.lightMapIntensity,this.aoMap=e.aoMap,this.aoMapIntensity=e.aoMapIntensity,this.specularMap=e.specularMap,this.alphaMap=e.alphaMap,this.envMap=e.envMap,this.envMapRotation.copy(e.envMapRotation),this.combine=e.combine,this.reflectivity=e.reflectivity,this.refractionRatio=e.refractionRatio,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.wireframeLinecap=e.wireframeLinecap,this.wireframeLinejoin=e.wireframeLinejoin,this.fog=e.fog,this}};var Hi=new be,rC=new Qt,Ca=class{constructor(e,t,i=!1){if(Array.isArray(e))throw new TypeError("THREE.BufferAttribute: array should be a Typed Array.");this.isBufferAttribute=!0,this.name="",this.array=e,this.itemSize=t,this.count=e!==void 0?e.length/t:0,this.normalized=i,this.usage=Gz,this._updateRange={offset:0,count:-1},this.updateRanges=[],this.gpuType=No,this.version=0}onUploadCallback(){}set needsUpdate(e){e===!0&&this.version++}get updateRange(){return kQ("THREE.BufferAttribute: updateRange() is deprecated and will be removed in r169. Use addUpdateRange() instead."),this._updateRange}setUsage(e){return this.usage=e,this}addUpdateRange(e,t){this.updateRanges.push({start:e,count:t})}clearUpdateRanges(){this.updateRanges.length=0}copy(e){return this.name=e.name,this.array=new e.array.constructor(e.array),this.itemSize=e.itemSize,this.count=e.count,this.normalized=e.normalized,this.usage=e.usage,this.gpuType=e.gpuType,this}copyAt(e,t,i){e*=this.itemSize,i*=t.itemSize;for(let n=0,a=this.itemSize;n<a;n++)this.array[e+n]=t.array[i+n];return this}copyArray(e){return this.array.set(e),this}applyMatrix3(e){if(this.itemSize===2)for(let t=0,i=this.count;t<i;t++)rC.fromBufferAttribute(this,t),rC.applyMatrix3(e),this.setXY(t,rC.x,rC.y);else if(this.itemSize===3)for(let t=0,i=this.count;t<i;t++)Hi.fromBufferAttribute(this,t),Hi.applyMatrix3(e),this.setXYZ(t,Hi.x,Hi.y,Hi.z);return this}applyMatrix4(e){for(let t=0,i=this.count;t<i;t++)Hi.fromBufferAttribute(this,t),Hi.applyMatrix4(e),this.setXYZ(t,Hi.x,Hi.y,Hi.z);return this}applyNormalMatrix(e){for(let t=0,i=this.count;t<i;t++)Hi.fromBufferAttribute(this,t),Hi.applyNormalMatrix(e),this.setXYZ(t,Hi.x,Hi.y,Hi.z);return this}transformDirection(e){for(let t=0,i=this.count;t<i;t++)Hi.fromBufferAttribute(this,t),Hi.transformDirection(e),this.setXYZ(t,Hi.x,Hi.y,Hi.z);return this}set(e,t=0){return this.array.set(e,t),this}getComponent(e,t){let i=this.array[e*this.itemSize+t];return this.normalized&&(i=ty(i,this.array)),i}setComponent(e,t,i){return this.normalized&&(i=Aa(i,this.array)),this.array[e*this.itemSize+t]=i,this}getX(e){let t=this.array[e*this.itemSize];return this.normalized&&(t=ty(t,this.array)),t}setX(e,t){return this.normalized&&(t=Aa(t,this.array)),this.array[e*this.itemSize]=t,this}getY(e){let t=this.array[e*this.itemSize+1];return this.normalized&&(t=ty(t,this.array)),t}setY(e,t){return this.normalized&&(t=Aa(t,this.array)),this.array[e*this.itemSize+1]=t,this}getZ(e){let t=this.array[e*this.itemSize+2];return this.normalized&&(t=ty(t,this.array)),t}setZ(e,t){return this.normalized&&(t=Aa(t,this.array)),this.array[e*this.itemSize+2]=t,this}getW(e){let t=this.array[e*this.itemSize+3];return this.normalized&&(t=ty(t,this.array)),t}setW(e,t){return this.normalized&&(t=Aa(t,this.array)),this.array[e*this.itemSize+3]=t,this}setXY(e,t,i){return e*=this.itemSize,this.normalized&&(t=Aa(t,this.array),i=Aa(i,this.array)),this.array[e+0]=t,this.array[e+1]=i,this}setXYZ(e,t,i,n){return e*=this.itemSize,this.normalized&&(t=Aa(t,this.array),i=Aa(i,this.array),n=Aa(n,this.array)),this.array[e+0]=t,this.array[e+1]=i,this.array[e+2]=n,this}setXYZW(e,t,i,n,a){return e*=this.itemSize,this.normalized&&(t=Aa(t,this.array),i=Aa(i,this.array),n=Aa(n,this.array),a=Aa(a,this.array)),this.array[e+0]=t,this.array[e+1]=i,this.array[e+2]=n,this.array[e+3]=a,this}onUpload(e){return this.onUploadCallback=e,this}clone(){return new this.constructor(this.array,this.itemSize).copy(this)}toJSON(){let e={itemSize:this.itemSize,type:this.array.constructor.name,array:Array.from(this.array),normalized:this.normalized};return this.name!==""&&(e.name=this.name),this.usage!==Gz&&(e.usage=this.usage),e}};var my=class extends Ca{constructor(e,t,i){super(new Uint16Array(e),t,i)}};var vy=class extends Ca{constructor(e,t,i){super(new Uint32Array(e),t,i)}};var ia=class extends Ca{constructor(e,t,i){super(new Float32Array(e),t,i)}};var CTe=0,nl=new Zr,oF=new nn,gy=new be,vs=new Pc,eM=new Pc,gn=new be,Vo=class r extends Fo{constructor(){super(),this.isBufferGeometry=!0,Object.defineProperty(this,"id",{value:CTe++}),this.uuid=Bu(),this.name="",this.type="BufferGeometry",this.index=null,this.attributes={},this.morphAttributes={},this.morphTargetsRelative=!1,this.groups=[],this.boundingBox=null,this.boundingSphere=null,this.drawRange={start:0,count:1/0},this.userData={}}getIndex(){return this.index}setIndex(e){return Array.isArray(e)?this.index=new(GA(e)?vy:my)(e,1):this.index=e,this}getAttribute(e){return this.attributes[e]}setAttribute(e,t){return this.attributes[e]=t,this}deleteAttribute(e){return delete this.attributes[e],this}hasAttribute(e){return this.attributes[e]!==void 0}addGroup(e,t,i=0){this.groups.push({start:e,count:t,materialIndex:i})}clearGroups(){this.groups=[]}setDrawRange(e,t){this.drawRange.start=e,this.drawRange.count=t}applyMatrix4(e){let t=this.attributes.position;t!==void 0&&(t.applyMatrix4(e),t.needsUpdate=!0);let i=this.attributes.normal;if(i!==void 0){let a=new rr().getNormalMatrix(e);i.applyNormalMatrix(a),i.needsUpdate=!0}let n=this.attributes.tangent;return n!==void 0&&(n.transformDirection(e),n.needsUpdate=!0),this.boundingBox!==null&&this.computeBoundingBox(),this.boundingSphere!==null&&this.computeBoundingSphere(),this}applyQuaternion(e){return nl.makeRotationFromQuaternion(e),this.applyMatrix4(nl),this}rotateX(e){return nl.makeRotationX(e),this.applyMatrix4(nl),this}rotateY(e){return nl.makeRotationY(e),this.applyMatrix4(nl),this}rotateZ(e){return nl.makeRotationZ(e),this.applyMatrix4(nl),this}translate(e,t,i){return nl.makeTranslation(e,t,i),this.applyMatrix4(nl),this}scale(e,t,i){return nl.makeScale(e,t,i),this.applyMatrix4(nl),this}lookAt(e){return oF.lookAt(e),oF.updateMatrix(),this.applyMatrix4(oF.matrix),this}center(){return this.computeBoundingBox(),this.boundingBox.getCenter(gy).negate(),this.translate(gy.x,gy.y,gy.z),this}setFromPoints(e){let t=[];for(let i=0,n=e.length;i<n;i++){let a=e[i];t.push(a.x,a.y,a.z||0)}return this.setAttribute("position",new ia(t,3)),this}computeBoundingBox(){this.boundingBox===null&&(this.boundingBox=new Pc);let e=this.attributes.position,t=this.morphAttributes.position;if(e&&e.isGLBufferAttribute){console.error("THREE.BufferGeometry.computeBoundingBox(): GLBufferAttribute requires a manual bounding box.",this),this.boundingBox.set(new be(-1/0,-1/0,-1/0),new be(1/0,1/0,1/0));return}if(e!==void 0){if(this.boundingBox.setFromBufferAttribute(e),t)for(let i=0,n=t.length;i<n;i++){let a=t[i];vs.setFromBufferAttribute(a),this.morphTargetsRelative?(gn.addVectors(this.boundingBox.min,vs.min),this.boundingBox.expandByPoint(gn),gn.addVectors(this.boundingBox.max,vs.max),this.boundingBox.expandByPoint(gn)):(this.boundingBox.expandByPoint(vs.min),this.boundingBox.expandByPoint(vs.max))}}else this.boundingBox.makeEmpty();(isNaN(this.boundingBox.min.x)||isNaN(this.boundingBox.min.y)||isNaN(this.boundingBox.min.z))&&console.error('THREE.BufferGeometry.computeBoundingBox(): Computed min/max have NaN values. The "position" attribute is likely to have NaN values.',this)}computeBoundingSphere(){this.boundingSphere===null&&(this.boundingSphere=new _f);let e=this.attributes.position,t=this.morphAttributes.position;if(e&&e.isGLBufferAttribute){console.error("THREE.BufferGeometry.computeBoundingSphere(): GLBufferAttribute requires a manual bounding sphere.",this),this.boundingSphere.set(new be,1/0);return}if(e){let i=this.boundingSphere.center;if(vs.setFromBufferAttribute(e),t)for(let a=0,o=t.length;a<o;a++){let s=t[a];eM.setFromBufferAttribute(s),this.morphTargetsRelative?(gn.addVectors(vs.min,eM.min),vs.expandByPoint(gn),gn.addVectors(vs.max,eM.max),vs.expandByPoint(gn)):(vs.expandByPoint(eM.min),vs.expandByPoint(eM.max))}vs.getCenter(i);let n=0;for(let a=0,o=e.count;a<o;a++)gn.fromBufferAttribute(e,a),n=Math.max(n,i.distanceToSquared(gn));if(t)for(let a=0,o=t.length;a<o;a++){let s=t[a],l=this.morphTargetsRelative;for(let u=0,c=s.count;u<c;u++)gn.fromBufferAttribute(s,u),l&&(gy.fromBufferAttribute(e,u),gn.add(gy)),n=Math.max(n,i.distanceToSquared(gn))}this.boundingSphere.radius=Math.sqrt(n),isNaN(this.boundingSphere.radius)&&console.error('THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.',this)}}computeTangents(){let e=this.index,t=this.attributes;if(e===null||t.position===void 0||t.normal===void 0||t.uv===void 0){console.error("THREE.BufferGeometry: .computeTangents() failed. Missing required attributes (index, position, normal or uv)");return}let i=t.position,n=t.normal,a=t.uv;this.hasAttribute("tangent")===!1&&this.setAttribute("tangent",new Ca(new Float32Array(4*i.count),4));let o=this.getAttribute("tangent"),s=[],l=[];for(let T=0;T<i.count;T++)s[T]=new be,l[T]=new be;let u=new be,c=new be,h=new be,f=new Qt,p=new Qt,d=new Qt,g=new be,m=new be;function v(T,C,b){u.fromBufferAttribute(i,T),c.fromBufferAttribute(i,C),h.fromBufferAttribute(i,b),f.fromBufferAttribute(a,T),p.fromBufferAttribute(a,C),d.fromBufferAttribute(a,b),c.sub(u),h.sub(u),p.sub(f),d.sub(f);let E=1/(p.x*d.y-d.x*p.y);isFinite(E)&&(g.copy(c).multiplyScalar(d.y).addScaledVector(h,-p.y).multiplyScalar(E),m.copy(h).multiplyScalar(p.x).addScaledVector(c,-d.x).multiplyScalar(E),s[T].add(g),s[C].add(g),s[b].add(g),l[T].add(m),l[C].add(m),l[b].add(m))}let _=this.groups;_.length===0&&(_=[{start:0,count:e.count}]);for(let T=0,C=_.length;T<C;++T){let b=_[T],E=b.start,I=b.count;for(let R=E,A=E+I;R<A;R+=3)v(e.getX(R+0),e.getX(R+1),e.getX(R+2))}let y=new be,x=new be,M=new be,S=new be;function w(T){M.fromBufferAttribute(n,T),S.copy(M);let C=s[T];y.copy(C),y.sub(M.multiplyScalar(M.dot(C))).normalize(),x.crossVectors(S,C);let E=x.dot(l[T])<0?-1:1;o.setXYZW(T,y.x,y.y,y.z,E)}for(let T=0,C=_.length;T<C;++T){let b=_[T],E=b.start,I=b.count;for(let R=E,A=E+I;R<A;R+=3)w(e.getX(R+0)),w(e.getX(R+1)),w(e.getX(R+2))}}computeVertexNormals(){let e=this.index,t=this.getAttribute("position");if(t!==void 0){let i=this.getAttribute("normal");if(i===void 0)i=new Ca(new Float32Array(t.count*3),3),this.setAttribute("normal",i);else for(let f=0,p=i.count;f<p;f++)i.setXYZ(f,0,0,0);let n=new be,a=new be,o=new be,s=new be,l=new be,u=new be,c=new be,h=new be;if(e)for(let f=0,p=e.count;f<p;f+=3){let d=e.getX(f+0),g=e.getX(f+1),m=e.getX(f+2);n.fromBufferAttribute(t,d),a.fromBufferAttribute(t,g),o.fromBufferAttribute(t,m),c.subVectors(o,a),h.subVectors(n,a),c.cross(h),s.fromBufferAttribute(i,d),l.fromBufferAttribute(i,g),u.fromBufferAttribute(i,m),s.add(c),l.add(c),u.add(c),i.setXYZ(d,s.x,s.y,s.z),i.setXYZ(g,l.x,l.y,l.z),i.setXYZ(m,u.x,u.y,u.z)}else for(let f=0,p=t.count;f<p;f+=3)n.fromBufferAttribute(t,f+0),a.fromBufferAttribute(t,f+1),o.fromBufferAttribute(t,f+2),c.subVectors(o,a),h.subVectors(n,a),c.cross(h),i.setXYZ(f+0,c.x,c.y,c.z),i.setXYZ(f+1,c.x,c.y,c.z),i.setXYZ(f+2,c.x,c.y,c.z);this.normalizeNormals(),i.needsUpdate=!0}}normalizeNormals(){let e=this.attributes.normal;for(let t=0,i=e.count;t<i;t++)gn.fromBufferAttribute(e,t),gn.normalize(),e.setXYZ(t,gn.x,gn.y,gn.z)}toNonIndexed(){function e(s,l){let u=s.array,c=s.itemSize,h=s.normalized,f=new u.constructor(l.length*c),p=0,d=0;for(let g=0,m=l.length;g<m;g++){s.isInterleavedBufferAttribute?p=l[g]*s.data.stride+s.offset:p=l[g]*c;for(let v=0;v<c;v++)f[d++]=u[p++]}return new Ca(f,c,h)}if(this.index===null)return console.warn("THREE.BufferGeometry.toNonIndexed(): BufferGeometry is already non-indexed."),this;let t=new r,i=this.index.array,n=this.attributes;for(let s in n){let l=n[s],u=e(l,i);t.setAttribute(s,u)}let a=this.morphAttributes;for(let s in a){let l=[],u=a[s];for(let c=0,h=u.length;c<h;c++){let f=u[c],p=e(f,i);l.push(p)}t.morphAttributes[s]=l}t.morphTargetsRelative=this.morphTargetsRelative;let o=this.groups;for(let s=0,l=o.length;s<l;s++){let u=o[s];t.addGroup(u.start,u.count,u.materialIndex)}return t}toJSON(){let e={metadata:{version:4.6,type:"BufferGeometry",generator:"BufferGeometry.toJSON"}};if(e.uuid=this.uuid,e.type=this.type,this.name!==""&&(e.name=this.name),Object.keys(this.userData).length>0&&(e.userData=this.userData),this.parameters!==void 0){let l=this.parameters;for(let u in l)l[u]!==void 0&&(e[u]=l[u]);return e}e.data={attributes:{}};let t=this.index;t!==null&&(e.data.index={type:t.array.constructor.name,array:Array.prototype.slice.call(t.array)});let i=this.attributes;for(let l in i){let u=i[l];e.data.attributes[l]=u.toJSON(e.data)}let n={},a=!1;for(let l in this.morphAttributes){let u=this.morphAttributes[l],c=[];for(let h=0,f=u.length;h<f;h++){let p=u[h];c.push(p.toJSON(e.data))}c.length>0&&(n[l]=c,a=!0)}a&&(e.data.morphAttributes=n,e.data.morphTargetsRelative=this.morphTargetsRelative);let o=this.groups;o.length>0&&(e.data.groups=JSON.parse(JSON.stringify(o)));let s=this.boundingSphere;return s!==null&&(e.data.boundingSphere={center:s.center.toArray(),radius:s.radius}),e}clone(){return new this.constructor().copy(this)}copy(e){this.index=null,this.attributes={},this.morphAttributes={},this.groups=[],this.boundingBox=null,this.boundingSphere=null;let t={};this.name=e.name;let i=e.index;i!==null&&this.setIndex(i.clone(t));let n=e.attributes;for(let u in n){let c=n[u];this.setAttribute(u,c.clone(t))}let a=e.morphAttributes;for(let u in a){let c=[],h=a[u];for(let f=0,p=h.length;f<p;f++)c.push(h[f].clone(t));this.morphAttributes[u]=c}this.morphTargetsRelative=e.morphTargetsRelative;let o=e.groups;for(let u=0,c=o.length;u<c;u++){let h=o[u];this.addGroup(h.start,h.count,h.materialIndex)}let s=e.boundingBox;s!==null&&(this.boundingBox=s.clone());let l=e.boundingSphere;return l!==null&&(this.boundingSphere=l.clone()),this.drawRange.start=e.drawRange.start,this.drawRange.count=e.drawRange.count,this.userData=e.userData,this}dispose(){this.dispatchEvent({type:"dispose"})}};var $Q=new Zr,Id=new $A,iC=new _f,QQ=new be,yy=new be,_y=new be,xy=new be,sF=new be,nC=new be,aC=new Qt,oC=new Qt,sC=new Qt,eee=new be,tee=new be,ree=new be,lC=new be,uC=new be,an=class extends nn{constructor(e=new Vo,t=new zc){super(),this.isMesh=!0,this.type="Mesh",this.geometry=e,this.material=t,this.updateMorphTargets()}copy(e,t){return super.copy(e,t),e.morphTargetInfluences!==void 0&&(this.morphTargetInfluences=e.morphTargetInfluences.slice()),e.morphTargetDictionary!==void 0&&(this.morphTargetDictionary=Object.assign({},e.morphTargetDictionary)),this.material=Array.isArray(e.material)?e.material.slice():e.material,this.geometry=e.geometry,this}updateMorphTargets(){let t=this.geometry.morphAttributes,i=Object.keys(t);if(i.length>0){let n=t[i[0]];if(n!==void 0){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let a=0,o=n.length;a<o;a++){let s=n[a].name||String(a);this.morphTargetInfluences.push(0),this.morphTargetDictionary[s]=a}}}}getVertexPosition(e,t){let i=this.geometry,n=i.attributes.position,a=i.morphAttributes.position,o=i.morphTargetsRelative;t.fromBufferAttribute(n,e);let s=this.morphTargetInfluences;if(a&&s){nC.set(0,0,0);for(let l=0,u=a.length;l<u;l++){let c=s[l],h=a[l];c!==0&&(sF.fromBufferAttribute(h,e),o?nC.addScaledVector(sF,c):nC.addScaledVector(sF.sub(t),c))}t.add(nC)}return t}raycast(e,t){let i=this.geometry,n=this.material,a=this.matrixWorld;n!==void 0&&(i.boundingSphere===null&&i.computeBoundingSphere(),iC.copy(i.boundingSphere),iC.applyMatrix4(a),Id.copy(e.ray).recast(e.near),!(iC.containsPoint(Id.origin)===!1&&(Id.intersectSphere(iC,QQ)===null||Id.origin.distanceToSquared(QQ)>(e.far-e.near)**2))&&($Q.copy(a).invert(),Id.copy(e.ray).applyMatrix4($Q),!(i.boundingBox!==null&&Id.intersectsBox(i.boundingBox)===!1)&&this._computeIntersections(e,t,Id)))}_computeIntersections(e,t,i){let n,a=this.geometry,o=this.material,s=a.index,l=a.attributes.position,u=a.attributes.uv,c=a.attributes.uv1,h=a.attributes.normal,f=a.groups,p=a.drawRange;if(s!==null)if(Array.isArray(o))for(let d=0,g=f.length;d<g;d++){let m=f[d],v=o[m.materialIndex],_=Math.max(m.start,p.start),y=Math.min(s.count,Math.min(m.start+m.count,p.start+p.count));for(let x=_,M=y;x<M;x+=3){let S=s.getX(x),w=s.getX(x+1),T=s.getX(x+2);n=cC(this,v,e,i,u,c,h,S,w,T),n&&(n.faceIndex=Math.floor(x/3),n.face.materialIndex=m.materialIndex,t.push(n))}}else{let d=Math.max(0,p.start),g=Math.min(s.count,p.start+p.count);for(let m=d,v=g;m<v;m+=3){let _=s.getX(m),y=s.getX(m+1),x=s.getX(m+2);n=cC(this,o,e,i,u,c,h,_,y,x),n&&(n.faceIndex=Math.floor(m/3),t.push(n))}}else if(l!==void 0)if(Array.isArray(o))for(let d=0,g=f.length;d<g;d++){let m=f[d],v=o[m.materialIndex],_=Math.max(m.start,p.start),y=Math.min(l.count,Math.min(m.start+m.count,p.start+p.count));for(let x=_,M=y;x<M;x+=3){let S=x,w=x+1,T=x+2;n=cC(this,v,e,i,u,c,h,S,w,T),n&&(n.faceIndex=Math.floor(x/3),n.face.materialIndex=m.materialIndex,t.push(n))}}else{let d=Math.max(0,p.start),g=Math.min(l.count,p.start+p.count);for(let m=d,v=g;m<v;m+=3){let _=m,y=m+1,x=m+2;n=cC(this,o,e,i,u,c,h,_,y,x),n&&(n.faceIndex=Math.floor(m/3),t.push(n))}}}};function RTe(r,e,t,i,n,a,o,s){let l;if(e.side===bi?l=i.intersectTriangle(o,a,n,!0,s):l=i.intersectTriangle(n,a,o,e.side===hs,s),l===null)return null;uC.copy(s),uC.applyMatrix4(r.matrixWorld);let u=t.ray.origin.distanceTo(uC);return u<t.near||u>t.far?null:{distance:u,point:uC.clone(),object:r}}function cC(r,e,t,i,n,a,o,s,l,u){r.getVertexPosition(s,yy),r.getVertexPosition(l,_y),r.getVertexPosition(u,xy);let c=RTe(r,e,t,i,yy,_y,xy,lC);if(c){n&&(aC.fromBufferAttribute(n,s),oC.fromBufferAttribute(n,l),sC.fromBufferAttribute(n,u),c.uv=Pd.getInterpolation(lC,yy,_y,xy,aC,oC,sC,new Qt)),a&&(aC.fromBufferAttribute(a,s),oC.fromBufferAttribute(a,l),sC.fromBufferAttribute(a,u),c.uv1=Pd.getInterpolation(lC,yy,_y,xy,aC,oC,sC,new Qt)),o&&(eee.fromBufferAttribute(o,s),tee.fromBufferAttribute(o,l),ree.fromBufferAttribute(o,u),c.normal=Pd.getInterpolation(lC,yy,_y,xy,eee,tee,ree,new be),c.normal.dot(i.direction)>0&&c.normal.multiplyScalar(-1));let h={a:s,b:l,c:u,normal:new be,materialIndex:0};Pd.getNormal(yy,_y,xy,h.normal),c.face=h}return c}var bf=class r extends Vo{constructor(e=1,t=1,i=1,n=1,a=1,o=1){super(),this.type="BoxGeometry",this.parameters={width:e,height:t,depth:i,widthSegments:n,heightSegments:a,depthSegments:o};let s=this;n=Math.floor(n),a=Math.floor(a),o=Math.floor(o);let l=[],u=[],c=[],h=[],f=0,p=0;d("z","y","x",-1,-1,i,t,e,o,a,0),d("z","y","x",1,-1,i,t,-e,o,a,1),d("x","z","y",1,1,e,i,t,n,o,2),d("x","z","y",1,-1,e,i,-t,n,o,3),d("x","y","z",1,-1,e,t,i,n,a,4),d("x","y","z",-1,-1,e,t,-i,n,a,5),this.setIndex(l),this.setAttribute("position",new ia(u,3)),this.setAttribute("normal",new ia(c,3)),this.setAttribute("uv",new ia(h,2));function d(g,m,v,_,y,x,M,S,w,T,C){let b=x/w,E=M/T,I=x/2,R=M/2,A=S/2,P=w+1,U=T+1,B=0,z=0,k=new be;for(let G=0;G<U;G++){let Y=G*E-R;for(let J=0;J<P;J++){let Q=J*b-I;k[g]=Q*_,k[m]=Y*y,k[v]=A,u.push(k.x,k.y,k.z),k[g]=0,k[m]=0,k[v]=S>0?1:-1,c.push(k.x,k.y,k.z),h.push(J/w),h.push(1-G/T),B+=1}}for(let G=0;G<T;G++)for(let Y=0;Y<w;Y++){let J=f+Y+P*G,Q=f+Y+P*(G+1),V=f+(Y+1)+P*(G+1),K=f+(Y+1)+P*G;l.push(J,Q,K),l.push(Q,V,K),z+=6}s.addGroup(p,z,C),p+=z,f+=B}}copy(e){return super.copy(e),this.parameters=Object.assign({},e.parameters),this}static fromJSON(e){return new r(e.width,e.height,e.depth,e.widthSegments,e.heightSegments,e.depthSegments)}};function Fc(r){let e={};for(let t in r){e[t]={};for(let i in r[t]){let n=r[t][i];n&&(n.isColor||n.isMatrix3||n.isMatrix4||n.isVector2||n.isVector3||n.isVector4||n.isTexture||n.isQuaternion)?n.isRenderTargetTexture?(console.warn("UniformsUtils: Textures of render targets cannot be cloned via cloneUniforms() or mergeUniforms()."),e[t][i]=null):e[t][i]=n.clone():Array.isArray(n)?e[t][i]=n.slice():e[t][i]=n}}return e}function na(r){let e={};for(let t=0;t<r.length;t++){let i=Fc(r[t]);for(let n in i)e[n]=i[n]}return e}function iee(r){let e=[];for(let t=0;t<r.length;t++)e.push(r[t].clone());return e}function hC(r){return r.getRenderTarget()===null?r.outputColorSpace:Lr.workingColorSpace}var nee={clone:Fc,merge:na};var aee=`
- void main() {
- gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
- }
- `;var oee=`
- void main() {
- gl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );
- }
- `;var Ra=class extends Gu{constructor(e){super(),this.isShaderMaterial=!0,this.type="ShaderMaterial",this.defines={},this.uniforms={},this.uniformsGroups=[],this.vertexShader=aee,this.fragmentShader=oee,this.linewidth=1,this.wireframe=!1,this.wireframeLinewidth=1,this.fog=!1,this.lights=!1,this.clipping=!1,this.forceSinglePass=!0,this.extensions={derivatives:!1,fragDepth:!1,drawBuffers:!1,shaderTextureLOD:!1,clipCullDistance:!1,multiDraw:!1},this.defaultAttributeValues={color:[1,1,1],uv:[0,0],uv1:[0,0]},this.index0AttributeName=void 0,this.uniformsNeedUpdate=!1,this.glslVersion=null,e!==void 0&&this.setValues(e)}copy(e){return super.copy(e),this.fragmentShader=e.fragmentShader,this.vertexShader=e.vertexShader,this.uniforms=Fc(e.uniforms),this.uniformsGroups=iee(e.uniformsGroups),this.defines=Object.assign({},e.defines),this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.fog=e.fog,this.lights=e.lights,this.clipping=e.clipping,this.extensions=Object.assign({},e.extensions),this.glslVersion=e.glslVersion,this}toJSON(e){let t=super.toJSON(e);t.glslVersion=this.glslVersion,t.uniforms={};for(let n in this.uniforms){let o=this.uniforms[n].value;o&&o.isTexture?t.uniforms[n]={type:"t",value:o.toJSON(e).uuid}:o&&o.isColor?t.uniforms[n]={type:"c",value:o.getHex()}:o&&o.isVector2?t.uniforms[n]={type:"v2",value:o.toArray()}:o&&o.isVector3?t.uniforms[n]={type:"v3",value:o.toArray()}:o&&o.isVector4?t.uniforms[n]={type:"v4",value:o.toArray()}:o&&o.isMatrix3?t.uniforms[n]={type:"m3",value:o.toArray()}:o&&o.isMatrix4?t.uniforms[n]={type:"m4",value:o.toArray()}:t.uniforms[n]={value:o}}Object.keys(this.defines).length>0&&(t.defines=this.defines),t.vertexShader=this.vertexShader,t.fragmentShader=this.fragmentShader,t.lights=this.lights,t.clipping=this.clipping;let i={};for(let n in this.extensions)this.extensions[n]===!0&&(i[n]=!0);return Object.keys(i).length>0&&(t.extensions=i),t}};var Sy=class extends nn{constructor(){super(),this.isCamera=!0,this.type="Camera",this.matrixWorldInverse=new Zr,this.projectionMatrix=new Zr,this.projectionMatrixInverse=new Zr,this.coordinateSystem=zo}copy(e,t){return super.copy(e,t),this.matrixWorldInverse.copy(e.matrixWorldInverse),this.projectionMatrix.copy(e.projectionMatrix),this.projectionMatrixInverse.copy(e.projectionMatrixInverse),this.coordinateSystem=e.coordinateSystem,this}getWorldDirection(e){return super.getWorldDirection(e).negate()}updateMatrixWorld(e){super.updateMatrixWorld(e),this.matrixWorldInverse.copy(this.matrixWorld).invert()}updateWorldMatrix(e,t){super.updateWorldMatrix(e,t),this.matrixWorldInverse.copy(this.matrixWorld).invert()}clone(){return new this.constructor().copy(this)}};var wf=new be,see=new Qt,lee=new Qt,Wi=class extends Sy{constructor(e=50,t=1,i=.1,n=2e3){super(),this.isPerspectiveCamera=!0,this.type="PerspectiveCamera",this.fov=e,this.zoom=1,this.near=i,this.far=n,this.focus=10,this.aspect=t,this.view=null,this.filmGauge=35,this.filmOffset=0,this.updateProjectionMatrix()}copy(e,t){return super.copy(e,t),this.fov=e.fov,this.zoom=e.zoom,this.near=e.near,this.far=e.far,this.focus=e.focus,this.aspect=e.aspect,this.view=e.view===null?null:Object.assign({},e.view),this.filmGauge=e.filmGauge,this.filmOffset=e.filmOffset,this}setFocalLength(e){let t=.5*this.getFilmHeight()/e;this.fov=jS*2*Math.atan(t),this.updateProjectionMatrix()}getFocalLength(){let e=Math.tan(kA*.5*this.fov);return .5*this.getFilmHeight()/e}getEffectiveFOV(){return jS*2*Math.atan(Math.tan(kA*.5*this.fov)/this.zoom)}getFilmWidth(){return this.filmGauge*Math.min(this.aspect,1)}getFilmHeight(){return this.filmGauge/Math.max(this.aspect,1)}getViewBounds(e,t,i){wf.set(-1,-1,.5).applyMatrix4(this.projectionMatrixInverse),t.set(wf.x,wf.y).multiplyScalar(-e/wf.z),wf.set(1,1,.5).applyMatrix4(this.projectionMatrixInverse),i.set(wf.x,wf.y).multiplyScalar(-e/wf.z)}getViewSize(e,t){return this.getViewBounds(e,see,lee),t.subVectors(lee,see)}setViewOffset(e,t,i,n,a,o){this.aspect=e/t,this.view===null&&(this.view={enabled:!0,fullWidth:1,fullHeight:1,offsetX:0,offsetY:0,width:1,height:1}),this.view.enabled=!0,this.view.fullWidth=e,this.view.fullHeight=t,this.view.offsetX=i,this.view.offsetY=n,this.view.width=a,this.view.height=o,this.updateProjectionMatrix()}clearViewOffset(){this.view!==null&&(this.view.enabled=!1),this.updateProjectionMatrix()}updateProjectionMatrix(){let e=this.near,t=e*Math.tan(kA*.5*this.fov)/this.zoom,i=2*t,n=this.aspect*i,a=-.5*n,o=this.view;if(this.view!==null&&this.view.enabled){let l=o.fullWidth,u=o.fullHeight;a+=o.offsetX*n/l,t-=o.offsetY*i/u,n*=o.width/l,i*=o.height/u}let s=this.filmOffset;s!==0&&(a+=e*s/this.getFilmWidth()),this.projectionMatrix.makePerspective(a,a+n,t,t-i,e,this.far,this.coordinateSystem),this.projectionMatrixInverse.copy(this.projectionMatrix).invert()}toJSON(e){let t=super.toJSON(e);return t.object.fov=this.fov,t.object.zoom=this.zoom,t.object.near=this.near,t.object.far=this.far,t.object.focus=this.focus,t.object.aspect=this.aspect,this.view!==null&&(t.object.view=Object.assign({},this.view)),t.object.filmGauge=this.filmGauge,t.object.filmOffset=this.filmOffset,t}};var My=-90,by=1,fC=class extends nn{constructor(e,t,i){super(),this.type="CubeCamera",this.renderTarget=i,this.coordinateSystem=null,this.activeMipmapLevel=0;let n=new Wi(My,by,e,t);n.layers=this.layers,this.add(n);let a=new Wi(My,by,e,t);a.layers=this.layers,this.add(a);let o=new Wi(My,by,e,t);o.layers=this.layers,this.add(o);let s=new Wi(My,by,e,t);s.layers=this.layers,this.add(s);let l=new Wi(My,by,e,t);l.layers=this.layers,this.add(l);let u=new Wi(My,by,e,t);u.layers=this.layers,this.add(u)}updateCoordinateSystem(){let e=this.coordinateSystem,t=this.children.concat(),[i,n,a,o,s,l]=t;for(let u of t)this.remove(u);if(e===zo)i.up.set(0,1,0),i.lookAt(1,0,0),n.up.set(0,1,0),n.lookAt(-1,0,0),a.up.set(0,0,-1),a.lookAt(0,1,0),o.up.set(0,0,1),o.lookAt(0,-1,0),s.up.set(0,1,0),s.lookAt(0,0,1),l.up.set(0,1,0),l.lookAt(0,0,-1);else if(e===Rd)i.up.set(0,-1,0),i.lookAt(-1,0,0),n.up.set(0,-1,0),n.lookAt(1,0,0),a.up.set(0,0,1),a.lookAt(0,1,0),o.up.set(0,0,-1),o.lookAt(0,-1,0),s.up.set(0,-1,0),s.lookAt(0,0,1),l.up.set(0,-1,0),l.lookAt(0,0,-1);else throw new Error("THREE.CubeCamera.updateCoordinateSystem(): Invalid coordinate system: "+e);for(let u of t)this.add(u),u.updateMatrixWorld()}update(e,t){this.parent===null&&this.updateMatrixWorld();let{renderTarget:i,activeMipmapLevel:n}=this;this.coordinateSystem!==e.coordinateSystem&&(this.coordinateSystem=e.coordinateSystem,this.updateCoordinateSystem());let[a,o,s,l,u,c]=this.children,h=e.getRenderTarget(),f=e.getActiveCubeFace(),p=e.getActiveMipmapLevel(),d=e.xr.enabled;e.xr.enabled=!1;let g=i.texture.generateMipmaps;i.texture.generateMipmaps=!1,e.setRenderTarget(i,0,n),e.render(t,a),e.setRenderTarget(i,1,n),e.render(t,o),e.setRenderTarget(i,2,n),e.render(t,s),e.setRenderTarget(i,3,n),e.render(t,l),e.setRenderTarget(i,4,n),e.render(t,u),i.texture.generateMipmaps=g,e.setRenderTarget(i,5,n),e.render(t,c),e.setRenderTarget(h,f,p),e.xr.enabled=d,i.texture.needsPMREMUpdate=!0}};var wy=class extends Bo{constructor(e,t,i,n,a,o,s,l,u,c){e=e!==void 0?e:[],t=t!==void 0?t:Wl,super(e,t,i,n,a,o,s,l,u,c),this.isCubeTexture=!0,this.flipY=!1}get images(){return this.image}set images(e){this.image=e}};var pC=class extends ko{constructor(e=1,t={}){super(e,e,t),this.isWebGLCubeRenderTarget=!0;let i={width:e,height:e,depth:1},n=[i,i,i,i,i,i];this.texture=new wy(n,t.mapping,t.wrapS,t.wrapT,t.magFilter,t.minFilter,t.format,t.type,t.anisotropy,t.colorSpace),this.texture.isRenderTargetTexture=!0,this.texture.generateMipmaps=t.generateMipmaps!==void 0?t.generateMipmaps:!1,this.texture.minFilter=t.minFilter!==void 0?t.minFilter:tn}fromEquirectangularTexture(e,t){this.texture.type=t.type,this.texture.colorSpace=t.colorSpace,this.texture.generateMipmaps=t.generateMipmaps,this.texture.minFilter=t.minFilter,this.texture.magFilter=t.magFilter;let i={uniforms:{tEquirect:{value:null}},vertexShader:`
-
- varying vec3 vWorldDirection;
-
- vec3 transformDirection( in vec3 dir, in mat4 matrix ) {
-
- return normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );
-
- }
-
- void main() {
-
- vWorldDirection = transformDirection( position, modelMatrix );
-
- #include <begin_vertex>
- #include <project_vertex>
-
- }
- `,fragmentShader:`
-
- uniform sampler2D tEquirect;
-
- varying vec3 vWorldDirection;
-
- #include <common>
-
- void main() {
-
- vec3 direction = normalize( vWorldDirection );
-
- vec2 sampleUV = equirectUv( direction );
-
- gl_FragColor = texture2D( tEquirect, sampleUV );
-
- }
- `},n=new bf(5,5,5),a=new Ra({name:"CubemapFromEquirect",uniforms:Fc(i.uniforms),vertexShader:i.vertexShader,fragmentShader:i.fragmentShader,side:bi,blending:el});a.uniforms.tEquirect.value=t;let o=new an(n,a),s=t.minFilter;return t.minFilter===Xl&&(t.minFilter=tn),new fC(1,10,this).update(e,o),t.minFilter=s,o.geometry.dispose(),o.material.dispose(),this}clear(e,t,i,n){let a=e.getRenderTarget();for(let o=0;o<6;o++)e.setRenderTarget(this,o),e.clear(t,i,n);e.setRenderTarget(a)}};var lF=new be,LTe=new be,DTe=new rr,Jl=class{constructor(e=new be(1,0,0),t=0){this.isPlane=!0,this.normal=e,this.constant=t}set(e,t){return this.normal.copy(e),this.constant=t,this}setComponents(e,t,i,n){return this.normal.set(e,t,i),this.constant=n,this}setFromNormalAndCoplanarPoint(e,t){return this.normal.copy(e),this.constant=-t.dot(this.normal),this}setFromCoplanarPoints(e,t,i){let n=lF.subVectors(i,t).cross(LTe.subVectors(e,t)).normalize();return this.setFromNormalAndCoplanarPoint(n,e),this}copy(e){return this.normal.copy(e.normal),this.constant=e.constant,this}normalize(){let e=1/this.normal.length();return this.normal.multiplyScalar(e),this.constant*=e,this}negate(){return this.constant*=-1,this.normal.negate(),this}distanceToPoint(e){return this.normal.dot(e)+this.constant}distanceToSphere(e){return this.distanceToPoint(e.center)-e.radius}projectPoint(e,t){return t.copy(e).addScaledVector(this.normal,-this.distanceToPoint(e))}intersectLine(e,t){let i=e.delta(lF),n=this.normal.dot(i);if(n===0)return this.distanceToPoint(e.start)===0?t.copy(e.start):null;let a=-(e.start.dot(this.normal)+this.constant)/n;return a<0||a>1?null:t.copy(e.start).addScaledVector(i,a)}intersectsLine(e){let t=this.distanceToPoint(e.start),i=this.distanceToPoint(e.end);return t<0&&i>0||i<0&&t>0}intersectsBox(e){return e.intersectsPlane(this)}intersectsSphere(e){return e.intersectsPlane(this)}coplanarPoint(e){return e.copy(this.normal).multiplyScalar(-this.constant)}applyMatrix4(e,t){let i=t||DTe.getNormalMatrix(e),n=this.coplanarPoint(lF).applyMatrix4(e),a=this.normal.applyMatrix3(i).normalize();return this.constant=-n.dot(a),this}translate(e){return this.constant-=e.dot(this.normal),this}equals(e){return e.normal.equals(this.normal)&&e.constant===this.constant}clone(){return new this.constructor().copy(this)}};var Nd=new _f,dC=new be,Tf=class{constructor(e=new Jl,t=new Jl,i=new Jl,n=new Jl,a=new Jl,o=new Jl){this.planes=[e,t,i,n,a,o]}set(e,t,i,n,a,o){let s=this.planes;return s[0].copy(e),s[1].copy(t),s[2].copy(i),s[3].copy(n),s[4].copy(a),s[5].copy(o),this}copy(e){let t=this.planes;for(let i=0;i<6;i++)t[i].copy(e.planes[i]);return this}setFromProjectionMatrix(e,t=zo){let i=this.planes,n=e.elements,a=n[0],o=n[1],s=n[2],l=n[3],u=n[4],c=n[5],h=n[6],f=n[7],p=n[8],d=n[9],g=n[10],m=n[11],v=n[12],_=n[13],y=n[14],x=n[15];if(i[0].setComponents(l-a,f-u,m-p,x-v).normalize(),i[1].setComponents(l+a,f+u,m+p,x+v).normalize(),i[2].setComponents(l+o,f+c,m+d,x+_).normalize(),i[3].setComponents(l-o,f-c,m-d,x-_).normalize(),i[4].setComponents(l-s,f-h,m-g,x-y).normalize(),t===zo)i[5].setComponents(l+s,f+h,m+g,x+y).normalize();else if(t===Rd)i[5].setComponents(s,h,g,y).normalize();else throw new Error("THREE.Frustum.setFromProjectionMatrix(): Invalid coordinate system: "+t);return this}intersectsObject(e){if(e.boundingSphere!==void 0)e.boundingSphere===null&&e.computeBoundingSphere(),Nd.copy(e.boundingSphere).applyMatrix4(e.matrixWorld);else{let t=e.geometry;t.boundingSphere===null&&t.computeBoundingSphere(),Nd.copy(t.boundingSphere).applyMatrix4(e.matrixWorld)}return this.intersectsSphere(Nd)}intersectsSprite(e){return Nd.center.set(0,0,0),Nd.radius=.7071067811865476,Nd.applyMatrix4(e.matrixWorld),this.intersectsSphere(Nd)}intersectsSphere(e){let t=this.planes,i=e.center,n=-e.radius;for(let a=0;a<6;a++)if(t[a].distanceToPoint(i)<n)return!1;return!0}intersectsBox(e){let t=this.planes;for(let i=0;i<6;i++){let n=t[i];if(dC.x=n.normal.x>0?e.max.x:e.min.x,dC.y=n.normal.y>0?e.max.y:e.min.y,dC.z=n.normal.z>0?e.max.z:e.min.z,n.distanceToPoint(dC)<0)return!1}return!0}containsPoint(e){let t=this.planes;for(let i=0;i<6;i++)if(t[i].distanceToPoint(e)<0)return!1;return!0}clone(){return new this.constructor().copy(this)}};function mC(){let r=null,e=!1,t=null,i=null;function n(a,o){t(a,o),i=r.requestAnimationFrame(n)}return{start:function(){e!==!0&&t!==null&&(i=r.requestAnimationFrame(n),e=!0)},stop:function(){r.cancelAnimationFrame(i),e=!1},setAnimationLoop:function(a){t=a},setContext:function(a){r=a}}}function uee(r,e){let t=e.isWebGL2,i=new WeakMap;function n(u,c){let h=u.array,f=u.usage,p=h.byteLength,d=r.createBuffer();r.bindBuffer(c,d),r.bufferData(c,h,f),u.onUploadCallback();let g;if(h instanceof Float32Array)g=r.FLOAT;else if(h instanceof Uint16Array)if(u.isFloat16BufferAttribute)if(t)g=r.HALF_FLOAT;else throw new Error("THREE.WebGLAttributes: Usage of Float16BufferAttribute requires WebGL2.");else g=r.UNSIGNED_SHORT;else if(h instanceof Int16Array)g=r.SHORT;else if(h instanceof Uint32Array)g=r.UNSIGNED_INT;else if(h instanceof Int32Array)g=r.INT;else if(h instanceof Int8Array)g=r.BYTE;else if(h instanceof Uint8Array)g=r.UNSIGNED_BYTE;else if(h instanceof Uint8ClampedArray)g=r.UNSIGNED_BYTE;else throw new Error("THREE.WebGLAttributes: Unsupported buffer data format: "+h);return{buffer:d,type:g,bytesPerElement:h.BYTES_PER_ELEMENT,version:u.version,size:p}}function a(u,c,h){let f=c.array,p=c._updateRange,d=c.updateRanges;if(r.bindBuffer(h,u),p.count===-1&&d.length===0&&r.bufferSubData(h,0,f),d.length!==0){for(let g=0,m=d.length;g<m;g++){let v=d[g];t?r.bufferSubData(h,v.start*f.BYTES_PER_ELEMENT,f,v.start,v.count):r.bufferSubData(h,v.start*f.BYTES_PER_ELEMENT,f.subarray(v.start,v.start+v.count))}c.clearUpdateRanges()}p.count!==-1&&(t?r.bufferSubData(h,p.offset*f.BYTES_PER_ELEMENT,f,p.offset,p.count):r.bufferSubData(h,p.offset*f.BYTES_PER_ELEMENT,f.subarray(p.offset,p.offset+p.count)),p.count=-1),c.onUploadCallback()}function o(u){return u.isInterleavedBufferAttribute&&(u=u.data),i.get(u)}function s(u){u.isInterleavedBufferAttribute&&(u=u.data);let c=i.get(u);c&&(r.deleteBuffer(c.buffer),i.delete(u))}function l(u,c){if(u.isGLBufferAttribute){let f=i.get(u);(!f||f.version<u.version)&&i.set(u,{buffer:u.buffer,type:u.type,bytesPerElement:u.elementSize,version:u.version});return}u.isInterleavedBufferAttribute&&(u=u.data);let h=i.get(u);if(h===void 0)i.set(u,n(u,c));else if(h.version<u.version){if(h.size!==u.array.byteLength)throw new Error("THREE.WebGLAttributes: The size of the buffer attribute's array buffer does not match the original size. Resizing buffer attributes is not supported.");a(h.buffer,u,c),h.version=u.version}}return{get:o,remove:s,update:l}}var Ty=class r extends Vo{constructor(e=1,t=1,i=1,n=1){super(),this.type="PlaneGeometry",this.parameters={width:e,height:t,widthSegments:i,heightSegments:n};let a=e/2,o=t/2,s=Math.floor(i),l=Math.floor(n),u=s+1,c=l+1,h=e/s,f=t/l,p=[],d=[],g=[],m=[];for(let v=0;v<c;v++){let _=v*f-o;for(let y=0;y<u;y++){let x=y*h-a;d.push(x,-_,0),g.push(0,0,1),m.push(y/s),m.push(1-v/l)}}for(let v=0;v<l;v++)for(let _=0;_<s;_++){let y=_+u*v,x=_+u*(v+1),M=_+1+u*(v+1),S=_+1+u*v;p.push(y,x,S),p.push(x,M,S)}this.setIndex(p),this.setAttribute("position",new ia(d,3)),this.setAttribute("normal",new ia(g,3)),this.setAttribute("uv",new ia(m,2))}copy(e){return super.copy(e),this.parameters=Object.assign({},e.parameters),this}static fromJSON(e){return new r(e.width,e.height,e.widthSegments,e.heightSegments)}};var cee=`
- #ifdef USE_ALPHAHASH
-
- if ( diffuseColor.a < getAlphaHashThreshold( vPosition ) ) discard;
-
- #endif
- `;var hee=`
- #ifdef USE_ALPHAHASH
-
- /**
- * See: https://casual-effects.com/research/Wyman2017Hashed/index.html
- */
-
- const float ALPHA_HASH_SCALE = 0.05; // Derived from trials only, and may be changed.
-
- float hash2D( vec2 value ) {
-
- return fract( 1.0e4 * sin( 17.0 * value.x + 0.1 * value.y ) * ( 0.1 + abs( sin( 13.0 * value.y + value.x ) ) ) );
-
- }
-
- float hash3D( vec3 value ) {
-
- return hash2D( vec2( hash2D( value.xy ), value.z ) );
-
- }
-
- float getAlphaHashThreshold( vec3 position ) {
-
- // Find the discretized derivatives of our coordinates
- float maxDeriv = max(
- length( dFdx( position.xyz ) ),
- length( dFdy( position.xyz ) )
- );
- float pixScale = 1.0 / ( ALPHA_HASH_SCALE * maxDeriv );
-
- // Find two nearest log-discretized noise scales
- vec2 pixScales = vec2(
- exp2( floor( log2( pixScale ) ) ),
- exp2( ceil( log2( pixScale ) ) )
- );
-
- // Compute alpha thresholds at our two noise scales
- vec2 alpha = vec2(
- hash3D( floor( pixScales.x * position.xyz ) ),
- hash3D( floor( pixScales.y * position.xyz ) )
- );
-
- // Factor to interpolate lerp with
- float lerpFactor = fract( log2( pixScale ) );
-
- // Interpolate alpha threshold from noise at two scales
- float x = ( 1.0 - lerpFactor ) * alpha.x + lerpFactor * alpha.y;
-
- // Pass into CDF to compute uniformly distrib threshold
- float a = min( lerpFactor, 1.0 - lerpFactor );
- vec3 cases = vec3(
- x * x / ( 2.0 * a * ( 1.0 - a ) ),
- ( x - 0.5 * a ) / ( 1.0 - a ),
- 1.0 - ( ( 1.0 - x ) * ( 1.0 - x ) / ( 2.0 * a * ( 1.0 - a ) ) )
- );
-
- // Find our final, uniformly distributed alpha threshold (\u03B1\u03C4)
- float threshold = ( x < ( 1.0 - a ) )
- ? ( ( x < a ) ? cases.x : cases.y )
- : cases.z;
-
- // Avoids \u03B1\u03C4 == 0. Could also do \u03B1\u03C4 =1-\u03B1\u03C4
- return clamp( threshold , 1.0e-6, 1.0 );
-
- }
-
- #endif
- `;var fee=`
- #ifdef USE_ALPHAMAP
-
- diffuseColor.a *= texture2D( alphaMap, vAlphaMapUv ).g;
-
- #endif
- `;var pee=`
- #ifdef USE_ALPHAMAP
-
- uniform sampler2D alphaMap;
-
- #endif
- `;var dee=`
- #ifdef USE_ALPHATEST
-
- #ifdef ALPHA_TO_COVERAGE
-
- diffuseColor.a = smoothstep( alphaTest, alphaTest + fwidth( diffuseColor.a ), diffuseColor.a );
- if ( diffuseColor.a == 0.0 ) discard;
-
- #else
-
- if ( diffuseColor.a < alphaTest ) discard;
-
- #endif
-
- #endif
- `;var mee=`
- #ifdef USE_ALPHATEST
- uniform float alphaTest;
- #endif
- `;var vee=`
- #ifdef USE_AOMAP
-
- // reads channel R, compatible with a combined OcclusionRoughnessMetallic (RGB) texture
- float ambientOcclusion = ( texture2D( aoMap, vAoMapUv ).r - 1.0 ) * aoMapIntensity + 1.0;
-
- reflectedLight.indirectDiffuse *= ambientOcclusion;
-
- #if defined( USE_CLEARCOAT )
- clearcoatSpecularIndirect *= ambientOcclusion;
- #endif
-
- #if defined( USE_SHEEN )
- sheenSpecularIndirect *= ambientOcclusion;
- #endif
-
- #if defined( USE_ENVMAP ) && defined( STANDARD )
-
- float dotNV = saturate( dot( geometryNormal, geometryViewDir ) );
-
- reflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.roughness );
-
- #endif
-
- #endif
- `;var gee=`
- #ifdef USE_AOMAP
-
- uniform sampler2D aoMap;
- uniform float aoMapIntensity;
-
- #endif
- `;var yee=`
- #ifdef USE_BATCHING
- attribute float batchId;
- uniform highp sampler2D batchingTexture;
- mat4 getBatchingMatrix( const in float i ) {
-
- int size = textureSize( batchingTexture, 0 ).x;
- int j = int( i ) * 4;
- int x = j % size;
- int y = j / size;
- vec4 v1 = texelFetch( batchingTexture, ivec2( x, y ), 0 );
- vec4 v2 = texelFetch( batchingTexture, ivec2( x + 1, y ), 0 );
- vec4 v3 = texelFetch( batchingTexture, ivec2( x + 2, y ), 0 );
- vec4 v4 = texelFetch( batchingTexture, ivec2( x + 3, y ), 0 );
- return mat4( v1, v2, v3, v4 );
-
- }
- #endif
- `;var _ee=`
- #ifdef USE_BATCHING
- mat4 batchingMatrix = getBatchingMatrix( batchId );
- #endif
- `;var xee=`
- vec3 transformed = vec3( position );
-
- #ifdef USE_ALPHAHASH
-
- vPosition = vec3( position );
-
- #endif
- `;var See=`
- vec3 objectNormal = vec3( normal );
-
- #ifdef USE_TANGENT
-
- vec3 objectTangent = vec3( tangent.xyz );
-
- #endif
- `;var Mee=`
-
- float G_BlinnPhong_Implicit( /* const in float dotNL, const in float dotNV */ ) {
-
- // geometry term is (n dot l)(n dot v) / 4(n dot l)(n dot v)
- return 0.25;
-
- }
-
- float D_BlinnPhong( const in float shininess, const in float dotNH ) {
-
- return RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );
-
- }
-
- vec3 BRDF_BlinnPhong( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, const in vec3 specularColor, const in float shininess ) {
-
- vec3 halfDir = normalize( lightDir + viewDir );
-
- float dotNH = saturate( dot( normal, halfDir ) );
- float dotVH = saturate( dot( viewDir, halfDir ) );
-
- vec3 F = F_Schlick( specularColor, 1.0, dotVH );
-
- float G = G_BlinnPhong_Implicit( /* dotNL, dotNV */ );
-
- float D = D_BlinnPhong( shininess, dotNH );
-
- return F * ( G * D );
-
- } // validated
-
- `;var bee=`
-
- #ifdef USE_IRIDESCENCE
-
- // XYZ to linear-sRGB color space
- const mat3 XYZ_TO_REC709 = mat3(
- 3.2404542, -0.9692660, 0.0556434,
- -1.5371385, 1.8760108, -0.2040259,
- -0.4985314, 0.0415560, 1.0572252
- );
-
- // Assume air interface for top
- // Note: We don't handle the case fresnel0 == 1
- vec3 Fresnel0ToIor( vec3 fresnel0 ) {
-
- vec3 sqrtF0 = sqrt( fresnel0 );
- return ( vec3( 1.0 ) + sqrtF0 ) / ( vec3( 1.0 ) - sqrtF0 );
-
- }
-
- // Conversion FO/IOR
- vec3 IorToFresnel0( vec3 transmittedIor, float incidentIor ) {
-
- return pow2( ( transmittedIor - vec3( incidentIor ) ) / ( transmittedIor + vec3( incidentIor ) ) );
-
- }
-
- // ior is a value between 1.0 and 3.0. 1.0 is air interface
- float IorToFresnel0( float transmittedIor, float incidentIor ) {
-
- return pow2( ( transmittedIor - incidentIor ) / ( transmittedIor + incidentIor ));
-
- }
-
- // Fresnel equations for dielectric/dielectric interfaces.
- // Ref: https://belcour.github.io/blog/research/2017/05/01/brdf-thin-film.html
- // Evaluation XYZ sensitivity curves in Fourier space
- vec3 evalSensitivity( float OPD, vec3 shift ) {
-
- float phase = 2.0 * PI * OPD * 1.0e-9;
- vec3 val = vec3( 5.4856e-13, 4.4201e-13, 5.2481e-13 );
- vec3 pos = vec3( 1.6810e+06, 1.7953e+06, 2.2084e+06 );
- vec3 var = vec3( 4.3278e+09, 9.3046e+09, 6.6121e+09 );
-
- vec3 xyz = val * sqrt( 2.0 * PI * var ) * cos( pos * phase + shift ) * exp( - pow2( phase ) * var );
- xyz.x += 9.7470e-14 * sqrt( 2.0 * PI * 4.5282e+09 ) * cos( 2.2399e+06 * phase + shift[ 0 ] ) * exp( - 4.5282e+09 * pow2( phase ) );
- xyz /= 1.0685e-7;
-
- vec3 rgb = XYZ_TO_REC709 * xyz;
- return rgb;
-
- }
-
- vec3 evalIridescence( float outsideIOR, float eta2, float cosTheta1, float thinFilmThickness, vec3 baseF0 ) {
-
- vec3 I;
-
- // Force iridescenceIOR -> outsideIOR when thinFilmThickness -> 0.0
- float iridescenceIOR = mix( outsideIOR, eta2, smoothstep( 0.0, 0.03, thinFilmThickness ) );
- // Evaluate the cosTheta on the base layer (Snell law)
- float sinTheta2Sq = pow2( outsideIOR / iridescenceIOR ) * ( 1.0 - pow2( cosTheta1 ) );
-
- // Handle TIR:
- float cosTheta2Sq = 1.0 - sinTheta2Sq;
- if ( cosTheta2Sq < 0.0 ) {
-
- return vec3( 1.0 );
-
- }
-
- float cosTheta2 = sqrt( cosTheta2Sq );
-
- // First interface
- float R0 = IorToFresnel0( iridescenceIOR, outsideIOR );
- float R12 = F_Schlick( R0, 1.0, cosTheta1 );
- float T121 = 1.0 - R12;
- float phi12 = 0.0;
- if ( iridescenceIOR < outsideIOR ) phi12 = PI;
- float phi21 = PI - phi12;
-
- // Second interface
- vec3 baseIOR = Fresnel0ToIor( clamp( baseF0, 0.0, 0.9999 ) ); // guard against 1.0
- vec3 R1 = IorToFresnel0( baseIOR, iridescenceIOR );
- vec3 R23 = F_Schlick( R1, 1.0, cosTheta2 );
- vec3 phi23 = vec3( 0.0 );
- if ( baseIOR[ 0 ] < iridescenceIOR ) phi23[ 0 ] = PI;
- if ( baseIOR[ 1 ] < iridescenceIOR ) phi23[ 1 ] = PI;
- if ( baseIOR[ 2 ] < iridescenceIOR ) phi23[ 2 ] = PI;
-
- // Phase shift
- float OPD = 2.0 * iridescenceIOR * thinFilmThickness * cosTheta2;
- vec3 phi = vec3( phi21 ) + phi23;
-
- // Compound terms
- vec3 R123 = clamp( R12 * R23, 1e-5, 0.9999 );
- vec3 r123 = sqrt( R123 );
- vec3 Rs = pow2( T121 ) * R23 / ( vec3( 1.0 ) - R123 );
-
- // Reflectance term for m = 0 (DC term amplitude)
- vec3 C0 = R12 + Rs;
- I = C0;
-
- // Reflectance term for m > 0 (pairs of diracs)
- vec3 Cm = Rs - T121;
- for ( int m = 1; m <= 2; ++ m ) {
-
- Cm *= r123;
- vec3 Sm = 2.0 * evalSensitivity( float( m ) * OPD, float( m ) * phi );
- I += Cm * Sm;
-
- }
-
- // Since out of gamut colors might be produced, negative color values are clamped to 0.
- return max( I, vec3( 0.0 ) );
-
- }
-
- #endif
-
- `;var wee=`
- #ifdef USE_BUMPMAP
-
- uniform sampler2D bumpMap;
- uniform float bumpScale;
-
- // Bump Mapping Unparametrized Surfaces on the GPU by Morten S. Mikkelsen
- // https://mmikk.github.io/papers3d/mm_sfgrad_bump.pdf
-
- // Evaluate the derivative of the height w.r.t. screen-space using forward differencing (listing 2)
-
- vec2 dHdxy_fwd() {
-
- vec2 dSTdx = dFdx( vBumpMapUv );
- vec2 dSTdy = dFdy( vBumpMapUv );
-
- float Hll = bumpScale * texture2D( bumpMap, vBumpMapUv ).x;
- float dBx = bumpScale * texture2D( bumpMap, vBumpMapUv + dSTdx ).x - Hll;
- float dBy = bumpScale * texture2D( bumpMap, vBumpMapUv + dSTdy ).x - Hll;
-
- return vec2( dBx, dBy );
-
- }
-
- vec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy, float faceDirection ) {
-
- // normalize is done to ensure that the bump map looks the same regardless of the texture's scale
- vec3 vSigmaX = normalize( dFdx( surf_pos.xyz ) );
- vec3 vSigmaY = normalize( dFdy( surf_pos.xyz ) );
- vec3 vN = surf_norm; // normalized
-
- vec3 R1 = cross( vSigmaY, vN );
- vec3 R2 = cross( vN, vSigmaX );
-
- float fDet = dot( vSigmaX, R1 ) * faceDirection;
-
- vec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );
- return normalize( abs( fDet ) * surf_norm - vGrad );
-
- }
-
- #endif
- `;var Tee=`
- #if NUM_CLIPPING_PLANES > 0
-
- vec4 plane;
-
- #ifdef ALPHA_TO_COVERAGE
-
- float distanceToPlane, distanceGradient;
- float clipOpacity = 1.0;
-
- #pragma unroll_loop_start
- for ( int i = 0; i < UNION_CLIPPING_PLANES; i ++ ) {
-
- plane = clippingPlanes[ i ];
- distanceToPlane = - dot( vClipPosition, plane.xyz ) + plane.w;
- distanceGradient = fwidth( distanceToPlane ) / 2.0;
- clipOpacity *= smoothstep( - distanceGradient, distanceGradient, distanceToPlane );
-
- if ( clipOpacity == 0.0 ) discard;
-
- }
- #pragma unroll_loop_end
-
- #if UNION_CLIPPING_PLANES < NUM_CLIPPING_PLANES
-
- float unionClipOpacity = 1.0;
-
- #pragma unroll_loop_start
- for ( int i = UNION_CLIPPING_PLANES; i < NUM_CLIPPING_PLANES; i ++ ) {
-
- plane = clippingPlanes[ i ];
- distanceToPlane = - dot( vClipPosition, plane.xyz ) + plane.w;
- distanceGradient = fwidth( distanceToPlane ) / 2.0;
- unionClipOpacity *= 1.0 - smoothstep( - distanceGradient, distanceGradient, distanceToPlane );
-
- }
- #pragma unroll_loop_end
-
- clipOpacity *= 1.0 - unionClipOpacity;
-
- #endif
-
- diffuseColor.a *= clipOpacity;
-
- if ( diffuseColor.a == 0.0 ) discard;
-
- #else
-
- #pragma unroll_loop_start
- for ( int i = 0; i < UNION_CLIPPING_PLANES; i ++ ) {
-
- plane = clippingPlanes[ i ];
- if ( dot( vClipPosition, plane.xyz ) > plane.w ) discard;
-
- }
- #pragma unroll_loop_end
-
- #if UNION_CLIPPING_PLANES < NUM_CLIPPING_PLANES
-
- bool clipped = true;
-
- #pragma unroll_loop_start
- for ( int i = UNION_CLIPPING_PLANES; i < NUM_CLIPPING_PLANES; i ++ ) {
-
- plane = clippingPlanes[ i ];
- clipped = ( dot( vClipPosition, plane.xyz ) > plane.w ) && clipped;
-
- }
- #pragma unroll_loop_end
-
- if ( clipped ) discard;
-
- #endif
-
- #endif
-
- #endif
- `;var Eee=`
- #if NUM_CLIPPING_PLANES > 0
-
- varying vec3 vClipPosition;
-
- uniform vec4 clippingPlanes[ NUM_CLIPPING_PLANES ];
-
- #endif
- `;var Aee=`
- #if NUM_CLIPPING_PLANES > 0
-
- varying vec3 vClipPosition;
-
- #endif
- `;var Cee=`
- #if NUM_CLIPPING_PLANES > 0
-
- vClipPosition = - mvPosition.xyz;
-
- #endif
- `;var Ree=`
- #if defined( USE_COLOR_ALPHA )
-
- diffuseColor *= vColor;
-
- #elif defined( USE_COLOR )
-
- diffuseColor.rgb *= vColor;
-
- #endif
- `;var Lee=`
- #if defined( USE_COLOR_ALPHA )
-
- varying vec4 vColor;
-
- #elif defined( USE_COLOR )
-
- varying vec3 vColor;
-
- #endif
- `;var Dee=`
- #if defined( USE_COLOR_ALPHA )
-
- varying vec4 vColor;
-
- #elif defined( USE_COLOR ) || defined( USE_INSTANCING_COLOR )
-
- varying vec3 vColor;
-
- #endif
- `;var Pee=`
- #if defined( USE_COLOR_ALPHA )
-
- vColor = vec4( 1.0 );
-
- #elif defined( USE_COLOR ) || defined( USE_INSTANCING_COLOR )
-
- vColor = vec3( 1.0 );
-
- #endif
-
- #ifdef USE_COLOR
-
- vColor *= color;
-
- #endif
-
- #ifdef USE_INSTANCING_COLOR
-
- vColor.xyz *= instanceColor.xyz;
-
- #endif
- `;var Iee=`
- #define PI 3.141592653589793
- #define PI2 6.283185307179586
- #define PI_HALF 1.5707963267948966
- #define RECIPROCAL_PI 0.3183098861837907
- #define RECIPROCAL_PI2 0.15915494309189535
- #define EPSILON 1e-6
-
- #ifndef saturate
- // <tonemapping_pars_fragment> may have defined saturate() already
- #define saturate( a ) clamp( a, 0.0, 1.0 )
- #endif
- #define whiteComplement( a ) ( 1.0 - saturate( a ) )
-
- float pow2( const in float x ) { return x*x; }
- vec3 pow2( const in vec3 x ) { return x*x; }
- float pow3( const in float x ) { return x*x*x; }
- float pow4( const in float x ) { float x2 = x*x; return x2*x2; }
- float max3( const in vec3 v ) { return max( max( v.x, v.y ), v.z ); }
- float average( const in vec3 v ) { return dot( v, vec3( 0.3333333 ) ); }
-
- // expects values in the range of [0,1]x[0,1], returns values in the [0,1] range.
- // do not collapse into a single function per: http://byteblacksmith.com/improvements-to-the-canonical-one-liner-glsl-rand-for-opengl-es-2-0/
- highp float rand( const in vec2 uv ) {
-
- const highp float a = 12.9898, b = 78.233, c = 43758.5453;
- highp float dt = dot( uv.xy, vec2( a,b ) ), sn = mod( dt, PI );
-
- return fract( sin( sn ) * c );
-
- }
-
- #ifdef HIGH_PRECISION
- float precisionSafeLength( vec3 v ) { return length( v ); }
- #else
- float precisionSafeLength( vec3 v ) {
- float maxComponent = max3( abs( v ) );
- return length( v / maxComponent ) * maxComponent;
- }
- #endif
-
- struct IncidentLight {
- vec3 color;
- vec3 direction;
- bool visible;
- };
-
- struct ReflectedLight {
- vec3 directDiffuse;
- vec3 directSpecular;
- vec3 indirectDiffuse;
- vec3 indirectSpecular;
- };
-
- #ifdef USE_ALPHAHASH
-
- varying vec3 vPosition;
-
- #endif
-
- vec3 transformDirection( in vec3 dir, in mat4 matrix ) {
-
- return normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );
-
- }
-
- vec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {
-
- // dir can be either a direction vector or a normal vector
- // upper-left 3x3 of matrix is assumed to be orthogonal
-
- return normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );
-
- }
-
- mat3 transposeMat3( const in mat3 m ) {
-
- mat3 tmp;
-
- tmp[ 0 ] = vec3( m[ 0 ].x, m[ 1 ].x, m[ 2 ].x );
- tmp[ 1 ] = vec3( m[ 0 ].y, m[ 1 ].y, m[ 2 ].y );
- tmp[ 2 ] = vec3( m[ 0 ].z, m[ 1 ].z, m[ 2 ].z );
-
- return tmp;
-
- }
-
- float luminance( const in vec3 rgb ) {
-
- // assumes rgb is in linear color space with sRGB primaries and D65 white point
-
- const vec3 weights = vec3( 0.2126729, 0.7151522, 0.0721750 );
-
- return dot( weights, rgb );
-
- }
-
- bool isPerspectiveMatrix( mat4 m ) {
-
- return m[ 2 ][ 3 ] == - 1.0;
-
- }
-
- vec2 equirectUv( in vec3 dir ) {
-
- // dir is assumed to be unit length
-
- float u = atan( dir.z, dir.x ) * RECIPROCAL_PI2 + 0.5;
-
- float v = asin( clamp( dir.y, - 1.0, 1.0 ) ) * RECIPROCAL_PI + 0.5;
-
- return vec2( u, v );
-
- }
-
- vec3 BRDF_Lambert( const in vec3 diffuseColor ) {
-
- return RECIPROCAL_PI * diffuseColor;
-
- } // validated
-
- vec3 F_Schlick( const in vec3 f0, const in float f90, const in float dotVH ) {
-
- // Original approximation by Christophe Schlick '94
- // float fresnel = pow( 1.0 - dotVH, 5.0 );
-
- // Optimized variant (presented by Epic at SIGGRAPH '13)
- // https://cdn2.unrealengine.com/Resources/files/2013SiggraphPresentationsNotes-26915738.pdf
- float fresnel = exp2( ( - 5.55473 * dotVH - 6.98316 ) * dotVH );
-
- return f0 * ( 1.0 - fresnel ) + ( f90 * fresnel );
-
- } // validated
-
- float F_Schlick( const in float f0, const in float f90, const in float dotVH ) {
-
- // Original approximation by Christophe Schlick '94
- // float fresnel = pow( 1.0 - dotVH, 5.0 );
-
- // Optimized variant (presented by Epic at SIGGRAPH '13)
- // https://cdn2.unrealengine.com/Resources/files/2013SiggraphPresentationsNotes-26915738.pdf
- float fresnel = exp2( ( - 5.55473 * dotVH - 6.98316 ) * dotVH );
-
- return f0 * ( 1.0 - fresnel ) + ( f90 * fresnel );
-
- } // validated
- `;var Nee=`
- #ifdef ENVMAP_TYPE_CUBE_UV
-
- #define cubeUV_minMipLevel 4.0
- #define cubeUV_minTileSize 16.0
-
- // These shader functions convert between the UV coordinates of a single face of
- // a cubemap, the 0-5 integer index of a cube face, and the direction vector for
- // sampling a textureCube (not generally normalized ).
-
- float getFace( vec3 direction ) {
-
- vec3 absDirection = abs( direction );
-
- float face = - 1.0;
-
- if ( absDirection.x > absDirection.z ) {
-
- if ( absDirection.x > absDirection.y )
-
- face = direction.x > 0.0 ? 0.0 : 3.0;
-
- else
-
- face = direction.y > 0.0 ? 1.0 : 4.0;
-
- } else {
-
- if ( absDirection.z > absDirection.y )
-
- face = direction.z > 0.0 ? 2.0 : 5.0;
-
- else
-
- face = direction.y > 0.0 ? 1.0 : 4.0;
-
- }
-
- return face;
-
- }
-
- // RH coordinate system; PMREM face-indexing convention
- vec2 getUV( vec3 direction, float face ) {
-
- vec2 uv;
-
- if ( face == 0.0 ) {
-
- uv = vec2( direction.z, direction.y ) / abs( direction.x ); // pos x
-
- } else if ( face == 1.0 ) {
-
- uv = vec2( - direction.x, - direction.z ) / abs( direction.y ); // pos y
-
- } else if ( face == 2.0 ) {
-
- uv = vec2( - direction.x, direction.y ) / abs( direction.z ); // pos z
-
- } else if ( face == 3.0 ) {
-
- uv = vec2( - direction.z, direction.y ) / abs( direction.x ); // neg x
-
- } else if ( face == 4.0 ) {
-
- uv = vec2( - direction.x, direction.z ) / abs( direction.y ); // neg y
-
- } else {
-
- uv = vec2( direction.x, direction.y ) / abs( direction.z ); // neg z
-
- }
-
- return 0.5 * ( uv + 1.0 );
-
- }
-
- vec3 bilinearCubeUV( sampler2D envMap, vec3 direction, float mipInt ) {
-
- float face = getFace( direction );
-
- float filterInt = max( cubeUV_minMipLevel - mipInt, 0.0 );
-
- mipInt = max( mipInt, cubeUV_minMipLevel );
-
- float faceSize = exp2( mipInt );
-
- highp vec2 uv = getUV( direction, face ) * ( faceSize - 2.0 ) + 1.0; // #25071
-
- if ( face > 2.0 ) {
-
- uv.y += faceSize;
-
- face -= 3.0;
-
- }
-
- uv.x += face * faceSize;
-
- uv.x += filterInt * 3.0 * cubeUV_minTileSize;
-
- uv.y += 4.0 * ( exp2( CUBEUV_MAX_MIP ) - faceSize );
-
- uv.x *= CUBEUV_TEXEL_WIDTH;
- uv.y *= CUBEUV_TEXEL_HEIGHT;
-
- #ifdef texture2DGradEXT
-
- return texture2DGradEXT( envMap, uv, vec2( 0.0 ), vec2( 0.0 ) ).rgb; // disable anisotropic filtering
-
- #else
-
- return texture2D( envMap, uv ).rgb;
-
- #endif
-
- }
-
- // These defines must match with PMREMGenerator
-
- #define cubeUV_r0 1.0
- #define cubeUV_m0 - 2.0
- #define cubeUV_r1 0.8
- #define cubeUV_m1 - 1.0
- #define cubeUV_r4 0.4
- #define cubeUV_m4 2.0
- #define cubeUV_r5 0.305
- #define cubeUV_m5 3.0
- #define cubeUV_r6 0.21
- #define cubeUV_m6 4.0
-
- float roughnessToMip( float roughness ) {
-
- float mip = 0.0;
-
- if ( roughness >= cubeUV_r1 ) {
-
- mip = ( cubeUV_r0 - roughness ) * ( cubeUV_m1 - cubeUV_m0 ) / ( cubeUV_r0 - cubeUV_r1 ) + cubeUV_m0;
-
- } else if ( roughness >= cubeUV_r4 ) {
-
- mip = ( cubeUV_r1 - roughness ) * ( cubeUV_m4 - cubeUV_m1 ) / ( cubeUV_r1 - cubeUV_r4 ) + cubeUV_m1;
-
- } else if ( roughness >= cubeUV_r5 ) {
-
- mip = ( cubeUV_r4 - roughness ) * ( cubeUV_m5 - cubeUV_m4 ) / ( cubeUV_r4 - cubeUV_r5 ) + cubeUV_m4;
-
- } else if ( roughness >= cubeUV_r6 ) {
-
- mip = ( cubeUV_r5 - roughness ) * ( cubeUV_m6 - cubeUV_m5 ) / ( cubeUV_r5 - cubeUV_r6 ) + cubeUV_m5;
-
- } else {
-
- mip = - 2.0 * log2( 1.16 * roughness ); // 1.16 = 1.79^0.25
- }
-
- return mip;
-
- }
-
- vec4 textureCubeUV( sampler2D envMap, vec3 sampleDir, float roughness ) {
-
- float mip = clamp( roughnessToMip( roughness ), cubeUV_m0, CUBEUV_MAX_MIP );
-
- float mipF = fract( mip );
-
- float mipInt = floor( mip );
-
- vec3 color0 = bilinearCubeUV( envMap, sampleDir, mipInt );
-
- if ( mipF == 0.0 ) {
-
- return vec4( color0, 1.0 );
-
- } else {
-
- vec3 color1 = bilinearCubeUV( envMap, sampleDir, mipInt + 1.0 );
-
- return vec4( mix( color0, color1, mipF ), 1.0 );
-
- }
-
- }
-
- #endif
- `;var Uee=`
-
- vec3 transformedNormal = objectNormal;
- #ifdef USE_TANGENT
-
- vec3 transformedTangent = objectTangent;
-
- #endif
-
- #ifdef USE_BATCHING
-
- // this is in lieu of a per-instance normal-matrix
- // shear transforms in the instance matrix are not supported
-
- mat3 bm = mat3( batchingMatrix );
- transformedNormal /= vec3( dot( bm[ 0 ], bm[ 0 ] ), dot( bm[ 1 ], bm[ 1 ] ), dot( bm[ 2 ], bm[ 2 ] ) );
- transformedNormal = bm * transformedNormal;
-
- #ifdef USE_TANGENT
-
- transformedTangent = bm * transformedTangent;
-
- #endif
-
- #endif
-
- #ifdef USE_INSTANCING
-
- // this is in lieu of a per-instance normal-matrix
- // shear transforms in the instance matrix are not supported
-
- mat3 im = mat3( instanceMatrix );
- transformedNormal /= vec3( dot( im[ 0 ], im[ 0 ] ), dot( im[ 1 ], im[ 1 ] ), dot( im[ 2 ], im[ 2 ] ) );
- transformedNormal = im * transformedNormal;
-
- #ifdef USE_TANGENT
-
- transformedTangent = im * transformedTangent;
-
- #endif
-
- #endif
-
- transformedNormal = normalMatrix * transformedNormal;
-
- #ifdef FLIP_SIDED
-
- transformedNormal = - transformedNormal;
-
- #endif
-
- #ifdef USE_TANGENT
-
- transformedTangent = ( modelViewMatrix * vec4( transformedTangent, 0.0 ) ).xyz;
-
- #ifdef FLIP_SIDED
-
- transformedTangent = - transformedTangent;
-
- #endif
-
- #endif
- `;var Oee=`
- #ifdef USE_DISPLACEMENTMAP
-
- uniform sampler2D displacementMap;
- uniform float displacementScale;
- uniform float displacementBias;
-
- #endif
- `;var zee=`
- #ifdef USE_DISPLACEMENTMAP
-
- transformed += normalize( objectNormal ) * ( texture2D( displacementMap, vDisplacementMapUv ).x * displacementScale + displacementBias );
-
- #endif
- `;var Fee=`
- #ifdef USE_EMISSIVEMAP
-
- vec4 emissiveColor = texture2D( emissiveMap, vEmissiveMapUv );
-
- totalEmissiveRadiance *= emissiveColor.rgb;
-
- #endif
- `;var Bee=`
- #ifdef USE_EMISSIVEMAP
-
- uniform sampler2D emissiveMap;
-
- #endif
- `;var kee=`
- gl_FragColor = linearToOutputTexel( gl_FragColor );
- `;var Vee=`
-
- // http://www.russellcottrell.com/photo/matrixCalculator.htm
-
- // Linear sRGB => XYZ => Linear Display P3
- const mat3 LINEAR_SRGB_TO_LINEAR_DISPLAY_P3 = mat3(
- vec3( 0.8224621, 0.177538, 0.0 ),
- vec3( 0.0331941, 0.9668058, 0.0 ),
- vec3( 0.0170827, 0.0723974, 0.9105199 )
- );
-
- // Linear Display P3 => XYZ => Linear sRGB
- const mat3 LINEAR_DISPLAY_P3_TO_LINEAR_SRGB = mat3(
- vec3( 1.2249401, - 0.2249404, 0.0 ),
- vec3( - 0.0420569, 1.0420571, 0.0 ),
- vec3( - 0.0196376, - 0.0786361, 1.0982735 )
- );
-
- vec4 LinearSRGBToLinearDisplayP3( in vec4 value ) {
- return vec4( value.rgb * LINEAR_SRGB_TO_LINEAR_DISPLAY_P3, value.a );
- }
-
- vec4 LinearDisplayP3ToLinearSRGB( in vec4 value ) {
- return vec4( value.rgb * LINEAR_DISPLAY_P3_TO_LINEAR_SRGB, value.a );
- }
-
- vec4 LinearTransferOETF( in vec4 value ) {
- return value;
- }
-
- vec4 sRGBTransferOETF( in vec4 value ) {
- return vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.a );
- }
-
- // @deprecated, r156
- vec4 LinearToLinear( in vec4 value ) {
- return value;
- }
-
- // @deprecated, r156
- vec4 LinearTosRGB( in vec4 value ) {
- return sRGBTransferOETF( value );
- }
- `;var Gee=`
- #ifdef USE_ENVMAP
-
- #ifdef ENV_WORLDPOS
-
- vec3 cameraToFrag;
-
- if ( isOrthographic ) {
-
- cameraToFrag = normalize( vec3( - viewMatrix[ 0 ][ 2 ], - viewMatrix[ 1 ][ 2 ], - viewMatrix[ 2 ][ 2 ] ) );
-
- } else {
-
- cameraToFrag = normalize( vWorldPosition - cameraPosition );
-
- }
-
- // Transforming Normal Vectors with the Inverse Transformation
- vec3 worldNormal = inverseTransformDirection( normal, viewMatrix );
-
- #ifdef ENVMAP_MODE_REFLECTION
-
- vec3 reflectVec = reflect( cameraToFrag, worldNormal );
-
- #else
-
- vec3 reflectVec = refract( cameraToFrag, worldNormal, refractionRatio );
-
- #endif
-
- #else
-
- vec3 reflectVec = vReflect;
-
- #endif
-
- #ifdef ENVMAP_TYPE_CUBE
-
- vec4 envColor = textureCube( envMap, envMapRotation * vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );
-
- #else
-
- vec4 envColor = vec4( 0.0 );
-
- #endif
-
- #ifdef ENVMAP_BLENDING_MULTIPLY
-
- outgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );
-
- #elif defined( ENVMAP_BLENDING_MIX )
-
- outgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );
-
- #elif defined( ENVMAP_BLENDING_ADD )
-
- outgoingLight += envColor.xyz * specularStrength * reflectivity;
-
- #endif
-
- #endif
- `;var Hee=`
- #ifdef USE_ENVMAP
-
- uniform float envMapIntensity;
- uniform float flipEnvMap;
- uniform mat3 envMapRotation;
-
- #ifdef ENVMAP_TYPE_CUBE
- uniform samplerCube envMap;
- #else
- uniform sampler2D envMap;
- #endif
-
- #endif
- `;var Wee=`
- #ifdef USE_ENVMAP
-
- uniform float reflectivity;
-
- #if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( LAMBERT )
-
- #define ENV_WORLDPOS
-
- #endif
-
- #ifdef ENV_WORLDPOS
-
- varying vec3 vWorldPosition;
- uniform float refractionRatio;
- #else
- varying vec3 vReflect;
- #endif
-
- #endif
- `;var Xee=`
- #ifdef USE_ENVMAP
-
- #if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( LAMBERT )
-
- #define ENV_WORLDPOS
-
- #endif
-
- #ifdef ENV_WORLDPOS
-
- varying vec3 vWorldPosition;
-
- #else
-
- varying vec3 vReflect;
- uniform float refractionRatio;
-
- #endif
-
- #endif
- `;var Yee=`
- #ifdef USE_ENVMAP
-
- #ifdef ENV_WORLDPOS
-
- vWorldPosition = worldPosition.xyz;
-
- #else
-
- vec3 cameraToVertex;
-
- if ( isOrthographic ) {
-
- cameraToVertex = normalize( vec3( - viewMatrix[ 0 ][ 2 ], - viewMatrix[ 1 ][ 2 ], - viewMatrix[ 2 ][ 2 ] ) );
-
- } else {
-
- cameraToVertex = normalize( worldPosition.xyz - cameraPosition );
-
- }
-
- vec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );
-
- #ifdef ENVMAP_MODE_REFLECTION
-
- vReflect = reflect( cameraToVertex, worldNormal );
-
- #else
-
- vReflect = refract( cameraToVertex, worldNormal, refractionRatio );
-
- #endif
-
- #endif
-
- #endif
- `;var qee=`
- #ifdef USE_FOG
-
- vFogDepth = - mvPosition.z;
-
- #endif
- `;var Zee=`
- #ifdef USE_FOG
-
- varying float vFogDepth;
-
- #endif
- `;var jee=`
- #ifdef USE_FOG
-
- #ifdef FOG_EXP2
-
- float fogFactor = 1.0 - exp( - fogDensity * fogDensity * vFogDepth * vFogDepth );
-
- #else
-
- float fogFactor = smoothstep( fogNear, fogFar, vFogDepth );
-
- #endif
-
- gl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );
-
- #endif
- `;var Kee=`
- #ifdef USE_FOG
-
- uniform vec3 fogColor;
- varying float vFogDepth;
-
- #ifdef FOG_EXP2
-
- uniform float fogDensity;
-
- #else
-
- uniform float fogNear;
- uniform float fogFar;
-
- #endif
-
- #endif
- `;var Jee=`
-
- #ifdef USE_GRADIENTMAP
-
- uniform sampler2D gradientMap;
-
- #endif
-
- vec3 getGradientIrradiance( vec3 normal, vec3 lightDirection ) {
-
- // dotNL will be from -1.0 to 1.0
- float dotNL = dot( normal, lightDirection );
- vec2 coord = vec2( dotNL * 0.5 + 0.5, 0.0 );
-
- #ifdef USE_GRADIENTMAP
-
- return vec3( texture2D( gradientMap, coord ).r );
-
- #else
-
- vec2 fw = fwidth( coord ) * 0.5;
- return mix( vec3( 0.7 ), vec3( 1.0 ), smoothstep( 0.7 - fw.x, 0.7 + fw.x, coord.x ) );
-
- #endif
-
- }
- `;var $ee=`
- #ifdef USE_LIGHTMAP
-
- vec4 lightMapTexel = texture2D( lightMap, vLightMapUv );
- vec3 lightMapIrradiance = lightMapTexel.rgb * lightMapIntensity;
-
- reflectedLight.indirectDiffuse += lightMapIrradiance;
-
- #endif
- `;var Qee=`
- #ifdef USE_LIGHTMAP
-
- uniform sampler2D lightMap;
- uniform float lightMapIntensity;
-
- #endif
- `;var ete=`
- LambertMaterial material;
- material.diffuseColor = diffuseColor.rgb;
- material.specularStrength = specularStrength;
- `;var tte=`
- varying vec3 vViewPosition;
-
- struct LambertMaterial {
-
- vec3 diffuseColor;
- float specularStrength;
-
- };
-
- void RE_Direct_Lambert( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in LambertMaterial material, inout ReflectedLight reflectedLight ) {
-
- float dotNL = saturate( dot( geometryNormal, directLight.direction ) );
- vec3 irradiance = dotNL * directLight.color;
-
- reflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
-
- }
-
- void RE_IndirectDiffuse_Lambert( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in LambertMaterial material, inout ReflectedLight reflectedLight ) {
-
- reflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
-
- }
-
- #define RE_Direct RE_Direct_Lambert
- #define RE_IndirectDiffuse RE_IndirectDiffuse_Lambert
- `;var rte=`
- uniform bool receiveShadow;
- uniform vec3 ambientLightColor;
-
- #if defined( USE_LIGHT_PROBES )
-
- uniform vec3 lightProbe[ 9 ];
-
- #endif
-
- // get the irradiance (radiance convolved with cosine lobe) at the point 'normal' on the unit sphere
- // source: https://graphics.stanford.edu/papers/envmap/envmap.pdf
- vec3 shGetIrradianceAt( in vec3 normal, in vec3 shCoefficients[ 9 ] ) {
-
- // normal is assumed to have unit length
-
- float x = normal.x, y = normal.y, z = normal.z;
-
- // band 0
- vec3 result = shCoefficients[ 0 ] * 0.886227;
-
- // band 1
- result += shCoefficients[ 1 ] * 2.0 * 0.511664 * y;
- result += shCoefficients[ 2 ] * 2.0 * 0.511664 * z;
- result += shCoefficients[ 3 ] * 2.0 * 0.511664 * x;
-
- // band 2
- result += shCoefficients[ 4 ] * 2.0 * 0.429043 * x * y;
- result += shCoefficients[ 5 ] * 2.0 * 0.429043 * y * z;
- result += shCoefficients[ 6 ] * ( 0.743125 * z * z - 0.247708 );
- result += shCoefficients[ 7 ] * 2.0 * 0.429043 * x * z;
- result += shCoefficients[ 8 ] * 0.429043 * ( x * x - y * y );
-
- return result;
-
- }
-
- vec3 getLightProbeIrradiance( const in vec3 lightProbe[ 9 ], const in vec3 normal ) {
-
- vec3 worldNormal = inverseTransformDirection( normal, viewMatrix );
-
- vec3 irradiance = shGetIrradianceAt( worldNormal, lightProbe );
-
- return irradiance;
-
- }
-
- vec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {
-
- vec3 irradiance = ambientLightColor;
-
- return irradiance;
-
- }
-
- float getDistanceAttenuation( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {
-
- #if defined ( LEGACY_LIGHTS )
-
- if ( cutoffDistance > 0.0 && decayExponent > 0.0 ) {
-
- return pow( saturate( - lightDistance / cutoffDistance + 1.0 ), decayExponent );
-
- }
-
- return 1.0;
-
- #else
-
- // based upon Frostbite 3 Moving to Physically-based Rendering
- // page 32, equation 26: E[window1]
- // https://seblagarde.files.wordpress.com/2015/07/course_notes_moving_frostbite_to_pbr_v32.pdf
- float distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );
-
- if ( cutoffDistance > 0.0 ) {
-
- distanceFalloff *= pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );
-
- }
-
- return distanceFalloff;
-
- #endif
-
- }
-
- float getSpotAttenuation( const in float coneCosine, const in float penumbraCosine, const in float angleCosine ) {
-
- return smoothstep( coneCosine, penumbraCosine, angleCosine );
-
- }
-
- #if NUM_DIR_LIGHTS > 0
-
- struct DirectionalLight {
- vec3 direction;
- vec3 color;
- };
-
- uniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];
-
- void getDirectionalLightInfo( const in DirectionalLight directionalLight, out IncidentLight light ) {
-
- light.color = directionalLight.color;
- light.direction = directionalLight.direction;
- light.visible = true;
-
- }
-
- #endif
-
-
- #if NUM_POINT_LIGHTS > 0
-
- struct PointLight {
- vec3 position;
- vec3 color;
- float distance;
- float decay;
- };
-
- uniform PointLight pointLights[ NUM_POINT_LIGHTS ];
-
- // light is an out parameter as having it as a return value caused compiler errors on some devices
- void getPointLightInfo( const in PointLight pointLight, const in vec3 geometryPosition, out IncidentLight light ) {
-
- vec3 lVector = pointLight.position - geometryPosition;
-
- light.direction = normalize( lVector );
-
- float lightDistance = length( lVector );
-
- light.color = pointLight.color;
- light.color *= getDistanceAttenuation( lightDistance, pointLight.distance, pointLight.decay );
- light.visible = ( light.color != vec3( 0.0 ) );
-
- }
-
- #endif
-
-
- #if NUM_SPOT_LIGHTS > 0
-
- struct SpotLight {
- vec3 position;
- vec3 direction;
- vec3 color;
- float distance;
- float decay;
- float coneCos;
- float penumbraCos;
- };
-
- uniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];
-
- // light is an out parameter as having it as a return value caused compiler errors on some devices
- void getSpotLightInfo( const in SpotLight spotLight, const in vec3 geometryPosition, out IncidentLight light ) {
-
- vec3 lVector = spotLight.position - geometryPosition;
-
- light.direction = normalize( lVector );
-
- float angleCos = dot( light.direction, spotLight.direction );
-
- float spotAttenuation = getSpotAttenuation( spotLight.coneCos, spotLight.penumbraCos, angleCos );
-
- if ( spotAttenuation > 0.0 ) {
-
- float lightDistance = length( lVector );
-
- light.color = spotLight.color * spotAttenuation;
- light.color *= getDistanceAttenuation( lightDistance, spotLight.distance, spotLight.decay );
- light.visible = ( light.color != vec3( 0.0 ) );
-
- } else {
-
- light.color = vec3( 0.0 );
- light.visible = false;
-
- }
-
- }
-
- #endif
-
-
- #if NUM_RECT_AREA_LIGHTS > 0
-
- struct RectAreaLight {
- vec3 color;
- vec3 position;
- vec3 halfWidth;
- vec3 halfHeight;
- };
-
- // Pre-computed values of LinearTransformedCosine approximation of BRDF
- // BRDF approximation Texture is 64x64
- uniform sampler2D ltc_1; // RGBA Float
- uniform sampler2D ltc_2; // RGBA Float
-
- uniform RectAreaLight rectAreaLights[ NUM_RECT_AREA_LIGHTS ];
-
- #endif
-
-
- #if NUM_HEMI_LIGHTS > 0
-
- struct HemisphereLight {
- vec3 direction;
- vec3 skyColor;
- vec3 groundColor;
- };
-
- uniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];
-
- vec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in vec3 normal ) {
-
- float dotNL = dot( normal, hemiLight.direction );
- float hemiDiffuseWeight = 0.5 * dotNL + 0.5;
-
- vec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );
-
- return irradiance;
-
- }
-
- #endif
- `;var ite=`
- #ifdef USE_ENVMAP
-
- vec3 getIBLIrradiance( const in vec3 normal ) {
-
- #ifdef ENVMAP_TYPE_CUBE_UV
-
- vec3 worldNormal = inverseTransformDirection( normal, viewMatrix );
-
- vec4 envMapColor = textureCubeUV( envMap, envMapRotation * worldNormal, 1.0 );
-
- return PI * envMapColor.rgb * envMapIntensity;
-
- #else
-
- return vec3( 0.0 );
-
- #endif
-
- }
-
- vec3 getIBLRadiance( const in vec3 viewDir, const in vec3 normal, const in float roughness ) {
-
- #ifdef ENVMAP_TYPE_CUBE_UV
-
- vec3 reflectVec = reflect( - viewDir, normal );
-
- // Mixing the reflection with the normal is more accurate and keeps rough objects from gathering light from behind their tangent plane.
- reflectVec = normalize( mix( reflectVec, normal, roughness * roughness) );
-
- reflectVec = inverseTransformDirection( reflectVec, viewMatrix );
-
- vec4 envMapColor = textureCubeUV( envMap, envMapRotation * reflectVec, roughness );
-
- return envMapColor.rgb * envMapIntensity;
-
- #else
-
- return vec3( 0.0 );
-
- #endif
-
- }
-
- #ifdef USE_ANISOTROPY
-
- vec3 getIBLAnisotropyRadiance( const in vec3 viewDir, const in vec3 normal, const in float roughness, const in vec3 bitangent, const in float anisotropy ) {
-
- #ifdef ENVMAP_TYPE_CUBE_UV
-
- // https://google.github.io/filament/Filament.md.html#lighting/imagebasedlights/anisotropy
- vec3 bentNormal = cross( bitangent, viewDir );
- bentNormal = normalize( cross( bentNormal, bitangent ) );
- bentNormal = normalize( mix( bentNormal, normal, pow2( pow2( 1.0 - anisotropy * ( 1.0 - roughness ) ) ) ) );
-
- return getIBLRadiance( viewDir, bentNormal, roughness );
-
- #else
-
- return vec3( 0.0 );
-
- #endif
-
- }
-
- #endif
-
- #endif
- `;var nte=`
- ToonMaterial material;
- material.diffuseColor = diffuseColor.rgb;
- `;var ate=`
- varying vec3 vViewPosition;
-
- struct ToonMaterial {
-
- vec3 diffuseColor;
-
- };
-
- void RE_Direct_Toon( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in ToonMaterial material, inout ReflectedLight reflectedLight ) {
-
- vec3 irradiance = getGradientIrradiance( geometryNormal, directLight.direction ) * directLight.color;
-
- reflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
-
- }
-
- void RE_IndirectDiffuse_Toon( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in ToonMaterial material, inout ReflectedLight reflectedLight ) {
-
- reflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
-
- }
-
- #define RE_Direct RE_Direct_Toon
- #define RE_IndirectDiffuse RE_IndirectDiffuse_Toon
- `;var ote=`
- BlinnPhongMaterial material;
- material.diffuseColor = diffuseColor.rgb;
- material.specularColor = specular;
- material.specularShininess = shininess;
- material.specularStrength = specularStrength;
- `;var ste=`
- varying vec3 vViewPosition;
-
- struct BlinnPhongMaterial {
-
- vec3 diffuseColor;
- vec3 specularColor;
- float specularShininess;
- float specularStrength;
-
- };
-
- void RE_Direct_BlinnPhong( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {
-
- float dotNL = saturate( dot( geometryNormal, directLight.direction ) );
- vec3 irradiance = dotNL * directLight.color;
-
- reflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
-
- reflectedLight.directSpecular += irradiance * BRDF_BlinnPhong( directLight.direction, geometryViewDir, geometryNormal, material.specularColor, material.specularShininess ) * material.specularStrength;
-
- }
-
- void RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {
-
- reflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
-
- }
-
- #define RE_Direct RE_Direct_BlinnPhong
- #define RE_IndirectDiffuse RE_IndirectDiffuse_BlinnPhong
- `;var lte=`
- PhysicalMaterial material;
- material.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );
-
- vec3 dxy = max( abs( dFdx( nonPerturbedNormal ) ), abs( dFdy( nonPerturbedNormal ) ) );
- float geometryRoughness = max( max( dxy.x, dxy.y ), dxy.z );
-
- material.roughness = max( roughnessFactor, 0.0525 );// 0.0525 corresponds to the base mip of a 256 cubemap.
- material.roughness += geometryRoughness;
- material.roughness = min( material.roughness, 1.0 );
-
- #ifdef IOR
-
- material.ior = ior;
-
- #ifdef USE_SPECULAR
-
- float specularIntensityFactor = specularIntensity;
- vec3 specularColorFactor = specularColor;
-
- #ifdef USE_SPECULAR_COLORMAP
-
- specularColorFactor *= texture2D( specularColorMap, vSpecularColorMapUv ).rgb;
-
- #endif
-
- #ifdef USE_SPECULAR_INTENSITYMAP
-
- specularIntensityFactor *= texture2D( specularIntensityMap, vSpecularIntensityMapUv ).a;
-
- #endif
-
- material.specularF90 = mix( specularIntensityFactor, 1.0, metalnessFactor );
-
- #else
-
- float specularIntensityFactor = 1.0;
- vec3 specularColorFactor = vec3( 1.0 );
- material.specularF90 = 1.0;
-
- #endif
-
- material.specularColor = mix( min( pow2( ( material.ior - 1.0 ) / ( material.ior + 1.0 ) ) * specularColorFactor, vec3( 1.0 ) ) * specularIntensityFactor, diffuseColor.rgb, metalnessFactor );
-
- #else
-
- material.specularColor = mix( vec3( 0.04 ), diffuseColor.rgb, metalnessFactor );
- material.specularF90 = 1.0;
-
- #endif
-
- #ifdef USE_CLEARCOAT
-
- material.clearcoat = clearcoat;
- material.clearcoatRoughness = clearcoatRoughness;
- material.clearcoatF0 = vec3( 0.04 );
- material.clearcoatF90 = 1.0;
-
- #ifdef USE_CLEARCOATMAP
-
- material.clearcoat *= texture2D( clearcoatMap, vClearcoatMapUv ).x;
-
- #endif
-
- #ifdef USE_CLEARCOAT_ROUGHNESSMAP
-
- material.clearcoatRoughness *= texture2D( clearcoatRoughnessMap, vClearcoatRoughnessMapUv ).y;
-
- #endif
-
- material.clearcoat = saturate( material.clearcoat ); // Burley clearcoat model
- material.clearcoatRoughness = max( material.clearcoatRoughness, 0.0525 );
- material.clearcoatRoughness += geometryRoughness;
- material.clearcoatRoughness = min( material.clearcoatRoughness, 1.0 );
-
- #endif
-
- #ifdef USE_IRIDESCENCE
-
- material.iridescence = iridescence;
- material.iridescenceIOR = iridescenceIOR;
-
- #ifdef USE_IRIDESCENCEMAP
-
- material.iridescence *= texture2D( iridescenceMap, vIridescenceMapUv ).r;
-
- #endif
-
- #ifdef USE_IRIDESCENCE_THICKNESSMAP
-
- material.iridescenceThickness = (iridescenceThicknessMaximum - iridescenceThicknessMinimum) * texture2D( iridescenceThicknessMap, vIridescenceThicknessMapUv ).g + iridescenceThicknessMinimum;
-
- #else
-
- material.iridescenceThickness = iridescenceThicknessMaximum;
-
- #endif
-
- #endif
-
- #ifdef USE_SHEEN
-
- material.sheenColor = sheenColor;
-
- #ifdef USE_SHEEN_COLORMAP
-
- material.sheenColor *= texture2D( sheenColorMap, vSheenColorMapUv ).rgb;
-
- #endif
-
- material.sheenRoughness = clamp( sheenRoughness, 0.07, 1.0 );
-
- #ifdef USE_SHEEN_ROUGHNESSMAP
-
- material.sheenRoughness *= texture2D( sheenRoughnessMap, vSheenRoughnessMapUv ).a;
-
- #endif
-
- #endif
-
- #ifdef USE_ANISOTROPY
-
- #ifdef USE_ANISOTROPYMAP
-
- mat2 anisotropyMat = mat2( anisotropyVector.x, anisotropyVector.y, - anisotropyVector.y, anisotropyVector.x );
- vec3 anisotropyPolar = texture2D( anisotropyMap, vAnisotropyMapUv ).rgb;
- vec2 anisotropyV = anisotropyMat * normalize( 2.0 * anisotropyPolar.rg - vec2( 1.0 ) ) * anisotropyPolar.b;
-
- #else
-
- vec2 anisotropyV = anisotropyVector;
-
- #endif
-
- material.anisotropy = length( anisotropyV );
-
- if( material.anisotropy == 0.0 ) {
- anisotropyV = vec2( 1.0, 0.0 );
- } else {
- anisotropyV /= material.anisotropy;
- material.anisotropy = saturate( material.anisotropy );
- }
-
- // Roughness along the anisotropy bitangent is the material roughness, while the tangent roughness increases with anisotropy.
