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visibility.a / 9.0;","pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;","pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;","}","gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );","}"].join(`
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- `)},s=p(o),l={vertex:t.getAttribLocation(s,"position"),uv:t.getAttribLocation(s,"uv")},u={renderType:t.getUniformLocation(s,"renderType"),map:t.getUniformLocation(s,"map"),occlusionMap:t.getUniformLocation(s,"occlusionMap"),opacity:t.getUniformLocation(s,"opacity"),color:t.getUniformLocation(s,"color"),scale:t.getUniformLocation(s,"scale"),rotation:t.getUniformLocation(s,"rotation"),screenPosition:t.getUniformLocation(s,"screenPosition")}}this.render=function(d,g,m){if(e.length!==0){var v=new oe,_=m.w/m.z,y=m.z*.5,x=m.w*.5,M=16/m.w,S=new St(M*_,M),w=new oe(1,1,0),T=new St(1,1),C=new PS;C.min.set(m.x,m.y),C.max.set(m.x+(m.z-16),m.y+(m.w-16)),s===void 0&&h(),t.useProgram(s),i.initAttributes(),i.enableAttribute(l.vertex),i.enableAttribute(l.uv),i.disableUnusedAttributes(),t.uniform1i(u.occlusionMap,0),t.uniform1i(u.map,1),t.bindBuffer(t.ARRAY_BUFFER,n),t.vertexAttribPointer(l.vertex,2,t.FLOAT,!1,2*8,0),t.vertexAttribPointer(l.uv,2,t.FLOAT,!1,2*8,8),t.bindBuffer(t.ELEMENT_ARRAY_BUFFER,a),i.disable(t.CULL_FACE),i.setDepthWrite(!1);for(var b=0,E=e.length;b<E;b++){M=16/m.w,S.set(M*_,M);var I=e[b];if(v.set(I.matrixWorld.elements[12],I.matrixWorld.elements[13],I.matrixWorld.elements[14]),v.applyMatrix4(g.matrixWorldInverse),v.applyProjection(g.projectionMatrix),w.copy(v),T.x=m.x+w.x*y+y-8,T.y=m.y+w.y*x+x-8,C.containsPoint(T)===!0){i.activeTexture(t.TEXTURE0),i.bindTexture(t.TEXTURE_2D,null),i.activeTexture(t.TEXTURE1),i.bindTexture(t.TEXTURE_2D,c),t.copyTexImage2D(t.TEXTURE_2D,0,t.RGB,T.x,T.y,16,16,0),t.uniform1i(u.renderType,0),t.uniform2f(u.scale,S.x,S.y),t.uniform3f(u.screenPosition,w.x,w.y,w.z),i.disable(t.BLEND),i.enable(t.DEPTH_TEST),t.drawElements(t.TRIANGLES,6,t.UNSIGNED_SHORT,0),i.activeTexture(t.TEXTURE0),i.bindTexture(t.TEXTURE_2D,f),t.copyTexImage2D(t.TEXTURE_2D,0,t.RGBA,T.x,T.y,16,16,0),t.uniform1i(u.renderType,1),i.disable(t.DEPTH_TEST),i.activeTexture(t.TEXTURE1),i.bindTexture(t.TEXTURE_2D,c),t.drawElements(t.TRIANGLES,6,t.UNSIGNED_SHORT,0),I.positionScreen.copy(w),I.customUpdateCallback?I.customUpdateCallback(I):I.updateLensFlares(),t.uniform1i(u.renderType,2),i.enable(t.BLEND);for(var R=0,A=I.lensFlares.length;R<A;R++){var D=I.lensFlares[R];D.opacity>.001&&D.scale>.001&&(w.x=D.x,w.y=D.y,w.z=D.z,M=D.size*D.scale/m.w,S.x=M*_,S.y=M,t.uniform3f(u.screenPosition,w.x,w.y,w.z),t.uniform2f(u.scale,S.x,S.y),t.uniform1f(u.rotation,D.rotation),t.uniform1f(u.opacity,D.opacity),t.uniform3f(u.color,D.color.r,D.color.g,D.color.b),i.setBlending(D.blending,D.blendEquation,D.blendSrc,D.blendDst),r.setTexture2D(D.texture,1),t.drawElements(t.TRIANGLES,6,t.UNSIGNED_SHORT,0))}}}i.enable(t.CULL_FACE),i.enable(t.DEPTH_TEST),i.setDepthWrite(!0),r.resetGLState()}};function p(d){var g=t.createProgram(),m=t.createShader(t.FRAGMENT_SHADER),v=t.createShader(t.VERTEX_SHADER),_="precision "+r.getPrecision()+` float;
- `;return t.shaderSource(m,_+d.fragmentShader),t.shaderSource(v,_+d.vertexShader),t.compileShader(m),t.compileShader(v),t.attachShader(g,m),t.attachShader(g,v),t.linkProgram(g),g}}function ERe(r,e){var t=r.context,i=r.state,n,a,o,s,l,u,c=new oe,f=new on,h=new oe;function p(){var m=new Float32Array([-.5,-.5,0,0,.5,-.5,1,0,.5,.5,1,1,-.5,.5,0,1]),v=new Uint16Array([0,1,2,0,2,3]);n=t.createBuffer(),a=t.createBuffer(),t.bindBuffer(t.ARRAY_BUFFER,n),t.bufferData(t.ARRAY_BUFFER,m,t.STATIC_DRAW),t.bindBuffer(t.ELEMENT_ARRAY_BUFFER,a),t.bufferData(t.ELEMENT_ARRAY_BUFFER,v,t.STATIC_DRAW),o=d(),s={position:t.getAttribLocation(o,"position"),uv:t.getAttribLocation(o,"uv")},l={uvOffset:t.getUniformLocation(o,"uvOffset"),uvScale:t.getUniformLocation(o,"uvScale"),rotation:t.getUniformLocation(o,"rotation"),scale:t.getUniformLocation(o,"scale"),color:t.getUniformLocation(o,"color"),map:t.getUniformLocation(o,"map"),opacity:t.getUniformLocation(o,"opacity"),modelViewMatrix:t.getUniformLocation(o,"modelViewMatrix"),projectionMatrix:t.getUniformLocation(o,"projectionMatrix"),fogType:t.getUniformLocation(o,"fogType"),fogDensity:t.getUniformLocation(o,"fogDensity"),fogNear:t.getUniformLocation(o,"fogNear"),fogFar:t.getUniformLocation(o,"fogFar"),fogColor:t.getUniformLocation(o,"fogColor"),alphaTest:t.getUniformLocation(o,"alphaTest")};var _=document.createElementNS("http://www.w3.org/1999/xhtml","canvas");_.width=8,_.height=8;var y=_.getContext("2d");y.fillStyle="white",y.fillRect(0,0,8,8),u=new ni(_),u.needsUpdate=!0}this.render=function(m,v){if(e.length!==0){o===void 0&&p(),t.useProgram(o),i.initAttributes(),i.enableAttribute(s.position),i.enableAttribute(s.uv),i.disableUnusedAttributes(),i.disable(t.CULL_FACE),i.enable(t.BLEND),t.bindBuffer(t.ARRAY_BUFFER,n),t.vertexAttribPointer(s.position,2,t.FLOAT,!1,2*8,0),t.vertexAttribPointer(s.uv,2,t.FLOAT,!1,2*8,8),t.bindBuffer(t.ELEMENT_ARRAY_BUFFER,a),t.uniformMatrix4fv(l.projectionMatrix,!1,v.projectionMatrix.elements),i.activeTexture(t.TEXTURE0),t.uniform1i(l.map,0);var _=0,y=0,x=m.fog;x?(t.uniform3f(l.fogColor,x.color.r,x.color.g,x.color.b),x.isFog?(t.uniform1f(l.fogNear,x.near),t.uniform1f(l.fogFar,x.far),t.uniform1i(l.fogType,1),_=1,y=1):x.isFogExp2&&(t.uniform1f(l.fogDensity,x.density),t.uniform1i(l.fogType,2),_=2,y=2)):(t.uniform1i(l.fogType,0),_=0,y=0);for(var M=0,S=e.length;M<S;M++){var w=e[M];w.modelViewMatrix.multiplyMatrices(v.matrixWorldInverse,w.matrixWorld),w.z=-w.modelViewMatrix.elements[14]}e.sort(g);for(var T=[],M=0,S=e.length;M<S;M++){var w=e[M],C=w.material;if(C.visible!==!1){t.uniform1f(l.alphaTest,C.alphaTest),t.uniformMatrix4fv(l.modelViewMatrix,!1,w.modelViewMatrix.elements),w.matrixWorld.decompose(c,f,h),T[0]=h.x,T[1]=h.y;var b=0;m.fog&&C.fog&&(b=y),_!==b&&(t.uniform1i(l.fogType,b),_=b),C.map!==null?(t.uniform2f(l.uvOffset,C.map.offset.x,C.map.offset.y),t.uniform2f(l.uvScale,C.map.repeat.x,C.map.repeat.y)):(t.uniform2f(l.uvOffset,0,0),t.uniform2f(l.uvScale,1,1)),t.uniform1f(l.opacity,C.opacity),t.uniform3f(l.color,C.color.r,C.color.g,C.color.b),t.uniform1f(l.rotation,C.rotation),t.uniform2fv(l.scale,T),i.setBlending(C.blending,C.blendEquation,C.blendSrc,C.blendDst),i.setDepthTest(C.depthTest),i.setDepthWrite(C.depthWrite),C.map?r.setTexture2D(C.map,0):r.setTexture2D(u,0),t.drawElements(t.TRIANGLES,6,t.UNSIGNED_SHORT,0)}}i.enable(t.CULL_FACE),r.resetGLState()}};function d(){var m=t.createProgram(),v=t.createShader(t.VERTEX_SHADER),_=t.createShader(t.FRAGMENT_SHADER);return t.shaderSource(v,["precision "+r.getPrecision()+" float;","uniform mat4 modelViewMatrix;","uniform mat4 projectionMatrix;","uniform float rotation;","uniform vec2 scale;","uniform vec2 uvOffset;","uniform vec2 uvScale;","attribute vec2 position;","attribute vec2 uv;","varying vec2 vUV;","void main() {","vUV = uvOffset + uv * uvScale;","vec2 alignedPosition = position * scale;","vec2 rotatedPosition;","rotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;","rotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;","vec4 finalPosition;","finalPosition = modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );","finalPosition.xy += rotatedPosition;","finalPosition = projectionMatrix * finalPosition;","gl_Position = finalPosition;","}"].join(`
- `)),t.shaderSource(_,["precision "+r.getPrecision()+" float;","uniform vec3 color;","uniform sampler2D map;","uniform float opacity;","uniform int fogType;","uniform vec3 fogColor;","uniform float fogDensity;","uniform float fogNear;","uniform float fogFar;","uniform float alphaTest;","varying vec2 vUV;","void main() {","vec4 texture = texture2D( map, vUV );","if ( texture.a < alphaTest ) discard;","gl_FragColor = vec4( color * texture.xyz, texture.a * opacity );","if ( fogType > 0 ) {","float depth = gl_FragCoord.z / gl_FragCoord.w;","float fogFactor = 0.0;","if ( fogType == 1 ) {","fogFactor = smoothstep( fogNear, fogFar, depth );","} else {","const float LOG2 = 1.442695;","fogFactor = exp2( - fogDensity * fogDensity * depth * depth * LOG2 );","fogFactor = 1.0 - clamp( fogFactor, 0.0, 1.0 );","}","gl_FragColor = mix( gl_FragColor, vec4( fogColor, gl_FragColor.w ), fogFactor );","}","}"].join(`
- `)),t.compileShader(v),t.compileShader(_),t.attachShader(m,v),t.attachShader(m,_),t.linkProgram(m),m}function g(m,v){return m.renderOrder!==v.renderOrder?m.renderOrder-v.renderOrder:m.z!==v.z?v.z-m.z:v.id-m.id}}function mr(){Object.defineProperty(this,"id",{value:ARe++}),this.uuid=cr.generateUUID(),this.name="",this.type="Material",this.fog=!0,this.lights=!0,this.blending=Uy,this.side=Zg,this.shading=Uz,this.vertexColors=yC,this.opacity=1,this.transparent=!1,this.blendSrc=Gz,this.blendDst=Hz,this.blendEquation=Vz,this.blendSrcAlpha=null,this.blendDstAlpha=null,this.blendEquationAlpha=null,this.depthFunc=GA,this.depthTest=!0,this.depthWrite=!0,this.clippingPlanes=null,this.clipIntersection=!1,this.clipShadows=!1,this.colorWrite=!0,this.precision=null,this.polygonOffset=!1,this.polygonOffsetFactor=0,this.polygonOffsetUnits=0,this.alphaTest=0,this.premultipliedAlpha=!1,this.overdraw=0,this.visible=!0,this._needsUpdate=!0}function _a(r){mr.call(this),this.type="ShaderMaterial",this.defines={},this.uniforms={},this.vertexShader=`void main() {
- gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
- }`,this.fragmentShader=`void main() {
- gl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );
- }`,this.linewidth=1,this.wireframe=!1,this.wireframeLinewidth=1,this.fog=!1,this.lights=!1,this.clipping=!1,this.skinning=!1,this.morphTargets=!1,this.morphNormals=!1,this.extensions={derivatives:!1,fragDepth:!1,drawBuffers:!1,shaderTextureLOD:!1},this.defaultAttributeValues={color:[1,1,1],uv:[0,0],uv2:[0,0]},this.index0AttributeName=void 0,r!==void 0&&(r.attributes!==void 0&&console.error("THREE.ShaderMaterial: attributes should now be defined in THREE.BufferGeometry instead."),this.setValues(r))}function Sh(r){mr.call(this),this.type="MeshDepthMaterial",this.depthPacking=Dne,this.skinning=!1,this.morphTargets=!1,this.map=null,this.alphaMap=null,this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.wireframe=!1,this.wireframeLinewidth=1,this.fog=!1,this.lights=!1,this.setValues(r)}function lu(r,e){this.min=r!==void 0?r:new oe(1/0,1/0,1/0),this.max=e!==void 0?e:new oe(-1/0,-1/0,-1/0)}function $n(r,e){this.center=r!==void 0?r:new oe,this.radius=e!==void 0?e:0}function bs(){this.elements=new Float32Array([1,0,0,0,1,0,0,0,1]),arguments.length>0&&console.error("THREE.Matrix3: the constructor no longer reads arguments. use .set() instead.")}function Io(r,e){this.normal=r!==void 0?r:new oe(1,0,0),this.constant=e!==void 0?e:0}function DS(r,e,t,i,n,a){this.planes=[r!==void 0?r:new Io,e!==void 0?e:new Io,t!==void 0?t:new Io,i!==void 0?i:new Io,n!==void 0?n:new Io,a!==void 0?a:new Io]}function Gne(r,e,t,i){var n=r.context,a=r.state,o=new DS,s=new qt,l=e.shadows,u=new St,c=new St(i.maxTextureSize,i.maxTextureSize),f=new oe,h=new oe,p=[],d=1,g=2,m=(d|g)+1,v=new Array(m),_=new Array(m),y={},x=[new oe(1,0,0),new oe(-1,0,0),new oe(0,0,1),new oe(0,0,-1),new oe(0,1,0),new oe(0,-1,0)],M=[new oe(0,1,0),new oe(0,1,0),new oe(0,1,0),new oe(0,1,0),new oe(0,0,1),new oe(0,0,-1)],S=[new Qr,new Qr,new Qr,new Qr,new Qr,new Qr],w=new Sh;w.depthPacking=Ine,w.clipping=!0;for(var T=Qg.distanceRGBA,C=eo.clone(T.uniforms),b=0;b!==m;++b){var E=(b&d)!==0,I=(b&g)!==0,R=w.clone();R.morphTargets=E,R.skinning=I,v[b]=R;var A=new _a({defines:{USE_SHADOWMAP:""},uniforms:C,vertexShader:T.vertexShader,fragmentShader:T.fragmentShader,morphTargets:E,skinning:I,clipping:!0});_[b]=A}var D=this;this.enabled=!1,this.autoUpdate=!0,this.needsUpdate=!1,this.type=Iz,this.renderReverseSided=!0,this.renderSingleSided=!0,this.render=function(F,k){if(D.enabled!==!1&&!(D.autoUpdate===!1&&D.needsUpdate===!1)&&l.length!==0){a.buffers.color.setClear(1,1,1,1),a.disable(n.BLEND),a.setDepthTest(!0),a.setScissorTest(!1);for(var G,Y,J=0,Q=l.length;J<Q;J++){var V=l[J],K=V.shadow;if(K===void 0){console.warn("THREE.WebGLShadowMap:",V,"has no shadow.");continue}var ae=K.camera;if(u.copy(K.mapSize),u.min(c),V&&V.isPointLight){G=6,Y=!0;var ve=u.x,ue=u.y;S[0].set(ve*2,ue,ve,ue),S[1].set(0,ue,ve,ue),S[2].set(ve*3,ue,ve,ue),S[3].set(ve,ue,ve,ue),S[4].set(ve*3,0,ve,ue),S[5].set(ve,0,ve,ue),u.x*=4,u.y*=2}else G=1,Y=!1;if(K.map===null){var se={minFilter:Oo,magFilter:Oo,format:su};K.map=new Oy(u.x,u.y,se),ae.updateProjectionMatrix()}K.isSpotLightShadow&&K.update(V),K&&K.isRectAreaLightShadow&&K.update(V);var Ee=K.map,q=K.matrix;h.setFromMatrixPosition(V.matrixWorld),ae.position.copy(h),r.setRenderTarget(Ee),r.clear();for(var H=0;H<G;H++){if(Y){f.copy(ae.position),f.add(x[H]),ae.up.copy(M[H]),ae.lookAt(f);var We=S[H];a.viewport(We)}else f.setFromMatrixPosition(V.target.matrixWorld),ae.lookAt(f);ae.updateMatrixWorld(),ae.matrixWorldInverse.getInverse(ae.matrixWorld),q.set(.5,0,0,.5,0,.5,0,.5,0,0,.5,.5,0,0,0,1),q.multiply(ae.projectionMatrix),q.multiply(ae.matrixWorldInverse),s.multiplyMatrices(ae.projectionMatrix,ae.matrixWorldInverse),o.setFromMatrix(s),p.length=0,B(F,k,ae);for(var _e=0,xe=p.length;_e<xe;_e++){var Le=p[_e],Ue=t.update(Le),Ne=Le.material;if(Ne&&Ne.isMultiMaterial)for(var Ve=Ue.groups,ct=Ne.materials,z=0,L=Ve.length;z<L;z++){var ne=Ve[z],le=ct[ne.materialIndex];if(le.visible===!0){var me=U(Le,le,Y,h);r.renderBufferDirect(ae,null,Ue,me,Le,ne)}}else{var me=U(Le,Ne,Y,h);r.renderBufferDirect(ae,null,Ue,me,Le,null)}}}}var he=r.getClearColor(),et=r.getClearAlpha();r.setClearColor(he,et),D.needsUpdate=!1}};function U(F,k,G,Y){var J=F.geometry,Q=null,V=v,K=F.customDepthMaterial;if(G&&(V=_,K=F.customDistanceMaterial),K)Q=K;else{var ae=!1;k.morphTargets&&(J&&J.isBufferGeometry?ae=J.morphAttributes&&J.morphAttributes.position&&J.morphAttributes.position.length>0:J&&J.isGeometry&&(ae=J.morphTargets&&J.morphTargets.length>0));var ve=F.isSkinnedMesh&&k.skinning,ue=0;ae&&(ue|=d),ve&&(ue|=g),Q=V[ue]}if(r.localClippingEnabled&&k.clipShadows===!0&&k.clippingPlanes.length!==0){var se=Q.uuid,Ee=k.uuid,q=y[se];q===void 0&&(q={},y[se]=q);var H=q[Ee];H===void 0&&(H=Q.clone(),q[Ee]=H),Q=H}Q.visible=k.visible,Q.wireframe=k.wireframe;var We=k.side;return D.renderSingleSided&&We==Ny&&(We=Zg),D.renderReverseSided&&(We===Zg?We=yh:We===yh&&(We=Zg)),Q.side=We,Q.clipShadows=k.clipShadows,Q.clippingPlanes=k.clippingPlanes,Q.wireframeLinewidth=k.wireframeLinewidth,Q.linewidth=k.linewidth,G&&Q.uniforms.lightPos!==void 0&&Q.uniforms.lightPos.value.copy(Y),Q}function B(F,k,G){if(F.visible!==!1){var Y=(F.layers.mask&k.layers.mask)!==0;if(Y&&(F.isMesh||F.isLine||F.isPoints)&&F.castShadow&&(F.frustumCulled===!1||o.intersectsObject(F)===!0)){var J=F.material;J.visible===!0&&(F.modelViewMatrix.multiplyMatrices(G.matrixWorldInverse,F.matrixWorld),p.push(F))}for(var Q=F.children,V=0,K=Q.length;V<K;V++)B(Q[V],k,G)}}}function Mh(r,e){this.origin=r!==void 0?r:new oe,this.direction=e!==void 0?e:new oe}function bh(r,e,t,i){this._x=r||0,this._y=e||0,this._z=t||0,this._order=i||bh.DefaultOrder}function qA(){this.mask=1}function Et(){Object.defineProperty(this,"id",{value:CRe++}),this.uuid=cr.generateUUID(),this.name="",this.type="Object3D",this.parent=null,this.children=[],this.up=Et.DefaultUp.clone();var r=new oe,e=new bh,t=new on,i=new oe(1,1,1);function n(){t.setFromEuler(e,!1)}function a(){e.setFromQuaternion(t,void 0,!1)}e.onChange(n),t.onChange(a),Object.defineProperties(this,{position:{enumerable:!0,value:r},rotation:{enumerable:!0,value:e},quaternion:{enumerable:!0,value:t},scale:{enumerable:!0,value:i},modelViewMatrix:{value:new qt},normalMatrix:{value:new bs}}),this.matrix=new qt,this.matrixWorld=new qt,this.matrixAutoUpdate=Et.DefaultMatrixAutoUpdate,this.matrixWorldNeedsUpdate=!1,this.layers=new qA,this.visible=!0,this.castShadow=!1,this.receiveShadow=!1,this.frustumCulled=!0,this.renderOrder=0,this.userData={},this.onBeforeRender=function(){},this.onAfterRender=function(){}}function Rd(r,e){this.start=r!==void 0?r:new oe,this.end=e!==void 0?e:new oe}function Ss(r,e,t){this.a=r!==void 0?r:new 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0?r.length/e:0,this.normalized=t===!0,this.dynamic=!1,this.updateRange={offset:0,count:-1},this.onUploadCallback=function(){},this.version=0}function IS(r,e){gt.call(this,new Int8Array(r),e)}function NS(r,e){gt.call(this,new Uint8Array(r),e)}function US(r,e){gt.call(this,new Uint8ClampedArray(r),e)}function OS(r,e){gt.call(this,new Int16Array(r),e)}function nc(r,e){gt.call(this,new Uint16Array(r),e)}function FS(r,e){gt.call(this,new Int32Array(r),e)}function ac(r,e){gt.call(this,new Uint32Array(r),e)}function gr(r,e){gt.call(this,new Float32Array(r),e)}function zS(r,e){gt.call(this,new Float64Array(r),e)}function Hne(){this.indices=[],this.vertices=[],this.normals=[],this.colors=[],this.uvs=[],this.uvs2=[],this.groups=[],this.morphTargets={},this.skinWeights=[],this.skinIndices=[],this.boundingBox=null,this.boundingSphere=null,this.verticesNeedUpdate=!1,this.normalsNeedUpdate=!1,this.colorsNeedUpdate=!1,this.uvsNeedUpdate=!1,this.groupsNeedUpdate=!1}function 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m=r.getCurrentRenderTarget(),v={shaderID:p,precision:g,supportsVertexTextures:e.vertexTextures,outputEncoding:o(m?m.texture:null,r.gammaOutput),map:!!s.map,mapEncoding:o(s.map,r.gammaInput),envMap:!!s.envMap,envMapMode:s.envMap&&s.envMap.mapping,envMapEncoding:o(s.envMap,r.gammaInput),envMapCubeUV:!!s.envMap&&(s.envMap.mapping===SC||s.envMap.mapping===MC),lightMap:!!s.lightMap,aoMap:!!s.aoMap,emissiveMap:!!s.emissiveMap,emissiveMapEncoding:o(s.emissiveMap,r.gammaInput),bumpMap:!!s.bumpMap,normalMap:!!s.normalMap,displacementMap:!!s.displacementMap,roughnessMap:!!s.roughnessMap,metalnessMap:!!s.metalnessMap,specularMap:!!s.specularMap,alphaMap:!!s.alphaMap,gradientMap:!!s.gradientMap,combine:s.combine,vertexColors:s.vertexColors,fog:!!u,useFog:s.fog,fogExp:u&&u.isFogExp2,flatShading:s.shading===Nz,sizeAttenuation:s.sizeAttenuation,logarithmicDepthBuffer:e.logarithmicDepthBuffer,skinning:s.skinning,maxBones:d,useVertexTexture:e.floatVertexTextures&&h&&h.skeleton&&h.skeleton.useVertexTexture,morphTargets:s.morphTargets,morphNormals:s.morphNormals,maxMorphTargets:r.maxMorphTargets,maxMorphNormals:r.maxMorphNormals,numDirLights:l.directional.length,numPointLights:l.point.length,numSpotLights:l.spot.length,numRectAreaLights:l.rectArea.length,numHemiLights:l.hemi.length,numClippingPlanes:c,numClipIntersection:f,shadowMapEnabled:r.shadowMap.enabled&&h.receiveShadow&&l.shadows.length>0,shadowMapType:r.shadowMap.type,toneMapping:r.toneMapping,physicallyCorrectLights:r.physicallyCorrectLights,premultipliedAlpha:s.premultipliedAlpha,alphaTest:s.alphaTest,doubleSided:s.side===Ny,flipSided:s.side===yh,depthPacking:s.depthPacking!==void 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J=r.DEPTH_COMPONENT;if(A.type===jg){if(!l)throw new Error("Float Depth Texture only supported in WebGL2.0");J=r.DEPTH_COMPONENT32F}else l&&(J=r.DEPTH_COMPONENT16);A.format===Cd&&J===r.DEPTH_COMPONENT&&A.type!==ES&&A.type!==Zz&&(console.warn("THREE.WebGLRenderer: Use UnsignedShortType or UnsignedIntType for DepthFormat DepthTexture."),A.type=ES,k=a(A.type)),A.format===Jg&&(J=r.DEPTH_STENCIL,A.type!==AS&&(console.warn("THREE.WebGLRenderer: Use UnsignedInt248Type for DepthStencilFormat DepthTexture."),A.type=AS,k=a(A.type))),t.texImage2D(r.TEXTURE_2D,0,J,U.width,U.height,0,F,k,null)}else if(A.isDataTexture)if(Y.length>0&&B){for(var Q=0,V=Y.length;Q<V;Q++)G=Y[Q],t.texImage2D(r.TEXTURE_2D,Q,F,G.width,G.height,0,F,k,G.data);A.generateMipmaps=!1}else t.texImage2D(r.TEXTURE_2D,0,F,U.width,U.height,0,F,k,U.data);else if(A.isCompressedTexture)for(var Q=0,V=Y.length;Q<V;Q++)G=Y[Q],A.format!==su&&A.format!==Kg?t.getCompressedTextureFormats().indexOf(F)>-1?t.compressedTexImage2D(r.TEXTURE_2D,Q,F,G.width,G.height,0,G.data):console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()"):t.texImage2D(r.TEXTURE_2D,Q,F,G.width,G.height,0,F,k,G.data);else if(Y.length>0&&B){for(var Q=0,V=Y.length;Q<V;Q++)G=Y[Q],t.texImage2D(r.TEXTURE_2D,Q,F,F,k,G);A.generateMipmaps=!1}else t.texImage2D(r.TEXTURE_2D,0,F,F,k,U);A.generateMipmaps&&B&&r.generateMipmap(r.TEXTURE_2D),R.__version=A.version,A.onUpdate&&A.onUpdate(A)}function w(R,A,D,U){var B=a(A.texture.format),F=a(A.texture.type);t.texImage2D(U,0,B,A.width,A.height,0,B,F,null),r.bindFramebuffer(r.FRAMEBUFFER,R),r.framebufferTexture2D(r.FRAMEBUFFER,D,U,i.get(A.texture).__webglTexture,0),r.bindFramebuffer(r.FRAMEBUFFER,null)}function T(R,A){r.bindRenderbuffer(r.RENDERBUFFER,R),A.depthBuffer&&!A.stencilBuffer?(r.renderbufferStorage(r.RENDERBUFFER,r.DEPTH_COMPONENT16,A.width,A.height),r.framebufferRenderbuffer(r.FRAMEBUFFER,r.DEPTH_ATTACHMENT,r.RENDERBUFFER,R)):A.depthBuffer&&A.stencilBuffer?(r.renderbufferStorage(r.RENDERBUFFER,r.DEPTH_STENCIL,A.width,A.height),r.framebufferRenderbuffer(r.FRAMEBUFFER,r.DEPTH_STENCIL_ATTACHMENT,r.RENDERBUFFER,R)):r.renderbufferStorage(r.RENDERBUFFER,r.RGBA4,A.width,A.height),r.bindRenderbuffer(r.RENDERBUFFER,null)}function C(R,A){var D=A&&A.isWebGLRenderTargetCube;if(D)throw new Error("Depth Texture with cube render targets is not supported!");if(r.bindFramebuffer(r.FRAMEBUFFER,R),!(A.depthTexture&&A.depthTexture.isDepthTexture))throw new Error("renderTarget.depthTexture must be an instance of 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ce=W.getAttributes();if(P.hasPositions&&(q.bindBuffer(q.ARRAY_BUFFER,ge.position),q.bufferData(q.ARRAY_BUFFER,P.positionArray,q.DYNAMIC_DRAW),xe.enableAttribute(ce.position),q.vertexAttribPointer(ce.position,3,q.FLOAT,!1,0,0)),P.hasNormals){if(q.bindBuffer(q.ARRAY_BUFFER,ge.normal),!ee.isMeshPhongMaterial&&!ee.isMeshStandardMaterial&&!ee.isMeshNormalMaterial&&ee.shading===Nz)for(var Oe=0,Ge=P.count*3;Oe<Ge;Oe+=9){var Re=P.normalArray,pt=(Re[Oe+0]+Re[Oe+3]+Re[Oe+6])/3,mt=(Re[Oe+1]+Re[Oe+4]+Re[Oe+7])/3,$e=(Re[Oe+2]+Re[Oe+5]+Re[Oe+8])/3;Re[Oe+0]=pt,Re[Oe+1]=mt,Re[Oe+2]=$e,Re[Oe+3]=pt,Re[Oe+4]=mt,Re[Oe+5]=$e,Re[Oe+6]=pt,Re[Oe+7]=mt,Re[Oe+8]=$e}q.bufferData(q.ARRAY_BUFFER,P.normalArray,q.DYNAMIC_DRAW),xe.enableAttribute(ce.normal),q.vertexAttribPointer(ce.normal,3,q.FLOAT,!1,0,0)}P.hasUvs&&ee.map&&(q.bindBuffer(q.ARRAY_BUFFER,ge.uv),q.bufferData(q.ARRAY_BUFFER,P.uvArray,q.DYNAMIC_DRAW),xe.enableAttribute(ce.uv),q.vertexAttribPointer(ce.uv,2,q.FLOAT,!1,0,0)),P.hasColors&&ee.vertexColors!==yC&&(q.bindBuffer(q.ARRAY_BUFFER,ge.color),q.bufferData(q.ARRAY_BUFFER,P.colorArray,q.DYNAMIC_DRAW),xe.enableAttribute(ce.color),q.vertexAttribPointer(ce.color,3,q.FLOAT,!1,0,0)),xe.disableUnusedAttributes(),q.drawArrays(q.TRIANGLES,0,P.count),P.count=0},this.renderBufferDirect=function(P,W,ee,ge,ce,Oe){Zr(ge);var Ge=Vt(P,W,ge,ce),Re=!1,pt=ee.id+"_"+Ge.id+"_"+ge.wireframe;pt!==S&&(S=pt,Re=!0);var mt=ce.morphTargetInfluences;if(mt!==void 0){for(var $e=[],at=0,wt=mt.length;at<wt;at++){var je=mt[at];$e.push([je,at])}$e.sort(Je),$e.length>8&&($e.length=8);for(var mi=ee.morphAttributes,at=0,wt=$e.length;at<wt;at++){var je=$e[at];if(d[at]=je[0],je[0]!==0){var Rr=je[1];ge.morphTargets===!0&&mi.position&&ee.addAttribute("morphTarget"+at,mi.position[Rr]),ge.morphNormals===!0&&mi.normal&&ee.addAttribute("morphNormal"+at,mi.normal[Rr])}else ge.morphTargets===!0&&ee.removeAttribute("morphTarget"+at),ge.morphNormals===!0&&ee.removeAttribute("morphNormal"+at)}for(var at=$e.length,Ut=d.length;at<Ut;at++)d[at]=0;Ge.getUniforms().setValue(q,"morphTargetInfluences",d),Re=!0}var Rr=ee.index,Wi=ee.attributes.position,Mt=1;ge.wireframe===!0&&(Rr=Ne.getWireframeAttribute(ee),Mt=2);var Mi;Rr!==null?(Mi=L,Mi.setIndex(Rr)):Mi=z,Re&&(st(ge,Ge,ee),Rr!==null&&q.bindBuffer(q.ELEMENT_ARRAY_BUFFER,Ne.getAttributeBuffer(Rr)));var sr=0;Rr!==null?sr=Rr.count:Wi!==void 0&&(sr=Wi.count);var un=ee.drawRange.start*Mt,mu=ee.drawRange.count*Mt,jr=Oe!==null?Oe.start*Mt:0,vu=Oe!==null?Oe.count*Mt:1/0,jh=Math.max(un,jr),Kh=Math.min(sr,un+mu,jr+vu)-1,WR=Math.max(0,Kh-jh+1);if(WR!==0){if(ce.isMesh)if(ge.wireframe===!0)xe.setLineWidth(ge.wireframeLinewidth*Ke()),Mi.setMode(q.LINES);else switch(ce.drawMode){case jz:Mi.setMode(q.TRIANGLES);break;case Tne:Mi.setMode(q.TRIANGLE_STRIP);break;case Ene:Mi.setMode(q.TRIANGLE_FAN);break}else if(ce.isLine){var XR=ge.linewidth;XR===void 0&&(XR=1),xe.setLineWidth(XR*Ke()),ce.isLineSegments?Mi.setMode(q.LINES):Mi.setMode(q.LINE_STRIP)}else ce.isPoints&&Mi.setMode(q.POINTS);ee&&ee.isInstancedBufferGeometry?ee.maxInstancedCount>0&&Mi.renderInstances(ee,jh,WR):Mi.render(jh,WR)}};function st(P,W,ee,ge){var ce;if(ee&&ee.isInstancedBufferGeometry&&(ce=We.get("ANGLE_instanced_arrays"),ce===null)){console.error("THREE.WebGLRenderer.setupVertexAttributes: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");return}ge===void 0&&(ge=0),xe.initAttributes();var Oe=ee.attributes,Ge=W.getAttributes(),Re=P.defaultAttributeValues;for(var pt in Ge){var mt=Ge[pt];if(mt>=0){var $e=Oe[pt];if($e!==void 0){var at=$e.normalized,wt=$e.itemSize,je=Ne.getAttributeProperties($e),mi=je.__webglBuffer,Ut=je.type,Rr=je.bytesPerElement;if($e.isInterleavedBufferAttribute){var Wi=$e.data,Mt=Wi.stride,Mi=$e.offset;Wi&&Wi.isInstancedInterleavedBuffer?(xe.enableAttributeAndDivisor(mt,Wi.meshPerAttribute,ce),ee.maxInstancedCount===void 0&&(ee.maxInstancedCount=Wi.meshPerAttribute*Wi.count)):xe.enableAttribute(mt),q.bindBuffer(q.ARRAY_BUFFER,mi),q.vertexAttribPointer(mt,wt,Ut,at,Mt*Rr,(ge*Mt+Mi)*Rr)}else $e.isInstancedBufferAttribute?(xe.enableAttributeAndDivisor(mt,$e.meshPerAttribute,ce),ee.maxInstancedCount===void 0&&(ee.maxInstancedCount=$e.meshPerAttribute*$e.count)):xe.enableAttribute(mt),q.bindBuffer(q.ARRAY_BUFFER,mi),q.vertexAttribPointer(mt,wt,Ut,at,0,ge*wt*Rr)}else if(Re!==void 0){var sr=Re[pt];if(sr!==void 0)switch(sr.length){case 2:q.vertexAttrib2fv(mt,sr);break;case 3:q.vertexAttrib3fv(mt,sr);break;case 4:q.vertexAttrib4fv(mt,sr);break;default:q.vertexAttrib1fv(mt,sr)}}}}xe.disableUnusedAttributes()}function Je(P,W){return Math.abs(W[0])-Math.abs(P[0])}function kt(P,W){return P.object.renderOrder!==W.object.renderOrder?P.object.renderOrder-W.object.renderOrder:P.material.program&&W.material.program&&P.material.program!==W.material.program?P.material.program.id-W.material.program.id:P.material.id!==W.material.id?P.material.id-W.material.id:P.z!==W.z?P.z-W.z:P.id-W.id}function X(P,W){return P.object.renderOrder!==W.object.renderOrder?P.object.renderOrder-W.object.renderOrder:P.z!==W.z?W.z-P.z:P.id-W.id}this.render=function(P,W,ee,ge){if(W!==void 0&&W.isCamera!==!0){console.error("THREE.WebGLRenderer.render: camera is not an instance of 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ce=P.background;if(ce===null?xe.buffers.color.setClear(I.r,I.g,I.b,R,s):ce&&ce.isColor&&(xe.buffers.color.setClear(ce.r,ce.g,ce.b,1,s),ge=!0),(this.autoClear||ge)&&this.clear(this.autoClearColor,this.autoClearDepth,this.autoClearStencil),ce&&ce.isCubeTexture?(le.projectionMatrix.copy(W.projectionMatrix),le.matrixWorld.extractRotation(W.matrixWorld),le.matrixWorldInverse.getInverse(le.matrixWorld),et.material.uniforms.tCube.value=ce,et.modelViewMatrix.multiplyMatrices(le.matrixWorldInverse,et.matrixWorld),Ne.update(et),v.renderBufferDirect(le,null,et.geometry,et.material,et,null)):ce&&ce.isTexture&&(me.material.map=ce,Ne.update(me),v.renderBufferDirect(ne,null,me.geometry,me.material,me,null)),P.overrideMaterial){var Oe=P.overrideMaterial;zt(c,P,W,Oe),zt(h,P,W,Oe)}else xe.setBlending(TS),zt(c,P,W),zt(h,P,W);$.render(P,W),it.render(P,W,b),ee&&Ue.updateRenderTargetMipmap(ee),xe.setDepthTest(!0),xe.setDepthWrite(!0),xe.setColorWrite(!0)};function Te(P,W,ee,ge,ce){var Oe,Ge;ee.transparent?(Oe=h,Ge=++p):(Oe=c,Ge=++f);var Re=Oe[Ge];Re!==void 0?(Re.id=P.id,Re.object=P,Re.geometry=W,Re.material=ee,Re.z=ae.z,Re.group=ce):(Re={id:P.id,object:P,geometry:W,material:ee,z:ae.z,group:ce},Oe.push(Re))}function te(P){var W=P.geometry;return W.boundingSphere===null&&W.computeBoundingSphere(),V.copy(W.boundingSphere).applyMatrix4(P.matrixWorld),Pe(V)}function Me(P){return V.center.set(0,0,0),V.radius=.7071067811865476,V.applyMatrix4(P.matrixWorld),Pe(V)}function Pe(P){if(!G.intersectsSphere(P))return!1;var W=Y.numPlanes;if(W===0)return!0;var ee=v.clippingPlanes,ge=P.center,ce=-P.radius,Oe=0;do if(ee[Oe].distanceToPoint(ge)<ce)return!1;while(++Oe!==W);return!0}function xt(P,W){if(P.visible!==!1){var ee=(P.layers.mask&W.layers.mask)!==0;if(ee){if(P.isLight)u.push(P);else if(P.isSprite)(P.frustumCulled===!1||Me(P)===!0)&&g.push(P);else if(P.isLensFlare)m.push(P);else if(P.isImmediateRenderObject)v.sortObjects===!0&&(ae.setFromMatrixPosition(P.matrixWorld),ae.applyProjection(K)),Te(P,null,P.material,ae.z,null);else if((P.isMesh||P.isLine||P.isPoints)&&(P.isSkinnedMesh&&P.skeleton.update(),P.frustumCulled===!1||te(P)===!0)){var ge=P.material;if(ge.visible===!0){v.sortObjects===!0&&(ae.setFromMatrixPosition(P.matrixWorld),ae.applyProjection(K));var ce=Ne.update(P);if(ge.isMultiMaterial)for(var Oe=ce.groups,Ge=ge.materials,Re=0,pt=Oe.length;Re<pt;Re++){var mt=Oe[Re],$e=Ge[mt.materialIndex];$e.visible===!0&&Te(P,ce,$e,ae.z,mt)}else Te(P,ce,ge,ae.z,null)}}}for(var at=P.children,Re=0,pt=at.length;Re<pt;Re++)xt(at[Re],W)}}function zt(P,W,ee,ge){for(var ce=0,Oe=P.length;ce<Oe;ce++){var Ge=P[ce],Re=Ge.object,pt=Ge.geometry,mt=ge===void 0?Ge.material:ge,$e=Ge.group;if(Re.modelViewMatrix.multiplyMatrices(ee.matrixWorldInverse,Re.matrixWorld),Re.normalMatrix.getNormalMatrix(Re.modelViewMatrix),Re.onBeforeRender(v,W,ee,pt,mt,$e),Re.isImmediateRenderObject){Zr(mt);var at=Vt(ee,W.fog,mt,Re);S="",Re.render(function(wt){v.renderBufferImmediate(wt,at,mt)})}else v.renderBufferDirect(ee,W.fog,pt,mt,Re,$e);Re.onAfterRender(v,W,ee,pt,mt,$e)}}function Mr(P,W,ee){var ge=Le.get(P),ce=Ve.getParameters(P,se,W,Y.numPlanes,Y.numIntersection,ee),Oe=Ve.getProgramCode(P,ce),Ge=ge.program,Re=!0;if(Ge===void 0)P.addEventListener("dispose",ze);else if(Ge.code!==Oe)Ie(P);else{if(ce.shaderID!==void 0)return;Re=!1}if(Re){if(ce.shaderID){var pt=Qg[ce.shaderID];ge.__webglShader={name:P.type,uniforms:eo.clone(pt.uniforms),vertexShader:pt.vertexShader,fragmentShader:pt.fragmentShader}}else ge.__webglShader={name:P.type,uniforms:P.uniforms,vertexShader:P.vertexShader,fragmentShader:P.fragmentShader};P.__webglShader=ge.__webglShader,Ge=Ve.acquireProgram(P,ce,Oe),ge.program=Ge,P.program=Ge}var mt=Ge.getAttributes();if(P.morphTargets){P.numSupportedMorphTargets=0;for(var $e=0;$e<v.maxMorphTargets;$e++)mt["morphTarget"+$e]>=0&&P.numSupportedMorphTargets++}if(P.morphNormals){P.numSupportedMorphNormals=0;for(var $e=0;$e<v.maxMorphNormals;$e++)mt["morphNormal"+$e]>=0&&P.numSupportedMorphNormals++}var at=ge.__webglShader.uniforms;(!P.isShaderMaterial&&!P.isRawShaderMaterial||P.clipping===!0)&&(ge.numClippingPlanes=Y.numPlanes,ge.numIntersection=Y.numIntersection,at.clippingPlanes=Y.uniform),ge.fog=W,ge.lightsHash=se.hash,P.lights&&(at.ambientLightColor.value=se.ambient,at.directionalLights.value=se.directional,at.spotLights.value=se.spot,at.rectAreaLights.value=se.rectArea,at.pointLights.value=se.point,at.hemisphereLights.value=se.hemi,at.directionalShadowMap.value=se.directionalShadowMap,at.directionalShadowMatrix.value=se.directionalShadowMatrix,at.spotShadowMap.value=se.spotShadowMap,at.spotShadowMatrix.value=se.spotShadowMatrix,at.pointShadowMap.value=se.pointShadowMap,at.pointShadowMatrix.value=se.pointShadowMatrix);var wt=ge.program.getUniforms(),je=xh.seqWithValue(wt.seq,at);ge.uniformsList=je}function Zr(P){P.side===Ny?xe.disable(q.CULL_FACE):xe.enable(q.CULL_FACE),xe.setFlipSided(P.side===yh),P.transparent===!0?xe.setBlending(P.blending,P.blendEquation,P.blendSrc,P.blendDst,P.blendEquationAlpha,P.blendSrcAlpha,P.blendDstAlpha,P.premultipliedAlpha):xe.setBlending(TS),xe.setDepthFunc(P.depthFunc),xe.setDepthTest(P.depthTest),xe.setDepthWrite(P.depthWrite),xe.setColorWrite(P.colorWrite),xe.setPolygonOffset(P.polygonOffset,P.polygonOffsetFactor,P.polygonOffsetUnits)}function Vt(P,W,ee,ge){E=0;var ce=Le.get(ee);if(J&&(Q||P!==w)){var Oe=P===w&&ee.id===M;Y.setState(ee.clippingPlanes,ee.clipIntersection,ee.clipShadows,P,ce,Oe)}ee.needsUpdate===!1&&(ce.program===void 0||ee.fog&&ce.fog!==W||ee.lights&&ce.lightsHash!==se.hash||ce.numClippingPlanes!==void 0&&(ce.numClippingPlanes!==Y.numPlanes||ce.numIntersection!==Y.numIntersection))&&(ee.needsUpdate=!0),ee.needsUpdate&&(Mr(ee,W,ge),ee.needsUpdate=!1);var Ge=!1,Re=!1,pt=!1,mt=ce.program,$e=mt.getUniforms(),at=ce.__webglShader.uniforms;if(mt.id!==_&&(q.useProgram(mt.program),_=mt.id,Ge=!0,Re=!0,pt=!0),ee.id!==M&&(M=ee.id,Re=!0),Ge||P!==w){if($e.set(q,P,"projectionMatrix"),_e.logarithmicDepthBuffer&&$e.setValue(q,"logDepthBufFC",2/(Math.log(P.far+1)/Math.LN2)),P!==w&&(w=P,Re=!0,pt=!0),ee.isShaderMaterial||ee.isMeshPhongMaterial||ee.isMeshStandardMaterial||ee.envMap){var wt=$e.map.cameraPosition;wt!==void 0&&wt.setValue(q,ae.setFromMatrixPosition(P.matrixWorld))}(ee.isMeshPhongMaterial||ee.isMeshLambertMaterial||ee.isMeshBasicMaterial||ee.isMeshStandardMaterial||ee.isShaderMaterial||ee.skinning)&&$e.setValue(q,"viewMatrix",P.matrixWorldInverse),$e.set(q,v,"toneMappingExposure"),$e.set(q,v,"toneMappingWhitePoint")}if(ee.skinning){$e.setOptional(q,ge,"bindMatrix"),$e.setOptional(q,ge,"bindMatrixInverse");var je=ge.skeleton;je&&(_e.floatVertexTextures&&je.useVertexTexture?($e.set(q,je,"boneTexture"),$e.set(q,je,"boneTextureWidth"),$e.set(q,je,"boneTextureHeight")):$e.setOptional(q,je,"boneMatrices"))}return Re&&(ee.lights&&T0(at,pt),W&&ee.fog&&Ds(at,W),(ee.isMeshBasicMaterial||ee.isMeshLambertMaterial||ee.isMeshPhongMaterial||ee.isMeshStandardMaterial||ee.isMeshNormalMaterial||ee.isMeshDepthMaterial)&&Dr(at,ee),ee.isLineBasicMaterial?oi(at,ee):ee.isLineDashedMaterial?(oi(at,ee),Yh(at,ee)):ee.isPointsMaterial?M0(at,ee):ee.isMeshLambertMaterial?qh(at,ee):ee.isMeshToonMaterial?Zh(at,ee):ee.isMeshPhongMaterial?Go(at,ee):ee.isMeshPhysicalMaterial?b0(at,ee):ee.isMeshStandardMaterial?wc(at,ee):ee.isMeshDepthMaterial?ee.displacementMap&&(at.displacementMap.value=ee.displacementMap,at.displacementScale.value=ee.displacementScale,at.displacementBias.value=ee.displacementBias):ee.isMeshNormalMaterial&&w0(at,ee),at.ltcMat!==void 0&&(at.ltcMat.value=THREE.UniformsLib.LTC_MAT_TEXTURE),at.ltcMag!==void 0&&(at.ltcMag.value=THREE.UniformsLib.LTC_MAG_TEXTURE),xh.upload(q,ce.uniformsList,at,v)),$e.set(q,ge,"modelViewMatrix"),$e.set(q,ge,"normalMatrix"),$e.setValue(q,"modelMatrix",ge.matrixWorld),mt}function Dr(P,W){P.opacity.value=W.opacity,P.diffuse.value=W.color,W.emissive&&P.emissive.value.copy(W.emissive).multiplyScalar(W.emissiveIntensity),P.map.value=W.map,P.specularMap.value=W.specularMap,P.alphaMap.value=W.alphaMap,W.lightMap&&(P.lightMap.value=W.lightMap,P.lightMapIntensity.value=W.lightMapIntensity),W.aoMap&&(P.aoMap.value=W.aoMap,P.aoMapIntensity.value=W.aoMapIntensity);var ee;if(W.map?ee=W.map:W.specularMap?ee=W.specularMap:W.displacementMap?ee=W.displacementMap:W.normalMap?ee=W.normalMap:W.bumpMap?ee=W.bumpMap:W.roughnessMap?ee=W.roughnessMap:W.metalnessMap?ee=W.metalnessMap:W.alphaMap?ee=W.alphaMap:W.emissiveMap&&(ee=W.emissiveMap),ee!==void 0){ee.isWebGLRenderTarget&&(ee=ee.texture);var ge=ee.offset,ce=ee.repeat;P.offsetRepeat.value.set(ge.x,ge.y,ce.x,ce.y)}P.envMap.value=W.envMap,P.flipEnvMap.value=W.envMap&&W.envMap.isCubeTexture?-1:1,P.reflectivity.value=W.reflectivity,P.refractionRatio.value=W.refractionRatio}function oi(P,W){P.diffuse.value=W.color,P.opacity.value=W.opacity}function Yh(P,W){P.dashSize.value=W.dashSize,P.totalSize.value=W.dashSize+W.gapSize,P.scale.value=W.scale}function M0(P,W){if(P.diffuse.value=W.color,P.opacity.value=W.opacity,P.size.value=W.size*U,P.scale.value=D*.5,P.map.value=W.map,W.map!==null){var ee=W.map.offset,ge=W.map.repeat;P.offsetRepeat.value.set(ee.x,ee.y,ge.x,ge.y)}}function Ds(P,W){P.fogColor.value=W.color,W.isFog?(P.fogNear.value=W.near,P.fogFar.value=W.far):W.isFogExp2&&(P.fogDensity.value=W.density)}function qh(P,W){W.emissiveMap&&(P.emissiveMap.value=W.emissiveMap)}function Go(P,W){P.specular.value=W.specular,P.shininess.value=Math.max(W.shininess,1e-4),W.emissiveMap&&(P.emissiveMap.value=W.emissiveMap),W.bumpMap&&(P.bumpMap.value=W.bumpMap,P.bumpScale.value=W.bumpScale),W.normalMap&&(P.normalMap.value=W.normalMap,P.normalScale.value.copy(W.normalScale)),W.displacementMap&&(P.displacementMap.value=W.displacementMap,P.displacementScale.value=W.displacementScale,P.displacementBias.value=W.displacementBias)}function Zh(P,W){Go(P,W),W.gradientMap&&(P.gradientMap.value=W.gradientMap)}function wc(P,W){P.roughness.value=W.roughness,P.metalness.value=W.metalness,W.roughnessMap&&(P.roughnessMap.value=W.roughnessMap),W.metalnessMap&&(P.metalnessMap.value=W.metalnessMap),W.emissiveMap&&(P.emissiveMap.value=W.emissiveMap),W.bumpMap&&(P.bumpMap.value=W.bumpMap,P.bumpScale.value=W.bumpScale),W.normalMap&&(P.normalMap.value=W.normalMap,P.normalScale.value.copy(W.normalScale)),W.displacementMap&&(P.displacementMap.value=W.displacementMap,P.displacementScale.value=W.displacementScale,P.displacementBias.value=W.displacementBias),W.envMap&&(P.envMapIntensity.value=W.envMapIntensity)}function b0(P,W){P.clearCoat.value=W.clearCoat,P.clearCoatRoughness.value=W.clearCoatRoughness,wc(P,W)}function w0(P,W){W.bumpMap&&(P.bumpMap.value=W.bumpMap,P.bumpScale.value=W.bumpScale),W.normalMap&&(P.normalMap.value=W.normalMap,P.normalScale.value.copy(W.normalScale)),W.displacementMap&&(P.displacementMap.value=W.displacementMap,P.displacementScale.value=W.displacementScale,P.displacementBias.value=W.displacementBias)}function T0(P,W){P.ambientLightColor.needsUpdate=W,P.directionalLights.needsUpdate=W,P.pointLights.needsUpdate=W,P.spotLights.needsUpdate=W,P.rectAreaLights.needsUpdate=W,P.hemisphereLights.needsUpdate=W}function O(P){for(var W=0,ee=0,ge=P.length;ee<ge;ee++){var ce=P[ee];ce.castShadow&&(se.shadows[W++]=ce)}se.shadows.length=W}function j(P,W){var ee,ge,ce,Oe=0,Ge=0,Re=0,pt,mt,$e,at,wt=W.matrixWorldInverse,je=0,mi=0,Ut=0,Rr=0,Wi=0;for(ee=0,ge=P.length;ee<ge;ee++)if(ce=P[ee],pt=ce.color,mt=ce.intensity,$e=ce.distance,at=ce.shadow&&ce.shadow.map?ce.shadow.map.texture:null,ce.isAmbientLight)Oe+=pt.r*mt,Ge+=pt.g*mt,Re+=pt.b*mt;else if(ce.isDirectionalLight){var Mt=ct.get(ce);Mt.color.copy(ce.color).multiplyScalar(ce.intensity),Mt.direction.setFromMatrixPosition(ce.matrixWorld),ae.setFromMatrixPosition(ce.target.matrixWorld),Mt.direction.sub(ae),Mt.direction.transformDirection(wt),Mt.shadow=ce.castShadow,ce.castShadow&&(Mt.shadowBias=ce.shadow.bias,Mt.shadowRadius=ce.shadow.radius,Mt.shadowMapSize=ce.shadow.mapSize),se.directionalShadowMap[je]=at,se.directionalShadowMatrix[je]=ce.shadow.matrix,se.directional[je++]=Mt}else if(ce.isSpotLight){var Mt=ct.get(ce);Mt.position.setFromMatrixPosition(ce.matrixWorld),Mt.position.applyMatrix4(wt),Mt.color.copy(pt).multiplyScalar(mt),Mt.distance=$e,Mt.direction.setFromMatrixPosition(ce.matrixWorld),ae.setFromMatrixPosition(ce.target.matrixWorld),Mt.direction.sub(ae),Mt.direction.transformDirection(wt),Mt.coneCos=Math.cos(ce.angle),Mt.penumbraCos=Math.cos(ce.angle*(1-ce.penumbra)),Mt.decay=ce.distance===0?0:ce.decay,Mt.shadow=ce.castShadow,ce.castShadow&&(Mt.shadowBias=ce.shadow.bias,Mt.shadowRadius=ce.shadow.radius,Mt.shadowMapSize=ce.shadow.mapSize),se.spotShadowMap[Ut]=at,se.spotShadowMatrix[Ut]=ce.shadow.matrix,se.spot[Ut++]=Mt}else if(ce.isRectAreaLight){var Mt=ct.get(ce);Mt.color.copy(pt).multiplyScalar(mt/(ce.width*ce.height)),Mt.position.setFromMatrixPosition(ce.matrixWorld),Mt.position.applyMatrix4(wt),ue.identity(),ve.copy(ce.matrixWorld),ve.premultiply(wt),ue.extractRotation(ve),Mt.halfWidth.set(ce.width*.5,0,0),Mt.halfHeight.set(0,ce.height*.5,0),Mt.halfWidth.applyMatrix4(ue),Mt.halfHeight.applyMatrix4(ue),se.rectArea[Rr++]=Mt}else if(ce.isPointLight){var Mt=ct.get(ce);Mt.position.setFromMatrixPosition(ce.matrixWorld),Mt.position.applyMatrix4(wt),Mt.color.copy(ce.color).multiplyScalar(ce.intensity),Mt.distance=ce.distance,Mt.decay=ce.distance===0?0:ce.decay,Mt.shadow=ce.castShadow,ce.castShadow&&(Mt.shadowBias=ce.shadow.bias,Mt.shadowRadius=ce.shadow.radius,Mt.shadowMapSize=ce.shadow.mapSize),se.pointShadowMap[mi]=at,se.pointShadowMatrix[mi]===void 0&&(se.pointShadowMatrix[mi]=new qt),ae.setFromMatrixPosition(ce.matrixWorld).negate(),se.pointShadowMatrix[mi].identity().setPosition(ae),se.point[mi++]=Mt}else if(ce.isHemisphereLight){var Mt=ct.get(ce);Mt.direction.setFromMatrixPosition(ce.matrixWorld),Mt.direction.transformDirection(wt),Mt.direction.normalize(),Mt.skyColor.copy(ce.color).multiplyScalar(mt),Mt.groundColor.copy(ce.groundColor).multiplyScalar(mt),se.hemi[Wi++]=Mt}se.ambient[0]=Oe,se.ambient[1]=Ge,se.ambient[2]=Re,se.directional.length=je,se.spot.length=Ut,se.rectArea.length=Rr,se.point.length=mi,se.hemi.length=Wi,se.hash=je+","+mi+","+Ut+","+Rr+","+Wi+","+se.shadows.length}this.setFaceCulling=function(P,W){xe.setCullFace(P),xe.setFlipSided(W===Bie)};function re(){var P=E;return P>=_e.maxTextures&&console.warn("WebGLRenderer: trying to use "+P+" texture units while this GPU supports only "+_e.maxTextures),E+=1,P}this.allocTextureUnit=re,this.setTexture2D=function(){var P=!1;return function(ee,ge){ee&&ee.isWebGLRenderTarget&&(P||(console.warn("THREE.WebGLRenderer.setTexture2D: don't use render targets as textures. Use their .texture property instead."),P=!0),ee=ee.texture),Ue.setTexture2D(ee,ge)}}(),this.setTexture=function(){var P=!1;return function(ee,ge){P||(console.warn("THREE.WebGLRenderer: .setTexture is deprecated, use setTexture2D instead."),P=!0),Ue.setTexture2D(ee,ge)}}(),this.setTextureCube=function(){var P=!1;return function(ee,ge){ee&&ee.isWebGLRenderTargetCube&&(P||(console.warn("THREE.WebGLRenderer.setTextureCube: don't use cube render targets as textures. Use their .texture property instead."),P=!0),ee=ee.texture),ee&&ee.isCubeTexture||Array.isArray(ee.image)&&ee.image.length===6?Ue.setTextureCube(ee,ge):Ue.setTextureCubeDynamic(ee,ge)}}(),this.getCurrentRenderTarget=function(){return y},this.setRenderTarget=function(P){y=P,P&&Le.get(P).__webglFramebuffer===void 0&&Ue.setupRenderTarget(P);var W=P&&P.isWebGLRenderTargetCube,ee;if(P){var ge=Le.get(P);W?ee=ge.__webglFramebuffer[P.activeCubeFace]:ee=ge.__webglFramebuffer,T.copy(P.scissor),C=P.scissorTest,b.copy(P.viewport)}else ee=null,T.copy(B).multiplyScalar(U),C=F,b.copy(k).multiplyScalar(U);if(x!==ee&&(q.bindFramebuffer(q.FRAMEBUFFER,ee),x=ee),xe.scissor(T),xe.setScissorTest(C),xe.viewport(b),W){var ce=Le.get(P.texture);q.framebufferTexture2D(q.FRAMEBUFFER,q.COLOR_ATTACHMENT0,q.TEXTURE_CUBE_MAP_POSITIVE_X+P.activeCubeFace,ce.__webglTexture,P.activeMipMapLevel)}},this.readRenderTargetPixels=function(P,W,ee,ge,ce,Oe){if((P&&P.isWebGLRenderTarget)===!1){console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");return}var Ge=Le.get(P).__webglFramebuffer;if(Ge){var Re=!1;Ge!==x&&(q.bindFramebuffer(q.FRAMEBUFFER,Ge),Re=!0);try{var pt=P.texture,mt=pt.format,$e=pt.type;if(mt!==su&&ie(mt)!==q.getParameter(q.IMPLEMENTATION_COLOR_READ_FORMAT)){console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.");return}if($e!==XA&&ie($e)!==q.getParameter(q.IMPLEMENTATION_COLOR_READ_TYPE)&&!($e===jg&&(We.get("OES_texture_float")||We.get("WEBGL_color_buffer_float")))&&!($e===YA&&We.get("EXT_color_buffer_half_float"))){console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.");return}q.checkFramebufferStatus(q.FRAMEBUFFER)===q.FRAMEBUFFER_COMPLETE?W>=0&&W<=P.width-ge&&ee>=0&&ee<=P.height-ce&&q.readPixels(W,ee,ge,ce,ie(mt),ie($e),Oe):console.error("THREE.WebGLRenderer.readRenderTargetPixels: readPixels from renderTarget failed. Framebuffer not complete.")}finally{Re&&q.bindFramebuffer(q.FRAMEBUFFER,x)}}};function ie(P){var W;if(P===ic)return q.REPEAT;if(P===Uo)return q.CLAMP_TO_EDGE;if(P===Dd)return q.MIRRORED_REPEAT;if(P===Oo)return q.NEAREST;if(P===bC)return q.NEAREST_MIPMAP_NEAREST;if(P===wC)return q.NEAREST_MIPMAP_LINEAR;if(P===to)return q.LINEAR;if(P===qz)return q.LINEAR_MIPMAP_NEAREST;if(P===gM)return q.LINEAR_MIPMAP_LINEAR;if(P===XA)return q.UNSIGNED_BYTE;if(P===mne)return q.UNSIGNED_SHORT_4_4_4_4;if(P===vne)return q.UNSIGNED_SHORT_5_5_5_1;if(P===gne)return q.UNSIGNED_SHORT_5_6_5;if(P===hne)return q.BYTE;if(P===pne)return q.SHORT;if(P===ES)return q.UNSIGNED_SHORT;if(P===dne)return q.INT;if(P===Zz)return q.UNSIGNED_INT;if(P===jg)return q.FLOAT;if(P===YA&&(W=We.get("OES_texture_half_float"),W!==null))return W.HALF_FLOAT_OES;if(P===yne)return q.ALPHA;if(P===Kg)return q.RGB;if(P===su)return q.RGBA;if(P===_ne)return q.LUMINANCE;if(P===xne)return q.LUMINANCE_ALPHA;if(P===Cd)return q.DEPTH_COMPONENT;if(P===Jg)return q.DEPTH_STENCIL;if(P===Vz)return q.FUNC_ADD;if(P===Gie)return q.FUNC_SUBTRACT;if(P===Hie)return q.FUNC_REVERSE_SUBTRACT;if(P===Wie)return q.ZERO;if(P===Xie)return q.ONE;if(P===Yie)return q.SRC_COLOR;if(P===qie)return q.ONE_MINUS_SRC_COLOR;if(P===Gz)return q.SRC_ALPHA;if(P===Hz)return q.ONE_MINUS_SRC_ALPHA;if(P===Zie)return q.DST_ALPHA;if(P===jie)return q.ONE_MINUS_DST_ALPHA;if(P===Kie)return q.DST_COLOR;if(P===Jie)return q.ONE_MINUS_DST_COLOR;if(P===$ie)return q.SRC_ALPHA_SATURATE;if((P===cz||P===fz||P===hz||P===pz)&&(W=We.get("WEBGL_compressed_texture_s3tc"),W!==null)){if(P===cz)return W.COMPRESSED_RGB_S3TC_DXT1_EXT;if(P===fz)return W.COMPRESSED_RGBA_S3TC_DXT1_EXT;if(P===hz)return W.COMPRESSED_RGBA_S3TC_DXT3_EXT;if(P===pz)return W.COMPRESSED_RGBA_S3TC_DXT5_EXT}if((P===dz||P===mz||P===vz||P===gz)&&(W=We.get("WEBGL_compressed_texture_pvrtc"),W!==null)){if(P===dz)return W.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;if(P===mz)return W.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;if(P===vz)return W.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;if(P===gz)return W.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG}if(P===Sne&&(W=We.get("WEBGL_compressed_texture_etc1"),W!==null))return W.COMPRESSED_RGB_ETC1_WEBGL;if((P===oz||P===sz)&&(W=We.get("EXT_blend_minmax"),W!==null)){if(P===oz)return W.MIN_EXT;if(P===sz)return W.MAX_EXT}return P===AS&&(W=We.get("WEBGL_depth_texture"),W!==null)?W.UNSIGNED_INT_24_8_WEBGL:0}}function ty(r,e){this.name="",this.color=new Gt(r),this.density=e!==void 0?e:25e-5}function ry(r,e,t){this.name="",this.color=new Gt(r),this.near=e!==void 0?e:1,this.far=t!==void 0?t:1e3}function Fd(){Et.call(this),this.type="Scene",this.background=null,this.fog=null,this.overrideMaterial=null,this.autoUpdate=!0}function _z(r,e,t,i,n){Et.call(this),this.lensFlares=[],this.positionScreen=new oe,this.customUpdateCallback=void 0,r!==void 0&&this.add(r,e,t,i,n)}function zd(r){mr.call(this),this.type="SpriteMaterial",this.color=new Gt(16777215),this.map=null,this.rotation=0,this.fog=!1,this.lights=!1,this.setValues(r)}function BS(r){Et.call(this),this.type="Sprite",this.material=r!==void 0?r:new zd}function kS(){Et.call(this),this.type="LOD",Object.defineProperties(this,{levels:{enumerable:!0,value:[]}})}function ZA(r,e,t){if(this.useVertexTexture=t!==void 0?t:!0,this.identityMatrix=new qt,r=r||[],this.bones=r.slice(0),this.useVertexTexture){var i=Math.sqrt(this.bones.length*4);i=cr.nextPowerOfTwo(Math.ceil(i)),i=Math.max(i,4),this.boneTextureWidth=i,this.boneTextureHeight=i,this.boneMatrices=new Float32Array(this.boneTextureWidth*this.boneTextureHeight*4),this.boneTexture=new Nd(this.boneMatrices,this.boneTextureWidth,this.boneTextureHeight,su,jg)}else this.boneMatrices=new Float32Array(16*this.bones.length);if(e===void 0)this.calculateInverses();else if(this.bones.length===e.length)this.boneInverses=e.slice(0);else{console.warn("THREE.Skeleton bonInverses is the wrong length."),this.boneInverses=[];for(var n=0,a=this.bones.length;n<a;n++)this.boneInverses.push(new qt)}}function jA(){Et.call(this),this.type="Bone"}function KA(r,e,t){mn.call(this,r,e),this.type="SkinnedMesh",this.bindMode="attached",this.bindMatrix=new qt,this.bindMatrixInverse=new qt;var i=[];if(this.geometry&&this.geometry.bones!==void 0){for(var n,a,o=0,s=this.geometry.bones.length;o<s;++o)a=this.geometry.bones[o],n=new jA,i.push(n),n.name=a.name,n.position.fromArray(a.pos),n.quaternion.fromArray(a.rotq),a.scl!==void 0&&n.scale.fromArray(a.scl);for(var o=0,s=this.geometry.bones.length;o<s;++o)a=this.geometry.bones[o],a.parent!==-1&&a.parent!==null&&i[a.parent]!==void 0?i[a.parent].add(i[o]):this.add(i[o])}this.normalizeSkinWeights(),this.updateMatrixWorld(!0),this.bind(new ZA(i,void 0,t),this.matrixWorld)}function Ui(r){mr.call(this),this.type="LineBasicMaterial",this.color=new Gt(16777215),this.linewidth=1,this.linecap="round",this.linejoin="round",this.lights=!1,this.setValues(r)}function oc(r,e,t){if(t===1)return console.warn("THREE.Line: parameter THREE.LinePieces no longer supported. Created THREE.LineSegments instead."),new di(r,e);Et.call(this),this.type="Line",this.geometry=r!==void 0?r:new Bt,this.material=e!==void 0?e:new Ui({color:Math.random()*16777215})}function di(r,e){oc.call(this,r,e),this.type="LineSegments"}function dl(r){mr.call(this),this.type="PointsMaterial",this.color=new Gt(16777215),this.map=null,this.size=1,this.sizeAttenuation=!0,this.lights=!1,this.setValues(r)}function iy(r,e){Et.call(this),this.type="Points",this.geometry=r!==void 0?r:new Bt,this.material=e!==void 0?e:new dl({color:Math.random()*16777215})}function VS(){Et.call(this),this.type="Group"}function JA(r,e,t,i,n,a,o,s,l){ni.call(this,r,e,t,i,n,a,o,s,l),this.generateMipmaps=!1;var u=this;function c(){requestAnimationFrame(c),r.readyState>=r.HAVE_CURRENT_DATA&&(u.needsUpdate=!0)}c()}function ny(r,e,t,i,n,a,o,s,l,u,c,f){ni.call(this,null,a,o,s,l,u,i,n,c,f),this.image={width:e,height:t},this.mipmaps=r,this.flipY=!1,this.generateMipmaps=!1}function $A(r,e,t,i,n,a,o,s,l){ni.call(this,r,e,t,i,n,a,o,s,l),this.needsUpdate=!0}function GS(r,e,t,i,n,a,o,s,l,u){if(u=u!==void 0?u:Cd,u!==Cd&&u!==Jg)throw new Error("DepthTexture format must be either THREE.DepthFormat or THREE.DepthStencilFormat");t===void 0&&u===Cd&&(t=ES),t===void 0&&u===Jg&&(t=AS),ni.call(this,null,i,n,a,o,s,u,t,l),this.image={width:r,height:e},this.magFilter=o!==void 0?o:Oo,this.minFilter=s!==void 0?s:Oo,this.flipY=!1,this.generateMipmaps=!1}function ay(r){Bt.call(this);var e=[0,0],t={};function i(I,R){return I-R}var n=["a","b","c"];if(r&&r.isGeometry){for(var a=r.vertices,o=r.faces,s=0,l=new Uint32Array(6*o.length),u=0,c=o.length;u<c;u++)for(var f=o[u],h=0;h<3;h++){e[0]=f[n[h]],e[1]=f[n[(h+1)%3]],e.sort(i);var p=e.toString();t[p]===void 0&&(l[2*s]=e[0],l[2*s+1]=e[1],t[p]=!0,s++)}for(var d=new Float32Array(s*2*3),u=0,c=s;u<c;u++)for(var h=0;h<2;h++){var g=a[l[2*u+h]],m=6*u+3*h;d[m+0]=g.x,d[m+1]=g.y,d[m+2]=g.z}this.addAttribute("position",new gt(d,3))}else if(r&&r.isBufferGeometry)if(r.index!==null){var v=r.index.array,a=r.attributes.position,_=r.groups,s=0;_.length===0&&r.addGroup(0,v.length);for(var l=new Uint32Array(2*v.length),y=0,x=_.length;y<x;++y)for(var M=_[y],S=M.start,w=M.count,u=S,T=S+w;u<T;u+=3)for(var h=0;h<3;h++){e[0]=v[u+h],e[1]=v[u+(h+1)%3],e.sort(i);var p=e.toString();t[p]===void 0&&(l[2*s]=e[0],l[2*s+1]=e[1],t[p]=!0,s++)}for(var d=new Float32Array(s*2*3),u=0,c=s;u<c;u++)for(var h=0;h<2;h++){var m=6*u+3*h,C=l[2*u+h];d[m+0]=a.getX(C),d[m+1]=a.getY(C),d[m+2]=a.getZ(C)}this.addAttribute("position",new gt(d,3))}else{for(var a=r.attributes.position.array,s=a.length/3,b=s/3,d=new Float32Array(s*2*3),u=0,c=b;u<c;u++)for(var h=0;h<3;h++){var m=18*u+6*h,E=9*u+3*h;d[m+0]=a[E],d[m+1]=a[E+1],d[m+2]=a[E+2];var C=9*u+3*((h+1)%3);d[m+3]=a[C],d[m+4]=a[C+1],d[m+5]=a[C+2]}this.addAttribute("position",new gt(d,3))}}function oy(r,e,t){Bt.call(this),this.type="ParametricBufferGeometry",this.parameters={func:r,slices:e,stacks:t};var i=[],n=[],a,o,s,l,u,c=e+1;for(a=0;a<=t;a++)for(u=a/t,o=0;o<=e;o++)l=o/e,s=r(l,u),i.push(s.x,s.y,s.z),n.push(l,u);var f=[],h,p,d,g;for(a=0;a<t;a++)for(o=0;o<e;o++)h=a*c+o,p=a*c+o+1,d=(a+1)*c+o+1,g=(a+1)*c+o,f.push(h,p,g),f.push(p,d,g);this.setIndex(new(f.length>65535?ac:nc)(f,1)),this.addAttribute("position",new gr(i,3)),this.addAttribute("uv",new gr(n,2)),this.computeVertexNormals()}function HS(r,e,t){or.call(this),this.type="ParametricGeometry",this.parameters={func:r,slices:e,stacks:t},this.fromBufferGeometry(new oy(r,e,t)),this.mergeVertices()}function no(r,e,t,i){Bt.call(this),this.type="PolyhedronBufferGeometry",this.parameters={vertices:r,indices:e,radius:t,detail:i},t=t||1,i=i||0;var n=[],a=[];o(i),l(t),u(),this.addAttribute("position",new gr(n,3)),this.addAttribute("normal",new gr(n.slice(),3)),this.addAttribute("uv",new gr(a,2)),this.normalizeNormals(),this.boundingSphere=new $n(new oe,t);function o(v){for(var _=new oe,y=new oe,x=new 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y=v*3;_.x=r[y+0],_.y=r[y+1],_.z=r[y+2]}function p(){for(var v=new oe,_=new oe,y=new oe,x=new oe,M=new St,S=new St,w=new St,T=0,C=0;T<n.length;T+=9,C+=6){v.set(n[T+0],n[T+1],n[T+2]),_.set(n[T+3],n[T+4],n[T+5]),y.set(n[T+6],n[T+7],n[T+8]),M.set(a[C+0],a[C+1]),S.set(a[C+2],a[C+3]),w.set(a[C+4],a[C+5]),x.copy(v).add(_).add(y).divideScalar(3);var b=g(x);d(M,C+0,v,b),d(S,C+2,_,b),d(w,C+4,y,b)}}function d(v,_,y,x){x<0&&v.x===1&&(a[_]=v.x-1),y.x===0&&y.z===0&&(a[_]=x/2/Math.PI+.5)}function g(v){return Math.atan2(v.z,-v.x)}function m(v){return Math.atan2(-v.y,Math.sqrt(v.x*v.x+v.z*v.z))}}function sy(r,e){var t=[1,1,1,-1,-1,1,-1,1,-1,1,-1,-1],i=[2,1,0,0,3,2,1,3,0,2,3,1];no.call(this,t,i,r,e),this.type="TetrahedronBufferGeometry",this.parameters={radius:r,detail:e}}function WS(r,e){or.call(this),this.type="TetrahedronGeometry",this.parameters={radius:r,detail:e},this.fromBufferGeometry(new sy(r,e)),this.mergeVertices()}function Bd(r,e){var t=[1,0,0,-1,0,0,0,1,0,0,-1,0,0,0,1,0,0,-1],i=[0,2,4,0,4,3,0,3,5,0,5,2,1,2,5,1,5,3,1,3,4,1,4,2];no.call(this,t,i,r,e),this.type="OctahedronBufferGeometry",this.parameters={radius:r,detail:e}}function XS(r,e){or.call(this),this.type="OctahedronGeometry",this.parameters={radius:r,detail:e},this.fromBufferGeometry(new Bd(r,e)),this.mergeVertices()}function ly(r,e){var t=(1+Math.sqrt(5))/2,i=[-1,t,0,1,t,0,-1,-t,0,1,-t,0,0,-1,t,0,1,t,0,-1,-t,0,1,-t,t,0,-1,t,0,1,-t,0,-1,-t,0,1],n=[0,11,5,0,5,1,0,1,7,0,7,10,0,10,11,1,5,9,5,11,4,11,10,2,10,7,6,7,1,8,3,9,4,3,4,2,3,2,6,3,6,8,3,8,9,4,9,5,2,4,11,6,2,10,8,6,7,9,8,1];no.call(this,i,n,r,e),this.type="IcosahedronBufferGeometry",this.parameters={radius:r,detail:e}}function YS(r,e){or.call(this),this.type="IcosahedronGeometry",this.parameters={radius:r,detail:e},this.fromBufferGeometry(new ly(r,e)),this.mergeVertices()}function uy(r,e){var t=(1+Math.sqrt(5))/2,i=1/t,n=[-1,-1,-1,-1,-1,1,-1,1,-1,-1,1,1,1,-1,-1,1,-1,1,1,1,-1,1,1,1,0,-i,-t,0,-i,t,0,i,-t,0,i,t,-i,-t,0,-i,t,0,i,-t,0,i,t,0,-t,0,-i,t,0,-i,-t,0,i,t,0,i],a=[3,11,7,3,7,15,3,15,13,7,19,17,7,17,6,7,6,15,17,4,8,17,8,10,17,10,6,8,0,16,8,16,2,8,2,10,0,12,1,0,1,18,0,18,16,6,10,2,6,2,13,6,13,15,2,16,18,2,18,3,2,3,13,18,1,9,18,9,11,18,11,3,4,14,12,4,12,0,4,0,8,11,9,5,11,5,19,11,19,7,19,5,14,19,14,4,19,4,17,1,12,14,1,14,5,1,5,9];no.call(this,n,a,r,e),this.type="DodecahedronBufferGeometry",this.parameters={radius:r,detail:e}}function qS(r,e){or.call(this),this.type="DodecahedronGeometry",this.parameters={radius:r,detail:e},this.fromBufferGeometry(new uy(r,e)),this.mergeVertices()}function ZS(r,e,t,i){or.call(this),this.type="PolyhedronGeometry",this.parameters={vertices:r,indices:e,radius:t,detail:i},this.fromBufferGeometry(new no(r,e,t,i)),this.mergeVertices()}function cy(r,e,t,i,n){Bt.call(this),this.type="TubeBufferGeometry",this.parameters={path:r,tubularSegments:e,radius:t,radialSegments:i,closed:n},e=e||64,t=t||1,i=i||8,n=n||!1;var a=r.computeFrenetFrames(e,n);this.tangents=a.tangents,this.normals=a.normals,this.binormals=a.binormals;var o=new oe,s=new oe,l=new St,u,c,f=[],h=[],p=[],d=[];g(),this.setIndex(new(d.length>65535?ac:nc)(d,1)),this.addAttribute("position",new gr(f,3)),this.addAttribute("normal",new gr(h,3)),this.addAttribute("uv",new gr(p,2));function g(){for(u=0;u<e;u++)m(u);m(n===!1?e:0),_(),v()}function m(y){var x=r.getPointAt(y/e),M=a.normals[y],S=a.binormals[y];for(c=0;c<=i;c++){var w=c/i*Math.PI*2,T=Math.sin(w),C=-Math.cos(w);s.x=C*M.x+T*S.x,s.y=C*M.y+T*S.y,s.z=C*M.z+T*S.z,s.normalize(),h.push(s.x,s.y,s.z),o.x=x.x+t*s.x,o.y=x.y+t*s.y,o.z=x.z+t*s.z,f.push(o.x,o.y,o.z)}}function v(){for(c=1;c<=e;c++)for(u=1;u<=i;u++){var y=(i+1)*(c-1)+(u-1),x=(i+1)*c+(u-1),M=(i+1)*c+u,S=(i+1)*(c-1)+u;d.push(y,x,S),d.push(x,M,S)}}function _(){for(u=0;u<=e;u++)for(c=0;c<=i;c++)l.x=u/e,l.y=c/i,p.push(l.x,l.y)}}function jS(r,e,t,i,n,a){or.call(this),this.type="TubeGeometry",this.parameters={path:r,tubularSegments:e,radius:t,radialSegments:i,closed:n},a!==void 0&&console.warn("THREE.TubeGeometry: taper has been removed.");var o=new cy(r,e,t,i,n);this.tangents=o.tangents,this.normals=o.normals,this.binormals=o.binormals,this.fromBufferGeometry(o),this.mergeVertices()}function fy(r,e,t,i,n,a){Bt.call(this),this.type="TorusKnotBufferGeometry",this.parameters={radius:r,tube:e,tubularSegments:t,radialSegments:i,p:n,q:a},r=r||100,e=e||40,t=Math.floor(t)||64,i=Math.floor(i)||8,n=n||2,a=a||3;var o=(i+1)*(t+1),s=i*t*2*3,l=new gt(new(s>65535?Uint32Array:Uint16Array)(s),1),u=new gt(new Float32Array(o*3),3),c=new gt(new Float32Array(o*3),3),f=new gt(new Float32Array(o*2),2),h,p,d=0,g=0,m=new oe,v=new oe,_=new St,y=new oe,x=new oe,M=new oe,S=new oe,w=new oe;for(h=0;h<=t;++h){var T=h/t*n*Math.PI*2;for(U(T,n,a,r,y),U(T+.01,n,a,r,x),S.subVectors(x,y),w.addVectors(x,y),M.crossVectors(S,w),w.crossVectors(M,S),M.normalize(),w.normalize(),p=0;p<=i;++p){var C=p/i*Math.PI*2,b=-e*Math.cos(C),E=e*Math.sin(C);m.x=y.x+(b*w.x+E*M.x),m.y=y.y+(b*w.y+E*M.y),m.z=y.z+(b*w.z+E*M.z),u.setXYZ(d,m.x,m.y,m.z),v.subVectors(m,y).normalize(),c.setXYZ(d,v.x,v.y,v.z),_.x=h/t,_.y=p/i,f.setXY(d,_.x,_.y),d++}}for(p=1;p<=t;p++)for(h=1;h<=i;h++){var I=(i+1)*(p-1)+(h-1),R=(i+1)*p+(h-1),A=(i+1)*p+h,D=(i+1)*(p-1)+h;l.setX(g,I),g++,l.setX(g,R),g++,l.setX(g,D),g++,l.setX(g,R),g++,l.setX(g,A),g++,l.setX(g,D),g++}this.setIndex(l),this.addAttribute("position",u),this.addAttribute("normal",c),this.addAttribute("uv",f);function U(B,F,k,G,Y){var J=Math.cos(B),Q=Math.sin(B),V=k/F*B,K=Math.cos(V);Y.x=G*(2+K)*.5*J,Y.y=G*(2+K)*Q*.5,Y.z=G*Math.sin(V)*.5}}function KS(r,e,t,i,n,a,o){or.call(this),this.type="TorusKnotGeometry",this.parameters={radius:r,tube:e,tubularSegments:t,radialSegments:i,p:n,q:a},o!==void 0&&console.warn("THREE.TorusKnotGeometry: heightScale has been deprecated. Use .scale( x, y, z ) instead."),this.fromBufferGeometry(new fy(r,e,t,i,n,a)),this.mergeVertices()}function hy(r,e,t,i,n){Bt.call(this),this.type="TorusBufferGeometry",this.parameters={radius:r,tube:e,radialSegments:t,tubularSegments:i,arc:n},r=r||100,e=e||40,t=Math.floor(t)||8,i=Math.floor(i)||6,n=n||Math.PI*2;var a=(t+1)*(i+1),o=t*i*2*3,s=new(o>65535?Uint32Array:Uint16Array)(o),l=new Float32Array(a*3),u=new Float32Array(a*3),c=new Float32Array(a*2),f=0,h=0,p=0,d=new oe,g=new oe,m=new oe,v,_;for(v=0;v<=t;v++)for(_=0;_<=i;_++){var y=_/i*n,x=v/t*Math.PI*2;g.x=(r+e*Math.cos(x))*Math.cos(y),g.y=(r+e*Math.cos(x))*Math.sin(y),g.z=e*Math.sin(x),l[f]=g.x,l[f+1]=g.y,l[f+2]=g.z,d.x=r*Math.cos(y),d.y=r*Math.sin(y),m.subVectors(g,d).normalize(),u[f]=m.x,u[f+1]=m.y,u[f+2]=m.z,c[h]=_/i,c[h+1]=v/t,f+=3,h+=2}for(v=1;v<=t;v++)for(_=1;_<=i;_++){var M=(i+1)*v+_-1,S=(i+1)*(v-1)+_-1,w=(i+1)*(v-1)+_,T=(i+1)*v+_;s[p]=M,s[p+1]=S,s[p+2]=T,s[p+3]=S,s[p+4]=w,s[p+5]=T,p+=6}this.setIndex(new gt(s,1)),this.addAttribute("position",new gt(l,3)),this.addAttribute("normal",new gt(u,3)),this.addAttribute("uv",new gt(c,2))}function JS(r,e,t,i,n){or.call(this),this.type="TorusGeometry",this.parameters={radius:r,tube:e,radialSegments:t,tubularSegments:i,arc:n},this.fromBufferGeometry(new hy(r,e,t,i,n))}function ws(r,e){if(typeof r>"u"){r=[];return}or.call(this),this.type="ExtrudeGeometry",r=Array.isArray(r)?r:[r],this.addShapeList(r,e),this.computeFaceNormals()}function $S(r,e){e=e||{};var t=e.font;if((t&&t.isFont)===!1)return console.error("THREE.TextGeometry: font parameter is not an instance of THREE.Font."),new or;var i=t.generateShapes(r,e.size,e.curveSegments);e.amount=e.height!