- material.alphaT = mix( pow2( material.roughness ), 1.0, pow2( material.anisotropy ) );
-
- material.anisotropyT = tbn[ 0 ] * anisotropyV.x + tbn[ 1 ] * anisotropyV.y;
- material.anisotropyB = tbn[ 1 ] * anisotropyV.x - tbn[ 0 ] * anisotropyV.y;
-
- #endif
- `;var ute=`
-
- struct PhysicalMaterial {
-
- vec3 diffuseColor;
- float roughness;
- vec3 specularColor;
- float specularF90;
-
- #ifdef USE_CLEARCOAT
- float clearcoat;
- float clearcoatRoughness;
- vec3 clearcoatF0;
- float clearcoatF90;
- #endif
-
- #ifdef USE_IRIDESCENCE
- float iridescence;
- float iridescenceIOR;
- float iridescenceThickness;
- vec3 iridescenceFresnel;
- vec3 iridescenceF0;
- #endif
-
- #ifdef USE_SHEEN
- vec3 sheenColor;
- float sheenRoughness;
- #endif
-
- #ifdef IOR
- float ior;
- #endif
-
- #ifdef USE_TRANSMISSION
- float transmission;
- float transmissionAlpha;
- float thickness;
- float attenuationDistance;
- vec3 attenuationColor;
- #endif
-
- #ifdef USE_ANISOTROPY
- float anisotropy;
- float alphaT;
- vec3 anisotropyT;
- vec3 anisotropyB;
- #endif
-
- };
-
- // temporary
- vec3 clearcoatSpecularDirect = vec3( 0.0 );
- vec3 clearcoatSpecularIndirect = vec3( 0.0 );
- vec3 sheenSpecularDirect = vec3( 0.0 );
- vec3 sheenSpecularIndirect = vec3(0.0 );
-
- vec3 Schlick_to_F0( const in vec3 f, const in float f90, const in float dotVH ) {
- float x = clamp( 1.0 - dotVH, 0.0, 1.0 );
- float x2 = x * x;
- float x5 = clamp( x * x2 * x2, 0.0, 0.9999 );
-
- return ( f - vec3( f90 ) * x5 ) / ( 1.0 - x5 );
- }
-
- // Moving Frostbite to Physically Based Rendering 3.0 - page 12, listing 2
- // https://seblagarde.files.wordpress.com/2015/07/course_notes_moving_frostbite_to_pbr_v32.pdf
- float V_GGX_SmithCorrelated( const in float alpha, const in float dotNL, const in float dotNV ) {
-
- float a2 = pow2( alpha );
-
- float gv = dotNL * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );
- float gl = dotNV * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );
-
- return 0.5 / max( gv + gl, EPSILON );
-
- }
-
- // Microfacet Models for Refraction through Rough Surfaces - equation (33)
- // http://graphicrants.blogspot.com/2013/08/specular-brdf-reference.html
- // alpha is "roughness squared" in Disney\u2019s reparameterization
- float D_GGX( const in float alpha, const in float dotNH ) {
-
- float a2 = pow2( alpha );
-
- float denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0; // avoid alpha = 0 with dotNH = 1
-
- return RECIPROCAL_PI * a2 / pow2( denom );
-
- }
-
- // https://google.github.io/filament/Filament.md.html#materialsystem/anisotropicmodel/anisotropicspecularbrdf
- #ifdef USE_ANISOTROPY
-
- float V_GGX_SmithCorrelated_Anisotropic( const in float alphaT, const in float alphaB, const in float dotTV, const in float dotBV, const in float dotTL, const in float dotBL, const in float dotNV, const in float dotNL ) {
-
- float gv = dotNL * length( vec3( alphaT * dotTV, alphaB * dotBV, dotNV ) );
- float gl = dotNV * length( vec3( alphaT * dotTL, alphaB * dotBL, dotNL ) );
- float v = 0.5 / ( gv + gl );
-
- return saturate(v);
-
- }
-
- float D_GGX_Anisotropic( const in float alphaT, const in float alphaB, const in float dotNH, const in float dotTH, const in float dotBH ) {
-
- float a2 = alphaT * alphaB;
- highp vec3 v = vec3( alphaB * dotTH, alphaT * dotBH, a2 * dotNH );
- highp float v2 = dot( v, v );
- float w2 = a2 / v2;
-
- return RECIPROCAL_PI * a2 * pow2 ( w2 );
-
- }
-
- #endif
-
- #ifdef USE_CLEARCOAT
-
- // GGX Distribution, Schlick Fresnel, GGX_SmithCorrelated Visibility
- vec3 BRDF_GGX_Clearcoat( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, const in PhysicalMaterial material) {
-
- vec3 f0 = material.clearcoatF0;
- float f90 = material.clearcoatF90;
- float roughness = material.clearcoatRoughness;
-
- float alpha = pow2( roughness ); // UE4's roughness
-
- vec3 halfDir = normalize( lightDir + viewDir );
-
- float dotNL = saturate( dot( normal, lightDir ) );
- float dotNV = saturate( dot( normal, viewDir ) );
- float dotNH = saturate( dot( normal, halfDir ) );
- float dotVH = saturate( dot( viewDir, halfDir ) );
-
- vec3 F = F_Schlick( f0, f90, dotVH );
-
- float V = V_GGX_SmithCorrelated( alpha, dotNL, dotNV );
-
- float D = D_GGX( alpha, dotNH );
-
- return F * ( V * D );
-
- }
-
- #endif
-
- vec3 BRDF_GGX( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, const in PhysicalMaterial material ) {
-
- vec3 f0 = material.specularColor;
- float f90 = material.specularF90;
- float roughness = material.roughness;
-
- float alpha = pow2( roughness ); // UE4's roughness
-
- vec3 halfDir = normalize( lightDir + viewDir );
-
- float dotNL = saturate( dot( normal, lightDir ) );
- float dotNV = saturate( dot( normal, viewDir ) );
- float dotNH = saturate( dot( normal, halfDir ) );
- float dotVH = saturate( dot( viewDir, halfDir ) );
-
- vec3 F = F_Schlick( f0, f90, dotVH );
-
- #ifdef USE_IRIDESCENCE
-
- F = mix( F, material.iridescenceFresnel, material.iridescence );
-
- #endif
-
- #ifdef USE_ANISOTROPY
-
- float dotTL = dot( material.anisotropyT, lightDir );
- float dotTV = dot( material.anisotropyT, viewDir );
- float dotTH = dot( material.anisotropyT, halfDir );
- float dotBL = dot( material.anisotropyB, lightDir );
- float dotBV = dot( material.anisotropyB, viewDir );
- float dotBH = dot( material.anisotropyB, halfDir );
-
- float V = V_GGX_SmithCorrelated_Anisotropic( material.alphaT, alpha, dotTV, dotBV, dotTL, dotBL, dotNV, dotNL );
-
- float D = D_GGX_Anisotropic( material.alphaT, alpha, dotNH, dotTH, dotBH );
-
- #else
-
- float V = V_GGX_SmithCorrelated( alpha, dotNL, dotNV );
-
- float D = D_GGX( alpha, dotNH );
-
- #endif
-
- return F * ( V * D );
-
- }
-
- // Rect Area Light
-
- // Real-Time Polygonal-Light Shading with Linearly Transformed Cosines
- // by Eric Heitz, Jonathan Dupuy, Stephen Hill and David Neubelt
- // code: https://github.com/selfshadow/ltc_code/
-
- vec2 LTC_Uv( const in vec3 N, const in vec3 V, const in float roughness ) {
-
- const float LUT_SIZE = 64.0;
- const float LUT_SCALE = ( LUT_SIZE - 1.0 ) / LUT_SIZE;
- const float LUT_BIAS = 0.5 / LUT_SIZE;
-
- float dotNV = saturate( dot( N, V ) );
-
- // texture parameterized by sqrt( GGX alpha ) and sqrt( 1 - cos( theta ) )
- vec2 uv = vec2( roughness, sqrt( 1.0 - dotNV ) );
-
- uv = uv * LUT_SCALE + LUT_BIAS;
-
- return uv;
-
- }
-
- float LTC_ClippedSphereFormFactor( const in vec3 f ) {
-
- // Real-Time Area Lighting: a Journey from Research to Production (p.102)
- // An approximation of the form factor of a horizon-clipped rectangle.
-
- float l = length( f );
-
- return max( ( l * l + f.z ) / ( l + 1.0 ), 0.0 );
-
- }
-
- vec3 LTC_EdgeVectorFormFactor( const in vec3 v1, const in vec3 v2 ) {
-
- float x = dot( v1, v2 );
-
- float y = abs( x );
-
- // rational polynomial approximation to theta / sin( theta ) / 2PI
- float a = 0.8543985 + ( 0.4965155 + 0.0145206 * y ) * y;
- float b = 3.4175940 + ( 4.1616724 + y ) * y;
- float v = a / b;
-
- float theta_sintheta = ( x > 0.0 ) ? v : 0.5 * inversesqrt( max( 1.0 - x * x, 1e-7 ) ) - v;
-
- return cross( v1, v2 ) * theta_sintheta;
-
- }
-
- vec3 LTC_Evaluate( const in vec3 N, const in vec3 V, const in vec3 P, const in mat3 mInv, const in vec3 rectCoords[ 4 ] ) {
-
- // bail if point is on back side of plane of light
- // assumes ccw winding order of light vertices
- vec3 v1 = rectCoords[ 1 ] - rectCoords[ 0 ];
- vec3 v2 = rectCoords[ 3 ] - rectCoords[ 0 ];
- vec3 lightNormal = cross( v1, v2 );
-
- if( dot( lightNormal, P - rectCoords[ 0 ] ) < 0.0 ) return vec3( 0.0 );
-
- // construct orthonormal basis around N
- vec3 T1, T2;
- T1 = normalize( V - N * dot( V, N ) );
- T2 = - cross( N, T1 ); // negated from paper; possibly due to a different handedness of world coordinate system
-
- // compute transform
- mat3 mat = mInv * transposeMat3( mat3( T1, T2, N ) );
-
- // transform rect
- vec3 coords[ 4 ];
- coords[ 0 ] = mat * ( rectCoords[ 0 ] - P );
- coords[ 1 ] = mat * ( rectCoords[ 1 ] - P );
- coords[ 2 ] = mat * ( rectCoords[ 2 ] - P );
- coords[ 3 ] = mat * ( rectCoords[ 3 ] - P );
-
- // project rect onto sphere
- coords[ 0 ] = normalize( coords[ 0 ] );
- coords[ 1 ] = normalize( coords[ 1 ] );
- coords[ 2 ] = normalize( coords[ 2 ] );
- coords[ 3 ] = normalize( coords[ 3 ] );
-
- // calculate vector form factor
- vec3 vectorFormFactor = vec3( 0.0 );
- vectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 0 ], coords[ 1 ] );
- vectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 1 ], coords[ 2 ] );
- vectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 2 ], coords[ 3 ] );
- vectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 3 ], coords[ 0 ] );
-
- // adjust for horizon clipping
- float result = LTC_ClippedSphereFormFactor( vectorFormFactor );
-
- /*
- // alternate method of adjusting for horizon clipping (see referece)
- // refactoring required
- float len = length( vectorFormFactor );
- float z = vectorFormFactor.z / len;
-
- const float LUT_SIZE = 64.0;
- const float LUT_SCALE = ( LUT_SIZE - 1.0 ) / LUT_SIZE;
- const float LUT_BIAS = 0.5 / LUT_SIZE;
-
- // tabulated horizon-clipped sphere, apparently...
- vec2 uv = vec2( z * 0.5 + 0.5, len );
- uv = uv * LUT_SCALE + LUT_BIAS;
-
- float scale = texture2D( ltc_2, uv ).w;
-
- float result = len * scale;
- */
-
- return vec3( result );
-
- }
-
- // End Rect Area Light
-
- #if defined( USE_SHEEN )
-
- // https://github.com/google/filament/blob/master/shaders/src/brdf.fs
- float D_Charlie( float roughness, float dotNH ) {
-
- float alpha = pow2( roughness );
-
- // Estevez and Kulla 2017, "Production Friendly Microfacet Sheen BRDF"
- float invAlpha = 1.0 / alpha;
- float cos2h = dotNH * dotNH;
- float sin2h = max( 1.0 - cos2h, 0.0078125 ); // 2^(-14/2), so sin2h^2 > 0 in fp16
-
- return ( 2.0 + invAlpha ) * pow( sin2h, invAlpha * 0.5 ) / ( 2.0 * PI );
-
- }
-
- // https://github.com/google/filament/blob/master/shaders/src/brdf.fs
- float V_Neubelt( float dotNV, float dotNL ) {
-
- // Neubelt and Pettineo 2013, "Crafting a Next-gen Material Pipeline for The Order: 1886"
- return saturate( 1.0 / ( 4.0 * ( dotNL + dotNV - dotNL * dotNV ) ) );
-
- }
-
- vec3 BRDF_Sheen( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, vec3 sheenColor, const in float sheenRoughness ) {
-
- vec3 halfDir = normalize( lightDir + viewDir );
-
- float dotNL = saturate( dot( normal, lightDir ) );
- float dotNV = saturate( dot( normal, viewDir ) );
- float dotNH = saturate( dot( normal, halfDir ) );
-
- float D = D_Charlie( sheenRoughness, dotNH );
- float V = V_Neubelt( dotNV, dotNL );
-
- return sheenColor * ( D * V );
-
- }
-
- #endif
-
- // This is a curve-fit approxmation to the "Charlie sheen" BRDF integrated over the hemisphere from
- // Estevez and Kulla 2017, "Production Friendly Microfacet Sheen BRDF". The analysis can be found
- // in the Sheen section of https://drive.google.com/file/d/1T0D1VSyR4AllqIJTQAraEIzjlb5h4FKH/view?usp=sharing
- float IBLSheenBRDF( const in vec3 normal, const in vec3 viewDir, const in float roughness ) {
-
- float dotNV = saturate( dot( normal, viewDir ) );
-
- float r2 = roughness * roughness;
-
- float a = roughness < 0.25 ? -339.2 * r2 + 161.4 * roughness - 25.9 : -8.48 * r2 + 14.3 * roughness - 9.95;
-
- float b = roughness < 0.25 ? 44.0 * r2 - 23.7 * roughness + 3.26 : 1.97 * r2 - 3.27 * roughness + 0.72;
-
- float DG = exp( a * dotNV + b ) + ( roughness < 0.25 ? 0.0 : 0.1 * ( roughness - 0.25 ) );
-
- return saturate( DG * RECIPROCAL_PI );
-
- }
-
- // Analytical approximation of the DFG LUT, one half of the
- // split-sum approximation used in indirect specular lighting.
- // via 'environmentBRDF' from "Physically Based Shading on Mobile"
- // https://www.unrealengine.com/blog/physically-based-shading-on-mobile
- vec2 DFGApprox( const in vec3 normal, const in vec3 viewDir, const in float roughness ) {
-
- float dotNV = saturate( dot( normal, viewDir ) );
-
- const vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );
-
- const vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );
-
- vec4 r = roughness * c0 + c1;
-
- float a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;
-
- vec2 fab = vec2( - 1.04, 1.04 ) * a004 + r.zw;
-
- return fab;
-
- }
-
- vec3 EnvironmentBRDF( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float roughness ) {
-
- vec2 fab = DFGApprox( normal, viewDir, roughness );
-
- return specularColor * fab.x + specularF90 * fab.y;
-
- }
-
- // Fdez-Ag\xFCera's "Multiple-Scattering Microfacet Model for Real-Time Image Based Lighting"
- // Approximates multiscattering in order to preserve energy.
- // http://www.jcgt.org/published/0008/01/03/
- #ifdef USE_IRIDESCENCE
- void computeMultiscatteringIridescence( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float iridescence, const in vec3 iridescenceF0, const in float roughness, inout vec3 singleScatter, inout vec3 multiScatter ) {
- #else
- void computeMultiscattering( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float roughness, inout vec3 singleScatter, inout vec3 multiScatter ) {
- #endif
-
- vec2 fab = DFGApprox( normal, viewDir, roughness );
-
- #ifdef USE_IRIDESCENCE
-
- vec3 Fr = mix( specularColor, iridescenceF0, iridescence );
-
- #else
-
- vec3 Fr = specularColor;
-
- #endif
-
- vec3 FssEss = Fr * fab.x + specularF90 * fab.y;
-
- float Ess = fab.x + fab.y;
- float Ems = 1.0 - Ess;
-
- vec3 Favg = Fr + ( 1.0 - Fr ) * 0.047619; // 1/21
- vec3 Fms = FssEss * Favg / ( 1.0 - Ems * Favg );
-
- singleScatter += FssEss;
- multiScatter += Fms * Ems;
-
- }
-
- #if NUM_RECT_AREA_LIGHTS > 0
-
- void RE_Direct_RectArea_Physical( const in RectAreaLight rectAreaLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {
-
- vec3 normal = geometryNormal;
- vec3 viewDir = geometryViewDir;
- vec3 position = geometryPosition;
- vec3 lightPos = rectAreaLight.position;
- vec3 halfWidth = rectAreaLight.halfWidth;
- vec3 halfHeight = rectAreaLight.halfHeight;
- vec3 lightColor = rectAreaLight.color;
- float roughness = material.roughness;
-
- vec3 rectCoords[ 4 ];
- rectCoords[ 0 ] = lightPos + halfWidth - halfHeight; // counterclockwise; light shines in local neg z direction
- rectCoords[ 1 ] = lightPos - halfWidth - halfHeight;
- rectCoords[ 2 ] = lightPos - halfWidth + halfHeight;
- rectCoords[ 3 ] = lightPos + halfWidth + halfHeight;
-
- vec2 uv = LTC_Uv( normal, viewDir, roughness );
-
- vec4 t1 = texture2D( ltc_1, uv );
- vec4 t2 = texture2D( ltc_2, uv );
-
- mat3 mInv = mat3(
- vec3( t1.x, 0, t1.y ),
- vec3( 0, 1, 0 ),
- vec3( t1.z, 0, t1.w )
- );
-
- // LTC Fresnel Approximation by Stephen Hill
- // http://blog.selfshadow.com/publications/s2016-advances/s2016_ltc_fresnel.pdf
- vec3 fresnel = ( material.specularColor * t2.x + ( vec3( 1.0 ) - material.specularColor ) * t2.y );
-
- reflectedLight.directSpecular += lightColor * fresnel * LTC_Evaluate( normal, viewDir, position, mInv, rectCoords );
-
- reflectedLight.directDiffuse += lightColor * material.diffuseColor * LTC_Evaluate( normal, viewDir, position, mat3( 1.0 ), rectCoords );
-
- }
-
- #endif
-
- void RE_Direct_Physical( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {
-
- float dotNL = saturate( dot( geometryNormal, directLight.direction ) );
-
- vec3 irradiance = dotNL * directLight.color;
-
- #ifdef USE_CLEARCOAT
-
- float dotNLcc = saturate( dot( geometryClearcoatNormal, directLight.direction ) );
-
- vec3 ccIrradiance = dotNLcc * directLight.color;
-
- clearcoatSpecularDirect += ccIrradiance * BRDF_GGX_Clearcoat( directLight.direction, geometryViewDir, geometryClearcoatNormal, material );
-
- #endif
-
- #ifdef USE_SHEEN
-
- sheenSpecularDirect += irradiance * BRDF_Sheen( directLight.direction, geometryViewDir, geometryNormal, material.sheenColor, material.sheenRoughness );
-
- #endif
-
- reflectedLight.directSpecular += irradiance * BRDF_GGX( directLight.direction, geometryViewDir, geometryNormal, material );
-
- reflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
- }
-
- void RE_IndirectDiffuse_Physical( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {
-
- reflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
-
- }
-
- void RE_IndirectSpecular_Physical( const in vec3 radiance, const in vec3 irradiance, const in vec3 clearcoatRadiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight) {
-
- #ifdef USE_CLEARCOAT
-
- clearcoatSpecularIndirect += clearcoatRadiance * EnvironmentBRDF( geometryClearcoatNormal, geometryViewDir, material.clearcoatF0, material.clearcoatF90, material.clearcoatRoughness );
-
- #endif
-
- #ifdef USE_SHEEN
-
- sheenSpecularIndirect += irradiance * material.sheenColor * IBLSheenBRDF( geometryNormal, geometryViewDir, material.sheenRoughness );
-
- #endif
-
- // Both indirect specular and indirect diffuse light accumulate here
-
- vec3 singleScattering = vec3( 0.0 );
- vec3 multiScattering = vec3( 0.0 );
- vec3 cosineWeightedIrradiance = irradiance * RECIPROCAL_PI;
-
- #ifdef USE_IRIDESCENCE
-
- computeMultiscatteringIridescence( geometryNormal, geometryViewDir, material.specularColor, material.specularF90, material.iridescence, material.iridescenceFresnel, material.roughness, singleScattering, multiScattering );
-
- #else
-
- computeMultiscattering( geometryNormal, geometryViewDir, material.specularColor, material.specularF90, material.roughness, singleScattering, multiScattering );
-
- #endif
-
- vec3 totalScattering = singleScattering + multiScattering;
- vec3 diffuse = material.diffuseColor * ( 1.0 - max( max( totalScattering.r, totalScattering.g ), totalScattering.b ) );
-
- reflectedLight.indirectSpecular += radiance * singleScattering;
- reflectedLight.indirectSpecular += multiScattering * cosineWeightedIrradiance;
-
- reflectedLight.indirectDiffuse += diffuse * cosineWeightedIrradiance;
-
- }
-
- #define RE_Direct RE_Direct_Physical
- #define RE_Direct_RectArea RE_Direct_RectArea_Physical
- #define RE_IndirectDiffuse RE_IndirectDiffuse_Physical
- #define RE_IndirectSpecular RE_IndirectSpecular_Physical
-
- // ref: https://seblagarde.files.wordpress.com/2015/07/course_notes_moving_frostbite_to_pbr_v32.pdf
- float computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {
-
- return saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );
-
- }
- `;var cte=`
- /**
- * This is a template that can be used to light a material, it uses pluggable
- * RenderEquations (RE)for specific lighting scenarios.
- *
- * Instructions for use:
- * - Ensure that both RE_Direct, RE_IndirectDiffuse and RE_IndirectSpecular are defined
- * - Create a material parameter that is to be passed as the third parameter to your lighting functions.
- *
- * TODO:
- * - Add area light support.
- * - Add sphere light support.
- * - Add diffuse light probe (irradiance cubemap) support.
- */
-
- vec3 geometryPosition = - vViewPosition;
- vec3 geometryNormal = normal;
- vec3 geometryViewDir = ( isOrthographic ) ? vec3( 0, 0, 1 ) : normalize( vViewPosition );
-
- vec3 geometryClearcoatNormal = vec3( 0.0 );
-
- #ifdef USE_CLEARCOAT
-
- geometryClearcoatNormal = clearcoatNormal;
-
- #endif
-
- #ifdef USE_IRIDESCENCE
-
- float dotNVi = saturate( dot( normal, geometryViewDir ) );
-
- if ( material.iridescenceThickness == 0.0 ) {
-
- material.iridescence = 0.0;
-
- } else {
-
- material.iridescence = saturate( material.iridescence );
-
- }
-
- if ( material.iridescence > 0.0 ) {
-
- material.iridescenceFresnel = evalIridescence( 1.0, material.iridescenceIOR, dotNVi, material.iridescenceThickness, material.specularColor );
-
- // Iridescence F0 approximation
- material.iridescenceF0 = Schlick_to_F0( material.iridescenceFresnel, 1.0, dotNVi );
-
- }
-
- #endif
-
- IncidentLight directLight;
-
- #if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )
-
- PointLight pointLight;
- #if defined( USE_SHADOWMAP ) && NUM_POINT_LIGHT_SHADOWS > 0
- PointLightShadow pointLightShadow;
- #endif
-
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {
-
- pointLight = pointLights[ i ];
-
- getPointLightInfo( pointLight, geometryPosition, directLight );
-
- #if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_POINT_LIGHT_SHADOWS )
- pointLightShadow = pointLightShadows[ i ];
- directLight.color *= ( directLight.visible && receiveShadow ) ? getPointShadow( pointShadowMap[ i ], pointLightShadow.shadowMapSize, pointLightShadow.shadowBias, pointLightShadow.shadowRadius, vPointShadowCoord[ i ], pointLightShadow.shadowCameraNear, pointLightShadow.shadowCameraFar ) : 1.0;
- #endif
-
- RE_Direct( directLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );
-
- }
- #pragma unroll_loop_end
-
- #endif
-
- #if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )
-
- SpotLight spotLight;
- vec4 spotColor;
- vec3 spotLightCoord;
- bool inSpotLightMap;
-
- #if defined( USE_SHADOWMAP ) && NUM_SPOT_LIGHT_SHADOWS > 0
- SpotLightShadow spotLightShadow;
- #endif
-
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {
-
- spotLight = spotLights[ i ];
-
- getSpotLightInfo( spotLight, geometryPosition, directLight );
-
- // spot lights are ordered [shadows with maps, shadows without maps, maps without shadows, none]
- #if ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS_WITH_MAPS )
- #define SPOT_LIGHT_MAP_INDEX UNROLLED_LOOP_INDEX
- #elif ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )
- #define SPOT_LIGHT_MAP_INDEX NUM_SPOT_LIGHT_MAPS
- #else
- #define SPOT_LIGHT_MAP_INDEX ( UNROLLED_LOOP_INDEX - NUM_SPOT_LIGHT_SHADOWS + NUM_SPOT_LIGHT_SHADOWS_WITH_MAPS )
- #endif
-
- #if ( SPOT_LIGHT_MAP_INDEX < NUM_SPOT_LIGHT_MAPS )
- spotLightCoord = vSpotLightCoord[ i ].xyz / vSpotLightCoord[ i ].w;
- inSpotLightMap = all( lessThan( abs( spotLightCoord * 2. - 1. ), vec3( 1.0 ) ) );
- spotColor = texture2D( spotLightMap[ SPOT_LIGHT_MAP_INDEX ], spotLightCoord.xy );
- directLight.color = inSpotLightMap ? directLight.color * spotColor.rgb : directLight.color;
- #endif
-
- #undef SPOT_LIGHT_MAP_INDEX
-
- #if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )
- spotLightShadow = spotLightShadows[ i ];
- directLight.color *= ( directLight.visible && receiveShadow ) ? getShadow( spotShadowMap[ i ], spotLightShadow.shadowMapSize, spotLightShadow.shadowBias, spotLightShadow.shadowRadius, vSpotLightCoord[ i ] ) : 1.0;
- #endif
-
- RE_Direct( directLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );
-
- }
- #pragma unroll_loop_end
-
- #endif
-
- #if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )
-
- DirectionalLight directionalLight;
- #if defined( USE_SHADOWMAP ) && NUM_DIR_LIGHT_SHADOWS > 0
- DirectionalLightShadow directionalLightShadow;
- #endif
-
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {
-
- directionalLight = directionalLights[ i ];
-
- getDirectionalLightInfo( directionalLight, directLight );
-
- #if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_DIR_LIGHT_SHADOWS )
- directionalLightShadow = directionalLightShadows[ i ];
- directLight.color *= ( directLight.visible && receiveShadow ) ? getShadow( directionalShadowMap[ i ], directionalLightShadow.shadowMapSize, directionalLightShadow.shadowBias, directionalLightShadow.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;
- #endif
-
- RE_Direct( directLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );
-
- }
- #pragma unroll_loop_end
-
- #endif
-
- #if ( NUM_RECT_AREA_LIGHTS > 0 ) && defined( RE_Direct_RectArea )
-
- RectAreaLight rectAreaLight;
-
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_RECT_AREA_LIGHTS; i ++ ) {
-
- rectAreaLight = rectAreaLights[ i ];
- RE_Direct_RectArea( rectAreaLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );
-
- }
- #pragma unroll_loop_end
-
- #endif
-
- #if defined( RE_IndirectDiffuse )
-
- vec3 iblIrradiance = vec3( 0.0 );
-
- vec3 irradiance = getAmbientLightIrradiance( ambientLightColor );
-
- #if defined( USE_LIGHT_PROBES )
-
- irradiance += getLightProbeIrradiance( lightProbe, geometryNormal );
-
- #endif
-
- #if ( NUM_HEMI_LIGHTS > 0 )
-
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {
-
- irradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometryNormal );
-
- }
- #pragma unroll_loop_end
-
- #endif
-
- #endif
-
- #if defined( RE_IndirectSpecular )
-
- vec3 radiance = vec3( 0.0 );
- vec3 clearcoatRadiance = vec3( 0.0 );
-
- #endif
- `;var hte=`
- #if defined( RE_IndirectDiffuse )
-
- #ifdef USE_LIGHTMAP
-
- vec4 lightMapTexel = texture2D( lightMap, vLightMapUv );
- vec3 lightMapIrradiance = lightMapTexel.rgb * lightMapIntensity;
-
- irradiance += lightMapIrradiance;
-
- #endif
-
- #if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )
-
- iblIrradiance += getIBLIrradiance( geometryNormal );
-
- #endif
-
- #endif
-
- #if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )
-
- #ifdef USE_ANISOTROPY
-
- radiance += getIBLAnisotropyRadiance( geometryViewDir, geometryNormal, material.roughness, material.anisotropyB, material.anisotropy );
-
- #else
-
- radiance += getIBLRadiance( geometryViewDir, geometryNormal, material.roughness );
-
- #endif
-
- #ifdef USE_CLEARCOAT
-
- clearcoatRadiance += getIBLRadiance( geometryViewDir, geometryClearcoatNormal, material.clearcoatRoughness );
-
- #endif
-
- #endif
- `;var fte=`
- #if defined( RE_IndirectDiffuse )
-
- RE_IndirectDiffuse( irradiance, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );
-
- #endif
-
- #if defined( RE_IndirectSpecular )
-
- RE_IndirectSpecular( radiance, iblIrradiance, clearcoatRadiance, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );
-
- #endif
- `;var pte=`
- #if defined( USE_LOGDEPTHBUF ) && defined( USE_LOGDEPTHBUF_EXT )
-
- // Doing a strict comparison with == 1.0 can cause noise artifacts
- // on some platforms. See issue #17623.
- gl_FragDepthEXT = vIsPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;
-
- #endif
- `;var dte=`
- #if defined( USE_LOGDEPTHBUF ) && defined( USE_LOGDEPTHBUF_EXT )
-
- uniform float logDepthBufFC;
- varying float vFragDepth;
- varying float vIsPerspective;
-
- #endif
- `;var mte=`
- #ifdef USE_LOGDEPTHBUF
-
- #ifdef USE_LOGDEPTHBUF_EXT
-
- varying float vFragDepth;
- varying float vIsPerspective;
-
- #else
-
- uniform float logDepthBufFC;
-
- #endif
-
- #endif
- `;var vte=`
- #ifdef USE_LOGDEPTHBUF
-
- #ifdef USE_LOGDEPTHBUF_EXT
-
- vFragDepth = 1.0 + gl_Position.w;
- vIsPerspective = float( isPerspectiveMatrix( projectionMatrix ) );
-
- #else
-
- if ( isPerspectiveMatrix( projectionMatrix ) ) {
-
- gl_Position.z = log2( max( EPSILON, gl_Position.w + 1.0 ) ) * logDepthBufFC - 1.0;
-
- gl_Position.z *= gl_Position.w;
-
- }
-
- #endif
-
- #endif
- `;var gte=`
- #ifdef USE_MAP
-
- vec4 sampledDiffuseColor = texture2D( map, vMapUv );
-
- #ifdef DECODE_VIDEO_TEXTURE
-
- // use inline sRGB decode until browsers properly support SRGB8_ALPHA8 with video textures (#26516)
-
- sampledDiffuseColor = vec4( mix( pow( sampledDiffuseColor.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), sampledDiffuseColor.rgb * 0.0773993808, vec3( lessThanEqual( sampledDiffuseColor.rgb, vec3( 0.04045 ) ) ) ), sampledDiffuseColor.w );
-
- #endif
-
- diffuseColor *= sampledDiffuseColor;
-
- #endif
- `;var yte=`
- #ifdef USE_MAP
-
- uniform sampler2D map;
-
- #endif
- `;var _te=`
- #if defined( USE_MAP ) || defined( USE_ALPHAMAP )
-
- #if defined( USE_POINTS_UV )
-
- vec2 uv = vUv;
-
- #else
-
- vec2 uv = ( uvTransform * vec3( gl_PointCoord.x, 1.0 - gl_PointCoord.y, 1 ) ).xy;
-
- #endif
-
- #endif
-
- #ifdef USE_MAP
-
- diffuseColor *= texture2D( map, uv );
-
- #endif
-
- #ifdef USE_ALPHAMAP
-
- diffuseColor.a *= texture2D( alphaMap, uv ).g;
-
- #endif
- `;var xte=`
- #if defined( USE_POINTS_UV )
-
- varying vec2 vUv;
-
- #else
-
- #if defined( USE_MAP ) || defined( USE_ALPHAMAP )
-
- uniform mat3 uvTransform;
-
- #endif
-
- #endif
-
- #ifdef USE_MAP
-
- uniform sampler2D map;
-
- #endif
-
- #ifdef USE_ALPHAMAP
-
- uniform sampler2D alphaMap;
-
- #endif
- `;var Ste=`
- float metalnessFactor = metalness;
-
- #ifdef USE_METALNESSMAP
-
- vec4 texelMetalness = texture2D( metalnessMap, vMetalnessMapUv );
-
- // reads channel B, compatible with a combined OcclusionRoughnessMetallic (RGB) texture
- metalnessFactor *= texelMetalness.b;
-
- #endif
- `;var Mte=`
- #ifdef USE_METALNESSMAP
-
- uniform sampler2D metalnessMap;
-
- #endif
- `;var bte=`
- #ifdef USE_INSTANCING_MORPH
-
- float morphTargetInfluences[MORPHTARGETS_COUNT];
-
- float morphTargetBaseInfluence = texelFetch( morphTexture, ivec2( 0, gl_InstanceID ), 0 ).r;
-
- for ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {
-
- morphTargetInfluences[i] = texelFetch( morphTexture, ivec2( i + 1, gl_InstanceID ), 0 ).r;
-
- }
- #endif
- `;var wte=`
- #if defined( USE_MORPHCOLORS ) && defined( MORPHTARGETS_TEXTURE )
-
- // morphTargetBaseInfluence is set based on BufferGeometry.morphTargetsRelative value:
- // When morphTargetsRelative is false, this is set to 1 - sum(influences); this results in normal = sum((target - base) * influence)
- // When morphTargetsRelative is true, this is set to 1; as a result, all morph targets are simply added to the base after weighting
- vColor *= morphTargetBaseInfluence;
-
- for ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {
-
- #if defined( USE_COLOR_ALPHA )
-
- if ( morphTargetInfluences[ i ] != 0.0 ) vColor += getMorph( gl_VertexID, i, 2 ) * morphTargetInfluences[ i ];
-
- #elif defined( USE_COLOR )
-
- if ( morphTargetInfluences[ i ] != 0.0 ) vColor += getMorph( gl_VertexID, i, 2 ).rgb * morphTargetInfluences[ i ];
-
- #endif
-
- }
-
- #endif
- `;var Tte=`
- #ifdef USE_MORPHNORMALS
-
- // morphTargetBaseInfluence is set based on BufferGeometry.morphTargetsRelative value:
- // When morphTargetsRelative is false, this is set to 1 - sum(influences); this results in normal = sum((target - base) * influence)
- // When morphTargetsRelative is true, this is set to 1; as a result, all morph targets are simply added to the base after weighting
- objectNormal *= morphTargetBaseInfluence;
-
- #ifdef MORPHTARGETS_TEXTURE
-
- for ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {
-
- if ( morphTargetInfluences[ i ] != 0.0 ) objectNormal += getMorph( gl_VertexID, i, 1 ).xyz * morphTargetInfluences[ i ];
-
- }
-
- #else
-
- objectNormal += morphNormal0 * morphTargetInfluences[ 0 ];
- objectNormal += morphNormal1 * morphTargetInfluences[ 1 ];
- objectNormal += morphNormal2 * morphTargetInfluences[ 2 ];
- objectNormal += morphNormal3 * morphTargetInfluences[ 3 ];
-
- #endif
-
- #endif
- `;var Ete=`
- #ifdef USE_MORPHTARGETS
-
- #ifndef USE_INSTANCING_MORPH
-
- uniform float morphTargetBaseInfluence;
-
- #endif
-
- #ifdef MORPHTARGETS_TEXTURE
-
- #ifndef USE_INSTANCING_MORPH
-
- uniform float morphTargetInfluences[ MORPHTARGETS_COUNT ];
-
- #endif
-
- uniform sampler2DArray morphTargetsTexture;
- uniform ivec2 morphTargetsTextureSize;
-
- vec4 getMorph( const in int vertexIndex, const in int morphTargetIndex, const in int offset ) {
-
- int texelIndex = vertexIndex * MORPHTARGETS_TEXTURE_STRIDE + offset;
- int y = texelIndex / morphTargetsTextureSize.x;
- int x = texelIndex - y * morphTargetsTextureSize.x;
-
- ivec3 morphUV = ivec3( x, y, morphTargetIndex );
- return texelFetch( morphTargetsTexture, morphUV, 0 );
-
- }
-
- #else
-
- #ifndef USE_MORPHNORMALS
-
- uniform float morphTargetInfluences[ 8 ];
-
- #else
-
- uniform float morphTargetInfluences[ 4 ];
-
- #endif
-
- #endif
-
- #endif
- `;var Ate=`
- #ifdef USE_MORPHTARGETS
-
- // morphTargetBaseInfluence is set based on BufferGeometry.morphTargetsRelative value:
- // When morphTargetsRelative is false, this is set to 1 - sum(influences); this results in position = sum((target - base) * influence)
- // When morphTargetsRelative is true, this is set to 1; as a result, all morph targets are simply added to the base after weighting
- transformed *= morphTargetBaseInfluence;
-
- #ifdef MORPHTARGETS_TEXTURE
-
- for ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {
-
- if ( morphTargetInfluences[ i ] != 0.0 ) transformed += getMorph( gl_VertexID, i, 0 ).xyz * morphTargetInfluences[ i ];
-
- }
-
- #else
-
- transformed += morphTarget0 * morphTargetInfluences[ 0 ];
- transformed += morphTarget1 * morphTargetInfluences[ 1 ];
- transformed += morphTarget2 * morphTargetInfluences[ 2 ];
- transformed += morphTarget3 * morphTargetInfluences[ 3 ];
-
- #ifndef USE_MORPHNORMALS
-
- transformed += morphTarget4 * morphTargetInfluences[ 4 ];
- transformed += morphTarget5 * morphTargetInfluences[ 5 ];
- transformed += morphTarget6 * morphTargetInfluences[ 6 ];
- transformed += morphTarget7 * morphTargetInfluences[ 7 ];
-
- #endif
-
- #endif
-
- #endif
- `;var Cte=`
- float faceDirection = gl_FrontFacing ? 1.0 : - 1.0;
-
- #ifdef FLAT_SHADED
-
- vec3 fdx = dFdx( vViewPosition );
- vec3 fdy = dFdy( vViewPosition );
- vec3 normal = normalize( cross( fdx, fdy ) );
-
- #else
-
- vec3 normal = normalize( vNormal );
-
- #ifdef DOUBLE_SIDED
-
- normal *= faceDirection;
-
- #endif
-
- #endif
-
- #if defined( USE_NORMALMAP_TANGENTSPACE ) || defined( USE_CLEARCOAT_NORMALMAP ) || defined( USE_ANISOTROPY )
-
- #ifdef USE_TANGENT
-
- mat3 tbn = mat3( normalize( vTangent ), normalize( vBitangent ), normal );
-
- #else
-
- mat3 tbn = getTangentFrame( - vViewPosition, normal,
- #if defined( USE_NORMALMAP )
- vNormalMapUv
- #elif defined( USE_CLEARCOAT_NORMALMAP )
- vClearcoatNormalMapUv
- #else
- vUv
- #endif
- );
-
- #endif
-
- #if defined( DOUBLE_SIDED ) && ! defined( FLAT_SHADED )
-
- tbn[0] *= faceDirection;
- tbn[1] *= faceDirection;
-
- #endif
-
- #endif
-
- #ifdef USE_CLEARCOAT_NORMALMAP
-
- #ifdef USE_TANGENT
-
- mat3 tbn2 = mat3( normalize( vTangent ), normalize( vBitangent ), normal );
-
- #else
-
- mat3 tbn2 = getTangentFrame( - vViewPosition, normal, vClearcoatNormalMapUv );
-
- #endif
-
- #if defined( DOUBLE_SIDED ) && ! defined( FLAT_SHADED )
-
- tbn2[0] *= faceDirection;
- tbn2[1] *= faceDirection;
-
- #endif
-
- #endif
-
- // non perturbed normal for clearcoat among others
-
- vec3 nonPerturbedNormal = normal;
-
- `;var Rte=`
-
- #ifdef USE_NORMALMAP_OBJECTSPACE
-
- normal = texture2D( normalMap, vNormalMapUv ).xyz * 2.0 - 1.0; // overrides both flatShading and attribute normals
-
- #ifdef FLIP_SIDED
-
- normal = - normal;
-
- #endif
-
- #ifdef DOUBLE_SIDED
-
- normal = normal * faceDirection;
-
- #endif
-
- normal = normalize( normalMatrix * normal );
-
- #elif defined( USE_NORMALMAP_TANGENTSPACE )
-
- vec3 mapN = texture2D( normalMap, vNormalMapUv ).xyz * 2.0 - 1.0;
- mapN.xy *= normalScale;
-
- normal = normalize( tbn * mapN );
-
- #elif defined( USE_BUMPMAP )
-
- normal = perturbNormalArb( - vViewPosition, normal, dHdxy_fwd(), faceDirection );
-
- #endif
- `;var Lte=`
- #ifndef FLAT_SHADED
-
- varying vec3 vNormal;
-
- #ifdef USE_TANGENT
-
- varying vec3 vTangent;
- varying vec3 vBitangent;
-
- #endif
-
- #endif
- `;var Dte=`
- #ifndef FLAT_SHADED
-
- varying vec3 vNormal;
-
- #ifdef USE_TANGENT
-
- varying vec3 vTangent;
- varying vec3 vBitangent;
-
- #endif
-
- #endif
- `;var Pte=`
- #ifndef FLAT_SHADED // normal is computed with derivatives when FLAT_SHADED
-
- vNormal = normalize( transformedNormal );
-
- #ifdef USE_TANGENT
-
- vTangent = normalize( transformedTangent );
- vBitangent = normalize( cross( vNormal, vTangent ) * tangent.w );
-
- #endif
-
- #endif
- `;var Ite=`
- #ifdef USE_NORMALMAP
-
- uniform sampler2D normalMap;
- uniform vec2 normalScale;
-
- #endif
-
- #ifdef USE_NORMALMAP_OBJECTSPACE
-
- uniform mat3 normalMatrix;
-
- #endif
-
- #if ! defined ( USE_TANGENT ) && ( defined ( USE_NORMALMAP_TANGENTSPACE ) || defined ( USE_CLEARCOAT_NORMALMAP ) || defined( USE_ANISOTROPY ) )
-
- // Normal Mapping Without Precomputed Tangents
- // http://www.thetenthplanet.de/archives/1180
-
- mat3 getTangentFrame( vec3 eye_pos, vec3 surf_norm, vec2 uv ) {
-
- vec3 q0 = dFdx( eye_pos.xyz );
- vec3 q1 = dFdy( eye_pos.xyz );
- vec2 st0 = dFdx( uv.st );
- vec2 st1 = dFdy( uv.st );
-
- vec3 N = surf_norm; // normalized
-
- vec3 q1perp = cross( q1, N );
- vec3 q0perp = cross( N, q0 );
-
- vec3 T = q1perp * st0.x + q0perp * st1.x;
- vec3 B = q1perp * st0.y + q0perp * st1.y;
-
- float det = max( dot( T, T ), dot( B, B ) );
- float scale = ( det == 0.0 ) ? 0.0 : inversesqrt( det );
-
- return mat3( T * scale, B * scale, N );
-
- }
-
- #endif
- `;var Nte=`
- #ifdef USE_CLEARCOAT
-
- vec3 clearcoatNormal = nonPerturbedNormal;
-
- #endif
- `;var Ute=`
- #ifdef USE_CLEARCOAT_NORMALMAP
-
- vec3 clearcoatMapN = texture2D( clearcoatNormalMap, vClearcoatNormalMapUv ).xyz * 2.0 - 1.0;
- clearcoatMapN.xy *= clearcoatNormalScale;
-
- clearcoatNormal = normalize( tbn2 * clearcoatMapN );
-
- #endif
- `;var Ote=`
-
- #ifdef USE_CLEARCOATMAP
-
- uniform sampler2D clearcoatMap;
-
- #endif
-
- #ifdef USE_CLEARCOAT_NORMALMAP
-
- uniform sampler2D clearcoatNormalMap;
- uniform vec2 clearcoatNormalScale;
-
- #endif
-
- #ifdef USE_CLEARCOAT_ROUGHNESSMAP
-
- uniform sampler2D clearcoatRoughnessMap;
-
- #endif
- `;var zte=`
-
- #ifdef USE_IRIDESCENCEMAP
-
- uniform sampler2D iridescenceMap;
-
- #endif
-
- #ifdef USE_IRIDESCENCE_THICKNESSMAP
-
- uniform sampler2D iridescenceThicknessMap;
-
- #endif
- `;var Fte=`
- #ifdef OPAQUE
- diffuseColor.a = 1.0;
- #endif
-
- #ifdef USE_TRANSMISSION
- diffuseColor.a *= material.transmissionAlpha;
- #endif
-
- gl_FragColor = vec4( outgoingLight, diffuseColor.a );
- `;var Bte=`
- vec3 packNormalToRGB( const in vec3 normal ) {
- return normalize( normal ) * 0.5 + 0.5;
- }
-
- vec3 unpackRGBToNormal( const in vec3 rgb ) {
- return 2.0 * rgb.xyz - 1.0;
- }
-
- const float PackUpscale = 256. / 255.; // fraction -> 0..1 (including 1)
- const float UnpackDownscale = 255. / 256.; // 0..1 -> fraction (excluding 1)
-
- const vec3 PackFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );
- const vec4 UnpackFactors = UnpackDownscale / vec4( PackFactors, 1. );
-
- const float ShiftRight8 = 1. / 256.;
-
- vec4 packDepthToRGBA( const in float v ) {
- vec4 r = vec4( fract( v * PackFactors ), v );
- r.yzw -= r.xyz * ShiftRight8; // tidy overflow
- return r * PackUpscale;
- }
-
- float unpackRGBAToDepth( const in vec4 v ) {
- return dot( v, UnpackFactors );
- }
-
- vec2 packDepthToRG( in highp float v ) {
- return packDepthToRGBA( v ).yx;
- }
-
- float unpackRGToDepth( const in highp vec2 v ) {
- return unpackRGBAToDepth( vec4( v.xy, 0.0, 0.0 ) );
- }
-
- vec4 pack2HalfToRGBA( vec2 v ) {
- vec4 r = vec4( v.x, fract( v.x * 255.0 ), v.y, fract( v.y * 255.0 ) );
- return vec4( r.x - r.y / 255.0, r.y, r.z - r.w / 255.0, r.w );
- }
-
- vec2 unpackRGBATo2Half( vec4 v ) {
- return vec2( v.x + ( v.y / 255.0 ), v.z + ( v.w / 255.0 ) );
- }
-
- // NOTE: viewZ, the z-coordinate in camera space, is negative for points in front of the camera
-
- float viewZToOrthographicDepth( const in float viewZ, const in float near, const in float far ) {
- // -near maps to 0; -far maps to 1
- return ( viewZ + near ) / ( near - far );
- }
-
- float orthographicDepthToViewZ( const in float depth, const in float near, const in float far ) {
- // maps orthographic depth in [ 0, 1 ] to viewZ
- return depth * ( near - far ) - near;
- }
-
- // NOTE: https://twitter.com/gonnavis/status/1377183786949959682
-
- float viewZToPerspectiveDepth( const in float viewZ, const in float near, const in float far ) {
- // -near maps to 0; -far maps to 1
- return ( ( near + viewZ ) * far ) / ( ( far - near ) * viewZ );
- }
-
- float perspectiveDepthToViewZ( const in float depth, const in float near, const in float far ) {
- // maps perspective depth in [ 0, 1 ] to viewZ
- return ( near * far ) / ( ( far - near ) * depth - far );
- }
- `;var kte=`
- #ifdef PREMULTIPLIED_ALPHA
-
- // Get get normal blending with premultipled, use with CustomBlending, OneFactor, OneMinusSrcAlphaFactor, AddEquation.
- gl_FragColor.rgb *= gl_FragColor.a;
-
- #endif
- `;var Vte=`
- vec4 mvPosition = vec4( transformed, 1.0 );
-
- #ifdef USE_BATCHING
-
- mvPosition = batchingMatrix * mvPosition;
-
- #endif
-
- #ifdef USE_INSTANCING
-
- mvPosition = instanceMatrix * mvPosition;
-
- #endif
-
- mvPosition = modelViewMatrix * mvPosition;
-
- gl_Position = projectionMatrix * mvPosition;
- `;var Gte=`
- #ifdef DITHERING
-
- gl_FragColor.rgb = dithering( gl_FragColor.rgb );
-
- #endif
- `;var Hte=`
- #ifdef DITHERING
-
- // based on https://www.shadertoy.com/view/MslGR8
- vec3 dithering( vec3 color ) {
- //Calculate grid position
- float grid_position = rand( gl_FragCoord.xy );
-
- //Shift the individual colors differently, thus making it even harder to see the dithering pattern
- vec3 dither_shift_RGB = vec3( 0.25 / 255.0, -0.25 / 255.0, 0.25 / 255.0 );
-
- //modify shift according to grid position.
- dither_shift_RGB = mix( 2.0 * dither_shift_RGB, -2.0 * dither_shift_RGB, grid_position );
-
- //shift the color by dither_shift
- return color + dither_shift_RGB;
- }
-
- #endif
- `;var Wte=`
- float roughnessFactor = roughness;
-
- #ifdef USE_ROUGHNESSMAP
-
- vec4 texelRoughness = texture2D( roughnessMap, vRoughnessMapUv );
-
- // reads channel G, compatible with a combined OcclusionRoughnessMetallic (RGB) texture
- roughnessFactor *= texelRoughness.g;
-
- #endif
- `;var Xte=`
- #ifdef USE_ROUGHNESSMAP
-
- uniform sampler2D roughnessMap;
-
- #endif
- `;var Yte=`
- #if NUM_SPOT_LIGHT_COORDS > 0
-
- varying vec4 vSpotLightCoord[ NUM_SPOT_LIGHT_COORDS ];
-
- #endif
-
- #if NUM_SPOT_LIGHT_MAPS > 0
-
- uniform sampler2D spotLightMap[ NUM_SPOT_LIGHT_MAPS ];
-
- #endif
-
- #ifdef USE_SHADOWMAP
-
- #if NUM_DIR_LIGHT_SHADOWS > 0
-
- uniform sampler2D directionalShadowMap[ NUM_DIR_LIGHT_SHADOWS ];
- varying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHT_SHADOWS ];
-
- struct DirectionalLightShadow {
- float shadowBias;
- float shadowNormalBias;
- float shadowRadius;
- vec2 shadowMapSize;
- };
-
- uniform DirectionalLightShadow directionalLightShadows[ NUM_DIR_LIGHT_SHADOWS ];
-
- #endif
-
- #if NUM_SPOT_LIGHT_SHADOWS > 0
-
- uniform sampler2D spotShadowMap[ NUM_SPOT_LIGHT_SHADOWS ];
-
- struct SpotLightShadow {
- float shadowBias;
- float shadowNormalBias;
- float shadowRadius;
- vec2 shadowMapSize;
- };
-
- uniform SpotLightShadow spotLightShadows[ NUM_SPOT_LIGHT_SHADOWS ];
-
- #endif
-
- #if NUM_POINT_LIGHT_SHADOWS > 0
-
- uniform sampler2D pointShadowMap[ NUM_POINT_LIGHT_SHADOWS ];
- varying vec4 vPointShadowCoord[ NUM_POINT_LIGHT_SHADOWS ];
-
- struct PointLightShadow {
- float shadowBias;
- float shadowNormalBias;
- float shadowRadius;
- vec2 shadowMapSize;
- float shadowCameraNear;
- float shadowCameraFar;
- };
-
- uniform PointLightShadow pointLightShadows[ NUM_POINT_LIGHT_SHADOWS ];
-
- #endif
-
- /*
- #if NUM_RECT_AREA_LIGHTS > 0
-
- // TODO (abelnation): create uniforms for area light shadows
-
- #endif
- */
-
- float texture2DCompare( sampler2D depths, vec2 uv, float compare ) {
-
- return step( compare, unpackRGBAToDepth( texture2D( depths, uv ) ) );
-
- }
-
- vec2 texture2DDistribution( sampler2D shadow, vec2 uv ) {
-
- return unpackRGBATo2Half( texture2D( shadow, uv ) );
-
- }
-
- float VSMShadow (sampler2D shadow, vec2 uv, float compare ){
-
- float occlusion = 1.0;
-
- vec2 distribution = texture2DDistribution( shadow, uv );
-
- float hard_shadow = step( compare , distribution.x ); // Hard Shadow
-
- if (hard_shadow != 1.0 ) {
-
- float distance = compare - distribution.x ;
- float variance = max( 0.00000, distribution.y * distribution.y );
- float softness_probability = variance / (variance + distance * distance ); // Chebeyshevs inequality
- softness_probability = clamp( ( softness_probability - 0.3 ) / ( 0.95 - 0.3 ), 0.0, 1.0 ); // 0.3 reduces light bleed
- occlusion = clamp( max( hard_shadow, softness_probability ), 0.0, 1.0 );
-
- }
- return occlusion;
-
- }
-
- float getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {
-
- float shadow = 1.0;
-
- shadowCoord.xyz /= shadowCoord.w;
- shadowCoord.z += shadowBias;
-
- bool inFrustum = shadowCoord.x >= 0.0 && shadowCoord.x <= 1.0 && shadowCoord.y >= 0.0 && shadowCoord.y <= 1.0;
- bool frustumTest = inFrustum && shadowCoord.z <= 1.0;
-
- if ( frustumTest ) {
-
- #if defined( SHADOWMAP_TYPE_PCF )
-
- vec2 texelSize = vec2( 1.0 ) / shadowMapSize;
-
- float dx0 = - texelSize.x * shadowRadius;
- float dy0 = - texelSize.y * shadowRadius;
- float dx1 = + texelSize.x * shadowRadius;
- float dy1 = + texelSize.y * shadowRadius;
- float dx2 = dx0 / 2.0;
- float dy2 = dy0 / 2.0;
- float dx3 = dx1 / 2.0;
- float dy3 = dy1 / 2.0;
-
- shadow = (
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, dy2 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy2 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, dy2 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, 0.0 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, 0.0 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, dy3 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy3 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, dy3 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )
- ) * ( 1.0 / 17.0 );
-
- #elif defined( SHADOWMAP_TYPE_PCF_SOFT )
-
- vec2 texelSize = vec2( 1.0 ) / shadowMapSize;
- float dx = texelSize.x;
- float dy = texelSize.y;
-
- vec2 uv = shadowCoord.xy;
- vec2 f = fract( uv * shadowMapSize + 0.5 );
- uv -= f * texelSize;
-
- shadow = (
- texture2DCompare( shadowMap, uv, shadowCoord.z ) +
- texture2DCompare( shadowMap, uv + vec2( dx, 0.0 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, uv + vec2( 0.0, dy ), shadowCoord.z ) +
- texture2DCompare( shadowMap, uv + texelSize, shadowCoord.z ) +
- mix( texture2DCompare( shadowMap, uv + vec2( -dx, 0.0 ), shadowCoord.z ),
- texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, 0.0 ), shadowCoord.z ),
- f.x ) +
- mix( texture2DCompare( shadowMap, uv + vec2( -dx, dy ), shadowCoord.z ),
- texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, dy ), shadowCoord.z ),
- f.x ) +
- mix( texture2DCompare( shadowMap, uv + vec2( 0.0, -dy ), shadowCoord.z ),
- texture2DCompare( shadowMap, uv + vec2( 0.0, 2.0 * dy ), shadowCoord.z ),
- f.y ) +
- mix( texture2DCompare( shadowMap, uv + vec2( dx, -dy ), shadowCoord.z ),
- texture2DCompare( shadowMap, uv + vec2( dx, 2.0 * dy ), shadowCoord.z ),
- f.y ) +
- mix( mix( texture2DCompare( shadowMap, uv + vec2( -dx, -dy ), shadowCoord.z ),
- texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, -dy ), shadowCoord.z ),
- f.x ),
- mix( texture2DCompare( shadowMap, uv + vec2( -dx, 2.0 * dy ), shadowCoord.z ),
- texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, 2.0 * dy ), shadowCoord.z ),
- f.x ),
- f.y )
- ) * ( 1.0 / 9.0 );
-
- #elif defined( SHADOWMAP_TYPE_VSM )
-
- shadow = VSMShadow( shadowMap, shadowCoord.xy, shadowCoord.z );
-
- #else // no percentage-closer filtering:
-
- shadow = texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );
-
- #endif
-
- }
-
- return shadow;
-
- }
-
- // cubeToUV() maps a 3D direction vector suitable for cube texture mapping to a 2D
- // vector suitable for 2D texture mapping. This code uses the following layout for the
- // 2D texture:
- //
- // xzXZ
- // y Y
- //
- // Y - Positive y direction
- // y - Negative y direction
- // X - Positive x direction
- // x - Negative x direction
- // Z - Positive z direction
- // z - Negative z direction
- //
- // Source and test bed:
- // https://gist.github.com/tschw/da10c43c467ce8afd0c4
-
- vec2 cubeToUV( vec3 v, float texelSizeY ) {
-
- // Number of texels to avoid at the edge of each square
-
- vec3 absV = abs( v );
-
- // Intersect unit cube
-
- float scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );
- absV *= scaleToCube;
-
- // Apply scale to avoid seams
-
- // two texels less per square (one texel will do for NEAREST)
- v *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );
-
- // Unwrap
-
- // space: -1 ... 1 range for each square
- //
- // #X## dim := ( 4 , 2 )
- // # # center := ( 1 , 1 )
-
- vec2 planar = v.xy;
-
- float almostATexel = 1.5 * texelSizeY;
- float almostOne = 1.0 - almostATexel;
-
- if ( absV.z >= almostOne ) {
-
- if ( v.z > 0.0 )
- planar.x = 4.0 - v.x;
-
- } else if ( absV.x >= almostOne ) {
-
- float signX = sign( v.x );
- planar.x = v.z * signX + 2.0 * signX;
-
- } else if ( absV.y >= almostOne ) {
-
- float signY = sign( v.y );
- planar.x = v.x + 2.0 * signY + 2.0;
- planar.y = v.z * signY - 2.0;
-
- }
-
- // Transform to UV space
-
- // scale := 0.5 / dim
- // translate := ( center + 0.5 ) / dim
- return vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );
-
- }
-
- float getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord, float shadowCameraNear, float shadowCameraFar ) {
-
- vec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );
-
- // for point lights, the uniform @vShadowCoord is re-purposed to hold
- // the vector from the light to the world-space position of the fragment.
- vec3 lightToPosition = shadowCoord.xyz;
-
- // dp = normalized distance from light to fragment position
- float dp = ( length( lightToPosition ) - shadowCameraNear ) / ( shadowCameraFar - shadowCameraNear ); // need to clamp?
- dp += shadowBias;
-
- // bd3D = base direction 3D
- vec3 bd3D = normalize( lightToPosition );
-
- #if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT ) || defined( SHADOWMAP_TYPE_VSM )
-
- vec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;
-
- return (
- texture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +
- texture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +
- texture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +
- texture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +
- texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +
- texture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +
- texture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +
- texture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +
- texture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )
- ) * ( 1.0 / 9.0 );
-
- #else // no percentage-closer filtering
-
- return texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );
-
- #endif
-
- }
-
- #endif
- `;var qte=`
-
- #if NUM_SPOT_LIGHT_COORDS > 0
-
- uniform mat4 spotLightMatrix[ NUM_SPOT_LIGHT_COORDS ];
- varying vec4 vSpotLightCoord[ NUM_SPOT_LIGHT_COORDS ];
-
- #endif
-
- #ifdef USE_SHADOWMAP
-
- #if NUM_DIR_LIGHT_SHADOWS > 0
-
- uniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHT_SHADOWS ];
- varying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHT_SHADOWS ];
-
- struct DirectionalLightShadow {
- float shadowBias;
- float shadowNormalBias;
- float shadowRadius;
- vec2 shadowMapSize;
- };
-
- uniform DirectionalLightShadow directionalLightShadows[ NUM_DIR_LIGHT_SHADOWS ];
-
- #endif
-
- #if NUM_SPOT_LIGHT_SHADOWS > 0
-
- struct SpotLightShadow {
- float shadowBias;
- float shadowNormalBias;
- float shadowRadius;
- vec2 shadowMapSize;
- };
-
- uniform SpotLightShadow spotLightShadows[ NUM_SPOT_LIGHT_SHADOWS ];
-
- #endif
-
- #if NUM_POINT_LIGHT_SHADOWS > 0
-
- uniform mat4 pointShadowMatrix[ NUM_POINT_LIGHT_SHADOWS ];
- varying vec4 vPointShadowCoord[ NUM_POINT_LIGHT_SHADOWS ];
-
- struct PointLightShadow {
- float shadowBias;
- float shadowNormalBias;
- float shadowRadius;
- vec2 shadowMapSize;
- float shadowCameraNear;
- float shadowCameraFar;
- };
-
- uniform PointLightShadow pointLightShadows[ NUM_POINT_LIGHT_SHADOWS ];
-
- #endif
-
- /*
- #if NUM_RECT_AREA_LIGHTS > 0
-
- // TODO (abelnation): uniforms for area light shadows
-
- #endif
- */
-
- #endif
- `;var Zte=`
-
- #if ( defined( USE_SHADOWMAP ) && ( NUM_DIR_LIGHT_SHADOWS > 0 || NUM_POINT_LIGHT_SHADOWS > 0 ) ) || ( NUM_SPOT_LIGHT_COORDS > 0 )
-
- // Offsetting the position used for querying occlusion along the world normal can be used to reduce shadow acne.
- vec3 shadowWorldNormal = inverseTransformDirection( transformedNormal, viewMatrix );
- vec4 shadowWorldPosition;
-
- #endif
-
- #if defined( USE_SHADOWMAP )
-
- #if NUM_DIR_LIGHT_SHADOWS > 0
-
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_DIR_LIGHT_SHADOWS; i ++ ) {
-
- shadowWorldPosition = worldPosition + vec4( shadowWorldNormal * directionalLightShadows[ i ].shadowNormalBias, 0 );
- vDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * shadowWorldPosition;
-
- }
- #pragma unroll_loop_end
-
- #endif
-
- #if NUM_POINT_LIGHT_SHADOWS > 0
-
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_POINT_LIGHT_SHADOWS; i ++ ) {
-
- shadowWorldPosition = worldPosition + vec4( shadowWorldNormal * pointLightShadows[ i ].shadowNormalBias, 0 );
- vPointShadowCoord[ i ] = pointShadowMatrix[ i ] * shadowWorldPosition;
-
- }
- #pragma unroll_loop_end
-
- #endif
-
- /*
- #if NUM_RECT_AREA_LIGHTS > 0
-
- // TODO (abelnation): update vAreaShadowCoord with area light info
-
- #endif
- */
-
- #endif
-
- // spot lights can be evaluated without active shadow mapping (when SpotLight.map is used)
-
- #if NUM_SPOT_LIGHT_COORDS > 0
-
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_SPOT_LIGHT_COORDS; i ++ ) {
-
- shadowWorldPosition = worldPosition;
- #if ( defined( USE_SHADOWMAP ) && UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )
- shadowWorldPosition.xyz += shadowWorldNormal * spotLightShadows[ i ].shadowNormalBias;
- #endif
- vSpotLightCoord[ i ] = spotLightMatrix[ i ] * shadowWorldPosition;
-
- }
- #pragma unroll_loop_end
-
- #endif
-
-
- `;var jte=`
- float getShadowMask() {
-
- float shadow = 1.0;
-
- #ifdef USE_SHADOWMAP
-
- #if NUM_DIR_LIGHT_SHADOWS > 0
-
- DirectionalLightShadow directionalLight;
-
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_DIR_LIGHT_SHADOWS; i ++ ) {
-
- directionalLight = directionalLightShadows[ i ];
- shadow *= receiveShadow ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;
-
- }
- #pragma unroll_loop_end
-
- #endif
-
- #if NUM_SPOT_LIGHT_SHADOWS > 0
-
- SpotLightShadow spotLight;
-
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_SPOT_LIGHT_SHADOWS; i ++ ) {
-
- spotLight = spotLightShadows[ i ];
- shadow *= receiveShadow ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotLightCoord[ i ] ) : 1.0;
-
- }
- #pragma unroll_loop_end
-
- #endif
-
- #if NUM_POINT_LIGHT_SHADOWS > 0
-
- PointLightShadow pointLight;
-
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_POINT_LIGHT_SHADOWS; i ++ ) {
-
- pointLight = pointLightShadows[ i ];
- shadow *= receiveShadow ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ], pointLight.shadowCameraNear, pointLight.shadowCameraFar ) : 1.0;
-
- }
- #pragma unroll_loop_end
-
- #endif
-
- /*
- #if NUM_RECT_AREA_LIGHTS > 0
-
- // TODO (abelnation): update shadow for Area light
-
- #endif
- */
-
- #endif
-
- return shadow;
-
- }
- `;var Kte=`
- #ifdef USE_SKINNING
-
- mat4 boneMatX = getBoneMatrix( skinIndex.x );
- mat4 boneMatY = getBoneMatrix( skinIndex.y );
- mat4 boneMatZ = getBoneMatrix( skinIndex.z );
- mat4 boneMatW = getBoneMatrix( skinIndex.w );
-
- #endif
- `;var Jte=`
- #ifdef USE_SKINNING
-
- uniform mat4 bindMatrix;
- uniform mat4 bindMatrixInverse;
-
- uniform highp sampler2D boneTexture;
-
- mat4 getBoneMatrix( const in float i ) {
-
- int size = textureSize( boneTexture, 0 ).x;
- int j = int( i ) * 4;
- int x = j % size;
- int y = j / size;
- vec4 v1 = texelFetch( boneTexture, ivec2( x, y ), 0 );
- vec4 v2 = texelFetch( boneTexture, ivec2( x + 1, y ), 0 );
- vec4 v3 = texelFetch( boneTexture, ivec2( x + 2, y ), 0 );
- vec4 v4 = texelFetch( boneTexture, ivec2( x + 3, y ), 0 );
-
- return mat4( v1, v2, v3, v4 );
-
- }
-
- #endif
- `;var $te=`
- #ifdef USE_SKINNING
-
- vec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );
-
- vec4 skinned = vec4( 0.0 );
- skinned += boneMatX * skinVertex * skinWeight.x;
- skinned += boneMatY * skinVertex * skinWeight.y;
- skinned += boneMatZ * skinVertex * skinWeight.z;
- skinned += boneMatW * skinVertex * skinWeight.w;
-
- transformed = ( bindMatrixInverse * skinned ).xyz;
-
- #endif
- `;var Qte=`
- #ifdef USE_SKINNING
-
- mat4 skinMatrix = mat4( 0.0 );
- skinMatrix += skinWeight.x * boneMatX;
- skinMatrix += skinWeight.y * boneMatY;
- skinMatrix += skinWeight.z * boneMatZ;
- skinMatrix += skinWeight.w * boneMatW;
- skinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;
-
- objectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;
-
- #ifdef USE_TANGENT
-
- objectTangent = vec4( skinMatrix * vec4( objectTangent, 0.0 ) ).xyz;
-
- #endif
-
- #endif
- `;var ere=`
- float specularStrength;
-
- #ifdef USE_SPECULARMAP
-
- vec4 texelSpecular = texture2D( specularMap, vSpecularMapUv );
- specularStrength = texelSpecular.r;
-
- #else
-
- specularStrength = 1.0;
-
- #endif
- `;var tre=`
- #ifdef USE_SPECULARMAP
-
- uniform sampler2D specularMap;
-
- #endif
- `;var rre=`
- #if defined( TONE_MAPPING )
-
- gl_FragColor.rgb = toneMapping( gl_FragColor.rgb );
-
- #endif
- `;var ire=`
- #ifndef saturate
- // <common> may have defined saturate() already
- #define saturate( a ) clamp( a, 0.0, 1.0 )
- #endif
-
- uniform float toneMappingExposure;
-
- // exposure only
- vec3 LinearToneMapping( vec3 color ) {
-
- return saturate( toneMappingExposure * color );
-
- }
-
- // source: https://www.cs.utah.edu/docs/techreports/2002/pdf/UUCS-02-001.pdf
- vec3 ReinhardToneMapping( vec3 color ) {
-
- color *= toneMappingExposure;
- return saturate( color / ( vec3( 1.0 ) + color ) );
-
- }
-
- // source: http://filmicworlds.com/blog/filmic-tonemapping-operators/
- vec3 OptimizedCineonToneMapping( vec3 color ) {
-
- // optimized filmic operator by Jim Hejl and Richard Burgess-Dawson
- color *= toneMappingExposure;
- color = max( vec3( 0.0 ), color - 0.004 );
- return pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );
-
- }
-
- // source: https://github.com/selfshadow/ltc_code/blob/master/webgl/shaders/ltc/ltc_blit.fs
- vec3 RRTAndODTFit( vec3 v ) {
-
- vec3 a = v * ( v + 0.0245786 ) - 0.000090537;
- vec3 b = v * ( 0.983729 * v + 0.4329510 ) + 0.238081;
- return a / b;
-
- }
-
- // this implementation of ACES is modified to accommodate a brighter viewing environment.
- // the scale factor of 1/0.6 is subjective. see discussion in #19621.
-
- vec3 ACESFilmicToneMapping( vec3 color ) {
-
- // sRGB => XYZ => D65_2_D60 => AP1 => RRT_SAT
- const mat3 ACESInputMat = mat3(
- vec3( 0.59719, 0.07600, 0.02840 ), // transposed from source
- vec3( 0.35458, 0.90834, 0.13383 ),
- vec3( 0.04823, 0.01566, 0.83777 )
- );
-
- // ODT_SAT => XYZ => D60_2_D65 => sRGB
- const mat3 ACESOutputMat = mat3(
- vec3( 1.60475, -0.10208, -0.00327 ), // transposed from source
- vec3( -0.53108, 1.10813, -0.07276 ),
- vec3( -0.07367, -0.00605, 1.07602 )
- );
-
- color *= toneMappingExposure / 0.6;
-
- color = ACESInputMat * color;
-
- // Apply RRT and ODT
- color = RRTAndODTFit( color );
-
- color = ACESOutputMat * color;
-
- // Clamp to [0, 1]
- return saturate( color );
-
- }
-
- // Matrices for rec 2020 <> rec 709 color space conversion
- // matrix provided in row-major order so it has been transposed
- // https://www.itu.int/pub/R-REP-BT.2407-2017
- const mat3 LINEAR_REC2020_TO_LINEAR_SRGB = mat3(
- vec3( 1.6605, - 0.1246, - 0.0182 ),
- vec3( - 0.5876, 1.1329, - 0.1006 ),
- vec3( - 0.0728, - 0.0083, 1.1187 )
- );
-
- const mat3 LINEAR_SRGB_TO_LINEAR_REC2020 = mat3(
- vec3( 0.6274, 0.0691, 0.0164 ),
- vec3( 0.3293, 0.9195, 0.0880 ),
- vec3( 0.0433, 0.0113, 0.8956 )
- );
-
- // https://iolite-engine.com/blog_posts/minimal_agx_implementation
- // Mean error^2: 3.6705141e-06
- vec3 agxDefaultContrastApprox( vec3 x ) {
-
- vec3 x2 = x * x;
- vec3 x4 = x2 * x2;
-
- return + 15.5 * x4 * x2
- - 40.14 * x4 * x
- + 31.96 * x4
- - 6.868 * x2 * x
- + 0.4298 * x2
- + 0.1191 * x
- - 0.00232;
-
- }
-
- // AgX Tone Mapping implementation based on Filament, which in turn is based
- // on Blender's implementation using rec 2020 primaries
- // https://github.com/google/filament/pull/7236
- // Inputs and outputs are encoded as Linear-sRGB.
-
- vec3 AgXToneMapping( vec3 color ) {
-
- // AgX constants
- const mat3 AgXInsetMatrix = mat3(
- vec3( 0.856627153315983, 0.137318972929847, 0.11189821299995 ),
- vec3( 0.0951212405381588, 0.761241990602591, 0.0767994186031903 ),
- vec3( 0.0482516061458583, 0.101439036467562, 0.811302368396859 )
- );
-
- // explicit AgXOutsetMatrix generated from Filaments AgXOutsetMatrixInv
- const mat3 AgXOutsetMatrix = mat3(
- vec3( 1.1271005818144368, - 0.1413297634984383, - 0.14132976349843826 ),
- vec3( - 0.11060664309660323, 1.157823702216272, - 0.11060664309660294 ),
- vec3( - 0.016493938717834573, - 0.016493938717834257, 1.2519364065950405 )
- );
-
- // LOG2_MIN = -10.0
- // LOG2_MAX = +6.5
- // MIDDLE_GRAY = 0.18
- const float AgxMinEv = - 12.47393; // log2( pow( 2, LOG2_MIN ) * MIDDLE_GRAY )
- const float AgxMaxEv = 4.026069; // log2( pow( 2, LOG2_MAX ) * MIDDLE_GRAY )
-
- color *= toneMappingExposure;
-
- color = LINEAR_SRGB_TO_LINEAR_REC2020 * color;
-
- color = AgXInsetMatrix * color;
-
- // Log2 encoding
- color = max( color, 1e-10 ); // avoid 0 or negative numbers for log2
- color = log2( color );
- color = ( color - AgxMinEv ) / ( AgxMaxEv - AgxMinEv );
-
- color = clamp( color, 0.0, 1.0 );
-
- // Apply sigmoid
- color = agxDefaultContrastApprox( color );
-
- // Apply AgX look
- // v = agxLook(v, look);
-
- color = AgXOutsetMatrix * color;
-
- // Linearize
- color = pow( max( vec3( 0.0 ), color ), vec3( 2.2 ) );
-
- color = LINEAR_REC2020_TO_LINEAR_SRGB * color;
-
- // Gamut mapping. Simple clamp for now.
- color = clamp( color, 0.0, 1.0 );
-
- return color;
-
- }
-
- // https://modelviewer.dev/examples/tone-mapping
-
- vec3 NeutralToneMapping( vec3 color ) {
- float startCompression = 0.8 - 0.04;
- float desaturation = 0.15;
-
- color *= toneMappingExposure;
-
- float x = min(color.r, min(color.g, color.b));
- float offset = x < 0.08 ? x - 6.25 * x * x : 0.04;
- color -= offset;
-
- float peak = max(color.r, max(color.g, color.b));
- if (peak < startCompression) return color;
-
- float d = 1. - startCompression;
- float newPeak = 1. - d * d / (peak + d - startCompression);
- color *= newPeak / peak;
-
- float g = 1. - 1. / (desaturation * (peak - newPeak) + 1.);
- return mix(color, vec3(1, 1, 1), g);
- }
-
- vec3 CustomToneMapping( vec3 color ) { return color; }
- `;var nre=`
- #ifdef USE_TRANSMISSION
-
- material.transmission = transmission;
- material.transmissionAlpha = 1.0;
- material.thickness = thickness;
- material.attenuationDistance = attenuationDistance;
- material.attenuationColor = attenuationColor;
-
- #ifdef USE_TRANSMISSIONMAP
-
- material.transmission *= texture2D( transmissionMap, vTransmissionMapUv ).r;
-
- #endif
-
- #ifdef USE_THICKNESSMAP
-
- material.thickness *= texture2D( thicknessMap, vThicknessMapUv ).g;
-
- #endif
-
- vec3 pos = vWorldPosition;
- vec3 v = normalize( cameraPosition - pos );
- vec3 n = inverseTransformDirection( normal, viewMatrix );
-
- vec4 transmitted = getIBLVolumeRefraction(
- n, v, material.roughness, material.diffuseColor, material.specularColor, material.specularF90,
- pos, modelMatrix, viewMatrix, projectionMatrix, material.ior, material.thickness,
- material.attenuationColor, material.attenuationDistance );
-
- material.transmissionAlpha = mix( material.transmissionAlpha, transmitted.a, material.transmission );
-
- totalDiffuse = mix( totalDiffuse, transmitted.rgb, material.transmission );
-
- #endif
- `;var are=`
- #ifdef USE_TRANSMISSION
-
- // Transmission code is based on glTF-Sampler-Viewer
- // https://github.com/KhronosGroup/glTF-Sample-Viewer
-
- uniform float transmission;
- uniform float thickness;
- uniform float attenuationDistance;
- uniform vec3 attenuationColor;
-
- #ifdef USE_TRANSMISSIONMAP
-
- uniform sampler2D transmissionMap;
-
- #endif
-
- #ifdef USE_THICKNESSMAP
-
- uniform sampler2D thicknessMap;
-
- #endif
-
- uniform vec2 transmissionSamplerSize;
- uniform sampler2D transmissionSamplerMap;
-
- uniform mat4 modelMatrix;
- uniform mat4 projectionMatrix;
-
- varying vec3 vWorldPosition;
-
- // Mipped Bicubic Texture Filtering by N8
- // https://www.shadertoy.com/view/Dl2SDW
-
- float w0( float a ) {
-
- return ( 1.0 / 6.0 ) * ( a * ( a * ( - a + 3.0 ) - 3.0 ) + 1.0 );
-
- }
-
- float w1( float a ) {
-
- return ( 1.0 / 6.0 ) * ( a * a * ( 3.0 * a - 6.0 ) + 4.0 );
-
- }
-
- float w2( float a ){
-
- return ( 1.0 / 6.0 ) * ( a * ( a * ( - 3.0 * a + 3.0 ) + 3.0 ) + 1.0 );
-
- }
-
- float w3( float a ) {
-
- return ( 1.0 / 6.0 ) * ( a * a * a );
-
- }
-
- // g0 and g1 are the two amplitude functions
- float g0( float a ) {
-
- return w0( a ) + w1( a );
-
- }
-
- float g1( float a ) {
-
- return w2( a ) + w3( a );
-
- }
-
- // h0 and h1 are the two offset functions
- float h0( float a ) {
-
- return - 1.0 + w1( a ) / ( w0( a ) + w1( a ) );
-
- }
-
- float h1( float a ) {
-
- return 1.0 + w3( a ) / ( w2( a ) + w3( a ) );
-
- }
-
- vec4 bicubic( sampler2D tex, vec2 uv, vec4 texelSize, float lod ) {
-
- uv = uv * texelSize.zw + 0.5;
-
- vec2 iuv = floor( uv );
- vec2 fuv = fract( uv );
-
- float g0x = g0( fuv.x );
- float g1x = g1( fuv.x );
- float h0x = h0( fuv.x );
- float h1x = h1( fuv.x );
- float h0y = h0( fuv.y );
- float h1y = h1( fuv.y );
-
- vec2 p0 = ( vec2( iuv.x + h0x, iuv.y + h0y ) - 0.5 ) * texelSize.xy;
- vec2 p1 = ( vec2( iuv.x + h1x, iuv.y + h0y ) - 0.5 ) * texelSize.xy;
- vec2 p2 = ( vec2( iuv.x + h0x, iuv.y + h1y ) - 0.5 ) * texelSize.xy;
- vec2 p3 = ( vec2( iuv.x + h1x, iuv.y + h1y ) - 0.5 ) * texelSize.xy;
-
- return g0( fuv.y ) * ( g0x * textureLod( tex, p0, lod ) + g1x * textureLod( tex, p1, lod ) ) +
- g1( fuv.y ) * ( g0x * textureLod( tex, p2, lod ) + g1x * textureLod( tex, p3, lod ) );
-
- }
-
- vec4 textureBicubic( sampler2D sampler, vec2 uv, float lod ) {
-
- vec2 fLodSize = vec2( textureSize( sampler, int( lod ) ) );
- vec2 cLodSize = vec2( textureSize( sampler, int( lod + 1.0 ) ) );
- vec2 fLodSizeInv = 1.0 / fLodSize;
- vec2 cLodSizeInv = 1.0 / cLodSize;
- vec4 fSample = bicubic( sampler, uv, vec4( fLodSizeInv, fLodSize ), floor( lod ) );
- vec4 cSample = bicubic( sampler, uv, vec4( cLodSizeInv, cLodSize ), ceil( lod ) );
- return mix( fSample, cSample, fract( lod ) );
-
- }
-
- vec3 getVolumeTransmissionRay( const in vec3 n, const in vec3 v, const in float thickness, const in float ior, const in mat4 modelMatrix ) {
-
- // Direction of refracted light.
- vec3 refractionVector = refract( - v, normalize( n ), 1.0 / ior );
-
- // Compute rotation-independant scaling of the model matrix.
- vec3 modelScale;
- modelScale.x = length( vec3( modelMatrix[ 0 ].xyz ) );
- modelScale.y = length( vec3( modelMatrix[ 1 ].xyz ) );
- modelScale.z = length( vec3( modelMatrix[ 2 ].xyz ) );
-
- // The thickness is specified in local space.
- return normalize( refractionVector ) * thickness * modelScale;
-
- }
-
- float applyIorToRoughness( const in float roughness, const in float ior ) {
-
- // Scale roughness with IOR so that an IOR of 1.0 results in no microfacet refraction and
- // an IOR of 1.5 results in the default amount of microfacet refraction.
- return roughness * clamp( ior * 2.0 - 2.0, 0.0, 1.0 );
-
- }
-
- vec4 getTransmissionSample( const in vec2 fragCoord, const in float roughness, const in float ior ) {
-
- float lod = log2( transmissionSamplerSize.x ) * applyIorToRoughness( roughness, ior );
- return textureBicubic( transmissionSamplerMap, fragCoord.xy, lod );
-
- }
-
- vec3 volumeAttenuation( const in float transmissionDistance, const in vec3 attenuationColor, const in float attenuationDistance ) {
-
- if ( isinf( attenuationDistance ) ) {
-
- // Attenuation distance is +\u221E, i.e. the transmitted color is not attenuated at all.
- return vec3( 1.0 );
-
- } else {
-
- // Compute light attenuation using Beer's law.
- vec3 attenuationCoefficient = -log( attenuationColor ) / attenuationDistance;
- vec3 transmittance = exp( - attenuationCoefficient * transmissionDistance ); // Beer's law
- return transmittance;
-
- }
-
- }
-
- vec4 getIBLVolumeRefraction( const in vec3 n, const in vec3 v, const in float roughness, const in vec3 diffuseColor,
- const in vec3 specularColor, const in float specularF90, const in vec3 position, const in mat4 modelMatrix,
- const in mat4 viewMatrix, const in mat4 projMatrix, const in float ior, const in float thickness,
- const in vec3 attenuationColor, const in float attenuationDistance ) {
-
- vec3 transmissionRay = getVolumeTransmissionRay( n, v, thickness, ior, modelMatrix );
- vec3 refractedRayExit = position + transmissionRay;
-
- // Project refracted vector on the framebuffer, while mapping to normalized device coordinates.
- vec4 ndcPos = projMatrix * viewMatrix * vec4( refractedRayExit, 1.0 );
- vec2 refractionCoords = ndcPos.xy / ndcPos.w;
- refractionCoords += 1.0;
- refractionCoords /= 2.0;
-
- // Sample framebuffer to get pixel the refracted ray hits.
- vec4 transmittedLight = getTransmissionSample( refractionCoords, roughness, ior );
-
- vec3 transmittance = diffuseColor * volumeAttenuation( length( transmissionRay ), attenuationColor, attenuationDistance );
- vec3 attenuatedColor = transmittance * transmittedLight.rgb;
-
- // Get the specular component.
- vec3 F = EnvironmentBRDF( n, v, specularColor, specularF90, roughness );
-
- // As less light is transmitted, the opacity should be increased. This simple approximation does a decent job
- // of modulating a CSS background, and has no effect when the buffer is opaque, due to a solid object or clear color.
- float transmittanceFactor = ( transmittance.r + transmittance.g + transmittance.b ) / 3.0;
-
- return vec4( ( 1.0 - F ) * attenuatedColor, 1.0 - ( 1.0 - transmittedLight.a ) * transmittanceFactor );
-
- }
- #endif
- `;var ore=`
- #if defined( USE_UV ) || defined( USE_ANISOTROPY )
-
- varying vec2 vUv;
-
- #endif
- #ifdef USE_MAP
-
- varying vec2 vMapUv;
-
- #endif
- #ifdef USE_ALPHAMAP
-
- varying vec2 vAlphaMapUv;
-
- #endif
- #ifdef USE_LIGHTMAP
-
- varying vec2 vLightMapUv;
-
- #endif
- #ifdef USE_AOMAP
-
- varying vec2 vAoMapUv;
-
- #endif
- #ifdef USE_BUMPMAP
-
- varying vec2 vBumpMapUv;
-
- #endif
- #ifdef USE_NORMALMAP
-
- varying vec2 vNormalMapUv;
-
- #endif
- #ifdef USE_EMISSIVEMAP
-
- varying vec2 vEmissiveMapUv;
-
- #endif
- #ifdef USE_METALNESSMAP
-
- varying vec2 vMetalnessMapUv;
-
- #endif
- #ifdef USE_ROUGHNESSMAP
-
- varying vec2 vRoughnessMapUv;
-
- #endif
- #ifdef USE_ANISOTROPYMAP
-
- varying vec2 vAnisotropyMapUv;
-
- #endif
- #ifdef USE_CLEARCOATMAP
-
- varying vec2 vClearcoatMapUv;
-
- #endif
- #ifdef USE_CLEARCOAT_NORMALMAP
-
- varying vec2 vClearcoatNormalMapUv;
-
- #endif
- #ifdef USE_CLEARCOAT_ROUGHNESSMAP
-
- varying vec2 vClearcoatRoughnessMapUv;
-
- #endif
- #ifdef USE_IRIDESCENCEMAP
-
- varying vec2 vIridescenceMapUv;
-
- #endif
- #ifdef USE_IRIDESCENCE_THICKNESSMAP
-
- varying vec2 vIridescenceThicknessMapUv;
-
- #endif
- #ifdef USE_SHEEN_COLORMAP
-
- varying vec2 vSheenColorMapUv;
-
- #endif
- #ifdef USE_SHEEN_ROUGHNESSMAP
-
- varying vec2 vSheenRoughnessMapUv;
-
- #endif
- #ifdef USE_SPECULARMAP
-
- varying vec2 vSpecularMapUv;
-
- #endif
- #ifdef USE_SPECULAR_COLORMAP
-
- varying vec2 vSpecularColorMapUv;
-
- #endif
- #ifdef USE_SPECULAR_INTENSITYMAP
-
- varying vec2 vSpecularIntensityMapUv;
-
- #endif
- #ifdef USE_TRANSMISSIONMAP
-
- uniform mat3 transmissionMapTransform;
- varying vec2 vTransmissionMapUv;
-
- #endif
- #ifdef USE_THICKNESSMAP
-
- uniform mat3 thicknessMapTransform;
- varying vec2 vThicknessMapUv;
-
- #endif
- `;var sre=`
- #if defined( USE_UV ) || defined( USE_ANISOTROPY )
-
- varying vec2 vUv;
-
- #endif
- #ifdef USE_MAP
-
- uniform mat3 mapTransform;
- varying vec2 vMapUv;
-
- #endif
- #ifdef USE_ALPHAMAP
-
- uniform mat3 alphaMapTransform;
- varying vec2 vAlphaMapUv;
-
- #endif
- #ifdef USE_LIGHTMAP
-
- uniform mat3 lightMapTransform;
- varying vec2 vLightMapUv;
-
- #endif
- #ifdef USE_AOMAP
-
- uniform mat3 aoMapTransform;
- varying vec2 vAoMapUv;
-
- #endif
- #ifdef USE_BUMPMAP
-
- uniform mat3 bumpMapTransform;
- varying vec2 vBumpMapUv;
-
- #endif
- #ifdef USE_NORMALMAP
-
- uniform mat3 normalMapTransform;
- varying vec2 vNormalMapUv;
-
- #endif
- #ifdef USE_DISPLACEMENTMAP
-
- uniform mat3 displacementMapTransform;
- varying vec2 vDisplacementMapUv;
-
- #endif
- #ifdef USE_EMISSIVEMAP
-
- uniform mat3 emissiveMapTransform;
- varying vec2 vEmissiveMapUv;
-
- #endif
- #ifdef USE_METALNESSMAP
-
- uniform mat3 metalnessMapTransform;
- varying vec2 vMetalnessMapUv;
-
- #endif
- #ifdef USE_ROUGHNESSMAP
-
- uniform mat3 roughnessMapTransform;
- varying vec2 vRoughnessMapUv;
-
- #endif
- #ifdef USE_ANISOTROPYMAP
-
- uniform mat3 anisotropyMapTransform;
- varying vec2 vAnisotropyMapUv;
-
- #endif
- #ifdef USE_CLEARCOATMAP
-
- uniform mat3 clearcoatMapTransform;
- varying vec2 vClearcoatMapUv;
-
- #endif
- #ifdef USE_CLEARCOAT_NORMALMAP
-
- uniform mat3 clearcoatNormalMapTransform;
- varying vec2 vClearcoatNormalMapUv;
-
- #endif
- #ifdef USE_CLEARCOAT_ROUGHNESSMAP
-
- uniform mat3 clearcoatRoughnessMapTransform;
- varying vec2 vClearcoatRoughnessMapUv;
-
- #endif
- #ifdef USE_SHEEN_COLORMAP
-
- uniform mat3 sheenColorMapTransform;
- varying vec2 vSheenColorMapUv;
-
- #endif
- #ifdef USE_SHEEN_ROUGHNESSMAP
-
- uniform mat3 sheenRoughnessMapTransform;
- varying vec2 vSheenRoughnessMapUv;
-
- #endif
- #ifdef USE_IRIDESCENCEMAP
-
- uniform mat3 iridescenceMapTransform;
- varying vec2 vIridescenceMapUv;
-
- #endif
- #ifdef USE_IRIDESCENCE_THICKNESSMAP
-
- uniform mat3 iridescenceThicknessMapTransform;
- varying vec2 vIridescenceThicknessMapUv;
-
- #endif
- #ifdef USE_SPECULARMAP
-
- uniform mat3 specularMapTransform;
- varying vec2 vSpecularMapUv;
-
- #endif
- #ifdef USE_SPECULAR_COLORMAP
-
- uniform mat3 specularColorMapTransform;
- varying vec2 vSpecularColorMapUv;
-
- #endif
- #ifdef USE_SPECULAR_INTENSITYMAP
-
- uniform mat3 specularIntensityMapTransform;
- varying vec2 vSpecularIntensityMapUv;
-
- #endif
- #ifdef USE_TRANSMISSIONMAP
-
- uniform mat3 transmissionMapTransform;
- varying vec2 vTransmissionMapUv;
-
- #endif
- #ifdef USE_THICKNESSMAP
-
- uniform mat3 thicknessMapTransform;
- varying vec2 vThicknessMapUv;
-
- #endif
- `;var lre=`
- #if defined( USE_UV ) || defined( USE_ANISOTROPY )
-
- vUv = vec3( uv, 1 ).xy;
-
- #endif
- #ifdef USE_MAP
-
- vMapUv = ( mapTransform * vec3( MAP_UV, 1 ) ).xy;
-
- #endif
- #ifdef USE_ALPHAMAP
-
- vAlphaMapUv = ( alphaMapTransform * vec3( ALPHAMAP_UV, 1 ) ).xy;
-
- #endif
- #ifdef USE_LIGHTMAP
-
- vLightMapUv = ( lightMapTransform * vec3( LIGHTMAP_UV, 1 ) ).xy;
-
- #endif
- #ifdef USE_AOMAP
-
- vAoMapUv = ( aoMapTransform * vec3( AOMAP_UV, 1 ) ).xy;
-
- #endif
- #ifdef USE_BUMPMAP
-
- vBumpMapUv = ( bumpMapTransform * vec3( BUMPMAP_UV, 1 ) ).xy;
-
- #endif
- #ifdef USE_NORMALMAP
-
- vNormalMapUv = ( normalMapTransform * vec3( NORMALMAP_UV, 1 ) ).xy;
-
- #endif
- #ifdef USE_DISPLACEMENTMAP
-
- vDisplacementMapUv = ( displacementMapTransform * vec3( DISPLACEMENTMAP_UV, 1 ) ).xy;
-
- #endif
- #ifdef USE_EMISSIVEMAP
-
- vEmissiveMapUv = ( emissiveMapTransform * vec3( EMISSIVEMAP_UV, 1 ) ).xy;
-
- #endif
- #ifdef USE_METALNESSMAP
-
- vMetalnessMapUv = ( metalnessMapTransform * vec3( METALNESSMAP_UV, 1 ) ).xy;
-
- #endif
- #ifdef USE_ROUGHNESSMAP
-
- vRoughnessMapUv = ( roughnessMapTransform * vec3( ROUGHNESSMAP_UV, 1 ) ).xy;
-
- #endif
- #ifdef USE_ANISOTROPYMAP
-
- vAnisotropyMapUv = ( anisotropyMapTransform * vec3( ANISOTROPYMAP_UV, 1 ) ).xy;
-
- #endif
- #ifdef USE_CLEARCOATMAP
-
- vClearcoatMapUv = ( clearcoatMapTransform * vec3( CLEARCOATMAP_UV, 1 ) ).xy;
-
- #endif
- #ifdef USE_CLEARCOAT_NORMALMAP
-
- vClearcoatNormalMapUv = ( clearcoatNormalMapTransform * vec3( CLEARCOAT_NORMALMAP_UV, 1 ) ).xy;
-
- #endif
- #ifdef USE_CLEARCOAT_ROUGHNESSMAP
-
- vClearcoatRoughnessMapUv = ( clearcoatRoughnessMapTransform * vec3( CLEARCOAT_ROUGHNESSMAP_UV, 1 ) ).xy;
-
- #endif
- #ifdef USE_IRIDESCENCEMAP
-
- vIridescenceMapUv = ( iridescenceMapTransform * vec3( IRIDESCENCEMAP_UV, 1 ) ).xy;
-
- #endif
- #ifdef USE_IRIDESCENCE_THICKNESSMAP
-
- vIridescenceThicknessMapUv = ( iridescenceThicknessMapTransform * vec3( IRIDESCENCE_THICKNESSMAP_UV, 1 ) ).xy;
-
- #endif
- #ifdef USE_SHEEN_COLORMAP
-
- vSheenColorMapUv = ( sheenColorMapTransform * vec3( SHEEN_COLORMAP_UV, 1 ) ).xy;
-
- #endif
- #ifdef USE_SHEEN_ROUGHNESSMAP
-
- vSheenRoughnessMapUv = ( sheenRoughnessMapTransform * vec3( SHEEN_ROUGHNESSMAP_UV, 1 ) ).xy;
-
- #endif
- #ifdef USE_SPECULARMAP
-
- vSpecularMapUv = ( specularMapTransform * vec3( SPECULARMAP_UV, 1 ) ).xy;
-
- #endif
- #ifdef USE_SPECULAR_COLORMAP
-
- vSpecularColorMapUv = ( specularColorMapTransform * vec3( SPECULAR_COLORMAP_UV, 1 ) ).xy;
-
- #endif
- #ifdef USE_SPECULAR_INTENSITYMAP
-
- vSpecularIntensityMapUv = ( specularIntensityMapTransform * vec3( SPECULAR_INTENSITYMAP_UV, 1 ) ).xy;
-
- #endif
- #ifdef USE_TRANSMISSIONMAP
-
- vTransmissionMapUv = ( transmissionMapTransform * vec3( TRANSMISSIONMAP_UV, 1 ) ).xy;
-
- #endif
- #ifdef USE_THICKNESSMAP
-
- vThicknessMapUv = ( thicknessMapTransform * vec3( THICKNESSMAP_UV, 1 ) ).xy;
-
- #endif
- `;var ure=`
- #if defined( USE_ENVMAP ) || defined( DISTANCE ) || defined ( USE_SHADOWMAP ) || defined ( USE_TRANSMISSION ) || NUM_SPOT_LIGHT_COORDS > 0
-
- vec4 worldPosition = vec4( transformed, 1.0 );
-
- #ifdef USE_BATCHING
-
- worldPosition = batchingMatrix * worldPosition;
-
- #endif
-
- #ifdef USE_INSTANCING
-
- worldPosition = instanceMatrix * worldPosition;
-
- #endif
-
- worldPosition = modelMatrix * worldPosition;
-
- #endif
- `;var cre=`
- varying vec2 vUv;
- uniform mat3 uvTransform;
-
- void main() {
-
- vUv = ( uvTransform * vec3( uv, 1 ) ).xy;
-
- gl_Position = vec4( position.xy, 1.0, 1.0 );
-
- }
- `,hre=`
- uniform sampler2D t2D;
- uniform float backgroundIntensity;
-
- varying vec2 vUv;
-
- void main() {
-
- vec4 texColor = texture2D( t2D, vUv );
-
- #ifdef DECODE_VIDEO_TEXTURE
-
- // use inline sRGB decode until browsers properly support SRGB8_APLHA8 with video textures
-
- texColor = vec4( mix( pow( texColor.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), texColor.rgb * 0.0773993808, vec3( lessThanEqual( texColor.rgb, vec3( 0.04045 ) ) ) ), texColor.w );
-
- #endif
-
- texColor.rgb *= backgroundIntensity;
-
- gl_FragColor = texColor;
-
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
-
- }
- `;var fre=`
- varying vec3 vWorldDirection;
-
- #include <common>
-
- void main() {
-
- vWorldDirection = transformDirection( position, modelMatrix );
-
- #include <begin_vertex>
- #include <project_vertex>
-
- gl_Position.z = gl_Position.w; // set z to camera.far
-
- }
- `,pre=`
-
- #ifdef ENVMAP_TYPE_CUBE
-
- uniform samplerCube envMap;
-
- #elif defined( ENVMAP_TYPE_CUBE_UV )
-
- uniform sampler2D envMap;
-
- #endif
-
- uniform float flipEnvMap;
- uniform float backgroundBlurriness;
- uniform float backgroundIntensity;
- uniform mat3 backgroundRotation;
-
- varying vec3 vWorldDirection;
-
- #include <cube_uv_reflection_fragment>
-
- void main() {
-
- #ifdef ENVMAP_TYPE_CUBE
-
- vec4 texColor = textureCube( envMap, backgroundRotation * vec3( flipEnvMap * vWorldDirection.x, vWorldDirection.yz ) );
-
- #elif defined( ENVMAP_TYPE_CUBE_UV )
-
- vec4 texColor = textureCubeUV( envMap, backgroundRotation * vWorldDirection, backgroundBlurriness );
-
- #else
-
- vec4 texColor = vec4( 0.0, 0.0, 0.0, 1.0 );
-
- #endif
-
- texColor.rgb *= backgroundIntensity;
-
- gl_FragColor = texColor;
-
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
-
- }
- `;var dre=`
- varying vec3 vWorldDirection;
-
- #include <common>
-
- void main() {
-
- vWorldDirection = transformDirection( position, modelMatrix );
-
- #include <begin_vertex>
- #include <project_vertex>
-
- gl_Position.z = gl_Position.w; // set z to camera.far
-
- }
- `,mre=`
- uniform samplerCube tCube;
- uniform float tFlip;
- uniform float opacity;
-
- varying vec3 vWorldDirection;
-
- void main() {
-
- vec4 texColor = textureCube( tCube, vec3( tFlip * vWorldDirection.x, vWorldDirection.yz ) );
-
- gl_FragColor = texColor;
- gl_FragColor.a *= opacity;
-
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
-
- }
- `;var vre=`
- #include <common>
- #include <batching_pars_vertex>
- #include <uv_pars_vertex>
- #include <displacementmap_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <skinning_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
-
- // This is used for computing an equivalent of gl_FragCoord.z that is as high precision as possible.
- // Some platforms compute gl_FragCoord at a lower precision which makes the manually computed value better for
- // depth-based postprocessing effects. Reproduced on iPad with A10 processor / iPadOS 13.3.1.
- varying vec2 vHighPrecisionZW;
-
- void main() {
-
- #include <uv_vertex>
-
- #include <batching_vertex>
- #include <skinbase_vertex>
-
- #include <morphinstance_vertex>
-
- #ifdef USE_DISPLACEMENTMAP
-
- #include <beginnormal_vertex>
- #include <morphnormal_vertex>
- #include <skinnormal_vertex>
-
- #endif
-
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <skinning_vertex>
- #include <displacementmap_vertex>
- #include <project_vertex>
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
-
- vHighPrecisionZW = gl_Position.zw;
-
- }
- `,gre=`
- #if DEPTH_PACKING == 3200
-
- uniform float opacity;
-
- #endif
-
- #include <common>
- #include <packing>
- #include <uv_pars_fragment>
- #include <map_pars_fragment>
- #include <alphamap_pars_fragment>
- #include <alphatest_pars_fragment>
- #include <alphahash_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
-
- varying vec2 vHighPrecisionZW;
-
- void main() {
-
- vec4 diffuseColor = vec4( 1.0 );
- #include <clipping_planes_fragment>
-
- #if DEPTH_PACKING == 3200
-
- diffuseColor.a = opacity;
-
- #endif
-
- #include <map_fragment>
- #include <alphamap_fragment>
- #include <alphatest_fragment>
- #include <alphahash_fragment>
-
- #include <logdepthbuf_fragment>
-
- // Higher precision equivalent of gl_FragCoord.z. This assumes depthRange has been left to its default values.
- float fragCoordZ = 0.5 * vHighPrecisionZW[0] / vHighPrecisionZW[1] + 0.5;
-
- #if DEPTH_PACKING == 3200
-
- gl_FragColor = vec4( vec3( 1.0 - fragCoordZ ), opacity );
-
- #elif DEPTH_PACKING == 3201
-
- gl_FragColor = packDepthToRGBA( fragCoordZ );
-
- #endif
-
- }
- `;var yre=`
- #define DISTANCE
-
- varying vec3 vWorldPosition;
-
- #include <common>
- #include <batching_pars_vertex>
- #include <uv_pars_vertex>
- #include <displacementmap_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <skinning_pars_vertex>
- #include <clipping_planes_pars_vertex>
-
- void main() {
-
- #include <uv_vertex>
-
- #include <batching_vertex>
- #include <skinbase_vertex>
-
- #include <morphinstance_vertex>
-
- #ifdef USE_DISPLACEMENTMAP
-
- #include <beginnormal_vertex>
- #include <morphnormal_vertex>
- #include <skinnormal_vertex>
-
- #endif
-
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <skinning_vertex>
- #include <displacementmap_vertex>
- #include <project_vertex>
- #include <worldpos_vertex>
- #include <clipping_planes_vertex>
-
- vWorldPosition = worldPosition.xyz;
-
- }
- `,_re=`
- #define DISTANCE
-
- uniform vec3 referencePosition;
- uniform float nearDistance;
- uniform float farDistance;
- varying vec3 vWorldPosition;
-
- #include <common>
- #include <packing>
- #include <uv_pars_fragment>
- #include <map_pars_fragment>
- #include <alphamap_pars_fragment>
- #include <alphatest_pars_fragment>
- #include <alphahash_pars_fragment>
- #include <clipping_planes_pars_fragment>
-
- void main () {
-
- vec4 diffuseColor = vec4( 1.0 );
- #include <clipping_planes_fragment>
-
- #include <map_fragment>
- #include <alphamap_fragment>
- #include <alphatest_fragment>
- #include <alphahash_fragment>
-
- float dist = length( vWorldPosition - referencePosition );
- dist = ( dist - nearDistance ) / ( farDistance - nearDistance );
- dist = saturate( dist ); // clamp to [ 0, 1 ]
-
- gl_FragColor = packDepthToRGBA( dist );
-
- }
- `;var xre=`
- varying vec3 vWorldDirection;
-
- #include <common>
-
- void main() {
-
- vWorldDirection = transformDirection( position, modelMatrix );
-
- #include <begin_vertex>
- #include <project_vertex>
-
- }
- `,Sre=`
- uniform sampler2D tEquirect;
-
- varying vec3 vWorldDirection;
-
- #include <common>
-
- void main() {
-
- vec3 direction = normalize( vWorldDirection );
-
- vec2 sampleUV = equirectUv( direction );
-
- gl_FragColor = texture2D( tEquirect, sampleUV );
-
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
-
- }
- `;var Mre=`
- uniform float scale;
- attribute float lineDistance;
-
- varying float vLineDistance;
-
- #include <common>
- #include <uv_pars_vertex>
- #include <color_pars_vertex>
- #include <fog_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
-
- void main() {
-
- vLineDistance = scale * lineDistance;
-
- #include <uv_vertex>
- #include <color_vertex>
- #include <morphinstance_vertex>
- #include <morphcolor_vertex>
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <project_vertex>
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- #include <fog_vertex>
-
- }
- `,bre=`
- uniform vec3 diffuse;
- uniform float opacity;
-
- uniform float dashSize;
- uniform float totalSize;
-
- varying float vLineDistance;
-
- #include <common>
- #include <color_pars_fragment>
- #include <uv_pars_fragment>
- #include <map_pars_fragment>
- #include <fog_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
-
- void main() {
-
- vec4 diffuseColor = vec4( diffuse, opacity );
- #include <clipping_planes_fragment>
-
- if ( mod( vLineDistance, totalSize ) > dashSize ) {
-
- discard;
-
- }
-
- vec3 outgoingLight = vec3( 0.0 );
-
- #include <logdepthbuf_fragment>
- #include <map_fragment>
- #include <color_fragment>
-
- outgoingLight = diffuseColor.rgb; // simple shader
-
- #include <opaque_fragment>
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- #include <fog_fragment>
- #include <premultiplied_alpha_fragment>
-
- }
- `;var wre=`
- #include <common>
- #include <batching_pars_vertex>
- #include <uv_pars_vertex>
- #include <envmap_pars_vertex>
- #include <color_pars_vertex>
- #include <fog_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <skinning_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
-
- void main() {
-
- #include <uv_vertex>
- #include <color_vertex>
- #include <morphinstance_vertex>
- #include <morphcolor_vertex>
- #include <batching_vertex>
-
- #if defined ( USE_ENVMAP ) || defined ( USE_SKINNING )
-
- #include <beginnormal_vertex>
- #include <morphnormal_vertex>
- #include <skinbase_vertex>
- #include <skinnormal_vertex>
- #include <defaultnormal_vertex>
-
- #endif
-
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <skinning_vertex>
- #include <project_vertex>
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
-
- #include <worldpos_vertex>
- #include <envmap_vertex>
- #include <fog_vertex>
-
- }
- `,Tre=`
- uniform vec3 diffuse;
- uniform float opacity;
-
- #ifndef FLAT_SHADED
-
- varying vec3 vNormal;
-
- #endif
-
- #include <common>
- #include <dithering_pars_fragment>
- #include <color_pars_fragment>
- #include <uv_pars_fragment>
- #include <map_pars_fragment>
- #include <alphamap_pars_fragment>
- #include <alphatest_pars_fragment>
- #include <alphahash_pars_fragment>
- #include <aomap_pars_fragment>
- #include <lightmap_pars_fragment>
- #include <envmap_common_pars_fragment>
- #include <envmap_pars_fragment>
- #include <fog_pars_fragment>
- #include <specularmap_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
-
- void main() {
-
- vec4 diffuseColor = vec4( diffuse, opacity );
- #include <clipping_planes_fragment>
-
- #include <logdepthbuf_fragment>
- #include <map_fragment>
- #include <color_fragment>
- #include <alphamap_fragment>
- #include <alphatest_fragment>
- #include <alphahash_fragment>
- #include <specularmap_fragment>
-
- ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );
-
- // accumulation (baked indirect lighting only)
- #ifdef USE_LIGHTMAP
-
- vec4 lightMapTexel = texture2D( lightMap, vLightMapUv );
- reflectedLight.indirectDiffuse += lightMapTexel.rgb * lightMapIntensity * RECIPROCAL_PI;
-
- #else
-
- reflectedLight.indirectDiffuse += vec3( 1.0 );
-
- #endif
-
- // modulation
- #include <aomap_fragment>
-
- reflectedLight.indirectDiffuse *= diffuseColor.rgb;
-
- vec3 outgoingLight = reflectedLight.indirectDiffuse;
-
- #include <envmap_fragment>
-
- #include <opaque_fragment>
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- #include <fog_fragment>
- #include <premultiplied_alpha_fragment>
- #include <dithering_fragment>
-
- }
- `;var Ere=`
- #define LAMBERT
-
- varying vec3 vViewPosition;
-
- #include <common>
- #include <batching_pars_vertex>
- #include <uv_pars_vertex>
- #include <displacementmap_pars_vertex>
- #include <envmap_pars_vertex>
- #include <color_pars_vertex>
- #include <fog_pars_vertex>
- #include <normal_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <skinning_pars_vertex>
- #include <shadowmap_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
-
- void main() {
-
- #include <uv_vertex>
- #include <color_vertex>
- #include <morphinstance_vertex>
- #include <morphcolor_vertex>
- #include <batching_vertex>
-
- #include <beginnormal_vertex>
- #include <morphnormal_vertex>
- #include <skinbase_vertex>
- #include <skinnormal_vertex>
- #include <defaultnormal_vertex>
- #include <normal_vertex>
-
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <skinning_vertex>
- #include <displacementmap_vertex>
- #include <project_vertex>
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
-
- vViewPosition = - mvPosition.xyz;
-
- #include <worldpos_vertex>
- #include <envmap_vertex>
- #include <shadowmap_vertex>
- #include <fog_vertex>
-
- }
- `,Are=`
- #define LAMBERT
-
- uniform vec3 diffuse;
- uniform vec3 emissive;
- uniform float opacity;
-
- #include <common>
- #include <packing>
- #include <dithering_pars_fragment>
- #include <color_pars_fragment>
- #include <uv_pars_fragment>
- #include <map_pars_fragment>
- #include <alphamap_pars_fragment>
- #include <alphatest_pars_fragment>
- #include <alphahash_pars_fragment>
- #include <aomap_pars_fragment>
- #include <lightmap_pars_fragment>
- #include <emissivemap_pars_fragment>
- #include <envmap_common_pars_fragment>
- #include <envmap_pars_fragment>
- #include <fog_pars_fragment>
- #include <bsdfs>
- #include <lights_pars_begin>
- #include <normal_pars_fragment>
- #include <lights_lambert_pars_fragment>
- #include <shadowmap_pars_fragment>
- #include <bumpmap_pars_fragment>
- #include <normalmap_pars_fragment>
- #include <specularmap_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
-
- void main() {
-
- vec4 diffuseColor = vec4( diffuse, opacity );
- #include <clipping_planes_fragment>
-
- ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );
- vec3 totalEmissiveRadiance = emissive;
-
- #include <logdepthbuf_fragment>
- #include <map_fragment>
- #include <color_fragment>
- #include <alphamap_fragment>
- #include <alphatest_fragment>
- #include <alphahash_fragment>
- #include <specularmap_fragment>
- #include <normal_fragment_begin>
- #include <normal_fragment_maps>
- #include <emissivemap_fragment>
-
- // accumulation
- #include <lights_lambert_fragment>
- #include <lights_fragment_begin>
- #include <lights_fragment_maps>
- #include <lights_fragment_end>
-
- // modulation
- #include <aomap_fragment>
-
- vec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;
-
- #include <envmap_fragment>
- #include <opaque_fragment>
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- #include <fog_fragment>
- #include <premultiplied_alpha_fragment>
- #include <dithering_fragment>
-
- }
- `;var Cre=`
- #define MATCAP
-
- varying vec3 vViewPosition;
-
- #include <common>
- #include <batching_pars_vertex>
- #include <uv_pars_vertex>
- #include <color_pars_vertex>
- #include <displacementmap_pars_vertex>
- #include <fog_pars_vertex>
- #include <normal_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <skinning_pars_vertex>
-
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
-
- void main() {
-
- #include <uv_vertex>
- #include <color_vertex>
- #include <morphinstance_vertex>
- #include <morphcolor_vertex>
- #include <batching_vertex>
-
- #include <beginnormal_vertex>
- #include <morphnormal_vertex>
- #include <skinbase_vertex>
- #include <skinnormal_vertex>
- #include <defaultnormal_vertex>
- #include <normal_vertex>
-
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <skinning_vertex>
- #include <displacementmap_vertex>
- #include <project_vertex>
-
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- #include <fog_vertex>
-
- vViewPosition = - mvPosition.xyz;
-
- }
- `,Rre=`
- #define MATCAP
-
- uniform vec3 diffuse;
- uniform float opacity;
- uniform sampler2D matcap;
-
- varying vec3 vViewPosition;
-
- #include <common>
- #include <dithering_pars_fragment>
- #include <color_pars_fragment>
- #include <uv_pars_fragment>
- #include <map_pars_fragment>
- #include <alphamap_pars_fragment>
- #include <alphatest_pars_fragment>
- #include <alphahash_pars_fragment>
- #include <fog_pars_fragment>
- #include <normal_pars_fragment>
- #include <bumpmap_pars_fragment>
- #include <normalmap_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
-
- void main() {
-
- vec4 diffuseColor = vec4( diffuse, opacity );
- #include <clipping_planes_fragment>
-
- #include <logdepthbuf_fragment>
- #include <map_fragment>
- #include <color_fragment>
- #include <alphamap_fragment>
- #include <alphatest_fragment>
- #include <alphahash_fragment>
- #include <normal_fragment_begin>
- #include <normal_fragment_maps>
-
- vec3 viewDir = normalize( vViewPosition );
- vec3 x = normalize( vec3( viewDir.z, 0.0, - viewDir.x ) );
- vec3 y = cross( viewDir, x );
- vec2 uv = vec2( dot( x, normal ), dot( y, normal ) ) * 0.495 + 0.5; // 0.495 to remove artifacts caused by undersized matcap disks
-
- #ifdef USE_MATCAP
-
- vec4 matcapColor = texture2D( matcap, uv );
-
- #else
-
- vec4 matcapColor = vec4( vec3( mix( 0.2, 0.8, uv.y ) ), 1.0 ); // default if matcap is missing
-
- #endif
-
- vec3 outgoingLight = diffuseColor.rgb * matcapColor.rgb;
-
- #include <opaque_fragment>
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- #include <fog_fragment>
- #include <premultiplied_alpha_fragment>
- #include <dithering_fragment>
-
- }
- `;var Lre=`
- #define NORMAL
-
- #if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP_TANGENTSPACE )
-
- varying vec3 vViewPosition;
-
- #endif
-
- #include <common>
- #include <batching_pars_vertex>
- #include <uv_pars_vertex>
- #include <displacementmap_pars_vertex>
- #include <normal_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <skinning_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
-
- void main() {
-
- #include <uv_vertex>
- #include <batching_vertex>
-
- #include <beginnormal_vertex>
- #include <morphinstance_vertex>
- #include <morphnormal_vertex>
- #include <skinbase_vertex>
- #include <skinnormal_vertex>
- #include <defaultnormal_vertex>
- #include <normal_vertex>
-
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <skinning_vertex>
- #include <displacementmap_vertex>
- #include <project_vertex>
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
-
- #if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP_TANGENTSPACE )
-
- vViewPosition = - mvPosition.xyz;
-
- #endif
-
- }
- `,Dre=`
- #define NORMAL
-
- uniform float opacity;
-
- #if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP_TANGENTSPACE )
-
- varying vec3 vViewPosition;
-
- #endif
-
- #include <packing>
- #include <uv_pars_fragment>
- #include <normal_pars_fragment>
- #include <bumpmap_pars_fragment>
- #include <normalmap_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
-
- void main() {
-
- vec4 diffuseColor = vec4( 0.0, 0.0, 0.0, opacity );
-
- #include <clipping_planes_fragment>
- #include <logdepthbuf_fragment>
- #include <normal_fragment_begin>
- #include <normal_fragment_maps>
-
- gl_FragColor = vec4( packNormalToRGB( normal ), diffuseColor.a );
-
- #ifdef OPAQUE
-
- gl_FragColor.a = 1.0;
-
- #endif
-
- }
- `;var Pre=`
- #define PHONG
-
- varying vec3 vViewPosition;
-
- #include <common>
- #include <batching_pars_vertex>
- #include <uv_pars_vertex>
- #include <displacementmap_pars_vertex>
- #include <envmap_pars_vertex>
- #include <color_pars_vertex>
- #include <fog_pars_vertex>
- #include <normal_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <skinning_pars_vertex>
- #include <shadowmap_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
-
- void main() {
-
- #include <uv_vertex>
- #include <color_vertex>
- #include <morphcolor_vertex>
- #include <batching_vertex>
-
- #include <beginnormal_vertex>
- #include <morphinstance_vertex>
- #include <morphnormal_vertex>
- #include <skinbase_vertex>
- #include <skinnormal_vertex>
- #include <defaultnormal_vertex>
- #include <normal_vertex>
-
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <skinning_vertex>
- #include <displacementmap_vertex>
- #include <project_vertex>
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
-
- vViewPosition = - mvPosition.xyz;
-
- #include <worldpos_vertex>
- #include <envmap_vertex>
- #include <shadowmap_vertex>
- #include <fog_vertex>
-
- }
- `,Ire=`
- #define PHONG
-
- uniform vec3 diffuse;
- uniform vec3 emissive;
- uniform vec3 specular;
- uniform float shininess;
- uniform float opacity;
-
- #include <common>
- #include <packing>
- #include <dithering_pars_fragment>
- #include <color_pars_fragment>
- #include <uv_pars_fragment>
- #include <map_pars_fragment>
- #include <alphamap_pars_fragment>
- #include <alphatest_pars_fragment>
- #include <alphahash_pars_fragment>
- #include <aomap_pars_fragment>
- #include <lightmap_pars_fragment>
- #include <emissivemap_pars_fragment>
- #include <envmap_common_pars_fragment>
- #include <envmap_pars_fragment>
- #include <fog_pars_fragment>
- #include <bsdfs>
- #include <lights_pars_begin>
- #include <normal_pars_fragment>
- #include <lights_phong_pars_fragment>
- #include <shadowmap_pars_fragment>
- #include <bumpmap_pars_fragment>
- #include <normalmap_pars_fragment>
- #include <specularmap_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
-
- void main() {
-
- vec4 diffuseColor = vec4( diffuse, opacity );
- #include <clipping_planes_fragment>
-
- ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );
- vec3 totalEmissiveRadiance = emissive;
-
- #include <logdepthbuf_fragment>
- #include <map_fragment>
- #include <color_fragment>
- #include <alphamap_fragment>
- #include <alphatest_fragment>
- #include <alphahash_fragment>
- #include <specularmap_fragment>
- #include <normal_fragment_begin>
- #include <normal_fragment_maps>
- #include <emissivemap_fragment>
-
- // accumulation
- #include <lights_phong_fragment>
- #include <lights_fragment_begin>
- #include <lights_fragment_maps>
- #include <lights_fragment_end>
-
- // modulation
- #include <aomap_fragment>
-
- vec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;
-
- #include <envmap_fragment>
- #include <opaque_fragment>
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- #include <fog_fragment>
- #include <premultiplied_alpha_fragment>
- #include <dithering_fragment>
-
- }
- `;var Nre=`
- #define STANDARD
-
- varying vec3 vViewPosition;
-
- #ifdef USE_TRANSMISSION
-
- varying vec3 vWorldPosition;
-
- #endif
-
- #include <common>
- #include <batching_pars_vertex>
- #include <uv_pars_vertex>
- #include <displacementmap_pars_vertex>
- #include <color_pars_vertex>
- #include <fog_pars_vertex>
- #include <normal_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <skinning_pars_vertex>
- #include <shadowmap_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
-
- void main() {
-
- #include <uv_vertex>
- #include <color_vertex>
- #include <morphinstance_vertex>
- #include <morphcolor_vertex>
- #include <batching_vertex>
-
- #include <beginnormal_vertex>
- #include <morphnormal_vertex>
- #include <skinbase_vertex>
- #include <skinnormal_vertex>
- #include <defaultnormal_vertex>
- #include <normal_vertex>
-
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <skinning_vertex>
- #include <displacementmap_vertex>
- #include <project_vertex>
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
-
- vViewPosition = - mvPosition.xyz;
-
- #include <worldpos_vertex>
- #include <shadowmap_vertex>
- #include <fog_vertex>
-
- #ifdef USE_TRANSMISSION
-
- vWorldPosition = worldPosition.xyz;
-
- #endif
- }
- `,Ure=`
- #define STANDARD
-
- #ifdef PHYSICAL
- #define IOR
- #define USE_SPECULAR
- #endif
-
- uniform vec3 diffuse;
- uniform vec3 emissive;
- uniform float roughness;
- uniform float metalness;
- uniform float opacity;
-
- #ifdef IOR
- uniform float ior;
- #endif
-
- #ifdef USE_SPECULAR
- uniform float specularIntensity;
- uniform vec3 specularColor;
-
- #ifdef USE_SPECULAR_COLORMAP
- uniform sampler2D specularColorMap;
- #endif
-
- #ifdef USE_SPECULAR_INTENSITYMAP
- uniform sampler2D specularIntensityMap;
- #endif
- #endif
-
- #ifdef USE_CLEARCOAT
- uniform float clearcoat;
- uniform float clearcoatRoughness;
- #endif
-
- #ifdef USE_IRIDESCENCE
- uniform float iridescence;
- uniform float iridescenceIOR;
- uniform float iridescenceThicknessMinimum;
- uniform float iridescenceThicknessMaximum;
- #endif
-
- #ifdef USE_SHEEN
- uniform vec3 sheenColor;
- uniform float sheenRoughness;
-
- #ifdef USE_SHEEN_COLORMAP
- uniform sampler2D sheenColorMap;
- #endif
-
- #ifdef USE_SHEEN_ROUGHNESSMAP
- uniform sampler2D sheenRoughnessMap;
- #endif
- #endif
-
- #ifdef USE_ANISOTROPY
- uniform vec2 anisotropyVector;
-
- #ifdef USE_ANISOTROPYMAP
- uniform sampler2D anisotropyMap;
- #endif
- #endif
-
- varying vec3 vViewPosition;
-
- #include <common>
- #include <packing>
- #include <dithering_pars_fragment>
- #include <color_pars_fragment>
- #include <uv_pars_fragment>
- #include <map_pars_fragment>
- #include <alphamap_pars_fragment>
- #include <alphatest_pars_fragment>
- #include <alphahash_pars_fragment>
- #include <aomap_pars_fragment>
- #include <lightmap_pars_fragment>
- #include <emissivemap_pars_fragment>
- #include <iridescence_fragment>
- #include <cube_uv_reflection_fragment>
- #include <envmap_common_pars_fragment>
- #include <envmap_physical_pars_fragment>
- #include <fog_pars_fragment>
- #include <lights_pars_begin>
- #include <normal_pars_fragment>
- #include <lights_physical_pars_fragment>
- #include <transmission_pars_fragment>
- #include <shadowmap_pars_fragment>
- #include <bumpmap_pars_fragment>
- #include <normalmap_pars_fragment>
- #include <clearcoat_pars_fragment>
- #include <iridescence_pars_fragment>
- #include <roughnessmap_pars_fragment>
- #include <metalnessmap_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
-
- void main() {
-
- vec4 diffuseColor = vec4( diffuse, opacity );
- #include <clipping_planes_fragment>
-
- ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );
- vec3 totalEmissiveRadiance = emissive;
-
- #include <logdepthbuf_fragment>
- #include <map_fragment>
- #include <color_fragment>
- #include <alphamap_fragment>
- #include <alphatest_fragment>
- #include <alphahash_fragment>
- #include <roughnessmap_fragment>
- #include <metalnessmap_fragment>
- #include <normal_fragment_begin>
- #include <normal_fragment_maps>
- #include <clearcoat_normal_fragment_begin>
- #include <clearcoat_normal_fragment_maps>
- #include <emissivemap_fragment>
-
- // accumulation
- #include <lights_physical_fragment>
- #include <lights_fragment_begin>
- #include <lights_fragment_maps>
- #include <lights_fragment_end>
-
- // modulation
- #include <aomap_fragment>
-
- vec3 totalDiffuse = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse;
- vec3 totalSpecular = reflectedLight.directSpecular + reflectedLight.indirectSpecular;
-
- #include <transmission_fragment>
-
- vec3 outgoingLight = totalDiffuse + totalSpecular + totalEmissiveRadiance;
-
- #ifdef USE_SHEEN
-
- // Sheen energy compensation approximation calculation can be found at the end of
- // https://drive.google.com/file/d/1T0D1VSyR4AllqIJTQAraEIzjlb5h4FKH/view?usp=sharing
- float sheenEnergyComp = 1.0 - 0.157 * max3( material.sheenColor );
-
- outgoingLight = outgoingLight * sheenEnergyComp + sheenSpecularDirect + sheenSpecularIndirect;
-
- #endif
-
- #ifdef USE_CLEARCOAT
-
- float dotNVcc = saturate( dot( geometryClearcoatNormal, geometryViewDir ) );
-
- vec3 Fcc = F_Schlick( material.clearcoatF0, material.clearcoatF90, dotNVcc );
-
- outgoingLight = outgoingLight * ( 1.0 - material.clearcoat * Fcc ) + ( clearcoatSpecularDirect + clearcoatSpecularIndirect ) * material.clearcoat;
-
- #endif
-
- #include <opaque_fragment>
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- #include <fog_fragment>
- #include <premultiplied_alpha_fragment>
- #include <dithering_fragment>
-
- }
- `;var Ore=`
- #define TOON
-
- varying vec3 vViewPosition;
-
- #include <common>
- #include <batching_pars_vertex>
- #include <uv_pars_vertex>
- #include <displacementmap_pars_vertex>
- #include <color_pars_vertex>
- #include <fog_pars_vertex>
- #include <normal_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <skinning_pars_vertex>
- #include <shadowmap_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
-
- void main() {
-
- #include <uv_vertex>
- #include <color_vertex>
- #include <morphinstance_vertex>
- #include <morphcolor_vertex>
- #include <batching_vertex>
-
- #include <beginnormal_vertex>
- #include <morphnormal_vertex>
- #include <skinbase_vertex>
- #include <skinnormal_vertex>
- #include <defaultnormal_vertex>
- #include <normal_vertex>
-
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <skinning_vertex>
- #include <displacementmap_vertex>
- #include <project_vertex>
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
-
- vViewPosition = - mvPosition.xyz;
-
- #include <worldpos_vertex>
- #include <shadowmap_vertex>
- #include <fog_vertex>
-
- }
- `,zre=`
- #define TOON
-
- uniform vec3 diffuse;
- uniform vec3 emissive;
- uniform float opacity;
-
- #include <common>
- #include <packing>
- #include <dithering_pars_fragment>
- #include <color_pars_fragment>
- #include <uv_pars_fragment>
- #include <map_pars_fragment>
- #include <alphamap_pars_fragment>
- #include <alphatest_pars_fragment>
- #include <alphahash_pars_fragment>
- #include <aomap_pars_fragment>
- #include <lightmap_pars_fragment>
- #include <emissivemap_pars_fragment>
- #include <gradientmap_pars_fragment>
- #include <fog_pars_fragment>
- #include <bsdfs>
- #include <lights_pars_begin>
- #include <normal_pars_fragment>
- #include <lights_toon_pars_fragment>
- #include <shadowmap_pars_fragment>
- #include <bumpmap_pars_fragment>
- #include <normalmap_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
-
- void main() {
-
- vec4 diffuseColor = vec4( diffuse, opacity );
- #include <clipping_planes_fragment>
-
- ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );
- vec3 totalEmissiveRadiance = emissive;
-
- #include <logdepthbuf_fragment>
- #include <map_fragment>
- #include <color_fragment>
- #include <alphamap_fragment>
- #include <alphatest_fragment>
- #include <alphahash_fragment>
- #include <normal_fragment_begin>
- #include <normal_fragment_maps>
- #include <emissivemap_fragment>
-
- // accumulation
- #include <lights_toon_fragment>
- #include <lights_fragment_begin>
- #include <lights_fragment_maps>
- #include <lights_fragment_end>
-
- // modulation
- #include <aomap_fragment>
-
- vec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;
-
- #include <opaque_fragment>
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- #include <fog_fragment>
- #include <premultiplied_alpha_fragment>
- #include <dithering_fragment>
-
- }
- `;var Fre=`
- uniform float size;
- uniform float scale;
-
- #include <common>
- #include <color_pars_vertex>
- #include <fog_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
-
- #ifdef USE_POINTS_UV
-
- varying vec2 vUv;
- uniform mat3 uvTransform;
-
- #endif
-
- void main() {
-
- #ifdef USE_POINTS_UV
-
- vUv = ( uvTransform * vec3( uv, 1 ) ).xy;
-
- #endif
-
- #include <color_vertex>
- #include <morphinstance_vertex>
- #include <morphcolor_vertex>
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <project_vertex>
-
- gl_PointSize = size;
-
- #ifdef USE_SIZEATTENUATION
-
- bool isPerspective = isPerspectiveMatrix( projectionMatrix );
-
- if ( isPerspective ) gl_PointSize *= ( scale / - mvPosition.z );
-
- #endif
-
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- #include <worldpos_vertex>
- #include <fog_vertex>
-
- }
- `,Bre=`
- uniform vec3 diffuse;
- uniform float opacity;
-
- #include <common>
- #include <color_pars_fragment>
- #include <map_particle_pars_fragment>
- #include <alphatest_pars_fragment>
- #include <alphahash_pars_fragment>
- #include <fog_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
-
- void main() {
-
- vec4 diffuseColor = vec4( diffuse, opacity );
- #include <clipping_planes_fragment>
-
- vec3 outgoingLight = vec3( 0.0 );
-
- #include <logdepthbuf_fragment>
- #include <map_particle_fragment>
- #include <color_fragment>
- #include <alphatest_fragment>
- #include <alphahash_fragment>
-
- outgoingLight = diffuseColor.rgb;
-
- #include <opaque_fragment>
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- #include <fog_fragment>
- #include <premultiplied_alpha_fragment>
-
- }
- `;var kre=`
- #include <common>
- #include <batching_pars_vertex>
- #include <fog_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <skinning_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <shadowmap_pars_vertex>
-
- void main() {
-
- #include <batching_vertex>
-
- #include <beginnormal_vertex>
- #include <morphinstance_vertex>
- #include <morphnormal_vertex>
- #include <skinbase_vertex>
- #include <skinnormal_vertex>
- #include <defaultnormal_vertex>
-
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <skinning_vertex>
- #include <project_vertex>
- #include <logdepthbuf_vertex>
-
- #include <worldpos_vertex>
- #include <shadowmap_vertex>
- #include <fog_vertex>
-
- }
- `,Vre=`
- uniform vec3 color;
- uniform float opacity;
-
- #include <common>
- #include <packing>
- #include <fog_pars_fragment>
- #include <bsdfs>
- #include <lights_pars_begin>
- #include <logdepthbuf_pars_fragment>
- #include <shadowmap_pars_fragment>
- #include <shadowmask_pars_fragment>
-
- void main() {
-
- #include <logdepthbuf_fragment>
-
- gl_FragColor = vec4( color, opacity * ( 1.0 - getShadowMask() ) );
-
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- #include <fog_fragment>
-
- }
- `;var Gre=`
- uniform float rotation;
- uniform vec2 center;
-
- #include <common>
- #include <uv_pars_vertex>
- #include <fog_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
-
- void main() {
-
- #include <uv_vertex>
-
- vec4 mvPosition = modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );
-
- vec2 scale;
- scale.x = length( vec3( modelMatrix[ 0 ].x, modelMatrix[ 0 ].y, modelMatrix[ 0 ].z ) );
- scale.y = length( vec3( modelMatrix[ 1 ].x, modelMatrix[ 1 ].y, modelMatrix[ 1 ].z ) );
-
- #ifndef USE_SIZEATTENUATION
-
- bool isPerspective = isPerspectiveMatrix( projectionMatrix );
-
- if ( isPerspective ) scale *= - mvPosition.z;
-
- #endif
-
- vec2 alignedPosition = ( position.xy - ( center - vec2( 0.5 ) ) ) * scale;
-
- vec2 rotatedPosition;
- rotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;
- rotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;
-
- mvPosition.xy += rotatedPosition;
-
- gl_Position = projectionMatrix * mvPosition;
-
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- #include <fog_vertex>
-
- }
- `,Hre=`
- uniform vec3 diffuse;
- uniform float opacity;
-
- #include <common>
- #include <uv_pars_fragment>
- #include <map_pars_fragment>
- #include <alphamap_pars_fragment>
- #include <alphatest_pars_fragment>
- #include <alphahash_pars_fragment>
- #include <fog_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
-
- void main() {
-
- vec4 diffuseColor = vec4( diffuse, opacity );
- #include <clipping_planes_fragment>
-
- vec3 outgoingLight = vec3( 0.0 );
-
- #include <logdepthbuf_fragment>
- #include <map_fragment>
- #include <alphamap_fragment>
- #include <alphatest_fragment>
- #include <alphahash_fragment>
-
- outgoingLight = diffuseColor.rgb;
-
- #include <opaque_fragment>
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- #include <fog_fragment>
-
- }
- `;var mr={alphahash_fragment:cee,alphahash_pars_fragment:hee,alphamap_fragment:fee,alphamap_pars_fragment:pee,alphatest_fragment:dee,alphatest_pars_fragment:mee,aomap_fragment:vee,aomap_pars_fragment:gee,batching_pars_vertex:yee,batching_vertex:_ee,begin_vertex:xee,beginnormal_vertex:See,bsdfs:Mee,iridescence_fragment:bee,bumpmap_pars_fragment:wee,clipping_planes_fragment:Tee,clipping_planes_pars_fragment:Eee,clipping_planes_pars_vertex:Aee,clipping_planes_vertex:Cee,color_fragment:Ree,color_pars_fragment:Lee,color_pars_vertex:Dee,color_vertex:Pee,common:Iee,cube_uv_reflection_fragment:Nee,defaultnormal_vertex:Uee,displacementmap_pars_vertex:Oee,displacementmap_vertex:zee,emissivemap_fragment:Fee,emissivemap_pars_fragment:Bee,colorspace_fragment:kee,colorspace_pars_fragment:Vee,envmap_fragment:Gee,envmap_common_pars_fragment:Hee,envmap_pars_fragment:Wee,envmap_pars_vertex:Xee,envmap_physical_pars_fragment:ite,envmap_vertex:Yee,fog_vertex:qee,fog_pars_vertex:Zee,fog_fragment:jee,fog_pars_fragment:Kee,gradientmap_pars_fragment:Jee,lightmap_fragment:$ee,lightmap_pars_fragment:Qee,lights_lambert_fragment:ete,lights_lambert_pars_fragment:tte,lights_pars_begin:rte,lights_toon_fragment:nte,lights_toon_pars_fragment:ate,lights_phong_fragment:ote,lights_phong_pars_fragment:ste,lights_physical_fragment:lte,lights_physical_pars_fragment:ute,lights_fragment_begin:cte,lights_fragment_maps:hte,lights_fragment_end:fte,logdepthbuf_fragment:pte,logdepthbuf_pars_fragment:dte,logdepthbuf_pars_vertex:mte,logdepthbuf_vertex:vte,map_fragment:gte,map_pars_fragment:yte,map_particle_fragment:_te,map_particle_pars_fragment:xte,metalnessmap_fragment:Ste,metalnessmap_pars_fragment:Mte,morphinstance_vertex:bte,morphcolor_vertex:wte,morphnormal_vertex:Tte,morphtarget_pars_vertex:Ete,morphtarget_vertex:Ate,normal_fragment_begin:Cte,normal_fragment_maps:Rte,normal_pars_fragment:Lte,normal_pars_vertex:Dte,normal_vertex:Pte,normalmap_pars_fragment:Ite,clearcoat_normal_fragment_begin:Nte,clearcoat_normal_fragment_maps:Ute,clearcoat_pars_fragment:Ote,iridescence_pars_fragment:zte,opaque_fragment:Fte,packing:Bte,premultiplied_alpha_fragment:kte,project_vertex:Vte,dithering_fragment:Gte,dithering_pars_fragment:Hte,roughnessmap_fragment:Wte,roughnessmap_pars_fragment:Xte,shadowmap_pars_fragment:Yte,shadowmap_pars_vertex:qte,shadowmap_vertex:Zte,shadowmask_pars_fragment:jte,skinbase_vertex:Kte,skinning_pars_vertex:Jte,skinning_vertex:$te,skinnormal_vertex:Qte,specularmap_fragment:ere,specularmap_pars_fragment:tre,tonemapping_fragment:rre,tonemapping_pars_fragment:ire,transmission_fragment:nre,transmission_pars_fragment:are,uv_pars_fragment:ore,uv_pars_vertex:sre,uv_vertex:lre,worldpos_vertex:ure,background_vert:cre,background_frag:hre,backgroundCube_vert:fre,backgroundCube_frag:pre,cube_vert:dre,cube_frag:mre,depth_vert:vre,depth_frag:gre,distanceRGBA_vert:yre,distanceRGBA_frag:_re,equirect_vert:xre,equirect_frag:Sre,linedashed_vert:Mre,linedashed_frag:bre,meshbasic_vert:wre,meshbasic_frag:Tre,meshlambert_vert:Ere,meshlambert_frag:Are,meshmatcap_vert:Cre,meshmatcap_frag:Rre,meshnormal_vert:Lre,meshnormal_frag:Dre,meshphong_vert:Pre,meshphong_frag:Ire,meshphysical_vert:Nre,meshphysical_frag:Ure,meshtoon_vert:Ore,meshtoon_frag:zre,points_vert:Fre,points_frag:Bre,shadow_vert:kre,shadow_frag:Vre,sprite_vert:Gre,sprite_frag:Hre};var 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u=o||e.has("WEBGL_draw_buffers"),c=t.logarithmicDepthBuffer===!0,h=r.getParameter(r.MAX_TEXTURE_IMAGE_UNITS),f=r.getParameter(r.MAX_VERTEX_TEXTURE_IMAGE_UNITS),p=r.getParameter(r.MAX_TEXTURE_SIZE),d=r.getParameter(r.MAX_CUBE_MAP_TEXTURE_SIZE),g=r.getParameter(r.MAX_VERTEX_ATTRIBS),m=r.getParameter(r.MAX_VERTEX_UNIFORM_VECTORS),v=r.getParameter(r.MAX_VARYING_VECTORS),_=r.getParameter(r.MAX_FRAGMENT_UNIFORM_VECTORS),y=f>0,x=o||e.has("OES_texture_float"),M=y&&x,S=o?r.getParameter(r.MAX_SAMPLES):0;return{isWebGL2:o,drawBuffers:u,getMaxAnisotropy:n,getMaxPrecision:a,precision:s,logarithmicDepthBuffer:c,maxTextures:h,maxVertexTextures:f,maxTextureSize:p,maxCubemapSize:d,maxAttributes:g,maxVertexUniforms:m,maxVaryings:v,maxFragmentUniforms:_,vertexTextures:y,floatFragmentTextures:x,floatVertexTextures:M,maxSamples:S}}function Zre(r){let e=this,t=null,i=0,n=!1,a=!1,o=new Jl,s=new rr,l={value:null,needsUpdate:!1};this.uniform=l,this.numPlanes=0,this.numIntersection=0,this.init=function(h,f){let p=h.length!==0||f||i!==0||n;return n=f,i=h.length,p},this.beginShadows=function(){a=!0,c(null)},this.endShadows=function(){a=!1},this.setGlobalState=function(h,f){t=c(h,f,0)},this.setState=function(h,f,p){let d=h.clippingPlanes,g=h.clipIntersection,m=h.clipShadows,v=r.get(h);if(!n||d===null||d.length===0||a&&!m)a?c(null):u();else{let _=a?0:i,y=_*4,x=v.clippingState||null;l.value=x,x=c(d,f,y,p);for(let M=0;M!==y;++M)x[M]=t[M];v.clippingState=x,this.numIntersection=g?this.numPlanes:0,this.numPlanes+=_}};function u(){l.value!==t&&(l.value=t,l.needsUpdate=i>0),e.numPlanes=i,e.numIntersection=0}function c(h,f,p,d){let g=h!==null?h.length:0,m=null;if(g!==0){if(m=l.value,d!==!0||m===null){let v=p+g*4,_=f.matrixWorldInverse;s.getNormalMatrix(_),(m===null||m.length<v)&&(m=new Float32Array(v));for(let y=0,x=p;y!==g;++y,x+=4)o.copy(h[y]).applyMatrix4(_,s),o.normal.toArray(m,x),m[x+3]=o.constant}l.value=m,l.needsUpdate=!0}return e.numPlanes=g,e.numIntersection=0,m}}function jre(r){let e=new WeakMap;function t(o,s){return s===WS?o.mapping=Wl:s===XS&&(o.mapping=zu),o}function i(o){if(o&&o.isTexture){let s=o.mapping;if(s===WS||s===XS)if(e.has(o)){let l=e.get(o).texture;return t(l,o.mapping)}else{let l=o.image;if(l&&l.height>0){let u=new pC(l.height);return u.fromEquirectangularTexture(r,o),e.set(o,u),o.addEventListener("dispose",n),t(u.texture,o.mapping)}else return null}}return o}function n(o){let s=o.target;s.removeEventListener("dispose",n);let l=e.get(s);l!==void 0&&(e.delete(s),l.dispose())}function a(){e=new WeakMap}return{get:i,dispose:a}}var Ey=class extends Sy{constructor(e=-1,t=1,i=1,n=-1,a=.1,o=2e3){super(),this.isOrthographicCamera=!0,this.type="OrthographicCamera",this.zoom=1,this.view=null,this.left=e,this.right=t,this.top=i,this.bottom=n,this.near=a,this.far=o,this.updateProjectionMatrix()}copy(e,t){return super.copy(e,t),this.left=e.left,this.right=e.right,this.top=e.top,this.bottom=e.bottom,this.near=e.near,this.far=e.far,this.zoom=e.zoom,this.view=e.view===null?null:Object.assign({},e.view),this}setViewOffset(e,t,i,n,a,o){this.view===null&&(this.view={enabled:!0,fullWidth:1,fullHeight:1,offsetX:0,offsetY:0,width:1,height:1}),this.view.enabled=!0,this.view.fullWidth=e,this.view.fullHeight=t,this.view.offsetX=i,this.view.offsetY=n,this.view.width=a,this.view.height=o,this.updateProjectionMatrix()}clearViewOffset(){this.view!==null&&(this.view.enabled=!1),this.updateProjectionMatrix()}updateProjectionMatrix(){let e=(this.right-this.left)/(2*this.zoom),t=(this.top-this.bottom)/(2*this.zoom),i=(this.right+this.left)/2,n=(this.top+this.bottom)/2,a=i-e,o=i+e,s=n+t,l=n-t;if(this.view!==null&&this.view.enabled){let u=(this.right-this.left)/this.view.fullWidth/this.zoom,c=(this.top-this.bottom)/this.view.fullHeight/this.zoom;a+=u*this.view.offsetX,o=a+u*this.view.width,s-=c*this.view.offsetY,l=s-c*this.view.height}this.projectionMatrix.makeOrthographic(a,o,s,l,this.near,this.far,this.coordinateSystem),this.projectionMatrixInverse.copy(this.projectionMatrix).invert()}toJSON(e){let t=super.toJSON(e);return t.object.zoom=this.zoom,t.object.left=this.left,t.object.right=this.right,t.object.top=this.top,t.object.bottom=this.bottom,t.object.near=this.near,t.object.far=this.far,this.view!==null&&(t.object.view=Object.assign({},this.view)),t}};var Cy=4,Kre=[.125,.215,.35,.446,.526,.582],zd=20,uF=new Ey,Jre=new or,cF=null,hF=0,fF=0,Od=(1+Math.sqrt(5))/2,Ay=1/Od,$re=[new be(1,1,1),new be(-1,1,1),new be(1,1,-1),new be(-1,1,-1),new be(0,Od,Ay),new be(0,Od,-Ay),new be(Ay,0,Od),new be(-Ay,0,Od),new be(Od,Ay,0),new be(-Od,Ay,0)],tM=class{constructor(e){this._renderer=e,this._pingPongRenderTarget=null,this._lodMax=0,this._cubeSize=0,this._lodPlanes=[],this._sizeLods=[],this._sigmas=[],this._blurMaterial=null,this._cubemapMaterial=null,this._equirectMaterial=null,this._compileMaterial(this._blurMaterial)}fromScene(e,t=0,i=.1,n=100){cF=this._renderer.getRenderTarget(),hF=this._renderer.getActiveCubeFace(),fF=this._renderer.getActiveMipmapLevel(),this._setSize(256);let a=this._allocateTargets();return a.depthBuffer=!0,this._sceneToCubeUV(e,i,n,a),t>0&&this._blur(a,0,0,t),this._applyPMREM(a),this._cleanup(a),a}fromEquirectangular(e,t=null){return this._fromTexture(e,t)}fromCubemap(e,t=null){return this._fromTexture(e,t)}compileCubemapShader(){this._cubemapMaterial===null&&(this._cubemapMaterial=tie(),this._compileMaterial(this._cubemapMaterial))}compileEquirectangularShader(){this._equirectMaterial===null&&(this._equirectMaterial=eie(),this._compileMaterial(this._equirectMaterial))}dispose(){this._dispose(),this._cubemapMaterial!==null&&this._cubemapMaterial.dispose(),this._equirectMaterial!==null&&this._equirectMaterial.dispose()}_setSize(e){this._lodMax=Math.floor(Math.log2(e)),this._cubeSize=Math.pow(2,this._lodMax)}_dispose(){this._blurMaterial!==null&&this._blurMaterial.dispose(),this._pingPongRenderTarget!==null&&this._pingPongRenderTarget.dispose();for(let e=0;e<this._lodPlanes.length;e++)this._lodPlanes[e].dispose()}_cleanup(e){this._renderer.setRenderTarget(cF,hF,fF),e.scissorTest=!1,gC(e,0,0,e.width,e.height)}_fromTexture(e,t){e.mapping===Wl||e.mapping===zu?this._setSize(e.image.length===0?16:e.image[0].width||e.image[0].image.width):this._setSize(e.image.width/4),cF=this._renderer.getRenderTarget(),hF=this._renderer.getActiveCubeFace(),fF=this._renderer.getActiveMipmapLevel();let i=t||this._allocateTargets();return this._textureToCubeUV(e,i),this._applyPMREM(i),this._cleanup(i),i}_allocateTargets(){let e=3*Math.max(this._cubeSize,112),t=4*this._cubeSize,i={magFilter:tn,minFilter:tn,generateMipmaps:!1,type:Lc,format:Un,colorSpace:Oo,depthBuffer:!1},n=Qre(e,t,i);if(this._pingPongRenderTarget===null||this._pingPongRenderTarget.width!==e||this._pingPongRenderTarget.height!==t){this._pingPongRenderTarget!==null&&this._dispose(),this._pingPongRenderTarget=Qre(e,t,i);let{_lodMax:a}=this;({sizeLods:this._sizeLods,lodPlanes:this._lodPlanes,sigmas:this._sigmas}=KTe(a)),this._blurMaterial=JTe(a,e,t)}return n}_compileMaterial(e){let t=new an(this._lodPlanes[0],e);this._renderer.compile(t,uF)}_sceneToCubeUV(e,t,i,n){let s=new Wi(90,1,t,i),l=[1,-1,1,1,1,1],u=[1,1,1,-1,-1,-1],c=this._renderer,h=c.autoClear,f=c.toneMapping;c.getClearColor(Jre),c.toneMapping=tl,c.autoClear=!1;let p=new zc({name:"PMREM.Background",side:bi,depthWrite:!1,depthTest:!1}),d=new an(new bf,p),g=!1,m=e.background;m?m.isColor&&(p.color.copy(m),e.background=null,g=!0):(p.color.copy(Jre),g=!0);for(let v=0;v<6;v++){let _=v%3;_===0?(s.up.set(0,l[v],0),s.lookAt(u[v],0,0)):_===1?(s.up.set(0,0,l[v]),s.lookAt(0,u[v],0)):(s.up.set(0,l[v],0),s.lookAt(0,0,u[v]));let y=this._cubeSize;gC(n,_*y,v>2?y:0,y,y),c.setRenderTarget(n),g&&c.render(d,s),c.render(e,s)}d.geometry.dispose(),d.material.dispose(),c.toneMapping=f,c.autoClear=h,e.background=m}_textureToCubeUV(e,t){let i=this._renderer,n=e.mapping===Wl||e.mapping===zu;n?(this._cubemapMaterial===null&&(this._cubemapMaterial=tie()),this._cubemapMaterial.uniforms.flipEnvMap.value=e.isRenderTargetTexture===!1?-1:1):this._equirectMaterial===null&&(this._equirectMaterial=eie());let a=n?this._cubemapMaterial:this._equirectMaterial,o=new an(this._lodPlanes[0],a),s=a.uniforms;s.envMap.value=e;let l=this._cubeSize;gC(t,0,0,3*l,2*l),i.setRenderTarget(t),i.render(o,uF)}_applyPMREM(e){let t=this._renderer,i=t.autoClear;t.autoClear=!1;for(let n=1;n<this._lodPlanes.length;n++){let a=Math.sqrt(this._sigmas[n]*this._sigmas[n]-this._sigmas[n-1]*this._sigmas[n-1]),o=$re[(n-1)%$re.length];this._blur(e,n-1,n,a,o)}t.autoClear=i}_blur(e,t,i,n,a){let o=this._pingPongRenderTarget;this._halfBlur(e,o,t,i,n,"latitudinal",a),this._halfBlur(o,e,i,i,n,"longitudinal",a)}_halfBlur(e,t,i,n,a,o,s){let l=this._renderer,u=this._blurMaterial;o!=="latitudinal"&&o!=="longitudinal"&&console.error("blur direction must be either latitudinal or longitudinal!");let c=3,h=new an(this._lodPlanes[n],u),f=u.uniforms,p=this._sizeLods[i]-1,d=isFinite(a)?Math.PI/(2*p):2*Math.PI/(2*zd-1),g=a/d,m=isFinite(a)?1+Math.floor(c*g):zd;m>zd&&console.warn(`sigmaRadians, ${a}, is too large and will clip, as it requested ${m} samples when the maximum is set to ${zd}`);let v=[],_=0;for(let w=0;w<zd;++w){let T=w/g,C=Math.exp(-T*T/2);v.push(C),w===0?_+=C:w<m&&(_+=2*C)}for(let w=0;w<v.length;w++)v[w]=v[w]/_;f.envMap.value=e.texture,f.samples.value=m,f.weights.value=v,f.latitudinal.value=o==="latitudinal",s&&(f.poleAxis.value=s);let{_lodMax:y}=this;f.dTheta.value=d,f.mipInt.value=y-i;let x=this._sizeLods[n],M=3*x*(n>y-Cy?n-y+Cy:0),S=4*(this._cubeSize-x);gC(t,M,S,3*x,2*x),l.setRenderTarget(t),l.render(h,uF)}};function KTe(r){let e=[],t=[],i=[],n=r,a=r-Cy+1+Kre.length;for(let o=0;o<a;o++){let s=Math.pow(2,n);t.push(s);let l=1/s;o>r-Cy?l=Kre[o-r+Cy-1]:o===0&&(l=0),i.push(l);let u=1/(s-2),c=-u,h=1+u,f=[c,c,h,c,h,h,c,c,h,h,c,h],p=6,d=6,g=3,m=2,v=1,_=new Float32Array(g*d*p),y=new Float32Array(m*d*p),x=new Float32Array(v*d*p);for(let S=0;S<p;S++){let w=S%3*2/3-1,T=S>2?0:-1,C=[w,T,0,w+2/3,T,0,w+2/3,T+1,0,w,T,0,w+2/3,T+1,0,w,T+1,0];_.set(C,g*d*S),y.set(f,m*d*S);let b=[S,S,S,S,S,S];x.set(b,v*d*S)}let M=new Vo;M.setAttribute("position",new Ca(_,g)),M.setAttribute("uv",new Ca(y,m)),M.setAttribute("faceIndex",new Ca(x,v)),e.push(M),n>Cy&&n--}return{lodPlanes:e,sizeLods:t,sigmas:i}}function Qre(r,e,t){let i=new ko(r,e,t);return i.texture.mapping=mf,i.texture.name="PMREM.cubeUv",i.scissorTest=!0,i}function gC(r,e,t,i,n){r.viewport.set(e,t,i,n),r.scissor.set(e,t,i,n)}function JTe(r,e,t){let i=new Float32Array(zd),n=new be(0,1,0);return new Ra({name:"SphericalGaussianBlur",defines:{n:zd,CUBEUV_TEXEL_WIDTH:1/e,CUBEUV_TEXEL_HEIGHT:1/t,CUBEUV_MAX_MIP:`${r}.0`},uniforms:{envMap:{value:null},samples:{value:1},weights:{value:i},latitudinal:{value:!1},dTheta:{value:0},mipInt:{value:0},poleAxis:{value:n}},vertexShader:pF(),fragmentShader:`
-
- precision mediump float;
- precision mediump int;
-
- varying vec3 vOutputDirection;
-
- uniform sampler2D envMap;
- uniform int samples;
- uniform float weights[ n ];
- uniform bool latitudinal;
- uniform float dTheta;
- uniform float mipInt;
- uniform vec3 poleAxis;
-
- #define ENVMAP_TYPE_CUBE_UV
- #include <cube_uv_reflection_fragment>
-
- vec3 getSample( float theta, vec3 axis ) {
-
- float cosTheta = cos( theta );
- // Rodrigues' axis-angle rotation
- vec3 sampleDirection = vOutputDirection * cosTheta
- + cross( axis, vOutputDirection ) * sin( theta )
- + axis * dot( axis, vOutputDirection ) * ( 1.0 - cosTheta );
-
- return bilinearCubeUV( envMap, sampleDirection, mipInt );
-
- }
-
- void main() {
-
- vec3 axis = latitudinal ? poleAxis : cross( poleAxis, vOutputDirection );
-
- if ( all( equal( axis, vec3( 0.0 ) ) ) ) {
-
- axis = vec3( vOutputDirection.z, 0.0, - vOutputDirection.x );
-
- }
-
- axis = normalize( axis );
-
- gl_FragColor = vec4( 0.0, 0.0, 0.0, 1.0 );
- gl_FragColor.rgb += weights[ 0 ] * getSample( 0.0, axis );
-
- for ( int i = 1; i < n; i++ ) {
-
- if ( i >= samples ) {
-
- break;
-
- }
-
- float theta = dTheta * float( i );
- gl_FragColor.rgb += weights[ i ] * getSample( -1.0 * theta, axis );
- gl_FragColor.rgb += weights[ i ] * getSample( theta, axis );
-
- }
-
- }
- `,blending:el,depthTest:!1,depthWrite:!1})}function eie(){return new Ra({name:"EquirectangularToCubeUV",uniforms:{envMap:{value:null}},vertexShader:pF(),fragmentShader:`
-
- precision mediump float;
- precision mediump int;
-
- varying vec3 vOutputDirection;
-
- uniform sampler2D envMap;
-
- #include <common>
-
- void main() {
-
- vec3 outputDirection = normalize( vOutputDirection );
- vec2 uv = equirectUv( outputDirection );
-
- gl_FragColor = vec4( texture2D ( envMap, uv ).rgb, 1.0 );
-
- }
- `,blending:el,depthTest:!1,depthWrite:!1})}function tie(){return new Ra({name:"CubemapToCubeUV",uniforms:{envMap:{value:null},flipEnvMap:{value:-1}},vertexShader:pF(),fragmentShader:`
-
- precision mediump float;
- precision mediump int;
-
- uniform float flipEnvMap;
-
- varying vec3 vOutputDirection;
-
- uniform samplerCube envMap;
-
- void main() {
-
- gl_FragColor = textureCube( envMap, vec3( flipEnvMap * vOutputDirection.x, vOutputDirection.yz ) );
-
- }
- `,blending:el,depthTest:!1,depthWrite:!1})}function pF(){return`
-
- precision mediump float;
- precision mediump int;
-
- attribute float faceIndex;
-
- varying vec3 vOutputDirection;
-
- // RH coordinate system; PMREM face-indexing convention
- vec3 getDirection( vec2 uv, float face ) {
-
- uv = 2.0 * uv - 1.0;
-
- vec3 direction = vec3( uv, 1.0 );
-
- if ( face == 0.0 ) {
-
- direction = direction.zyx; // ( 1, v, u ) pos x
-
- } else if ( face == 1.0 ) {
-
- direction = direction.xzy;
- direction.xz *= -1.0; // ( -u, 1, -v ) pos y
-
- } else if ( face == 2.0 ) {
-
- direction.x *= -1.0; // ( -u, v, 1 ) pos z
-
- } else if ( face == 3.0 ) {
-
- direction = direction.zyx;
- direction.xz *= -1.0; // ( -1, v, -u ) neg x
-
- } else if ( face == 4.0 ) {
-
- direction = direction.xzy;
- direction.xy *= -1.0; // ( -u, -1, v ) neg y
-
- } else if ( face == 5.0 ) {
-
- direction.z *= -1.0; // ( u, v, -1 ) neg z
-
- }
-
- return direction;
-
- }
-
- void main() {
-
- vOutputDirection = getDirection( uv, faceIndex );
- gl_Position = vec4( position, 1.0 );
-
- }
- `}function rie(r){let e=new WeakMap,t=null;function i(s){if(s&&s.isTexture){let l=s.mapping,u=l===WS||l===XS,c=l===Wl||l===zu;if(u||c)if(s.isRenderTargetTexture&&s.needsPMREMUpdate===!0){s.needsPMREMUpdate=!1;let h=e.get(s);return t===null&&(t=new tM(r)),h=u?t.fromEquirectangular(s,h):t.fromCubemap(s,h),e.set(s,h),h.texture}else{if(e.has(s))return e.get(s).texture;{let h=s.image;if(u&&h&&h.height>0||c&&h&&n(h)){t===null&&(t=new tM(r));let f=u?t.fromEquirectangular(s):t.fromCubemap(s);return e.set(s,f),s.addEventListener("dispose",a),f.texture}else return null}}}return s}function n(s){let l=0,u=6;for(let c=0;c<u;c++)s[c]!==void 0&&l++;return l===u}function a(s){let l=s.target;l.removeEventListener("dispose",a);let u=e.get(l);u!==void 0&&(e.delete(l),u.dispose())}function o(){e=new WeakMap,t!==null&&(t.dispose(),t=null)}return{get:i,dispose:o}}function iie(r){let e={};function t(i){if(e[i]!==void 0)return e[i];let 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if(A.isLightProbe){for(let k=0;k<9;k++)n.probe[k].addScaledVector(A.sh.coefficients[k],U);C++}else if(A.isDirectionalLight){let k=t.get(A);if(k.color.copy(A.color).multiplyScalar(A.intensity*b),A.castShadow){let G=A.shadow,Y=i.get(A);Y.shadowBias=G.bias,Y.shadowNormalBias=G.normalBias,Y.shadowRadius=G.radius,Y.shadowMapSize=G.mapSize,n.directionalShadow[g]=Y,n.directionalShadowMap[g]=z,n.directionalShadowMatrix[g]=A.shadow.matrix,x++}n.directional[g]=k,g++}else if(A.isSpotLight){let k=t.get(A);k.position.setFromMatrixPosition(A.matrixWorld),k.color.copy(P).multiplyScalar(U*b),k.distance=B,k.coneCos=Math.cos(A.angle),k.penumbraCos=Math.cos(A.angle*(1-A.penumbra)),k.decay=A.decay,n.spot[v]=k;let G=A.shadow;if(A.map&&(n.spotLightMap[w]=A.map,w++,G.updateMatrices(A),A.castShadow&&T++),n.spotLightMatrix[v]=G.matrix,A.castShadow){let Y=i.get(A);Y.shadowBias=G.bias,Y.shadowNormalBias=G.normalBias,Y.shadowRadius=G.radius,Y.shadowMapSize=G.mapSize,n.spotShadow[v]=Y,n.spotShadowMap[v]=z,S++}v++}else if(A.isRectAreaLight){let k=t.get(A);k.color.copy(P).multiplyScalar(U),k.halfWidth.set(A.width*.5,0,0),k.halfHeight.set(0,A.height*.5,0),n.rectArea[_]=k,_++}else if(A.isPointLight){let k=t.get(A);if(k.color.copy(A.color).multiplyScalar(A.intensity*b),k.distance=A.distance,k.decay=A.decay,A.castShadow){let G=A.shadow,Y=i.get(A);Y.shadowBias=G.bias,Y.shadowNormalBias=G.normalBias,Y.shadowRadius=G.radius,Y.shadowMapSize=G.mapSize,Y.shadowCameraNear=G.camera.near,Y.shadowCameraFar=G.camera.far,n.pointShadow[m]=Y,n.pointShadowMap[m]=z,n.pointShadowMatrix[m]=A.shadow.matrix,M++}n.point[m]=k,m++}else if(A.isHemisphereLight){let k=t.get(A);k.skyColor.copy(A.color).multiplyScalar(U*b),k.groundColor.copy(A.groundColor).multiplyScalar(U*b),n.hemi[y]=k,y++}}_>0&&(e.isWebGL2?r.has("OES_texture_float_linear")===!0?(n.rectAreaLTC1=vt.LTC_FLOAT_1,n.rectAreaLTC2=vt.LTC_FLOAT_2):(n.rectAreaLTC1=vt.LTC_HALF_1,n.rectAreaLTC2=vt.LTC_HALF_2):r.has("OES_texture_float_linear")===!0?(n.rectAreaLTC1=vt.LTC_FLOAT_1,n.rectAreaLTC2=vt.LTC_FLOAT_2):r.has("OES_texture_half_float_linear")===!0?(n.rectAreaLTC1=vt.LTC_HALF_1,n.rectAreaLTC2=vt.LTC_HALF_2):console.error("THREE.WebGLRenderer: Unable to use RectAreaLight. Missing WebGL extensions.")),n.ambient[0]=f,n.ambient[1]=p,n.ambient[2]=d;let E=n.hash;(E.directionalLength!==g||E.pointLength!==m||E.spotLength!==v||E.rectAreaLength!==_||E.hemiLength!==y||E.numDirectionalShadows!==x||E.numPointShadows!==M||E.numSpotShadows!==S||E.numSpotMaps!==w||E.numLightProbes!==C)&&(n.directional.length=g,n.spot.length=v,n.rectArea.length=_,n.point.length=m,n.hemi.length=y,n.directionalShadow.length=x,n.directionalShadowMap.length=x,n.pointShadow.length=M,n.pointShadowMap.length=M,n.spotShadow.length=S,n.spotShadowMap.length=S,n.directionalShadowMatrix.length=x,n.pointShadowMatrix.length=M,n.spotLightMatrix.length=S+w-T,n.spotLightMap.length=w,n.numSpotLightShadowsWithMaps=T,n.numLightProbes=C,E.directionalLength=g,E.pointLength=m,E.spotLength=v,E.rectAreaLength=_,E.hemiLength=y,E.numDirectionalShadows=x,E.numPointShadows=M,E.numSpotShadows=S,E.numSpotMaps=w,E.numLightProbes=C,n.version=hAe++)}function u(c,h){let f=0,p=0,d=0,g=0,m=0,v=h.matrixWorldInverse;for(let _=0,y=c.length;_<y;_++){let x=c[_];if(x.isDirectionalLight){let M=n.directional[f];M.direction.setFromMatrixPosition(x.matrixWorld),a.setFromMatrixPosition(x.target.matrixWorld),M.direction.sub(a),M.direction.transformDirection(v),f++}else if(x.isSpotLight){let M=n.spot[d];M.position.setFromMatrixPosition(x.matrixWorld),M.position.applyMatrix4(v),M.direction.setFromMatrixPosition(x.matrixWorld),a.setFromMatrixPosition(x.target.matrixWorld),M.direction.sub(a),M.direction.transformDirection(v),d++}else if(x.isRectAreaLight){let M=n.rectArea[g];M.position.setFromMatrixPosition(x.matrixWorld),M.position.applyMatrix4(v),s.identity(),o.copy(x.matrixWorld),o.premultiply(v),s.extractRotation(o),M.halfWidth.set(x.width*.5,0,0),M.halfHeight.set(0,x.height*.5,0),M.halfWidth.applyMatrix4(s),M.halfHeight.applyMatrix4(s),g++}else if(x.isPointLight){let M=n.point[p];M.position.setFromMatrixPosition(x.matrixWorld),M.position.applyMatrix4(v),p++}else if(x.isHemisphereLight){let M=n.hemi[m];M.direction.setFromMatrixPosition(x.matrixWorld),M.direction.transformDirection(v),m++}}}return{setup:l,setupView:u,state:n}}function Pie(r,e){let t=new Die(r,e),i=[],n=[];function a(){i.length=0,n.length=0}function o(h){i.push(h)}function s(h){n.push(h)}function l(h){t.setup(i,h)}function u(h){t.setupView(i,h)}return{init:a,state:{lightsArray:i,shadowsArray:n,lights:t},setupLights:l,setupLightsView:u,pushLight:o,pushShadow:s}}function Iie(r,e){let t=new WeakMap;function i(a,o=0){let s=t.get(a),l;return s===void 0?(l=new Pie(r,e),t.set(a,[l])):o>=s.length?(l=new Pie(r,e),s.push(l)):l=s[o],l}function n(){t=new WeakMap}return{get:i,dispose:n}}var xC=class extends Gu{constructor(e){super(),this.isMeshDepthMaterial=!0,this.type="MeshDepthMaterial",this.depthPacking=EQ,this.map=null,this.alphaMap=null,this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.wireframe=!1,this.wireframeLinewidth=1,this.setValues(e)}copy(e){return super.copy(e),this.depthPacking=e.depthPacking,this.map=e.map,this.alphaMap=e.alphaMap,this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this}};var SC=class extends Gu{constructor(e){super(),this.isMeshDistanceMaterial=!0,this.type="MeshDistanceMaterial",this.map=null,this.alphaMap=null,this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.setValues(e)}copy(e){return super.copy(e),this.map=e.map,this.alphaMap=e.alphaMap,this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this}};var Nie=`
- void main() {
-
- gl_Position = vec4( position, 1.0 );
-
- }
- `,Uie=`
- uniform sampler2D shadow_pass;
- uniform vec2 resolution;
- uniform float radius;
-
- #include <packing>
-
- void main() {
-
- const float samples = float( VSM_SAMPLES );
-
- float mean = 0.0;
- float squared_mean = 0.0;
-
- float uvStride = samples <= 1.0 ? 0.0 : 2.0 / ( samples - 1.0 );
- float uvStart = samples <= 1.0 ? 0.0 : - 1.0;
- for ( float i = 0.0; i < samples; i ++ ) {
-
- float uvOffset = uvStart + i * uvStride;
-
- #ifdef HORIZONTAL_PASS
-
- vec2 distribution = unpackRGBATo2Half( texture2D( shadow_pass, ( gl_FragCoord.xy + vec2( uvOffset, 0.0 ) * radius ) / resolution ) );
- mean += distribution.x;
- squared_mean += distribution.y * distribution.y + distribution.x * distribution.x;
-
- #else
-
- float depth = unpackRGBAToDepth( texture2D( shadow_pass, ( gl_FragCoord.xy + vec2( 0.0, uvOffset ) * radius ) / resolution ) );
- mean += depth;
- squared_mean += depth * depth;
-
- #endif
-
- }
-
- mean = mean / samples;
- squared_mean = squared_mean / samples;
-
- float std_dev = sqrt( squared_mean - mean * mean );
-
- gl_FragColor = pack2HalfToRGBA( vec2( mean, std_dev ) );
-
- }
- `;function Oie(r,e,t){let i=new Tf,n=new Qt,a=new Qt,o=new li,s=new xC({depthPacking:AQ}),l=new SC,u={},c=t.maxTextureSize,h={[hs]:bi,[bi]:hs,[fs]:fs},f=new Ra({defines:{VSM_SAMPLES:8},uniforms:{shadow_pass:{value:null},resolution:{value:new Qt},radius:{value:4}},vertexShader:Nie,fragmentShader:Uie}),p=f.clone();p.defines.HORIZONTAL_PASS=1;let d=new Vo;d.setAttribute("position",new Ca(new Float32Array([-1,-1,.5,3,-1,.5,-1,3,.5]),3));let g=new an(d,f),m=this;this.enabled=!1,this.autoUpdate=!0,this.needsUpdate=!1,this.type=wA;let v=this.type;this.render=function(S,w,T){if(m.enabled===!1||m.autoUpdate===!1&&m.needsUpdate===!1||S.length===0)return;let C=r.getRenderTarget(),b=r.getActiveCubeFace(),E=r.getActiveMipmapLevel(),I=r.state;I.setBlending(el),I.buffers.color.setClear(1,1,1,1),I.buffers.depth.setTest(!0),I.setScissorTest(!1);let R=v!==Hl&&this.type===Hl,A=v===Hl&&this.type!==Hl;for(let P=0,U=S.length;P<U;P++){let B=S[P],z=B.shadow;if(z===void 0){console.warn("THREE.WebGLShadowMap:",B,"has no shadow.");continue}if(z.autoUpdate===!1&&z.needsUpdate===!1)continue;n.copy(z.mapSize);let k=z.getFrameExtents();if(n.multiply(k),a.copy(z.mapSize),(n.x>c||n.y>c)&&(n.x>c&&(a.x=Math.floor(c/k.x),n.x=a.x*k.x,z.mapSize.x=a.x),n.y>c&&(a.y=Math.floor(c/k.y),n.y=a.y*k.y,z.mapSize.y=a.y)),z.map===null||R===!0||A===!0){let Y=this.type!==Hl?{minFilter:Gi,magFilter:Gi}:{};z.map!==null&&z.map.dispose(),z.map=new ko(n.x,n.y,Y),z.map.texture.name=B.name+".shadowMap",z.camera.updateProjectionMatrix()}r.setRenderTarget(z.map),r.clear();let G=z.getViewportCount();for(let Y=0;Y<G;Y++){let J=z.getViewport(Y);o.set(a.x*J.x,a.y*J.y,a.x*J.z,a.y*J.w),I.viewport(o),z.updateMatrices(B,Y),i=z.getFrustum(),x(w,T,z.camera,B,this.type)}z.isPointLightShadow!==!0&&this.type===Hl&&_(z,T),z.needsUpdate=!1}v=this.type,m.needsUpdate=!1,r.setRenderTarget(C,b,E)};function _(S,w){let T=e.update(g);f.defines.VSM_SAMPLES!==S.blurSamples&&(f.defines.VSM_SAMPLES=S.blurSamples,p.defines.VSM_SAMPLES=S.blurSamples,f.needsUpdate=!0,p.needsUpdate=!0),S.mapPass===null&&(S.mapPass=new ko(n.x,n.y)),f.uniforms.shadow_pass.value=S.map.texture,f.uniforms.resolution.value=S.mapSize,f.uniforms.radius.value=S.radius,r.setRenderTarget(S.mapPass),r.clear(),r.renderBufferDirect(w,null,T,f,g,null),p.uniforms.shadow_pass.value=S.mapPass.texture,p.uniforms.resolution.value=S.mapSize,p.uniforms.radius.value=S.radius,r.setRenderTarget(S.map),r.clear(),r.renderBufferDirect(w,null,T,p,g,null)}function y(S,w,T,C){let b=null,E=T.isPointLight===!0?S.customDistanceMaterial:S.customDepthMaterial;if(E!==void 0)b=E;else if(b=T.isPointLight===!0?l:s,r.localClippingEnabled&&w.clipShadows===!0&&Array.isArray(w.clippingPlanes)&&w.clippingPlanes.length!==0||w.displacementMap&&w.displacementScale!==0||w.alphaMap&&w.alphaTest>0||w.map&&w.alphaTest>0){let I=b.uuid,R=w.uuid,A=u[I];A===void 0&&(A={},u[I]=A);let P=A[R];P===void 0&&(P=b.clone(),A[R]=P,w.addEventListener("dispose",M)),b=P}if(b.visible=w.visible,b.wireframe=w.wireframe,C===Hl?b.side=w.shadowSide!==null?w.shadowSide:w.side:b.side=w.shadowSide!==null?w.shadowSide:h[w.side],b.alphaMap=w.alphaMap,b.alphaTest=w.alphaTest,b.map=w.map,b.clipShadows=w.clipShadows,b.clippingPlanes=w.clippingPlanes,b.clipIntersection=w.clipIntersection,b.displacementMap=w.displacementMap,b.displacementScale=w.displacementScale,b.displacementBias=w.displacementBias,b.wireframeLinewidth=w.wireframeLinewidth,b.linewidth=w.linewidth,T.isPointLight===!0&&b.isMeshDistanceMaterial===!0){let I=r.properties.get(b);I.light=T}return b}function x(S,w,T,C,b){if(S.visible===!1)return;if(S.layers.test(w.layers)&&(S.isMesh||S.isLine||S.isPoints)&&(S.castShadow||S.receiveShadow&&b===Hl)&&(!S.frustumCulled||i.intersectsObject(S))){S.modelViewMatrix.multiplyMatrices(T.matrixWorldInverse,S.matrixWorld);let R=e.update(S),A=S.material;if(Array.isArray(A)){let P=R.groups;for(let U=0,B=P.length;U<B;U++){let z=P[U],k=A[z.materialIndex];if(k&&k.visible){let G=y(S,k,C,b);S.onBeforeShadow(r,S,w,T,R,G,z),r.renderBufferDirect(T,null,R,G,S,z),S.onAfterShadow(r,S,w,T,R,G,z)}}}else if(A.visible){let P=y(S,A,C,b);S.onBeforeShadow(r,S,w,T,R,P,null),r.renderBufferDirect(T,null,R,P,S,null),S.onAfterShadow(r,S,w,T,R,P,null)}}let I=S.children;for(let R=0,A=I.length;R<A;R++)x(I[R],w,T,C,b)}function M(S){S.target.removeEventListener("dispose",M);for(let T in u){let C=u[T],b=S.target.uuid;b in C&&(C[b].dispose(),delete C[b])}}}function zie(r,e,t){let i=t.isWebGL2;function n(){let X=!1,Te=new li,te=null,Me=new li(0,0,0,0);return{setMask:function(De){te!==De&&!X&&(r.colorMask(De,De,De,De),te=De)},setLocked:function(De){X=De},setClear:function(De,wt,kt,Tr,$r){$r===!0&&(De*=Tr,wt*=Tr,kt*=Tr),Te.set(De,wt,kt,Tr),Me.equals(Te)===!1&&(r.clearColor(De,wt,kt,Tr),Me.copy(Te))},reset:function(){X=!1,te=null,Me.set(-1,0,0,0)}}}function a(){let X=!1,Te=null,te=null,Me=null;return{setTest:function(De){De?se(r.DEPTH_TEST):Ee(r.DEPTH_TEST)},setMask:function(De){Te!==De&&!X&&(r.depthMask(De),Te=De)},setFunc:function(De){if(te!==De){switch(De){case rQ:r.depthFunc(r.NEVER);break;case iQ:r.depthFunc(r.ALWAYS);break;case nQ:r.depthFunc(r.LESS);break;case Zg:r.depthFunc(r.LEQUAL);break;case aQ:r.depthFunc(r.EQUAL);break;case oQ:r.depthFunc(r.GEQUAL);break;case sQ:r.depthFunc(r.GREATER);break;case lQ:r.depthFunc(r.NOTEQUAL);break;default:r.depthFunc(r.LEQUAL)}te=De}},setLocked:function(De){X=De},setClear:function(De){Me!==De&&(r.clearDepth(De),Me=De)},reset:function(){X=!1,Te=null,te=null,Me=null}}}function o(){let X=!1,Te=null,te=null,Me=null,De=null,wt=null,kt=null,Tr=null,$r=null;return{setTest:function(Ht){X||(Ht?se(r.STENCIL_TEST):Ee(r.STENCIL_TEST))},setMask:function(Ht){Te!==Ht&&!X&&(r.stencilMask(Ht),Te=Ht)},setFunc:function(Ht,Or,hi){(te!==Ht||Me!==Or||De!==hi)&&(r.stencilFunc(Ht,Or,hi),te=Ht,Me=Or,De=hi)},setOp:function(Ht,Or,hi){(wt!==Ht||kt!==Or||Tr!==hi)&&(r.stencilOp(Ht,Or,hi),wt=Ht,kt=Or,Tr=hi)},setLocked:function(Ht){X=Ht},setClear:function(Ht){$r!==Ht&&(r.clearStencil(Ht),$r=Ht)},reset:function(){X=!1,Te=null,te=null,Me=null,De=null,wt=null,kt=null,Tr=null,$r=null}}}let s=new n,l=new a,u=new o,c=new WeakMap,h=new WeakMap,f={},p={},d=new WeakMap,g=[],m=null,v=!1,_=null,y=null,x=null,M=null,S=null,w=null,T=null,C=new or(0,0,0),b=0,E=!1,I=null,R=null,A=null,P=null,U=null,B=r.getParameter(r.MAX_COMBINED_TEXTURE_IMAGE_UNITS),z=!1,k=0,G=r.getParameter(r.VERSION);G.indexOf("WebGL")!==-1?(k=parseFloat(/^WebGL (\d)/.exec(G)[1]),z=k>=1):G.indexOf("OpenGL 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se(X){f[X]!==!0&&(r.enable(X),f[X]=!0)}function Ee(X){f[X]!==!1&&(r.disable(X),f[X]=!1)}function q(X,Te){return p[X]!==Te?(r.bindFramebuffer(X,Te),p[X]=Te,i&&(X===r.DRAW_FRAMEBUFFER&&(p[r.FRAMEBUFFER]=Te),X===r.FRAMEBUFFER&&(p[r.DRAW_FRAMEBUFFER]=Te)),!0):!1}function H(X,Te){let te=g,Me=!1;if(X){te=d.get(Te),te===void 0&&(te=[],d.set(Te,te));let De=X.textures;if(te.length!==De.length||te[0]!==r.COLOR_ATTACHMENT0){for(let wt=0,kt=De.length;wt<kt;wt++)te[wt]=r.COLOR_ATTACHMENT0+wt;te.length=De.length,Me=!0}}else te[0]!==r.BACK&&(te[0]=r.BACK,Me=!0);if(Me)if(t.isWebGL2)r.drawBuffers(te);else if(e.has("WEBGL_draw_buffers")===!0)e.get("WEBGL_draw_buffers").drawBuffersWEBGL(te);else throw new Error("THREE.WebGLState: Usage of gl.drawBuffers() require WebGL2 or WEBGL_draw_buffers extension")}function We(X){return m!==X?(r.useProgram(X),m=X,!0):!1}let _e={[Rc]:r.FUNC_ADD,[V$]:r.FUNC_SUBTRACT,[G$]:r.FUNC_REVERSE_SUBTRACT};if(i)_e[fz]=r.MIN,_e[pz]=r.MAX;else{let 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fe=le[me],et=a.convert(fe.format,fe.colorSpace),Ke=a.convert(fe.type),Se=M(fe.internalFormat,et,Ke,fe.colorSpace),Ae=Le(L);ne&&Ue(L)===!1?r.renderbufferStorageMultisample(r.RENDERBUFFER,Ae,Se,L.width,L.height):Ue(L)?l.renderbufferStorageMultisampleEXT(r.RENDERBUFFER,Ae,Se,L.width,L.height):r.renderbufferStorage(r.RENDERBUFFER,Se,L.width,L.height)}}r.bindRenderbuffer(r.RENDERBUFFER,null)}function Ee(F,L){if(L&&L.isWebGLCubeRenderTarget)throw new Error("Depth Texture with cube render targets is not supported");if(t.bindFramebuffer(r.FRAMEBUFFER,F),!(L.depthTexture&&L.depthTexture.isDepthTexture))throw new Error("renderTarget.depthTexture must be an instance of THREE.DepthTexture");(!i.get(L.depthTexture).__webglTexture||L.depthTexture.image.width!==L.width||L.depthTexture.image.height!==L.height)&&(L.depthTexture.image.width=L.width,L.depthTexture.image.height=L.height,L.depthTexture.needsUpdate=!0),B(L.depthTexture,0);let le=i.get(L.depthTexture).__webglTexture,me=Le(L);if(L.depthTexture.format===Yl)Ue(L)?l.framebufferTexture2DMultisampleEXT(r.FRAMEBUFFER,r.DEPTH_ATTACHMENT,r.TEXTURE_2D,le,0,me):r.framebufferTexture2D(r.FRAMEBUFFER,r.DEPTH_ATTACHMENT,r.TEXTURE_2D,le,0);else if(L.depthTexture.format===Fu)Ue(L)?l.framebufferTexture2DMultisampleEXT(r.FRAMEBUFFER,r.DEPTH_STENCIL_ATTACHMENT,r.TEXTURE_2D,le,0,me):r.framebufferTexture2D(r.FRAMEBUFFER,r.DEPTH_STENCIL_ATTACHMENT,r.TEXTURE_2D,le,0);else throw new Error("Unknown depthTexture format")}function q(F){let L=i.get(F),ne=F.isWebGLCubeRenderTarget===!0;if(F.depthTexture&&!L.__autoAllocateDepthBuffer){if(ne)throw new Error("target.depthTexture not supported in Cube render targets");Ee(L.__webglFramebuffer,F)}else if(ne){L.__webglDepthbuffer=[];for(let le=0;le<6;le++)t.bindFramebuffer(r.FRAMEBUFFER,L.__webglFramebuffer[le]),L.__webglDepthbuffer[le]=r.createRenderbuffer(),se(L.__webglDepthbuffer[le],F,!1)}else 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at=a.convert(Ae.format,Ae.colorSpace),$=a.convert(Ae.type),nt=M(Ae.internalFormat,at,$,Ae.colorSpace,F.isXRRenderTarget===!0),Xe=Le(F);r.renderbufferStorageMultisample(r.RENDERBUFFER,Xe,nt,F.width,F.height),r.framebufferRenderbuffer(r.FRAMEBUFFER,r.COLOR_ATTACHMENT0+Se,r.RENDERBUFFER,ne.__webglColorRenderbuffer[Se])}r.bindRenderbuffer(r.RENDERBUFFER,null),F.depthBuffer&&(ne.__webglDepthRenderbuffer=r.createRenderbuffer(),se(ne.__webglDepthRenderbuffer,F,!0)),t.bindFramebuffer(r.FRAMEBUFFER,null)}}if(fe){t.bindTexture(r.TEXTURE_CUBE_MAP,le.__webglTexture),V(r.TEXTURE_CUBE_MAP,L,Ke);for(let Se=0;Se<6;Se++)if(s&&L.mipmaps&&L.mipmaps.length>0)for(let Ae=0;Ae<L.mipmaps.length;Ae++)ue(ne.__webglFramebuffer[Se][Ae],F,L,r.COLOR_ATTACHMENT0,r.TEXTURE_CUBE_MAP_POSITIVE_X+Se,Ae);else ue(ne.__webglFramebuffer[Se],F,L,r.COLOR_ATTACHMENT0,r.TEXTURE_CUBE_MAP_POSITIVE_X+Se,0);y(L,Ke)&&x(r.TEXTURE_CUBE_MAP),t.unbindTexture()}else if(et){for(let Se=0,Ae=me.length;Se<Ae;Se++){let at=me[Se],$=i.get(at);t.bindTexture(r.TEXTURE_2D,$.__webglTexture),V(r.TEXTURE_2D,at,Ke),ue(ne.__webglFramebuffer,F,at,r.COLOR_ATTACHMENT0+Se,r.TEXTURE_2D,0),y(at,Ke)&&x(r.TEXTURE_2D)}t.unbindTexture()}else{let Se=r.TEXTURE_2D;if((F.isWebGL3DRenderTarget||F.isWebGLArrayRenderTarget)&&(s?Se=F.isWebGL3DRenderTarget?r.TEXTURE_3D:r.TEXTURE_2D_ARRAY:console.error("THREE.WebGLTextures: THREE.Data3DTexture and THREE.DataArrayTexture only supported with WebGL2.")),t.bindTexture(Se,le.__webglTexture),V(Se,L,Ke),s&&L.mipmaps&&L.mipmaps.length>0)for(let Ae=0;Ae<L.mipmaps.length;Ae++)ue(ne.__webglFramebuffer[Ae],F,L,r.COLOR_ATTACHMENT0,Se,Ae);else ue(ne.__webglFramebuffer,F,L,r.COLOR_ATTACHMENT0,Se,0);y(L,Ke)&&x(Se),t.unbindTexture()}F.depthBuffer&&q(F)}function _e(F){let L=v(F)||s,ne=F.textures;for(let le=0,me=ne.length;le<me;le++){let fe=ne[le];if(y(fe,L)){let 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at=i.get(L[Ae]).__webglTexture;t.bindFramebuffer(r.FRAMEBUFFER,Ke.__webglFramebuffer),r.framebufferTexture2D(r.DRAW_FRAMEBUFFER,r.COLOR_ATTACHMENT0+Ae,r.TEXTURE_2D,at,0)}t.bindFramebuffer(r.DRAW_FRAMEBUFFER,Ke.__webglMultisampledFramebuffer)}}function Le(F){return Math.min(n.maxSamples,F.samples)}function Ue(F){let L=i.get(F);return s&&F.samples>0&&e.has("WEBGL_multisampled_render_to_texture")===!0&&L.__useRenderToTexture!==!1}function Ne(F){let L=o.render.frame;h.get(F)!==L&&(h.set(F,L),F.update())}function Ve(F,L){let ne=F.colorSpace,le=F.format,me=F.type;return F.isCompressedTexture===!0||F.isVideoTexture===!0||F.format===ZS||ne!==Oo&&ne!==il&&(Lr.getTransfer(ne)===qr?s===!1?e.has("EXT_sRGB")===!0&&le===Un?(F.format=ZS,F.minFilter=tn,F.generateMipmaps=!1):L=ny.sRGBToLinear(L):(le!==Un||me!==ps)&&console.warn("THREE.WebGLTextures: sRGB encoded textures have to use RGBAFormat and UnsignedByteType."):console.error("THREE.WebGLTextures: Unsupported texture color space:",ne)),L}function dt(F){return typeof HTMLImageElement<"u"&&F instanceof HTMLImageElement?(c.width=F.naturalWidth||F.width,c.height=F.naturalHeight||F.height):typeof VideoFrame<"u"&&F instanceof VideoFrame?(c.width=F.displayWidth,c.height=F.displayHeight):(c.width=F.width,c.height=F.height),c}this.allocateTextureUnit=P,this.resetTextureUnits=A,this.setTexture2D=B,this.setTexture2DArray=z,this.setTexture3D=k,this.setTextureCube=G,this.rebindTextures=H,this.setupRenderTarget=We,this.updateRenderTargetMipmap=_e,this.updateMultisampleRenderTarget=xe,this.setupDepthRenderbuffer=q,this.setupFrameBufferTexture=ue,this.useMultisampledRTT=Ue}function Bie(r,e,t){let i=t.isWebGL2;function n(a,o=il){let s,l=Lr.getTransfer(o);if(a===ps)return r.UNSIGNED_BYTE;if(a===CA)return r.UNSIGNED_SHORT_4_4_4_4;if(a===RA)return r.UNSIGNED_SHORT_5_5_5_1;if(a===yQ)return r.BYTE;if(a===_Q)return r.SHORT;if(a===Kg)return r.UNSIGNED_SHORT;if(a===AA)return r.INT;if(a===ds)return r.UNSIGNED_INT;if(a===No)return r.FLOAT;if(a===Lc)return i?r.HALF_FLOAT:(s=e.get("OES_texture_half_float"),s!==null?s.HALF_FLOAT_OES:null);if(a===xQ)return r.ALPHA;if(a===Un)return r.RGBA;if(a===SQ)return r.LUMINANCE;if(a===MQ)return r.LUMINANCE_ALPHA;if(a===Yl)return r.DEPTH_COMPONENT;if(a===Fu)return r.DEPTH_STENCIL;if(a===ZS)return s=e.get("EXT_sRGB"),s!==null?s.SRGB_ALPHA_EXT:null;if(a===bQ)return r.RED;if(a===LA)return r.RED_INTEGER;if(a===wQ)return r.RG;if(a===DA)return r.RG_INTEGER;if(a===PA)return r.RGBA_INTEGER;if(a===IA||a===NA||a===UA||a===OA)if(l===qr)if(s=e.get("WEBGL_compressed_texture_s3tc_srgb"),s!==null){if(a===IA)return s.COMPRESSED_SRGB_S3TC_DXT1_EXT;if(a===NA)return s.COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT;if(a===UA)return s.COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT;if(a===OA)return s.COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT}else return null;else if(s=e.get("WEBGL_compressed_texture_s3tc"),s!==null){if(a===IA)return s.COMPRESSED_RGB_S3TC_DXT1_EXT;if(a===NA)return s.COMPRESSED_RGBA_S3TC_DXT1_EXT;if(a===UA)return s.COMPRESSED_RGBA_S3TC_DXT3_EXT;if(a===OA)return s.COMPRESSED_RGBA_S3TC_DXT5_EXT}else return null;if(a===vz||a===gz||a===yz||a===_z)if(s=e.get("WEBGL_compressed_texture_pvrtc"),s!==null){if(a===vz)return s.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;if(a===gz)return s.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;if(a===yz)return s.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;if(a===_z)return s.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG}else return null;if(a===zA)return s=e.get("WEBGL_compressed_texture_etc1"),s!==null?s.COMPRESSED_RGB_ETC1_WEBGL:null;if(a===xz||a===Sz)if(s=e.get("WEBGL_compressed_texture_etc"),s!==null){if(a===xz)return l===qr?s.COMPRESSED_SRGB8_ETC2:s.COMPRESSED_RGB8_ETC2;if(a===Sz)return l===qr?s.COMPRESSED_SRGB8_ALPHA8_ETC2_EAC:s.COMPRESSED_RGBA8_ETC2_EAC}else return null;if(a===Mz||a===bz||a===wz||a===Tz||a===Ez||a===Az||a===Cz||a===Rz||a===Lz||a===Dz||a===Pz||a===Iz||a===Nz||a===Uz)if(s=e.get("WEBGL_compressed_texture_astc"),s!==null){if(a===Mz)return l===qr?s.COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR:s.COMPRESSED_RGBA_ASTC_4x4_KHR;if(a===bz)return l===qr?s.COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR:s.COMPRESSED_RGBA_ASTC_5x4_KHR;if(a===wz)return l===qr?s.COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR:s.COMPRESSED_RGBA_ASTC_5x5_KHR;if(a===Tz)return l===qr?s.COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR:s.COMPRESSED_RGBA_ASTC_6x5_KHR;if(a===Ez)return l===qr?s.COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR:s.COMPRESSED_RGBA_ASTC_6x6_KHR;if(a===Az)return l===qr?s.COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR:s.COMPRESSED_RGBA_ASTC_8x5_KHR;if(a===Cz)return l===qr?s.COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR:s.COMPRESSED_RGBA_ASTC_8x6_KHR;if(a===Rz)return l===qr?s.COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR:s.COMPRESSED_RGBA_ASTC_8x8_KHR;if(a===Lz)return l===qr?s.COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR:s.COMPRESSED_RGBA_ASTC_10x5_KHR;if(a===Dz)return l===qr?s.COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR:s.COMPRESSED_RGBA_ASTC_10x6_KHR;if(a===Pz)return l===qr?s.COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR:s.COMPRESSED_RGBA_ASTC_10x8_KHR;if(a===Iz)return l===qr?s.COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR:s.COMPRESSED_RGBA_ASTC_10x10_KHR;if(a===Nz)return l===qr?s.COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR:s.COMPRESSED_RGBA_ASTC_12x10_KHR;if(a===Uz)return l===qr?s.COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR:s.COMPRESSED_RGBA_ASTC_12x12_KHR}else return null;if(a===FA||a===Oz||a===zz)if(s=e.get("EXT_texture_compression_bptc"),s!==null){if(a===FA)return l===qr?s.COMPRESSED_SRGB_ALPHA_BPTC_UNORM_EXT:s.COMPRESSED_RGBA_BPTC_UNORM_EXT;if(a===Oz)return s.COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT;if(a===zz)return s.COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT}else return null;if(a===TQ||a===Fz||a===Bz||a===kz)if(s=e.get("EXT_texture_compression_rgtc"),s!==null){if(a===FA)return s.COMPRESSED_RED_RGTC1_EXT;if(a===Fz)return s.COMPRESSED_SIGNED_RED_RGTC1_EXT;if(a===Bz)return s.COMPRESSED_RED_GREEN_RGTC2_EXT;if(a===kz)return s.COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT}else return null;return a===rl?i?r.UNSIGNED_INT_24_8:(s=e.get("WEBGL_depth_texture"),s!==null?s.UNSIGNED_INT_24_8_WEBGL:null):r[a]!==void 0?r[a]:null}return{convert:n}}var MC=class extends Wi{constructor(e=[]){super(),this.isArrayCamera=!0,this.cameras=e}};var Fd=class extends nn{constructor(){super(),this.isGroup=!0,this.type="Group"}};var dAe={type:"move"},Py=class{constructor(){this._targetRay=null,this._grip=null,this._hand=null}getHandSpace(){return this._hand===null&&(this._hand=new Fd,this._hand.matrixAutoUpdate=!1,this._hand.visible=!1,this._hand.joints={},this._hand.inputState={pinching:!1}),this._hand}getTargetRaySpace(){return this._targetRay===null&&(this._targetRay=new Fd,this._targetRay.matrixAutoUpdate=!1,this._targetRay.visible=!1,this._targetRay.hasLinearVelocity=!1,this._targetRay.linearVelocity=new be,this._targetRay.hasAngularVelocity=!1,this._targetRay.angularVelocity=new be),this._targetRay}getGripSpace(){return this._grip===null&&(this._grip=new Fd,this._grip.matrixAutoUpdate=!1,this._grip.visible=!1,this._grip.hasLinearVelocity=!1,this._grip.linearVelocity=new be,this._grip.hasAngularVelocity=!1,this._grip.angularVelocity=new be),this._grip}dispatchEvent(e){return this._targetRay!==null&&this._targetRay.dispatchEvent(e),this._grip!==null&&this._grip.dispatchEvent(e),this._hand!==null&&this._hand.dispatchEvent(e),this}connect(e){if(e&&e.hand){let t=this._hand;if(t)for(let i of e.hand.values())this._getHandJoint(t,i)}return this.dispatchEvent({type:"connected",data:e}),this}disconnect(e){return this.dispatchEvent({type:"disconnected",data:e}),this._targetRay!==null&&(this._targetRay.visible=!1),this._grip!==null&&(this._grip.visible=!1),this._hand!==null&&(this._hand.visible=!1),this}update(e,t,i){let n=null,a=null,o=null,s=this._targetRay,l=this._grip,u=this._hand;if(e&&t.session.visibilityState!=="visible-blurred"){if(u&&e.hand){o=!0;for(let g of e.hand.values()){let m=t.getJointPose(g,i),v=this._getHandJoint(u,g);m!==null&&(v.matrix.fromArray(m.transform.matrix),v.matrix.decompose(v.position,v.rotation,v.scale),v.matrixWorldNeedsUpdate=!0,v.jointRadius=m.radius),v.visible=m!==null}let c=u.joints["index-finger-tip"],h=u.joints["thumb-tip"],f=c.position.distanceTo(h.position),p=.02,d=.005;u.inputState.pinching&&f>p+d?(u.inputState.pinching=!1,this.dispatchEvent({type:"pinchend",handedness:e.handedness,target:this})):!u.inputState.pinching&&f<=p-d&&(u.inputState.pinching=!0,this.dispatchEvent({type:"pinchstart",handedness:e.handedness,target:this}))}else l!==null&&e.gripSpace&&(a=t.getPose(e.gripSpace,i),a!==null&&(l.matrix.fromArray(a.transform.matrix),l.matrix.decompose(l.position,l.rotation,l.scale),l.matrixWorldNeedsUpdate=!0,a.linearVelocity?(l.hasLinearVelocity=!0,l.linearVelocity.copy(a.linearVelocity)):l.hasLinearVelocity=!1,a.angularVelocity?(l.hasAngularVelocity=!0,l.angularVelocity.copy(a.angularVelocity)):l.hasAngularVelocity=!1));s!==null&&(n=t.getPose(e.targetRaySpace,i),n===null&&a!==null&&(n=a),n!==null&&(s.matrix.fromArray(n.transform.matrix),s.matrix.decompose(s.position,s.rotation,s.scale),s.matrixWorldNeedsUpdate=!0,n.linearVelocity?(s.hasLinearVelocity=!0,s.linearVelocity.copy(n.linearVelocity)):s.hasLinearVelocity=!1,n.angularVelocity?(s.hasAngularVelocity=!0,s.angularVelocity.copy(n.angularVelocity)):s.hasAngularVelocity=!1,this.dispatchEvent(dAe)))}return s!==null&&(s.visible=n!==null),l!==null&&(l.visible=a!==null),u!==null&&(u.visible=o!==null),this}_getHandJoint(e,t){if(e.joints[t.jointName]===void 0){let i=new Fd;i.matrixAutoUpdate=!1,i.visible=!1,e.joints[t.jointName]=i,e.add(i)}return e.joints[t.jointName]}};var mAe=`