==void 0?e.height:50,e.bevelThickness===void 0&&(e.bevelThickness=10),e.bevelSize===void 0&&(e.bevelSize=8),e.bevelEnabled===void 0&&(e.bevelEnabled=!1),ws.call(this,i,e),this.type="TextGeometry"}function kd(r,e,t,i,n,a,o){Bt.call(this),this.type="SphereBufferGeometry",this.parameters={radius:r,widthSegments:e,heightSegments:t,phiStart:i,phiLength:n,thetaStart:a,thetaLength:o},r=r||50,e=Math.max(3,Math.floor(e)||8),t=Math.max(2,Math.floor(t)||6),i=i!==void 0?i:0,n=n!==void 0?n:Math.PI*2,a=a!==void 0?a:0,o=o!==void 0?o:Math.PI;for(var s=a+o,l=(e+1)*(t+1),u=new gt(new Float32Array(l*3),3),c=new gt(new Float32Array(l*3),3),f=new gt(new Float32Array(l*2),2),h=0,p=[],d=new oe,g=0;g<=t;g++){for(var m=[],v=g/t,_=0;_<=e;_++){var y=_/e,x=-r*Math.cos(i+y*n)*Math.sin(a+v*o),M=r*Math.cos(a+v*o),S=r*Math.sin(i+y*n)*Math.sin(a+v*o);d.set(x,M,S).normalize(),u.setXYZ(h,x,M,S),c.setXYZ(h,d.x,d.y,d.z),f.setXY(h,y,1-v),m.push(h),h++}p.push(m)}for(var w=[],g=0;g<t;g++)for(var _=0;_<e;_++){var T=p[g][_+1],C=p[g][_],b=p[g+1][_],E=p[g+1][_+1];(g!==0||a>0)&&w.push(T,C,E),(g!==t-1||s<Math.PI)&&w.push(C,b,E)}this.setIndex(new(u.count>65535?ac:nc)(w,1)),this.addAttribute("position",u),this.addAttribute("normal",c),this.addAttribute("uv",f),this.boundingSphere=new $n(new oe,r)}function QS(r,e,t,i,n,a,o){or.call(this),this.type="SphereGeometry",this.parameters={radius:r,widthSegments:e,heightSegments:t,phiStart:i,phiLength:n,thetaStart:a,thetaLength:o},this.fromBufferGeometry(new kd(r,e,t,i,n,a,o))}function py(r,e,t,i,n,a){Bt.call(this),this.type="RingBufferGeometry",this.parameters={innerRadius:r,outerRadius:e,thetaSegments:t,phiSegments:i,thetaStart:n,thetaLength:a},r=r||20,e=e||50,n=n!==void 0?n:0,a=a!==void 0?a:Math.PI*2,t=t!==void 0?Math.max(3,t):8,i=i!==void 0?Math.max(1,i):1;var o=(t+1)*(i+1),s=t*i*2*3,l=new gt(new(s>65535?Uint32Array:Uint16Array)(s),1),u=new gt(new Float32Array(o*3),3),c=new gt(new Float32Array(o*3),3),f=new gt(new Float32Array(o*2),2),h=0,p=0,d,g=r,m=(e-r)/i,v=new oe,_=new St,y,x;for(y=0;y<=i;y++){for(x=0;x<=t;x++)d=n+x/t*a,v.x=g*Math.cos(d),v.y=g*Math.sin(d),u.setXYZ(h,v.x,v.y,v.z),c.setXYZ(h,0,0,1),_.x=(v.x/e+1)/2,_.y=(v.y/e+1)/2,f.setXY(h,_.x,_.y),h++;g+=m}for(y=0;y<i;y++){var M=y*(t+1);for(x=0;x<t;x++){d=x+M;var S=d,w=d+t+1,T=d+t+2,C=d+1;l.setX(p,S),p++,l.setX(p,w),p++,l.setX(p,T),p++,l.setX(p,S),p++,l.setX(p,T),p++,l.setX(p,C),p++}}this.setIndex(l),this.addAttribute("position",u),this.addAttribute("normal",c),this.addAttribute("uv",f)}function eM(r,e,t,i,n,a){or.call(this),this.type="RingGeometry",this.parameters={innerRadius:r,outerRadius:e,thetaSegments:t,phiSegments:i,thetaStart:n,thetaLength:a},this.fromBufferGeometry(new py(r,e,t,i,n,a))}function tM(r,e,t,i){or.call(this),this.type="PlaneGeometry",this.parameters={width:r,height:e,widthSegments:t,heightSegments:i},this.fromBufferGeometry(new Od(r,e,t,i))}function dy(r,e,t,i){Bt.call(this),this.type="LatheBufferGeometry",this.parameters={points:r,segments:e,phiStart:t,phiLength:i},e=Math.floor(e)||12,t=t||0,i=i||Math.PI*2,i=cr.clamp(i,0,Math.PI*2);var n=(e+1)*r.length,a=e*r.length*2*3,o=new gt(new(a>65535?Uint32Array:Uint16Array)(a),1),s=new gt(new Float32Array(n*3),3),l=new gt(new Float32Array(n*2),2),u=0,c=0,f,h=1/e,p=new oe,d=new St,g,m;for(g=0;g<=e;g++){var v=t+g*h*i,_=Math.sin(v),y=Math.cos(v);for(m=0;m<=r.length-1;m++)p.x=r[m].x*_,p.y=r[m].y,p.z=r[m].x*y,s.setXYZ(u,p.x,p.y,p.z),d.x=g/e,d.y=m/(r.length-1),l.setXY(u,d.x,d.y),u++}for(g=0;g<e;g++)for(m=0;m<r.length-1;m++){f=m+g*r.length;var x=f,M=f+r.length,S=f+r.length+1,w=f+1;o.setX(c,x),c++,o.setX(c,M),c++,o.setX(c,w),c++,o.setX(c,M),c++,o.setX(c,S),c++,o.setX(c,w),c++}if(this.setIndex(o),this.addAttribute("position",s),this.addAttribute("uv",l),this.computeVertexNormals(),i===Math.PI*2){var T=this.attributes.normal.array,C=new oe,b=new oe,E=new oe;for(f=e*r.length*3,g=0,m=0;g<r.length;g++,m+=3)C.x=T[m+0],C.y=T[m+1],C.z=T[m+2],b.x=T[f+m+0],b.y=T[f+m+1],b.z=T[f+m+2],E.addVectors(C,b).normalize(),T[m+0]=T[f+m+0]=E.x,T[m+1]=T[f+m+1]=E.y,T[m+2]=T[f+m+2]=E.z}}function rM(r,e,t,i){or.call(this),this.type="LatheGeometry",this.parameters={points:r,segments:e,phiStart:t,phiLength:i},this.fromBufferGeometry(new dy(r,e,t,i)),this.mergeVertices()}function my(r,e){Bt.call(this),this.type="ShapeBufferGeometry",this.parameters={shapes:r,curveSegments:e},e=e||12;var t=[],i=[],n=[],a=[],o=0,s=0;if(Array.isArray(r)===!1)u(r);else for(var l=0;l<r.length;l++)u(r[l]),this.addGroup(o,s,l),o+=s,s=0;this.setIndex(new(a.length>65535?ac:nc)(a,1)),this.addAttribute("position",new gr(t,3)),this.addAttribute("normal",new gr(i,3)),this.addAttribute("uv",new gr(n,2));function u(c){var f,h,p,d=t.length/3,g=c.extractPoints(e),m=g.shape,v=g.holes;if(Ln.isClockWise(m)===!1)for(m=m.reverse(),f=0,h=v.length;f<h;f++)p=v[f],Ln.isClockWise(p)===!0&&(v[f]=p.reverse());var _=Ln.triangulateShape(m,v);for(f=0,h=v.length;f<h;f++)p=v[f],m=m.concat(p);for(f=0,h=m.length;f<h;f++){var y=m[f];t.push(y.x,y.y,0),i.push(0,0,1),n.push(y.x,y.y)}for(f=0,h=_.length;f<h;f++){var x=_[f],M=x[0]+d,S=x[1]+d,w=x[2]+d;a.push(M,S,w),s+=3}}}function vy(r,e){or.call(this),this.type="ShapeGeometry",typeof e=="object"&&(console.warn("THREE.ShapeGeometry: Options parameter has been removed."),e=e.curveSegments),this.parameters={shapes:r,curveSegments:e},this.fromBufferGeometry(new my(r,e)),this.mergeVertices()}function gy(r,e){Bt.call(this),e=e!==void 0?e:1;var t=Math.cos(cr.DEG2RAD*e),i=[0,0],n={};function a(_,y){return _-y}var o=["a","b","c"],s;r.isBufferGeometry?(s=new or,s.fromBufferGeometry(r)):s=r.clone(),s.mergeVertices(),s.computeFaceNormals();for(var 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o=i/a*Math.PI*2,s=n/a*Math.PI*2;t.push(Math.cos(o),Math.sin(o),1,Math.cos(s),Math.sin(s),1)}e.addAttribute("position",new gr(t,3));var l=new Ui({fog:!1});this.cone=new di(e,l),this.add(this.cone),this.update()}function Cy(r){this.bones=this.getBoneList(r);for(var e=new Bt,t=[],i=[],n=new Gt(0,0,1),a=new Gt(0,1,0),o=0;o<this.bones.length;o++){var s=this.bones[o];s.parent&&s.parent.isBone&&(t.push(0,0,0),t.push(0,0,0),i.push(n.r,n.g,n.b),i.push(a.r,a.g,a.b))}e.addAttribute("position",new gr(t,3)),e.addAttribute("color",new gr(i,3));var l=new Ui({vertexColors:Qd,depthTest:!1,depthWrite:!1,transparent:!0});di.call(this,e,l),this.root=r,this.matrix=r.matrixWorld,this.matrixAutoUpdate=!1,this.update()}function Ry(r,e){this.light=r,this.light.updateMatrixWorld();var t=new kd(e,4,2),i=new io({wireframe:!0,fog:!1});i.color.copy(this.light.color).multiplyScalar(this.light.intensity),mn.call(this,t,i),this.matrix=this.light.matrixWorld,this.matrixAutoUpdate=!1}function Ly(r){Et.call(this),this.light=r,this.light.updateMatrixWorld();var e=new io({color:r.color,fog:!1}),t=new io({color:r.color,fog:!1,wireframe:!0}),i=new Bt;i.addAttribute("position",new gt(new Float32Array(6*3),3)),this.add(new mn(i,e)),this.add(new mn(i,t)),this.update()}function Py(r,e){Et.call(this),this.light=r,this.light.updateMatrixWorld(),this.matrix=r.matrixWorld,this.matrixAutoUpdate=!1;var t=new Bd(e);t.rotateY(Math.PI*.5);var i=new io({vertexColors:Qd,wireframe:!0}),n=t.getAttribute("position"),a=new Float32Array(n.count*3);t.addAttribute("color",new gt(a,3)),this.add(new mn(t,i)),this.update()}function pM(r,e,t,i){r=r||10,e=e||10,t=new Gt(t!==void 0?t:4473924),i=new Gt(i!==void 0?i:8947848);for(var n=e/2,a=r*2/e,o=[],s=[],l=0,u=0,c=-r;l<=e;l++,c+=a){o.push(-r,0,c,r,0,c),o.push(c,0,-r,c,0,r);var f=l===n?t:i;f.toArray(s,u),u+=3,f.toArray(s,u),u+=3,f.toArray(s,u),u+=3,f.toArray(s,u),u+=3}var h=new Bt;h.addAttribute("position",new gr(o,3)),h.addAttribute("color",new gr(s,3));var p=new Ui({vertexColors:Qd});di.call(this,h,p)}function mC(r,e,t,i,n,a){r=r||10,e=e||16,t=t||8,i=i||64,n=new Gt(n!==void 0?n:4473924),a=new Gt(a!==void 0?a:8947848);var o=[],s=[],l,u,c,f,h,p,d;for(f=0;f<=e;f++)c=f/e*(Math.PI*2),l=Math.sin(c)*r,u=Math.cos(c)*r,o.push(0,0,0),o.push(l,0,u),d=f&1?n:a,s.push(d.r,d.g,d.b),s.push(d.r,d.g,d.b);for(f=0;f<=t;f++)for(d=f&1?n:a,p=r-r/t*f,h=0;h<i;h++)c=h/i*(Math.PI*2),l=Math.sin(c)*p,u=Math.cos(c)*p,o.push(l,0,u),s.push(d.r,d.g,d.b),c=(h+1)/i*(Math.PI*2),l=Math.sin(c)*p,u=Math.cos(c)*p,o.push(l,0,u),s.push(d.r,d.g,d.b);var g=new Bt;g.addAttribute("position",new gr(o,3)),g.addAttribute("color",new gr(s,3));var m=new Ui({vertexColors:Qd});di.call(this,g,m)}function dM(r,e,t,i){this.object=r,this.size=e!==void 0?e:1;var n=t!==void 0?t:16776960,a=i!==void 0?i:1,o=0,s=this.object.geometry;s&&s.isGeometry?o=s.faces.length:console.warn("THREE.FaceNormalsHelper: only THREE.Geometry is supported. Use THREE.VertexNormalsHelper, instead.");var l=new Bt,u=new gr(o*2*3,3);l.addAttribute("position",u),di.call(this,l,new Ui({color:n,linewidth:a})),this.matrixAutoUpdate=!1,this.update()}function Dy(r,e){Et.call(this),this.light=r,this.light.updateMatrixWorld(),this.matrix=r.matrixWorld,this.matrixAutoUpdate=!1,e===void 0&&(e=1);var t=new Bt;t.addAttribute("position",new gr([-e,e,0,e,e,0,e,-e,0,-e,-e,0,-e,e,0],3));var i=new Ui({fog:!1});this.add(new oc(t,i)),t=new Bt,t.addAttribute("position",new gr([0,0,0,0,0,1],3)),this.add(new oc(t,i)),this.update()}function mM(r){var e=new Bt,t=new Ui({color:16777215,vertexColors:Oz}),i=[],n=[],a={},o=new Gt(16755200),s=new Gt(16711680),l=new Gt(43775),u=new Gt(16777215),c=new Gt(3355443);f("n1","n2",o),f("n2","n4",o),f("n4","n3",o),f("n3","n1",o),f("f1","f2",o),f("f2","f4",o),f("f4","f3",o),f("f3","f1",o),f("n1","f1",o),f("n2","f2",o),f("n3","f3",o),f("n4","f4",o),f("p","n1",s),f("p","n2",s),f("p","n3",s),f("p","n4",s),f("u1","u2",l),f("u2","u3",l),f("u3","u1",l),f("c","t",u),f("p","c",c),f("cn1","cn2",c),f("cn3","cn4",c),f("cf1","cf2",c),f("cf3","cf4",c);function f(p,d,g){h(p,g),h(d,g)}function h(p,d){i.push(0,0,0),n.push(d.r,d.g,d.b),a[p]===void 0&&(a[p]=[]),a[p].push(i.length/3-1)}e.addAttribute("position",new gr(i,3)),e.addAttribute("color",new gr(n,3)),di.call(this,e,t),this.camera=r,this.camera.updateProjectionMatrix&&this.camera.updateProjectionMatrix(),this.matrix=r.matrixWorld,this.matrixAutoUpdate=!1,this.pointMap=a,this.update()}function Iy(r,e){e===void 0&&(e=16776960);var t=new Uint16Array([0,1,1,2,2,3,3,0,4,5,5,6,6,7,7,4,0,4,1,5,2,6,3,7]),i=new Float32Array(8*3),n=new Bt;n.setIndex(new gt(t,1)),n.addAttribute("position",new gt(i,3)),di.call(this,n,new Ui({color:e})),r!==void 0&&this.update(r)}function $d(r,e,t,i,n,a){Et.call(this),i===void 0&&(i=16776960),t===void 0&&(t=1),n===void 0&&(n=.2*t),a===void 0&&(a=.2*n),this.position.copy(e),this.line=new oc(jne,new Ui({color:i})),this.line.matrixAutoUpdate=!1,this.add(this.line),this.cone=new mn(Kne,new io({color:i})),this.cone.matrixAutoUpdate=!1,this.add(this.cone),this.setDirection(r),this.setLength(t,n,a)}function vC(r){r=r||1;var e=[0,0,0,r,0,0,0,0,0,0,r,0,0,0,0,0,0,r],t=[1,0,0,1,.6,0,0,1,0,.6,1,0,0,0,1,0,.6,1],i=new Bt;i.addAttribute("position",new gr(e,3)),i.addAttribute("color",new gr(t,3));var n=new Ui({vertexColors:Qd});di.call(this,i,n)}function gC(r,e,t,i,n,a){lc.call(this,r,e,t,t,i,n,a)}function nLe(r,e,t,i,n,a,o){return console.warn("THREE.Face4 has been removed. 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t=this._listeners,i=t[r];if(i!==void 0){var n=i.indexOf(e);n!==-1&&i.splice(n,1)}}},dispatchEvent:function(r){if(this._listeners!==void 0){var e=this._listeners,t=e[r.type];if(t!==void 0){r.target=this;var 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r="0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz".split(""),e=new Array(36),t=0,i;return function(){for(var a=0;a<36;a++)a===8||a===13||a===18||a===23?e[a]="-":a===14?e[a]="4":(t<=2&&(t=33554432+Math.random()*16777216|0),i=t&15,t=t>>4,e[a]=r[a===19?i&3|8:i]);return e.join("")}}(),clamp:function(r,e,t){return Math.max(e,Math.min(t,r))},euclideanModulo:function(r,e){return(r%e+e)%e},mapLinear:function(r,e,t,i,n){return i+(r-e)*(n-i)/(t-e)},lerp:function(r,e,t){return(1-t)*r+t*e},smoothstep:function(r,e,t){return r<=e?0:r>=t?1:(r=(r-e)/(t-e),r*r*(3-2*r))},smootherstep:function(r,e,t){return r<=e?0:r>=t?1:(r=(r-e)/(t-e),r*r*r*(r*(r*6-15)+10))},randInt:function(r,e){return r+Math.floor(Math.random()*(e-r+1))},randFloat:function(r,e){return r+Math.random()*(e-r)},randFloatSpread:function(r){return r*(.5-Math.random())},degToRad:function(r){return r*cr.DEG2RAD},radToDeg:function(r){return r*cr.RAD2DEG},isPowerOfTwo:function(r){return(r&r-1)===0&&r!==0},nearestPowerOfTwo:function(r){return Math.pow(2,Math.round(Math.log(r)/Math.LN2))},nextPowerOfTwo:function(r){return r--,r|=r>>1,r|=r>>2,r|=r>>4,r|=r>>8,r|=r>>16,r++,r}};St.prototype={constructor:St,isVector2:!0,get width(){return this.x},set width(r){this.x=r},get height(){return this.y},set height(r){this.y=r},set:function(r,e){return this.x=r,this.y=e,this},setScalar:function(r){return this.x=r,this.y=r,this},setX:function(r){return this.x=r,this},setY:function(r){return this.y=r,this},setComponent:function(r,e){switch(r){case 0:this.x=e;break;case 1:this.y=e;break;default:throw new Error("index is out of range: "+r)}return this},getComponent:function(r){switch(r){case 0:return this.x;case 1:return this.y;default:throw new Error("index is out of range: "+r)}},clone:function(){return new this.constructor(this.x,this.y)},copy:function(r){return this.x=r.x,this.y=r.y,this},add:function(r,e){return e!==void 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this.multiplyScalar(Math.max(r,Math.min(e,t))/t)},floor:function(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this},ceil:function(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this},round:function(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this},roundToZero:function(){return this.x=this.x<0?Math.ceil(this.x):Math.floor(this.x),this.y=this.y<0?Math.ceil(this.y):Math.floor(this.y),this},negate:function(){return this.x=-this.x,this.y=-this.y,this},dot:function(r){return this.x*r.x+this.y*r.y},lengthSq:function(){return this.x*this.x+this.y*this.y},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y)},lengthManhattan:function(){return Math.abs(this.x)+Math.abs(this.y)},normalize:function(){return this.divideScalar(this.length())},angle:function(){var r=Math.atan2(this.y,this.x);return r<0&&(r+=2*Math.PI),r},distanceTo:function(r){return Math.sqrt(this.distanceToSquared(r))},distanceToSquared:function(r){var e=this.x-r.x,t=this.y-r.y;return e*e+t*t},distanceToManhattan:function(r){return Math.abs(this.x-r.x)+Math.abs(this.y-r.y)},setLength:function(r){return this.multiplyScalar(r/this.length())},lerp:function(r,e){return this.x+=(r.x-this.x)*e,this.y+=(r.y-this.y)*e,this},lerpVectors:function(r,e,t){return this.subVectors(e,r).multiplyScalar(t).add(r)},equals:function(r){return r.x===this.x&&r.y===this.y},fromArray:function(r,e){return e===void 0&&(e=0),this.x=r[e],this.y=r[e+1],this},toArray:function(r,e){return r===void 0&&(r=[]),e===void 0&&(e=0),r[e]=this.x,r[e+1]=this.y,r},fromAttribute:function(r,e,t){return t!==void 0&&console.warn("THREE.Vector2: offset has been removed from .fromAttribute()."),this.x=r.getX(e),this.y=r.getY(e),this},rotateAround:function(r,e){var t=Math.cos(e),i=Math.sin(e),n=this.x-r.x,a=this.y-r.y;return this.x=n*t-a*i+r.x,this.y=n*i+a*t+r.y,this}};eAe=0;ni.DEFAULT_IMAGE=void 0;ni.DEFAULT_MAPPING=_C;ni.prototype={constructor:ni,isTexture:!0,set needsUpdate(r){r===!0&&this.version++},clone:function(){return new this.constructor().copy(this)},copy:function(r){return this.image=r.image,this.mipmaps=r.mipmaps.slice(0),this.mapping=r.mapping,this.wrapS=r.wrapS,this.wrapT=r.wrapT,this.magFilter=r.magFilter,this.minFilter=r.minFilter,this.anisotropy=r.anisotropy,this.format=r.format,this.type=r.type,this.offset.copy(r.offset),this.repeat.copy(r.repeat),this.generateMipmaps=r.generateMipmaps,this.premultiplyAlpha=r.premultiplyAlpha,this.flipY=r.flipY,this.unpackAlignment=r.unpackAlignment,this.encoding=r.encoding,this},toJSON:function(r){if(r.textures[this.uuid]!==void 0)return r.textures[this.uuid];function e(n){var a;return n.toDataURL!==void 0?a=n:(a=document.createElementNS("http://www.w3.org/1999/xhtml","canvas"),a.width=n.width,a.height=n.height,a.getContext("2d").drawImage(n,0,0,n.width,n.height)),a.width>2048||a.height>2048?a.toDataURL("image/jpeg",.6):a.toDataURL("image/png")}var t={metadata:{version:4.4,type:"Texture",generator:"Texture.toJSON"},uuid:this.uuid,name:this.name,mapping:this.mapping,repeat:[this.repeat.x,this.repeat.y],offset:[this.offset.x,this.offset.y],wrap:[this.wrapS,this.wrapT],minFilter:this.minFilter,magFilter:this.magFilter,anisotropy:this.anisotropy,flipY:this.flipY};if(this.image!==void 0){var i=this.image;i.uuid===void 0&&(i.uuid=cr.generateUUID()),r.images[i.uuid]===void 0&&(r.images[i.uuid]={uuid:i.uuid,url:e(i)}),t.image=i.uuid}return r.textures[this.uuid]=t,t},dispose:function(){this.dispatchEvent({type:"dispose"})},transformUv:function(r){if(this.mapping===_C){if(r.multiply(this.repeat),r.add(this.offset),r.x<0||r.x>1)switch(this.wrapS){case ic:r.x=r.x-Math.floor(r.x);break;case Uo:r.x=r.x<0?0:1;break;case Dd:Math.abs(Math.floor(r.x)%2)===1?r.x=Math.ceil(r.x)-r.x:r.x=r.x-Math.floor(r.x);break}if(r.y<0||r.y>1)switch(this.wrapT){case ic:r.y=r.y-Math.floor(r.y);break;case Uo:r.y=r.y<0?0:1;break;case Dd:Math.abs(Math.floor(r.y)%2)===1?r.y=Math.ceil(r.y)-r.y:r.y=r.y-Math.floor(r.y);break}this.flipY&&(r.y=1-r.y)}}};Object.assign(ni.prototype,Ms.prototype);Qr.prototype={constructor:Qr,isVector4:!0,set:function(r,e,t,i){return this.x=r,this.y=e,this.z=t,this.w=i,this},setScalar:function(r){return this.x=r,this.y=r,this.z=r,this.w=r,this},setX:function(r){return this.x=r,this},setY:function(r){return this.y=r,this},setZ:function(r){return this.z=r,this},setW:function(r){return this.w=r,this},setComponent:function(r,e){switch(r){case 0:this.x=e;break;case 1:this.y=e;break;case 2:this.z=e;break;case 3:this.w=e;break;default:throw new Error("index is out of range: "+r)}return this},getComponent:function(r){switch(r){case 0:return this.x;case 1:return this.y;case 2:return this.z;case 3:return this.w;default:throw new Error("index is out of range: "+r)}},clone:function(){return new this.constructor(this.x,this.y,this.z,this.w)},copy:function(r){return this.x=r.x,this.y=r.y,this.z=r.z,this.w=r.w!==void 0?r.w:1,this},add:function(r,e){return e!==void 0?(console.warn("THREE.Vector4: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),this.addVectors(r,e)):(this.x+=r.x,this.y+=r.y,this.z+=r.z,this.w+=r.w,this)},addScalar:function(r){return this.x+=r,this.y+=r,this.z+=r,this.w+=r,this},addVectors:function(r,e){return this.x=r.x+e.x,this.y=r.y+e.y,this.z=r.z+e.z,this.w=r.w+e.w,this},addScaledVector:function(r,e){return this.x+=r.x*e,this.y+=r.y*e,this.z+=r.z*e,this.w+=r.w*e,this},sub:function(r,e){return e!==void 0?(console.warn("THREE.Vector4: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),this.subVectors(r,e)):(this.x-=r.x,this.y-=r.y,this.z-=r.z,this.w-=r.w,this)},subScalar:function(r){return this.x-=r,this.y-=r,this.z-=r,this.w-=r,this},subVectors:function(r,e){return this.x=r.x-e.x,this.y=r.y-e.y,this.z=r.z-e.z,this.w=r.w-e.w,this},multiplyScalar:function(r){return isFinite(r)?(this.x*=r,this.y*=r,this.z*=r,this.w*=r):(this.x=0,this.y=0,this.z=0,this.w=0),this},applyMatrix4:function(r){var e=this.x,t=this.y,i=this.z,n=this.w,a=r.elements;return this.x=a[0]*e+a[4]*t+a[8]*i+a[12]*n,this.y=a[1]*e+a[5]*t+a[9]*i+a[13]*n,this.z=a[2]*e+a[6]*t+a[10]*i+a[14]*n,this.w=a[3]*e+a[7]*t+a[11]*i+a[15]*n,this},divideScalar:function(r){return this.multiplyScalar(1/r)},setAxisAngleFromQuaternion:function(r){this.w=2*Math.acos(r.w);var e=Math.sqrt(1-r.w*r.w);return e<1e-4?(this.x=1,this.y=0,this.z=0):(this.x=r.x/e,this.y=r.y/e,this.z=r.z/e),this},setAxisAngleFromRotationMatrix:function(r){var e,t,i,n,a=.01,o=.1,s=r.elements,l=s[0],u=s[4],c=s[8],f=s[1],h=s[5],p=s[9],d=s[2],g=s[6],m=s[10];if(Math.abs(u-f)<a&&Math.abs(c-d)<a&&Math.abs(p-g)<a){if(Math.abs(u+f)<o&&Math.abs(c+d)<o&&Math.abs(p+g)<o&&Math.abs(l+h+m-3)<o)return this.set(1,0,0,0),this;e=Math.PI;var v=(l+1)/2,_=(h+1)/2,y=(m+1)/2,x=(u+f)/4,M=(c+d)/4,S=(p+g)/4;return v>_&&v>y?v<a?(t=0,i=.707106781,n=.707106781):(t=Math.sqrt(v),i=x/t,n=M/t):_>y?_<a?(t=.707106781,i=0,n=.707106781):(i=Math.sqrt(_),t=x/i,n=S/i):y<a?(t=.707106781,i=.707106781,n=0):(n=Math.sqrt(y),t=M/n,i=S/n),this.set(t,i,n,e),this}var w=Math.sqrt((g-p)*(g-p)+(c-d)*(c-d)+(f-u)*(f-u));return Math.abs(w)<.001&&(w=1),this.x=(g-p)/w,this.y=(c-d)/w,this.z=(f-u)/w,this.w=Math.acos((l+h+m-1)/2),this},min:function(r){return this.x=Math.min(this.x,r.x),this.y=Math.min(this.y,r.y),this.z=Math.min(this.z,r.z),this.w=Math.min(this.w,r.w),this},max:function(r){return this.x=Math.max(this.x,r.x),this.y=Math.max(this.y,r.y),this.z=Math.max(this.z,r.z),this.w=Math.max(this.w,r.w),this},clamp:function(r,e){return this.x=Math.max(r.x,Math.min(e.x,this.x)),this.y=Math.max(r.y,Math.min(e.y,this.y)),this.z=Math.max(r.z,Math.min(e.z,this.z)),this.w=Math.max(r.w,Math.min(e.w,this.w)),this},clampScalar:function(){var r,e;return function(i,n){return r===void 0&&(r=new Qr,e=new Qr),r.set(i,i,i,i),e.set(n,n,n,n),this.clamp(r,e)}}(),floor:function(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this.z=Math.floor(this.z),this.w=Math.floor(this.w),this},ceil:function(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this.z=Math.ceil(this.z),this.w=Math.ceil(this.w),this},round:function(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this.z=Math.round(this.z),this.w=Math.round(this.w),this},roundToZero:function(){return this.x=this.x<0?Math.ceil(this.x):Math.floor(this.x),this.y=this.y<0?Math.ceil(this.y):Math.floor(this.y),this.z=this.z<0?Math.ceil(this.z):Math.floor(this.z),this.w=this.w<0?Math.ceil(this.w):Math.floor(this.w),this},negate:function(){return this.x=-this.x,this.y=-this.y,this.z=-this.z,this.w=-this.w,this},dot:function(r){return this.x*r.x+this.y*r.y+this.z*r.z+this.w*r.w},lengthSq:function(){return this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)},lengthManhattan:function(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)+Math.abs(this.w)},normalize:function(){return this.divideScalar(this.length())},setLength:function(r){return this.multiplyScalar(r/this.length())},lerp:function(r,e){return this.x+=(r.x-this.x)*e,this.y+=(r.y-this.y)*e,this.z+=(r.z-this.z)*e,this.w+=(r.w-this.w)*e,this},lerpVectors:function(r,e,t){return this.subVectors(e,r).multiplyScalar(t).add(r)},equals:function(r){return r.x===this.x&&r.y===this.y&&r.z===this.z&&r.w===this.w},fromArray:function(r,e){return e===void 0&&(e=0),this.x=r[e],this.y=r[e+1],this.z=r[e+2],this.w=r[e+3],this},toArray:function(r,e){return r===void 0&&(r=[]),e===void 0&&(e=0),r[e]=this.x,r[e+1]=this.y,r[e+2]=this.z,r[e+3]=this.w,r},fromAttribute:function(r,e,t){return t!==void 0&&console.warn("THREE.Vector4: offset has been removed from .fromAttribute()."),this.x=r.getX(e),this.y=r.getY(e),this.z=r.getZ(e),this.w=r.getW(e),this}};Object.assign(Oy.prototype,Ms.prototype,{isWebGLRenderTarget:!0,setSize:function(r,e){(this.width!==r||this.height!==e)&&(this.width=r,this.height=e,this.dispose()),this.viewport.set(0,0,r,e),this.scissor.set(0,0,r,e)},clone:function(){return new this.constructor().copy(this)},copy:function(r){return this.width=r.width,this.height=r.height,this.viewport.copy(r.viewport),this.texture=r.texture.clone(),this.depthBuffer=r.depthBuffer,this.stencilBuffer=r.stencilBuffer,this.depthTexture=r.depthTexture,this},dispose:function(){this.dispatchEvent({type:"dispose"})}});$g.prototype=Object.create(Oy.prototype);$g.prototype.constructor=$g;$g.prototype.isWebGLRenderTargetCube=!0;on.prototype={constructor:on,get x(){return this._x},set x(r){this._x=r,this.onChangeCallback()},get y(){return this._y},set y(r){this._y=r,this.onChangeCallback()},get z(){return this._z},set z(r){this._z=r,this.onChangeCallback()},get w(){return this._w},set w(r){this._w=r,this.onChangeCallback()},set:function(r,e,t,i){return this._x=r,this._y=e,this._z=t,this._w=i,this.onChangeCallback(),this},clone:function(){return new this.constructor(this._x,this._y,this._z,this._w)},copy:function(r){return this._x=r.x,this._y=r.y,this._z=r.z,this._w=r.w,this.onChangeCallback(),this},setFromEuler:function(r,e){if((r&&r.isEuler)===!1)throw new Error("THREE.Quaternion: .setFromEuler() now expects an Euler rotation rather than a Vector3 and order.");var t=Math.cos(r._x/2),i=Math.cos(r._y/2),n=Math.cos(r._z/2),a=Math.sin(r._x/2),o=Math.sin(r._y/2),s=Math.sin(r._z/2),l=r.order;return l==="XYZ"?(this._x=a*i*n+t*o*s,this._y=t*o*n-a*i*s,this._z=t*i*s+a*o*n,this._w=t*i*n-a*o*s):l==="YXZ"?(this._x=a*i*n+t*o*s,this._y=t*o*n-a*i*s,this._z=t*i*s-a*o*n,this._w=t*i*n+a*o*s):l==="ZXY"?(this._x=a*i*n-t*o*s,this._y=t*o*n+a*i*s,this._z=t*i*s+a*o*n,this._w=t*i*n-a*o*s):l==="ZYX"?(this._x=a*i*n-t*o*s,this._y=t*o*n+a*i*s,this._z=t*i*s-a*o*n,this._w=t*i*n+a*o*s):l==="YZX"?(this._x=a*i*n+t*o*s,this._y=t*o*n+a*i*s,this._z=t*i*s-a*o*n,this._w=t*i*n-a*o*s):l==="XZY"&&(this._x=a*i*n-t*o*s,this._y=t*o*n-a*i*s,this._z=t*i*s+a*o*n,this._w=t*i*n+a*o*s),e!==!1&&this.onChangeCallback(),this},setFromAxisAngle:function(r,e){var t=e/2,i=Math.sin(t);return this._x=r.x*i,this._y=r.y*i,this._z=r.z*i,this._w=Math.cos(t),this.onChangeCallback(),this},setFromRotationMatrix:function(r){var e=r.elements,t=e[0],i=e[4],n=e[8],a=e[1],o=e[5],s=e[9],l=e[2],u=e[6],c=e[10],f=t+o+c,h;return f>0?(h=.5/Math.sqrt(f+1),this._w=.25/h,this._x=(u-s)*h,this._y=(n-l)*h,this._z=(a-i)*h):t>o&&t>c?(h=2*Math.sqrt(1+t-o-c),this._w=(u-s)/h,this._x=.25*h,this._y=(i+a)/h,this._z=(n+l)/h):o>c?(h=2*Math.sqrt(1+o-t-c),this._w=(n-l)/h,this._x=(i+a)/h,this._y=.25*h,this._z=(s+u)/h):(h=2*Math.sqrt(1+c-t-o),this._w=(a-i)/h,this._x=(n+l)/h,this._y=(s+u)/h,this._z=.25*h),this.onChangeCallback(),this},setFromUnitVectors:function(){var r,e,t=1e-6;return function(n,a){return r===void 0&&(r=new oe),e=n.dot(a)+1,e<t?(e=0,Math.abs(n.x)>Math.abs(n.z)?r.set(-n.y,n.x,0):r.set(0,-n.z,n.y)):r.crossVectors(n,a),this._x=r.x,this._y=r.y,this._z=r.z,this._w=e,this.normalize()}}(),inverse:function(){return this.conjugate().normalize()},conjugate:function(){return this._x*=-1,this._y*=-1,this._z*=-1,this.onChangeCallback(),this},dot:function(r){return this._x*r._x+this._y*r._y+this._z*r._z+this._w*r._w},lengthSq:function(){return this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w},length:function(){return Math.sqrt(this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w)},normalize:function(){var r=this.length();return r===0?(this._x=0,this._y=0,this._z=0,this._w=1):(r=1/r,this._x=this._x*r,this._y=this._y*r,this._z=this._z*r,this._w=this._w*r),this.onChangeCallback(),this},multiply:function(r,e){return e!==void 0?(console.warn("THREE.Quaternion: .multiply() now only accepts one argument. Use .multiplyQuaternions( a, b ) instead."),this.multiplyQuaternions(r,e)):this.multiplyQuaternions(this,r)},premultiply:function(r){return this.multiplyQuaternions(r,this)},multiplyQuaternions:function(r,e){var t=r._x,i=r._y,n=r._z,a=r._w,o=e._x,s=e._y,l=e._z,u=e._w;return this._x=t*u+a*o+i*l-n*s,this._y=i*u+a*s+n*o-t*l,this._z=n*u+a*l+t*s-i*o,this._w=a*u-t*o-i*s-n*l,this.onChangeCallback(),this},slerp:function(r,e){if(e===0)return this;if(e===1)return this.copy(r);var t=this._x,i=this._y,n=this._z,a=this._w,o=a*r._w+t*r._x+i*r._y+n*r._z;if(o<0?(this._w=-r._w,this._x=-r._x,this._y=-r._y,this._z=-r._z,o=-o):this.copy(r),o>=1)return this._w=a,this._x=t,this._y=i,this._z=n,this;var s=Math.sqrt(1-o*o);if(Math.abs(s)<.001)return this._w=.5*(a+this._w),this._x=.5*(t+this._x),this._y=.5*(i+this._y),this._z=.5*(n+this._z),this;var l=Math.atan2(s,o),u=Math.sin((1-e)*l)/s,c=Math.sin(e*l)/s;return this._w=a*u+this._w*c,this._x=t*u+this._x*c,this._y=i*u+this._y*c,this._z=n*u+this._z*c,this.onChangeCallback(),this},equals:function(r){return r._x===this._x&&r._y===this._y&&r._z===this._z&&r._w===this._w},fromArray:function(r,e){return e===void 0&&(e=0),this._x=r[e],this._y=r[e+1],this._z=r[e+2],this._w=r[e+3],this.onChangeCallback(),this},toArray:function(r,e){return r===void 0&&(r=[]),e===void 0&&(e=0),r[e]=this._x,r[e+1]=this._y,r[e+2]=this._z,r[e+3]=this._w,r},onChange:function(r){return this.onChangeCallback=r,this},onChangeCallback:function(){}};Object.assign(on,{slerp:function(r,e,t,i){return t.copy(r).slerp(e,i)},slerpFlat:function(r,e,t,i,n,a,o){var s=t[i+0],l=t[i+1],u=t[i+2],c=t[i+3],f=n[a+0],h=n[a+1],p=n[a+2],d=n[a+3];if(c!==d||s!==f||l!==h||u!==p){var g=1-o,m=s*f+l*h+u*p+c*d,v=m>=0?1:-1,_=1-m*m;if(_>Number.EPSILON){var y=Math.sqrt(_),x=Math.atan2(y,m*v);g=Math.sin(g*x)/y,o=Math.sin(o*x)/y}var M=o*v;if(s=s*g+f*M,l=l*g+h*M,u=u*g+p*M,c=c*g+d*M,g===1-o){var S=1/Math.sqrt(s*s+l*l+u*u+c*c);s*=S,l*=S,u*=S,c*=S}}r[e]=s,r[e+1]=l,r[e+2]=u,r[e+3]=c}});oe.prototype={constructor:oe,isVector3:!0,set:function(r,e,t){return this.x=r,this.y=e,this.z=t,this},setScalar:function(r){return this.x=r,this.y=r,this.z=r,this},setX:function(r){return this.x=r,this},setY:function(r){return this.y=r,this},setZ:function(r){return this.z=r,this},setComponent:function(r,e){switch(r){case 0:this.x=e;break;case 1:this.y=e;break;case 2:this.z=e;break;default:throw new Error("index is out of range: "+r)}return this},getComponent:function(r){switch(r){case 0:return this.x;case 1:return this.y;case 2:return this.z;default:throw new Error("index is out of range: "+r)}},clone:function(){return new this.constructor(this.x,this.y,this.z)},copy:function(r){return this.x=r.x,this.y=r.y,this.z=r.z,this},add:function(r,e){return e!==void 0?(console.warn("THREE.Vector3: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),this.addVectors(r,e)):(this.x+=r.x,this.y+=r.y,this.z+=r.z,this)},addScalar:function(r){return this.x+=r,this.y+=r,this.z+=r,this},addVectors:function(r,e){return this.x=r.x+e.x,this.y=r.y+e.y,this.z=r.z+e.z,this},addScaledVector:function(r,e){return this.x+=r.x*e,this.y+=r.y*e,this.z+=r.z*e,this},sub:function(r,e){return e!==void 0?(console.warn("THREE.Vector3: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),this.subVectors(r,e)):(this.x-=r.x,this.y-=r.y,this.z-=r.z,this)},subScalar:function(r){return this.x-=r,this.y-=r,this.z-=r,this},subVectors:function(r,e){return this.x=r.x-e.x,this.y=r.y-e.y,this.z=r.z-e.z,this},multiply:function(r,e){return e!==void 0?(console.warn("THREE.Vector3: .multiply() now only accepts one argument. Use .multiplyVectors( a, b ) instead."),this.multiplyVectors(r,e)):(this.x*=r.x,this.y*=r.y,this.z*=r.z,this)},multiplyScalar:function(r){return isFinite(r)?(this.x*=r,this.y*=r,this.z*=r):(this.x=0,this.y=0,this.z=0),this},multiplyVectors:function(r,e){return this.x=r.x*e.x,this.y=r.y*e.y,this.z=r.z*e.z,this},applyEuler:function(){var r;return function(t){return(t&&t.isEuler)===!1&&console.error("THREE.Vector3: .applyEuler() now expects an Euler rotation rather than a Vector3 and order."),r===void 0&&(r=new on),this.applyQuaternion(r.setFromEuler(t))}}(),applyAxisAngle:function(){var r;return function(t,i){return r===void 0&&(r=new on),this.applyQuaternion(r.setFromAxisAngle(t,i))}}(),applyMatrix3:function(r){var e=this.x,t=this.y,i=this.z,n=r.elements;return this.x=n[0]*e+n[3]*t+n[6]*i,this.y=n[1]*e+n[4]*t+n[7]*i,this.z=n[2]*e+n[5]*t+n[8]*i,this},applyMatrix4:function(r){var e=this.x,t=this.y,i=this.z,n=r.elements;return this.x=n[0]*e+n[4]*t+n[8]*i+n[12],this.y=n[1]*e+n[5]*t+n[9]*i+n[13],this.z=n[2]*e+n[6]*t+n[10]*i+n[14],this},applyProjection:function(r){var e=this.x,t=this.y,i=this.z,n=r.elements,a=1/(n[3]*e+n[7]*t+n[11]*i+n[15]);return this.x=(n[0]*e+n[4]*t+n[8]*i+n[12])*a,this.y=(n[1]*e+n[5]*t+n[9]*i+n[13])*a,this.z=(n[2]*e+n[6]*t+n[10]*i+n[14])*a,this},applyQuaternion:function(r){var e=this.x,t=this.y,i=this.z,n=r.x,a=r.y,o=r.z,s=r.w,l=s*e+a*i-o*t,u=s*t+o*e-n*i,c=s*i+n*t-a*e,f=-n*e-a*t-o*i;return this.x=l*s+f*-n+u*-o-c*-a,this.y=u*s+f*-a+c*-n-l*-o,this.z=c*s+f*-o+l*-a-u*-n,this},project:function(){var r;return function(t){return r===void 0&&(r=new qt),r.multiplyMatrices(t.projectionMatrix,r.getInverse(t.matrixWorld)),this.applyProjection(r)}}(),unproject:function(){var r;return function(t){return r===void 0&&(r=new qt),r.multiplyMatrices(t.matrixWorld,r.getInverse(t.projectionMatrix)),this.applyProjection(r)}}(),transformDirection:function(r){var e=this.x,t=this.y,i=this.z,n=r.elements;return this.x=n[0]*e+n[4]*t+n[8]*i,this.y=n[1]*e+n[5]*t+n[9]*i,this.z=n[2]*e+n[6]*t+n[10]*i,this.normalize()},divide:function(r){return this.x/=r.x,this.y/=r.y,this.z/=r.z,this},divideScalar:function(r){return this.multiplyScalar(1/r)},min:function(r){return this.x=Math.min(this.x,r.x),this.y=Math.min(this.y,r.y),this.z=Math.min(this.z,r.z),this},max:function(r){return this.x=Math.max(this.x,r.x),this.y=Math.max(this.y,r.y),this.z=Math.max(this.z,r.z),this},clamp:function(r,e){return this.x=Math.max(r.x,Math.min(e.x,this.x)),this.y=Math.max(r.y,Math.min(e.y,this.y)),this.z=Math.max(r.z,Math.min(e.z,this.z)),this},clampScalar:function(){var r,e;return function(i,n){return r===void 0&&(r=new oe,e=new oe),r.set(i,i,i),e.set(n,n,n),this.clamp(r,e)}}(),clampLength:function(r,e){var t=this.length();return this.multiplyScalar(Math.max(r,Math.min(e,t))/t)},floor:function(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this.z=Math.floor(this.z),this},ceil:function(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this.z=Math.ceil(this.z),this},round:function(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this.z=Math.round(this.z),this},roundToZero:function(){return this.x=this.x<0?Math.ceil(this.x):Math.floor(this.x),this.y=this.y<0?Math.ceil(this.y):Math.floor(this.y),this.z=this.z<0?Math.ceil(this.z):Math.floor(this.z),this},negate:function(){return this.x=-this.x,this.y=-this.y,this.z=-this.z,this},dot:function(r){return this.x*r.x+this.y*r.y+this.z*r.z},lengthSq:function(){return this.x*this.x+this.y*this.y+this.z*this.z},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z)},lengthManhattan:function(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)},normalize:function(){return this.divideScalar(this.length())},setLength:function(r){return this.multiplyScalar(r/this.length())},lerp:function(r,e){return this.x+=(r.x-this.x)*e,this.y+=(r.y-this.y)*e,this.z+=(r.z-this.z)*e,this},lerpVectors:function(r,e,t){return this.subVectors(e,r).multiplyScalar(t).add(r)},cross:function(r,e){if(e!==void 0)return console.warn("THREE.Vector3: .cross() now only accepts one argument. Use .crossVectors( a, b ) instead."),this.crossVectors(r,e);var t=this.x,i=this.y,n=this.z;return this.x=i*r.z-n*r.y,this.y=n*r.x-t*r.z,this.z=t*r.y-i*r.x,this},crossVectors:function(r,e){var t=r.x,i=r.y,n=r.z,a=e.x,o=e.y,s=e.z;return this.x=i*s-n*o,this.y=n*a-t*s,this.z=t*o-i*a,this},projectOnVector:function(r){var e=r.dot(this)/r.lengthSq();return this.copy(r).multiplyScalar(e)},projectOnPlane:function(){var r;return function(t){return r===void 0&&(r=new oe),r.copy(this).projectOnVector(t),this.sub(r)}}(),reflect:function(){var r;return function(t){return r===void 0&&(r=new oe),this.sub(r.copy(t).multiplyScalar(2*this.dot(t)))}}(),angleTo:function(r){var e=this.dot(r)/Math.sqrt(this.lengthSq()*r.lengthSq());return Math.acos(cr.clamp(e,-1,1))},distanceTo:function(r){return Math.sqrt(this.distanceToSquared(r))},distanceToSquared:function(r){var e=this.x-r.x,t=this.y-r.y,i=this.z-r.z;return e*e+t*t+i*i},distanceToManhattan:function(r){return Math.abs(this.x-r.x)+Math.abs(this.y-r.y)+Math.abs(this.z-r.z)},setFromSpherical:function(r){var e=Math.sin(r.phi)*r.radius;return this.x=e*Math.sin(r.theta),this.y=Math.cos(r.phi)*r.radius,this.z=e*Math.cos(r.theta),this},setFromCylindrical:function(r){return this.x=r.radius*Math.sin(r.theta),this.y=r.y,this.z=r.radius*Math.cos(r.theta),this},setFromMatrixPosition:function(r){return this.setFromMatrixColumn(r,3)},setFromMatrixScale:function(r){var e=this.setFromMatrixColumn(r,0).length(),t=this.setFromMatrixColumn(r,1).length(),i=this.setFromMatrixColumn(r,2).length();return this.x=e,this.y=t,this.z=i,this},setFromMatrixColumn:function(r,e){if(typeof r=="number"){console.warn("THREE.Vector3: setFromMatrixColumn now expects ( matrix, index ).");var t=r;r=e,e=t}return this.fromArray(r.elements,e*4)},equals:function(r){return r.x===this.x&&r.y===this.y&&r.z===this.z},fromArray:function(r,e){return e===void 0&&(e=0),this.x=r[e],this.y=r[e+1],this.z=r[e+2],this},toArray:function(r,e){return r===void 0&&(r=[]),e===void 0&&(e=0),r[e]=this.x,r[e+1]=this.y,r[e+2]=this.z,r},fromAttribute:function(r,e,t){return t!==void 0&&console.warn("THREE.Vector3: offset has been removed from .fromAttribute()."),this.x=r.getX(e),this.y=r.getY(e),this.z=r.getZ(e),this}};qt.prototype={constructor:qt,isMatrix4:!0,set:function(r,e,t,i,n,a,o,s,l,u,c,f,h,p,d,g){var m=this.elements;return m[0]=r,m[4]=e,m[8]=t,m[12]=i,m[1]=n,m[5]=a,m[9]=o,m[13]=s,m[2]=l,m[6]=u,m[10]=c,m[14]=f,m[3]=h,m[7]=p,m[11]=d,m[15]=g,this},identity:function(){return this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1),this},clone:function(){return new qt().fromArray(this.elements)},copy:function(r){return this.elements.set(r.elements),this},copyPosition:function(r){var e=this.elements,t=r.elements;return e[12]=t[12],e[13]=t[13],e[14]=t[14],this},extractBasis:function(r,e,t){return r.setFromMatrixColumn(this,0),e.setFromMatrixColumn(this,1),t.setFromMatrixColumn(this,2),this},makeBasis:function(r,e,t){return this.set(r.x,e.x,t.x,0,r.y,e.y,t.y,0,r.z,e.z,t.z,0,0,0,0,1),this},extractRotation:function(){var r;return function(t){r===void 0&&(r=new oe);var i=this.elements,n=t.elements,a=1/r.setFromMatrixColumn(t,0).length(),o=1/r.setFromMatrixColumn(t,1).length(),s=1/r.setFromMatrixColumn(t,2).length();return i[0]=n[0]*a,i[1]=n[1]*a,i[2]=n[2]*a,i[4]=n[4]*o,i[5]=n[5]*o,i[6]=n[6]*o,i[8]=n[8]*s,i[9]=n[9]*s,i[10]=n[10]*s,this}}(),makeRotationFromEuler:function(r){(r&&r.isEuler)===!1&&console.error("THREE.Matrix: .makeRotationFromEuler() now expects a Euler rotation rather than a Vector3 and order.");var e=this.elements,t=r.x,i=r.y,n=r.z,a=Math.cos(t),o=Math.sin(t),s=Math.cos(i),l=Math.sin(i),u=Math.cos(n),c=Math.sin(n);if(r.order==="XYZ"){var f=a*u,h=a*c,p=o*u,d=o*c;e[0]=s*u,e[4]=-s*c,e[8]=l,e[1]=h+p*l,e[5]=f-d*l,e[9]=-o*s,e[2]=d-f*l,e[6]=p+h*l,e[10]=a*s}else if(r.order==="YXZ"){var g=s*u,m=s*c,v=l*u,_=l*c;e[0]=g+_*o,e[4]=v*o-m,e[8]=a*l,e[1]=a*c,e[5]=a*u,e[9]=-o,e[2]=m*o-v,e[6]=_+g*o,e[10]=a*s}else if(r.order==="ZXY"){var g=s*u,m=s*c,v=l*u,_=l*c;e[0]=g-_*o,e[4]=-a*c,e[8]=v+m*o,e[1]=m+v*o,e[5]=a*u,e[9]=_-g*o,e[2]=-a*l,e[6]=o,e[10]=a*s}else if(r.order==="ZYX"){var f=a*u,h=a*c,p=o*u,d=o*c;e[0]=s*u,e[4]=p*l-h,e[8]=f*l+d,e[1]=s*c,e[5]=d*l+f,e[9]=h*l-p,e[2]=-l,e[6]=o*s,e[10]=a*s}else if(r.order==="YZX"){var y=a*s,x=a*l,M=o*s,S=o*l;e[0]=s*u,e[4]=S-y*c,e[8]=M*c+x,e[1]=c,e[5]=a*u,e[9]=-o*u,e[2]=-l*u,e[6]=x*c+M,e[10]=y-S*c}else if(r.order==="XZY"){var y=a*s,x=a*l,M=o*s,S=o*l;e[0]=s*u,e[4]=-c,e[8]=l*u,e[1]=y*c+S,e[5]=a*u,e[9]=x*c-M,e[2]=M*c-x,e[6]=o*u,e[10]=S*c+y}return e[3]=0,e[7]=0,e[11]=0,e[12]=0,e[13]=0,e[14]=0,e[15]=1,this},makeRotationFromQuaternion:function(r){var e=this.elements,t=r.x,i=r.y,n=r.z,a=r.w,o=t+t,s=i+i,l=n+n,u=t*o,c=t*s,f=t*l,h=i*s,p=i*l,d=n*l,g=a*o,m=a*s,v=a*l;return e[0]=1-(h+d),e[4]=c-v,e[8]=f+m,e[1]=c+v,e[5]=1-(u+d),e[9]=p-g,e[2]=f-m,e[6]=p+g,e[10]=1-(u+h),e[3]=0,e[7]=0,e[11]=0,e[12]=0,e[13]=0,e[14]=0,e[15]=1,this},lookAt:function(){var r,e,t;return function(n,a,o){r===void 0&&(r=new oe,e=new oe,t=new oe);var s=this.elements;return t.subVectors(n,a).normalize(),t.lengthSq()===0&&(t.z=1),r.crossVectors(o,t).normalize(),r.lengthSq()===0&&(t.z+=1e-4,r.crossVectors(o,t).normalize()),e.crossVectors(t,r),s[0]=r.x,s[4]=e.x,s[8]=t.x,s[1]=r.y,s[5]=e.y,s[9]=t.y,s[2]=r.z,s[6]=e.z,s[10]=t.z,this}}(),multiply:function(r,e){return e!==void 0?(console.warn("THREE.Matrix4: .multiply() now only accepts one argument. Use .multiplyMatrices( a, b ) instead."),this.multiplyMatrices(r,e)):this.multiplyMatrices(this,r)},premultiply:function(r){return this.multiplyMatrices(r,this)},multiplyMatrices:function(r,e){var t=r.elements,i=e.elements,n=this.elements,a=t[0],o=t[4],s=t[8],l=t[12],u=t[1],c=t[5],f=t[9],h=t[13],p=t[2],d=t[6],g=t[10],m=t[14],v=t[3],_=t[7],y=t[11],x=t[15],M=i[0],S=i[4],w=i[8],T=i[12],C=i[1],b=i[5],E=i[9],I=i[13],R=i[2],A=i[6],D=i[10],U=i[14],B=i[3],F=i[7],k=i[11],G=i[15];return n[0]=a*M+o*C+s*R+l*B,n[4]=a*S+o*b+s*A+l*F,n[8]=a*w+o*E+s*D+l*k,n[12]=a*T+o*I+s*U+l*G,n[1]=u*M+c*C+f*R+h*B,n[5]=u*S+c*b+f*A+h*F,n[9]=u*w+c*E+f*D+h*k,n[13]=u*T+c*I+f*U+h*G,n[2]=p*M+d*C+g*R+m*B,n[6]=p*S+d*b+g*A+m*F,n[10]=p*w+d*E+g*D+m*k,n[14]=p*T+d*I+g*U+m*G,n[3]=v*M+_*C+y*R+x*B,n[7]=v*S+_*b+y*A+x*F,n[11]=v*w+_*E+y*D+x*k,n[15]=v*T+_*I+y*U+x*G,this},multiplyToArray:function(r,e,t){var i=this.elements;return this.multiplyMatrices(r,e),t[0]=i[0],t[1]=i[1],t[2]=i[2],t[3]=i[3],t[4]=i[4],t[5]=i[5],t[6]=i[6],t[7]=i[7],t[8]=i[8],t[9]=i[9],t[10]=i[10],t[11]=i[11],t[12]=i[12],t[13]=i[13],t[14]=i[14],t[15]=i[15],this},multiplyScalar:function(r){var e=this.elements;return e[0]*=r,e[4]*=r,e[8]*=r,e[12]*=r,e[1]*=r,e[5]*=r,e[9]*=r,e[13]*=r,e[2]*=r,e[6]*=r,e[10]*=r,e[14]*=r,e[3]*=r,e[7]*=r,e[11]*=r,e[15]*=r,this},applyToVector3Array:function(){var r;return function(t,i,n){r===void 0&&(r=new oe),i===void 0&&(i=0),n===void 0&&(n=t.length);for(var a=0,o=i;a<n;a+=3,o+=3)r.fromArray(t,o),r.applyMatrix4(this),r.toArray(t,o);return t}}(),applyToBufferAttribute:function(){var r;return function(t){r===void 0&&(r=new oe);for(var i=0,n=t.count;i<n;i++)r.x=t.getX(i),r.y=t.getY(i),r.z=t.getZ(i),r.applyMatrix4(this),t.setXYZ(i,r.x,r.y,r.z);return t}}(),determinant:function(){var r=this.elements,e=r[0],t=r[4],i=r[8],n=r[12],a=r[1],o=r[5],s=r[9],l=r[13],u=r[2],c=r[6],f=r[10],h=r[14],p=r[3],d=r[7],g=r[11],m=r[15];return p*(+n*s*c-i*l*c-n*o*f+t*l*f+i*o*h-t*s*h)+d*(+e*s*h-e*l*f+n*a*f-i*a*h+i*l*u-n*s*u)+g*(+e*l*c-e*o*h-n*a*c+t*a*h+n*o*u-t*l*u)+m*(-i*o*u-e*s*c+e*o*f+i*a*c-t*a*f+t*s*u)},transpose:function(){var r=this.elements,e;return e=r[1],r[1]=r[4],r[4]=e,e=r[2],r[2]=r[8],r[8]=e,e=r[6],r[6]=r[9],r[9]=e,e=r[3],r[3]=r[12],r[12]=e,e=r[7],r[7]=r[13],r[13]=e,e=r[11],r[11]=r[14],r[14]=e,this},setPosition:function(r){var e=this.elements;return e[12]=r.x,e[13]=r.y,e[14]=r.z,this},getInverse:function(r,e){var t=this.elements,i=r.elements,n=i[0],a=i[1],o=i[2],s=i[3],l=i[4],u=i[5],c=i[6],f=i[7],h=i[8],p=i[9],d=i[10],g=i[11],m=i[12],v=i[13],_=i[14],y=i[15],x=p*_*f-v*d*f+v*c*g-u*_*g-p*c*y+u*d*y,M=m*d*f-h*_*f-m*c*g+l*_*g+h*c*y-l*d*y,S=h*v*f-m*p*f+m*u*g-l*v*g-h*u*y+l*p*y,w=m*p*c-h*v*c-m*u*d+l*v*d+h*u*_-l*p*_,T=n*x+a*M+o*S+s*w;if(T===0){var C="THREE.Matrix4.getInverse(): can't invert matrix, determinant is 0";if(e===!0)throw new Error(C);return console.warn(C),this.identity()}var b=1/T;return t[0]=x*b,t[1]=(v*d*s-p*_*s-v*o*g+a*_*g+p*o*y-a*d*y)*b,t[2]=(u*_*s-v*c*s+v*o*f-a*_*f-u*o*y+a*c*y)*b,t[3]=(p*c*s-u*d*s-p*o*f+a*d*f+u*o*g-a*c*g)*b,t[4]=M*b,t[5]=(h*_*s-m*d*s+m*o*g-n*_*g-h*o*y+n*d*y)*b,t[6]=(m*c*s-l*_*s-m*o*f+n*_*f+l*o*y-n*c*y)*b,t[7]=(l*d*s-h*c*s+h*o*f-n*d*f-l*o*g+n*c*g)*b,t[8]=S*b,t[9]=(m*p*s-h*v*s-m*a*g+n*v*g+h*a*y-n*p*y)*b,t[10]=(l*v*s-m*u*s+m*a*f-n*v*f-l*a*y+n*u*y)*b,t[11]=(h*u*s-l*p*s-h*a*f+n*p*f+l*a*g-n*u*g)*b,t[12]=w*b,t[13]=(h*v*o-m*p*o+m*a*d-n*v*d-h*a*_+n*p*_)*b,t[14]=(m*u*o-l*v*o-m*a*c+n*v*c+l*a*_-n*u*_)*b,t[15]=(l*p*o-h*u*o+h*a*c-n*p*c-l*a*d+n*u*d)*b,this},scale:function(r){var e=this.elements,t=r.x,i=r.y,n=r.z;return e[0]*=t,e[4]*=i,e[8]*=n,e[1]*=t,e[5]*=i,e[9]*=n,e[2]*=t,e[6]*=i,e[10]*=n,e[3]*=t,e[7]*=i,e[11]*=n,this},getMaxScaleOnAxis:function(){var r=this.elements,e=r[0]*r[0]+r[1]*r[1]+r[2]*r[2],t=r[4]*r[4]+r[5]*r[5]+r[6]*r[6],i=r[8]*r[8]+r[9]*r[9]+r[10]*r[10];return Math.sqrt(Math.max(e,t,i))},makeTranslation:function(r,e,t){return this.set(1,0,0,r,0,1,0,e,0,0,1,t,0,0,0,1),this},makeRotationX:function(r){var e=Math.cos(r),t=Math.sin(r);return this.set(1,0,0,0,0,e,-t,0,0,t,e,0,0,0,0,1),this},makeRotationY:function(r){var e=Math.cos(r),t=Math.sin(r);return this.set(e,0,t,0,0,1,0,0,-t,0,e,0,0,0,0,1),this},makeRotationZ:function(r){var e=Math.cos(r),t=Math.sin(r);return this.set(e,-t,0,0,t,e,0,0,0,0,1,0,0,0,0,1),this},makeRotationAxis:function(r,e){var t=Math.cos(e),i=Math.sin(e),n=1-t,a=r.x,o=r.y,s=r.z,l=n*a,u=n*o;return this.set(l*a+t,l*o-i*s,l*s+i*o,0,l*o+i*s,u*o+t,u*s-i*a,0,l*s-i*o,u*s+i*a,n*s*s+t,0,0,0,0,1),this},makeScale:function(r,e,t){return this.set(r,0,0,0,0,e,0,0,0,0,t,0,0,0,0,1),this},makeShear:function(r,e,t){return this.set(1,e,t,0,r,1,t,0,r,e,1,0,0,0,0,1),this},compose:function(r,e,t){return this.makeRotationFromQuaternion(e),this.scale(t),this.setPosition(r),this},decompose:function(){var r,e;return function(i,n,a){r===void 0&&(r=new oe,e=new qt);var o=this.elements,s=r.set(o[0],o[1],o[2]).length(),l=r.set(o[4],o[5],o[6]).length(),u=r.set(o[8],o[9],o[10]).length(),c=this.determinant();c<0&&(s=-s),i.x=o[12],i.y=o[13],i.z=o[14],e.elements.set(this.elements);var f=1/s,h=1/l,p=1/u;return e.elements[0]*=f,e.elements[1]*=f,e.elements[2]*=f,e.elements[4]*=h,e.elements[5]*=h,e.elements[6]*=h,e.elements[8]*=p,e.elements[9]*=p,e.elements[10]*=p,n.setFromRotationMatrix(e),a.x=s,a.y=l,a.z=u,this}}(),makeFrustum:function(r,e,t,i,n,a){var o=this.elements,s=2*n/(e-r),l=2*n/(i-t),u=(e+r)/(e-r),c=(i+t)/(i-t),f=-(a+n)/(a-n),h=-2*a*n/(a-n);return o[0]=s,o[4]=0,o[8]=u,o[12]=0,o[1]=0,o[5]=l,o[9]=c,o[13]=0,o[2]=0,o[6]=0,o[10]=f,o[14]=h,o[3]=0,o[7]=0,o[11]=-1,o[15]=0,this},makePerspective:function(r,e,t,i){var n=t*Math.tan(cr.DEG2RAD*r*.5),a=-n,o=a*e,s=n*e;return this.makeFrustum(o,s,a,n,t,i)},makeOrthographic:function(r,e,t,i,n,a){var o=this.elements,s=1/(e-r),l=1/(t-i),u=1/(a-n),c=(e+r)*s,f=(t+i)*l,h=(a+n)*u;return o[0]=2*s,o[4]=0,o[8]=0,o[12]=-c,o[1]=0,o[5]=2*l,o[9]=0,o[13]=-f,o[2]=0,o[6]=0,o[10]=-2*u,o[14]=-h,o[3]=0,o[7]=0,o[11]=0,o[15]=1,this},equals:function(r){for(var e=this.elements,t=r.elements,i=0;i<16;i++)if(e[i]!==t[i])return!1;return!0},fromArray:function(r,e){e===void 0&&(e=0);for(var t=0;t<16;t++)this.elements[t]=r[t+e];return this},toArray:function(r,e){r===void 0&&(r=[]),e===void 0&&(e=0);var t=this.elements;return r[e]=t[0],r[e+1]=t[1],r[e+2]=t[2],r[e+3]=t[3],r[e+4]=t[4],r[e+5]=t[5],r[e+6]=t[6],r[e+7]=t[7],r[e+8]=t[8],r[e+9]=t[9],r[e+10]=t[10],r[e+11]=t[11],r[e+12]=t[12],r[e+13]=t[13],r[e+14]=t[14],r[e+15]=t[15],r}};_h.prototype=Object.create(ni.prototype);_h.prototype.constructor=_h;_h.prototype.isCubeTexture=!0;Object.defineProperty(_h.prototype,"images",{get:function(){return this.image},set:function(r){this.image=r}});Nne=new ni,Une=new _h;Lie=[],Pie=[];Vne.prototype.setValue=function(r,e){for(var t=this.seq,i=0,n=t.length;i!==n;++i){var a=t[i];a.setValue(r,e[a.id])}};nz=/([\w\d_]+)(\])?(\[|\.)?/g;xh.prototype.setValue=function(r,e,t){var i=this.map[e];i!==void 0&&i.setValue(r,t,this.renderer)};xh.prototype.set=function(r,e,t){var i=this.map[t];i!==void 0&&i.setValue(r,e[t],this.renderer)};xh.prototype.setOptional=function(r,e,t){var i=e[t];i!==void 0&&this.setValue(r,t,i)};xh.upload=function(r,e,t,i){for(var n=0,a=e.length;n!==a;++n){var o=e[n],s=t[o.id];s.needsUpdate!==!1&&o.setValue(r,s.value,i)}};xh.seqWithValue=function(r,e){for(var t=[],i=0,n=r.length;i!==n;++i){var a=r[i];a.id in e&&t.push(a)}return t};eo={merge:function(r){for(var e={},t=0;t<r.length;t++){var i=this.clone(r[t]);for(var n in i)e[n]=i[n]}return e},clone:function(r){var e={};for(var t in r){e[t]={};for(var i in r[t]){var n=r[t][i];n&&(n.isColor||n.isMatrix3||n.isMatrix4||n.isVector2||n.isVector3||n.isVector4||n.isTexture)?e[t][i]=n.clone():Array.isArray(n)?e[t][i]=n.slice():e[t][i]=n}}return e}},EAe=`#ifdef USE_ALPHAMAP
- diffuseColor.a *= texture2D( alphaMap, vUv ).g;
- #endif
- `,AAe=`#ifdef USE_ALPHAMAP
- uniform sampler2D alphaMap;
- #endif
- `,CAe=`#ifdef ALPHATEST
- if ( diffuseColor.a < ALPHATEST ) discard;
- #endif
- `,RAe=`#ifdef USE_AOMAP
- float ambientOcclusion = ( texture2D( aoMap, vUv2 ).r - 1.0 ) * aoMapIntensity + 1.0;
- reflectedLight.indirectDiffuse *= ambientOcclusion;
- #if defined( USE_ENVMAP ) && defined( PHYSICAL )
- float dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );
- reflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.specularRoughness );
- #endif
- #endif
- `,LAe=`#ifdef USE_AOMAP
- uniform sampler2D aoMap;
- uniform float aoMapIntensity;
- #endif`,PAe=`
- vec3 transformed = vec3( position );
- `,DAe=`
- vec3 objectNormal = vec3( normal );
- `,IAe=`float punctualLightIntensityToIrradianceFactor( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {
- if( decayExponent > 0.0 ) {
- #if defined ( PHYSICALLY_CORRECT_LIGHTS )
- float distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );
- float maxDistanceCutoffFactor = pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );
- return distanceFalloff * maxDistanceCutoffFactor;
- #else
- return pow( saturate( -lightDistance / cutoffDistance + 1.0 ), decayExponent );
- #endif
- }
- return 1.0;
- }
- vec3 BRDF_Diffuse_Lambert( const in vec3 diffuseColor ) {
- return RECIPROCAL_PI * diffuseColor;
- }
- vec3 F_Schlick( const in vec3 specularColor, const in float dotLH ) {
- float fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );
- return ( 1.0 - specularColor ) * fresnel + specularColor;
- }
- float G_GGX_Smith( const in float alpha, const in float dotNL, const in float dotNV ) {
- float a2 = pow2( alpha );
- float gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );
- float gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );
- return 1.0 / ( gl * gv );
- }
- float G_GGX_SmithCorrelated( const in float alpha, const in float dotNL, const in float dotNV ) {
- float a2 = pow2( alpha );
- float gv = dotNL * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );
- float gl = dotNV * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );
- return 0.5 / max( gv + gl, EPSILON );
- }
- float D_GGX( const in float alpha, const in float dotNH ) {
- float a2 = pow2( alpha );
- float denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;
- return RECIPROCAL_PI * a2 / pow2( denom );
- }
- vec3 BRDF_Specular_GGX( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {
- float alpha = pow2( roughness );
- vec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );
- float dotNL = saturate( dot( geometry.normal, incidentLight.direction ) );
- float dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );
- float dotNH = saturate( dot( geometry.normal, halfDir ) );
- float dotLH = saturate( dot( incidentLight.direction, halfDir ) );
- vec3 F = F_Schlick( specularColor, dotLH );
- float G = G_GGX_SmithCorrelated( alpha, dotNL, dotNV );
- float D = D_GGX( alpha, dotNH );
- return F * ( G * D );
- }
- vec2 ltcTextureCoords( const in GeometricContext geometry, const in float roughness ) {
- const float LUT_SIZE = 64.0;
- const float LUT_SCALE = (LUT_SIZE - 1.0)/LUT_SIZE;
- const float LUT_BIAS = 0.5/LUT_SIZE;
- vec3 N = geometry.normal;
- vec3 V = geometry.viewDir;
- vec3 P = geometry.position;
- float theta = acos( dot( N, V ) );
- vec2 uv = vec2(
- sqrt( saturate( roughness ) ),
- saturate( theta / ( 0.5 * PI ) ) );
- uv = uv * LUT_SCALE + LUT_BIAS;
- return uv;
- }
- void clipQuadToHorizon( inout vec3 L[5], out int n ) {
- int config = 0;
- if ( L[0].z > 0.0 ) config += 1;
- if ( L[1].z > 0.0 ) config += 2;
- if ( L[2].z > 0.0 ) config += 4;
- if ( L[3].z > 0.0 ) config += 8;
- n = 0;
- if ( config == 0 ) {
- } else if ( config == 1 ) {
- n = 3;
- L[1] = -L[1].z * L[0] + L[0].z * L[1];
- L[2] = -L[3].z * L[0] + L[0].z * L[3];
- } else if ( config == 2 ) {
- n = 3;
- L[0] = -L[0].z * L[1] + L[1].z * L[0];
- L[2] = -L[2].z * L[1] + L[1].z * L[2];
- } else if ( config == 3 ) {
- n = 4;
- L[2] = -L[2].z * L[1] + L[1].z * L[2];
- L[3] = -L[3].z * L[0] + L[0].z * L[3];
- } else if ( config == 4 ) {
- n = 3;
- L[0] = -L[3].z * L[2] + L[2].z * L[3];
- L[1] = -L[1].z * L[2] + L[2].z * L[1];
- } else if ( config == 5 ) {
- n = 0;
- } else if ( config == 6 ) {
- n = 4;
- L[0] = -L[0].z * L[1] + L[1].z * L[0];
- L[3] = -L[3].z * L[2] + L[2].z * L[3];
- } else if ( config == 7 ) {
- n = 5;
- L[4] = -L[3].z * L[0] + L[0].z * L[3];
- L[3] = -L[3].z * L[2] + L[2].z * L[3];
- } else if ( config == 8 ) {
- n = 3;
- L[0] = -L[0].z * L[3] + L[3].z * L[0];
- L[1] = -L[2].z * L[3] + L[3].z * L[2];
- L[2] = L[3];
- } else if ( config == 9 ) {
- n = 4;
- L[1] = -L[1].z * L[0] + L[0].z * L[1];
- L[2] = -L[2].z * L[3] + L[3].z * L[2];
- } else if ( config == 10 ) {
- n = 0;
- } else if ( config == 11 ) {
- n = 5;
- L[4] = L[3];
- L[3] = -L[2].z * L[3] + L[3].z * L[2];
- L[2] = -L[2].z * L[1] + L[1].z * L[2];
- } else if ( config == 12 ) {
- n = 4;
- L[1] = -L[1].z * L[2] + L[2].z * L[1];
- L[0] = -L[0].z * L[3] + L[3].z * L[0];
- } else if ( config == 13 ) {
- n = 5;
- L[4] = L[3];
- L[3] = L[2];
- L[2] = -L[1].z * L[2] + L[2].z * L[1];
- L[1] = -L[1].z * L[0] + L[0].z * L[1];
- } else if ( config == 14 ) {
- n = 5;
- L[4] = -L[0].z * L[3] + L[3].z * L[0];
- L[0] = -L[0].z * L[1] + L[1].z * L[0];
- } else if ( config == 15 ) {
- n = 4;
- }
- if ( n == 3 )
- L[3] = L[0];
- if ( n == 4 )
- L[4] = L[0];
- }
- float integrateLtcBrdfOverRectEdge( vec3 v1, vec3 v2 ) {
- float cosTheta = dot( v1, v2 );
- float theta = acos( cosTheta );
- float res = cross( v1, v2 ).z * ( ( theta > 0.001 ) ? theta / sin( theta ) : 1.0 );
- return res;
- }
- void initRectPoints( const in vec3 pos, const in vec3 halfWidth, const in vec3 halfHeight, out vec3 rectPoints[4] ) {
- rectPoints[0] = pos - halfWidth - halfHeight;
- rectPoints[1] = pos + halfWidth - halfHeight;
- rectPoints[2] = pos + halfWidth + halfHeight;
- rectPoints[3] = pos - halfWidth + halfHeight;
- }
- vec3 integrateLtcBrdfOverRect( const in GeometricContext geometry, const in mat3 brdfMat, const in vec3 rectPoints[4] ) {
- vec3 N = geometry.normal;
- vec3 V = geometry.viewDir;
- vec3 P = geometry.position;
- vec3 T1, T2;
- T1 = normalize(V - N * dot( V, N ));
- T2 = - cross( N, T1 );
- mat3 brdfWrtSurface = brdfMat * transpose( mat3( T1, T2, N ) );
- vec3 clippedRect[5];
- clippedRect[0] = brdfWrtSurface * ( rectPoints[0] - P );
- clippedRect[1] = brdfWrtSurface * ( rectPoints[1] - P );
- clippedRect[2] = brdfWrtSurface * ( rectPoints[2] - P );
- clippedRect[3] = brdfWrtSurface * ( rectPoints[3] - P );
- int n;
- clipQuadToHorizon(clippedRect, n);
- if ( n == 0 )
- return vec3( 0, 0, 0 );
- clippedRect[0] = normalize( clippedRect[0] );
- clippedRect[1] = normalize( clippedRect[1] );
- clippedRect[2] = normalize( clippedRect[2] );
- clippedRect[3] = normalize( clippedRect[3] );
- clippedRect[4] = normalize( clippedRect[4] );
- float sum = 0.0;
- sum += integrateLtcBrdfOverRectEdge( clippedRect[0], clippedRect[1] );
- sum += integrateLtcBrdfOverRectEdge( clippedRect[1], clippedRect[2] );
- sum += integrateLtcBrdfOverRectEdge( clippedRect[2], clippedRect[3] );
- if (n >= 4)
- sum += integrateLtcBrdfOverRectEdge( clippedRect[3], clippedRect[4] );
- if (n == 5)
- sum += integrateLtcBrdfOverRectEdge( clippedRect[4], clippedRect[0] );
- sum = max( 0.0, sum );
- vec3 Lo_i = vec3( sum, sum, sum );
- return Lo_i;
- }
- vec3 Rect_Area_Light_Specular_Reflectance(
- const in GeometricContext geometry,
- const in vec3 lightPos, const in vec3 lightHalfWidth, const in vec3 lightHalfHeight,
- const in float roughness,
- const in sampler2D ltcMat, const in sampler2D ltcMag ) {
- vec3 rectPoints[4];
- initRectPoints( lightPos, lightHalfWidth, lightHalfHeight, rectPoints );
- vec2 uv = ltcTextureCoords( geometry, roughness );
- vec4 brdfLtcApproxParams, t;
- brdfLtcApproxParams = texture2D( ltcMat, uv );
- t = texture2D( ltcMat, uv );
- float brdfLtcScalar = texture2D( ltcMag, uv ).a;
- mat3 brdfLtcApproxMat = mat3(
- vec3( 1, 0, t.y ),
- vec3( 0, t.z, 0 ),
- vec3( t.w, 0, t.x )
- );
- vec3 specularReflectance = integrateLtcBrdfOverRect( geometry, brdfLtcApproxMat, rectPoints );
- specularReflectance *= brdfLtcScalar;
- return specularReflectance;
- }
- vec3 Rect_Area_Light_Diffuse_Reflectance(
- const in GeometricContext geometry,
- const in vec3 lightPos, const in vec3 lightHalfWidth, const in vec3 lightHalfHeight ) {
- vec3 rectPoints[4];
- initRectPoints( lightPos, lightHalfWidth, lightHalfHeight, rectPoints );
- mat3 diffuseBrdfMat = mat3(1);
- vec3 diffuseReflectance = integrateLtcBrdfOverRect( geometry, diffuseBrdfMat, rectPoints );
- return diffuseReflectance;
- }
- vec3 BRDF_Specular_GGX_Environment( const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {
- float dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );
- const vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );
- const vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );
- vec4 r = roughness * c0 + c1;
- float a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;
- vec2 AB = vec2( -1.04, 1.04 ) * a004 + r.zw;
- return specularColor * AB.x + AB.y;
- }
- float G_BlinnPhong_Implicit( ) {
- return 0.25;
- }
- float D_BlinnPhong( const in float shininess, const in float dotNH ) {
- return RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );
- }
- vec3 BRDF_Specular_BlinnPhong( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float shininess ) {
- vec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );
- float dotNH = saturate( dot( geometry.normal, halfDir ) );
- float dotLH = saturate( dot( incidentLight.direction, halfDir ) );
- vec3 F = F_Schlick( specularColor, dotLH );
- float G = G_BlinnPhong_Implicit( );
- float D = D_BlinnPhong( shininess, dotNH );
- return F * ( G * D );
- }
- float GGXRoughnessToBlinnExponent( const in float ggxRoughness ) {
- return ( 2.0 / pow2( ggxRoughness + 0.0001 ) - 2.0 );
- }
- float BlinnExponentToGGXRoughness( const in float blinnExponent ) {
- return sqrt( 2.0 / ( blinnExponent + 2.0 ) );
- }
- `,NAe=`#ifdef USE_BUMPMAP
- uniform sampler2D bumpMap;
- uniform float bumpScale;
- vec2 dHdxy_fwd() {
- vec2 dSTdx = dFdx( vUv );
- vec2 dSTdy = dFdy( vUv );
- float Hll = bumpScale * texture2D( bumpMap, vUv ).x;
- float dBx = bumpScale * texture2D( bumpMap, vUv + dSTdx ).x - Hll;
- float dBy = bumpScale * texture2D( bumpMap, vUv + dSTdy ).x - Hll;
- return vec2( dBx, dBy );
- }
- vec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy ) {
- vec3 vSigmaX = dFdx( surf_pos );
- vec3 vSigmaY = dFdy( surf_pos );
- vec3 vN = surf_norm;
- vec3 R1 = cross( vSigmaY, vN );
- vec3 R2 = cross( vN, vSigmaX );
- float fDet = dot( vSigmaX, R1 );
- vec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );
- return normalize( abs( fDet ) * surf_norm - vGrad );
- }
- #endif
- `,UAe=`#if NUM_CLIPPING_PLANES > 0
- for ( int i = 0; i < UNION_CLIPPING_PLANES; ++ i ) {
- vec4 plane = clippingPlanes[ i ];
- if ( dot( vViewPosition, plane.xyz ) > plane.w ) discard;
- }
-
- #if UNION_CLIPPING_PLANES < NUM_CLIPPING_PLANES
- bool clipped = true;
- for ( int i = UNION_CLIPPING_PLANES; i < NUM_CLIPPING_PLANES; ++ i ) {