- void main() {
-
- gl_Position = vec4( position, 1.0 );
-
- }`,vAe=`
- uniform sampler2DArray depthColor;
- uniform float depthWidth;
- uniform float depthHeight;
-
- void main() {
-
- vec2 coord = vec2( gl_FragCoord.x / depthWidth, gl_FragCoord.y / depthHeight );
-
- if ( coord.x >= 1.0 ) {
-
- gl_FragDepthEXT = texture( depthColor, vec3( coord.x - 1.0, coord.y, 1 ) ).r;
-
- } else {
-
- gl_FragDepthEXT = texture( depthColor, vec3( coord.x, coord.y, 0 ) ).r;
-
- }
-
- }`,bC=class{constructor(){this.texture=null,this.mesh=null,this.depthNear=0,this.depthFar=0}init(e,t,i){if(this.texture===null){let n=new Bo,a=e.properties.get(n);a.__webglTexture=t.texture,(t.depthNear!=i.depthNear||t.depthFar!=i.depthFar)&&(this.depthNear=t.depthNear,this.depthFar=t.depthFar),this.texture=n}}render(e,t){if(this.texture!==null){if(this.mesh===null){let i=t.cameras[0].viewport,n=new Ra({extensions:{fragDepth:!0},vertexShader:mAe,fragmentShader:vAe,uniforms:{depthColor:{value:this.texture},depthWidth:{value:i.z},depthHeight:{value:i.w}}});this.mesh=new an(new Ty(20,20),n)}e.render(this.mesh,t)}}reset(){this.texture=null,this.mesh=null}};var wC=class extends Fo{constructor(e,t){super();let i=this,n=null,a=1,o=null,s="local-floor",l=1,u=null,c=null,h=null,f=null,p=null,d=null,g=new bC,m=t.getContextAttributes(),v=null,_=null,y=[],x=[],M=new Qt,S=null,w=new Wi;w.layers.enable(1),w.viewport=new li;let T=new Wi;T.layers.enable(2),T.viewport=new li;let C=[w,T],b=new MC;b.layers.enable(1),b.layers.enable(2);let E=null,I=null;this.cameraAutoUpdate=!0,this.enabled=!1,this.isPresenting=!1,this.getController=function(V){let K=y[V];return K===void 0&&(K=new Py,y[V]=K),K.getTargetRaySpace()},this.getControllerGrip=function(V){let K=y[V];return K===void 0&&(K=new Py,y[V]=K),K.getGripSpace()},this.getHand=function(V){let K=y[V];return K===void 0&&(K=new Py,y[V]=K),K.getHandSpace()};function R(V){let K=x.indexOf(V.inputSource);if(K===-1)return;let ae=y[K];ae!==void 0&&(ae.update(V.inputSource,V.frame,u||o),ae.dispatchEvent({type:V.type,data:V.inputSource}))}function A(){n.removeEventListener("select",R),n.removeEventListener("selectstart",R),n.removeEventListener("selectend",R),n.removeEventListener("squeeze",R),n.removeEventListener("squeezestart",R),n.removeEventListener("squeezeend",R),n.removeEventListener("end",A),n.removeEventListener("inputsourceschange",P);for(let V=0;V<y.length;V++){let K=x[V];K!==null&&(x[V]=null,y[V].disconnect(K))}E=null,I=null,g.reset(),e.setRenderTarget(v),p=null,f=null,h=null,n=null,_=null,Q.stop(),i.isPresenting=!1,e.setPixelRatio(S),e.setSize(M.width,M.height,!1),i.dispatchEvent({type:"sessionend"})}this.setFramebufferScaleFactor=function(V){a=V,i.isPresenting===!0&&console.warn("THREE.WebXRManager: Cannot change framebuffer scale while presenting.")},this.setReferenceSpaceType=function(V){s=V,i.isPresenting===!0&&console.warn("THREE.WebXRManager: Cannot change reference space type while presenting.")},this.getReferenceSpace=function(){return u||o},this.setReferenceSpace=function(V){u=V},this.getBaseLayer=function(){return f!==null?f:p},this.getBinding=function(){return h},this.getFrame=function(){return d},this.getSession=function(){return n},this.setSession=function(V){return Lb(this,null,function*(){if(n=V,n!==null){if(v=e.getRenderTarget(),n.addEventListener("select",R),n.addEventListener("selectstart",R),n.addEventListener("selectend",R),n.addEventListener("squeeze",R),n.addEventListener("squeezestart",R),n.addEventListener("squeezeend",R),n.addEventListener("end",A),n.addEventListener("inputsourceschange",P),m.xrCompatible!==!0&&(yield t.makeXRCompatible()),S=e.getPixelRatio(),e.getSize(M),n.renderState.layers===void 0||e.capabilities.isWebGL2===!1){let K={antialias:n.renderState.layers===void 0?m.antialias:!0,alpha:!0,depth:m.depth,stencil:m.stencil,framebufferScaleFactor:a};p=new XRWebGLLayer(n,t,K),n.updateRenderState({baseLayer:p}),e.setPixelRatio(1),e.setSize(p.framebufferWidth,p.framebufferHeight,!1),_=new ko(p.framebufferWidth,p.framebufferHeight,{format:Un,type:ps,colorSpace:e.outputColorSpace,stencilBuffer:m.stencil})}else{let K=null,ae=null,ve=null;m.depth&&(ve=m.stencil?t.DEPTH24_STENCIL8:t.DEPTH_COMPONENT24,K=m.stencil?Fu:Yl,ae=m.stencil?rl:ds);let ue={colorFormat:t.RGBA8,depthFormat:ve,scaleFactor:a};h=new XRWebGLBinding(n,t),f=h.createProjectionLayer(ue),n.updateRenderState({layers:[f]}),e.setPixelRatio(1),e.setSize(f.textureWidth,f.textureHeight,!1),_=new ko(f.textureWidth,f.textureHeight,{format:Un,type:ps,depthTexture:new Ry(f.textureWidth,f.textureHeight,ae,void 0,void 0,void 0,void 0,void 0,void 0,K),stencilBuffer:m.stencil,colorSpace:e.outputColorSpace,samples:m.antialias?4:0});let se=e.properties.get(_);se.__ignoreDepthValues=f.ignoreDepthValues}_.isXRRenderTarget=!0,this.setFoveation(l),u=null,o=yield n.requestReferenceSpace(s),Q.setContext(n),Q.start(),i.isPresenting=!0,i.dispatchEvent({type:"sessionstart"})}})},this.getEnvironmentBlendMode=function(){if(n!==null)return n.environmentBlendMode};function P(V){for(let K=0;K<V.removed.length;K++){let ae=V.removed[K],ve=x.indexOf(ae);ve>=0&&(x[ve]=null,y[ve].disconnect(ae))}for(let K=0;K<V.added.length;K++){let ae=V.added[K],ve=x.indexOf(ae);if(ve===-1){for(let se=0;se<y.length;se++)if(se>=x.length){x.push(ae),ve=se;break}else if(x[se]===null){x[se]=ae,ve=se;break}if(ve===-1)break}let ue=y[ve];ue&&ue.connect(ae)}}let U=new be,B=new be;function z(V,K,ae){U.setFromMatrixPosition(K.matrixWorld),B.setFromMatrixPosition(ae.matrixWorld);let ve=U.distanceTo(B),ue=K.projectionMatrix.elements,se=ae.projectionMatrix.elements,Ee=ue[14]/(ue[10]-1),q=ue[14]/(ue[10]+1),H=(ue[9]+1)/ue[5],We=(ue[9]-1)/ue[5],_e=(ue[8]-1)/ue[0],xe=(se[8]+1)/se[0],Le=Ee*_e,Ue=Ee*xe,Ne=ve/(-_e+xe),Ve=Ne*-_e;K.matrixWorld.decompose(V.position,V.quaternion,V.scale),V.translateX(Ve),V.translateZ(Ne),V.matrixWorld.compose(V.position,V.quaternion,V.scale),V.matrixWorldInverse.copy(V.matrixWorld).invert();let dt=Ee+Ne,F=q+Ne,L=Le-Ve,ne=Ue+(ve-Ve),le=H*q/F*dt,me=We*q/F*dt;V.projectionMatrix.makePerspective(L,ne,le,me,dt,F),V.projectionMatrixInverse.copy(V.projectionMatrix).invert()}function k(V,K){K===null?V.matrixWorld.copy(V.matrix):V.matrixWorld.multiplyMatrices(K.matrixWorld,V.matrix),V.matrixWorldInverse.copy(V.matrixWorld).invert()}this.updateCamera=function(V){if(n===null)return;g.texture!==null&&(V.near=g.depthNear,V.far=g.depthFar),b.near=T.near=w.near=V.near,b.far=T.far=w.far=V.far,(E!==b.near||I!==b.far)&&(n.updateRenderState({depthNear:b.near,depthFar:b.far}),E=b.near,I=b.far,w.near=E,w.far=I,T.near=E,T.far=I,w.updateProjectionMatrix(),T.updateProjectionMatrix(),V.updateProjectionMatrix());let K=V.parent,ae=b.cameras;k(b,K);for(let ve=0;ve<ae.length;ve++)k(ae[ve],K);ae.length===2?z(b,w,T):b.projectionMatrix.copy(w.projectionMatrix),G(V,b,K)};function G(V,K,ae){ae===null?V.matrix.copy(K.matrixWorld):(V.matrix.copy(ae.matrixWorld),V.matrix.invert(),V.matrix.multiply(K.matrixWorld)),V.matrix.decompose(V.position,V.quaternion,V.scale),V.updateMatrixWorld(!0),V.projectionMatrix.copy(K.projectionMatrix),V.projectionMatrixInverse.copy(K.projectionMatrixInverse),V.isPerspectiveCamera&&(V.fov=jS*2*Math.atan(1/V.projectionMatrix.elements[5]),V.zoom=1)}this.getCamera=function(){return b},this.getFoveation=function(){if(!(f===null&&p===null))return l},this.setFoveation=function(V){l=V,f!==null&&(f.fixedFoveation=V),p!==null&&p.fixedFoveation!==void 0&&(p.fixedFoveation=V)},this.hasDepthSensing=function(){return g.texture!==null};let Y=null;function J(V,K){if(c=K.getViewerPose(u||o),d=K,c!==null){let ae=c.views;p!==null&&(e.setRenderTargetFramebuffer(_,p.framebuffer),e.setRenderTarget(_));let ve=!1;ae.length!==b.cameras.length&&(b.cameras.length=0,ve=!0);for(let se=0;se<ae.length;se++){let 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lt,Ct=nt;if(ce!==null&&(lt=L.get(ce),Ct=Xe,Ct.setIndex(lt)),D.isMesh)ie.wireframe===!0?(Le.setLineWidth(ie.wireframeLinewidth*q()),Ct.setMode(H.LINES)):Ct.setMode(H.TRIANGLES);else if(D.isLine){let je=ie.linewidth;je===void 0&&(je=1),Le.setLineWidth(je*q()),D.isLineSegments?Ct.setMode(H.LINES):D.isLineLoop?Ct.setMode(H.LINE_LOOP):Ct.setMode(H.LINE_STRIP)}else D.isPoints?Ct.setMode(H.POINTS):D.isSprite&&Ct.setMode(H.TRIANGLES);if(D.isBatchedMesh)Ct.renderMultiDraw(D._multiDrawStarts,D._multiDrawCounts,D._multiDrawCount);else if(D.isInstancedMesh)Ct.renderInstances(gt,$e,D.count);else if(re.isInstancedBufferGeometry){let je=re._maxInstanceCount!==void 0?re._maxInstanceCount:1/0,_i=Math.min(re.instanceCount,je);Ct.renderInstances(gt,$e,_i)}else Ct.render(gt,$e)};function wt(O,j,re){O.transparent===!0&&O.side===fs&&O.forceSinglePass===!1?(O.side=bi,O.needsUpdate=!0,Es(O,j,re),O.side=hs,O.needsUpdate=!0,Es(O,j,re),O.side=fs):Es(O,j,re)}this.compile=function(O,j,re=null){re===null&&(re=O),m=Ke.get(re),m.init(),_.push(m),re.traverseVisible(function(D){D.isLight&&D.layers.test(j.layers)&&(m.pushLight(D),D.castShadow&&m.pushShadow(D))}),O!==re&&O.traverseVisible(function(D){D.isLight&&D.layers.test(j.layers)&&(m.pushLight(D),D.castShadow&&m.pushShadow(D))}),m.setupLights(y._useLegacyLights);let ie=new Set;return O.traverse(function(D){let W=D.material;if(W)if(Array.isArray(W))for(let ee=0;ee<W.length;ee++){let ge=W[ee];wt(ge,re,D),ie.add(ge)}else wt(W,re,D),ie.add(W)}),_.pop(),m=null,ie},this.compileAsync=function(O,j,re=null){let ie=this.compile(O,j,re);return new Promise(D=>{function W(){if(ie.forEach(function(ee){Ne.get(ee).currentProgram.isReady()&&ie.delete(ee)}),ie.size===0){D(O);return}setTimeout(W,10)}_e.get("KHR_parallel_shader_compile")!==null?W():setTimeout(W,10)})};let kt=null;function Tr(O){kt&&kt(O)}function $r(){Or.stop()}function Ht(){Or.start()}let Or=new mC;Or.setAnimationLoop(Tr),typeof self<"u"&&Or.setContext(self),this.setAnimationLoop=function(O){kt=O,Je.setAnimationLoop(O),O===null?Or.stop():Or.start()},Je.addEventListener("sessionstart",$r),Je.addEventListener("sessionend",Ht),this.render=function(O,j){if(j!==void 0&&j.isCamera!==!0){console.error("THREE.WebGLRenderer.render: camera is not an instance of THREE.Camera.");return}if(x===!0)return;O.matrixWorldAutoUpdate===!0&&O.updateMatrixWorld(),j.parent===null&&j.matrixWorldAutoUpdate===!0&&j.updateMatrixWorld(),Je.enabled===!0&&Je.isPresenting===!0&&(Je.cameraAutoUpdate===!0&&Je.updateCamera(j),j=Je.getCamera()),O.isScene===!0&&O.onBeforeRender(y,O,j,w),m=Ke.get(O,_.length),m.init(),_.push(m),ve.multiplyMatrices(j.projectionMatrix,j.matrixWorldInverse),Q.setFromProjectionMatrix(ve),K=this.localClippingEnabled,V=Se.init(this.clippingPlanes,K),g=et.get(O,v.length),g.init(),v.push(g),hi(O,j,0,y.sortObjects),g.finish(),y.sortObjects===!0&&g.sort(z,k),this.info.render.frame++,V===!0&&Se.beginShadows();let re=m.state.shadowsArray;if(Ae.render(re,O,j),V===!0&&Se.endShadows(),this.info.autoReset===!0&&this.info.reset(),(Je.enabled===!1||Je.isPresenting===!1||Je.hasDepthSensing()===!1)&&at.render(g,O),m.setupLights(y._useLegacyLights),j.isArrayCamera){let ie=j.cameras;for(let D=0,W=ie.length;D<W;D++){let ee=ie[D];tp(g,O,ee,ee.viewport)}}else tp(g,O,j);w!==null&&(Ve.updateMultisampleRenderTarget(w),Ve.updateRenderTargetMipmap(w)),O.isScene===!0&&O.onAfterRender(y,O,j),we.resetDefaultState(),T=-1,C=null,_.pop(),_.length>0?m=_[_.length-1]:m=null,v.pop(),v.length>0?g=v[v.length-1]:g=null};function hi(O,j,re,ie){if(O.visible===!1)return;if(O.layers.test(j.layers)){if(O.isGroup)re=O.renderOrder;else if(O.isLOD)O.autoUpdate===!0&&O.update(j);else if(O.isLight)m.pushLight(O),O.castShadow&&m.pushShadow(O);else if(O.isSprite){if(!O.frustumCulled||Q.intersectsSprite(O)){ie&&se.setFromMatrixPosition(O.matrixWorld).applyMatrix4(ve);let ee=le.update(O),ge=O.material;ge.visible&&g.push(O,ee,ge,re,se.z,null)}}else if((O.isMesh||O.isLine||O.isPoints)&&(!O.frustumCulled||Q.intersectsObject(O))){let ee=le.update(O),ge=O.material;if(ie&&(O.boundingSphere!==void 0?(O.boundingSphere===null&&O.computeBoundingSphere(),se.copy(O.boundingSphere.center)):(ee.boundingSphere===null&&ee.computeBoundingSphere(),se.copy(ee.boundingSphere.center)),se.applyMatrix4(O.matrixWorld).applyMatrix4(ve)),Array.isArray(ge)){let ce=ee.groups;for(let Oe=0,Ge=ce.length;Oe<Ge;Oe++){let Re=ce[Oe],gt=ge[Re.materialIndex];gt&>.visible&&g.push(O,ee,gt,re,se.z,Re)}}else ge.visible&&g.push(O,ee,ge,re,se.z,null)}}let W=O.children;for(let ee=0,ge=W.length;ee<ge;ee++)hi(W[ee],j,re,ie)}function tp(O,j,re,ie){let D=O.opaque,W=O.transmissive,ee=O.transparent;m.setupLightsView(re),V===!0&&Se.setGlobalState(y.clippingPlanes,re),W.length>0&&l_(D,W,j,re),ie&&Le.viewport(b.copy(ie)),D.length>0&&gl(D,j,re),W.length>0&&gl(W,j,re),ee.length>0&&gl(ee,j,re),Le.buffers.depth.setTest(!0),Le.buffers.depth.setMask(!0),Le.buffers.color.setMask(!0),Le.setPolygonOffset(!1)}function l_(O,j,re,ie){if((re.isScene===!0?re.overrideMaterial:null)!==null)return;let W=xe.isWebGL2;ae===null&&(ae=new ko(1,1,{generateMipmaps:!0,type:_e.has("EXT_color_buffer_half_float")?Lc:ps,minFilter:Xl,samples:W?4:0})),y.getDrawingBufferSize(ue),W?ae.setSize(ue.x,ue.y):ae.setSize(KS(ue.x),KS(ue.y));let ee=y.getRenderTarget();y.setRenderTarget(ae),y.getClearColor(R),A=y.getClearAlpha(),A<1&&y.setClearColor(16777215,.5),y.clear();let ge=y.toneMapping;y.toneMapping=tl,gl(O,re,ie),Ve.updateMultisampleRenderTarget(ae),Ve.updateRenderTargetMipmap(ae);let ce=!1;for(let Oe=0,Ge=j.length;Oe<Ge;Oe++){let Re=j[Oe],gt=Re.object,_t=Re.geometry,$e=Re.material,lt=Re.group;if($e.side===fs&>.layers.test(ie.layers)){let Ct=$e.side;$e.side=bi,$e.needsUpdate=!0,rp(gt,re,ie,_t,$e,lt),$e.side=Ct,$e.needsUpdate=!0,ce=!0}}ce===!0&&(Ve.updateMultisampleRenderTarget(ae),Ve.updateRenderTargetMipmap(ae)),y.setRenderTarget(ee),y.setClearColor(R,A),y.toneMapping=ge}function gl(O,j,re){let ie=j.isScene===!0?j.overrideMaterial:null;for(let D=0,W=O.length;D<W;D++){let ee=O[D],ge=ee.object,ce=ee.geometry,Oe=ie===null?ee.material:ie,Ge=ee.group;ge.layers.test(re.layers)&&rp(ge,j,re,ce,Oe,Ge)}}function rp(O,j,re,ie,D,W){O.onBeforeRender(y,j,re,ie,D,W),O.modelViewMatrix.multiplyMatrices(re.matrixWorldInverse,O.matrixWorld),O.normalMatrix.getNormalMatrix(O.modelViewMatrix),D.onBeforeRender(y,j,re,ie,O,W),D.transparent===!0&&D.side===fs&&D.forceSinglePass===!1?(D.side=bi,D.needsUpdate=!0,y.renderBufferDirect(re,j,ie,D,O,W),D.side=hs,D.needsUpdate=!0,y.renderBufferDirect(re,j,ie,D,O,W),D.side=fs):y.renderBufferDirect(re,j,ie,D,O,W),O.onAfterRender(y,j,re,ie,D,W)}function Es(O,j,re){j.isScene!==!0&&(j=Ee);let ie=Ne.get(O),D=m.state.lights,W=m.state.shadowsArray,ee=D.state.version,ge=me.getParameters(O,D.state,W,j,re),ce=me.getProgramCacheKey(ge),Oe=ie.programs;ie.environment=O.isMeshStandardMaterial?j.environment:null,ie.fog=j.fog,ie.envMap=(O.isMeshStandardMaterial?F:dt).get(O.envMap||ie.environment),ie.envMapRotation=ie.environment!==null&&O.envMap===null?j.environmentRotation:O.envMapRotation,Oe===void 0&&(O.addEventListener("dispose",te),Oe=new Map,ie.programs=Oe);let Ge=Oe.get(ce);if(Ge!==void 0){if(ie.currentProgram===Ge&&ie.lightsStateVersion===ee)return oh(O,ge),Ge}else ge.uniforms=me.getUniforms(O),O.onBuild(re,ge,y),O.onBeforeCompile(ge,y),Ge=me.acquireProgram(ge,ce),Oe.set(ce,Ge),ie.uniforms=ge.uniforms;let Re=ie.uniforms;return(!O.isShaderMaterial&&!O.isRawShaderMaterial||O.clipping===!0)&&(Re.clippingPlanes=Se.uniform),oh(O,ge),ie.needsLights=h_(O),ie.lightsStateVersion=ee,ie.needsLights&&(Re.ambientLightColor.value=D.state.ambient,Re.lightProbe.value=D.state.probe,Re.directionalLights.value=D.state.directional,Re.directionalLightShadows.value=D.state.directionalShadow,Re.spotLights.value=D.state.spot,Re.spotLightShadows.value=D.state.spotShadow,Re.rectAreaLights.value=D.state.rectArea,Re.ltc_1.value=D.state.rectAreaLTC1,Re.ltc_2.value=D.state.rectAreaLTC2,Re.pointLights.value=D.state.point,Re.pointLightShadows.value=D.state.pointShadow,Re.hemisphereLights.value=D.state.hemi,Re.directionalShadowMap.value=D.state.directionalShadowMap,Re.directionalShadowMatrix.value=D.state.directionalShadowMatrix,Re.spotShadowMap.value=D.state.spotShadowMap,Re.spotLightMatrix.value=D.state.spotLightMatrix,Re.spotLightMap.value=D.state.spotLightMap,Re.pointShadowMap.value=D.state.pointShadowMap,Re.pointShadowMatrix.value=D.state.pointShadowMatrix),ie.currentProgram=Ge,ie.uniformsList=null,Ge}function ip(O){if(O.uniformsList===null){let j=O.currentProgram.getUniforms();O.uniformsList=Ef.seqWithValue(j.seq,O.uniforms)}return O.uniformsList}function oh(O,j){let re=Ne.get(O);re.outputColorSpace=j.outputColorSpace,re.batching=j.batching,re.instancing=j.instancing,re.instancingColor=j.instancingColor,re.instancingMorph=j.instancingMorph,re.skinning=j.skinning,re.morphTargets=j.morphTargets,re.morphNormals=j.morphNormals,re.morphColors=j.morphColors,re.morphTargetsCount=j.morphTargetsCount,re.numClippingPlanes=j.numClippingPlanes,re.numIntersection=j.numClipIntersection,re.vertexAlphas=j.vertexAlphas,re.vertexTangents=j.vertexTangents,re.toneMapping=j.toneMapping}function u_(O,j,re,ie,D){j.isScene!==!0&&(j=Ee),Ve.resetTextureUnits();let W=j.fog,ee=ie.isMeshStandardMaterial?j.environment:null,ge=w===null?y.outputColorSpace:w.isXRRenderTarget===!0?w.texture.colorSpace:Oo,ce=(ie.isMeshStandardMaterial?F:dt).get(ie.envMap||ee),Oe=ie.vertexColors===!0&&!!re.attributes.color&&re.attributes.color.itemSize===4,Ge=!!re.attributes.tangent&&(!!ie.normalMap||ie.anisotropy>0),Re=!!re.morphAttributes.position,gt=!!re.morphAttributes.normal,_t=!!re.morphAttributes.color,$e=tl;ie.toneMapped&&(w===null||w.isXRRenderTarget===!0)&&($e=y.toneMapping);let lt=re.morphAttributes.position||re.morphAttributes.normal||re.morphAttributes.color,Ct=lt!==void 0?lt.length:0,je=Ne.get(ie),_i=m.state.lights;if(V===!0&&(K===!0||O!==C)){let Qr=O===C&&ie.id===T;Se.setState(ie,O,Qr)}let Ft=!1;ie.version===je.__version?(je.needsLights&&je.lightsStateVersion!==_i.state.version||je.outputColorSpace!==ge||D.isBatchedMesh&&je.batching===!1||!D.isBatchedMesh&&je.batching===!0||D.isInstancedMesh&&je.instancing===!1||!D.isInstancedMesh&&je.instancing===!0||D.isSkinnedMesh&&je.skinning===!1||!D.isSkinnedMesh&&je.skinning===!0||D.isInstancedMesh&&je.instancingColor===!0&&D.instanceColor===null||D.isInstancedMesh&&je.instancingColor===!1&&D.instanceColor!==null||D.isInstancedMesh&&je.instancingMorph===!0&&D.morphTexture===null||D.isInstancedMesh&&je.instancingMorph===!1&&D.morphTexture!==null||je.envMap!==ce||ie.fog===!0&&je.fog!==W||je.numClippingPlanes!==void 0&&(je.numClippingPlanes!==Se.numPlanes||je.numIntersection!==Se.numIntersection)||je.vertexAlphas!==Oe||je.vertexTangents!==Ge||je.morphTargets!==Re||je.morphNormals!==gt||je.morphColors!==_t||je.toneMapping!==$e||xe.isWebGL2===!0&&je.morphTargetsCount!==Ct)&&(Ft=!0):(Ft=!0,je.__version=ie.version);let Nr=je.currentProgram;Ft===!0&&(Nr=Es(ie,j,D));let Yi=!1,Et=!1,Ei=!1,cr=Nr.getUniforms(),hn=je.uniforms;if(Le.useProgram(Nr.program)&&(Yi=!0,Et=!0,Ei=!0),ie.id!==T&&(T=ie.id,Et=!0),Yi||C!==O){cr.setValue(H,"projectionMatrix",O.projectionMatrix),cr.setValue(H,"viewMatrix",O.matrixWorldInverse);let Qr=cr.map.cameraPosition;Qr!==void 0&&Qr.setValue(H,se.setFromMatrixPosition(O.matrixWorld)),xe.logarithmicDepthBuffer&&cr.setValue(H,"logDepthBufFC",2/(Math.log(O.far+1)/Math.LN2)),(ie.isMeshPhongMaterial||ie.isMeshToonMaterial||ie.isMeshLambertMaterial||ie.isMeshBasicMaterial||ie.isMeshStandardMaterial||ie.isShaderMaterial)&&cr.setValue(H,"isOrthographic",O.isOrthographicCamera===!0),C!==O&&(C=O,Et=!0,Ei=!0)}if(D.isSkinnedMesh){cr.setOptional(H,D,"bindMatrix"),cr.setOptional(H,D,"bindMatrixInverse");let Qr=D.skeleton;Qr&&(xe.floatVertexTextures?(Qr.boneTexture===null&&Qr.computeBoneTexture(),cr.setValue(H,"boneTexture",Qr.boneTexture,Ve)):console.warn("THREE.WebGLRenderer: SkinnedMesh can only be used with WebGL 2. With WebGL 1 OES_texture_float and vertex textures support is required."))}D.isBatchedMesh&&(cr.setOptional(H,D,"batchingTexture"),cr.setValue(H,"batchingTexture",D._matricesTexture,Ve));let Ju=re.morphAttributes;if((Ju.position!==void 0||Ju.normal!==void 0||Ju.color!==void 0&&xe.isWebGL2===!0)&&$.update(D,re,Nr),(Et||je.receiveShadow!==D.receiveShadow)&&(je.receiveShadow=D.receiveShadow,cr.setValue(H,"receiveShadow",D.receiveShadow)),ie.isMeshGouraudMaterial&&ie.envMap!==null&&(hn.envMap.value=ce,hn.flipEnvMap.value=ce.isCubeTexture&&ce.isRenderTargetTexture===!1?-1:1),Et&&(cr.setValue(H,"toneMappingExposure",y.toneMappingExposure),je.needsLights&&c_(hn,Ei),W&&ie.fog===!0&&fe.refreshFogUniforms(hn,W),fe.refreshMaterialUniforms(hn,ie,B,U,ae),Ef.upload(H,ip(je),hn,Ve)),ie.isShaderMaterial&&ie.uniformsNeedUpdate===!0&&(Ef.upload(H,ip(je),hn,Ve),ie.uniformsNeedUpdate=!1),ie.isSpriteMaterial&&cr.setValue(H,"center",D.center),cr.setValue(H,"modelViewMatrix",D.modelViewMatrix),cr.setValue(H,"normalMatrix",D.normalMatrix),cr.setValue(H,"modelMatrix",D.matrixWorld),ie.isShaderMaterial||ie.isRawShaderMaterial){let Qr=ie.uniformsGroups;for(let $u=0,np=Qr.length;$u<np;$u++)if(xe.isWebGL2){let ap=Qr[$u];Ie.update(ap,Nr),Ie.bind(ap,Nr)}else console.warn("THREE.WebGLRenderer: Uniform Buffer Objects can only be used with WebGL 2.")}return Nr}function c_(O,j){O.ambientLightColor.needsUpdate=j,O.lightProbe.needsUpdate=j,O.directionalLights.needsUpdate=j,O.directionalLightShadows.needsUpdate=j,O.pointLights.needsUpdate=j,O.pointLightShadows.needsUpdate=j,O.spotLights.needsUpdate=j,O.spotLightShadows.needsUpdate=j,O.rectAreaLights.needsUpdate=j,O.hemisphereLights.needsUpdate=j}function h_(O){return O.isMeshLambertMaterial||O.isMeshToonMaterial||O.isMeshPhongMaterial||O.isMeshStandardMaterial||O.isShadowMaterial||O.isShaderMaterial&&O.lights===!0}this.getActiveCubeFace=function(){return M},this.getActiveMipmapLevel=function(){return S},this.getRenderTarget=function(){return w},this.setRenderTargetTextures=function(O,j,re){Ne.get(O.texture).__webglTexture=j,Ne.get(O.depthTexture).__webglTexture=re;let ie=Ne.get(O);ie.__hasExternalTextures=!0,ie.__autoAllocateDepthBuffer=re===void 0,ie.__autoAllocateDepthBuffer||_e.has("WEBGL_multisampled_render_to_texture")===!0&&(console.warn("THREE.WebGLRenderer: Render-to-texture extension was disabled because an external texture was provided"),ie.__useRenderToTexture=!1)},this.setRenderTargetFramebuffer=function(O,j){let re=Ne.get(O);re.__webglFramebuffer=j,re.__useDefaultFramebuffer=j===void 0},this.setRenderTarget=function(O,j=0,re=0){w=O,M=j,S=re;let ie=!0,D=null,W=!1,ee=!1;if(O){let ce=Ne.get(O);ce.__useDefaultFramebuffer!==void 0?(Le.bindFramebuffer(H.FRAMEBUFFER,null),ie=!1):ce.__webglFramebuffer===void 0?Ve.setupRenderTarget(O):ce.__hasExternalTextures&&Ve.rebindTextures(O,Ne.get(O.texture).__webglTexture,Ne.get(O.depthTexture).__webglTexture);let Oe=O.texture;(Oe.isData3DTexture||Oe.isDataArrayTexture||Oe.isCompressedArrayTexture)&&(ee=!0);let Ge=Ne.get(O).__webglFramebuffer;O.isWebGLCubeRenderTarget?(Array.isArray(Ge[j])?D=Ge[j][re]:D=Ge[j],W=!0):xe.isWebGL2&&O.samples>0&&Ve.useMultisampledRTT(O)===!1?D=Ne.get(O).__webglMultisampledFramebuffer:Array.isArray(Ge)?D=Ge[re]:D=Ge,b.copy(O.viewport),E.copy(O.scissor),I=O.scissorTest}else b.copy(G).multiplyScalar(B).floor(),E.copy(Y).multiplyScalar(B).floor(),I=J;if(Le.bindFramebuffer(H.FRAMEBUFFER,D)&&xe.drawBuffers&&ie&&Le.drawBuffers(O,D),Le.viewport(b),Le.scissor(E),Le.setScissorTest(I),W){let ce=Ne.get(O.texture);H.framebufferTexture2D(H.FRAMEBUFFER,H.COLOR_ATTACHMENT0,H.TEXTURE_CUBE_MAP_POSITIVE_X+j,ce.__webglTexture,re)}else if(ee){let ce=Ne.get(O.texture),Oe=j||0;H.framebufferTextureLayer(H.FRAMEBUFFER,H.COLOR_ATTACHMENT0,ce.__webglTexture,re||0,Oe)}T=-1},this.readRenderTargetPixels=function(O,j,re,ie,D,W,ee){if(!(O&&O.isWebGLRenderTarget)){console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");return}let ge=Ne.get(O).__webglFramebuffer;if(O.isWebGLCubeRenderTarget&&ee!==void 0&&(ge=ge[ee]),ge){Le.bindFramebuffer(H.FRAMEBUFFER,ge);try{let ce=O.texture,Oe=ce.format,Ge=ce.type;if(Oe!==Un&&Fe.convert(Oe)!==H.getParameter(H.IMPLEMENTATION_COLOR_READ_FORMAT)){console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.");return}let Re=Ge===Lc&&(_e.has("EXT_color_buffer_half_float")||xe.isWebGL2&&_e.has("EXT_color_buffer_float"));if(Ge!==ps&&Fe.convert(Ge)!==H.getParameter(H.IMPLEMENTATION_COLOR_READ_TYPE)&&!(Ge===No&&(xe.isWebGL2||_e.has("OES_texture_float")||_e.has("WEBGL_color_buffer_float")))&&!Re){console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.");return}j>=0&&j<=O.width-ie&&re>=0&&re<=O.height-D&&H.readPixels(j,re,ie,D,Fe.convert(Oe),Fe.convert(Ge),W)}finally{let ce=w!==null?Ne.get(w).__webglFramebuffer:null;Le.bindFramebuffer(H.FRAMEBUFFER,ce)}}},this.copyFramebufferToTexture=function(O,j,re=0){let ie=Math.pow(2,-re),D=Math.floor(j.image.width*ie),W=Math.floor(j.image.height*ie);Ve.setTexture2D(j,0),H.copyTexSubImage2D(H.TEXTURE_2D,re,0,0,O.x,O.y,D,W),Le.unbindTexture()},this.copyTextureToTexture=function(O,j,re,ie=0){let 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this.x=Math.max(e.x,Math.min(t.x,this.x)),this.y=Math.max(e.y,Math.min(t.y,this.y)),this}clampScalar(e,t){return this.x=Math.max(e,Math.min(t,this.x)),this.y=Math.max(e,Math.min(t,this.y)),this}clampLength(e,t){let i=this.length();return this.divideScalar(i||1).multiplyScalar(Math.max(e,Math.min(t,i)))}floor(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this}ceil(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this}round(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this}roundToZero(){return this.x=Math.trunc(this.x),this.y=Math.trunc(this.y),this}negate(){return this.x=-this.x,this.y=-this.y,this}dot(e){return this.x*e.x+this.y*e.y}cross(e){return this.x*e.y-this.y*e.x}lengthSq(){return this.x*this.x+this.y*this.y}length(){return Math.sqrt(this.x*this.x+this.y*this.y)}manhattanLength(){return Math.abs(this.x)+Math.abs(this.y)}normalize(){return this.divideScalar(this.length()||1)}angle(){return Math.atan2(-this.y,-this.x)+Math.PI}angleTo(e){let t=Math.sqrt(this.lengthSq()*e.lengthSq());if(t===0)return Math.PI/2;let i=this.dot(e)/t;return Math.acos(zn(i,-1,1))}distanceTo(e){return Math.sqrt(this.distanceToSquared(e))}distanceToSquared(e){let t=this.x-e.x,i=this.y-e.y;return t*t+i*i}manhattanDistanceTo(e){return Math.abs(this.x-e.x)+Math.abs(this.y-e.y)}setLength(e){return this.normalize().multiplyScalar(e)}lerp(e,t){return this.x+=(e.x-this.x)*t,this.y+=(e.y-this.y)*t,this}lerpVectors(e,t,i){return this.x=e.x+(t.x-e.x)*i,this.y=e.y+(t.y-e.y)*i,this}equals(e){return e.x===this.x&&e.y===this.y}fromArray(e,t=0){return this.x=e[t],this.y=e[t+1],this}toArray(e=[],t=0){return e[t]=this.x,e[t+1]=this.y,e}fromBufferAttribute(e,t){return this.x=e.getX(t),this.y=e.getY(t),this}rotateAround(e,t){let i=Math.cos(t),n=Math.sin(t),a=this.x-e.x,o=this.y-e.y;return this.x=a*i-o*n+e.x,this.y=a*n+o*i+e.y,this}random(){return this.x=Math.random(),this.y=Math.random(),this}*[Symbol.iterator](){yield this.x,yield this.y}},vr=class r{constructor(e,t,i,n,a,o,s,l,u){r.prototype.isMatrix3=!0,this.elements=[1,0,0,0,1,0,0,0,1],e!==void 0&&this.set(e,t,i,n,a,o,s,l,u)}set(e,t,i,n,a,o,s,l,u){let c=this.elements;return c[0]=e,c[1]=n,c[2]=s,c[3]=t,c[4]=a,c[5]=l,c[6]=i,c[7]=o,c[8]=u,this}identity(){return this.set(1,0,0,0,1,0,0,0,1),this}copy(e){let t=this.elements,i=e.elements;return t[0]=i[0],t[1]=i[1],t[2]=i[2],t[3]=i[3],t[4]=i[4],t[5]=i[5],t[6]=i[6],t[7]=i[7],t[8]=i[8],this}extractBasis(e,t,i){return e.setFromMatrix3Column(this,0),t.setFromMatrix3Column(this,1),i.setFromMatrix3Column(this,2),this}setFromMatrix4(e){let t=e.elements;return this.set(t[0],t[4],t[8],t[1],t[5],t[9],t[2],t[6],t[10]),this}multiply(e){return this.multiplyMatrices(this,e)}premultiply(e){return this.multiplyMatrices(e,this)}multiplyMatrices(e,t){let i=e.elements,n=t.elements,a=this.elements,o=i[0],s=i[3],l=i[6],u=i[1],c=i[4],h=i[7],f=i[2],p=i[5],d=i[8],g=n[0],m=n[3],v=n[6],_=n[1],y=n[4],x=n[7],M=n[2],S=n[5],w=n[8];return a[0]=o*g+s*_+l*M,a[3]=o*m+s*y+l*S,a[6]=o*v+s*x+l*w,a[1]=u*g+c*_+h*M,a[4]=u*m+c*y+h*S,a[7]=u*v+c*x+h*w,a[2]=f*g+p*_+d*M,a[5]=f*m+p*y+d*S,a[8]=f*v+p*x+d*w,this}multiplyScalar(e){let t=this.elements;return t[0]*=e,t[3]*=e,t[6]*=e,t[1]*=e,t[4]*=e,t[7]*=e,t[2]*=e,t[5]*=e,t[8]*=e,this}determinant(){let e=this.elements,t=e[0],i=e[1],n=e[2],a=e[3],o=e[4],s=e[5],l=e[6],u=e[7],c=e[8];return t*o*c-t*s*u-i*a*c+i*s*l+n*a*u-n*o*l}invert(){let e=this.elements,t=e[0],i=e[1],n=e[2],a=e[3],o=e[4],s=e[5],l=e[6],u=e[7],c=e[8],h=c*o-s*u,f=s*l-c*a,p=u*a-o*l,d=t*h+i*f+n*p;if(d===0)return this.set(0,0,0,0,0,0,0,0,0);let g=1/d;return e[0]=h*g,e[1]=(n*u-c*i)*g,e[2]=(s*i-n*o)*g,e[3]=f*g,e[4]=(c*t-n*l)*g,e[5]=(n*a-s*t)*g,e[6]=p*g,e[7]=(i*l-u*t)*g,e[8]=(o*t-i*a)*g,this}transpose(){let e,t=this.elements;return e=t[1],t[1]=t[3],t[3]=e,e=t[2],t[2]=t[6],t[6]=e,e=t[5],t[5]=t[7],t[7]=e,this}getNormalMatrix(e){return this.setFromMatrix4(e).invert().transpose()}transposeIntoArray(e){let t=this.elements;return e[0]=t[0],e[1]=t[3],e[2]=t[6],e[3]=t[1],e[4]=t[4],e[5]=t[7],e[6]=t[2],e[7]=t[5],e[8]=t[8],this}setUvTransform(e,t,i,n,a,o,s){let l=Math.cos(a),u=Math.sin(a);return this.set(i*l,i*u,-i*(l*o+u*s)+o+e,-n*u,n*l,-n*(-u*o+l*s)+s+t,0,0,1),this}scale(e,t){return this.premultiply(RF.makeScale(e,t)),this}rotate(e){return this.premultiply(RF.makeRotation(-e)),this}translate(e,t){return this.premultiply(RF.makeTranslation(e,t)),this}makeTranslation(e,t){return e.isVector2?this.set(1,0,e.x,0,1,e.y,0,0,1):this.set(1,0,e,0,1,t,0,0,1),this}makeRotation(e){let t=Math.cos(e),i=Math.sin(e);return this.set(t,-i,0,i,t,0,0,0,1),this}makeScale(e,t){return this.set(e,0,0,0,t,0,0,0,1),this}equals(e){let t=this.elements,i=e.elements;for(let n=0;n<9;n++)if(t[n]!==i[n])return!1;return!0}fromArray(e,t=0){for(let i=0;i<9;i++)this.elements[i]=e[i+t];return this}toArray(e=[],t=0){let i=this.elements;return e[t]=i[0],e[t+1]=i[1],e[t+2]=i[2],e[t+3]=i[3],e[t+4]=i[4],e[t+5]=i[5],e[t+6]=i[6],e[t+7]=i[7],e[t+8]=i[8],e}clone(){return new this.constructor().fromArray(this.elements)}},RF=new vr;function Gae(r){for(let e=r.length-1;e>=0;--e)if(r[e]>=65535)return!0;return!1}function yM(r){return document.createElementNS("http://www.w3.org/1999/xhtml",r)}function NCe(){let r=yM("canvas");return r.style.display="block",r}var Pne={};function UCe(r){r in Pne||(Pne[r]=!0,console.warn(r))}var Ine=new vr().set(.8224621,.177538,0,.0331941,.9668058,0,.0170827,.0723974,.9105199),Nne=new vr().set(1.2249401,-.2249404,0,-.0420569,1.0420571,0,-.0196376,-.0786361,1.0982735),CC={[Yf]:{transfer:iR,primaries:nR,toReference:r=>r,fromReference:r=>r},[Pa]:{transfer:ui,primaries:nR,toReference:r=>r.convertSRGBToLinear(),fromReference:r=>r.convertLinearToSRGB()},[OR]:{transfer:iR,primaries:aR,toReference:r=>r.applyMatrix3(Nne),fromReference:r=>r.applyMatrix3(Ine)},[WB]:{transfer:ui,primaries:aR,toReference:r=>r.convertSRGBToLinear().applyMatrix3(Nne),fromReference:r=>r.applyMatrix3(Ine).convertLinearToSRGB()}},OCe=new Set([Yf,OR]),ti={enabled:!0,_workingColorSpace:Yf,get workingColorSpace(){return this._workingColorSpace},set workingColorSpace(r){if(!OCe.has(r))throw new Error(`Unsupported working color space, "${r}".`);this._workingColorSpace=r},convert:function(r,e,t){if(this.enabled===!1||e===t||!e||!t)return r;let i=CC[e].toReference,n=CC[t].fromReference;return n(i(r))},fromWorkingColorSpace:function(r,e){return this.convert(r,this._workingColorSpace,e)},toWorkingColorSpace:function(r,e){return this.convert(r,e,this._workingColorSpace)},getPrimaries:function(r){return CC[r].primaries},getTransfer:function(r){return r===If?iR:CC[r].transfer}};function r0(r){return r<.04045?r*.0773993808:Math.pow(r*.9478672986+.0521327014,2.4)}function LF(r){return r<.0031308?r*12.92:1.055*Math.pow(r,.41666)-.055}var Uy,lR=class{static getDataURL(e){if(/^data:/i.test(e.src)||typeof HTMLCanvasElement>"u")return e.src;let t;if(e instanceof HTMLCanvasElement)t=e;else{Uy===void 0&&(Uy=yM("canvas")),Uy.width=e.width,Uy.height=e.height;let i=Uy.getContext("2d");e instanceof ImageData?i.putImageData(e,0,0):i.drawImage(e,0,0,e.width,e.height),t=Uy}return t.width>2048||t.height>2048?(console.warn("THREE.ImageUtils.getDataURL: Image converted to jpg for performance reasons",e),t.toDataURL("image/jpeg",.6)):t.toDataURL("image/png")}static sRGBToLinear(e){if(typeof HTMLImageElement<"u"&&e instanceof HTMLImageElement||typeof HTMLCanvasElement<"u"&&e instanceof HTMLCanvasElement||typeof ImageBitmap<"u"&&e instanceof ImageBitmap){let t=yM("canvas");t.width=e.width,t.height=e.height;let i=t.getContext("2d");i.drawImage(e,0,0,e.width,e.height);let n=i.getImageData(0,0,e.width,e.height),a=n.data;for(let o=0;o<a.length;o++)a[o]=r0(a[o]/255)*255;return i.putImageData(n,0,0),t}else if(e.data){let t=e.data.slice(0);for(let i=0;i<t.length;i++)t instanceof Uint8Array||t instanceof Uint8ClampedArray?t[i]=Math.floor(r0(t[i]/255)*255):t[i]=r0(t[i]);return{data:t,width:e.width,height:e.height}}else return console.warn("THREE.ImageUtils.sRGBToLinear(): Unsupported image type. No color space conversion applied."),e}},zCe=0,uR=class{constructor(e=null){this.isSource=!0,Object.defineProperty(this,"id",{value:zCe++}),this.uuid=qf(),this.data=e,this.dataReady=!0,this.version=0}set needsUpdate(e){e===!0&&this.version++}toJSON(e){let t=e===void 0||typeof e=="string";if(!t&&e.images[this.uuid]!==void 0)return e.images[this.uuid];let i={uuid:this.uuid,url:""},n=this.data;if(n!==null){let a;if(Array.isArray(n)){a=[];for(let o=0,s=n.length;o<s;o++)n[o].isDataTexture?a.push(DF(n[o].image)):a.push(DF(n[o]))}else a=DF(n);i.url=a}return t||(e.images[this.uuid]=i),i}};function DF(r){return typeof HTMLImageElement<"u"&&r instanceof HTMLImageElement||typeof HTMLCanvasElement<"u"&&r instanceof HTMLCanvasElement||typeof ImageBitmap<"u"&&r instanceof ImageBitmap?lR.getDataURL(r):r.data?{data:Array.from(r.data),width:r.width,height:r.height,type:r.data.constructor.name}:(console.warn("THREE.Texture: Unable to serialize Texture."),{})}var FCe=0,_s=(()=>{class r extends Bf{constructor(t=r.DEFAULT_IMAGE,i=r.DEFAULT_MAPPING,n=Ho,a=Ho,o=Go,s=jd,l=sl,u=zf,c=r.DEFAULT_ANISOTROPY,h=If){super(),this.isTexture=!0,Object.defineProperty(this,"id",{value:FCe++}),this.uuid=qf(),this.name="",this.source=new uR(t),this.mipmaps=[],this.mapping=i,this.channel=0,this.wrapS=n,this.wrapT=a,this.magFilter=o,this.minFilter=s,this.anisotropy=c,this.format=l,this.internalFormat=null,this.type=u,this.offset=new xr(0,0),this.repeat=new xr(1,1),this.center=new xr(0,0),this.rotation=0,this.matrixAutoUpdate=!0,this.matrix=new vr,this.generateMipmaps=!0,this.premultiplyAlpha=!1,this.flipY=!0,this.unpackAlignment=4,this.colorSpace=h,this.userData={},this.version=0,this.onUpdate=null,this.isRenderTargetTexture=!1,this.needsPMREMUpdate=!1}get image(){return this.source.data}set image(t=null){this.source.data=t}updateMatrix(){this.matrix.setUvTransform(this.offset.x,this.offset.y,this.repeat.x,this.repeat.y,this.rotation,this.center.x,this.center.y)}clone(){return new this.constructor().copy(this)}copy(t){return this.name=t.name,this.source=t.source,this.mipmaps=t.mipmaps.slice(0),this.mapping=t.mapping,this.channel=t.channel,this.wrapS=t.wrapS,this.wrapT=t.wrapT,this.magFilter=t.magFilter,this.minFilter=t.minFilter,this.anisotropy=t.anisotropy,this.format=t.format,this.internalFormat=t.internalFormat,this.type=t.type,this.offset.copy(t.offset),this.repeat.copy(t.repeat),this.center.copy(t.center),this.rotation=t.rotation,this.matrixAutoUpdate=t.matrixAutoUpdate,this.matrix.copy(t.matrix),this.generateMipmaps=t.generateMipmaps,this.premultiplyAlpha=t.premultiplyAlpha,this.flipY=t.flipY,this.unpackAlignment=t.unpackAlignment,this.colorSpace=t.colorSpace,this.userData=JSON.parse(JSON.stringify(t.userData)),this.needsUpdate=!0,this}toJSON(t){let i=t===void 0||typeof t=="string";if(!i&&t.textures[this.uuid]!==void 0)return t.textures[this.uuid];let n={metadata:{version:4.6,type:"Texture",generator:"Texture.toJSON"},uuid:this.uuid,name:this.name,image:this.source.toJSON(t).uuid,mapping:this.mapping,channel:this.channel,repeat:[this.repeat.x,this.repeat.y],offset:[this.offset.x,this.offset.y],center:[this.center.x,this.center.y],rotation:this.rotation,wrap:[this.wrapS,this.wrapT],format:this.format,internalFormat:this.internalFormat,type:this.type,colorSpace:this.colorSpace,minFilter:this.minFilter,magFilter:this.magFilter,anisotropy:this.anisotropy,flipY:this.flipY,generateMipmaps:this.generateMipmaps,premultiplyAlpha:this.premultiplyAlpha,unpackAlignment:this.unpackAlignment};return Object.keys(this.userData).length>0&&(n.userData=this.userData),i||(t.textures[this.uuid]=n),n}dispose(){this.dispatchEvent({type:"dispose"})}transformUv(t){if(this.mapping!==$ie)return t;if(t.applyMatrix3(this.matrix),t.x<0||t.x>1)switch(this.wrapS){case o0:t.x=t.x-Math.floor(t.x);break;case Ho:t.x=t.x<0?0:1;break;case sB:Math.abs(Math.floor(t.x)%2)===1?t.x=Math.ceil(t.x)-t.x:t.x=t.x-Math.floor(t.x);break}if(t.y<0||t.y>1)switch(this.wrapT){case o0:t.y=t.y-Math.floor(t.y);break;case Ho:t.y=t.y<0?0:1;break;case sB:Math.abs(Math.floor(t.y)%2)===1?t.y=Math.ceil(t.y)-t.y:t.y=t.y-Math.floor(t.y);break}return this.flipY&&(t.y=1-t.y),t}set needsUpdate(t){t===!0&&(this.version++,this.source.needsUpdate=!0)}}return r.DEFAULT_IMAGE=null,r.DEFAULT_MAPPING=$ie,r.DEFAULT_ANISOTROPY=1,r})(),Ur=class r{constructor(e=0,t=0,i=0,n=1){r.prototype.isVector4=!0,this.x=e,this.y=t,this.z=i,this.w=n}get width(){return this.z}set width(e){this.z=e}get height(){return this.w}set height(e){this.w=e}set(e,t,i,n){return this.x=e,this.y=t,this.z=i,this.w=n,this}setScalar(e){return this.x=e,this.y=e,this.z=e,this.w=e,this}setX(e){return this.x=e,this}setY(e){return this.y=e,this}setZ(e){return this.z=e,this}setW(e){return this.w=e,this}setComponent(e,t){switch(e){case 0:this.x=t;break;case 1:this.y=t;break;case 2:this.z=t;break;case 3:this.w=t;break;default:throw new Error("index is out of range: "+e)}return this}getComponent(e){switch(e){case 0:return this.x;case 1:return this.y;case 2:return this.z;case 3:return this.w;default:throw new Error("index is out of range: "+e)}}clone(){return new this.constructor(this.x,this.y,this.z,this.w)}copy(e){return this.x=e.x,this.y=e.y,this.z=e.z,this.w=e.w!==void 0?e.w:1,this}add(e){return this.x+=e.x,this.y+=e.y,this.z+=e.z,this.w+=e.w,this}addScalar(e){return this.x+=e,this.y+=e,this.z+=e,this.w+=e,this}addVectors(e,t){return this.x=e.x+t.x,this.y=e.y+t.y,this.z=e.z+t.z,this.w=e.w+t.w,this}addScaledVector(e,t){return this.x+=e.x*t,this.y+=e.y*t,this.z+=e.z*t,this.w+=e.w*t,this}sub(e){return this.x-=e.x,this.y-=e.y,this.z-=e.z,this.w-=e.w,this}subScalar(e){return this.x-=e,this.y-=e,this.z-=e,this.w-=e,this}subVectors(e,t){return this.x=e.x-t.x,this.y=e.y-t.y,this.z=e.z-t.z,this.w=e.w-t.w,this}multiply(e){return this.x*=e.x,this.y*=e.y,this.z*=e.z,this.w*=e.w,this}multiplyScalar(e){return this.x*=e,this.y*=e,this.z*=e,this.w*=e,this}applyMatrix4(e){let t=this.x,i=this.y,n=this.z,a=this.w,o=e.elements;return this.x=o[0]*t+o[4]*i+o[8]*n+o[12]*a,this.y=o[1]*t+o[5]*i+o[9]*n+o[13]*a,this.z=o[2]*t+o[6]*i+o[10]*n+o[14]*a,this.w=o[3]*t+o[7]*i+o[11]*n+o[15]*a,this}divideScalar(e){return this.multiplyScalar(1/e)}setAxisAngleFromQuaternion(e){this.w=2*Math.acos(e.w);let t=Math.sqrt(1-e.w*e.w);return t<1e-4?(this.x=1,this.y=0,this.z=0):(this.x=e.x/t,this.y=e.y/t,this.z=e.z/t),this}setAxisAngleFromRotationMatrix(e){let t,i,n,a,l=e.elements,u=l[0],c=l[4],h=l[8],f=l[1],p=l[5],d=l[9],g=l[2],m=l[6],v=l[10];if(Math.abs(c-f)<.01&&Math.abs(h-g)<.01&&Math.abs(d-m)<.01){if(Math.abs(c+f)<.1&&Math.abs(h+g)<.1&&Math.abs(d+m)<.1&&Math.abs(u+p+v-3)<.1)return this.set(1,0,0,0),this;t=Math.PI;let y=(u+1)/2,x=(p+1)/2,M=(v+1)/2,S=(c+f)/4,w=(h+g)/4,T=(d+m)/4;return y>x&&y>M?y<.01?(i=0,n=.707106781,a=.707106781):(i=Math.sqrt(y),n=S/i,a=w/i):x>M?x<.01?(i=.707106781,n=0,a=.707106781):(n=Math.sqrt(x),i=S/n,a=T/n):M<.01?(i=.707106781,n=.707106781,a=0):(a=Math.sqrt(M),i=w/a,n=T/a),this.set(i,n,a,t),this}let _=Math.sqrt((m-d)*(m-d)+(h-g)*(h-g)+(f-c)*(f-c));return Math.abs(_)<.001&&(_=1),this.x=(m-d)/_,this.y=(h-g)/_,this.z=(f-c)/_,this.w=Math.acos((u+p+v-1)/2),this}min(e){return this.x=Math.min(this.x,e.x),this.y=Math.min(this.y,e.y),this.z=Math.min(this.z,e.z),this.w=Math.min(this.w,e.w),this}max(e){return this.x=Math.max(this.x,e.x),this.y=Math.max(this.y,e.y),this.z=Math.max(this.z,e.z),this.w=Math.max(this.w,e.w),this}clamp(e,t){return this.x=Math.max(e.x,Math.min(t.x,this.x)),this.y=Math.max(e.y,Math.min(t.y,this.y)),this.z=Math.max(e.z,Math.min(t.z,this.z)),this.w=Math.max(e.w,Math.min(t.w,this.w)),this}clampScalar(e,t){return this.x=Math.max(e,Math.min(t,this.x)),this.y=Math.max(e,Math.min(t,this.y)),this.z=Math.max(e,Math.min(t,this.z)),this.w=Math.max(e,Math.min(t,this.w)),this}clampLength(e,t){let i=this.length();return this.divideScalar(i||1).multiplyScalar(Math.max(e,Math.min(t,i)))}floor(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this.z=Math.floor(this.z),this.w=Math.floor(this.w),this}ceil(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this.z=Math.ceil(this.z),this.w=Math.ceil(this.w),this}round(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this.z=Math.round(this.z),this.w=Math.round(this.w),this}roundToZero(){return this.x=Math.trunc(this.x),this.y=Math.trunc(this.y),this.z=Math.trunc(this.z),this.w=Math.trunc(this.w),this}negate(){return this.x=-this.x,this.y=-this.y,this.z=-this.z,this.w=-this.w,this}dot(e){return this.x*e.x+this.y*e.y+this.z*e.z+this.w*e.w}lengthSq(){return this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w}length(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)}manhattanLength(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)+Math.abs(this.w)}normalize(){return this.divideScalar(this.length()||1)}setLength(e){return this.normalize().multiplyScalar(e)}lerp(e,t){return this.x+=(e.x-this.x)*t,this.y+=(e.y-this.y)*t,this.z+=(e.z-this.z)*t,this.w+=(e.w-this.w)*t,this}lerpVectors(e,t,i){return this.x=e.x+(t.x-e.x)*i,this.y=e.y+(t.y-e.y)*i,this.z=e.z+(t.z-e.z)*i,this.w=e.w+(t.w-e.w)*i,this}equals(e){return e.x===this.x&&e.y===this.y&&e.z===this.z&&e.w===this.w}fromArray(e,t=0){return this.x=e[t],this.y=e[t+1],this.z=e[t+2],this.w=e[t+3],this}toArray(e=[],t=0){return e[t]=this.x,e[t+1]=this.y,e[t+2]=this.z,e[t+3]=this.w,e}fromBufferAttribute(e,t){return this.x=e.getX(t),this.y=e.getY(t),this.z=e.getZ(t),this.w=e.getW(t),this}random(){return this.x=Math.random(),this.y=Math.random(),this.z=Math.random(),this.w=Math.random(),this}*[Symbol.iterator](){yield this.x,yield this.y,yield this.z,yield this.w}},cB=class extends Bf{constructor(e=1,t=1,i={}){super(),this.isRenderTarget=!0,this.width=e,this.height=t,this.depth=1,this.scissor=new Ur(0,0,e,t),this.scissorTest=!1,this.viewport=new Ur(0,0,e,t);let n={width:e,height:t,depth:1};i=Object.assign({generateMipmaps:!1,internalFormat:null,minFilter:Go,depthBuffer:!0,stencilBuffer:!1,depthTexture:null,samples:0,count:1},i);let a=new _s(n,i.mapping,i.wrapS,i.wrapT,i.magFilter,i.minFilter,i.format,i.type,i.anisotropy,i.colorSpace);a.flipY=!1,a.generateMipmaps=i.generateMipmaps,a.internalFormat=i.internalFormat,this.textures=[];let o=i.count;for(let s=0;s<o;s++)this.textures[s]=a.clone(),this.textures[s].isRenderTargetTexture=!0;this.depthBuffer=i.depthBuffer,this.stencilBuffer=i.stencilBuffer,this.depthTexture=i.depthTexture,this.samples=i.samples}get texture(){return this.textures[0]}set texture(e){this.textures[0]=e}setSize(e,t,i=1){if(this.width!==e||this.height!==t||this.depth!==i){this.width=e,this.height=t,this.depth=i;for(let n=0,a=this.textures.length;n<a;n++)this.textures[n].image.width=e,this.textures[n].image.height=t,this.textures[n].image.depth=i;this.dispose()}this.viewport.set(0,0,e,t),this.scissor.set(0,0,e,t)}clone(){return new this.constructor().copy(this)}copy(e){this.width=e.width,this.height=e.height,this.depth=e.depth,this.scissor.copy(e.scissor),this.scissorTest=e.scissorTest,this.viewport.copy(e.viewport),this.textures.length=0;for(let i=0,n=e.textures.length;i<n;i++)this.textures[i]=e.textures[i].clone(),this.textures[i].isRenderTargetTexture=!0;let t=Object.assign({},e.texture.image);return this.texture.source=new uR(t),this.depthBuffer=e.depthBuffer,this.stencilBuffer=e.stencilBuffer,e.depthTexture!==null&&(this.depthTexture=e.depthTexture.clone()),this.samples=e.samples,this}dispose(){this.dispatchEvent({type:"dispose"})}},Kc=class extends cB{constructor(e=1,t=1,i={}){super(e,t,i),this.isWebGLRenderTarget=!0}},cR=class extends _s{constructor(e=null,t=1,i=1,n=1){super(null),this.isDataArrayTexture=!0,this.image={data:e,width:t,height:i,depth:n},this.magFilter=On,this.minFilter=On,this.wrapR=Ho,this.generateMipmaps=!1,this.flipY=!1,this.unpackAlignment=1}};var hB=class extends _s{constructor(e=null,t=1,i=1,n=1){super(null),this.isData3DTexture=!0,this.image={data:e,width:t,height:i,depth:n},this.magFilter=On,this.minFilter=On,this.wrapR=Ho,this.generateMipmaps=!1,this.flipY=!1,this.unpackAlignment=1}};var kn=class{constructor(e=0,t=0,i=0,n=1){this.isQuaternion=!0,this._x=e,this._y=t,this._z=i,this._w=n}static slerpFlat(e,t,i,n,a,o,s){let l=i[n+0],u=i[n+1],c=i[n+2],h=i[n+3],f=a[o+0],p=a[o+1],d=a[o+2],g=a[o+3];if(s===0){e[t+0]=l,e[t+1]=u,e[t+2]=c,e[t+3]=h;return}if(s===1){e[t+0]=f,e[t+1]=p,e[t+2]=d,e[t+3]=g;return}if(h!==g||l!==f||u!==p||c!==d){let m=1-s,v=l*f+u*p+c*d+h*g,_=v>=0?1:-1,y=1-v*v;if(y>Number.EPSILON){let M=Math.sqrt(y),S=Math.atan2(M,v*_);m=Math.sin(m*S)/M,s=Math.sin(s*S)/M}let x=s*_;if(l=l*m+f*x,u=u*m+p*x,c=c*m+d*x,h=h*m+g*x,m===1-s){let M=1/Math.sqrt(l*l+u*u+c*c+h*h);l*=M,u*=M,c*=M,h*=M}}e[t]=l,e[t+1]=u,e[t+2]=c,e[t+3]=h}static multiplyQuaternionsFlat(e,t,i,n,a,o){let s=i[n],l=i[n+1],u=i[n+2],c=i[n+3],h=a[o],f=a[o+1],p=a[o+2],d=a[o+3];return e[t]=s*d+c*h+l*p-u*f,e[t+1]=l*d+c*f+u*h-s*p,e[t+2]=u*d+c*p+s*f-l*h,e[t+3]=c*d-s*h-l*f-u*p,e}get x(){return this._x}set x(e){this._x=e,this._onChangeCallback()}get y(){return this._y}set y(e){this._y=e,this._onChangeCallback()}get z(){return this._z}set z(e){this._z=e,this._onChangeCallback()}get w(){return this._w}set w(e){this._w=e,this._onChangeCallback()}set(e,t,i,n){return this._x=e,this._y=t,this._z=i,this._w=n,this._onChangeCallback(),this}clone(){return new this.constructor(this._x,this._y,this._z,this._w)}copy(e){return this._x=e.x,this._y=e.y,this._z=e.z,this._w=e.w,this._onChangeCallback(),this}setFromEuler(e,t=!0){let i=e._x,n=e._y,a=e._z,o=e._order,s=Math.cos,l=Math.sin,u=s(i/2),c=s(n/2),h=s(a/2),f=l(i/2),p=l(n/2),d=l(a/2);switch(o){case"XYZ":this._x=f*c*h+u*p*d,this._y=u*p*h-f*c*d,this._z=u*c*d+f*p*h,this._w=u*c*h-f*p*d;break;case"YXZ":this._x=f*c*h+u*p*d,this._y=u*p*h-f*c*d,this._z=u*c*d-f*p*h,this._w=u*c*h+f*p*d;break;case"ZXY":this._x=f*c*h-u*p*d,this._y=u*p*h+f*c*d,this._z=u*c*d+f*p*h,this._w=u*c*h-f*p*d;break;case"ZYX":this._x=f*c*h-u*p*d,this._y=u*p*h+f*c*d,this._z=u*c*d-f*p*h,this._w=u*c*h+f*p*d;break;case"YZX":this._x=f*c*h+u*p*d,this._y=u*p*h+f*c*d,this._z=u*c*d-f*p*h,this._w=u*c*h-f*p*d;break;case"XZY":this._x=f*c*h-u*p*d,this._y=u*p*h-f*c*d,this._z=u*c*d+f*p*h,this._w=u*c*h+f*p*d;break;default:console.warn("THREE.Quaternion: .setFromEuler() encountered an unknown order: "+o)}return t===!0&&this._onChangeCallback(),this}setFromAxisAngle(e,t){let i=t/2,n=Math.sin(i);return this._x=e.x*n,this._y=e.y*n,this._z=e.z*n,this._w=Math.cos(i),this._onChangeCallback(),this}setFromRotationMatrix(e){let t=e.elements,i=t[0],n=t[4],a=t[8],o=t[1],s=t[5],l=t[9],u=t[2],c=t[6],h=t[10],f=i+s+h;if(f>0){let p=.5/Math.sqrt(f+1);this._w=.25/p,this._x=(c-l)*p,this._y=(a-u)*p,this._z=(o-n)*p}else if(i>s&&i>h){let p=2*Math.sqrt(1+i-s-h);this._w=(c-l)/p,this._x=.25*p,this._y=(n+o)/p,this._z=(a+u)/p}else if(s>h){let p=2*Math.sqrt(1+s-i-h);this._w=(a-u)/p,this._x=(n+o)/p,this._y=.25*p,this._z=(l+c)/p}else{let p=2*Math.sqrt(1+h-i-s);this._w=(o-n)/p,this._x=(a+u)/p,this._y=(l+c)/p,this._z=.25*p}return this._onChangeCallback(),this}setFromUnitVectors(e,t){let i=e.dot(t)+1;return i<Number.EPSILON?(i=0,Math.abs(e.x)>Math.abs(e.z)?(this._x=-e.y,this._y=e.x,this._z=0,this._w=i):(this._x=0,this._y=-e.z,this._z=e.y,this._w=i)):(this._x=e.y*t.z-e.z*t.y,this._y=e.z*t.x-e.x*t.z,this._z=e.x*t.y-e.y*t.x,this._w=i),this.normalize()}angleTo(e){return 2*Math.acos(Math.abs(zn(this.dot(e),-1,1)))}rotateTowards(e,t){let i=this.angleTo(e);if(i===0)return this;let n=Math.min(1,t/i);return this.slerp(e,n),this}identity(){return this.set(0,0,0,1)}invert(){return this.conjugate()}conjugate(){return this._x*=-1,this._y*=-1,this._z*=-1,this._onChangeCallback(),this}dot(e){return this._x*e._x+this._y*e._y+this._z*e._z+this._w*e._w}lengthSq(){return this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w}length(){return Math.sqrt(this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w)}normalize(){let e=this.length();return e===0?(this._x=0,this._y=0,this._z=0,this._w=1):(e=1/e,this._x=this._x*e,this._y=this._y*e,this._z=this._z*e,this._w=this._w*e),this._onChangeCallback(),this}multiply(e){return this.multiplyQuaternions(this,e)}premultiply(e){return this.multiplyQuaternions(e,this)}multiplyQuaternions(e,t){let i=e._x,n=e._y,a=e._z,o=e._w,s=t._x,l=t._y,u=t._z,c=t._w;return this._x=i*c+o*s+n*u-a*l,this._y=n*c+o*l+a*s-i*u,this._z=a*c+o*u+i*l-n*s,this._w=o*c-i*s-n*l-a*u,this._onChangeCallback(),this}slerp(e,t){if(t===0)return this;if(t===1)return this.copy(e);let i=this._x,n=this._y,a=this._z,o=this._w,s=o*e._w+i*e._x+n*e._y+a*e._z;if(s<0?(this._w=-e._w,this._x=-e._x,this._y=-e._y,this._z=-e._z,s=-s):this.copy(e),s>=1)return this._w=o,this._x=i,this._y=n,this._z=a,this;let l=1-s*s;if(l<=Number.EPSILON){let p=1-t;return this._w=p*o+t*this._w,this._x=p*i+t*this._x,this._y=p*n+t*this._y,this._z=p*a+t*this._z,this.normalize(),this}let u=Math.sqrt(l),c=Math.atan2(u,s),h=Math.sin((1-t)*c)/u,f=Math.sin(t*c)/u;return this._w=o*h+this._w*f,this._x=i*h+this._x*f,this._y=n*h+this._y*f,this._z=a*h+this._z*f,this._onChangeCallback(),this}slerpQuaternions(e,t,i){return this.copy(e).slerp(t,i)}random(){let e=2*Math.PI*Math.random(),t=2*Math.PI*Math.random(),i=Math.random(),n=Math.sqrt(1-i),a=Math.sqrt(i);return this.set(n*Math.sin(e),n*Math.cos(e),a*Math.sin(t),a*Math.cos(t))}equals(e){return e._x===this._x&&e._y===this._y&&e._z===this._z&&e._w===this._w}fromArray(e,t=0){return this._x=e[t],this._y=e[t+1],this._z=e[t+2],this._w=e[t+3],this._onChangeCallback(),this}toArray(e=[],t=0){return e[t]=this._x,e[t+1]=this._y,e[t+2]=this._z,e[t+3]=this._w,e}fromBufferAttribute(e,t){return this._x=e.getX(t),this._y=e.getY(t),this._z=e.getZ(t),this._w=e.getW(t),this._onChangeCallback(),this}toJSON(){return this.toArray()}_onChange(e){return this._onChangeCallback=e,this}_onChangeCallback(){}*[Symbol.iterator](){yield this._x,yield this._y,yield this._z,yield this._w}},ye=class r{constructor(e=0,t=0,i=0){r.prototype.isVector3=!0,this.x=e,this.y=t,this.z=i}set(e,t,i){return i===void 0&&(i=this.z),this.x=e,this.y=t,this.z=i,this}setScalar(e){return this.x=e,this.y=e,this.z=e,this}setX(e){return this.x=e,this}setY(e){return this.y=e,this}setZ(e){return this.z=e,this}setComponent(e,t){switch(e){case 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this.applyMatrix4(e.projectionMatrixInverse).applyMatrix4(e.matrixWorld)}transformDirection(e){let t=this.x,i=this.y,n=this.z,a=e.elements;return this.x=a[0]*t+a[4]*i+a[8]*n,this.y=a[1]*t+a[5]*i+a[9]*n,this.z=a[2]*t+a[6]*i+a[10]*n,this.normalize()}divide(e){return this.x/=e.x,this.y/=e.y,this.z/=e.z,this}divideScalar(e){return this.multiplyScalar(1/e)}min(e){return this.x=Math.min(this.x,e.x),this.y=Math.min(this.y,e.y),this.z=Math.min(this.z,e.z),this}max(e){return this.x=Math.max(this.x,e.x),this.y=Math.max(this.y,e.y),this.z=Math.max(this.z,e.z),this}clamp(e,t){return this.x=Math.max(e.x,Math.min(t.x,this.x)),this.y=Math.max(e.y,Math.min(t.y,this.y)),this.z=Math.max(e.z,Math.min(t.z,this.z)),this}clampScalar(e,t){return this.x=Math.max(e,Math.min(t,this.x)),this.y=Math.max(e,Math.min(t,this.y)),this.z=Math.max(e,Math.min(t,this.z)),this}clampLength(e,t){let i=this.length();return this.divideScalar(i||1).multiplyScalar(Math.max(e,Math.min(t,i)))}floor(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this.z=Math.floor(this.z),this}ceil(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this.z=Math.ceil(this.z),this}round(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this.z=Math.round(this.z),this}roundToZero(){return this.x=Math.trunc(this.x),this.y=Math.trunc(this.y),this.z=Math.trunc(this.z),this}negate(){return this.x=-this.x,this.y=-this.y,this.z=-this.z,this}dot(e){return this.x*e.x+this.y*e.y+this.z*e.z}lengthSq(){return this.x*this.x+this.y*this.y+this.z*this.z}length(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z)}manhattanLength(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)}normalize(){return this.divideScalar(this.length()||1)}setLength(e){return this.normalize().multiplyScalar(e)}lerp(e,t){return this.x+=(e.x-this.x)*t,this.y+=(e.y-this.y)*t,this.z+=(e.z-this.z)*t,this}lerpVectors(e,t,i){return this.x=e.x+(t.x-e.x)*i,this.y=e.y+(t.y-e.y)*i,this.z=e.z+(t.z-e.z)*i,this}cross(e){return this.crossVectors(this,e)}crossVectors(e,t){let i=e.x,n=e.y,a=e.z,o=t.x,s=t.y,l=t.z;return this.x=n*l-a*s,this.y=a*o-i*l,this.z=i*s-n*o,this}projectOnVector(e){let t=e.lengthSq();if(t===0)return this.set(0,0,0);let i=e.dot(this)/t;return this.copy(e).multiplyScalar(i)}projectOnPlane(e){return PF.copy(this).projectOnVector(e),this.sub(PF)}reflect(e){return this.sub(PF.copy(e).multiplyScalar(2*this.dot(e)))}angleTo(e){let t=Math.sqrt(this.lengthSq()*e.lengthSq());if(t===0)return Math.PI/2;let i=this.dot(e)/t;return Math.acos(zn(i,-1,1))}distanceTo(e){return Math.sqrt(this.distanceToSquared(e))}distanceToSquared(e){let t=this.x-e.x,i=this.y-e.y,n=this.z-e.z;return t*t+i*i+n*n}manhattanDistanceTo(e){return Math.abs(this.x-e.x)+Math.abs(this.y-e.y)+Math.abs(this.z-e.z)}setFromSpherical(e){return this.setFromSphericalCoords(e.radius,e.phi,e.theta)}setFromSphericalCoords(e,t,i){let n=Math.sin(t)*e;return this.x=n*Math.sin(i),this.y=Math.cos(t)*e,this.z=n*Math.cos(i),this}setFromCylindrical(e){return this.setFromCylindricalCoords(e.radius,e.theta,e.y)}setFromCylindricalCoords(e,t,i){return this.x=e*Math.sin(t),this.y=i,this.z=e*Math.cos(t),this}setFromMatrixPosition(e){let t=e.elements;return this.x=t[12],this.y=t[13],this.z=t[14],this}setFromMatrixScale(e){let t=this.setFromMatrixColumn(e,0).length(),i=this.setFromMatrixColumn(e,1).length(),n=this.setFromMatrixColumn(e,2).length();return this.x=t,this.y=i,this.z=n,this}setFromMatrixColumn(e,t){return this.fromArray(e.elements,t*4)}setFromMatrix3Column(e,t){return this.fromArray(e.elements,t*3)}setFromEuler(e){return this.x=e._x,this.y=e._y,this.z=e._z,this}setFromColor(e){return this.x=e.r,this.y=e.g,this.z=e.b,this}equals(e){return e.x===this.x&&e.y===this.y&&e.z===this.z}fromArray(e,t=0){return this.x=e[t],this.y=e[t+1],this.z=e[t+2],this}toArray(e=[],t=0){return e[t]=this.x,e[t+1]=this.y,e[t+2]=this.z,e}fromBufferAttribute(e,t){return this.x=e.getX(t),this.y=e.getY(t),this.z=e.getZ(t),this}random(){return this.x=Math.random(),this.y=Math.random(),this.z=Math.random(),this}randomDirection(){let e=Math.random()*Math.PI*2,t=Math.random()*2-1,i=Math.sqrt(1-t*t);return this.x=i*Math.cos(e),this.y=t,this.z=i*Math.sin(e),this}*[Symbol.iterator](){yield this.x,yield this.y,yield this.z}},PF=new ye,Une=new kn,kf=class{constructor(e=new ye(1/0,1/0,1/0),t=new ye(-1/0,-1/0,-1/0)){this.isBox3=!0,this.min=e,this.max=t}set(e,t){return this.min.copy(e),this.max.copy(t),this}setFromArray(e){this.makeEmpty();for(let t=0,i=e.length;t<i;t+=3)this.expandByPoint($l.fromArray(e,t));return this}setFromBufferAttribute(e){this.makeEmpty();for(let t=0,i=e.count;t<i;t++)this.expandByPoint($l.fromBufferAttribute(e,t));return this}setFromPoints(e){this.makeEmpty();for(let t=0,i=e.length;t<i;t++)this.expandByPoint(e[t]);return this}setFromCenterAndSize(e,t){let i=$l.copy(t).multiplyScalar(.5);return this.min.copy(e).sub(i),this.max.copy(e).add(i),this}setFromObject(e,t=!1){return this.makeEmpty(),this.expandByObject(e,t)}clone(){return new this.constructor().copy(this)}copy(e){return this.min.copy(e.min),this.max.copy(e.max),this}makeEmpty(){return this.min.x=this.min.y=this.min.z=1/0,this.max.x=this.max.y=this.max.z=-1/0,this}isEmpty(){return this.max.x<this.min.x||this.max.y<this.min.y||this.max.z<this.min.z}getCenter(e){return this.isEmpty()?e.set(0,0,0):e.addVectors(this.min,this.max).multiplyScalar(.5)}getSize(e){return this.isEmpty()?e.set(0,0,0):e.subVectors(this.max,this.min)}expandByPoint(e){return this.min.min(e),this.max.max(e),this}expandByVector(e){return this.min.sub(e),this.max.add(e),this}expandByScalar(e){return this.min.addScalar(-e),this.max.addScalar(e),this}expandByObject(e,t=!1){e.updateWorldMatrix(!1,!1);let i=e.geometry;if(i!==void 0){let a=i.getAttribute("position");if(t===!0&&a!==void 0&&e.isInstancedMesh!==!0)for(let o=0,s=a.count;o<s;o++)e.isMesh===!0?e.getVertexPosition(o,$l):$l.fromBufferAttribute(a,o),$l.applyMatrix4(e.matrixWorld),this.expandByPoint($l);else e.boundingBox!==void 0?(e.boundingBox===null&&e.computeBoundingBox(),RC.copy(e.boundingBox)):(i.boundingBox===null&&i.computeBoundingBox(),RC.copy(i.boundingBox)),RC.applyMatrix4(e.matrixWorld),this.union(RC)}let n=e.children;for(let a=0,o=n.length;a<o;a++)this.expandByObject(n[a],t);return this}containsPoint(e){return!(e.x<this.min.x||e.x>this.max.x||e.y<this.min.y||e.y>this.max.y||e.z<this.min.z||e.z>this.max.z)}containsBox(e){return this.min.x<=e.min.x&&e.max.x<=this.max.x&&this.min.y<=e.min.y&&e.max.y<=this.max.y&&this.min.z<=e.min.z&&e.max.z<=this.max.z}getParameter(e,t){return t.set((e.x-this.min.x)/(this.max.x-this.min.x),(e.y-this.min.y)/(this.max.y-this.min.y),(e.z-this.min.z)/(this.max.z-this.min.z))}intersectsBox(e){return!(e.max.x<this.min.x||e.min.x>this.max.x||e.max.y<this.min.y||e.min.y>this.max.y||e.max.z<this.min.z||e.min.z>this.max.z)}intersectsSphere(e){return this.clampPoint(e.center,$l),$l.distanceToSquared(e.center)<=e.radius*e.radius}intersectsPlane(e){let t,i;return e.normal.x>0?(t=e.normal.x*this.min.x,i=e.normal.x*this.max.x):(t=e.normal.x*this.max.x,i=e.normal.x*this.min.x),e.normal.y>0?(t+=e.normal.y*this.min.y,i+=e.normal.y*this.max.y):(t+=e.normal.y*this.max.y,i+=e.normal.y*this.min.y),e.normal.z>0?(t+=e.normal.z*this.min.z,i+=e.normal.z*this.max.z):(t+=e.normal.z*this.max.z,i+=e.normal.z*this.min.z),t<=-e.constant&&i>=-e.constant}intersectsTriangle(e){if(this.isEmpty())return!1;this.getCenter(lM),LC.subVectors(this.max,lM),Oy.subVectors(e.a,lM),zy.subVectors(e.b,lM),Fy.subVectors(e.c,lM),Af.subVectors(zy,Oy),Cf.subVectors(Fy,zy),kd.subVectors(Oy,Fy);let t=[0,-Af.z,Af.y,0,-Cf.z,Cf.y,0,-kd.z,kd.y,Af.z,0,-Af.x,Cf.z,0,-Cf.x,kd.z,0,-kd.x,-Af.y,Af.x,0,-Cf.y,Cf.x,0,-kd.y,kd.x,0];return!IF(t,Oy,zy,Fy,LC)||(t=[1,0,0,0,1,0,0,0,1],!IF(t,Oy,zy,Fy,LC))?!1:(DC.crossVectors(Af,Cf),t=[DC.x,DC.y,DC.z],IF(t,Oy,zy,Fy,LC))}clampPoint(e,t){return t.copy(e).clamp(this.min,this.max)}distanceToPoint(e){return this.clampPoint(e,$l).distanceTo(e)}getBoundingSphere(e){return this.isEmpty()?e.makeEmpty():(this.getCenter(e.center),e.radius=this.getSize($l).length()*.5),e}intersect(e){return this.min.max(e.min),this.max.min(e.max),this.isEmpty()&&this.makeEmpty(),this}union(e){return this.min.min(e.min),this.max.max(e.max),this}applyMatrix4(e){return this.isEmpty()?this:(Bc[0].set(this.min.x,this.min.y,this.min.z).applyMatrix4(e),Bc[1].set(this.min.x,this.min.y,this.max.z).applyMatrix4(e),Bc[2].set(this.min.x,this.max.y,this.min.z).applyMatrix4(e),Bc[3].set(this.min.x,this.max.y,this.max.z).applyMatrix4(e),Bc[4].set(this.max.x,this.min.y,this.min.z).applyMatrix4(e),Bc[5].set(this.max.x,this.min.y,this.max.z).applyMatrix4(e),Bc[6].set(this.max.x,this.max.y,this.min.z).applyMatrix4(e),Bc[7].set(this.max.x,this.max.y,this.max.z).applyMatrix4(e),this.setFromPoints(Bc),this)}translate(e){return this.min.add(e),this.max.add(e),this}equals(e){return e.min.equals(this.min)&&e.max.equals(this.max)}},Bc=[new ye,new ye,new ye,new ye,new ye,new ye,new ye,new ye],$l=new ye,RC=new kf,Oy=new ye,zy=new ye,Fy=new ye,Af=new ye,Cf=new ye,kd=new ye,lM=new ye,LC=new ye,DC=new ye,Vd=new ye;function IF(r,e,t,i,n){for(let a=0,o=r.length-3;a<=o;a+=3){Vd.fromArray(r,a);let s=n.x*Math.abs(Vd.x)+n.y*Math.abs(Vd.y)+n.z*Math.abs(Vd.z),l=e.dot(Vd),u=t.dot(Vd),c=i.dot(Vd);if(Math.max(-Math.max(l,u,c),Math.min(l,u,c))>s)return!1}return!0}var BCe=new kf,uM=new ye,NF=new ye,Vf=class{constructor(e=new ye,t=-1){this.isSphere=!0,this.center=e,this.radius=t}set(e,t){return this.center.copy(e),this.radius=t,this}setFromPoints(e,t){let i=this.center;t!==void 0?i.copy(t):BCe.setFromPoints(e).getCenter(i);let n=0;for(let a=0,o=e.length;a<o;a++)n=Math.max(n,i.distanceToSquared(e[a]));return this.radius=Math.sqrt(n),this}copy(e){return this.center.copy(e.center),this.radius=e.radius,this}isEmpty(){return this.radius<0}makeEmpty(){return this.center.set(0,0,0),this.radius=-1,this}containsPoint(e){return e.distanceToSquared(this.center)<=this.radius*this.radius}distanceToPoint(e){return e.distanceTo(this.center)-this.radius}intersectsSphere(e){let t=this.radius+e.radius;return e.center.distanceToSquared(this.center)<=t*t}intersectsBox(e){return e.intersectsSphere(this)}intersectsPlane(e){return Math.abs(e.distanceToPoint(this.center))<=this.radius}clampPoint(e,t){let i=this.center.distanceToSquared(e);return t.copy(e),i>this.radius*this.radius&&(t.sub(this.center).normalize(),t.multiplyScalar(this.radius).add(this.center)),t}getBoundingBox(e){return this.isEmpty()?(e.makeEmpty(),e):(e.set(this.center,this.center),e.expandByScalar(this.radius),e)}applyMatrix4(e){return this.center.applyMatrix4(e),this.radius=this.radius*e.getMaxScaleOnAxis(),this}translate(e){return this.center.add(e),this}expandByPoint(e){if(this.isEmpty())return this.center.copy(e),this.radius=0,this;uM.subVectors(e,this.center);let t=uM.lengthSq();if(t>this.radius*this.radius){let i=Math.sqrt(t),n=(i-this.radius)*.5;this.center.addScaledVector(uM,n/i),this.radius+=n}return this}union(e){return e.isEmpty()?this:this.isEmpty()?(this.copy(e),this):(this.center.equals(e.center)===!0?this.radius=Math.max(this.radius,e.radius):(NF.subVectors(e.center,this.center).setLength(e.radius),this.expandByPoint(uM.copy(e.center).add(NF)),this.expandByPoint(uM.copy(e.center).sub(NF))),this)}equals(e){return e.center.equals(this.center)&&e.radius===this.radius}clone(){return new this.constructor().copy(this)}},kc=new ye,UF=new ye,PC=new ye,Rf=new ye,OF=new ye,IC=new ye,zF=new ye,_M=class{constructor(e=new ye,t=new ye(0,0,-1)){this.origin=e,this.direction=t}set(e,t){return this.origin.copy(e),this.direction.copy(t),this}copy(e){return this.origin.copy(e.origin),this.direction.copy(e.direction),this}at(e,t){return t.copy(this.origin).addScaledVector(this.direction,e)}lookAt(e){return this.direction.copy(e).sub(this.origin).normalize(),this}recast(e){return this.origin.copy(this.at(e,kc)),this}closestPointToPoint(e,t){t.subVectors(e,this.origin);let i=t.dot(this.direction);return i<0?t.copy(this.origin):t.copy(this.origin).addScaledVector(this.direction,i)}distanceToPoint(e){return Math.sqrt(this.distanceSqToPoint(e))}distanceSqToPoint(e){let t=kc.subVectors(e,this.origin).dot(this.direction);return t<0?this.origin.distanceToSquared(e):(kc.copy(this.origin).addScaledVector(this.direction,t),kc.distanceToSquared(e))}distanceSqToSegment(e,t,i,n){UF.copy(e).add(t).multiplyScalar(.5),PC.copy(t).sub(e).normalize(),Rf.copy(this.origin).sub(UF);let a=e.distanceTo(t)*.5,o=-this.direction.dot(PC),s=Rf.dot(this.direction),l=-Rf.dot(PC),u=Rf.lengthSq(),c=Math.abs(1-o*o),h,f,p,d;if(c>0)if(h=o*l-s,f=o*s-l,d=a*c,h>=0)if(f>=-d)if(f<=d){let g=1/c;h*=g,f*=g,p=h*(h+o*f+2*s)+f*(o*h+f+2*l)+u}else f=a,h=Math.max(0,-(o*f+s)),p=-h*h+f*(f+2*l)+u;else f=-a,h=Math.max(0,-(o*f+s)),p=-h*h+f*(f+2*l)+u;else f<=-d?(h=Math.max(0,-(-o*a+s)),f=h>0?-a:Math.min(Math.max(-a,-l),a),p=-h*h+f*(f+2*l)+u):f<=d?(h=0,f=Math.min(Math.max(-a,-l),a),p=f*(f+2*l)+u):(h=Math.max(0,-(o*a+s)),f=h>0?a:Math.min(Math.max(-a,-l),a),p=-h*h+f*(f+2*l)+u);else f=o>0?-a:a,h=Math.max(0,-(o*f+s)),p=-h*h+f*(f+2*l)+u;return i&&i.copy(this.origin).addScaledVector(this.direction,h),n&&n.copy(UF).addScaledVector(PC,f),p}intersectSphere(e,t){kc.subVectors(e.center,this.origin);let i=kc.dot(this.direction),n=kc.dot(kc)-i*i,a=e.radius*e.radius;if(n>a)return null;let o=Math.sqrt(a-n),s=i-o,l=i+o;return l<0?null:s<0?this.at(l,t):this.at(s,t)}intersectsSphere(e){return this.distanceSqToPoint(e.center)<=e.radius*e.radius}distanceToPlane(e){let t=e.normal.dot(this.direction);if(t===0)return e.distanceToPoint(this.origin)===0?0:null;let i=-(this.origin.dot(e.normal)+e.constant)/t;return i>=0?i:null}intersectPlane(e,t){let i=this.distanceToPlane(e);return i===null?null:this.at(i,t)}intersectsPlane(e){let t=e.distanceToPoint(this.origin);return t===0||e.normal.dot(this.direction)*t<0}intersectBox(e,t){let i,n,a,o,s,l,u=1/this.direction.x,c=1/this.direction.y,h=1/this.direction.z,f=this.origin;return u>=0?(i=(e.min.x-f.x)*u,n=(e.max.x-f.x)*u):(i=(e.max.x-f.x)*u,n=(e.min.x-f.x)*u),c>=0?(a=(e.min.y-f.y)*c,o=(e.max.y-f.y)*c):(a=(e.max.y-f.y)*c,o=(e.min.y-f.y)*c),i>o||a>n||((a>i||isNaN(i))&&(i=a),(o<n||isNaN(n))&&(n=o),h>=0?(s=(e.min.z-f.z)*h,l=(e.max.z-f.z)*h):(s=(e.max.z-f.z)*h,l=(e.min.z-f.z)*h),i>l||s>n)||((s>i||i!==i)&&(i=s),(l<n||n!==n)&&(n=l),n<0)?null:this.at(i>=0?i:n,t)}intersectsBox(e){return this.intersectBox(e,kc)!==null}intersectTriangle(e,t,i,n,a){OF.subVectors(t,e),IC.subVectors(i,e),zF.crossVectors(OF,IC);let o=this.direction.dot(zF),s;if(o>0){if(n)return null;s=1}else if(o<0)s=-1,o=-o;else return null;Rf.subVectors(this.origin,e);let l=s*this.direction.dot(IC.crossVectors(Rf,IC));if(l<0)return null;let u=s*this.direction.dot(OF.cross(Rf));if(u<0||l+u>o)return null;let c=-s*Rf.dot(zF);return c<0?null:this.at(c/o,a)}applyMatrix4(e){return this.origin.applyMatrix4(e),this.direction.transformDirection(e),this}equals(e){return e.origin.equals(this.origin)&&e.direction.equals(this.direction)}clone(){return new this.constructor().copy(this)}},Xt=class r{constructor(e,t,i,n,a,o,s,l,u,c,h,f,p,d,g,m){r.prototype.isMatrix4=!0,this.elements=[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1],e!==void 0&&this.set(e,t,i,n,a,o,s,l,u,c,h,f,p,d,g,m)}set(e,t,i,n,a,o,s,l,u,c,h,f,p,d,g,m){let v=this.elements;return v[0]=e,v[4]=t,v[8]=i,v[12]=n,v[1]=a,v[5]=o,v[9]=s,v[13]=l,v[2]=u,v[6]=c,v[10]=h,v[14]=f,v[3]=p,v[7]=d,v[11]=g,v[15]=m,this}identity(){return this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1),this}clone(){return new r().fromArray(this.elements)}copy(e){let t=this.elements,i=e.elements;return t[0]=i[0],t[1]=i[1],t[2]=i[2],t[3]=i[3],t[4]=i[4],t[5]=i[5],t[6]=i[6],t[7]=i[7],t[8]=i[8],t[9]=i[9],t[10]=i[10],t[11]=i[11],t[12]=i[12],t[13]=i[13],t[14]=i[14],t[15]=i[15],this}copyPosition(e){let t=this.elements,i=e.elements;return t[12]=i[12],t[13]=i[13],t[14]=i[14],this}setFromMatrix3(e){let t=e.elements;return this.set(t[0],t[3],t[6],0,t[1],t[4],t[7],0,t[2],t[5],t[8],0,0,0,0,1),this}extractBasis(e,t,i){return e.setFromMatrixColumn(this,0),t.setFromMatrixColumn(this,1),i.setFromMatrixColumn(this,2),this}makeBasis(e,t,i){return this.set(e.x,t.x,i.x,0,e.y,t.y,i.y,0,e.z,t.z,i.z,0,0,0,0,1),this}extractRotation(e){let t=this.elements,i=e.elements,n=1/By.setFromMatrixColumn(e,0).length(),a=1/By.setFromMatrixColumn(e,1).length(),o=1/By.setFromMatrixColumn(e,2).length();return t[0]=i[0]*n,t[1]=i[1]*n,t[2]=i[2]*n,t[3]=0,t[4]=i[4]*a,t[5]=i[5]*a,t[6]=i[6]*a,t[7]=0,t[8]=i[8]*o,t[9]=i[9]*o,t[10]=i[10]*o,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,this}makeRotationFromEuler(e){let t=this.elements,i=e.x,n=e.y,a=e.z,o=Math.cos(i),s=Math.sin(i),l=Math.cos(n),u=Math.sin(n),c=Math.cos(a),h=Math.sin(a);if(e.order==="XYZ"){let f=o*c,p=o*h,d=s*c,g=s*h;t[0]=l*c,t[4]=-l*h,t[8]=u,t[1]=p+d*u,t[5]=f-g*u,t[9]=-s*l,t[2]=g-f*u,t[6]=d+p*u,t[10]=o*l}else if(e.order==="YXZ"){let f=l*c,p=l*h,d=u*c,g=u*h;t[0]=f+g*s,t[4]=d*s-p,t[8]=o*u,t[1]=o*h,t[5]=o*c,t[9]=-s,t[2]=p*s-d,t[6]=g+f*s,t[10]=o*l}else if(e.order==="ZXY"){let f=l*c,p=l*h,d=u*c,g=u*h;t[0]=f-g*s,t[4]=-o*h,t[8]=d+p*s,t[1]=p+d*s,t[5]=o*c,t[9]=g-f*s,t[2]=-o*u,t[6]=s,t[10]=o*l}else if(e.order==="ZYX"){let f=o*c,p=o*h,d=s*c,g=s*h;t[0]=l*c,t[4]=d*u-p,t[8]=f*u+g,t[1]=l*h,t[5]=g*u+f,t[9]=p*u-d,t[2]=-u,t[6]=s*l,t[10]=o*l}else if(e.order==="YZX"){let f=o*l,p=o*u,d=s*l,g=s*u;t[0]=l*c,t[4]=g-f*h,t[8]=d*h+p,t[1]=h,t[5]=o*c,t[9]=-s*c,t[2]=-u*c,t[6]=p*h+d,t[10]=f-g*h}else if(e.order==="XZY"){let f=o*l,p=o*u,d=s*l,g=s*u;t[0]=l*c,t[4]=-h,t[8]=u*c,t[1]=f*h+g,t[5]=o*c,t[9]=p*h-d,t[2]=d*h-p,t[6]=s*c,t[10]=g*h+f}return t[3]=0,t[7]=0,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,this}makeRotationFromQuaternion(e){return this.compose(kCe,e,VCe)}lookAt(e,t,i){let n=this.elements;return gs.subVectors(e,t),gs.lengthSq()===0&&(gs.z=1),gs.normalize(),Lf.crossVectors(i,gs),Lf.lengthSq()===0&&(Math.abs(i.z)===1?gs.x+=1e-4:gs.z+=1e-4,gs.normalize(),Lf.crossVectors(i,gs)),Lf.normalize(),NC.crossVectors(gs,Lf),n[0]=Lf.x,n[4]=NC.x,n[8]=gs.x,n[1]=Lf.y,n[5]=NC.y,n[9]=gs.y,n[2]=Lf.z,n[6]=NC.z,n[10]=gs.z,this}multiply(e){return this.multiplyMatrices(this,e)}premultiply(e){return this.multiplyMatrices(e,this)}multiplyMatrices(e,t){let i=e.elements,n=t.elements,a=this.elements,o=i[0],s=i[4],l=i[8],u=i[12],c=i[1],h=i[5],f=i[9],p=i[13],d=i[2],g=i[6],m=i[10],v=i[14],_=i[3],y=i[7],x=i[11],M=i[15],S=n[0],w=n[4],T=n[8],C=n[12],b=n[1],E=n[5],I=n[9],R=n[13],A=n[2],P=n[6],U=n[10],B=n[14],z=n[3],k=n[7],G=n[11],Y=n[15];return a[0]=o*S+s*b+l*A+u*z,a[4]=o*w+s*E+l*P+u*k,a[8]=o*T+s*I+l*U+u*G,a[12]=o*C+s*R+l*B+u*Y,a[1]=c*S+h*b+f*A+p*z,a[5]=c*w+h*E+f*P+p*k,a[9]=c*T+h*I+f*U+p*G,a[13]=c*C+h*R+f*B+p*Y,a[2]=d*S+g*b+m*A+v*z,a[6]=d*w+g*E+m*P+v*k,a[10]=d*T+g*I+m*U+v*G,a[14]=d*C+g*R+m*B+v*Y,a[3]=_*S+y*b+x*A+M*z,a[7]=_*w+y*E+x*P+M*k,a[11]=_*T+y*I+x*U+M*G,a[15]=_*C+y*R+x*B+M*Y,this}multiplyScalar(e){let t=this.elements;return t[0]*=e,t[4]*=e,t[8]*=e,t[12]*=e,t[1]*=e,t[5]*=e,t[9]*=e,t[13]*=e,t[2]*=e,t[6]*=e,t[10]*=e,t[14]*=e,t[3]*=e,t[7]*=e,t[11]*=e,t[15]*=e,this}determinant(){let e=this.elements,t=e[0],i=e[4],n=e[8],a=e[12],o=e[1],s=e[5],l=e[9],u=e[13],c=e[2],h=e[6],f=e[10],p=e[14],d=e[3],g=e[7],m=e[11],v=e[15];return d*(+a*l*h-n*u*h-a*s*f+i*u*f+n*s*p-i*l*p)+g*(+t*l*p-t*u*f+a*o*f-n*o*p+n*u*c-a*l*c)+m*(+t*u*h-t*s*p-a*o*h+i*o*p+a*s*c-i*u*c)+v*(-n*s*c-t*l*h+t*s*f+n*o*h-i*o*f+i*l*c)}transpose(){let e=this.elements,t;return t=e[1],e[1]=e[4],e[4]=t,t=e[2],e[2]=e[8],e[8]=t,t=e[6],e[6]=e[9],e[9]=t,t=e[3],e[3]=e[12],e[12]=t,t=e[7],e[7]=e[13],e[13]=t,t=e[11],e[11]=e[14],e[14]=t,this}setPosition(e,t,i){let n=this.elements;return e.isVector3?(n[12]=e.x,n[13]=e.y,n[14]=e.z):(n[12]=e,n[13]=t,n[14]=i),this}invert(){let e=this.elements,t=e[0],i=e[1],n=e[2],a=e[3],o=e[4],s=e[5],l=e[6],u=e[7],c=e[8],h=e[9],f=e[10],p=e[11],d=e[12],g=e[13],m=e[14],v=e[15],_=h*m*u-g*f*u+g*l*p-s*m*p-h*l*v+s*f*v,y=d*f*u-c*m*u-d*l*p+o*m*p+c*l*v-o*f*v,x=c*g*u-d*h*u+d*s*p-o*g*p-c*s*v+o*h*v,M=d*h*l-c*g*l-d*s*f+o*g*f+c*s*m-o*h*m,S=t*_+i*y+n*x+a*M;if(S===0)return this.set(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);let w=1/S;return e[0]=_*w,e[1]=(g*f*a-h*m*a-g*n*p+i*m*p+h*n*v-i*f*v)*w,e[2]=(s*m*a-g*l*a+g*n*u-i*m*u-s*n*v+i*l*v)*w,e[3]=(h*l*a-s*f*a-h*n*u+i*f*u+s*n*p-i*l*p)*w,e[4]=y*w,e[5]=(c*m*a-d*f*a+d*n*p-t*m*p-c*n*v+t*f*v)*w,e[6]=(d*l*a-o*m*a-d*n*u+t*m*u+o*n*v-t*l*v)*w,e[7]=(o*f*a-c*l*a+c*n*u-t*f*u-o*n*p+t*l*p)*w,e[8]=x*w,e[9]=(d*h*a-c*g*a-d*i*p+t*g*p+c*i*v-t*h*v)*w,e[10]=(o*g*a-d*s*a+d*i*u-t*g*u-o*i*v+t*s*v)*w,e[11]=(c*s*a-o*h*a-c*i*u+t*h*u+o*i*p-t*s*p)*w,e[12]=M*w,e[13]=(c*g*n-d*h*n+d*i*f-t*g*f-c*i*m+t*h*m)*w,e[14]=(d*s*n-o*g*n-d*i*l+t*g*l+o*i*m-t*s*m)*w,e[15]=(o*h*n-c*s*n+c*i*l-t*h*l-o*i*f+t*s*f)*w,this}scale(e){let t=this.elements,i=e.x,n=e.y,a=e.z;return t[0]*=i,t[4]*=n,t[8]*=a,t[1]*=i,t[5]*=n,t[9]*=a,t[2]*=i,t[6]*=n,t[10]*=a,t[3]*=i,t[7]*=n,t[11]*=a,this}getMaxScaleOnAxis(){let e=this.elements,t=e[0]*e[0]+e[1]*e[1]+e[2]*e[2],i=e[4]*e[4]+e[5]*e[5]+e[6]*e[6],n=e[8]*e[8]+e[9]*e[9]+e[10]*e[10];return Math.sqrt(Math.max(t,i,n))}makeTranslation(e,t,i){return e.isVector3?this.set(1,0,0,e.x,0,1,0,e.y,0,0,1,e.z,0,0,0,1):this.set(1,0,0,e,0,1,0,t,0,0,1,i,0,0,0,1),this}makeRotationX(e){let t=Math.cos(e),i=Math.sin(e);return this.set(1,0,0,0,0,t,-i,0,0,i,t,0,0,0,0,1),this}makeRotationY(e){let t=Math.cos(e),i=Math.sin(e);return this.set(t,0,i,0,0,1,0,0,-i,0,t,0,0,0,0,1),this}makeRotationZ(e){let t=Math.cos(e),i=Math.sin(e);return this.set(t,-i,0,0,i,t,0,0,0,0,1,0,0,0,0,1),this}makeRotationAxis(e,t){let i=Math.cos(t),n=Math.sin(t),a=1-i,o=e.x,s=e.y,l=e.z,u=a*o,c=a*s;return this.set(u*o+i,u*s-n*l,u*l+n*s,0,u*s+n*l,c*s+i,c*l-n*o,0,u*l-n*s,c*l+n*o,a*l*l+i,0,0,0,0,1),this}makeScale(e,t,i){return this.set(e,0,0,0,0,t,0,0,0,0,i,0,0,0,0,1),this}makeShear(e,t,i,n,a,o){return this.set(1,i,a,0,e,1,o,0,t,n,1,0,0,0,0,1),this}compose(e,t,i){let n=this.elements,a=t._x,o=t._y,s=t._z,l=t._w,u=a+a,c=o+o,h=s+s,f=a*u,p=a*c,d=a*h,g=o*c,m=o*h,v=s*h,_=l*u,y=l*c,x=l*h,M=i.x,S=i.y,w=i.z;return n[0]=(1-(g+v))*M,n[1]=(p+x)*M,n[2]=(d-y)*M,n[3]=0,n[4]=(p-x)*S,n[5]=(1-(f+v))*S,n[6]=(m+_)*S,n[7]=0,n[8]=(d+y)*w,n[9]=(m-_)*w,n[10]=(1-(f+g))*w,n[11]=0,n[12]=e.x,n[13]=e.y,n[14]=e.z,n[15]=1,this}decompose(e,t,i){let n=this.elements,a=By.set(n[0],n[1],n[2]).length(),o=By.set(n[4],n[5],n[6]).length(),s=By.set(n[8],n[9],n[10]).length();this.determinant()<0&&(a=-a),e.x=n[12],e.y=n[13],e.z=n[14],Ql.copy(this);let u=1/a,c=1/o,h=1/s;return Ql.elements[0]*=u,Ql.elements[1]*=u,Ql.elements[2]*=u,Ql.elements[4]*=c,Ql.elements[5]*=c,Ql.elements[6]*=c,Ql.elements[8]*=h,Ql.elements[9]*=h,Ql.elements[10]*=h,t.setFromRotationMatrix(Ql),i.x=a,i.y=o,i.z=s,this}makePerspective(e,t,i,n,a,o,s=Zc){let l=this.elements,u=2*a/(t-e),c=2*a/(i-n),h=(t+e)/(t-e),f=(i+n)/(i-n),p,d;if(s===Zc)p=-(o+a)/(o-a),d=-2*o*a/(o-a);else if(s===oR)p=-o/(o-a),d=-o*a/(o-a);else throw new Error("THREE.Matrix4.makePerspective(): Invalid coordinate system: "+s);return l[0]=u,l[4]=0,l[8]=h,l[12]=0,l[1]=0,l[5]=c,l[9]=f,l[13]=0,l[2]=0,l[6]=0,l[10]=p,l[14]=d,l[3]=0,l[7]=0,l[11]=-1,l[15]=0,this}makeOrthographic(e,t,i,n,a,o,s=Zc){let l=this.elements,u=1/(t-e),c=1/(i-n),h=1/(o-a),f=(t+e)*u,p=(i+n)*c,d,g;if(s===Zc)d=(o+a)*h,g=-2*h;else if(s===oR)d=a*h,g=-1*h;else throw new Error("THREE.Matrix4.makeOrthographic(): Invalid coordinate system: "+s);return l[0]=2*u,l[4]=0,l[8]=0,l[12]=-f,l[1]=0,l[5]=2*c,l[9]=0,l[13]=-p,l[2]=0,l[6]=0,l[10]=g,l[14]=-d,l[3]=0,l[7]=0,l[11]=0,l[15]=1,this}equals(e){let t=this.elements,i=e.elements;for(let n=0;n<16;n++)if(t[n]!==i[n])return!1;return!0}fromArray(e,t=0){for(let i=0;i<16;i++)this.elements[i]=e[i+t];return this}toArray(e=[],t=0){let i=this.elements;return e[t]=i[0],e[t+1]=i[1],e[t+2]=i[2],e[t+3]=i[3],e[t+4]=i[4],e[t+5]=i[5],e[t+6]=i[6],e[t+7]=i[7],e[t+8]=i[8],e[t+9]=i[9],e[t+10]=i[10],e[t+11]=i[11],e[t+12]=i[12],e[t+13]=i[13],e[t+14]=i[14],e[t+15]=i[15],e}},By=new ye,Ql=new Xt,kCe=new ye(0,0,0),VCe=new ye(1,1,1),Lf=new ye,NC=new ye,gs=new ye,One=new Xt,zne=new kn,Vn=(()=>{class r{constructor(t=0,i=0,n=0,a=r.DEFAULT_ORDER){this.isEuler=!0,this._x=t,this._y=i,this._z=n,this._order=a}get x(){return this._x}set x(t){this._x=t,this._onChangeCallback()}get y(){return this._y}set y(t){this._y=t,this._onChangeCallback()}get z(){return this._z}set z(t){this._z=t,this._onChangeCallback()}get order(){return this._order}set order(t){this._order=t,this._onChangeCallback()}set(t,i,n,a=this._order){return this._x=t,this._y=i,this._z=n,this._order=a,this._onChangeCallback(),this}clone(){return new this.constructor(this._x,this._y,this._z,this._order)}copy(t){return this._x=t._x,this._y=t._y,this._z=t._z,this._order=t._order,this._onChangeCallback(),this}setFromRotationMatrix(t,i=this._order,n=!0){let 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r.isFrontFacing(this.a,this.b,this.c,e)}intersectsBox(e){return e.intersectsTriangle(this)}closestPointToPoint(e,t){let i=this.a,n=this.b,a=this.c,o,s;Vy.subVectors(n,i),Gy.subVectors(a,i),VF.subVectors(e,i);let l=Vy.dot(VF),u=Gy.dot(VF);if(l<=0&&u<=0)return t.copy(i);GF.subVectors(e,n);let c=Vy.dot(GF),h=Gy.dot(GF);if(c>=0&&h<=c)return t.copy(n);let f=l*h-c*u;if(f<=0&&l>=0&&c<=0)return o=l/(l-c),t.copy(i).addScaledVector(Vy,o);HF.subVectors(e,a);let p=Vy.dot(HF),d=Gy.dot(HF);if(d>=0&&p<=d)return t.copy(a);let g=p*u-l*d;if(g<=0&&u>=0&&d<=0)return s=u/(u-d),t.copy(i).addScaledVector(Gy,s);let m=c*d-p*h;if(m<=0&&h-c>=0&&p-d>=0)return Gne.subVectors(a,n),s=(h-c)/(h-c+(p-d)),t.copy(n).addScaledVector(Gne,s);let v=1/(m+g+f);return o=g*v,s=f*v,t.copy(i).addScaledVector(Vy,o).addScaledVector(Gy,s)}equals(e){return e.a.equals(this.a)&&e.b.equals(this.b)&&e.c.equals(this.c)}},Hae={aliceblue:15792383,antiquewhite:16444375,aqua:65535,aquamarine:8388564,azure:15794175,beige:16119260,bisque:16770244,black:0,blanchedalmond:16772045,blue:255,blueviolet:9055202,brown:10824234,burlywood:14596231,cadetblue:6266528,chartreuse:8388352,chocolate:13789470,coral:16744272,cornflowerblue:6591981,cornsilk:16775388,crimson:14423100,cyan:65535,darkblue:139,darkcyan:35723,darkgoldenrod:12092939,darkgray:11119017,darkgreen:25600,darkgrey:11119017,darkkhaki:12433259,darkmagenta:9109643,darkolivegreen:5597999,darkorange:16747520,darkorchid:10040012,darkred:9109504,darksalmon:15308410,darkseagreen:9419919,darkslateblue:4734347,darkslategray:3100495,darkslategrey:3100495,darkturquoise:52945,darkviolet:9699539,deeppink:16716947,deepskyblue:49151,dimgray:6908265,dimgrey:6908265,dodgerblue:2003199,firebrick:11674146,floralwhite:16775920,forestgreen:2263842,fuchsia:16711935,gainsboro:14474460,ghostwhite:16316671,gold:16766720,goldenrod:14329120,gray:8421504,green:32768,greenyellow:11403055,grey:8421504,honeydew:15794160,hotpink:16738740,indianred:13458524,indigo:4915330,ivory:16777200,khaki:15787660,lavender:15132410,lavenderblush:16773365,lawngreen:8190976,lemonchiffon:16775885,lightblue:11393254,lightcoral:15761536,lightcyan:14745599,lightgoldenrodyellow:16448210,lightgray:13882323,lightgreen:9498256,lightgrey:13882323,lightpink:16758465,lightsalmon:16752762,lightseagreen:2142890,lightskyblue:8900346,lightslategray:7833753,lightslategrey:7833753,lightsteelblue:11584734,lightyellow:16777184,lime:65280,limegreen:3329330,linen:16445670,magenta:16711935,maroon:8388608,mediumaquamarine:6737322,mediumblue:205,mediumorchid:12211667,mediumpurple:9662683,mediumseagreen:3978097,mediumslateblue:8087790,mediumspringgreen:64154,mediumturquoise:4772300,mediumvioletred:13047173,midnightblue:1644912,mintcream:16121850,mistyrose:16770273,moccasin:16770229,navajowhite:16768685,navy:128,oldlace:16643558,olive:8421376,olivedrab:7048739,orange:16753920,orangered:16729344,orchid:14315734,palegoldenrod:15657130,palegreen:10025880,paleturquoise:11529966,palevioletred:14381203,papayawhip:16773077,peachpuff:16767673,peru:13468991,pink:16761035,plum:14524637,powderblue:11591910,purple:8388736,rebeccapurple:6697881,red:16711680,rosybrown:12357519,royalblue:4286945,saddlebrown:9127187,salmon:16416882,sandybrown:16032864,seagreen:3050327,seashell:16774638,sienna:10506797,silver:12632256,skyblue:8900331,slateblue:6970061,slategray:7372944,slategrey:7372944,snow:16775930,springgreen:65407,steelblue:4620980,tan:13808780,teal:32896,thistle:14204888,tomato:16737095,turquoise:4251856,violet:15631086,wheat:16113331,white:16777215,whitesmoke:16119285,yellow:16776960,yellowgreen:10145074},Df={h:0,s:0,l:0},OC={h:0,s:0,l:0};function WF(r,e,t){return t<0&&(t+=1),t>1&&(t-=1),t<1/6?r+(e-r)*6*t:t<1/2?e:t<2/3?r+(e-r)*6*(2/3-t):r}var nr=class{constructor(e,t,i){return this.isColor=!0,this.r=1,this.g=1,this.b=1,this.set(e,t,i)}set(e,t,i){if(t===void 0&&i===void 0){let n=e;n&&n.isColor?this.copy(n):typeof n=="number"?this.setHex(n):typeof n=="string"&&this.setStyle(n)}else this.setRGB(e,t,i);return this}setScalar(e){return this.r=e,this.g=e,this.b=e,this}setHex(e,t=Pa){return e=Math.floor(e),this.r=(e>>16&255)/255,this.g=(e>>8&255)/255,this.b=(e&255)/255,ti.toWorkingColorSpace(this,t),this}setRGB(e,t,i,n=ti.workingColorSpace){return this.r=e,this.g=t,this.b=i,ti.toWorkingColorSpace(this,n),this}setHSL(e,t,i,n=ti.workingColorSpace){if(e=XB(e,1),t=zn(t,0,1),i=zn(i,0,1),t===0)this.r=this.g=this.b=i;else{let a=i<=.5?i*(1+t):i+t-i*t,o=2*i-a;this.r=WF(o,a,e+1/3),this.g=WF(o,a,e),this.b=WF(o,a,e-1/3)}return ti.toWorkingColorSpace(this,n),this}setStyle(e,t=Pa){function i(a){a!