- vec4 plane = clippingPlanes[ i ];
- clipped = ( dot( vViewPosition, plane.xyz ) > plane.w ) && clipped;
- }
- if ( clipped ) discard;
-
- #endif
- #endif
- `,OAe=`#if NUM_CLIPPING_PLANES > 0
- #if ! defined( PHYSICAL ) && ! defined( PHONG )
- varying vec3 vViewPosition;
- #endif
- uniform vec4 clippingPlanes[ NUM_CLIPPING_PLANES ];
- #endif
- `,FAe=`#if NUM_CLIPPING_PLANES > 0 && ! defined( PHYSICAL ) && ! defined( PHONG )
- varying vec3 vViewPosition;
- #endif
- `,zAe=`#if NUM_CLIPPING_PLANES > 0 && ! defined( PHYSICAL ) && ! defined( PHONG )
- vViewPosition = - mvPosition.xyz;
- #endif
- `,BAe=`#ifdef USE_COLOR
- diffuseColor.rgb *= vColor;
- #endif`,kAe=`#ifdef USE_COLOR
- varying vec3 vColor;
- #endif
- `,VAe=`#ifdef USE_COLOR
- varying vec3 vColor;
- #endif`,GAe=`#ifdef USE_COLOR
- vColor.xyz = color.xyz;
- #endif`,HAe=`#define PI 3.14159265359
- #define PI2 6.28318530718
- #define PI_HALF 1.5707963267949
- #define RECIPROCAL_PI 0.31830988618
- #define RECIPROCAL_PI2 0.15915494
- #define LOG2 1.442695
- #define EPSILON 1e-6
- #define saturate(a) clamp( a, 0.0, 1.0 )
- #define whiteCompliment(a) ( 1.0 - saturate( a ) )
- float pow2( const in float x ) { return x*x; }
- float pow3( const in float x ) { return x*x*x; }
- float pow4( const in float x ) { float x2 = x*x; return x2*x2; }
- float average( const in vec3 color ) { return dot( color, vec3( 0.3333 ) ); }
- highp float rand( const in vec2 uv ) {
- const highp float a = 12.9898, b = 78.233, c = 43758.5453;
- highp float dt = dot( uv.xy, vec2( a,b ) ), sn = mod( dt, PI );
- return fract(sin(sn) * c);
- }
- struct IncidentLight {
- vec3 color;
- vec3 direction;
- bool visible;
- };
- struct ReflectedLight {
- vec3 directDiffuse;
- vec3 directSpecular;
- vec3 indirectDiffuse;
- vec3 indirectSpecular;
- };
- struct GeometricContext {
- vec3 position;
- vec3 normal;
- vec3 viewDir;
- };
- vec3 transformDirection( in vec3 dir, in mat4 matrix ) {
- return normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );
- }
- vec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {
- return normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );
- }
- vec3 projectOnPlane(in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {
- float distance = dot( planeNormal, point - pointOnPlane );
- return - distance * planeNormal + point;
- }
- float sideOfPlane( in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {
- return sign( dot( point - pointOnPlane, planeNormal ) );
- }
- vec3 linePlaneIntersect( in vec3 pointOnLine, in vec3 lineDirection, in vec3 pointOnPlane, in vec3 planeNormal ) {
- return lineDirection * ( dot( planeNormal, pointOnPlane - pointOnLine ) / dot( planeNormal, lineDirection ) ) + pointOnLine;
- }
- mat3 transpose( const in mat3 v ) {
- mat3 tmp;
- tmp[0] = vec3(v[0].x, v[1].x, v[2].x);
- tmp[1] = vec3(v[0].y, v[1].y, v[2].y);
- tmp[2] = vec3(v[0].z, v[1].z, v[2].z);
- return tmp;
- }
- `,WAe=`#ifdef ENVMAP_TYPE_CUBE_UV
- #define cubeUV_textureSize (1024.0)
- int getFaceFromDirection(vec3 direction) {
- vec3 absDirection = abs(direction);
- int face = -1;
- if( absDirection.x > absDirection.z ) {
- if(absDirection.x > absDirection.y )
- face = direction.x > 0.0 ? 0 : 3;
- else
- face = direction.y > 0.0 ? 1 : 4;
- }
- else {
- if(absDirection.z > absDirection.y )
- face = direction.z > 0.0 ? 2 : 5;
- else
- face = direction.y > 0.0 ? 1 : 4;
- }
- return face;
- }
- #define cubeUV_maxLods1 (log2(cubeUV_textureSize*0.25) - 1.0)
- #define cubeUV_rangeClamp (exp2((6.0 - 1.0) * 2.0))
- vec2 MipLevelInfo( vec3 vec, float roughnessLevel, float roughness ) {
- float scale = exp2(cubeUV_maxLods1 - roughnessLevel);
- float dxRoughness = dFdx(roughness);
- float dyRoughness = dFdy(roughness);
- vec3 dx = dFdx( vec * scale * dxRoughness );
- vec3 dy = dFdy( vec * scale * dyRoughness );
- float d = max( dot( dx, dx ), dot( dy, dy ) );
- d = clamp(d, 1.0, cubeUV_rangeClamp);
- float mipLevel = 0.5 * log2(d);
- return vec2(floor(mipLevel), fract(mipLevel));
- }
- #define cubeUV_maxLods2 (log2(cubeUV_textureSize*0.25) - 2.0)
- #define cubeUV_rcpTextureSize (1.0 / cubeUV_textureSize)
- vec2 getCubeUV(vec3 direction, float roughnessLevel, float mipLevel) {
- mipLevel = roughnessLevel > cubeUV_maxLods2 - 3.0 ? 0.0 : mipLevel;
- float a = 16.0 * cubeUV_rcpTextureSize;
- vec2 exp2_packed = exp2( vec2( roughnessLevel, mipLevel ) );
- vec2 rcp_exp2_packed = vec2( 1.0 ) / exp2_packed;
- float powScale = exp2_packed.x * exp2_packed.y;
- float scale = rcp_exp2_packed.x * rcp_exp2_packed.y * 0.25;
- float mipOffset = 0.75*(1.0 - rcp_exp2_packed.y) * rcp_exp2_packed.x;
- bool bRes = mipLevel == 0.0;
- scale = bRes && (scale < a) ? a : scale;
- vec3 r;
- vec2 offset;
- int face = getFaceFromDirection(direction);
- float rcpPowScale = 1.0 / powScale;
- if( face == 0) {
- r = vec3(direction.x, -direction.z, direction.y);
- offset = vec2(0.0+mipOffset,0.75 * rcpPowScale);
- offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;
- }
- else if( face == 1) {
- r = vec3(direction.y, direction.x, direction.z);
- offset = vec2(scale+mipOffset, 0.75 * rcpPowScale);
- offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;
- }
- else if( face == 2) {
- r = vec3(direction.z, direction.x, direction.y);
- offset = vec2(2.0*scale+mipOffset, 0.75 * rcpPowScale);
- offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;
- }
- else if( face == 3) {
- r = vec3(direction.x, direction.z, direction.y);
- offset = vec2(0.0+mipOffset,0.5 * rcpPowScale);
- offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;
- }
- else if( face == 4) {
- r = vec3(direction.y, direction.x, -direction.z);
- offset = vec2(scale+mipOffset, 0.5 * rcpPowScale);
- offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;
- }
- else {
- r = vec3(direction.z, -direction.x, direction.y);
- offset = vec2(2.0*scale+mipOffset, 0.5 * rcpPowScale);
- offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;
- }
- r = normalize(r);
- float texelOffset = 0.5 * cubeUV_rcpTextureSize;
- vec2 s = ( r.yz / abs( r.x ) + vec2( 1.0 ) ) * 0.5;
- vec2 base = offset + vec2( texelOffset );
- return base + s * ( scale - 2.0 * texelOffset );
- }
- #define cubeUV_maxLods3 (log2(cubeUV_textureSize*0.25) - 3.0)
- vec4 textureCubeUV(vec3 reflectedDirection, float roughness ) {
- float roughnessVal = roughness* cubeUV_maxLods3;
- float r1 = floor(roughnessVal);
- float r2 = r1 + 1.0;
- float t = fract(roughnessVal);
- vec2 mipInfo = MipLevelInfo(reflectedDirection, r1, roughness);
- float s = mipInfo.y;
- float level0 = mipInfo.x;
- float level1 = level0 + 1.0;
- level1 = level1 > 5.0 ? 5.0 : level1;
- level0 += min( floor( s + 0.5 ), 5.0 );
- vec2 uv_10 = getCubeUV(reflectedDirection, r1, level0);
- vec4 color10 = envMapTexelToLinear(texture2D(envMap, uv_10));
- vec2 uv_20 = getCubeUV(reflectedDirection, r2, level0);
- vec4 color20 = envMapTexelToLinear(texture2D(envMap, uv_20));
- vec4 result = mix(color10, color20, t);
- return vec4(result.rgb, 1.0);
- }
- #endif
- `,XAe=`#ifdef FLIP_SIDED
- objectNormal = -objectNormal;
- #endif
- vec3 transformedNormal = normalMatrix * objectNormal;
- `,YAe=`#ifdef USE_DISPLACEMENTMAP
- uniform sampler2D displacementMap;
- uniform float displacementScale;
- uniform float displacementBias;
- #endif
- `,qAe=`#ifdef USE_DISPLACEMENTMAP
- transformed += normal * ( texture2D( displacementMap, uv ).x * displacementScale + displacementBias );
- #endif
- `,ZAe=`#ifdef USE_EMISSIVEMAP
- vec4 emissiveColor = texture2D( emissiveMap, vUv );
- emissiveColor.rgb = emissiveMapTexelToLinear( emissiveColor ).rgb;
- totalEmissiveRadiance *= emissiveColor.rgb;
- #endif
- `,jAe=`#ifdef USE_EMISSIVEMAP
- uniform sampler2D emissiveMap;
- #endif
- `,KAe=` gl_FragColor = linearToOutputTexel( gl_FragColor );
- `,JAe=`
- vec4 LinearToLinear( in vec4 value ) {
- return value;
- }
- vec4 GammaToLinear( in vec4 value, in float gammaFactor ) {
- return vec4( pow( value.xyz, vec3( gammaFactor ) ), value.w );
- }
- vec4 LinearToGamma( in vec4 value, in float gammaFactor ) {
- return vec4( pow( value.xyz, vec3( 1.0 / gammaFactor ) ), value.w );
- }
- vec4 sRGBToLinear( in vec4 value ) {
- return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.w );
- }
- vec4 LinearTosRGB( in vec4 value ) {
- return vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.w );
- }
- vec4 RGBEToLinear( in vec4 value ) {
- return vec4( value.rgb * exp2( value.a * 255.0 - 128.0 ), 1.0 );
- }
- vec4 LinearToRGBE( in vec4 value ) {
- float maxComponent = max( max( value.r, value.g ), value.b );
- float fExp = clamp( ceil( log2( maxComponent ) ), -128.0, 127.0 );
- return vec4( value.rgb / exp2( fExp ), ( fExp + 128.0 ) / 255.0 );
- }
- vec4 RGBMToLinear( in vec4 value, in float maxRange ) {
- return vec4( value.xyz * value.w * maxRange, 1.0 );
- }
- vec4 LinearToRGBM( in vec4 value, in float maxRange ) {
- float maxRGB = max( value.x, max( value.g, value.b ) );
- float M = clamp( maxRGB / maxRange, 0.0, 1.0 );
- M = ceil( M * 255.0 ) / 255.0;
- return vec4( value.rgb / ( M * maxRange ), M );
- }
- vec4 RGBDToLinear( in vec4 value, in float maxRange ) {
- return vec4( value.rgb * ( ( maxRange / 255.0 ) / value.a ), 1.0 );
- }
- vec4 LinearToRGBD( in vec4 value, in float maxRange ) {
- float maxRGB = max( value.x, max( value.g, value.b ) );
- float D = max( maxRange / maxRGB, 1.0 );
- D = min( floor( D ) / 255.0, 1.0 );
- return vec4( value.rgb * ( D * ( 255.0 / maxRange ) ), D );
- }
- const mat3 cLogLuvM = mat3( 0.2209, 0.3390, 0.4184, 0.1138, 0.6780, 0.7319, 0.0102, 0.1130, 0.2969 );
- vec4 LinearToLogLuv( in vec4 value ) {
- vec3 Xp_Y_XYZp = value.rgb * cLogLuvM;
- Xp_Y_XYZp = max(Xp_Y_XYZp, vec3(1e-6, 1e-6, 1e-6));
- vec4 vResult;
- vResult.xy = Xp_Y_XYZp.xy / Xp_Y_XYZp.z;
- float Le = 2.0 * log2(Xp_Y_XYZp.y) + 127.0;
- vResult.w = fract(Le);
- vResult.z = (Le - (floor(vResult.w*255.0))/255.0)/255.0;
- return vResult;
- }
- const mat3 cLogLuvInverseM = mat3( 6.0014, -2.7008, -1.7996, -1.3320, 3.1029, -5.7721, 0.3008, -1.0882, 5.6268 );
- vec4 LogLuvToLinear( in vec4 value ) {
- float Le = value.z * 255.0 + value.w;
- vec3 Xp_Y_XYZp;
- Xp_Y_XYZp.y = exp2((Le - 127.0) / 2.0);
- Xp_Y_XYZp.z = Xp_Y_XYZp.y / value.y;
- Xp_Y_XYZp.x = value.x * Xp_Y_XYZp.z;
- vec3 vRGB = Xp_Y_XYZp.rgb * cLogLuvInverseM;
- return vec4( max(vRGB, 0.0), 1.0 );
- }
- `,$Ae=`#ifdef USE_ENVMAP
- #if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )
- vec3 cameraToVertex = normalize( vWorldPosition - cameraPosition );
- vec3 worldNormal = inverseTransformDirection( normal, viewMatrix );
- #ifdef ENVMAP_MODE_REFLECTION
- vec3 reflectVec = reflect( cameraToVertex, worldNormal );
- #else
- vec3 reflectVec = refract( cameraToVertex, worldNormal, refractionRatio );
- #endif
- #else
- vec3 reflectVec = vReflect;
- #endif
- #ifdef ENVMAP_TYPE_CUBE
- vec4 envColor = textureCube( envMap, flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );
- #elif defined( ENVMAP_TYPE_EQUIREC )
- vec2 sampleUV;
- sampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );
- sampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;
- vec4 envColor = texture2D( envMap, sampleUV );
- #elif defined( ENVMAP_TYPE_SPHERE )
- vec3 reflectView = flipNormal * normalize( ( viewMatrix * vec4( reflectVec, 0.0 ) ).xyz + vec3( 0.0, 0.0, 1.0 ) );
- vec4 envColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5 );
- #else
- vec4 envColor = vec4( 0.0 );
- #endif
- envColor = envMapTexelToLinear( envColor );
- #ifdef ENVMAP_BLENDING_MULTIPLY
- outgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );
- #elif defined( ENVMAP_BLENDING_MIX )
- outgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );
- #elif defined( ENVMAP_BLENDING_ADD )
- outgoingLight += envColor.xyz * specularStrength * reflectivity;
- #endif
- #endif
- `,QAe=`#if defined( USE_ENVMAP ) || defined( PHYSICAL )
- uniform float reflectivity;
- uniform float envMapIntensity;
- #endif
- #ifdef USE_ENVMAP
- #if ! defined( PHYSICAL ) && ( defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) )
- varying vec3 vWorldPosition;
- #endif
- #ifdef ENVMAP_TYPE_CUBE
- uniform samplerCube envMap;
- #else
- uniform sampler2D envMap;
- #endif
- uniform float flipEnvMap;
- #if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( PHYSICAL )
- uniform float refractionRatio;
- #else
- varying vec3 vReflect;
- #endif
- #endif
- `,eCe=`#ifdef USE_ENVMAP
- #if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )
- varying vec3 vWorldPosition;
- #else
- varying vec3 vReflect;
- uniform float refractionRatio;
- #endif
- #endif
- `,tCe=`#ifdef USE_ENVMAP
- #if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )
- vWorldPosition = worldPosition.xyz;
- #else
- vec3 cameraToVertex = normalize( worldPosition.xyz - cameraPosition );
- vec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );
- #ifdef ENVMAP_MODE_REFLECTION
- vReflect = reflect( cameraToVertex, worldNormal );
- #else
- vReflect = refract( cameraToVertex, worldNormal, refractionRatio );
- #endif
- #endif
- #endif
- `,rCe=`#ifdef USE_FOG
- #ifdef USE_LOGDEPTHBUF_EXT
- float depth = gl_FragDepthEXT / gl_FragCoord.w;
- #else
- float depth = gl_FragCoord.z / gl_FragCoord.w;
- #endif
- #ifdef FOG_EXP2
- float fogFactor = whiteCompliment( exp2( - fogDensity * fogDensity * depth * depth * LOG2 ) );
- #else
- float fogFactor = smoothstep( fogNear, fogFar, depth );
- #endif
- gl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );
- #endif
- `,iCe=`#ifdef USE_FOG
- uniform vec3 fogColor;
- #ifdef FOG_EXP2
- uniform float fogDensity;
- #else
- uniform float fogNear;
- uniform float fogFar;
- #endif
- #endif`,nCe=`#ifdef TOON
- uniform sampler2D gradientMap;
- vec3 getGradientIrradiance( vec3 normal, vec3 lightDirection ) {
- float dotNL = dot( normal, lightDirection );
- vec2 coord = vec2( dotNL * 0.5 + 0.5, 0.0 );
- #ifdef USE_GRADIENTMAP
- return texture2D( gradientMap, coord ).rgb;
- #else
- return ( coord.x < 0.7 ) ? vec3( 0.7 ) : vec3( 1.0 );
- #endif
- }
- #endif
- `,aCe=`#ifdef USE_LIGHTMAP
- reflectedLight.indirectDiffuse += PI * texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;
- #endif
- `,oCe=`#ifdef USE_LIGHTMAP
- uniform sampler2D lightMap;
- uniform float lightMapIntensity;
- #endif`,sCe=`vec3 diffuse = vec3( 1.0 );
- GeometricContext geometry;
- geometry.position = mvPosition.xyz;
- geometry.normal = normalize( transformedNormal );
- geometry.viewDir = normalize( -mvPosition.xyz );
- GeometricContext backGeometry;
- backGeometry.position = geometry.position;
- backGeometry.normal = -geometry.normal;
- backGeometry.viewDir = geometry.viewDir;
- vLightFront = vec3( 0.0 );
- #ifdef DOUBLE_SIDED
- vLightBack = vec3( 0.0 );
- #endif
- IncidentLight directLight;
- float dotNL;
- vec3 directLightColor_Diffuse;
- #if NUM_POINT_LIGHTS > 0
- for ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {
- getPointDirectLightIrradiance( pointLights[ i ], geometry, directLight );
- dotNL = dot( geometry.normal, directLight.direction );
- directLightColor_Diffuse = PI * directLight.color;
- vLightFront += saturate( dotNL ) * directLightColor_Diffuse;
- #ifdef DOUBLE_SIDED
- vLightBack += saturate( -dotNL ) * directLightColor_Diffuse;
- #endif
- }
- #endif
- #if NUM_SPOT_LIGHTS > 0
- for ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {
- getSpotDirectLightIrradiance( spotLights[ i ], geometry, directLight );
- dotNL = dot( geometry.normal, directLight.direction );
- directLightColor_Diffuse = PI * directLight.color;
- vLightFront += saturate( dotNL ) * directLightColor_Diffuse;
- #ifdef DOUBLE_SIDED
- vLightBack += saturate( -dotNL ) * directLightColor_Diffuse;
- #endif
- }
- #endif
- #if NUM_RECT_AREA_LIGHTS > 0
- for ( int i = 0; i < NUM_RECT_AREA_LIGHTS; i ++ ) {
- }
- #endif
- #if NUM_DIR_LIGHTS > 0
- for ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {
- getDirectionalDirectLightIrradiance( directionalLights[ i ], geometry, directLight );
- dotNL = dot( geometry.normal, directLight.direction );
- directLightColor_Diffuse = PI * directLight.color;
- vLightFront += saturate( dotNL ) * directLightColor_Diffuse;
- #ifdef DOUBLE_SIDED
- vLightBack += saturate( -dotNL ) * directLightColor_Diffuse;
- #endif
- }
- #endif
- #if NUM_HEMI_LIGHTS > 0
- for ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {
- vLightFront += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );
- #ifdef DOUBLE_SIDED
- vLightBack += getHemisphereLightIrradiance( hemisphereLights[ i ], backGeometry );
- #endif
- }
- #endif
- `,lCe=`uniform vec3 ambientLightColor;
- vec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {
- vec3 irradiance = ambientLightColor;
- #ifndef PHYSICALLY_CORRECT_LIGHTS
- irradiance *= PI;
- #endif
- return irradiance;
- }
- #if NUM_DIR_LIGHTS > 0
- struct DirectionalLight {
- vec3 direction;
- vec3 color;
- int shadow;
- float shadowBias;
- float shadowRadius;
- vec2 shadowMapSize;
- };
- uniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];
- void getDirectionalDirectLightIrradiance( const in DirectionalLight directionalLight, const in GeometricContext geometry, out IncidentLight directLight ) {
- directLight.color = directionalLight.color;
- directLight.direction = directionalLight.direction;
- directLight.visible = true;
- }
- #endif
- #if NUM_POINT_LIGHTS > 0
- struct PointLight {
- vec3 position;
- vec3 color;
- float distance;
- float decay;
- int shadow;
- float shadowBias;
- float shadowRadius;
- vec2 shadowMapSize;
- };
- uniform PointLight pointLights[ NUM_POINT_LIGHTS ];
- void getPointDirectLightIrradiance( const in PointLight pointLight, const in GeometricContext geometry, out IncidentLight directLight ) {
- vec3 lVector = pointLight.position - geometry.position;
- directLight.direction = normalize( lVector );
- float lightDistance = length( lVector );
- directLight.color = pointLight.color;
- directLight.color *= punctualLightIntensityToIrradianceFactor( lightDistance, pointLight.distance, pointLight.decay );
- directLight.visible = ( directLight.color != vec3( 0.0 ) );
- }
- #endif
- #if NUM_SPOT_LIGHTS > 0
- struct SpotLight {
- vec3 position;
- vec3 direction;
- vec3 color;
- float distance;
- float decay;
- float coneCos;
- float penumbraCos;
- int shadow;
- float shadowBias;
- float shadowRadius;
- vec2 shadowMapSize;
- };
- uniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];
- void getSpotDirectLightIrradiance( const in SpotLight spotLight, const in GeometricContext geometry, out IncidentLight directLight ) {
- vec3 lVector = spotLight.position - geometry.position;
- directLight.direction = normalize( lVector );
- float lightDistance = length( lVector );
- float angleCos = dot( directLight.direction, spotLight.direction );
- if ( angleCos > spotLight.coneCos ) {
- float spotEffect = smoothstep( spotLight.coneCos, spotLight.penumbraCos, angleCos );
- directLight.color = spotLight.color;
- directLight.color *= spotEffect * punctualLightIntensityToIrradianceFactor( lightDistance, spotLight.distance, spotLight.decay );
- directLight.visible = true;
- } else {
- directLight.color = vec3( 0.0 );
- directLight.visible = false;
- }
- }
- #endif
- #if NUM_RECT_AREA_LIGHTS > 0
- struct RectAreaLight {
- vec3 color;
- vec3 position;
- vec3 halfWidth;
- vec3 halfHeight;
- };
- uniform sampler2D ltcMat; uniform sampler2D ltcMag;
- uniform RectAreaLight rectAreaLights[ NUM_RECT_AREA_LIGHTS ];
- #endif
- #if NUM_HEMI_LIGHTS > 0
- struct HemisphereLight {
- vec3 direction;
- vec3 skyColor;
- vec3 groundColor;
- };
- uniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];
- vec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in GeometricContext geometry ) {
- float dotNL = dot( geometry.normal, hemiLight.direction );
- float hemiDiffuseWeight = 0.5 * dotNL + 0.5;
- vec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );
- #ifndef PHYSICALLY_CORRECT_LIGHTS
- irradiance *= PI;
- #endif
- return irradiance;
- }
- #endif
- #if defined( USE_ENVMAP ) && defined( PHYSICAL )
- vec3 getLightProbeIndirectIrradiance( const in GeometricContext geometry, const in int maxMIPLevel ) {
- vec3 worldNormal = inverseTransformDirection( geometry.normal, viewMatrix );
- #ifdef ENVMAP_TYPE_CUBE
- vec3 queryVec = vec3( flipEnvMap * worldNormal.x, worldNormal.yz );
- #ifdef TEXTURE_LOD_EXT
- vec4 envMapColor = textureCubeLodEXT( envMap, queryVec, float( maxMIPLevel ) );
- #else
- vec4 envMapColor = textureCube( envMap, queryVec, float( maxMIPLevel ) );
- #endif
- envMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;
- #elif defined( ENVMAP_TYPE_CUBE_UV )
- vec3 queryVec = vec3( flipEnvMap * worldNormal.x, worldNormal.yz );
- vec4 envMapColor = textureCubeUV( queryVec, 1.0 );
- #else
- vec4 envMapColor = vec4( 0.0 );
- #endif
- return PI * envMapColor.rgb * envMapIntensity;
- }
- float getSpecularMIPLevel( const in float blinnShininessExponent, const in int maxMIPLevel ) {
- float maxMIPLevelScalar = float( maxMIPLevel );
- float desiredMIPLevel = maxMIPLevelScalar - 0.79248 - 0.5 * log2( pow2( blinnShininessExponent ) + 1.0 );
- return clamp( desiredMIPLevel, 0.0, maxMIPLevelScalar );
- }
- vec3 getLightProbeIndirectRadiance( const in GeometricContext geometry, const in float blinnShininessExponent, const in int maxMIPLevel ) {
- #ifdef ENVMAP_MODE_REFLECTION
- vec3 reflectVec = reflect( -geometry.viewDir, geometry.normal );
- #else
- vec3 reflectVec = refract( -geometry.viewDir, geometry.normal, refractionRatio );
- #endif
- reflectVec = inverseTransformDirection( reflectVec, viewMatrix );
- float specularMIPLevel = getSpecularMIPLevel( blinnShininessExponent, maxMIPLevel );
- #ifdef ENVMAP_TYPE_CUBE
- vec3 queryReflectVec = vec3( flipEnvMap * reflectVec.x, reflectVec.yz );
- #ifdef TEXTURE_LOD_EXT
- vec4 envMapColor = textureCubeLodEXT( envMap, queryReflectVec, specularMIPLevel );
- #else
- vec4 envMapColor = textureCube( envMap, queryReflectVec, specularMIPLevel );
- #endif
- envMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;
- #elif defined( ENVMAP_TYPE_CUBE_UV )
- vec3 queryReflectVec = vec3( flipEnvMap * reflectVec.x, reflectVec.yz );
- vec4 envMapColor = textureCubeUV(queryReflectVec, BlinnExponentToGGXRoughness(blinnShininessExponent));
- #elif defined( ENVMAP_TYPE_EQUIREC )
- vec2 sampleUV;
- sampleUV.y = saturate( reflectVec.y * 0.5 + 0.5 );
- sampleUV.x = atan( reflectVec.z, reflectVec.x ) * RECIPROCAL_PI2 + 0.5;
- #ifdef TEXTURE_LOD_EXT
- vec4 envMapColor = texture2DLodEXT( envMap, sampleUV, specularMIPLevel );
- #else
- vec4 envMapColor = texture2D( envMap, sampleUV, specularMIPLevel );
- #endif
- envMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;
- #elif defined( ENVMAP_TYPE_SPHERE )
- vec3 reflectView = normalize( ( viewMatrix * vec4( reflectVec, 0.0 ) ).xyz + vec3( 0.0,0.0,1.0 ) );
- #ifdef TEXTURE_LOD_EXT
- vec4 envMapColor = texture2DLodEXT( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );
- #else
- vec4 envMapColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );
- #endif
- envMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;
- #endif
- return envMapColor.rgb * envMapIntensity;
- }
- #endif
- `,uCe=`BlinnPhongMaterial material;
- material.diffuseColor = diffuseColor.rgb;
- material.specularColor = specular;
- material.specularShininess = shininess;
- material.specularStrength = specularStrength;
- `,cCe=`varying vec3 vViewPosition;
- #ifndef FLAT_SHADED
- varying vec3 vNormal;
- #endif
- struct BlinnPhongMaterial {
- vec3 diffuseColor;
- vec3 specularColor;
- float specularShininess;
- float specularStrength;
- };
- #if NUM_RECT_AREA_LIGHTS > 0
- void RE_Direct_RectArea_BlinnPhong( const in RectAreaLight rectAreaLight, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {
- vec3 matDiffColor = material.diffuseColor;
- vec3 matSpecColor = material.specularColor;
- vec3 lightColor = rectAreaLight.color;
- float roughness = BlinnExponentToGGXRoughness( material.specularShininess );
- vec3 spec = Rect_Area_Light_Specular_Reflectance(
- geometry,
- rectAreaLight.position, rectAreaLight.halfWidth, rectAreaLight.halfHeight,
- roughness,
- ltcMat, ltcMag );
- vec3 diff = Rect_Area_Light_Diffuse_Reflectance(
- geometry,
- rectAreaLight.position, rectAreaLight.halfWidth, rectAreaLight.halfHeight );
- reflectedLight.directSpecular += lightColor * matSpecColor * spec / PI2;
- reflectedLight.directDiffuse += lightColor * matDiffColor * diff / PI2;
- }
- #endif
- void RE_Direct_BlinnPhong( const in IncidentLight directLight, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {
- #ifdef TOON
- vec3 irradiance = getGradientIrradiance( geometry.normal, directLight.direction ) * directLight.color;
- #else
- float dotNL = saturate( dot( geometry.normal, directLight.direction ) );
- vec3 irradiance = dotNL * directLight.color;
- #endif
- #ifndef PHYSICALLY_CORRECT_LIGHTS
- irradiance *= PI;
- #endif
- reflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );
- reflectedLight.directSpecular += irradiance * BRDF_Specular_BlinnPhong( directLight, geometry, material.specularColor, material.specularShininess ) * material.specularStrength;
- }
- void RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {
- reflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );
- }
- #define RE_Direct RE_Direct_BlinnPhong
- #define RE_Direct_RectArea RE_Direct_RectArea_BlinnPhong
- #define RE_IndirectDiffuse RE_IndirectDiffuse_BlinnPhong
- #define Material_LightProbeLOD( material ) (0)
- `,fCe=`PhysicalMaterial material;
- material.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );
- material.specularRoughness = clamp( roughnessFactor, 0.04, 1.0 );
- #ifdef STANDARD
- material.specularColor = mix( vec3( DEFAULT_SPECULAR_COEFFICIENT ), diffuseColor.rgb, metalnessFactor );
- #else
- material.specularColor = mix( vec3( MAXIMUM_SPECULAR_COEFFICIENT * pow2( reflectivity ) ), diffuseColor.rgb, metalnessFactor );
- material.clearCoat = saturate( clearCoat ); material.clearCoatRoughness = clamp( clearCoatRoughness, 0.04, 1.0 );
- #endif
- `,hCe=`struct PhysicalMaterial {
- vec3 diffuseColor;
- float specularRoughness;
- vec3 specularColor;
- #ifndef STANDARD
- float clearCoat;
- float clearCoatRoughness;
- #endif
- };
- #define MAXIMUM_SPECULAR_COEFFICIENT 0.16
- #define DEFAULT_SPECULAR_COEFFICIENT 0.04
- float clearCoatDHRApprox( const in float roughness, const in float dotNL ) {
- return DEFAULT_SPECULAR_COEFFICIENT + ( 1.0 - DEFAULT_SPECULAR_COEFFICIENT ) * ( pow( 1.0 - dotNL, 5.0 ) * pow( 1.0 - roughness, 2.0 ) );
- }
- #if NUM_RECT_AREA_LIGHTS > 0
- void RE_Direct_RectArea_Physical( const in RectAreaLight rectAreaLight, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {
- vec3 matDiffColor = material.diffuseColor;
- vec3 matSpecColor = material.specularColor;
- vec3 lightColor = rectAreaLight.color;
- float roughness = material.specularRoughness;
- vec3 spec = Rect_Area_Light_Specular_Reflectance(
- geometry,
- rectAreaLight.position, rectAreaLight.halfWidth, rectAreaLight.halfHeight,
- roughness,
- ltcMat, ltcMag );
- vec3 diff = Rect_Area_Light_Diffuse_Reflectance(
- geometry,
- rectAreaLight.position, rectAreaLight.halfWidth, rectAreaLight.halfHeight );
- reflectedLight.directSpecular += lightColor * matSpecColor * spec;
- reflectedLight.directDiffuse += lightColor * matDiffColor * diff;
- }
- #endif
- void RE_Direct_Physical( const in IncidentLight directLight, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {
- float dotNL = saturate( dot( geometry.normal, directLight.direction ) );
- vec3 irradiance = dotNL * directLight.color;
- #ifndef PHYSICALLY_CORRECT_LIGHTS
- irradiance *= PI;
- #endif
- #ifndef STANDARD
- float clearCoatDHR = material.clearCoat * clearCoatDHRApprox( material.clearCoatRoughness, dotNL );
- #else
- float clearCoatDHR = 0.0;
- #endif
- reflectedLight.directSpecular += ( 1.0 - clearCoatDHR ) * irradiance * BRDF_Specular_GGX( directLight, geometry, material.specularColor, material.specularRoughness );
- reflectedLight.directDiffuse += ( 1.0 - clearCoatDHR ) * irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );
- #ifndef STANDARD
- reflectedLight.directSpecular += irradiance * material.clearCoat * BRDF_Specular_GGX( directLight, geometry, vec3( DEFAULT_SPECULAR_COEFFICIENT ), material.clearCoatRoughness );
- #endif
- }
- void RE_IndirectDiffuse_Physical( const in vec3 irradiance, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {
- reflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );
- }
- void RE_IndirectSpecular_Physical( const in vec3 radiance, const in vec3 clearCoatRadiance, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {
- #ifndef STANDARD
- float dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );
- float dotNL = dotNV;
- float clearCoatDHR = material.clearCoat * clearCoatDHRApprox( material.clearCoatRoughness, dotNL );
- #else
- float clearCoatDHR = 0.0;
- #endif
- reflectedLight.indirectSpecular += ( 1.0 - clearCoatDHR ) * radiance * BRDF_Specular_GGX_Environment( geometry, material.specularColor, material.specularRoughness );
- #ifndef STANDARD
- reflectedLight.indirectSpecular += clearCoatRadiance * material.clearCoat * BRDF_Specular_GGX_Environment( geometry, vec3( DEFAULT_SPECULAR_COEFFICIENT ), material.clearCoatRoughness );
- #endif
- }
- #define RE_Direct RE_Direct_Physical
- #define RE_Direct_RectArea RE_Direct_RectArea_Physical
- #define RE_IndirectDiffuse RE_IndirectDiffuse_Physical
- #define RE_IndirectSpecular RE_IndirectSpecular_Physical
- #define Material_BlinnShininessExponent( material ) GGXRoughnessToBlinnExponent( material.specularRoughness )
- #define Material_ClearCoat_BlinnShininessExponent( material ) GGXRoughnessToBlinnExponent( material.clearCoatRoughness )
- float computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {
- return saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );
- }
- `,pCe=`
- GeometricContext geometry;
- geometry.position = - vViewPosition;
- geometry.normal = normal;
- geometry.viewDir = normalize( vViewPosition );
- IncidentLight directLight;
- #if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )
- PointLight pointLight;
- for ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {
- pointLight = pointLights[ i ];
- getPointDirectLightIrradiance( pointLight, geometry, directLight );
- #ifdef USE_SHADOWMAP
- directLight.color *= all( bvec2( pointLight.shadow, directLight.visible ) ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;
- #endif
- RE_Direct( directLight, geometry, material, reflectedLight );
- }
- #endif
- #if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )
- SpotLight spotLight;
- for ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {
- spotLight = spotLights[ i ];
- getSpotDirectLightIrradiance( spotLight, geometry, directLight );
- #ifdef USE_SHADOWMAP
- directLight.color *= all( bvec2( spotLight.shadow, directLight.visible ) ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;
- #endif
- RE_Direct( directLight, geometry, material, reflectedLight );
- }
- #endif
- #if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )
- DirectionalLight directionalLight;
- for ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {
- directionalLight = directionalLights[ i ];
- getDirectionalDirectLightIrradiance( directionalLight, geometry, directLight );
- #ifdef USE_SHADOWMAP
- directLight.color *= all( bvec2( directionalLight.shadow, directLight.visible ) ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;
- #endif
- RE_Direct( directLight, geometry, material, reflectedLight );
- }
- #endif
- #if ( NUM_RECT_AREA_LIGHTS > 0 ) && defined( RE_Direct_RectArea )
- RectAreaLight rectAreaLight;
- for ( int i = 0; i < NUM_RECT_AREA_LIGHTS; i ++ ) {
- rectAreaLight = rectAreaLights[ i ];
- RE_Direct_RectArea( rectAreaLight, geometry, material, reflectedLight );
- }
- #endif
- #if defined( RE_IndirectDiffuse )
- vec3 irradiance = getAmbientLightIrradiance( ambientLightColor );
- #ifdef USE_LIGHTMAP
- vec3 lightMapIrradiance = texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;
- #ifndef PHYSICALLY_CORRECT_LIGHTS
- lightMapIrradiance *= PI;
- #endif
- irradiance += lightMapIrradiance;
- #endif
- #if ( NUM_HEMI_LIGHTS > 0 )
- for ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {
- irradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );
- }
- #endif
- #if defined( USE_ENVMAP ) && defined( PHYSICAL ) && defined( ENVMAP_TYPE_CUBE_UV )
- irradiance += getLightProbeIndirectIrradiance( geometry, 8 );
- #endif
- RE_IndirectDiffuse( irradiance, geometry, material, reflectedLight );
- #endif
- #if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )
- vec3 radiance = getLightProbeIndirectRadiance( geometry, Material_BlinnShininessExponent( material ), 8 );
- #ifndef STANDARD
- vec3 clearCoatRadiance = getLightProbeIndirectRadiance( geometry, Material_ClearCoat_BlinnShininessExponent( material ), 8 );
- #else
- vec3 clearCoatRadiance = vec3( 0.0 );
- #endif
-
- RE_IndirectSpecular( radiance, clearCoatRadiance, geometry, material, reflectedLight );
- #endif
- `,dCe=`#if defined(USE_LOGDEPTHBUF) && defined(USE_LOGDEPTHBUF_EXT)
- gl_FragDepthEXT = log2(vFragDepth) * logDepthBufFC * 0.5;
- #endif`,mCe=`#ifdef USE_LOGDEPTHBUF
- uniform float logDepthBufFC;
- #ifdef USE_LOGDEPTHBUF_EXT
- varying float vFragDepth;
- #endif
- #endif
- `,vCe=`#ifdef USE_LOGDEPTHBUF
- #ifdef USE_LOGDEPTHBUF_EXT
- varying float vFragDepth;
- #endif
- uniform float logDepthBufFC;
- #endif`,gCe=`#ifdef USE_LOGDEPTHBUF
- gl_Position.z = log2(max( EPSILON, gl_Position.w + 1.0 )) * logDepthBufFC;
- #ifdef USE_LOGDEPTHBUF_EXT
- vFragDepth = 1.0 + gl_Position.w;
- #else
- gl_Position.z = (gl_Position.z - 1.0) * gl_Position.w;
- #endif
- #endif
- `,yCe=`#ifdef USE_MAP
- vec4 texelColor = texture2D( map, vUv );
- texelColor = mapTexelToLinear( texelColor );
- diffuseColor *= texelColor;
- #endif
- `,_Ce=`#ifdef USE_MAP
- uniform sampler2D map;
- #endif
- `,xCe=`#ifdef USE_MAP
- vec4 mapTexel = texture2D( map, vec2( gl_PointCoord.x, 1.0 - gl_PointCoord.y ) * offsetRepeat.zw + offsetRepeat.xy );
- diffuseColor *= mapTexelToLinear( mapTexel );
- #endif
- `,SCe=`#ifdef USE_MAP
- uniform vec4 offsetRepeat;
- uniform sampler2D map;
- #endif
- `,MCe=`float metalnessFactor = metalness;
- #ifdef USE_METALNESSMAP
- vec4 texelMetalness = texture2D( metalnessMap, vUv );
- metalnessFactor *= texelMetalness.r;
- #endif
- `,bCe=`#ifdef USE_METALNESSMAP
- uniform sampler2D metalnessMap;
- #endif`,wCe=`#ifdef USE_MORPHNORMALS
- objectNormal += ( morphNormal0 - normal ) * morphTargetInfluences[ 0 ];
- objectNormal += ( morphNormal1 - normal ) * morphTargetInfluences[ 1 ];
- objectNormal += ( morphNormal2 - normal ) * morphTargetInfluences[ 2 ];
- objectNormal += ( morphNormal3 - normal ) * morphTargetInfluences[ 3 ];
- #endif
- `,TCe=`#ifdef USE_MORPHTARGETS
- #ifndef USE_MORPHNORMALS
- uniform float morphTargetInfluences[ 8 ];
- #else
- uniform float morphTargetInfluences[ 4 ];
- #endif
- #endif`,ECe=`#ifdef USE_MORPHTARGETS
- transformed += ( morphTarget0 - position ) * morphTargetInfluences[ 0 ];
- transformed += ( morphTarget1 - position ) * morphTargetInfluences[ 1 ];
- transformed += ( morphTarget2 - position ) * morphTargetInfluences[ 2 ];
- transformed += ( morphTarget3 - position ) * morphTargetInfluences[ 3 ];
- #ifndef USE_MORPHNORMALS
- transformed += ( morphTarget4 - position ) * morphTargetInfluences[ 4 ];
- transformed += ( morphTarget5 - position ) * morphTargetInfluences[ 5 ];
- transformed += ( morphTarget6 - position ) * morphTargetInfluences[ 6 ];
- transformed += ( morphTarget7 - position ) * morphTargetInfluences[ 7 ];
- #endif
- #endif
- `,ACe=`#ifdef DOUBLE_SIDED
- float flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );
- #else
- float flipNormal = 1.0;
- #endif
- `,CCe=`#ifdef FLAT_SHADED
- vec3 fdx = vec3( dFdx( vViewPosition.x ), dFdx( vViewPosition.y ), dFdx( vViewPosition.z ) );
- vec3 fdy = vec3( dFdy( vViewPosition.x ), dFdy( vViewPosition.y ), dFdy( vViewPosition.z ) );
- vec3 normal = normalize( cross( fdx, fdy ) );
- #else
- vec3 normal = normalize( vNormal ) * flipNormal;
- #endif
- #ifdef USE_NORMALMAP
- normal = perturbNormal2Arb( -vViewPosition, normal );
- #elif defined( USE_BUMPMAP )
- normal = perturbNormalArb( -vViewPosition, normal, dHdxy_fwd() );
- #endif
- `,RCe=`#ifdef USE_NORMALMAP
- uniform sampler2D normalMap;
- uniform vec2 normalScale;
- vec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm ) {
- vec3 q0 = dFdx( eye_pos.xyz );
- vec3 q1 = dFdy( eye_pos.xyz );
- vec2 st0 = dFdx( vUv.st );
- vec2 st1 = dFdy( vUv.st );
- vec3 S = normalize( q0 * st1.t - q1 * st0.t );
- vec3 T = normalize( -q0 * st1.s + q1 * st0.s );
- vec3 N = normalize( surf_norm );
- vec3 mapN = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;
- mapN.xy = normalScale * mapN.xy;
- mat3 tsn = mat3( S, T, N );
- return normalize( tsn * mapN );
- }
- #endif
- `,LCe=`vec3 packNormalToRGB( const in vec3 normal ) {
- return normalize( normal ) * 0.5 + 0.5;
- }
- vec3 unpackRGBToNormal( const in vec3 rgb ) {
- return 1.0 - 2.0 * rgb.xyz;
- }
- const float PackUpscale = 256. / 255.;const float UnpackDownscale = 255. / 256.;
- const vec3 PackFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );
- const vec4 UnpackFactors = UnpackDownscale / vec4( PackFactors, 1. );
- const float ShiftRight8 = 1. / 256.;
- vec4 packDepthToRGBA( const in float v ) {
- vec4 r = vec4( fract( v * PackFactors ), v );
- r.yzw -= r.xyz * ShiftRight8; return r * PackUpscale;
- }
- float unpackRGBAToDepth( const in vec4 v ) {
- return dot( v, UnpackFactors );
- }
- float viewZToOrthographicDepth( const in float viewZ, const in float near, const in float far ) {
- return ( viewZ + near ) / ( near - far );
- }
- float orthographicDepthToViewZ( const in float linearClipZ, const in float near, const in float far ) {
- return linearClipZ * ( near - far ) - near;
- }
- float viewZToPerspectiveDepth( const in float viewZ, const in float near, const in float far ) {
- return (( near + viewZ ) * far ) / (( far - near ) * viewZ );
- }
- float perspectiveDepthToViewZ( const in float invClipZ, const in float near, const in float far ) {
- return ( near * far ) / ( ( far - near ) * invClipZ - far );
- }
- `,PCe=`#ifdef PREMULTIPLIED_ALPHA
- gl_FragColor.rgb *= gl_FragColor.a;
- #endif
- `,DCe=`#ifdef USE_SKINNING
- vec4 mvPosition = modelViewMatrix * skinned;
- #else
- vec4 mvPosition = modelViewMatrix * vec4( transformed, 1.0 );
- #endif
- gl_Position = projectionMatrix * mvPosition;
- `,ICe=`float roughnessFactor = roughness;
- #ifdef USE_ROUGHNESSMAP
- vec4 texelRoughness = texture2D( roughnessMap, vUv );
- roughnessFactor *= texelRoughness.r;
- #endif
- `,NCe=`#ifdef USE_ROUGHNESSMAP
- uniform sampler2D roughnessMap;
- #endif`,UCe=`#ifdef USE_SHADOWMAP
- #if NUM_DIR_LIGHTS > 0
- uniform sampler2D directionalShadowMap[ NUM_DIR_LIGHTS ];
- varying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];
- #endif
- #if NUM_SPOT_LIGHTS > 0
- uniform sampler2D spotShadowMap[ NUM_SPOT_LIGHTS ];
- varying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];
- #endif
- #if NUM_POINT_LIGHTS > 0
- uniform sampler2D pointShadowMap[ NUM_POINT_LIGHTS ];
- varying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];
- #endif
- #if NUM_RECT_AREA_LIGHTS > 0
- #endif
- float texture2DCompare( sampler2D depths, vec2 uv, float compare ) {
- return step( compare, unpackRGBAToDepth( texture2D( depths, uv ) ) );
- }
- float texture2DShadowLerp( sampler2D depths, vec2 size, vec2 uv, float compare ) {
- const vec2 offset = vec2( 0.0, 1.0 );
- vec2 texelSize = vec2( 1.0 ) / size;
- vec2 centroidUV = floor( uv * size + 0.5 ) / size;
- float lb = texture2DCompare( depths, centroidUV + texelSize * offset.xx, compare );
- float lt = texture2DCompare( depths, centroidUV + texelSize * offset.xy, compare );
- float rb = texture2DCompare( depths, centroidUV + texelSize * offset.yx, compare );
- float rt = texture2DCompare( depths, centroidUV + texelSize * offset.yy, compare );
- vec2 f = fract( uv * size + 0.5 );
- float a = mix( lb, lt, f.y );
- float b = mix( rb, rt, f.y );
- float c = mix( a, b, f.x );
- return c;
- }
- float getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {
- shadowCoord.xyz /= shadowCoord.w;
- shadowCoord.z += shadowBias;
- bvec4 inFrustumVec = bvec4 ( shadowCoord.x >= 0.0, shadowCoord.x <= 1.0, shadowCoord.y >= 0.0, shadowCoord.y <= 1.0 );
- bool inFrustum = all( inFrustumVec );
- bvec2 frustumTestVec = bvec2( inFrustum, shadowCoord.z <= 1.0 );
- bool frustumTest = all( frustumTestVec );
- if ( frustumTest ) {
- #if defined( SHADOWMAP_TYPE_PCF )
- vec2 texelSize = vec2( 1.0 ) / shadowMapSize;
- float dx0 = - texelSize.x * shadowRadius;
- float dy0 = - texelSize.y * shadowRadius;
- float dx1 = + texelSize.x * shadowRadius;
- float dy1 = + texelSize.y * shadowRadius;
- return (
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )
- ) * ( 1.0 / 9.0 );
- #elif defined( SHADOWMAP_TYPE_PCF_SOFT )
- vec2 texelSize = vec2( 1.0 ) / shadowMapSize;
- float dx0 = - texelSize.x * shadowRadius;
- float dy0 = - texelSize.y * shadowRadius;
- float dx1 = + texelSize.x * shadowRadius;
- float dy1 = + texelSize.y * shadowRadius;
- return (
- texture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +
- texture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +
- texture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +
- texture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +
- texture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy, shadowCoord.z ) +
- texture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +
- texture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +
- texture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +
- texture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )
- ) * ( 1.0 / 9.0 );
- #else
- return texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );
- #endif
- }
- return 1.0;
- }
- vec2 cubeToUV( vec3 v, float texelSizeY ) {
- vec3 absV = abs( v );
- float scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );
- absV *= scaleToCube;
- v *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );
- vec2 planar = v.xy;
- float almostATexel = 1.5 * texelSizeY;
- float almostOne = 1.0 - almostATexel;
- if ( absV.z >= almostOne ) {
- if ( v.z > 0.0 )
- planar.x = 4.0 - v.x;
- } else if ( absV.x >= almostOne ) {
- float signX = sign( v.x );
- planar.x = v.z * signX + 2.0 * signX;
- } else if ( absV.y >= almostOne ) {
- float signY = sign( v.y );
- planar.x = v.x + 2.0 * signY + 2.0;
- planar.y = v.z * signY - 2.0;
- }
- return vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );
- }
- float getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {
- vec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );
- vec3 lightToPosition = shadowCoord.xyz;
- vec3 bd3D = normalize( lightToPosition );
- float dp = ( length( lightToPosition ) - shadowBias ) / 1000.0;
- #if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT )
- vec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;
- return (
- texture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +
- texture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +
- texture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +
- texture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +
- texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +
- texture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +
- texture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +
- texture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +
- texture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )
- ) * ( 1.0 / 9.0 );
- #else
- return texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );
- #endif
- }
- #endif
- `,OCe=`#ifdef USE_SHADOWMAP
- #if NUM_DIR_LIGHTS > 0
- uniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHTS ];
- varying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];
- #endif
- #if NUM_SPOT_LIGHTS > 0
- uniform mat4 spotShadowMatrix[ NUM_SPOT_LIGHTS ];
- varying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];
- #endif
- #if NUM_POINT_LIGHTS > 0
- uniform mat4 pointShadowMatrix[ NUM_POINT_LIGHTS ];
- varying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];
- #endif
- #if NUM_RECT_AREA_LIGHTS > 0
- #endif
- #endif
- `,FCe=`#ifdef USE_SHADOWMAP
- #if NUM_DIR_LIGHTS > 0
- for ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {
- vDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * worldPosition;
- }
- #endif
- #if NUM_SPOT_LIGHTS > 0
- for ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {
- vSpotShadowCoord[ i ] = spotShadowMatrix[ i ] * worldPosition;
- }
- #endif
- #if NUM_POINT_LIGHTS > 0
- for ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {
- vPointShadowCoord[ i ] = pointShadowMatrix[ i ] * worldPosition;
- }
- #endif
- #if NUM_RECT_AREA_LIGHTS > 0
- #endif
- #endif
- `,zCe=`float getShadowMask() {
- float shadow = 1.0;
- #ifdef USE_SHADOWMAP
- #if NUM_DIR_LIGHTS > 0
- DirectionalLight directionalLight;
- for ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {
- directionalLight = directionalLights[ i ];
- shadow *= bool( directionalLight.shadow ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;
- }
- #endif
- #if NUM_SPOT_LIGHTS > 0
- SpotLight spotLight;
- for ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {
- spotLight = spotLights[ i ];
- shadow *= bool( spotLight.shadow ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;
- }
- #endif
- #if NUM_POINT_LIGHTS > 0
- PointLight pointLight;
- for ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {
- pointLight = pointLights[ i ];
- shadow *= bool( pointLight.shadow ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;
- }
- #endif
- #if NUM_RECT_AREA_LIGHTS > 0
- #endif
- #endif
- return shadow;
- }
- `,BCe=`#ifdef USE_SKINNING
- mat4 boneMatX = getBoneMatrix( skinIndex.x );
- mat4 boneMatY = getBoneMatrix( skinIndex.y );
- mat4 boneMatZ = getBoneMatrix( skinIndex.z );
- mat4 boneMatW = getBoneMatrix( skinIndex.w );
- #endif`,kCe=`#ifdef USE_SKINNING
- uniform mat4 bindMatrix;
- uniform mat4 bindMatrixInverse;
- #ifdef BONE_TEXTURE
- uniform sampler2D boneTexture;
- uniform int boneTextureWidth;
- uniform int boneTextureHeight;
- mat4 getBoneMatrix( const in float i ) {
- float j = i * 4.0;
- float x = mod( j, float( boneTextureWidth ) );
- float y = floor( j / float( boneTextureWidth ) );
- float dx = 1.0 / float( boneTextureWidth );
- float dy = 1.0 / float( boneTextureHeight );
- y = dy * ( y + 0.5 );
- vec4 v1 = texture2D( boneTexture, vec2( dx * ( x + 0.5 ), y ) );
- vec4 v2 = texture2D( boneTexture, vec2( dx * ( x + 1.5 ), y ) );
- vec4 v3 = texture2D( boneTexture, vec2( dx * ( x + 2.5 ), y ) );
- vec4 v4 = texture2D( boneTexture, vec2( dx * ( x + 3.5 ), y ) );
- mat4 bone = mat4( v1, v2, v3, v4 );
- return bone;
- }
- #else
- uniform mat4 boneMatrices[ MAX_BONES ];
- mat4 getBoneMatrix( const in float i ) {
- mat4 bone = boneMatrices[ int(i) ];
- return bone;
- }
- #endif
- #endif
- `,VCe=`#ifdef USE_SKINNING
- vec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );
- vec4 skinned = vec4( 0.0 );
- skinned += boneMatX * skinVertex * skinWeight.x;
- skinned += boneMatY * skinVertex * skinWeight.y;
- skinned += boneMatZ * skinVertex * skinWeight.z;
- skinned += boneMatW * skinVertex * skinWeight.w;
- skinned = bindMatrixInverse * skinned;
- #endif
- `,GCe=`#ifdef USE_SKINNING
- mat4 skinMatrix = mat4( 0.0 );
- skinMatrix += skinWeight.x * boneMatX;
- skinMatrix += skinWeight.y * boneMatY;
- skinMatrix += skinWeight.z * boneMatZ;
- skinMatrix += skinWeight.w * boneMatW;
- skinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;
- objectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;
- #endif
- `,HCe=`float specularStrength;
- #ifdef USE_SPECULARMAP
- vec4 texelSpecular = texture2D( specularMap, vUv );
- specularStrength = texelSpecular.r;
- #else
- specularStrength = 1.0;
- #endif`,WCe=`#ifdef USE_SPECULARMAP
- uniform sampler2D specularMap;
- #endif`,XCe=`#if defined( TONE_MAPPING )
- gl_FragColor.rgb = toneMapping( gl_FragColor.rgb );
- #endif
- `,YCe=`#define saturate(a) clamp( a, 0.0, 1.0 )
- uniform float toneMappingExposure;
- uniform float toneMappingWhitePoint;
- vec3 LinearToneMapping( vec3 color ) {
- return toneMappingExposure * color;
- }
- vec3 ReinhardToneMapping( vec3 color ) {
- color *= toneMappingExposure;
- return saturate( color / ( vec3( 1.0 ) + color ) );
- }
- #define Uncharted2Helper( x ) max( ( ( x * ( 0.15 * x + 0.10 * 0.50 ) + 0.20 * 0.02 ) / ( x * ( 0.15 * x + 0.50 ) + 0.20 * 0.30 ) ) - 0.02 / 0.30, vec3( 0.0 ) )
- vec3 Uncharted2ToneMapping( vec3 color ) {
- color *= toneMappingExposure;
- return saturate( Uncharted2Helper( color ) / Uncharted2Helper( vec3( toneMappingWhitePoint ) ) );
- }
- vec3 OptimizedCineonToneMapping( vec3 color ) {
- color *= toneMappingExposure;
- color = max( vec3( 0.0 ), color - 0.004 );
- return pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );
- }
- `,qCe=`#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )
- varying vec2 vUv;
- #endif`,ZCe=`#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )
- varying vec2 vUv;
- uniform vec4 offsetRepeat;
- #endif
- `,jCe=`#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )
- vUv = uv * offsetRepeat.zw + offsetRepeat.xy;
- #endif`,KCe=`#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )
- varying vec2 vUv2;
- #endif`,JCe=`#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )
- attribute vec2 uv2;
- varying vec2 vUv2;
- #endif`,$Ce=`#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )
- vUv2 = uv2;
- #endif`,QCe=`#if defined( USE_ENVMAP ) || defined( PHONG ) || defined( PHYSICAL ) || defined( LAMBERT ) || defined ( USE_SHADOWMAP )
- #ifdef USE_SKINNING
- vec4 worldPosition = modelMatrix * skinned;
- #else
- vec4 worldPosition = modelMatrix * vec4( transformed, 1.0 );
- #endif
- #endif
- `,eRe=`uniform samplerCube tCube;
- uniform float tFlip;
- uniform float opacity;
- varying vec3 vWorldPosition;
- #include <common>
- void main() {
- gl_FragColor = textureCube( tCube, vec3( tFlip * vWorldPosition.x, vWorldPosition.yz ) );
- gl_FragColor.a *= opacity;
- }
- `,tRe=`varying vec3 vWorldPosition;
- #include <common>
- void main() {
- vWorldPosition = transformDirection( position, modelMatrix );
- #include <begin_vertex>
- #include <project_vertex>
- }
- `,rRe=`#if DEPTH_PACKING == 3200
- uniform float opacity;
- #endif
- #include <common>
- #include <packing>
- #include <uv_pars_fragment>
- #include <map_pars_fragment>
- #include <alphamap_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
- void main() {
- #include <clipping_planes_fragment>
- vec4 diffuseColor = vec4( 1.0 );
- #if DEPTH_PACKING == 3200
- diffuseColor.a = opacity;
- #endif
- #include <map_fragment>
- #include <alphamap_fragment>
- #include <alphatest_fragment>
- #include <logdepthbuf_fragment>
- #if DEPTH_PACKING == 3200
- gl_FragColor = vec4( vec3( gl_FragCoord.z ), opacity );
- #elif DEPTH_PACKING == 3201
- gl_FragColor = packDepthToRGBA( gl_FragCoord.z );
- #endif
- }
- `,iRe=`#include <common>
- #include <uv_pars_vertex>
- #include <displacementmap_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <skinning_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
- void main() {
- #include <uv_vertex>
- #include <skinbase_vertex>
- #include <begin_vertex>
- #include <displacementmap_vertex>
- #include <morphtarget_vertex>
- #include <skinning_vertex>
- #include <project_vertex>
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- }
- `,nRe=`uniform vec3 lightPos;
- varying vec4 vWorldPosition;
- #include <common>
- #include <packing>
- #include <clipping_planes_pars_fragment>
- void main () {
- #include <clipping_planes_fragment>
- gl_FragColor = packDepthToRGBA( length( vWorldPosition.xyz - lightPos.xyz ) / 1000.0 );
- }
- `,aRe=`varying vec4 vWorldPosition;
- #include <common>
- #include <morphtarget_pars_vertex>
- #include <skinning_pars_vertex>
- #include <clipping_planes_pars_vertex>
- void main() {
- #include <skinbase_vertex>
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <skinning_vertex>
- #include <project_vertex>
- #include <worldpos_vertex>
- #include <clipping_planes_vertex>
- vWorldPosition = worldPosition;
- }
- `,oRe=`uniform sampler2D tEquirect;
- uniform float tFlip;
- varying vec3 vWorldPosition;
- #include <common>
- void main() {
- vec3 direction = normalize( vWorldPosition );
- vec2 sampleUV;
- sampleUV.y = saturate( tFlip * direction.y * -0.5 + 0.5 );
- sampleUV.x = atan( direction.z, direction.x ) * RECIPROCAL_PI2 + 0.5;
- gl_FragColor = texture2D( tEquirect, sampleUV );
- }
- `,sRe=`varying vec3 vWorldPosition;
- #include <common>
- void main() {
- vWorldPosition = transformDirection( position, modelMatrix );
- #include <begin_vertex>
- #include <project_vertex>
- }
- `,lRe=`uniform vec3 diffuse;
- uniform float opacity;
- uniform float dashSize;
- uniform float totalSize;
- varying float vLineDistance;
- #include <common>
- #include <color_pars_fragment>
- #include <fog_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
- void main() {
- #include <clipping_planes_fragment>
- if ( mod( vLineDistance, totalSize ) > dashSize ) {
- discard;
- }
- vec3 outgoingLight = vec3( 0.0 );
- vec4 diffuseColor = vec4( diffuse, opacity );
- #include <logdepthbuf_fragment>
- #include <color_fragment>
- outgoingLight = diffuseColor.rgb;
- gl_FragColor = vec4( outgoingLight, diffuseColor.a );
- #include <premultiplied_alpha_fragment>
- #include <tonemapping_fragment>
- #include <encodings_fragment>
- #include <fog_fragment>
- }
- `,uRe=`uniform float scale;
- attribute float lineDistance;
- varying float vLineDistance;
- #include <common>
- #include <color_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
- void main() {
- #include <color_vertex>
- vLineDistance = scale * lineDistance;
- vec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );
- gl_Position = projectionMatrix * mvPosition;
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- }
- `,cRe=`uniform vec3 diffuse;
- uniform float opacity;
- #ifndef FLAT_SHADED
- varying vec3 vNormal;
- #endif
- #include <common>
- #include <color_pars_fragment>
- #include <uv_pars_fragment>
- #include <uv2_pars_fragment>
- #include <map_pars_fragment>
- #include <alphamap_pars_fragment>
- #include <aomap_pars_fragment>
- #include <lightmap_pars_fragment>
- #include <envmap_pars_fragment>
- #include <fog_pars_fragment>
- #include <specularmap_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
- void main() {
- #include <clipping_planes_fragment>
- vec4 diffuseColor = vec4( diffuse, opacity );
- #include <logdepthbuf_fragment>
- #include <map_fragment>
- #include <color_fragment>
- #include <alphamap_fragment>
- #include <alphatest_fragment>
- #include <specularmap_fragment>
- ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );
- #ifdef USE_LIGHTMAP
- reflectedLight.indirectDiffuse += texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;
- #else
- reflectedLight.indirectDiffuse += vec3( 1.0 );
- #endif
- #include <aomap_fragment>
- reflectedLight.indirectDiffuse *= diffuseColor.rgb;
- vec3 outgoingLight = reflectedLight.indirectDiffuse;
- #include <normal_flip>
- #include <envmap_fragment>
- gl_FragColor = vec4( outgoingLight, diffuseColor.a );
- #include <premultiplied_alpha_fragment>
- #include <tonemapping_fragment>
- #include <encodings_fragment>
- #include <fog_fragment>
- }
- `,fRe=`#include <common>
- #include <uv_pars_vertex>
- #include <uv2_pars_vertex>
- #include <envmap_pars_vertex>
- #include <color_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <skinning_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
- void main() {
- #include <uv_vertex>
- #include <uv2_vertex>
- #include <color_vertex>
- #include <skinbase_vertex>
- #ifdef USE_ENVMAP
- #include <beginnormal_vertex>
- #include <morphnormal_vertex>
- #include <skinnormal_vertex>
- #include <defaultnormal_vertex>
- #endif
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <skinning_vertex>
- #include <project_vertex>
- #include <logdepthbuf_vertex>
- #include <worldpos_vertex>
- #include <clipping_planes_vertex>
- #include <envmap_vertex>
- }
- `,hRe=`uniform vec3 diffuse;
- uniform vec3 emissive;
- uniform float opacity;
- varying vec3 vLightFront;
- #ifdef DOUBLE_SIDED
- varying vec3 vLightBack;
- #endif
- #include <common>
- #include <packing>
- #include <color_pars_fragment>
- #include <uv_pars_fragment>
- #include <uv2_pars_fragment>
- #include <map_pars_fragment>
- #include <alphamap_pars_fragment>
- #include <aomap_pars_fragment>
- #include <lightmap_pars_fragment>
- #include <emissivemap_pars_fragment>
- #include <envmap_pars_fragment>
- #include <bsdfs>
- #include <lights_pars>
- #include <fog_pars_fragment>
- #include <shadowmap_pars_fragment>
- #include <shadowmask_pars_fragment>
- #include <specularmap_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
- void main() {
- #include <clipping_planes_fragment>
- vec4 diffuseColor = vec4( diffuse, opacity );
- ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );
- vec3 totalEmissiveRadiance = emissive;
- #include <logdepthbuf_fragment>
- #include <map_fragment>
- #include <color_fragment>
- #include <alphamap_fragment>
- #include <alphatest_fragment>
- #include <specularmap_fragment>
- #include <emissivemap_fragment>
- reflectedLight.indirectDiffuse = getAmbientLightIrradiance( ambientLightColor );
- #include <lightmap_fragment>
- reflectedLight.indirectDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb );
- #ifdef DOUBLE_SIDED
- reflectedLight.directDiffuse = ( gl_FrontFacing ) ? vLightFront : vLightBack;
- #else
- reflectedLight.directDiffuse = vLightFront;
- #endif
- reflectedLight.directDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb ) * getShadowMask();
- #include <aomap_fragment>
- vec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;
- #include <normal_flip>
- #include <envmap_fragment>
- gl_FragColor = vec4( outgoingLight, diffuseColor.a );
- #include <premultiplied_alpha_fragment>
- #include <tonemapping_fragment>
- #include <encodings_fragment>
- #include <fog_fragment>
- }
- `,pRe=`#define LAMBERT
- varying vec3 vLightFront;
- #ifdef DOUBLE_SIDED
- varying vec3 vLightBack;
- #endif
- #include <common>
- #include <uv_pars_vertex>
- #include <uv2_pars_vertex>
- #include <envmap_pars_vertex>
- #include <bsdfs>
- #include <lights_pars>
- #include <color_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <skinning_pars_vertex>
- #include <shadowmap_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
- void main() {
- #include <uv_vertex>
- #include <uv2_vertex>
- #include <color_vertex>
- #include <beginnormal_vertex>
- #include <morphnormal_vertex>
- #include <skinbase_vertex>
- #include <skinnormal_vertex>
- #include <defaultnormal_vertex>
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <skinning_vertex>
- #include <project_vertex>
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- #include <worldpos_vertex>
- #include <envmap_vertex>
- #include <lights_lambert_vertex>
- #include <shadowmap_vertex>
- }
- `,dRe=`#define PHONG
- uniform vec3 diffuse;
- uniform vec3 emissive;
- uniform vec3 specular;
- uniform float shininess;
- uniform float opacity;
- #include <common>
- #include <packing>
- #include <color_pars_fragment>
- #include <uv_pars_fragment>
- #include <uv2_pars_fragment>
- #include <map_pars_fragment>
- #include <alphamap_pars_fragment>