==void 0&&parseFloat(a)<1&&console.warn("THREE.Color: Alpha component of "+e+" will be ignored.")}let n;if(n=/^(\w+)\(([^\)]*)\)/.exec(e)){let a,o=n[1],s=n[2];switch(o){case"rgb":case"rgba":if(a=/^\s*(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(s))return i(a[4]),this.setRGB(Math.min(255,parseInt(a[1],10))/255,Math.min(255,parseInt(a[2],10))/255,Math.min(255,parseInt(a[3],10))/255,t);if(a=/^\s*(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(s))return i(a[4]),this.setRGB(Math.min(100,parseInt(a[1],10))/100,Math.min(100,parseInt(a[2],10))/100,Math.min(100,parseInt(a[3],10))/100,t);break;case"hsl":case"hsla":if(a=/^\s*(\d*\.?\d+)\s*,\s*(\d*\.?\d+)\%\s*,\s*(\d*\.?\d+)\%\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(s))return i(a[4]),this.setHSL(parseFloat(a[1])/360,parseFloat(a[2])/100,parseFloat(a[3])/100,t);break;default:console.warn("THREE.Color: Unknown color model "+e)}}else if(n=/^\#([A-Fa-f\d]+)$/.exec(e)){let a=n[1],o=a.length;if(o===3)return this.setRGB(parseInt(a.charAt(0),16)/15,parseInt(a.charAt(1),16)/15,parseInt(a.charAt(2),16)/15,t);if(o===6)return this.setHex(parseInt(a,16),t);console.warn("THREE.Color: Invalid hex color "+e)}else if(e&&e.length>0)return this.setColorName(e,t);return this}setColorName(e,t=Pa){let i=Hae[e.toLowerCase()];return i!==void 0?this.setHex(i,t):console.warn("THREE.Color: Unknown color "+e),this}clone(){return new this.constructor(this.r,this.g,this.b)}copy(e){return this.r=e.r,this.g=e.g,this.b=e.b,this}copySRGBToLinear(e){return this.r=r0(e.r),this.g=r0(e.g),this.b=r0(e.b),this}copyLinearToSRGB(e){return this.r=LF(e.r),this.g=LF(e.g),this.b=LF(e.b),this}convertSRGBToLinear(){return this.copySRGBToLinear(this),this}convertLinearToSRGB(){return this.copyLinearToSRGB(this),this}getHex(e=Pa){return ti.fromWorkingColorSpace(oa.copy(this),e),Math.round(zn(oa.r*255,0,255))*65536+Math.round(zn(oa.g*255,0,255))*256+Math.round(zn(oa.b*255,0,255))}getHexString(e=Pa){return("000000"+this.getHex(e).toString(16)).slice(-6)}getHSL(e,t=ti.workingColorSpace){ti.fromWorkingColorSpace(oa.copy(this),t);let i=oa.r,n=oa.g,a=oa.b,o=Math.max(i,n,a),s=Math.min(i,n,a),l,u,c=(s+o)/2;if(s===o)l=0,u=0;else{let h=o-s;switch(u=c<=.5?h/(o+s):h/(2-o-s),o){case i:l=(n-a)/h+(n<a?6:0);break;case n:l=(a-i)/h+2;break;case a:l=(i-n)/h+4;break}l/=6}return e.h=l,e.s=u,e.l=c,e}getRGB(e,t=ti.workingColorSpace){return ti.fromWorkingColorSpace(oa.copy(this),t),e.r=oa.r,e.g=oa.g,e.b=oa.b,e}getStyle(e=Pa){ti.fromWorkingColorSpace(oa.copy(this),e);let t=oa.r,i=oa.g,n=oa.b;return e!==Pa?`color(${e} ${t.toFixed(3)} ${i.toFixed(3)} ${n.toFixed(3)})`:`rgb(${Math.round(t*255)},${Math.round(i*255)},${Math.round(n*255)})`}offsetHSL(e,t,i){return this.getHSL(Df),this.setHSL(Df.h+e,Df.s+t,Df.l+i)}add(e){return this.r+=e.r,this.g+=e.g,this.b+=e.b,this}addColors(e,t){return this.r=e.r+t.r,this.g=e.g+t.g,this.b=e.b+t.b,this}addScalar(e){return this.r+=e,this.g+=e,this.b+=e,this}sub(e){return this.r=Math.max(0,this.r-e.r),this.g=Math.max(0,this.g-e.g),this.b=Math.max(0,this.b-e.b),this}multiply(e){return this.r*=e.r,this.g*=e.g,this.b*=e.b,this}multiplyScalar(e){return this.r*=e,this.g*=e,this.b*=e,this}lerp(e,t){return this.r+=(e.r-this.r)*t,this.g+=(e.g-this.g)*t,this.b+=(e.b-this.b)*t,this}lerpColors(e,t,i){return this.r=e.r+(t.r-e.r)*i,this.g=e.g+(t.g-e.g)*i,this.b=e.b+(t.b-e.b)*i,this}lerpHSL(e,t){this.getHSL(Df),e.getHSL(OC);let i=dM(Df.h,OC.h,t),n=dM(Df.s,OC.s,t),a=dM(Df.l,OC.l,t);return this.setHSL(i,n,a),this}setFromVector3(e){return this.r=e.x,this.g=e.y,this.b=e.z,this}applyMatrix3(e){let t=this.r,i=this.g,n=this.b,a=e.elements;return this.r=a[0]*t+a[3]*i+a[6]*n,this.g=a[1]*t+a[4]*i+a[7]*n,this.b=a[2]*t+a[5]*i+a[8]*n,this}equals(e){return e.r===this.r&&e.g===this.g&&e.b===this.b}fromArray(e,t=0){return this.r=e[t],this.g=e[t+1],this.b=e[t+2],this}toArray(e=[],t=0){return e[t]=this.r,e[t+1]=this.g,e[t+2]=this.b,e}fromBufferAttribute(e,t){return this.r=e.getX(t),this.g=e.getY(t),this.b=e.getZ(t),this}toJSON(){return this.getHex()}*[Symbol.iterator](){yield this.r,yield this.g,yield this.b}},oa=new nr;nr.NAMES=Hae;var qCe=0,Jc=class extends Bf{constructor(){super(),this.isMaterial=!0,Object.defineProperty(this,"id",{value:qCe++}),this.uuid=qf(),this.name="",this.type="Material",this.blending=t0,this.side=Ff,this.vertexColors=!1,this.opacity=1,this.transparent=!1,this.alphaHash=!1,this.blendSrc=nB,this.blendDst=aB,this.blendEquation=qd,this.blendSrcAlpha=null,this.blendDstAlpha=null,this.blendEquationAlpha=null,this.blendColor=new nr(0,0,0),this.blendAlpha=0,this.depthFunc=eR,this.depthTest=!0,this.depthWrite=!0,this.stencilWriteMask=255,this.stencilFunc=Cne,this.stencilRef=0,this.stencilFuncMask=255,this.stencilFail=Ny,this.stencilZFail=Ny,this.stencilZPass=Ny,this.stencilWrite=!1,this.clippingPlanes=null,this.clipIntersection=!1,this.clipShadows=!1,this.shadowSide=null,this.colorWrite=!0,this.precision=null,this.polygonOffset=!1,this.polygonOffsetFactor=0,this.polygonOffsetUnits=0,this.dithering=!1,this.alphaToCoverage=!1,this.premultipliedAlpha=!1,this.forceSinglePass=!1,this.visible=!0,this.toneMapped=!0,this.userData={},this.version=0,this._alphaTest=0}get alphaTest(){return this._alphaTest}set alphaTest(e){this._alphaTest>0!=e>0&&this.version++,this._alphaTest=e}onBuild(){}onBeforeRender(){}onBeforeCompile(){}customProgramCacheKey(){return this.onBeforeCompile.toString()}setValues(e){if(e!==void 0)for(let t in e){let i=e[t];if(i===void 0){console.warn(`THREE.Material: parameter '${t}' has value of undefined.`);continue}let n=this[t];if(n===void 0){console.warn(`THREE.Material: '${t}' is not a property of THREE.${this.type}.`);continue}n&&n.isColor?n.set(i):n&&n.isVector3&&i&&i.isVector3?n.copy(i):this[t]=i}}toJSON(e){let t=e===void 0||typeof e=="string";t&&(e={textures:{},images:{}});let i={metadata:{version:4.6,type:"Material",generator:"Material.toJSON"}};i.uuid=this.uuid,i.type=this.type,this.name!==""&&(i.name=this.name),this.color&&this.color.isColor&&(i.color=this.color.getHex()),this.roughness!==void 0&&(i.roughness=this.roughness),this.metalness!==void 0&&(i.metalness=this.metalness),this.sheen!==void 0&&(i.sheen=this.sheen),this.sheenColor&&this.sheenColor.isColor&&(i.sheenColor=this.sheenColor.getHex()),this.sheenRoughness!==void 0&&(i.sheenRoughness=this.sheenRoughness),this.emissive&&this.emissive.isColor&&(i.emissive=this.emissive.getHex()),this.emissiveIntensity!==void 0&&this.emissiveIntensity!==1&&(i.emissiveIntensity=this.emissiveIntensity),this.specular&&this.specular.isColor&&(i.specular=this.specular.getHex()),this.specularIntensity!==void 0&&(i.specularIntensity=this.specularIntensity),this.specularColor&&this.specularColor.isColor&&(i.specularColor=this.specularColor.getHex()),this.shininess!==void 0&&(i.shininess=this.shininess),this.clearcoat!==void 0&&(i.clearcoat=this.clearcoat),this.clearcoatRoughness!==void 0&&(i.clearcoatRoughness=this.clearcoatRoughness),this.clearcoatMap&&this.clearcoatMap.isTexture&&(i.clearcoatMap=this.clearcoatMap.toJSON(e).uuid),this.clearcoatRoughnessMap&&this.clearcoatRoughnessMap.isTexture&&(i.clearcoatRoughnessMap=this.clearcoatRoughnessMap.toJSON(e).uuid),this.clearcoatNormalMap&&this.clearcoatNormalMap.isTexture&&(i.clearcoatNormalMap=this.clearcoatNormalMap.toJSON(e).uuid,i.clearcoatNormalScale=this.clearcoatNormalScale.toArray()),this.iridescence!==void 0&&(i.iridescence=this.iridescence),this.iridescenceIOR!==void 0&&(i.iridescenceIOR=this.iridescenceIOR),this.iridescenceThicknessRange!==void 0&&(i.iridescenceThicknessRange=this.iridescenceThicknessRange),this.iridescenceMap&&this.iridescenceMap.isTexture&&(i.iridescenceMap=this.iridescenceMap.toJSON(e).uuid),this.iridescenceThicknessMap&&this.iridescenceThicknessMap.isTexture&&(i.iridescenceThicknessMap=this.iridescenceThicknessMap.toJSON(e).uuid),this.anisotropy!==void 0&&(i.anisotropy=this.anisotropy),this.anisotropyRotation!==void 0&&(i.anisotropyRotation=this.anisotropyRotation),this.anisotropyMap&&this.anisotropyMap.isTexture&&(i.anisotropyMap=this.anisotropyMap.toJSON(e).uuid),this.map&&this.map.isTexture&&(i.map=this.map.toJSON(e).uuid),this.matcap&&this.matcap.isTexture&&(i.matcap=this.matcap.toJSON(e).uuid),this.alphaMap&&this.alphaMap.isTexture&&(i.alphaMap=this.alphaMap.toJSON(e).uuid),this.lightMap&&this.lightMap.isTexture&&(i.lightMap=this.lightMap.toJSON(e).uuid,i.lightMapIntensity=this.lightMapIntensity),this.aoMap&&this.aoMap.isTexture&&(i.aoMap=this.aoMap.toJSON(e).uuid,i.aoMapIntensity=this.aoMapIntensity),this.bumpMap&&this.bumpMap.isTexture&&(i.bumpMap=this.bumpMap.toJSON(e).uuid,i.bumpScale=this.bumpScale),this.normalMap&&this.normalMap.isTexture&&(i.normalMap=this.normalMap.toJSON(e).uuid,i.normalMapType=this.normalMapType,i.normalScale=this.normalScale.toArray()),this.displacementMap&&this.displacementMap.isTexture&&(i.displacementMap=this.displacementMap.toJSON(e).uuid,i.displacementScale=this.displacementScale,i.displacementBias=this.displacementBias),this.roughnessMap&&this.roughnessMap.isTexture&&(i.roughnessMap=this.roughnessMap.toJSON(e).uuid),this.metalnessMap&&this.metalnessMap.isTexture&&(i.metalnessMap=this.metalnessMap.toJSON(e).uuid),this.emissiveMap&&this.emissiveMap.isTexture&&(i.emissiveMap=this.emissiveMap.toJSON(e).uuid),this.specularMap&&this.specularMap.isTexture&&(i.specularMap=this.specularMap.toJSON(e).uuid),this.specularIntensityMap&&this.specularIntensityMap.isTexture&&(i.specularIntensityMap=this.specularIntensityMap.toJSON(e).uuid),this.specularColorMap&&this.specularColorMap.isTexture&&(i.specularColorMap=this.specularColorMap.toJSON(e).uuid),this.envMap&&this.envMap.isTexture&&(i.envMap=this.envMap.toJSON(e).uuid,this.combine!==void 0&&(i.combine=this.combine)),this.envMapRotation!==void 0&&(i.envMapRotation=this.envMapRotation.toArray()),this.envMapIntensity!==void 0&&(i.envMapIntensity=this.envMapIntensity),this.reflectivity!==void 0&&(i.reflectivity=this.reflectivity),this.refractionRatio!==void 0&&(i.refractionRatio=this.refractionRatio),this.gradientMap&&this.gradientMap.isTexture&&(i.gradientMap=this.gradientMap.toJSON(e).uuid),this.transmission!==void 0&&(i.transmission=this.transmission),this.transmissionMap&&this.transmissionMap.isTexture&&(i.transmissionMap=this.transmissionMap.toJSON(e).uuid),this.thickness!==void 0&&(i.thickness=this.thickness),this.thicknessMap&&this.thicknessMap.isTexture&&(i.thicknessMap=this.thicknessMap.toJSON(e).uuid),this.attenuationDistance!==void 0&&this.attenuationDistance!==1/0&&(i.attenuationDistance=this.attenuationDistance),this.attenuationColor!==void 0&&(i.attenuationColor=this.attenuationColor.getHex()),this.size!==void 0&&(i.size=this.size),this.shadowSide!==null&&(i.shadowSide=this.shadowSide),this.sizeAttenuation!==void 0&&(i.sizeAttenuation=this.sizeAttenuation),this.blending!==t0&&(i.blending=this.blending),this.side!==Ff&&(i.side=this.side),this.vertexColors===!0&&(i.vertexColors=!0),this.opacity<1&&(i.opacity=this.opacity),this.transparent===!0&&(i.transparent=!0),this.blendSrc!==nB&&(i.blendSrc=this.blendSrc),this.blendDst!==aB&&(i.blendDst=this.blendDst),this.blendEquation!==qd&&(i.blendEquation=this.blendEquation),this.blendSrcAlpha!==null&&(i.blendSrcAlpha=this.blendSrcAlpha),this.blendDstAlpha!==null&&(i.blendDstAlpha=this.blendDstAlpha),this.blendEquationAlpha!==null&&(i.blendEquationAlpha=this.blendEquationAlpha),this.blendColor&&this.blendColor.isColor&&(i.blendColor=this.blendColor.getHex()),this.blendAlpha!==0&&(i.blendAlpha=this.blendAlpha),this.depthFunc!==eR&&(i.depthFunc=this.depthFunc),this.depthTest===!1&&(i.depthTest=this.depthTest),this.depthWrite===!1&&(i.depthWrite=this.depthWrite),this.colorWrite===!1&&(i.colorWrite=this.colorWrite),this.stencilWriteMask!==255&&(i.stencilWriteMask=this.stencilWriteMask),this.stencilFunc!==Cne&&(i.stencilFunc=this.stencilFunc),this.stencilRef!==0&&(i.stencilRef=this.stencilRef),this.stencilFuncMask!==255&&(i.stencilFuncMask=this.stencilFuncMask),this.stencilFail!==Ny&&(i.stencilFail=this.stencilFail),this.stencilZFail!==Ny&&(i.stencilZFail=this.stencilZFail),this.stencilZPass!==Ny&&(i.stencilZPass=this.stencilZPass),this.stencilWrite===!0&&(i.stencilWrite=this.stencilWrite),this.rotation!==void 0&&this.rotation!==0&&(i.rotation=this.rotation),this.polygonOffset===!0&&(i.polygonOffset=!0),this.polygonOffsetFactor!==0&&(i.polygonOffsetFactor=this.polygonOffsetFactor),this.polygonOffsetUnits!==0&&(i.polygonOffsetUnits=this.polygonOffsetUnits),this.linewidth!==void 0&&this.linewidth!==1&&(i.linewidth=this.linewidth),this.dashSize!==void 0&&(i.dashSize=this.dashSize),this.gapSize!==void 0&&(i.gapSize=this.gapSize),this.scale!==void 0&&(i.scale=this.scale),this.dithering===!0&&(i.dithering=!0),this.alphaTest>0&&(i.alphaTest=this.alphaTest),this.alphaHash===!0&&(i.alphaHash=!0),this.alphaToCoverage===!0&&(i.alphaToCoverage=!0),this.premultipliedAlpha===!0&&(i.premultipliedAlpha=!0),this.forceSinglePass===!0&&(i.forceSinglePass=!0),this.wireframe===!0&&(i.wireframe=!0),this.wireframeLinewidth>1&&(i.wireframeLinewidth=this.wireframeLinewidth),this.wireframeLinecap!=="round"&&(i.wireframeLinecap=this.wireframeLinecap),this.wireframeLinejoin!=="round"&&(i.wireframeLinejoin=this.wireframeLinejoin),this.flatShading===!0&&(i.flatShading=!0),this.visible===!1&&(i.visible=!1),this.toneMapped===!1&&(i.toneMapped=!1),this.fog===!1&&(i.fog=!1),Object.keys(this.userData).length>0&&(i.userData=this.userData);function n(a){let o=[];for(let s in a){let l=a[s];delete l.metadata,o.push(l)}return o}if(t){let a=n(e.textures),o=n(e.images);a.length>0&&(i.textures=a),o.length>0&&(i.images=o)}return i}clone(){return new this.constructor().copy(this)}copy(e){this.name=e.name,this.blending=e.blending,this.side=e.side,this.vertexColors=e.vertexColors,this.opacity=e.opacity,this.transparent=e.transparent,this.blendSrc=e.blendSrc,this.blendDst=e.blendDst,this.blendEquation=e.blendEquation,this.blendSrcAlpha=e.blendSrcAlpha,this.blendDstAlpha=e.blendDstAlpha,this.blendEquationAlpha=e.blendEquationAlpha,this.blendColor.copy(e.blendColor),this.blendAlpha=e.blendAlpha,this.depthFunc=e.depthFunc,this.depthTest=e.depthTest,this.depthWrite=e.depthWrite,this.stencilWriteMask=e.stencilWriteMask,this.stencilFunc=e.stencilFunc,this.stencilRef=e.stencilRef,this.stencilFuncMask=e.stencilFuncMask,this.stencilFail=e.stencilFail,this.stencilZFail=e.stencilZFail,this.stencilZPass=e.stencilZPass,this.stencilWrite=e.stencilWrite;let t=e.clippingPlanes,i=null;if(t!==null){let n=t.length;i=new Array(n);for(let a=0;a!==n;++a)i[a]=t[a].clone()}return this.clippingPlanes=i,this.clipIntersection=e.clipIntersection,this.clipShadows=e.clipShadows,this.shadowSide=e.shadowSide,this.colorWrite=e.colorWrite,this.precision=e.precision,this.polygonOffset=e.polygonOffset,this.polygonOffsetFactor=e.polygonOffsetFactor,this.polygonOffsetUnits=e.polygonOffsetUnits,this.dithering=e.dithering,this.alphaTest=e.alphaTest,this.alphaHash=e.alphaHash,this.alphaToCoverage=e.alphaToCoverage,this.premultipliedAlpha=e.premultipliedAlpha,this.forceSinglePass=e.forceSinglePass,this.visible=e.visible,this.toneMapped=e.toneMapped,this.userData=JSON.parse(JSON.stringify(e.userData)),this}dispose(){this.dispatchEvent({type:"dispose"})}set needsUpdate(e){e===!0&&this.version++}},fR=class extends Jc{constructor(e){super(),this.isMeshBasicMaterial=!0,this.type="MeshBasicMaterial",this.color=new nr(16777215),this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.envMapRotation=new Vn,this.combine=NR,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.fog=!0,this.setValues(e)}copy(e){return super.copy(e),this.color.copy(e.color),this.map=e.map,this.lightMap=e.lightMap,this.lightMapIntensity=e.lightMapIntensity,this.aoMap=e.aoMap,this.aoMapIntensity=e.aoMapIntensity,this.specularMap=e.specularMap,this.alphaMap=e.alphaMap,this.envMap=e.envMap,this.envMapRotation.copy(e.envMapRotation),this.combine=e.combine,this.reflectivity=e.reflectivity,this.refractionRatio=e.refractionRatio,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.wireframeLinecap=e.wireframeLinecap,this.wireframeLinejoin=e.wireframeLinejoin,this.fog=e.fog,this}};var Xi=new ye,zC=new xr,ll=class{constructor(e,t,i=!1){if(Array.isArray(e))throw new TypeError("THREE.BufferAttribute: array should be a Typed Array.");this.isBufferAttribute=!0,this.name="",this.array=e,this.itemSize=t,this.count=e!==void 0?e.length/t:0,this.normalized=i,this.usage=Rne,this._updateRange={offset:0,count:-1},this.updateRanges=[],this.gpuType=Wu,this.version=0}onUploadCallback(){}set needsUpdate(e){e===!0&&this.version++}get updateRange(){return UCe("THREE.BufferAttribute: updateRange() is deprecated and will be removed in r169. Use addUpdateRange() instead."),this._updateRange}setUsage(e){return this.usage=e,this}addUpdateRange(e,t){this.updateRanges.push({start:e,count:t})}clearUpdateRanges(){this.updateRanges.length=0}copy(e){return this.name=e.name,this.array=new e.array.constructor(e.array),this.itemSize=e.itemSize,this.count=e.count,this.normalized=e.normalized,this.usage=e.usage,this.gpuType=e.gpuType,this}copyAt(e,t,i){e*=this.itemSize,i*=t.itemSize;for(let n=0,a=this.itemSize;n<a;n++)this.array[e+n]=t.array[i+n];return this}copyArray(e){return this.array.set(e),this}applyMatrix3(e){if(this.itemSize===2)for(let t=0,i=this.count;t<i;t++)zC.fromBufferAttribute(this,t),zC.applyMatrix3(e),this.setXY(t,zC.x,zC.y);else if(this.itemSize===3)for(let t=0,i=this.count;t<i;t++)Xi.fromBufferAttribute(this,t),Xi.applyMatrix3(e),this.setXYZ(t,Xi.x,Xi.y,Xi.z);return this}applyMatrix4(e){for(let t=0,i=this.count;t<i;t++)Xi.fromBufferAttribute(this,t),Xi.applyMatrix4(e),this.setXYZ(t,Xi.x,Xi.y,Xi.z);return this}applyNormalMatrix(e){for(let t=0,i=this.count;t<i;t++)Xi.fromBufferAttribute(this,t),Xi.applyNormalMatrix(e),this.setXYZ(t,Xi.x,Xi.y,Xi.z);return this}transformDirection(e){for(let t=0,i=this.count;t<i;t++)Xi.fromBufferAttribute(this,t),Xi.transformDirection(e),this.setXYZ(t,Xi.x,Xi.y,Xi.z);return this}set(e,t=0){return this.array.set(e,t),this}getComponent(e,t){let i=this.array[e*this.itemSize+t];return this.normalized&&(i=Ky(i,this.array)),i}setComponent(e,t,i){return this.normalized&&(i=La(i,this.array)),this.array[e*this.itemSize+t]=i,this}getX(e){let t=this.array[e*this.itemSize];return this.normalized&&(t=Ky(t,this.array)),t}setX(e,t){return this.normalized&&(t=La(t,this.array)),this.array[e*this.itemSize]=t,this}getY(e){let t=this.array[e*this.itemSize+1];return this.normalized&&(t=Ky(t,this.array)),t}setY(e,t){return this.normalized&&(t=La(t,this.array)),this.array[e*this.itemSize+1]=t,this}getZ(e){let t=this.array[e*this.itemSize+2];return this.normalized&&(t=Ky(t,this.array)),t}setZ(e,t){return this.normalized&&(t=La(t,this.array)),this.array[e*this.itemSize+2]=t,this}getW(e){let t=this.array[e*this.itemSize+3];return this.normalized&&(t=Ky(t,this.array)),t}setW(e,t){return this.normalized&&(t=La(t,this.array)),this.array[e*this.itemSize+3]=t,this}setXY(e,t,i){return e*=this.itemSize,this.normalized&&(t=La(t,this.array),i=La(i,this.array)),this.array[e+0]=t,this.array[e+1]=i,this}setXYZ(e,t,i,n){return e*=this.itemSize,this.normalized&&(t=La(t,this.array),i=La(i,this.array),n=La(n,this.array)),this.array[e+0]=t,this.array[e+1]=i,this.array[e+2]=n,this}setXYZW(e,t,i,n,a){return e*=this.itemSize,this.normalized&&(t=La(t,this.array),i=La(i,this.array),n=La(n,this.array),a=La(a,this.array)),this.array[e+0]=t,this.array[e+1]=i,this.array[e+2]=n,this.array[e+3]=a,this}onUpload(e){return this.onUploadCallback=e,this}clone(){return new this.constructor(this.array,this.itemSize).copy(this)}toJSON(){let e={itemSize:this.itemSize,type:this.array.constructor.name,array:Array.from(this.array),normalized:this.normalized};return this.name!==""&&(e.name=this.name),this.usage!==Rne&&(e.usage=this.usage),e}};var u0=class extends ll{constructor(e,t,i){super(new Uint16Array(e),t,i)}};var pR=class extends ll{constructor(e,t,i){super(new Uint32Array(e),t,i)}};var Bn=class extends ll{constructor(e,t,i){super(new Float32Array(e),t,i)}},ZCe=0,ol=new Xt,XF=new sa,Hy=new ye,ys=new kf,hM=new kf,yn=new ye,ul=class r extends Bf{constructor(){super(),this.isBufferGeometry=!0,Object.defineProperty(this,"id",{value:ZCe++}),this.uuid=qf(),this.name="",this.type="BufferGeometry",this.index=null,this.attributes={},this.morphAttributes={},this.morphTargetsRelative=!1,this.groups=[],this.boundingBox=null,this.boundingSphere=null,this.drawRange={start:0,count:1/0},this.userData={}}getIndex(){return this.index}setIndex(e){return Array.isArray(e)?this.index=new(Gae(e)?pR:u0)(e,1):this.index=e,this}getAttribute(e){return this.attributes[e]}setAttribute(e,t){return this.attributes[e]=t,this}deleteAttribute(e){return delete this.attributes[e],this}hasAttribute(e){return this.attributes[e]!==void 0}addGroup(e,t,i=0){this.groups.push({start:e,count:t,materialIndex:i})}clearGroups(){this.groups=[]}setDrawRange(e,t){this.drawRange.start=e,this.drawRange.count=t}applyMatrix4(e){let t=this.attributes.position;t!==void 0&&(t.applyMatrix4(e),t.needsUpdate=!0);let i=this.attributes.normal;if(i!==void 0){let a=new vr().getNormalMatrix(e);i.applyNormalMatrix(a),i.needsUpdate=!0}let n=this.attributes.tangent;return n!==void 0&&(n.transformDirection(e),n.needsUpdate=!0),this.boundingBox!==null&&this.computeBoundingBox(),this.boundingSphere!==null&&this.computeBoundingSphere(),this}applyQuaternion(e){return ol.makeRotationFromQuaternion(e),this.applyMatrix4(ol),this}rotateX(e){return ol.makeRotationX(e),this.applyMatrix4(ol),this}rotateY(e){return ol.makeRotationY(e),this.applyMatrix4(ol),this}rotateZ(e){return ol.makeRotationZ(e),this.applyMatrix4(ol),this}translate(e,t,i){return ol.makeTranslation(e,t,i),this.applyMatrix4(ol),this}scale(e,t,i){return ol.makeScale(e,t,i),this.applyMatrix4(ol),this}lookAt(e){return XF.lookAt(e),XF.updateMatrix(),this.applyMatrix4(XF.matrix),this}center(){return this.computeBoundingBox(),this.boundingBox.getCenter(Hy).negate(),this.translate(Hy.x,Hy.y,Hy.z),this}setFromPoints(e){let t=[];for(let i=0,n=e.length;i<n;i++){let a=e[i];t.push(a.x,a.y,a.z||0)}return this.setAttribute("position",new Bn(t,3)),this}computeBoundingBox(){this.boundingBox===null&&(this.boundingBox=new kf);let e=this.attributes.position,t=this.morphAttributes.position;if(e&&e.isGLBufferAttribute){console.error("THREE.BufferGeometry.computeBoundingBox(): GLBufferAttribute requires a manual bounding box.",this),this.boundingBox.set(new ye(-1/0,-1/0,-1/0),new ye(1/0,1/0,1/0));return}if(e!==void 0){if(this.boundingBox.setFromBufferAttribute(e),t)for(let i=0,n=t.length;i<n;i++){let a=t[i];ys.setFromBufferAttribute(a),this.morphTargetsRelative?(yn.addVectors(this.boundingBox.min,ys.min),this.boundingBox.expandByPoint(yn),yn.addVectors(this.boundingBox.max,ys.max),this.boundingBox.expandByPoint(yn)):(this.boundingBox.expandByPoint(ys.min),this.boundingBox.expandByPoint(ys.max))}}else this.boundingBox.makeEmpty();(isNaN(this.boundingBox.min.x)||isNaN(this.boundingBox.min.y)||isNaN(this.boundingBox.min.z))&&console.error('THREE.BufferGeometry.computeBoundingBox(): Computed min/max have NaN values. The "position" attribute is likely to have NaN values.',this)}computeBoundingSphere(){this.boundingSphere===null&&(this.boundingSphere=new Vf);let e=this.attributes.position,t=this.morphAttributes.position;if(e&&e.isGLBufferAttribute){console.error("THREE.BufferGeometry.computeBoundingSphere(): GLBufferAttribute requires a manual bounding sphere.",this),this.boundingSphere.set(new ye,1/0);return}if(e){let i=this.boundingSphere.center;if(ys.setFromBufferAttribute(e),t)for(let a=0,o=t.length;a<o;a++){let s=t[a];hM.setFromBufferAttribute(s),this.morphTargetsRelative?(yn.addVectors(ys.min,hM.min),ys.expandByPoint(yn),yn.addVectors(ys.max,hM.max),ys.expandByPoint(yn)):(ys.expandByPoint(hM.min),ys.expandByPoint(hM.max))}ys.getCenter(i);let n=0;for(let a=0,o=e.count;a<o;a++)yn.fromBufferAttribute(e,a),n=Math.max(n,i.distanceToSquared(yn));if(t)for(let a=0,o=t.length;a<o;a++){let s=t[a],l=this.morphTargetsRelative;for(let u=0,c=s.count;u<c;u++)yn.fromBufferAttribute(s,u),l&&(Hy.fromBufferAttribute(e,u),yn.add(Hy)),n=Math.max(n,i.distanceToSquared(yn))}this.boundingSphere.radius=Math.sqrt(n),isNaN(this.boundingSphere.radius)&&console.error('THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.',this)}}computeTangents(){let e=this.index,t=this.attributes;if(e===null||t.position===void 0||t.normal===void 0||t.uv===void 0){console.error("THREE.BufferGeometry: .computeTangents() failed. Missing required attributes (index, position, normal or uv)");return}let i=t.position,n=t.normal,a=t.uv;this.hasAttribute("tangent")===!1&&this.setAttribute("tangent",new ll(new Float32Array(4*i.count),4));let o=this.getAttribute("tangent"),s=[],l=[];for(let T=0;T<i.count;T++)s[T]=new ye,l[T]=new ye;let u=new ye,c=new ye,h=new ye,f=new xr,p=new xr,d=new xr,g=new ye,m=new ye;function v(T,C,b){u.fromBufferAttribute(i,T),c.fromBufferAttribute(i,C),h.fromBufferAttribute(i,b),f.fromBufferAttribute(a,T),p.fromBufferAttribute(a,C),d.fromBufferAttribute(a,b),c.sub(u),h.sub(u),p.sub(f),d.sub(f);let E=1/(p.x*d.y-d.x*p.y);isFinite(E)&&(g.copy(c).multiplyScalar(d.y).addScaledVector(h,-p.y).multiplyScalar(E),m.copy(h).multiplyScalar(p.x).addScaledVector(c,-d.x).multiplyScalar(E),s[T].add(g),s[C].add(g),s[b].add(g),l[T].add(m),l[C].add(m),l[b].add(m))}let _=this.groups;_.length===0&&(_=[{start:0,count:e.count}]);for(let T=0,C=_.length;T<C;++T){let b=_[T],E=b.start,I=b.count;for(let R=E,A=E+I;R<A;R+=3)v(e.getX(R+0),e.getX(R+1),e.getX(R+2))}let y=new ye,x=new ye,M=new ye,S=new ye;function w(T){M.fromBufferAttribute(n,T),S.copy(M);let C=s[T];y.copy(C),y.sub(M.multiplyScalar(M.dot(C))).normalize(),x.crossVectors(S,C);let E=x.dot(l[T])<0?-1:1;o.setXYZW(T,y.x,y.y,y.z,E)}for(let T=0,C=_.length;T<C;++T){let b=_[T],E=b.start,I=b.count;for(let R=E,A=E+I;R<A;R+=3)w(e.getX(R+0)),w(e.getX(R+1)),w(e.getX(R+2))}}computeVertexNormals(){let e=this.index,t=this.getAttribute("position");if(t!==void 0){let i=this.getAttribute("normal");if(i===void 0)i=new ll(new Float32Array(t.count*3),3),this.setAttribute("normal",i);else for(let f=0,p=i.count;f<p;f++)i.setXYZ(f,0,0,0);let n=new ye,a=new ye,o=new ye,s=new ye,l=new ye,u=new ye,c=new ye,h=new ye;if(e)for(let f=0,p=e.count;f<p;f+=3){let d=e.getX(f+0),g=e.getX(f+1),m=e.getX(f+2);n.fromBufferAttribute(t,d),a.fromBufferAttribute(t,g),o.fromBufferAttribute(t,m),c.subVectors(o,a),h.subVectors(n,a),c.cross(h),s.fromBufferAttribute(i,d),l.fromBufferAttribute(i,g),u.fromBufferAttribute(i,m),s.add(c),l.add(c),u.add(c),i.setXYZ(d,s.x,s.y,s.z),i.setXYZ(g,l.x,l.y,l.z),i.setXYZ(m,u.x,u.y,u.z)}else for(let f=0,p=t.count;f<p;f+=3)n.fromBufferAttribute(t,f+0),a.fromBufferAttribute(t,f+1),o.fromBufferAttribute(t,f+2),c.subVectors(o,a),h.subVectors(n,a),c.cross(h),i.setXYZ(f+0,c.x,c.y,c.z),i.setXYZ(f+1,c.x,c.y,c.z),i.setXYZ(f+2,c.x,c.y,c.z);this.normalizeNormals(),i.needsUpdate=!0}}normalizeNormals(){let e=this.attributes.normal;for(let t=0,i=e.count;t<i;t++)yn.fromBufferAttribute(e,t),yn.normalize(),e.setXYZ(t,yn.x,yn.y,yn.z)}toNonIndexed(){function e(s,l){let u=s.array,c=s.itemSize,h=s.normalized,f=new u.constructor(l.length*c),p=0,d=0;for(let g=0,m=l.length;g<m;g++){s.isInterleavedBufferAttribute?p=l[g]*s.data.stride+s.offset:p=l[g]*c;for(let v=0;v<c;v++)f[d++]=u[p++]}return new ll(f,c,h)}if(this.index===null)return console.warn("THREE.BufferGeometry.toNonIndexed(): BufferGeometry is already non-indexed."),this;let t=new r,i=this.index.array,n=this.attributes;for(let s in n){let l=n[s],u=e(l,i);t.setAttribute(s,u)}let a=this.morphAttributes;for(let s in a){let l=[],u=a[s];for(let c=0,h=u.length;c<h;c++){let f=u[c],p=e(f,i);l.push(p)}t.morphAttributes[s]=l}t.morphTargetsRelative=this.morphTargetsRelative;let o=this.groups;for(let s=0,l=o.length;s<l;s++){let u=o[s];t.addGroup(u.start,u.count,u.materialIndex)}return t}toJSON(){let e={metadata:{version:4.6,type:"BufferGeometry",generator:"BufferGeometry.toJSON"}};if(e.uuid=this.uuid,e.type=this.type,this.name!==""&&(e.name=this.name),Object.keys(this.userData).length>0&&(e.userData=this.userData),this.parameters!==void 0){let l=this.parameters;for(let u in l)l[u]!==void 0&&(e[u]=l[u]);return e}e.data={attributes:{}};let t=this.index;t!==null&&(e.data.index={type:t.array.constructor.name,array:Array.prototype.slice.call(t.array)});let i=this.attributes;for(let l in i){let u=i[l];e.data.attributes[l]=u.toJSON(e.data)}let n={},a=!1;for(let l in this.morphAttributes){let u=this.morphAttributes[l],c=[];for(let h=0,f=u.length;h<f;h++){let p=u[h];c.push(p.toJSON(e.data))}c.length>0&&(n[l]=c,a=!0)}a&&(e.data.morphAttributes=n,e.data.morphTargetsRelative=this.morphTargetsRelative);let o=this.groups;o.length>0&&(e.data.groups=JSON.parse(JSON.stringify(o)));let s=this.boundingSphere;return s!==null&&(e.data.boundingSphere={center:s.center.toArray(),radius:s.radius}),e}clone(){return new this.constructor().copy(this)}copy(e){this.index=null,this.attributes={},this.morphAttributes={},this.groups=[],this.boundingBox=null,this.boundingSphere=null;let t={};this.name=e.name;let i=e.index;i!==null&&this.setIndex(i.clone(t));let n=e.attributes;for(let u in n){let c=n[u];this.setAttribute(u,c.clone(t))}let a=e.morphAttributes;for(let u in a){let c=[],h=a[u];for(let f=0,p=h.length;f<p;f++)c.push(h[f].clone(t));this.morphAttributes[u]=c}this.morphTargetsRelative=e.morphTargetsRelative;let o=e.groups;for(let u=0,c=o.length;u<c;u++){let h=o[u];this.addGroup(h.start,h.count,h.materialIndex)}let s=e.boundingBox;s!==null&&(this.boundingBox=s.clone());let l=e.boundingSphere;return l!==null&&(this.boundingSphere=l.clone()),this.drawRange.start=e.drawRange.start,this.drawRange.count=e.drawRange.count,this.userData=e.userData,this}dispose(){this.dispatchEvent({type:"dispose"})}},Hne=new Xt,Gd=new _M,FC=new Vf,Wne=new ye,Wy=new ye,Xy=new ye,Yy=new ye,YF=new ye,BC=new ye,kC=new xr,VC=new xr,GC=new xr,Xne=new ye,Yne=new ye,qne=new ye,HC=new ye,WC=new ye,Wo=class extends sa{constructor(e=new ul,t=new fR){super(),this.isMesh=!0,this.type="Mesh",this.geometry=e,this.material=t,this.updateMorphTargets()}copy(e,t){return super.copy(e,t),e.morphTargetInfluences!==void 0&&(this.morphTargetInfluences=e.morphTargetInfluences.slice()),e.morphTargetDictionary!==void 0&&(this.morphTargetDictionary=Object.assign({},e.morphTargetDictionary)),this.material=Array.isArray(e.material)?e.material.slice():e.material,this.geometry=e.geometry,this}updateMorphTargets(){let t=this.geometry.morphAttributes,i=Object.keys(t);if(i.length>0){let n=t[i[0]];if(n!==void 0){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let a=0,o=n.length;a<o;a++){let s=n[a].name||String(a);this.morphTargetInfluences.push(0),this.morphTargetDictionary[s]=a}}}}getVertexPosition(e,t){let i=this.geometry,n=i.attributes.position,a=i.morphAttributes.position,o=i.morphTargetsRelative;t.fromBufferAttribute(n,e);let s=this.morphTargetInfluences;if(a&&s){BC.set(0,0,0);for(let l=0,u=a.length;l<u;l++){let c=s[l],h=a[l];c!==0&&(YF.fromBufferAttribute(h,e),o?BC.addScaledVector(YF,c):BC.addScaledVector(YF.sub(t),c))}t.add(BC)}return t}raycast(e,t){let i=this.geometry,n=this.material,a=this.matrixWorld;n!==void 0&&(i.boundingSphere===null&&i.computeBoundingSphere(),FC.copy(i.boundingSphere),FC.applyMatrix4(a),Gd.copy(e.ray).recast(e.near),!(FC.containsPoint(Gd.origin)===!1&&(Gd.intersectSphere(FC,Wne)===null||Gd.origin.distanceToSquared(Wne)>(e.far-e.near)**2))&&(Hne.copy(a).invert(),Gd.copy(e.ray).applyMatrix4(Hne),!(i.boundingBox!==null&&Gd.intersectsBox(i.boundingBox)===!1)&&this._computeIntersections(e,t,Gd)))}_computeIntersections(e,t,i){let n,a=this.geometry,o=this.material,s=a.index,l=a.attributes.position,u=a.attributes.uv,c=a.attributes.uv1,h=a.attributes.normal,f=a.groups,p=a.drawRange;if(s!==null)if(Array.isArray(o))for(let d=0,g=f.length;d<g;d++){let m=f[d],v=o[m.materialIndex],_=Math.max(m.start,p.start),y=Math.min(s.count,Math.min(m.start+m.count,p.start+p.count));for(let x=_,M=y;x<M;x+=3){let S=s.getX(x),w=s.getX(x+1),T=s.getX(x+2);n=XC(this,v,e,i,u,c,h,S,w,T),n&&(n.faceIndex=Math.floor(x/3),n.face.materialIndex=m.materialIndex,t.push(n))}}else{let d=Math.max(0,p.start),g=Math.min(s.count,p.start+p.count);for(let m=d,v=g;m<v;m+=3){let _=s.getX(m),y=s.getX(m+1),x=s.getX(m+2);n=XC(this,o,e,i,u,c,h,_,y,x),n&&(n.faceIndex=Math.floor(m/3),t.push(n))}}else if(l!==void 0)if(Array.isArray(o))for(let d=0,g=f.length;d<g;d++){let m=f[d],v=o[m.materialIndex],_=Math.max(m.start,p.start),y=Math.min(l.count,Math.min(m.start+m.count,p.start+p.count));for(let x=_,M=y;x<M;x+=3){let S=x,w=x+1,T=x+2;n=XC(this,v,e,i,u,c,h,S,w,T),n&&(n.faceIndex=Math.floor(x/3),n.face.materialIndex=m.materialIndex,t.push(n))}}else{let d=Math.max(0,p.start),g=Math.min(l.count,p.start+p.count);for(let m=d,v=g;m<v;m+=3){let _=m,y=m+1,x=m+2;n=XC(this,o,e,i,u,c,h,_,y,x),n&&(n.faceIndex=Math.floor(m/3),t.push(n))}}}};function jCe(r,e,t,i,n,a,o,s){let l;if(e.side===Xo?l=i.intersectTriangle(o,a,n,!0,s):l=i.intersectTriangle(n,a,o,e.side===Ff,s),l===null)return null;WC.copy(s),WC.applyMatrix4(r.matrixWorld);let u=t.ray.origin.distanceTo(WC);return u<t.near||u>t.far?null:{distance:u,point:WC.clone(),object:r}}function XC(r,e,t,i,n,a,o,s,l,u){r.getVertexPosition(s,Wy),r.getVertexPosition(l,Xy),r.getVertexPosition(u,Yy);let c=jCe(r,e,t,i,Wy,Xy,Yy,HC);if(c){n&&(kC.fromBufferAttribute(n,s),VC.fromBufferAttribute(n,l),GC.fromBufferAttribute(n,u),c.uv=Jy.getInterpolation(HC,Wy,Xy,Yy,kC,VC,GC,new xr)),a&&(kC.fromBufferAttribute(a,s),VC.fromBufferAttribute(a,l),GC.fromBufferAttribute(a,u),c.uv1=Jy.getInterpolation(HC,Wy,Xy,Yy,kC,VC,GC,new xr)),o&&(Xne.fromBufferAttribute(o,s),Yne.fromBufferAttribute(o,l),qne.fromBufferAttribute(o,u),c.normal=Jy.getInterpolation(HC,Wy,Xy,Yy,Xne,Yne,qne,new ye),c.normal.dot(i.direction)>0&&c.normal.multiplyScalar(-1));let h={a:s,b:l,c:u,normal:new ye,materialIndex:0};Jy.getNormal(Wy,Xy,Yy,h.normal),c.face=h}return c}var xM=class r extends ul{constructor(e=1,t=1,i=1,n=1,a=1,o=1){super(),this.type="BoxGeometry",this.parameters={width:e,height:t,depth:i,widthSegments:n,heightSegments:a,depthSegments:o};let s=this;n=Math.floor(n),a=Math.floor(a),o=Math.floor(o);let l=[],u=[],c=[],h=[],f=0,p=0;d("z","y","x",-1,-1,i,t,e,o,a,0),d("z","y","x",1,-1,i,t,-e,o,a,1),d("x","z","y",1,1,e,i,t,n,o,2),d("x","z","y",1,-1,e,i,-t,n,o,3),d("x","y","z",1,-1,e,t,i,n,a,4),d("x","y","z",-1,-1,e,t,-i,n,a,5),this.setIndex(l),this.setAttribute("position",new Bn(u,3)),this.setAttribute("normal",new Bn(c,3)),this.setAttribute("uv",new Bn(h,2));function d(g,m,v,_,y,x,M,S,w,T,C){let b=x/w,E=M/T,I=x/2,R=M/2,A=S/2,P=w+1,U=T+1,B=0,z=0,k=new ye;for(let G=0;G<U;G++){let Y=G*E-R;for(let J=0;J<P;J++){let Q=J*b-I;k[g]=Q*_,k[m]=Y*y,k[v]=A,u.push(k.x,k.y,k.z),k[g]=0,k[m]=0,k[v]=S>0?1:-1,c.push(k.x,k.y,k.z),h.push(J/w),h.push(1-G/T),B+=1}}for(let G=0;G<T;G++)for(let Y=0;Y<w;Y++){let J=f+Y+P*G,Q=f+Y+P*(G+1),V=f+(Y+1)+P*(G+1),K=f+(Y+1)+P*G;l.push(J,Q,K),l.push(Q,V,K),z+=6}s.addGroup(p,z,C),p+=z,f+=B}}copy(e){return super.copy(e),this.parameters=Object.assign({},e.parameters),this}static fromJSON(e){return new r(e.width,e.height,e.depth,e.widthSegments,e.heightSegments,e.depthSegments)}};function c0(r){let e={};for(let t in r){e[t]={};for(let i in r[t]){let n=r[t][i];n&&(n.isColor||n.isMatrix3||n.isMatrix4||n.isVector2||n.isVector3||n.isVector4||n.isTexture||n.isQuaternion)?n.isRenderTargetTexture?(console.warn("UniformsUtils: Textures of render targets cannot be cloned via cloneUniforms() or mergeUniforms()."),e[t][i]=null):e[t][i]=n.clone():Array.isArray(n)?e[t][i]=n.slice():e[t][i]=n}}return e}function Da(r){let e={};for(let t=0;t<r.length;t++){let i=c0(r[t]);for(let n in i)e[n]=i[n]}return e}function KCe(r){let e=[];for(let t=0;t<r.length;t++)e.push(r[t].clone());return e}function Wae(r){return r.getRenderTarget()===null?r.outputColorSpace:ti.workingColorSpace}var JCe={clone:c0,merge:Da},$Ce=`void main() {
- gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
- }`,QCe=`void main() {
- gl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );
- }`,Xu=class extends Jc{constructor(e){super(),this.isShaderMaterial=!0,this.type="ShaderMaterial",this.defines={},this.uniforms={},this.uniformsGroups=[],this.vertexShader=$Ce,this.fragmentShader=QCe,this.linewidth=1,this.wireframe=!1,this.wireframeLinewidth=1,this.fog=!1,this.lights=!1,this.clipping=!1,this.forceSinglePass=!0,this.extensions={derivatives:!1,fragDepth:!1,drawBuffers:!1,shaderTextureLOD:!1,clipCullDistance:!1,multiDraw:!1},this.defaultAttributeValues={color:[1,1,1],uv:[0,0],uv1:[0,0]},this.index0AttributeName=void 0,this.uniformsNeedUpdate=!1,this.glslVersion=null,e!==void 0&&this.setValues(e)}copy(e){return super.copy(e),this.fragmentShader=e.fragmentShader,this.vertexShader=e.vertexShader,this.uniforms=c0(e.uniforms),this.uniformsGroups=KCe(e.uniformsGroups),this.defines=Object.assign({},e.defines),this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.fog=e.fog,this.lights=e.lights,this.clipping=e.clipping,this.extensions=Object.assign({},e.extensions),this.glslVersion=e.glslVersion,this}toJSON(e){let t=super.toJSON(e);t.glslVersion=this.glslVersion,t.uniforms={};for(let n in this.uniforms){let o=this.uniforms[n].value;o&&o.isTexture?t.uniforms[n]={type:"t",value:o.toJSON(e).uuid}:o&&o.isColor?t.uniforms[n]={type:"c",value:o.getHex()}:o&&o.isVector2?t.uniforms[n]={type:"v2",value:o.toArray()}:o&&o.isVector3?t.uniforms[n]={type:"v3",value:o.toArray()}:o&&o.isVector4?t.uniforms[n]={type:"v4",value:o.toArray()}:o&&o.isMatrix3?t.uniforms[n]={type:"m3",value:o.toArray()}:o&&o.isMatrix4?t.uniforms[n]={type:"m4",value:o.toArray()}:t.uniforms[n]={value:o}}Object.keys(this.defines).length>0&&(t.defines=this.defines),t.vertexShader=this.vertexShader,t.fragmentShader=this.fragmentShader,t.lights=this.lights,t.clipping=this.clipping;let i={};for(let n in this.extensions)this.extensions[n]===!0&&(i[n]=!0);return Object.keys(i).length>0&&(t.extensions=i),t}},dR=class extends sa{constructor(){super(),this.isCamera=!0,this.type="Camera",this.matrixWorldInverse=new Xt,this.projectionMatrix=new Xt,this.projectionMatrixInverse=new Xt,this.coordinateSystem=Zc}copy(e,t){return super.copy(e,t),this.matrixWorldInverse.copy(e.matrixWorldInverse),this.projectionMatrix.copy(e.projectionMatrix),this.projectionMatrixInverse.copy(e.projectionMatrixInverse),this.coordinateSystem=e.coordinateSystem,this}getWorldDirection(e){return super.getWorldDirection(e).negate()}updateMatrixWorld(e){super.updateMatrixWorld(e),this.matrixWorldInverse.copy(this.matrixWorld).invert()}updateWorldMatrix(e,t){super.updateWorldMatrix(e,t),this.matrixWorldInverse.copy(this.matrixWorld).invert()}clone(){return new this.constructor().copy(this)}},Pf=new ye,Zne=new xr,jne=new xr,Fn=class extends dR{constructor(e=50,t=1,i=.1,n=2e3){super(),this.isPerspectiveCamera=!0,this.type="PerspectiveCamera",this.fov=e,this.zoom=1,this.near=i,this.far=n,this.focus=10,this.aspect=t,this.view=null,this.filmGauge=35,this.filmOffset=0,this.updateProjectionMatrix()}copy(e,t){return super.copy(e,t),this.fov=e.fov,this.zoom=e.zoom,this.near=e.near,this.far=e.far,this.focus=e.focus,this.aspect=e.aspect,this.view=e.view===null?null:Object.assign({},e.view),this.filmGauge=e.filmGauge,this.filmOffset=e.filmOffset,this}setFocalLength(e){let t=.5*this.getFilmHeight()/e;this.fov=l0*2*Math.atan(t),this.updateProjectionMatrix()}getFocalLength(){let e=Math.tan(pM*.5*this.fov);return .5*this.getFilmHeight()/e}getEffectiveFOV(){return l0*2*Math.atan(Math.tan(pM*.5*this.fov)/this.zoom)}getFilmWidth(){return this.filmGauge*Math.min(this.aspect,1)}getFilmHeight(){return this.filmGauge/Math.max(this.aspect,1)}getViewBounds(e,t,i){Pf.set(-1,-1,.5).applyMatrix4(this.projectionMatrixInverse),t.set(Pf.x,Pf.y).multiplyScalar(-e/Pf.z),Pf.set(1,1,.5).applyMatrix4(this.projectionMatrixInverse),i.set(Pf.x,Pf.y).multiplyScalar(-e/Pf.z)}getViewSize(e,t){return this.getViewBounds(e,Zne,jne),t.subVectors(jne,Zne)}setViewOffset(e,t,i,n,a,o){this.aspect=e/t,this.view===null&&(this.view={enabled:!0,fullWidth:1,fullHeight:1,offsetX:0,offsetY:0,width:1,height:1}),this.view.enabled=!0,this.view.fullWidth=e,this.view.fullHeight=t,this.view.offsetX=i,this.view.offsetY=n,this.view.width=a,this.view.height=o,this.updateProjectionMatrix()}clearViewOffset(){this.view!==null&&(this.view.enabled=!1),this.updateProjectionMatrix()}updateProjectionMatrix(){let e=this.near,t=e*Math.tan(pM*.5*this.fov)/this.zoom,i=2*t,n=this.aspect*i,a=-.5*n,o=this.view;if(this.view!==null&&this.view.enabled){let l=o.fullWidth,u=o.fullHeight;a+=o.offsetX*n/l,t-=o.offsetY*i/u,n*=o.width/l,i*=o.height/u}let s=this.filmOffset;s!==0&&(a+=e*s/this.getFilmWidth()),this.projectionMatrix.makePerspective(a,a+n,t,t-i,e,this.far,this.coordinateSystem),this.projectionMatrixInverse.copy(this.projectionMatrix).invert()}toJSON(e){let t=super.toJSON(e);return t.object.fov=this.fov,t.object.zoom=this.zoom,t.object.near=this.near,t.object.far=this.far,t.object.focus=this.focus,t.object.aspect=this.aspect,this.view!==null&&(t.object.view=Object.assign({},this.view)),t.object.filmGauge=this.filmGauge,t.object.filmOffset=this.filmOffset,t}},qy=-90,Zy=1,fB=class extends sa{constructor(e,t,i){super(),this.type="CubeCamera",this.renderTarget=i,this.coordinateSystem=null,this.activeMipmapLevel=0;let n=new Fn(qy,Zy,e,t);n.layers=this.layers,this.add(n);let a=new Fn(qy,Zy,e,t);a.layers=this.layers,this.add(a);let o=new Fn(qy,Zy,e,t);o.layers=this.layers,this.add(o);let s=new Fn(qy,Zy,e,t);s.layers=this.layers,this.add(s);let l=new Fn(qy,Zy,e,t);l.layers=this.layers,this.add(l);let u=new Fn(qy,Zy,e,t);u.layers=this.layers,this.add(u)}updateCoordinateSystem(){let e=this.coordinateSystem,t=this.children.concat(),[i,n,a,o,s,l]=t;for(let u of t)this.remove(u);if(e===Zc)i.up.set(0,1,0),i.lookAt(1,0,0),n.up.set(0,1,0),n.lookAt(-1,0,0),a.up.set(0,0,-1),a.lookAt(0,1,0),o.up.set(0,0,1),o.lookAt(0,-1,0),s.up.set(0,1,0),s.lookAt(0,0,1),l.up.set(0,1,0),l.lookAt(0,0,-1);else if(e===oR)i.up.set(0,-1,0),i.lookAt(-1,0,0),n.up.set(0,-1,0),n.lookAt(1,0,0),a.up.set(0,0,1),a.lookAt(0,1,0),o.up.set(0,0,-1),o.lookAt(0,-1,0),s.up.set(0,-1,0),s.lookAt(0,0,1),l.up.set(0,-1,0),l.lookAt(0,0,-1);else throw new Error("THREE.CubeCamera.updateCoordinateSystem(): Invalid coordinate system: "+e);for(let u of t)this.add(u),u.updateMatrixWorld()}update(e,t){this.parent===null&&this.updateMatrixWorld();let{renderTarget:i,activeMipmapLevel:n}=this;this.coordinateSystem!==e.coordinateSystem&&(this.coordinateSystem=e.coordinateSystem,this.updateCoordinateSystem());let[a,o,s,l,u,c]=this.children,h=e.getRenderTarget(),f=e.getActiveCubeFace(),p=e.getActiveMipmapLevel(),d=e.xr.enabled;e.xr.enabled=!1;let g=i.texture.generateMipmaps;i.texture.generateMipmaps=!1,e.setRenderTarget(i,0,n),e.render(t,a),e.setRenderTarget(i,1,n),e.render(t,o),e.setRenderTarget(i,2,n),e.render(t,s),e.setRenderTarget(i,3,n),e.render(t,l),e.setRenderTarget(i,4,n),e.render(t,u),i.texture.generateMipmaps=g,e.setRenderTarget(i,5,n),e.render(t,c),e.setRenderTarget(h,f,p),e.xr.enabled=d,i.texture.needsPMREMUpdate=!0}},mR=class extends _s{constructor(e,t,i,n,a,o,s,l,u,c){e=e!==void 0?e:[],t=t!==void 0?t:n0,super(e,t,i,n,a,o,s,l,u,c),this.isCubeTexture=!0,this.flipY=!1}get images(){return this.image}set images(e){this.image=e}},pB=class extends Kc{constructor(e=1,t={}){super(e,e,t),this.isWebGLCubeRenderTarget=!0;let i={width:e,height:e,depth:1},n=[i,i,i,i,i,i];this.texture=new mR(n,t.mapping,t.wrapS,t.wrapT,t.magFilter,t.minFilter,t.format,t.type,t.anisotropy,t.colorSpace),this.texture.isRenderTargetTexture=!0,this.texture.generateMipmaps=t.generateMipmaps!==void 0?t.generateMipmaps:!1,this.texture.minFilter=t.minFilter!==void 0?t.minFilter:Go}fromEquirectangularTexture(e,t){this.texture.type=t.type,this.texture.colorSpace=t.colorSpace,this.texture.generateMipmaps=t.generateMipmaps,this.texture.minFilter=t.minFilter,this.texture.magFilter=t.magFilter;let i={uniforms:{tEquirect:{value:null}},vertexShader:`
-
- varying vec3 vWorldDirection;
-
- vec3 transformDirection( in vec3 dir, in mat4 matrix ) {
-
- return normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );
-
- }
-
- void main() {
-
- vWorldDirection = transformDirection( position, modelMatrix );
-
- #include <begin_vertex>
- #include <project_vertex>
-
- }
- `,fragmentShader:`
-
- uniform sampler2D tEquirect;
-
- varying vec3 vWorldDirection;
-
- #include <common>
-
- void main() {
-
- vec3 direction = normalize( vWorldDirection );
-
- vec2 sampleUV = equirectUv( direction );
-
- gl_FragColor = texture2D( tEquirect, sampleUV );
-
- }
- `},n=new xM(5,5,5),a=new Xu({name:"CubemapFromEquirect",uniforms:c0(i.uniforms),vertexShader:i.vertexShader,fragmentShader:i.fragmentShader,side:Xo,blending:Uf});a.uniforms.tEquirect.value=t;let o=new Wo(n,a),s=t.minFilter;return t.minFilter===jd&&(t.minFilter=Go),new fB(1,10,this).update(e,o),t.minFilter=s,o.geometry.dispose(),o.material.dispose(),this}clear(e,t,i,n){let a=e.getRenderTarget();for(let o=0;o<6;o++)e.setRenderTarget(this,o),e.clear(t,i,n);e.setRenderTarget(a)}},qF=new ye,eRe=new ye,tRe=new vr,Yc=class{constructor(e=new ye(1,0,0),t=0){this.isPlane=!0,this.normal=e,this.constant=t}set(e,t){return this.normal.copy(e),this.constant=t,this}setComponents(e,t,i,n){return this.normal.set(e,t,i),this.constant=n,this}setFromNormalAndCoplanarPoint(e,t){return this.normal.copy(e),this.constant=-t.dot(this.normal),this}setFromCoplanarPoints(e,t,i){let n=qF.subVectors(i,t).cross(eRe.subVectors(e,t)).normalize();return this.setFromNormalAndCoplanarPoint(n,e),this}copy(e){return this.normal.copy(e.normal),this.constant=e.constant,this}normalize(){let e=1/this.normal.length();return this.normal.multiplyScalar(e),this.constant*=e,this}negate(){return this.constant*=-1,this.normal.negate(),this}distanceToPoint(e){return this.normal.dot(e)+this.constant}distanceToSphere(e){return this.distanceToPoint(e.center)-e.radius}projectPoint(e,t){return t.copy(e).addScaledVector(this.normal,-this.distanceToPoint(e))}intersectLine(e,t){let i=e.delta(qF),n=this.normal.dot(i);if(n===0)return this.distanceToPoint(e.start)===0?t.copy(e.start):null;let a=-(e.start.dot(this.normal)+this.constant)/n;return a<0||a>1?null:t.copy(e.start).addScaledVector(i,a)}intersectsLine(e){let t=this.distanceToPoint(e.start),i=this.distanceToPoint(e.end);return t<0&&i>0||i<0&&t>0}intersectsBox(e){return e.intersectsPlane(this)}intersectsSphere(e){return e.intersectsPlane(this)}coplanarPoint(e){return e.copy(this.normal).multiplyScalar(-this.constant)}applyMatrix4(e,t){let i=t||tRe.getNormalMatrix(e),n=this.coplanarPoint(qF).applyMatrix4(e),a=this.normal.applyMatrix3(i).normalize();return this.constant=-n.dot(a),this}translate(e){return this.constant-=e.dot(this.normal),this}equals(e){return e.normal.equals(this.normal)&&e.constant===this.constant}clone(){return new this.constructor().copy(this)}},Hd=new Vf,YC=new ye,SM=class{constructor(e=new Yc,t=new Yc,i=new Yc,n=new Yc,a=new Yc,o=new Yc){this.planes=[e,t,i,n,a,o]}set(e,t,i,n,a,o){let s=this.planes;return s[0].copy(e),s[1].copy(t),s[2].copy(i),s[3].copy(n),s[4].copy(a),s[5].copy(o),this}copy(e){let t=this.planes;for(let i=0;i<6;i++)t[i].copy(e.planes[i]);return this}setFromProjectionMatrix(e,t=Zc){let i=this.planes,n=e.elements,a=n[0],o=n[1],s=n[2],l=n[3],u=n[4],c=n[5],h=n[6],f=n[7],p=n[8],d=n[9],g=n[10],m=n[11],v=n[12],_=n[13],y=n[14],x=n[15];if(i[0].setComponents(l-a,f-u,m-p,x-v).normalize(),i[1].setComponents(l+a,f+u,m+p,x+v).normalize(),i[2].setComponents(l+o,f+c,m+d,x+_).normalize(),i[3].setComponents(l-o,f-c,m-d,x-_).normalize(),i[4].setComponents(l-s,f-h,m-g,x-y).normalize(),t===Zc)i[5].setComponents(l+s,f+h,m+g,x+y).normalize();else if(t===oR)i[5].setComponents(s,h,g,y).normalize();else throw new Error("THREE.Frustum.setFromProjectionMatrix(): Invalid coordinate system: "+t);return this}intersectsObject(e){if(e.boundingSphere!==void 0)e.boundingSphere===null&&e.computeBoundingSphere(),Hd.copy(e.boundingSphere).applyMatrix4(e.matrixWorld);else{let t=e.geometry;t.boundingSphere===null&&t.computeBoundingSphere(),Hd.copy(t.boundingSphere).applyMatrix4(e.matrixWorld)}return this.intersectsSphere(Hd)}intersectsSprite(e){return Hd.center.set(0,0,0),Hd.radius=.7071067811865476,Hd.applyMatrix4(e.matrixWorld),this.intersectsSphere(Hd)}intersectsSphere(e){let t=this.planes,i=e.center,n=-e.radius;for(let a=0;a<6;a++)if(t[a].distanceToPoint(i)<n)return!1;return!0}intersectsBox(e){let t=this.planes;for(let i=0;i<6;i++){let n=t[i];if(YC.x=n.normal.x>0?e.max.x:e.min.x,YC.y=n.normal.y>0?e.max.y:e.min.y,YC.z=n.normal.z>0?e.max.z:e.min.z,n.distanceToPoint(YC)<0)return!1}return!0}containsPoint(e){let t=this.planes;for(let i=0;i<6;i++)if(t[i].distanceToPoint(e)<0)return!1;return!0}clone(){return new this.constructor().copy(this)}};function Xae(){let r=null,e=!1,t=null,i=null;function n(a,o){t(a,o),i=r.requestAnimationFrame(n)}return{start:function(){e!==!0&&t!==null&&(i=r.requestAnimationFrame(n),e=!0)},stop:function(){r.cancelAnimationFrame(i),e=!1},setAnimationLoop:function(a){t=a},setContext:function(a){r=a}}}function rRe(r,e){let t=e.isWebGL2,i=new WeakMap;function n(u,c){let h=u.array,f=u.usage,p=h.byteLength,d=r.createBuffer();r.bindBuffer(c,d),r.bufferData(c,h,f),u.onUploadCallback();let g;if(h instanceof Float32Array)g=r.FLOAT;else if(h instanceof Uint16Array)if(u.isFloat16BufferAttribute)if(t)g=r.HALF_FLOAT;else throw new Error("THREE.WebGLAttributes: Usage of Float16BufferAttribute requires WebGL2.");else g=r.UNSIGNED_SHORT;else if(h instanceof Int16Array)g=r.SHORT;else if(h instanceof Uint32Array)g=r.UNSIGNED_INT;else if(h instanceof Int32Array)g=r.INT;else if(h instanceof Int8Array)g=r.BYTE;else if(h instanceof Uint8Array)g=r.UNSIGNED_BYTE;else if(h instanceof Uint8ClampedArray)g=r.UNSIGNED_BYTE;else throw new Error("THREE.WebGLAttributes: Unsupported buffer data format: "+h);return{buffer:d,type:g,bytesPerElement:h.BYTES_PER_ELEMENT,version:u.version,size:p}}function a(u,c,h){let f=c.array,p=c._updateRange,d=c.updateRanges;if(r.bindBuffer(h,u),p.count===-1&&d.length===0&&r.bufferSubData(h,0,f),d.length!==0){for(let g=0,m=d.length;g<m;g++){let v=d[g];t?r.bufferSubData(h,v.start*f.BYTES_PER_ELEMENT,f,v.start,v.count):r.bufferSubData(h,v.start*f.BYTES_PER_ELEMENT,f.subarray(v.start,v.start+v.count))}c.clearUpdateRanges()}p.count!==-1&&(t?r.bufferSubData(h,p.offset*f.BYTES_PER_ELEMENT,f,p.offset,p.count):r.bufferSubData(h,p.offset*f.BYTES_PER_ELEMENT,f.subarray(p.offset,p.offset+p.count)),p.count=-1),c.onUploadCallback()}function o(u){return u.isInterleavedBufferAttribute&&(u=u.data),i.get(u)}function s(u){u.isInterleavedBufferAttribute&&(u=u.data);let c=i.get(u);c&&(r.deleteBuffer(c.buffer),i.delete(u))}function l(u,c){if(u.isGLBufferAttribute){let f=i.get(u);(!f||f.version<u.version)&&i.set(u,{buffer:u.buffer,type:u.type,bytesPerElement:u.elementSize,version:u.version});return}u.isInterleavedBufferAttribute&&(u=u.data);let h=i.get(u);if(h===void 0)i.set(u,n(u,c));else if(h.version<u.version){if(h.size!==u.array.byteLength)throw new Error("THREE.WebGLAttributes: The size of the buffer attribute's array buffer does not match the original size. Resizing buffer attributes is not supported.");a(h.buffer,u,c),h.version=u.version}}return{get:o,remove:s,update:l}}var vR=class r extends ul{constructor(e=1,t=1,i=1,n=1){super(),this.type="PlaneGeometry",this.parameters={width:e,height:t,widthSegments:i,heightSegments:n};let a=e/2,o=t/2,s=Math.floor(i),l=Math.floor(n),u=s+1,c=l+1,h=e/s,f=t/l,p=[],d=[],g=[],m=[];for(let v=0;v<c;v++){let _=v*f-o;for(let y=0;y<u;y++){let x=y*h-a;d.push(x,-_,0),g.push(0,0,1),m.push(y/s),m.push(1-v/l)}}for(let v=0;v<l;v++)for(let _=0;_<s;_++){let y=_+u*v,x=_+u*(v+1),M=_+1+u*(v+1),S=_+1+u*v;p.push(y,x,S),p.push(x,M,S)}this.setIndex(p),this.setAttribute("position",new Bn(d,3)),this.setAttribute("normal",new Bn(g,3)),this.setAttribute("uv",new Bn(m,2))}copy(e){return super.copy(e),this.parameters=Object.assign({},e.parameters),this}static fromJSON(e){return new r(e.width,e.height,e.widthSegments,e.heightSegments)}},iRe=`#ifdef USE_ALPHAHASH
- if ( diffuseColor.a < getAlphaHashThreshold( vPosition ) ) discard;
- #endif`,nRe=`#ifdef USE_ALPHAHASH
- const float ALPHA_HASH_SCALE = 0.05;
- float hash2D( vec2 value ) {
- return fract( 1.0e4 * sin( 17.0 * value.x + 0.1 * value.y ) * ( 0.1 + abs( sin( 13.0 * value.y + value.x ) ) ) );
- }
- float hash3D( vec3 value ) {
- return hash2D( vec2( hash2D( value.xy ), value.z ) );
- }
- float getAlphaHashThreshold( vec3 position ) {
- float maxDeriv = max(
- length( dFdx( position.xyz ) ),
- length( dFdy( position.xyz ) )
- );
- float pixScale = 1.0 / ( ALPHA_HASH_SCALE * maxDeriv );
- vec2 pixScales = vec2(
- exp2( floor( log2( pixScale ) ) ),
- exp2( ceil( log2( pixScale ) ) )
- );
- vec2 alpha = vec2(
- hash3D( floor( pixScales.x * position.xyz ) ),
- hash3D( floor( pixScales.y * position.xyz ) )
- );
- float lerpFactor = fract( log2( pixScale ) );
- float x = ( 1.0 - lerpFactor ) * alpha.x + lerpFactor * alpha.y;
- float a = min( lerpFactor, 1.0 - lerpFactor );
- vec3 cases = vec3(
- x * x / ( 2.0 * a * ( 1.0 - a ) ),
- ( x - 0.5 * a ) / ( 1.0 - a ),
- 1.0 - ( ( 1.0 - x ) * ( 1.0 - x ) / ( 2.0 * a * ( 1.0 - a ) ) )
- );
- float threshold = ( x < ( 1.0 - a ) )
- ? ( ( x < a ) ? cases.x : cases.y )
- : cases.z;
- return clamp( threshold , 1.0e-6, 1.0 );
- }
- #endif`,aRe=`#ifdef USE_ALPHAMAP
- diffuseColor.a *= texture2D( alphaMap, vAlphaMapUv ).g;
- #endif`,oRe=`#ifdef USE_ALPHAMAP
- uniform sampler2D alphaMap;
- #endif`,sRe=`#ifdef USE_ALPHATEST
- #ifdef ALPHA_TO_COVERAGE
- diffuseColor.a = smoothstep( alphaTest, alphaTest + fwidth( diffuseColor.a ), diffuseColor.a );
- if ( diffuseColor.a == 0.0 ) discard;
- #else
- if ( diffuseColor.a < alphaTest ) discard;
- #endif
- #endif`,lRe=`#ifdef USE_ALPHATEST
- uniform float alphaTest;
- #endif`,uRe=`#ifdef USE_AOMAP
- float ambientOcclusion = ( texture2D( aoMap, vAoMapUv ).r - 1.0 ) * aoMapIntensity + 1.0;
- reflectedLight.indirectDiffuse *= ambientOcclusion;
- #if defined( USE_CLEARCOAT )
- clearcoatSpecularIndirect *= ambientOcclusion;
- #endif
- #if defined( USE_SHEEN )
- sheenSpecularIndirect *= ambientOcclusion;
- #endif
- #if defined( USE_ENVMAP ) && defined( STANDARD )
- float dotNV = saturate( dot( geometryNormal, geometryViewDir ) );
- reflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.roughness );
- #endif
- #endif`,cRe=`#ifdef USE_AOMAP
- uniform sampler2D aoMap;
- uniform float aoMapIntensity;
- #endif`,hRe=`#ifdef USE_BATCHING
- attribute float batchId;
- uniform highp sampler2D batchingTexture;
- mat4 getBatchingMatrix( const in float i ) {
- int size = textureSize( batchingTexture, 0 ).x;
- int j = int( i ) * 4;
- int x = j % size;
- int y = j / size;
- vec4 v1 = texelFetch( batchingTexture, ivec2( x, y ), 0 );
- vec4 v2 = texelFetch( batchingTexture, ivec2( x + 1, y ), 0 );
- vec4 v3 = texelFetch( batchingTexture, ivec2( x + 2, y ), 0 );
- vec4 v4 = texelFetch( batchingTexture, ivec2( x + 3, y ), 0 );
- return mat4( v1, v2, v3, v4 );
- }
- #endif`,fRe=`#ifdef USE_BATCHING
- mat4 batchingMatrix = getBatchingMatrix( batchId );
- #endif`,pRe=`vec3 transformed = vec3( position );
- #ifdef USE_ALPHAHASH
- vPosition = vec3( position );
- #endif`,dRe=`vec3 objectNormal = vec3( normal );
- #ifdef USE_TANGENT
- vec3 objectTangent = vec3( tangent.xyz );
- #endif`,mRe=`float G_BlinnPhong_Implicit( ) {
- return 0.25;
- }
- float D_BlinnPhong( const in float shininess, const in float dotNH ) {
- return RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );
- }
- vec3 BRDF_BlinnPhong( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, const in vec3 specularColor, const in float shininess ) {
- vec3 halfDir = normalize( lightDir + viewDir );
- float dotNH = saturate( dot( normal, halfDir ) );
- float dotVH = saturate( dot( viewDir, halfDir ) );
- vec3 F = F_Schlick( specularColor, 1.0, dotVH );
- float G = G_BlinnPhong_Implicit( );
- float D = D_BlinnPhong( shininess, dotNH );
- return F * ( G * D );
- } // validated`,vRe=`#ifdef USE_IRIDESCENCE
- const mat3 XYZ_TO_REC709 = mat3(
- 3.2404542, -0.9692660, 0.0556434,
- -1.5371385, 1.8760108, -0.2040259,
- -0.4985314, 0.0415560, 1.0572252
- );
- vec3 Fresnel0ToIor( vec3 fresnel0 ) {
- vec3 sqrtF0 = sqrt( fresnel0 );
- return ( vec3( 1.0 ) + sqrtF0 ) / ( vec3( 1.0 ) - sqrtF0 );
- }
- vec3 IorToFresnel0( vec3 transmittedIor, float incidentIor ) {
- return pow2( ( transmittedIor - vec3( incidentIor ) ) / ( transmittedIor + vec3( incidentIor ) ) );
- }
- float IorToFresnel0( float transmittedIor, float incidentIor ) {
- return pow2( ( transmittedIor - incidentIor ) / ( transmittedIor + incidentIor ));
- }
- vec3 evalSensitivity( float OPD, vec3 shift ) {
- float phase = 2.0 * PI * OPD * 1.0e-9;
- vec3 val = vec3( 5.4856e-13, 4.4201e-13, 5.2481e-13 );
- vec3 pos = vec3( 1.6810e+06, 1.7953e+06, 2.2084e+06 );
- vec3 var = vec3( 4.3278e+09, 9.3046e+09, 6.6121e+09 );
- vec3 xyz = val * sqrt( 2.0 * PI * var ) * cos( pos * phase + shift ) * exp( - pow2( phase ) * var );
- xyz.x += 9.7470e-14 * sqrt( 2.0 * PI * 4.5282e+09 ) * cos( 2.2399e+06 * phase + shift[ 0 ] ) * exp( - 4.5282e+09 * pow2( phase ) );
- xyz /= 1.0685e-7;
- vec3 rgb = XYZ_TO_REC709 * xyz;
- return rgb;
- }
- vec3 evalIridescence( float outsideIOR, float eta2, float cosTheta1, float thinFilmThickness, vec3 baseF0 ) {
- vec3 I;
- float iridescenceIOR = mix( outsideIOR, eta2, smoothstep( 0.0, 0.03, thinFilmThickness ) );
- float sinTheta2Sq = pow2( outsideIOR / iridescenceIOR ) * ( 1.0 - pow2( cosTheta1 ) );
- float cosTheta2Sq = 1.0 - sinTheta2Sq;
- if ( cosTheta2Sq < 0.0 ) {
- return vec3( 1.0 );
- }
- float cosTheta2 = sqrt( cosTheta2Sq );
- float R0 = IorToFresnel0( iridescenceIOR, outsideIOR );
- float R12 = F_Schlick( R0, 1.0, cosTheta1 );
- float T121 = 1.0 - R12;
- float phi12 = 0.0;
- if ( iridescenceIOR < outsideIOR ) phi12 = PI;
- float phi21 = PI - phi12;
- vec3 baseIOR = Fresnel0ToIor( clamp( baseF0, 0.0, 0.9999 ) ); vec3 R1 = IorToFresnel0( baseIOR, iridescenceIOR );
- vec3 R23 = F_Schlick( R1, 1.0, cosTheta2 );
- vec3 phi23 = vec3( 0.0 );
- if ( baseIOR[ 0 ] < iridescenceIOR ) phi23[ 0 ] = PI;
- if ( baseIOR[ 1 ] < iridescenceIOR ) phi23[ 1 ] = PI;
- if ( baseIOR[ 2 ] < iridescenceIOR ) phi23[ 2 ] = PI;
- float OPD = 2.0 * iridescenceIOR * thinFilmThickness * cosTheta2;
- vec3 phi = vec3( phi21 ) + phi23;
- vec3 R123 = clamp( R12 * R23, 1e-5, 0.9999 );
- vec3 r123 = sqrt( R123 );
- vec3 Rs = pow2( T121 ) * R23 / ( vec3( 1.0 ) - R123 );
- vec3 C0 = R12 + Rs;
- I = C0;
- vec3 Cm = Rs - T121;
- for ( int m = 1; m <= 2; ++ m ) {
- Cm *= r123;
- vec3 Sm = 2.0 * evalSensitivity( float( m ) * OPD, float( m ) * phi );
- I += Cm * Sm;
- }
- return max( I, vec3( 0.0 ) );
- }
- #endif`,gRe=`#ifdef USE_BUMPMAP
- uniform sampler2D bumpMap;
- uniform float bumpScale;
- vec2 dHdxy_fwd() {
- vec2 dSTdx = dFdx( vBumpMapUv );
- vec2 dSTdy = dFdy( vBumpMapUv );
- float Hll = bumpScale * texture2D( bumpMap, vBumpMapUv ).x;
- float dBx = bumpScale * texture2D( bumpMap, vBumpMapUv + dSTdx ).x - Hll;
- float dBy = bumpScale * texture2D( bumpMap, vBumpMapUv + dSTdy ).x - Hll;
- return vec2( dBx, dBy );
- }
- vec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy, float faceDirection ) {
- vec3 vSigmaX = normalize( dFdx( surf_pos.xyz ) );
- vec3 vSigmaY = normalize( dFdy( surf_pos.xyz ) );
- vec3 vN = surf_norm;
- vec3 R1 = cross( vSigmaY, vN );
- vec3 R2 = cross( vN, vSigmaX );
- float fDet = dot( vSigmaX, R1 ) * faceDirection;
- vec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );
- return normalize( abs( fDet ) * surf_norm - vGrad );
- }
- #endif`,yRe=`#if NUM_CLIPPING_PLANES > 0
- vec4 plane;
- #ifdef ALPHA_TO_COVERAGE
- float distanceToPlane, distanceGradient;
- float clipOpacity = 1.0;
- #pragma unroll_loop_start
- for ( int i = 0; i < UNION_CLIPPING_PLANES; i ++ ) {
- plane = clippingPlanes[ i ];
- distanceToPlane = - dot( vClipPosition, plane.xyz ) + plane.w;
- distanceGradient = fwidth( distanceToPlane ) / 2.0;
- clipOpacity *= smoothstep( - distanceGradient, distanceGradient, distanceToPlane );
- if ( clipOpacity == 0.0 ) discard;
- }
- #pragma unroll_loop_end
- #if UNION_CLIPPING_PLANES < NUM_CLIPPING_PLANES
- float unionClipOpacity = 1.0;
- #pragma unroll_loop_start
- for ( int i = UNION_CLIPPING_PLANES; i < NUM_CLIPPING_PLANES; i ++ ) {
- plane = clippingPlanes[ i ];
- distanceToPlane = - dot( vClipPosition, plane.xyz ) + plane.w;
- distanceGradient = fwidth( distanceToPlane ) / 2.0;
- unionClipOpacity *= 1.0 - smoothstep( - distanceGradient, distanceGradient, distanceToPlane );
- }
- #pragma unroll_loop_end
- clipOpacity *= 1.0 - unionClipOpacity;
- #endif
- diffuseColor.a *= clipOpacity;
- if ( diffuseColor.a == 0.0 ) discard;
- #else
- #pragma unroll_loop_start
- for ( int i = 0; i < UNION_CLIPPING_PLANES; i ++ ) {
- plane = clippingPlanes[ i ];
- if ( dot( vClipPosition, plane.xyz ) > plane.w ) discard;
- }
- #pragma unroll_loop_end
- #if UNION_CLIPPING_PLANES < NUM_CLIPPING_PLANES
- bool clipped = true;
- #pragma unroll_loop_start
- for ( int i = UNION_CLIPPING_PLANES; i < NUM_CLIPPING_PLANES; i ++ ) {
- plane = clippingPlanes[ i ];
- clipped = ( dot( vClipPosition, plane.xyz ) > plane.w ) && clipped;
- }
- #pragma unroll_loop_end
- if ( clipped ) discard;
- #endif
- #endif
- #endif`,_Re=`#if NUM_CLIPPING_PLANES > 0
- varying vec3 vClipPosition;
- uniform vec4 clippingPlanes[ NUM_CLIPPING_PLANES ];
- #endif`,xRe=`#if NUM_CLIPPING_PLANES > 0
- varying vec3 vClipPosition;
- #endif`,SRe=`#if NUM_CLIPPING_PLANES > 0
- vClipPosition = - mvPosition.xyz;
- #endif`,MRe=`#if defined( USE_COLOR_ALPHA )
- diffuseColor *= vColor;
- #elif defined( USE_COLOR )
- diffuseColor.rgb *= vColor;
- #endif`,bRe=`#if defined( USE_COLOR_ALPHA )
- varying vec4 vColor;
- #elif defined( USE_COLOR )
- varying vec3 vColor;
- #endif`,wRe=`#if defined( USE_COLOR_ALPHA )
- varying vec4 vColor;
- #elif defined( USE_COLOR ) || defined( USE_INSTANCING_COLOR )
- varying vec3 vColor;
- #endif`,TRe=`#if defined( USE_COLOR_ALPHA )
- vColor = vec4( 1.0 );
- #elif defined( USE_COLOR ) || defined( USE_INSTANCING_COLOR )
- vColor = vec3( 1.0 );
- #endif
- #ifdef USE_COLOR
- vColor *= color;
- #endif
- #ifdef USE_INSTANCING_COLOR
- vColor.xyz *= instanceColor.xyz;
- #endif`,ERe=`#define PI 3.141592653589793
- #define PI2 6.283185307179586
- #define PI_HALF 1.5707963267948966
- #define RECIPROCAL_PI 0.3183098861837907
- #define RECIPROCAL_PI2 0.15915494309189535
- #define EPSILON 1e-6
- #ifndef saturate
- #define saturate( a ) clamp( a, 0.0, 1.0 )
- #endif
- #define whiteComplement( a ) ( 1.0 - saturate( a ) )
- float pow2( const in float x ) { return x*x; }
- vec3 pow2( const in vec3 x ) { return x*x; }
- float pow3( const in float x ) { return x*x*x; }
- float pow4( const in float x ) { float x2 = x*x; return x2*x2; }
- float max3( const in vec3 v ) { return max( max( v.x, v.y ), v.z ); }
- float average( const in vec3 v ) { return dot( v, vec3( 0.3333333 ) ); }
- highp float rand( const in vec2 uv ) {
- const highp float a = 12.9898, b = 78.233, c = 43758.5453;
- highp float dt = dot( uv.xy, vec2( a,b ) ), sn = mod( dt, PI );
- return fract( sin( sn ) * c );
- }
- #ifdef HIGH_PRECISION
- float precisionSafeLength( vec3 v ) { return length( v ); }
- #else
- float precisionSafeLength( vec3 v ) {
- float maxComponent = max3( abs( v ) );
- return length( v / maxComponent ) * maxComponent;
- }
- #endif
- struct IncidentLight {
- vec3 color;
- vec3 direction;
- bool visible;
- };
- struct ReflectedLight {
- vec3 directDiffuse;
- vec3 directSpecular;
- vec3 indirectDiffuse;
- vec3 indirectSpecular;
- };
- #ifdef USE_ALPHAHASH
- varying vec3 vPosition;
- #endif
- vec3 transformDirection( in vec3 dir, in mat4 matrix ) {
- return normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );
- }
- vec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {
- return normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );
- }
- mat3 transposeMat3( const in mat3 m ) {
- mat3 tmp;
- tmp[ 0 ] = vec3( m[ 0 ].x, m[ 1 ].x, m[ 2 ].x );
- tmp[ 1 ] = vec3( m[ 0 ].y, m[ 1 ].y, m[ 2 ].y );
- tmp[ 2 ] = vec3( m[ 0 ].z, m[ 1 ].z, m[ 2 ].z );
- return tmp;
- }
- float luminance( const in vec3 rgb ) {
- const vec3 weights = vec3( 0.2126729, 0.7151522, 0.0721750 );
- return dot( weights, rgb );
- }
- bool isPerspectiveMatrix( mat4 m ) {
- return m[ 2 ][ 3 ] == - 1.0;
- }
- vec2 equirectUv( in vec3 dir ) {
- float u = atan( dir.z, dir.x ) * RECIPROCAL_PI2 + 0.5;
- float v = asin( clamp( dir.y, - 1.0, 1.0 ) ) * RECIPROCAL_PI + 0.5;
- return vec2( u, v );
- }
- vec3 BRDF_Lambert( const in vec3 diffuseColor ) {
- return RECIPROCAL_PI * diffuseColor;
- }
- vec3 F_Schlick( const in vec3 f0, const in float f90, const in float dotVH ) {
- float fresnel = exp2( ( - 5.55473 * dotVH - 6.98316 ) * dotVH );
- return f0 * ( 1.0 - fresnel ) + ( f90 * fresnel );
- }
- float F_Schlick( const in float f0, const in float f90, const in float dotVH ) {
- float fresnel = exp2( ( - 5.55473 * dotVH - 6.98316 ) * dotVH );
- return f0 * ( 1.0 - fresnel ) + ( f90 * fresnel );
- } // validated`,ARe=`#ifdef ENVMAP_TYPE_CUBE_UV
- #define cubeUV_minMipLevel 4.0
- #define cubeUV_minTileSize 16.0
- float getFace( vec3 direction ) {
- vec3 absDirection = abs( direction );
- float face = - 1.0;
- if ( absDirection.x > absDirection.z ) {
- if ( absDirection.x > absDirection.y )
- face = direction.x > 0.0 ? 0.0 : 3.0;
- else
- face = direction.y > 0.0 ? 1.0 : 4.0;
- } else {
- if ( absDirection.z > absDirection.y )
- face = direction.z > 0.0 ? 2.0 : 5.0;
- else
- face = direction.y > 0.0 ? 1.0 : 4.0;
- }
- return face;
- }
- vec2 getUV( vec3 direction, float face ) {
- vec2 uv;
- if ( face == 0.0 ) {
- uv = vec2( direction.z, direction.y ) / abs( direction.x );
- } else if ( face == 1.0 ) {
- uv = vec2( - direction.x, - direction.z ) / abs( direction.y );
- } else if ( face == 2.0 ) {
- uv = vec2( - direction.x, direction.y ) / abs( direction.z );
- } else if ( face == 3.0 ) {
- uv = vec2( - direction.z, direction.y ) / abs( direction.x );
- } else if ( face == 4.0 ) {
- uv = vec2( - direction.x, direction.z ) / abs( direction.y );
- } else {
- uv = vec2( direction.x, direction.y ) / abs( direction.z );
- }
- return 0.5 * ( uv + 1.0 );
- }
- vec3 bilinearCubeUV( sampler2D envMap, vec3 direction, float mipInt ) {
- float face = getFace( direction );
- float filterInt = max( cubeUV_minMipLevel - mipInt, 0.0 );
- mipInt = max( mipInt, cubeUV_minMipLevel );
- float faceSize = exp2( mipInt );
- highp vec2 uv = getUV( direction, face ) * ( faceSize - 2.0 ) + 1.0;
- if ( face > 2.0 ) {
- uv.y += faceSize;
- face -= 3.0;
- }
- uv.x += face * faceSize;
- uv.x += filterInt * 3.0 * cubeUV_minTileSize;
- uv.y += 4.0 * ( exp2( CUBEUV_MAX_MIP ) - faceSize );
- uv.x *= CUBEUV_TEXEL_WIDTH;
- uv.y *= CUBEUV_TEXEL_HEIGHT;
- #ifdef texture2DGradEXT
- return texture2DGradEXT( envMap, uv, vec2( 0.0 ), vec2( 0.0 ) ).rgb;
- #else
- return texture2D( envMap, uv ).rgb;
- #endif
- }
- #define cubeUV_r0 1.0
- #define cubeUV_m0 - 2.0
- #define cubeUV_r1 0.8
- #define cubeUV_m1 - 1.0
- #define cubeUV_r4 0.4
- #define cubeUV_m4 2.0
- #define cubeUV_r5 0.305
- #define cubeUV_m5 3.0
- #define cubeUV_r6 0.21
- #define cubeUV_m6 4.0
- float roughnessToMip( float roughness ) {
- float mip = 0.0;
- if ( roughness >= cubeUV_r1 ) {
- mip = ( cubeUV_r0 - roughness ) * ( cubeUV_m1 - cubeUV_m0 ) / ( cubeUV_r0 - cubeUV_r1 ) + cubeUV_m0;
- } else if ( roughness >= cubeUV_r4 ) {
- mip = ( cubeUV_r1 - roughness ) * ( cubeUV_m4 - cubeUV_m1 ) / ( cubeUV_r1 - cubeUV_r4 ) + cubeUV_m1;
- } else if ( roughness >= cubeUV_r5 ) {
- mip = ( cubeUV_r4 - roughness ) * ( cubeUV_m5 - cubeUV_m4 ) / ( cubeUV_r4 - cubeUV_r5 ) + cubeUV_m4;
- } else if ( roughness >= cubeUV_r6 ) {
- mip = ( cubeUV_r5 - roughness ) * ( cubeUV_m6 - cubeUV_m5 ) / ( cubeUV_r5 - cubeUV_r6 ) + cubeUV_m5;
- } else {
- mip = - 2.0 * log2( 1.16 * roughness ); }
- return mip;
- }
- vec4 textureCubeUV( sampler2D envMap, vec3 sampleDir, float roughness ) {
- float mip = clamp( roughnessToMip( roughness ), cubeUV_m0, CUBEUV_MAX_MIP );
- float mipF = fract( mip );
- float mipInt = floor( mip );
- vec3 color0 = bilinearCubeUV( envMap, sampleDir, mipInt );
- if ( mipF == 0.0 ) {
- return vec4( color0, 1.0 );
- } else {
- vec3 color1 = bilinearCubeUV( envMap, sampleDir, mipInt + 1.0 );
- return vec4( mix( color0, color1, mipF ), 1.0 );
- }
- }
- #endif`,CRe=`vec3 transformedNormal = objectNormal;
- #ifdef USE_TANGENT
- vec3 transformedTangent = objectTangent;
- #endif
- #ifdef USE_BATCHING
- mat3 bm = mat3( batchingMatrix );
- transformedNormal /= vec3( dot( bm[ 0 ], bm[ 0 ] ), dot( bm[ 1 ], bm[ 1 ] ), dot( bm[ 2 ], bm[ 2 ] ) );
- transformedNormal = bm * transformedNormal;
- #ifdef USE_TANGENT
- transformedTangent = bm * transformedTangent;
- #endif
- #endif
- #ifdef USE_INSTANCING
- mat3 im = mat3( instanceMatrix );
- transformedNormal /= vec3( dot( im[ 0 ], im[ 0 ] ), dot( im[ 1 ], im[ 1 ] ), dot( im[ 2 ], im[ 2 ] ) );
- transformedNormal = im * transformedNormal;
- #ifdef USE_TANGENT
- transformedTangent = im * transformedTangent;
- #endif
- #endif
- transformedNormal = normalMatrix * transformedNormal;
- #ifdef FLIP_SIDED
- transformedNormal = - transformedNormal;
- #endif
- #ifdef USE_TANGENT
- transformedTangent = ( modelViewMatrix * vec4( transformedTangent, 0.0 ) ).xyz;
- #ifdef FLIP_SIDED
- transformedTangent = - transformedTangent;
- #endif
- #endif`,RRe=`#ifdef USE_DISPLACEMENTMAP
- uniform sampler2D displacementMap;
- uniform float displacementScale;
- uniform float displacementBias;
- #endif`,LRe=`#ifdef USE_DISPLACEMENTMAP
- transformed += normalize( objectNormal ) * ( texture2D( displacementMap, vDisplacementMapUv ).x * displacementScale + displacementBias );
- #endif`,DRe=`#ifdef USE_EMISSIVEMAP
- vec4 emissiveColor = texture2D( emissiveMap, vEmissiveMapUv );
- totalEmissiveRadiance *= emissiveColor.rgb;
- #endif`,PRe=`#ifdef USE_EMISSIVEMAP
- uniform sampler2D emissiveMap;
- #endif`,IRe="gl_FragColor = linearToOutputTexel( gl_FragColor );",NRe=`
- const mat3 LINEAR_SRGB_TO_LINEAR_DISPLAY_P3 = mat3(
- vec3( 0.8224621, 0.177538, 0.0 ),
- vec3( 0.0331941, 0.9668058, 0.0 ),
- vec3( 0.0170827, 0.0723974, 0.9105199 )
- );
- const mat3 LINEAR_DISPLAY_P3_TO_LINEAR_SRGB = mat3(
- vec3( 1.2249401, - 0.2249404, 0.0 ),
- vec3( - 0.0420569, 1.0420571, 0.0 ),
- vec3( - 0.0196376, - 0.0786361, 1.0982735 )
- );
- vec4 LinearSRGBToLinearDisplayP3( in vec4 value ) {
- return vec4( value.rgb * LINEAR_SRGB_TO_LINEAR_DISPLAY_P3, value.a );
- }
- vec4 LinearDisplayP3ToLinearSRGB( in vec4 value ) {
- return vec4( value.rgb * LINEAR_DISPLAY_P3_TO_LINEAR_SRGB, value.a );
- }
- vec4 LinearTransferOETF( in vec4 value ) {
- return value;
- }
- vec4 sRGBTransferOETF( in vec4 value ) {
- return vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.a );
- }
- vec4 LinearToLinear( in vec4 value ) {
- return value;
- }
- vec4 LinearTosRGB( in vec4 value ) {
- return sRGBTransferOETF( value );
- }`,URe=`#ifdef USE_ENVMAP
- #ifdef ENV_WORLDPOS
- vec3 cameraToFrag;
- if ( isOrthographic ) {
- cameraToFrag = normalize( vec3( - viewMatrix[ 0 ][ 2 ], - viewMatrix[ 1 ][ 2 ], - viewMatrix[ 2 ][ 2 ] ) );
- } else {
- cameraToFrag = normalize( vWorldPosition - cameraPosition );
- }
- vec3 worldNormal = inverseTransformDirection( normal, viewMatrix );
- #ifdef ENVMAP_MODE_REFLECTION
- vec3 reflectVec = reflect( cameraToFrag, worldNormal );
- #else
- vec3 reflectVec = refract( cameraToFrag, worldNormal, refractionRatio );
- #endif
- #else
- vec3 reflectVec = vReflect;
- #endif
- #ifdef ENVMAP_TYPE_CUBE
- vec4 envColor = textureCube( envMap, envMapRotation * vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );
- #else
- vec4 envColor = vec4( 0.0 );
- #endif
- #ifdef ENVMAP_BLENDING_MULTIPLY
- outgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );
- #elif defined( ENVMAP_BLENDING_MIX )
- outgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );
- #elif defined( ENVMAP_BLENDING_ADD )
- outgoingLight += envColor.xyz * specularStrength * reflectivity;
- #endif
- #endif`,ORe=`#ifdef USE_ENVMAP
- uniform float envMapIntensity;
- uniform float flipEnvMap;
- uniform mat3 envMapRotation;
- #ifdef ENVMAP_TYPE_CUBE
- uniform samplerCube envMap;
- #else
- uniform sampler2D envMap;
- #endif
-
- #endif`,zRe=`#ifdef USE_ENVMAP
- uniform float reflectivity;
- #if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( LAMBERT )
- #define ENV_WORLDPOS
- #endif
- #ifdef ENV_WORLDPOS
- varying vec3 vWorldPosition;
- uniform float refractionRatio;
- #else
- varying vec3 vReflect;
- #endif
- #endif`,FRe=`#ifdef USE_ENVMAP
- #if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( LAMBERT )
- #define ENV_WORLDPOS
- #endif
- #ifdef ENV_WORLDPOS
-
- varying vec3 vWorldPosition;
- #else
- varying vec3 vReflect;
- uniform float refractionRatio;
- #endif
- #endif`,BRe=`#ifdef USE_ENVMAP
- #ifdef ENV_WORLDPOS
- vWorldPosition = worldPosition.xyz;
- #else
- vec3 cameraToVertex;
- if ( isOrthographic ) {
- cameraToVertex = normalize( vec3( - viewMatrix[ 0 ][ 2 ], - viewMatrix[ 1 ][ 2 ], - viewMatrix[ 2 ][ 2 ] ) );
- } else {
- cameraToVertex = normalize( worldPosition.xyz - cameraPosition );
- }
- vec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );
- #ifdef ENVMAP_MODE_REFLECTION
- vReflect = reflect( cameraToVertex, worldNormal );
- #else
- vReflect = refract( cameraToVertex, worldNormal, refractionRatio );
- #endif
- #endif
- #endif`,kRe=`#ifdef USE_FOG
- vFogDepth = - mvPosition.z;
- #endif`,VRe=`#ifdef USE_FOG
- varying float vFogDepth;
- #endif`,GRe=`#ifdef USE_FOG
- #ifdef FOG_EXP2
- float fogFactor = 1.0 - exp( - fogDensity * fogDensity * vFogDepth * vFogDepth );
- #else
- float fogFactor = smoothstep( fogNear, fogFar, vFogDepth );
- #endif
- gl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );
- #endif`,HRe=`#ifdef USE_FOG
- uniform vec3 fogColor;
- varying float vFogDepth;
- #ifdef FOG_EXP2
- uniform float fogDensity;
- #else
- uniform float fogNear;
- uniform float fogFar;
- #endif
- #endif`,WRe=`#ifdef USE_GRADIENTMAP
- uniform sampler2D gradientMap;
- #endif
- vec3 getGradientIrradiance( vec3 normal, vec3 lightDirection ) {
- float dotNL = dot( normal, lightDirection );
- vec2 coord = vec2( dotNL * 0.5 + 0.5, 0.0 );
- #ifdef USE_GRADIENTMAP
- return vec3( texture2D( gradientMap, coord ).r );
- #else
- vec2 fw = fwidth( coord ) * 0.5;
- return mix( vec3( 0.7 ), vec3( 1.0 ), smoothstep( 0.7 - fw.x, 0.7 + fw.x, coord.x ) );
- #endif
- }`,XRe=`#ifdef USE_LIGHTMAP
- vec4 lightMapTexel = texture2D( lightMap, vLightMapUv );
- vec3 lightMapIrradiance = lightMapTexel.rgb * lightMapIntensity;
- reflectedLight.indirectDiffuse += lightMapIrradiance;
- #endif`,YRe=`#ifdef USE_LIGHTMAP
- uniform sampler2D lightMap;
- uniform float lightMapIntensity;
- #endif`,qRe=`LambertMaterial material;
- material.diffuseColor = diffuseColor.rgb;
- material.specularStrength = specularStrength;`,ZRe=`varying vec3 vViewPosition;
- struct LambertMaterial {
- vec3 diffuseColor;
- float specularStrength;
- };
- void RE_Direct_Lambert( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in LambertMaterial material, inout ReflectedLight reflectedLight ) {
- float dotNL = saturate( dot( geometryNormal, directLight.direction ) );
- vec3 irradiance = dotNL * directLight.color;
- reflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
- }
- void RE_IndirectDiffuse_Lambert( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in LambertMaterial material, inout ReflectedLight reflectedLight ) {
- reflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
- }
- #define RE_Direct RE_Direct_Lambert
- #define RE_IndirectDiffuse RE_IndirectDiffuse_Lambert`,jRe=`uniform bool receiveShadow;
- uniform vec3 ambientLightColor;
- #if defined( USE_LIGHT_PROBES )
- uniform vec3 lightProbe[ 9 ];
- #endif
- vec3 shGetIrradianceAt( in vec3 normal, in vec3 shCoefficients[ 9 ] ) {
- float x = normal.x, y = normal.y, z = normal.z;
- vec3 result = shCoefficients[ 0 ] * 0.886227;
- result += shCoefficients[ 1 ] * 2.0 * 0.511664 * y;
- result += shCoefficients[ 2 ] * 2.0 * 0.511664 * z;