- #include <aomap_pars_fragment>
- #include <lightmap_pars_fragment>
- #include <emissivemap_pars_fragment>
- #include <envmap_pars_fragment>
- #include <gradientmap_pars_fragment>
- #include <fog_pars_fragment>
- #include <bsdfs>
- #include <lights_pars>
- #include <lights_phong_pars_fragment>
- #include <shadowmap_pars_fragment>
- #include <bumpmap_pars_fragment>
- #include <normalmap_pars_fragment>
- #include <specularmap_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
- void main() {
- #include <clipping_planes_fragment>
- vec4 diffuseColor = vec4( diffuse, opacity );
- ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );
- vec3 totalEmissiveRadiance = emissive;
- #include <logdepthbuf_fragment>
- #include <map_fragment>
- #include <color_fragment>
- #include <alphamap_fragment>
- #include <alphatest_fragment>
- #include <specularmap_fragment>
- #include <normal_flip>
- #include <normal_fragment>
- #include <emissivemap_fragment>
- #include <lights_phong_fragment>
- #include <lights_template>
- #include <aomap_fragment>
- vec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;
- #include <envmap_fragment>
- gl_FragColor = vec4( outgoingLight, diffuseColor.a );
- #include <premultiplied_alpha_fragment>
- #include <tonemapping_fragment>
- #include <encodings_fragment>
- #include <fog_fragment>
- }
- `,mRe=`#define PHONG
- varying vec3 vViewPosition;
- #ifndef FLAT_SHADED
- varying vec3 vNormal;
- #endif
- #include <common>
- #include <uv_pars_vertex>
- #include <uv2_pars_vertex>
- #include <displacementmap_pars_vertex>
- #include <envmap_pars_vertex>
- #include <color_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <skinning_pars_vertex>
- #include <shadowmap_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
- void main() {
- #include <uv_vertex>
- #include <uv2_vertex>
- #include <color_vertex>
- #include <beginnormal_vertex>
- #include <morphnormal_vertex>
- #include <skinbase_vertex>
- #include <skinnormal_vertex>
- #include <defaultnormal_vertex>
- #ifndef FLAT_SHADED
- vNormal = normalize( transformedNormal );
- #endif
- #include <begin_vertex>
- #include <displacementmap_vertex>
- #include <morphtarget_vertex>
- #include <skinning_vertex>
- #include <project_vertex>
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- vViewPosition = - mvPosition.xyz;
- #include <worldpos_vertex>
- #include <envmap_vertex>
- #include <shadowmap_vertex>
- }
- `,vRe=`#define PHYSICAL
- uniform vec3 diffuse;
- uniform vec3 emissive;
- uniform float roughness;
- uniform float metalness;
- uniform float opacity;
- #ifndef STANDARD
- uniform float clearCoat;
- uniform float clearCoatRoughness;
- #endif
- varying vec3 vViewPosition;
- #ifndef FLAT_SHADED
- varying vec3 vNormal;
- #endif
- #include <common>
- #include <packing>
- #include <color_pars_fragment>
- #include <uv_pars_fragment>
- #include <uv2_pars_fragment>
- #include <map_pars_fragment>
- #include <alphamap_pars_fragment>
- #include <aomap_pars_fragment>
- #include <lightmap_pars_fragment>
- #include <emissivemap_pars_fragment>
- #include <envmap_pars_fragment>
- #include <fog_pars_fragment>
- #include <bsdfs>
- #include <cube_uv_reflection_fragment>
- #include <lights_pars>
- #include <lights_physical_pars_fragment>
- #include <shadowmap_pars_fragment>
- #include <bumpmap_pars_fragment>
- #include <normalmap_pars_fragment>
- #include <roughnessmap_pars_fragment>
- #include <metalnessmap_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
- void main() {
- #include <clipping_planes_fragment>
- vec4 diffuseColor = vec4( diffuse, opacity );
- ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );
- vec3 totalEmissiveRadiance = emissive;
- #include <logdepthbuf_fragment>
- #include <map_fragment>
- #include <color_fragment>
- #include <alphamap_fragment>
- #include <alphatest_fragment>
- #include <specularmap_fragment>
- #include <roughnessmap_fragment>
- #include <metalnessmap_fragment>
- #include <normal_flip>
- #include <normal_fragment>
- #include <emissivemap_fragment>
- #include <lights_physical_fragment>
- #include <lights_template>
- #include <aomap_fragment>
- vec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;
- gl_FragColor = vec4( outgoingLight, diffuseColor.a );
- #include <premultiplied_alpha_fragment>
- #include <tonemapping_fragment>
- #include <encodings_fragment>
- #include <fog_fragment>
- }
- `,gRe=`#define PHYSICAL
- varying vec3 vViewPosition;
- #ifndef FLAT_SHADED
- varying vec3 vNormal;
- #endif
- #include <common>
- #include <uv_pars_vertex>
- #include <uv2_pars_vertex>
- #include <displacementmap_pars_vertex>
- #include <color_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <skinning_pars_vertex>
- #include <shadowmap_pars_vertex>
- #include <specularmap_pars_fragment>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
- void main() {
- #include <uv_vertex>
- #include <uv2_vertex>
- #include <color_vertex>
- #include <beginnormal_vertex>
- #include <morphnormal_vertex>
- #include <skinbase_vertex>
- #include <skinnormal_vertex>
- #include <defaultnormal_vertex>
- #ifndef FLAT_SHADED
- vNormal = normalize( transformedNormal );
- #endif
- #include <begin_vertex>
- #include <displacementmap_vertex>
- #include <morphtarget_vertex>
- #include <skinning_vertex>
- #include <project_vertex>
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- vViewPosition = - mvPosition.xyz;
- #include <worldpos_vertex>
- #include <shadowmap_vertex>
- }
- `,yRe=`#define NORMAL
- uniform float opacity;
- #if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP )
- varying vec3 vViewPosition;
- #endif
- #ifndef FLAT_SHADED
- varying vec3 vNormal;
- #endif
- #include <packing>
- #include <uv_pars_fragment>
- #include <bumpmap_pars_fragment>
- #include <normalmap_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- void main() {
- #include <logdepthbuf_fragment>
- #include <normal_flip>
- #include <normal_fragment>
- gl_FragColor = vec4( packNormalToRGB( normal ), opacity );
- #include <premultiplied_alpha_fragment>
- #include <encodings_fragment>
- }
- `,_Re=`#define NORMAL
- #if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP )
- varying vec3 vViewPosition;
- #endif
- #ifndef FLAT_SHADED
- varying vec3 vNormal;
- #endif
- #include <uv_pars_vertex>
- #include <displacementmap_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <skinning_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- void main() {
- #include <uv_vertex>
- #include <beginnormal_vertex>
- #include <morphnormal_vertex>
- #include <skinbase_vertex>
- #include <skinnormal_vertex>
- #include <defaultnormal_vertex>
- #ifndef FLAT_SHADED
- vNormal = normalize( transformedNormal );
- #endif
- #include <begin_vertex>
- #include <displacementmap_vertex>
- #include <morphtarget_vertex>
- #include <skinning_vertex>
- #include <project_vertex>
- #include <logdepthbuf_vertex>
- #if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP )
- vViewPosition = - mvPosition.xyz;
- #endif
- }
- `,xRe=`uniform vec3 diffuse;
- uniform float opacity;
- #include <common>
- #include <packing>
- #include <color_pars_fragment>
- #include <map_particle_pars_fragment>
- #include <fog_pars_fragment>
- #include <shadowmap_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
- void main() {
- #include <clipping_planes_fragment>
- vec3 outgoingLight = vec3( 0.0 );
- vec4 diffuseColor = vec4( diffuse, opacity );
- #include <logdepthbuf_fragment>
- #include <map_particle_fragment>
- #include <color_fragment>
- #include <alphatest_fragment>
- outgoingLight = diffuseColor.rgb;
- gl_FragColor = vec4( outgoingLight, diffuseColor.a );
- #include <premultiplied_alpha_fragment>
- #include <tonemapping_fragment>
- #include <encodings_fragment>
- #include <fog_fragment>
- }
- `,SRe=`uniform float size;
- uniform float scale;
- #include <common>
- #include <color_pars_vertex>
- #include <shadowmap_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
- void main() {
- #include <color_vertex>
- #include <begin_vertex>
- #include <project_vertex>
- #ifdef USE_SIZEATTENUATION
- gl_PointSize = size * ( scale / - mvPosition.z );
- #else
- gl_PointSize = size;
- #endif
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- #include <worldpos_vertex>
- #include <shadowmap_vertex>
- }
- `,MRe=`uniform float opacity;
- #include <common>
- #include <packing>
- #include <bsdfs>
- #include <lights_pars>
- #include <shadowmap_pars_fragment>
- #include <shadowmask_pars_fragment>
- void main() {
- gl_FragColor = vec4( 0.0, 0.0, 0.0, opacity * ( 1.0 - getShadowMask() ) );
- }
- `,bRe=`#include <shadowmap_pars_vertex>
- void main() {
- #include <begin_vertex>
- #include <project_vertex>
- #include <worldpos_vertex>
- #include <shadowmap_vertex>
- }
- `,Xr={alphamap_fragment:EAe,alphamap_pars_fragment:AAe,alphatest_fragment:CAe,aomap_fragment:RAe,aomap_pars_fragment:LAe,begin_vertex:PAe,beginnormal_vertex:DAe,bsdfs:IAe,bumpmap_pars_fragment:NAe,clipping_planes_fragment:UAe,clipping_planes_pars_fragment:OAe,clipping_planes_pars_vertex:FAe,clipping_planes_vertex:zAe,color_fragment:BAe,color_pars_fragment:kAe,color_pars_vertex:VAe,color_vertex:GAe,common:HAe,cube_uv_reflection_fragment:WAe,defaultnormal_vertex:XAe,displacementmap_pars_vertex:YAe,displacementmap_vertex:qAe,emissivemap_fragment:ZAe,emissivemap_pars_fragment:jAe,encodings_fragment:KAe,encodings_pars_fragment:JAe,envmap_fragment:$Ae,envmap_pars_fragment:QAe,envmap_pars_vertex:eCe,envmap_vertex:tCe,fog_fragment:rCe,fog_pars_fragment:iCe,gradientmap_pars_fragment:nCe,lightmap_fragment:aCe,lightmap_pars_fragment:oCe,lights_lambert_vertex:sCe,lights_pars:lCe,lights_phong_fragment:uCe,lights_phong_pars_fragment:cCe,lights_physical_fragment:fCe,lights_physical_pars_fragment:hCe,lights_template:pCe,logdepthbuf_fragment:dCe,logdepthbuf_pars_fragment:mCe,logdepthbuf_pars_vertex:vCe,logdepthbuf_vertex:gCe,map_fragment:yCe,map_pars_fragment:_Ce,map_particle_fragment:xCe,map_particle_pars_fragment:SCe,metalnessmap_fragment:MCe,metalnessmap_pars_fragment:bCe,morphnormal_vertex:wCe,morphtarget_pars_vertex:TCe,morphtarget_vertex:ECe,normal_flip:ACe,normal_fragment:CCe,normalmap_pars_fragment:RCe,packing:LCe,premultiplied_alpha_fragment:PCe,project_vertex:DCe,roughnessmap_fragment:ICe,roughnessmap_pars_fragment:NCe,shadowmap_pars_fragment:UCe,shadowmap_pars_vertex:OCe,shadowmap_vertex:FCe,shadowmask_pars_fragment:zCe,skinbase_vertex:BCe,skinning_pars_vertex:kCe,skinning_vertex:VCe,skinnormal_vertex:GCe,specularmap_fragment:HCe,specularmap_pars_fragment:WCe,tonemapping_fragment:XCe,tonemapping_pars_fragment:YCe,uv_pars_fragment:qCe,uv_pars_vertex:ZCe,uv_vertex:jCe,uv2_pars_fragment:KCe,uv2_pars_vertex:JCe,uv2_vertex:$Ce,worldpos_vertex:QCe,cube_frag:eRe,cube_vert:tRe,depth_frag:rRe,depth_vert:iRe,distanceRGBA_frag:nRe,distanceRGBA_vert:aRe,equirect_frag:oRe,equirect_vert:sRe,linedashed_frag:lRe,linedashed_vert:uRe,meshbasic_frag:cRe,meshbasic_vert:fRe,meshlambert_frag:hRe,meshlambert_vert:pRe,meshphong_frag:dRe,meshphong_vert:mRe,meshphysical_frag:vRe,meshphysical_vert:gRe,normal_frag:yRe,normal_vert:_Re,points_frag:xRe,points_vert:SRe,shadow_frag:MRe,shadow_vert:bRe};Gt.prototype={constructor:Gt,isColor:!0,r:1,g:1,b:1,set:function(r){return r&&r.isColor?this.copy(r):typeof r=="number"?this.setHex(r):typeof r=="string"&&this.setStyle(r),this},setScalar:function(r){return this.r=r,this.g=r,this.b=r,this},setHex:function(r){return r=Math.floor(r),this.r=(r>>16&255)/255,this.g=(r>>8&255)/255,this.b=(r&255)/255,this},setRGB:function(r,e,t){return this.r=r,this.g=e,this.b=t,this},setHSL:function(){function r(e,t,i){return i<0&&(i+=1),i>1&&(i-=1),i<1/6?e+(t-e)*6*i:i<1/2?t:i<2/3?e+(t-e)*6*(2/3-i):e}return function(t,i,n){if(t=cr.euclideanModulo(t,1),i=cr.clamp(i,0,1),n=cr.clamp(n,0,1),i===0)this.r=this.g=this.b=n;else{var a=n<=.5?n*(1+i):n+i-n*i,o=2*n-a;this.r=r(o,a,t+1/3),this.g=r(o,a,t),this.b=r(o,a,t-1/3)}return this}}(),setStyle:function(r){function e(f){f!==void 0&&parseFloat(f)<1&&console.warn("THREE.Color: Alpha component of "+r+" will be ignored.")}var t;if(t=/^((?:rgb|hsl)a?)\(\s*([^\)]*)\)/.exec(r)){var i,n=t[1],a=t[2];switch(n){case"rgb":case"rgba":if(i=/^(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))return this.r=Math.min(255,parseInt(i[1],10))/255,this.g=Math.min(255,parseInt(i[2],10))/255,this.b=Math.min(255,parseInt(i[3],10))/255,e(i[5]),this;if(i=/^(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))return this.r=Math.min(100,parseInt(i[1],10))/100,this.g=Math.min(100,parseInt(i[2],10))/100,this.b=Math.min(100,parseInt(i[3],10))/100,e(i[5]),this;break;case"hsl":case"hsla":if(i=/^([0-9]*\.?[0-9]+)\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a)){var o=parseFloat(i[1])/360,s=parseInt(i[2],10)/100,l=parseInt(i[3],10)/100;return e(i[5]),this.setHSL(o,s,l)}break}}else if(t=/^\#([A-Fa-f0-9]+)$/.exec(r)){var u=t[1],c=u.length;if(c===3)return this.r=parseInt(u.charAt(0)+u.charAt(0),16)/255,this.g=parseInt(u.charAt(1)+u.charAt(1),16)/255,this.b=parseInt(u.charAt(2)+u.charAt(2),16)/255,this;if(c===6)return this.r=parseInt(u.charAt(0)+u.charAt(1),16)/255,this.g=parseInt(u.charAt(2)+u.charAt(3),16)/255,this.b=parseInt(u.charAt(4)+u.charAt(5),16)/255,this}if(r&&r.length>0){var u=wRe[r];u!==void 0?this.setHex(u):console.warn("THREE.Color: Unknown color "+r)}return this},clone:function(){return new this.constructor(this.r,this.g,this.b)},copy:function(r){return this.r=r.r,this.g=r.g,this.b=r.b,this},copyGammaToLinear:function(r,e){return e===void 0&&(e=2),this.r=Math.pow(r.r,e),this.g=Math.pow(r.g,e),this.b=Math.pow(r.b,e),this},copyLinearToGamma:function(r,e){e===void 0&&(e=2);var t=e>0?1/e:1;return this.r=Math.pow(r.r,t),this.g=Math.pow(r.g,t),this.b=Math.pow(r.b,t),this},convertGammaToLinear:function(){var r=this.r,e=this.g,t=this.b;return this.r=r*r,this.g=e*e,this.b=t*t,this},convertLinearToGamma:function(){return this.r=Math.sqrt(this.r),this.g=Math.sqrt(this.g),this.b=Math.sqrt(this.b),this},getHex:function(){return this.r*255<<16^this.g*255<<8^this.b*255<<0},getHexString:function(){return("000000"+this.getHex().toString(16)).slice(-6)},getHSL:function(r){var e=r||{h:0,s:0,l:0},t=this.r,i=this.g,n=this.b,a=Math.max(t,i,n),o=Math.min(t,i,n),s,l,u=(o+a)/2;if(o===a)s=0,l=0;else{var c=a-o;switch(l=u<=.5?c/(a+o):c/(2-a-o),a){case t:s=(i-n)/c+(i<n?6:0);break;case i:s=(n-t)/c+2;break;case n:s=(t-i)/c+4;break}s/=6}return e.h=s,e.s=l,e.l=u,e},getStyle:function(){return"rgb("+(this.r*255|0)+","+(this.g*255|0)+","+(this.b*255|0)+")"},offsetHSL:function(r,e,t){var i=this.getHSL();return i.h+=r,i.s+=e,i.l+=t,this.setHSL(i.h,i.s,i.l),this},add:function(r){return this.r+=r.r,this.g+=r.g,this.b+=r.b,this},addColors:function(r,e){return this.r=r.r+e.r,this.g=r.g+e.g,this.b=r.b+e.b,this},addScalar:function(r){return this.r+=r,this.g+=r,this.b+=r,this},sub:function(r){return this.r=Math.max(0,this.r-r.r),this.g=Math.max(0,this.g-r.g),this.b=Math.max(0,this.b-r.b),this},multiply:function(r){return this.r*=r.r,this.g*=r.g,this.b*=r.b,this},multiplyScalar:function(r){return this.r*=r,this.g*=r,this.b*=r,this},lerp:function(r,e){return this.r+=(r.r-this.r)*e,this.g+=(r.g-this.g)*e,this.b+=(r.b-this.b)*e,this},equals:function(r){return r.r===this.r&&r.g===this.g&&r.b===this.b},fromArray:function(r,e){return e===void 0&&(e=0),this.r=r[e],this.g=r[e+1],this.b=r[e+2],this},toArray:function(r,e){return r===void 0&&(r=[]),e===void 0&&(e=0),r[e]=this.r,r[e+1]=this.g,r[e+2]=this.b,r},toJSON:function(){return this.getHex()}};wRe={aliceblue:15792383,antiquewhite:16444375,aqua:65535,aquamarine:8388564,azure:15794175,beige:16119260,bisque:16770244,black:0,blanchedalmond:16772045,blue:255,blueviolet:9055202,brown:10824234,burlywood:14596231,cadetblue:6266528,chartreuse:8388352,chocolate:13789470,coral:16744272,cornflowerblue:6591981,cornsilk:16775388,crimson:14423100,cyan:65535,darkblue:139,darkcyan:35723,darkgoldenrod:12092939,darkgray:11119017,darkgreen:25600,darkgrey:11119017,darkkhaki:12433259,darkmagenta:9109643,darkolivegreen:5597999,darkorange:16747520,darkorchid:10040012,darkred:9109504,darksalmon:15308410,darkseagreen:9419919,darkslateblue:4734347,darkslategray:3100495,darkslategrey:3100495,darkturquoise:52945,darkviolet:9699539,deeppink:16716947,deepskyblue:49151,dimgray:6908265,dimgrey:6908265,dodgerblue:2003199,firebrick:11674146,floralwhite:16775920,forestgreen:2263842,fuchsia:16711935,gainsboro:14474460,ghostwhite:16316671,gold:16766720,goldenrod:14329120,gray:8421504,green:32768,greenyellow:11403055,grey:8421504,honeydew:15794160,hotpink:16738740,indianred:13458524,indigo:4915330,ivory:16777200,khaki:15787660,lavender:15132410,lavenderblush:16773365,lawngreen:8190976,lemonchiffon:16775885,lightblue:11393254,lightcoral:15761536,lightcyan:14745599,lightgoldenrodyellow:16448210,lightgray:13882323,lightgreen:9498256,lightgrey:13882323,lightpink:16758465,lightsalmon:16752762,lightseagreen:2142890,lightskyblue:8900346,lightslategray:7833753,lightslategrey:7833753,lightsteelblue:11584734,lightyellow:16777184,lime:65280,limegreen:3329330,linen:16445670,magenta:16711935,maroon:8388608,mediumaquamarine:6737322,mediumblue:205,mediumorchid:12211667,mediumpurple:9662683,mediumseagreen:3978097,mediumslateblue:8087790,mediumspringgreen:64154,mediumturquoise:4772300,mediumvioletred:13047173,midnightblue:1644912,mintcream:16121850,mistyrose:16770273,moccasin:16770229,navajowhite:16768685,navy:128,oldlace:16643558,olive:8421376,olivedrab:7048739,orange:16753920,orangered:16729344,orchid:14315734,palegoldenrod:15657130,palegreen:10025880,paleturquoise:11529966,palevioletred:14381203,papayawhip:16773077,peachpuff:16767673,peru:13468991,pink:16761035,plum:14524637,powderblue:11591910,purple:8388736,red:16711680,rosybrown:12357519,royalblue:4286945,saddlebrown:9127187,salmon:16416882,sandybrown:16032864,seagreen:3050327,seashell:16774638,sienna:10506797,silver:12632256,skyblue:8900331,slateblue:6970061,slategray:7372944,slategrey:7372944,snow:16775930,springgreen:65407,steelblue:4620980,tan:13808780,teal:32896,thistle:14204888,tomato:16737095,turquoise:4251856,violet:15631086,wheat:16113331,white:16777215,whitesmoke:16119285,yellow:16776960,yellowgreen:10145074};Nd.prototype=Object.create(ni.prototype);Nd.prototype.constructor=Nd;Nd.prototype.isDataTexture=!0;hr={common:{diffuse:{value:new Gt(15658734)},opacity:{value:1},map:{value:null},offsetRepeat:{value:new Qr(0,0,1,1)},specularMap:{value:null},alphaMap:{value:null},envMap:{value:null},flipEnvMap:{value:-1},reflectivity:{value:1},refractionRatio:{value:.98}},aomap:{aoMap:{value:null},aoMapIntensity:{value:1}},lightmap:{lightMap:{value:null},lightMapIntensity:{value:1}},emissivemap:{emissiveMap:{value:null}},bumpmap:{bumpMap:{value:null},bumpScale:{value:1}},normalmap:{normalMap:{value:null},normalScale:{value:new St(1,1)}},displacementmap:{displacementMap:{value:null},displacementScale:{value:1},displacementBias:{value:0}},roughnessmap:{roughnessMap:{value:null}},metalnessmap:{metalnessMap:{value:null}},gradientmap:{gradientMap:{value:null}},fog:{fogDensity:{value:25e-5},fogNear:{value:1},fogFar:{value:2e3},fogColor:{value:new Gt(16777215)}},lights:{ambientLightColor:{value:[]},directionalLights:{value:[],properties:{direction:{},color:{},shadow:{},shadowBias:{},shadowRadius:{},shadowMapSize:{}}},directionalShadowMap:{value:[]},directionalShadowMatrix:{value:[]},spotLights:{value:[],properties:{color:{},position:{},direction:{},distance:{},coneCos:{},penumbraCos:{},decay:{},shadow:{},shadowBias:{},shadowRadius:{},shadowMapSize:{}}},spotShadowMap:{value:[]},spotShadowMatrix:{value:[]},pointLights:{value:[],properties:{color:{},position:{},decay:{},distance:{},shadow:{},shadowBias:{},shadowRadius:{},shadowMapSize:{}}},pointShadowMap:{value:[]},pointShadowMatrix:{value:[]},hemisphereLights:{value:[],properties:{direction:{},skyColor:{},groundColor:{}}},rectAreaLights:{value:[],properties:{color:{},position:{},width:{},height:{}}}},points:{diffuse:{value:new Gt(15658734)},opacity:{value:1},size:{value:1},scale:{value:1},map:{value:null},offsetRepeat:{value:new Qr(0,0,1,1)}}},Qg={basic:{uniforms:eo.merge([hr.common,hr.aomap,hr.lightmap,hr.fog]),vertexShader:Xr.meshbasic_vert,fragmentShader:Xr.meshbasic_frag},lambert:{uniforms:eo.merge([hr.common,hr.aomap,hr.lightmap,hr.emissivemap,hr.fog,hr.lights,{emissive:{value:new Gt(0)}}]),vertexShader:Xr.meshlambert_vert,fragmentShader:Xr.meshlambert_frag},phong:{uniforms:eo.merge([hr.common,hr.aomap,hr.lightmap,hr.emissivemap,hr.bumpmap,hr.normalmap,hr.displacementmap,hr.gradientmap,hr.fog,hr.lights,{emissive:{value:new Gt(0)},specular:{value:new Gt(1118481)},shininess:{value:30}}]),vertexShader:Xr.meshphong_vert,fragmentShader:Xr.meshphong_frag},standard:{uniforms:eo.merge([hr.common,hr.aomap,hr.lightmap,hr.emissivemap,hr.bumpmap,hr.normalmap,hr.displacementmap,hr.roughnessmap,hr.metalnessmap,hr.fog,hr.lights,{emissive:{value:new Gt(0)},roughness:{value:.5},metalness:{value:0},envMapIntensity:{value:1}}]),vertexShader:Xr.meshphysical_vert,fragmentShader:Xr.meshphysical_frag},points:{uniforms:eo.merge([hr.points,hr.fog]),vertexShader:Xr.points_vert,fragmentShader:Xr.points_frag},dashed:{uniforms:eo.merge([hr.common,hr.fog,{scale:{value:1},dashSize:{value:1},totalSize:{value:2}}]),vertexShader:Xr.linedashed_vert,fragmentShader:Xr.linedashed_frag},depth:{uniforms:eo.merge([hr.common,hr.displacementmap]),vertexShader:Xr.depth_vert,fragmentShader:Xr.depth_frag},normal:{uniforms:eo.merge([hr.common,hr.bumpmap,hr.normalmap,hr.displacementmap,{opacity:{value:1}}]),vertexShader:Xr.normal_vert,fragmentShader:Xr.normal_frag},cube:{uniforms:{tCube:{value:null},tFlip:{value:-1},opacity:{value:1}},vertexShader:Xr.cube_vert,fragmentShader:Xr.cube_frag},equirect:{uniforms:{tEquirect:{value:null},tFlip:{value:-1}},vertexShader:Xr.equirect_vert,fragmentShader:Xr.equirect_frag},distanceRGBA:{uniforms:{lightPos:{value:new oe}},vertexShader:Xr.distanceRGBA_vert,fragmentShader:Xr.distanceRGBA_frag}};Qg.physical={uniforms:eo.merge([Qg.standard.uniforms,{clearCoat:{value:0},clearCoatRoughness:{value:0}}]),vertexShader:Xr.meshphysical_vert,fragmentShader:Xr.meshphysical_frag};PS.prototype={constructor:PS,set:function(r,e){return this.min.copy(r),this.max.copy(e),this},setFromPoints:function(r){this.makeEmpty();for(var e=0,t=r.length;e<t;e++)this.expandByPoint(r[e]);return this},setFromCenterAndSize:function(){var r=new St;return function(t,i){var n=r.copy(i).multiplyScalar(.5);return this.min.copy(t).sub(n),this.max.copy(t).add(n),this}}(),clone:function(){return new this.constructor().copy(this)},copy:function(r){return this.min.copy(r.min),this.max.copy(r.max),this},makeEmpty:function(){return this.min.x=this.min.y=1/0,this.max.x=this.max.y=-1/0,this},isEmpty:function(){return this.max.x<this.min.x||this.max.y<this.min.y},getCenter:function(r){var e=r||new St;return this.isEmpty()?e.set(0,0):e.addVectors(this.min,this.max).multiplyScalar(.5)},getSize:function(r){var e=r||new St;return this.isEmpty()?e.set(0,0):e.subVectors(this.max,this.min)},expandByPoint:function(r){return this.min.min(r),this.max.max(r),this},expandByVector:function(r){return this.min.sub(r),this.max.add(r),this},expandByScalar:function(r){return this.min.addScalar(-r),this.max.addScalar(r),this},containsPoint:function(r){return!(r.x<this.min.x||r.x>this.max.x||r.y<this.min.y||r.y>this.max.y)},containsBox:function(r){return this.min.x<=r.min.x&&r.max.x<=this.max.x&&this.min.y<=r.min.y&&r.max.y<=this.max.y},getParameter:function(r,e){var t=e||new St;return t.set((r.x-this.min.x)/(this.max.x-this.min.x),(r.y-this.min.y)/(this.max.y-this.min.y))},intersectsBox:function(r){return!(r.max.x<this.min.x||r.min.x>this.max.x||r.max.y<this.min.y||r.min.y>this.max.y)},clampPoint:function(r,e){var t=e||new St;return t.copy(r).clamp(this.min,this.max)},distanceToPoint:function(){var r=new St;return function(t){var i=r.copy(t).clamp(this.min,this.max);return i.sub(t).length()}}(),intersect:function(r){return this.min.max(r.min),this.max.min(r.max),this},union:function(r){return this.min.min(r.min),this.max.max(r.max),this},translate:function(r){return this.min.add(r),this.max.add(r),this},equals:function(r){return r.min.equals(this.min)&&r.max.equals(this.max)}};ARe=0;mr.prototype={constructor:mr,isMaterial:!0,get needsUpdate(){return this._needsUpdate},set needsUpdate(r){r===!0&&this.update(),this._needsUpdate=r},setValues:function(r){if(r!==void 0)for(var e in r){var t=r[e];if(t===void 0){console.warn("THREE.Material: '"+e+"' parameter is undefined.");continue}var i=this[e];if(i===void 0){console.warn("THREE."+this.type+": '"+e+"' is not a property of this material.");continue}i&&i.isColor?i.set(t):i&&i.isVector3&&t&&t.isVector3?i.copy(t):e==="overdraw"?this[e]=Number(t):this[e]=t}},toJSON:function(r){var e=r===void 0;e&&(r={textures:{},images:{}});var t={metadata:{version:4.4,type:"Material",generator:"Material.toJSON"}};t.uuid=this.uuid,t.type=this.type,this.name!==""&&(t.name=this.name),this.color&&this.color.isColor&&(t.color=this.color.getHex()),this.roughness!==void 0&&(t.roughness=this.roughness),this.metalness!==void 0&&(t.metalness=this.metalness),this.emissive&&this.emissive.isColor&&(t.emissive=this.emissive.getHex()),this.specular&&this.specular.isColor&&(t.specular=this.specular.getHex()),this.shininess!==void 0&&(t.shininess=this.shininess),this.clearCoat!==void 0&&(t.clearCoat=this.clearCoat),this.clearCoatRoughness!==void 0&&(t.clearCoatRoughness=this.clearCoatRoughness),this.map&&this.map.isTexture&&(t.map=this.map.toJSON(r).uuid),this.alphaMap&&this.alphaMap.isTexture&&(t.alphaMap=this.alphaMap.toJSON(r).uuid),this.lightMap&&this.lightMap.isTexture&&(t.lightMap=this.lightMap.toJSON(r).uuid),this.bumpMap&&this.bumpMap.isTexture&&(t.bumpMap=this.bumpMap.toJSON(r).uuid,t.bumpScale=this.bumpScale),this.normalMap&&this.normalMap.isTexture&&(t.normalMap=this.normalMap.toJSON(r).uuid,t.normalScale=this.normalScale.toArray()),this.displacementMap&&this.displacementMap.isTexture&&(t.displacementMap=this.displacementMap.toJSON(r).uuid,t.displacementScale=this.displacementScale,t.displacementBias=this.displacementBias),this.roughnessMap&&this.roughnessMap.isTexture&&(t.roughnessMap=this.roughnessMap.toJSON(r).uuid),this.metalnessMap&&this.metalnessMap.isTexture&&(t.metalnessMap=this.metalnessMap.toJSON(r).uuid),this.emissiveMap&&this.emissiveMap.isTexture&&(t.emissiveMap=this.emissiveMap.toJSON(r).uuid),this.specularMap&&this.specularMap.isTexture&&(t.specularMap=this.specularMap.toJSON(r).uuid),this.envMap&&this.envMap.isTexture&&(t.envMap=this.envMap.toJSON(r).uuid,t.reflectivity=this.reflectivity),this.gradientMap&&this.gradientMap.isTexture&&(t.gradientMap=this.gradientMap.toJSON(r).uuid),this.size!==void 0&&(t.size=this.size),this.sizeAttenuation!==void 0&&(t.sizeAttenuation=this.sizeAttenuation),this.blending!==Uy&&(t.blending=this.blending),this.shading!==Uz&&(t.shading=this.shading),this.side!==Zg&&(t.side=this.side),this.vertexColors!==yC&&(t.vertexColors=this.vertexColors),this.opacity<1&&(t.opacity=this.opacity),this.transparent===!0&&(t.transparent=this.transparent),t.depthFunc=this.depthFunc,t.depthTest=this.depthTest,t.depthWrite=this.depthWrite,this.alphaTest>0&&(t.alphaTest=this.alphaTest),this.premultipliedAlpha===!0&&(t.premultipliedAlpha=this.premultipliedAlpha),this.wireframe===!0&&(t.wireframe=this.wireframe),this.wireframeLinewidth>1&&(t.wireframeLinewidth=this.wireframeLinewidth),this.wireframeLinecap!=="round"&&(t.wireframeLinecap=this.wireframeLinecap),this.wireframeLinejoin!=="round"&&(t.wireframeLinejoin=this.wireframeLinejoin),t.skinning=this.skinning,t.morphTargets=this.morphTargets;function i(o){var s=[];for(var l in o){var u=o[l];delete u.metadata,s.push(u)}return s}if(e){var n=i(r.textures),a=i(r.images);n.length>0&&(t.textures=n),a.length>0&&(t.images=a)}return t},clone:function(){return new this.constructor().copy(this)},copy:function(r){this.name=r.name,this.fog=r.fog,this.lights=r.lights,this.blending=r.blending,this.side=r.side,this.shading=r.shading,this.vertexColors=r.vertexColors,this.opacity=r.opacity,this.transparent=r.transparent,this.blendSrc=r.blendSrc,this.blendDst=r.blendDst,this.blendEquation=r.blendEquation,this.blendSrcAlpha=r.blendSrcAlpha,this.blendDstAlpha=r.blendDstAlpha,this.blendEquationAlpha=r.blendEquationAlpha,this.depthFunc=r.depthFunc,this.depthTest=r.depthTest,this.depthWrite=r.depthWrite,this.colorWrite=r.colorWrite,this.precision=r.precision,this.polygonOffset=r.polygonOffset,this.polygonOffsetFactor=r.polygonOffsetFactor,this.polygonOffsetUnits=r.polygonOffsetUnits,this.alphaTest=r.alphaTest,this.premultipliedAlpha=r.premultipliedAlpha,this.overdraw=r.overdraw,this.visible=r.visible,this.clipShadows=r.clipShadows,this.clipIntersection=r.clipIntersection;var e=r.clippingPlanes,t=null;if(e!==null){var i=e.length;t=new Array(i);for(var n=0;n!==i;++n)t[n]=e[n].clone()}return this.clippingPlanes=t,this},update:function(){this.dispatchEvent({type:"update"})},dispose:function(){this.dispatchEvent({type:"dispose"})}};Object.assign(mr.prototype,Ms.prototype);_a.prototype=Object.create(mr.prototype);_a.prototype.constructor=_a;_a.prototype.isShaderMaterial=!0;_a.prototype.copy=function(r){return mr.prototype.copy.call(this,r),this.fragmentShader=r.fragmentShader,this.vertexShader=r.vertexShader,this.uniforms=eo.clone(r.uniforms),this.defines=r.defines,this.wireframe=r.wireframe,this.wireframeLinewidth=r.wireframeLinewidth,this.lights=r.lights,this.clipping=r.clipping,this.skinning=r.skinning,this.morphTargets=r.morphTargets,this.morphNormals=r.morphNormals,this.extensions=r.extensions,this};_a.prototype.toJSON=function(r){var e=mr.prototype.toJSON.call(this,r);return e.uniforms=this.uniforms,e.vertexShader=this.vertexShader,e.fragmentShader=this.fragmentShader,e};Sh.prototype=Object.create(mr.prototype);Sh.prototype.constructor=Sh;Sh.prototype.isMeshDepthMaterial=!0;Sh.prototype.copy=function(r){return mr.prototype.copy.call(this,r),this.depthPacking=r.depthPacking,this.skinning=r.skinning,this.morphTargets=r.morphTargets,this.map=r.map,this.alphaMap=r.alphaMap,this.displacementMap=r.displacementMap,this.displacementScale=r.displacementScale,this.displacementBias=r.displacementBias,this.wireframe=r.wireframe,this.wireframeLinewidth=r.wireframeLinewidth,this};lu.prototype={constructor:lu,isBox3:!0,set:function(r,e){return this.min.copy(r),this.max.copy(e),this},setFromArray:function(r){for(var e=1/0,t=1/0,i=1/0,n=-1/0,a=-1/0,o=-1/0,s=0,l=r.length;s<l;s+=3){var u=r[s],c=r[s+1],f=r[s+2];u<e&&(e=u),c<t&&(t=c),f<i&&(i=f),u>n&&(n=u),c>a&&(a=c),f>o&&(o=f)}this.min.set(e,t,i),this.max.set(n,a,o)},setFromBufferAttribute:function(r){for(var e=1/0,t=1/0,i=1/0,n=-1/0,a=-1/0,o=-1/0,s=0,l=r.count;s<l;s++){var u=r.getX(s),c=r.getY(s),f=r.getZ(s);u<e&&(e=u),c<t&&(t=c),f<i&&(i=f),u>n&&(n=u),c>a&&(a=c),f>o&&(o=f)}this.min.set(e,t,i),this.max.set(n,a,o)},setFromPoints:function(r){this.makeEmpty();for(var e=0,t=r.length;e<t;e++)this.expandByPoint(r[e]);return this},setFromCenterAndSize:function(){var r=new oe;return function(t,i){var n=r.copy(i).multiplyScalar(.5);return this.min.copy(t).sub(n),this.max.copy(t).add(n),this}}(),setFromObject:function(){var r=new oe;return function(t){var i=this;return t.updateMatrixWorld(!0),this.makeEmpty(),t.traverse(function(n){var a,o,s=n.geometry;if(s!==void 0){if(s.isGeometry){var l=s.vertices;for(a=0,o=l.length;a<o;a++)r.copy(l[a]),r.applyMatrix4(n.matrixWorld),i.expandByPoint(r)}else if(s.isBufferGeometry){var u=s.attributes.position;if(u!==void 0)for(a=0,o=u.count;a<o;a++)r.fromAttribute(u,a).applyMatrix4(n.matrixWorld),i.expandByPoint(r)}}}),this}}(),clone:function(){return new this.constructor().copy(this)},copy:function(r){return this.min.copy(r.min),this.max.copy(r.max),this},makeEmpty:function(){return this.min.x=this.min.y=this.min.z=1/0,this.max.x=this.max.y=this.max.z=-1/0,this},isEmpty:function(){return this.max.x<this.min.x||this.max.y<this.min.y||this.max.z<this.min.z},getCenter:function(r){var e=r||new oe;return this.isEmpty()?e.set(0,0,0):e.addVectors(this.min,this.max).multiplyScalar(.5)},getSize:function(r){var e=r||new oe;return this.isEmpty()?e.set(0,0,0):e.subVectors(this.max,this.min)},expandByPoint:function(r){return this.min.min(r),this.max.max(r),this},expandByVector:function(r){return this.min.sub(r),this.max.add(r),this},expandByScalar:function(r){return this.min.addScalar(-r),this.max.addScalar(r),this},containsPoint:function(r){return!(r.x<this.min.x||r.x>this.max.x||r.y<this.min.y||r.y>this.max.y||r.z<this.min.z||r.z>this.max.z)},containsBox:function(r){return this.min.x<=r.min.x&&r.max.x<=this.max.x&&this.min.y<=r.min.y&&r.max.y<=this.max.y&&this.min.z<=r.min.z&&r.max.z<=this.max.z},getParameter:function(r,e){var t=e||new oe;return t.set((r.x-this.min.x)/(this.max.x-this.min.x),(r.y-this.min.y)/(this.max.y-this.min.y),(r.z-this.min.z)/(this.max.z-this.min.z))},intersectsBox:function(r){return!(r.max.x<this.min.x||r.min.x>this.max.x||r.max.y<this.min.y||r.min.y>this.max.y||r.max.z<this.min.z||r.min.z>this.max.z)},intersectsSphere:function(){var r;return function(t){return r===void 0&&(r=new oe),this.clampPoint(t.center,r),r.distanceToSquared(t.center)<=t.radius*t.radius}}(),intersectsPlane:function(r){var e,t;return r.normal.x>0?(e=r.normal.x*this.min.x,t=r.normal.x*this.max.x):(e=r.normal.x*this.max.x,t=r.normal.x*this.min.x),r.normal.y>0?(e+=r.normal.y*this.min.y,t+=r.normal.y*this.max.y):(e+=r.normal.y*this.max.y,t+=r.normal.y*this.min.y),r.normal.z>0?(e+=r.normal.z*this.min.z,t+=r.normal.z*this.max.z):(e+=r.normal.z*this.max.z,t+=r.normal.z*this.min.z),e<=r.constant&&t>=r.constant},clampPoint:function(r,e){var t=e||new oe;return t.copy(r).clamp(this.min,this.max)},distanceToPoint:function(){var r=new oe;return function(t){var i=r.copy(t).clamp(this.min,this.max);return i.sub(t).length()}}(),getBoundingSphere:function(){var r=new oe;return function(t){var i=t||new $n;return this.getCenter(i.center),i.radius=this.getSize(r).length()*.5,i}}(),intersect:function(r){return this.min.max(r.min),this.max.min(r.max),this.isEmpty()&&this.makeEmpty(),this},union:function(r){return this.min.min(r.min),this.max.max(r.max),this},applyMatrix4:function(){var r=[new oe,new oe,new oe,new oe,new oe,new oe,new oe,new oe];return function(t){return this.isEmpty()?this:(r[0].set(this.min.x,this.min.y,this.min.z).applyMatrix4(t),r[1].set(this.min.x,this.min.y,this.max.z).applyMatrix4(t),r[2].set(this.min.x,this.max.y,this.min.z).applyMatrix4(t),r[3].set(this.min.x,this.max.y,this.max.z).applyMatrix4(t),r[4].set(this.max.x,this.min.y,this.min.z).applyMatrix4(t),r[5].set(this.max.x,this.min.y,this.max.z).applyMatrix4(t),r[6].set(this.max.x,this.max.y,this.min.z).applyMatrix4(t),r[7].set(this.max.x,this.max.y,this.max.z).applyMatrix4(t),this.setFromPoints(r),this)}}(),translate:function(r){return this.min.add(r),this.max.add(r),this},equals:function(r){return r.min.equals(this.min)&&r.max.equals(this.max)}};$n.prototype={constructor:$n,set:function(r,e){return this.center.copy(r),this.radius=e,this},setFromPoints:function(){var r=new lu;return function(t,i){var n=this.center;i!==void 0?n.copy(i):r.setFromPoints(t).getCenter(n);for(var a=0,o=0,s=t.length;o<s;o++)a=Math.max(a,n.distanceToSquared(t[o]));return this.radius=Math.sqrt(a),this}}(),clone:function(){return new this.constructor().copy(this)},copy:function(r){return this.center.copy(r.center),this.radius=r.radius,this},empty:function(){return this.radius<=0},containsPoint:function(r){return r.distanceToSquared(this.center)<=this.radius*this.radius},distanceToPoint:function(r){return r.distanceTo(this.center)-this.radius},intersectsSphere:function(r){var e=this.radius+r.radius;return r.center.distanceToSquared(this.center)<=e*e},intersectsBox:function(r){return r.intersectsSphere(this)},intersectsPlane:function(r){return Math.abs(this.center.dot(r.normal)-r.constant)<=this.radius},clampPoint:function(r,e){var t=this.center.distanceToSquared(r),i=e||new oe;return i.copy(r),t>this.radius*this.radius&&(i.sub(this.center).normalize(),i.multiplyScalar(this.radius).add(this.center)),i},getBoundingBox:function(r){var e=r||new lu;return e.set(this.center,this.center),e.expandByScalar(this.radius),e},applyMatrix4:function(r){return this.center.applyMatrix4(r),this.radius=this.radius*r.getMaxScaleOnAxis(),this},translate:function(r){return this.center.add(r),this},equals:function(r){return r.center.equals(this.center)&&r.radius===this.radius}};bs.prototype={constructor:bs,isMatrix3:!0,set:function(r,e,t,i,n,a,o,s,l){var u=this.elements;return u[0]=r,u[1]=i,u[2]=o,u[3]=e,u[4]=n,u[5]=s,u[6]=t,u[7]=a,u[8]=l,this},identity:function(){return this.set(1,0,0,0,1,0,0,0,1),this},clone:function(){return new this.constructor().fromArray(this.elements)},copy:function(r){var e=r.elements;return this.set(e[0],e[3],e[6],e[1],e[4],e[7],e[2],e[5],e[8]),this},setFromMatrix4:function(r){var e=r.elements;return this.set(e[0],e[4],e[8],e[1],e[5],e[9],e[2],e[6],e[10]),this},applyToVector3Array:function(){var r;return function(t,i,n){r===void 0&&(r=new oe),i===void 0&&(i=0),n===void 0&&(n=t.length);for(var a=0,o=i;a<n;a+=3,o+=3)r.fromArray(t,o),r.applyMatrix3(this),r.toArray(t,o);return t}}(),applyToBufferAttribute:function(){var r;return function(t){r===void 0&&(r=new oe);for(var i=0,n=t.count;i<n;i++)r.x=t.getX(i),r.y=t.getY(i),r.z=t.getZ(i),r.applyMatrix3(this),t.setXYZ(i,r.x,r.y,r.z);return t}}(),multiplyScalar:function(r){var e=this.elements;return e[0]*=r,e[3]*=r,e[6]*=r,e[1]*=r,e[4]*=r,e[7]*=r,e[2]*=r,e[5]*=r,e[8]*=r,this},determinant:function(){var r=this.elements,e=r[0],t=r[1],i=r[2],n=r[3],a=r[4],o=r[5],s=r[6],l=r[7],u=r[8];return e*a*u-e*o*l-t*n*u+t*o*s+i*n*l-i*a*s},getInverse:function(r,e){r&&r.isMatrix4&&console.error("THREE.Matrix3.getInverse no longer takes a Matrix4 argument.");var t=r.elements,i=this.elements,n=t[0],a=t[1],o=t[2],s=t[3],l=t[4],u=t[5],c=t[6],f=t[7],h=t[8],p=h*l-u*f,d=u*c-h*s,g=f*s-l*c,m=n*p+a*d+o*g;if(m===0){var v="THREE.Matrix3.getInverse(): can't invert matrix, determinant is 0";if(e===!0)throw new Error(v);return console.warn(v),this.identity()}var _=1/m;return i[0]=p*_,i[1]=(o*f-h*a)*_,i[2]=(u*a-o*l)*_,i[3]=d*_,i[4]=(h*n-o*c)*_,i[5]=(o*s-u*n)*_,i[6]=g*_,i[7]=(a*c-f*n)*_,i[8]=(l*n-a*s)*_,this},transpose:function(){var r,e=this.elements;return r=e[1],e[1]=e[3],e[3]=r,r=e[2],e[2]=e[6],e[6]=r,r=e[5],e[5]=e[7],e[7]=r,this},getNormalMatrix:function(r){return this.setFromMatrix4(r).getInverse(this).transpose()},transposeIntoArray:function(r){var e=this.elements;return r[0]=e[0],r[1]=e[3],r[2]=e[6],r[3]=e[1],r[4]=e[4],r[5]=e[7],r[6]=e[2],r[7]=e[5],r[8]=e[8],this},fromArray:function(r,e){e===void 0&&(e=0);for(var t=0;t<9;t++)this.elements[t]=r[t+e];return this},toArray:function(r,e){r===void 0&&(r=[]),e===void 0&&(e=0);var t=this.elements;return r[e]=t[0],r[e+1]=t[1],r[e+2]=t[2],r[e+3]=t[3],r[e+4]=t[4],r[e+5]=t[5],r[e+6]=t[6],r[e+7]=t[7],r[e+8]=t[8],r}};Io.prototype={constructor:Io,set:function(r,e){return this.normal.copy(r),this.constant=e,this},setComponents:function(r,e,t,i){return this.normal.set(r,e,t),this.constant=i,this},setFromNormalAndCoplanarPoint:function(r,e){return this.normal.copy(r),this.constant=-e.dot(this.normal),this},setFromCoplanarPoints:function(){var r=new oe,e=new oe;return function(i,n,a){var o=r.subVectors(a,n).cross(e.subVectors(i,n)).normalize();return this.setFromNormalAndCoplanarPoint(o,i),this}}(),clone:function(){return new this.constructor().copy(this)},copy:function(r){return this.normal.copy(r.normal),this.constant=r.constant,this},normalize:function(){var r=1/this.normal.length();return this.normal.multiplyScalar(r),this.constant*=r,this},negate:function(){return this.constant*=-1,this.normal.negate(),this},distanceToPoint:function(r){return this.normal.dot(r)+this.constant},distanceToSphere:function(r){return this.distanceToPoint(r.center)-r.radius},projectPoint:function(r,e){return this.orthoPoint(r,e).sub(r).negate()},orthoPoint:function(r,e){var t=this.distanceToPoint(r),i=e||new oe;return i.copy(this.normal).multiplyScalar(t)},intersectLine:function(){var r=new oe;return function(t,i){var n=i||new oe,a=t.delta(r),o=this.normal.dot(a);if(o===0)return this.distanceToPoint(t.start)===0?n.copy(t.start):void 0;var s=-(t.start.dot(this.normal)+this.constant)/o;if(!(s<0||s>1))return n.copy(a).multiplyScalar(s).add(t.start)}}(),intersectsLine:function(r){var e=this.distanceToPoint(r.start),t=this.distanceToPoint(r.end);return e<0&&t>0||t<0&&e>0},intersectsBox:function(r){return r.intersectsPlane(this)},intersectsSphere:function(r){return r.intersectsPlane(this)},coplanarPoint:function(r){var e=r||new oe;return e.copy(this.normal).multiplyScalar(-this.constant)},applyMatrix4:function(){var r=new oe,e=new bs;return function(i,n){var a=this.coplanarPoint(r).applyMatrix4(i),o=n||e.getNormalMatrix(i),s=this.normal.applyMatrix3(o).normalize();return this.constant=-a.dot(s),this}}(),translate:function(r){return this.constant=this.constant-r.dot(this.normal),this},equals:function(r){return r.normal.equals(this.normal)&&r.constant===this.constant}};DS.prototype={constructor:DS,set:function(r,e,t,i,n,a){var o=this.planes;return o[0].copy(r),o[1].copy(e),o[2].copy(t),o[3].copy(i),o[4].copy(n),o[5].copy(a),this},clone:function(){return new this.constructor().copy(this)},copy:function(r){for(var e=this.planes,t=0;t<6;t++)e[t].copy(r.planes[t]);return this},setFromMatrix:function(r){var e=this.planes,t=r.elements,i=t[0],n=t[1],a=t[2],o=t[3],s=t[4],l=t[5],u=t[6],c=t[7],f=t[8],h=t[9],p=t[10],d=t[11],g=t[12],m=t[13],v=t[14],_=t[15];return e[0].setComponents(o-i,c-s,d-f,_-g).normalize(),e[1].setComponents(o+i,c+s,d+f,_+g).normalize(),e[2].setComponents(o+n,c+l,d+h,_+m).normalize(),e[3].setComponents(o-n,c-l,d-h,_-m).normalize(),e[4].setComponents(o-a,c-u,d-p,_-v).normalize(),e[5].setComponents(o+a,c+u,d+p,_+v).normalize(),this},intersectsObject:function(){var r=new $n;return function(t){var i=t.geometry;return i.boundingSphere===null&&i.computeBoundingSphere(),r.copy(i.boundingSphere).applyMatrix4(t.matrixWorld),this.intersectsSphere(r)}}(),intersectsSprite:function(){var r=new $n;return function(t){return r.center.set(0,0,0),r.radius=.7071067811865476,r.applyMatrix4(t.matrixWorld),this.intersectsSphere(r)}}(),intersectsSphere:function(r){for(var e=this.planes,t=r.center,i=-r.radius,n=0;n<6;n++){var a=e[n].distanceToPoint(t);if(a<i)return!1}return!0},intersectsBox:function(){var r=new oe,e=new oe;return function(i){for(var n=this.planes,a=0;a<6;a++){var o=n[a];r.x=o.normal.x>0?i.min.x:i.max.x,e.x=o.normal.x>0?i.max.x:i.min.x,r.y=o.normal.y>0?i.min.y:i.max.y,e.y=o.normal.y>0?i.max.y:i.min.y,r.z=o.normal.z>0?i.min.z:i.max.z,e.z=o.normal.z>0?i.max.z:i.min.z;var s=o.distanceToPoint(r),l=o.distanceToPoint(e);if(s<0&&l<0)return!1}return!0}}(),containsPoint:function(r){for(var e=this.planes,t=0;t<6;t++)if(e[t].distanceToPoint(r)<0)return!1;return!0}};Mh.prototype={constructor:Mh,set:function(r,e){return this.origin.copy(r),this.direction.copy(e),this},clone:function(){return new this.constructor().copy(this)},copy:function(r){return this.origin.copy(r.origin),this.direction.copy(r.direction),this},at:function(r,e){var t=e||new oe;return t.copy(this.direction).multiplyScalar(r).add(this.origin)},lookAt:function(r){return this.direction.copy(r).sub(this.origin).normalize(),this},recast:function(){var r=new oe;return function(t){return this.origin.copy(this.at(t,r)),this}}(),closestPointToPoint:function(r,e){var t=e||new oe;t.subVectors(r,this.origin);var i=t.dot(this.direction);return i<0?t.copy(this.origin):t.copy(this.direction).multiplyScalar(i).add(this.origin)},distanceToPoint:function(r){return Math.sqrt(this.distanceSqToPoint(r))},distanceSqToPoint:function(){var r=new oe;return function(t){var i=r.subVectors(t,this.origin).dot(this.direction);return i<0?this.origin.distanceToSquared(t):(r.copy(this.direction).multiplyScalar(i).add(this.origin),r.distanceToSquared(t))}}(),distanceSqToSegment:function(){var r=new oe,e=new oe,t=new oe;return function(n,a,o,s){r.copy(n).add(a).multiplyScalar(.5),e.copy(a).sub(n).normalize(),t.copy(this.origin).sub(r);var l=n.distanceTo(a)*.5,u=-this.direction.dot(e),c=t.dot(this.direction),f=-t.dot(e),h=t.lengthSq(),p=Math.abs(1-u*u),d,g,m,v;if(p>0)if(d=u*f-c,g=u*c-f,v=l*p,d>=0)if(g>=-v)if(g<=v){var _=1/p;d*=_,g*=_,m=d*(d+u*g+2*c)+g*(u*d+g+2*f)+h}else g=l,d=Math.max(0,-(u*g+c)),m=-d*d+g*(g+2*f)+h;else g=-l,d=Math.max(0,-(u*g+c)),m=-d*d+g*(g+2*f)+h;else g<=-v?(d=Math.max(0,-(-u*l+c)),g=d>0?-l:Math.min(Math.max(-l,-f),l),m=-d*d+g*(g+2*f)+h):g<=v?(d=0,g=Math.min(Math.max(-l,-f),l),m=g*(g+2*f)+h):(d=Math.max(0,-(u*l+c)),g=d>0?l:Math.min(Math.max(-l,-f),l),m=-d*d+g*(g+2*f)+h);else g=u>0?-l:l,d=Math.max(0,-(u*g+c)),m=-d*d+g*(g+2*f)+h;return o&&o.copy(this.direction).multiplyScalar(d).add(this.origin),s&&s.copy(e).multiplyScalar(g).add(r),m}}(),intersectSphere:function(){var r=new oe;return function(t,i){r.subVectors(t.center,this.origin);var n=r.dot(this.direction),a=r.dot(r)-n*n,o=t.radius*t.radius;if(a>o)return null;var s=Math.sqrt(o-a),l=n-s,u=n+s;return l<0&&u<0?null:l<0?this.at(u,i):this.at(l,i)}}(),intersectsSphere:function(r){return this.distanceToPoint(r.center)<=r.radius},distanceToPlane:function(r){var e=r.normal.dot(this.direction);if(e===0)return r.distanceToPoint(this.origin)===0?0:null;var t=-(this.origin.dot(r.normal)+r.constant)/e;return t>=0?t:null},intersectPlane:function(r,e){var t=this.distanceToPlane(r);return t===null?null:this.at(t,e)},intersectsPlane:function(r){var e=r.distanceToPoint(this.origin);if(e===0)return!0;var t=r.normal.dot(this.direction);return t*e<0},intersectBox:function(r,e){var t,i,n,a,o,s,l=1/this.direction.x,u=1/this.direction.y,c=1/this.direction.z,f=this.origin;return l>=0?(t=(r.min.x-f.x)*l,i=(r.max.x-f.x)*l):(t=(r.max.x-f.x)*l,i=(r.min.x-f.x)*l),u>=0?(n=(r.min.y-f.y)*u,a=(r.max.y-f.y)*u):(n=(r.max.y-f.y)*u,a=(r.min.y-f.y)*u),t>a||n>i||((n>t||t!==t)&&(t=n),(a<i||i!==i)&&(i=a),c>=0?(o=(r.min.z-f.z)*c,s=(r.max.z-f.z)*c):(o=(r.max.z-f.z)*c,s=(r.min.z-f.z)*c),t>s||o>i)||((o>t||t!==t)&&(t=o),(s<i||i!==i)&&(i=s),i<0)?null:this.at(t>=0?t:i,e)},intersectsBox:function(){var r=new oe;return function(t){return this.intersectBox(t,r)!==null}}(),intersectTriangle:function(){var r=new oe,e=new oe,t=new oe,i=new oe;return function(a,o,s,l,u){e.subVectors(o,a),t.subVectors(s,a),i.crossVectors(e,t);var c=this.direction.dot(i),f;if(c>0){if(l)return null;f=1}else if(c<0)f=-1,c=-c;else return null;r.subVectors(this.origin,a);var h=f*this.direction.dot(t.crossVectors(r,t));if(h<0)return null;var p=f*this.direction.dot(e.cross(r));if(p<0||h+p>c)return null;var d=-f*r.dot(i);return d<0?null:this.at(d/c,u)}}(),applyMatrix4:function(r){return this.direction.add(this.origin).applyMatrix4(r),this.origin.applyMatrix4(r),this.direction.sub(this.origin),this.direction.normalize(),this},equals:function(r){return r.origin.equals(this.origin)&&r.direction.equals(this.direction)}};bh.RotationOrders=["XYZ","YZX","ZXY","XZY","YXZ","ZYX"];bh.DefaultOrder="XYZ";bh.prototype={constructor:bh,isEuler:!0,get x(){return this._x},set x(r){this._x=r,this.onChangeCallback()},get y(){return this._y},set y(r){this._y=r,this.onChangeCallback()},get z(){return this._z},set z(r){this._z=r,this.onChangeCallback()},get order(){return this._order},set order(r){this._order=r,this.onChangeCallback()},set:function(r,e,t,i){return this._x=r,this._y=e,this._z=t,this._order=i||this._order,this.onChangeCallback(),this},clone:function(){return new this.constructor(this._x,this._y,this._z,this._order)},copy:function(r){return this._x=r._x,this._y=r._y,this._z=r._z,this._order=r._order,this.onChangeCallback(),this},setFromRotationMatrix:function(r,e,t){var i=cr.clamp,n=r.elements,a=n[0],o=n[4],s=n[8],l=n[1],u=n[5],c=n[9],f=n[2],h=n[6],p=n[10];return e=e||this._order,e==="XYZ"?(this._y=Math.asin(i(s,-1,1)),Math.abs(s)<.99999?(this._x=Math.atan2(-c,p),this._z=Math.atan2(-o,a)):(this._x=Math.atan2(h,u),this._z=0)):e==="YXZ"?(this._x=Math.asin(-i(c,-1,1)),Math.abs(c)<.99999?(this._y=Math.atan2(s,p),this._z=Math.atan2(l,u)):(this._y=Math.atan2(-f,a),this._z=0)):e==="ZXY"?(this._x=Math.asin(i(h,-1,1)),Math.abs(h)<.99999?(this._y=Math.atan2(-f,p),this._z=Math.atan2(-o,u)):(this._y=0,this._z=Math.atan2(l,a))):e==="ZYX"?(this._y=Math.asin(-i(f,-1,1)),Math.abs(f)<.99999?(this._x=Math.atan2(h,p),this._z=Math.atan2(l,a)):(this._x=0,this._z=Math.atan2(-o,u))):e==="YZX"?(this._z=Math.asin(i(l,-1,1)),Math.abs(l)<.99999?(this._x=Math.atan2(-c,u),this._y=Math.atan2(-f,a)):(this._x=0,this._y=Math.atan2(s,p))):e==="XZY"?(this._z=Math.asin(-i(o,-1,1)),Math.abs(o)<.99999?(this._x=Math.atan2(h,u),this._y=Math.atan2(s,a)):(this._x=Math.atan2(-c,p),this._y=0)):console.warn("THREE.Euler: .setFromRotationMatrix() given unsupported order: "+e),this._order=e,t!==!1&&this.onChangeCallback(),this},setFromQuaternion:function(){var r;return function(t,i,n){return r===void 0&&(r=new qt),r.makeRotationFromQuaternion(t),this.setFromRotationMatrix(r,i,n)}}(),setFromVector3:function(r,e){return this.set(r.x,r.y,r.z,e||this._order)},reorder:function(){var r=new on;return function(t){return r.setFromEuler(this),this.setFromQuaternion(r,t)}}(),equals:function(r){return r._x===this._x&&r._y===this._y&&r._z===this._z&&r._order===this._order},fromArray:function(r){return this._x=r[0],this._y=r[1],this._z=r[2],r[3]!==void 0&&(this._order=r[3]),this.onChangeCallback(),this},toArray:function(r,e){return r===void 0&&(r=[]),e===void 0&&(e=0),r[e]=this._x,r[e+1]=this._y,r[e+2]=this._z,r[e+3]=this._order,r},toVector3:function(r){return r?r.set(this._x,this._y,this._z):new oe(this._x,this._y,this._z)},onChange:function(r){return this.onChangeCallback=r,this},onChangeCallback:function(){}};qA.prototype={constructor:qA,set:function(r){this.mask=1<<r},enable:function(r){this.mask|=1<<r},toggle:function(r){this.mask^=1<<r},disable:function(r){this.mask&=~(1<<r)},test:function(r){return(this.mask&r.mask)!==0}};CRe=0;Et.DefaultUp=new oe(0,1,0);Et.DefaultMatrixAutoUpdate=!0;Object.assign(Et.prototype,Ms.prototype,{isObject3D:!0,applyMatrix:function(r){this.matrix.multiplyMatrices(r,this.matrix),this.matrix.decompose(this.position,this.quaternion,this.scale)},setRotationFromAxisAngle:function(r,e){this.quaternion.setFromAxisAngle(r,e)},setRotationFromEuler:function(r){this.quaternion.setFromEuler(r,!0)},setRotationFromMatrix:function(r){this.quaternion.setFromRotationMatrix(r)},setRotationFromQuaternion:function(r){this.quaternion.copy(r)},rotateOnAxis:function(){var r=new on;return function(t,i){return r.setFromAxisAngle(t,i),this.quaternion.multiply(r),this}}(),rotateX:function(){var r=new oe(1,0,0);return function(t){return this.rotateOnAxis(r,t)}}(),rotateY:function(){var r=new oe(0,1,0);return function(t){return this.rotateOnAxis(r,t)}}(),rotateZ:function(){var r=new oe(0,0,1);return function(t){return this.rotateOnAxis(r,t)}}(),translateOnAxis:function(){var r=new oe;return function(t,i){return r.copy(t).applyQuaternion(this.quaternion),this.position.add(r.multiplyScalar(i)),this}}(),translateX:function(){var r=new oe(1,0,0);return function(t){return this.translateOnAxis(r,t)}}(),translateY:function(){var r=new oe(0,1,0);return function(t){return this.translateOnAxis(r,t)}}(),translateZ:function(){var r=new oe(0,0,1);return function(t){return this.translateOnAxis(r,t)}}(),localToWorld:function(r){return r.applyMatrix4(this.matrixWorld)},worldToLocal:function(){var r=new qt;return function(t){return t.applyMatrix4(r.getInverse(this.matrixWorld))}}(),lookAt:function(){var r=new qt;return function(t){r.lookAt(t,this.position,this.up),this.quaternion.setFromRotationMatrix(r)}}(),add:function(r){if(arguments.length>1){for(var e=0;e<arguments.length;e++)this.add(arguments[e]);return this}return r===this?(console.error("THREE.Object3D.add: object can't be added as a child of itself.",r),this):(r&&r.isObject3D?(r.parent!==null&&r.parent.remove(r),r.parent=this,r.dispatchEvent({type:"added"}),this.children.push(r)):console.error("THREE.Object3D.add: object not an instance of THREE.Object3D.",r),this)},remove:function(r){if(arguments.length>1)for(var e=0;e<arguments.length;e++)this.remove(arguments[e]);var t=this.children.indexOf(r);t!==-1&&(r.parent=null,r.dispatchEvent({type:"removed"}),this.children.splice(t,1))},getObjectById:function(r){return this.getObjectByProperty("id",r)},getObjectByName:function(r){return this.getObjectByProperty("name",r)},getObjectByProperty:function(r,e){if(this[r]===e)return this;for(var t=0,i=this.children.length;t<i;t++){var n=this.children[t],a=n.getObjectByProperty(r,e);if(a!==void 0)return a}},getWorldPosition:function(r){var e=r||new oe;return this.updateMatrixWorld(!0),e.setFromMatrixPosition(this.matrixWorld)},getWorldQuaternion:function(){var r=new oe,e=new oe;return function(i){var n=i||new on;return this.updateMatrixWorld(!0),this.matrixWorld.decompose(r,n,e),n}}(),getWorldRotation:function(){var r=new on;return function(t){var i=t||new bh;return this.getWorldQuaternion(r),i.setFromQuaternion(r,this.rotation.order,!1)}}(),getWorldScale:function(){var r=new oe,e=new on;return function(i){var n=i||new oe;return this.updateMatrixWorld(!0),this.matrixWorld.decompose(r,e,n),n}}(),getWorldDirection:function(){var r=new on;return function(t){var i=t||new oe;return this.getWorldQuaternion(r),i.set(0,0,1).applyQuaternion(r)}}(),raycast:function(){},traverse:function(r){r(this);for(var e=this.children,t=0,i=e.length;t<i;t++)e[t].traverse(r)},traverseVisible:function(r){if(this.visible!==!1){r(this);for(var e=this.children,t=0,i=e.length;t<i;t++)e[t].traverseVisible(r)}},traverseAncestors:function(r){var e=this.parent;e!==null&&(r(e),e.traverseAncestors(r))},updateMatrix:function(){this.matrix.compose(this.position,this.quaternion,this.scale),this.matrixWorldNeedsUpdate=!0},updateMatrixWorld:function(r){this.matrixAutoUpdate===!0&&this.updateMatrix(),(this.matrixWorldNeedsUpdate===!0||r===!0)&&(this.parent===null?this.matrixWorld.copy(this.matrix):this.matrixWorld.multiplyMatrices(this.parent.matrixWorld,this.matrix),this.matrixWorldNeedsUpdate=!1,r=!0);for(var e=this.children,t=0,i=e.length;t<i;t++)e[t].updateMatrixWorld(r)},toJSON:function(r){var e=r===void 0||r==="",t={};e&&(r={geometries:{},materials:{},textures:{},images:{}},t.metadata={version:4.4,type:"Object",generator:"Object3D.toJSON"});var i={};if(i.uuid=this.uuid,i.type=this.type,this.name!==""&&(i.name=this.name),JSON.stringify(this.userData)!=="{}"&&(i.userData=this.userData),this.castShadow===!0&&(i.castShadow=!0),this.receiveShadow===!0&&(i.receiveShadow=!0),this.visible===!1&&(i.visible=!1),i.matrix=this.matrix.toArray(),this.geometry!==void 0&&(r.geometries[this.geometry.uuid]===void 0&&(r.geometries[this.geometry.uuid]=this.geometry.toJSON(r)),i.geometry=this.geometry.uuid),this.material!==void 0&&(r.materials[this.material.uuid]===void 0&&(r.materials[this.material.uuid]=this.material.toJSON(r)),i.material=this.material.uuid),this.children.length>0){i.children=[];for(var n=0;n<this.children.length;n++)i.children.push(this.children[n].toJSON(r).object)}if(e){var a=u(r.geometries),o=u(r.materials),s=u(r.textures),l=u(r.images);a.length>0&&(t.geometries=a),o.length>0&&(t.materials=o),s.length>0&&(t.textures=s),l.length>0&&(t.images=l)}return t.object=i,t;function u(c){var f=[];for(var h in c){var p=c[h];delete p.metadata,f.push(p)}return f}},clone:function(r){return new this.constructor().copy(this,r)},copy:function(r,e){if(e===void 0&&(e=!0),this.name=r.name,this.up.copy(r.up),this.position.copy(r.position),this.quaternion.copy(r.quaternion),this.scale.copy(r.scale),this.matrix.copy(r.matrix),this.matrixWorld.copy(r.matrixWorld),this.matrixAutoUpdate=r.matrixAutoUpdate,this.matrixWorldNeedsUpdate=r.matrixWorldNeedsUpdate,this.layers.mask=r.layers.mask,this.visible=r.visible,this.castShadow=r.castShadow,this.receiveShadow=r.receiveShadow,this.frustumCulled=r.frustumCulled,this.renderOrder=r.renderOrder,this.userData=JSON.parse(JSON.stringify(r.userData)),e===!0)for(var t=0;t<r.children.length;t++){var i=r.children[t];this.add(i.clone())}return this}});Rd.prototype={constructor:Rd,set:function(r,e){return this.start.copy(r),this.end.copy(e),this},clone:function(){return new this.constructor().copy(this)},copy:function(r){return this.start.copy(r.start),this.end.copy(r.end),this},getCenter:function(r){var e=r||new oe;return e.addVectors(this.start,this.end).multiplyScalar(.5)},delta:function(r){var e=r||new oe;return e.subVectors(this.end,this.start)},distanceSq:function(){return this.start.distanceToSquared(this.end)},distance:function(){return this.start.distanceTo(this.end)},at:function(r,e){var t=e||new oe;return this.delta(t).multiplyScalar(r).add(this.start)},closestPointToPointParameter:function(){var r=new oe,e=new oe;return function(i,n){r.subVectors(i,this.start),e.subVectors(this.end,this.start);var a=e.dot(e),o=e.dot(r),s=o/a;return n&&(s=cr.clamp(s,0,1)),s}}(),closestPointToPoint:function(r,e,t){var i=this.closestPointToPointParameter(r,e),n=t||new oe;return this.delta(n).multiplyScalar(i).add(this.start)},applyMatrix4:function(r){return this.start.applyMatrix4(r),this.end.applyMatrix4(r),this},equals:function(r){return r.start.equals(this.start)&&r.end.equals(this.end)}};Ss.normal=function(){var r=new oe;return function(t,i,n,a){var o=a||new oe;o.subVectors(n,i),r.subVectors(t,i),o.cross(r);var s=o.lengthSq();return s>0?o.multiplyScalar(1/Math.sqrt(s)):o.set(0,0,0)}}();Ss.barycoordFromPoint=function(){var r=new oe,e=new oe,t=new oe;return function(n,a,o,s,l){r.subVectors(s,a),e.subVectors(o,a),t.subVectors(n,a);var u=r.dot(r),c=r.dot(e),f=r.dot(t),h=e.dot(e),p=e.dot(t),d=u*h-c*c,g=l||new oe;if(d===0)return g.set(-2,-1,-1);var m=1/d,v=(h*f-c*p)*m,_=(u*p-c*f)*m;return g.set(1-v-_,_,v)}}();Ss.containsPoint=function(){var r=new oe;return function(t,i,n,a){var o=Ss.barycoordFromPoint(t,i,n,a,r);return o.x>=0&&o.y>=0&&o.x+o.y<=1}}();Ss.prototype={constructor:Ss,set:function(r,e,t){return this.a.copy(r),this.b.copy(e),this.c.copy(t),this},setFromPointsAndIndices:function(r,e,t,i){return this.a.copy(r[e]),this.b.copy(r[t]),this.c.copy(r[i]),this},clone:function(){return new this.constructor().copy(this)},copy:function(r){return this.a.copy(r.a),this.b.copy(r.b),this.c.copy(r.c),this},area:function(){var r=new oe,e=new oe;return function(){return r.subVectors(this.c,this.b),e.subVectors(this.a,this.b),r.cross(e).length()*.5}}(),midpoint:function(r){var e=r||new oe;return e.addVectors(this.a,this.b).add(this.c).multiplyScalar(1/3)},normal:function(r){return Ss.normal(this.a,this.b,this.c,r)},plane:function(r){var e=r||new Io;return e.setFromCoplanarPoints(this.a,this.b,this.c)},barycoordFromPoint:function(r,e){return Ss.barycoordFromPoint(r,this.a,this.b,this.c,e)},containsPoint:function(r){return Ss.containsPoint(r,this.a,this.b,this.c)},closestPointToPoint:function(){var r,e,t,i;return function(a,o){r===void 0&&(r=new Io,e=[new Rd,new Rd,new Rd],t=new oe,i=new oe);var s=o||new oe,l=1/0;if(r.setFromCoplanarPoints(this.a,this.b,this.c),r.projectPoint(a,t),this.containsPoint(t)===!0)s.copy(t);else{e[0].set(this.a,this.b),e[1].set(this.b,this.c),e[2].set(this.c,this.a);for(var u=0;u<e.length;u++){e[u].closestPointToPoint(t,!0,i);var c=t.distanceToSquared(i);c<l&&(l=c,s.copy(i))}}return s}}(),equals:function(r){return r.a.equals(this.a)&&r.b.equals(this.b)&&r.c.equals(this.c)}};Fo.prototype={constructor:Fo,clone:function(){return new this.constructor().copy(this)},copy:function(r){this.a=r.a,this.b=r.b,this.c=r.c,this.normal.copy(r.normal),this.color.copy(r.color),this.materialIndex=r.materialIndex;for(var e=0,t=r.vertexNormals.length;e<t;e++)this.vertexNormals[e]=r.vertexNormals[e].clone();for(var e=0,t=r.vertexColors.length;e<t;e++)this.vertexColors[e]=r.vertexColors[e].clone();return this}};io.prototype=Object.create(mr.prototype);io.prototype.constructor=io;io.prototype.isMeshBasicMaterial=!0;io.prototype.copy=function(r){return mr.prototype.copy.call(this,r),this.color.copy(r.color),this.map=r.map,this.lightMap=r.lightMap,this.lightMapIntensity=r.lightMapIntensity,this.aoMap=r.aoMap,this.aoMapIntensity=r.aoMapIntensity,this.specularMap=r.specularMap,this.alphaMap=r.alphaMap,this.envMap=r.envMap,this.combine=r.combine,this.reflectivity=r.reflectivity,this.refractionRatio=r.refractionRatio,this.wireframe=r.wireframe,this.wireframeLinewidth=r.wireframeLinewidth,this.wireframeLinecap=r.wireframeLinecap,this.wireframeLinejoin=r.wireframeLinejoin,this.skinning=r.skinning,this.morphTargets=r.morphTargets,this};gt.prototype={constructor:gt,isBufferAttribute:!0,set needsUpdate(r){r===!0&&this.version++},setArray:function(r){if(Array.isArray(r))throw new TypeError("THREE.BufferAttribute: array should be a Typed Array.");this.count=r!==void 0?r.length/this.itemSize:0,this.array=r},setDynamic:function(r){return this.dynamic=r,this},copy:function(r){return this.array=new r.array.constructor(r.array),this.itemSize=r.itemSize,this.count=r.count,this.normalized=r.normalized,this.dynamic=r.dynamic,this},copyAt:function(r,e,t){r*=this.itemSize,t*=e.itemSize;for(var i=0,n=this.itemSize;i<n;i++)this.array[r+i]=e.array[t+i];return this},copyArray:function(r){return this.array.set(r),this},copyColorsArray:function(r){for(var e=this.array,t=0,i=0,n=r.length;i<n;i++){var a=r[i];a===void 0&&(console.warn("THREE.BufferAttribute.copyColorsArray(): color is undefined",i),a=new Gt),e[t++]=a.r,e[t++]=a.g,e[t++]=a.b}return this},copyIndicesArray:function(r){for(var e=this.array,t=0,i=0,n=r.length;i<n;i++){var a=r[i];e[t++]=a.a,e[t++]=a.b,e[t++]=a.c}return this},copyVector2sArray:function(r){for(var e=this.array,t=0,i=0,n=r.length;i<n;i++){var a=r[i];a===void 0&&(console.warn("THREE.BufferAttribute.copyVector2sArray(): vector is undefined",i),a=new St),e[t++]=a.x,e[t++]=a.y}return this},copyVector3sArray:function(r){for(var e=this.array,t=0,i=0,n=r.length;i<n;i++){var a=r[i];a===void 0&&(console.warn("THREE.BufferAttribute.copyVector3sArray(): vector is undefined",i),a=new oe),e[t++]=a.x,e[t++]=a.y,e[t++]=a.z}return this},copyVector4sArray:function(r){for(var e=this.array,t=0,i=0,n=r.length;i<n;i++){var a=r[i];a===void 0&&(console.warn("THREE.BufferAttribute.copyVector4sArray(): vector is undefined",i),a=new Qr),e[t++]=a.x,e[t++]=a.y,e[t++]=a.z,e[t++]=a.w}return this},set:function(r,e){return e===void 0&&(e=0),this.array.set(r,e),this},getX:function(r){return this.array[r*this.itemSize]},setX:function(r,e){return this.array[r*this.itemSize]=e,this},getY:function(r){return this.array[r*this.itemSize+1]},setY:function(r,e){return this.array[r*this.itemSize+1]=e,this},getZ:function(r){return this.array[r*this.itemSize+2]},setZ:function(r,e){return this.array[r*this.itemSize+2]=e,this},getW:function(r){return this.array[r*this.itemSize+3]},setW:function(r,e){return this.array[r*this.itemSize+3]=e,this},setXY:function(r,e,t){return r*=this.itemSize,this.array[r+0]=e,this.array[r+1]=t,this},setXYZ:function(r,e,t,i){return r*=this.itemSize,this.array[r+0]=e,this.array[r+1]=t,this.array[r+2]=i,this},setXYZW:function(r,e,t,i,n){return r*=this.itemSize,this.array[r+0]=e,this.array[r+1]=t,this.array[r+2]=i,this.array[r+3]=n,this},onUpload:function(r){return this.onUploadCallback=r,this},clone:function(){return new this.constructor().copy(this)}};IS.prototype=Object.create(gt.prototype);IS.prototype.constructor=IS;NS.prototype=Object.create(gt.prototype);NS.prototype.constructor=NS;US.prototype=Object.create(gt.prototype);US.prototype.constructor=US;OS.prototype=Object.create(gt.prototype);OS.prototype.constructor=OS;nc.prototype=Object.create(gt.prototype);nc.prototype.constructor=nc;FS.prototype=Object.create(gt.prototype);FS.prototype.constructor=FS;ac.prototype=Object.create(gt.prototype);ac.prototype.constructor=ac;gr.prototype=Object.create(gt.prototype);gr.prototype.constructor=gr;zS.prototype=Object.create(gt.prototype);zS.prototype.constructor=zS;Object.assign(Hne.prototype,{computeGroups:function(r){for(var e,t=[],i=void 0,n=r.faces,a=0;a<n.length;a++){var o=n[a];o.materialIndex!==i&&(i=o.materialIndex,e!==void 0&&(e.count=a*3-e.start,t.push(e)),e={start:a*3,materialIndex:i})}e!==void 0&&(e.count=a*3-e.start,t.push(e)),this.groups=t},fromGeometry:function(r){var e=r.faces,t=r.vertices,i=r.faceVertexUvs,n=i[0]&&i[0].length>0,a=i[1]&&i[1].length>0,o=r.morphTargets,s=o.length,l;if(s>0){l=[];for(var u=0;u<s;u++)l[u]=[];this.morphTargets.position=l}var c=r.morphNormals,f=c.length,h;if(f>0){h=[];for(var u=0;u<f;u++)h[u]=[];this.morphTargets.normal=h}for(var p=r.skinIndices,d=r.skinWeights,g=p.length===t.length,m=d.length===t.length,u=0;u<e.length;u++){var v=e[u];this.vertices.push(t[v.a],t[v.b],t[v.c]);var _=v.vertexNormals;if(_.length===3)this.normals.push(_[0],_[1],_[2]);else{var y=v.normal;this.normals.push(y,y,y)}var x=v.vertexColors;if(x.length===3)this.colors.push(x[0],x[1],x[2]);else{var M=v.color;this.colors.push(M,M,M)}if(n===!0){var S=i[0][u];S!==void 0?this.uvs.push(S[0],S[1],S[2]):(console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv ",u),this.uvs.push(new St,new St,new St))}if(a===!0){var S=i[1][u];S!==void 0?this.uvs2.push(S[0],S[1],S[2]):(console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv2 ",u),this.uvs2.push(new St,new St,new St))}for(var w=0;w<s;w++){var T=o[w].vertices;l[w].push(T[v.a],T[v.b],T[v.c])}for(var w=0;w<f;w++){var C=c[w].vertexNormals[u];h[w].push(C.a,C.b,C.c)}g&&this.skinIndices.push(p[v.a],p[v.b],p[v.c]),m&&this.skinWeights.push(d[v.a],d[v.b],d[v.c])}return this.computeGroups(r),this.verticesNeedUpdate=r.verticesNeedUpdate,this.normalsNeedUpdate=r.normalsNeedUpdate,this.colorsNeedUpdate=r.colorsNeedUpdate,this.uvsNeedUpdate=r.uvsNeedUpdate,this.groupsNeedUpdate=r.groupsNeedUpdate,this}});Object.assign(or.prototype,Ms.prototype,{isGeometry:!0,applyMatrix:function(r){for(var e=new bs().getNormalMatrix(r),t=0,i=this.vertices.length;t<i;t++){var n=this.vertices[t];n.applyMatrix4(r)}for(var t=0,i=this.faces.length;t<i;t++){var a=this.faces[t];a.normal.applyMatrix3(e).normalize();for(var o=0,s=a.vertexNormals.length;o<s;o++)a.vertexNormals[o].applyMatrix3(e).normalize()}return this.boundingBox!==null&&this.computeBoundingBox(),this.boundingSphere!==null&&this.computeBoundingSphere(),this.verticesNeedUpdate=!0,this.normalsNeedUpdate=!0,this},rotateX:function(){var r;return function(t){return r===void 0&&(r=new qt),r.makeRotationX(t),this.applyMatrix(r),this}}(),rotateY:function(){var r;return function(t){return r===void 0&&(r=new qt),r.makeRotationY(t),this.applyMatrix(r),this}}(),rotateZ:function(){var r;return function(t){return r===void 0&&(r=new qt),r.makeRotationZ(t),this.applyMatrix(r),this}}(),translate:function(){var r;return function(t,i,n){return r===void 0&&(r=new qt),r.makeTranslation(t,i,n),this.applyMatrix(r),this}}(),scale:function(){var r;return function(t,i,n){return r===void 0&&(r=new qt),r.makeScale(t,i,n),this.applyMatrix(r),this}}(),lookAt:function(){var r;return function(t){r===void 0&&(r=new Et),r.lookAt(t),r.updateMatrix(),this.applyMatrix(r.matrix)}}(),fromBufferGeometry:function(r){var e=this,t=r.index!==null?r.index.array:void 0,i=r.attributes,n=i.position.array,a=i.normal!==void 0?i.normal.array:void 0,o=i.color!==void 0?i.color.array:void 0,s=i.uv!==void 0?i.uv.array:void 0,l=i.uv2!==void 0?i.uv2.array:void 0;l!==void 0&&(this.faceVertexUvs[1]=[]);for(var u=[],c=[],f=[],h=0,p=0;h<n.length;h+=3,p+=2)e.vertices.push(new oe(n[h],n[h+1],n[h+2])),a!==void 0&&u.push(new oe(a[h],a[h+1],a[h+2])),o!==void 0&&e.colors.push(new Gt(o[h],o[h+1],o[h+2])),s!==void 0&&c.push(new St(s[p],s[p+1])),l!==void 0&&f.push(new St(l[p],l[p+1]));function d(x,M,S,w){var T=a!==void 0?[u[x].clone(),u[M].clone(),u[S].clone()]:[],C=o!==void 0?[e.colors[x].clone(),e.colors[M].clone(),e.colors[S].clone()]:[],b=new Fo(x,M,S,T,C,w);e.faces.push(b),s!==void 0&&e.faceVertexUvs[0].push([c[x].clone(),c[M].clone(),c[S].clone()]),l!==void 0&&e.faceVertexUvs[1].push([f[x].clone(),f[M].clone(),f[S].clone()])}if(t!==void 0){var g=r.groups;if(g.length>0)for(var h=0;h<g.length;h++)for(var m=g[h],v=m.start,_=m.count,p=v,y=v+_;p<y;p+=3)d(t[p],t[p+1],t[p+2],m.materialIndex);else for(var h=0;h<t.length;h+=3)d(t[h],t[h+1],t[h+2])}else for(var h=0;h<n.length/3;h+=3)d(h,h+1,h+2);return this.computeFaceNormals(),r.boundingBox!==null&&(this.boundingBox=r.boundingBox.clone()),r.boundingSphere!==null&&(this.boundingSphere=r.boundingSphere.clone()),this},center:function(){this.computeBoundingBox();var r=this.boundingBox.getCenter().negate();return this.translate(r.x,r.y,r.z),r},normalize:function(){this.computeBoundingSphere();var r=this.boundingSphere.center,e=this.boundingSphere.radius,t=e===0?1:1/e,i=new qt;return i.set(t,0,0,-t*r.x,0,t,0,-t*r.y,0,0,t,-t*r.z,0,0,0,1),this.applyMatrix(i),this},computeFaceNormals:function(){for(var r=new oe,e=new oe,t=0,i=this.faces.length;t<i;t++){var n=this.faces[t],a=this.vertices[n.a],o=this.vertices[n.b],s=this.vertices[n.c];r.subVectors(s,o),e.subVectors(a,o),r.cross(e),r.normalize(),n.normal.copy(r)}},computeVertexNormals:function(r){r===void 0&&(r=!0);var e,t,i,n,a,o;for(o=new Array(this.vertices.length),e=0,t=this.vertices.length;e<t;e++)o[e]=new oe;if(r){var s,l,u,c=new oe,f=new oe;for(i=0,n=this.faces.length;i<n;i++)a=this.faces[i],s=this.vertices[a.a],l=this.vertices[a.b],u=this.vertices[a.c],c.subVectors(u,l),f.subVectors(s,l),c.cross(f),o[a.a].add(c),o[a.b].add(c),o[a.c].add(c)}else for(this.computeFaceNormals(),i=0,n=this.faces.length;i<n;i++)a=this.faces[i],o[a.a].add(a.normal),o[a.b].add(a.normal),o[a.c].add(a.normal);for(e=0,t=this.vertices.length;e<t;e++)o[e].normalize();for(i=0,n=this.faces.length;i<n;i++){a=this.faces[i];var h=a.vertexNormals;h.length===3?(h[0].copy(o[a.a]),h[1].copy(o[a.b]),h[2].copy(o[a.c])):(h[0]=o[a.a].clone(),h[1]=o[a.b].clone(),h[2]=o[a.c].clone())}this.faces.length>0&&(this.normalsNeedUpdate=!0)},computeFlatVertexNormals:function(){var r,e,t;for(this.computeFaceNormals(),r=0,e=this.faces.length;r<e;r++){t=this.faces[r];var i=t.vertexNormals;i.length===3?(i[0].copy(t.normal),i[1].copy(t.normal),i[2].copy(t.normal)):(i[0]=t.normal.clone(),i[1]=t.normal.clone(),i[2]=t.normal.clone())}this.faces.length>0&&(this.normalsNeedUpdate=!0)},computeMorphNormals:function(){var r,e,t,i,n;for(t=0,i=this.faces.length;t<i;t++)for(n=this.faces[t],n.__originalFaceNormal?n.__originalFaceNormal.copy(n.normal):n.__originalFaceNormal=n.normal.clone(),n.__originalVertexNormals||(n.__originalVertexNormals=[]),r=0,e=n.vertexNormals.length;r<e;r++)n.__originalVertexNormals[r]?n.__originalVertexNormals[r].copy(n.vertexNormals[r]):n.__originalVertexNormals[r]=n.vertexNormals[r].clone();var a=new or;for(a.faces=this.faces,r=0,e=this.morphTargets.length;r<e;r++){if(!this.morphNormals[r]){this.morphNormals[r]={},this.morphNormals[r].faceNormals=[],this.morphNormals[r].vertexNormals=[];var o=this.morphNormals[r].faceNormals,s=this.morphNormals[r].vertexNormals,u,c;for(t=0,i=this.faces.length;t<i;t++)u=new oe,c={a:new oe,b:new oe,c:new oe},o.push(u),s.push(c)}var l=this.morphNormals[r];a.vertices=this.morphTargets[r].vertices,a.computeFaceNormals(),a.computeVertexNormals();var u,c;for(t=0,i=this.faces.length;t<i;t++)n=this.faces[t],u=l.faceNormals[t],c=l.vertexNormals[t],u.copy(n.normal),c.a.copy(n.vertexNormals[0]),c.b.copy(n.vertexNormals[1]),c.c.copy(n.vertexNormals[2])}for(t=0,i=this.faces.length;t<i;t++)n=this.faces[t],n.normal=n.__originalFaceNormal,n.vertexNormals=n.__originalVertexNormals},computeLineDistances:function(){for(var r=0,e=this.vertices,t=0,i=e.length;t<i;t++)t>0&&(r+=e[t].distanceTo(e[t-1])),this.lineDistances[t]=r},computeBoundingBox:function(){this.boundingBox===null&&(this.boundingBox=new lu),this.boundingBox.setFromPoints(this.vertices)},computeBoundingSphere:function(){this.boundingSphere===null&&(this.boundingSphere=new $n),this.boundingSphere.setFromPoints(this.vertices)},merge:function(r,e,t){if((r&&r.isGeometry)===!1){console.error("THREE.Geometry.merge(): geometry not an instance of THREE.Geometry.",r);return}var i,n=this.vertices.length,a=this.vertices,o=r.vertices,s=this.faces,l=r.faces,u=this.faceVertexUvs[0],c=r.faceVertexUvs[0],f=this.colors,h=r.colors;t===void 0&&(t=0),e!==void 0&&(i=new bs().getNormalMatrix(e));for(var p=0,d=o.length;p<d;p++){var g=o[p],m=g.clone();e!==void 0&&m.applyMatrix4(e),a.push(m)}for(var p=0,d=h.length;p<d;p++)f.push(h[p].clone());for(p=0,d=l.length;p<d;p++){var v=l[p],_,y,x,M=v.vertexNormals,S=v.vertexColors;_=new Fo(v.a+n,v.b+n,v.c+n),_.normal.copy(v.normal),i!==void 0&&_.normal.applyMatrix3(i).normalize();for(var w=0,T=M.length;w<T;w++)y=M[w].clone(),i!==void 0&&y.applyMatrix3(i).normalize(),_.vertexNormals.push(y);_.color.copy(v.color);for(var w=0,T=S.length;w<T;w++)x=S[w],_.vertexColors.push(x.clone());_.materialIndex=v.materialIndex+t,s.push(_)}for(p=0,d=c.length;p<d;p++){var C=c[p],b=[];if(C!==void 0){for(var w=0,T=C.length;w<T;w++)b.push(C[w].clone());u.push(b)}}},mergeMesh:function(r){if((r&&r.isMesh)===!1){console.error("THREE.Geometry.mergeMesh(): mesh not an instance of THREE.Mesh.",r);return}r.matrixAutoUpdate&&r.updateMatrix(),this.merge(r.geometry,r.matrix)},mergeVertices:function(){var r={},e=[],t=[],i,n,a=4,o=Math.pow(10,a),s,l,u,c,f,h;for(s=0,l=this.vertices.length;s<l;s++)i=this.vertices[s],n=Math.round(i.x*o)+"_"+Math.round(i.y*o)+"_"+Math.round(i.z*o),r[n]===void 0?(r[n]=s,e.push(this.vertices[s]),t[s]=e.length-1):t[s]=t[r[n]];var p=[];for(s=0,l=this.faces.length;s<l;s++){u=this.faces[s],u.a=t[u.a],u.b=t[u.b],u.c=t[u.c],c=[u.a,u.b,u.c];for(var d=-1,g=0;g<3;g++)if(c[g]===c[(g+1)%3]){d=g,p.push(s);break}}for(s=p.length-1;s>=0;s--){var m=p[s];for(this.faces.splice(m,1),f=0,h=this.faceVertexUvs.length;f<h;f++)this.faceVertexUvs[f].splice(m,1)}var v=this.vertices.length-e.length;return this.vertices=e,v},sortFacesByMaterialIndex:function(){for(var r=this.faces,e=r.length,t=0;t<e;t++)r[t]._id=t;function i(u,c){return u.materialIndex-c.materialIndex}r.sort(i);var n=this.faceVertexUvs[0],a=this.faceVertexUvs[1],o,s;n&&n.length===e&&(o=[]),a&&a.length===e&&(s=[]);for(var t=0;t<e;t++){var l=r[t]._id;o&&o.push(n[l]),s&&s.push(a[l])}o&&(this.faceVertexUvs[0]=o),s&&(this.faceVertexUvs[1]=s)},toJSON:function(){var r={metadata:{version:4.4,type:"Geometry",generator:"Geometry.toJSON"}};if(r.uuid=this.uuid,r.type=this.type,this.name!==""&&(r.name=this.name),this.parameters!==void 0){var e=this.parameters;for(var t in e)e[t]!==void 0&&(r[t]=e[t]);return r}for(var i=[],n=0;n<this.vertices.length;n++){var a=this.vertices[n];i.push(a.x,a.y,a.z)}for(var o=[],s=[],l={},u=[],c={},f=[],h={},n=0;n<this.faces.length;n++){var p=this.faces[n],d=!0,g=!1,m=this.faceVertexUvs[0][n]!==void 0,v=p.normal.length()>0,_=p.vertexNormals.length>0,y=p.color.r!==1||p.color.g!==1||p.color.b!==1,x=p.vertexColors.length>0,M=0;if(M=C(M,0,0),M=C(M,1,d),M=C(M,2,g),M=C(M,3,m),M=C(M,4,v),M=C(M,5,_),M=C(M,6,y),M=C(M,7,x),o.push(M),o.push(p.a,p.b,p.c),o.push(p.materialIndex),m){var S=this.faceVertexUvs[0][n];o.push(I(S[0]),I(S[1]),I(S[2]))}if(v&&o.push(b(p.normal)),_){var w=p.vertexNormals;o.push(b(w[0]),b(w[1]),b(w[2]))}if(y&&o.push(E(p.color)),x){var T=p.vertexColors;o.push(E(T[0]),E(T[1]),E(T[2]))}}function C(R,A,D){return D?R|1<<A:R&~(1<<A)}function b(R){var A=R.x.toString()+R.y.toString()+R.z.toString();return l[A]!==void 0||(l[A]=s.length/3,s.push(R.x,R.y,R.z)),l[A]}function E(R){var A=R.r.toString()+R.g.toString()+R.b.toString();return c[A]!==void 0||(c[A]=u.length,u.push(R.getHex())),c[A]}function I(R){var A=R.x.toString()+R.y.toString();return h[A]!==void 0||(h[A]=f.length/2,f.push(R.x,R.y)),h[A]}return r.data={},r.data.vertices=i,r.data.normals=s,u.length>0&&(r.data.colors=u),f.length>0&&(r.data.uvs=[f]),r.data.faces=o,r},clone:function(){return new or().copy(this)},copy:function(r){this.vertices=[],this.faces=[],this.faceVertexUvs=[[]],this.colors=[];for(var e=r.vertices,t=0,i=e.length;t<i;t++)this.vertices.push(e[t].clone());for(var n=r.colors,t=0,i=n.length;t<i;t++)this.colors.push(n[t].clone());for(var a=r.faces,t=0,i=a.length;t<i;t++)this.faces.push(a[t].clone());for(var t=0,i=r.faceVertexUvs.length;t<i;t++){var o=r.faceVertexUvs[t];this.faceVertexUvs[t]===void 0&&(this.faceVertexUvs[t]=[]);for(var s=0,l=o.length;s<l;s++){for(var u=o[s],c=[],f=0,h=u.length;f<h;f++){var p=u[f];c.push(p.clone())}this.faceVertexUvs[t].push(c)}}return this},dispose:function(){this.dispatchEvent({type:"dispose"})}});RRe=0;Object.assign(Bt.prototype,Ms.prototype,{isBufferGeometry:!0,getIndex:function(){return this.index},setIndex:function(r){this.index=r},addAttribute:function(r,e){if((e&&e.isBufferAttribute)===!1&&(e&&e.isInterleavedBufferAttribute)===!1){console.warn("THREE.BufferGeometry: .addAttribute() now expects ( name, attribute )."),this.addAttribute(r,new gt(arguments[1],arguments[2]));return}if(r==="index"){console.warn("THREE.BufferGeometry.addAttribute: Use .setIndex() for index attribute."),this.setIndex(e);return}return this.attributes[r]=e,this},getAttribute:function(r){return this.attributes[r]},removeAttribute:function(r){return delete this.attributes[r],this},addGroup:function(r,e,t){this.groups.push({start:r,count:e,materialIndex:t!==void 0?t:0})},clearGroups:function(){this.groups=[]},setDrawRange:function(r,e){this.drawRange.start=r,this.drawRange.count=e},applyMatrix:function(r){var e=this.attributes.position;e!==void 0&&(r.applyToVector3Array(e.array),e.needsUpdate=!0);var t=this.attributes.normal;if(t!==void 0){var i=new bs().getNormalMatrix(r);i.applyToVector3Array(t.array),t.needsUpdate=!0}return this.boundingBox!==null&&this.computeBoundingBox(),this.boundingSphere!==null&&this.computeBoundingSphere(),this},rotateX:function(){var r;return function(t){return r===void 0&&(r=new qt),r.makeRotationX(t),this.applyMatrix(r),this}}(),rotateY:function(){var r;return function(t){return r===void 0&&(r=new qt),r.makeRotationY(t),this.applyMatrix(r),this}}(),rotateZ:function(){var r;return function(t){return r===void 0&&(r=new qt),r.makeRotationZ(t),this.applyMatrix(r),this}}(),translate:function(){var r;return function(t,i,n){return r===void 0&&(r=new qt),r.makeTranslation(t,i,n),this.applyMatrix(r),this}}(),scale:function(){var r;return function(t,i,n){return r===void 0&&(r=new qt),r.makeScale(t,i,n),this.applyMatrix(r),this}}(),lookAt:function(){var r;return function(t){r===void 0&&(r=new Et),r.lookAt(t),r.updateMatrix(),this.applyMatrix(r.matrix)}}(),center:function(){this.computeBoundingBox();var r=this.boundingBox.getCenter().negate();return this.translate(r.x,r.y,r.z),r},setFromObject:function(r){var e=r.geometry;if(r.isPoints||r.isLine){var t=new gr(e.vertices.length*3,3),i=new gr(e.colors.length*3,3);if(this.addAttribute("position",t.copyVector3sArray(e.vertices)),this.addAttribute("color",i.copyColorsArray(e.colors)),e.lineDistances&&e.lineDistances.length===e.vertices.length){var n=new gr(e.lineDistances.length,1);this.addAttribute("lineDistance",n.copyArray(e.lineDistances))}e.boundingSphere!==null&&(this.boundingSphere=e.boundingSphere.clone()),e.boundingBox!==null&&(this.boundingBox=e.boundingBox.clone())}else r.isMesh&&e&&e.isGeometry&&this.fromGeometry(e);return this},updateFromObject:function(r){var e=r.geometry;if(r.isMesh){var t=e.__directGeometry;if(e.elementsNeedUpdate===!0&&(t=void 0,e.elementsNeedUpdate=!1),t===void 0)return this.fromGeometry(e);t.verticesNeedUpdate=e.verticesNeedUpdate,t.normalsNeedUpdate=e.normalsNeedUpdate,t.colorsNeedUpdate=e.colorsNeedUpdate,t.uvsNeedUpdate=e.uvsNeedUpdate,t.groupsNeedUpdate=e.groupsNeedUpdate,e.verticesNeedUpdate=!1,e.normalsNeedUpdate=!1,e.colorsNeedUpdate=!1,e.uvsNeedUpdate=!1,e.groupsNeedUpdate=!1,e=t}var i;return e.verticesNeedUpdate===!0&&(i=this.attributes.position,i!==void 0&&(i.copyVector3sArray(e.vertices),i.needsUpdate=!0),e.verticesNeedUpdate=!1),e.normalsNeedUpdate===!0&&(i=this.attributes.normal,i!==void 0&&(i.copyVector3sArray(e.normals),i.needsUpdate=!0),e.normalsNeedUpdate=!1),e.colorsNeedUpdate===!0&&(i=this.attributes.color,i!==void 0&&(i.copyColorsArray(e.colors),i.needsUpdate=!0),e.colorsNeedUpdate=!1),e.uvsNeedUpdate&&(i=this.attributes.uv,i!==void 0&&(i.copyVector2sArray(e.uvs),i.needsUpdate=!0),e.uvsNeedUpdate=!1),e.lineDistancesNeedUpdate&&(i=this.attributes.lineDistance,i!==void 0&&(i.copyArray(e.lineDistances),i.needsUpdate=!0),e.lineDistancesNeedUpdate=!1),e.groupsNeedUpdate&&(e.computeGroups(r.geometry),this.groups=e.groups,e.groupsNeedUpdate=!1),this},fromGeometry:function(r){return r.__directGeometry=new Hne().fromGeometry(r),this.fromDirectGeometry(r.__directGeometry)},fromDirectGeometry:function(r){var e=new Float32Array(r.vertices.length*3);if(this.addAttribute("position",new gt(e,3).copyVector3sArray(r.vertices)),r.normals.length>0){var t=new Float32Array(r.normals.length*3);this.addAttribute("normal",new gt(t,3).copyVector3sArray(r.normals))}if(r.colors.length>0){var i=new Float32Array(r.colors.length*3);this.addAttribute("color",new gt(i,3).copyColorsArray(r.colors))}if(r.uvs.length>0){var n=new Float32Array(r.uvs.length*2);this.addAttribute("uv",new gt(n,2).copyVector2sArray(r.uvs))}if(r.uvs2.length>0){var a=new Float32Array(r.uvs2.length*2);this.addAttribute("uv2",new gt(a,2).copyVector2sArray(r.uvs2))}if(r.indices.length>0){var o=r.vertices.length>65535?Uint32Array:Uint16Array,s=new o(r.indices.length*3);this.setIndex(new gt(s,1).copyIndicesArray(r.indices))}this.groups=r.groups;for(var l in r.morphTargets){for(var u=[],c=r.morphTargets[l],f=0,h=c.length;f<h;f++){var p=c[f],d=new gr(p.length*3,3);u.push(d.copyVector3sArray(p))}this.morphAttributes[l]=u}if(r.skinIndices.length>0){var g=new gr(r.skinIndices.length*4,4);this.addAttribute("skinIndex",g.copyVector4sArray(r.skinIndices))}if(r.skinWeights.length>0){var m=new gr(r.skinWeights.length*4,4);this.addAttribute("skinWeight",m.copyVector4sArray(r.skinWeights))}return r.boundingSphere!==null&&(this.boundingSphere=r.boundingSphere.clone()),r.boundingBox!==null&&(this.boundingBox=r.boundingBox.clone()),this},computeBoundingBox:function(){this.boundingBox===null&&(this.boundingBox=new lu);var r=this.attributes.position;r!==void 0?this.boundingBox.setFromBufferAttribute(r):this.boundingBox.makeEmpty(),(isNaN(this.boundingBox.min.x)||isNaN(this.boundingBox.min.y)||isNaN(this.boundingBox.min.z))&&console.error('THREE.BufferGeometry.computeBoundingBox: Computed min/max have NaN values. The "position" attribute is likely to have NaN values.',this)},computeBoundingSphere:function(){var r=new lu,e=new oe;return function(){this.boundingSphere===null&&(this.boundingSphere=new $n);var i=this.attributes.position;if(i){var n=this.boundingSphere.center;r.setFromBufferAttribute(i),r.getCenter(n);for(var a=0,o=0,s=i.count;o<s;o++)e.x=i.getX(o),e.y=i.getY(o),e.z=i.getZ(o),a=Math.max(a,n.distanceToSquared(e));this.boundingSphere.radius=Math.sqrt(a),isNaN(this.boundingSphere.radius)&&console.error('THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.',this)}}}(),computeFaceNormals:function(){},computeVertexNormals:function(){var r=this.index,e=this.attributes,t=this.groups;if(e.position){var i=e.position.array;if(e.normal===void 0)this.addAttribute("normal",new gt(new Float32Array(i.length),3));else for(var n=e.normal.array,a=0,o=n.length;a<o;a++)n[a]=0;var s=e.normal.array,l,u,c,f=new oe,h=new oe,p=new oe,d=new oe,g=new oe;if(r){var m=r.array;t.length===0&&this.addGroup(0,m.length);for(var v=0,_=t.length;v<_;++v)for(var y=t[v],x=y.start,M=y.count,a=x,o=x+M;a<o;a+=3)l=m[a+0]*3,u=m[a+1]*3,c=m[a+2]*3,f.fromArray(i,l),h.fromArray(i,u),p.fromArray(i,c),d.subVectors(p,h),g.subVectors(f,h),d.cross(g),s[l]+=d.x,s[l+1]+=d.y,s[l+2]+=d.z,s[u]+=d.x,s[u+1]+=d.y,s[u+2]+=d.z,s[c]+=d.x,s[c+1]+=d.y,s[c+2]+=d.z}else for(var a=0,o=i.length;a<o;a+=9)f.fromArray(i,a),h.fromArray(i,a+3),p.fromArray(i,a+6),d.subVectors(p,h),g.subVectors(f,h),d.cross(g),s[a]=d.x,s[a+1]=d.y,s[a+2]=d.z,s[a+3]=d.x,s[a+4]=d.y,s[a+5]=d.z,s[a+6]=d.x,s[a+7]=d.y,s[a+8]=d.z;this.normalizeNormals(),e.normal.needsUpdate=!0}},merge:function(r,e){if((r&&r.isBufferGeometry)===!1){console.error("THREE.BufferGeometry.merge(): geometry not an instance of THREE.BufferGeometry.",r);return}e===void 0&&(e=0);var t=this.attributes;for(var i in t)if(r.attributes[i]!==void 0)for(var n=t[i],a=n.array,o=r.attributes[i],s=o.array,l=o.itemSize,u=0,c=l*e;u<s.length;u++,c++)a[c]=s[u];return this},normalizeNormals:function(){for(var r=this.attributes.normal.array,e,t,i,n,a=0,o=r.length;a<o;a+=3)e=r[a],t=r[a+1],i=r[a+2],n=1/Math.sqrt(e*e+t*t+i*i),r[a]*=n,r[a+1]*=n,r[a+2]*=n},toNonIndexed:function(){if(this.index===null)return console.warn("THREE.BufferGeometry.toNonIndexed(): Geometry is already non-indexed."),this;var r=new Bt,e=this.index.array,t=this.attributes;for(var i in t){for(var n=t[i],a=n.array,o=n.itemSize,s=new a.constructor(e.length*o),l=0,u=0,c=0,f=e.length;c<f;c++){l=e[c]*o;for(var h=0;h<o;h++)s[u++]=a[l++]}r.addAttribute(i,new gt(s,o))}return r},toJSON:function(){var r={metadata:{version:4.4,type:"BufferGeometry",generator:"BufferGeometry.toJSON"}};if(r.uuid=this.uuid,r.type=this.type,this.name!==""&&(r.name=this.name),this.parameters!==void 0){var e=this.parameters;for(var t in e)e[t]!==void 0&&(r[t]=e[t]);return r}r.data={attributes:{}};var i=this.index;if(i!==null){var n=Array.prototype.slice.call(i.array);r.data.index={type:i.array.constructor.name,array:n}}var a=this.attributes;for(var t in a){var o=a[t],n=Array.prototype.slice.call(o.array);r.data.attributes[t]={itemSize:o.itemSize,type:o.array.constructor.name,array:n,normalized:o.normalized}}var s=this.groups;s.length>0&&(r.data.groups=JSON.parse(JSON.stringify(s)));var l=this.boundingSphere;return l!==null&&(r.data.boundingSphere={center:l.center.toArray(),radius:l.radius}),r},clone:function(){return new Bt().copy(this)},copy:function(r){var e=r.index;e!==null&&this.setIndex(e.clone());var t=r.attributes;for(var i in t){var n=t[i];this.addAttribute(i,n.clone())}for(var a=r.groups,o=0,s=a.length;o<s;o++){var l=a[o];this.addGroup(l.start,l.count,l.materialIndex)}return this},dispose:function(){this.dispatchEvent({type:"dispose"})}});Bt.MaxIndex=65535;mn.prototype=Object.assign(Object.create(Et.prototype),{constructor:mn,isMesh:!0,setDrawMode:function(r){this.drawMode=r},copy:function(r){return Et.prototype.copy.call(this,r),this.drawMode=r.drawMode,this},updateMorphTargets:function(){var r=this.geometry.morphTargets;if(r!==void 0&&r.length>0){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(var e=0,t=r.length;e<t;e++)this.morphTargetInfluences.push(0),this.morphTargetDictionary[r[e].name]=e}},raycast:function(){var r=new qt,e=new Mh,t=new $n,i=new oe,n=new oe,a=new oe,o=new oe,s=new oe,l=new oe,u=new St,c=new St,f=new St,h=new oe,p=new oe,d=new oe;function g(_,y,x,M,S,w,T){return Ss.barycoordFromPoint(_,y,x,M,h),S.multiplyScalar(h.x),w.multiplyScalar(h.y),T.multiplyScalar(h.z),S.add(w).add(T),S.clone()}function m(_,y,x,M,S,w,T){var C,b=_.material;if(b.side===yh?C=x.intersectTriangle(w,S,M,!0,T):C=x.intersectTriangle(M,S,w,b.side!==Ny,T),C===null)return null;d.copy(T),d.applyMatrix4(_.matrixWorld);var E=y.ray.origin.distanceTo(d);return E<y.near||E>y.far?null:{distance:E,point:d.clone(),object:_}}function v(_,y,x,M,S,w,T,C){i.fromArray(M,w*3),n.fromArray(M,T*3),a.fromArray(M,C*3);var b=m(_,y,x,i,n,a,p);return b&&(S&&(u.fromArray(S,w*2),c.fromArray(S,T*2),f.fromArray(S,C*2),b.uv=g(p,i,n,a,u,c,f)),b.face=new Fo(w,T,C,Ss.normal(i,n,a)),b.faceIndex=w),b}return function(y,x){var M=this.geometry,S=this.material,w=this.matrixWorld;if(S!==void 0&&(M.boundingSphere===null&&M.computeBoundingSphere(),t.copy(M.boundingSphere),t.applyMatrix4(w),y.ray.intersectsSphere(t)!==!1&&(r.getInverse(w),e.copy(y.ray).applyMatrix4(r),!(M.boundingBox!==null&&e.intersectsBox(M.boundingBox)===!1)))){var T,C;if(M.isBufferGeometry){var b,E,I,R=M.index,A=M.attributes,D=A.position.array;if(A.uv!==void 0&&(T=A.uv.array),R!==null)for(var U=R.array,B=0,F=U.length;B<F;B+=3)b=U[B],E=U[B+1],I=U[B+2],C=v(this,y,e,D,T,b,E,I),C&&(C.faceIndex=Math.floor(B/3),x.push(C));else for(var B=0,F=D.length;B<F;B+=9)b=B/3,E=b+1,I=b+2,C=v(this,y,e,D,T,b,E,I),C&&(C.index=b,x.push(C))}else if(M.isGeometry){var k,G,Y,J=S&&S.isMultiMaterial,Q=J===!0?S.materials:null,V=M.vertices,K=M.faces,ae=M.faceVertexUvs[0];ae.length>0&&(T=ae);for(var ve=0,ue=K.length;ve<ue;ve++){var se=K[ve],Ee=J===!0?Q[se.materialIndex]:S;if(Ee!==void 0){if(k=V[se.a],G=V[se.b],Y=V[se.c],Ee.morphTargets===!0){var q=M.morphTargets,H=this.morphTargetInfluences;i.set(0,0,0),n.set(0,0,0),a.set(0,0,0);for(var We=0,_e=q.length;We<_e;We++){var xe=H[We];if(xe!==0){var Le=q[We].vertices;i.addScaledVector(o.subVectors(Le[se.a],k),xe),n.addScaledVector(s.subVectors(Le[se.b],G),xe),a.addScaledVector(l.subVectors(Le[se.c],Y),xe)}}i.add(k),n.add(G),a.add(Y),k=i,G=n,Y=a}if(C=m(this,y,e,k,G,Y,p),C){if(T){var Ue=T[ve];u.copy(Ue[0]),c.copy(Ue[1]),f.copy(Ue[2]),C.uv=g(p,k,G,Y,u,c,f)}C.face=se,C.faceIndex=ve,x.push(C)}}}}}}}(),clone:function(){return new this.constructor(this.geometry,this.material).copy(this)}});Ud.prototype=Object.create(Bt.prototype);Ud.prototype.constructor=Ud;Od.prototype=Object.create(Bt.prototype);Od.prototype.constructor=Od;Qn.prototype=Object.create(Et.prototype);Qn.prototype.constructor=Qn;Qn.prototype.isCamera=!0;Qn.prototype.getWorldDirection=function(){var r=new on;return function(t){var i=t||new oe;return this.getWorldQuaternion(r),i.set(0,0,-1).applyQuaternion(r)}}();Qn.prototype.lookAt=function(){var r=new qt;return function(t){r.lookAt(this.position,t,this.up),this.quaternion.setFromRotationMatrix(r)}}();Qn.prototype.clone=function(){return new this.constructor().copy(this)};Qn.prototype.copy=function(r){return Et.prototype.copy.call(this,r),this.matrixWorldInverse.copy(r.matrixWorldInverse),this.projectionMatrix.copy(r.projectionMatrix),this};Kn.prototype=Object.assign(Object.create(Qn.prototype),{constructor:Kn,isPerspectiveCamera:!0,copy:function(r){return Qn.prototype.copy.call(this,r),this.fov=r.fov,this.zoom=r.zoom,this.near=r.near,this.far=r.far,this.focus=r.focus,this.aspect=r.aspect,this.view=r.view===null?null:Object.assign({},r.view),this.filmGauge=r.filmGauge,this.filmOffset=r.filmOffset,this},setFocalLength:function(r){var e=.5*this.getFilmHeight()/r;this.fov=cr.RAD2DEG*2*Math.atan(e),this.updateProjectionMatrix()},getFocalLength:function(){var r=Math.tan(cr.DEG2RAD*.5*this.fov);return .5*this.getFilmHeight()/r},getEffectiveFOV:function(){return cr.RAD2DEG*2*Math.atan(Math.tan(cr.DEG2RAD*.5*this.fov)/this.zoom)},getFilmWidth:function(){return this.filmGauge*Math.min(this.aspect,1)},getFilmHeight:function(){return this.filmGauge/Math.max(this.aspect,1)},setViewOffset:function(r,e,t,i,n,a){this.aspect=r/e,this.view={fullWidth:r,fullHeight:e,offsetX:t,offsetY:i,width:n,height:a},this.updateProjectionMatrix()},clearViewOffset:function(){this.view=null,this.updateProjectionMatrix()},updateProjectionMatrix:function(){var r=this.near,e=r*Math.tan(cr.DEG2RAD*.5*this.fov)/this.zoom,t=2*e,i=this.aspect*t,n=-.5*i,a=this.view;if(a!==null){var o=a.fullWidth,s=a.fullHeight;n+=a.offsetX*i/o,e-=a.offsetY*t/s,i*=a.width/o,t*=a.height/s}var l=this.filmOffset;l!==0&&(n+=r*l/this.getFilmWidth()),this.projectionMatrix.makeFrustum(n,n+i,e-t,e,r,this.far)},toJSON:function(r){var e=Et.prototype.toJSON.call(this,r);return e.object.fov=this.fov,e.object.zoom=this.zoom,e.object.near=this.near,e.object.far=this.far,e.object.focus=this.focus,e.object.aspect=this.aspect,this.view!==null&&(e.object.view=Object.assign({},this.view)),e.object.filmGauge=this.filmGauge,e.object.filmOffset=this.filmOffset,e}});ey.prototype=Object.assign(Object.create(Qn.prototype),{constructor:ey,isOrthographicCamera:!0,copy:function(r){return Qn.prototype.copy.call(this,r),this.left=r.left,this.right=r.right,this.top=r.top,this.bottom=r.bottom,this.near=r.near,this.far=r.far,this.zoom=r.zoom,this.view=r.view===null?null:Object.assign({},r.view),this},setViewOffset:function(r,e,t,i,n,a){this.view={fullWidth:r,fullHeight:e,offsetX:t,offsetY:i,width:n,height:a},this.updateProjectionMatrix()},clearViewOffset:function(){this.view=null,this.updateProjectionMatrix()},updateProjectionMatrix:function(){var r=(this.right-this.left)/(2*this.zoom),e=(this.top-this.bottom)/(2*this.zoom),t=(this.right+this.left)/2,i=(this.top+this.bottom)/2,n=t-r,a=t+r,o=i+e,s=i-e;if(this.view!==null){var l=this.zoom/(this.view.width/this.view.fullWidth),u=this.zoom/(this.view.height/this.view.fullHeight),c=(this.right-this.left)/this.view.width,f=(this.top-this.bottom)/this.view.height;n+=c*(this.view.offsetX/l),a=n+c*(this.view.width/l),o-=f*(this.view.offsetY/u),s=o-f*(this.view.height/u)}this.projectionMatrix.makeOrthographic(n,a,o,s,this.near,this.far)},toJSON:function(r){var e=Et.prototype.toJSON.call(this,r);return e.object.zoom=this.zoom,e.object.left=this.left,e.object.right=this.right,e.object.top=this.top,e.object.bottom=this.bottom,e.object.near=this.near,e.object.far=this.far,this.view!==null&&(e.object.view=Object.assign({},this.view)),e}});NRe=0;ty.prototype.isFogExp2=!0;ty.prototype.clone=function(){return new ty(this.color.getHex(),this.density)};ty.prototype.toJSON=function(r){return{type:"FogExp2",color:this.color.getHex(),density:this.density}};ry.prototype.isFog=!0;ry.prototype.clone=function(){return new ry(this.color.getHex(),this.near,this.far)};ry.prototype.toJSON=function(r){return{type:"Fog",color:this.color.getHex(),near:this.near,far:this.far}};Fd.prototype=Object.create(Et.prototype);Fd.prototype.constructor=Fd;Fd.prototype.copy=function(r,e){return Et.prototype.copy.call(this,r,e),r.background!==null&&(this.background=r.background.clone()),r.fog!==null&&(this.fog=r.fog.clone()),r.overrideMaterial!==null&&(this.overrideMaterial=r.overrideMaterial.clone()),this.autoUpdate=r.autoUpdate,this.matrixAutoUpdate=r.matrixAutoUpdate,this};Fd.prototype.toJSON=function(r){var e=Et.prototype.toJSON.call(this,r);return this.background!==null&&(e.object.background=this.background.toJSON(r)),this.fog!==null&&(e.object.fog=this.fog.toJSON()),e};_z.prototype=Object.assign(Object.create(Et.prototype),{constructor:_z,isLensFlare:!0,copy:function(r){Et.prototype.copy.call(this,r),this.positionScreen.copy(r.positionScreen),this.customUpdateCallback=r.customUpdateCallback;for(var e=0,t=r.lensFlares.length;e<t;e++)this.lensFlares.push(r.lensFlares[e]);return this},add:function(r,e,t,i,n,a){e===void 0&&(e=-1),t===void 0&&(t=0),a===void 0&&(a=1),n===void 0&&(n=new Gt(16777215)),i===void 0&&(i=Uy),t=Math.min(t,Math.max(0,t)),this.lensFlares.push({texture:r,size:e,distance:t,x:0,y:0,z:0,scale:1,rotation:0,opacity:a,color:n,blending:i})},updateLensFlares:function(){var r,e=this.lensFlares.length,t,i=-this.positionScreen.x*2,n=-this.positionScreen.y*2;for(r=0;r<e;r++)t=this.lensFlares[r],t.x=this.positionScreen.x+i*t.distance,t.y=this.positionScreen.y+n*t.distance,t.wantedRotation=t.x*Math.PI*.25,t.rotation+=(t.wantedRotation-t.rotation)*.25}});zd.prototype=Object.create(mr.prototype);zd.prototype.constructor=zd;zd.prototype.copy=function(r){return mr.prototype.copy.call(this,r),this.color.copy(r.color),this.map=r.map,this.rotation=r.rotation,this};BS.prototype=Object.assign(Object.create(Et.prototype),{constructor:BS,isSprite:!0,raycast:function(){var r=new oe;return function(t,i){r.setFromMatrixPosition(this.matrixWorld);var n=t.ray.distanceSqToPoint(r),a=this.scale.x*this.scale.y/4;n>a||i.push({distance:Math.sqrt(n),point:this.position,face:null,object:this})}}(),clone:function(){return new this.constructor(this.material).copy(this)}});kS.prototype=Object.assign(Object.create(Et.prototype),{constructor:kS,copy:function(r){Et.prototype.copy.call(this,r,!1);for(var e=r.levels,t=0,i=e.length;t<i;t++){var n=e[t];this.addLevel(n.object.clone(),n.distance)}return this},addLevel:function(r,e){e===void 0&&(e=0),e=Math.abs(e);for(var t=this.levels,i=0;i<t.length&&!(e<t[i].distance);i++);t.splice(i,0,{distance:e,object:r}),this.add(r)},getObjectForDistance:function(r){for(var e=this.levels,t=1,i=e.length;t<i&&!(r<e[t].distance);t++);return e[t-1].object},raycast:function(){var r=new oe;return function(t,i){r.setFromMatrixPosition(this.matrixWorld);var n=t.ray.origin.distanceTo(r);this.getObjectForDistance(n).raycast(t,i)}}(),update:function(){var r=new oe,e=new oe;return function(i){var n=this.levels;if(n.length>1){r.setFromMatrixPosition(i.matrixWorld),e.setFromMatrixPosition(this.matrixWorld);var a=r.distanceTo(e);n[0].object.visible=!0;for(var o=1,s=n.length;o<s&&a>=n[o].distance;o++)n[o-1].object.visible=!1,n[o].object.visible=!0;for(;o<s;o++)n[o].object.visible=!1}}}(),toJSON:function(r){var e=Et.prototype.toJSON.call(this,r);e.object.levels=[];for(var t=this.levels,i=0,n=t.length;i<n;i++){var a=t[i];e.object.levels.push({object:a.object.uuid,distance:a.distance})}return e}});Object.assign(ZA.prototype,{calculateInverses:function(){this.boneInverses=[];for(var r=0,e=this.bones.length;r<e;r++){var t=new qt;this.bones[r]&&t.getInverse(this.bones[r].matrixWorld),this.boneInverses.push(t)}},pose:function(){for(var r,e=0,t=this.bones.length;e<t;e++)r=this.bones[e],r&&r.matrixWorld.getInverse(this.boneInverses[e]);for(var e=0,t=this.bones.length;e<t;e++)r=this.bones[e],r&&(r.parent&&r.parent.isBone?(r.matrix.getInverse(r.parent.matrixWorld),r.matrix.multiply(r.matrixWorld)):r.matrix.copy(r.matrixWorld),r.matrix.decompose(r.position,r.quaternion,r.scale))},update:function(){var r=new qt;return function(){for(var t=0,i=this.bones.length;t<i;t++){var n=this.bones[t]?this.bones[t].matrixWorld:this.identityMatrix;r.multiplyMatrices(n,this.boneInverses[t]),r.toArray(this.boneMatrices,t*16)}this.useVertexTexture&&(this.boneTexture.needsUpdate=!0)}}(),clone:function(){return new ZA(this.bones,this.boneInverses,this.useVertexTexture)}});jA.prototype=Object.assign(Object.create(Et.prototype),{constructor:jA,isBone:!0});KA.prototype=Object.assign(Object.create(mn.prototype),{constructor:KA,isSkinnedMesh:!0,bind:function(r,e){this.skeleton=r,e===void 0&&(this.updateMatrixWorld(!0),this.skeleton.calculateInverses(),e=this.matrixWorld),this.bindMatrix.copy(e),this.bindMatrixInverse.getInverse(e)},pose:function(){this.skeleton.pose()},normalizeSkinWeights:function(){if(this.geometry&&this.geometry.isGeometry)for(var r=0;r<this.geometry.skinWeights.length;r++){var e=this.geometry.skinWeights[r],t=1/e.lengthManhattan();t!==1/0?e.multiplyScalar(t):e.set(1,0,0,0)}else if(this.geometry&&this.geometry.isBufferGeometry)for(var i=new Qr,n=this.geometry.attributes.skinWeight,r=0;r<n.count;r++){i.x=n.getX(r),i.y=n.getY(r),i.z=n.getZ(r),i.w=n.getW(r);var t=1/i.lengthManhattan();t!==1/0?i.multiplyScalar(t):i.set(1,0,0,0),n.setXYZW(r,i.x,i.y,i.z,i.w)}},updateMatrixWorld:function(r){mn.prototype.updateMatrixWorld.call(this,!0),this.bindMode==="attached"?this.bindMatrixInverse.getInverse(this.matrixWorld):this.bindMode==="detached"?this.bindMatrixInverse.getInverse(this.bindMatrix):console.warn("THREE.SkinnedMesh unrecognized bindMode: "+this.bindMode)},clone:function(){return new this.constructor(this.geometry,this.material,this.skeleton.useVertexTexture).copy(this)}});Ui.prototype=Object.create(mr.prototype);Ui.prototype.constructor=Ui;Ui.prototype.isLineBasicMaterial=!0;Ui.prototype.copy=function(r){return mr.prototype.copy.call(this,r),this.color.copy(r.color),this.linewidth=r.linewidth,this.linecap=r.linecap,this.linejoin=r.linejoin,this};oc.prototype=Object.assign(Object.create(Et.prototype),{constructor:oc,isLine:!0,raycast:function(){var r=new qt,e=new Mh,t=new $n;return function(n,a){var o=n.linePrecision,s=o*o,l=this.geometry,u=this.matrixWorld;if(l.boundingSphere===null&&l.computeBoundingSphere(),t.copy(l.boundingSphere),t.applyMatrix4(u),n.ray.intersectsSphere(t)!==!1){r.getInverse(u),e.copy(n.ray).applyMatrix4(r);var c=new oe,f=new oe,h=new oe,p=new oe,d=this&&this.isLineSegments?2:1;if(l.isBufferGeometry){var g=l.index,m=l.attributes,v=m.position.array;if(g!==null)for(var _=g.array,y=0,x=_.length-1;y<x;y+=d){var M=_[y],S=_[y+1];c.fromArray(v,M*3),f.fromArray(v,S*3);var w=e.distanceSqToSegment(c,f,p,h);if(!(w>s)){p.applyMatrix4(this.matrixWorld);var T=n.ray.origin.distanceTo(p);T<n.near||T>n.far||a.push({distance:T,point:h.clone().applyMatrix4(this.matrixWorld),index:y,face:null,faceIndex:null,object:this})}}else for(var y=0,x=v.length/3-1;y<x;y+=d){c.fromArray(v,3*y),f.fromArray(v,3*y+3);var w=e.distanceSqToSegment(c,f,p,h);if(!(w>s)){p.applyMatrix4(this.matrixWorld);var T=n.ray.origin.distanceTo(p);T<n.near||T>n.far||a.push({distance:T,point:h.clone().applyMatrix4(this.matrixWorld),index:y,face:null,faceIndex:null,object:this})}}}else if(l.isGeometry)for(var C=l.vertices,b=C.length,y=0;y<b-1;y+=d){var w=e.distanceSqToSegment(C[y],C[y+1],p,h);if(!(w>s)){p.applyMatrix4(this.matrixWorld);var T=n.ray.origin.distanceTo(p);T<n.near||T>n.far||a.push({distance:T,point:h.clone().applyMatrix4(this.matrixWorld),index:y,face:null,faceIndex:null,object:this})}}}}}(),clone:function(){return new this.constructor(this.geometry,this.material).copy(this)}});di.prototype=Object.assign(Object.create(oc.prototype),{constructor:di,isLineSegments:!0});dl.prototype=Object.create(mr.prototype);dl.prototype.constructor=dl;dl.prototype.isPointsMaterial=!0;dl.prototype.copy=function(r){return mr.prototype.copy.call(this,r),this.color.copy(r.color),this.map=r.map,this.size=r.size,this.sizeAttenuation=r.sizeAttenuation,this};iy.prototype=Object.assign(Object.create(Et.prototype),{constructor:iy,isPoints:!0,raycast:function(){var r=new qt,e=new Mh,t=new $n;return function(n,a){var o=this,s=this.geometry,l=this.matrixWorld,u=n.params.Points.threshold;if(s.boundingSphere===null&&s.computeBoundingSphere(),t.copy(s.boundingSphere),t.applyMatrix4(l),n.ray.intersectsSphere(t)===!1)return;r.getInverse(l),e.copy(n.ray).applyMatrix4(r);var c=u/((this.scale.x+this.scale.y+this.scale.z)/3),f=c*c,h=new oe;function p(w,T){var C=e.distanceSqToPoint(w);if(C<f){var b=e.closestPointToPoint(w);b.applyMatrix4(l);var E=n.ray.origin.distanceTo(b);if(E<n.near||E>n.far)return;a.push({distance:E,distanceToRay:Math.sqrt(C),point:b.clone(),index:T,face:null,object:o})}}if(s.isBufferGeometry){var d=s.index,g=s.attributes,m=g.position.array;if(d!==null)for(var v=d.array,_=0,y=v.length;_<y;_++){var x=v[_];h.fromArray(m,x*3),p(h,x)}else for(var _=0,M=m.length/3;_<M;_++)h.fromArray(m,_*3),p(h,_)}else for(var S=s.vertices,_=0,M=S.length;_<M;_++)p(S[_],_)}}(),clone:function(){return new this.constructor(this.geometry,this.material).copy(this)}});VS.prototype=Object.assign(Object.create(Et.prototype),{constructor:VS});JA.prototype=Object.create(ni.prototype);JA.prototype.constructor=JA;ny.prototype=Object.create(ni.prototype);ny.prototype.constructor=ny;ny.prototype.isCompressedTexture=!0;$A.prototype=Object.create(ni.prototype);$A.prototype.constructor=$A;GS.prototype=Object.create(ni.prototype);GS.prototype.constructor=GS;GS.prototype.isDepthTexture=!0;ay.prototype=Object.create(Bt.prototype);ay.prototype.constructor=ay;oy.prototype=Object.create(Bt.prototype);oy.prototype.constructor=oy;HS.prototype=Object.create(or.prototype);HS.prototype.constructor=HS;no.prototype=Object.create(Bt.prototype);no.prototype.constructor=no;sy.prototype=Object.create(no.prototype);sy.prototype.constructor=sy;WS.prototype=Object.create(or.prototype);WS.prototype.constructor=WS;Bd.prototype=Object.create(no.prototype);Bd.prototype.constructor=Bd;XS.prototype=Object.create(or.prototype);XS.prototype.constructor=XS;ly.prototype=Object.create(no.prototype);ly.prototype.constructor=ly;YS.prototype=Object.create(or.prototype);YS.prototype.constructor=YS;uy.prototype=Object.create(no.prototype);uy.prototype.constructor=uy;qS.prototype=Object.create(or.prototype);qS.prototype.constructor=qS;ZS.prototype=Object.create(or.prototype);ZS.prototype.constructor=ZS;cy.prototype=Object.create(Bt.prototype);cy.prototype.constructor=cy;jS.prototype=Object.create(or.prototype);jS.prototype.constructor=jS;fy.prototype=Object.create(Bt.prototype);fy.prototype.constructor=fy;KS.prototype=Object.create(or.prototype);KS.prototype.constructor=KS;hy.prototype=Object.create(Bt.prototype);hy.prototype.constructor=hy;JS.prototype=Object.create(or.prototype);JS.prototype.constructor=JS;Ln={area:function(r){for(var e=r.length,t=0,i=e-1,n=0;n<e;i=n++)t+=r[i].x*r[n].y-r[n].x*r[i].y;return t*.5},triangulate:function(){function r(e,t,i,n,a,o){var s,l,u,c,f,h,p,d,g;if(l=e[o[t]].x,u=e[o[t]].y,c=e[o[i]].x,f=e[o[i]].y,h=e[o[n]].x,p=e[o[n]].y,(c-l)*(p-u)-(f-u)*(h-l)<=0)return!1;var m,v,_,y,x,M,S,w,T,C,b,E,I,R,A;for(m=h-c,v=p-f,_=l-h,y=u-p,x=c-l,M=f-u,s=0;s<a;s++)if(d=e[o[s]].x,g=e[o[s]].y,!(d===l&&g===u||d===c&&g===f||d===h&&g===p)&&(S=d-l,w=g-u,T=d-c,C=g-f,b=d-h,E=g-p,A=m*C-v*T,I=x*w-M*S,R=_*E-y*b,A>=-Number.EPSILON&&R>=-Number.EPSILON&&I>=-Number.EPSILON))return!1;return!0}return function(t,i){var n=t.length;if(n<3)return null;var a=[],o=[],s=[],l,u,c;if(Ln.area(t)>0)for(u=0;u<n;u++)o[u]=u;else for(u=0;u<n;u++)o[u]=n-1-u;var f=n,h=2*f;for(u=f-1;f>2;){if(h--<=0)return console.warn("THREE.ShapeUtils: Unable to triangulate polygon! in triangulate()"),i?s:a;if(l=u,f<=l&&(l=0),u=l+1,f<=u&&(u=0),c=u+1,f<=c&&(c=0),r(t,l,u,c,f,o)){var p,d,g,m,v;for(p=o[l],d=o[u],g=o[c],a.push([t[p],t[d],t[g]]),s.push([o[l],o[u],o[c]]),m=u,v=u+1;v<f;m++,v++)o[m]=o[v];f--,h=2*f}}return i?s:a}}(),triangulateShape:function(r,e){function t(y){var x=y.length;x>2&&y[x-1].equals(y[0])&&y.pop()}t(r),e.forEach(t);function i(y,x,M){return y.x!==x.x?y.x<x.x?y.x<=M.x&&M.x<=x.x:x.x<=M.x&&M.x<=y.x:y.y<x.y?y.y<=M.y&&M.y<=x.y:x.y<=M.y&&M.y<=y.y}function n(y,x,M,S,w){var T=x.x-y.x,C=x.y-y.y,b=S.x-M.x,E=S.y-M.y,I=y.x-M.x,R=y.y-M.y,A=C*b-T*E,D=C*I-T*R;if(Math.abs(A)>Number.EPSILON){var U;if(A>0){if(D<0||D>A)return[];if(U=E*I-b*R,U<0||U>A)return[]}else{if(D>0||D<A)return[];if(U=E*I-b*R,U>0||U<A)return[]}if(U===0)return w&&(D===0||D===A)?[]:[y];if(U===A)return w&&(D===0||D===A)?[]:[x];if(D===0)return[M];if(D===A)return[S];var B=U/A;return[{x:y.x+B*T,y:y.y+B*C}]}else{if(D!==0||E*I!==b*R)return[];var F=T===0&&C===0,k=b===0&&E===0;if(F&&k)return y.x!==M.x||y.y!==M.y?[]:[y];if(F)return i(M,S,y)?[y]:[];if(k)return i(y,x,M)?[M]:[];var G,Y,J,Q,V,K,ae,ve;return T!==0?(y.x<x.x?(G=y,J=y.x,Y=x,Q=x.x):(G=x,J=x.x,Y=y,Q=y.x),M.x<S.x?(V=M,ae=M.x,K=S,ve=S.x):(V=S,ae=S.x,K=M,ve=M.x)):(y.y<x.y?(G=y,J=y.y,Y=x,Q=x.y):(G=x,J=x.y,Y=y,Q=y.y),M.y<S.y?(V=M,ae=M.y,K=S,ve=S.y):(V=S,ae=S.y,K=M,ve=M.y)),J<=ae?Q<ae?[]:Q===ae?w?[]:[V]:Q<=ve?[V,Y]:[V,K]:J>ve?[]:J===ve?w?[]:[G]:Q<=ve?[G,Y]:[G,K]}}function a(y,x,M,S){var w=x.x-y.x,T=x.y-y.y,C=M.x-y.x,b=M.y-y.y,E=S.x-y.x,I=S.y-y.y,R=w*b-T*C,A=w*I-T*E;if(Math.abs(R)>Number.EPSILON){var D=E*b-I*C;return R>0?A>=0&&D>=0:A>=0||D>=0}else return A>0}function o(y,x){var M=y.concat(),S;function w(ve,ue){var se=M.length-1,Ee=ve-1;Ee<0&&(Ee=se);var q=ve+1;q>se&&(q=0);var H=a(M[ve],M[Ee],M[q],S[ue]);if(!H)return!1;var We=S.length-1,_e=ue-1;_e<0&&(_e=We);var xe=ue+1;return xe>We&&(xe=0),H=a(S[ue],S[_e],S[xe],M[ve]),!!H}function T(ve,ue){var se,Ee,q;for(se=0;se<M.length;se++)if(Ee=se+1,Ee%=M.length,q=n(ve,ue,M[se],M[Ee],!0),q.length>0)return!0;return!1}var C=[];function b(ve,ue){var se,Ee,q,H,We;for(se=0;se<C.length;se++)for(Ee=x[C[se]],q=0;q<Ee.length;q++)if(H=q+1,H%=Ee.length,We=n(ve,ue,Ee[q],Ee[H],!0),We.length>0)return!0;return!1}for(var E,I,R,A,D,U,B=[],F,k,G,Y,J=0,Q=x.length;J<Q;J++)C.push(J);for(var V=0,K=C.length*2;C.length>0;){if(K--,K<0){console.log("Infinite Loop! Holes left:"+C.length+", Probably Hole outside Shape!");break}for(I=V;I<M.length;I++){R=M[I],E=-1;for(var J=0;J<C.length;J++)if(D=C[J],U=R.x+":"+R.y+":"+D,B[U]===void 0){S=x[D];for(var ae=0;ae<S.length;ae++)if(A=S[ae],!!w(I,ae)&&!T(R,A)&&!b(R,A)){E=ae,C.splice(J,1),F=M.slice(0,I+1),k=M.slice(I),G=S.slice(E),Y=S.slice(0,E+1),M=F.concat(G).concat(Y).concat(k),V=I;break}if(E>=0)break;B[U]=!0}if(E>=0)break}}return M}for(var s,l,u,c,f,h,p={},d=r.concat(),g=0,m=e.length;g<m;g++)Array.prototype.push.apply(d,e[g]);for(s=0,l=d.length;s<l;s++)f=d[s].x+":"+d[s].y,p[f]!==void 0&&console.warn("THREE.ShapeUtils: Duplicate point",f,s),p[f]=s;var v=o(r,e),_=Ln.triangulate(v,!1);for(s=0,l=_.length;s<l;s++)for(c=_[s],u=0;u<3;u++)f=c[u].x+":"+c[u].y,h=p[f],h!==void 0&&(c[u]=h);return _.concat()},isClockWise:function(r){return Ln.area(r)<0},b2:function(){function r(i,n){var a=1-i;return a*a*n}function e(i,n){return 2*(1-i)*i*n}function t(i,n){return i*i*n}return function(n,a,o,s){return r(n,a)+e(n,o)+t(n,s)}}(),b3:function(){function r(n,a){var o=1-n;return o*o*o*a}function e(n,a){var o=1-n;return 3*o*o*n*a}function t(n,a){var o=1-n;return 3*o*n*n*a}function i(n,a){return n*n*n*a}return function(a,o,s,l,u){return r(a,o)+e(a,s)+t(a,l)+i(a,u)}}()};ws.prototype=Object.create(or.prototype);ws.prototype.constructor=ws;ws.prototype.addShapeList=function(r,e){for(var t=r.length,i=0;i<t;i++){var n=r[i];this.addShape(n,e)}};ws.prototype.addShape=function(r,e){var t=e.amount!==void 0?e.amount:100,i=e.bevelThickness!==void 0?e.bevelThickness:6,n=e.bevelSize!==void 0?e.bevelSize:i-2,a=e.bevelSegments!==void 0?e.bevelSegments:3,o=e.bevelEnabled!==void 0?e.bevelEnabled:!0,s=e.curveSegments!==void 0?e.curveSegments:12,l=e.steps!==void 0?e.steps:1,u=e.extrudePath,c,f=!1,h=e.UVGenerator!==void 0?e.UVGenerator:ws.WorldUVGenerator,p,d,g,m;u&&(c=u.getSpacedPoints(l),f=!0,o=!1,p=e.frames!==void 0?e.frames:u.computeFrenetFrames(l,!1),d=new oe,g=new oe,m=new oe),o||(a=0,i=0,n=0);var v,_,y,x=this,M=this.vertices.length,S=r.extractPoints(s),w=S.shape,T=S.holes,C=!Ln.isClockWise(w);if(C){for(w=w.reverse(),_=0,y=T.length;_<y;_++)v=T[_],Ln.isClockWise(v)&&(T[_]=v.reverse());C=!1}var b=Ln.triangulateShape(w,T),E=w;for(_=0,y=T.length;_<y;_++)v=T[_],w=w.concat(v);function I(Ue,Ne,Ve){return Ne||console.error("THREE.ExtrudeGeometry: vec does not exist"),Ne.clone().multiplyScalar(Ve).add(Ue)}var R,A,D,U,B,F=w.length,k,G=b.length;function Y(Ue,Ne,Ve){var ct,z,L=1,ne=Ue.x-Ne.x,le=Ue.y-Ne.y,me=Ve.x-Ue.x,he=Ve.y-Ue.y,et=ne*ne+le*le,Ke=ne*he-le*me;if(Math.abs(Ke)>Number.EPSILON){var Se=Math.sqrt(et),Ae=Math.sqrt(me*me+he*he),nt=Ne.x-le/Se,$=Ne.y+ne/Se,it=Ve.x-he/Ae,Xe=Ve.y+me/Ae,ze=((it-nt)*he-(Xe-$)*me)/(ne*he-le*me);ct=nt+ne*ze-Ue.x,z=$+le*ze-Ue.y;var we=ct*ct+z*z;if(we<=2)return new St(ct,z);L=Math.sqrt(we/2)}else{var Ie=!1;ne>Number.EPSILON?me>Number.EPSILON&&(Ie=!0):ne<-Number.EPSILON?me<-Number.EPSILON&&(Ie=!0):Math.sign(le)===Math.sign(he)&&(Ie=!0),Ie?(ct=-le,z=ne,L=Math.sqrt(et)):(ct=ne,z=le,L=Math.sqrt(et/2))}return new St(ct/L,z/L)}for(var J=[],Q=0,V=E.length,K=V-1,ae=Q+1;Q<V;Q++,K++,ae++)K===V&&(K=0),ae===V&&(ae=0),J[Q]=Y(E[Q],E[K],E[ae]);var ve=[],ue,se=J.concat();for(_=0,y=T.length;_<y;_++){for(v=T[_],ue=[],Q=0,V=v.length,K=V-1,ae=Q+1;Q<V;Q++,K++,ae++)K===V&&(K=0),ae===V&&(ae=0),ue[Q]=Y(v[Q],v[K],v[ae]);ve.push(ue),se=se.concat(ue)}for(R=0;R<a;R++){for(D=R/a,U=i*Math.cos(D*Math.PI/2),A=n*Math.sin(D*Math.PI/2),Q=0,V=E.length;Q<V;Q++)B=I(E[Q],J[Q],A),_e(B.x,B.y,-U);for(_=0,y=T.length;_<y;_++)for(v=T[_],ue=ve[_],Q=0,V=v.length;Q<V;Q++)B=I(v[Q],ue[Q],A),_e(B.x,B.y,-U)}for(A=n,Q=0;Q<F;Q++)B=o?I(w[Q],se[Q],A):w[Q],f?(g.copy(p.normals[0]).multiplyScalar(B.x),d.copy(p.binormals[0]).multiplyScalar(B.y),m.copy(c[0]).add(g).add(d),_e(m.x,m.y,m.z)):_e(B.x,B.y,0);var Ee;for(Ee=1;Ee<=l;Ee++)for(Q=0;Q<F;Q++)B=o?I(w[Q],se[Q],A):w[Q],f?(g.copy(p.normals[Ee]).multiplyScalar(B.x),d.copy(p.binormals[Ee]).multiplyScalar(B.y),m.copy(c[Ee]).add(g).add(d),_e(m.x,m.y,m.z)):_e(B.x,B.y,t/l*Ee);for(R=a-1;R>=0;R--){for(D=R/a,U=i*Math.cos(D*Math.PI/2),A=n*Math.sin(D*Math.PI/2),Q=0,V=E.length;Q<V;Q++)B=I(E[Q],J[Q],A),_e(B.x,B.y,t+U);for(_=0,y=T.length;_<y;_++)for(v=T[_],ue=ve[_],Q=0,V=v.length;Q<V;Q++)B=I(v[Q],ue[Q],A),f?_e(B.x,B.y+c[l-1].y,c[l-1].x+U):_e(B.x,B.y,t+U)}q(),H();function q(){if(o){var Ue=0,Ne=F*Ue;for(Q=0;Q<G;Q++)k=b[Q],xe(k[2]+Ne,k[1]+Ne,k[0]+Ne);for(Ue=l+a*2,Ne=F*Ue,Q=0;Q<G;Q++)k=b[Q],xe(k[0]+Ne,k[1]+Ne,k[2]+Ne)}else{for(Q=0;Q<G;Q++)k=b[Q],xe(k[2],k[1],k[0]);for(Q=0;Q<G;Q++)k=b[Q],xe(k[0]+F*l,k[1]+F*l,k[2]+F*l)}}function H(){var Ue=0;for(We(E,Ue),Ue+=E.length,_=0,y=T.length;_<y;_++)v=T[_],We(v,Ue),Ue+=v.length}function We(Ue,Ne){var Ve,ct;for(Q=Ue.length;--Q>=0;){Ve=Q,ct=Q-1,ct<0&&(ct=Ue.length-1);var z=0,L=l+a*2;for(z=0;z<L;z++){var ne=F*z,le=F*(z+1),me=Ne+Ve+ne,he=Ne+ct+ne,et=Ne+ct+le,Ke=Ne+Ve+le;Le(me,he,et,Ke,Ue,z,L,Ve,ct)}}}function _e(Ue,Ne,Ve){x.vertices.push(new oe(Ue,Ne,Ve))}function xe(Ue,Ne,Ve){Ue+=M,Ne+=M,Ve+=M,x.faces.push(new Fo(Ue,Ne,Ve,null,null,0));var ct=h.generateTopUV(x,Ue,Ne,Ve);x.faceVertexUvs[0].push(ct)}function Le(Ue,Ne,Ve,ct,z,L,ne,le,me){Ue+=M,Ne+=M,Ve+=M,ct+=M,x.faces.push(new Fo(Ue,Ne,ct,null,null,1)),x.faces.push(new Fo(Ne,Ve,ct,null,null,1));var he=h.generateSideWallUV(x,Ue,Ne,Ve,ct);x.faceVertexUvs[0].push([he[0],he[1],he[3]]),x.faceVertexUvs[0].push([he[1],he[2],he[3]])}};ws.WorldUVGenerator={generateTopUV:function(r,e,t,i){var n=r.vertices,a=n[e],o=n[t],s=n[i];return[new St(a.x,a.y),new St(o.x,o.y),new St(s.x,s.y)]},generateSideWallUV:function(r,e,t,i,n){var a=r.vertices,o=a[e],s=a[t],l=a[i],u=a[n];return Math.abs(o.y-s.y)<.01?[new St(o.x,1-o.z),new St(s.x,1-s.z),new St(l.x,1-l.z),new St(u.x,1-u.z)]:[new St(o.y,1-o.z),new St(s.y,1-s.z),new St(l.y,1-l.z),new St(u.y,1-u.z)]}};$S.prototype=Object.create(ws.prototype);$S.prototype.constructor=$S;kd.prototype=Object.create(Bt.prototype);kd.prototype.constructor=kd;QS.prototype=Object.create(or.prototype);QS.prototype.constructor=QS;py.prototype=Object.create(Bt.prototype);py.prototype.constructor=py;eM.prototype=Object.create(or.prototype);eM.prototype.constructor=eM;tM.prototype=Object.create(or.prototype);tM.prototype.constructor=tM;dy.prototype=Object.create(Bt.prototype);dy.prototype.constructor=dy;rM.prototype=Object.create(or.prototype);rM.prototype.constructor=rM;my.prototype=Object.create(Bt.prototype);my.prototype.constructor=my;vy.prototype=Object.create(or.prototype);vy.prototype.constructor=vy;gy.prototype=Object.create(Bt.prototype);gy.prototype.constructor=gy;sc.prototype=Object.create(Bt.prototype);sc.prototype.constructor=sc;Vd.prototype=Object.create(or.prototype);Vd.prototype.constructor=Vd;iM.prototype=Object.create(Vd.prototype);iM.prototype.constructor=iM;nM.prototype=Object.create(sc.prototype);nM.prototype.constructor=nM;yy.prototype=Object.create(Bt.prototype);yy.prototype.constructor=yy;aM.prototype=Object.create(or.prototype);aM.prototype.constructor=aM;oM.prototype=Object.create(or.prototype);oM.prototype.constructor=oM;pl=Object.freeze({WireframeGeometry:ay,ParametricGeometry:HS,ParametricBufferGeometry:oy,TetrahedronGeometry:WS,TetrahedronBufferGeometry:sy,OctahedronGeometry:XS,OctahedronBufferGeometry:Bd,IcosahedronGeometry:YS,IcosahedronBufferGeometry:ly,DodecahedronGeometry:qS,DodecahedronBufferGeometry:uy,PolyhedronGeometry:ZS,PolyhedronBufferGeometry:no,TubeGeometry:jS,TubeBufferGeometry:cy,TorusKnotGeometry:KS,TorusKnotBufferGeometry:fy,TorusGeometry:JS,TorusBufferGeometry:hy,TextGeometry:$S,SphereBufferGeometry:kd,SphereGeometry:QS,RingGeometry:eM,RingBufferGeometry:py,PlaneBufferGeometry:Od,PlaneGeometry:tM,LatheGeometry:rM,LatheBufferGeometry:dy,ShapeGeometry:vy,ShapeBufferGeometry:my,ExtrudeGeometry:ws,EdgesGeometry:gy,ConeGeometry:iM,ConeBufferGeometry:nM,CylinderGeometry:Vd,CylinderBufferGeometry:sc,CircleBufferGeometry:yy,CircleGeometry:aM,BoxBufferGeometry:Ud,BoxGeometry:oM});_y.prototype=Object.create(_a.prototype);_y.prototype.constructor=_y;_y.prototype.isShadowMaterial=!0;xy.prototype=Object.create(_a.prototype);xy.prototype.constructor=xy;xy.prototype.isRawShaderMaterial=!0;sM.prototype={constructor:sM,isMultiMaterial:!0,toJSON:function(r){for(var e={metadata:{version:4.2,type:"material",generator:"MaterialExporter"},uuid:this.uuid,type:this.type,materials:[]},t=this.materials,i=0,n=t.length;i<n;i++){var a=t[i].toJSON(r);delete a.metadata,e.materials.push(a)}return e.visible=this.visible,e},clone:function(){for(var r=new this.constructor,e=0;e<this.materials.length;e++)r.materials.push(this.materials[e].clone());return r.visible=this.visible,r}};uu.prototype=Object.create(mr.prototype);uu.prototype.constructor=uu;uu.prototype.isMeshStandardMaterial=!0;uu.prototype.copy=function(r){return mr.prototype.copy.call(this,r),this.defines={STANDARD:""},this.color.copy(r.color),this.roughness=r.roughness,this.metalness=r.metalness,this.map=r.map,this.lightMap=r.lightMap,this.lightMapIntensity=r.lightMapIntensity,this.aoMap=r.aoMap,this.aoMapIntensity=r.aoMapIntensity,this.emissive.copy(r.emissive),this.emissiveMap=r.emissiveMap,this.emissiveIntensity=r.emissiveIntensity,this.bumpMap=r.bumpMap,this.bumpScale=r.bumpScale,this.normalMap=r.normalMap,this.normalScale.copy(r.normalScale),this.displacementMap=r.displacementMap,this.displacementScale=r.displacementScale,this.displacementBias=r.displacementBias,this.roughnessMap=r.roughnessMap,this.metalnessMap=r.metalnessMap,this.alphaMap=r.alphaMap,this.envMap=r.envMap,this.envMapIntensity=r.envMapIntensity,this.refractionRatio=r.refractionRatio,this.wireframe=r.wireframe,this.wireframeLinewidth=r.wireframeLinewidth,this.wireframeLinecap=r.wireframeLinecap,this.wireframeLinejoin=r.wireframeLinejoin,this.skinning=r.skinning,this.morphTargets=r.morphTargets,this.morphNormals=r.morphNormals,this};Gd.prototype=Object.create(uu.prototype);Gd.prototype.constructor=Gd;Gd.prototype.isMeshPhysicalMaterial=!0;Gd.prototype.copy=function(r){return uu.prototype.copy.call(this,r),this.defines={PHYSICAL:""},this.reflectivity=r.reflectivity,this.clearCoat=r.clearCoat,this.clearCoatRoughness=r.clearCoatRoughness,this};ml.prototype=Object.create(mr.prototype);ml.prototype.constructor=ml;ml.prototype.isMeshPhongMaterial=!0;ml.prototype.copy=function(r){return mr.prototype.copy.call(this,r),this.color.copy(r.color),this.specular.copy(r.specular),this.shininess=r.shininess,this.map=r.map,this.lightMap=r.lightMap,this.lightMapIntensity=r.lightMapIntensity,this.aoMap=r.aoMap,this.aoMapIntensity=r.aoMapIntensity,this.emissive.copy(r.emissive),this.emissiveMap=r.emissiveMap,this.emissiveIntensity=r.emissiveIntensity,this.bumpMap=r.bumpMap,this.bumpScale=r.bumpScale,this.normalMap=r.normalMap,this.normalScale.copy(r.normalScale),this.displacementMap=r.displacementMap,this.displacementScale=r.displacementScale,this.displacementBias=r.displacementBias,this.specularMap=r.specularMap,this.alphaMap=r.alphaMap,this.envMap=r.envMap,this.combine=r.combine,this.reflectivity=r.reflectivity,this.refractionRatio=r.refractionRatio,this.wireframe=r.wireframe,this.wireframeLinewidth=r.wireframeLinewidth,this.wireframeLinecap=r.wireframeLinecap,this.wireframeLinejoin=r.wireframeLinejoin,this.skinning=r.skinning,this.morphTargets=r.morphTargets,this.morphNormals=r.morphNormals,this};Hd.prototype=Object.create(ml.prototype);Hd.prototype.constructor=Hd;Hd.prototype.isMeshToonMaterial=!0;Hd.prototype.copy=function(r){return ml.prototype.copy.call(this,r),this.gradientMap=r.gradientMap,this};Wd.prototype=Object.create(mr.prototype);Wd.prototype.constructor=Wd;Wd.prototype.isMeshNormalMaterial=!0;Wd.prototype.copy=function(r){return mr.prototype.copy.call(this,r),this.bumpMap=r.bumpMap,this.bumpScale=r.bumpScale,this.normalMap=r.normalMap,this.normalScale.copy(r.normalScale),this.displacementMap=r.displacementMap,this.displacementScale=r.displacementScale,this.displacementBias=r.displacementBias,this.wireframe=r.wireframe,this.wireframeLinewidth=r.wireframeLinewidth,this.skinning=r.skinning,this.morphTargets=r.morphTargets,this.morphNormals=r.morphNormals,this};Xd.prototype=Object.create(mr.prototype);Xd.prototype.constructor=Xd;Xd.prototype.isMeshLambertMaterial=!0;Xd.prototype.copy=function(r){return mr.prototype.copy.call(this,r),this.color.copy(r.color),this.map=r.map,this.lightMap=r.lightMap,this.lightMapIntensity=r.lightMapIntensity,this.aoMap=r.aoMap,this.aoMapIntensity=r.aoMapIntensity,this.emissive.copy(r.emissive),this.emissiveMap=r.emissiveMap,this.emissiveIntensity=r.emissiveIntensity,this.specularMap=r.specularMap,this.alphaMap=r.alphaMap,this.envMap=r.envMap,this.combine=r.combine,this.reflectivity=r.reflectivity,this.refractionRatio=r.refractionRatio,this.wireframe=r.wireframe,this.wireframeLinewidth=r.wireframeLinewidth,this.wireframeLinecap=r.wireframeLinecap,this.wireframeLinejoin=r.wireframeLinejoin,this.skinning=r.skinning,this.morphTargets=r.morphTargets,this.morphNormals=r.morphNormals,this};Yd.prototype=Object.create(mr.prototype);Yd.prototype.constructor=Yd;Yd.prototype.isLineDashedMaterial=!0;Yd.prototype.copy=function(r){return mr.prototype.copy.call(this,r),this.color.copy(r.color),this.linewidth=r.linewidth,this.scale=r.scale,this.dashSize=r.dashSize,this.gapSize=r.gapSize,this};KRe=Object.freeze({ShadowMaterial:_y,SpriteMaterial:zd,RawShaderMaterial:xy,ShaderMaterial:_a,PointsMaterial:dl,MultiMaterial:sM,MeshPhysicalMaterial:Gd,MeshStandardMaterial:uu,MeshPhongMaterial:ml,MeshToonMaterial:Hd,MeshNormalMaterial:Wd,MeshLambertMaterial:Xd,MeshDepthMaterial:Sh,MeshBasicMaterial:io,LineDashedMaterial:Yd,LineBasicMaterial:Ui,Material:mr}),xz={enabled:!1,files:{},add:function(r,e){this.enabled!