- result += shCoefficients[ 3 ] * 2.0 * 0.511664 * x;
- result += shCoefficients[ 4 ] * 2.0 * 0.429043 * x * y;
- result += shCoefficients[ 5 ] * 2.0 * 0.429043 * y * z;
- result += shCoefficients[ 6 ] * ( 0.743125 * z * z - 0.247708 );
- result += shCoefficients[ 7 ] * 2.0 * 0.429043 * x * z;
- result += shCoefficients[ 8 ] * 0.429043 * ( x * x - y * y );
- return result;
- }
- vec3 getLightProbeIrradiance( const in vec3 lightProbe[ 9 ], const in vec3 normal ) {
- vec3 worldNormal = inverseTransformDirection( normal, viewMatrix );
- vec3 irradiance = shGetIrradianceAt( worldNormal, lightProbe );
- return irradiance;
- }
- vec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {
- vec3 irradiance = ambientLightColor;
- return irradiance;
- }
- float getDistanceAttenuation( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {
- #if defined ( LEGACY_LIGHTS )
- if ( cutoffDistance > 0.0 && decayExponent > 0.0 ) {
- return pow( saturate( - lightDistance / cutoffDistance + 1.0 ), decayExponent );
- }
- return 1.0;
- #else
- float distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );
- if ( cutoffDistance > 0.0 ) {
- distanceFalloff *= pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );
- }
- return distanceFalloff;
- #endif
- }
- float getSpotAttenuation( const in float coneCosine, const in float penumbraCosine, const in float angleCosine ) {
- return smoothstep( coneCosine, penumbraCosine, angleCosine );
- }
- #if NUM_DIR_LIGHTS > 0
- struct DirectionalLight {
- vec3 direction;
- vec3 color;
- };
- uniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];
- void getDirectionalLightInfo( const in DirectionalLight directionalLight, out IncidentLight light ) {
- light.color = directionalLight.color;
- light.direction = directionalLight.direction;
- light.visible = true;
- }
- #endif
- #if NUM_POINT_LIGHTS > 0
- struct PointLight {
- vec3 position;
- vec3 color;
- float distance;
- float decay;
- };
- uniform PointLight pointLights[ NUM_POINT_LIGHTS ];
- void getPointLightInfo( const in PointLight pointLight, const in vec3 geometryPosition, out IncidentLight light ) {
- vec3 lVector = pointLight.position - geometryPosition;
- light.direction = normalize( lVector );
- float lightDistance = length( lVector );
- light.color = pointLight.color;
- light.color *= getDistanceAttenuation( lightDistance, pointLight.distance, pointLight.decay );
- light.visible = ( light.color != vec3( 0.0 ) );
- }
- #endif
- #if NUM_SPOT_LIGHTS > 0
- struct SpotLight {
- vec3 position;
- vec3 direction;
- vec3 color;
- float distance;
- float decay;
- float coneCos;
- float penumbraCos;
- };
- uniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];
- void getSpotLightInfo( const in SpotLight spotLight, const in vec3 geometryPosition, out IncidentLight light ) {
- vec3 lVector = spotLight.position - geometryPosition;
- light.direction = normalize( lVector );
- float angleCos = dot( light.direction, spotLight.direction );
- float spotAttenuation = getSpotAttenuation( spotLight.coneCos, spotLight.penumbraCos, angleCos );
- if ( spotAttenuation > 0.0 ) {
- float lightDistance = length( lVector );
- light.color = spotLight.color * spotAttenuation;
- light.color *= getDistanceAttenuation( lightDistance, spotLight.distance, spotLight.decay );
- light.visible = ( light.color != vec3( 0.0 ) );
- } else {
- light.color = vec3( 0.0 );
- light.visible = false;
- }
- }
- #endif
- #if NUM_RECT_AREA_LIGHTS > 0
- struct RectAreaLight {
- vec3 color;
- vec3 position;
- vec3 halfWidth;
- vec3 halfHeight;
- };
- uniform sampler2D ltc_1; uniform sampler2D ltc_2;
- uniform RectAreaLight rectAreaLights[ NUM_RECT_AREA_LIGHTS ];
- #endif
- #if NUM_HEMI_LIGHTS > 0
- struct HemisphereLight {
- vec3 direction;
- vec3 skyColor;
- vec3 groundColor;
- };
- uniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];
- vec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in vec3 normal ) {
- float dotNL = dot( normal, hemiLight.direction );
- float hemiDiffuseWeight = 0.5 * dotNL + 0.5;
- vec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );
- return irradiance;
- }
- #endif`,KRe=`#ifdef USE_ENVMAP
- vec3 getIBLIrradiance( const in vec3 normal ) {
- #ifdef ENVMAP_TYPE_CUBE_UV
- vec3 worldNormal = inverseTransformDirection( normal, viewMatrix );
- vec4 envMapColor = textureCubeUV( envMap, envMapRotation * worldNormal, 1.0 );
- return PI * envMapColor.rgb * envMapIntensity;
- #else
- return vec3( 0.0 );
- #endif
- }
- vec3 getIBLRadiance( const in vec3 viewDir, const in vec3 normal, const in float roughness ) {
- #ifdef ENVMAP_TYPE_CUBE_UV
- vec3 reflectVec = reflect( - viewDir, normal );
- reflectVec = normalize( mix( reflectVec, normal, roughness * roughness) );
- reflectVec = inverseTransformDirection( reflectVec, viewMatrix );
- vec4 envMapColor = textureCubeUV( envMap, envMapRotation * reflectVec, roughness );
- return envMapColor.rgb * envMapIntensity;
- #else
- return vec3( 0.0 );
- #endif
- }
- #ifdef USE_ANISOTROPY
- vec3 getIBLAnisotropyRadiance( const in vec3 viewDir, const in vec3 normal, const in float roughness, const in vec3 bitangent, const in float anisotropy ) {
- #ifdef ENVMAP_TYPE_CUBE_UV
- vec3 bentNormal = cross( bitangent, viewDir );
- bentNormal = normalize( cross( bentNormal, bitangent ) );
- bentNormal = normalize( mix( bentNormal, normal, pow2( pow2( 1.0 - anisotropy * ( 1.0 - roughness ) ) ) ) );
- return getIBLRadiance( viewDir, bentNormal, roughness );
- #else
- return vec3( 0.0 );
- #endif
- }
- #endif
- #endif`,JRe=`ToonMaterial material;
- material.diffuseColor = diffuseColor.rgb;`,$Re=`varying vec3 vViewPosition;
- struct ToonMaterial {
- vec3 diffuseColor;
- };
- void RE_Direct_Toon( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in ToonMaterial material, inout ReflectedLight reflectedLight ) {
- vec3 irradiance = getGradientIrradiance( geometryNormal, directLight.direction ) * directLight.color;
- reflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
- }
- void RE_IndirectDiffuse_Toon( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in ToonMaterial material, inout ReflectedLight reflectedLight ) {
- reflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
- }
- #define RE_Direct RE_Direct_Toon
- #define RE_IndirectDiffuse RE_IndirectDiffuse_Toon`,QRe=`BlinnPhongMaterial material;
- material.diffuseColor = diffuseColor.rgb;
- material.specularColor = specular;
- material.specularShininess = shininess;
- material.specularStrength = specularStrength;`,eLe=`varying vec3 vViewPosition;
- struct BlinnPhongMaterial {
- vec3 diffuseColor;
- vec3 specularColor;
- float specularShininess;
- float specularStrength;
- };
- void RE_Direct_BlinnPhong( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {
- float dotNL = saturate( dot( geometryNormal, directLight.direction ) );
- vec3 irradiance = dotNL * directLight.color;
- reflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
- reflectedLight.directSpecular += irradiance * BRDF_BlinnPhong( directLight.direction, geometryViewDir, geometryNormal, material.specularColor, material.specularShininess ) * material.specularStrength;
- }
- void RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {
- reflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
- }
- #define RE_Direct RE_Direct_BlinnPhong
- #define RE_IndirectDiffuse RE_IndirectDiffuse_BlinnPhong`,tLe=`PhysicalMaterial material;
- material.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );
- vec3 dxy = max( abs( dFdx( nonPerturbedNormal ) ), abs( dFdy( nonPerturbedNormal ) ) );
- float geometryRoughness = max( max( dxy.x, dxy.y ), dxy.z );
- material.roughness = max( roughnessFactor, 0.0525 );material.roughness += geometryRoughness;
- material.roughness = min( material.roughness, 1.0 );
- #ifdef IOR
- material.ior = ior;
- #ifdef USE_SPECULAR
- float specularIntensityFactor = specularIntensity;
- vec3 specularColorFactor = specularColor;
- #ifdef USE_SPECULAR_COLORMAP
- specularColorFactor *= texture2D( specularColorMap, vSpecularColorMapUv ).rgb;
- #endif
- #ifdef USE_SPECULAR_INTENSITYMAP
- specularIntensityFactor *= texture2D( specularIntensityMap, vSpecularIntensityMapUv ).a;
- #endif
- material.specularF90 = mix( specularIntensityFactor, 1.0, metalnessFactor );
- #else
- float specularIntensityFactor = 1.0;
- vec3 specularColorFactor = vec3( 1.0 );
- material.specularF90 = 1.0;
- #endif
- material.specularColor = mix( min( pow2( ( material.ior - 1.0 ) / ( material.ior + 1.0 ) ) * specularColorFactor, vec3( 1.0 ) ) * specularIntensityFactor, diffuseColor.rgb, metalnessFactor );
- #else
- material.specularColor = mix( vec3( 0.04 ), diffuseColor.rgb, metalnessFactor );
- material.specularF90 = 1.0;
- #endif
- #ifdef USE_CLEARCOAT
- material.clearcoat = clearcoat;
- material.clearcoatRoughness = clearcoatRoughness;
- material.clearcoatF0 = vec3( 0.04 );
- material.clearcoatF90 = 1.0;
- #ifdef USE_CLEARCOATMAP
- material.clearcoat *= texture2D( clearcoatMap, vClearcoatMapUv ).x;
- #endif
- #ifdef USE_CLEARCOAT_ROUGHNESSMAP
- material.clearcoatRoughness *= texture2D( clearcoatRoughnessMap, vClearcoatRoughnessMapUv ).y;
- #endif
- material.clearcoat = saturate( material.clearcoat ); material.clearcoatRoughness = max( material.clearcoatRoughness, 0.0525 );
- material.clearcoatRoughness += geometryRoughness;
- material.clearcoatRoughness = min( material.clearcoatRoughness, 1.0 );
- #endif
- #ifdef USE_IRIDESCENCE
- material.iridescence = iridescence;
- material.iridescenceIOR = iridescenceIOR;
- #ifdef USE_IRIDESCENCEMAP
- material.iridescence *= texture2D( iridescenceMap, vIridescenceMapUv ).r;
- #endif
- #ifdef USE_IRIDESCENCE_THICKNESSMAP
- material.iridescenceThickness = (iridescenceThicknessMaximum - iridescenceThicknessMinimum) * texture2D( iridescenceThicknessMap, vIridescenceThicknessMapUv ).g + iridescenceThicknessMinimum;
- #else
- material.iridescenceThickness = iridescenceThicknessMaximum;
- #endif
- #endif
- #ifdef USE_SHEEN
- material.sheenColor = sheenColor;
- #ifdef USE_SHEEN_COLORMAP
- material.sheenColor *= texture2D( sheenColorMap, vSheenColorMapUv ).rgb;
- #endif
- material.sheenRoughness = clamp( sheenRoughness, 0.07, 1.0 );
- #ifdef USE_SHEEN_ROUGHNESSMAP
- material.sheenRoughness *= texture2D( sheenRoughnessMap, vSheenRoughnessMapUv ).a;
- #endif
- #endif
- #ifdef USE_ANISOTROPY
- #ifdef USE_ANISOTROPYMAP
- mat2 anisotropyMat = mat2( anisotropyVector.x, anisotropyVector.y, - anisotropyVector.y, anisotropyVector.x );
- vec3 anisotropyPolar = texture2D( anisotropyMap, vAnisotropyMapUv ).rgb;
- vec2 anisotropyV = anisotropyMat * normalize( 2.0 * anisotropyPolar.rg - vec2( 1.0 ) ) * anisotropyPolar.b;
- #else
- vec2 anisotropyV = anisotropyVector;
- #endif
- material.anisotropy = length( anisotropyV );
- if( material.anisotropy == 0.0 ) {
- anisotropyV = vec2( 1.0, 0.0 );
- } else {
- anisotropyV /= material.anisotropy;
- material.anisotropy = saturate( material.anisotropy );
- }
- material.alphaT = mix( pow2( material.roughness ), 1.0, pow2( material.anisotropy ) );
- material.anisotropyT = tbn[ 0 ] * anisotropyV.x + tbn[ 1 ] * anisotropyV.y;
- material.anisotropyB = tbn[ 1 ] * anisotropyV.x - tbn[ 0 ] * anisotropyV.y;
- #endif`,rLe=`struct PhysicalMaterial {
- vec3 diffuseColor;
- float roughness;
- vec3 specularColor;
- float specularF90;
- #ifdef USE_CLEARCOAT
- float clearcoat;
- float clearcoatRoughness;
- vec3 clearcoatF0;
- float clearcoatF90;
- #endif
- #ifdef USE_IRIDESCENCE
- float iridescence;
- float iridescenceIOR;
- float iridescenceThickness;
- vec3 iridescenceFresnel;
- vec3 iridescenceF0;
- #endif
- #ifdef USE_SHEEN
- vec3 sheenColor;
- float sheenRoughness;
- #endif
- #ifdef IOR
- float ior;
- #endif
- #ifdef USE_TRANSMISSION
- float transmission;
- float transmissionAlpha;
- float thickness;
- float attenuationDistance;
- vec3 attenuationColor;
- #endif
- #ifdef USE_ANISOTROPY
- float anisotropy;
- float alphaT;
- vec3 anisotropyT;
- vec3 anisotropyB;
- #endif
- };
- vec3 clearcoatSpecularDirect = vec3( 0.0 );
- vec3 clearcoatSpecularIndirect = vec3( 0.0 );
- vec3 sheenSpecularDirect = vec3( 0.0 );
- vec3 sheenSpecularIndirect = vec3(0.0 );
- vec3 Schlick_to_F0( const in vec3 f, const in float f90, const in float dotVH ) {
- float x = clamp( 1.0 - dotVH, 0.0, 1.0 );
- float x2 = x * x;
- float x5 = clamp( x * x2 * x2, 0.0, 0.9999 );
- return ( f - vec3( f90 ) * x5 ) / ( 1.0 - x5 );
- }
- float V_GGX_SmithCorrelated( const in float alpha, const in float dotNL, const in float dotNV ) {
- float a2 = pow2( alpha );
- float gv = dotNL * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );
- float gl = dotNV * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );
- return 0.5 / max( gv + gl, EPSILON );
- }
- float D_GGX( const in float alpha, const in float dotNH ) {
- float a2 = pow2( alpha );
- float denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;
- return RECIPROCAL_PI * a2 / pow2( denom );
- }
- #ifdef USE_ANISOTROPY
- float V_GGX_SmithCorrelated_Anisotropic( const in float alphaT, const in float alphaB, const in float dotTV, const in float dotBV, const in float dotTL, const in float dotBL, const in float dotNV, const in float dotNL ) {
- float gv = dotNL * length( vec3( alphaT * dotTV, alphaB * dotBV, dotNV ) );
- float gl = dotNV * length( vec3( alphaT * dotTL, alphaB * dotBL, dotNL ) );
- float v = 0.5 / ( gv + gl );
- return saturate(v);
- }
- float D_GGX_Anisotropic( const in float alphaT, const in float alphaB, const in float dotNH, const in float dotTH, const in float dotBH ) {
- float a2 = alphaT * alphaB;
- highp vec3 v = vec3( alphaB * dotTH, alphaT * dotBH, a2 * dotNH );
- highp float v2 = dot( v, v );
- float w2 = a2 / v2;
- return RECIPROCAL_PI * a2 * pow2 ( w2 );
- }
- #endif
- #ifdef USE_CLEARCOAT
- vec3 BRDF_GGX_Clearcoat( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, const in PhysicalMaterial material) {
- vec3 f0 = material.clearcoatF0;
- float f90 = material.clearcoatF90;
- float roughness = material.clearcoatRoughness;
- float alpha = pow2( roughness );
- vec3 halfDir = normalize( lightDir + viewDir );
- float dotNL = saturate( dot( normal, lightDir ) );
- float dotNV = saturate( dot( normal, viewDir ) );
- float dotNH = saturate( dot( normal, halfDir ) );
- float dotVH = saturate( dot( viewDir, halfDir ) );
- vec3 F = F_Schlick( f0, f90, dotVH );
- float V = V_GGX_SmithCorrelated( alpha, dotNL, dotNV );
- float D = D_GGX( alpha, dotNH );
- return F * ( V * D );
- }
- #endif
- vec3 BRDF_GGX( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, const in PhysicalMaterial material ) {
- vec3 f0 = material.specularColor;
- float f90 = material.specularF90;
- float roughness = material.roughness;
- float alpha = pow2( roughness );
- vec3 halfDir = normalize( lightDir + viewDir );
- float dotNL = saturate( dot( normal, lightDir ) );
- float dotNV = saturate( dot( normal, viewDir ) );
- float dotNH = saturate( dot( normal, halfDir ) );
- float dotVH = saturate( dot( viewDir, halfDir ) );
- vec3 F = F_Schlick( f0, f90, dotVH );
- #ifdef USE_IRIDESCENCE
- F = mix( F, material.iridescenceFresnel, material.iridescence );
- #endif
- #ifdef USE_ANISOTROPY
- float dotTL = dot( material.anisotropyT, lightDir );
- float dotTV = dot( material.anisotropyT, viewDir );
- float dotTH = dot( material.anisotropyT, halfDir );
- float dotBL = dot( material.anisotropyB, lightDir );
- float dotBV = dot( material.anisotropyB, viewDir );
- float dotBH = dot( material.anisotropyB, halfDir );
- float V = V_GGX_SmithCorrelated_Anisotropic( material.alphaT, alpha, dotTV, dotBV, dotTL, dotBL, dotNV, dotNL );
- float D = D_GGX_Anisotropic( material.alphaT, alpha, dotNH, dotTH, dotBH );
- #else
- float V = V_GGX_SmithCorrelated( alpha, dotNL, dotNV );
- float D = D_GGX( alpha, dotNH );
- #endif
- return F * ( V * D );
- }
- vec2 LTC_Uv( const in vec3 N, const in vec3 V, const in float roughness ) {
- const float LUT_SIZE = 64.0;
- const float LUT_SCALE = ( LUT_SIZE - 1.0 ) / LUT_SIZE;
- const float LUT_BIAS = 0.5 / LUT_SIZE;
- float dotNV = saturate( dot( N, V ) );
- vec2 uv = vec2( roughness, sqrt( 1.0 - dotNV ) );
- uv = uv * LUT_SCALE + LUT_BIAS;
- return uv;
- }
- float LTC_ClippedSphereFormFactor( const in vec3 f ) {
- float l = length( f );
- return max( ( l * l + f.z ) / ( l + 1.0 ), 0.0 );
- }
- vec3 LTC_EdgeVectorFormFactor( const in vec3 v1, const in vec3 v2 ) {
- float x = dot( v1, v2 );
- float y = abs( x );
- float a = 0.8543985 + ( 0.4965155 + 0.0145206 * y ) * y;
- float b = 3.4175940 + ( 4.1616724 + y ) * y;
- float v = a / b;
- float theta_sintheta = ( x > 0.0 ) ? v : 0.5 * inversesqrt( max( 1.0 - x * x, 1e-7 ) ) - v;
- return cross( v1, v2 ) * theta_sintheta;
- }
- vec3 LTC_Evaluate( const in vec3 N, const in vec3 V, const in vec3 P, const in mat3 mInv, const in vec3 rectCoords[ 4 ] ) {
- vec3 v1 = rectCoords[ 1 ] - rectCoords[ 0 ];
- vec3 v2 = rectCoords[ 3 ] - rectCoords[ 0 ];
- vec3 lightNormal = cross( v1, v2 );
- if( dot( lightNormal, P - rectCoords[ 0 ] ) < 0.0 ) return vec3( 0.0 );
- vec3 T1, T2;
- T1 = normalize( V - N * dot( V, N ) );
- T2 = - cross( N, T1 );
- mat3 mat = mInv * transposeMat3( mat3( T1, T2, N ) );
- vec3 coords[ 4 ];
- coords[ 0 ] = mat * ( rectCoords[ 0 ] - P );
- coords[ 1 ] = mat * ( rectCoords[ 1 ] - P );
- coords[ 2 ] = mat * ( rectCoords[ 2 ] - P );
- coords[ 3 ] = mat * ( rectCoords[ 3 ] - P );
- coords[ 0 ] = normalize( coords[ 0 ] );
- coords[ 1 ] = normalize( coords[ 1 ] );
- coords[ 2 ] = normalize( coords[ 2 ] );
- coords[ 3 ] = normalize( coords[ 3 ] );
- vec3 vectorFormFactor = vec3( 0.0 );
- vectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 0 ], coords[ 1 ] );
- vectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 1 ], coords[ 2 ] );
- vectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 2 ], coords[ 3 ] );
- vectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 3 ], coords[ 0 ] );
- float result = LTC_ClippedSphereFormFactor( vectorFormFactor );
- return vec3( result );
- }
- #if defined( USE_SHEEN )
- float D_Charlie( float roughness, float dotNH ) {
- float alpha = pow2( roughness );
- float invAlpha = 1.0 / alpha;
- float cos2h = dotNH * dotNH;
- float sin2h = max( 1.0 - cos2h, 0.0078125 );
- return ( 2.0 + invAlpha ) * pow( sin2h, invAlpha * 0.5 ) / ( 2.0 * PI );
- }
- float V_Neubelt( float dotNV, float dotNL ) {
- return saturate( 1.0 / ( 4.0 * ( dotNL + dotNV - dotNL * dotNV ) ) );
- }
- vec3 BRDF_Sheen( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, vec3 sheenColor, const in float sheenRoughness ) {
- vec3 halfDir = normalize( lightDir + viewDir );
- float dotNL = saturate( dot( normal, lightDir ) );
- float dotNV = saturate( dot( normal, viewDir ) );
- float dotNH = saturate( dot( normal, halfDir ) );
- float D = D_Charlie( sheenRoughness, dotNH );
- float V = V_Neubelt( dotNV, dotNL );
- return sheenColor * ( D * V );
- }
- #endif
- float IBLSheenBRDF( const in vec3 normal, const in vec3 viewDir, const in float roughness ) {
- float dotNV = saturate( dot( normal, viewDir ) );
- float r2 = roughness * roughness;
- float a = roughness < 0.25 ? -339.2 * r2 + 161.4 * roughness - 25.9 : -8.48 * r2 + 14.3 * roughness - 9.95;
- float b = roughness < 0.25 ? 44.0 * r2 - 23.7 * roughness + 3.26 : 1.97 * r2 - 3.27 * roughness + 0.72;
- float DG = exp( a * dotNV + b ) + ( roughness < 0.25 ? 0.0 : 0.1 * ( roughness - 0.25 ) );
- return saturate( DG * RECIPROCAL_PI );
- }
- vec2 DFGApprox( const in vec3 normal, const in vec3 viewDir, const in float roughness ) {
- float dotNV = saturate( dot( normal, viewDir ) );
- const vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );
- const vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );
- vec4 r = roughness * c0 + c1;
- float a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;
- vec2 fab = vec2( - 1.04, 1.04 ) * a004 + r.zw;
- return fab;
- }
- vec3 EnvironmentBRDF( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float roughness ) {
- vec2 fab = DFGApprox( normal, viewDir, roughness );
- return specularColor * fab.x + specularF90 * fab.y;
- }
- #ifdef USE_IRIDESCENCE
- void computeMultiscatteringIridescence( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float iridescence, const in vec3 iridescenceF0, const in float roughness, inout vec3 singleScatter, inout vec3 multiScatter ) {
- #else
- void computeMultiscattering( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float roughness, inout vec3 singleScatter, inout vec3 multiScatter ) {
- #endif
- vec2 fab = DFGApprox( normal, viewDir, roughness );
- #ifdef USE_IRIDESCENCE
- vec3 Fr = mix( specularColor, iridescenceF0, iridescence );
- #else
- vec3 Fr = specularColor;
- #endif
- vec3 FssEss = Fr * fab.x + specularF90 * fab.y;
- float Ess = fab.x + fab.y;
- float Ems = 1.0 - Ess;
- vec3 Favg = Fr + ( 1.0 - Fr ) * 0.047619; vec3 Fms = FssEss * Favg / ( 1.0 - Ems * Favg );
- singleScatter += FssEss;
- multiScatter += Fms * Ems;
- }
- #if NUM_RECT_AREA_LIGHTS > 0
- void RE_Direct_RectArea_Physical( const in RectAreaLight rectAreaLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {
- vec3 normal = geometryNormal;
- vec3 viewDir = geometryViewDir;
- vec3 position = geometryPosition;
- vec3 lightPos = rectAreaLight.position;
- vec3 halfWidth = rectAreaLight.halfWidth;
- vec3 halfHeight = rectAreaLight.halfHeight;
- vec3 lightColor = rectAreaLight.color;
- float roughness = material.roughness;
- vec3 rectCoords[ 4 ];
- rectCoords[ 0 ] = lightPos + halfWidth - halfHeight; rectCoords[ 1 ] = lightPos - halfWidth - halfHeight;
- rectCoords[ 2 ] = lightPos - halfWidth + halfHeight;
- rectCoords[ 3 ] = lightPos + halfWidth + halfHeight;
- vec2 uv = LTC_Uv( normal, viewDir, roughness );
- vec4 t1 = texture2D( ltc_1, uv );
- vec4 t2 = texture2D( ltc_2, uv );
- mat3 mInv = mat3(
- vec3( t1.x, 0, t1.y ),
- vec3( 0, 1, 0 ),
- vec3( t1.z, 0, t1.w )
- );
- vec3 fresnel = ( material.specularColor * t2.x + ( vec3( 1.0 ) - material.specularColor ) * t2.y );
- reflectedLight.directSpecular += lightColor * fresnel * LTC_Evaluate( normal, viewDir, position, mInv, rectCoords );
- reflectedLight.directDiffuse += lightColor * material.diffuseColor * LTC_Evaluate( normal, viewDir, position, mat3( 1.0 ), rectCoords );
- }
- #endif
- void RE_Direct_Physical( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {
- float dotNL = saturate( dot( geometryNormal, directLight.direction ) );
- vec3 irradiance = dotNL * directLight.color;
- #ifdef USE_CLEARCOAT
- float dotNLcc = saturate( dot( geometryClearcoatNormal, directLight.direction ) );
- vec3 ccIrradiance = dotNLcc * directLight.color;
- clearcoatSpecularDirect += ccIrradiance * BRDF_GGX_Clearcoat( directLight.direction, geometryViewDir, geometryClearcoatNormal, material );
- #endif
- #ifdef USE_SHEEN
- sheenSpecularDirect += irradiance * BRDF_Sheen( directLight.direction, geometryViewDir, geometryNormal, material.sheenColor, material.sheenRoughness );
- #endif
- reflectedLight.directSpecular += irradiance * BRDF_GGX( directLight.direction, geometryViewDir, geometryNormal, material );
- reflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
- }
- void RE_IndirectDiffuse_Physical( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {
- reflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
- }
- void RE_IndirectSpecular_Physical( const in vec3 radiance, const in vec3 irradiance, const in vec3 clearcoatRadiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight) {
- #ifdef USE_CLEARCOAT
- clearcoatSpecularIndirect += clearcoatRadiance * EnvironmentBRDF( geometryClearcoatNormal, geometryViewDir, material.clearcoatF0, material.clearcoatF90, material.clearcoatRoughness );
- #endif
- #ifdef USE_SHEEN
- sheenSpecularIndirect += irradiance * material.sheenColor * IBLSheenBRDF( geometryNormal, geometryViewDir, material.sheenRoughness );
- #endif
- vec3 singleScattering = vec3( 0.0 );
- vec3 multiScattering = vec3( 0.0 );
- vec3 cosineWeightedIrradiance = irradiance * RECIPROCAL_PI;
- #ifdef USE_IRIDESCENCE
- computeMultiscatteringIridescence( geometryNormal, geometryViewDir, material.specularColor, material.specularF90, material.iridescence, material.iridescenceFresnel, material.roughness, singleScattering, multiScattering );
- #else
- computeMultiscattering( geometryNormal, geometryViewDir, material.specularColor, material.specularF90, material.roughness, singleScattering, multiScattering );
- #endif
- vec3 totalScattering = singleScattering + multiScattering;
- vec3 diffuse = material.diffuseColor * ( 1.0 - max( max( totalScattering.r, totalScattering.g ), totalScattering.b ) );
- reflectedLight.indirectSpecular += radiance * singleScattering;
- reflectedLight.indirectSpecular += multiScattering * cosineWeightedIrradiance;
- reflectedLight.indirectDiffuse += diffuse * cosineWeightedIrradiance;
- }
- #define RE_Direct RE_Direct_Physical
- #define RE_Direct_RectArea RE_Direct_RectArea_Physical
- #define RE_IndirectDiffuse RE_IndirectDiffuse_Physical
- #define RE_IndirectSpecular RE_IndirectSpecular_Physical
- float computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {
- return saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );
- }`,iLe=`
- vec3 geometryPosition = - vViewPosition;
- vec3 geometryNormal = normal;
- vec3 geometryViewDir = ( isOrthographic ) ? vec3( 0, 0, 1 ) : normalize( vViewPosition );
- vec3 geometryClearcoatNormal = vec3( 0.0 );
- #ifdef USE_CLEARCOAT
- geometryClearcoatNormal = clearcoatNormal;
- #endif
- #ifdef USE_IRIDESCENCE
- float dotNVi = saturate( dot( normal, geometryViewDir ) );
- if ( material.iridescenceThickness == 0.0 ) {
- material.iridescence = 0.0;
- } else {
- material.iridescence = saturate( material.iridescence );
- }
- if ( material.iridescence > 0.0 ) {
- material.iridescenceFresnel = evalIridescence( 1.0, material.iridescenceIOR, dotNVi, material.iridescenceThickness, material.specularColor );
- material.iridescenceF0 = Schlick_to_F0( material.iridescenceFresnel, 1.0, dotNVi );
- }
- #endif
- IncidentLight directLight;
- #if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )
- PointLight pointLight;
- #if defined( USE_SHADOWMAP ) && NUM_POINT_LIGHT_SHADOWS > 0
- PointLightShadow pointLightShadow;
- #endif
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {
- pointLight = pointLights[ i ];
- getPointLightInfo( pointLight, geometryPosition, directLight );
- #if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_POINT_LIGHT_SHADOWS )
- pointLightShadow = pointLightShadows[ i ];
- directLight.color *= ( directLight.visible && receiveShadow ) ? getPointShadow( pointShadowMap[ i ], pointLightShadow.shadowMapSize, pointLightShadow.shadowBias, pointLightShadow.shadowRadius, vPointShadowCoord[ i ], pointLightShadow.shadowCameraNear, pointLightShadow.shadowCameraFar ) : 1.0;
- #endif
- RE_Direct( directLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );
- }
- #pragma unroll_loop_end
- #endif
- #if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )
- SpotLight spotLight;
- vec4 spotColor;
- vec3 spotLightCoord;
- bool inSpotLightMap;
- #if defined( USE_SHADOWMAP ) && NUM_SPOT_LIGHT_SHADOWS > 0
- SpotLightShadow spotLightShadow;
- #endif
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {
- spotLight = spotLights[ i ];
- getSpotLightInfo( spotLight, geometryPosition, directLight );
- #if ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS_WITH_MAPS )
- #define SPOT_LIGHT_MAP_INDEX UNROLLED_LOOP_INDEX
- #elif ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )
- #define SPOT_LIGHT_MAP_INDEX NUM_SPOT_LIGHT_MAPS
- #else
- #define SPOT_LIGHT_MAP_INDEX ( UNROLLED_LOOP_INDEX - NUM_SPOT_LIGHT_SHADOWS + NUM_SPOT_LIGHT_SHADOWS_WITH_MAPS )
- #endif
- #if ( SPOT_LIGHT_MAP_INDEX < NUM_SPOT_LIGHT_MAPS )
- spotLightCoord = vSpotLightCoord[ i ].xyz / vSpotLightCoord[ i ].w;
- inSpotLightMap = all( lessThan( abs( spotLightCoord * 2. - 1. ), vec3( 1.0 ) ) );
- spotColor = texture2D( spotLightMap[ SPOT_LIGHT_MAP_INDEX ], spotLightCoord.xy );
- directLight.color = inSpotLightMap ? directLight.color * spotColor.rgb : directLight.color;
- #endif
- #undef SPOT_LIGHT_MAP_INDEX
- #if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )
- spotLightShadow = spotLightShadows[ i ];
- directLight.color *= ( directLight.visible && receiveShadow ) ? getShadow( spotShadowMap[ i ], spotLightShadow.shadowMapSize, spotLightShadow.shadowBias, spotLightShadow.shadowRadius, vSpotLightCoord[ i ] ) : 1.0;
- #endif
- RE_Direct( directLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );
- }
- #pragma unroll_loop_end
- #endif
- #if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )
- DirectionalLight directionalLight;
- #if defined( USE_SHADOWMAP ) && NUM_DIR_LIGHT_SHADOWS > 0
- DirectionalLightShadow directionalLightShadow;
- #endif
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {
- directionalLight = directionalLights[ i ];
- getDirectionalLightInfo( directionalLight, directLight );
- #if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_DIR_LIGHT_SHADOWS )
- directionalLightShadow = directionalLightShadows[ i ];
- directLight.color *= ( directLight.visible && receiveShadow ) ? getShadow( directionalShadowMap[ i ], directionalLightShadow.shadowMapSize, directionalLightShadow.shadowBias, directionalLightShadow.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;
- #endif
- RE_Direct( directLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );
- }
- #pragma unroll_loop_end
- #endif
- #if ( NUM_RECT_AREA_LIGHTS > 0 ) && defined( RE_Direct_RectArea )
- RectAreaLight rectAreaLight;
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_RECT_AREA_LIGHTS; i ++ ) {
- rectAreaLight = rectAreaLights[ i ];
- RE_Direct_RectArea( rectAreaLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );
- }
- #pragma unroll_loop_end
- #endif
- #if defined( RE_IndirectDiffuse )
- vec3 iblIrradiance = vec3( 0.0 );
- vec3 irradiance = getAmbientLightIrradiance( ambientLightColor );
- #if defined( USE_LIGHT_PROBES )
- irradiance += getLightProbeIrradiance( lightProbe, geometryNormal );
- #endif
- #if ( NUM_HEMI_LIGHTS > 0 )
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {
- irradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometryNormal );
- }
- #pragma unroll_loop_end
- #endif
- #endif
- #if defined( RE_IndirectSpecular )
- vec3 radiance = vec3( 0.0 );
- vec3 clearcoatRadiance = vec3( 0.0 );
- #endif`,nLe=`#if defined( RE_IndirectDiffuse )
- #ifdef USE_LIGHTMAP
- vec4 lightMapTexel = texture2D( lightMap, vLightMapUv );
- vec3 lightMapIrradiance = lightMapTexel.rgb * lightMapIntensity;
- irradiance += lightMapIrradiance;
- #endif
- #if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )
- iblIrradiance += getIBLIrradiance( geometryNormal );
- #endif
- #endif
- #if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )
- #ifdef USE_ANISOTROPY
- radiance += getIBLAnisotropyRadiance( geometryViewDir, geometryNormal, material.roughness, material.anisotropyB, material.anisotropy );
- #else
- radiance += getIBLRadiance( geometryViewDir, geometryNormal, material.roughness );
- #endif
- #ifdef USE_CLEARCOAT
- clearcoatRadiance += getIBLRadiance( geometryViewDir, geometryClearcoatNormal, material.clearcoatRoughness );
- #endif
- #endif`,aLe=`#if defined( RE_IndirectDiffuse )
- RE_IndirectDiffuse( irradiance, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );
- #endif
- #if defined( RE_IndirectSpecular )
- RE_IndirectSpecular( radiance, iblIrradiance, clearcoatRadiance, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );
- #endif`,oLe=`#if defined( USE_LOGDEPTHBUF ) && defined( USE_LOGDEPTHBUF_EXT )
- gl_FragDepthEXT = vIsPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;
- #endif`,sLe=`#if defined( USE_LOGDEPTHBUF ) && defined( USE_LOGDEPTHBUF_EXT )
- uniform float logDepthBufFC;
- varying float vFragDepth;
- varying float vIsPerspective;
- #endif`,lLe=`#ifdef USE_LOGDEPTHBUF
- #ifdef USE_LOGDEPTHBUF_EXT
- varying float vFragDepth;
- varying float vIsPerspective;
- #else
- uniform float logDepthBufFC;
- #endif
- #endif`,uLe=`#ifdef USE_LOGDEPTHBUF
- #ifdef USE_LOGDEPTHBUF_EXT
- vFragDepth = 1.0 + gl_Position.w;
- vIsPerspective = float( isPerspectiveMatrix( projectionMatrix ) );
- #else
- if ( isPerspectiveMatrix( projectionMatrix ) ) {
- gl_Position.z = log2( max( EPSILON, gl_Position.w + 1.0 ) ) * logDepthBufFC - 1.0;
- gl_Position.z *= gl_Position.w;
- }
- #endif
- #endif`,cLe=`#ifdef USE_MAP
- vec4 sampledDiffuseColor = texture2D( map, vMapUv );
- #ifdef DECODE_VIDEO_TEXTURE
- sampledDiffuseColor = vec4( mix( pow( sampledDiffuseColor.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), sampledDiffuseColor.rgb * 0.0773993808, vec3( lessThanEqual( sampledDiffuseColor.rgb, vec3( 0.04045 ) ) ) ), sampledDiffuseColor.w );
-
- #endif
- diffuseColor *= sampledDiffuseColor;
- #endif`,hLe=`#ifdef USE_MAP
- uniform sampler2D map;
- #endif`,fLe=`#if defined( USE_MAP ) || defined( USE_ALPHAMAP )
- #if defined( USE_POINTS_UV )
- vec2 uv = vUv;
- #else
- vec2 uv = ( uvTransform * vec3( gl_PointCoord.x, 1.0 - gl_PointCoord.y, 1 ) ).xy;
- #endif
- #endif
- #ifdef USE_MAP
- diffuseColor *= texture2D( map, uv );
- #endif
- #ifdef USE_ALPHAMAP
- diffuseColor.a *= texture2D( alphaMap, uv ).g;
- #endif`,pLe=`#if defined( USE_POINTS_UV )
- varying vec2 vUv;
- #else
- #if defined( USE_MAP ) || defined( USE_ALPHAMAP )
- uniform mat3 uvTransform;
- #endif
- #endif
- #ifdef USE_MAP
- uniform sampler2D map;
- #endif
- #ifdef USE_ALPHAMAP
- uniform sampler2D alphaMap;
- #endif`,dLe=`float metalnessFactor = metalness;
- #ifdef USE_METALNESSMAP
- vec4 texelMetalness = texture2D( metalnessMap, vMetalnessMapUv );
- metalnessFactor *= texelMetalness.b;
- #endif`,mLe=`#ifdef USE_METALNESSMAP
- uniform sampler2D metalnessMap;
- #endif`,vLe=`#ifdef USE_INSTANCING_MORPH
- float morphTargetInfluences[MORPHTARGETS_COUNT];
- float morphTargetBaseInfluence = texelFetch( morphTexture, ivec2( 0, gl_InstanceID ), 0 ).r;
- for ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {
- morphTargetInfluences[i] = texelFetch( morphTexture, ivec2( i + 1, gl_InstanceID ), 0 ).r;
- }
- #endif`,gLe=`#if defined( USE_MORPHCOLORS ) && defined( MORPHTARGETS_TEXTURE )
- vColor *= morphTargetBaseInfluence;
- for ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {
- #if defined( USE_COLOR_ALPHA )
- if ( morphTargetInfluences[ i ] != 0.0 ) vColor += getMorph( gl_VertexID, i, 2 ) * morphTargetInfluences[ i ];
- #elif defined( USE_COLOR )
- if ( morphTargetInfluences[ i ] != 0.0 ) vColor += getMorph( gl_VertexID, i, 2 ).rgb * morphTargetInfluences[ i ];
- #endif
- }
- #endif`,yLe=`#ifdef USE_MORPHNORMALS
- objectNormal *= morphTargetBaseInfluence;
- #ifdef MORPHTARGETS_TEXTURE
- for ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {
- if ( morphTargetInfluences[ i ] != 0.0 ) objectNormal += getMorph( gl_VertexID, i, 1 ).xyz * morphTargetInfluences[ i ];
- }
- #else
- objectNormal += morphNormal0 * morphTargetInfluences[ 0 ];
- objectNormal += morphNormal1 * morphTargetInfluences[ 1 ];
- objectNormal += morphNormal2 * morphTargetInfluences[ 2 ];
- objectNormal += morphNormal3 * morphTargetInfluences[ 3 ];
- #endif
- #endif`,_Le=`#ifdef USE_MORPHTARGETS
- #ifndef USE_INSTANCING_MORPH
- uniform float morphTargetBaseInfluence;
- #endif
- #ifdef MORPHTARGETS_TEXTURE
- #ifndef USE_INSTANCING_MORPH
- uniform float morphTargetInfluences[ MORPHTARGETS_COUNT ];
- #endif
- uniform sampler2DArray morphTargetsTexture;
- uniform ivec2 morphTargetsTextureSize;
- vec4 getMorph( const in int vertexIndex, const in int morphTargetIndex, const in int offset ) {
- int texelIndex = vertexIndex * MORPHTARGETS_TEXTURE_STRIDE + offset;
- int y = texelIndex / morphTargetsTextureSize.x;
- int x = texelIndex - y * morphTargetsTextureSize.x;
- ivec3 morphUV = ivec3( x, y, morphTargetIndex );
- return texelFetch( morphTargetsTexture, morphUV, 0 );
- }
- #else
- #ifndef USE_MORPHNORMALS
- uniform float morphTargetInfluences[ 8 ];
- #else
- uniform float morphTargetInfluences[ 4 ];
- #endif
- #endif
- #endif`,xLe=`#ifdef USE_MORPHTARGETS
- transformed *= morphTargetBaseInfluence;
- #ifdef MORPHTARGETS_TEXTURE
- for ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {
- if ( morphTargetInfluences[ i ] != 0.0 ) transformed += getMorph( gl_VertexID, i, 0 ).xyz * morphTargetInfluences[ i ];
- }
- #else
- transformed += morphTarget0 * morphTargetInfluences[ 0 ];
- transformed += morphTarget1 * morphTargetInfluences[ 1 ];
- transformed += morphTarget2 * morphTargetInfluences[ 2 ];
- transformed += morphTarget3 * morphTargetInfluences[ 3 ];
- #ifndef USE_MORPHNORMALS
- transformed += morphTarget4 * morphTargetInfluences[ 4 ];
- transformed += morphTarget5 * morphTargetInfluences[ 5 ];
- transformed += morphTarget6 * morphTargetInfluences[ 6 ];
- transformed += morphTarget7 * morphTargetInfluences[ 7 ];
- #endif
- #endif
- #endif`,SLe=`float faceDirection = gl_FrontFacing ? 1.0 : - 1.0;
- #ifdef FLAT_SHADED
- vec3 fdx = dFdx( vViewPosition );
- vec3 fdy = dFdy( vViewPosition );
- vec3 normal = normalize( cross( fdx, fdy ) );
- #else
- vec3 normal = normalize( vNormal );
- #ifdef DOUBLE_SIDED
- normal *= faceDirection;
- #endif
- #endif
- #if defined( USE_NORMALMAP_TANGENTSPACE ) || defined( USE_CLEARCOAT_NORMALMAP ) || defined( USE_ANISOTROPY )
- #ifdef USE_TANGENT
- mat3 tbn = mat3( normalize( vTangent ), normalize( vBitangent ), normal );
- #else
- mat3 tbn = getTangentFrame( - vViewPosition, normal,
- #if defined( USE_NORMALMAP )
- vNormalMapUv
- #elif defined( USE_CLEARCOAT_NORMALMAP )
- vClearcoatNormalMapUv
- #else
- vUv
- #endif
- );
- #endif
- #if defined( DOUBLE_SIDED ) && ! defined( FLAT_SHADED )
- tbn[0] *= faceDirection;
- tbn[1] *= faceDirection;
- #endif
- #endif
- #ifdef USE_CLEARCOAT_NORMALMAP
- #ifdef USE_TANGENT
- mat3 tbn2 = mat3( normalize( vTangent ), normalize( vBitangent ), normal );
- #else
- mat3 tbn2 = getTangentFrame( - vViewPosition, normal, vClearcoatNormalMapUv );
- #endif
- #if defined( DOUBLE_SIDED ) && ! defined( FLAT_SHADED )
- tbn2[0] *= faceDirection;
- tbn2[1] *= faceDirection;
- #endif
- #endif
- vec3 nonPerturbedNormal = normal;`,MLe=`#ifdef USE_NORMALMAP_OBJECTSPACE
- normal = texture2D( normalMap, vNormalMapUv ).xyz * 2.0 - 1.0;
- #ifdef FLIP_SIDED
- normal = - normal;
- #endif
- #ifdef DOUBLE_SIDED
- normal = normal * faceDirection;
- #endif
- normal = normalize( normalMatrix * normal );
- #elif defined( USE_NORMALMAP_TANGENTSPACE )
- vec3 mapN = texture2D( normalMap, vNormalMapUv ).xyz * 2.0 - 1.0;
- mapN.xy *= normalScale;
- normal = normalize( tbn * mapN );
- #elif defined( USE_BUMPMAP )
- normal = perturbNormalArb( - vViewPosition, normal, dHdxy_fwd(), faceDirection );
- #endif`,bLe=`#ifndef FLAT_SHADED
- varying vec3 vNormal;
- #ifdef USE_TANGENT
- varying vec3 vTangent;
- varying vec3 vBitangent;
- #endif
- #endif`,wLe=`#ifndef FLAT_SHADED
- varying vec3 vNormal;
- #ifdef USE_TANGENT
- varying vec3 vTangent;
- varying vec3 vBitangent;
- #endif
- #endif`,TLe=`#ifndef FLAT_SHADED
- vNormal = normalize( transformedNormal );
- #ifdef USE_TANGENT
- vTangent = normalize( transformedTangent );
- vBitangent = normalize( cross( vNormal, vTangent ) * tangent.w );
- #endif
- #endif`,ELe=`#ifdef USE_NORMALMAP
- uniform sampler2D normalMap;
- uniform vec2 normalScale;
- #endif
- #ifdef USE_NORMALMAP_OBJECTSPACE
- uniform mat3 normalMatrix;
- #endif
- #if ! defined ( USE_TANGENT ) && ( defined ( USE_NORMALMAP_TANGENTSPACE ) || defined ( USE_CLEARCOAT_NORMALMAP ) || defined( USE_ANISOTROPY ) )
- mat3 getTangentFrame( vec3 eye_pos, vec3 surf_norm, vec2 uv ) {
- vec3 q0 = dFdx( eye_pos.xyz );
- vec3 q1 = dFdy( eye_pos.xyz );
- vec2 st0 = dFdx( uv.st );
- vec2 st1 = dFdy( uv.st );
- vec3 N = surf_norm;
- vec3 q1perp = cross( q1, N );
- vec3 q0perp = cross( N, q0 );
- vec3 T = q1perp * st0.x + q0perp * st1.x;
- vec3 B = q1perp * st0.y + q0perp * st1.y;
- float det = max( dot( T, T ), dot( B, B ) );
- float scale = ( det == 0.0 ) ? 0.0 : inversesqrt( det );
- return mat3( T * scale, B * scale, N );
- }
- #endif`,ALe=`#ifdef USE_CLEARCOAT
- vec3 clearcoatNormal = nonPerturbedNormal;
- #endif`,CLe=`#ifdef USE_CLEARCOAT_NORMALMAP
- vec3 clearcoatMapN = texture2D( clearcoatNormalMap, vClearcoatNormalMapUv ).xyz * 2.0 - 1.0;
- clearcoatMapN.xy *= clearcoatNormalScale;
- clearcoatNormal = normalize( tbn2 * clearcoatMapN );
- #endif`,RLe=`#ifdef USE_CLEARCOATMAP
- uniform sampler2D clearcoatMap;
- #endif
- #ifdef USE_CLEARCOAT_NORMALMAP
- uniform sampler2D clearcoatNormalMap;
- uniform vec2 clearcoatNormalScale;
- #endif
- #ifdef USE_CLEARCOAT_ROUGHNESSMAP
- uniform sampler2D clearcoatRoughnessMap;
- #endif`,LLe=`#ifdef USE_IRIDESCENCEMAP
- uniform sampler2D iridescenceMap;
- #endif
- #ifdef USE_IRIDESCENCE_THICKNESSMAP
- uniform sampler2D iridescenceThicknessMap;
- #endif`,DLe=`#ifdef OPAQUE
- diffuseColor.a = 1.0;
- #endif
- #ifdef USE_TRANSMISSION
- diffuseColor.a *= material.transmissionAlpha;
- #endif
- gl_FragColor = vec4( outgoingLight, diffuseColor.a );`,PLe=`vec3 packNormalToRGB( const in vec3 normal ) {
- return normalize( normal ) * 0.5 + 0.5;
- }
- vec3 unpackRGBToNormal( const in vec3 rgb ) {
- return 2.0 * rgb.xyz - 1.0;
- }
- const float PackUpscale = 256. / 255.;const float UnpackDownscale = 255. / 256.;
- const vec3 PackFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );
- const vec4 UnpackFactors = UnpackDownscale / vec4( PackFactors, 1. );
- const float ShiftRight8 = 1. / 256.;
- vec4 packDepthToRGBA( const in float v ) {
- vec4 r = vec4( fract( v * PackFactors ), v );
- r.yzw -= r.xyz * ShiftRight8; return r * PackUpscale;
- }
- float unpackRGBAToDepth( const in vec4 v ) {
- return dot( v, UnpackFactors );
- }
- vec2 packDepthToRG( in highp float v ) {
- return packDepthToRGBA( v ).yx;
- }
- float unpackRGToDepth( const in highp vec2 v ) {
- return unpackRGBAToDepth( vec4( v.xy, 0.0, 0.0 ) );
- }
- vec4 pack2HalfToRGBA( vec2 v ) {
- vec4 r = vec4( v.x, fract( v.x * 255.0 ), v.y, fract( v.y * 255.0 ) );
- return vec4( r.x - r.y / 255.0, r.y, r.z - r.w / 255.0, r.w );
- }
- vec2 unpackRGBATo2Half( vec4 v ) {
- return vec2( v.x + ( v.y / 255.0 ), v.z + ( v.w / 255.0 ) );
- }
- float viewZToOrthographicDepth( const in float viewZ, const in float near, const in float far ) {
- return ( viewZ + near ) / ( near - far );
- }
- float orthographicDepthToViewZ( const in float depth, const in float near, const in float far ) {
- return depth * ( near - far ) - near;
- }
- float viewZToPerspectiveDepth( const in float viewZ, const in float near, const in float far ) {
- return ( ( near + viewZ ) * far ) / ( ( far - near ) * viewZ );
- }
- float perspectiveDepthToViewZ( const in float depth, const in float near, const in float far ) {
- return ( near * far ) / ( ( far - near ) * depth - far );
- }`,ILe=`#ifdef PREMULTIPLIED_ALPHA
- gl_FragColor.rgb *= gl_FragColor.a;
- #endif`,NLe=`vec4 mvPosition = vec4( transformed, 1.0 );
- #ifdef USE_BATCHING
- mvPosition = batchingMatrix * mvPosition;
- #endif
- #ifdef USE_INSTANCING
- mvPosition = instanceMatrix * mvPosition;
- #endif
- mvPosition = modelViewMatrix * mvPosition;
- gl_Position = projectionMatrix * mvPosition;`,ULe=`#ifdef DITHERING
- gl_FragColor.rgb = dithering( gl_FragColor.rgb );
- #endif`,OLe=`#ifdef DITHERING
- vec3 dithering( vec3 color ) {
- float grid_position = rand( gl_FragCoord.xy );
- vec3 dither_shift_RGB = vec3( 0.25 / 255.0, -0.25 / 255.0, 0.25 / 255.0 );
- dither_shift_RGB = mix( 2.0 * dither_shift_RGB, -2.0 * dither_shift_RGB, grid_position );
- return color + dither_shift_RGB;
- }
- #endif`,zLe=`float roughnessFactor = roughness;
- #ifdef USE_ROUGHNESSMAP
- vec4 texelRoughness = texture2D( roughnessMap, vRoughnessMapUv );
- roughnessFactor *= texelRoughness.g;
- #endif`,FLe=`#ifdef USE_ROUGHNESSMAP
- uniform sampler2D roughnessMap;
- #endif`,BLe=`#if NUM_SPOT_LIGHT_COORDS > 0
- varying vec4 vSpotLightCoord[ NUM_SPOT_LIGHT_COORDS ];
- #endif
- #if NUM_SPOT_LIGHT_MAPS > 0
- uniform sampler2D spotLightMap[ NUM_SPOT_LIGHT_MAPS ];
- #endif
- #ifdef USE_SHADOWMAP
- #if NUM_DIR_LIGHT_SHADOWS > 0
- uniform sampler2D directionalShadowMap[ NUM_DIR_LIGHT_SHADOWS ];
- varying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHT_SHADOWS ];
- struct DirectionalLightShadow {
- float shadowBias;
- float shadowNormalBias;
- float shadowRadius;
- vec2 shadowMapSize;
- };
- uniform DirectionalLightShadow directionalLightShadows[ NUM_DIR_LIGHT_SHADOWS ];
- #endif
- #if NUM_SPOT_LIGHT_SHADOWS > 0
- uniform sampler2D spotShadowMap[ NUM_SPOT_LIGHT_SHADOWS ];
- struct SpotLightShadow {
- float shadowBias;
- float shadowNormalBias;
- float shadowRadius;
- vec2 shadowMapSize;
- };
- uniform SpotLightShadow spotLightShadows[ NUM_SPOT_LIGHT_SHADOWS ];
- #endif
- #if NUM_POINT_LIGHT_SHADOWS > 0
- uniform sampler2D pointShadowMap[ NUM_POINT_LIGHT_SHADOWS ];
- varying vec4 vPointShadowCoord[ NUM_POINT_LIGHT_SHADOWS ];
- struct PointLightShadow {
- float shadowBias;
- float shadowNormalBias;
- float shadowRadius;
- vec2 shadowMapSize;
- float shadowCameraNear;
- float shadowCameraFar;
- };
- uniform PointLightShadow pointLightShadows[ NUM_POINT_LIGHT_SHADOWS ];
- #endif
- float texture2DCompare( sampler2D depths, vec2 uv, float compare ) {
- return step( compare, unpackRGBAToDepth( texture2D( depths, uv ) ) );
- }
- vec2 texture2DDistribution( sampler2D shadow, vec2 uv ) {
- return unpackRGBATo2Half( texture2D( shadow, uv ) );
- }
- float VSMShadow (sampler2D shadow, vec2 uv, float compare ){
- float occlusion = 1.0;
- vec2 distribution = texture2DDistribution( shadow, uv );
- float hard_shadow = step( compare , distribution.x );
- if (hard_shadow != 1.0 ) {
- float distance = compare - distribution.x ;
- float variance = max( 0.00000, distribution.y * distribution.y );
- float softness_probability = variance / (variance + distance * distance ); softness_probability = clamp( ( softness_probability - 0.3 ) / ( 0.95 - 0.3 ), 0.0, 1.0 ); occlusion = clamp( max( hard_shadow, softness_probability ), 0.0, 1.0 );
- }
- return occlusion;
- }
- float getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {
- float shadow = 1.0;
- shadowCoord.xyz /= shadowCoord.w;
- shadowCoord.z += shadowBias;
- bool inFrustum = shadowCoord.x >= 0.0 && shadowCoord.x <= 1.0 && shadowCoord.y >= 0.0 && shadowCoord.y <= 1.0;
- bool frustumTest = inFrustum && shadowCoord.z <= 1.0;
- if ( frustumTest ) {
- #if defined( SHADOWMAP_TYPE_PCF )
- vec2 texelSize = vec2( 1.0 ) / shadowMapSize;
- float dx0 = - texelSize.x * shadowRadius;
- float dy0 = - texelSize.y * shadowRadius;
- float dx1 = + texelSize.x * shadowRadius;
- float dy1 = + texelSize.y * shadowRadius;
- float dx2 = dx0 / 2.0;
- float dy2 = dy0 / 2.0;
- float dx3 = dx1 / 2.0;
- float dy3 = dy1 / 2.0;
- shadow = (
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, dy2 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy2 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, dy2 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, 0.0 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, 0.0 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, dy3 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy3 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, dy3 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )
- ) * ( 1.0 / 17.0 );
- #elif defined( SHADOWMAP_TYPE_PCF_SOFT )
- vec2 texelSize = vec2( 1.0 ) / shadowMapSize;
- float dx = texelSize.x;
- float dy = texelSize.y;
- vec2 uv = shadowCoord.xy;
- vec2 f = fract( uv * shadowMapSize + 0.5 );
- uv -= f * texelSize;
- shadow = (
- texture2DCompare( shadowMap, uv, shadowCoord.z ) +
- texture2DCompare( shadowMap, uv + vec2( dx, 0.0 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, uv + vec2( 0.0, dy ), shadowCoord.z ) +
- texture2DCompare( shadowMap, uv + texelSize, shadowCoord.z ) +
- mix( texture2DCompare( shadowMap, uv + vec2( -dx, 0.0 ), shadowCoord.z ),
- texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, 0.0 ), shadowCoord.z ),
- f.x ) +
- mix( texture2DCompare( shadowMap, uv + vec2( -dx, dy ), shadowCoord.z ),
- texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, dy ), shadowCoord.z ),
- f.x ) +
- mix( texture2DCompare( shadowMap, uv + vec2( 0.0, -dy ), shadowCoord.z ),
- texture2DCompare( shadowMap, uv + vec2( 0.0, 2.0 * dy ), shadowCoord.z ),
- f.y ) +
- mix( texture2DCompare( shadowMap, uv + vec2( dx, -dy ), shadowCoord.z ),
- texture2DCompare( shadowMap, uv + vec2( dx, 2.0 * dy ), shadowCoord.z ),
- f.y ) +
- mix( mix( texture2DCompare( shadowMap, uv + vec2( -dx, -dy ), shadowCoord.z ),
- texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, -dy ), shadowCoord.z ),
- f.x ),
- mix( texture2DCompare( shadowMap, uv + vec2( -dx, 2.0 * dy ), shadowCoord.z ),
- texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, 2.0 * dy ), shadowCoord.z ),
- f.x ),
- f.y )
- ) * ( 1.0 / 9.0 );
- #elif defined( SHADOWMAP_TYPE_VSM )
- shadow = VSMShadow( shadowMap, shadowCoord.xy, shadowCoord.z );
- #else
- shadow = texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );
- #endif
- }
- return shadow;
- }
- vec2 cubeToUV( vec3 v, float texelSizeY ) {
- vec3 absV = abs( v );
- float scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );
- absV *= scaleToCube;
- v *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );
- vec2 planar = v.xy;
- float almostATexel = 1.5 * texelSizeY;
- float almostOne = 1.0 - almostATexel;
- if ( absV.z >= almostOne ) {
- if ( v.z > 0.0 )
- planar.x = 4.0 - v.x;
- } else if ( absV.x >= almostOne ) {
- float signX = sign( v.x );
- planar.x = v.z * signX + 2.0 * signX;
- } else if ( absV.y >= almostOne ) {
- float signY = sign( v.y );
- planar.x = v.x + 2.0 * signY + 2.0;
- planar.y = v.z * signY - 2.0;
- }
- return vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );
- }
- float getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord, float shadowCameraNear, float shadowCameraFar ) {
- vec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );
- vec3 lightToPosition = shadowCoord.xyz;
- float dp = ( length( lightToPosition ) - shadowCameraNear ) / ( shadowCameraFar - shadowCameraNear ); dp += shadowBias;
- vec3 bd3D = normalize( lightToPosition );
- #if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT ) || defined( SHADOWMAP_TYPE_VSM )
- vec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;
- return (
- texture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +
- texture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +
- texture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +
- texture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +
- texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +
- texture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +
- texture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +
- texture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +
- texture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )
- ) * ( 1.0 / 9.0 );
- #else
- return texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );
- #endif
- }
- #endif`,kLe=`#if NUM_SPOT_LIGHT_COORDS > 0
- uniform mat4 spotLightMatrix[ NUM_SPOT_LIGHT_COORDS ];
- varying vec4 vSpotLightCoord[ NUM_SPOT_LIGHT_COORDS ];
- #endif
- #ifdef USE_SHADOWMAP
- #if NUM_DIR_LIGHT_SHADOWS > 0
- uniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHT_SHADOWS ];
- varying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHT_SHADOWS ];
- struct DirectionalLightShadow {
- float shadowBias;
- float shadowNormalBias;
- float shadowRadius;
- vec2 shadowMapSize;
- };
- uniform DirectionalLightShadow directionalLightShadows[ NUM_DIR_LIGHT_SHADOWS ];
- #endif
- #if NUM_SPOT_LIGHT_SHADOWS > 0
- struct SpotLightShadow {
- float shadowBias;
- float shadowNormalBias;
- float shadowRadius;
- vec2 shadowMapSize;
- };
- uniform SpotLightShadow spotLightShadows[ NUM_SPOT_LIGHT_SHADOWS ];
- #endif
- #if NUM_POINT_LIGHT_SHADOWS > 0
- uniform mat4 pointShadowMatrix[ NUM_POINT_LIGHT_SHADOWS ];
- varying vec4 vPointShadowCoord[ NUM_POINT_LIGHT_SHADOWS ];
- struct PointLightShadow {
- float shadowBias;
- float shadowNormalBias;
- float shadowRadius;
- vec2 shadowMapSize;
- float shadowCameraNear;
- float shadowCameraFar;
- };
- uniform PointLightShadow pointLightShadows[ NUM_POINT_LIGHT_SHADOWS ];
- #endif
- #endif`,VLe=`#if ( defined( USE_SHADOWMAP ) && ( NUM_DIR_LIGHT_SHADOWS > 0 || NUM_POINT_LIGHT_SHADOWS > 0 ) ) || ( NUM_SPOT_LIGHT_COORDS > 0 )
- vec3 shadowWorldNormal = inverseTransformDirection( transformedNormal, viewMatrix );
- vec4 shadowWorldPosition;
- #endif
- #if defined( USE_SHADOWMAP )
- #if NUM_DIR_LIGHT_SHADOWS > 0
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_DIR_LIGHT_SHADOWS; i ++ ) {
- shadowWorldPosition = worldPosition + vec4( shadowWorldNormal * directionalLightShadows[ i ].shadowNormalBias, 0 );
- vDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * shadowWorldPosition;
- }
- #pragma unroll_loop_end
- #endif
- #if NUM_POINT_LIGHT_SHADOWS > 0
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_POINT_LIGHT_SHADOWS; i ++ ) {
- shadowWorldPosition = worldPosition + vec4( shadowWorldNormal * pointLightShadows[ i ].shadowNormalBias, 0 );
- vPointShadowCoord[ i ] = pointShadowMatrix[ i ] * shadowWorldPosition;
- }
- #pragma unroll_loop_end
- #endif
- #endif
- #if NUM_SPOT_LIGHT_COORDS > 0
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_SPOT_LIGHT_COORDS; i ++ ) {
- shadowWorldPosition = worldPosition;
- #if ( defined( USE_SHADOWMAP ) && UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )
- shadowWorldPosition.xyz += shadowWorldNormal * spotLightShadows[ i ].shadowNormalBias;
- #endif
- vSpotLightCoord[ i ] = spotLightMatrix[ i ] * shadowWorldPosition;
- }
- #pragma unroll_loop_end
- #endif`,GLe=`float getShadowMask() {
- float shadow = 1.0;
- #ifdef USE_SHADOWMAP
- #if NUM_DIR_LIGHT_SHADOWS > 0
- DirectionalLightShadow directionalLight;
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_DIR_LIGHT_SHADOWS; i ++ ) {
- directionalLight = directionalLightShadows[ i ];
- shadow *= receiveShadow ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;
- }
- #pragma unroll_loop_end
- #endif
- #if NUM_SPOT_LIGHT_SHADOWS > 0
- SpotLightShadow spotLight;
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_SPOT_LIGHT_SHADOWS; i ++ ) {
- spotLight = spotLightShadows[ i ];
- shadow *= receiveShadow ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotLightCoord[ i ] ) : 1.0;
- }
- #pragma unroll_loop_end
- #endif
- #if NUM_POINT_LIGHT_SHADOWS > 0
- PointLightShadow pointLight;
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_POINT_LIGHT_SHADOWS; i ++ ) {
- pointLight = pointLightShadows[ i ];
- shadow *= receiveShadow ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ], pointLight.shadowCameraNear, pointLight.shadowCameraFar ) : 1.0;
- }
- #pragma unroll_loop_end
- #endif
- #endif
- return shadow;
- }`,HLe=`#ifdef USE_SKINNING
- mat4 boneMatX = getBoneMatrix( skinIndex.x );
- mat4 boneMatY = getBoneMatrix( skinIndex.y );
- mat4 boneMatZ = getBoneMatrix( skinIndex.z );
- mat4 boneMatW = getBoneMatrix( skinIndex.w );
- #endif`,WLe=`#ifdef USE_SKINNING
- uniform mat4 bindMatrix;
- uniform mat4 bindMatrixInverse;
- uniform highp sampler2D boneTexture;
- mat4 getBoneMatrix( const in float i ) {
- int size = textureSize( boneTexture, 0 ).x;
- int j = int( i ) * 4;
- int x = j % size;
- int y = j / size;
- vec4 v1 = texelFetch( boneTexture, ivec2( x, y ), 0 );
- vec4 v2 = texelFetch( boneTexture, ivec2( x + 1, y ), 0 );
- vec4 v3 = texelFetch( boneTexture, ivec2( x + 2, y ), 0 );
- vec4 v4 = texelFetch( boneTexture, ivec2( x + 3, y ), 0 );
- return mat4( v1, v2, v3, v4 );
- }
- #endif`,XLe=`#ifdef USE_SKINNING
- vec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );
- vec4 skinned = vec4( 0.0 );
- skinned += boneMatX * skinVertex * skinWeight.x;
- skinned += boneMatY * skinVertex * skinWeight.y;
- skinned += boneMatZ * skinVertex * skinWeight.z;
- skinned += boneMatW * skinVertex * skinWeight.w;
- transformed = ( bindMatrixInverse * skinned ).xyz;
- #endif`,YLe=`#ifdef USE_SKINNING
- mat4 skinMatrix = mat4( 0.0 );
- skinMatrix += skinWeight.x * boneMatX;
- skinMatrix += skinWeight.y * boneMatY;
- skinMatrix += skinWeight.z * boneMatZ;
- skinMatrix += skinWeight.w * boneMatW;
- skinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;
- objectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;
- #ifdef USE_TANGENT
- objectTangent = vec4( skinMatrix * vec4( objectTangent, 0.0 ) ).xyz;
- #endif
- #endif`,qLe=`float specularStrength;
- #ifdef USE_SPECULARMAP
- vec4 texelSpecular = texture2D( specularMap, vSpecularMapUv );
- specularStrength = texelSpecular.r;
- #else
- specularStrength = 1.0;
- #endif`,ZLe=`#ifdef USE_SPECULARMAP
- uniform sampler2D specularMap;
- #endif`,jLe=`#if defined( TONE_MAPPING )
- gl_FragColor.rgb = toneMapping( gl_FragColor.rgb );
- #endif`,KLe=`#ifndef saturate
- #define saturate( a ) clamp( a, 0.0, 1.0 )
- #endif
- uniform float toneMappingExposure;
- vec3 LinearToneMapping( vec3 color ) {
- return saturate( toneMappingExposure * color );
- }
- vec3 ReinhardToneMapping( vec3 color ) {
- color *= toneMappingExposure;
- return saturate( color / ( vec3( 1.0 ) + color ) );
- }
- vec3 OptimizedCineonToneMapping( vec3 color ) {
- color *= toneMappingExposure;
- color = max( vec3( 0.0 ), color - 0.004 );
- return pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );
- }
- vec3 RRTAndODTFit( vec3 v ) {
- vec3 a = v * ( v + 0.0245786 ) - 0.000090537;
- vec3 b = v * ( 0.983729 * v + 0.4329510 ) + 0.238081;
- return a / b;
- }
- vec3 ACESFilmicToneMapping( vec3 color ) {
- const mat3 ACESInputMat = mat3(
- vec3( 0.59719, 0.07600, 0.02840 ), vec3( 0.35458, 0.90834, 0.13383 ),
- vec3( 0.04823, 0.01566, 0.83777 )
- );
- const mat3 ACESOutputMat = mat3(
- vec3( 1.60475, -0.10208, -0.00327 ), vec3( -0.53108, 1.10813, -0.07276 ),
- vec3( -0.07367, -0.00605, 1.07602 )
- );
- color *= toneMappingExposure / 0.6;
- color = ACESInputMat * color;
- color = RRTAndODTFit( color );
- color = ACESOutputMat * color;
- return saturate( color );
- }
- const mat3 LINEAR_REC2020_TO_LINEAR_SRGB = mat3(
- vec3( 1.6605, - 0.1246, - 0.0182 ),
- vec3( - 0.5876, 1.1329, - 0.1006 ),
- vec3( - 0.0728, - 0.0083, 1.1187 )
- );
- const mat3 LINEAR_SRGB_TO_LINEAR_REC2020 = mat3(
- vec3( 0.6274, 0.0691, 0.0164 ),
- vec3( 0.3293, 0.9195, 0.0880 ),
- vec3( 0.0433, 0.0113, 0.8956 )
- );
- vec3 agxDefaultContrastApprox( vec3 x ) {
- vec3 x2 = x * x;
- vec3 x4 = x2 * x2;
- return + 15.5 * x4 * x2
- - 40.14 * x4 * x
- + 31.96 * x4
- - 6.868 * x2 * x
- + 0.4298 * x2
- + 0.1191 * x
- - 0.00232;
- }
- vec3 AgXToneMapping( vec3 color ) {
- const mat3 AgXInsetMatrix = mat3(
- vec3( 0.856627153315983, 0.137318972929847, 0.11189821299995 ),
- vec3( 0.0951212405381588, 0.761241990602591, 0.0767994186031903 ),
- vec3( 0.0482516061458583, 0.101439036467562, 0.811302368396859 )
- );
- const mat3 AgXOutsetMatrix = mat3(
- vec3( 1.1271005818144368, - 0.1413297634984383, - 0.14132976349843826 ),
- vec3( - 0.11060664309660323, 1.157823702216272, - 0.11060664309660294 ),
- vec3( - 0.016493938717834573, - 0.016493938717834257, 1.2519364065950405 )
- );
- const float AgxMinEv = - 12.47393; const float AgxMaxEv = 4.026069;
- color *= toneMappingExposure;
- color = LINEAR_SRGB_TO_LINEAR_REC2020 * color;
- color = AgXInsetMatrix * color;
- color = max( color, 1e-10 ); color = log2( color );
- color = ( color - AgxMinEv ) / ( AgxMaxEv - AgxMinEv );
- color = clamp( color, 0.0, 1.0 );
- color = agxDefaultContrastApprox( color );
- color = AgXOutsetMatrix * color;
- color = pow( max( vec3( 0.0 ), color ), vec3( 2.2 ) );
- color = LINEAR_REC2020_TO_LINEAR_SRGB * color;
- color = clamp( color, 0.0, 1.0 );
- return color;
- }
- vec3 NeutralToneMapping( vec3 color ) {
- float startCompression = 0.8 - 0.04;
- float desaturation = 0.15;
- color *= toneMappingExposure;
- float x = min(color.r, min(color.g, color.b));
- float offset = x < 0.08 ? x - 6.25 * x * x : 0.04;
- color -= offset;
- float peak = max(color.r, max(color.g, color.b));
- if (peak < startCompression) return color;
- float d = 1. - startCompression;
- float newPeak = 1. - d * d / (peak + d - startCompression);
- color *= newPeak / peak;
- float g = 1. - 1. / (desaturation * (peak - newPeak) + 1.);
- return mix(color, vec3(1, 1, 1), g);
- }
- vec3 CustomToneMapping( vec3 color ) { return color; }`,JLe=`#ifdef USE_TRANSMISSION
- material.transmission = transmission;
- material.transmissionAlpha = 1.0;
- material.thickness = thickness;
- material.attenuationDistance = attenuationDistance;
- material.attenuationColor = attenuationColor;
- #ifdef USE_TRANSMISSIONMAP
- material.transmission *= texture2D( transmissionMap, vTransmissionMapUv ).r;
- #endif
- #ifdef USE_THICKNESSMAP
- material.thickness *= texture2D( thicknessMap, vThicknessMapUv ).g;
- #endif
- vec3 pos = vWorldPosition;
- vec3 v = normalize( cameraPosition - pos );
- vec3 n = inverseTransformDirection( normal, viewMatrix );
- vec4 transmitted = getIBLVolumeRefraction(
- n, v, material.roughness, material.diffuseColor, material.specularColor, material.specularF90,
- pos, modelMatrix, viewMatrix, projectionMatrix, material.ior, material.thickness,
- material.attenuationColor, material.attenuationDistance );
- material.transmissionAlpha = mix( material.transmissionAlpha, transmitted.a, material.transmission );
- totalDiffuse = mix( totalDiffuse, transmitted.rgb, material.transmission );
- #endif`,$Le=`#ifdef USE_TRANSMISSION
- uniform float transmission;
- uniform float thickness;
- uniform float attenuationDistance;
- uniform vec3 attenuationColor;
- #ifdef USE_TRANSMISSIONMAP
- uniform sampler2D transmissionMap;
- #endif
- #ifdef USE_THICKNESSMAP
- uniform sampler2D thicknessMap;
- #endif
- uniform vec2 transmissionSamplerSize;
- uniform sampler2D transmissionSamplerMap;
- uniform mat4 modelMatrix;
- uniform mat4 projectionMatrix;
- varying vec3 vWorldPosition;
- float w0( float a ) {
- return ( 1.0 / 6.0 ) * ( a * ( a * ( - a + 3.0 ) - 3.0 ) + 1.0 );
- }
- float w1( float a ) {
- return ( 1.0 / 6.0 ) * ( a * a * ( 3.0 * a - 6.0 ) + 4.0 );
- }
- float w2( float a ){
- return ( 1.0 / 6.0 ) * ( a * ( a * ( - 3.0 * a + 3.0 ) + 3.0 ) + 1.0 );
- }
- float w3( float a ) {
- return ( 1.0 / 6.0 ) * ( a * a * a );
- }
- float g0( float a ) {
- return w0( a ) + w1( a );
- }
- float g1( float a ) {
- return w2( a ) + w3( a );
- }
- float h0( float a ) {
- return - 1.0 + w1( a ) / ( w0( a ) + w1( a ) );
- }
- float h1( float a ) {
- return 1.0 + w3( a ) / ( w2( a ) + w3( a ) );
- }
- vec4 bicubic( sampler2D tex, vec2 uv, vec4 texelSize, float lod ) {
- uv = uv * texelSize.zw + 0.5;
- vec2 iuv = floor( uv );
- vec2 fuv = fract( uv );
- float g0x = g0( fuv.x );
- float g1x = g1( fuv.x );
- float h0x = h0( fuv.x );
- float h1x = h1( fuv.x );
- float h0y = h0( fuv.y );
- float h1y = h1( fuv.y );
- vec2 p0 = ( vec2( iuv.x + h0x, iuv.y + h0y ) - 0.5 ) * texelSize.xy;
- vec2 p1 = ( vec2( iuv.x + h1x, iuv.y + h0y ) - 0.5 ) * texelSize.xy;
- vec2 p2 = ( vec2( iuv.x + h0x, iuv.y + h1y ) - 0.5 ) * texelSize.xy;
- vec2 p3 = ( vec2( iuv.x + h1x, iuv.y + h1y ) - 0.5 ) * texelSize.xy;
- return g0( fuv.y ) * ( g0x * textureLod( tex, p0, lod ) + g1x * textureLod( tex, p1, lod ) ) +
- g1( fuv.y ) * ( g0x * textureLod( tex, p2, lod ) + g1x * textureLod( tex, p3, lod ) );
- }
- vec4 textureBicubic( sampler2D sampler, vec2 uv, float lod ) {
- vec2 fLodSize = vec2( textureSize( sampler, int( lod ) ) );
- vec2 cLodSize = vec2( textureSize( sampler, int( lod + 1.0 ) ) );
- vec2 fLodSizeInv = 1.0 / fLodSize;
- vec2 cLodSizeInv = 1.0 / cLodSize;
- vec4 fSample = bicubic( sampler, uv, vec4( fLodSizeInv, fLodSize ), floor( lod ) );
- vec4 cSample = bicubic( sampler, uv, vec4( cLodSizeInv, cLodSize ), ceil( lod ) );
- return mix( fSample, cSample, fract( lod ) );
- }
- vec3 getVolumeTransmissionRay( const in vec3 n, const in vec3 v, const in float thickness, const in float ior, const in mat4 modelMatrix ) {
- vec3 refractionVector = refract( - v, normalize( n ), 1.0 / ior );
- vec3 modelScale;
- modelScale.x = length( vec3( modelMatrix[ 0 ].xyz ) );
- modelScale.y = length( vec3( modelMatrix[ 1 ].xyz ) );
- modelScale.z = length( vec3( modelMatrix[ 2 ].xyz ) );
- return normalize( refractionVector ) * thickness * modelScale;
- }
- float applyIorToRoughness( const in float roughness, const in float ior ) {
- return roughness * clamp( ior * 2.0 - 2.0, 0.0, 1.0 );
- }
- vec4 getTransmissionSample( const in vec2 fragCoord, const in float roughness, const in float ior ) {
- float lod = log2( transmissionSamplerSize.x ) * applyIorToRoughness( roughness, ior );
- return textureBicubic( transmissionSamplerMap, fragCoord.xy, lod );
- }
- vec3 volumeAttenuation( const in float transmissionDistance, const in vec3 attenuationColor, const in float attenuationDistance ) {
- if ( isinf( attenuationDistance ) ) {
- return vec3( 1.0 );
- } else {
- vec3 attenuationCoefficient = -log( attenuationColor ) / attenuationDistance;
- vec3 transmittance = exp( - attenuationCoefficient * transmissionDistance ); return transmittance;
- }
- }
- vec4 getIBLVolumeRefraction( const in vec3 n, const in vec3 v, const in float roughness, const in vec3 diffuseColor,
- const in vec3 specularColor, const in float specularF90, const in vec3 position, const in mat4 modelMatrix,
- const in mat4 viewMatrix, const in mat4 projMatrix, const in float ior, const in float thickness,
- const in vec3 attenuationColor, const in float attenuationDistance ) {
- vec3 transmissionRay = getVolumeTransmissionRay( n, v, thickness, ior, modelMatrix );
- vec3 refractedRayExit = position + transmissionRay;
- vec4 ndcPos = projMatrix * viewMatrix * vec4( refractedRayExit, 1.0 );
- vec2 refractionCoords = ndcPos.xy / ndcPos.w;
- refractionCoords += 1.0;
- refractionCoords /= 2.0;
- vec4 transmittedLight = getTransmissionSample( refractionCoords, roughness, ior );
- vec3 transmittance = diffuseColor * volumeAttenuation( length( transmissionRay ), attenuationColor, attenuationDistance );
- vec3 attenuatedColor = transmittance * transmittedLight.rgb;
- vec3 F = EnvironmentBRDF( n, v, specularColor, specularF90, roughness );
- float transmittanceFactor = ( transmittance.r + transmittance.g + transmittance.b ) / 3.0;
- return vec4( ( 1.0 - F ) * attenuatedColor, 1.0 - ( 1.0 - transmittedLight.a ) * transmittanceFactor );
- }
- #endif`,QLe=`#if defined( USE_UV ) || defined( USE_ANISOTROPY )
- varying vec2 vUv;
- #endif
- #ifdef USE_MAP
- varying vec2 vMapUv;
- #endif
- #ifdef USE_ALPHAMAP
- varying vec2 vAlphaMapUv;
- #endif
- #ifdef USE_LIGHTMAP
- varying vec2 vLightMapUv;
- #endif
- #ifdef USE_AOMAP
- varying vec2 vAoMapUv;
- #endif
- #ifdef USE_BUMPMAP
- varying vec2 vBumpMapUv;
- #endif
- #ifdef USE_NORMALMAP
- varying vec2 vNormalMapUv;
- #endif
- #ifdef USE_EMISSIVEMAP
- varying vec2 vEmissiveMapUv;
- #endif
- #ifdef USE_METALNESSMAP
- varying vec2 vMetalnessMapUv;
- #endif
- #ifdef USE_ROUGHNESSMAP
- varying vec2 vRoughnessMapUv;
- #endif
- #ifdef USE_ANISOTROPYMAP
- varying vec2 vAnisotropyMapUv;
- #endif
- #ifdef USE_CLEARCOATMAP
- varying vec2 vClearcoatMapUv;
- #endif
- #ifdef USE_CLEARCOAT_NORMALMAP
- varying vec2 vClearcoatNormalMapUv;
- #endif
- #ifdef USE_CLEARCOAT_ROUGHNESSMAP
- varying vec2 vClearcoatRoughnessMapUv;
- #endif
- #ifdef USE_IRIDESCENCEMAP
- varying vec2 vIridescenceMapUv;
- #endif
- #ifdef USE_IRIDESCENCE_THICKNESSMAP
- varying vec2 vIridescenceThicknessMapUv;
- #endif
- #ifdef USE_SHEEN_COLORMAP
- varying vec2 vSheenColorMapUv;
- #endif
- #ifdef USE_SHEEN_ROUGHNESSMAP
- varying vec2 vSheenRoughnessMapUv;
- #endif
- #ifdef USE_SPECULARMAP
- varying vec2 vSpecularMapUv;
- #endif
- #ifdef USE_SPECULAR_COLORMAP
- varying vec2 vSpecularColorMapUv;
- #endif
- #ifdef USE_SPECULAR_INTENSITYMAP
- varying vec2 vSpecularIntensityMapUv;
- #endif
- #ifdef USE_TRANSMISSIONMAP
- uniform mat3 transmissionMapTransform;
- varying vec2 vTransmissionMapUv;
- #endif
- #ifdef USE_THICKNESSMAP
- uniform mat3 thicknessMapTransform;
- varying vec2 vThicknessMapUv;
- #endif`,e2e=`#if defined( USE_UV ) || defined( USE_ANISOTROPY )
- varying vec2 vUv;
- #endif
- #ifdef USE_MAP
- uniform mat3 mapTransform;
- varying vec2 vMapUv;
- #endif
- #ifdef USE_ALPHAMAP
- uniform mat3 alphaMapTransform;
- varying vec2 vAlphaMapUv;
- #endif
- #ifdef USE_LIGHTMAP
- uniform mat3 lightMapTransform;
- varying vec2 vLightMapUv;
- #endif
- #ifdef USE_AOMAP
- uniform mat3 aoMapTransform;
- varying vec2 vAoMapUv;
- #endif
- #ifdef USE_BUMPMAP
- uniform mat3 bumpMapTransform;
- varying vec2 vBumpMapUv;
- #endif
- #ifdef USE_NORMALMAP
- uniform mat3 normalMapTransform;
- varying vec2 vNormalMapUv;
- #endif
- #ifdef USE_DISPLACEMENTMAP
- uniform mat3 displacementMapTransform;
- varying vec2 vDisplacementMapUv;
- #endif
- #ifdef USE_EMISSIVEMAP
- uniform mat3 emissiveMapTransform;
- varying vec2 vEmissiveMapUv;
- #endif
- #ifdef USE_METALNESSMAP
- uniform mat3 metalnessMapTransform;
- varying vec2 vMetalnessMapUv;
- #endif
- #ifdef USE_ROUGHNESSMAP
- uniform mat3 roughnessMapTransform;
- varying vec2 vRoughnessMapUv;
- #endif
- #ifdef USE_ANISOTROPYMAP
- uniform mat3 anisotropyMapTransform;
- varying vec2 vAnisotropyMapUv;
- #endif
- #ifdef USE_CLEARCOATMAP
- uniform mat3 clearcoatMapTransform;
- varying vec2 vClearcoatMapUv;
- #endif
- #ifdef USE_CLEARCOAT_NORMALMAP
- uniform mat3 clearcoatNormalMapTransform;
- varying vec2 vClearcoatNormalMapUv;
- #endif
- #ifdef USE_CLEARCOAT_ROUGHNESSMAP
- uniform mat3 clearcoatRoughnessMapTransform;
- varying vec2 vClearcoatRoughnessMapUv;
- #endif
- #ifdef USE_SHEEN_COLORMAP
- uniform mat3 sheenColorMapTransform;
- varying vec2 vSheenColorMapUv;
- #endif
- #ifdef USE_SHEEN_ROUGHNESSMAP
- uniform mat3 sheenRoughnessMapTransform;
- varying vec2 vSheenRoughnessMapUv;
- #endif
- #ifdef USE_IRIDESCENCEMAP
- uniform mat3 iridescenceMapTransform;
- varying vec2 vIridescenceMapUv;
- #endif
- #ifdef USE_IRIDESCENCE_THICKNESSMAP
- uniform mat3 iridescenceThicknessMapTransform;
- varying vec2 vIridescenceThicknessMapUv;
- #endif
- #ifdef USE_SPECULARMAP
- uniform mat3 specularMapTransform;
- varying vec2 vSpecularMapUv;
- #endif
- #ifdef USE_SPECULAR_COLORMAP
- uniform mat3 specularColorMapTransform;
- varying vec2 vSpecularColorMapUv;
- #endif
- #ifdef USE_SPECULAR_INTENSITYMAP
- uniform mat3 specularIntensityMapTransform;
- varying vec2 vSpecularIntensityMapUv;
- #endif
- #ifdef USE_TRANSMISSIONMAP
- uniform mat3 transmissionMapTransform;
- varying vec2 vTransmissionMapUv;
- #endif
- #ifdef USE_THICKNESSMAP
- uniform mat3 thicknessMapTransform;
- varying vec2 vThicknessMapUv;
- #endif`,t2e=`#if defined( USE_UV ) || defined( USE_ANISOTROPY )
- vUv = vec3( uv, 1 ).xy;
- #endif
- #ifdef USE_MAP
- vMapUv = ( mapTransform * vec3( MAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_ALPHAMAP
- vAlphaMapUv = ( alphaMapTransform * vec3( ALPHAMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_LIGHTMAP
- vLightMapUv = ( lightMapTransform * vec3( LIGHTMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_AOMAP
- vAoMapUv = ( aoMapTransform * vec3( AOMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_BUMPMAP
- vBumpMapUv = ( bumpMapTransform * vec3( BUMPMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_NORMALMAP
- vNormalMapUv = ( normalMapTransform * vec3( NORMALMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_DISPLACEMENTMAP
- vDisplacementMapUv = ( displacementMapTransform * vec3( DISPLACEMENTMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_EMISSIVEMAP
- vEmissiveMapUv = ( emissiveMapTransform * vec3( EMISSIVEMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_METALNESSMAP
- vMetalnessMapUv = ( metalnessMapTransform * vec3( METALNESSMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_ROUGHNESSMAP
- vRoughnessMapUv = ( roughnessMapTransform * vec3( ROUGHNESSMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_ANISOTROPYMAP
- vAnisotropyMapUv = ( anisotropyMapTransform * vec3( ANISOTROPYMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_CLEARCOATMAP
- vClearcoatMapUv = ( clearcoatMapTransform * vec3( CLEARCOATMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_CLEARCOAT_NORMALMAP
- vClearcoatNormalMapUv = ( clearcoatNormalMapTransform * vec3( CLEARCOAT_NORMALMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_CLEARCOAT_ROUGHNESSMAP
- vClearcoatRoughnessMapUv = ( clearcoatRoughnessMapTransform * vec3( CLEARCOAT_ROUGHNESSMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_IRIDESCENCEMAP
- vIridescenceMapUv = ( iridescenceMapTransform * vec3( IRIDESCENCEMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_IRIDESCENCE_THICKNESSMAP
- vIridescenceThicknessMapUv = ( iridescenceThicknessMapTransform * vec3( IRIDESCENCE_THICKNESSMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_SHEEN_COLORMAP
- vSheenColorMapUv = ( sheenColorMapTransform * vec3( SHEEN_COLORMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_SHEEN_ROUGHNESSMAP
- vSheenRoughnessMapUv = ( sheenRoughnessMapTransform * vec3( SHEEN_ROUGHNESSMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_SPECULARMAP
- vSpecularMapUv = ( specularMapTransform * vec3( SPECULARMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_SPECULAR_COLORMAP
- vSpecularColorMapUv = ( specularColorMapTransform * vec3( SPECULAR_COLORMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_SPECULAR_INTENSITYMAP
- vSpecularIntensityMapUv = ( specularIntensityMapTransform * vec3( SPECULAR_INTENSITYMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_TRANSMISSIONMAP
- vTransmissionMapUv = ( transmissionMapTransform * vec3( TRANSMISSIONMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_THICKNESSMAP
- vThicknessMapUv = ( thicknessMapTransform * vec3( THICKNESSMAP_UV, 1 ) ).xy;
- #endif`,r2e=`#if defined( USE_ENVMAP ) || defined( DISTANCE ) || defined ( USE_SHADOWMAP ) || defined ( USE_TRANSMISSION ) || NUM_SPOT_LIGHT_COORDS > 0
- vec4 worldPosition = vec4( transformed, 1.0 );
- #ifdef USE_BATCHING
- worldPosition = batchingMatrix * worldPosition;
- #endif
- #ifdef USE_INSTANCING
- worldPosition = instanceMatrix * worldPosition;
- #endif
- worldPosition = modelMatrix * worldPosition;
- #endif`,i2e=`varying vec2 vUv;
- uniform mat3 uvTransform;
- void main() {
- vUv = ( uvTransform * vec3( uv, 1 ) ).xy;
- gl_Position = vec4( position.xy, 1.0, 1.0 );
- }`,n2e=`uniform sampler2D t2D;
- uniform float backgroundIntensity;
- varying vec2 vUv;
- void main() {
- vec4 texColor = texture2D( t2D, vUv );
- #ifdef DECODE_VIDEO_TEXTURE
- texColor = vec4( mix( pow( texColor.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), texColor.rgb * 0.0773993808, vec3( lessThanEqual( texColor.rgb, vec3( 0.04045 ) ) ) ), texColor.w );
- #endif
- texColor.rgb *= backgroundIntensity;
- gl_FragColor = texColor;
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- }`,a2e=`varying vec3 vWorldDirection;
- #include <common>
- void main() {
- vWorldDirection = transformDirection( position, modelMatrix );
- #include <begin_vertex>
- #include <project_vertex>
- gl_Position.z = gl_Position.w;
- }`,o2e=`#ifdef ENVMAP_TYPE_CUBE
- uniform samplerCube envMap;
- #elif defined( ENVMAP_TYPE_CUBE_UV )
- uniform sampler2D envMap;
- #endif
- uniform float flipEnvMap;
- uniform float backgroundBlurriness;
- uniform float backgroundIntensity;
- uniform mat3 backgroundRotation;
- varying vec3 vWorldDirection;
- #include <cube_uv_reflection_fragment>
- void main() {
- #ifdef ENVMAP_TYPE_CUBE
- vec4 texColor = textureCube( envMap, backgroundRotation * vec3( flipEnvMap * vWorldDirection.x, vWorldDirection.yz ) );
- #elif defined( ENVMAP_TYPE_CUBE_UV )
- vec4 texColor = textureCubeUV( envMap, backgroundRotation * vWorldDirection, backgroundBlurriness );
- #else
- vec4 texColor = vec4( 0.0, 0.0, 0.0, 1.0 );
- #endif
- texColor.rgb *= backgroundIntensity;
- gl_FragColor = texColor;
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- }`,s2e=`varying vec3 vWorldDirection;
- #include <common>
- void main() {
- vWorldDirection = transformDirection( position, modelMatrix );
- #include <begin_vertex>
- #include <project_vertex>
- gl_Position.z = gl_Position.w;
- }`,l2e=`uniform samplerCube tCube;
- uniform float tFlip;
- uniform float opacity;
- varying vec3 vWorldDirection;
- void main() {
- vec4 texColor = textureCube( tCube, vec3( tFlip * vWorldDirection.x, vWorldDirection.yz ) );
- gl_FragColor = texColor;
- gl_FragColor.a *= opacity;
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- }`,u2e=`#include <common>
- #include <batching_pars_vertex>
- #include <uv_pars_vertex>
- #include <displacementmap_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <skinning_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
- varying vec2 vHighPrecisionZW;
- void main() {
- #include <uv_vertex>
- #include <batching_vertex>
- #include <skinbase_vertex>
- #include <morphinstance_vertex>
- #ifdef USE_DISPLACEMENTMAP
- #include <beginnormal_vertex>
- #include <morphnormal_vertex>
- #include <skinnormal_vertex>
- #endif
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <skinning_vertex>
- #include <displacementmap_vertex>
- #include <project_vertex>
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- vHighPrecisionZW = gl_Position.zw;
- }`,c2e=`#if DEPTH_PACKING == 3200
- uniform float opacity;
- #endif
- #include <common>
- #include <packing>
- #include <uv_pars_fragment>
- #include <map_pars_fragment>
- #include <alphamap_pars_fragment>
- #include <alphatest_pars_fragment>
- #include <alphahash_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
- varying vec2 vHighPrecisionZW;
- void main() {
- vec4 diffuseColor = vec4( 1.0 );
- #include <clipping_planes_fragment>
- #if DEPTH_PACKING == 3200
- diffuseColor.a = opacity;
- #endif
- #include <map_fragment>
- #include <alphamap_fragment>
- #include <alphatest_fragment>
- #include <alphahash_fragment>
- #include <logdepthbuf_fragment>
- float fragCoordZ = 0.5 * vHighPrecisionZW[0] / vHighPrecisionZW[1] + 0.5;
- #if DEPTH_PACKING == 3200
- gl_FragColor = vec4( vec3( 1.0 - fragCoordZ ), opacity );
- #elif DEPTH_PACKING == 3201
- gl_FragColor = packDepthToRGBA( fragCoordZ );
- #endif
- }`,h2e=`#define DISTANCE
- varying vec3 vWorldPosition;
- #include <common>
- #include <batching_pars_vertex>
- #include <uv_pars_vertex>
- #include <displacementmap_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <skinning_pars_vertex>