==!1&&(this.files[r]=e)},get:function(r){if(this.enabled!==!1)return this.files[r]},remove:function(r){delete this.files[r]},clear:function(){this.files={}}};zo=new Qz;Object.assign(Ts.prototype,{load:function(r,e,t,i){r===void 0&&(r=""),this.path!==void 0&&(r=this.path+r);var n=this,a=xz.get(r);if(a!==void 0)return n.manager.itemStart(r),setTimeout(function(){e&&e(a),n.manager.itemEnd(r)},0),a;var o=/^data:(.*?)(;base64)?,(.*)$/,s=r.match(o);if(s){var l=s[1],u=!!s[2],c=s[3];c=window.decodeURIComponent(c),u&&(c=window.atob(c));try{var f,h=(this.responseType||"").toLowerCase();switch(h){case"arraybuffer":case"blob":f=new ArrayBuffer(c.length);for(var p=new Uint8Array(f),d=0;d<c.length;d++)p[d]=c.charCodeAt(d);h==="blob"&&(f=new Blob([f],{type:l}));break;case"document":var g=new DOMParser;f=g.parseFromString(c,l);break;case"json":f=JSON.parse(c);break;default:f=c;break}window.setTimeout(function(){e&&e(f),n.manager.itemEnd(r)},0)}catch(v){window.setTimeout(function(){i&&i(v),n.manager.itemError(r)},0)}}else{var m=new XMLHttpRequest;m.open("GET",r,!0),m.addEventListener("load",function(v){var _=v.target.response;xz.add(r,_),this.status===200?(e&&e(_),n.manager.itemEnd(r)):this.status===0?(console.warn("THREE.FileLoader: HTTP Status 0 received."),e&&e(_),n.manager.itemEnd(r)):(i&&i(v),n.manager.itemError(r))},!1),t!==void 0&&m.addEventListener("progress",function(v){t(v)},!1),m.addEventListener("error",function(v){i&&i(v),n.manager.itemError(r)},!1),this.responseType!==void 0&&(m.responseType=this.responseType),this.withCredentials!==void 0&&(m.withCredentials=this.withCredentials),m.overrideMimeType&&m.overrideMimeType(this.mimeType!==void 0?this.mimeType:"text/plain"),m.send(null)}return n.manager.itemStart(r),m},setPath:function(r){return this.path=r,this},setResponseType:function(r){return this.responseType=r,this},setWithCredentials:function(r){return this.withCredentials=r,this},setMimeType:function(r){return this.mimeType=r,this}});Object.assign(Xne.prototype,{load:function(r,e,t,i){var n=this,a=[],o=new ny;o.image=a;var s=new Ts(this.manager);s.setPath(this.path),s.setResponseType("arraybuffer");function l(h){s.load(r[h],function(p){var d=n._parser(p,!0);a[h]={width:d.width,height:d.height,format:d.format,mipmaps:d.mipmaps},u+=1,u===6&&(d.mipmapCount===1&&(o.minFilter=to),o.format=d.format,o.needsUpdate=!0,e&&e(o))},t,i)}if(Array.isArray(r))for(var u=0,c=0,f=r.length;c<f;++c)l(c);else s.load(r,function(h){var p=n._parser(h,!0);if(p.isCubemap)for(var d=p.mipmaps.length/p.mipmapCount,g=0;g<d;g++){a[g]={mipmaps:[]};for(var m=0;m<p.mipmapCount;m++)a[g].mipmaps.push(p.mipmaps[g*p.mipmapCount+m]),a[g].format=p.format,a[g].width=p.width,a[g].height=p.height}else o.image.width=p.width,o.image.height=p.height,o.mipmaps=p.mipmaps;p.mipmapCount===1&&(o.minFilter=to),o.format=p.format,o.needsUpdate=!0,e&&e(o)},t,i);return o},setPath:function(r){return this.path=r,this}});JRe=eB;Object.assign(eB.prototype,{load:function(r,e,t,i){var n=this,a=new Nd,o=new Ts(this.manager);return o.setResponseType("arraybuffer"),o.load(r,function(s){var l=n._parser(s);l&&(l.image!==void 0?a.image=l.image:l.data!==void 0&&(a.image.width=l.width,a.image.height=l.height,a.image.data=l.data),a.wrapS=l.wrapS!==void 0?l.wrapS:Uo,a.wrapT=l.wrapT!==void 0?l.wrapT:Uo,a.magFilter=l.magFilter!==void 0?l.magFilter:to,a.minFilter=l.minFilter!==void 0?l.minFilter:gM,a.anisotropy=l.anisotropy!==void 0?l.anisotropy:1,l.format!==void 0&&(a.format=l.format),l.type!==void 0&&(a.type=l.type),l.mipmaps!==void 0&&(a.mipmaps=l.mipmaps),l.mipmapCount===1&&(a.minFilter=to),a.needsUpdate=!0,e&&e(a,l))},t,i),a}});Object.assign(yM.prototype,{load:function(r,e,t,i){var n=this,a=document.createElementNS("http://www.w3.org/1999/xhtml","img");if(a.onload=function(){a.onload=null,URL.revokeObjectURL(a.src),e&&e(a),n.manager.itemEnd(r)},a.onerror=i,r.indexOf("data:")===0)a.src=r;else if(this.crossOrigin!==void 0)a.crossOrigin=this.crossOrigin,a.src=r;else{var o=new Ts;o.setPath(this.path),o.setResponseType("blob"),o.setWithCredentials(this.withCredentials),o.load(r,function(s){a.src=URL.createObjectURL(s)},t,i)}return n.manager.itemStart(r),a},setCrossOrigin:function(r){return this.crossOrigin=r,this},setWithCredentials:function(r){return this.withCredentials=r,this},setPath:function(r){return this.path=r,this}});Object.assign(tB.prototype,{load:function(r,e,t,i){var n=new _h,a=new yM(this.manager);a.setCrossOrigin(this.crossOrigin),a.setPath(this.path);var o=0;function s(u){a.load(r[u],function(c){n.images[u]=c,o++,o===6&&(n.needsUpdate=!0,e&&e(n))},void 0,i)}for(var l=0;l<r.length;++l)s(l);return n},setCrossOrigin:function(r){return this.crossOrigin=r,this},setPath:function(r){return this.path=r,this}});Object.assign(TC.prototype,{load:function(r,e,t,i){var n=new ni,a=new yM(this.manager);return a.setCrossOrigin(this.crossOrigin),a.setWithCredentials(this.withCredentials),a.setPath(this.path),a.load(r,function(o){var s=r.search(/\.(jpg|jpeg)$/)>0||r.search(/^data\:image\/jpeg/)===0;n.format=s?Kg:su,n.image=o,n.needsUpdate=!0,e!==void 0&&e(n)},t,i),n},setCrossOrigin:function(r){return this.crossOrigin=r,this},setWithCredentials:function(r){return this.withCredentials=r,this},setPath:function(r){return this.path=r,this}});Oi.prototype=Object.assign(Object.create(Et.prototype),{constructor:Oi,isLight:!0,copy:function(r){return Et.prototype.copy.call(this,r),this.color.copy(r.color),this.intensity=r.intensity,this},toJSON:function(r){var e=Et.prototype.toJSON.call(this,r);return e.object.color=this.color.getHex(),e.object.intensity=this.intensity,this.groundColor!==void 0&&(e.object.groundColor=this.groundColor.getHex()),this.distance!==void 0&&(e.object.distance=this.distance),this.angle!==void 0&&(e.object.angle=this.angle),this.decay!==void 0&&(e.object.decay=this.decay),this.penumbra!==void 0&&(e.object.penumbra=this.penumbra),this.shadow!==void 0&&(e.object.shadow=this.shadow.toJSON()),e}});QA.prototype=Object.assign(Object.create(Oi.prototype),{constructor:QA,isHemisphereLight:!0,copy:function(r){return Oi.prototype.copy.call(this,r),this.groundColor.copy(r.groundColor),this}});Object.assign(em.prototype,{copy:function(r){return this.camera=r.camera.clone(),this.bias=r.bias,this.radius=r.radius,this.mapSize.copy(r.mapSize),this},clone:function(){return new this.constructor().copy(this)},toJSON:function(){var r={};return this.bias!==0&&(r.bias=this.bias),this.radius!==1&&(r.radius=this.radius),(this.mapSize.x!==512||this.mapSize.y!==512)&&(r.mapSize=this.mapSize.toArray()),r.camera=this.camera.toJSON(!1).object,delete r.camera.matrix,r}});eC.prototype=Object.assign(Object.create(em.prototype),{constructor:eC,isSpotLightShadow:!0,update:function(r){var e=cr.RAD2DEG*2*r.angle,t=this.mapSize.width/this.mapSize.height,i=r.distance||500,n=this.camera;(e!==n.fov||t!==n.aspect||i!==n.far)&&(n.fov=e,n.aspect=t,n.far=i,n.updateProjectionMatrix())}});tC.prototype=Object.assign(Object.create(Oi.prototype),{constructor:tC,isSpotLight:!0,copy:function(r){return Oi.prototype.copy.call(this,r),this.distance=r.distance,this.angle=r.angle,this.penumbra=r.penumbra,this.decay=r.decay,this.target=r.target.clone(),this.shadow=r.shadow.clone(),this}});rC.prototype=Object.assign(Object.create(Oi.prototype),{constructor:rC,isPointLight:!0,copy:function(r){return Oi.prototype.copy.call(this,r),this.distance=r.distance,this.decay=r.decay,this.shadow=r.shadow.clone(),this}});iC.prototype=Object.assign(Object.create(em.prototype),{constructor:iC});nC.prototype=Object.assign(Object.create(Oi.prototype),{constructor:nC,isDirectionalLight:!0,copy:function(r){return Oi.prototype.copy.call(this,r),this.target=r.target.clone(),this.shadow=r.shadow.clone(),this}});aC.prototype=Object.assign(Object.create(Oi.prototype),{constructor:aC,isAmbientLight:!0});Jn={arraySlice:function(r,e,t){return Jn.isTypedArray(r)?new r.constructor(r.subarray(e,t)):r.slice(e,t)},convertArray:function(r,e,t){return!r||!t&&r.constructor===e?r:typeof e.BYTES_PER_ELEMENT=="number"?new e(r):Array.prototype.slice.call(r)},isTypedArray:function(r){return ArrayBuffer.isView(r)&&!(r instanceof DataView)},getKeyframeOrder:function(r){function e(a,o){return r[a]-r[o]}for(var t=r.length,i=new Array(t),n=0;n!==t;++n)i[n]=n;return i.sort(e),i},sortedArray:function(r,e,t){for(var i=r.length,n=new r.constructor(i),a=0,o=0;o!==i;++a)for(var s=t[a]*e,l=0;l!==e;++l)n[o++]=r[s+l];return n},flattenJSON:function(r,e,t,i){for(var n=1,a=r[0];a!==void 0&&a[i]===void 0;)a=r[n++];if(a!==void 0){var o=a[i];if(o!==void 0)if(Array.isArray(o))do o=a[i],o!==void 0&&(e.push(a.time),t.push.apply(t,o)),a=r[n++];while(a!==void 0);else if(o.toArray!==void 0)do o=a[i],o!==void 0&&(e.push(a.time),o.toArray(t,t.length)),a=r[n++];while(a!==void 0);else do o=a[i],o!==void 0&&(e.push(a.time),t.push(o)),a=r[n++];while(a!==void 0)}}};ro.prototype={constructor:ro,evaluate:function(r){var e=this.parameterPositions,t=this._cachedIndex,i=e[t],n=e[t-1];e:{t:{var a;r:{i:if(!(r<i)){for(var o=t+2;;){if(i===void 0){if(r<n)break i;return t=e.length,this._cachedIndex=t,this.afterEnd_(t-1,r,n)}if(t===o)break;if(n=i,i=e[++t],r<i)break t}a=e.length;break r}if(!(r>=n)){var s=e[1];r<s&&(t=2,n=s);for(var o=t-2;;){if(n===void 0)return this._cachedIndex=0,this.beforeStart_(0,r,i);if(t===o)break;if(i=n,n=e[--t-1],r>=n)break t}a=t,t=0;break r}break e}for(;t<a;){var l=t+a>>>1;r<e[l]?a=l:t=l+1}if(i=e[t],n=e[t-1],n===void 0)return this._cachedIndex=0,this.beforeStart_(0,r,i);if(i===void 0)return t=e.length,this._cachedIndex=t,this.afterEnd_(t-1,n,r)}this._cachedIndex=t,this.intervalChanged_(t,n,i)}return this.interpolate_(t,n,r,i)},settings:null,DefaultSettings_:{},getSettings_:function(){return this.settings||this.DefaultSettings_},copySampleValue_:function(r){for(var e=this.resultBuffer,t=this.sampleValues,i=this.valueSize,n=r*i,a=0;a!==i;++a)e[a]=t[n+a];return e},interpolate_:function(r,e,t,i){throw new Error("call to abstract method")},intervalChanged_:function(r,e,t){}};Object.assign(ro.prototype,{beforeStart_:ro.prototype.copySampleValue_,afterEnd_:ro.prototype.copySampleValue_});oC.prototype=Object.assign(Object.create(ro.prototype),{constructor:oC,DefaultSettings_:{endingStart:Id,endingEnd:Id},intervalChanged_:function(r,e,t){var i=this.parameterPositions,n=r-2,a=r+1,o=i[n],s=i[a];if(o===void 0)switch(this.getSettings_().endingStart){case Ad:n=r,o=2*e-t;break;case RS:n=i.length-2,o=e+i[n]-i[n+1];break;default:n=r,o=t}if(s===void 0)switch(this.getSettings_().endingEnd){case Ad:a=r,s=2*t-e;break;case RS:a=1,s=t+i[1]-i[0];break;default:a=r-1,s=e}var l=(t-e)*.5,u=this.valueSize;this._weightPrev=l/(e-o),this._weightNext=l/(s-t),this._offsetPrev=n*u,this._offsetNext=a*u},interpolate_:function(r,e,t,i){for(var n=this.resultBuffer,a=this.sampleValues,o=this.valueSize,s=r*o,l=s-o,u=this._offsetPrev,c=this._offsetNext,f=this._weightPrev,h=this._weightNext,p=(t-e)/(i-e),d=p*p,g=d*p,m=-f*g+2*f*d-f*p,v=(1+f)*g+(-1.5-2*f)*d+(-.5+f)*p+1,_=(-1-h)*g+(1.5+h)*d+.5*p,y=h*g-h*d,x=0;x!==o;++x)n[x]=m*a[u+x]+v*a[l+x]+_*a[s+x]+y*a[c+x];return n}});lM.prototype=Object.assign(Object.create(ro.prototype),{constructor:lM,interpolate_:function(r,e,t,i){for(var n=this.resultBuffer,a=this.sampleValues,o=this.valueSize,s=r*o,l=s-o,u=(t-e)/(i-e),c=1-u,f=0;f!==o;++f)n[f]=a[l+f]*c+a[s+f]*u;return n}});sC.prototype=Object.assign(Object.create(ro.prototype),{constructor:sC,interpolate_:function(r,e,t,i){return this.copySampleValue_(r-1)}});uc={TimeBufferType:Float32Array,ValueBufferType:Float32Array,DefaultInterpolation:bS,InterpolantFactoryMethodDiscrete:function(r){return new sC(this.times,this.values,this.getValueSize(),r)},InterpolantFactoryMethodLinear:function(r){return new lM(this.times,this.values,this.getValueSize(),r)},InterpolantFactoryMethodSmooth:function(r){return new oC(this.times,this.values,this.getValueSize(),r)},setInterpolation:function(r){var e;switch(r){case CS:e=this.InterpolantFactoryMethodDiscrete;break;case bS:e=this.InterpolantFactoryMethodLinear;break;case VA:e=this.InterpolantFactoryMethodSmooth;break}if(e===void 0){var t="unsupported interpolation for "+this.ValueTypeName+" keyframe track named "+this.name;if(this.createInterpolant===void 0)if(r!==this.DefaultInterpolation)this.setInterpolation(this.DefaultInterpolation);else throw new Error(t);console.warn(t);return}this.createInterpolant=e},getInterpolation:function(){switch(this.createInterpolant){case this.InterpolantFactoryMethodDiscrete:return CS;case this.InterpolantFactoryMethodLinear:return bS;case this.InterpolantFactoryMethodSmooth:return VA}},getValueSize:function(){return this.values.length/this.times.length},shift:function(r){if(r!==0)for(var e=this.times,t=0,i=e.length;t!==i;++t)e[t]+=r;return this},scale:function(r){if(r!==1)for(var e=this.times,t=0,i=e.length;t!==i;++t)e[t]*=r;return this},trim:function(r,e){for(var t=this.times,i=t.length,n=0,a=i-1;n!==i&&t[n]<r;)++n;for(;a!==-1&&t[a]>e;)--a;if(++a,n!==0||a!==i){n>=a&&(a=Math.max(a,1),n=a-1);var o=this.getValueSize();this.times=Jn.arraySlice(t,n,a),this.values=Jn.arraySlice(this.values,n*o,a*o)}return this},validate:function(){var r=!0,e=this.getValueSize();e-Math.floor(e)!==0&&(console.error("invalid value size in track",this),r=!1);var t=this.times,i=this.values,n=t.length;n===0&&(console.error("track is empty",this),r=!1);for(var a=null,o=0;o!==n;o++){var s=t[o];if(typeof s=="number"&&isNaN(s)){console.error("time is not a valid number",this,o,s),r=!1;break}if(a!==null&&a>s){console.error("out of order keys",this,o,s,a),r=!1;break}a=s}if(i!==void 0&&Jn.isTypedArray(i))for(var o=0,l=i.length;o!==l;++o){var u=i[o];if(isNaN(u)){console.error("value is not a valid number",this,o,u),r=!1;break}}return r},optimize:function(){for(var r=this.times,e=this.values,t=this.getValueSize(),i=this.getInterpolation()===VA,n=1,a=r.length-1,o=1;o<a;++o){var s=!1,l=r[o],u=r[o+1];if(l!==u&&(o!==1||l!==l[0]))if(i)s=!0;else for(var c=o*t,f=c-t,h=c+t,p=0;p!==t;++p){var d=e[c+p];if(d!==e[f+p]||d!==e[h+p]){s=!0;break}}if(s){if(o!==n){r[n]=r[o];for(var g=o*t,m=n*t,p=0;p!==t;++p)e[m+p]=e[g+p]}++n}}if(a>0){r[n]=r[a];for(var g=a*t,m=n*t,p=0;p!==t;++p)e[m+p]=e[g+p];++n}return n!==r.length&&(this.times=Jn.arraySlice(r,0,n),this.values=Jn.arraySlice(e,0,n*t)),this}};Sy.prototype=Object.assign(Object.create(uc),{constructor:Sy,ValueTypeName:"vector"});lC.prototype=Object.assign(Object.create(ro.prototype),{constructor:lC,interpolate_:function(r,e,t,i){for(var n=this.resultBuffer,a=this.sampleValues,o=this.valueSize,s=r*o,l=(t-e)/(i-e),u=s+o;s!==u;s+=4)on.slerpFlat(n,0,a,s-o,a,s,l);return n}});uM.prototype=Object.assign(Object.create(uc),{constructor:uM,ValueTypeName:"quaternion",DefaultInterpolation:bS,InterpolantFactoryMethodLinear:function(r){return new lC(this.times,this.values,this.getValueSize(),r)},InterpolantFactoryMethodSmooth:void 0});My.prototype=Object.assign(Object.create(uc),{constructor:My,ValueTypeName:"number"});uC.prototype=Object.assign(Object.create(uc),{constructor:uC,ValueTypeName:"string",ValueBufferType:Array,DefaultInterpolation:CS,InterpolantFactoryMethodLinear:void 0,InterpolantFactoryMethodSmooth:void 0});cC.prototype=Object.assign(Object.create(uc),{constructor:cC,ValueTypeName:"bool",ValueBufferType:Array,DefaultInterpolation:CS,InterpolantFactoryMethodLinear:void 0,InterpolantFactoryMethodSmooth:void 0});fC.prototype=Object.assign(Object.create(uc),{constructor:fC,ValueTypeName:"color"});qd.prototype=uc;uc.constructor=qd;Object.assign(qd,{parse:function(r){if(r.type===void 0)throw new Error("track type undefined, can not parse");var e=qd._getTrackTypeForValueTypeName(r.type);if(r.times===void 0){var t=[],i=[];Jn.flattenJSON(r.keys,t,i,"value"),r.times=t,r.values=i}return e.parse!==void 0?e.parse(r):new e(r.name,r.times,r.values,r.interpolation)},toJSON:function(r){var e=r.constructor,t;if(e.toJSON!==void 0)t=e.toJSON(r);else{t={name:r.name,times:Jn.convertArray(r.times,Array),values:Jn.convertArray(r.values,Array)};var i=r.getInterpolation();i!==r.DefaultInterpolation&&(t.interpolation=i)}return t.type=r.ValueTypeName,t},_getTrackTypeForValueTypeName:function(r){switch(r.toLowerCase()){case"scalar":case"double":case"float":case"number":case"integer":return My;case"vector":case"vector2":case"vector3":case"vector4":return Sy;case"color":return fC;case"quaternion":return uM;case"bool":case"boolean":return cC;case"string":return uC}throw new Error("Unsupported typeName: "+r)}});No.prototype={constructor:No,resetDuration:function(){for(var r=this.tracks,e=0,t=0,i=r.length;t!==i;++t){var n=this.tracks[t];e=Math.max(e,n.times[n.times.length-1])}this.duration=e},trim:function(){for(var r=0;r<this.tracks.length;r++)this.tracks[r].trim(0,this.duration);return this},optimize:function(){for(var r=0;r<this.tracks.length;r++)this.tracks[r].optimize();return this}};Object.assign(No,{parse:function(r){for(var e=[],t=r.tracks,i=1/(r.fps||1),n=0,a=t.length;n!==a;++n)e.push(qd.parse(t[n]).scale(i));return new No(r.name,r.duration,e)},toJSON:function(r){for(var e=[],t=r.tracks,i={name:r.name,duration:r.duration,tracks:e},n=0,a=t.length;n!==a;++n)e.push(qd.toJSON(t[n]));return i},CreateFromMorphTargetSequence:function(r,e,t,i){for(var n=e.length,a=[],o=0;o<n;o++){var s=[],l=[];s.push((o+n-1)%n,o,(o+1)%n),l.push(0,1,0);var u=Jn.getKeyframeOrder(s);s=Jn.sortedArray(s,1,u),l=Jn.sortedArray(l,1,u),!i&&s[0]===0&&(s.push(n),l.push(l[0])),a.push(new My(".morphTargetInfluences["+e[o].name+"]",s,l).scale(1/t))}return new No(r,-1,a)},findByName:function(r,e){var t=r;if(!Array.isArray(r)){var i=r;t=i.geometry&&i.geometry.animations||i.animations}for(var n=0;n<t.length;n++)if(t[n].name===e)return t[n];return null},CreateClipsFromMorphTargetSequences:function(r,e,t){for(var i={},n=/^([\w-]*?)([\d]+)$/,a=0,o=r.length;a<o;a++){var s=r[a],l=s.name.match(n);if(l&&l.length>1){var u=l[1],c=i[u];c||(i[u]=c=[]),c.push(s)}}var f=[];for(var u in i)f.push(No.CreateFromMorphTargetSequence(u,i[u],e,t));return f},parseAnimation:function(r,e){if(!r)return console.error(" no animation in JSONLoader data"),null;for(var t=function(y,x,M,S,w){if(M.length!==0){var T=[],C=[];Jn.flattenJSON(M,T,C,S),T.length!==0&&w.push(new y(x,T,C))}},i=[],n=r.name||"default",a=r.length||-1,o=r.fps||30,s=r.hierarchy||[],l=0;l<s.length;l++){var u=s[l].keys;if(!(!u||u.length===0))if(u[0].morphTargets){for(var c={},f=0;f<u.length;f++)if(u[f].morphTargets)for(var h=0;h<u[f].morphTargets.length;h++)c[u[f].morphTargets[h]]=-1;for(var p in c){for(var d=[],g=[],h=0;h!==u[f].morphTargets.length;++h){var m=u[f];d.push(m.time),g.push(m.morphTarget===p?1:0)}i.push(new My(".morphTargetInfluence["+p+"]",d,g))}a=c.length*(o||1)}else{var v=".bones["+e[l].name+"]";t(Sy,v+".position",u,"pos",i),t(uM,v+".quaternion",u,"rot",i),t(Sy,v+".scale",u,"scl",i)}}if(i.length===0)return null;var _=new No(n,a,i);return _}});Object.assign(EC.prototype,{load:function(r,e,t,i){var n=this,a=new Ts(n.manager);a.load(r,function(o){e(n.parse(JSON.parse(o)))},t,i)},setTextures:function(r){this.textures=r},parse:function(r){var e=this.textures;function t(s){return e[s]===void 0&&console.warn("THREE.MaterialLoader: Undefined texture",s),e[s]}var i=new KRe[r.type];if(r.uuid!==void 0&&(i.uuid=r.uuid),r.name!==void 0&&(i.name=r.name),r.color!==void 0&&i.color.setHex(r.color),r.roughness!==void 0&&(i.roughness=r.roughness),r.metalness!==void 0&&(i.metalness=r.metalness),r.emissive!==void 0&&i.emissive.setHex(r.emissive),r.specular!==void 0&&i.specular.setHex(r.specular),r.shininess!==void 0&&(i.shininess=r.shininess),r.clearCoat!==void 0&&(i.clearCoat=r.clearCoat),r.clearCoatRoughness!==void 0&&(i.clearCoatRoughness=r.clearCoatRoughness),r.uniforms!==void 0&&(i.uniforms=r.uniforms),r.vertexShader!==void 0&&(i.vertexShader=r.vertexShader),r.fragmentShader!==void 0&&(i.fragmentShader=r.fragmentShader),r.vertexColors!==void 0&&(i.vertexColors=r.vertexColors),r.fog!==void 0&&(i.fog=r.fog),r.shading!==void 0&&(i.shading=r.shading),r.blending!==void 0&&(i.blending=r.blending),r.side!==void 0&&(i.side=r.side),r.opacity!==void 0&&(i.opacity=r.opacity),r.transparent!==void 0&&(i.transparent=r.transparent),r.alphaTest!==void 0&&(i.alphaTest=r.alphaTest),r.depthTest!==void 0&&(i.depthTest=r.depthTest),r.depthWrite!==void 0&&(i.depthWrite=r.depthWrite),r.colorWrite!==void 0&&(i.colorWrite=r.colorWrite),r.wireframe!==void 0&&(i.wireframe=r.wireframe),r.wireframeLinewidth!==void 0&&(i.wireframeLinewidth=r.wireframeLinewidth),r.wireframeLinecap!==void 0&&(i.wireframeLinecap=r.wireframeLinecap),r.wireframeLinejoin!==void 0&&(i.wireframeLinejoin=r.wireframeLinejoin),r.skinning!==void 0&&(i.skinning=r.skinning),r.morphTargets!==void 0&&(i.morphTargets=r.morphTargets),r.size!==void 0&&(i.size=r.size),r.sizeAttenuation!==void 0&&(i.sizeAttenuation=r.sizeAttenuation),r.map!==void 0&&(i.map=t(r.map)),r.alphaMap!==void 0&&(i.alphaMap=t(r.alphaMap),i.transparent=!0),r.bumpMap!==void 0&&(i.bumpMap=t(r.bumpMap)),r.bumpScale!==void 0&&(i.bumpScale=r.bumpScale),r.normalMap!==void 0&&(i.normalMap=t(r.normalMap)),r.normalScale!==void 0){var n=r.normalScale;Array.isArray(n)===!1&&(n=[n,n]),i.normalScale=new St().fromArray(n)}if(r.displacementMap!==void 0&&(i.displacementMap=t(r.displacementMap)),r.displacementScale!==void 0&&(i.displacementScale=r.displacementScale),r.displacementBias!==void 0&&(i.displacementBias=r.displacementBias),r.roughnessMap!==void 0&&(i.roughnessMap=t(r.roughnessMap)),r.metalnessMap!==void 0&&(i.metalnessMap=t(r.metalnessMap)),r.emissiveMap!==void 0&&(i.emissiveMap=t(r.emissiveMap)),r.emissiveIntensity!==void 0&&(i.emissiveIntensity=r.emissiveIntensity),r.specularMap!==void 0&&(i.specularMap=t(r.specularMap)),r.envMap!==void 0&&(i.envMap=t(r.envMap)),r.reflectivity!==void 0&&(i.reflectivity=r.reflectivity),r.lightMap!==void 0&&(i.lightMap=t(r.lightMap)),r.lightMapIntensity!==void 0&&(i.lightMapIntensity=r.lightMapIntensity),r.aoMap!==void 0&&(i.aoMap=t(r.aoMap)),r.aoMapIntensity!==void 0&&(i.aoMapIntensity=r.aoMapIntensity),r.gradientMap!==void 0&&(i.gradientMap=t(r.gradientMap)),r.materials!==void 0)for(var a=0,o=r.materials.length;a<o;a++)i.materials.push(this.parse(r.materials[a]));return i}});Object.assign(rB.prototype,{load:function(r,e,t,i){var n=this,a=new Ts(n.manager);a.load(r,function(o){e(n.parse(JSON.parse(o)))},t,i)},parse:function(r){var e=new Bt,t=r.data.index,i={Int8Array,Uint8Array,Uint8ClampedArray,Int16Array,Uint16Array,Int32Array,Uint32Array,Float32Array,Float64Array};if(t!==void 0){var n=new i[t.type](t.array);e.setIndex(new gt(n,1))}var a=r.data.attributes;for(var o in a){var s=a[o],n=new i[s.type](s.array);e.addAttribute(o,new gt(n,s.itemSize,s.normalized))}var l=r.data.groups||r.data.drawcalls||r.data.offsets;if(l!==void 0)for(var u=0,c=l.length;u!==c;++u){var f=l[u];e.addGroup(f.start,f.count,f.materialIndex)}var h=r.data.boundingSphere;if(h!==void 0){var p=new oe;h.center!==void 0&&p.fromArray(h.center),e.boundingSphere=new $n(p,h.radius)}return e}});Ld.prototype={constructor:Ld,crossOrigin:void 0,extractUrlBase:function(r){var e=r.split("/");return e.length===1?"./":(e.pop(),e.join("/")+"/")},initMaterials:function(r,e,t){for(var i=[],n=0;n<r.length;++n)i[n]=this.createMaterial(r[n],e,t);return i},createMaterial:function(){var r,e,t;return function(n,a,o){r===void 0&&(r=new Gt),e===void 0&&(e=new TC),t===void 0&&(t=new EC);var s={};function l(h,p,d,g,m){var v=a+h,_=Ld.Handlers.get(v),y;_!==null?y=_.load(v):(e.setCrossOrigin(o),y=e.load(v)),p!==void 0&&(y.repeat.fromArray(p),p[0]!==1&&(y.wrapS=ic),p[1]!==1&&(y.wrapT=ic)),d!==void 0&&y.offset.fromArray(d),g!==void 0&&(g[0]==="repeat"&&(y.wrapS=ic),g[0]==="mirror"&&(y.wrapS=Dd),g[1]==="repeat"&&(y.wrapT=ic),g[1]==="mirror"&&(y.wrapT=Dd)),m!==void 0&&(y.anisotropy=m);var x=cr.generateUUID();return s[x]=y,x}var u={uuid:cr.generateUUID(),type:"MeshLambertMaterial"};for(var c in n){var f=n[c];switch(c){case"DbgColor":case"DbgIndex":case"opticalDensity":case"illumination":break;case"DbgName":u.name=f;break;case"blending":u.blending=Vie[f];break;case"colorAmbient":case"mapAmbient":console.warn("THREE.Loader.createMaterial:",c,"is no longer supported.");break;case"colorDiffuse":u.color=r.fromArray(f).getHex();break;case"colorSpecular":u.specular=r.fromArray(f).getHex();break;case"colorEmissive":u.emissive=r.fromArray(f).getHex();break;case"specularCoef":u.shininess=f;break;case"shading":f.toLowerCase()==="basic"&&(u.type="MeshBasicMaterial"),f.toLowerCase()==="phong"&&(u.type="MeshPhongMaterial"),f.toLowerCase()==="standard"&&(u.type="MeshStandardMaterial");break;case"mapDiffuse":u.map=l(f,n.mapDiffuseRepeat,n.mapDiffuseOffset,n.mapDiffuseWrap,n.mapDiffuseAnisotropy);break;case"mapDiffuseRepeat":case"mapDiffuseOffset":case"mapDiffuseWrap":case"mapDiffuseAnisotropy":break;case"mapEmissive":u.emissiveMap=l(f,n.mapEmissiveRepeat,n.mapEmissiveOffset,n.mapEmissiveWrap,n.mapEmissiveAnisotropy);break;case"mapEmissiveRepeat":case"mapEmissiveOffset":case"mapEmissiveWrap":case"mapEmissiveAnisotropy":break;case"mapLight":u.lightMap=l(f,n.mapLightRepeat,n.mapLightOffset,n.mapLightWrap,n.mapLightAnisotropy);break;case"mapLightRepeat":case"mapLightOffset":case"mapLightWrap":case"mapLightAnisotropy":break;case"mapAO":u.aoMap=l(f,n.mapAORepeat,n.mapAOOffset,n.mapAOWrap,n.mapAOAnisotropy);break;case"mapAORepeat":case"mapAOOffset":case"mapAOWrap":case"mapAOAnisotropy":break;case"mapBump":u.bumpMap=l(f,n.mapBumpRepeat,n.mapBumpOffset,n.mapBumpWrap,n.mapBumpAnisotropy);break;case"mapBumpScale":u.bumpScale=f;break;case"mapBumpRepeat":case"mapBumpOffset":case"mapBumpWrap":case"mapBumpAnisotropy":break;case"mapNormal":u.normalMap=l(f,n.mapNormalRepeat,n.mapNormalOffset,n.mapNormalWrap,n.mapNormalAnisotropy);break;case"mapNormalFactor":u.normalScale=[f,f];break;case"mapNormalRepeat":case"mapNormalOffset":case"mapNormalWrap":case"mapNormalAnisotropy":break;case"mapSpecular":u.specularMap=l(f,n.mapSpecularRepeat,n.mapSpecularOffset,n.mapSpecularWrap,n.mapSpecularAnisotropy);break;case"mapSpecularRepeat":case"mapSpecularOffset":case"mapSpecularWrap":case"mapSpecularAnisotropy":break;case"mapMetalness":u.metalnessMap=l(f,n.mapMetalnessRepeat,n.mapMetalnessOffset,n.mapMetalnessWrap,n.mapMetalnessAnisotropy);break;case"mapMetalnessRepeat":case"mapMetalnessOffset":case"mapMetalnessWrap":case"mapMetalnessAnisotropy":break;case"mapRoughness":u.roughnessMap=l(f,n.mapRoughnessRepeat,n.mapRoughnessOffset,n.mapRoughnessWrap,n.mapRoughnessAnisotropy);break;case"mapRoughnessRepeat":case"mapRoughnessOffset":case"mapRoughnessWrap":case"mapRoughnessAnisotropy":break;case"mapAlpha":u.alphaMap=l(f,n.mapAlphaRepeat,n.mapAlphaOffset,n.mapAlphaWrap,n.mapAlphaAnisotropy);break;case"mapAlphaRepeat":case"mapAlphaOffset":case"mapAlphaWrap":case"mapAlphaAnisotropy":break;case"flipSided":u.side=yh;break;case"doubleSided":u.side=Ny;break;case"transparency":console.warn("THREE.Loader.createMaterial: transparency has been renamed to opacity"),u.opacity=f;break;case"depthTest":case"depthWrite":case"colorWrite":case"opacity":case"reflectivity":case"transparent":case"visible":case"wireframe":u[c]=f;break;case"vertexColors":f===!0&&(u.vertexColors=Qd),f==="face"&&(u.vertexColors=Oz);break;default:console.error("THREE.Loader.createMaterial: Unsupported",c,f);break}}return u.type==="MeshBasicMaterial"&&delete u.emissive,u.type!=="MeshPhongMaterial"&&delete u.specular,u.opacity<1&&(u.transparent=!0),t.setTextures(s),t.parse(u)}}()};Ld.Handlers={handlers:[],add:function(r,e){this.handlers.push(r,e)},get:function(r){for(var e=this.handlers,t=0,i=e.length;t<i;t+=2){var n=e[t],a=e[t+1];if(n.test(r))return a}return null}};Object.assign(iB.prototype,{load:function(r,e,t,i){var n=this,a=this.texturePath&&typeof this.texturePath=="string"?this.texturePath:Ld.prototype.extractUrlBase(r),o=new Ts(this.manager);o.setWithCredentials(this.withCredentials),o.load(r,function(s){var l=JSON.parse(s),u=l.metadata;if(u!==void 0){var c=u.type;if(c!==void 0){if(c.toLowerCase()==="object"){console.error("THREE.JSONLoader: "+r+" should be loaded with THREE.ObjectLoader instead.");return}if(c.toLowerCase()==="scene"){console.error("THREE.JSONLoader: "+r+" should be loaded with THREE.SceneLoader instead.");return}}}var f=n.parse(l,a);e(f.geometry,f.materials)},t,i)},setTexturePath:function(r){this.texturePath=r},parse:function(r,e){var t=new or,i=r.scale!==void 0?1/r.scale:1;n(i),a(),o(i),s(),t.computeFaceNormals(),t.computeBoundingSphere();function n(u){function c(ve,ue){return ve&1<<ue}var f,h,p,d,g,m,v,_,y,x,M,S,w,T,C,b,E,I,R,A,D,U,B,F,k,G,Y,J=r.faces,Q=r.vertices,V=r.normals,K=r.colors,ae=0;if(r.uvs!==void 0){for(f=0;f<r.uvs.length;f++)r.uvs[f].length&&ae++;for(f=0;f<ae;f++)t.faceVertexUvs[f]=[]}for(d=0,g=Q.length;d<g;)I=new oe,I.x=Q[d++]*u,I.y=Q[d++]*u,I.z=Q[d++]*u,t.vertices.push(I);for(d=0,g=J.length;d<g;)if(x=J[d++],M=c(x,0),S=c(x,1),w=c(x,3),T=c(x,4),C=c(x,5),b=c(x,6),E=c(x,7),M){if(A=new Fo,A.a=J[d],A.b=J[d+1],A.c=J[d+3],D=new Fo,D.a=J[d+1],D.b=J[d+2],D.c=J[d+3],d+=4,S&&(y=J[d++],A.materialIndex=y,D.materialIndex=y),p=t.faces.length,w)for(f=0;f<ae;f++)for(F=r.uvs[f],t.faceVertexUvs[f][p]=[],t.faceVertexUvs[f][p+1]=[],h=0;h<4;h++)_=J[d++],G=F[_*2],Y=F[_*2+1],k=new St(G,Y),h!==2&&t.faceVertexUvs[f][p].push(k),h!==0&&t.faceVertexUvs[f][p+1].push(k);if(T&&(v=J[d++]*3,A.normal.set(V[v++],V[v++],V[v]),D.normal.copy(A.normal)),C)for(f=0;f<4;f++)v=J[d++]*3,B=new oe(V[v++],V[v++],V[v]),f!==2&&A.vertexNormals.push(B),f!==0&&D.vertexNormals.push(B);if(b&&(m=J[d++],U=K[m],A.color.setHex(U),D.color.setHex(U)),E)for(f=0;f<4;f++)m=J[d++],U=K[m],f!==2&&A.vertexColors.push(new Gt(U)),f!==0&&D.vertexColors.push(new Gt(U));t.faces.push(A),t.faces.push(D)}else{if(R=new Fo,R.a=J[d++],R.b=J[d++],R.c=J[d++],S&&(y=J[d++],R.materialIndex=y),p=t.faces.length,w)for(f=0;f<ae;f++)for(F=r.uvs[f],t.faceVertexUvs[f][p]=[],h=0;h<3;h++)_=J[d++],G=F[_*2],Y=F[_*2+1],k=new St(G,Y),t.faceVertexUvs[f][p].push(k);if(T&&(v=J[d++]*3,R.normal.set(V[v++],V[v++],V[v])),C)for(f=0;f<3;f++)v=J[d++]*3,B=new oe(V[v++],V[v++],V[v]),R.vertexNormals.push(B);if(b&&(m=J[d++],R.color.setHex(K[m])),E)for(f=0;f<3;f++)m=J[d++],R.vertexColors.push(new Gt(K[m]));t.faces.push(R)}}function a(){var u=r.influencesPerVertex!==void 0?r.influencesPerVertex:2;if(r.skinWeights)for(var c=0,f=r.skinWeights.length;c<f;c+=u){var h=r.skinWeights[c],p=u>1?r.skinWeights[c+1]:0,d=u>2?r.skinWeights[c+2]:0,g=u>3?r.skinWeights[c+3]:0;t.skinWeights.push(new Qr(h,p,d,g))}if(r.skinIndices)for(var c=0,f=r.skinIndices.length;c<f;c+=u){var m=r.skinIndices[c],v=u>1?r.skinIndices[c+1]:0,_=u>2?r.skinIndices[c+2]:0,y=u>3?r.skinIndices[c+3]:0;t.skinIndices.push(new Qr(m,v,_,y))}t.bones=r.bones,t.bones&&t.bones.length>0&&(t.skinWeights.length!==t.skinIndices.length||t.skinIndices.length!==t.vertices.length)&&console.warn("When skinning, number of vertices ("+t.vertices.length+"), skinIndices ("+t.skinIndices.length+"), and skinWeights ("+t.skinWeights.length+") should match.")}function o(u){if(r.morphTargets!==void 0)for(var c=0,f=r.morphTargets.length;c<f;c++){t.morphTargets[c]={},t.morphTargets[c].name=r.morphTargets[c].name,t.morphTargets[c].vertices=[];for(var h=t.morphTargets[c].vertices,p=r.morphTargets[c].vertices,d=0,g=p.length;d<g;d+=3){var m=new oe;m.x=p[d]*u,m.y=p[d+1]*u,m.z=p[d+2]*u,h.push(m)}}if(r.morphColors!==void 0&&r.morphColors.length>0){console.warn('THREE.JSONLoader: "morphColors" no longer supported. Using them as face colors.');for(var v=t.faces,_=r.morphColors[0].colors,c=0,f=v.length;c<f;c++)v[c].color.fromArray(_,c*3)}}function s(){var u=[],c=[];r.animation!==void 0&&c.push(r.animation),r.animations!==void 0&&(r.animations.length?c=c.concat(r.animations):c.push(r.animations));for(var f=0;f<c.length;f++){var h=No.parseAnimation(c[f],t.bones);h&&u.push(h)}if(t.morphTargets){var p=No.CreateClipsFromMorphTargetSequences(t.morphTargets,10);u=u.concat(p)}u.length>0&&(t.animations=u)}if(r.materials===void 0||r.materials.length===0)return{geometry:t};var l=Ld.prototype.initMaterials(r.materials,e,this.crossOrigin);return{geometry:t,materials:l}}});Object.assign(Yne.prototype,{load:function(r,e,t,i){this.texturePath===""&&(this.texturePath=r.substring(0,r.lastIndexOf("/")+1));var n=this,a=new Ts(n.manager);a.load(r,function(o){var s=null;try{s=JSON.parse(o)}catch(u){console.error("THREE:ObjectLoader: Can't parse "+r+".",u.message);return}var l=s.metadata;if(l===void 0||l.type===void 0||l.type.toLowerCase()==="geometry"){console.error("THREE.ObjectLoader: Can't load "+r+". Use THREE.JSONLoader instead.");return}n.parse(s,e)},t,i)},setTexturePath:function(r){this.texturePath=r},setCrossOrigin:function(r){this.crossOrigin=r},parse:function(r,e){var t=this.parseGeometries(r.geometries),i=this.parseImages(r.images,function(){e!==void 0&&e(o)}),n=this.parseTextures(r.textures,i),a=this.parseMaterials(r.materials,n),o=this.parseObject(r.object,t,a);return r.animations&&(o.animations=this.parseAnimations(r.animations)),(r.images===void 0||r.images.length===0)&&e!==void 0&&e(o),o},parseGeometries:function(r){var e={};if(r!==void 0)for(var t=new iB,i=new rB,n=0,a=r.length;n<a;n++){var o,s=r[n];switch(s.type){case"PlaneGeometry":case"PlaneBufferGeometry":o=new pl[s.type](s.width,s.height,s.widthSegments,s.heightSegments);break;case"BoxGeometry":case"BoxBufferGeometry":case"CubeGeometry":o=new pl[s.type](s.width,s.height,s.depth,s.widthSegments,s.heightSegments,s.depthSegments);break;case"CircleGeometry":case"CircleBufferGeometry":o=new pl[s.type](s.radius,s.segments,s.thetaStart,s.thetaLength);break;case"CylinderGeometry":case"CylinderBufferGeometry":o=new pl[s.type](s.radiusTop,s.radiusBottom,s.height,s.radialSegments,s.heightSegments,s.openEnded,s.thetaStart,s.thetaLength);break;case"ConeGeometry":case"ConeBufferGeometry":o=new pl[s.type](s.radius,s.height,s.radialSegments,s.heightSegments,s.openEnded,s.thetaStart,s.thetaLength);break;case"SphereGeometry":case"SphereBufferGeometry":o=new pl[s.type](s.radius,s.widthSegments,s.heightSegments,s.phiStart,s.phiLength,s.thetaStart,s.thetaLength);break;case"DodecahedronGeometry":case"IcosahedronGeometry":case"OctahedronGeometry":case"TetrahedronGeometry":o=new pl[s.type](s.radius,s.detail);break;case"RingGeometry":case"RingBufferGeometry":o=new pl[s.type](s.innerRadius,s.outerRadius,s.thetaSegments,s.phiSegments,s.thetaStart,s.thetaLength);break;case"TorusGeometry":case"TorusBufferGeometry":o=new pl[s.type](s.radius,s.tube,s.radialSegments,s.tubularSegments,s.arc);break;case"TorusKnotGeometry":case"TorusKnotBufferGeometry":o=new pl[s.type](s.radius,s.tube,s.tubularSegments,s.radialSegments,s.p,s.q);break;case"LatheGeometry":case"LatheBufferGeometry":o=new pl[s.type](s.points,s.segments,s.phiStart,s.phiLength);break;case"BufferGeometry":o=i.parse(s);break;case"Geometry":o=t.parse(s.data,this.texturePath).geometry;break;default:console.warn('THREE.ObjectLoader: Unsupported geometry type "'+s.type+'"');continue}o.uuid=s.uuid,s.name!==void 0&&(o.name=s.name),e[s.uuid]=o}return e},parseMaterials:function(r,e){var t={};if(r!==void 0){var i=new EC;i.setTextures(e);for(var n=0,a=r.length;n<a;n++){var o=i.parse(r[n]);t[o.uuid]=o}}return t},parseAnimations:function(r){for(var e=[],t=0;t<r.length;t++){var i=No.parse(r[t]);e.push(i)}return e},parseImages:function(r,e){var t=this,i={};function n(f){return t.manager.itemStart(f),o.load(f,function(){t.manager.itemEnd(f)},void 0,function(){t.manager.itemError(f)})}if(r!==void 0&&r.length>0){var a=new Qz(e),o=new yM(a);o.setCrossOrigin(this.crossOrigin);for(var s=0,l=r.length;s<l;s++){var u=r[s],c=/^(\/\/)|([a-z]+:(\/\/)?)/i.test(u.url)?u.url:t.texturePath+u.url;i[u.uuid]=n(c)}}return i},parseTextures:function(r,e){function t(l,u){return typeof l=="number"?l:(console.warn("THREE.ObjectLoader.parseTexture: Constant should be in numeric form.",l),u[l])}var i={};if(r!==void 0)for(var n=0,a=r.length;n<a;n++){var o=r[n];o.image===void 0&&console.warn('THREE.ObjectLoader: No "image" specified for',o.uuid),e[o.image]===void 0&&console.warn("THREE.ObjectLoader: Undefined image",o.image);var s=new ni(e[o.image]);s.needsUpdate=!0,s.uuid=o.uuid,o.name!==void 0&&(s.name=o.name),o.mapping!==void 0&&(s.mapping=t(o.mapping,fne)),o.offset!==void 0&&s.offset.fromArray(o.offset),o.repeat!==void 0&&s.repeat.fromArray(o.repeat),o.wrap!==void 0&&(s.wrapS=t(o.wrap[0],lz),s.wrapT=t(o.wrap[1],lz)),o.minFilter!==void 0&&(s.minFilter=t(o.minFilter,uz)),o.magFilter!==void 0&&(s.magFilter=t(o.magFilter,uz)),o.anisotropy!==void 0&&(s.anisotropy=o.anisotropy),o.flipY!==void 0&&(s.flipY=o.flipY),i[o.uuid]=s}return i},parseObject:function(){var r=new qt;return function(t,i,n){var a;function o(d){return i[d]===void 0&&console.warn("THREE.ObjectLoader: Undefined geometry",d),i[d]}function s(d){if(d!==void 0)return n[d]===void 0&&console.warn("THREE.ObjectLoader: Undefined material",d),n[d]}switch(t.type){case"Scene":a=new Fd,t.background!==void 0&&Number.isInteger(t.background)&&(a.background=new Gt(t.background)),t.fog!==void 0&&(t.fog.type==="Fog"?a.fog=new ry(t.fog.color,t.fog.near,t.fog.far):t.fog.type==="FogExp2"&&(a.fog=new ty(t.fog.color,t.fog.density)));break;case"PerspectiveCamera":a=new Kn(t.fov,t.aspect,t.near,t.far),t.focus!==void 0&&(a.focus=t.focus),t.zoom!==void 0&&(a.zoom=t.zoom),t.filmGauge!==void 0&&(a.filmGauge=t.filmGauge),t.filmOffset!==void 0&&(a.filmOffset=t.filmOffset),t.view!==void 0&&(a.view=Object.assign({},t.view));break;case"OrthographicCamera":a=new ey(t.left,t.right,t.top,t.bottom,t.near,t.far);break;case"AmbientLight":a=new aC(t.color,t.intensity);break;case"DirectionalLight":a=new nC(t.color,t.intensity);break;case"PointLight":a=new rC(t.color,t.intensity,t.distance,t.decay);break;case"SpotLight":a=new tC(t.color,t.intensity,t.distance,t.angle,t.penumbra,t.decay);break;case"HemisphereLight":a=new QA(t.color,t.groundColor,t.intensity);break;case"Mesh":var l=o(t.geometry),u=s(t.material);l.bones&&l.bones.length>0?a=new KA(l,u):a=new mn(l,u);break;case"LOD":a=new kS;break;case"Line":a=new oc(o(t.geometry),s(t.material),t.mode);break;case"LineSegments":a=new di(o(t.geometry),s(t.material));break;case"PointCloud":case"Points":a=new iy(o(t.geometry),s(t.material));break;case"Sprite":a=new BS(s(t.material));break;case"Group":a=new VS;break;case"SkinnedMesh":console.warn("THREE.ObjectLoader.parseObject() does not support SkinnedMesh type. Instantiates Object3D instead.");default:a=new Et}if(a.uuid=t.uuid,t.name!==void 0&&(a.name=t.name),t.matrix!==void 0?(r.fromArray(t.matrix),r.decompose(a.position,a.quaternion,a.scale)):(t.position!==void 0&&a.position.fromArray(t.position),t.rotation!==void 0&&a.rotation.fromArray(t.rotation),t.quaternion!==void 0&&a.quaternion.fromArray(t.quaternion),t.scale!==void 0&&a.scale.fromArray(t.scale)),t.castShadow!==void 0&&(a.castShadow=t.castShadow),t.receiveShadow!==void 0&&(a.receiveShadow=t.receiveShadow),t.shadow&&(t.shadow.bias!==void 0&&(a.shadow.bias=t.shadow.bias),t.shadow.radius!==void 0&&(a.shadow.radius=t.shadow.radius),t.shadow.mapSize!==void 0&&a.shadow.mapSize.fromArray(t.shadow.mapSize),t.shadow.camera!==void 0&&(a.shadow.camera=this.parseObject(t.shadow.camera))),t.visible!==void 0&&(a.visible=t.visible),t.userData!==void 0&&(a.userData=t.userData),t.children!==void 0)for(var c in t.children)a.add(this.parseObject(t.children[c],i,n));if(t.type==="LOD")for(var f=t.levels,h=0;h<f.length;h++){var p=f[h],c=a.getObjectByProperty("uuid",p.object);c!==void 0&&a.addLevel(c,p.distance)}return a}}()});ea.prototype={constructor:ea,getPoint:function(r){return console.warn("THREE.Curve: Warning, getPoint() not implemented!"),null},getPointAt:function(r){var e=this.getUtoTmapping(r);return this.getPoint(e)},getPoints:function(r){r||(r=5);for(var e=[],t=0;t<=r;t++)e.push(this.getPoint(t/r));return e},getSpacedPoints:function(r){r||(r=5);for(var e=[],t=0;t<=r;t++)e.push(this.getPointAt(t/r));return e},getLength:function(){var r=this.getLengths();return r[r.length-1]},getLengths:function(r){if(r||(r=this.__arcLengthDivisions?this.__arcLengthDivisions:200),this.cacheArcLengths&&this.cacheArcLengths.length===r+1&&!this.needsUpdate)return this.cacheArcLengths;this.needsUpdate=!1;var e=[],t,i=this.getPoint(0),n,a=0;for(e.push(0),n=1;n<=r;n++)t=this.getPoint(n/r),a+=t.distanceTo(i),e.push(a),i=t;return this.cacheArcLengths=e,e},updateArcLengths:function(){this.needsUpdate=!0,this.getLengths()},getUtoTmapping:function(r,e){var t=this.getLengths(),i=0,n=t.length,a;e?a=e:a=r*t[n-1];for(var o=0,s=n-1,l;o<=s;)if(i=Math.floor(o+(s-o)/2),l=t[i]-a,l<0)o=i+1;else if(l>0)s=i-1;else{s=i;break}if(i=s,t[i]===a){var p=i/(n-1);return p}var u=t[i],c=t[i+1],f=c-u,h=(a-u)/f,p=(i+h)/(n-1);return p},getTangent:function(r){var e=1e-4,t=r-e,i=r+e;t<0&&(t=0),i>1&&(i=1);var n=this.getPoint(t),a=this.getPoint(i),o=a.clone().sub(n);return o.normalize()},getTangentAt:function(r){var e=this.getUtoTmapping(r);return this.getTangent(e)},computeFrenetFrames:function(r,e){var t=new oe,i=[],n=[],a=[],o=new oe,s=new qt,l,u,c;for(l=0;l<=r;l++)u=l/r,i[l]=this.getTangentAt(u),i[l].normalize();n[0]=new oe,a[0]=new oe;var f=Number.MAX_VALUE,h=Math.abs(i[0].x),p=Math.abs(i[0].y),d=Math.abs(i[0].z);for(h<=f&&(f=h,t.set(1,0,0)),p<=f&&(f=p,t.set(0,1,0)),d<=f&&t.set(0,0,1),o.crossVectors(i[0],t).normalize(),n[0].crossVectors(i[0],o),a[0].crossVectors(i[0],n[0]),l=1;l<=r;l++)n[l]=n[l-1].clone(),a[l]=a[l-1].clone(),o.crossVectors(i[l-1],i[l]),o.length()>Number.EPSILON&&(o.normalize(),c=Math.acos(cr.clamp(i[l-1].dot(i[l]),-1,1)),n[l].applyMatrix4(s.makeRotationAxis(o,c))),a[l].crossVectors(i[l],n[l]);if(e===!0)for(c=Math.acos(cr.clamp(n[0].dot(n[r]),-1,1)),c/=r,i[0].dot(o.crossVectors(n[0],n[r]))>0&&(c=-c),l=1;l<=r;l++)n[l].applyMatrix4(s.makeRotationAxis(i[l],c*l)),a[l].crossVectors(i[l],n[l]);return{tangents:i,normals:n,binormals:a}}};ea.create=function(r,e){return r.prototype=Object.create(ea.prototype),r.prototype.constructor=r,r.prototype.getPoint=e,r};cu.prototype=Object.create(ea.prototype);cu.prototype.constructor=cu;cu.prototype.isLineCurve=!0;cu.prototype.getPoint=function(r){if(r===1)return this.v2.clone();var e=this.v2.clone().sub(this.v1);return e.multiplyScalar(r).add(this.v1),e};cu.prototype.getPointAt=function(r){return this.getPoint(r)};cu.prototype.getTangent=function(r){var e=this.v2.clone().sub(this.v1);return e.normalize()};cM.prototype=Object.assign(Object.create(ea.prototype),{constructor:cM,add:function(r){this.curves.push(r)},closePath:function(){var r=this.curves[0].getPoint(0),e=this.curves[this.curves.length-1].getPoint(1);r.equals(e)||this.curves.push(new cu(e,r))},getPoint:function(r){for(var e=r*this.getLength(),t=this.getCurveLengths(),i=0;i<t.length;){if(t[i]>=e){var n=t[i]-e,a=this.curves[i],o=a.getLength(),s=o===0?0:1-n/o;return a.getPointAt(s)}i++}return null},getLength:function(){var r=this.getCurveLengths();return r[r.length-1]},updateArcLengths:function(){this.needsUpdate=!0,this.cacheLengths=null,this.getLengths()},getCurveLengths:function(){if(this.cacheLengths&&this.cacheLengths.length===this.curves.length)return this.cacheLengths;for(var r=[],e=0,t=0,i=this.curves.length;t<i;t++)e+=this.curves[t].getLength(),r.push(e);return this.cacheLengths=r,r},getSpacedPoints:function(r){r||(r=40);for(var e=[],t=0;t<=r;t++)e.push(this.getPoint(t/r));return this.autoClose&&e.push(e[0]),e},getPoints:function(r){r=r||12;for(var e=[],t,i=0,n=this.curves;i<n.length;i++)for(var a=n[i],o=a&&a.isEllipseCurve?r*2:a&&a.isLineCurve?1:a&&a.isSplineCurve?r*a.points.length:r,s=a.getPoints(o),l=0;l<s.length;l++){var u=s[l];t&&t.equals(u)||(e.push(u),t=u)}return this.autoClose&&e.length>1&&!e[e.length-1].equals(e[0])&&e.push(e[0]),e},createPointsGeometry:function(r){var e=this.getPoints(r);return this.createGeometry(e)},createSpacedPointsGeometry:function(r){var e=this.getSpacedPoints(r);return this.createGeometry(e)},createGeometry:function(r){for(var e=new or,t=0,i=r.length;t<i;t++){var n=r[t];e.vertices.push(new oe(n.x,n.y,n.z||0))}return e}});lc.prototype=Object.create(ea.prototype);lc.prototype.constructor=lc;lc.prototype.isEllipseCurve=!0;lc.prototype.getPoint=function(r){for(var e=Math.PI*2,t=this.aEndAngle-this.aStartAngle,i=Math.abs(t)<Number.EPSILON;t<0;)t+=e;for(;t>e;)t-=e;t<Number.EPSILON&&(i?t=0:t=e),this.aClockwise===!0&&!i&&(t===e?t=-e:t=t-e);var n=this.aStartAngle+r*t,a=this.aX+this.xRadius*Math.cos(n),o=this.aY+this.yRadius*Math.sin(n);if(this.aRotation!==0){var s=Math.cos(this.aRotation),l=Math.sin(this.aRotation),u=a-this.aX,c=o-this.aY;a=u*s-c*l+this.aX,o=u*l+c*s+this.aY}return new St(a,o)};_M={tangentQuadraticBezier:function(r,e,t,i){return 2*(1-r)*(t-e)+2*r*(i-t)},tangentCubicBezier:function(r,e,t,i,n){return-3*e*(1-r)*(1-r)+3*t*(1-r)*(1-r)-6*r*t*(1-r)+6*r*i*(1-r)-3*r*r*i+3*r*r*n},tangentSpline:function(r,e,t,i,n){var a=6*r*r-6*r,o=3*r*r-4*r+1,s=-6*r*r+6*r,l=3*r*r-2*r;return a+o+s+l},interpolate:function(r,e,t,i,n){var a=(t-r)*.5,o=(i-e)*.5,s=n*n,l=n*s;return(2*e-2*t+a+o)*l+(-3*e+3*t-2*a-o)*s+a*n+e}};Zd.prototype=Object.create(ea.prototype);Zd.prototype.constructor=Zd;Zd.prototype.isSplineCurve=!0;Zd.prototype.getPoint=function(r){var e=this.points,t=(e.length-1)*r,i=Math.floor(t),n=t-i,a=e[i===0?i:i-1],o=e[i],s=e[i>e.length-2?e.length-1:i+1],l=e[i>e.length-3?e.length-1:i+2],u=_M.interpolate;return new St(u(a.x,o.x,s.x,l.x,n),u(a.y,o.y,s.y,l.y,n))};jd.prototype=Object.create(ea.prototype);jd.prototype.constructor=jd;jd.prototype.getPoint=function(r){var e=Ln.b3;return new St(e(r,this.v0.x,this.v1.x,this.v2.x,this.v3.x),e(r,this.v0.y,this.v1.y,this.v2.y,this.v3.y))};jd.prototype.getTangent=function(r){var e=_M.tangentCubicBezier;return new St(e(r,this.v0.x,this.v1.x,this.v2.x,this.v3.x),e(r,this.v0.y,this.v1.y,this.v2.y,this.v3.y)).normalize()};Kd.prototype=Object.create(ea.prototype);Kd.prototype.constructor=Kd;Kd.prototype.getPoint=function(r){var e=Ln.b2;return new St(e(r,this.v0.x,this.v1.x,this.v2.x),e(r,this.v0.y,this.v1.y,this.v2.y))};Kd.prototype.getTangent=function(r){var e=_M.tangentQuadraticBezier;return new St(e(r,this.v0.x,this.v1.x,this.v2.x),e(r,this.v0.y,this.v1.y,this.v2.y)).normalize()};nB=Object.assign(Object.create(cM.prototype),{fromPoints:function(r){this.moveTo(r[0].x,r[0].y);for(var e=1,t=r.length;e<t;e++)this.lineTo(r[e].x,r[e].y)},moveTo:function(r,e){this.currentPoint.set(r,e)},lineTo:function(r,e){var t=new cu(this.currentPoint.clone(),new St(r,e));this.curves.push(t),this.currentPoint.set(r,e)},quadraticCurveTo:function(r,e,t,i){var n=new Kd(this.currentPoint.clone(),new St(r,e),new St(t,i));this.curves.push(n),this.currentPoint.set(t,i)},bezierCurveTo:function(r,e,t,i,n,a){var o=new jd(this.currentPoint.clone(),new St(r,e),new St(t,i),new St(n,a));this.curves.push(o),this.currentPoint.set(n,a)},splineThru:function(r){var e=[this.currentPoint.clone()].concat(r),t=new Zd(e);this.curves.push(t),this.currentPoint.copy(r[r.length-1])},arc:function(r,e,t,i,n,a){var o=this.currentPoint.x,s=this.currentPoint.y;this.absarc(r+o,e+s,t,i,n,a)},absarc:function(r,e,t,i,n,a){this.absellipse(r,e,t,t,i,n,a)},ellipse:function(r,e,t,i,n,a,o,s){var l=this.currentPoint.x,u=this.currentPoint.y;this.absellipse(r+l,e+u,t,i,n,a,o,s)},absellipse:function(r,e,t,i,n,a,o,s){var l=new lc(r,e,t,i,n,a,o,s);if(this.curves.length>0){var u=l.getPoint(0);u.equals(this.currentPoint)||this.lineTo(u.x,u.y)}this.curves.push(l);var c=l.getPoint(1);this.currentPoint.copy(c)}});Pd.prototype=Object.assign(Object.create(nB),{constructor:Pd,getPointsHoles:function(r){for(var e=[],t=0,i=this.holes.length;t<i;t++)e[t]=this.holes[t].getPoints(r);return e},extractAllPoints:function(r){return{shape:this.getPoints(r),holes:this.getPointsHoles(r)}},extractPoints:function(r){return this.extractAllPoints(r)}});xM.prototype=nB;nB.constructor=xM;aB.prototype={moveTo:function(r,e){this.currentPath=new xM,this.subPaths.push(this.currentPath),this.currentPath.moveTo(r,e)},lineTo:function(r,e){this.currentPath.lineTo(r,e)},quadraticCurveTo:function(r,e,t,i){this.currentPath.quadraticCurveTo(r,e,t,i)},bezierCurveTo:function(r,e,t,i,n,a){this.currentPath.bezierCurveTo(r,e,t,i,n,a)},splineThru:function(r){this.currentPath.splineThru(r)},toShapes:function(r,e){function t(D){for(var U=[],B=0,F=D.length;B<F;B++){var k=D[B],G=new Pd;G.curves=k.curves,U.push(G)}return U}function i(D,U){for(var B=U.length,F=!1,k=B-1,G=0;G<B;k=G++){var Y=U[k],J=U[G],Q=J.x-Y.x,V=J.y-Y.y;if(Math.abs(V)>Number.EPSILON){if(V<0&&(Y=U[G],Q=-Q,J=U[k],V=-V),D.y<Y.y||D.y>J.y)continue;if(D.y===Y.y){if(D.x===Y.x)return!0}else{var K=V*(D.x-Y.x)-Q*(D.y-Y.y);if(K===0)return!0;if(K<0)continue;F=!F}}else{if(D.y!==Y.y)continue;if(J.x<=D.x&&D.x<=Y.x||Y.x<=D.x&&D.x<=J.x)return!0}}return F}var n=Ln.isClockWise,a=this.subPaths;if(a.length===0)return[];if(e===!0)return t(a);var o,s,l,u=[];if(a.length===1)return s=a[0],l=new Pd,l.curves=s.curves,u.push(l),u;var c=!n(a[0].getPoints());c=r?!c:c;var f=[],h=[],p=[],d=0,g;h[d]=void 0,p[d]=[];for(var m=0,v=a.length;m<v;m++)s=a[m],g=s.getPoints(),o=n(g),o=r?!o:o,o?(!c&&h[d]&&d++,h[d]={s:new Pd,p:g},h[d].s.curves=s.curves,c&&d++,p[d]=[]):p[d].push({h:s,p:g[0]});if(!h[0])return t(a);if(h.length>1){for(var _=!1,y=[],x=0,M=h.length;x<M;x++)f[x]=[];for(var x=0,M=h.length;x<M;x++)for(var S=p[x],w=0;w<S.length;w++){for(var T=S[w],C=!0,b=0;b<h.length;b++)i(T.p,h[b].p)&&(x!==b&&y.push({froms:x,tos:b,hole:w}),C?(C=!1,f[b].push(T)):_=!0);C&&f[x].push(T)}y.length>0&&(_||(p=f))}for(var E,m=0,I=h.length;m<I;m++){l=h[m].s,u.push(l),E=p[m];for(var R=0,A=E.length;R<A;R++)l.holes.push(E[R].h)}return u}};Object.assign(oB.prototype,{isFont:!0,generateShapes:function(r,e,t){function i(c){for(var f=String(c).split(""),h=e/a.resolution,p=0,d=[],g=0;g<f.length;g++){var m=n(f[g],h,p);p+=m.offset,d.push(m.path)}return d}function n(c,f,h){var p=a.glyphs[c]||a.glyphs["?"];if(p){var d=new aB,g=[],m=Ln.b2,v=Ln.b3,_,y,x,M,S,w,T,C,b,E,I;if(p.o)for(var R=p._cachedOutline||(p._cachedOutline=p.o.split(" ")),A=0,D=R.length;A<D;){var U=R[A++];switch(U){case"m":_=R[A++]*f+h,y=R[A++]*f,d.moveTo(_,y);break;case"l":_=R[A++]*f+h,y=R[A++]*f,d.lineTo(_,y);break;case"q":if(x=R[A++]*f+h,M=R[A++]*f,T=R[A++]*f+h,C=R[A++]*f,d.quadraticCurveTo(T,C,x,M),I=g[g.length-1],I){S=I.x,w=I.y;for(var B=1;B<=t;B++){var F=B/t;m(F,S,T,x),m(F,w,C,M)}}break;case"b":if(x=R[A++]*f+h,M=R[A++]*f,T=R[A++]*f+h,C=R[A++]*f,b=R[A++]*f+h,E=R[A++]*f,d.bezierCurveTo(T,C,b,E,x,M),I=g[g.length-1],I){S=I.x,w=I.y;for(var B=1;B<=t;B++){var F=B/t;v(F,S,T,b,x),v(F,w,C,E,M)}}break}}return{offset:p.ha*f,path:d}}}e===void 0&&(e=100),t===void 0&&(t=4);for(var a=this.data,o=i(r),s=[],l=0,u=o.length;l<u;l++)Array.prototype.push.apply(s,o[l].toShapes());return s}});Object.assign(qne.prototype,{load:function(r,e,t,i){var n=this,a=new Ts(this.manager);a.load(r,function(o){var s;try{s=JSON.parse(o)}catch{console.warn("THREE.FontLoader: typeface.js support is being deprecated. Use typeface.json instead."),s=JSON.parse(o.substring(65,o.length-2))}var l=n.parse(s);e&&e(l)},t,i)},parse:function(r){return new oB(r)}});sB={getContext:function(){return BA===void 0&&(BA=new(window.AudioContext||window.webkitAudioContext)),BA},setContext:function(r){BA=r}};Object.assign(lB.prototype,{load:function(r,e,t,i){var n=new Ts(this.manager);n.setResponseType("arraybuffer"),n.load(r,function(a){var o=sB.getContext();o.decodeAudioData(a,function(s){e(s)})},t,i)}});Sz.prototype=Object.assign(Object.create(Oi.prototype),{constructor:Sz,isRectAreaLight:!0,copy:function(r){return Oi.prototype.copy.call(this,r),this.width=r.width,this.height=r.height,this}});Object.assign(Zne.prototype,{update:function(){var r,e,t,i,n,a,o,s=new qt,l=new qt;return function(c){var f=r!==this||e!==c.focus||t!==c.fov||i!==c.aspect*this.aspect||n!==c.near||a!==c.far||o!==c.zoom;if(f){r=this,e=c.focus,t=c.fov,i=c.aspect*this.aspect,n=c.near,a=c.far,o=c.zoom;var h=c.projectionMatrix.clone(),p=this.eyeSep/2,d=p*n/e,g=n*Math.tan(cr.DEG2RAD*t*.5)/o,m,v;l.elements[12]=-p,s.elements[12]=p,m=-g*i+d,v=g*i+d,h.elements[0]=2*n/(v-m),h.elements[8]=(v+m)/(v-m),this.cameraL.projectionMatrix.copy(h),m=-g*i-d,v=g*i-d,h.elements[0]=2*n/(v-m),h.elements[8]=(v+m)/(v-m),this.cameraR.projectionMatrix.copy(h)}this.cameraL.matrixWorld.copy(c.matrixWorld).multiply(l),this.cameraR.matrixWorld.copy(c.matrixWorld).multiply(s)}}()});hC.prototype=Object.create(Et.prototype);hC.prototype.constructor=hC;Mz.prototype=Object.assign(Object.create(Et.prototype),{constructor:Mz,getInput:function(){return this.gain},removeFilter:function(){this.filter!==null&&(this.gain.disconnect(this.filter),this.filter.disconnect(this.context.destination),this.gain.connect(this.context.destination),this.filter=null)},getFilter:function(){return this.filter},setFilter:function(r){this.filter!==null?(this.gain.disconnect(this.filter),this.filter.disconnect(this.context.destination)):this.gain.disconnect(this.context.destination),this.filter=r,this.gain.connect(this.filter),this.filter.connect(this.context.destination)},getMasterVolume:function(){return this.gain.gain.value},setMasterVolume:function(r){this.gain.gain.value=r},updateMatrixWorld:function(){var r=new oe,e=new on,t=new oe,i=new oe;return function(a){Et.prototype.updateMatrixWorld.call(this,a);var o=this.context.listener,s=this.up;this.matrixWorld.decompose(r,e,t),i.set(0,0,-1).applyQuaternion(e),o.positionX?(o.positionX.setValueAtTime(r.x,this.context.currentTime),o.positionY.setValueAtTime(r.y,this.context.currentTime),o.positionZ.setValueAtTime(r.z,this.context.currentTime),o.forwardX.setValueAtTime(i.x,this.context.currentTime),o.forwardY.setValueAtTime(i.y,this.context.currentTime),o.forwardZ.setValueAtTime(i.z,this.context.currentTime),o.upX.setValueAtTime(s.x,this.context.currentTime),o.upY.setValueAtTime(s.y,this.context.currentTime),o.upZ.setValueAtTime(s.z,this.context.currentTime)):(o.setPosition(r.x,r.y,r.z),o.setOrientation(i.x,i.y,i.z,s.x,s.y,s.z))}}()});by.prototype=Object.assign(Object.create(Et.prototype),{constructor:by,getOutput:function(){return this.gain},setNodeSource:function(r){return this.hasPlaybackControl=!1,this.sourceType="audioNode",this.source=r,this.connect(),this},setBuffer:function(r){return this.buffer=r,this.sourceType="buffer",this.autoplay&&this.play(),this},play:function(){if(this.isPlaying===!0){console.warn("THREE.Audio: Audio is already playing.");return}if(this.hasPlaybackControl===!1){console.warn("THREE.Audio: this Audio has no playback control.");return}var r=this.context.createBufferSource();return r.buffer=this.buffer,r.loop=this.loop,r.onended=this.onEnded.bind(this),r.playbackRate.setValueAtTime(this.playbackRate,this.startTime),r.start(0,this.startTime),this.isPlaying=!0,this.source=r,this.connect()},pause:function(){if(this.hasPlaybackControl===!1){console.warn("THREE.Audio: this Audio has no playback control.");return}return this.source.stop(),this.startTime=this.context.currentTime,this.isPlaying=!1,this},stop:function(){if(this.hasPlaybackControl===!1){console.warn("THREE.Audio: this Audio has no playback control.");return}return this.source.stop(),this.startTime=0,this.isPlaying=!1,this},connect:function(){if(this.filters.length>0){this.source.connect(this.filters[0]);for(var r=1,e=this.filters.length;r<e;r++)this.filters[r-1].connect(this.filters[r]);this.filters[this.filters.length-1].connect(this.getOutput())}else this.source.connect(this.getOutput());return this},disconnect:function(){if(this.filters.length>0){this.source.disconnect(this.filters[0]);for(var r=1,e=this.filters.length;r<e;r++)this.filters[r-1].disconnect(this.filters[r]);this.filters[this.filters.length-1].disconnect(this.getOutput())}else this.source.disconnect(this.getOutput());return this},getFilters:function(){return this.filters},setFilters:function(r){return r||(r=[]),this.isPlaying===!0?(this.disconnect(),this.filters=r,this.connect()):this.filters=r,this},getFilter:function(){return this.getFilters()[0]},setFilter:function(r){return this.setFilters(r?[r]:[])},setPlaybackRate:function(r){if(this.hasPlaybackControl===!1){console.warn("THREE.Audio: this Audio has no playback control.");return}return this.playbackRate=r,this.isPlaying===!0&&this.source.playbackRate.setValueAtTime(this.playbackRate,this.context.currentTime),this},getPlaybackRate:function(){return this.playbackRate},onEnded:function(){this.isPlaying=!1},getLoop:function(){return this.hasPlaybackControl===!1?