- #include <clipping_planes_pars_vertex>
- void main() {
- #include <uv_vertex>
- #include <batching_vertex>
- #include <skinbase_vertex>
- #include <morphinstance_vertex>
- #ifdef USE_DISPLACEMENTMAP
- #include <beginnormal_vertex>
- #include <morphnormal_vertex>
- #include <skinnormal_vertex>
- #endif
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <skinning_vertex>
- #include <displacementmap_vertex>
- #include <project_vertex>
- #include <worldpos_vertex>
- #include <clipping_planes_vertex>
- vWorldPosition = worldPosition.xyz;
- }`,f2e=`#define DISTANCE
- uniform vec3 referencePosition;
- uniform float nearDistance;
- uniform float farDistance;
- varying vec3 vWorldPosition;
- #include <common>
- #include <packing>
- #include <uv_pars_fragment>
- #include <map_pars_fragment>
- #include <alphamap_pars_fragment>
- #include <alphatest_pars_fragment>
- #include <alphahash_pars_fragment>
- #include <clipping_planes_pars_fragment>
- void main () {
- vec4 diffuseColor = vec4( 1.0 );
- #include <clipping_planes_fragment>
- #include <map_fragment>
- #include <alphamap_fragment>
- #include <alphatest_fragment>
- #include <alphahash_fragment>
- float dist = length( vWorldPosition - referencePosition );
- dist = ( dist - nearDistance ) / ( farDistance - nearDistance );
- dist = saturate( dist );
- gl_FragColor = packDepthToRGBA( dist );
- }`,p2e=`varying vec3 vWorldDirection;
- #include <common>
- void main() {
- vWorldDirection = transformDirection( position, modelMatrix );
- #include <begin_vertex>
- #include <project_vertex>
- }`,d2e=`uniform sampler2D tEquirect;
- varying vec3 vWorldDirection;
- #include <common>
- void main() {
- vec3 direction = normalize( vWorldDirection );
- vec2 sampleUV = equirectUv( direction );
- gl_FragColor = texture2D( tEquirect, sampleUV );
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- }`,m2e=`uniform float scale;
- attribute float lineDistance;
- varying float vLineDistance;
- #include <common>
- #include <uv_pars_vertex>
- #include <color_pars_vertex>
- #include <fog_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
- void main() {
- vLineDistance = scale * lineDistance;
- #include <uv_vertex>
- #include <color_vertex>
- #include <morphinstance_vertex>
- #include <morphcolor_vertex>
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <project_vertex>
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- #include <fog_vertex>
- }`,v2e=`uniform vec3 diffuse;
- uniform float opacity;
- uniform float dashSize;
- uniform float totalSize;
- varying float vLineDistance;
- #include <common>
- #include <color_pars_fragment>
- #include <uv_pars_fragment>
- #include <map_pars_fragment>
- #include <fog_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
- void main() {
- vec4 diffuseColor = vec4( diffuse, opacity );
- #include <clipping_planes_fragment>
- if ( mod( vLineDistance, totalSize ) > dashSize ) {
- discard;
- }
- vec3 outgoingLight = vec3( 0.0 );
- #include <logdepthbuf_fragment>
- #include <map_fragment>
- #include <color_fragment>
- outgoingLight = diffuseColor.rgb;
- #include <opaque_fragment>
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- #include <fog_fragment>
- #include <premultiplied_alpha_fragment>
- }`,g2e=`#include <common>
- #include <batching_pars_vertex>
- #include <uv_pars_vertex>
- #include <envmap_pars_vertex>
- #include <color_pars_vertex>
- #include <fog_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <skinning_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
- void main() {
- #include <uv_vertex>
- #include <color_vertex>
- #include <morphinstance_vertex>
- #include <morphcolor_vertex>
- #include <batching_vertex>
- #if defined ( USE_ENVMAP ) || defined ( USE_SKINNING )
- #include <beginnormal_vertex>
- #include <morphnormal_vertex>
- #include <skinbase_vertex>
- #include <skinnormal_vertex>
- #include <defaultnormal_vertex>
- #endif
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <skinning_vertex>
- #include <project_vertex>
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- #include <worldpos_vertex>
- #include <envmap_vertex>
- #include <fog_vertex>
- }`,y2e=`uniform vec3 diffuse;
- uniform float opacity;
- #ifndef FLAT_SHADED
- varying vec3 vNormal;
- #endif
- #include <common>
- #include <dithering_pars_fragment>
- #include <color_pars_fragment>
- #include <uv_pars_fragment>
- #include <map_pars_fragment>
- #include <alphamap_pars_fragment>
- #include <alphatest_pars_fragment>
- #include <alphahash_pars_fragment>
- #include <aomap_pars_fragment>
- #include <lightmap_pars_fragment>
- #include <envmap_common_pars_fragment>
- #include <envmap_pars_fragment>
- #include <fog_pars_fragment>
- #include <specularmap_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
- void main() {
- vec4 diffuseColor = vec4( diffuse, opacity );
- #include <clipping_planes_fragment>
- #include <logdepthbuf_fragment>
- #include <map_fragment>
- #include <color_fragment>
- #include <alphamap_fragment>
- #include <alphatest_fragment>
- #include <alphahash_fragment>
- #include <specularmap_fragment>
- ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );
- #ifdef USE_LIGHTMAP
- vec4 lightMapTexel = texture2D( lightMap, vLightMapUv );
- reflectedLight.indirectDiffuse += lightMapTexel.rgb * lightMapIntensity * RECIPROCAL_PI;
- #else
- reflectedLight.indirectDiffuse += vec3( 1.0 );
- #endif
- #include <aomap_fragment>
- reflectedLight.indirectDiffuse *= diffuseColor.rgb;
- vec3 outgoingLight = reflectedLight.indirectDiffuse;
- #include <envmap_fragment>
- #include <opaque_fragment>
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- #include <fog_fragment>
- #include <premultiplied_alpha_fragment>
- #include <dithering_fragment>
- }`,_2e=`#define LAMBERT
- varying vec3 vViewPosition;
- #include <common>
- #include <batching_pars_vertex>
- #include <uv_pars_vertex>
- #include <displacementmap_pars_vertex>
- #include <envmap_pars_vertex>
- #include <color_pars_vertex>
- #include <fog_pars_vertex>
- #include <normal_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <skinning_pars_vertex>
- #include <shadowmap_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
- void main() {
- #include <uv_vertex>
- #include <color_vertex>
- #include <morphinstance_vertex>
- #include <morphcolor_vertex>
- #include <batching_vertex>
- #include <beginnormal_vertex>
- #include <morphnormal_vertex>
- #include <skinbase_vertex>
- #include <skinnormal_vertex>
- #include <defaultnormal_vertex>
- #include <normal_vertex>
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <skinning_vertex>
- #include <displacementmap_vertex>
- #include <project_vertex>
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- vViewPosition = - mvPosition.xyz;
- #include <worldpos_vertex>
- #include <envmap_vertex>
- #include <shadowmap_vertex>
- #include <fog_vertex>
- }`,x2e=`#define LAMBERT
- uniform vec3 diffuse;
- uniform vec3 emissive;
- uniform float opacity;
- #include <common>
- #include <packing>
- #include <dithering_pars_fragment>
- #include <color_pars_fragment>
- #include <uv_pars_fragment>
- #include <map_pars_fragment>
- #include <alphamap_pars_fragment>
- #include <alphatest_pars_fragment>
- #include <alphahash_pars_fragment>
- #include <aomap_pars_fragment>
- #include <lightmap_pars_fragment>
- #include <emissivemap_pars_fragment>
- #include <envmap_common_pars_fragment>
- #include <envmap_pars_fragment>
- #include <fog_pars_fragment>
- #include <bsdfs>
- #include <lights_pars_begin>
- #include <normal_pars_fragment>
- #include <lights_lambert_pars_fragment>
- #include <shadowmap_pars_fragment>
- #include <bumpmap_pars_fragment>
- #include <normalmap_pars_fragment>
- #include <specularmap_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
- void main() {
- vec4 diffuseColor = vec4( diffuse, opacity );
- #include <clipping_planes_fragment>
- ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );
- vec3 totalEmissiveRadiance = emissive;
- #include <logdepthbuf_fragment>
- #include <map_fragment>
- #include <color_fragment>
- #include <alphamap_fragment>
- #include <alphatest_fragment>
- #include <alphahash_fragment>
- #include <specularmap_fragment>
- #include <normal_fragment_begin>
- #include <normal_fragment_maps>
- #include <emissivemap_fragment>
- #include <lights_lambert_fragment>
- #include <lights_fragment_begin>
- #include <lights_fragment_maps>
- #include <lights_fragment_end>
- #include <aomap_fragment>
- vec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;
- #include <envmap_fragment>
- #include <opaque_fragment>
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- #include <fog_fragment>
- #include <premultiplied_alpha_fragment>
- #include <dithering_fragment>
- }`,S2e=`#define MATCAP
- varying vec3 vViewPosition;
- #include <common>
- #include <batching_pars_vertex>
- #include <uv_pars_vertex>
- #include <color_pars_vertex>
- #include <displacementmap_pars_vertex>
- #include <fog_pars_vertex>
- #include <normal_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <skinning_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
- void main() {
- #include <uv_vertex>
- #include <color_vertex>
- #include <morphinstance_vertex>
- #include <morphcolor_vertex>
- #include <batching_vertex>
- #include <beginnormal_vertex>
- #include <morphnormal_vertex>
- #include <skinbase_vertex>
- #include <skinnormal_vertex>
- #include <defaultnormal_vertex>
- #include <normal_vertex>
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <skinning_vertex>
- #include <displacementmap_vertex>
- #include <project_vertex>
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- #include <fog_vertex>
- vViewPosition = - mvPosition.xyz;
- }`,M2e=`#define MATCAP
- uniform vec3 diffuse;
- uniform float opacity;
- uniform sampler2D matcap;
- varying vec3 vViewPosition;
- #include <common>
- #include <dithering_pars_fragment>
- #include <color_pars_fragment>
- #include <uv_pars_fragment>
- #include <map_pars_fragment>
- #include <alphamap_pars_fragment>
- #include <alphatest_pars_fragment>
- #include <alphahash_pars_fragment>
- #include <fog_pars_fragment>
- #include <normal_pars_fragment>
- #include <bumpmap_pars_fragment>
- #include <normalmap_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
- void main() {
- vec4 diffuseColor = vec4( diffuse, opacity );
- #include <clipping_planes_fragment>
- #include <logdepthbuf_fragment>
- #include <map_fragment>
- #include <color_fragment>
- #include <alphamap_fragment>
- #include <alphatest_fragment>
- #include <alphahash_fragment>
- #include <normal_fragment_begin>
- #include <normal_fragment_maps>
- vec3 viewDir = normalize( vViewPosition );
- vec3 x = normalize( vec3( viewDir.z, 0.0, - viewDir.x ) );
- vec3 y = cross( viewDir, x );
- vec2 uv = vec2( dot( x, normal ), dot( y, normal ) ) * 0.495 + 0.5;
- #ifdef USE_MATCAP
- vec4 matcapColor = texture2D( matcap, uv );
- #else
- vec4 matcapColor = vec4( vec3( mix( 0.2, 0.8, uv.y ) ), 1.0 );
- #endif
- vec3 outgoingLight = diffuseColor.rgb * matcapColor.rgb;
- #include <opaque_fragment>
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- #include <fog_fragment>
- #include <premultiplied_alpha_fragment>
- #include <dithering_fragment>
- }`,b2e=`#define NORMAL
- #if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP_TANGENTSPACE )
- varying vec3 vViewPosition;
- #endif
- #include <common>
- #include <batching_pars_vertex>
- #include <uv_pars_vertex>
- #include <displacementmap_pars_vertex>
- #include <normal_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <skinning_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
- void main() {
- #include <uv_vertex>
- #include <batching_vertex>
- #include <beginnormal_vertex>
- #include <morphinstance_vertex>
- #include <morphnormal_vertex>
- #include <skinbase_vertex>
- #include <skinnormal_vertex>
- #include <defaultnormal_vertex>
- #include <normal_vertex>
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <skinning_vertex>
- #include <displacementmap_vertex>
- #include <project_vertex>
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- #if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP_TANGENTSPACE )
- vViewPosition = - mvPosition.xyz;
- #endif
- }`,w2e=`#define NORMAL
- uniform float opacity;
- #if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP_TANGENTSPACE )
- varying vec3 vViewPosition;
- #endif
- #include <packing>
- #include <uv_pars_fragment>
- #include <normal_pars_fragment>
- #include <bumpmap_pars_fragment>
- #include <normalmap_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
- void main() {
- vec4 diffuseColor = vec4( 0.0, 0.0, 0.0, opacity );
- #include <clipping_planes_fragment>
- #include <logdepthbuf_fragment>
- #include <normal_fragment_begin>
- #include <normal_fragment_maps>
- gl_FragColor = vec4( packNormalToRGB( normal ), diffuseColor.a );
- #ifdef OPAQUE
- gl_FragColor.a = 1.0;
- #endif
- }`,T2e=`#define PHONG
- varying vec3 vViewPosition;
- #include <common>
- #include <batching_pars_vertex>
- #include <uv_pars_vertex>
- #include <displacementmap_pars_vertex>
- #include <envmap_pars_vertex>
- #include <color_pars_vertex>
- #include <fog_pars_vertex>
- #include <normal_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <skinning_pars_vertex>
- #include <shadowmap_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
- void main() {
- #include <uv_vertex>
- #include <color_vertex>
- #include <morphcolor_vertex>
- #include <batching_vertex>
- #include <beginnormal_vertex>
- #include <morphinstance_vertex>
- #include <morphnormal_vertex>
- #include <skinbase_vertex>
- #include <skinnormal_vertex>
- #include <defaultnormal_vertex>
- #include <normal_vertex>
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <skinning_vertex>
- #include <displacementmap_vertex>
- #include <project_vertex>
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- vViewPosition = - mvPosition.xyz;
- #include <worldpos_vertex>
- #include <envmap_vertex>
- #include <shadowmap_vertex>
- #include <fog_vertex>
- }`,E2e=`#define PHONG
- uniform vec3 diffuse;
- uniform vec3 emissive;
- uniform vec3 specular;
- uniform float shininess;
- uniform float opacity;
- #include <common>
- #include <packing>
- #include <dithering_pars_fragment>
- #include <color_pars_fragment>
- #include <uv_pars_fragment>
- #include <map_pars_fragment>
- #include <alphamap_pars_fragment>
- #include <alphatest_pars_fragment>
- #include <alphahash_pars_fragment>
- #include <aomap_pars_fragment>
- #include <lightmap_pars_fragment>
- #include <emissivemap_pars_fragment>
- #include <envmap_common_pars_fragment>
- #include <envmap_pars_fragment>
- #include <fog_pars_fragment>
- #include <bsdfs>
- #include <lights_pars_begin>
- #include <normal_pars_fragment>
- #include <lights_phong_pars_fragment>
- #include <shadowmap_pars_fragment>
- #include <bumpmap_pars_fragment>
- #include <normalmap_pars_fragment>
- #include <specularmap_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
- void main() {
- vec4 diffuseColor = vec4( diffuse, opacity );
- #include <clipping_planes_fragment>
- ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );
- vec3 totalEmissiveRadiance = emissive;
- #include <logdepthbuf_fragment>
- #include <map_fragment>
- #include <color_fragment>
- #include <alphamap_fragment>
- #include <alphatest_fragment>
- #include <alphahash_fragment>
- #include <specularmap_fragment>
- #include <normal_fragment_begin>
- #include <normal_fragment_maps>
- #include <emissivemap_fragment>
- #include <lights_phong_fragment>
- #include <lights_fragment_begin>
- #include <lights_fragment_maps>
- #include <lights_fragment_end>
- #include <aomap_fragment>
- vec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;
- #include <envmap_fragment>
- #include <opaque_fragment>
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- #include <fog_fragment>
- #include <premultiplied_alpha_fragment>
- #include <dithering_fragment>
- }`,A2e=`#define STANDARD
- varying vec3 vViewPosition;
- #ifdef USE_TRANSMISSION
- varying vec3 vWorldPosition;
- #endif
- #include <common>
- #include <batching_pars_vertex>
- #include <uv_pars_vertex>
- #include <displacementmap_pars_vertex>
- #include <color_pars_vertex>
- #include <fog_pars_vertex>
- #include <normal_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <skinning_pars_vertex>
- #include <shadowmap_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
- void main() {
- #include <uv_vertex>
- #include <color_vertex>
- #include <morphinstance_vertex>
- #include <morphcolor_vertex>
- #include <batching_vertex>
- #include <beginnormal_vertex>
- #include <morphnormal_vertex>
- #include <skinbase_vertex>
- #include <skinnormal_vertex>
- #include <defaultnormal_vertex>
- #include <normal_vertex>
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <skinning_vertex>
- #include <displacementmap_vertex>
- #include <project_vertex>
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- vViewPosition = - mvPosition.xyz;
- #include <worldpos_vertex>
- #include <shadowmap_vertex>
- #include <fog_vertex>
- #ifdef USE_TRANSMISSION
- vWorldPosition = worldPosition.xyz;
- #endif
- }`,C2e=`#define STANDARD
- #ifdef PHYSICAL
- #define IOR
- #define USE_SPECULAR
- #endif
- uniform vec3 diffuse;
- uniform vec3 emissive;
- uniform float roughness;
- uniform float metalness;
- uniform float opacity;
- #ifdef IOR
- uniform float ior;
- #endif
- #ifdef USE_SPECULAR
- uniform float specularIntensity;
- uniform vec3 specularColor;
- #ifdef USE_SPECULAR_COLORMAP
- uniform sampler2D specularColorMap;
- #endif
- #ifdef USE_SPECULAR_INTENSITYMAP
- uniform sampler2D specularIntensityMap;
- #endif
- #endif
- #ifdef USE_CLEARCOAT
- uniform float clearcoat;
- uniform float clearcoatRoughness;
- #endif
- #ifdef USE_IRIDESCENCE
- uniform float iridescence;
- uniform float iridescenceIOR;
- uniform float iridescenceThicknessMinimum;
- uniform float iridescenceThicknessMaximum;
- #endif
- #ifdef USE_SHEEN
- uniform vec3 sheenColor;
- uniform float sheenRoughness;
- #ifdef USE_SHEEN_COLORMAP
- uniform sampler2D sheenColorMap;
- #endif
- #ifdef USE_SHEEN_ROUGHNESSMAP
- uniform sampler2D sheenRoughnessMap;
- #endif
- #endif
- #ifdef USE_ANISOTROPY
- uniform vec2 anisotropyVector;
- #ifdef USE_ANISOTROPYMAP
- uniform sampler2D anisotropyMap;
- #endif
- #endif
- varying vec3 vViewPosition;
- #include <common>
- #include <packing>
- #include <dithering_pars_fragment>
- #include <color_pars_fragment>
- #include <uv_pars_fragment>
- #include <map_pars_fragment>
- #include <alphamap_pars_fragment>
- #include <alphatest_pars_fragment>
- #include <alphahash_pars_fragment>
- #include <aomap_pars_fragment>
- #include <lightmap_pars_fragment>
- #include <emissivemap_pars_fragment>
- #include <iridescence_fragment>
- #include <cube_uv_reflection_fragment>
- #include <envmap_common_pars_fragment>
- #include <envmap_physical_pars_fragment>
- #include <fog_pars_fragment>
- #include <lights_pars_begin>
- #include <normal_pars_fragment>
- #include <lights_physical_pars_fragment>
- #include <transmission_pars_fragment>
- #include <shadowmap_pars_fragment>
- #include <bumpmap_pars_fragment>
- #include <normalmap_pars_fragment>
- #include <clearcoat_pars_fragment>
- #include <iridescence_pars_fragment>
- #include <roughnessmap_pars_fragment>
- #include <metalnessmap_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
- void main() {
- vec4 diffuseColor = vec4( diffuse, opacity );
- #include <clipping_planes_fragment>
- ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );
- vec3 totalEmissiveRadiance = emissive;
- #include <logdepthbuf_fragment>
- #include <map_fragment>
- #include <color_fragment>
- #include <alphamap_fragment>
- #include <alphatest_fragment>
- #include <alphahash_fragment>
- #include <roughnessmap_fragment>
- #include <metalnessmap_fragment>
- #include <normal_fragment_begin>
- #include <normal_fragment_maps>
- #include <clearcoat_normal_fragment_begin>
- #include <clearcoat_normal_fragment_maps>
- #include <emissivemap_fragment>
- #include <lights_physical_fragment>
- #include <lights_fragment_begin>
- #include <lights_fragment_maps>
- #include <lights_fragment_end>
- #include <aomap_fragment>
- vec3 totalDiffuse = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse;
- vec3 totalSpecular = reflectedLight.directSpecular + reflectedLight.indirectSpecular;
- #include <transmission_fragment>
- vec3 outgoingLight = totalDiffuse + totalSpecular + totalEmissiveRadiance;
- #ifdef USE_SHEEN
- float sheenEnergyComp = 1.0 - 0.157 * max3( material.sheenColor );
- outgoingLight = outgoingLight * sheenEnergyComp + sheenSpecularDirect + sheenSpecularIndirect;
- #endif
- #ifdef USE_CLEARCOAT
- float dotNVcc = saturate( dot( geometryClearcoatNormal, geometryViewDir ) );
- vec3 Fcc = F_Schlick( material.clearcoatF0, material.clearcoatF90, dotNVcc );
- outgoingLight = outgoingLight * ( 1.0 - material.clearcoat * Fcc ) + ( clearcoatSpecularDirect + clearcoatSpecularIndirect ) * material.clearcoat;
- #endif
- #include <opaque_fragment>
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- #include <fog_fragment>
- #include <premultiplied_alpha_fragment>
- #include <dithering_fragment>
- }`,R2e=`#define TOON
- varying vec3 vViewPosition;
- #include <common>
- #include <batching_pars_vertex>
- #include <uv_pars_vertex>
- #include <displacementmap_pars_vertex>
- #include <color_pars_vertex>
- #include <fog_pars_vertex>
- #include <normal_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <skinning_pars_vertex>
- #include <shadowmap_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
- void main() {
- #include <uv_vertex>
- #include <color_vertex>
- #include <morphinstance_vertex>
- #include <morphcolor_vertex>
- #include <batching_vertex>
- #include <beginnormal_vertex>
- #include <morphnormal_vertex>
- #include <skinbase_vertex>
- #include <skinnormal_vertex>
- #include <defaultnormal_vertex>
- #include <normal_vertex>
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <skinning_vertex>
- #include <displacementmap_vertex>
- #include <project_vertex>
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- vViewPosition = - mvPosition.xyz;
- #include <worldpos_vertex>
- #include <shadowmap_vertex>
- #include <fog_vertex>
- }`,L2e=`#define TOON
- uniform vec3 diffuse;
- uniform vec3 emissive;
- uniform float opacity;
- #include <common>
- #include <packing>
- #include <dithering_pars_fragment>
- #include <color_pars_fragment>
- #include <uv_pars_fragment>
- #include <map_pars_fragment>
- #include <alphamap_pars_fragment>
- #include <alphatest_pars_fragment>
- #include <alphahash_pars_fragment>
- #include <aomap_pars_fragment>
- #include <lightmap_pars_fragment>
- #include <emissivemap_pars_fragment>
- #include <gradientmap_pars_fragment>
- #include <fog_pars_fragment>
- #include <bsdfs>
- #include <lights_pars_begin>
- #include <normal_pars_fragment>
- #include <lights_toon_pars_fragment>
- #include <shadowmap_pars_fragment>
- #include <bumpmap_pars_fragment>
- #include <normalmap_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
- void main() {
- vec4 diffuseColor = vec4( diffuse, opacity );
- #include <clipping_planes_fragment>
- ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );
- vec3 totalEmissiveRadiance = emissive;
- #include <logdepthbuf_fragment>
- #include <map_fragment>
- #include <color_fragment>
- #include <alphamap_fragment>
- #include <alphatest_fragment>
- #include <alphahash_fragment>
- #include <normal_fragment_begin>
- #include <normal_fragment_maps>
- #include <emissivemap_fragment>
- #include <lights_toon_fragment>
- #include <lights_fragment_begin>
- #include <lights_fragment_maps>
- #include <lights_fragment_end>
- #include <aomap_fragment>
- vec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;
- #include <opaque_fragment>
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- #include <fog_fragment>
- #include <premultiplied_alpha_fragment>
- #include <dithering_fragment>
- }`,D2e=`uniform float size;
- uniform float scale;
- #include <common>
- #include <color_pars_vertex>
- #include <fog_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
- #ifdef USE_POINTS_UV
- varying vec2 vUv;
- uniform mat3 uvTransform;
- #endif
- void main() {
- #ifdef USE_POINTS_UV
- vUv = ( uvTransform * vec3( uv, 1 ) ).xy;
- #endif
- #include <color_vertex>
- #include <morphinstance_vertex>
- #include <morphcolor_vertex>
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <project_vertex>
- gl_PointSize = size;
- #ifdef USE_SIZEATTENUATION
- bool isPerspective = isPerspectiveMatrix( projectionMatrix );
- if ( isPerspective ) gl_PointSize *= ( scale / - mvPosition.z );
- #endif
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- #include <worldpos_vertex>
- #include <fog_vertex>
- }`,P2e=`uniform vec3 diffuse;
- uniform float opacity;
- #include <common>
- #include <color_pars_fragment>
- #include <map_particle_pars_fragment>
- #include <alphatest_pars_fragment>
- #include <alphahash_pars_fragment>
- #include <fog_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
- void main() {
- vec4 diffuseColor = vec4( diffuse, opacity );
- #include <clipping_planes_fragment>
- vec3 outgoingLight = vec3( 0.0 );
- #include <logdepthbuf_fragment>
- #include <map_particle_fragment>
- #include <color_fragment>
- #include <alphatest_fragment>
- #include <alphahash_fragment>
- outgoingLight = diffuseColor.rgb;
- #include <opaque_fragment>
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- #include <fog_fragment>
- #include <premultiplied_alpha_fragment>
- }`,I2e=`#include <common>
- #include <batching_pars_vertex>
- #include <fog_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <skinning_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <shadowmap_pars_vertex>
- void main() {
- #include <batching_vertex>
- #include <beginnormal_vertex>
- #include <morphinstance_vertex>
- #include <morphnormal_vertex>
- #include <skinbase_vertex>
- #include <skinnormal_vertex>
- #include <defaultnormal_vertex>
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <skinning_vertex>
- #include <project_vertex>
- #include <logdepthbuf_vertex>
- #include <worldpos_vertex>
- #include <shadowmap_vertex>
- #include <fog_vertex>
- }`,N2e=`uniform vec3 color;
- uniform float opacity;
- #include <common>
- #include <packing>
- #include <fog_pars_fragment>
- #include <bsdfs>
- #include <lights_pars_begin>
- #include <logdepthbuf_pars_fragment>
- #include <shadowmap_pars_fragment>
- #include <shadowmask_pars_fragment>
- void main() {
- #include <logdepthbuf_fragment>
- gl_FragColor = vec4( color, opacity * ( 1.0 - getShadowMask() ) );
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- #include <fog_fragment>
- }`,U2e=`uniform float rotation;
- uniform vec2 center;
- #include <common>
- #include <uv_pars_vertex>
- #include <fog_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
- void main() {
- #include <uv_vertex>
- vec4 mvPosition = modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );
- vec2 scale;
- scale.x = length( vec3( modelMatrix[ 0 ].x, modelMatrix[ 0 ].y, modelMatrix[ 0 ].z ) );
- scale.y = length( vec3( modelMatrix[ 1 ].x, modelMatrix[ 1 ].y, modelMatrix[ 1 ].z ) );
- #ifndef USE_SIZEATTENUATION
- bool isPerspective = isPerspectiveMatrix( projectionMatrix );
- if ( isPerspective ) scale *= - mvPosition.z;
- #endif
- vec2 alignedPosition = ( position.xy - ( center - vec2( 0.5 ) ) ) * scale;
- vec2 rotatedPosition;
- rotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;
- rotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;
- mvPosition.xy += rotatedPosition;
- gl_Position = projectionMatrix * mvPosition;
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- #include <fog_vertex>
- }`,O2e=`uniform vec3 diffuse;
- uniform float opacity;
- #include <common>
- #include <uv_pars_fragment>
- #include <map_pars_fragment>
- #include <alphamap_pars_fragment>
- #include <alphatest_pars_fragment>
- #include <alphahash_pars_fragment>
- #include <fog_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
- void main() {
- vec4 diffuseColor = vec4( diffuse, opacity );
- #include <clipping_planes_fragment>
- vec3 outgoingLight = vec3( 0.0 );
- #include <logdepthbuf_fragment>
- #include <map_fragment>
- #include <alphamap_fragment>
- #include <alphatest_fragment>
- #include <alphahash_fragment>
- outgoingLight = diffuseColor.rgb;
- #include <opaque_fragment>
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- #include <fog_fragment>
- 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u=o||e.has("WEBGL_draw_buffers"),c=t.logarithmicDepthBuffer===!0,h=r.getParameter(r.MAX_TEXTURE_IMAGE_UNITS),f=r.getParameter(r.MAX_VERTEX_TEXTURE_IMAGE_UNITS),p=r.getParameter(r.MAX_TEXTURE_SIZE),d=r.getParameter(r.MAX_CUBE_MAP_TEXTURE_SIZE),g=r.getParameter(r.MAX_VERTEX_ATTRIBS),m=r.getParameter(r.MAX_VERTEX_UNIFORM_VECTORS),v=r.getParameter(r.MAX_VARYING_VECTORS),_=r.getParameter(r.MAX_FRAGMENT_UNIFORM_VECTORS),y=f>0,x=o||e.has("OES_texture_float"),M=y&&x,S=o?r.getParameter(r.MAX_SAMPLES):0;return{isWebGL2:o,drawBuffers:u,getMaxAnisotropy:n,getMaxPrecision:a,precision:s,logarithmicDepthBuffer:c,maxTextures:h,maxVertexTextures:f,maxTextureSize:p,maxCubemapSize:d,maxAttributes:g,maxVertexUniforms:m,maxVaryings:v,maxFragmentUniforms:_,vertexTextures:y,floatFragmentTextures:x,floatVertexTextures:M,maxSamples:S}}function G2e(r){let e=this,t=null,i=0,n=!1,a=!1,o=new Yc,s=new vr,l={value:null,needsUpdate:!1};this.uniform=l,this.numPlanes=0,this.numIntersection=0,this.init=function(h,f){let p=h.length!==0||f||i!==0||n;return n=f,i=h.length,p},this.beginShadows=function(){a=!0,c(null)},this.endShadows=function(){a=!1},this.setGlobalState=function(h,f){t=c(h,f,0)},this.setState=function(h,f,p){let d=h.clippingPlanes,g=h.clipIntersection,m=h.clipShadows,v=r.get(h);if(!n||d===null||d.length===0||a&&!m)a?c(null):u();else{let _=a?0:i,y=_*4,x=v.clippingState||null;l.value=x,x=c(d,f,y,p);for(let M=0;M!==y;++M)x[M]=t[M];v.clippingState=x,this.numIntersection=g?this.numPlanes:0,this.numPlanes+=_}};function u(){l.value!==t&&(l.value=t,l.needsUpdate=i>0),e.numPlanes=i,e.numIntersection=0}function c(h,f,p,d){let g=h!==null?h.length:0,m=null;if(g!==0){if(m=l.value,d!==!0||m===null){let v=p+g*4,_=f.matrixWorldInverse;s.getNormalMatrix(_),(m===null||m.length<v)&&(m=new Float32Array(v));for(let y=0,x=p;y!==g;++y,x+=4)o.copy(h[y]).applyMatrix4(_,s),o.normal.toArray(m,x),m[x+3]=o.constant}l.value=m,l.needsUpdate=!0}return e.numPlanes=g,e.numIntersection=0,m}}function H2e(r){let e=new WeakMap;function t(o,s){return s===vM?o.mapping=n0:s===oB&&(o.mapping=a0),o}function i(o){if(o&&o.isTexture){let s=o.mapping;if(s===vM||s===oB)if(e.has(o)){let l=e.get(o).texture;return t(l,o.mapping)}else{let l=o.image;if(l&&l.height>0){let u=new pB(l.height);return u.fromEquirectangularTexture(r,o),e.set(o,u),o.addEventListener("dispose",n),t(u.texture,o.mapping)}else return null}}return o}function n(o){let s=o.target;s.removeEventListener("dispose",n);let l=e.get(s);l!==void 0&&(e.delete(s),l.dispose())}function a(){e=new WeakMap}return{get:i,dispose:a}}var h0=class extends dR{constructor(e=-1,t=1,i=1,n=-1,a=.1,o=2e3){super(),this.isOrthographicCamera=!0,this.type="OrthographicCamera",this.zoom=1,this.view=null,this.left=e,this.right=t,this.top=i,this.bottom=n,this.near=a,this.far=o,this.updateProjectionMatrix()}copy(e,t){return super.copy(e,t),this.left=e.left,this.right=e.right,this.top=e.top,this.bottom=e.bottom,this.near=e.near,this.far=e.far,this.zoom=e.zoom,this.view=e.view===null?null:Object.assign({},e.view),this}setViewOffset(e,t,i,n,a,o){this.view===null&&(this.view={enabled:!0,fullWidth:1,fullHeight:1,offsetX:0,offsetY:0,width:1,height:1}),this.view.enabled=!0,this.view.fullWidth=e,this.view.fullHeight=t,this.view.offsetX=i,this.view.offsetY=n,this.view.width=a,this.view.height=o,this.updateProjectionMatrix()}clearViewOffset(){this.view!==null&&(this.view.enabled=!1),this.updateProjectionMatrix()}updateProjectionMatrix(){let e=(this.right-this.left)/(2*this.zoom),t=(this.top-this.bottom)/(2*this.zoom),i=(this.right+this.left)/2,n=(this.top+this.bottom)/2,a=i-e,o=i+e,s=n+t,l=n-t;if(this.view!==null&&this.view.enabled){let u=(this.right-this.left)/this.view.fullWidth/this.zoom,c=(this.top-this.bottom)/this.view.fullHeight/this.zoom;a+=u*this.view.offsetX,o=a+u*this.view.width,s-=c*this.view.offsetY,l=s-c*this.view.height}this.projectionMatrix.makeOrthographic(a,o,s,l,this.near,this.far,this.coordinateSystem),this.projectionMatrixInverse.copy(this.projectionMatrix).invert()}toJSON(e){let t=super.toJSON(e);return t.object.zoom=this.zoom,t.object.left=this.left,t.object.right=this.right,t.object.top=this.top,t.object.bottom=this.bottom,t.object.near=this.near,t.object.far=this.far,this.view!==null&&(t.object.view=Object.assign({},this.view)),t}},$y=4,Kne=[.125,.215,.35,.446,.526,.582],Zd=20,ZF=new h0,Jne=new nr,jF=null,KF=0,JF=0,Yd=(1+Math.sqrt(5))/2,jy=1/Yd,$ne=[new ye(1,1,1),new ye(-1,1,1),new ye(1,1,-1),new ye(-1,1,-1),new ye(0,Yd,jy),new ye(0,Yd,-jy),new ye(jy,0,Yd),new ye(-jy,0,Yd),new ye(Yd,jy,0),new ye(-Yd,jy,0)],gR=class{constructor(e){this._renderer=e,this._pingPongRenderTarget=null,this._lodMax=0,this._cubeSize=0,this._lodPlanes=[],this._sizeLods=[],this._sigmas=[],this._blurMaterial=null,this._cubemapMaterial=null,this._equirectMaterial=null,this._compileMaterial(this._blurMaterial)}fromScene(e,t=0,i=.1,n=100){jF=this._renderer.getRenderTarget(),KF=this._renderer.getActiveCubeFace(),JF=this._renderer.getActiveMipmapLevel(),this._setSize(256);let a=this._allocateTargets();return a.depthBuffer=!0,this._sceneToCubeUV(e,i,n,a),t>0&&this._blur(a,0,0,t),this._applyPMREM(a),this._cleanup(a),a}fromEquirectangular(e,t=null){return this._fromTexture(e,t)}fromCubemap(e,t=null){return this._fromTexture(e,t)}compileCubemapShader(){this._cubemapMaterial===null&&(this._cubemapMaterial=tae(),this._compileMaterial(this._cubemapMaterial))}compileEquirectangularShader(){this._equirectMaterial===null&&(this._equirectMaterial=eae(),this._compileMaterial(this._equirectMaterial))}dispose(){this._dispose(),this._cubemapMaterial!==null&&this._cubemapMaterial.dispose(),this._equirectMaterial!==null&&this._equirectMaterial.dispose()}_setSize(e){this._lodMax=Math.floor(Math.log2(e)),this._cubeSize=Math.pow(2,this._lodMax)}_dispose(){this._blurMaterial!==null&&this._blurMaterial.dispose(),this._pingPongRenderTarget!==null&&this._pingPongRenderTarget.dispose();for(let e=0;e<this._lodPlanes.length;e++)this._lodPlanes[e].dispose()}_cleanup(e){this._renderer.setRenderTarget(jF,KF,JF),e.scissorTest=!1,ZC(e,0,0,e.width,e.height)}_fromTexture(e,t){e.mapping===n0||e.mapping===a0?this._setSize(e.image.length===0?16:e.image[0].width||e.image[0].image.width):this._setSize(e.image.width/4),jF=this._renderer.getRenderTarget(),KF=this._renderer.getActiveCubeFace(),JF=this._renderer.getActiveMipmapLevel();let i=t||this._allocateTargets();return this._textureToCubeUV(e,i),this._applyPMREM(i),this._cleanup(i),i}_allocateTargets(){let e=3*Math.max(this._cubeSize,112),t=4*this._cubeSize,i={magFilter:Go,minFilter:Go,generateMipmaps:!1,type:gM,format:sl,colorSpace:Yf,depthBuffer:!1},n=Qne(e,t,i);if(this._pingPongRenderTarget===null||this._pingPongRenderTarget.width!==e||this._pingPongRenderTarget.height!==t){this._pingPongRenderTarget!==null&&this._dispose(),this._pingPongRenderTarget=Qne(e,t,i);let{_lodMax:a}=this;({sizeLods:this._sizeLods,lodPlanes:this._lodPlanes,sigmas:this._sigmas}=W2e(a)),this._blurMaterial=X2e(a,e,t)}return n}_compileMaterial(e){let t=new Wo(this._lodPlanes[0],e);this._renderer.compile(t,ZF)}_sceneToCubeUV(e,t,i,n){let s=new Fn(90,1,t,i),l=[1,-1,1,1,1,1],u=[1,1,1,-1,-1,-1],c=this._renderer,h=c.autoClear,f=c.toneMapping;c.getClearColor(Jne),c.toneMapping=Of,c.autoClear=!1;let p=new fR({name:"PMREM.Background",side:Xo,depthWrite:!1,depthTest:!1}),d=new Wo(new xM,p),g=!1,m=e.background;m?m.isColor&&(p.color.copy(m),e.background=null,g=!0):(p.color.copy(Jne),g=!0);for(let v=0;v<6;v++){let _=v%3;_===0?(s.up.set(0,l[v],0),s.lookAt(u[v],0,0)):_===1?(s.up.set(0,0,l[v]),s.lookAt(0,u[v],0)):(s.up.set(0,l[v],0),s.lookAt(0,0,u[v]));let y=this._cubeSize;ZC(n,_*y,v>2?y:0,y,y),c.setRenderTarget(n),g&&c.render(d,s),c.render(e,s)}d.geometry.dispose(),d.material.dispose(),c.toneMapping=f,c.autoClear=h,e.background=m}_textureToCubeUV(e,t){let i=this._renderer,n=e.mapping===n0||e.mapping===a0;n?(this._cubemapMaterial===null&&(this._cubemapMaterial=tae()),this._cubemapMaterial.uniforms.flipEnvMap.value=e.isRenderTargetTexture===!1?-1:1):this._equirectMaterial===null&&(this._equirectMaterial=eae());let a=n?this._cubemapMaterial:this._equirectMaterial,o=new Wo(this._lodPlanes[0],a),s=a.uniforms;s.envMap.value=e;let l=this._cubeSize;ZC(t,0,0,3*l,2*l),i.setRenderTarget(t),i.render(o,ZF)}_applyPMREM(e){let t=this._renderer,i=t.autoClear;t.autoClear=!1;for(let n=1;n<this._lodPlanes.length;n++){let a=Math.sqrt(this._sigmas[n]*this._sigmas[n]-this._sigmas[n-1]*this._sigmas[n-1]),o=$ne[(n-1)%$ne.length];this._blur(e,n-1,n,a,o)}t.autoClear=i}_blur(e,t,i,n,a){let o=this._pingPongRenderTarget;this._halfBlur(e,o,t,i,n,"latitudinal",a),this._halfBlur(o,e,i,i,n,"longitudinal",a)}_halfBlur(e,t,i,n,a,o,s){let l=this._renderer,u=this._blurMaterial;o!=="latitudinal"&&o!=="longitudinal"&&console.error("blur direction must be either latitudinal or longitudinal!");let c=3,h=new Wo(this._lodPlanes[n],u),f=u.uniforms,p=this._sizeLods[i]-1,d=isFinite(a)?Math.PI/(2*p):2*Math.PI/(2*Zd-1),g=a/d,m=isFinite(a)?1+Math.floor(c*g):Zd;m>Zd&&console.warn(`sigmaRadians, ${a}, is too large and will clip, as it requested ${m} samples when the maximum is set to ${Zd}`);let v=[],_=0;for(let w=0;w<Zd;++w){let T=w/g,C=Math.exp(-T*T/2);v.push(C),w===0?_+=C:w<m&&(_+=2*C)}for(let w=0;w<v.length;w++)v[w]=v[w]/_;f.envMap.value=e.texture,f.samples.value=m,f.weights.value=v,f.latitudinal.value=o==="latitudinal",s&&(f.poleAxis.value=s);let{_lodMax:y}=this;f.dTheta.value=d,f.mipInt.value=y-i;let x=this._sizeLods[n],M=3*x*(n>y-$y?n-y+$y:0),S=4*(this._cubeSize-x);ZC(t,M,S,3*x,2*x),l.setRenderTarget(t),l.render(h,ZF)}};function W2e(r){let e=[],t=[],i=[],n=r,a=r-$y+1+Kne.length;for(let o=0;o<a;o++){let s=Math.pow(2,n);t.push(s);let l=1/s;o>r-$y?l=Kne[o-r+$y-1]:o===0&&(l=0),i.push(l);let u=1/(s-2),c=-u,h=1+u,f=[c,c,h,c,h,h,c,c,h,h,c,h],p=6,d=6,g=3,m=2,v=1,_=new Float32Array(g*d*p),y=new Float32Array(m*d*p),x=new Float32Array(v*d*p);for(let S=0;S<p;S++){let w=S%3*2/3-1,T=S>2?0:-1,C=[w,T,0,w+2/3,T,0,w+2/3,T+1,0,w,T,0,w+2/3,T+1,0,w,T+1,0];_.set(C,g*d*S),y.set(f,m*d*S);let b=[S,S,S,S,S,S];x.set(b,v*d*S)}let M=new ul;M.setAttribute("position",new ll(_,g)),M.setAttribute("uv",new ll(y,m)),M.setAttribute("faceIndex",new ll(x,v)),e.push(M),n>$y&&n--}return{lodPlanes:e,sizeLods:t,sigmas:i}}function Qne(r,e,t){let i=new Kc(r,e,t);return i.texture.mapping=UR,i.texture.name="PMREM.cubeUv",i.scissorTest=!0,i}function ZC(r,e,t,i,n){r.viewport.set(e,t,i,n),r.scissor.set(e,t,i,n)}function X2e(r,e,t){let i=new Float32Array(Zd),n=new ye(0,1,0);return new Xu({name:"SphericalGaussianBlur",defines:{n:Zd,CUBEUV_TEXEL_WIDTH:1/e,CUBEUV_TEXEL_HEIGHT:1/t,CUBEUV_MAX_MIP:`${r}.0`},uniforms:{envMap:{value:null},samples:{value:1},weights:{value:i},latitudinal:{value:!1},dTheta:{value:0},mipInt:{value:0},poleAxis:{value:n}},vertexShader:YB(),fragmentShader:`
-
- precision mediump float;
- precision mediump int;
-
- varying vec3 vOutputDirection;
-
- uniform sampler2D envMap;
- uniform int samples;
- uniform float weights[ n ];
- uniform bool latitudinal;
- uniform float dTheta;
- uniform float mipInt;
- uniform vec3 poleAxis;
-
- #define ENVMAP_TYPE_CUBE_UV
- #include <cube_uv_reflection_fragment>
-
- vec3 getSample( float theta, vec3 axis ) {
-
- float cosTheta = cos( theta );
- // Rodrigues' axis-angle rotation
- vec3 sampleDirection = vOutputDirection * cosTheta
- + cross( axis, vOutputDirection ) * sin( theta )
- + axis * dot( axis, vOutputDirection ) * ( 1.0 - cosTheta );
-
- return bilinearCubeUV( envMap, sampleDirection, mipInt );
-
- }
-
- void main() {
-
- vec3 axis = latitudinal ? poleAxis : cross( poleAxis, vOutputDirection );
-
- if ( all( equal( axis, vec3( 0.0 ) ) ) ) {
-
- axis = vec3( vOutputDirection.z, 0.0, - vOutputDirection.x );
-
- }
-
- axis = normalize( axis );
-
- gl_FragColor = vec4( 0.0, 0.0, 0.0, 1.0 );
- gl_FragColor.rgb += weights[ 0 ] * getSample( 0.0, axis );
-
- for ( int i = 1; i < n; i++ ) {
-
- if ( i >= samples ) {
-
- break;
-
- }
-
- float theta = dTheta * float( i );
- gl_FragColor.rgb += weights[ i ] * getSample( -1.0 * theta, axis );
- gl_FragColor.rgb += weights[ i ] * getSample( theta, axis );
-
- }
-
- }
- `,blending:Uf,depthTest:!1,depthWrite:!1})}function eae(){return new Xu({name:"EquirectangularToCubeUV",uniforms:{envMap:{value:null}},vertexShader:YB(),fragmentShader:`
-
- precision mediump float;
- precision mediump int;
-
- varying vec3 vOutputDirection;
-
- uniform sampler2D envMap;
-
- #include <common>
-
- void main() {
-
- vec3 outputDirection = normalize( vOutputDirection );
- vec2 uv = equirectUv( outputDirection );
-
- gl_FragColor = vec4( texture2D ( envMap, uv ).rgb, 1.0 );
-
- }
- `,blending:Uf,depthTest:!1,depthWrite:!1})}function tae(){return new Xu({name:"CubemapToCubeUV",uniforms:{envMap:{value:null},flipEnvMap:{value:-1}},vertexShader:YB(),fragmentShader:`
-
- precision mediump float;
- precision mediump int;
-
- uniform float flipEnvMap;
-
- varying vec3 vOutputDirection;
-
- uniform samplerCube envMap;
-
- void main() {
-
- gl_FragColor = textureCube( envMap, vec3( flipEnvMap * vOutputDirection.x, vOutputDirection.yz ) );
-
- }
- `,blending:Uf,depthTest:!1,depthWrite:!1})}function YB(){return`
-
- precision mediump float;
- precision mediump int;
-
- attribute float faceIndex;
-
- varying vec3 vOutputDirection;
-
- // RH coordinate system; PMREM face-indexing convention
- vec3 getDirection( vec2 uv, float face ) {
-
- uv = 2.0 * uv - 1.0;
-
- vec3 direction = vec3( uv, 1.0 );
-
- if ( face == 0.0 ) {
-
- direction = direction.zyx; // ( 1, v, u ) pos x
-
- } else if ( face == 1.0 ) {
-
- direction = direction.xzy;
- direction.xz *= -1.0; // ( -u, 1, -v ) pos y
-
- } else if ( face == 2.0 ) {
-
- direction.x *= -1.0; // ( -u, v, 1 ) pos z
-
- } else if ( face == 3.0 ) {
-
- direction = direction.zyx;
- direction.xz *= -1.0; // ( -1, v, -u ) neg x
-
- } else if ( face == 4.0 ) {
-
- direction = direction.xzy;
- direction.xy *= -1.0; // ( -u, -1, v ) neg y
-
- } else if ( face == 5.0 ) {
-
- direction.z *= -1.0; // ( u, v, -1 ) neg z
-
- }
-
- return direction;
-
- }
-
- void main() {
-
- vOutputDirection = getDirection( uv, faceIndex );
- gl_Position = vec4( position, 1.0 );
-
- }
- `}function Y2e(r){let e=new WeakMap,t=null;function i(s){if(s&&s.isTexture){let l=s.mapping,u=l===vM||l===oB,c=l===n0||l===a0;if(u||c)if(s.isRenderTargetTexture&&s.needsPMREMUpdate===!0){s.needsPMREMUpdate=!1;let h=e.get(s);return t===null&&(t=new gR(r)),h=u?t.fromEquirectangular(s,h):t.fromCubemap(s,h),e.set(s,h),h.texture}else{if(e.has(s))return e.get(s).texture;{let h=s.image;if(u&&h&&h.height>0||c&&h&&n(h)){t===null&&(t=new gR(r));let f=u?t.fromEquirectangular(s):t.fromCubemap(s);return e.set(s,f),s.addEventListener("dispose",a),f.texture}else return null}}}return s}function n(s){let l=0,u=6;for(let c=0;c<u;c++)s[c]!==void 0&&l++;return l===u}function a(s){let l=s.target;l.removeEventListener("dispose",a);let u=e.get(l);u!==void 0&&(e.delete(l),u.dispose())}function o(){e=new WeakMap,t!==null&&(t.dispose(),t=null)}return{get:i,dispose:o}}function q2e(r){let e={};function t(i){if(e[i]!==void 0)return e[i];let n;switch(i){case"WEBGL_depth_texture":n=r.getExtension("WEBGL_depth_texture")||r.getExtension("MOZ_WEBGL_depth_texture")||r.getExtension("WEBKIT_WEBGL_depth_texture");break;case"EXT_texture_filter_anisotropic":n=r.getExtension("EXT_texture_filter_anisotropic")||r.getExtension("MOZ_EXT_texture_filter_anisotropic")||r.getExtension("WEBKIT_EXT_texture_filter_anisotropic");break;case"WEBGL_compressed_texture_s3tc":n=r.getExtension("WEBGL_compressed_texture_s3tc")||r.getExtension("MOZ_WEBGL_compressed_texture_s3tc")||r.getExtension("WEBKIT_WEBGL_compressed_texture_s3tc");break;case"WEBGL_compressed_texture_pvrtc":n=r.getExtension("WEBGL_compressed_texture_pvrtc")||r.getExtension("WEBKIT_WEBGL_compressed_texture_pvrtc");break;default:n=r.getExtension(i)}return e[i]=n,n}return{has:function(i){return 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if(A.isLightProbe){for(let k=0;k<9;k++)n.probe[k].addScaledVector(A.sh.coefficients[k],U);C++}else if(A.isDirectionalLight){let k=t.get(A);if(k.color.copy(A.color).multiplyScalar(A.intensity*b),A.castShadow){let G=A.shadow,Y=i.get(A);Y.shadowBias=G.bias,Y.shadowNormalBias=G.normalBias,Y.shadowRadius=G.radius,Y.shadowMapSize=G.mapSize,n.directionalShadow[g]=Y,n.directionalShadowMap[g]=z,n.directionalShadowMatrix[g]=A.shadow.matrix,x++}n.directional[g]=k,g++}else if(A.isSpotLight){let k=t.get(A);k.position.setFromMatrixPosition(A.matrixWorld),k.color.copy(P).multiplyScalar(U*b),k.distance=B,k.coneCos=Math.cos(A.angle),k.penumbraCos=Math.cos(A.angle*(1-A.penumbra)),k.decay=A.decay,n.spot[v]=k;let G=A.shadow;if(A.map&&(n.spotLightMap[w]=A.map,w++,G.updateMatrices(A),A.castShadow&&T++),n.spotLightMatrix[v]=G.matrix,A.castShadow){let 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k=t.get(A);k.skyColor.copy(A.color).multiplyScalar(U*b),k.groundColor.copy(A.groundColor).multiplyScalar(U*b),n.hemi[y]=k,y++}}_>0&&(e.isWebGL2?r.has("OES_texture_float_linear")===!0?(n.rectAreaLTC1=St.LTC_FLOAT_1,n.rectAreaLTC2=St.LTC_FLOAT_2):(n.rectAreaLTC1=St.LTC_HALF_1,n.rectAreaLTC2=St.LTC_HALF_2):r.has("OES_texture_float_linear")===!0?(n.rectAreaLTC1=St.LTC_FLOAT_1,n.rectAreaLTC2=St.LTC_FLOAT_2):r.has("OES_texture_half_float_linear")===!0?(n.rectAreaLTC1=St.LTC_HALF_1,n.rectAreaLTC2=St.LTC_HALF_2):console.error("THREE.WebGLRenderer: Unable to use RectAreaLight. Missing WebGL extensions.")),n.ambient[0]=f,n.ambient[1]=p,n.ambient[2]=d;let E=n.hash;(E.directionalLength!==g||E.pointLength!==m||E.spotLength!==v||E.rectAreaLength!==_||E.hemiLength!==y||E.numDirectionalShadows!==x||E.numPointShadows!==M||E.numSpotShadows!==S||E.numSpotMaps!==w||E.numLightProbes!==C)&&(n.directional.length=g,n.spot.length=v,n.rectArea.length=_,n.point.length=m,n.hemi.length=y,n.directionalShadow.length=x,n.directionalShadowMap.length=x,n.pointShadow.length=M,n.pointShadowMap.length=M,n.spotShadow.length=S,n.spotShadowMap.length=S,n.directionalShadowMatrix.length=x,n.pointShadowMatrix.length=M,n.spotLightMatrix.length=S+w-T,n.spotLightMap.length=w,n.numSpotLightShadowsWithMaps=T,n.numLightProbes=C,E.directionalLength=g,E.pointLength=m,E.spotLength=v,E.rectAreaLength=_,E.hemiLength=y,E.numDirectionalShadows=x,E.numPointShadows=M,E.numSpotShadows=S,E.numSpotMaps=w,E.numLightProbes=C,n.version=vPe++)}function u(c,h){let f=0,p=0,d=0,g=0,m=0,v=h.matrixWorldInverse;for(let _=0,y=c.length;_<y;_++){let x=c[_];if(x.isDirectionalLight){let M=n.directional[f];M.direction.setFromMatrixPosition(x.matrixWorld),a.setFromMatrixPosition(x.target.matrixWorld),M.direction.sub(a),M.direction.transformDirection(v),f++}else if(x.isSpotLight){let M=n.spot[d];M.position.setFromMatrixPosition(x.matrixWorld),M.position.applyMatrix4(v),M.direction.setFromMatrixPosition(x.matrixWorld),a.setFromMatrixPosition(x.target.matrixWorld),M.direction.sub(a),M.direction.transformDirection(v),d++}else if(x.isRectAreaLight){let M=n.rectArea[g];M.position.setFromMatrixPosition(x.matrixWorld),M.position.applyMatrix4(v),s.identity(),o.copy(x.matrixWorld),o.premultiply(v),s.extractRotation(o),M.halfWidth.set(x.width*.5,0,0),M.halfHeight.set(0,x.height*.5,0),M.halfWidth.applyMatrix4(s),M.halfHeight.applyMatrix4(s),g++}else if(x.isPointLight){let M=n.point[p];M.position.setFromMatrixPosition(x.matrixWorld),M.position.applyMatrix4(v),p++}else if(x.isHemisphereLight){let M=n.hemi[m];M.direction.setFromMatrixPosition(x.matrixWorld),M.direction.transformDirection(v),m++}}}return{setup:l,setupView:u,state:n}}function vae(r,e){let t=new yPe(r,e),i=[],n=[];function a(){i.length=0,n.length=0}function o(h){i.push(h)}function s(h){n.push(h)}function l(h){t.setup(i,h)}function u(h){t.setupView(i,h)}return{init:a,state:{lightsArray:i,shadowsArray:n,lights:t},setupLights:l,setupLightsView:u,pushLight:o,pushShadow:s}}function _Pe(r,e){let t=new WeakMap;function i(a,o=0){let s=t.get(a),l;return s===void 0?(l=new vae(r,e),t.set(a,[l])):o>=s.length?(l=new vae(r,e),s.push(l)):l=s[o],l}function n(){t=new WeakMap}return{get:i,dispose:n}}var xB=class extends Jc{constructor(e){super(),this.isMeshDepthMaterial=!0,this.type="MeshDepthMaterial",this.depthPacking=cCe,this.map=null,this.alphaMap=null,this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.wireframe=!1,this.wireframeLinewidth=1,this.setValues(e)}copy(e){return super.copy(e),this.depthPacking=e.depthPacking,this.map=e.map,this.alphaMap=e.alphaMap,this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this}},SB=class extends Jc{constructor(e){super(),this.isMeshDistanceMaterial=!0,this.type="MeshDistanceMaterial",this.map=null,this.alphaMap=null,this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.setValues(e)}copy(e){return super.copy(e),this.map=e.map,this.alphaMap=e.alphaMap,this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this}},xPe=`void main() {
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- }`,SPe=`uniform sampler2D shadow_pass;
- uniform vec2 resolution;
- uniform float radius;
- #include <packing>
- void main() {
- const float samples = float( VSM_SAMPLES );
- float mean = 0.0;
- float squared_mean = 0.0;
- float uvStride = samples <= 1.0 ? 0.0 : 2.0 / ( samples - 1.0 );
- float uvStart = samples <= 1.0 ? 0.0 : - 1.0;
- for ( float i = 0.0; i < samples; i ++ ) {
- float uvOffset = uvStart + i * uvStride;
- #ifdef HORIZONTAL_PASS
- vec2 distribution = unpackRGBATo2Half( texture2D( shadow_pass, ( gl_FragCoord.xy + vec2( uvOffset, 0.0 ) * radius ) / resolution ) );
- mean += distribution.x;
- squared_mean += distribution.y * distribution.y + distribution.x * distribution.x;
- #else
- float depth = unpackRGBAToDepth( texture2D( shadow_pass, ( gl_FragCoord.xy + vec2( 0.0, uvOffset ) * radius ) / resolution ) );
- mean += depth;
- squared_mean += depth * depth;
- #endif
- }
- mean = mean / samples;
- squared_mean = squared_mean / samples;
- float std_dev = sqrt( squared_mean - mean * mean );
- gl_FragColor = pack2HalfToRGBA( vec2( mean, std_dev ) );
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0){console.warn("THREE.WebGLShadowMap:",B,"has no shadow.");continue}if(z.autoUpdate===!1&&z.needsUpdate===!1)continue;n.copy(z.mapSize);let k=z.getFrameExtents();if(n.multiply(k),a.copy(z.mapSize),(n.x>c||n.y>c)&&(n.x>c&&(a.x=Math.floor(c/k.x),n.x=a.x*k.x,z.mapSize.x=a.x),n.y>c&&(a.y=Math.floor(c/k.y),n.y=a.y*k.y,z.mapSize.y=a.y)),z.map===null||R===!0||A===!0){let Y=this.type!==Xc?{minFilter:On,magFilter:On}:{};z.map!==null&&z.map.dispose(),z.map=new Kc(n.x,n.y,Y),z.map.texture.name=B.name+".shadowMap",z.camera.updateProjectionMatrix()}r.setRenderTarget(z.map),r.clear();let G=z.getViewportCount();for(let Y=0;Y<G;Y++){let J=z.getViewport(Y);o.set(a.x*J.x,a.y*J.y,a.x*J.z,a.y*J.w),I.viewport(o),z.updateMatrices(B,Y),i=z.getFrustum(),x(w,T,z.camera,B,this.type)}z.isPointLightShadow!==!0&&this.type===Xc&&_(z,T),z.needsUpdate=!1}v=this.type,m.needsUpdate=!1,r.setRenderTarget(C,b,E)};function _(S,w){let T=e.update(g);f.defines.VSM_SAMPLES!==S.blurSamples&&(f.defines.VSM_SAMPLES=S.blurSamples,p.defines.VSM_SAMPLES=S.blurSamples,f.needsUpdate=!0,p.needsUpdate=!0),S.mapPass===null&&(S.mapPass=new Kc(n.x,n.y)),f.uniforms.shadow_pass.value=S.map.texture,f.uniforms.resolution.value=S.mapSize,f.uniforms.radius.value=S.radius,r.setRenderTarget(S.mapPass),r.clear(),r.renderBufferDirect(w,null,T,f,g,null),p.uniforms.shadow_pass.value=S.mapPass.texture,p.uniforms.resolution.value=S.mapSize,p.uniforms.radius.value=S.radius,r.setRenderTarget(S.map),r.clear(),r.renderBufferDirect(w,null,T,p,g,null)}function y(S,w,T,C){let b=null,E=T.isPointLight===!0?S.customDistanceMaterial:S.customDepthMaterial;if(E!==void 0)b=E;else if(b=T.isPointLight===!0?l:s,r.localClippingEnabled&&w.clipShadows===!0&&Array.isArray(w.clippingPlanes)&&w.clippingPlanes.length!==0||w.displacementMap&&w.displacementScale!==0||w.alphaMap&&w.alphaTest>0||w.map&&w.alphaTest>0){let I=b.uuid,R=w.uuid,A=u[I];A===void 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R=e.update(S),A=S.material;if(Array.isArray(A)){let P=R.groups;for(let U=0,B=P.length;U<B;U++){let z=P[U],k=A[z.materialIndex];if(k&&k.visible){let G=y(S,k,C,b);S.onBeforeShadow(r,S,w,T,R,G,z),r.renderBufferDirect(T,null,R,G,S,z),S.onAfterShadow(r,S,w,T,R,G,z)}}}else if(A.visible){let P=y(S,A,C,b);S.onBeforeShadow(r,S,w,T,R,P,null),r.renderBufferDirect(T,null,R,P,S,null),S.onAfterShadow(r,S,w,T,R,P,null)}}let I=S.children;for(let R=0,A=I.length;R<A;R++)x(I[R],w,T,C,b)}function M(S){S.target.removeEventListener("dispose",M);for(let T in u){let C=u[T],b=S.target.uuid;b in C&&(C[b].dispose(),delete C[b])}}}function bPe(r,e,t){let i=t.isWebGL2;function n(){let X=!1,Te=new Ur,te=null,Me=new 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nr(0,0,0),b=0,E=!1,I=null,R=null,A=null,P=null,U=null,B=r.getParameter(r.MAX_COMBINED_TEXTURE_IMAGE_UNITS),z=!1,k=0,G=r.getParameter(r.VERSION);G.indexOf("WebGL")!==-1?(k=parseFloat(/^WebGL (\d)/.exec(G)[1]),z=k>=1):G.indexOf("OpenGL ES")!==-1&&(k=parseFloat(/^OpenGL ES (\d)/.exec(G)[1]),z=k>=2);let Y=null,J={},Q=r.getParameter(r.SCISSOR_BOX),V=r.getParameter(r.VIEWPORT),K=new Ur().fromArray(Q),ae=new Ur().fromArray(V);function ve(X,Te,te,Me){let De=new Uint8Array(4),wt=r.createTexture();r.bindTexture(X,wt),r.texParameteri(X,r.TEXTURE_MIN_FILTER,r.NEAREST),r.texParameteri(X,r.TEXTURE_MAG_FILTER,r.NEAREST);for(let kt=0;kt<te;kt++)i&&(X===r.TEXTURE_3D||X===r.TEXTURE_2D_ARRAY)?r.texImage3D(Te,0,r.RGBA,1,1,Me,0,r.RGBA,r.UNSIGNED_BYTE,De):r.texImage2D(Te+kt,0,r.RGBA,1,1,0,r.RGBA,r.UNSIGNED_BYTE,De);return wt}let ue={};ue[r.TEXTURE_2D]=ve(r.TEXTURE_2D,r.TEXTURE_2D,1),ue[r.TEXTURE_CUBE_MAP]=ve(r.TEXTURE_CUBE_MAP,r.TEXTURE_CUBE_MAP_POSITIVE_X,6),i&&(ue[r.TEXTURE_2D_ARRAY]=ve(r.TEXTURE_2D_ARRAY,r.TEXTURE_2D_ARRAY,1,1),ue[r.TEXTURE_3D]=ve(r.TEXTURE_3D,r.TEXTURE_3D,1,1)),s.setClear(0,0,0,1),l.setClear(1),u.setClear(0),se(r.DEPTH_TEST),l.setFunc(eR),Ne(!1),Ve(Xie),se(r.CULL_FACE),Le(Uf);function se(X){f[X]!==!0&&(r.enable(X),f[X]=!0)}function Ee(X){f[X]!==!1&&(r.disable(X),f[X]=!1)}function q(X,Te){return p[X]!==Te?(r.bindFramebuffer(X,Te),p[X]=Te,i&&(X===r.DRAW_FRAMEBUFFER&&(p[r.FRAMEBUFFER]=Te),X===r.FRAMEBUFFER&&(p[r.DRAW_FRAMEBUFFER]=Te)),!0):!1}function H(X,Te){let te=g,Me=!1;if(X){te=d.get(Te),te===void 0&&(te=[],d.set(Te,te));let De=X.textures;if(te.length!==De.length||te[0]!==r.COLOR_ATTACHMENT0){for(let wt=0,kt=De.length;wt<kt;wt++)te[wt]=r.COLOR_ATTACHMENT0+wt;te.length=De.length,Me=!0}}else te[0]!==r.BACK&&(te[0]=r.BACK,Me=!0);if(Me)if(t.isWebGL2)r.drawBuffers(te);else 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fe=le[me],et=a.convert(fe.format,fe.colorSpace),Ke=a.convert(fe.type),Se=M(fe.internalFormat,et,Ke,fe.colorSpace),Ae=Le(L);ne&&Ue(L)===!1?r.renderbufferStorageMultisample(r.RENDERBUFFER,Ae,Se,L.width,L.height):Ue(L)?l.renderbufferStorageMultisampleEXT(r.RENDERBUFFER,Ae,Se,L.width,L.height):r.renderbufferStorage(r.RENDERBUFFER,Se,L.width,L.height)}}r.bindRenderbuffer(r.RENDERBUFFER,null)}function Ee(F,L){if(L&&L.isWebGLCubeRenderTarget)throw new Error("Depth Texture with cube render targets is not supported");if(t.bindFramebuffer(r.FRAMEBUFFER,F),!(L.depthTexture&&L.depthTexture.isDepthTexture))throw new Error("renderTarget.depthTexture must be an instance of THREE.DepthTexture");(!i.get(L.depthTexture).__webglTexture||L.depthTexture.image.width!==L.width||L.depthTexture.image.height!==L.height)&&(L.depthTexture.image.width=L.width,L.depthTexture.image.height=L.height,L.depthTexture.needsUpdate=!0),B(L.depthTexture,0);let le=i.get(L.depthTexture).__webglTexture,me=Le(L);if(L.depthTexture.format===Jd)Ue(L)?l.framebufferTexture2DMultisampleEXT(r.FRAMEBUFFER,r.DEPTH_ATTACHMENT,r.TEXTURE_2D,le,0,me):r.framebufferTexture2D(r.FRAMEBUFFER,r.DEPTH_ATTACHMENT,r.TEXTURE_2D,le,0);else if(L.depthTexture.format===s0)Ue(L)?l.framebufferTexture2DMultisampleEXT(r.FRAMEBUFFER,r.DEPTH_STENCIL_ATTACHMENT,r.TEXTURE_2D,le,0,me):r.framebufferTexture2D(r.FRAMEBUFFER,r.DEPTH_STENCIL_ATTACHMENT,r.TEXTURE_2D,le,0);else throw new Error("Unknown depthTexture format")}function q(F){let L=i.get(F),ne=F.isWebGLCubeRenderTarget===!0;if(F.depthTexture&&!L.__autoAllocateDepthBuffer){if(ne)throw new Error("target.depthTexture not supported in Cube render targets");Ee(L.__webglFramebuffer,F)}else if(ne){L.__webglDepthbuffer=[];for(let le=0;le<6;le++)t.bindFramebuffer(r.FRAMEBUFFER,L.__webglFramebuffer[le]),L.__webglDepthbuffer[le]=r.createRenderbuffer(),se(L.__webglDepthbuffer[le],F,!1)}else t.bindFramebuffer(r.FRAMEBUFFER,L.__webglFramebuffer),L.__webglDepthbuffer=r.createRenderbuffer(),se(L.__webglDepthbuffer,F,!1);t.bindFramebuffer(r.FRAMEBUFFER,null)}function H(F,L,ne){let le=i.get(F);L!==void 0&&ue(le.__webglFramebuffer,F,F.texture,r.COLOR_ATTACHMENT0,r.TEXTURE_2D,0),ne!==void 0&&q(F)}function We(F){let L=F.texture,ne=i.get(F),le=i.get(L);F.addEventListener("dispose",C);let me=F.textures,fe=F.isWebGLCubeRenderTarget===!0,et=me.length>1,Ke=v(F)||s;if(et||(le.__webglTexture===void 0&&(le.__webglTexture=r.createTexture()),le.__version=L.version,o.memory.textures++),fe){ne.__webglFramebuffer=[];for(let Se=0;Se<6;Se++)if(s&&L.mipmaps&&L.mipmaps.length>0){ne.__webglFramebuffer[Se]=[];for(let Ae=0;Ae<L.mipmaps.length;Ae++)ne.__webglFramebuffer[Se][Ae]=r.createFramebuffer()}else ne.__webglFramebuffer[Se]=r.createFramebuffer()}else{if(s&&L.mipmaps&&L.mipmaps.length>0){ne.__webglFramebuffer=[];for(let 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at=a.convert(Ae.format,Ae.colorSpace),$=a.convert(Ae.type),nt=M(Ae.internalFormat,at,$,Ae.colorSpace,F.isXRRenderTarget===!0),Xe=Le(F);r.renderbufferStorageMultisample(r.RENDERBUFFER,Xe,nt,F.width,F.height),r.framebufferRenderbuffer(r.FRAMEBUFFER,r.COLOR_ATTACHMENT0+Se,r.RENDERBUFFER,ne.__webglColorRenderbuffer[Se])}r.bindRenderbuffer(r.RENDERBUFFER,null),F.depthBuffer&&(ne.__webglDepthRenderbuffer=r.createRenderbuffer(),se(ne.__webglDepthRenderbuffer,F,!0)),t.bindFramebuffer(r.FRAMEBUFFER,null)}}if(fe){t.bindTexture(r.TEXTURE_CUBE_MAP,le.__webglTexture),V(r.TEXTURE_CUBE_MAP,L,Ke);for(let Se=0;Se<6;Se++)if(s&&L.mipmaps&&L.mipmaps.length>0)for(let Ae=0;Ae<L.mipmaps.length;Ae++)ue(ne.__webglFramebuffer[Se][Ae],F,L,r.COLOR_ATTACHMENT0,r.TEXTURE_CUBE_MAP_POSITIVE_X+Se,Ae);else ue(ne.__webglFramebuffer[Se],F,L,r.COLOR_ATTACHMENT0,r.TEXTURE_CUBE_MAP_POSITIVE_X+Se,0);y(L,Ke)&&x(r.TEXTURE_CUBE_MAP),t.unbindTexture()}else if(et){for(let Se=0,Ae=me.length;Se<Ae;Se++){let at=me[Se],$=i.get(at);t.bindTexture(r.TEXTURE_2D,$.__webglTexture),V(r.TEXTURE_2D,at,Ke),ue(ne.__webglFramebuffer,F,at,r.COLOR_ATTACHMENT0+Se,r.TEXTURE_2D,0),y(at,Ke)&&x(r.TEXTURE_2D)}t.unbindTexture()}else{let Se=r.TEXTURE_2D;if((F.isWebGL3DRenderTarget||F.isWebGLArrayRenderTarget)&&(s?Se=F.isWebGL3DRenderTarget?r.TEXTURE_3D:r.TEXTURE_2D_ARRAY:console.error("THREE.WebGLTextures: THREE.Data3DTexture and THREE.DataArrayTexture only supported with WebGL2.")),t.bindTexture(Se,le.__webglTexture),V(Se,L,Ke),s&&L.mipmaps&&L.mipmaps.length>0)for(let Ae=0;Ae<L.mipmaps.length;Ae++)ue(ne.__webglFramebuffer[Ae],F,L,r.COLOR_ATTACHMENT0,Se,Ae);else ue(ne.__webglFramebuffer,F,L,r.COLOR_ATTACHMENT0,Se,0);y(L,Ke)&&x(Se),t.unbindTexture()}F.depthBuffer&&q(F)}function _e(F){let L=v(F)||s,ne=F.textures;for(let le=0,me=ne.length;le<me;le++){let fe=ne[le];if(y(fe,L)){let 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at=i.get(L[Ae]).__webglTexture;t.bindFramebuffer(r.FRAMEBUFFER,Ke.__webglFramebuffer),r.framebufferTexture2D(r.DRAW_FRAMEBUFFER,r.COLOR_ATTACHMENT0+Ae,r.TEXTURE_2D,at,0)}t.bindFramebuffer(r.DRAW_FRAMEBUFFER,Ke.__webglMultisampledFramebuffer)}}function Le(F){return Math.min(n.maxSamples,F.samples)}function Ue(F){let L=i.get(F);return s&&F.samples>0&&e.has("WEBGL_multisampled_render_to_texture")===!0&&L.__useRenderToTexture!==!1}function Ne(F){let L=o.render.frame;h.get(F)!==L&&(h.set(F,L),F.update())}function Ve(F,L){let ne=F.colorSpace,le=F.format,me=F.type;return F.isCompressedTexture===!0||F.isVideoTexture===!0||F.format===lB||ne!==Yf&&ne!==If&&(ti.getTransfer(ne)===ui?s===!1?e.has("EXT_sRGB")===!0&&le===sl?(F.format=lB,F.minFilter=Go,F.generateMipmaps=!1):L=lR.sRGBToLinear(L):(le!==sl||me!==zf)&&console.warn("THREE.WebGLTextures: sRGB encoded textures have to use RGBAFormat and UnsignedByteType."):console.error("THREE.WebGLTextures: Unsupported texture color space:",ne)),L}function dt(F){return typeof HTMLImageElement<"u"&&F instanceof HTMLImageElement?(c.width=F.naturalWidth||F.width,c.height=F.naturalHeight||F.height):typeof VideoFrame<"u"&&F instanceof VideoFrame?(c.width=F.displayWidth,c.height=F.displayHeight):(c.width=F.width,c.height=F.height),c}this.allocateTextureUnit=P,this.resetTextureUnits=A,this.setTexture2D=B,this.setTexture2DArray=z,this.setTexture3D=k,this.setTextureCube=G,this.rebindTextures=H,this.setupRenderTarget=We,this.updateRenderTargetMipmap=_e,this.updateMultisampleRenderTarget=xe,this.setupDepthRenderbuffer=q,this.setupFrameBufferTexture=ue,this.useMultisampledRTT=Ue}function TPe(r,e,t){let i=t.isWebGL2;function n(a,o=If){let s,l=ti.getTransfer(o);if(a===zf)return r.UNSIGNED_BYTE;if(a===Uae)return r.UNSIGNED_SHORT_4_4_4_4;if(a===Oae)return r.UNSIGNED_SHORT_5_5_5_1;if(a===tCe)return r.BYTE;if(a===rCe)return r.SHORT;if(a===GB)return r.UNSIGNED_SHORT;if(a===Nae)return r.INT;if(a===Nf)return r.UNSIGNED_INT;if(a===Wu)return r.FLOAT;if(a===gM)return i?r.HALF_FLOAT:(s=e.get("OES_texture_half_float"),s!==null?s.HALF_FLOAT_OES:null);if(a===iCe)return r.ALPHA;if(a===sl)return r.RGBA;if(a===nCe)return r.LUMINANCE;if(a===aCe)return r.LUMINANCE_ALPHA;if(a===Jd)return r.DEPTH_COMPONENT;if(a===s0)return r.DEPTH_STENCIL;if(a===lB)return s=e.get("EXT_sRGB"),s!==null?s.SRGB_ALPHA_EXT:null;if(a===oCe)return r.RED;if(a===zae)return r.RED_INTEGER;if(a===sCe)return r.RG;if(a===Fae)return r.RG_INTEGER;if(a===Bae)return r.RGBA_INTEGER;if(a===bF||a===wF||a===TF||a===EF)if(l===ui)if(s=e.get("WEBGL_compressed_texture_s3tc_srgb"),s!==null){if(a===bF)return s.COMPRESSED_SRGB_S3TC_DXT1_EXT;if(a===wF)return s.COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT;if(a===TF)return s.COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT;if(a===EF)return s.COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT}else return null;else if(s=e.get("WEBGL_compressed_texture_s3tc"),s!==null){if(a===bF)return s.COMPRESSED_RGB_S3TC_DXT1_EXT;if(a===wF)return s.COMPRESSED_RGBA_S3TC_DXT1_EXT;if(a===TF)return s.COMPRESSED_RGBA_S3TC_DXT3_EXT;if(a===EF)return s.COMPRESSED_RGBA_S3TC_DXT5_EXT}else return null;if(a===ene||a===tne||a===rne||a===ine)if(s=e.get("WEBGL_compressed_texture_pvrtc"),s!==null){if(a===ene)return s.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;if(a===tne)return s.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;if(a===rne)return s.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;if(a===ine)return s.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG}else return null;if(a===kae)return s=e.get("WEBGL_compressed_texture_etc1"),s!==null?s.COMPRESSED_RGB_ETC1_WEBGL:null;if(a===nne||a===ane)if(s=e.get("WEBGL_compressed_texture_etc"),s!==null){if(a===nne)return l===ui?s.COMPRESSED_SRGB8_ETC2:s.COMPRESSED_RGB8_ETC2;if(a===ane)return l===ui?s.COMPRESSED_SRGB8_ALPHA8_ETC2_EAC:s.COMPRESSED_RGBA8_ETC2_EAC}else return null;if(a===one||a===sne||a===lne||a===une||a===cne||a===hne||a===fne||a===pne||a===dne||a===mne||a===vne||a===gne||a===yne||a===_ne)if(s=e.get("WEBGL_compressed_texture_astc"),s!==null){if(a===one)return l===ui?s.COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR:s.COMPRESSED_RGBA_ASTC_4x4_KHR;if(a===sne)return l===ui?s.COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR:s.COMPRESSED_RGBA_ASTC_5x4_KHR;if(a===lne)return l===ui?s.COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR:s.COMPRESSED_RGBA_ASTC_5x5_KHR;if(a===une)return l===ui?s.COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR:s.COMPRESSED_RGBA_ASTC_6x5_KHR;if(a===cne)return l===ui?s.COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR:s.COMPRESSED_RGBA_ASTC_6x6_KHR;if(a===hne)return l===ui?s.COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR:s.COMPRESSED_RGBA_ASTC_8x5_KHR;if(a===fne)return l===ui?s.COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR:s.COMPRESSED_RGBA_ASTC_8x6_KHR;if(a===pne)return l===ui?s.COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR:s.COMPRESSED_RGBA_ASTC_8x8_KHR;if(a===dne)return l===ui?s.COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR:s.COMPRESSED_RGBA_ASTC_10x5_KHR;if(a===mne)return l===ui?s.COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR:s.COMPRESSED_RGBA_ASTC_10x6_KHR;if(a===vne)return l===ui?s.COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR:s.COMPRESSED_RGBA_ASTC_10x8_KHR;if(a===gne)return l===ui?s.COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR:s.COMPRESSED_RGBA_ASTC_10x10_KHR;if(a===yne)return l===ui?s.COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR:s.COMPRESSED_RGBA_ASTC_12x10_KHR;if(a===_ne)return l===ui?s.COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR:s.COMPRESSED_RGBA_ASTC_12x12_KHR}else return null;if(a===AF||a===xne||a===Sne)if(s=e.get("EXT_texture_compression_bptc"),s!==null){if(a===AF)return l===ui?s.COMPRESSED_SRGB_ALPHA_BPTC_UNORM_EXT:s.COMPRESSED_RGBA_BPTC_UNORM_EXT;if(a===xne)return s.COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT;if(a===Sne)return s.COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT}else return null;if(a===lCe||a===Mne||a===bne||a===wne)if(s=e.get("EXT_texture_compression_rgtc"),s!==null){if(a===AF)return s.COMPRESSED_RED_RGTC1_EXT;if(a===Mne)return s.COMPRESSED_SIGNED_RED_RGTC1_EXT;if(a===bne)return s.COMPRESSED_RED_GREEN_RGTC2_EXT;if(a===wne)return s.COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT}else return null;return a===Kd?i?r.UNSIGNED_INT_24_8:(s=e.get("WEBGL_depth_texture"),s!==null?s.UNSIGNED_INT_24_8_WEBGL:null):r[a]!==void 0?r[a]:null}return{convert:n}}var MB=class extends Fn{constructor(e=[]){super(),this.isArrayCamera=!0,this.cameras=e}},jc=class extends sa{constructor(){super(),this.isGroup=!0,this.type="Group"}},EPe={type:"move"},mM=class{constructor(){this._targetRay=null,this._grip=null,this._hand=null}getHandSpace(){return this._hand===null&&(this._hand=new jc,this._hand.matrixAutoUpdate=!1,this._hand.visible=!1,this._hand.joints={},this._hand.inputState={pinching:!1}),this._hand}getTargetRaySpace(){return this._targetRay===null&&(this._targetRay=new jc,this._targetRay.matrixAutoUpdate=!1,this._targetRay.visible=!1,this._targetRay.hasLinearVelocity=!1,this._targetRay.linearVelocity=new ye,this._targetRay.hasAngularVelocity=!1,this._targetRay.angularVelocity=new ye),this._targetRay}getGripSpace(){return this._grip===null&&(this._grip=new jc,this._grip.matrixAutoUpdate=!1,this._grip.visible=!1,this._grip.hasLinearVelocity=!1,this._grip.linearVelocity=new ye,this._grip.hasAngularVelocity=!1,this._grip.angularVelocity=new ye),this._grip}dispatchEvent(e){return this._targetRay!==null&&this._targetRay.dispatchEvent(e),this._grip!==null&&this._grip.dispatchEvent(e),this._hand!==null&&this._hand.dispatchEvent(e),this}connect(e){if(e&&e.hand){let t=this._hand;if(t)for(let i of e.hand.values())this._getHandJoint(t,i)}return this.dispatchEvent({type:"connected",data:e}),this}disconnect(e){return this.dispatchEvent({type:"disconnected",data:e}),this._targetRay!==null&&(this._targetRay.visible=!1),this._grip!==null&&(this._grip.visible=!1),this._hand!==null&&(this._hand.visible=!1),this}update(e,t,i){let n=null,a=null,o=null,s=this._targetRay,l=this._grip,u=this._hand;if(e&&t.session.visibilityState!=="visible-blurred"){if(u&&e.hand){o=!0;for(let g of e.hand.values()){let m=t.getJointPose(g,i),v=this._getHandJoint(u,g);m!==null&&(v.matrix.fromArray(m.transform.matrix),v.matrix.decompose(v.position,v.rotation,v.scale),v.matrixWorldNeedsUpdate=!0,v.jointRadius=m.radius),v.visible=m!==null}let c=u.joints["index-finger-tip"],h=u.joints["thumb-tip"],f=c.position.distanceTo(h.position),p=.02,d=.005;u.inputState.pinching&&f>p+d?(u.inputState.pinching=!1,this.dispatchEvent({type:"pinchend",handedness:e.handedness,target:this})):!u.inputState.pinching&&f<=p-d&&(u.inputState.pinching=!0,this.dispatchEvent({type:"pinchstart",handedness:e.handedness,target:this}))}else l!==null&&e.gripSpace&&(a=t.getPose(e.gripSpace,i),a!==null&&(l.matrix.fromArray(a.transform.matrix),l.matrix.decompose(l.position,l.rotation,l.scale),l.matrixWorldNeedsUpdate=!0,a.linearVelocity?(l.hasLinearVelocity=!0,l.linearVelocity.copy(a.linearVelocity)):l.hasLinearVelocity=!1,a.angularVelocity?(l.hasAngularVelocity=!0,l.angularVelocity.copy(a.angularVelocity)):l.hasAngularVelocity=!1));s!==null&&(n=t.getPose(e.targetRaySpace,i),n===null&&a!==null&&(n=a),n!==null&&(s.matrix.fromArray(n.transform.matrix),s.matrix.decompose(s.position,s.rotation,s.scale),s.matrixWorldNeedsUpdate=!0,n.linearVelocity?(s.hasLinearVelocity=!0,s.linearVelocity.copy(n.linearVelocity)):s.hasLinearVelocity=!1,n.angularVelocity?(s.hasAngularVelocity=!0,s.angularVelocity.copy(n.angularVelocity)):s.hasAngularVelocity=!1,this.dispatchEvent(EPe)))}return s!==null&&(s.visible=n!==null),l!==null&&(l.visible=a!==null),u!==null&&(u.visible=o!==null),this}_getHandJoint(e,t){if(e.joints[t.jointName]===void 0){let i=new jc;i.matrixAutoUpdate=!1,i.visible=!1,e.joints[t.jointName]=i,e.add(i)}return e.joints[t.jointName]}},APe=`
- void main() {
-
- gl_Position = vec4( position, 1.0 );
-
- }`,CPe=`
- uniform sampler2DArray depthColor;
- uniform float depthWidth;
- uniform float depthHeight;
-
- void main() {
-
- vec2 coord = vec2( gl_FragCoord.x / depthWidth, gl_FragCoord.y / depthHeight );
-
- if ( coord.x >= 1.0 ) {
-
- gl_FragDepthEXT = texture( depthColor, vec3( coord.x - 1.0, coord.y, 1 ) ).r;
-
- } else {
-
- gl_FragDepthEXT = texture( depthColor, vec3( coord.x, coord.y, 0 ) ).r;
-
- }
-