(console.warn("THREE.Audio: this Audio has no playback control."),!1):this.loop},setLoop:function(r){if(this.hasPlaybackControl===!1){console.warn("THREE.Audio: this Audio has no playback control.");return}return this.loop=r,this.isPlaying===!0&&(this.source.loop=this.loop),this},getVolume:function(){return this.gain.gain.value},setVolume:function(r){return this.gain.gain.value=r,this}});bz.prototype=Object.assign(Object.create(by.prototype),{constructor:bz,getOutput:function(){return this.panner},getRefDistance:function(){return this.panner.refDistance},setRefDistance:function(r){this.panner.refDistance=r},getRolloffFactor:function(){return this.panner.rolloffFactor},setRolloffFactor:function(r){this.panner.rolloffFactor=r},getDistanceModel:function(){return this.panner.distanceModel},setDistanceModel:function(r){this.panner.distanceModel=r},getMaxDistance:function(){return this.panner.maxDistance},setMaxDistance:function(r){this.panner.maxDistance=r},updateMatrixWorld:function(){var r=new oe;return function(t){Et.prototype.updateMatrixWorld.call(this,t),r.setFromMatrixPosition(this.matrixWorld),this.panner.setPosition(r.x,r.y,r.z)}}()});Object.assign(uB.prototype,{getFrequencyData:function(){return this.analyser.getByteFrequencyData(this.data),this.data},getAverageFrequency:function(){for(var r=0,e=this.getFrequencyData(),t=0;t<e.length;t++)r+=e[t];return r/e.length}});pC.prototype={constructor:pC,accumulate:function(r,e){var t=this.buffer,i=this.valueSize,n=r*i+i,a=this.cumulativeWeight;if(a===0){for(var o=0;o!==i;++o)t[n+o]=t[o];a=e}else{a+=e;var s=e/a;this._mixBufferRegion(t,n,0,s,i)}this.cumulativeWeight=a},apply:function(r){var e=this.valueSize,t=this.buffer,i=r*e+e,n=this.cumulativeWeight,a=this.binding;if(this.cumulativeWeight=0,n<1){var o=e*3;this._mixBufferRegion(t,i,o,1-n,e)}for(var s=e,l=e+e;s!==l;++s)if(t[s]!==t[s+e]){a.setValue(t,i);break}},saveOriginalState:function(){var r=this.binding,e=this.buffer,t=this.valueSize,i=t*3;r.getValue(e,i);for(var n=t,a=i;n!==a;++n)e[n]=e[i+n%t];this.cumulativeWeight=0},restoreOriginalState:function(){var r=this.valueSize*3;this.binding.setValue(this.buffer,r)},_select:function(r,e,t,i,n){if(i>=.5)for(var a=0;a!==n;++a)r[e+a]=r[t+a]},_slerp:function(r,e,t,i,n){on.slerpFlat(r,e,r,e,r,t,i)},_lerp:function(r,e,t,i,n){for(var a=1-i,o=0;o!==n;++o){var s=e+o;r[s]=r[s]*a+r[t+o]*i}}};Ri.prototype={constructor:Ri,getValue:function(e,t){this.bind(),this.getValue(e,t)},setValue:function(e,t){this.bind(),this.setValue(e,t)},bind:function(){var r=this.node,e=this.parsedPath,t=e.objectName,i=e.propertyName,n=e.propertyIndex;if(r||(r=Ri.findNode(this.rootNode,e.nodeName)||this.rootNode,this.node=r),this.getValue=this._getValue_unavailable,this.setValue=this._setValue_unavailable,!r){console.error(" trying to update node for track: "+this.path+" but it wasn't found.");return}if(t){var a=e.objectIndex;switch(t){case"materials":if(!r.material){console.error(" can not bind to material as node does not have a material",this);return}if(!r.material.materials){console.error(" can not bind to material.materials as node.material does not have a materials array",this);return}r=r.material.materials;break;case"bones":if(!r.skeleton){console.error(" can not bind to bones as node does not have a skeleton",this);return}r=r.skeleton.bones;for(var o=0;o<r.length;o++)if(r[o].name===a){a=o;break}break;default:if(r[t]===void 0){console.error(" can not bind to objectName of node, undefined",this);return}r=r[t]}if(a!==void 0){if(r[a]===void 0){console.error(" trying to bind to objectIndex of objectName, but is undefined:",this,r);return}r=r[a]}}var s=r[i];if(s===void 0){var l=e.nodeName;console.error(" trying to update property for track: "+l+"."+i+" but it wasn't found.",r);return}var u=this.Versioning.None;r.needsUpdate!==void 0?(u=this.Versioning.NeedsUpdate,this.targetObject=r):r.matrixWorldNeedsUpdate!==void 0&&(u=this.Versioning.MatrixWorldNeedsUpdate,this.targetObject=r);var c=this.BindingType.Direct;if(n!==void 0){if(i==="morphTargetInfluences"){if(!r.geometry){console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry",this);return}if(!r.geometry.morphTargets){console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry.morphTargets",this);return}for(var o=0;o<this.node.geometry.morphTargets.length;o++)if(r.geometry.morphTargets[o].name===n){n=o;break}}c=this.BindingType.ArrayElement,this.resolvedProperty=s,this.propertyIndex=n}else s.fromArray!==void 0&&s.toArray!==void 0?(c=this.BindingType.HasFromToArray,this.resolvedProperty=s):s.length!==void 0?(c=this.BindingType.EntireArray,this.resolvedProperty=s):this.propertyName=i;this.getValue=this.GetterByBindingType[c],this.setValue=this.SetterByBindingTypeAndVersioning[c][u]},unbind:function(){this.node=null,this.getValue=this._getValue_unbound,this.setValue=this._setValue_unbound}};Object.assign(Ri.prototype,{_getValue_unavailable:function(){},_setValue_unavailable:function(){},_getValue_unbound:Ri.prototype.getValue,_setValue_unbound:Ri.prototype.setValue,BindingType:{Direct:0,EntireArray:1,ArrayElement:2,HasFromToArray:3},Versioning:{None:0,NeedsUpdate:1,MatrixWorldNeedsUpdate:2},GetterByBindingType:[function(e,t){e[t]=this.node[this.propertyName]},function(e,t){for(var i=this.resolvedProperty,n=0,a=i.length;n!==a;++n)e[t++]=i[n]},function(e,t){e[t]=this.resolvedProperty[this.propertyIndex]},function(e,t){this.resolvedProperty.toArray(e,t)}],SetterByBindingTypeAndVersioning:[[function(e,t){this.node[this.propertyName]=e[t]},function(e,t){this.node[this.propertyName]=e[t],this.targetObject.needsUpdate=!0},function(e,t){this.node[this.propertyName]=e[t],this.targetObject.matrixWorldNeedsUpdate=!0}],[function(e,t){for(var i=this.resolvedProperty,n=0,a=i.length;n!==a;++n)i[n]=e[t++]},function(e,t){for(var i=this.resolvedProperty,n=0,a=i.length;n!==a;++n)i[n]=e[t++];this.targetObject.needsUpdate=!0},function(e,t){for(var i=this.resolvedProperty,n=0,a=i.length;n!==a;++n)i[n]=e[t++];this.targetObject.matrixWorldNeedsUpdate=!0}],[function(e,t){this.resolvedProperty[this.propertyIndex]=e[t]},function(e,t){this.resolvedProperty[this.propertyIndex]=e[t],this.targetObject.needsUpdate=!0},function(e,t){this.resolvedProperty[this.propertyIndex]=e[t],this.targetObject.matrixWorldNeedsUpdate=!0}],[function(e,t){this.resolvedProperty.fromArray(e,t)},function(e,t){this.resolvedProperty.fromArray(e,t),this.targetObject.needsUpdate=!0},function(e,t){this.resolvedProperty.fromArray(e,t),this.targetObject.matrixWorldNeedsUpdate=!0}]]});Ri.Composite=function(r,e,t){var i=t||Ri.parseTrackName(e);this._targetGroup=r,this._bindings=r.subscribe_(e,i)};Ri.Composite.prototype={constructor:Ri.Composite,getValue:function(r,e){this.bind();var t=this._targetGroup.nCachedObjects_,i=this._bindings[t];i!==void 0&&i.getValue(r,e)},setValue:function(r,e){for(var t=this._bindings,i=this._targetGroup.nCachedObjects_,n=t.length;i!==n;++i)t[i].setValue(r,e)},bind:function(){for(var r=this._bindings,e=this._targetGroup.nCachedObjects_,t=r.length;e!==t;++e)r[e].bind()},unbind:function(){for(var r=this._bindings,e=this._targetGroup.nCachedObjects_,t=r.length;e!==t;++e)r[e].unbind()}};Ri.create=function(r,e,t){return r&&r.isAnimationObjectGroup?new Ri.Composite(r,e,t):new Ri(r,e,t)};Ri.parseTrackName=function(r){var e=/^((?:[\w-]+[\/:])*)([\w-]+)?(?:\.([\w-]+)(?:\[(.+)\])?)?\.([\w-]+)(?:\[(.+)\])?$/,t=e.exec(r);if(!t)throw new Error("cannot parse trackName at all: "+r);var i={nodeName:t[2],objectName:t[3],objectIndex:t[4],propertyName:t[5],propertyIndex:t[6]};if(i.propertyName===null||i.propertyName.length===0)throw new Error("can not parse propertyName from trackName: "+r);return i};Ri.findNode=function(r,e){if(!e||e===""||e==="root"||e==="."||e===-1||e===r.name||e===r.uuid)return r;if(r.skeleton){var t=function(o){for(var s=0;s<o.bones.length;s++){var l=o.bones[s];if(l.name===e)return l}return null},i=t(r.skeleton);if(i)return i}if(r.children){var n=function(o){for(var s=0;s<o.length;s++){var l=o[s];if(l.name===e||l.uuid===e)return l;var u=n(l.children);if(u)return u}return null},a=n(r.children);if(a)return a}return null};wz.prototype={constructor:wz,isAnimationObjectGroup:!0,add:function(r){for(var e=this._objects,t=e.length,i=this.nCachedObjects_,n=this._indicesByUUID,a=this._paths,o=this._parsedPaths,s=this._bindings,l=s.length,u=0,c=arguments.length;u!==c;++u){var f=arguments[u],h=f.uuid,p=n[h],d=void 0;if(p===void 0){p=t++,n[h]=p,e.push(f);for(var g=0,m=l;g!==m;++g)s[g].push(new Ri(f,a[g],o[g]))}else if(p<i){d=e[p];var v=--i,_=e[v];n[_.uuid]=p,e[p]=_,n[h]=v,e[v]=f;for(var g=0,m=l;g!==m;++g){var y=s[g],x=y[v],M=y[p];y[p]=x,M===void 0&&(M=new Ri(f,a[g],o[g])),y[v]=M}}else e[p]!==d&&console.error("Different objects with the same UUID detected. Clean the caches or recreate your infrastructure when reloading scenes...")}this.nCachedObjects_=i},remove:function(r){for(var e=this._objects,t=this.nCachedObjects_,i=this._indicesByUUID,n=this._bindings,a=n.length,o=0,s=arguments.length;o!==s;++o){var l=arguments[o],u=l.uuid,c=i[u];if(c!==void 0&&c>=t){var f=t++,h=e[f];i[h.uuid]=c,e[c]=h,i[u]=f,e[f]=l;for(var p=0,d=a;p!==d;++p){var g=n[p],m=g[f],v=g[c];g[c]=m,g[f]=v}}}this.nCachedObjects_=t},uncache:function(r){for(var e=this._objects,t=e.length,i=this.nCachedObjects_,n=this._indicesByUUID,a=this._bindings,o=a.length,s=0,l=arguments.length;s!==l;++s){var u=arguments[s],c=u.uuid,f=n[c];if(f!==void 0)if(delete n[c],f<i){var h=--i,p=e[h],d=--t,g=e[d];n[p.uuid]=f,e[f]=p,n[g.uuid]=h,e[h]=g,e.pop();for(var m=0,v=o;m!==v;++m){var _=a[m],y=_[h],x=_[d];_[f]=y,_[h]=x,_.pop()}}else{var d=--t,g=e[d];n[g.uuid]=f,e[f]=g,e.pop();for(var m=0,v=o;m!==v;++m){var _=a[m];_[f]=_[d],_.pop()}}}this.nCachedObjects_=i},subscribe_:function(r,e){var t=this._bindingsIndicesByPath,i=t[r],n=this._bindings;if(i!==void 0)return n[i];var a=this._paths,o=this._parsedPaths,s=this._objects,l=s.length,u=this.nCachedObjects_,c=new Array(l);i=n.length,t[r]=i,a.push(r),o.push(e),n.push(c);for(var f=u,h=s.length;f!==h;++f){var p=s[f];c[f]=new Ri(p,r,e)}return c},unsubscribe_:function(r){var e=this._bindingsIndicesByPath,t=e[r];if(t!==void 0){var i=this._paths,n=this._parsedPaths,a=this._bindings,o=a.length-1,s=a[o],l=r[o];e[l]=t,a[t]=s,a.pop(),n[t]=n[o],n.pop(),i[t]=i[o],i.pop()}}};Tz.prototype={constructor:Tz,play:function(){return this._mixer._activateAction(this),this},stop:function(){return this._mixer._deactivateAction(this),this.reset()},reset:function(){return this.paused=!1,this.enabled=!0,this.time=0,this._loopCount=-1,this._startTime=null,this.stopFading().stopWarping()},isRunning:function(){return this.enabled&&!this.paused&&this.timeScale!==0&&this._startTime===null&&this._mixer._isActiveAction(this)},isScheduled:function(){return this._mixer._isActiveAction(this)},startAt:function(r){return this._startTime=r,this},setLoop:function(r,e){return this.loop=r,this.repetitions=e,this},setEffectiveWeight:function(r){return this.weight=r,this._effectiveWeight=this.enabled?r:0,this.stopFading()},getEffectiveWeight:function(){return this._effectiveWeight},fadeIn:function(r){return this._scheduleFading(r,0,1)},fadeOut:function(r){return this._scheduleFading(r,1,0)},crossFadeFrom:function(r,e,t){if(r.fadeOut(e),this.fadeIn(e),t){var i=this._clip.duration,n=r._clip.duration,a=n/i,o=i/n;r.warp(1,a,e),this.warp(o,1,e)}return this},crossFadeTo:function(r,e,t){return r.crossFadeFrom(this,e,t)},stopFading:function(){var r=this._weightInterpolant;return r!==null&&(this._weightInterpolant=null,this._mixer._takeBackControlInterpolant(r)),this},setEffectiveTimeScale:function(r){return this.timeScale=r,this._effectiveTimeScale=this.paused?0:r,this.stopWarping()},getEffectiveTimeScale:function(){return this._effectiveTimeScale},setDuration:function(r){return this.timeScale=this._clip.duration/r,this.stopWarping()},syncWith:function(r){return this.time=r.time,this.timeScale=r.timeScale,this.stopWarping()},halt:function(r){return this.warp(this._effectiveTimeScale,0,r)},warp:function(r,e,t){var i=this._mixer,n=i.time,a=this._timeScaleInterpolant,o=this.timeScale;a===null&&(a=i._lendControlInterpolant(),this._timeScaleInterpolant=a);var s=a.parameterPositions,l=a.sampleValues;return s[0]=n,s[1]=n+t,l[0]=r/o,l[1]=e/o,this},stopWarping:function(){var r=this._timeScaleInterpolant;return r!==null&&(this._timeScaleInterpolant=null,this._mixer._takeBackControlInterpolant(r)),this},getMixer:function(){return this._mixer},getClip:function(){return this._clip},getRoot:function(){return this._localRoot||this._mixer._root},_update:function(r,e,t,i){var n=this._startTime;if(n!==null){var a=(r-n)*t;if(a<0||t===0)return;this._startTime=null,e=t*a}e*=this._updateTimeScale(r);var o=this._updateTime(e),s=this._updateWeight(r);if(s>0)for(var l=this._interpolants,u=this._propertyBindings,c=0,f=l.length;c!==f;++c)l[c].evaluate(o),u[c].accumulate(i,s)},_updateWeight:function(r){var e=0;if(this.enabled){e=this.weight;var t=this._weightInterpolant;if(t!==null){var i=t.evaluate(r)[0];e*=i,r>t.parameterPositions[1]&&(this.stopFading(),i===0&&(this.enabled=!1))}}return this._effectiveWeight=e,e},_updateTimeScale:function(r){var e=0;if(!this.paused){e=this.timeScale;var t=this._timeScaleInterpolant;if(t!==null){var i=t.evaluate(r)[0];e*=i,r>t.parameterPositions[1]&&(this.stopWarping(),e===0?this.paused=!0:this.timeScale=e)}}return this._effectiveTimeScale=e,e},_updateTime:function(r){var e=this.time+r;if(r===0)return e;var t=this._clip.duration,i=this.loop,n=this._loopCount;if(i===Mne){n===-1&&(this._loopCount=0,this._setEndings(!0,!0,!1));e:{if(e>=t)e=t;else if(e<0)e=0;else break e;this.clampWhenFinished?this.paused=!0:this.enabled=!1,this._mixer.dispatchEvent({type:"finished",action:this,direction:r<0?-1:1})}}else{var a=i===wne;if(n===-1&&(r>=0?(n=0,this._setEndings(!0,this.repetitions===0,a)):this._setEndings(this.repetitions===0,!0,a)),e>=t||e<0){var o=Math.floor(e/t);e-=t*o,n+=Math.abs(o);var s=this.repetitions-n;if(s<0)this.clampWhenFinished?this.paused=!0:this.enabled=!1,e=r>0?t:0,this._mixer.dispatchEvent({type:"finished",action:this,direction:r>0?1:-1});else{if(s===0){var l=r<0;this._setEndings(l,!l,a)}else this._setEndings(!1,!1,a);this._loopCount=n,this._mixer.dispatchEvent({type:"loop",action:this,loopDelta:o})}}if(a&&(n&1)===1)return this.time=e,t-e}return this.time=e,e},_setEndings:function(r,e,t){var i=this._interpolantSettings;t?(i.endingStart=Ad,i.endingEnd=Ad):(r?i.endingStart=this.zeroSlopeAtStart?Ad:Id:i.endingStart=RS,e?i.endingEnd=this.zeroSlopeAtEnd?Ad:Id:i.endingEnd=RS)},_scheduleFading:function(r,e,t){var i=this._mixer,n=i.time,a=this._weightInterpolant;a===null&&(a=i._lendControlInterpolant(),this._weightInterpolant=a);var o=a.parameterPositions,s=a.sampleValues;return o[0]=n,s[0]=e,o[1]=n+r,s[1]=t,this}};Object.assign(cB.prototype,Ms.prototype,{clipAction:function(r,e){var t=e||this._root,i=t.uuid,n=typeof r=="string"?No.findByName(t,r):r,a=n!==null?n.uuid:r,o=this._actionsByClip[a],s=null;if(o!==void 0){var l=o.actionByRoot[i];if(l!==void 0)return l;s=o.knownActions[0],n===null&&(n=s._clip)}if(n===null)return null;var u=new Tz(this,n,e);return this._bindAction(u,s),this._addInactiveAction(u,a,i),u},existingAction:function(r,e){var t=e||this._root,i=t.uuid,n=typeof r=="string"?No.findByName(t,r):r,a=n?n.uuid:r,o=this._actionsByClip[a];return o!==void 0&&o.actionByRoot[i]||null},stopAllAction:function(){var r=this._actions,e=this._nActiveActions,t=this._bindings,i=this._nActiveBindings;this._nActiveActions=0,this._nActiveBindings=0;for(var n=0;n!==e;++n)r[n].reset();for(var n=0;n!==i;++n)t[n].useCount=0;return this},update:function(r){r*=this.timeScale;for(var e=this._actions,t=this._nActiveActions,i=this.time+=r,n=Math.sign(r),a=this._accuIndex^=1,o=0;o!==t;++o){var s=e[o];s.enabled&&s._update(i,r,n,a)}for(var l=this._bindings,u=this._nActiveBindings,o=0;o!==u;++o)l[o].apply(a);return this},getRoot:function(){return this._root},uncacheClip:function(r){var e=this._actions,t=r.uuid,i=this._actionsByClip,n=i[t];if(n!==void 0){for(var a=n.knownActions,o=0,s=a.length;o!==s;++o){var l=a[o];this._deactivateAction(l);var u=l._cacheIndex,c=e[e.length-1];l._cacheIndex=null,l._byClipCacheIndex=null,c._cacheIndex=u,e[u]=c,e.pop(),this._removeInactiveBindingsForAction(l)}delete i[t]}},uncacheRoot:function(r){var e=r.uuid,t=this._actionsByClip;for(var i in t){var n=t[i].actionByRoot,a=n[e];a!==void 0&&(this._deactivateAction(a),this._removeInactiveAction(a))}var o=this._bindingsByRootAndName,s=o[e];if(s!==void 0)for(var l in s){var u=s[l];u.restoreOriginalState(),this._removeInactiveBinding(u)}},uncacheAction:function(r,e){var t=this.existingAction(r,e);t!==null&&(this._deactivateAction(t),this._removeInactiveAction(t))}});Object.assign(cB.prototype,{_bindAction:function(r,e){var t=r._localRoot||this._root,i=r._clip.tracks,n=i.length,a=r._propertyBindings,o=r._interpolants,s=t.uuid,l=this._bindingsByRootAndName,u=l[s];u===void 0&&(u={},l[s]=u);for(var c=0;c!==n;++c){var f=i[c],h=f.name,p=u[h];if(p!==void 0)a[c]=p;else{if(p=a[c],p!==void 0){p._cacheIndex===null&&(++p.referenceCount,this._addInactiveBinding(p,s,h));continue}var d=e&&e._propertyBindings[c].binding.parsedPath;p=new pC(Ri.create(t,h,d),f.ValueTypeName,f.getValueSize()),++p.referenceCount,this._addInactiveBinding(p,s,h),a[c]=p}o[c].resultBuffer=p.buffer}},_activateAction:function(r){if(!this._isActiveAction(r)){if(r._cacheIndex===null){var e=(r._localRoot||this._root).uuid,t=r._clip.uuid,i=this._actionsByClip[t];this._bindAction(r,i&&i.knownActions[0]),this._addInactiveAction(r,t,e)}for(var n=r._propertyBindings,a=0,o=n.length;a!==o;++a){var s=n[a];s.useCount++===0&&(this._lendBinding(s),s.saveOriginalState())}this._lendAction(r)}},_deactivateAction:function(r){if(this._isActiveAction(r)){for(var e=r._propertyBindings,t=0,i=e.length;t!==i;++t){var n=e[t];--n.useCount===0&&(n.restoreOriginalState(),this._takeBackBinding(n))}this._takeBackAction(r)}},_initMemoryManager:function(){this._actions=[],this._nActiveActions=0,this._actionsByClip={},this._bindings=[],this._nActiveBindings=0,this._bindingsByRootAndName={},this._controlInterpolants=[],this._nActiveControlInterpolants=0;var r=this;this.stats={actions:{get total(){return r._actions.length},get inUse(){return r._nActiveActions}},bindings:{get total(){return r._bindings.length},get inUse(){return r._nActiveBindings}},controlInterpolants:{get total(){return r._controlInterpolants.length},get inUse(){return r._nActiveControlInterpolants}}}},_isActiveAction:function(r){var e=r._cacheIndex;return e!==null&&e<this._nActiveActions},_addInactiveAction:function(r,e,t){var i=this._actions,n=this._actionsByClip,a=n[e];if(a===void 0)a={knownActions:[r],actionByRoot:{}},r._byClipCacheIndex=0,n[e]=a;else{var o=a.knownActions;r._byClipCacheIndex=o.length,o.push(r)}r._cacheIndex=i.length,i.push(r),a.actionByRoot[t]=r},_removeInactiveAction:function(r){var e=this._actions,t=e[e.length-1],i=r._cacheIndex;t._cacheIndex=i,e[i]=t,e.pop(),r._cacheIndex=null;var n=r._clip.uuid,a=this._actionsByClip,o=a[n],s=o.knownActions,l=s[s.length-1],u=r._byClipCacheIndex;l._byClipCacheIndex=u,s[u]=l,s.pop(),r._byClipCacheIndex=null;var c=o.actionByRoot,f=(e._localRoot||this._root).uuid;delete c[f],s.length===0&&delete a[n],this._removeInactiveBindingsForAction(r)},_removeInactiveBindingsForAction:function(r){for(var e=r._propertyBindings,t=0,i=e.length;t!==i;++t){var n=e[t];--n.referenceCount===0&&this._removeInactiveBinding(n)}},_lendAction:function(r){var e=this._actions,t=r._cacheIndex,i=this._nActiveActions++,n=e[i];r._cacheIndex=i,e[i]=r,n._cacheIndex=t,e[t]=n},_takeBackAction:function(r){var e=this._actions,t=r._cacheIndex,i=--this._nActiveActions,n=e[i];r._cacheIndex=i,e[i]=r,n._cacheIndex=t,e[t]=n},_addInactiveBinding:function(r,e,t){var i=this._bindingsByRootAndName,n=i[e],a=this._bindings;n===void 0&&(n={},i[e]=n),n[t]=r,r._cacheIndex=a.length,a.push(r)},_removeInactiveBinding:function(r){var e=this._bindings,t=r.binding,i=t.rootNode.uuid,n=t.path,a=this._bindingsByRootAndName,o=a[i],s=e[e.length-1],l=r._cacheIndex;s._cacheIndex=l,e[l]=s,e.pop(),delete o[n];e:{for(var u in o)break e;delete a[i]}},_lendBinding:function(r){var e=this._bindings,t=r._cacheIndex,i=this._nActiveBindings++,n=e[i];r._cacheIndex=i,e[i]=r,n._cacheIndex=t,e[t]=n},_takeBackBinding:function(r){var e=this._bindings,t=r._cacheIndex,i=--this._nActiveBindings,n=e[i];r._cacheIndex=i,e[i]=r,n._cacheIndex=t,e[t]=n},_lendControlInterpolant:function(){var r=this._controlInterpolants,e=this._nActiveControlInterpolants++,t=r[e];return t===void 0&&(t=new lM(new Float32Array(2),new Float32Array(2),1,this._controlInterpolantsResultBuffer),t.__cacheIndex=e,r[e]=t),t},_takeBackControlInterpolant:function(r){var e=this._controlInterpolants,t=r.__cacheIndex,i=--this._nActiveControlInterpolants,n=e[i];r.__cacheIndex=i,e[i]=r,n.__cacheIndex=t,e[t]=n},_controlInterpolantsResultBuffer:new Float32Array(1)});dC.prototype.clone=function(){return new dC(this.value.clone===void 0?this.value:this.value.clone())};Jd.prototype=Object.create(Bt.prototype);Jd.prototype.constructor=Jd;Jd.prototype.isInstancedBufferGeometry=!0;Jd.prototype.addGroup=function(r,e,t){this.groups.push({start:r,count:e,materialIndex:t})};Jd.prototype.copy=function(r){var e=r.index;e!==null&&this.setIndex(e.clone());var t=r.attributes;for(var i in t){var n=t[i];this.addAttribute(i,n.clone())}for(var a=r.groups,o=0,s=a.length;o<s;o++){var l=a[o];this.addGroup(l.start,l.count,l.materialIndex)}return this};Ez.prototype={constructor:Ez,isInterleavedBufferAttribute:!0,get count(){return this.data.count},get array(){return this.data.array},setX:function(r,e){return this.data.array[r*this.data.stride+this.offset]=e,this},setY:function(r,e){return this.data.array[r*this.data.stride+this.offset+1]=e,this},setZ:function(r,e){return this.data.array[r*this.data.stride+this.offset+2]=e,this},setW:function(r,e){return this.data.array[r*this.data.stride+this.offset+3]=e,this},getX:function(r){return this.data.array[r*this.data.stride+this.offset]},getY:function(r){return this.data.array[r*this.data.stride+this.offset+1]},getZ:function(r){return this.data.array[r*this.data.stride+this.offset+2]},getW:function(r){return this.data.array[r*this.data.stride+this.offset+3]},setXY:function(r,e,t){return r=r*this.data.stride+this.offset,this.data.array[r+0]=e,this.data.array[r+1]=t,this},setXYZ:function(r,e,t,i){return r=r*this.data.stride+this.offset,this.data.array[r+0]=e,this.data.array[r+1]=t,this.data.array[r+2]=i,this},setXYZW:function(r,e,t,i,n){return r=r*this.data.stride+this.offset,this.data.array[r+0]=e,this.data.array[r+1]=t,this.data.array[r+2]=i,this.data.array[r+3]=n,this}};wy.prototype={constructor:wy,isInterleavedBuffer:!0,set needsUpdate(r){r===!0&&this.version++},setArray:function(r){if(Array.isArray(r))throw new TypeError("THREE.BufferAttribute: array should be a Typed Array.");this.count=r!==void 0?r.length/this.stride:0,this.array=r},setDynamic:function(r){return this.dynamic=r,this},copy:function(r){return this.array=new r.array.constructor(r.array),this.count=r.count,this.stride=r.stride,this.dynamic=r.dynamic,this},copyAt:function(r,e,t){r*=this.stride,t*=e.stride;for(var i=0,n=this.stride;i<n;i++)this.array[r+i]=e.array[t+i];return this},set:function(r,e){return e===void 0&&(e=0),this.array.set(r,e),this},clone:function(){return new this.constructor().copy(this)},onUpload:function(r){return this.onUploadCallback=r,this}};Ty.prototype=Object.create(wy.prototype);Ty.prototype.constructor=Ty;Ty.prototype.isInstancedInterleavedBuffer=!0;Ty.prototype.copy=function(r){return wy.prototype.copy.call(this,r),this.meshPerAttribute=r.meshPerAttribute,this};Ey.prototype=Object.create(gt.prototype);Ey.prototype.constructor=Ey;Ey.prototype.isInstancedBufferAttribute=!0;Ey.prototype.copy=function(r){return gt.prototype.copy.call(this,r),this.meshPerAttribute=r.meshPerAttribute,this};Az.prototype={constructor:Az,linePrecision:1,set:function(r,e){this.ray.set(r,e)},setFromCamera:function(r,e){e&&e.isPerspectiveCamera?(this.ray.origin.setFromMatrixPosition(e.matrixWorld),this.ray.direction.set(r.x,r.y,.5).unproject(e).sub(this.ray.origin).normalize()):e&&e.isOrthographicCamera?(this.ray.origin.set(r.x,r.y,(e.near+e.far)/(e.near-e.far)).unproject(e),this.ray.direction.set(0,0,-1).transformDirection(e.matrixWorld)):console.error("THREE.Raycaster: Unsupported camera type.")},intersectObject:function(r,e){var t=[];return Cz(r,this,t,e),t.sort(Oie),t},intersectObjects:function(r,e){var t=[];if(Array.isArray(r)===!1)return console.warn("THREE.Raycaster.intersectObjects: objects is not an Array."),t;for(var i=0,n=r.length;i<n;i++)Cz(r[i],this,t,e);return t.sort(Oie),t}};Rz.prototype={constructor:Rz,start:function(){this.startTime=(performance||Date).now(),this.oldTime=this.startTime,this.elapsedTime=0,this.running=!0},stop:function(){this.getElapsedTime(),this.running=!1},getElapsedTime:function(){return this.getDelta(),this.elapsedTime},getDelta:function(){var r=0;if(this.autoStart&&!this.running&&this.start(),this.running){var e=(performance||Date).now();r=(e-this.oldTime)/1e3,this.oldTime=e,this.elapsedTime+=r}return r}};Lz.prototype={constructor:Lz,set:function(r,e,t){return this.radius=r,this.phi=e,this.theta=t,this},clone:function(){return new this.constructor().copy(this)},copy:function(r){return this.radius=r.radius,this.phi=r.phi,this.theta=r.theta,this},makeSafe:function(){var r=1e-6;return this.phi=Math.max(r,Math.min(Math.PI-r,this.phi)),this},setFromVector3:function(r){return this.radius=r.length(),this.radius===0?(this.theta=0,this.phi=0):(this.theta=Math.atan2(r.x,r.z),this.phi=Math.acos(cr.clamp(r.y/this.radius,-1,1))),this}};Pz.prototype={constructor:Pz,set:function(r,e,t){return this.radius=r,this.theta=e,this.y=t,this},clone:function(){return new this.constructor().copy(this)},copy:function(r){return this.radius=r.radius,this.theta=r.theta,this.y=r.y,this},setFromVector3:function(r){return this.radius=Math.sqrt(r.x*r.x+r.z*r.z),this.theta=Math.atan2(r.x,r.z),this.y=r.y,this}};Pn.prototype=Object.create(mn.prototype);Pn.prototype.constructor=Pn;Pn.prototype.createAnimation=function(r,e,t,i){var n={start:e,end:t,length:t-e+1,fps:i,duration:(t-e)/i,lastFrame:0,currentFrame:0,active:!1,time:0,direction:1,weight:1,directionBackwards:!1,mirroredLoop:!1};this.animationsMap[r]=n,this.animationsList.push(n)};Pn.prototype.autoCreateAnimations=function(r){for(var e=/([a-z]+)_?(\d+)/i,t,i={},n=this.geometry,a=0,o=n.morphTargets.length;a<o;a++){var s=n.morphTargets[a],l=s.name.match(e);if(l&&l.length>1){var u=l[1];i[u]||(i[u]={start:1/0,end:-1/0});var c=i[u];a<c.start&&(c.start=a),a>c.end&&(c.end=a),t||(t=u)}}for(var u in i){var c=i[u];this.createAnimation(u,c.start,c.end,r)}this.firstAnimation=t};Pn.prototype.setAnimationDirectionForward=function(r){var e=this.animationsMap[r];e&&(e.direction=1,e.directionBackwards=!1)};Pn.prototype.setAnimationDirectionBackward=function(r){var e=this.animationsMap[r];e&&(e.direction=-1,e.directionBackwards=!0)};Pn.prototype.setAnimationFPS=function(r,e){var t=this.animationsMap[r];t&&(t.fps=e,t.duration=(t.end-t.start)/t.fps)};Pn.prototype.setAnimationDuration=function(r,e){var t=this.animationsMap[r];t&&(t.duration=e,t.fps=(t.end-t.start)/t.duration)};Pn.prototype.setAnimationWeight=function(r,e){var t=this.animationsMap[r];t&&(t.weight=e)};Pn.prototype.setAnimationTime=function(r,e){var t=this.animationsMap[r];t&&(t.time=e)};Pn.prototype.getAnimationTime=function(r){var e=0,t=this.animationsMap[r];return t&&(e=t.time),e};Pn.prototype.getAnimationDuration=function(r){var e=-1,t=this.animationsMap[r];return t&&(e=t.duration),e};Pn.prototype.playAnimation=function(r){var e=this.animationsMap[r];e?(e.time=0,e.active=!0):console.warn("THREE.MorphBlendMesh: animation["+r+"] undefined in .playAnimation()")};Pn.prototype.stopAnimation=function(r){var e=this.animationsMap[r];e&&(e.active=!1)};Pn.prototype.update=function(r){for(var e=0,t=this.animationsList.length;e<t;e++){var i=this.animationsList[e];if(i.active){var n=i.duration/i.length;i.time+=i.direction*r,i.mirroredLoop?(i.time>i.duration||i.time<0)&&(i.direction*=-1,i.time>i.duration&&(i.time=i.duration,i.directionBackwards=!0),i.time<0&&(i.time=0,i.directionBackwards=!1)):(i.time=i.time%i.duration,i.time<0&&(i.time+=i.duration));var a=i.start+cr.clamp(Math.floor(i.time/n),0,i.length-1),o=i.weight;a!==i.currentFrame&&(this.morphTargetInfluences[i.lastFrame]=0,this.morphTargetInfluences[i.currentFrame]=1*o,this.morphTargetInfluences[a]=0,i.lastFrame=i.currentFrame,i.currentFrame=a);var s=i.time%n/n;i.directionBackwards&&(s=1-s),i.currentFrame!==i.lastFrame?(this.morphTargetInfluences[i.currentFrame]=s*o,this.morphTargetInfluences[i.lastFrame]=(1-s)*o):this.morphTargetInfluences[i.currentFrame]=o}}};fM.prototype=Object.create(Et.prototype);fM.prototype.constructor=fM;fM.prototype.isImmediateRenderObject=!0;hM.prototype=Object.create(di.prototype);hM.prototype.constructor=hM;hM.prototype.update=function(){var r=new oe,e=new oe,t=new bs;return function(){var n=["a","b","c"];this.object.updateMatrixWorld(!0),t.getNormalMatrix(this.object.matrixWorld);var a=this.object.matrixWorld,o=this.geometry.attributes.position,s=this.object.geometry;if(s&&s.isGeometry)for(var l=s.vertices,u=s.faces,c=0,f=0,h=u.length;f<h;f++)for(var p=u[f],d=0,g=p.vertexNormals.length;d<g;d++){var m=l[p[n[d]]],v=p.vertexNormals[d];r.copy(m).applyMatrix4(a),e.copy(v).applyMatrix3(t).normalize().multiplyScalar(this.size).add(r),o.setXYZ(c,r.x,r.y,r.z),c=c+1,o.setXYZ(c,e.x,e.y,e.z),c=c+1}else if(s&&s.isBufferGeometry)for(var _=s.attributes.position,y=s.attributes.normal,c=0,d=0,g=_.count;d<g;d++)r.set(_.getX(d),_.getY(d),_.getZ(d)).applyMatrix4(a),e.set(y.getX(d),y.getY(d),y.getZ(d)),e.applyMatrix3(t).normalize().multiplyScalar(this.size).add(r),o.setXYZ(c,r.x,r.y,r.z),c=c+1,o.setXYZ(c,e.x,e.y,e.z),c=c+1;return o.needsUpdate=!0,this}}();Ay.prototype=Object.create(Et.prototype);Ay.prototype.constructor=Ay;Ay.prototype.dispose=function(){this.cone.geometry.dispose(),this.cone.material.dispose()};Ay.prototype.update=function(){var r=new oe,e=new oe;return function(){var i=this.light.distance?this.light.distance:1e3,n=i*Math.tan(this.light.angle);this.cone.scale.set(n,n,i),r.setFromMatrixPosition(this.light.matrixWorld),e.setFromMatrixPosition(this.light.target.matrixWorld),this.cone.lookAt(e.sub(r)),this.cone.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)}}();Cy.prototype=Object.create(di.prototype);Cy.prototype.constructor=Cy;Cy.prototype.getBoneList=function(r){var e=[];r&&r.isBone&&e.push(r);for(var t=0;t<r.children.length;t++)e.push.apply(e,this.getBoneList(r.children[t]));return e};Cy.prototype.update=function(){var r=new oe,e=new qt,t=new qt;return function(){var n=this.geometry,a=n.getAttribute("position");t.getInverse(this.root.matrixWorld);for(var o=0,s=0;o<this.bones.length;o++){var l=this.bones[o];l.parent&&l.parent.isBone&&(e.multiplyMatrices(t,l.matrixWorld),r.setFromMatrixPosition(e),a.setXYZ(s,r.x,r.y,r.z),e.multiplyMatrices(t,l.parent.matrixWorld),r.setFromMatrixPosition(e),a.setXYZ(s+1,r.x,r.y,r.z),s+=2)}n.getAttribute("position").needsUpdate=!0}}();Ry.prototype=Object.create(mn.prototype);Ry.prototype.constructor=Ry;Ry.prototype.dispose=function(){this.geometry.dispose(),this.material.dispose()};Ry.prototype.update=function(){this.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)};Ly.prototype=Object.create(Et.prototype);Ly.prototype.constructor=Ly;Ly.prototype.dispose=function(){this.children[0].geometry.dispose(),this.children[0].material.dispose(),this.children[1].geometry.dispose(),this.children[1].material.dispose()};Ly.prototype.update=function(){var r=new oe,e=new oe;return function(){var i=this.children[0],n=this.children[1];if(this.light.target){r.setFromMatrixPosition(this.light.matrixWorld),e.setFromMatrixPosition(this.light.target.matrixWorld);var a=e.clone().sub(r);i.lookAt(a),n.lookAt(a)}i.material.color.copy(this.light.color).multiplyScalar(this.light.intensity),n.material.color.copy(this.light.color).multiplyScalar(this.light.intensity);var o=this.light.width*.5,s=this.light.height*.5,l=i.geometry.getAttribute("position"),u=l.array;u[0]=o,u[1]=-s,u[2]=0,u[3]=o,u[4]=s,u[5]=0,u[6]=-o,u[7]=s,u[8]=0,u[9]=-o,u[10]=s,u[11]=0,u[12]=-o,u[13]=-s,u[14]=0,u[15]=o,u[16]=-s,u[17]=0,l.needsUpdate=!0}}();Py.prototype=Object.create(Et.prototype);Py.prototype.constructor=Py;Py.prototype.dispose=function(){this.children[0].geometry.dispose(),this.children[0].material.dispose()};Py.prototype.update=function(){var r=new oe,e=new Gt,t=new Gt;return function(){var n=this.children[0],a=n.geometry.getAttribute("color");e.copy(this.light.color).multiplyScalar(this.light.intensity),t.copy(this.light.groundColor).multiplyScalar(this.light.intensity);for(var o=0,s=a.count;o<s;o++){var l=o<s/2?e:t;a.setXYZ(o,l.r,l.g,l.b)}n.lookAt(r.setFromMatrixPosition(this.light.matrixWorld).negate()),a.needsUpdate=!0}}();pM.prototype=Object.create(di.prototype);pM.prototype.constructor=pM;mC.prototype=Object.create(di.prototype);mC.prototype.constructor=mC;dM.prototype=Object.create(di.prototype);dM.prototype.constructor=dM;dM.prototype.update=function(){var r=new oe,e=new oe,t=new bs;return function(){this.object.updateMatrixWorld(!0),t.getNormalMatrix(this.object.matrixWorld);for(var n=this.object.matrixWorld,a=this.geometry.attributes.position,o=this.object.geometry,s=o.vertices,l=o.faces,u=0,c=0,f=l.length;c<f;c++){var h=l[c],p=h.normal;r.copy(s[h.a]).add(s[h.b]).add(s[h.c]).divideScalar(3).applyMatrix4(n),e.copy(p).applyMatrix3(t).normalize().multiplyScalar(this.size).add(r),a.setXYZ(u,r.x,r.y,r.z),u=u+1,a.setXYZ(u,e.x,e.y,e.z),u=u+1}return a.needsUpdate=!0,this}}();Dy.prototype=Object.create(Et.prototype);Dy.prototype.constructor=Dy;Dy.prototype.dispose=function(){var r=this.children[0],e=this.children[1];r.geometry.dispose(),r.material.dispose(),e.geometry.dispose(),e.material.dispose()};Dy.prototype.update=function(){var r=new oe,e=new oe,t=new oe;return function(){r.setFromMatrixPosition(this.light.matrixWorld),e.setFromMatrixPosition(this.light.target.matrixWorld),t.subVectors(e,r);var n=this.children[0],a=this.children[1];n.lookAt(t),n.material.color.copy(this.light.color).multiplyScalar(this.light.intensity),a.lookAt(t),a.scale.z=t.length()}}();mM.prototype=Object.create(di.prototype);mM.prototype.constructor=mM;mM.prototype.update=function(){var r,e,t=new oe,i=new Qn;function n(a,o,s,l){t.set(o,s,l).unproject(i);var u=e[a];if(u!==void 0)for(var c=r.getAttribute("position"),f=0,h=u.length;f<h;f++)c.setXYZ(u[f],t.x,t.y,t.z)}return function(){r=this.geometry,e=this.pointMap;var o=1,s=1;i.projectionMatrix.copy(this.camera.projectionMatrix),n("c",0,0,-1),n("t",0,0,1),n("n1",-o,-s,-1),n("n2",o,-s,-1),n("n3",-o,s,-1),n("n4",o,s,-1),n("f1",-o,-s,1),n("f2",o,-s,1),n("f3",-o,s,1),n("f4",o,s,1),n("u1",o*.7,s*1.1,-1),n("u2",-o*.7,s*1.1,-1),n("u3",0,s*2,-1),n("cf1",-o,0,1),n("cf2",o,0,1),n("cf3",0,-s,1),n("cf4",0,s,1),n("cn1",-o,0,-1),n("cn2",o,0,-1),n("cn3",0,-s,-1),n("cn4",0,s,-1),r.getAttribute("position").needsUpdate=!0}}();Iy.prototype=Object.create(di.prototype);Iy.prototype.constructor=Iy;Iy.prototype.update=function(){var r=new lu;return function(t){if(t&&t.isBox3?r.copy(t):r.setFromObject(t),!r.isEmpty()){var i=r.min,n=r.max,a=this.geometry.attributes.position,o=a.array;o[0]=n.x,o[1]=n.y,o[2]=n.z,o[3]=i.x,o[4]=n.y,o[5]=n.z,o[6]=i.x,o[7]=i.y,o[8]=n.z,o[9]=n.x,o[10]=i.y,o[11]=n.z,o[12]=n.x,o[13]=n.y,o[14]=i.z,o[15]=i.x,o[16]=n.y,o[17]=i.z,o[18]=i.x,o[19]=i.y,o[20]=i.z,o[21]=n.x,o[22]=i.y,o[23]=i.z,a.needsUpdate=!0,this.geometry.computeBoundingSphere()}}}();jne=new Bt;jne.addAttribute("position",new gr([0,0,0,0,1,0],3));Kne=new sc(0,.5,1,5,1);Kne.translate(0,-.5,0);$d.prototype=Object.create(Et.prototype);$d.prototype.constructor=$d;$d.prototype.setDirection=function(){var r=new oe,e;return function(i){i.y>.99999?this.quaternion.set(0,0,0,1):i.y<-.99999?this.quaternion.set(1,0,0,0):(r.set(i.z,0,-i.x).normalize(),e=Math.acos(i.y),this.quaternion.setFromAxisAngle(r,e))}}();$d.prototype.setLength=function(r,e,t){e===void 0&&(e=.2*r),t===void 0&&(t=.2*e),this.line.scale.set(1,Math.max(0,r-e),1),this.line.updateMatrix(),this.cone.scale.set(t,e,t),this.cone.position.y=r,this.cone.updateMatrix()};$d.prototype.setColor=function(r){this.line.material.color.copy(r),this.cone.material.color.copy(r)};vC.prototype=Object.create(di.prototype);vC.prototype.constructor=vC;fB=function(){var r=new oe,e=new n,t=new n,i=new n;function n(){}return n.prototype.init=function(a,o,s,l){this.c0=a,this.c1=s,this.c2=-3*a+3*o-2*s-l,this.c3=2*a-2*o+s+l},n.prototype.initNonuniformCatmullRom=function(a,o,s,l,u,c,f){var h=(o-a)/u-(s-a)/(u+c)+(s-o)/c,p=(s-o)/c-(l-o)/(c+f)+(l-s)/f;h*=c,p*=c,this.init(o,s,h,p)},n.prototype.initCatmullRom=function(a,o,s,l,u){this.init(o,s,u*(s-a),u*(l-o))},n.prototype.calc=function(a){var o=a*a,s=o*a;return this.c0+this.c1*a+this.c2*o+this.c3*s},ea.create(function(a){this.points=a||[],this.closed=!1},function(a){var o=this.points,s,l,u,c;c=o.length,c<2&&console.log("duh, you need at least 2 points"),s=(c-(this.closed?0:1))*a,l=Math.floor(s),u=s-l,this.closed?l+=l>0?0:(Math.floor(Math.abs(l)/o.length)+1)*o.length:u===0&&l===c-1&&(l=c-2,u=1);var f,h,p,d;if(this.closed||l>0?f=o[(l-1)%c]:(r.subVectors(o[0],o[1]).add(o[0]),f=r),h=o[l%c],p=o[(l+1)%c],this.closed||l+2<c?d=o[(l+2)%c]:(r.subVectors(o[c-1],o[c-2]).add(o[c-1]),d=r),this.type===void 0||this.type==="centripetal"||this.type==="chordal"){var g=this.type==="chordal"?.5:.25,m=Math.pow(f.distanceToSquared(h),g),v=Math.pow(h.distanceToSquared(p),g),_=Math.pow(p.distanceToSquared(d),g);v<1e-4&&(v=1),m<1e-4&&(m=v),_<1e-4&&(_=v),e.initNonuniformCatmullRom(f.x,h.x,p.x,d.x,m,v,_),t.initNonuniformCatmullRom(f.y,h.y,p.y,d.y,m,v,_),i.initNonuniformCatmullRom(f.z,h.z,p.z,d.z,m,v,_)}else if(this.type==="catmullrom"){var y=this.tension!==void 0?this.tension:.5;e.initCatmullRom(f.x,h.x,p.x,d.x,y),t.initCatmullRom(f.y,h.y,p.y,d.y,y),i.initCatmullRom(f.z,h.z,p.z,d.z,y)}var x=new oe(e.calc(u),t.calc(u),i.calc(u));return x})}(),QRe=ea.create(function(r){console.warn("THREE.SplineCurve3 will be deprecated. Please use THREE.CatmullRomCurve3"),this.points=r===void 0?[]:r},function(r){var e=this.points,t=(e.length-1)*r,i=Math.floor(t),n=t-i,a=e[i==0?i:i-1],o=e[i],s=e[i>e.length-2?e.length-1:i+1],l=e[i>e.length-3?e.length-1:i+2],u=_M.interpolate;return new oe(u(a.x,o.x,s.x,l.x,n),u(a.y,o.y,s.y,l.y,n),u(a.z,o.z,s.z,l.z,n))}),eLe=ea.create(function(r,e,t,i){this.v0=r,this.v1=e,this.v2=t,this.v3=i},function(r){var e=Ln.b3;return new oe(e(r,this.v0.x,this.v1.x,this.v2.x,this.v3.x),e(r,this.v0.y,this.v1.y,this.v2.y,this.v3.y),e(r,this.v0.z,this.v1.z,this.v2.z,this.v3.z))}),tLe=ea.create(function(r,e,t){this.v0=r,this.v1=e,this.v2=t},function(r){var e=Ln.b2;return new oe(e(r,this.v0.x,this.v1.x,this.v2.x),e(r,this.v0.y,this.v1.y,this.v2.y),e(r,this.v0.z,this.v1.z,this.v2.z))}),rLe=ea.create(function(r,e){this.v1=r,this.v2=e},function(r){if(r===1)return this.v2.clone();var e=new oe;return e.subVectors(this.v2,this.v1),e.multiplyScalar(r),e.add(this.v1),e});gC.prototype=Object.create(lc.prototype);gC.prototype.constructor=gC;iLe={createMultiMaterialObject:function(r,e){for(var t=new VS,i=0,n=e.length;i<n;i++)t.add(new mn(r,e[i]));return t},detach:function(r,e,t){r.applyMatrix(e.matrixWorld),e.remove(r),t.add(r)},attach:function(r,e,t){var i=new qt;i.getInverse(t.matrixWorld),r.applyMatrix(i),e.remove(r),t.add(r)}};aLe=0,oLe=1;Jne.prototype=Object.create(fB.prototype);pM.prototype.setColors=function(){console.error("THREE.GridHelper: setColors() has been deprecated, pass them in the constructor instead.")};Object.assign(PS.prototype,{center:function(r){return console.warn("THREE.Box2: .center() has been renamed to .getCenter()."),this.getCenter(r)},empty:function(){return console.warn("THREE.Box2: .empty() has been renamed to .isEmpty()."),this.isEmpty()},isIntersectionBox:function(r){return console.warn("THREE.Box2: .isIntersectionBox() has been renamed to .intersectsBox()."),this.intersectsBox(r)},size:function(r){return console.warn("THREE.Box2: .size() has been renamed to .getSize()."),this.getSize(r)}});Object.assign(lu.prototype,{center:function(r){return console.warn("THREE.Box3: .center() has been renamed to .getCenter()."),this.getCenter(r)},empty:function(){return console.warn("THREE.Box3: .empty() has been renamed to .isEmpty()."),this.isEmpty()},isIntersectionBox:function(r){return console.warn("THREE.Box3: .isIntersectionBox() has been renamed to .intersectsBox()."),this.intersectsBox(r)},isIntersectionSphere:function(r){return console.warn("THREE.Box3: .isIntersectionSphere() has been renamed to .intersectsSphere()."),this.intersectsSphere(r)},size:function(r){return console.warn("THREE.Box3: .size() has been renamed to .getSize()."),this.getSize(r)}});Rd.prototype.center=function(r){return console.warn("THREE.Line3: .center() has been renamed to .getCenter()."),this.getCenter(r)};cr.random16=function(){return console.warn("THREE.Math.random16() has been deprecated. Use Math.random() instead."),Math.random()};Object.assign(bs.prototype,{flattenToArrayOffset:function(r,e){return console.warn("THREE.Matrix3: .flattenToArrayOffset() has been deprecated. Use .toArray() instead."),this.toArray(r,e)},multiplyVector3:function(r){return console.warn("THREE.Matrix3: .multiplyVector3() has been removed. Use vector.applyMatrix3( matrix ) instead."),r.applyMatrix3(this)},multiplyVector3Array:function(r){return console.warn("THREE.Matrix3: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),this.applyToVector3Array(r)},applyToBuffer:function(r,e,t){return console.warn("THREE.Matrix3: .applyToBuffer() has been removed. Use matrix.applyToBufferAttribute( attribute ) instead."),this.applyToBufferAttribute(r)}});Object.assign(qt.prototype,{extractPosition:function(r){return console.warn("THREE.Matrix4: .extractPosition() has been renamed to .copyPosition()."),this.copyPosition(r)},flattenToArrayOffset:function(r,e){return console.warn("THREE.Matrix4: .flattenToArrayOffset() has been deprecated. Use .toArray() instead."),this.toArray(r,e)},getPosition:function(){var r;return function(){return r===void 0&&(r=new oe),console.warn("THREE.Matrix4: .getPosition() has been removed. Use Vector3.setFromMatrixPosition( matrix ) instead."),r.setFromMatrixColumn(this,3)}}(),setRotationFromQuaternion:function(r){return console.warn("THREE.Matrix4: .setRotationFromQuaternion() has been renamed to .makeRotationFromQuaternion()."),this.makeRotationFromQuaternion(r)},multiplyVector3:function(r){return console.warn("THREE.Matrix4: .multiplyVector3() has been removed. Use vector.applyMatrix4( matrix ) or vector.applyProjection( matrix ) instead."),r.applyProjection(this)},multiplyVector4:function(r){return console.warn("THREE.Matrix4: .multiplyVector4() has been removed. Use vector.applyMatrix4( matrix ) instead."),r.applyMatrix4(this)},multiplyVector3Array:function(r){return console.warn("THREE.Matrix4: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),this.applyToVector3Array(r)},rotateAxis:function(r){console.warn("THREE.Matrix4: .rotateAxis() has been removed. Use Vector3.transformDirection( matrix ) instead."),r.transformDirection(this)},crossVector:function(r){return console.warn("THREE.Matrix4: .crossVector() has been removed. Use vector.applyMatrix4( matrix ) instead."),r.applyMatrix4(this)},translate:function(){console.error("THREE.Matrix4: .translate() has been removed.")},rotateX:function(){console.error("THREE.Matrix4: .rotateX() has been removed.")},rotateY:function(){console.error("THREE.Matrix4: .rotateY() has been removed.")},rotateZ:function(){console.error("THREE.Matrix4: .rotateZ() has been removed.")},rotateByAxis:function(){console.error("THREE.Matrix4: .rotateByAxis() has been removed.")},applyToBuffer:function(r,e,t){return console.warn("THREE.Matrix4: .applyToBuffer() has been removed. Use matrix.applyToBufferAttribute( attribute ) instead."),this.applyToBufferAttribute(r)}});Io.prototype.isIntersectionLine=function(r){return console.warn("THREE.Plane: .isIntersectionLine() has been renamed to .intersectsLine()."),this.intersectsLine(r)};on.prototype.multiplyVector3=function(r){return console.warn("THREE.Quaternion: .multiplyVector3() has been removed. Use is now vector.applyQuaternion( quaternion ) instead."),r.applyQuaternion(this)};Object.assign(Mh.prototype,{isIntersectionBox:function(r){return console.warn("THREE.Ray: .isIntersectionBox() has been renamed to .intersectsBox()."),this.intersectsBox(r)},isIntersectionPlane:function(r){return console.warn("THREE.Ray: .isIntersectionPlane() has been renamed to .intersectsPlane()."),this.intersectsPlane(r)},isIntersectionSphere:function(r){return console.warn("THREE.Ray: .isIntersectionSphere() has been renamed to .intersectsSphere()."),this.intersectsSphere(r)}});Object.assign(Pd.prototype,{extrude:function(r){return console.warn("THREE.Shape: .extrude() has been removed. Use ExtrudeGeometry() instead."),new ws(this,r)},makeGeometry:function(r){return console.warn("THREE.Shape: .makeGeometry() has been removed. Use ShapeGeometry() instead."),new vy(this,r)}});Object.assign(oe.prototype,{setEulerFromRotationMatrix:function(){console.error("THREE.Vector3: .setEulerFromRotationMatrix() has been removed. Use Euler.setFromRotationMatrix() instead.")},setEulerFromQuaternion:function(){console.error("THREE.Vector3: .setEulerFromQuaternion() has been removed. Use Euler.setFromQuaternion() instead.")},getPositionFromMatrix:function(r){return console.warn("THREE.Vector3: .getPositionFromMatrix() has been renamed to .setFromMatrixPosition()."),this.setFromMatrixPosition(r)},getScaleFromMatrix:function(r){return console.warn("THREE.Vector3: .getScaleFromMatrix() has been renamed to .setFromMatrixScale()."),this.setFromMatrixScale(r)},getColumnFromMatrix:function(r,e){return console.warn("THREE.Vector3: .getColumnFromMatrix() has been renamed to .setFromMatrixColumn()."),this.setFromMatrixColumn(e,r)}});or.prototype.computeTangents=function(){console.warn("THREE.Geometry: .computeTangents() has been removed.")};Object.assign(Et.prototype,{getChildByName:function(r){return console.warn("THREE.Object3D: .getChildByName() has been renamed to .getObjectByName()."),this.getObjectByName(r)},renderDepth:function(){console.warn("THREE.Object3D: .renderDepth has been removed. Use .renderOrder, instead.")},translate:function(r,e){return console.warn("THREE.Object3D: .translate() has been removed. Use .translateOnAxis( axis, distance ) instead."),this.translateOnAxis(e,r)}});Object.defineProperties(Et.prototype,{eulerOrder:{get:function(){return console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),this.rotation.order},set:function(r){console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),this.rotation.order=r}},useQuaternion:{get:function(){console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")},set:function(){console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")}}});Object.defineProperties(kS.prototype,{objects:{get:function(){return console.warn("THREE.LOD: .objects has been renamed to .levels."),this.levels}}});Kn.prototype.setLens=function(r,e){console.warn("THREE.PerspectiveCamera.setLens is deprecated. Use .setFocalLength and .filmGauge for a photographic setup."),e!==void 0&&(this.filmGauge=e),this.setFocalLength(r)};Object.defineProperties(Oi.prototype,{onlyShadow:{set:function(){console.warn("THREE.Light: .onlyShadow has been removed.")}},shadowCameraFov:{set:function(r){console.warn("THREE.Light: .shadowCameraFov is now .shadow.camera.fov."),this.shadow.camera.fov=r}},shadowCameraLeft:{set:function(r){console.warn("THREE.Light: .shadowCameraLeft is now .shadow.camera.left."),this.shadow.camera.left=r}},shadowCameraRight:{set:function(r){console.warn("THREE.Light: .shadowCameraRight is now .shadow.camera.right."),this.shadow.camera.right=r}},shadowCameraTop:{set:function(r){console.warn("THREE.Light: .shadowCameraTop is now .shadow.camera.top."),this.shadow.camera.top=r}},shadowCameraBottom:{set:function(r){console.warn("THREE.Light: .shadowCameraBottom is now .shadow.camera.bottom."),this.shadow.camera.bottom=r}},shadowCameraNear:{set:function(r){console.warn("THREE.Light: .shadowCameraNear is now .shadow.camera.near."),this.shadow.camera.near=r}},shadowCameraFar:{set:function(r){console.warn("THREE.Light: .shadowCameraFar is now .shadow.camera.far."),this.shadow.camera.far=r}},shadowCameraVisible:{set:function(){console.warn("THREE.Light: .shadowCameraVisible has been removed. Use new THREE.CameraHelper( light.shadow.camera ) instead.")}},shadowBias:{set:function(r){console.warn("THREE.Light: .shadowBias is now .shadow.bias."),this.shadow.bias=r}},shadowDarkness:{set:function(){console.warn("THREE.Light: .shadowDarkness has been removed.")}},shadowMapWidth:{set:function(r){console.warn("THREE.Light: .shadowMapWidth is now .shadow.mapSize.width."),this.shadow.mapSize.width=r}},shadowMapHeight:{set:function(r){console.warn("THREE.Light: .shadowMapHeight is now .shadow.mapSize.height."),this.shadow.mapSize.height=r}}});Object.defineProperties(gt.prototype,{length:{get:function(){return console.warn("THREE.BufferAttribute: .length has been deprecated. Use .count instead."),this.array.length}}});Object.assign(Bt.prototype,{addIndex:function(r){console.warn("THREE.BufferGeometry: .addIndex() has been renamed to .setIndex()."),this.setIndex(r)},addDrawCall:function(r,e,t){t!==void 0&&console.warn("THREE.BufferGeometry: .addDrawCall() no longer supports indexOffset."),console.warn("THREE.BufferGeometry: .addDrawCall() is now .addGroup()."),this.addGroup(r,e)},clearDrawCalls:function(){console.warn("THREE.BufferGeometry: .clearDrawCalls() is now .clearGroups()."),this.clearGroups()},computeTangents:function(){console.warn("THREE.BufferGeometry: .computeTangents() has been removed.")},computeOffsets:function(){console.warn("THREE.BufferGeometry: .computeOffsets() has been removed.")}});Object.defineProperties(Bt.prototype,{drawcalls:{get:function(){return console.error("THREE.BufferGeometry: .drawcalls has been renamed to .groups."),this.groups}},offsets:{get:function(){return console.warn("THREE.BufferGeometry: .offsets has been renamed to .groups."),this.groups}}});Object.defineProperties(dC.prototype,{dynamic:{set:function(){console.warn("THREE.Uniform: .dynamic has been removed. Use object.onBeforeRender() instead.")}},onUpdate:{value:function(){return console.warn("THREE.Uniform: .onUpdate() has been removed. Use object.onBeforeRender() instead."),this}}});Object.defineProperties(mr.prototype,{wrapAround:{get:function(){console.warn("THREE."+this.type+": .wrapAround has been removed.")},set:function(){console.warn("THREE."+this.type+": .wrapAround has been removed.")}},wrapRGB:{get:function(){return console.warn("THREE."+this.type+": .wrapRGB has been removed."),new Gt}}});Object.defineProperties(ml.prototype,{metal:{get:function(){return console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead."),!1},set:function(){console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead")}}});Object.defineProperties(_a.prototype,{derivatives:{get:function(){return console.warn("THREE.ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),this.extensions.derivatives},set:function(r){console.warn("THREE. ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),this.extensions.derivatives=r}}});Ms.prototype=Object.assign(Object.create({constructor:Ms,apply:function(r){console.warn("THREE.EventDispatcher: .apply is deprecated, just inherit or Object.assign the prototype to mix-in."),Object.assign(r,this)}}),Ms.prototype);Object.assign($z.prototype,{supportsFloatTextures:function(){return console.warn("THREE.WebGLRenderer: .supportsFloatTextures() is now .extensions.get( 'OES_texture_float' )."),this.extensions.get("OES_texture_float")},supportsHalfFloatTextures:function(){return console.warn("THREE.WebGLRenderer: .supportsHalfFloatTextures() is now .extensions.get( 'OES_texture_half_float' )."),this.extensions.get("OES_texture_half_float")},supportsStandardDerivatives:function(){return console.warn("THREE.WebGLRenderer: .supportsStandardDerivatives() is now .extensions.get( 'OES_standard_derivatives' )."),this.extensions.get("OES_standard_derivatives")},supportsCompressedTextureS3TC:function(){return console.warn("THREE.WebGLRenderer: .supportsCompressedTextureS3TC() is now .extensions.get( 'WEBGL_compressed_texture_s3tc' )."),this.extensions.get("WEBGL_compressed_texture_s3tc")},supportsCompressedTexturePVRTC:function(){return console.warn("THREE.WebGLRenderer: .supportsCompressedTexturePVRTC() is now .extensions.get( 'WEBGL_compressed_texture_pvrtc' )."),this.extensions.get("WEBGL_compressed_texture_pvrtc")},supportsBlendMinMax:function(){return console.warn("THREE.WebGLRenderer: .supportsBlendMinMax() is now .extensions.get( 'EXT_blend_minmax' )."),this.extensions.get("EXT_blend_minmax")},supportsVertexTextures:function(){return console.warn("THREE.WebGLRenderer: .supportsVertexTextures() is now .capabilities.vertexTextures."),this.capabilities.vertexTextures},supportsInstancedArrays:function(){return console.warn("THREE.WebGLRenderer: .supportsInstancedArrays() is now .extensions.get( 'ANGLE_instanced_arrays' )."),this.extensions.get("ANGLE_instanced_arrays")},enableScissorTest:function(r){console.warn("THREE.WebGLRenderer: .enableScissorTest() is now .setScissorTest()."),this.setScissorTest(r)},initMaterial:function(){console.warn("THREE.WebGLRenderer: .initMaterial() has been removed.")},addPrePlugin:function(){console.warn("THREE.WebGLRenderer: .addPrePlugin() has been removed.")},addPostPlugin:function(){console.warn("THREE.WebGLRenderer: .addPostPlugin() has been removed.")},updateShadowMap:function(){console.warn("THREE.WebGLRenderer: .updateShadowMap() has been removed.")}});Object.defineProperties($z.prototype,{shadowMapEnabled:{get:function(){return this.shadowMap.enabled},set:function(r){console.warn("THREE.WebGLRenderer: .shadowMapEnabled is now .shadowMap.enabled."),this.shadowMap.enabled=r}},shadowMapType:{get:function(){return this.shadowMap.type},set:function(r){console.warn("THREE.WebGLRenderer: .shadowMapType is now .shadowMap.type."),this.shadowMap.type=r}},shadowMapCullFace:{get:function(){return this.shadowMap.cullFace},set:function(r){console.warn("THREE.WebGLRenderer: .shadowMapCullFace is now .shadowMap.cullFace."),this.shadowMap.cullFace=r}}});Object.defineProperties(Gne.prototype,{cullFace:{get:function(){return this.renderReverseSided?Dz:wS},set:function(r){var e=r!==wS;console.warn("WebGLRenderer: .shadowMap.cullFace is deprecated. Set .shadowMap.renderReverseSided to "+e+"."),this.renderReverseSided=e}}});Object.defineProperties(Oy.prototype,{wrapS:{get:function(){return console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),this.texture.wrapS},set:function(r){console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),this.texture.wrapS=r}},wrapT:{get:function(){return console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),this.texture.wrapT},set:function(r){console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),this.texture.wrapT=r}},magFilter:{get:function(){return console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),this.texture.magFilter},set:function(r){console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),this.texture.magFilter=r}},minFilter:{get:function(){return console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),this.texture.minFilter},set:function(r){console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),this.texture.minFilter=r}},anisotropy:{get:function(){return console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),this.texture.anisotropy},set:function(r){console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),this.texture.anisotropy=r}},offset:{get:function(){return console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),this.texture.offset},set:function(r){console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),this.texture.offset=r}},repeat:{get:function(){return console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),this.texture.repeat},set:function(r){console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),this.texture.repeat=r}},format:{get:function(){return console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),this.texture.format},set:function(r){console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),this.texture.format=r}},type:{get:function(){return console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),this.texture.type},set:function(r){console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),this.texture.type=r}},generateMipmaps:{get:function(){return console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),this.texture.generateMipmaps},set:function(r){console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),this.texture.generateMipmaps=r}}});by.prototype.load=function(r){console.warn("THREE.Audio: .load has been deprecated. Use THREE.AudioLoader instead.");var e=this,t=new lB;return t.load(r,function(i){e.setBuffer(i)}),this};uB.prototype.getData=function(){return console.warn("THREE.AudioAnalyser: .getData() is now .getFrequencyData()."),this.getFrequencyData()};RLe={merge:function(r,e,t){console.warn("THREE.GeometryUtils: .merge() has been moved to Geometry. Use geometry.merge( geometry2, matrix, materialIndexOffset ) instead.");var i;e.isMesh&&(e.matrixAutoUpdate&&e.updateMatrix(),i=e.matrix,e=e.geometry),r.merge(e,i,t)},center:function(r){return console.warn("THREE.GeometryUtils: .center() has been moved to Geometry. Use geometry.center() instead."),r.center()}},LLe={crossOrigin:void 0,loadTexture:function(r,e,t,i){console.warn("THREE.ImageUtils.loadTexture has been deprecated. Use THREE.TextureLoader() instead.");var n=new TC;n.setCrossOrigin(this.crossOrigin);var a=n.load(r,t,void 0,i);return e&&(a.mapping=e),a},loadTextureCube:function(r,e,t,i){console.warn("THREE.ImageUtils.loadTextureCube has been deprecated. Use THREE.CubeTextureLoader() instead.");var n=new tB;n.setCrossOrigin(this.crossOrigin);var a=n.load(r,t,void 0,i);return e&&(a.mapping=e),a},loadCompressedTexture:function(){console.error("THREE.ImageUtils.loadCompressedTexture has been removed. Use THREE.DDSLoader instead.")},loadCompressedTextureCube:function(){console.error("THREE.ImageUtils.loadCompressedTextureCube has been removed. Use THREE.DDSLoader instead.")}}});var rae=Ise(AC=>{"use strict";var ILe=AC&&AC.__extends||function(r,e){for(var t in e)e.hasOwnProperty(t)&&(r[t]=e[t]);function i(){this.constructor=r}r.prototype=e===null?Object.create(e):(i.prototype=e.prototype,new i)},Fr=(Qne(),Use($ne)),xi={NONE:-1,ROTATE:0,DOLLY:1,PAN:2,TOUCH_ROTATE:3,TOUCH_DOLLY:4,TOUCH_PAN:5},eae={type:"change"},hB={type:"start"},pB={type:"end"},tae=1e-6,NLe=function(r){ILe(e,r);function e(t,i,n){var a=r.call(this)||this;return a.object=t,a.domElement=i!==void 0?i:document,a.window=n!==void 0?n:window,a.enabled=!0,a.target=new Fr.Vector3,a.minDistance=0,a.maxDistance=1/0,a.minZoom=0,a.maxZoom=1/0,a.minPolarAngle=0,a.maxPolarAngle=Math.PI,a.minAzimuthAngle=-1/0,a.maxAzimuthAngle=1/0,a.enableDamping=!1,a.dampingFactor=.25,a.enableZoom=!0,a.zoomSpeed=1,a.enableRotate=!0,a.rotateSpeed=1,a.enablePan=!0,a.keyPanSpeed=7,a.autoRotate=!1,a.autoRotateSpeed=2,a.enableKeys=!0,a.keys={LEFT:37,UP:38,RIGHT:39,BOTTOM:40},a.mouseButtons={ORBIT:Fr.MOUSE.LEFT,ZOOM:Fr.MOUSE.MIDDLE,PAN:Fr.MOUSE.RIGHT},a.target0=a.target.clone(),a.position0=a.object.position.clone(),a.zoom0=a.object.zoom,a.updateOffset=new Fr.Vector3,a.updateQuat=new Fr.Quaternion().setFromUnitVectors(t.up,new Fr.Vector3(0,1,0)),a.updateQuatInverse=a.updateQuat.clone().inverse(),a.updateLastPosition=new Fr.Vector3,a.updateLastQuaternion=new Fr.Quaternion,a.state=xi.NONE,a.scale=1,a.spherical=new Fr.Spherical,a.sphericalDelta=new Fr.Spherical,a.panOffset=new Fr.Vector3,a.zoomChanged=!1,a.rotateStart=new Fr.Vector2,a.rotateEnd=new Fr.Vector2,a.rotateDelta=new Fr.Vector2,a.panStart=new Fr.Vector2,a.panEnd=new Fr.Vector2,a.panDelta=new Fr.Vector2,a.dollyStart=new Fr.Vector2,a.dollyEnd=new Fr.Vector2,a.dollyDelta=new Fr.Vector2,a.panLeftV=new Fr.Vector3,a.panUpV=new Fr.Vector3,a.panInternalOffset=new Fr.Vector3,a.onMouseDown=function(o){if(a.enabled!