- }`,bB=class{constructor(){this.texture=null,this.mesh=null,this.depthNear=0,this.depthFar=0}init(e,t,i){if(this.texture===null){let n=new _s,a=e.properties.get(n);a.__webglTexture=t.texture,(t.depthNear!=i.depthNear||t.depthFar!=i.depthFar)&&(this.depthNear=t.depthNear,this.depthFar=t.depthFar),this.texture=n}}render(e,t){if(this.texture!==null){if(this.mesh===null){let i=t.cameras[0].viewport,n=new Xu({extensions:{fragDepth:!0},vertexShader:APe,fragmentShader:CPe,uniforms:{depthColor:{value:this.texture},depthWidth:{value:i.z},depthHeight:{value:i.w}}});this.mesh=new Wo(new vR(20,20),n)}e.render(this.mesh,t)}}reset(){this.texture=null,this.mesh=null}},wB=class extends Bf{constructor(e,t){super();let i=this,n=null,a=1,o=null,s="local-floor",l=1,u=null,c=null,h=null,f=null,p=null,d=null,g=new bB,m=t.getContextAttributes(),v=null,_=null,y=[],x=[],M=new xr,S=null,w=new Fn;w.layers.enable(1),w.viewport=new Ur;let T=new Fn;T.layers.enable(2),T.viewport=new Ur;let C=[w,T],b=new MB;b.layers.enable(1),b.layers.enable(2);let E=null,I=null;this.cameraAutoUpdate=!0,this.enabled=!1,this.isPresenting=!1,this.getController=function(V){let K=y[V];return K===void 0&&(K=new mM,y[V]=K),K.getTargetRaySpace()},this.getControllerGrip=function(V){let K=y[V];return K===void 0&&(K=new mM,y[V]=K),K.getGripSpace()},this.getHand=function(V){let K=y[V];return K===void 0&&(K=new mM,y[V]=K),K.getHandSpace()};function R(V){let K=x.indexOf(V.inputSource);if(K===-1)return;let ae=y[K];ae!==void 0&&(ae.update(V.inputSource,V.frame,u||o),ae.dispatchEvent({type:V.type,data:V.inputSource}))}function A(){n.removeEventListener("select",R),n.removeEventListener("selectstart",R),n.removeEventListener("selectend",R),n.removeEventListener("squeeze",R),n.removeEventListener("squeezestart",R),n.removeEventListener("squeezeend",R),n.removeEventListener("end",A),n.removeEventListener("inputsourceschange",P);for(let V=0;V<y.length;V++){let K=x[V];K!==null&&(x[V]=null,y[V].disconnect(K))}E=null,I=null,g.reset(),e.setRenderTarget(v),p=null,f=null,h=null,n=null,_=null,Q.stop(),i.isPresenting=!1,e.setPixelRatio(S),e.setSize(M.width,M.height,!1),i.dispatchEvent({type:"sessionend"})}this.setFramebufferScaleFactor=function(V){a=V,i.isPresenting===!0&&console.warn("THREE.WebXRManager: Cannot change framebuffer scale while presenting.")},this.setReferenceSpaceType=function(V){s=V,i.isPresenting===!0&&console.warn("THREE.WebXRManager: Cannot change reference space type while presenting.")},this.getReferenceSpace=function(){return u||o},this.setReferenceSpace=function(V){u=V},this.getBaseLayer=function(){return f!==null?f:p},this.getBinding=function(){return h},this.getFrame=function(){return d},this.getSession=function(){return n},this.setSession=function(V){return Lb(this,null,function*(){if(n=V,n!==null){if(v=e.getRenderTarget(),n.addEventListener("select",R),n.addEventListener("selectstart",R),n.addEventListener("selectend",R),n.addEventListener("squeeze",R),n.addEventListener("squeezestart",R),n.addEventListener("squeezeend",R),n.addEventListener("end",A),n.addEventListener("inputsourceschange",P),m.xrCompatible!==!0&&(yield t.makeXRCompatible()),S=e.getPixelRatio(),e.getSize(M),n.renderState.layers===void 0||e.capabilities.isWebGL2===!1){let K={antialias:n.renderState.layers===void 0?m.antialias:!0,alpha:!0,depth:m.depth,stencil:m.stencil,framebufferScaleFactor:a};p=new XRWebGLLayer(n,t,K),n.updateRenderState({baseLayer:p}),e.setPixelRatio(1),e.setSize(p.framebufferWidth,p.framebufferHeight,!1),_=new Kc(p.framebufferWidth,p.framebufferHeight,{format:sl,type:zf,colorSpace:e.outputColorSpace,stencilBuffer:m.stencil})}else{let K=null,ae=null,ve=null;m.depth&&(ve=m.stencil?t.DEPTH24_STENCIL8:t.DEPTH_COMPONENT24,K=m.stencil?s0:Jd,ae=m.stencil?Kd:Nf);let ue={colorFormat:t.RGBA8,depthFormat:ve,scaleFactor:a};h=new XRWebGLBinding(n,t),f=h.createProjectionLayer(ue),n.updateRenderState({layers:[f]}),e.setPixelRatio(1),e.setSize(f.textureWidth,f.textureHeight,!1),_=new Kc(f.textureWidth,f.textureHeight,{format:sl,type:zf,depthTexture:new yR(f.textureWidth,f.textureHeight,ae,void 0,void 0,void 0,void 0,void 0,void 0,K),stencilBuffer:m.stencil,colorSpace:e.outputColorSpace,samples:m.antialias?4:0});let se=e.properties.get(_);se.__ignoreDepthValues=f.ignoreDepthValues}_.isXRRenderTarget=!0,this.setFoveation(l),u=null,o=yield n.requestReferenceSpace(s),Q.setContext(n),Q.start(),i.isPresenting=!0,i.dispatchEvent({type:"sessionstart"})}})},this.getEnvironmentBlendMode=function(){if(n!==null)return n.environmentBlendMode};function P(V){for(let K=0;K<V.removed.length;K++){let ae=V.removed[K],ve=x.indexOf(ae);ve>=0&&(x[ve]=null,y[ve].disconnect(ae))}for(let K=0;K<V.added.length;K++){let ae=V.added[K],ve=x.indexOf(ae);if(ve===-1){for(let se=0;se<y.length;se++)if(se>=x.length){x.push(ae),ve=se;break}else if(x[se]===null){x[se]=ae,ve=se;break}if(ve===-1)break}let ue=y[ve];ue&&ue.connect(ae)}}let U=new ye,B=new ye;function z(V,K,ae){U.setFromMatrixPosition(K.matrixWorld),B.setFromMatrixPosition(ae.matrixWorld);let ve=U.distanceTo(B),ue=K.projectionMatrix.elements,se=ae.projectionMatrix.elements,Ee=ue[14]/(ue[10]-1),q=ue[14]/(ue[10]+1),H=(ue[9]+1)/ue[5],We=(ue[9]-1)/ue[5],_e=(ue[8]-1)/ue[0],xe=(se[8]+1)/se[0],Le=Ee*_e,Ue=Ee*xe,Ne=ve/(-_e+xe),Ve=Ne*-_e;K.matrixWorld.decompose(V.position,V.quaternion,V.scale),V.translateX(Ve),V.translateZ(Ne),V.matrixWorld.compose(V.position,V.quaternion,V.scale),V.matrixWorldInverse.copy(V.matrixWorld).invert();let dt=Ee+Ne,F=q+Ne,L=Le-Ve,ne=Ue+(ve-Ve),le=H*q/F*dt,me=We*q/F*dt;V.projectionMatrix.makePerspective(L,ne,le,me,dt,F),V.projectionMatrixInverse.copy(V.projectionMatrix).invert()}function k(V,K){K===null?V.matrixWorld.copy(V.matrix):V.matrixWorld.multiplyMatrices(K.matrixWorld,V.matrix),V.matrixWorldInverse.copy(V.matrixWorld).invert()}this.updateCamera=function(V){if(n===null)return;g.texture!==null&&(V.near=g.depthNear,V.far=g.depthFar),b.near=T.near=w.near=V.near,b.far=T.far=w.far=V.far,(E!==b.near||I!==b.far)&&(n.updateRenderState({depthNear:b.near,depthFar:b.far}),E=b.near,I=b.far,w.near=E,w.far=I,T.near=E,T.far=I,w.updateProjectionMatrix(),T.updateProjectionMatrix(),V.updateProjectionMatrix());let K=V.parent,ae=b.cameras;k(b,K);for(let ve=0;ve<ae.length;ve++)k(ae[ve],K);ae.length===2?z(b,w,T):b.projectionMatrix.copy(w.projectionMatrix),G(V,b,K)};function G(V,K,ae){ae===null?V.matrix.copy(K.matrixWorld):(V.matrix.copy(ae.matrixWorld),V.matrix.invert(),V.matrix.multiply(K.matrixWorld)),V.matrix.decompose(V.position,V.quaternion,V.scale),V.updateMatrixWorld(!0),V.projectionMatrix.copy(K.projectionMatrix),V.projectionMatrixInverse.copy(K.projectionMatrixInverse),V.isPerspectiveCamera&&(V.fov=l0*2*Math.atan(1/V.projectionMatrix.elements[5]),V.zoom=1)}this.getCamera=function(){return b},this.getFoveation=function(){if(!(f===null&&p===null))return l},this.setFoveation=function(V){l=V,f!==null&&(f.fixedFoveation=V),p!==null&&p.fixedFoveation!==void 0&&(p.fixedFoveation=V)},this.hasDepthSensing=function(){return g.texture!==null};let Y=null;function J(V,K){if(c=K.getViewerPose(u||o),d=K,c!==null){let ae=c.views;p!==null&&(e.setRenderTargetFramebuffer(_,p.framebuffer),e.setRenderTarget(_));let ve=!1;ae.length!==b.cameras.length&&(b.cameras.length=0,ve=!0);for(let se=0;se<ae.length;se++){let 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wt(O,j,re){O.transparent===!0&&O.side===qc&&O.forceSinglePass===!1?(O.side=Xo,O.needsUpdate=!0,Es(O,j,re),O.side=Ff,O.needsUpdate=!0,Es(O,j,re),O.side=qc):Es(O,j,re)}this.compile=function(O,j,re=null){re===null&&(re=O),m=Ke.get(re),m.init(),_.push(m),re.traverseVisible(function(D){D.isLight&&D.layers.test(j.layers)&&(m.pushLight(D),D.castShadow&&m.pushShadow(D))}),O!==re&&O.traverseVisible(function(D){D.isLight&&D.layers.test(j.layers)&&(m.pushLight(D),D.castShadow&&m.pushShadow(D))}),m.setupLights(y._useLegacyLights);let ie=new Set;return O.traverse(function(D){let W=D.material;if(W)if(Array.isArray(W))for(let ee=0;ee<W.length;ee++){let ge=W[ee];wt(ge,re,D),ie.add(ge)}else wt(W,re,D),ie.add(W)}),_.pop(),m=null,ie},this.compileAsync=function(O,j,re=null){let ie=this.compile(O,j,re);return new Promise(D=>{function W(){if(ie.forEach(function(ee){Ne.get(ee).currentProgram.isReady()&&ie.delete(ee)}),ie.size===0){D(O);return}setTimeout(W,10)}_e.get("KHR_parallel_shader_compile")!==null?W():setTimeout(W,10)})};let kt=null;function Tr(O){kt&&kt(O)}function $r(){Or.stop()}function Ht(){Or.start()}let Or=new Xae;Or.setAnimationLoop(Tr),typeof self<"u"&&Or.setContext(self),this.setAnimationLoop=function(O){kt=O,Je.setAnimationLoop(O),O===null?Or.stop():Or.start()},Je.addEventListener("sessionstart",$r),Je.addEventListener("sessionend",Ht),this.render=function(O,j){if(j!==void 0&&j.isCamera!==!0){console.error("THREE.WebGLRenderer.render: camera is not an instance of 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tp(g,O,j);w!==null&&(Ve.updateMultisampleRenderTarget(w),Ve.updateRenderTargetMipmap(w)),O.isScene===!0&&O.onAfterRender(y,O,j),we.resetDefaultState(),T=-1,C=null,_.pop(),_.length>0?m=_[_.length-1]:m=null,v.pop(),v.length>0?g=v[v.length-1]:g=null};function hi(O,j,re,ie){if(O.visible===!1)return;if(O.layers.test(j.layers)){if(O.isGroup)re=O.renderOrder;else if(O.isLOD)O.autoUpdate===!0&&O.update(j);else if(O.isLight)m.pushLight(O),O.castShadow&&m.pushShadow(O);else if(O.isSprite){if(!O.frustumCulled||Q.intersectsSprite(O)){ie&&se.setFromMatrixPosition(O.matrixWorld).applyMatrix4(ve);let ee=le.update(O),ge=O.material;ge.visible&&g.push(O,ee,ge,re,se.z,null)}}else if((O.isMesh||O.isLine||O.isPoints)&&(!O.frustumCulled||Q.intersectsObject(O))){let ee=le.update(O),ge=O.material;if(ie&&(O.boundingSphere!==void 0?(O.boundingSphere===null&&O.computeBoundingSphere(),se.copy(O.boundingSphere.center)):(ee.boundingSphere===null&&ee.computeBoundingSphere(),se.copy(ee.boundingSphere.center)),se.applyMatrix4(O.matrixWorld).applyMatrix4(ve)),Array.isArray(ge)){let ce=ee.groups;for(let Oe=0,Ge=ce.length;Oe<Ge;Oe++){let Re=ce[Oe],gt=ge[Re.materialIndex];gt&>.visible&&g.push(O,ee,gt,re,se.z,Re)}}else ge.visible&&g.push(O,ee,ge,re,se.z,null)}}let W=O.children;for(let ee=0,ge=W.length;ee<ge;ee++)hi(W[ee],j,re,ie)}function tp(O,j,re,ie){let D=O.opaque,W=O.transmissive,ee=O.transparent;m.setupLightsView(re),V===!0&&Se.setGlobalState(y.clippingPlanes,re),W.length>0&&l_(D,W,j,re),ie&&Le.viewport(b.copy(ie)),D.length>0&&gl(D,j,re),W.length>0&&gl(W,j,re),ee.length>0&&gl(ee,j,re),Le.buffers.depth.setTest(!0),Le.buffers.depth.setMask(!0),Le.buffers.color.setMask(!0),Le.setPolygonOffset(!1)}function l_(O,j,re,ie){if((re.isScene===!0?re.overrideMaterial:null)!==null)return;let W=xe.isWebGL2;ae===null&&(ae=new Kc(1,1,{generateMipmaps:!0,type:_e.has("EXT_color_buffer_half_float")?gM:zf,minFilter:jd,samples:W?4:0})),y.getDrawingBufferSize(ue),W?ae.setSize(ue.x,ue.y):ae.setSize(sR(ue.x),sR(ue.y));let ee=y.getRenderTarget();y.setRenderTarget(ae),y.getClearColor(R),A=y.getClearAlpha(),A<1&&y.setClearColor(16777215,.5),y.clear();let ge=y.toneMapping;y.toneMapping=Of,gl(O,re,ie),Ve.updateMultisampleRenderTarget(ae),Ve.updateRenderTargetMipmap(ae);let ce=!1;for(let Oe=0,Ge=j.length;Oe<Ge;Oe++){let Re=j[Oe],gt=Re.object,_t=Re.geometry,$e=Re.material,lt=Re.group;if($e.side===qc&>.layers.test(ie.layers)){let Ct=$e.side;$e.side=Xo,$e.needsUpdate=!0,rp(gt,re,ie,_t,$e,lt),$e.side=Ct,$e.needsUpdate=!0,ce=!0}}ce===!0&&(Ve.updateMultisampleRenderTarget(ae),Ve.updateRenderTargetMipmap(ae)),y.setRenderTarget(ee),y.setClearColor(R,A),y.toneMapping=ge}function gl(O,j,re){let ie=j.isScene===!0?j.overrideMaterial:null;for(let D=0,W=O.length;D<W;D++){let ee=O[D],ge=ee.object,ce=ee.geometry,Oe=ie===null?ee.material:ie,Ge=ee.group;ge.layers.test(re.layers)&&rp(ge,j,re,ce,Oe,Ge)}}function rp(O,j,re,ie,D,W){O.onBeforeRender(y,j,re,ie,D,W),O.modelViewMatrix.multiplyMatrices(re.matrixWorldInverse,O.matrixWorld),O.normalMatrix.getNormalMatrix(O.modelViewMatrix),D.onBeforeRender(y,j,re,ie,O,W),D.transparent===!0&&D.side===qc&&D.forceSinglePass===!1?(D.side=Xo,D.needsUpdate=!0,y.renderBufferDirect(re,j,ie,D,O,W),D.side=Ff,D.needsUpdate=!0,y.renderBufferDirect(re,j,ie,D,O,W),D.side=qc):y.renderBufferDirect(re,j,ie,D,O,W),O.onAfterRender(y,j,re,ie,D,W)}function Es(O,j,re){j.isScene!==!0&&(j=Ee);let ie=Ne.get(O),D=m.state.lights,W=m.state.shadowsArray,ee=D.state.version,ge=me.getParameters(O,D.state,W,j,re),ce=me.getProgramCacheKey(ge),Oe=ie.programs;ie.environment=O.isMeshStandardMaterial?j.environment:null,ie.fog=j.fog,ie.envMap=(O.isMeshStandardMaterial?F:dt).get(O.envMap||ie.environment),ie.envMapRotation=ie.environment!==null&&O.envMap===null?j.environmentRotation:O.envMapRotation,Oe===void 0&&(O.addEventListener("dispose",te),Oe=new Map,ie.programs=Oe);let Ge=Oe.get(ce);if(Ge!==void 0){if(ie.currentProgram===Ge&&ie.lightsStateVersion===ee)return oh(O,ge),Ge}else ge.uniforms=me.getUniforms(O),O.onBuild(re,ge,y),O.onBeforeCompile(ge,y),Ge=me.acquireProgram(ge,ce),Oe.set(ce,Ge),ie.uniforms=ge.uniforms;let Re=ie.uniforms;return(!O.isShaderMaterial&&!O.isRawShaderMaterial||O.clipping===!0)&&(Re.clippingPlanes=Se.uniform),oh(O,ge),ie.needsLights=h_(O),ie.lightsStateVersion=ee,ie.needsLights&&(Re.ambientLightColor.value=D.state.ambient,Re.lightProbe.value=D.state.probe,Re.directionalLights.value=D.state.directional,Re.directionalLightShadows.value=D.state.directionalShadow,Re.spotLights.value=D.state.spot,Re.spotLightShadows.value=D.state.spotShadow,Re.rectAreaLights.value=D.state.rectArea,Re.ltc_1.value=D.state.rectAreaLTC1,Re.ltc_2.value=D.state.rectAreaLTC2,Re.pointLights.value=D.state.point,Re.pointLightShadows.value=D.state.pointShadow,Re.hemisphereLights.value=D.state.hemi,Re.directionalShadowMap.value=D.state.directionalShadowMap,Re.directionalShadowMatrix.value=D.state.directionalShadowMatrix,Re.spotShadowMap.value=D.state.spotShadowMap,Re.spotLightMatrix.value=D.state.spotLightMatrix,Re.spotLightMap.value=D.state.spotLightMap,Re.pointShadowMap.value=D.state.pointShadowMap,Re.pointShadowMatrix.value=D.state.pointShadowMatrix),ie.currentProgram=Ge,ie.uniformsList=null,Ge}function ip(O){if(O.uniformsList===null){let j=O.currentProgram.getUniforms();O.uniformsList=i0.seqWithValue(j.seq,O.uniforms)}return O.uniformsList}function oh(O,j){let re=Ne.get(O);re.outputColorSpace=j.outputColorSpace,re.batching=j.batching,re.instancing=j.instancing,re.instancingColor=j.instancingColor,re.instancingMorph=j.instancingMorph,re.skinning=j.skinning,re.morphTargets=j.morphTargets,re.morphNormals=j.morphNormals,re.morphColors=j.morphColors,re.morphTargetsCount=j.morphTargetsCount,re.numClippingPlanes=j.numClippingPlanes,re.numIntersection=j.numClipIntersection,re.vertexAlphas=j.vertexAlphas,re.vertexTangents=j.vertexTangents,re.toneMapping=j.toneMapping}function u_(O,j,re,ie,D){j.isScene!==!0&&(j=Ee),Ve.resetTextureUnits();let W=j.fog,ee=ie.isMeshStandardMaterial?j.environment:null,ge=w===null?y.outputColorSpace:w.isXRRenderTarget===!0?w.texture.colorSpace:Yf,ce=(ie.isMeshStandardMaterial?F:dt).get(ie.envMap||ee),Oe=ie.vertexColors===!0&&!!re.attributes.color&&re.attributes.color.itemSize===4,Ge=!!re.attributes.tangent&&(!!ie.normalMap||ie.anisotropy>0),Re=!!re.morphAttributes.position,gt=!!re.morphAttributes.normal,_t=!!re.morphAttributes.color,$e=Of;ie.toneMapped&&(w===null||w.isXRRenderTarget===!0)&&($e=y.toneMapping);let lt=re.morphAttributes.position||re.morphAttributes.normal||re.morphAttributes.color,Ct=lt!==void 0?lt.length:0,je=Ne.get(ie),_i=m.state.lights;if(V===!0&&(K===!0||O!==C)){let Qr=O===C&&ie.id===T;Se.setState(ie,O,Qr)}let Ft=!1;ie.version===je.__version?(je.needsLights&&je.lightsStateVersion!==_i.state.version||je.outputColorSpace!==ge||D.isBatchedMesh&&je.batching===!1||!D.isBatchedMesh&&je.batching===!0||D.isInstancedMesh&&je.instancing===!1||!D.isInstancedMesh&&je.instancing===!0||D.isSkinnedMesh&&je.skinning===!1||!D.isSkinnedMesh&&je.skinning===!0||D.isInstancedMesh&&je.instancingColor===!0&&D.instanceColor===null||D.isInstancedMesh&&je.instancingColor===!1&&D.instanceColor!==null||D.isInstancedMesh&&je.instancingMorph===!0&&D.morphTexture===null||D.isInstancedMesh&&je.instancingMorph===!1&&D.morphTexture!==null||je.envMap!==ce||ie.fog===!0&&je.fog!==W||je.numClippingPlanes!==void 0&&(je.numClippingPlanes!==Se.numPlanes||je.numIntersection!==Se.numIntersection)||je.vertexAlphas!==Oe||je.vertexTangents!==Ge||je.morphTargets!==Re||je.morphNormals!==gt||je.morphColors!==_t||je.toneMapping!==$e||xe.isWebGL2===!0&&je.morphTargetsCount!==Ct)&&(Ft=!0):(Ft=!0,je.__version=ie.version);let Nr=je.currentProgram;Ft===!0&&(Nr=Es(ie,j,D));let Yi=!1,Et=!1,Ei=!1,cr=Nr.getUniforms(),hn=je.uniforms;if(Le.useProgram(Nr.program)&&(Yi=!0,Et=!0,Ei=!0),ie.id!==T&&(T=ie.id,Et=!0),Yi||C!==O){cr.setValue(H,"projectionMatrix",O.projectionMatrix),cr.setValue(H,"viewMatrix",O.matrixWorldInverse);let Qr=cr.map.cameraPosition;Qr!==void 0&&Qr.setValue(H,se.setFromMatrixPosition(O.matrixWorld)),xe.logarithmicDepthBuffer&&cr.setValue(H,"logDepthBufFC",2/(Math.log(O.far+1)/Math.LN2)),(ie.isMeshPhongMaterial||ie.isMeshToonMaterial||ie.isMeshLambertMaterial||ie.isMeshBasicMaterial||ie.isMeshStandardMaterial||ie.isShaderMaterial)&&cr.setValue(H,"isOrthographic",O.isOrthographicCamera===!0),C!==O&&(C=O,Et=!0,Ei=!0)}if(D.isSkinnedMesh){cr.setOptional(H,D,"bindMatrix"),cr.setOptional(H,D,"bindMatrixInverse");let Qr=D.skeleton;Qr&&(xe.floatVertexTextures?(Qr.boneTexture===null&&Qr.computeBoneTexture(),cr.setValue(H,"boneTexture",Qr.boneTexture,Ve)):console.warn("THREE.WebGLRenderer: SkinnedMesh can only be used with WebGL 2. With WebGL 1 OES_texture_float and vertex textures support is required."))}D.isBatchedMesh&&(cr.setOptional(H,D,"batchingTexture"),cr.setValue(H,"batchingTexture",D._matricesTexture,Ve));let Ju=re.morphAttributes;if((Ju.position!==void 0||Ju.normal!==void 0||Ju.color!==void 0&&xe.isWebGL2===!0)&&$.update(D,re,Nr),(Et||je.receiveShadow!==D.receiveShadow)&&(je.receiveShadow=D.receiveShadow,cr.setValue(H,"receiveShadow",D.receiveShadow)),ie.isMeshGouraudMaterial&&ie.envMap!==null&&(hn.envMap.value=ce,hn.flipEnvMap.value=ce.isCubeTexture&&ce.isRenderTargetTexture===!1?-1:1),Et&&(cr.setValue(H,"toneMappingExposure",y.toneMappingExposure),je.needsLights&&c_(hn,Ei),W&&ie.fog===!0&&fe.refreshFogUniforms(hn,W),fe.refreshMaterialUniforms(hn,ie,B,U,ae),i0.upload(H,ip(je),hn,Ve)),ie.isShaderMaterial&&ie.uniformsNeedUpdate===!0&&(i0.upload(H,ip(je),hn,Ve),ie.uniformsNeedUpdate=!1),ie.isSpriteMaterial&&cr.setValue(H,"center",D.center),cr.setValue(H,"modelViewMatrix",D.modelViewMatrix),cr.setValue(H,"normalMatrix",D.normalMatrix),cr.setValue(H,"modelMatrix",D.matrixWorld),ie.isShaderMaterial||ie.isRawShaderMaterial){let Qr=ie.uniformsGroups;for(let $u=0,np=Qr.length;$u<np;$u++)if(xe.isWebGL2){let ap=Qr[$u];Ie.update(ap,Nr),Ie.bind(ap,Nr)}else console.warn("THREE.WebGLRenderer: Uniform Buffer Objects can only be used with WebGL 2.")}return Nr}function c_(O,j){O.ambientLightColor.needsUpdate=j,O.lightProbe.needsUpdate=j,O.directionalLights.needsUpdate=j,O.directionalLightShadows.needsUpdate=j,O.pointLights.needsUpdate=j,O.pointLightShadows.needsUpdate=j,O.spotLights.needsUpdate=j,O.spotLightShadows.needsUpdate=j,O.rectAreaLights.needsUpdate=j,O.hemisphereLights.needsUpdate=j}function h_(O){return O.isMeshLambertMaterial||O.isMeshToonMaterial||O.isMeshPhongMaterial||O.isMeshStandardMaterial||O.isShadowMaterial||O.isShaderMaterial&&O.lights===!0}this.getActiveCubeFace=function(){return M},this.getActiveMipmapLevel=function(){return S},this.getRenderTarget=function(){return w},this.setRenderTargetTextures=function(O,j,re){Ne.get(O.texture).__webglTexture=j,Ne.get(O.depthTexture).__webglTexture=re;let ie=Ne.get(O);ie.__hasExternalTextures=!0,ie.__autoAllocateDepthBuffer=re===void 0,ie.__autoAllocateDepthBuffer||_e.has("WEBGL_multisampled_render_to_texture")===!0&&(console.warn("THREE.WebGLRenderer: Render-to-texture extension was disabled because an external texture was provided"),ie.__useRenderToTexture=!1)},this.setRenderTargetFramebuffer=function(O,j){let re=Ne.get(O);re.__webglFramebuffer=j,re.__useDefaultFramebuffer=j===void 0},this.setRenderTarget=function(O,j=0,re=0){w=O,M=j,S=re;let ie=!0,D=null,W=!1,ee=!1;if(O){let ce=Ne.get(O);ce.__useDefaultFramebuffer!==void 0?(Le.bindFramebuffer(H.FRAMEBUFFER,null),ie=!1):ce.__webglFramebuffer===void 0?Ve.setupRenderTarget(O):ce.__hasExternalTextures&&Ve.rebindTextures(O,Ne.get(O.texture).__webglTexture,Ne.get(O.depthTexture).__webglTexture);let Oe=O.texture;(Oe.isData3DTexture||Oe.isDataArrayTexture||Oe.isCompressedArrayTexture)&&(ee=!0);let Ge=Ne.get(O).__webglFramebuffer;O.isWebGLCubeRenderTarget?(Array.isArray(Ge[j])?D=Ge[j][re]:D=Ge[j],W=!0):xe.isWebGL2&&O.samples>0&&Ve.useMultisampledRTT(O)===!1?D=Ne.get(O).__webglMultisampledFramebuffer:Array.isArray(Ge)?D=Ge[re]:D=Ge,b.copy(O.viewport),E.copy(O.scissor),I=O.scissorTest}else b.copy(G).multiplyScalar(B).floor(),E.copy(Y).multiplyScalar(B).floor(),I=J;if(Le.bindFramebuffer(H.FRAMEBUFFER,D)&&xe.drawBuffers&&ie&&Le.drawBuffers(O,D),Le.viewport(b),Le.scissor(E),Le.setScissorTest(I),W){let ce=Ne.get(O.texture);H.framebufferTexture2D(H.FRAMEBUFFER,H.COLOR_ATTACHMENT0,H.TEXTURE_CUBE_MAP_POSITIVE_X+j,ce.__webglTexture,re)}else if(ee){let ce=Ne.get(O.texture),Oe=j||0;H.framebufferTextureLayer(H.FRAMEBUFFER,H.COLOR_ATTACHMENT0,ce.__webglTexture,re||0,Oe)}T=-1},this.readRenderTargetPixels=function(O,j,re,ie,D,W,ee){if(!(O&&O.isWebGLRenderTarget)){console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");return}let ge=Ne.get(O).__webglFramebuffer;if(O.isWebGLCubeRenderTarget&&ee!==void 0&&(ge=ge[ee]),ge){Le.bindFramebuffer(H.FRAMEBUFFER,ge);try{let ce=O.texture,Oe=ce.format,Ge=ce.type;if(Oe!==sl&&Fe.convert(Oe)!==H.getParameter(H.IMPLEMENTATION_COLOR_READ_FORMAT)){console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.");return}let Re=Ge===gM&&(_e.has("EXT_color_buffer_half_float")||xe.isWebGL2&&_e.has("EXT_color_buffer_float"));if(Ge!==zf&&Fe.convert(Ge)!==H.getParameter(H.IMPLEMENTATION_COLOR_READ_TYPE)&&!(Ge===Wu&&(xe.isWebGL2||_e.has("OES_texture_float")||_e.has("WEBGL_color_buffer_float")))&&!Re){console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.");return}j>=0&&j<=O.width-ie&&re>=0&&re<=O.height-D&&H.readPixels(j,re,ie,D,Fe.convert(Oe),Fe.convert(Ge),W)}finally{let ce=w!==null?Ne.get(w).__webglFramebuffer:null;Le.bindFramebuffer(H.FRAMEBUFFER,ce)}}},this.copyFramebufferToTexture=function(O,j,re=0){let ie=Math.pow(2,-re),D=Math.floor(j.image.width*ie),W=Math.floor(j.image.height*ie);Ve.setTexture2D(j,0),H.copyTexSubImage2D(H.TEXTURE_2D,re,0,0,O.x,O.y,D,W),Le.unbindTexture()},this.copyTextureToTexture=function(O,j,re,ie=0){let D=j.image.width,W=j.image.height,ee=Fe.convert(re.format),ge=Fe.convert(re.type);Ve.setTexture2D(re,0),H.pixelStorei(H.UNPACK_FLIP_Y_WEBGL,re.flipY),H.pixelStorei(H.UNPACK_PREMULTIPLY_ALPHA_WEBGL,re.premultiplyAlpha),H.pixelStorei(H.UNPACK_ALIGNMENT,re.unpackAlignment),j.isDataTexture?H.texSubImage2D(H.TEXTURE_2D,ie,O.x,O.y,D,W,ee,ge,j.image.data):j.isCompressedTexture?H.compressedTexSubImage2D(H.TEXTURE_2D,ie,O.x,O.y,j.mipmaps[0].width,j.mipmaps[0].height,ee,j.mipmaps[0].data):H.texSubImage2D(H.TEXTURE_2D,ie,O.x,O.y,ee,ge,j.image),ie===0&&re.generateMipmaps&&H.generateMipmap(H.TEXTURE_2D),Le.unbindTexture()},this.copyTextureToTexture3D=function(O,j,re,ie,D=0){if(y.isWebGL1Renderer){console.warn("THREE.WebGLRenderer.copyTextureToTexture3D: can only be used with WebGL2.");return}let W=Math.round(O.max.x-O.min.x),ee=Math.round(O.max.y-O.min.y),ge=O.max.z-O.min.z+1,ce=Fe.convert(ie.format),Oe=Fe.convert(ie.type),Ge;if(ie.isData3DTexture)Ve.setTexture3D(ie,0),Ge=H.TEXTURE_3D;else if(ie.isDataArrayTexture||ie.isCompressedArrayTexture)Ve.setTexture2DArray(ie,0),Ge=H.TEXTURE_2D_ARRAY;else{console.warn("THREE.WebGLRenderer.copyTextureToTexture3D: only supports THREE.DataTexture3D and THREE.DataTexture2DArray.");return}H.pixelStorei(H.UNPACK_FLIP_Y_WEBGL,ie.flipY),H.pixelStorei(H.UNPACK_PREMULTIPLY_ALPHA_WEBGL,ie.premultiplyAlpha),H.pixelStorei(H.UNPACK_ALIGNMENT,ie.unpackAlignment);let Re=H.getParameter(H.UNPACK_ROW_LENGTH),gt=H.getParameter(H.UNPACK_IMAGE_HEIGHT),_t=H.getParameter(H.UNPACK_SKIP_PIXELS),$e=H.getParameter(H.UNPACK_SKIP_ROWS),lt=H.getParameter(H.UNPACK_SKIP_IMAGES),Ct=re.isCompressedTexture?re.mipmaps[D]:re.image;H.pixelStorei(H.UNPACK_ROW_LENGTH,Ct.width),H.pixelStorei(H.UNPACK_IMAGE_HEIGHT,Ct.height),H.pixelStorei(H.UNPACK_SKIP_PIXELS,O.min.x),H.pixelStorei(H.UNPACK_SKIP_ROWS,O.min.y),H.pixelStorei(H.UNPACK_SKIP_IMAGES,O.min.z),re.isDataTexture||re.isData3DTexture?H.texSubImage3D(Ge,D,j.x,j.y,j.z,W,ee,ge,ce,Oe,Ct.data):ie.isCompressedArrayTexture?H.compressedTexSubImage3D(Ge,D,j.x,j.y,j.z,W,ee,ge,ce,Ct.data):H.texSubImage3D(Ge,D,j.x,j.y,j.z,W,ee,ge,ce,Oe,Ct),H.pixelStorei(H.UNPACK_ROW_LENGTH,Re),H.pixelStorei(H.UNPACK_IMAGE_HEIGHT,gt),H.pixelStorei(H.UNPACK_SKIP_PIXELS,_t),H.pixelStorei(H.UNPACK_SKIP_ROWS,$e),H.pixelStorei(H.UNPACK_SKIP_IMAGES,lt),D===0&&ie.generateMipmaps&&H.generateMipmap(Ge),Le.unbindTexture()},this.initTexture=function(O){O.isCubeTexture?Ve.setTextureCube(O,0):O.isData3DTexture?Ve.setTexture3D(O,0):O.isDataArrayTexture||O.isCompressedArrayTexture?Ve.setTexture2DArray(O,0):Ve.setTexture2D(O,0),Le.unbindTexture()},this.resetState=function(){M=0,S=0,w=null,Le.reset(),we.reset()},typeof __THREE_DEVTOOLS__<"u"&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("observe",{detail:this}))}get coordinateSystem(){return Zc}get outputColorSpace(){return this._outputColorSpace}set outputColorSpace(e){this._outputColorSpace=e;let t=this.getContext();t.drawingBufferColorSpace=e===WB?"display-p3":"srgb",t.unpackColorSpace=ti.workingColorSpace===OR?"display-p3":"srgb"}get useLegacyLights(){return console.warn("THREE.WebGLRenderer: The property .useLegacyLights has been deprecated. Migrate your lighting according to the following guide: https://discourse.threejs.org/t/updates-to-lighting-in-three-js-r155/53733."),this._useLegacyLights}set useLegacyLights(e){console.warn("THREE.WebGLRenderer: The property .useLegacyLights has been deprecated. Migrate your lighting according to the following guide: https://discourse.threejs.org/t/updates-to-lighting-in-three-js-r155/53733."),this._useLegacyLights=e}},EB=class extends TB{};EB.prototype.isWebGL1Renderer=!0;var gae=new ye,yae=new Ur,_ae=new Ur,PPe=new ye,xae=new Xt,jC=new ye,QF=new Vf,Sae=new Xt,eB=new _M,_R=class extends Wo{constructor(e,t){super(e,t),this.isSkinnedMesh=!0,this.type="SkinnedMesh",this.bindMode=Jie,this.bindMatrix=new Xt,this.bindMatrixInverse=new Xt,this.boundingBox=null,this.boundingSphere=null}computeBoundingBox(){let e=this.geometry;this.boundingBox===null&&(this.boundingBox=new kf),this.boundingBox.makeEmpty();let t=e.getAttribute("position");for(let i=0;i<t.count;i++)this.getVertexPosition(i,jC),this.boundingBox.expandByPoint(jC)}computeBoundingSphere(){let e=this.geometry;this.boundingSphere===null&&(this.boundingSphere=new Vf),this.boundingSphere.makeEmpty();let t=e.getAttribute("position");for(let i=0;i<t.count;i++)this.getVertexPosition(i,jC),this.boundingSphere.expandByPoint(jC)}copy(e,t){return super.copy(e,t),this.bindMode=e.bindMode,this.bindMatrix.copy(e.bindMatrix),this.bindMatrixInverse.copy(e.bindMatrixInverse),this.skeleton=e.skeleton,e.boundingBox!==null&&(this.boundingBox=e.boundingBox.clone()),e.boundingSphere!==null&&(this.boundingSphere=e.boundingSphere.clone()),this}raycast(e,t){let i=this.material,n=this.matrixWorld;i!==void 0&&(this.boundingSphere===null&&this.computeBoundingSphere(),QF.copy(this.boundingSphere),QF.applyMatrix4(n),e.ray.intersectsSphere(QF)!==!1&&(Sae.copy(n).invert(),eB.copy(e.ray).applyMatrix4(Sae),!(this.boundingBox!==null&&eB.intersectsBox(this.boundingBox)===!1)&&this._computeIntersections(e,t,eB)))}getVertexPosition(e,t){return super.getVertexPosition(e,t),this.applyBoneTransform(e,t),t}bind(e,t){this.skeleton=e,t===void 0&&(this.updateMatrixWorld(!0),this.skeleton.calculateInverses(),t=this.matrixWorld),this.bindMatrix.copy(t),this.bindMatrixInverse.copy(t).invert()}pose(){this.skeleton.pose()}normalizeSkinWeights(){let e=new Ur,t=this.geometry.attributes.skinWeight;for(let i=0,n=t.count;i<n;i++){e.fromBufferAttribute(t,i);let a=1/e.manhattanLength();a!==1/0?e.multiplyScalar(a):e.set(1,0,0,0),t.setXYZW(i,e.x,e.y,e.z,e.w)}}updateMatrixWorld(e){super.updateMatrixWorld(e),this.bindMode===Jie?this.bindMatrixInverse.copy(this.matrixWorld).invert():this.bindMode===eCe?this.bindMatrixInverse.copy(this.bindMatrix).invert():console.warn("THREE.SkinnedMesh: Unrecognized bindMode: "+this.bindMode)}applyBoneTransform(e,t){let i=this.skeleton,n=this.geometry;yae.fromBufferAttribute(n.attributes.skinIndex,e),_ae.fromBufferAttribute(n.attributes.skinWeight,e),gae.copy(t).applyMatrix4(this.bindMatrix),t.set(0,0,0);for(let a=0;a<4;a++){let o=_ae.getComponent(a);if(o!==0){let s=yae.getComponent(a);xae.multiplyMatrices(i.bones[s].matrixWorld,i.boneInverses[s]),t.addScaledVector(PPe.copy(gae).applyMatrix4(xae),o)}}return t.applyMatrix4(this.bindMatrixInverse)}},f0=class extends sa{constructor(){super(),this.isBone=!0,this.type="Bone"}},AB=class extends _s{constructor(e=null,t=1,i=1,n,a,o,s,l,u=On,c=On,h,f){super(null,o,s,l,u,c,n,a,h,f),this.isDataTexture=!0,this.image={data:e,width:t,height:i},this.generateMipmaps=!1,this.flipY=!1,this.unpackAlignment=1}},Mae=new Xt,IPe=new Xt,xR=class r{constructor(e=[],t=[]){this.uuid=qf(),this.bones=e.slice(0),this.boneInverses=t,this.boneMatrices=null,this.boneTexture=null,this.init()}init(){let e=this.bones,t=this.boneInverses;if(this.boneMatrices=new Float32Array(e.length*16),t.length===0)this.calculateInverses();else if(e.length!==t.length){console.warn("THREE.Skeleton: Number of inverse bone matrices does not match amount of bones."),this.boneInverses=[];for(let i=0,n=this.bones.length;i<n;i++)this.boneInverses.push(new Xt)}}calculateInverses(){this.boneInverses.length=0;for(let e=0,t=this.bones.length;e<t;e++){let i=new Xt;this.bones[e]&&i.copy(this.bones[e].matrixWorld).invert(),this.boneInverses.push(i)}}pose(){for(let e=0,t=this.bones.length;e<t;e++){let i=this.bones[e];i&&i.matrixWorld.copy(this.boneInverses[e]).invert()}for(let e=0,t=this.bones.length;e<t;e++){let i=this.bones[e];i&&(i.parent&&i.parent.isBone?(i.matrix.copy(i.parent.matrixWorld).invert(),i.matrix.multiply(i.matrixWorld)):i.matrix.copy(i.matrixWorld),i.matrix.decompose(i.position,i.quaternion,i.scale))}}update(){let e=this.bones,t=this.boneInverses,i=this.boneMatrices,n=this.boneTexture;for(let a=0,o=e.length;a<o;a++){let s=e[a]?e[a].matrixWorld:IPe;Mae.multiplyMatrices(s,t[a]),Mae.toArray(i,a*16)}n!==null&&(n.needsUpdate=!0)}clone(){return new r(this.bones,this.boneInverses)}computeBoneTexture(){let e=Math.sqrt(this.bones.length*4);e=Math.ceil(e/4)*4,e=Math.max(e,4);let t=new Float32Array(e*e*4);t.set(this.boneMatrices);let i=new AB(t,e,e,sl,Wu);return i.needsUpdate=!0,this.boneMatrices=t,this.boneTexture=i,this}getBoneByName(e){for(let t=0,i=this.bones.length;t<i;t++){let n=this.bones[t];if(n.name===e)return n}}dispose(){this.boneTexture!==null&&(this.boneTexture.dispose(),this.boneTexture=null)}fromJSON(e,t){this.uuid=e.uuid;for(let i=0,n=e.bones.length;i<n;i++){let a=e.bones[i],o=t[a];o===void 0&&(console.warn("THREE.Skeleton: No bone found with UUID:",a),o=new f0),this.bones.push(o),this.boneInverses.push(new Xt().fromArray(e.boneInverses[i]))}return this.init(),this}toJSON(){let e={metadata:{version:4.6,type:"Skeleton",generator:"Skeleton.toJSON"},bones:[],boneInverses:[]};e.uuid=this.uuid;let t=this.bones,i=this.boneInverses;for(let n=0,a=t.length;n<a;n++){let o=t[n];e.bones.push(o.uuid);let s=i[n];e.boneInverses.push(s.toArray())}return e}};var MM=class extends Jc{constructor(e){super(),this.isLineBasicMaterial=!0,this.type="LineBasicMaterial",this.color=new nr(16777215),this.map=null,this.linewidth=1,this.linecap="round",this.linejoin="round",this.fog=!0,this.setValues(e)}copy(e){return super.copy(e),this.color.copy(e.color),this.map=e.map,this.linewidth=e.linewidth,this.linecap=e.linecap,this.linejoin=e.linejoin,this.fog=e.fog,this}},bae=new ye,wae=new ye,Tae=new Xt,tB=new _M,KC=new Vf,SR=class extends sa{constructor(e=new ul,t=new MM){super(),this.isLine=!0,this.type="Line",this.geometry=e,this.material=t,this.updateMorphTargets()}copy(e,t){return super.copy(e,t),this.material=Array.isArray(e.material)?e.material.slice():e.material,this.geometry=e.geometry,this}computeLineDistances(){let e=this.geometry;if(e.index===null){let t=e.attributes.position,i=[0];for(let n=1,a=t.count;n<a;n++)bae.fromBufferAttribute(t,n-1),wae.fromBufferAttribute(t,n),i[n]=i[n-1],i[n]+=bae.distanceTo(wae);e.setAttribute("lineDistance",new Bn(i,1))}else console.warn("THREE.Line.computeLineDistances(): Computation only possible with non-indexed BufferGeometry.");return this}raycast(e,t){let i=this.geometry,n=this.matrixWorld,a=e.params.Line.threshold,o=i.drawRange;if(i.boundingSphere===null&&i.computeBoundingSphere(),KC.copy(i.boundingSphere),KC.applyMatrix4(n),KC.radius+=a,e.ray.intersectsSphere(KC)===!1)return;Tae.copy(n).invert(),tB.copy(e.ray).applyMatrix4(Tae);let s=a/((this.scale.x+this.scale.y+this.scale.z)/3),l=s*s,u=new ye,c=new ye,h=new ye,f=new ye,p=this.isLineSegments?2:1,d=i.index,m=i.attributes.position;if(d!==null){let v=Math.max(0,o.start),_=Math.min(d.count,o.start+o.count);for(let y=v,x=_-1;y<x;y+=p){let M=d.getX(y),S=d.getX(y+1);if(u.fromBufferAttribute(m,M),c.fromBufferAttribute(m,S),tB.distanceSqToSegment(u,c,f,h)>l)continue;f.applyMatrix4(this.matrixWorld);let 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s=o.next.next;for(;s!==o.prev;){if(o.i!==s.i&&qPe(o,s)){let l=Qae(o,s);o=$d(o,o.next),l=$d(l,l.next),bM(o,e,t,i,n,a,0),bM(l,e,t,i,n,a,0);return}s=s.next}o=o.next}while(o!==r)}function BPe(r,e,t,i){let n=[],a,o,s,l,u;for(a=0,o=e.length;a<o;a++)s=e[a]*i,l=a<o-1?e[a+1]*i:r.length,u=Jae(r,s,l,i,!1),u===u.next&&(u.steiner=!0),n.push(YPe(u));for(n.sort(kPe),a=0;a<n.length;a++)t=VPe(n[a],t);return t}function kPe(r,e){return r.x-e.x}function VPe(r,e){let t=GPe(r,e);if(!t)return e;let i=Qae(t,r);return $d(i,i.next),$d(t,t.next)}function GPe(r,e){let t=e,i=-1/0,n,a=r.x,o=r.y;do{if(o<=t.y&&o>=t.next.y&&t.next.y!==t.y){let f=t.x+(o-t.y)*(t.next.x-t.x)/(t.next.y-t.y);if(f<=a&&f>i&&(i=f,n=t.x<t.next.x?t:t.next,f===a))return n}t=t.next}while(t!==e);if(!n)return null;let s=n,l=n.x,u=n.y,c=1/0,h;t=n;do a>=t.x&&t.x>=l&&a!==t.x&&e0(o<u?a:i,o,l,u,o<u?i:a,o,t.x,t.y)&&(h=Math.abs(o-t.y)/(a-t.x),wM(t,r)&&(h<c||h===c&&(t.x>n.x||t.x===n.x&&HPe(n,t)))&&(n=t,c=h)),t=t.next;while(t!==s);return n}function HPe(r,e){return wi(r.prev,r,e.prev)<0&&wi(e.next,r,r.next)<0}function WPe(r,e,t,i){let n=r;do n.z===0&&(n.z=CB(n.x,n.y,e,t,i)),n.prevZ=n.prev,n.nextZ=n.next,n=n.next;while(n!==r);n.prevZ.nextZ=null,n.prevZ=null,XPe(n)}function XPe(r){let e,t,i,n,a,o,s,l,u=1;do{for(t=r,r=null,a=null,o=0;t;){for(o++,i=t,s=0,e=0;e<u&&(s++,i=i.nextZ,!!i);e++);for(l=u;s>0||l>0&&i;)s!==0&&(l===0||!i||t.z<=i.z)?(n=t,t=t.nextZ,s--):(n=i,i=i.nextZ,l--),a?a.nextZ=n:r=n,n.prevZ=a,a=n;t=i}a.nextZ=null,u*=2}while(o>1);return r}function CB(r,e,t,i,n){return r=(r-t)*n|0,e=(e-i)*n|0,r=(r|r<<8)&16711935,r=(r|r<<4)&252645135,r=(r|r<<2)&858993459,r=(r|r<<1)&1431655765,e=(e|e<<8)&16711935,e=(e|e<<4)&252645135,e=(e|e<<2)&858993459,e=(e|e<<1)&1431655765,r|e<<1}function YPe(r){let e=r,t=r;do(e.x<t.x||e.x===t.x&&e.y<t.y)&&(t=e),e=e.next;while(e!==r);return t}function e0(r,e,t,i,n,a,o,s){return(n-o)*(e-s)>=(r-o)*(a-s)&&(r-o)*(i-s)>=(t-o)*(e-s)&&(t-o)*(a-s)>=(n-o)*(i-s)}function qPe(r,e){return r.next.i!==e.i&&r.prev.i!==e.i&&!ZPe(r,e)&&(wM(r,e)&&wM(e,r)&&jPe(r,e)&&(wi(r.prev,r,e.prev)||wi(r,e.prev,e))||FR(r,e)&&wi(r.prev,r,r.next)>0&&wi(e.prev,e,e.next)>0)}function wi(r,e,t){return(e.y-r.y)*(t.x-e.x)-(e.x-r.x)*(t.y-e.y)}function FR(r,e){return r.x===e.x&&r.y===e.y}function $ae(r,e,t,i){let n=$C(wi(r,e,t)),a=$C(wi(r,e,i)),o=$C(wi(t,i,r)),s=$C(wi(t,i,e));return!!(n!==a&&o!==s||n===0&&JC(r,t,e)||a===0&&JC(r,i,e)||o===0&&JC(t,r,i)||s===0&&JC(t,e,i))}function JC(r,e,t){return e.x<=Math.max(r.x,t.x)&&e.x>=Math.min(r.x,t.x)&&e.y<=Math.max(r.y,t.y)&&e.y>=Math.min(r.y,t.y)}function $C(r){return r>0?1:r<0?-1:0}function ZPe(r,e){let t=r;do{if(t.i!==r.i&&t.next.i!==r.i&&t.i!==e.i&&t.next.i!==e.i&&$ae(t,t.next,r,e))return!0;t=t.next}while(t!==r);return!1}function wM(r,e){return wi(r.prev,r,r.next)<0?wi(r,e,r.next)>=0&&wi(r,r.prev,e)>=0:wi(r,e,r.prev)<0||wi(r,r.next,e)<0}function jPe(r,e){let t=r,i=!1,n=(r.x+e.x)/2,a=(r.y+e.y)/2;do 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o=e.length;t.forEach(Aae);for(let l=0;l<t.length;l++)n.push(o),o+=t[l].length,Cae(i,t[l]);let s=NPe.triangulate(i,n);for(let l=0;l<s.length;l+=3)a.push(s.slice(l,l+3));return a}};function Aae(r){let e=r.length;e>2&&r[e-1].equals(r[0])&&r.pop()}function Cae(r,e){for(let t=0;t<e.length;t++)r.push(e[t].x),r.push(e[t].y)}var p0=class extends Jc{constructor(e){super(),this.isMeshPhongMaterial=!0,this.type="MeshPhongMaterial",this.color=new nr(16777215),this.specular=new nr(1118481),this.shininess=30,this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new nr(0),this.emissiveIntensity=1,this.emissiveMap=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=HB,this.normalScale=new xr(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.envMapRotation=new Vn,this.combine=NR,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.flatShading=!1,this.fog=!0,this.setValues(e)}copy(e){return super.copy(e),this.color.copy(e.color),this.specular.copy(e.specular),this.shininess=e.shininess,this.map=e.map,this.lightMap=e.lightMap,this.lightMapIntensity=e.lightMapIntensity,this.aoMap=e.aoMap,this.aoMapIntensity=e.aoMapIntensity,this.emissive.copy(e.emissive),this.emissiveMap=e.emissiveMap,this.emissiveIntensity=e.emissiveIntensity,this.bumpMap=e.bumpMap,this.bumpScale=e.bumpScale,this.normalMap=e.normalMap,this.normalMapType=e.normalMapType,this.normalScale.copy(e.normalScale),this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.specularMap=e.specularMap,this.alphaMap=e.alphaMap,this.envMap=e.envMap,this.envMapRotation.copy(e.envMapRotation),this.combine=e.combine,this.reflectivity=e.reflectivity,this.refractionRatio=e.refractionRatio,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.wireframeLinecap=e.wireframeLinecap,this.wireframeLinejoin=e.wireframeLinejoin,this.flatShading=e.flatShading,this.fog=e.fog,this}};var wR=class extends Jc{constructor(e){super(),this.isMeshLambertMaterial=!0,this.type="MeshLambertMaterial",this.color=new nr(16777215),this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new nr(0),this.emissiveIntensity=1,this.emissiveMap=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=HB,this.normalScale=new xr(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.envMapRotation=new Vn,this.combine=NR,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.flatShading=!1,this.fog=!0,this.setValues(e)}copy(e){return super.copy(e),this.color.copy(e.color),this.map=e.map,this.lightMap=e.lightMap,this.lightMapIntensity=e.lightMapIntensity,this.aoMap=e.aoMap,this.aoMapIntensity=e.aoMapIntensity,this.emissive.copy(e.emissive),this.emissiveMap=e.emissiveMap,this.emissiveIntensity=e.emissiveIntensity,this.bumpMap=e.bumpMap,this.bumpScale=e.bumpScale,this.normalMap=e.normalMap,this.normalMapType=e.normalMapType,this.normalScale.copy(e.normalScale),this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.specularMap=e.specularMap,this.alphaMap=e.alphaMap,this.envMap=e.envMap,this.envMapRotation.copy(e.envMapRotation),this.combine=e.combine,this.reflectivity=e.reflectivity,this.refractionRatio=e.refractionRatio,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.wireframeLinecap=e.wireframeLinecap,this.wireframeLinejoin=e.wireframeLinejoin,this.flatShading=e.flatShading,this.fog=e.fog,this}};function QC(r,e,t){return!r||!t&&r.constructor===e?r:typeof e.BYTES_PER_ELEMENT=="number"?new e(r):Array.prototype.slice.call(r)}function JPe(r){return ArrayBuffer.isView(r)&&!(r instanceof DataView)}function $Pe(r){function e(n,a){return r[n]-r[a]}let t=r.length,i=new Array(t);for(let n=0;n!==t;++n)i[n]=n;return i.sort(e),i}function Rae(r,e,t){let i=r.length,n=new r.constructor(i);for(let a=0,o=0;o!==i;++a){let s=t[a]*e;for(let l=0;l!==e;++l)n[o++]=r[s+l]}return n}function eoe(r,e,t,i){let n=1,a=r[0];for(;a!==void 0&&a[i]===void 0;)a=r[n++];if(a===void 0)return;let o=a[i];if(o!==void 0)if(Array.isArray(o))do o=a[i],o!==void 0&&(e.push(a.time),t.push.apply(t,o)),a=r[n++];while(a!==void 0);else if(o.toArray!==void 0)do o=a[i],o!==void 0&&(e.push(a.time),o.toArray(t,t.length)),a=r[n++];while(a!==void 0);else do o=a[i],o!==void 0&&(e.push(a.time),t.push(o)),a=r[n++];while(a!==void 0)}var d0=class{constructor(e,t,i,n){this.parameterPositions=e,this._cachedIndex=0,this.resultBuffer=n!==void 0?n:new t.constructor(i),this.sampleValues=t,this.valueSize=i,this.settings=null,this.DefaultSettings_={}}evaluate(e){let t=this.parameterPositions,i=this._cachedIndex,n=t[i],a=t[i-1];e:{t:{let o;r:{i:if(!(e<n)){for(let s=i+2;;){if(n===void 0){if(e<a)break i;return i=t.length,this._cachedIndex=i,this.copySampleValue_(i-1)}if(i===s)break;if(a=n,n=t[++i],e<n)break t}o=t.length;break r}if(!(e>=a)){let s=t[1];e<s&&(i=2,a=s);for(let l=i-2;;){if(a===void 0)return this._cachedIndex=0,this.copySampleValue_(0);if(i===l)break;if(n=a,a=t[--i-1],e>=a)break t}o=i,i=0;break r}break e}for(;i<o;){let s=i+o>>>1;e<t[s]?o=s:i=s+1}if(n=t[i],a=t[i-1],a===void 0)return this._cachedIndex=0,this.copySampleValue_(0);if(n===void 0)return i=t.length,this._cachedIndex=i,this.copySampleValue_(i-1)}this._cachedIndex=i,this.intervalChanged_(i,a,n)}return this.interpolate_(i,a,e,n)}getSettings_(){return this.settings||this.DefaultSettings_}copySampleValue_(e){let t=this.resultBuffer,i=this.sampleValues,n=this.valueSize,a=e*n;for(let o=0;o!==n;++o)t[o]=i[a+o];return t}interpolate_(){throw new Error("call to abstract method")}intervalChanged_(){}},LB=class extends d0{constructor(e,t,i,n){super(e,t,i,n),this._weightPrev=-0,this._offsetPrev=-0,this._weightNext=-0,this._offsetNext=-0,this.DefaultSettings_={endingStart:Tne,endingEnd:Tne}}intervalChanged_(e,t,i){let n=this.parameterPositions,a=e-2,o=e+1,s=n[a],l=n[o];if(s===void 0)switch(this.getSettings_().endingStart){case Ene:a=e,s=2*t-i;break;case Ane:a=n.length-2,s=t+n[a]-n[a+1];break;default:a=e,s=i}if(l===void 0)switch(this.getSettings_().endingEnd){case Ene:o=e,l=2*i-t;break;case Ane:o=1,l=i+n[1]-n[0];break;default:o=e-1,l=t}let u=(i-t)*.5,c=this.valueSize;this._weightPrev=u/(t-s),this._weightNext=u/(l-i),this._offsetPrev=a*c,this._offsetNext=o*c}interpolate_(e,t,i,n){let a=this.resultBuffer,o=this.sampleValues,s=this.valueSize,l=e*s,u=l-s,c=this._offsetPrev,h=this._offsetNext,f=this._weightPrev,p=this._weightNext,d=(i-t)/(n-t),g=d*d,m=g*d,v=-f*m+2*f*g-f*d,_=(1+f)*m+(-1.5-2*f)*g+(-.5+f)*d+1,y=(-1-p)*m+(1.5+p)*g+.5*d,x=p*m-p*g;for(let M=0;M!==s;++M)a[M]=v*o[c+M]+_*o[u+M]+y*o[l+M]+x*o[h+M];return a}},DB=class extends d0{constructor(e,t,i,n){super(e,t,i,n)}interpolate_(e,t,i,n){let a=this.resultBuffer,o=this.sampleValues,s=this.valueSize,l=e*s,u=l-s,c=(i-t)/(n-t),h=1-c;for(let f=0;f!==s;++f)a[f]=o[u+f]*h+o[l+f]*c;return a}},PB=class extends d0{constructor(e,t,i,n){super(e,t,i,n)}interpolate_(e){return this.copySampleValue_(e-1)}},cl=class{constructor(e,t,i,n){if(e===void 0)throw new Error("THREE.KeyframeTrack: track name is undefined");if(t===void 0||t.length===0)throw new Error("THREE.KeyframeTrack: no keyframes in track named 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t;if(t.skeleton){let n=t.skeleton.getBoneByName(i);if(n!==void 0)return n}if(t.children){let n=function(o){for(let s=0;s<o.length;s++){let l=o[s];if(l.name===i||l.uuid===i)return l;let u=n(l.children);if(u)return u}return null},a=n(t.children);if(a)return a}return null}_getValue_unavailable(){}_setValue_unavailable(){}_getValue_direct(t,i){t[i]=this.targetObject[this.propertyName]}_getValue_array(t,i){let n=this.resolvedProperty;for(let a=0,o=n.length;a!==o;++a)t[i++]=n[a]}_getValue_arrayElement(t,i){t[i]=this.resolvedProperty[this.propertyIndex]}_getValue_toArray(t,i){this.resolvedProperty.toArray(t,i)}_setValue_direct(t,i){this.targetObject[this.propertyName]=t[i]}_setValue_direct_setNeedsUpdate(t,i){this.targetObject[this.propertyName]=t[i],this.targetObject.needsUpdate=!0}_setValue_direct_setMatrixWorldNeedsUpdate(t,i){this.targetObject[this.propertyName]=t[i],this.targetObject.matrixWorldNeedsUpdate=!0}_setValue_array(t,i){let n=this.resolvedProperty;for(let a=0,o=n.length;a!==o;++a)n[a]=t[i++]}_setValue_array_setNeedsUpdate(t,i){let n=this.resolvedProperty;for(let a=0,o=n.length;a!==o;++a)n[a]=t[i++];this.targetObject.needsUpdate=!0}_setValue_array_setMatrixWorldNeedsUpdate(t,i){let n=this.resolvedProperty;for(let a=0,o=n.length;a!==o;++a)n[a]=t[i++];this.targetObject.matrixWorldNeedsUpdate=!0}_setValue_arrayElement(t,i){this.resolvedProperty[this.propertyIndex]=t[i]}_setValue_arrayElement_setNeedsUpdate(t,i){this.resolvedProperty[this.propertyIndex]=t[i],this.targetObject.needsUpdate=!0}_setValue_arrayElement_setMatrixWorldNeedsUpdate(t,i){this.resolvedProperty[this.propertyIndex]=t[i],this.targetObject.matrixWorldNeedsUpdate=!0}_setValue_fromArray(t,i){this.resolvedProperty.fromArray(t,i)}_setValue_fromArray_setNeedsUpdate(t,i){this.resolvedProperty.fromArray(t,i),this.targetObject.needsUpdate=!0}_setValue_fromArray_setMatrixWorldNeedsUpdate(t,i){this.resolvedProperty.fromArray(t,i),this.targetObject.matrixWorldNeedsUpdate=!0}_getValue_unbound(t,i){this.bind(),this.getValue(t,i)}_setValue_unbound(t,i){this.bind(),this.setValue(t,i)}bind(){let t=this.node,i=this.parsedPath,n=i.objectName,a=i.propertyName,o=i.propertyIndex;if(t||(t=r.findNode(this.rootNode,i.nodeName),this.node=t),this.getValue=this._getValue_unavailable,this.setValue=this._setValue_unavailable,!t){console.warn("THREE.PropertyBinding: No target node found for track: "+this.path+".");return}if(n){let c=i.objectIndex;switch(n){case"materials":if(!t.material){console.error("THREE.PropertyBinding: Can not bind to material as node does not have a material.",this);return}if(!t.material.materials){console.error("THREE.PropertyBinding: Can not bind to material.materials as node.material does not have a materials array.",this);return}t=t.material.materials;break;case"bones":if(!t.skeleton){console.error("THREE.PropertyBinding: Can not bind to bones as node does not have a skeleton.",this);return}t=t.skeleton.bones;for(let h=0;h<t.length;h++)if(t[h].name===c){c=h;break}break;case"map":if("map"in t){t=t.map;break}if(!t.material){console.error("THREE.PropertyBinding: Can not bind to material as node does not have a material.",this);return}if(!t.material.map){console.error("THREE.PropertyBinding: Can not bind to material.map as node.material does not have a map.",this);return}t=t.material.map;break;default:if(t[n]===void 0){console.error("THREE.PropertyBinding: Can not bind to objectName of node undefined.",this);return}t=t[n]}if(c!==void 0){if(t[c]===void 0){console.error("THREE.PropertyBinding: Trying to bind to objectIndex of objectName, but is undefined.",this,t);return}t=t[c]}}let s=t[a];if(s===void 0){let c=i.nodeName;console.error("THREE.PropertyBinding: Trying to update property for track: "+c+"."+a+" but it wasn't found.",t);return}let l=this.Versioning.None;this.targetObject=t,t.needsUpdate!==void 0?l=this.Versioning.NeedsUpdate:t.matrixWorldNeedsUpdate!==void 0&&(l=this.Versioning.MatrixWorldNeedsUpdate);let u=this.BindingType.Direct;if(o!==void 0){if(a==="morphTargetInfluences"){if(!t.geometry){console.error("THREE.PropertyBinding: Can not 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e=r[0],t=1;t<r.length;++t)r[t]>e&&(e=r[t]);return e},tu=function(r,e,t){var i=e/8|0;return(r[i]|r[i+1]<<8)>>(e&7)&t},KB=function(r,e){var t=e/8|0;return(r[t]|r[t+1]<<8|r[t+2]<<16)>>(e&7)},vIe=function(r){return(r/8|0)+(r&7&&1)},gIe=function(r,e,t){(e==null||e<0)&&(e=0),(t==null||t>r.length)&&(t=r.length);var i=new(r instanceof Zf?Zf:r instanceof JB?JB:hl)(t-e);return i.set(r.subarray(e,t)),i},yIe=function(r,e,t){var i=r.length;if(!i||t&&!t.l&&i<5)return e||new hl(0);var n=!e||t,a=!t||t.i;t||(t={}),e||(e=new hl(i*3));var o=function(ae){var ve=e.length;if(ae>ve){var ue=new hl(Math.max(ve*2,ae));ue.set(e),e=ue}},s=t.f||0,l=t.p||0,u=t.b||0,c=t.l,h=t.d,f=t.m,p=t.n,d=i*8;do{if(!c){t.f=s=tu(r,l,1);var g=tu(r,l+1,3);if(l+=3,g)if(g==1)c=dIe,h=mIe,f=9,p=5;else if(g==2){var y=tu(r,l,31)+257,x=tu(r,l+10,15)+4,M=y+tu(r,l+5,31)+1;l+=14;for(var S=new hl(M),w=new hl(19),T=0;T<x;++T)w[hIe[T]]=tu(r,l+T*3,7);l+=x*3;for(var C=jB(w),b=(1<<C)-1,E=CM(w,C,1),T=0;T<M;){var I=E[tu(r,l,b)];l+=I&15;var 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a=n<r?n:r,o=[],s=coe(r,i,e),l=TIe(s,i,r,a,e),u=[];for(let c=0;c<t.length;++c){let h=t[c].clone(),f=h.w;h.x*=f,h.y*=f,h.z*=f,u[c]=h}for(let c=0;c<=a;++c){let h=u[s-r].clone().multiplyScalar(l[c][0]);for(let f=1;f<=r;++f)h.add(u[s-r+f].clone().multiplyScalar(l[c][f]));o[c]=h}for(let c=a+1;c<=n+1;++c)o[c]=new Ur(0,0,0);return o}function AIe(r,e){let t=1;for(let n=2;n<=r;++n)t*=n;let i=1;for(let n=2;n<=e;++n)i*=n;for(let n=2;n<=r-e;++n)i*=n;return t/i}function CIe(r){let e=r.length,t=[],i=[];for(let a=0;a<e;++a){let o=r[a];t[a]=new ye(o.x,o.y,o.z),i[a]=o.w}let n=[];for(let a=0;a<e;++a){let o=t[a].clone();for(let s=1;s<=a;++s)o.sub(n[a-s].clone().multiplyScalar(AIe(a,s)*i[s]));n[a]=o.divideScalar(i[0])}return n}function foe(r,e,t,i,n){let a=EIe(r,e,t,i,n);return CIe(a)}var BR=class extends MR{constructor(e,t,i,n,a){super(),this.degree=e,this.knots=t,this.controlPoints=[],this.startKnot=n||0,this.endKnot=a||this.knots.length-1;for(let o=0;o<i.length;++o){let s=i[o];this.controlPoints[o]=new Ur(s.x,s.y,s.z,s.w)}}getPoint(e,t=new ye){let i=t,n=this.knots[this.startKnot]+e*(this.knots[this.endKnot]-this.knots[this.startKnot]),a=hoe(this.degree,this.knots,this.controlPoints,n);return a.w!==1&&a.divideScalar(a.w),i.set(a.x,a.y,a.z)}getTangent(e,t=new ye){let i=t,n=this.knots[0]+e*(this.knots[this.knots.length-1]-this.knots[0]),a=foe(this.degree,this.knots,this.controlPoints,n,1);return i.copy(a[1]).normalize(),i}};var Sr,zi,Ia,VR=class extends Qd{constructor(e){super(e)}load(e,t,i,n){let a=this,o=a.path===""?IR.extractUrlBase(e):a.path,s=new CR(this.manager);s.setPath(a.path),s.setResponseType("arraybuffer"),s.setRequestHeader(a.requestHeader),s.setWithCredentials(a.withCredentials),s.load(e,function(l){try{t(a.parse(l,o))}catch(u){n?n(u):console.error(u),a.manager.itemError(e)}},i,n)}parse(e,t){if(LIe(e))Sr=new ak().parse(e);else{let n=voe(e);if(!DIe(n))throw new Error("THREE.FBXLoader: Unknown format.");if(poe(n)<7e3)throw new Error("THREE.FBXLoader: FBX version not supported, FileVersion: "+poe(n));Sr=new nk().parse(n)}let i=new RR(this.manager).setPath(this.resourcePath||t).setCrossOrigin(this.crossOrigin);return new tk(i,this.manager).parse(Sr)}},tk=class{constructor(e,t){this.textureLoader=e,this.manager=t}parse(){zi=this.parseConnections();let e=this.parseImages(),t=this.parseTextures(e),i=this.parseMaterials(t),n=this.parseDeformers(),a=new rk().parse(n);return this.parseScene(n,a,i),Ia}parseConnections(){let e=new Map;return"Connections"in Sr&&Sr.Connections.connections.forEach(function(i){let n=i[0],a=i[1],o=i[2];e.has(n)||e.set(n,{parents:[],children:[]});let s={ID:a,relationship:o};e.get(n).parents.push(s),e.has(a)||e.set(a,{parents:[],children:[]});let l={ID:n,relationship:o};e.get(a).children.push(l)}),e}parseImages(){let e={},t={};if("Video"in Sr.Objects){let i=Sr.Objects.Video;for(let n in i){let a=i[n],o=parseInt(n);if(e[o]=a.RelativeFilename||a.Filename,"Content"in a){let s=a.Content instanceof ArrayBuffer&&a.Content.byteLength>0,l=typeof a.Content=="string"&&a.Content!=="";if(s||l){let u=this.parseImage(i[n]);t[a.RelativeFilename||a.Filename]=u}}}}for(let i in e){let n=e[i];t[n]!==void 0?e[i]=t[n]:e[i]=e[i].split("\\").pop()}return e}parseImage(e){let t=e.Content,i=e.RelativeFilename||e.Filename,n=i.slice(i.lastIndexOf(".")+1).toLowerCase(),a;switch(n){case"bmp":a="image/bmp";break;case"jpg":case"jpeg":a="image/jpeg";break;case"png":a="image/png";break;case"tif":a="image/tiff";break;case"tga":this.manager.getHandler(".tga")===null&&console.warn("FBXLoader: TGA loader not found, skipping ",i),a="image/tga";break;default:console.warn('FBXLoader: Image type "'+n+'" is not supported.');return}if(typeof t=="string")return"data:"+a+";base64,"+t;{let o=new Uint8Array(t);return window.URL.createObjectURL(new Blob([o],{type:a}))}}parseTextures(e){let t=new Map;if("Texture"in Sr.Objects){let i=Sr.Objects.Texture;for(let n in i){let a=this.parseTexture(i[n],e);t.set(parseInt(n),a)}}return t}parseTexture(e,t){let i=this.loadTexture(e,t);i.ID=e.id,i.name=e.attrName;let n=e.WrapModeU,a=e.WrapModeV,o=n!==void 0?n.value:0,s=a!==void 0?a.value:0;if(i.wrapS=o===0?o0:Ho,i.wrapT=s===0?o0:Ho,"Scaling"in e){let l=e.Scaling.value;i.repeat.x=l[0],i.repeat.y=l[1]}if("Translation"in e){let l=e.Translation.value;i.offset.x=l[0],i.offset.y=l[1]}return i}loadTexture(e,t){let i,n=this.textureLoader.path,a=zi.get(e.id).children;a!==void 0&&a.length>0&&t[a[0].ID]!==void 0&&(i=t[a[0].ID],(i.indexOf("blob:")===0||i.indexOf("data:")===0)&&this.textureLoader.setPath(void 0));let o,s=e.FileName.slice(-3).toLowerCase();if(s==="tga"){let l=this.manager.getHandler(".tga");l===null?(console.warn("FBXLoader: TGA loader not found, creating placeholder texture for",e.RelativeFilename),o=new _s):(l.setPath(this.textureLoader.path),o=l.load(i))}else if(s==="dds"){let l=this.manager.getHandler(".dds");l===null?(console.warn("FBXLoader: DDS loader not found, creating placeholder texture for",e.RelativeFilename),o=new _s):(l.setPath(this.textureLoader.path),o=l.load(i))}else s==="psd"?(console.warn("FBXLoader: PSD textures are not supported, creating placeholder texture for",e.RelativeFilename),o=new _s):o=this.textureLoader.load(i);return this.textureLoader.setPath(n),o}parseMaterials(e){let t=new Map;if("Material"in Sr.Objects){let i=Sr.Objects.Material;for(let n in i){let a=this.parseMaterial(i[n],e);a!==null&&t.set(parseInt(n),a)}}return t}parseMaterial(e,t){let i=e.id,n=e.attrName,a=e.ShadingModel;if(typeof a=="object"&&(a=a.value),!zi.has(i))return null;let o=this.parseParameters(e,t,i),s;switch(a.toLowerCase()){case"phong":s=new p0;break;case"lambert":s=new wR;break;default:console.warn('THREE.FBXLoader: unknown material type "%s". Defaulting to MeshPhongMaterial.',a),s=new p0;break}return s.setValues(o),s.name=n,s}parseParameters(e,t,i){let n={};e.BumpFactor&&(n.bumpScale=e.BumpFactor.value),e.Diffuse?n.color=new nr().fromArray(e.Diffuse.value).convertSRGBToLinear():e.DiffuseColor&&(e.DiffuseColor.type==="Color"||e.DiffuseColor.type==="ColorRGB")&&(n.color=new nr().fromArray(e.DiffuseColor.value).convertSRGBToLinear()),e.DisplacementFactor&&(n.displacementScale=e.DisplacementFactor.value),e.Emissive?n.emissive=new nr().fromArray(e.Emissive.value).convertSRGBToLinear():e.EmissiveColor&&(e.EmissiveColor.type==="Color"||e.EmissiveColor.type==="ColorRGB")&&(n.emissive=new nr().fromArray(e.EmissiveColor.value).convertSRGBToLinear()),e.EmissiveFactor&&(n.emissiveIntensity=parseFloat(e.EmissiveFactor.value)),e.Opacity&&(n.opacity=parseFloat(e.Opacity.value)),n.opacity<1&&(n.transparent=!0),e.ReflectionFactor&&(n.reflectivity=e.ReflectionFactor.value),e.Shininess&&(n.shininess=e.Shininess.value),e.Specular?n.specular=new nr().fromArray(e.Specular.value).convertSRGBToLinear():e.SpecularColor&&e.SpecularColor.type==="Color"&&(n.specular=new nr().fromArray(e.SpecularColor.value).convertSRGBToLinear());let a=this;return zi.get(i).children.forEach(function(o){let s=o.relationship;switch(s){case"Bump":n.bumpMap=a.getTexture(t,o.ID);break;case"Maya|TEX_ao_map":n.aoMap=a.getTexture(t,o.ID);break;case"DiffuseColor":case"Maya|TEX_color_map":n.map=a.getTexture(t,o.ID),n.map!==void 0&&(n.map.colorSpace=Pa);break;case"DisplacementColor":n.displacementMap=a.getTexture(t,o.ID);break;case"EmissiveColor":n.emissiveMap=a.getTexture(t,o.ID),n.emissiveMap!==void 0&&(n.emissiveMap.colorSpace=Pa);break;case"NormalMap":case"Maya|TEX_normal_map":n.normalMap=a.getTexture(t,o.ID);break;case"ReflectionColor":n.envMap=a.getTexture(t,o.ID),n.envMap!==void 0&&(n.envMap.mapping=vM,n.envMap.colorSpace=Pa);break;case"SpecularColor":n.specularMap=a.getTexture(t,o.ID),n.specularMap!==void 0&&(n.specularMap.colorSpace=Pa);break;case"TransparentColor":case"TransparencyFactor":n.alphaMap=a.getTexture(t,o.ID),n.transparent=!0;break;case"AmbientColor":case"ShininessExponent":case"SpecularFactor":case"VectorDisplacementColor":default:console.warn("THREE.FBXLoader: %s map is not supported in three.js, skipping texture.",s);break}}),n}getTexture(e,t){return"LayeredTexture"in Sr.Objects&&t in Sr.Objects.LayeredTexture&&(console.warn("THREE.FBXLoader: layered textures are not supported in three.js. Discarding all but first layer."),t=zi.get(t).children[0].ID),e.get(t)}parseDeformers(){let e={},t={};if("Deformer"in Sr.Objects){let i=Sr.Objects.Deformer;for(let n in i){let a=i[n],o=zi.get(parseInt(n));if(a.attrType==="Skin"){let s=this.parseSkeleton(o,i);s.ID=n,o.parents.length>1&&console.warn("THREE.FBXLoader: skeleton attached to more than one geometry is not supported."),s.geometryID=o.parents[0].ID,e[n]=s}else if(a.attrType==="BlendShape"){let s={id:n};s.rawTargets=this.parseMorphTargets(o,i),s.id=n,o.parents.length>1&&console.warn("THREE.FBXLoader: morph target attached to more than one geometry is not supported."),t[n]=s}}}return{skeletons:e,morphTargets:t}}parseSkeleton(e,t){let i=[];return e.children.forEach(function(n){let a=t[n.ID];if(a.attrType!=="Cluster")return;let o={ID:n.ID,indices:[],weights:[],transformLink:new Xt().fromArray(a.TransformLink.a)};"Indexes"in a&&(o.indices=a.Indexes.a,o.weights=a.Weights.a),i.push(o)}),{rawBones:i,bones:[]}}parseMorphTargets(e,t){let i=[];for(let n=0;n<e.children.length;n++){let a=e.children[n],o=t[a.ID],s={name:o.attrName,initialWeight:o.DeformPercent,id:o.id,fullWeights:o.FullWeights.a};if(o.attrType!=="BlendShapeChannel")return;s.geoID=zi.get(parseInt(a.ID)).children.filter(function(l){return l.relationship===void 0})[0].ID,i.push(s)}return i}parseScene(e,t,i){Ia=new jc;let n=this.parseModels(e.skeletons,t,i),a=Sr.Objects.Model,o=this;n.forEach(function(l){let u=a[l.ID];o.setLookAtProperties(l,u),zi.get(l.ID).parents.forEach(function(h){let f=n.get(h.ID);f!==void 0&&f.add(l)}),l.parent===null&&Ia.add(l)}),this.bindSkeleton(e.skeletons,t,n),this.addGlobalSceneSettings(),Ia.traverse(function(l){if(l.userData.transformData){l.parent&&(l.userData.transformData.parentMatrix=l.parent.matrix,l.userData.transformData.parentMatrixWorld=l.parent.matrixWorld);let u=doe(l.userData.transformData);l.applyMatrix4(u),l.updateWorldMatrix()}});let s=new ik().parse();Ia.children.length===1&&Ia.children[0].isGroup&&(Ia.children[0].animations=s,Ia=Ia.children[0]),Ia.animations=s}parseModels(e,t,i){let n=new Map,a=Sr.Objects.Model;for(let o in a){let s=parseInt(o),l=a[o],u=zi.get(s),c=this.buildSkeleton(u,e,s,l.attrName);if(!c){switch(l.attrType){case"Camera":c=this.createCamera(u);break;case"Light":c=this.createLight(u);break;case"Mesh":c=this.createMesh(u,t,i);break;case"NurbsCurve":c=this.createCurve(u,t);break;case"LimbNode":case"Root":c=new f0;break;case"Null":default:c=new jc;break}c.name=l.attrName?si.sanitizeNodeName(l.attrName):"",c.userData.originalName=l.attrName,c.ID=s}this.getTransformData(c,l),n.set(s,c)}return n}buildSkeleton(e,t,i,n){let a=null;return e.parents.forEach(function(o){for(let s in t){let l=t[s];l.rawBones.forEach(function(u,c){if(u.ID===o.ID){let h=a;a=new f0,a.matrixWorld.copy(u.transformLink),a.name=n?si.sanitizeNodeName(n):"",a.userData.originalName=n,a.ID=i,l.bones[c]=a,h!==null&&a.add(h)}})}}),a}createCamera(e){let t,i;if(e.children.forEach(function(n){let a=Sr.Objects.NodeAttribute[n.ID];a!==void 0&&(i=a)}),i===void 0)t=new sa;else{let n=0;i.CameraProjectionType!==void 0&&i.CameraProjectionType.value===1&&(n=1);let a=1;i.NearPlane!==void 0&&(a=i.NearPlane.value/1e3);let o=1e3;i.FarPlane!==void 0&&(o=i.FarPlane.value/1e3);let s=window.innerWidth,l=window.innerHeight;i.AspectWidth!==void 0&&i.AspectHeight!==void 0&&(s=i.AspectWidth.value,l=i.AspectHeight.value);let u=s/l,c=45;i.FieldOfView!==void 0&&(c=i.FieldOfView.value);let h=i.FocalLength?i.FocalLength.value:null;switch(n){case 0:t=new Fn(c,u,a,o),h!==null&&t.setFocalLength(h);break;case 1:t=new h0(-s/2,s/2,l/2,-l/2,a,o);break;default:console.warn("THREE.FBXLoader: Unknown camera type "+n+"."),t=new sa;break}}return t}createLight(e){let t,i;if(e.children.forEach(function(n){let a=Sr.Objects.NodeAttribute[n.ID];a!==void 0&&(i=a)}),i===void 0)t=new sa;else{let n;i.LightType===void 0?n=0:n=i.LightType.value;let a=16777215;i.Color!==void 0&&(a=new nr().fromArray(i.Color.value).convertSRGBToLinear());let o=i.Intensity===void 0?1:i.Intensity.value/100;i.CastLightOnObject!==void 0&&i.CastLightOnObject.value===0&&(o=0);let s=0;i.FarAttenuationEnd!==void 0&&(i.EnableFarAttenuation!==void 0&&i.EnableFarAttenuation.value===0?s=0:s=i.FarAttenuationEnd.value);let l=1;switch(n){case 0:t=new AM(a,o,s,l);break;case 1:t=new DR(a,o);break;case 2:let u=Math.PI/3;i.InnerAngle!==void 0&&(u=la.degToRad(i.InnerAngle.value));let c=0;i.OuterAngle!==void 0&&(c=la.degToRad(i.OuterAngle.value),c=Math.max(c,1)),t=new LR(a,o,s,u,c,l);break;default:console.warn("THREE.FBXLoader: Unknown light type "+i.LightType.value+", defaulting to a PointLight."),t=new AM(a,o);break}i.CastShadows!==void 0&&i.CastShadows.value===1&&(t.castShadow=!0)}return t}createMesh(e,t,i){let n,a=null,o=null,s=[];return e.children.forEach(function(l){t.has(l.ID)&&(a=t.get(l.ID)),i.has(l.ID)&&s.push(i.get(l.ID))}),s.length>1?o=s:s.length>0?o=s[0]:(o=new p0({name:Qd.DEFAULT_MATERIAL_NAME,color:13421772}),s.push(o)),"color"in a.attributes&&s.forEach(function(l){l.vertexColors=!0}),a.FBX_Deformer?(n=new _R(a,o),n.normalizeSkinWeights()):n=new Wo(a,o),n}createCurve(e,t){let i=e.children.reduce(function(a,o){return t.has(o.ID)&&(a=t.get(o.ID)),a},null),n=new MM({name:Qd.DEFAULT_MATERIAL_NAME,color:3342591,linewidth:1});return new SR(i,n)}getTransformData(e,t){let i={};"InheritType"in t&&(i.inheritType=parseInt(t.InheritType.value)),"RotationOrder"in t?i.eulerOrder=moe(t.RotationOrder.value):i.eulerOrder="ZYX","Lcl_Translation"in t&&(i.translation=t.Lcl_Translation.value),"PreRotation"in t&&(i.preRotation=t.PreRotation.value),"Lcl_Rotation"in t&&(i.rotation=t.Lcl_Rotation.value),"PostRotation"in t&&(i.postRotation=t.PostRotation.value),"Lcl_Scaling"in t&&(i.scale=t.Lcl_Scaling.value),"ScalingOffset"in t&&(i.scalingOffset=t.ScalingOffset.value),"ScalingPivot"in t&&(i.scalingPivot=t.ScalingPivot.value),"RotationOffset"in t&&(i.rotationOffset=t.RotationOffset.value),"RotationPivot"in t&&(i.rotationPivot=t.RotationPivot.value),e.userData.transformData=i}setLookAtProperties(e,t){"LookAtProperty"in t&&zi.get(e.ID).children.forEach(function(n){if(n.relationship==="LookAtProperty"){let a=Sr.Objects.Model[n.ID];if("Lcl_Translation"in a){let o=a.Lcl_Translation.value;e.target!==void 0?(e.target.position.fromArray(o),Ia.add(e.target)):e.lookAt(new ye().fromArray(o))}}})}bindSkeleton(e,t,i){let n=this.parsePoseNodes();for(let a in e){let o=e[a];zi.get(parseInt(o.ID)).parents.forEach(function(l){if(t.has(l.ID)){let u=l.ID;zi.get(u).parents.forEach(function(h){i.has(h.ID)&&i.get(h.ID).bind(new xR(o.bones),n[h.ID])})}})}}parsePoseNodes(){let e={};if("Pose"in Sr.Objects){let t=Sr.Objects.Pose;for(let i in t)if(t[i].attrType==="BindPose"&&t[i].NbPoseNodes>0){let n=t[i].PoseNode;Array.isArray(n)?n.forEach(function(a){e[a.Node]=new Xt().fromArray(a.Matrix.a)}):e[n.Node]=new Xt().fromArray(n.Matrix.a)}}return e}addGlobalSceneSettings(){if("GlobalSettings"in Sr){if("AmbientColor"in Sr.GlobalSettings){let e=Sr.GlobalSettings.AmbientColor.value,t=e[0],i=e[1],n=e[2];if(t!==0||i!==0||n!==0){let a=new nr(t,i,n).convertSRGBToLinear();Ia.add(new PR(a,1))}}"UnitScaleFactor"in Sr.GlobalSettings&&(Ia.userData.unitScaleFactor=Sr.GlobalSettings.UnitScaleFactor.value)}}},rk=class{constructor(){this.negativeMaterialIndices=!1}parse(e){let t=new Map;if("Geometry"in Sr.Objects){let i=Sr.Objects.Geometry;for(let n in i){let a=zi.get(parseInt(n)),o=this.parseGeometry(a,i[n],e);t.set(parseInt(n),o)}}return this.negativeMaterialIndices===!0&&console.warn("THREE.FBXLoader: The FBX file contains invalid (negative) material indices. The asset might not render as expected."),t}parseGeometry(e,t,i){switch(t.attrType){case"Mesh":return this.parseMeshGeometry(e,t,i);case"NurbsCurve":return this.parseNurbsGeometry(t)}}parseMeshGeometry(e,t,i){let n=i.skeletons,a=[],o=e.parents.map(function(h){return Sr.Objects.Model[h.ID]});if(o.length===0)return;let s=e.children.reduce(function(h,f){return n[f.ID]!==void 0&&(h=n[f.ID]),h},null);e.children.forEach(function(h){i.morphTargets[h.ID]!==void 0&&a.push(i.morphTargets[h.ID])});let l=o[0],u={};"RotationOrder"in l&&(u.eulerOrder=moe(l.RotationOrder.value)),"InheritType"in l&&(u.inheritType=parseInt(l.InheritType.value)),"GeometricTranslation"in l&&(u.translation=l.GeometricTranslation.value),"GeometricRotation"in l&&(u.rotation=l.GeometricRotation.value),"GeometricScaling"in l&&(u.scale=l.GeometricScaling.value);let c=doe(u);return this.genGeometry(t,s,a,c)}genGeometry(e,t,i,n){let a=new ul;e.attrName&&(a.name=e.attrName);let o=this.parseGeoNode(e,t),s=this.genBuffers(o),l=new Bn(s.vertex,3);if(l.applyMatrix4(n),a.setAttribute("position",l),s.colors.length>0&&a.setAttribute("color",new Bn(s.colors,3)),t&&(a.setAttribute("skinIndex",new u0(s.weightsIndices,4)),a.setAttribute("skinWeight",new Bn(s.vertexWeights,4)),a.FBX_Deformer=t),s.normal.length>0){let u=new vr().getNormalMatrix(n),c=new Bn(s.normal,3);c.applyNormalMatrix(u),a.setAttribute("normal",c)}if(s.uvs.forEach(function(u,c){let h=c===0?"uv":`uv${c}`;a.setAttribute(h,new Bn(s.uvs[c],2))}),o.material&&o.material.mappingType!=="AllSame"){let u=s.materialIndex[0],c=0;if(s.materialIndex.forEach(function(h,f){h!==u&&(a.addGroup(c,f-c,u),u=h,c=f)}),a.groups.length>0){let h=a.groups[a.groups.length-1],f=h.start+h.count;f!==s.materialIndex.length&&a.addGroup(f,s.materialIndex.length-f,u)}a.groups.length===0&&a.addGroup(0,s.materialIndex.length,s.materialIndex[0])}return this.addMorphTargets(a,e,i,n),a}parseGeoNode(e,t){let i={};if(i.vertexPositions=e.Vertices!==void 0?e.Vertices.a:[],i.vertexIndices=e.PolygonVertexIndex!==void 0?e.PolygonVertexIndex.a:[],e.LayerElementColor&&(i.color=this.parseVertexColors(e.LayerElementColor[0])),e.LayerElementMaterial&&(i.material=this.parseMaterialIndices(e.LayerElementMaterial[0])),e.LayerElementNormal&&(i.normal=this.parseNormals(e.LayerElementNormal[0])),e.LayerElementUV){i.uv=[];let n=0;for(;e.LayerElementUV[n];)e.LayerElementUV[n].UV&&i.uv.push(this.parseUVs(e.LayerElementUV[n])),n++}return i.weightTable={},t!==null&&(i.skeleton=t,t.rawBones.forEach(function(n,a){n.indices.forEach(function(o,s){i.weightTable[o]===void 0&&(i.weightTable[o]=[]),i.weightTable[o].push({id:a,weight:n.weights[s]})})})),i}genBuffers(e){let t={vertex:[],normal:[],colors:[],uvs:[],materialIndex:[],vertexWeights:[],weightsIndices:[]},i=0,n=0,a=!1,o=[],s=[],l=[],u=[],c=[],h=[],f=this;return e.vertexIndices.forEach(function(p,d){let g,m=!1;p<0&&(p=p^-1,m=!0);let v=[],_=[];if(o.push(p*3,p*3+1,p*3+2),e.color){let y=kR(d,i,p,e.color);l.push(y[0],y[1],y[2])}if(e.skeleton){if(e.weightTable[p]!==void 0&&e.weightTable[p].forEach(function(y){_.push(y.weight),v.push(y.id)}),_.length>4){a||(console.warn("THREE.FBXLoader: Vertex has more than 4 skinning weights assigned to vertex. Deleting additional weights."),a=!0);let y=[0,0,0,0],x=[0,0,0,0];_.forEach(function(M,S){let w=M,T=v[S];x.forEach(function(C,b,E){if(w>C){E[b]=w,w=C;let I=y[b];y[b]=T,T=I}})}),v=y,_=x}for(;_.length<4;)_.push(0),v.push(0);for(let y=0;y<4;++y)c.push(_[y]),h.push(v[y])}if(e.normal){let y=kR(d,i,p,e.normal);s.push(y[0],y[1],y[2])}e.material&&e.material.mappingType!=="AllSame"&&(g=kR(d,i,p,e.material)[0],g<0&&(f.negativeMaterialIndices=!0,g=0)),e.uv&&e.uv.forEach(function(y,x){let M=kR(d,i,p,y);u[x]===void 0&&(u[x]=[]),u[x].push(M[0]),u[x].push(M[1])}),n++,m&&(f.genFace(t,e,o,g,s,l,u,c,h,n),i++,n=0,o=[],s=[],l=[],u=[],c=[],h=[])}),t}getNormalNewell(e){let t=new ye(0,0,0);for(let i=0;i<e.length;i++){let n=e[i],a=e[(i+1)%e.length];t.x+=(n.y-a.y)*(n.z+a.z),t.y+=(n.z-a.z)*(n.x+a.x),t.z+=(n.x-a.x)*(n.y+a.y)}return t.normalize(),t}getNormalTangentAndBitangent(e){let t=this.getNormalNewell(e),n=(Math.abs(t.z)>.5?new ye(0,1,0):new ye(0,0,1)).cross(t).normalize(),a=t.clone().cross(n).normalize();return{normal:t,tangent:n,bitangent:a}}flattenVertex(e,t,i){return new xr(e.dot(t),e.dot(i))}genFace(e,t,i,n,a,o,s,l,u,c){let h;if(c>3){let f=[];for(let m=0;m<i.length;m+=3)f.push(new ye(t.vertexPositions[i[m]],t.vertexPositions[i[m+1]],t.vertexPositions[i[m+2]]));let{tangent:p,bitangent:d}=this.getNormalTangentAndBitangent(f),g=[];for(let m of f)g.push(this.flattenVertex(m,p,d));h=bR.triangulateShape(g,[])}else h=[[0,1,2]];for(let[f,p,d]of h)e.vertex.push(t.vertexPositions[i[f*3]]),e.vertex.push(t.vertexPositions[i[f*3+1]]),e.vertex.push(t.vertexPositions[i[f*3+2]]),e.vertex.push(t.vertexPositions[i[p*3]]),e.vertex.push(t.vertexPositions[i[p*3+1]]),e.vertex.push(t.vertexPositions[i[p*3+2]]),e.vertex.push(t.vertexPositions[i[d*3]]),e.vertex.push(t.vertexPositions[i[d*3+1]]),e.vertex.push(t.vertexPositions[i[d*3+2]]),t.skeleton&&(e.vertexWeights.push(l[f*4]),e.vertexWeights.push(l[f*4+1]),e.vertexWeights.push(l[f*4+2]),e.vertexWeights.push(l[f*4+3]),e.vertexWeights.push(l[p*4]),e.vertexWeights.push(l[p*4+1]),e.vertexWeights.push(l[p*4+2]),e.vertexWeights.push(l[p*4+3]),e.vertexWeights.push(l[d*4]),e.vertexWeights.push(l[d*4+1]),e.vertexWeights.push(l[d*4+2]),e.vertexWeights.push(l[d*4+3]),e.weightsIndices.push(u[f*4]),e.weightsIndices.push(u[f*4+1]),e.weightsIndices.push(u[f*4+2]),e.weightsIndices.push(u[f*4+3]),e.weightsIndices.push(u[p*4]),e.weightsIndices.push(u[p*4+1]),e.weightsIndices.push(u[p*4+2]),e.weightsIndices.push(u[p*4+3]),e.weightsIndices.push(u[d*4]),e.weightsIndices.push(u[d*4+1]),e.weightsIndices.push(u[d*4+2]),e.weightsIndices.push(u[d*4+3])),t.color&&(e.colors.push(o[f*3]),e.colors.push(o[f*3+1]),e.colors.push(o[f*3+2]),e.colors.push(o[p*3]),e.colors.push(o[p*3+1]),e.colors.push(o[p*3+2]),e.colors.push(o[d*3]),e.colors.push(o[d*3+1]),e.colors.push(o[d*3+2])),t.material&&t.material.mappingType!=="AllSame"&&(e.materialIndex.push(n),e.materialIndex.push(n),e.materialIndex.push(n)),t.normal&&(e.normal.push(a[f*3]),e.normal.push(a[f*3+1]),e.normal.push(a[f*3+2]),e.normal.push(a[p*3]),e.normal.push(a[p*3+1]),e.normal.push(a[p*3+2]),e.normal.push(a[d*3]),e.normal.push(a[d*3+1]),e.normal.push(a[d*3+2])),t.uv&&t.uv.forEach(function(g,m){e.uvs[m]===void 0&&(e.uvs[m]=[]),e.uvs[m].push(s[m][f*2]),e.uvs[m].push(s[m][f*2+1]),e.uvs[m].push(s[m][p*2]),e.uvs[m].push(s[m][p*2+1]),e.uvs[m].push(s[m][d*2]),e.uvs[m].push(s[m][d*2+1])})}addMorphTargets(e,t,i,n){if(i.length===0)return;e.morphTargetsRelative=!0,e.morphAttributes.position=[];let a=this;i.forEach(function(o){o.rawTargets.forEach(function(s){let l=Sr.Objects.Geometry[s.geoID];l!==void 0&&a.genMorphGeometry(e,t,l,n,s.name)})})}genMorphGeometry(e,t,i,n,a){let o=t.PolygonVertexIndex!==void 0?t.PolygonVertexIndex.a:[],s=i.Vertices!==void 0?i.Vertices.a:[],l=i.Indexes!==void 0?i.Indexes.a:[],u=e.attributes.position.count*3,c=new Float32Array(u);for(let d=0;d<l.length;d++){let g=l[d]*3;c[g]=s[d*3],c[g+1]=s[d*3+1],c[g+2]=s[d*3+2]}let h={vertexIndices:o,vertexPositions:c},f=this.genBuffers(h),p=new Bn(f.vertex,3);p.name=a||i.attrName,p.applyMatrix4(n),e.morphAttributes.position.push(p)}parseNormals(e){let t=e.MappingInformationType,i=e.ReferenceInformationType,n=e.Normals.a,a=[];return i==="IndexToDirect"&&("NormalIndex"in e?a=e.NormalIndex.a:"NormalsIndex"in e&&(a=e.NormalsIndex.a)),{dataSize:3,buffer:n,indices:a,mappingType:t,referenceType:i}}parseUVs(e){let t=e.MappingInformationType,i=e.ReferenceInformationType,n=e.UV.a,a=[];return i==="IndexToDirect"&&(a=e.UVIndex.a),{dataSize:2,buffer:n,indices:a,mappingType:t,referenceType:i}}parseVertexColors(e){let t=e.MappingInformationType,i=e.ReferenceInformationType,n=e.Colors.a,a=[];i==="IndexToDirect"&&(a=e.ColorIndex.a);for(let o=0,s=new nr;o<n.length;o+=4)s.fromArray(n,o).convertSRGBToLinear().toArray(n,o);return{dataSize:4,buffer:n,indices:a,mappingType:t,referenceType:i}}parseMaterialIndices(e){let t=e.MappingInformationType,i=e.ReferenceInformationType;if(t==="NoMappingInformation")return{dataSize:1,buffer:[0],indices:[0],mappingType:"AllSame",referenceType:i};let n=e.Materials.a,a=[];for(let o=0;o<n.length;++o)a.push(o);return{dataSize:1,buffer:n,indices:a,mappingType:t,referenceType:i}}parseNurbsGeometry(e){let t=parseInt(e.Order);if(isNaN(t))return console.error("THREE.FBXLoader: Invalid Order %s given for geometry ID: %s",e.Order,e.id),new ul;let i=t-1,n=e.KnotVector.a,a=[],o=e.Points.a;for(let h=0,f=o.length;h<f;h+=4)a.push(new Ur().fromArray(o,h));let s,l;if(e.Form==="Closed")a.push(a[0]);else if(e.Form==="Periodic"){s=i,l=n.length-1-s;for(let h=0;h<i;++h)a.push(a[h])}let c=new BR(i,n,a,s,l).getPoints(a.length*12);return new ul().setFromPoints(c)}},ik=class{parse(){let e=[],t=this.parseClips();if(t!==void 0)for(let i in t){let n=t[i],a=this.addClip(n);e.push(a)}return e}parseClips(){if(Sr.Objects.AnimationCurve===void 0)return;let e=this.parseAnimationCurveNodes();this.parseAnimationCurves(e);let t=this.parseAnimationLayers(e);return this.parseAnimStacks(t)}parseAnimationCurveNodes(){let e=Sr.Objects.AnimationCurveNode,t=new Map;for(let i in e){let n=e[i];if(n.attrName.match(/S|R|T|DeformPercent/)!==null){let a={id:n.id,attr:n.attrName,curves:{}};t.set(a.id,a)}}return t}parseAnimationCurves(e){let t=Sr.Objects.AnimationCurve;for(let i in t){let n={id:t[i].id,times:t[i].KeyTime.a.map(PIe),values:t[i].KeyValueFloat.a},a=zi.get(n.id);if(a!==void 0){let o=a.parents[0].ID,s=a.parents[0].relationship;s.match(/X/)?e.get(o).curves.x=n:s.match(/Y/)?e.get(o).curves.y=n:s.match(/Z/)?e.get(o).curves.z=n:s.match(/DeformPercent/)&&e.has(o)&&(e.get(o).curves.morph=n)}}}parseAnimationLayers(e){let t=Sr.Objects.AnimationLayer,i=new Map;for(let n in t){let a=[],o=zi.get(parseInt(n));o!==void 0&&(o.children.forEach(function(l,u){if(e.has(l.ID)){let c=e.get(l.ID);if(c.curves.x!==void 0||c.curves.y!==void 0||c.curves.z!==void 0){if(a[u]===void 0){let h=zi.get(l.ID).parents.filter(function(f){return f.relationship!==void 0})[0].ID;if(h!==void 0){let f=Sr.Objects.Model[h.toString()];if(f===void 0){console.warn("THREE.FBXLoader: Encountered a unused curve.",l);return}let p={modelName:f.attrName?si.sanitizeNodeName(f.attrName):"",ID:f.id,initialPosition:[0,0,0],initialRotation:[0,0,0],initialScale:[1,1,1]};Ia.traverse(function(d){d.ID===f.id&&(p.transform=d.matrix,d.userData.transformData&&(p.eulerOrder=d.userData.transformData.eulerOrder))}),p.transform||(p.transform=new Xt),"PreRotation"in f&&(p.preRotation=f.PreRotation.value),"PostRotation"in f&&(p.postRotation=f.PostRotation.value),a[u]=p}}a[u]&&(a[u][c.attr]=c)}else if(c.curves.morph!==void 0){if(a[u]===void 0){let h=zi.get(l.ID).parents.filter(function(v){return v.relationship!==void 0})[0].ID,f=zi.get(h).parents[0].ID,p=zi.get(f).parents[0].ID,d=zi.get(p).parents[0].ID,g=Sr.Objects.Model[d],m={modelName:g.attrName?si.sanitizeNodeName(g.attrName):"",morphName:Sr.Objects.Deformer[h].attrName};a[u]=m}a[u][c.attr]=c}}}),i.set(parseInt(n),a))}return i}parseAnimStacks(e){let t=Sr.Objects.AnimationStack,i={};for(let n in t){let a=zi.get(parseInt(n)).children;a.length>1&&console.warn("THREE.FBXLoader: Encountered an animation stack with multiple layers, this is currently not supported. Ignoring subsequent layers.");let o=e.get(a[0].ID);i[n]={name:t[n].attrName,layer:o}}return i}addClip(e){let t=[],i=this;return e.layer.forEach(function(n){t=t.concat(i.generateTracks(n))}),new ER(e.name,-1,t)}generateTracks(e){let t=[],i=new ye,n=new ye;if(e.transform&&e.transform.decompose(i,new kn,n),i=i.toArray(),n=n.toArray(),e.T!==void 0&&Object.keys(e.T.curves).length>0){let a=this.generateVectorTrack(e.modelName,e.T.curves,i,"position");a!==void 0&&t.push(a)}if(e.R!==void 0&&Object.keys(e.R.curves).length>0){let a=this.generateRotationTrack(e.modelName,e.R.curves,e.preRotation,e.postRotation,e.eulerOrder);a!==void 0&&t.push(a)}if(e.S!==void 0&&Object.keys(e.S.curves).length>0){let a=this.generateVectorTrack(e.modelName,e.S.curves,n,"scale");a!==void 0&&t.push(a)}if(e.DeformPercent!==void 0){let a=this.generateMorphTrack(e);a!==void 0&&t.push(a)}return t}generateVectorTrack(e,t,i,n){let a=this.getTimesForAllAxes(t),o=this.getKeyframeTrackValues(a,t,i);return new Xf(e+"."+n,a,o)}generateRotationTrack(e,t,i,n,a){let o,s;if(t.x!==void 0&&t.y!==void 0&&t.z!==void 0){let h=this.interpolateRotations(t.x,t.y,t.z,a);o=h[0],s=h[1]}i!==void 0&&(i=i.map(la.degToRad),i.push(a),i=new Vn().fromArray(i),i=new kn().setFromEuler(i)),n!==void 0&&(n=n.map(la.degToRad),n.push(a),n=new Vn().fromArray(n),n=new kn().setFromEuler(n).invert());let l=new kn,u=new Vn,c=[];if(!s||!o)return new Yu(e+".quaternion",[],[]);for(let h=0;h<s.length;h+=3)u.set(s[h],s[h+1],s[h+2],a),l.setFromEuler(u),i!==void 0&&l.premultiply(i),n!==void 0&&l.multiply(n),h>2&&new kn().fromArray(c,(h-3)/3*4).dot(l)<0&&l.set(-l.x,-l.y,-l.z,-l.w),l.toArray(c,h/3*4);return new Yu(e+".quaternion",o,c)}generateMorphTrack(e){let t=e.DeformPercent.curves.morph,i=t.values.map(function(a){return a/100}),n=Ia.getObjectByName(e.modelName).morphTargetDictionary[e.morphName];return new Hf(e.modelName+".morphTargetInfluences["+n+"]",t.times,i)}getTimesForAllAxes(e){let t=[];if(e.x!==void 0&&(t=t.concat(e.x.times)),e.y!==void 0&&(t=t.concat(e.y.times)),e.z!==void 0&&(t=t.concat(e.z.times)),t=t.sort(function(i,n){return i-n}),t.length>1){let i=1,n=t[0];for(let a=1;a<t.length;a++){let o=t[a];o!==n&&(t[i]=o,n=o,i++)}t=t.slice(0,i)}return t}getKeyframeTrackValues(e,t,i){let n=i,a=[],o=-1,s=-1,l=-1;return e.forEach(function(u){if(t.x&&(o=t.x.times.indexOf(u)),t.y&&(s=t.y.times.indexOf(u)),t.z&&(l=t.z.times.indexOf(u)),o!==-1){let c=t.x.values[o];a.push(c),n[0]=c}else a.push(n[0]);if(s!==-1){let c=t.y.values[s];a.push(c),n[1]=c}else a.push(n[1]);if(l!==-1){let c=t.z.values[l];a.push(c),n[2]=c}else a.push(n[2])}),a}interpolateRotations(e,t,i,n){let a=[],o=[];a.push(e.times[0]),o.push(la.degToRad(e.values[0])),o.push(la.degToRad(t.values[0])),o.push(la.degToRad(i.values[0]));for(let s=1;s<e.values.length;s++){let l=[e.values[s-1],t.values[s-1],i.values[s-1]];if(isNaN(l[0])||isNaN(l[1])||isNaN(l[2]))continue;let u=l.map(la.degToRad),c=[e.values[s],t.values[s],i.values[s]];if(isNaN(c[0])||isNaN(c[1])||isNaN(c[2]))continue;let h=c.map(la.degToRad),f=[c[0]-l[0],c[1]-l[1],c[2]-l[2]],p=[Math.abs(f[0]),Math.abs(f[1]),Math.abs(f[2])];if(p[0]>=180||p[1]>=180||p[2]>=180){let g=Math.max(...p)/180,m=new Vn(...u,n),v=new Vn(...h,n),_=new kn().setFromEuler(m),y=new kn().setFromEuler(v);_.dot(y)&&y.set(-y.x,-y.y,-y.z,-y.w);let x=e.times[s-1],M=e.times[s]-x,S=new kn,w=new Vn;for(let T=0;T<1;T+=1/g)S.copy(_.clone().slerp(y.clone(),T)),a.push(x+T*M),w.setFromQuaternion(S,n),o.push(w.x),o.push(w.y),o.push(w.z)}else a.push(e.times[s]),o.push(la.degToRad(e.values[s])),o.push(la.degToRad(t.values[s])),o.push(la.degToRad(i.values[s]))}return[a,o]}},nk=class{getPrevNode(){return this.nodeStack[this.currentIndent-2]}getCurrentNode(){return this.nodeStack[this.currentIndent-1]}getCurrentProp(){return this.currentProp}pushStack(e){this.nodeStack.push(e),this.currentIndent+=1}popStack(){this.nodeStack.pop(),this.currentIndent-=1}setCurrentProp(e,t){this.currentProp=e,this.currentPropName=t}parse(e){this.currentIndent=0,this.allNodes=new HR,this.nodeStack=[],this.currentProp=[],this.currentPropName="";let t=this,i=e.split(/[\r\n]+/);return i.forEach(function(n,a){let o=n.match(/^[\s\t]*;/),s=n.match(/^[\s\t]*$/);if(o||s)return;let l=n.match("^\\t{"+t.currentIndent+"}(\\w+):(.*){",""),u=n.match("^\\t{"+t.currentIndent+"}(\\w+):[\\s\\t\\r\\n](.*)"),c=n.match("^\\t{"+(t.currentIndent-1)+"}}");l?t.parseNodeBegin(n,l):u?t.parseNodeProperty(n,u,i[++a]):c?t.popStack():n.match(/^[^\s\t}]/)&&t.parseNodePropertyContinued(n)}),this.allNodes}parseNodeBegin(e,t){let i=t[1].trim().replace(/^"/,"").replace(/"$/,""),n=t[2].split(",").map(function(l){return 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.ag-header-group-cell-label[_ngcontent-%COMP%], .ag-header-center[_ngcontent-%COMP%] .ag-header-cell-label[_ngcontent-%COMP%]{display:grid;justify-content:center;color:#000;text-align:center;background:#000} .ag-theme-datav .ag-row-selected .ag-ltr .ag-cell{color:red!important} .ag-theme-datav .ag-ltr .ag-row-focus{font-weight:600;color:red} .ag-theme-datav .ag-ltr .ag-row-focus .ag-cell-focus{border:#74FAFB} .ag-theme-datav .ag-ltr .ag-row-focus .ag-grid-button-style{color:red;border-color:red} .ag-theme-datav{--ag-border-color: #74FAFB;--ag-foreground-color: #74FAFB;--ag-background-color: #0A1632;--ag-header-foreground-color: #74FAFB;--ag-header-background-color: #0A1632;--ag-odd-row-background-color: #0A1632;--ag-header-column-resize-handle-color: #7e2e84;--ag-font-size: 12px;--ag-font-family: monospace;height:17rem;font-weight:700;border-width:3px} .ag-theme-datav .ag-header-cell-resize{--ag-header-column-resize-handle-color: #00eff8} .ag-theme-datav .ag-header-row{font-size:14px;font-weight:700} .ag-theme-datav .ag-root-wrapper{border-radius:0} .ag-theme-datav .ag-body-vertical-scroll-viewport::-webkit-scrollbar{width:12em} .ag-theme-datav .ag-body-vertical-scroll-viewport::-webkit-scrollbar-thumb{margin-left:40px;background-color:#00eff8;border:2px solid #00eff8} .ag-theme-datav .ag-body-vertical-scroll-viewport::-webkit-scrollbar-track{background-color:transparent;border-color:#00eff8} .ag-theme-datav .ag-body-vertical-scroll-viewport::-webkit-scrollbar-thumb:hover{margin-left:40px;background-color:#00eff8} .ag-theme-datav .ag-body-vertical-scroll-viewport::-webkit-scrollbar-thumb:active{background-color:#00eff8} .ag-body-vertical-scroll-viewport{scrollbar-color:auto} .ag-body-horizontal-scroll-viewport{scrollbar-color:auto} .ag-theme-datav .ag-body-horizontal-scroll-viewport::-webkit-scrollbar{height:14em;color:#000} .ag-theme-datav .ag-body-horizontal-scroll-viewport::-webkit-scrollbar-track{background-color:transparent;border-color:#00eff8} .ag-theme-datav .ag-body-horizontal-scroll-viewport::-webkit-scrollbar-thumb:hover{background-color:#00eff8} .ag-theme-datav .ag-body-horizontal-scroll-viewport::-webkit-scrollbar-thumb:active{background-color:#00eff8} .ag-theme-datav .ag-body-horizontal-scroll-viewport::-webkit-scrollbar-thumb{background-color:#00eff8}.button-container[_ngcontent-%COMP%]{display:flex;align-items:center}.lock-button[_ngcontent-%COMP%], .standard-button[_ngcontent-%COMP%], .highlighted-button[_ngcontent-%COMP%]{margin:5px;padding:10px 15px;font-size:20px;color:#fff;border:none}.lock-button[_ngcontent-%COMP%]{background-color:transparent}.standard-button[_ngcontent-%COMP%]{font-size:20px;font-weight:700;line-height:20px;color:#6becf6;text-align:center;background-color:#213069;border-radius:3px}.highlighted-button[_ngcontent-%COMP%]{background-color:#3498db;border-radius:10px}.fa-lock[_ngcontent-%COMP%]{margin-right:5px}.logo[_ngcontent-%COMP%]{width:55px}.car-status-container[_ngcontent-%COMP%]{display:flex;flex-direction:column;width:100%;margin:1vw;margin-top:5px;padding:1rem;background-image:url(/assets/dashboard/dashboard_card_bg.jpg);background-repeat:no-repeat;background-position:center;background-size:cover}.row[_ngcontent-%COMP%]{display:flex;align-items:stretch;justify-content:space-between;margin-bottom:20px}.item[_ngcontent-%COMP%]{flex-basis:100px;flex-grow:1;margin:20px 10px 10px}.item[_ngcontent-%COMP%]:nth-child{flex-grow:6}.item[_ngcontent-%COMP%] img[_ngcontent-%COMP%]{width:200px;height:200px;margin:10px;object-fit:contain}.info-container[_ngcontent-%COMP%]{display:flex;flex-direction:column;justify-content:space-around;margin:0 10px}.model-container[_ngcontent-%COMP%]{display:flex;flex:1;flex-direction:column;justify-content:space-around;margin:0 10px}.info-button[_ngcontent-%COMP%]{margin:5px 0;padding:10px;color:#fff;text-align:center;background-color:#007bff;border-radius:5px;box-shadow:0 2px 4px #0000001a}[nz-carousel-content][_ngcontent-%COMP%]{overflow:hidden;width:150px;height:80px;color:#fff;text-align:center;background:#364d79}h3[_ngcontent-%COMP%]{-webkit-user-select:none;user-select:none;margin-bottom:0;color:#fff}.card-content-title[_ngcontent-%COMP%]{align-items:center;width:fit-content;height:fit-content;margin-bottom:.5rem;padding:5px 20px;font-size:20px;font-weight:600;line-height:22px;color:#74fafb;color:#00eff8;text-align:center;background-color:#19426e;border:1px solid #1f6f97;border-radius:10px 10px 0 0;box-shadow:inset 0 0 10px #1f6f97}.card-content-title[_ngcontent-%COMP%] .card-content-l[_ngcontent-%COMP%]{flex:1;align-self:flex-start}.card-content-title[_ngcontent-%COMP%] .card-content-r[_ngcontent-%COMP%]{align-self:flex-end}"]});let r=e;return r})();var jse=(()=>{let e=class e{constructor(){this.http=xn(lu),this.modal=xn(uh)}ngOnInit(){}};e.\u0275fac=function(n){return new(n||e)},e.\u0275cmp=Er({type:e,selectors:[["app-data-v-threejs"]],standalone:!0,features:[Ar],decls:1,vars:0,consts:[["src","http://112.33.111.160:8083/","width","100%","height","650px",2,"border","0"]],template:function(n,a){n&1&&er(0,"iframe",0)},dependencies:[Ba,ka,io,Ja,ao,oo,no,to,Fa,Za,Ka,co,eo,$a,fn,Ua,Ya,qa,so,uo,Wa,Yn,Qa,Ha,ja,Xa,lo,za,Oa,ro,Ga,Wn,Va,Xn]});let r=e;return r})();var TIt=[{path:"s1/:id",component:I$,data:{menu:null}},{path:"second1/:id",component:Zse,data:{menu:null}},{path:"threejs/:id",component:jse},{path:"t1/:id",component:Yse},{path:"lj-table",component:jL},{path:"lj-table",component:jL},{path:"lj-dashboard",component:bA},{path:"lj-textDashboard",component:MA},{path:"ljCarInfoTable",component:SA}];export{TIt as routes};
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