==!1){if(o.preventDefault(),o.button===a.mouseButtons.ORBIT){if(a.enableRotate===!1)return;a.rotateStart.set(o.clientX,o.clientY),a.state=xi.ROTATE}else if(o.button===a.mouseButtons.ZOOM){if(a.enableZoom===!1)return;a.dollyStart.set(o.clientX,o.clientY),a.state=xi.DOLLY}else if(o.button===a.mouseButtons.PAN){if(a.enablePan===!1)return;a.panStart.set(o.clientX,o.clientY),a.state=xi.PAN}a.state!==xi.NONE&&(document.addEventListener("mousemove",a.onMouseMove,!1),document.addEventListener("mouseup",a.onMouseUp,!1),a.dispatchEvent(hB))}},a.onMouseMove=function(o){if(a.enabled!==!1){if(o.preventDefault(),a.state===xi.ROTATE){if(a.enableRotate===!1)return;a.rotateEnd.set(o.clientX,o.clientY),a.rotateDelta.subVectors(a.rotateEnd,a.rotateStart);var s=a.domElement===document?a.domElement.body:a.domElement;a.rotateLeft(2*Math.PI*a.rotateDelta.x/s.clientWidth*a.rotateSpeed),a.rotateUp(2*Math.PI*a.rotateDelta.y/s.clientHeight*a.rotateSpeed),a.rotateStart.copy(a.rotateEnd),a.update()}else if(a.state===xi.DOLLY){if(a.enableZoom===!1)return;a.dollyEnd.set(o.clientX,o.clientY),a.dollyDelta.subVectors(a.dollyEnd,a.dollyStart),a.dollyDelta.y>0?a.dollyIn(a.getZoomScale()):a.dollyDelta.y<0&&a.dollyOut(a.getZoomScale()),a.dollyStart.copy(a.dollyEnd),a.update()}else if(a.state===xi.PAN){if(a.enablePan===!1)return;a.panEnd.set(o.clientX,o.clientY),a.panDelta.subVectors(a.panEnd,a.panStart),a.pan(a.panDelta.x,a.panDelta.y),a.panStart.copy(a.panEnd),a.update()}}},a.onMouseUp=function(o){a.enabled!==!1&&(document.removeEventListener("mousemove",a.onMouseMove,!1),document.removeEventListener("mouseup",a.onMouseUp,!1),a.dispatchEvent(pB),a.state=xi.NONE)},a.onMouseWheel=function(o){a.enabled===!1||a.enableZoom===!1||a.state!==xi.NONE&&a.state!==xi.ROTATE||(o.preventDefault(),o.stopPropagation(),o.deltaY<0?a.dollyOut(a.getZoomScale()):o.deltaY>0&&a.dollyIn(a.getZoomScale()),a.update(),a.dispatchEvent(hB),a.dispatchEvent(pB))},a.onKeyDown=function(o){if(!(a.enabled===!1||a.enableKeys===!1||a.enablePan===!1))switch(o.keyCode){case a.keys.UP:a.pan(0,a.keyPanSpeed),a.update();break;case a.keys.BOTTOM:a.pan(0,-a.keyPanSpeed),a.update();break;case a.keys.LEFT:a.pan(a.keyPanSpeed,0),a.update();break;case a.keys.RIGHT:a.pan(-a.keyPanSpeed,0),a.update();break}},a.onTouchStart=function(o){if(a.enabled!==!1){switch(o.touches.length){case 1:{if(a.enableRotate===!1)return;a.rotateStart.set(o.touches[0].pageX,o.touches[0].pageY),a.state=xi.TOUCH_ROTATE}break;case 2:{if(a.enableZoom===!1)return;var s=o.touches[0].pageX-o.touches[1].pageX,l=o.touches[0].pageY-o.touches[1].pageY,u=Math.sqrt(s*s+l*l);a.dollyStart.set(0,u),a.state=xi.TOUCH_DOLLY}break;case 3:{if(a.enablePan===!1)return;a.panStart.set(o.touches[0].pageX,o.touches[0].pageY),a.state=xi.TOUCH_PAN}break;default:a.state=xi.NONE}a.state!==xi.NONE&&a.dispatchEvent(hB)}},a.onTouchMove=function(o){if(a.enabled!==!1)switch(o.preventDefault(),o.stopPropagation(),o.touches.length){case 1:{if(a.enableRotate===!1||a.state!==xi.TOUCH_ROTATE)return;a.rotateEnd.set(o.touches[0].pageX,o.touches[0].pageY),a.rotateDelta.subVectors(a.rotateEnd,a.rotateStart);var s=a.domElement===document?a.domElement.body:a.domElement;a.rotateLeft(2*Math.PI*a.rotateDelta.x/s.clientWidth*a.rotateSpeed),a.rotateUp(2*Math.PI*a.rotateDelta.y/s.clientHeight*a.rotateSpeed),a.rotateStart.copy(a.rotateEnd),a.update()}break;case 2:{if(a.enableZoom===!1||a.state!==xi.TOUCH_DOLLY)return;var l=o.touches[0].pageX-o.touches[1].pageX,u=o.touches[0].pageY-o.touches[1].pageY,c=Math.sqrt(l*l+u*u);a.dollyEnd.set(0,c),a.dollyDelta.subVectors(a.dollyEnd,a.dollyStart),a.dollyDelta.y>0?a.dollyOut(a.getZoomScale()):a.dollyDelta.y<0&&a.dollyIn(a.getZoomScale()),a.dollyStart.copy(a.dollyEnd),a.update()}break;case 3:{if(a.enablePan===!1||a.state!==xi.TOUCH_PAN)return;a.panEnd.set(o.touches[0].pageX,o.touches[0].pageY),a.panDelta.subVectors(a.panEnd,a.panStart),a.pan(a.panDelta.x,a.panDelta.y),a.panStart.copy(a.panEnd),a.update()}break;default:a.state=xi.NONE}},a.onTouchEnd=function(o){a.enabled!==!1&&(a.dispatchEvent(pB),a.state=xi.NONE)},a.onContextMenu=function(o){o.preventDefault()},a.domElement.addEventListener("contextmenu",a.onContextMenu,!1),a.domElement.addEventListener("mousedown",a.onMouseDown,!1),a.domElement.addEventListener("wheel",a.onMouseWheel,!1),a.domElement.addEventListener("touchstart",a.onTouchStart,!1),a.domElement.addEventListener("touchend",a.onTouchEnd,!1),a.domElement.addEventListener("touchmove",a.onTouchMove,!1),a.window.addEventListener("keydown",a.onKeyDown,!1),a.update(),a}return e.prototype.update=function(){var t=this.object.position;return this.updateOffset.copy(t).sub(this.target),this.updateOffset.applyQuaternion(this.updateQuat),this.spherical.setFromVector3(this.updateOffset),this.autoRotate&&this.state===xi.NONE&&this.rotateLeft(this.getAutoRotationAngle()),this.spherical.theta+=this.sphericalDelta.theta,this.spherical.phi+=this.sphericalDelta.phi,this.spherical.theta=Math.max(this.minAzimuthAngle,Math.min(this.maxAzimuthAngle,this.spherical.theta)),this.spherical.phi=Math.max(this.minPolarAngle,Math.min(this.maxPolarAngle,this.spherical.phi)),this.spherical.makeSafe(),this.spherical.radius*=this.scale,this.spherical.radius=Math.max(this.minDistance,Math.min(this.maxDistance,this.spherical.radius)),this.target.add(this.panOffset),this.updateOffset.setFromSpherical(this.spherical),this.updateOffset.applyQuaternion(this.updateQuatInverse),t.copy(this.target).add(this.updateOffset),this.object.lookAt(this.target),this.enableDamping===!0?(this.sphericalDelta.theta*=1-this.dampingFactor,this.sphericalDelta.phi*=1-this.dampingFactor):this.sphericalDelta.set(0,0,0),this.scale=1,this.panOffset.set(0,0,0),this.zoomChanged||this.updateLastPosition.distanceToSquared(this.object.position)>tae||8*(1-this.updateLastQuaternion.dot(this.object.quaternion))>tae?(this.dispatchEvent(eae),this.updateLastPosition.copy(this.object.position),this.updateLastQuaternion.copy(this.object.quaternion),this.zoomChanged=!1,!0):!1},e.prototype.panLeft=function(t,i){this.panLeftV.setFromMatrixColumn(i,0),this.panLeftV.multiplyScalar(-t),this.panOffset.add(this.panLeftV)},e.prototype.panUp=function(t,i){this.panUpV.setFromMatrixColumn(i,1),this.panUpV.multiplyScalar(t),this.panOffset.add(this.panUpV)},e.prototype.pan=function(t,i){var n=this.domElement===document?this.domElement.body:this.domElement;if(this.object instanceof Fr.PerspectiveCamera){var a=this.object.position;this.panInternalOffset.copy(a).sub(this.target);var o=this.panInternalOffset.length();o*=Math.tan(this.object.fov/2*Math.PI/180),this.panLeft(2*t*o/n.clientHeight,this.object.matrix),this.panUp(2*i*o/n.clientHeight,this.object.matrix)}else this.object instanceof Fr.OrthographicCamera?(this.panLeft(t*(this.object.right-this.object.left)/this.object.zoom/n.clientWidth,this.object.matrix),this.panUp(i*(this.object.top-this.object.bottom)/this.object.zoom/n.clientHeight,this.object.matrix)):(console.warn("WARNING: OrbitControls.js encountered an unknown camera type - pan disabled."),this.enablePan=!1)},e.prototype.dollyIn=function(t){this.object instanceof Fr.PerspectiveCamera?this.scale/=t:this.object instanceof Fr.OrthographicCamera?(this.object.zoom=Math.max(this.minZoom,Math.min(this.maxZoom,this.object.zoom*t)),this.object.updateProjectionMatrix(),this.zoomChanged=!0):(console.warn("WARNING: OrbitControls.js encountered an unknown camera type - dolly/zoom disabled."),this.enableZoom=!1)},e.prototype.dollyOut=function(t){this.object instanceof Fr.PerspectiveCamera?this.scale*=t:this.object instanceof Fr.OrthographicCamera?(this.object.zoom=Math.max(this.minZoom,Math.min(this.maxZoom,this.object.zoom/t)),this.object.updateProjectionMatrix(),this.zoomChanged=!0):(console.warn("WARNING: OrbitControls.js encountered an unknown camera type - dolly/zoom disabled."),this.enableZoom=!1)},e.prototype.getAutoRotationAngle=function(){return 2*Math.PI/60/60*this.autoRotateSpeed},e.prototype.getZoomScale=function(){return Math.pow(.95,this.zoomSpeed)},e.prototype.rotateLeft=function(t){this.sphericalDelta.theta-=t},e.prototype.rotateUp=function(t){this.sphericalDelta.phi-=t},e.prototype.getPolarAngle=function(){return this.spherical.phi},e.prototype.getAzimuthalAngle=function(){return this.spherical.theta},e.prototype.dispose=function(){this.domElement.removeEventListener("contextmenu",this.onContextMenu,!1),this.domElement.removeEventListener("mousedown",this.onMouseDown,!1),this.domElement.removeEventListener("wheel",this.onMouseWheel,!1),this.domElement.removeEventListener("touchstart",this.onTouchStart,!1),this.domElement.removeEventListener("touchend",this.onTouchEnd,!1),this.domElement.removeEventListener("touchmove",this.onTouchMove,!1),document.removeEventListener("mousemove",this.onMouseMove,!1),document.removeEventListener("mouseup",this.onMouseUp,!1),this.window.removeEventListener("keydown",this.onKeyDown,!1)},e.prototype.reset=function(){this.target.copy(this.target0),this.object.position.copy(this.position0),this.object.zoom=this.zoom0,this.object.updateProjectionMatrix(),this.dispatchEvent(eae),this.update(),this.state=xi.NONE},Object.defineProperty(e.prototype,"center",{get:function(){return console.warn("THREE.OrbitControls: .center has been renamed 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Use .enableZoom instead."),this.enableZoom=!t},enumerable:!0,configurable:!0}),e}(Fr.EventDispatcher);AC.OrbitControls=NLe});var rL=function(r,e){return rL=Object.setPrototypeOf||{__proto__:[]}instanceof Array&&function(t,i){t.__proto__=i}||function(t,i){for(var n in i)Object.prototype.hasOwnProperty.call(i,n)&&(t[n]=i[n])},rL(r,e)};function Z(r,e){if(typeof e!="function"&&e!==null)throw new TypeError("Class extends value "+String(e)+" is not a constructor or null");rL(r,e);function t(){this.constructor=r}r.prototype=e===null?Object.create(e):(t.prototype=e.prototype,new t)}var Ose=function(){function r(){this.firefox=!1,this.ie=!1,this.edge=!1,this.newEdge=!1,this.weChat=!1}return r}(),Fse=function(){function r(){this.browser=new Ose,this.node=!1,this.wxa=!1,this.worker=!1,this.svgSupported=!1,this.touchEventsSupported=!1,this.pointerEventsSupported=!1,this.domSupported=!1,this.transformSupported=!1,this.transform3dSupported=!1,this.hasGlobalWindow=typeof window<"u"}return r}(),Jh=new 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d=i[0].value,c=0;c<a;c++)n===Db?i[c].additiveValue=i[c].value-d:n===j0?i[c].additiveValue=Pb([],i[c].value,d,-1):Ib(n)&&(i[c].additiveValue=n===Ub?Pb([],i[c].value,d,-1):EG([],i[c].value,d,-1))}},r.prototype.step=function(e,t){if(!this._finished){this._additiveTrack&&this._additiveTrack._finished&&(this._additiveTrack=null);var i=this._additiveTrack!=null,n=i?"additiveValue":"value",a=this.valType,o=this.keyframes,s=o.length,l=this.propName,u=a===j0,c,f=this._lastFr,h=Math.min,p,d;if(s===1)p=d=o[0];else{if(t<0)c=0;else if(t<this._lastFrP){var g=h(f+1,s-1);for(c=g;c>=0&&!(o[c].percent<=t);c--);c=h(c,s-2)}else{for(c=f;c<s&&!(o[c].percent>t);c++);c=h(c-1,s-2)}d=o[c+1],p=o[c]}if(p&&d){this._lastFr=c,this._lastFrP=t;var m=d.percent-p.percent,v=m===0?1:h((t-p.percent)/m,1);d.easingFunc&&(v=d.easingFunc(v));var _=i?this._additiveValue:u?Z0:e[l];if((Ib(a)||u)&&!_&&(_=this._additiveValue=[]),this.discrete)e[l]=v<1?p.rawValue:d.rawValue;else if(Ib(a))a===Ub?EL(_,p[n],d[n],v):Rle(_,p[n],d[n],v);else if(CG(a)){var y=p[n],x=d[n],M=a===CL;e[l]={type:M?"linear":"radial",x:xu(y.x,x.x,v),y:xu(y.y,x.y,v),colorStops:de(y.colorStops,function(w,T){var C=x.colorStops[T];return{offset:xu(w.offset,C.offset,v),color:Nb(EL([],w.color,C.color,v))}}),global:x.global},M?(e[l].x2=xu(y.x2,x.x2,v),e[l].y2=xu(y.y2,x.y2,v)):e[l].r=xu(y.r,x.r,v)}else if(u)EL(_,p[n],d[n],v),i||(e[l]=Nb(_));else{var S=xu(p[n],d[n],v);i?this._additiveValue=S:e[l]=S}i&&this._addToTarget(e)}}},r.prototype._addToTarget=function(e){var t=this.valType,i=this.propName,n=this._additiveValue;t===Db?e[i]=e[i]+n:t===j0?(cn(e[i],Z0),Pb(Z0,Z0,n,1),e[i]=Nb(Z0)):t===Ub?Pb(e[i],e[i],n,1):t===RG&&EG(e[i],e[i],n,1)},r}(),Nle=function(){function r(e,t,i,n){if(this._tracks={},this._trackKeys=[],this._maxTime=0,this._started=0,this._clip=null,this._target=e,this._loop=t,t&&n){$h("Can' use additive animation on looped animation.");return}this._additiveAnimators=n,this._allowDiscrete=i}return r.prototype.getMaxTime=function(){return this._maxTime},r.prototype.getDelay=function(){return this._delay},r.prototype.getLoop=function(){return this._loop},r.prototype.getTarget=function(){return this._target},r.prototype.changeTarget=function(e){this._target=e},r.prototype.when=function(e,t,i){return this.whenWithKeys(e,t,bt(t),i)},r.prototype.whenWithKeys=function(e,t,i,n){for(var a=this._tracks,o=0;o<i.length;o++){var s=i[o],l=a[s];if(!l){l=a[s]=new Ile(s);var u=void 0,c=this._getAdditiveTrack(s);if(c){var f=c.keyframes,h=f[f.length-1];u=h&&h.value,c.valType===j0&&u&&(u=Nb(u))}else u=this._target[s];if(u==null)continue;e>0&&l.addKeyframe(0,fp(u),n),this._trackKeys.push(s)}l.addKeyframe(e,fp(t[s]),n)}return this._maxTime=Math.max(this._maxTime,e),this},r.prototype.pause=function(){this._clip.pause(),this._paused=!0},r.prototype.resume=function(){this._clip.resume(),this._paused=!1},r.prototype.isPaused=function(){return!!this._paused},r.prototype.duration=function(e){return this._maxTime=e,this._force=!0,this},r.prototype._doneCallback=function(){this._setTracksFinished(),this._clip=null;var e=this._doneCbs;if(e)for(var t=e.length,i=0;i<t;i++)e[i].call(this)},r.prototype._abortedCallback=function(){this._setTracksFinished();var e=this.animation,t=this._abortedCbs;if(e&&e.removeClip(this._clip),this._clip=null,t)for(var i=0;i<t.length;i++)t[i].call(this)},r.prototype._setTracksFinished=function(){for(var e=this._tracks,t=this._trackKeys,i=0;i<t.length;i++)e[t[i]].setFinished()},r.prototype._getAdditiveTrack=function(e){var t,i=this._additiveAnimators;if(i)for(var n=0;n<i.length;n++){var a=i[n].getTrack(e);a&&(t=a)}return t},r.prototype.start=function(e){if(!(this._started>0)){this._started=1;for(var t=this,i=[],n=this._maxTime||0,a=0;a<this._trackKeys.length;a++){var o=this._trackKeys[a],s=this._tracks[o],l=this._getAdditiveTrack(o),u=s.keyframes,c=u.length;if(s.prepare(n,l),s.needsAnimate())if(!this._allowDiscrete&&s.discrete){var f=u[c-1];f&&(t._target[s.propName]=f.rawValue),s.setFinished()}else i.push(s)}if(i.length||this._force){var h=new pG({life:n,loop:this._loop,delay:this._delay||0,onframe:function(p){t._started=2;var d=t._additiveAnimators;if(d){for(var g=!1,m=0;m<d.length;m++)if(d[m]._clip){g=!0;break}g||(t._additiveAnimators=null)}for(var m=0;m<i.length;m++)i[m].step(t._target,p);var v=t._onframeCbs;if(v)for(var m=0;m<v.length;m++)v[m](t._target,p)},ondestroy:function(){t._doneCallback()}});this._clip=h,this.animation&&this.animation.addClip(h),e&&h.setEasing(e)}else this._doneCallback();return this}},r.prototype.stop=function(e){if(this._clip){var t=this._clip;e&&t.onframe(1),this._abortedCallback()}},r.prototype.delay=function(e){return this._delay=e,this},r.prototype.during=function(e){return e&&(this._onframeCbs||(this._onframeCbs=[]),this._onframeCbs.push(e)),this},r.prototype.done=function(e){return e&&(this._doneCbs||(this._doneCbs=[]),this._doneCbs.push(e)),this},r.prototype.aborted=function(e){return e&&(this._abortedCbs||(this._abortedCbs=[]),this._abortedCbs.push(e)),this},r.prototype.getClip=function(){return this._clip},r.prototype.getTrack=function(e){return this._tracks[e]},r.prototype.getTracks=function(){var e=this;return de(this._trackKeys,function(t){return e._tracks[t]})},r.prototype.stopTracks=function(e,t){if(!e.length||!this._clip)return!0;for(var i=this._tracks,n=this._trackKeys,a=0;a<e.length;a++){var o=i[e[a]];o&&!o.isFinished()&&(t?o.step(this._target,1):this._started===1&&o.step(this._target,0),o.setFinished())}for(var s=!0,a=0;a<n.length;a++)if(!i[n[a]].isFinished()){s=!1;break}return s&&this._abortedCallback(),s},r.prototype.saveTo=function(e,t,i){if(e){t=t||this._trackKeys;for(var n=0;n<t.length;n++){var a=t[n],o=this._tracks[a];if(!(!o||o.isFinished())){var s=o.keyframes,l=s[i?0:s.length-1];l&&(e[a]=fp(l.rawValue))}}}},r.prototype.__changeFinalValue=function(e,t){t=t||bt(e);for(var i=0;i<t.length;i++){var n=t[i],a=this._tracks[n];if(a){var o=a.keyframes;if(o.length>1){var s=o.pop();a.addKeyframe(s.time,e[n]),a.prepare(this._maxTime,a.getAdditiveTrack())}}}},r}(),K0=Nle;function hp(){return new Date().getTime()}var Ule=function(r){Xt(e,r);function e(t){var i=r.call(this)||this;return i._running=!1,i._time=0,i._pausedTime=0,i._pauseStart=0,i._paused=!1,t=t||{},i.stage=t.stage||{},i}return e.prototype.addClip=function(t){t.animation&&this.removeClip(t),this._head?(this._tail.next=t,t.prev=this._tail,t.next=null,this._tail=t):this._head=this._tail=t,t.animation=this},e.prototype.addAnimator=function(t){t.animation=this;var i=t.getClip();i&&this.addClip(i)},e.prototype.removeClip=function(t){if(t.animation){var i=t.prev,n=t.next;i?i.next=n:this._head=n,n?n.prev=i:this._tail=i,t.next=t.prev=t.animation=null}},e.prototype.removeAnimator=function(t){var i=t.getClip();i&&this.removeClip(i),t.animation=null},e.prototype.update=function(t){for(var i=hp()-this._pausedTime,n=i-this._time,a=this._head;a;){var o=a.next,s=a.step(i,n);s&&(a.ondestroy(),this.removeClip(a)),a=o}this._time=i,t||(this.trigger("frame",n),this.stage.update&&this.stage.update())},e.prototype._startLoop=function(){var t=this;this._running=!0;function i(){t._running&&(V0(i),!t._paused&&t.update())}V0(i)},e.prototype.start=function(){this._running||(this._time=hp(),this._pausedTime=0,this._startLoop())},e.prototype.stop=function(){this._running=!1},e.prototype.pause=function(){this._paused||(this._pauseStart=hp(),this._paused=!0)},e.prototype.resume=function(){this._paused&&(this._pausedTime+=hp()-this._pauseStart,this._paused=!1)},e.prototype.clear=function(){for(var t=this._head;t;){var i=t.next;t.prev=t.next=t.animation=null,t=i}this._head=this._tail=null},e.prototype.isFinished=function(){return this._head==null},e.prototype.animate=function(t,i){i=i||{},this.start();var n=new K0(t,i.loop);return this.addAnimator(n),n},e}(Di),LG=Ule;var Ole=300,LL=Ft.domSupported,PL=function(){var r=["click","dblclick","mousewheel","wheel","mouseout","mouseup","mousedown","mousemove","contextmenu"],e=["touchstart","touchend","touchmove"],t={pointerdown:1,pointerup:1,pointermove:1,pointerout:1},i=de(r,function(n){var a=n.replace("mouse","pointer");return t.hasOwnProperty(a)?a:n});return{mouse:r,touch:e,pointer:i}}(),PG={mouse:["mousemove","mouseup"],pointer:["pointermove","pointerup"]},DG=!1;function NL(r){var e=r.pointerType;return e==="pen"||e==="touch"}function Fle(r){r.touching=!0,r.touchTimer!=null&&(clearTimeout(r.touchTimer),r.touchTimer=null),r.touchTimer=setTimeout(function(){r.touching=!1,r.touchTimer=null},700)}function DL(r){r&&(r.zrByTouch=!0)}function zle(r,e){return Ta(r.dom,new Ble(r,e),!0)}function NG(r,e){for(var t=e,i=!1;t&&t.nodeType!==9&&!(i=t.domBelongToZr||t!==e&&t===r.painterRoot);)t=t.parentNode;return i}var Ble=function(){function r(e,t){this.stopPropagation=Ir,this.stopImmediatePropagation=Ir,this.preventDefault=Ir,this.type=t.type,this.target=this.currentTarget=e.dom,this.pointerType=t.pointerType,this.clientX=t.clientX,this.clientY=t.clientY}return r}(),Us={mousedown:function(r){r=Ta(this.dom,r),this.__mayPointerCapture=[r.zrX,r.zrY],this.trigger("mousedown",r)},mousemove:function(r){r=Ta(this.dom,r);var e=this.__mayPointerCapture;e&&(r.zrX!==e[0]||r.zrY!==e[1])&&this.__togglePointerCapture(!0),this.trigger("mousemove",r)},mouseup:function(r){r=Ta(this.dom,r),this.__togglePointerCapture(!1),this.trigger("mouseup",r)},mouseout:function(r){r=Ta(this.dom,r);var e=r.toElement||r.relatedTarget;NG(this,e)||(this.__pointerCapturing&&(r.zrEventControl="no_globalout"),this.trigger("mouseout",r))},wheel:function(r){DG=!0,r=Ta(this.dom,r),this.trigger("mousewheel",r)},mousewheel:function(r){DG||(r=Ta(this.dom,r),this.trigger("mousewheel",r))},touchstart:function(r){r=Ta(this.dom,r),DL(r),this.__lastTouchMoment=new Date,this.handler.processGesture(r,"start"),Us.mousemove.call(this,r),Us.mousedown.call(this,r)},touchmove:function(r){r=Ta(this.dom,r),DL(r),this.handler.processGesture(r,"change"),Us.mousemove.call(this,r)},touchend:function(r){r=Ta(this.dom,r),DL(r),this.handler.processGesture(r,"end"),Us.mouseup.call(this,r),+new Date-+this.__lastTouchMoment<Ole&&Us.click.call(this,r)},pointerdown:function(r){Us.mousedown.call(this,r)},pointermove:function(r){NL(r)||Us.mousemove.call(this,r)},pointerup:function(r){Us.mouseup.call(this,r)},pointerout:function(r){NL(r)||Us.mouseout.call(this,r)}};N(["click","dblclick","contextmenu"],function(r){Us[r]=function(e){e=Ta(this.dom,e),this.trigger(r,e)}});var UL={pointermove:function(r){NL(r)||UL.mousemove.call(this,r)},pointerup:function(r){UL.mouseup.call(this,r)},mousemove:function(r){this.trigger("mousemove",r)},mouseup:function(r){var e=this.__pointerCapturing;this.__togglePointerCapture(!1),this.trigger("mouseup",r),e&&(r.zrEventControl="only_globalout",this.trigger("mouseout",r))}};function kle(r,e){var t=e.domHandlers;Ft.pointerEventsSupported?N(PL.pointer,function(i){Ob(e,i,function(n){t[i].call(r,n)})}):(Ft.touchEventsSupported&&N(PL.touch,function(i){Ob(e,i,function(n){t[i].call(r,n),Fle(e)})}),N(PL.mouse,function(i){Ob(e,i,function(n){n=lb(n),e.touching||t[i].call(r,n)})}))}function Vle(r,e){Ft.pointerEventsSupported?N(PG.pointer,t):Ft.touchEventsSupported||N(PG.mouse,t);function t(i){function n(a){a=lb(a),NG(r,a.target)||(a=zle(r,a),e.domHandlers[i].call(r,a))}Ob(e,i,n,{capture:!0})}}function Ob(r,e,t,i){r.mounted[e]=t,r.listenerOpts[e]=i,U0(r.domTarget,e,t,i)}function IL(r){var e=r.mounted;for(var t in e)e.hasOwnProperty(t)&&XV(r.domTarget,t,e[t],r.listenerOpts[t]);r.mounted={}}var IG=function(){function r(e,t){this.mounted={},this.listenerOpts={},this.touching=!1,this.domTarget=e,this.domHandlers=t}return r}(),Gle=function(r){Xt(e,r);function e(t,i){var n=r.call(this)||this;return n.__pointerCapturing=!1,n.dom=t,n.painterRoot=i,n._localHandlerScope=new IG(t,Us),LL&&(n._globalHandlerScope=new IG(document,UL)),kle(n,n._localHandlerScope),n}return e.prototype.dispose=function(){IL(this._localHandlerScope),LL&&IL(this._globalHandlerScope)},e.prototype.setCursor=function(t){this.dom.style&&(this.dom.style.cursor=t||"default")},e.prototype.__togglePointerCapture=function(t){if(this.__mayPointerCapture=null,LL&&+this.__pointerCapturing^+t){this.__pointerCapturing=t;var i=this._globalHandlerScope;t?Vle(this,i):IL(i)}},e}(Di),UG=Gle;var OG=1;Ft.hasGlobalWindow&&(OG=Math.max(window.devicePixelRatio||window.screen&&window.screen.deviceXDPI/window.screen.logicalXDPI||1,1));var pp=OG,J0=.4,$0="#333",Q0="#ccc",FG="#eee";var zG=uf,BG=5e-5;function dp(r){return r>BG||r<-BG}var mp=[],Im=[],OL=wi(),FL=Math.abs,Hle=function(){function r(){}return r.prototype.getLocalTransform=function(e){return r.getLocalTransform(this,e)},r.prototype.setPosition=function(e){this.x=e[0],this.y=e[1]},r.prototype.setScale=function(e){this.scaleX=e[0],this.scaleY=e[1]},r.prototype.setSkew=function(e){this.skewX=e[0],this.skewY=e[1]},r.prototype.setOrigin=function(e){this.originX=e[0],this.originY=e[1]},r.prototype.needLocalTransform=function(){return dp(this.rotation)||dp(this.x)||dp(this.y)||dp(this.scaleX-1)||dp(this.scaleY-1)||dp(this.skewX)||dp(this.skewY)},r.prototype.updateTransform=function(){var e=this.parent&&this.parent.transform,t=this.needLocalTransform(),i=this.transform;if(!(t||e)){i&&(zG(i),this.invTransform=null);return}i=i||wi(),t?this.getLocalTransform(i):zG(i),e&&(t?Aa(i,e,i):O0(i,e)),this.transform=i,this._resolveGlobalScaleRatio(i)},r.prototype._resolveGlobalScaleRatio=function(e){var t=this.globalScaleRatio;if(t!=null&&t!==1){this.getGlobalScale(mp);var i=mp[0]<0?-1:1,n=mp[1]<0?-1:1,a=((mp[0]-i)*t+i)/mp[0]||0,o=((mp[1]-n)*t+n)/mp[1]||0;e[0]*=a,e[1]*=a,e[2]*=o,e[3]*=o}this.invTransform=this.invTransform||wi(),Yo(this.invTransform,e)},r.prototype.getComputedTransform=function(){for(var e=this,t=[];e;)t.push(e),e=e.parent;for(;e=t.pop();)e.updateTransform();return this.transform},r.prototype.setLocalTransform=function(e){if(e){var t=e[0]*e[0]+e[1]*e[1],i=e[2]*e[2]+e[3]*e[3],n=Math.atan2(e[1],e[0]),a=Math.PI/2+n-Math.atan2(e[3],e[2]);i=Math.sqrt(i)*Math.cos(a),t=Math.sqrt(t),this.skewX=a,this.skewY=0,this.rotation=-n,this.x=+e[4],this.y=+e[5],this.scaleX=t,this.scaleY=i,this.originX=0,this.originY=0}},r.prototype.decomposeTransform=function(){if(this.transform){var e=this.parent,t=this.transform;e&&e.transform&&(e.invTransform=e.invTransform||wi(),Aa(Im,e.invTransform,t),t=Im);var i=this.originX,n=this.originY;(i||n)&&(OL[4]=i,OL[5]=n,Aa(Im,t,OL),Im[4]-=i,Im[5]-=n,t=Im),this.setLocalTransform(t)}},r.prototype.getGlobalScale=function(e){var t=this.transform;return e=e||[],t?(e[0]=Math.sqrt(t[0]*t[0]+t[1]*t[1]),e[1]=Math.sqrt(t[2]*t[2]+t[3]*t[3]),t[0]<0&&(e[0]=-e[0]),t[3]<0&&(e[1]=-e[1]),e):(e[0]=1,e[1]=1,e)},r.prototype.transformCoordToLocal=function(e,t){var i=[e,t],n=this.invTransform;return n&&fi(i,i,n),i},r.prototype.transformCoordToGlobal=function(e,t){var i=[e,t],n=this.transform;return n&&fi(i,i,n),i},r.prototype.getLineScale=function(){var e=this.transform;return e&&FL(e[0]-1)>1e-10&&FL(e[3]-1)>1e-10?Math.sqrt(FL(e[0]*e[3]-e[2]*e[1])):1},r.prototype.copyTransform=function(e){zL(this,e)},r.getLocalTransform=function(e,t){t=t||[];var i=e.originX||0,n=e.originY||0,a=e.scaleX,o=e.scaleY,s=e.anchorX,l=e.anchorY,u=e.rotation||0,c=e.x,f=e.y,h=e.skewX?Math.tan(e.skewX):0,p=e.skewY?Math.tan(-e.skewY):0;if(i||n||s||l){var d=i+s,g=n+l;t[4]=-d*a-h*g*o,t[5]=-g*o-p*d*a}else t[4]=t[5]=0;return t[0]=a,t[3]=o,t[1]=p*a,t[2]=h*o,u&&Ca(t,t,u),t[4]+=i+c,t[5]+=n+f,t},r.initDefaultProps=function(){var e=r.prototype;e.scaleX=e.scaleY=e.globalScaleRatio=1,e.x=e.y=e.originX=e.originY=e.skewX=e.skewY=e.rotation=e.anchorX=e.anchorY=0}(),r}(),go=["x","y","originX","originY","anchorX","anchorY","rotation","scaleX","scaleY","skewX","skewY"];function zL(r,e){for(var t=0;t<go.length;t++){var i=go[t];r[i]=e[i]}}var Ra=Hle;var kG={};function La(r,e){e=e||ho;var t=kG[e];t||(t=kG[e]=new _u(500));var i=t.get(r);return i==null&&(i=zn.measureText(r,e).width,t.put(r,i)),i}function VG(r,e,t,i){var n=La(r,e),a=Um(e),o=Nm(0,n,t),s=vp(0,a,i),l=new lt(o,s,n,a);return l}function Ll(r,e,t,i){var n=((r||"")+"").split(`
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p=this._mergeStates(n),d=this.stateTransition;this.saveCurrentToNormalState(p),this._applyStateObj(e.join(","),p,this._normalState,!1,!t&&!this.__inHover&&d&&d.duration>0,d);var g=this._textContent,m=this._textGuide;g&&g.useStates(e,t,h),m&&m.useStates(e,t,h),this._updateAnimationTargets(),this.currentStates=e.slice(),this.markRedraw(),!h&&this.__inHover&&(this._toggleHoverLayerFlag(!1),this.__dirty&=~zi)}},r.prototype.isSilent=function(){for(var e=this.silent,t=this.parent;!e&&t;){if(t.silent){e=!0;break}t=t.parent}return e},r.prototype._updateAnimationTargets=function(){for(var e=0;e<this.animators.length;e++){var t=this.animators[e];t.targetName&&t.changeTarget(this[t.targetName])}},r.prototype.removeState=function(e){var t=dt(this.currentStates,e);if(t>=0){var i=this.currentStates.slice();i.splice(t,1),this.useStates(i)}},r.prototype.replaceState=function(e,t,i){var n=this.currentStates.slice(),a=dt(n,e),o=dt(n,t)>=0;a>=0?o?n.splice(a,1):n[a]=t:i&&!o&&n.push(t),this.useStates(n)},r.prototype.toggleState=function(e,t){t?this.useState(e,!0):this.removeState(e)},r.prototype._mergeStates=function(e){for(var t={},i,n=0;n<e.length;n++){var a=e[n];fe(t,a),a.textConfig&&(i=i||{},fe(i,a.textConfig))}return i&&(t.textConfig=i),t},r.prototype._applyStateObj=function(e,t,i,n,a,o){var s=!(t&&n);t&&t.textConfig?(this.textConfig=fe({},n?this.textConfig:i.textConfig),fe(this.textConfig,t.textConfig)):s&&i.textConfig&&(this.textConfig=i.textConfig);for(var l={},u=!1,c=0;c<kL.length;c++){var f=kL[c],h=a&&Wle[f];t&&t[f]!=null?h?(u=!0,l[f]=t[f]):this[f]=t[f]:s&&i[f]!=null&&(h?(u=!0,l[f]=i[f]):this[f]=i[f])}if(!a)for(var c=0;c<this.animators.length;c++){var p=this.animators[c],d=p.targetName;p.getLoop()||p.__changeFinalValue(d?(t||i)[d]:t||i)}u&&this._transitionState(e,l,o)},r.prototype._attachComponent=function(e){if(!(e.__zr&&!e.__hostTarget)&&e!==this){var t=this.__zr;t&&e.addSelfToZr(t),e.__zr=t,e.__hostTarget=this}},r.prototype._detachComponent=function(e){e.__zr&&e.removeSelfFromZr(e.__zr),e.__zr=null,e.__hostTarget=null},r.prototype.getClipPath=function(){return this._clipPath},r.prototype.setClipPath=function(e){this._clipPath&&this._clipPath!==e&&this.removeClipPath(),this._attachComponent(e),this._clipPath=e,this.markRedraw()},r.prototype.removeClipPath=function(){var e=this._clipPath;e&&(this._detachComponent(e),this._clipPath=null,this.markRedraw())},r.prototype.getTextContent=function(){return this._textContent},r.prototype.setTextContent=function(e){var t=this._textContent;t!==e&&(t&&t!==e&&this.removeTextContent(),e.innerTransformable=new 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e=this.__zr;e&&(this.__inHover?e.refreshHover():e.refresh()),this.__hostTarget&&this.__hostTarget.markRedraw()},r.prototype.dirty=function(){this.markRedraw()},r.prototype._toggleHoverLayerFlag=function(e){this.__inHover=e;var t=this._textContent,i=this._textGuide;t&&(t.__inHover=e),i&&(i.__inHover=e)},r.prototype.addSelfToZr=function(e){if(this.__zr!==e){this.__zr=e;var t=this.animators;if(t)for(var i=0;i<t.length;i++)e.animation.addAnimator(t[i]);this._clipPath&&this._clipPath.addSelfToZr(e),this._textContent&&this._textContent.addSelfToZr(e),this._textGuide&&this._textGuide.addSelfToZr(e)}},r.prototype.removeSelfFromZr=function(e){if(this.__zr){this.__zr=null;var t=this.animators;if(t)for(var i=0;i<t.length;i++)e.animation.removeAnimator(t[i]);this._clipPath&&this._clipPath.removeSelfFromZr(e),this._textContent&&this._textContent.removeSelfFromZr(e),this._textGuide&&this._textGuide.removeSelfFromZr(e)}},r.prototype.animate=function(e,t,i){var n=e?this[e]:this,a=new K0(n,t,i);return e&&(a.targetName=e),this.addAnimator(a,e),a},r.prototype.addAnimator=function(e,t){var i=this.__zr,n=this;e.during(function(){n.updateDuringAnimation(t)}).done(function(){var a=n.animators,o=dt(a,e);o>=0&&a.splice(o,1)}),this.animators.push(e),i&&i.animation.addAnimator(e),i&&i.wakeUp()},r.prototype.updateDuringAnimation=function(e){this.markRedraw()},r.prototype.stopAnimation=function(e,t){for(var i=this.animators,n=i.length,a=[],o=0;o<n;o++){var s=i[o];!e||e===s.scope?s.stop(t):a.push(s)}return this.animators=a,this},r.prototype.animateTo=function(e,t,i){VL(this,e,t,i)},r.prototype.animateFrom=function(e,t,i){VL(this,e,t,i,!0)},r.prototype._transitionState=function(e,t,i,n){for(var a=VL(this,t,i,n),o=0;o<a.length;o++)a[o].__fromStateTransition=e},r.prototype.getBoundingRect=function(){return null},r.prototype.getPaintRect=function(){return null},r.initDefaultProps=function(){var e=r.prototype;e.type="element",e.name="",e.ignore=e.silent=e.isGroup=e.draggable=e.dragging=e.ignoreClip=e.__inHover=!1,e.__dirty=zi;var t={};function i(a,o,s){t[a+o+s]||(console.warn("DEPRECATED: '"+a+"' has been deprecated. use '"+o+"', '"+s+"' instead"),t[a+o+s]=!0)}function n(a,o,s,l){Object.defineProperty(e,a,{get:function(){if(!this[o]){var c=this[o]=[];u(this,c)}return this[o]},set:function(c){this[s]=c[0],this[l]=c[1],this[o]=c,u(this,c)}});function u(c,f){Object.defineProperty(f,0,{get:function(){return c[s]},set:function(h){c[s]=h}}),Object.defineProperty(f,1,{get:function(){return c[l]},set:function(h){c[l]=h}})}}Object.defineProperty&&(n("position","_legacyPos","x","y"),n("scale","_legacyScale","scaleX","scaleY"),n("origin","_legacyOrigin","originX","originY"))}(),r}();wr(HL,Di);wr(HL,Ra);function VL(r,e,t,i,n){t=t||{};var a=[];GG(r,"",r,e,t,i,a,n);var o=a.length,s=!1,l=t.done,u=t.aborted,c=function(){s=!0,o--,o<=0&&(s?l&&l():u&&u())},f=function(){o--,o<=0&&(s?l&&l():u&&u())};o||l&&l(),a.length>0&&t.during&&a[0].during(function(d,g){t.during(g)});for(var h=0;h<a.length;h++){var p=a[h];c&&p.done(c),f&&p.aborted(f),t.force&&p.duration(t.duration),p.start(t.easing)}return a}function GL(r,e,t){for(var i=0;i<t;i++)r[i]=e[i]}function Yle(r){return ci(r[0])}function qle(r,e,t){if(ci(e[t]))if(ci(r[t])||(r[t]=[]),bi(e[t])){var i=e[t].length;r[t].length!==i&&(r[t]=new e[t].constructor(i),GL(r[t],e[t],i))}else{var n=e[t],a=r[t],o=n.length;if(Yle(n))for(var s=n[0].length,l=0;l<o;l++)a[l]?GL(a[l],n[l],s):a[l]=Array.prototype.slice.call(n[l]);else GL(a,n,o);a.length=n.length}else r[t]=e[t]}function Zle(r,e){return r===e||ci(r)&&ci(e)&&jle(r,e)}function jle(r,e){var t=r.length;if(t!==e.length)return!1;for(var i=0;i<t;i++)if(r[i]!==e[i])return!1;return!0}function GG(r,e,t,i,n,a,o,s){for(var 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oP(r,e,t,i,n,a){n[0]=Ua(r,t),n[1]=Ua(e,i),a[0]=Oa(r,t),a[1]=Oa(e,i)}var TH=[],EH=[];function AH(r,e,t,i,n,a,o,s,l,u){var c=vb,f=hi,h=c(r,t,n,o,TH);l[0]=1/0,l[1]=1/0,u[0]=-1/0,u[1]=-1/0;for(var p=0;p<h;p++){var d=f(r,t,n,o,TH[p]);l[0]=Ua(d,l[0]),u[0]=Oa(d,u[0])}h=c(e,i,a,s,EH);for(var p=0;p<h;p++){var g=f(e,i,a,s,EH[p]);l[1]=Ua(g,l[1]),u[1]=Oa(g,u[1])}l[0]=Ua(r,l[0]),u[0]=Oa(r,u[0]),l[0]=Ua(o,l[0]),u[0]=Oa(o,u[0]),l[1]=Ua(e,l[1]),u[1]=Oa(e,u[1]),l[1]=Ua(s,l[1]),u[1]=Oa(s,u[1])}function CH(r,e,t,i,n,a,o,s){var l=yb,u=vi,c=Oa(Ua(l(r,t,n),1),0),f=Oa(Ua(l(e,i,a),1),0),h=u(r,t,n,c),p=u(e,i,a,f);o[0]=Ua(r,n,h),o[1]=Ua(e,a,p),s[0]=Oa(r,n,h),s[1]=Oa(e,a,p)}function RH(r,e,t,i,n,a,o,s,l){var u=po,c=mo,f=Math.abs(n-a);if(f%Sp<1e-4&&f>1e-4){s[0]=r-t,s[1]=e-i,l[0]=r+t,l[1]=e+i;return}if(Xb[0]=aP(n)*t+r,Xb[1]=nP(n)*i+e,Yb[0]=aP(a)*t+r,Yb[1]=nP(a)*i+e,u(s,Xb,Yb),c(l,Xb,Yb),n=n%Sp,n<0&&(n=n+Sp),a=a%Sp,a<0&&(a=a+Sp),n>a&&!o?a+=Sp:n<a&&o&&(n+=Sp),o){var h=a;a=n,n=h}for(var p=0;p<a;p+=Math.PI/2)p>n&&(qb[0]=aP(p)*t+r,qb[1]=nP(p)*i+e,u(s,qb,s),c(l,qb,l))}var Vr={M:1,L:2,C:3,Q:4,A:5,Z:6,R:7},bp=[],wp=[],Dl=[],_f=[],Il=[],Nl=[],sP=Math.min,lP=Math.max,Tp=Math.cos,Ep=Math.sin,Mu=Math.abs,fP=Math.PI,xf=fP*2,uP=typeof Float32Array<"u",s_=[];function cP(r){var e=Math.round(r/fP*1e8)/1e8;return e%2*fP}function l_(r,e){var t=cP(r[0]);t<0&&(t+=xf);var i=t-r[0],n=r[1];n+=i,!e&&n-t>=xf?n=t+xf:e&&t-n>=xf?n=t-xf:!e&&t>n?n=t+(xf-cP(t-n)):e&&t<n&&(n=t-(xf-cP(n-t))),r[0]=t,r[1]=n}var Due=function(){function r(e){this.dpr=1,this._xi=0,this._yi=0,this._x0=0,this._y0=0,this._len=0,e&&(this._saveData=!1),this._saveData&&(this.data=[])}return r.prototype.increaseVersion=function(){this._version++},r.prototype.getVersion=function(){return this._version},r.prototype.setScale=function(e,t,i){i=i||0,i>0&&(this._ux=Mu(i/pp/e)||0,this._uy=Mu(i/pp/t)||0)},r.prototype.setDPR=function(e){this.dpr=e},r.prototype.setContext=function(e){this._ctx=e},r.prototype.getContext=function(){return this._ctx},r.prototype.beginPath=function(){return this._ctx&&this._ctx.beginPath(),this.reset(),this},r.prototype.reset=function(){this._saveData&&(this._len=0),this._pathSegLen&&(this._pathSegLen=null,this._pathLen=0),this._version++},r.prototype.moveTo=function(e,t){return this._drawPendingPt(),this.addData(Vr.M,e,t),this._ctx&&this._ctx.moveTo(e,t),this._x0=e,this._y0=t,this._xi=e,this._yi=t,this},r.prototype.lineTo=function(e,t){var i=Mu(e-this._xi),n=Mu(t-this._yi),a=i>this._ux||n>this._uy;if(this.addData(Vr.L,e,t),this._ctx&&a&&this._ctx.lineTo(e,t),a)this._xi=e,this._yi=t,this._pendingPtDist=0;else{var o=i*i+n*n;o>this._pendingPtDist&&(this._pendingPtX=e,this._pendingPtY=t,this._pendingPtDist=o)}return this},r.prototype.bezierCurveTo=function(e,t,i,n,a,o){return this._drawPendingPt(),this.addData(Vr.C,e,t,i,n,a,o),this._ctx&&this._ctx.bezierCurveTo(e,t,i,n,a,o),this._xi=a,this._yi=o,this},r.prototype.quadraticCurveTo=function(e,t,i,n){return this._drawPendingPt(),this.addData(Vr.Q,e,t,i,n),this._ctx&&this._ctx.quadraticCurveTo(e,t,i,n),this._xi=i,this._yi=n,this},r.prototype.arc=function(e,t,i,n,a,o){this._drawPendingPt(),s_[0]=n,s_[1]=a,l_(s_,o),n=s_[0],a=s_[1];var s=a-n;return this.addData(Vr.A,e,t,i,i,n,s,0,o?0:1),this._ctx&&this._ctx.arc(e,t,i,n,a,o),this._xi=Tp(a)*i+e,this._yi=Ep(a)*i+t,this},r.prototype.arcTo=function(e,t,i,n,a){return this._drawPendingPt(),this._ctx&&this._ctx.arcTo(e,t,i,n,a),this},r.prototype.rect=function(e,t,i,n){return this._drawPendingPt(),this._ctx&&this._ctx.rect(e,t,i,n),this.addData(Vr.R,e,t,i,n),this},r.prototype.closePath=function(){this._drawPendingPt(),this.addData(Vr.Z);var e=this._ctx,t=this._x0,i=this._y0;return e&&e.closePath(),this._xi=t,this._yi=i,this},r.prototype.fill=function(e){e&&e.fill(),this.toStatic()},r.prototype.stroke=function(e){e&&e.stroke(),this.toStatic()},r.prototype.len=function(){return this._len},r.prototype.setData=function(e){var t=e.length;!(this.data&&this.data.length===t)&&uP&&(this.data=new Float32Array(t));for(var i=0;i<t;i++)this.data[i]=e[i];this._len=t},r.prototype.appendPath=function(e){e instanceof Array||(e=[e]);for(var t=e.length,i=0,n=this._len,a=0;a<t;a++)i+=e[a].len();uP&&this.data instanceof Float32Array&&(this.data=new Float32Array(n+i));for(var a=0;a<t;a++)for(var o=e[a].data,s=0;s<o.length;s++)this.data[n++]=o[s];this._len=n},r.prototype.addData=function(e,t,i,n,a,o,s,l,u){if(this._saveData){var c=this.data;this._len+arguments.length>c.length&&(this._expandData(),c=this.data);for(var f=0;f<arguments.length;f++)c[this._len++]=arguments[f]}},r.prototype._drawPendingPt=function(){this._pendingPtDist>0&&(this._ctx&&this._ctx.lineTo(this._pendingPtX,this._pendingPtY),this._pendingPtDist=0)},r.prototype._expandData=function(){if(!(this.data instanceof Array)){for(var e=[],t=0;t<this._len;t++)e[t]=this.data[t];this.data=e}},r.prototype.toStatic=function(){if(this._saveData){this._drawPendingPt();var e=this.data;e instanceof Array&&(e.length=this._len,uP&&this._len>11&&(this.data=new Float32Array(e)))}},r.prototype.getBoundingRect=function(){Dl[0]=Dl[1]=Il[0]=Il[1]=Number.MAX_VALUE,_f[0]=_f[1]=Nl[0]=Nl[1]=-Number.MAX_VALUE;var e=this.data,t=0,i=0,n=0,a=0,o;for(o=0;o<this._len;){var s=e[o++],l=o===1;switch(l&&(t=e[o],i=e[o+1],n=t,a=i),s){case Vr.M:t=n=e[o++],i=a=e[o++],Il[0]=n,Il[1]=a,Nl[0]=n,Nl[1]=a;break;case Vr.L:oP(t,i,e[o],e[o+1],Il,Nl),t=e[o++],i=e[o++];break;case Vr.C:AH(t,i,e[o++],e[o++],e[o++],e[o++],e[o],e[o+1],Il,Nl),t=e[o++],i=e[o++];break;case Vr.Q:CH(t,i,e[o++],e[o++],e[o],e[o+1],Il,Nl),t=e[o++],i=e[o++];break;case Vr.A:var u=e[o++],c=e[o++],f=e[o++],h=e[o++],p=e[o++],d=e[o++]+p;o+=1;var g=!e[o++];l&&(n=Tp(p)*f+u,a=Ep(p)*h+c),RH(u,c,f,h,p,d,g,Il,Nl),t=Tp(d)*f+u,i=Ep(d)*h+c;break;case Vr.R:n=t=e[o++],a=i=e[o++];var m=e[o++],v=e[o++];oP(n,a,n+m,a+v,Il,Nl);break;case Vr.Z:t=n,i=a;break}po(Dl,Dl,Il),mo(_f,_f,Nl)}return o===0&&(Dl[0]=Dl[1]=_f[0]=_f[1]=0),new lt(Dl[0],Dl[1],_f[0]-Dl[0],_f[1]-Dl[1])},r.prototype._calculateLength=function(){var e=this.data,t=this._len,i=this._ux,n=this._uy,a=0,o=0,s=0,l=0;this._pathSegLen||(this._pathSegLen=[]);for(var u=this._pathSegLen,c=0,f=0,h=0;h<t;){var p=e[h++],d=h===1;d&&(a=e[h],o=e[h+1],s=a,l=o);var g=-1;switch(p){case Vr.M:a=s=e[h++],o=l=e[h++];break;case Vr.L:{var m=e[h++],v=e[h++],_=m-a,y=v-o;(Mu(_)>i||Mu(y)>n||h===t-1)&&(g=Math.sqrt(_*_+y*y),a=m,o=v);break}case Vr.C:{var x=e[h++],M=e[h++],m=e[h++],v=e[h++],S=e[h++],w=e[h++];g=cG(a,o,x,M,m,v,S,w,10),a=S,o=w;break}case Vr.Q:{var x=e[h++],M=e[h++],m=e[h++],v=e[h++];g=hG(a,o,x,M,m,v,10),a=m,o=v;break}case Vr.A:var T=e[h++],C=e[h++],b=e[h++],E=e[h++],I=e[h++],R=e[h++],A=R+I;h+=1,d&&(s=Tp(I)*b+T,l=Ep(I)*E+C),g=lP(b,E)*sP(xf,Math.abs(R)),a=Tp(A)*b+T,o=Ep(A)*E+C;break;case Vr.R:{s=a=e[h++],l=o=e[h++];var D=e[h++],U=e[h++];g=D*2+U*2;break}case Vr.Z:{var _=s-a,y=l-o;g=Math.sqrt(_*_+y*y),a=s,o=l;break}}g>=0&&(u[f++]=g,c+=g)}return this._pathLen=c,c},r.prototype.rebuildPath=function(e,t){var i=this.data,n=this._ux,a=this._uy,o=this._len,s,l,u,c,f,h,p=t<1,d,g,m=0,v=0,_,y=0,x,M;if(!(p&&(this._pathSegLen||this._calculateLength(),d=this._pathSegLen,g=this._pathLen,_=t*g,!_)))e:for(var S=0;S<o;){var w=i[S++],T=S===1;switch(T&&(u=i[S],c=i[S+1],s=u,l=c),w!==Vr.L&&y>0&&(e.lineTo(x,M),y=0),w){case Vr.M:s=u=i[S++],l=c=i[S++],e.moveTo(u,c);break;case Vr.L:{f=i[S++],h=i[S++];var C=Mu(f-u),b=Mu(h-c);if(C>n||b>a){if(p){var E=d[v++];if(m+E>_){var I=(_-m)/E;e.lineTo(u*(1-I)+f*I,c*(1-I)+h*I);break e}m+=E}e.lineTo(f,h),u=f,c=h,y=0}else{var R=C*C+b*b;R>y&&(x=f,M=h,y=R)}break}case Vr.C:{var A=i[S++],D=i[S++],U=i[S++],B=i[S++],F=i[S++],k=i[S++];if(p){var E=d[v++];if(m+E>_){var I=(_-m)/E;Zo(u,A,U,F,I,bp),Zo(c,D,B,k,I,wp),e.bezierCurveTo(bp[1],wp[1],bp[2],wp[2],bp[3],wp[3]);break e}m+=E}e.bezierCurveTo(A,D,U,B,F,k),u=F,c=k;break}case Vr.Q:{var A=i[S++],D=i[S++],U=i[S++],B=i[S++];if(p){var E=d[v++];if(m+E>_){var I=(_-m)/E;pf(u,A,U,I,bp),pf(c,D,B,I,wp),e.quadraticCurveTo(bp[1],wp[1],bp[2],wp[2]);break e}m+=E}e.quadraticCurveTo(A,D,U,B),u=U,c=B;break}case Vr.A:var G=i[S++],Y=i[S++],J=i[S++],Q=i[S++],V=i[S++],K=i[S++],ae=i[S++],ve=!i[S++],ue=J>Q?J:Q,se=Mu(J-Q)>.001,Ee=V+K,q=!1;if(p){var E=d[v++];m+E>_&&(Ee=V+K*(_-m)/E,q=!0),m+=E}if(se&&e.ellipse?e.ellipse(G,Y,J,Q,ae,V,Ee,ve):e.arc(G,Y,ue,V,Ee,ve),q)break e;T&&(s=Tp(V)*J+G,l=Ep(V)*Q+Y),u=Tp(Ee)*J+G,c=Ep(Ee)*Q+Y;break;case Vr.R:s=u=i[S],l=c=i[S+1],f=i[S++],h=i[S++];var H=i[S++],We=i[S++];if(p){var E=d[v++];if(m+E>_){var _e=_-m;e.moveTo(f,h),e.lineTo(f+sP(_e,H),h),_e-=H,_e>0&&e.lineTo(f+H,h+sP(_e,We)),_e-=We,_e>0&&e.lineTo(f+lP(H-_e,0),h+We),_e-=H,_e>0&&e.lineTo(f,h+lP(We-_e,0));break e}m+=E}e.rect(f,h,H,We);break;case Vr.Z:if(p){var E=d[v++];if(m+E>_){var I=(_-m)/E;e.lineTo(u*(1-I)+s*I,c*(1-I)+l*I);break e}m+=E}e.closePath(),u=s,c=l}}},r.prototype.clone=function(){var e=new r,t=this.data;return e.data=t.slice?t.slice():Array.prototype.slice.call(t),e._len=this._len,e},r.CMD=Vr,r.initDefaultProps=function(){var e=r.prototype;e._saveData=!0,e._ux=0,e._uy=0,e._pendingPtDist=0,e._version=0}(),r}(),Ki=Due;function Ul(r,e,t,i,n,a,o){if(n===0)return!1;var s=n,l=0,u=r;if(o>e+s&&o>i+s||o<e-s&&o<i-s||a>r+s&&a>t+s||a<r-s&&a<t-s)return!1;if(r!==t)l=(e-i)/(r-t),u=(r*i-t*e)/(r-t);else return Math.abs(a-r)<=s/2;var c=l*a-o+u,f=c*c/(l*l+1);return f<=s/2*s/2}function DH(r,e,t,i,n,a,o,s,l,u,c){if(l===0)return!1;var f=l;if(c>e+f&&c>i+f&&c>a+f&&c>s+f||c<e-f&&c<i-f&&c<a-f&&c<s-f||u>r+f&&u>t+f&&u>n+f&&u>o+f||u<r-f&&u<t-f&&u<n-f&&u<o-f)return!1;var h=gb(r,e,t,i,n,a,o,s,u,c,null);return h<=f/2}function Zb(r,e,t,i,n,a,o,s,l){if(o===0)return!1;var u=o;if(l>e+u&&l>i+u&&l>a+u||l<e-u&&l<i-u&&l<a-u||s>r+u&&s>t+u&&s>n+u||s<r-u&&s<t-u&&s<n-u)return!1;var c=_b(r,e,t,i,n,a,s,l,null);return c<=u/2}var NH=Math.PI*2;function bn(r){return r%=NH,r<0&&(r+=NH),r}var u_=Math.PI*2;function 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D=this._getOrCreateChild(bu),U=D.createStyle();D.useStyle(U),U.text=h[A],U.x=y,U.y=x,v&&(U.textAlign=v),U.textBaseline="middle",U.opacity=t.opacity,U.strokeFirst=!0,E&&(U.shadowBlur=t.textShadowBlur||0,U.shadowColor=t.textShadowColor||"transparent",U.shadowOffsetX=t.textShadowOffsetX||0,U.shadowOffsetY=t.textShadowOffsetY||0),U.stroke=b,U.fill=C,b&&(U.lineWidth=t.lineWidth||w,U.lineDash=t.lineDash,U.lineDashOffset=t.lineDashOffset||0),U.font=i,YH(U,t),x+=p,I&&D.setBoundingRect(new lt(Nm(U.x,t.width,U.textAlign),vp(U.y,R,U.textBaseline),f,R))}},e.prototype._updateRichTexts=function(){var t=this.style,i=JH(t),n=MH(i,t),a=n.width,o=n.outerWidth,s=n.outerHeight,l=t.padding,u=t.x||0,c=t.y||0,f=this._defaultStyle,h=t.align||f.align,p=t.verticalAlign||f.verticalAlign,d=Nm(u,o,h),g=vp(c,s,p),m=d,v=g;l&&(m+=l[3],v+=l[0]);var _=m+a;pP(t)&&this._renderBackground(t,t,d,g,o,s);for(var y=!!t.backgroundColor,x=0;x<n.lines.length;x++){for(var M=n.lines[x],S=M.tokens,w=S.length,T=M.lineHeight,C=M.width,b=0,E=m,I=_,R=w-1,A=void 0;b<w&&(A=S[b],!A.align||A.align==="left");)this._placeToken(A,t,T,v,E,"left",y),C-=A.width,E+=A.width,b++;for(;R>=0&&(A=S[R],A.align==="right");)this._placeToken(A,t,T,v,I,"right",y),C-=A.width,I-=A.width,R--;for(E+=(a-(E-m)-(_-I)-C)/2;b<=R;)A=S[b],this._placeToken(A,t,T,v,E+A.width/2,"center",y),E+=A.width,b++;v+=T}},e.prototype._placeToken=function(t,i,n,a,o,s,l){var u=i.rich[t.styleName]||{};u.text=t.text;var c=t.verticalAlign,f=a+n/2;c==="top"?f=a+t.height/2:c==="bottom"&&(f=a+n-t.height/2);var h=!t.isLineHolder&&pP(u);h&&this._renderBackground(u,i,s==="right"?o-t.width:s==="center"?o-t.width/2:o,f-t.height/2,t.width,t.height);var p=!!u.backgroundColor,d=t.textPadding;d&&(o=KH(o,s,d),f-=t.height/2-d[0]-t.innerHeight/2);var g=this._getOrCreateChild(bu),m=g.createStyle();g.useStyle(m);var v=this._defaultStyle,_=!1,y=0,x=jH("fill"in u?u.fill:"fill"in i?i.fill:(_=!0,v.fill)),M=ZH("stroke"in u?u.stroke:"stroke"in i?i.stroke:!p&&!l&&(!v.autoStroke||_)?(y=WH,v.stroke):null),S=u.textShadowBlur>0||i.textShadowBlur>0;m.text=t.text,m.x=o,m.y=f,S&&(m.shadowBlur=u.textShadowBlur||i.textShadowBlur||0,m.shadowColor=u.textShadowColor||i.textShadowColor||"transparent",m.shadowOffsetX=u.textShadowOffsetX||i.textShadowOffsetX||0,m.shadowOffsetY=u.textShadowOffsetY||i.textShadowOffsetY||0),m.textAlign=s,m.textBaseline="middle",m.font=t.font||ho,m.opacity=Xi(u.opacity,i.opacity,1),YH(m,u),M&&(m.lineWidth=Xi(u.lineWidth,i.lineWidth,y),m.lineDash=ft(u.lineDash,i.lineDash),m.lineDashOffset=i.lineDashOffset||0,m.stroke=M),x&&(m.fill=x);var w=t.contentWidth,T=t.contentHeight;g.setBoundingRect(new lt(Nm(m.x,w,m.textAlign),vp(m.y,T,m.textBaseline),w,T))},e.prototype._renderBackground=function(t,i,n,a,o,s){var l=t.backgroundColor,u=t.borderWidth,c=t.borderColor,f=l&&l.image,h=l&&!f,p=t.borderRadius,d=this,g,m;if(h||t.lineHeight||u&&c){g=this._getOrCreateChild(Tt),g.useStyle(g.createStyle()),g.style.fill=null;var v=g.shape;v.x=n,v.y=a,v.width=o,v.height=s,v.r=p,g.dirtyShape()}if(h){var _=g.style;_.fill=l||null,_.fillOpacity=ft(t.fillOpacity,1)}else if(f){m=this._getOrCreateChild(Ur),m.onload=function(){d.dirtyStyle()};var y=m.style;y.image=l.image,y.x=n,y.y=a,y.width=o,y.height=s}if(u&&c){var _=g.style;_.lineWidth=u,_.stroke=c,_.strokeOpacity=ft(t.strokeOpacity,1),_.lineDash=t.borderDash,_.lineDashOffset=t.borderDashOffset||0,g.strokeContainThreshold=0,g.hasFill()&&g.hasStroke()&&(_.strokeFirst=!0,_.lineWidth*=2)}var x=(g||m).style;x.shadowBlur=t.shadowBlur||0,x.shadowColor=t.shadowColor||"transparent",x.shadowOffsetX=t.shadowOffsetX||0,x.shadowOffsetY=t.shadowOffsetY||0,x.opacity=Xi(t.opacity,i.opacity,1)},e.makeFont=function(t){var i="";return mP(t)&&(i=[t.fontStyle,t.fontWeight,dP(t.fontSize),t.fontFamily||"sans-serif"].join(" ")),i&&Yi(i)||t.textFont||t.font},e}(gi),Que={left:!0,right:1,center:1},ece={top:1,bottom:1,middle:1},XH=["fontStyle","fontWeight","fontSize","fontFamily"];function dP(r){return typeof r=="string"&&(r.indexOf("px")!==-1||r.indexOf("rem")!==-1||r.indexOf("em")!==-1)?r:isNaN(+r)?$M+"px":r+"px"}function YH(r,e){for(var t=0;t<XH.length;t++){var i=XH[t],n=e[i];n!=null&&(r[i]=n)}}function mP(r){return r.fontSize!=null||r.fontFamily||r.fontWeight}function tce(r){return qH(r),N(r.rich,qH),r}function qH(r){if(r){r.font=$H.makeFont(r);var e=r.align;e==="middle"&&(e="center"),r.align=e==null||Que[e]?e:"left";var t=r.verticalAlign;t==="center"&&(t="middle"),r.verticalAlign=t==null||ece[t]?t:"top";var i=r.padding;i&&(r.padding=Mm(r.padding))}}function ZH(r,e){return r==null||e<=0||r==="transparent"||r==="none"?null:r.image||r.colorStops?"#000":r}function jH(r){return r==null||r==="none"?null:r.image||r.colorStops?"#000":r}function KH(r,e,t){return e==="right"?r-t[1]:e==="center"?r+t[3]/2-t[1]/2:r+t[3]}function JH(r){var e=r.text;return e!=null&&(e+=""),e}function pP(r){return!!(r.backgroundColor||r.lineHeight||r.borderWidth&&r.borderColor)}var Lt=$H;var rt=vt(),c_=function(r,e,t,i){if(i){var n=rt(i);n.dataIndex=t,n.dataType=e,n.seriesIndex=r,n.ssrType="chart",i.type==="group"&&i.traverse(function(a){var o=rt(a);o.seriesIndex=r,o.dataIndex=t,o.dataType=e,o.ssrType="chart"})}};var QH=1,e4={},a4=vt(),yP=vt(),_P=0,Cp=1,f_=2,Bi=["emphasis","blur","select"],bf=["normal","emphasis","blur","select"],wu=10,rce=9,wf="highlight",h_="downplay",Zm="select",p_="unselect",jm="toggleSelect";function qm(r){return r!=null&&r!=="none"}function $b(r,e,t){r.onHoverStateChange&&(r.hoverState||0)!==t&&r.onHoverStateChange(e),r.hoverState=t}function o4(r){$b(r,"emphasis",f_)}function s4(r){r.hoverState===f_&&$b(r,"normal",_P)}function xP(r){$b(r,"blur",Cp)}function l4(r){r.hoverState===Cp&&$b(r,"normal",_P)}function ice(r){r.selected=!0}function nce(r){r.selected=!1}function t4(r,e,t){e(r,t)}function Tu(r,e,t){t4(r,e,t),r.isGroup&&r.traverse(function(i){t4(i,e,t)})}function Rp(r,e){switch(e){case"emphasis":r.hoverState=f_;break;case"normal":r.hoverState=_P;break;case"blur":r.hoverState=Cp;break;case"select":r.selected=!0}}function ace(r,e,t,i){for(var n=r.style,a={},o=0;o<e.length;o++){var s=e[o],l=n[s];a[s]=l??(i&&i[s])}for(var o=0;o<r.animators.length;o++){var u=r.animators[o];u.__fromStateTransition&&u.__fromStateTransition.indexOf(t)<0&&u.targetName==="style"&&u.saveTo(a,e)}return a}function oce(r,e,t,i){var n=t&&dt(t,"select")>=0,a=!1;if(r instanceof ut){var o=a4(r),s=n&&o.selectFill||o.normalFill,l=n&&o.selectStroke||o.normalStroke;if(qm(s)||qm(l)){i=i||{};var u=i.style||{};u.fill==="inherit"?(a=!0,i=fe({},i),u=fe({},u),u.fill=s):!qm(u.fill)&&qm(s)?(a=!0,i=fe({},i),u=fe({},u),u.fill=X0(s)):!qm(u.stroke)&&qm(l)&&(a||(i=fe({},i),u=fe({},u)),u.stroke=X0(l)),i.style=u}}if(i&&i.z2==null){a||(i=fe({},i));var c=r.z2EmphasisLift;i.z2=r.z2+(c??wu)}return i}function sce(r,e,t){if(t&&t.z2==null){t=fe({},t);var i=r.z2SelectLift;t.z2=r.z2+(i??rce)}return t}function lce(r,e,t){var i=dt(r.currentStates,e)>=0,n=r.style.opacity,a=i?null:ace(r,["opacity"],e,{opacity:1});t=t||{};var o=t.style||{};return o.opacity==null&&(t=fe({},t),o=fe({opacity:i?n:a.opacity*.1},o),t.style=o),t}function vP(r,e){var t=this.states[r];if(this.style){if(r==="emphasis")return oce(this,r,e,t);if(r==="blur")return lce(this,r,t);if(r==="select")return sce(this,r,t)}return t}function Fs(r){r.stateProxy=vP;var e=r.getTextContent(),t=r.getTextGuideLine();e&&(e.stateProxy=vP),t&&(t.stateProxy=vP)}function r4(r,e){!u4(r,e)&&!r.__highByOuter&&Tu(r,o4)}function i4(r,e){!u4(r,e)&&!r.__highByOuter&&Tu(r,s4)}function Bn(r,e){r.__highByOuter|=1<<(e||0),Tu(r,o4)}function kn(r,e){!(r.__highByOuter&=~(1<<(e||0)))&&Tu(r,s4)}function Qb(r){Tu(r,xP)}function d_(r){Tu(r,l4)}function SP(r){Tu(r,ice)}function MP(r){Tu(r,nce)}function u4(r,e){return r.__highDownSilentOnTouch&&e.zrByTouch}function bP(r){var e=r.getModel(),t=[],i=[];e.eachComponent(function(n,a){var o=yP(a),s=n==="series",l=s?r.getViewOfSeriesModel(a):r.getViewOfComponentModel(a);!s&&i.push(l),o.isBlured&&(l.group.traverse(function(u){l4(u)}),s&&t.push(a)),o.isBlured=!1}),N(i,function(n){n&&n.toggleBlurSeries&&n.toggleBlurSeries(t,!1,e)})}function gP(r,e,t,i){var n=i.getModel();t=t||"coordinateSystem";function a(u,c){for(var f=0;f<c.length;f++){var h=u.getItemGraphicEl(c[f]);h&&d_(h)}}if(r!=null&&!(!e||e==="none")){var o=n.getSeriesByIndex(r),s=o.coordinateSystem;s&&s.master&&(s=s.master);var l=[];n.eachSeries(function(u){var c=o===u,f=u.coordinateSystem;f&&f.master&&(f=f.master);var h=f&&s?f===s:c;if(!(t==="series"&&!c||t==="coordinateSystem"&&!h||e==="series"&&c)){var p=i.getViewOfSeriesModel(u);if(p.group.traverse(function(m){m.__highByOuter&&c&&e==="self"||xP(m)}),ci(e))a(u.getData(),e);else if(qe(e))for(var d=bt(e),g=0;g<d.length;g++)a(u.getData(d[g]),e[d[g]]);l.push(u),yP(u).isBlured=!0}}),n.eachComponent(function(u,c){if(u!=="series"){var f=i.getViewOfComponentModel(c);f&&f.toggleBlurSeries&&f.toggleBlurSeries(l,!0,n)}})}}function Jb(r,e,t){if(!(r==null||e==null)){var i=t.getModel().getComponent(r,e);if(i){yP(i).isBlured=!0;var n=t.getViewOfComponentModel(i);!n||!n.focusBlurEnabled||n.group.traverse(function(a){xP(a)})}}}function c4(r,e,t){var i=r.seriesIndex,n=r.getData(e.dataType);if(n){var a=Jo(n,e);a=(pe(a)?a[0]:a)||0;var o=n.getItemGraphicEl(a);if(!o)for(var s=n.count(),l=0;!o&&l<s;)o=n.getItemGraphicEl(l++);if(o){var u=rt(o);gP(i,u.focus,u.blurScope,t)}else{var c=r.get(["emphasis","focus"]),f=r.get(["emphasis","blurScope"]);c!=null&&gP(i,c,f,t)}}}function ew(r,e,t,i){var n={focusSelf:!1,dispatchers:null};if(r==null||r==="series"||e==null||t==null)return n;var a=i.getModel().getComponent(r,e);if(!a)return n;var o=i.getViewOfComponentModel(a);if(!o||!o.findHighDownDispatchers)return n;for(var s=o.findHighDownDispatchers(t),l,u=0;u<s.length;u++)if(rt(s[u]).focus==="self"){l=!0;break}return{focusSelf:l,dispatchers:s}}function f4(r,e,t){var i=rt(r),n=ew(i.componentMainType,i.componentIndex,i.componentHighDownName,t),a=n.dispatchers,o=n.focusSelf;a?(o&&Jb(i.componentMainType,i.componentIndex,t),N(a,function(s){return r4(s,e)})):(gP(i.seriesIndex,i.focus,i.blurScope,t),i.focus==="self"&&Jb(i.componentMainType,i.componentIndex,t),r4(r,e))}function h4(r,e,t){bP(t);var i=rt(r),n=ew(i.componentMainType,i.componentIndex,i.componentHighDownName,t).dispatchers;n?N(n,function(a){return i4(a,e)}):i4(r,e)}function p4(r,e,t){if(rw(e)){var i=e.dataType,n=r.getData(i),a=Jo(n,e);pe(a)||(a=[a]),r[e.type===jm?"toggleSelect":e.type===Zm?"select":"unselect"](a,i)}}function wP(r){var e=r.getAllData();N(e,function(t){var i=t.data,n=t.type;i.eachItemGraphicEl(function(a,o){r.isSelected(o,n)?SP(a):MP(a)})})}function d4(r){var e=[];return r.eachSeries(function(t){var i=t.getAllData();N(i,function(n){var a=n.data,o=n.type,s=t.getSelectedDataIndices();if(s.length>0){var l={dataIndex:s,seriesIndex:t.seriesIndex};o!=null&&(l.dataType=o),e.push(l)}})}),e}function Ol(r,e,t){Eu(r,!0),Tu(r,Fs),tw(r,e,t)}function uce(r){Eu(r,!1)}function nr(r,e,t,i){i?uce(r):Ol(r,e,t)}function tw(r,e,t){var i=rt(r);e!=null?(i.focus=e,i.blurScope=t):i.focus&&(i.focus=null)}var n4=["emphasis","blur","select"],cce={itemStyle:"getItemStyle",lineStyle:"getLineStyle",areaStyle:"getAreaStyle"};function Gr(r,e,t,i){t=t||"itemStyle";for(var n=0;n<n4.length;n++){var a=n4[n],o=e.getModel([a,t]),s=r.ensureState(a);s.style=i?i(o):o[cce[t]]()}}function Eu(r,e){var t=e===!1,i=r;r.highDownSilentOnTouch&&(i.__highDownSilentOnTouch=r.highDownSilentOnTouch),(!t||i.__highDownDispatcher)&&(i.__highByOuter=i.__highByOuter||0,i.__highDownDispatcher=!t)}function Tf(r){return!!(r&&r.__highDownDispatcher)}function m4(r,e,t){var i=rt(r);i.componentMainType=e.mainType,i.componentIndex=e.componentIndex,i.componentHighDownName=t}function v4(r){var e=e4[r];return e==null&&QH<=32&&(e=e4[r]=QH++),e}function rw(r){var e=r.type;return e===Zm||e===p_||e===jm}function TP(r){var e=r.type;return e===wf||e===h_}function g4(r){var e=a4(r);e.normalFill=r.style.fill,e.normalStroke=r.style.stroke;var t=r.states.select||{};e.selectFill=t.style&&t.style.fill||null,e.selectStroke=t.style&&t.style.stroke||null}var 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this._copyCommonProps(i),t||(i._indices=this._cloneIndices()),i._updateGetRawIdx(),i},r.prototype._copyCommonProps=function(e){e._count=this._count,e._rawCount=this._rawCount,e._provider=this._provider,e._dimensions=this._dimensions,e._extent=Qe(this._extent),e._rawExtent=Qe(this._rawExtent)},r.prototype._cloneIndices=function(){if(this._indices){var e=this._indices.constructor,t=void 0;if(e===Array){var i=this._indices.length;t=new e(i);for(var n=0;n<i;n++)t[n]=this._indices[n]}else t=new e(this._indices);return t}return null},r.prototype._getRawIdxIdentity=function(e){return e},r.prototype._getRawIdx=function(e){return e<this._count&&e>=0?this._indices[e]:-1},r.prototype._updateGetRawIdx=function(){this.getRawIndex=this._indices?this._getRawIdx:this._getRawIdxIdentity},r.internalField=function(){function e(t,i,n,a){return ns(t[a],this._dimensions[a])}xD={arrayRows:e,objectRows:function(t,i,n,a){return ns(t[i],this._dimensions[a])},keyedColumns:e,original:function(t,i,n,a){var 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r.prototype.isDimensionOmitted=function(){return this._dimOmitted},r.prototype._updateDimOmitted=function(e){this._dimOmitted=e,e&&(this._dimNameMap||(this._dimNameMap=r2(this.source)))},r.prototype.getSourceDimensionIndex=function(e){return ft(this._dimNameMap.get(e),-1)},r.prototype.getSourceDimension=function(e){var t=this.source.dimensionsDefine;if(t)return t[e]},r.prototype.makeStoreSchema=function(){for(var e=this._fullDimCount,t=zw(this.source),i=!i2(e),n="",a=[],o=0,s=0;o<e;o++){var l=void 0,u=void 0,c=void 0,f=this.dimensions[s];if(f&&f.storeDimIndex===o)l=t?f.name:null,u=f.type,c=f.ordinalMeta,s++;else{var h=this.getSourceDimension(o);h&&(l=t?h.name:null,u=h.type)}a.push({property:l,type:u,ordinalMeta:c}),t&&l!=null&&(!f||!f.isCalculationCoord)&&(n+=i?l.replace(/\`/g,"`1").replace(/\$/g,"`2"):l),n+="$",n+=ppe[u]||"f",c&&(n+=c.uid),n+="$"}var 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i?i.storeDimIndex:this._dimOmitted?this._schema.getSourceDimensionIndex(e):-1},r.prototype._recognizeDimIndex=function(e){if(At(e)||e!=null&&!isNaN(e)&&!this._getDimInfo(e)&&(!this._dimOmitted||this._schema.getSourceDimensionIndex(e)<0))return+e},r.prototype._getStoreDimIndex=function(e){var t=this.getDimensionIndex(e);return t},r.prototype.getDimensionInfo=function(e){return this._getDimInfo(this.getDimension(e))},r.prototype._initGetDimensionInfo=function(e){var t=this._dimInfos;this._getDimInfo=e?function(i){return t.hasOwnProperty(i)?t[i]:void 0}:function(i){return t[i]}},r.prototype.getDimensionsOnCoord=function(){return this._dimSummary.dataDimsOnCoord.slice()},r.prototype.mapDimension=function(e,t){var i=this._dimSummary;if(t==null)return i.encodeFirstDimNotExtra[e];var n=i.encode[e];return n?n[t]:null},r.prototype.mapDimensionsAll=function(e){var t=this._dimSummary,i=t.encode[e];return(i||[]).slice()},r.prototype.getStore=function(){return this._store},r.prototype.initData=function(e,t,i){var n=this,a;if(e instanceof z_&&(a=e),!a){var o=this.dimensions,s=cv(e)||ci(e)?new Bw(e,o.length):e;a=new z_;var l=Nf(o,function(u){return{type:n._dimInfos[u].type,property:u}});a.initData(s,l,i)}this._store=a,this._nameList=(t||[]).slice(),this._idList=[],this._nameRepeatCount={},this._doInit(0,a.count()),this._dimSummary=B6(this,this._schema),this.userOutput=this._dimSummary.userOutput},r.prototype.appendData=function(e){var t=this._store.appendData(e);this._doInit(t[0],t[1])},r.prototype.appendValues=function(e,t){var i=this._store.appendValues(e,t.length),n=i.start,a=i.end,o=this._shouldMakeIdFromName();if(this._updateOrdinalMeta(),t)for(var s=n;s<a;s++){var l=s-n;this._nameList[s]=t[l],o&&a2(this,s)}},r.prototype._updateOrdinalMeta=function(){for(var e=this._store,t=this.dimensions,i=0;i<t.length;i++){var n=this._dimInfos[t[i]];n.ordinalMeta&&e.collectOrdinalMeta(n.storeDimIndex,n.ordinalMeta)}},r.prototype._shouldMakeIdFromName=function(){var e=this._store.getProvider();return this._idDimIdx==null&&e.getSource().sourceFormat!==So&&!e.fillStorage},r.prototype._doInit=function(e,t){if(!(e>=t)){var i=this._store,n=i.getProvider();this._updateOrdinalMeta();var a=this._nameList,o=this._idList,s=n.getSource().sourceFormat,l=s===fn;if(l&&!n.pure)for(var u=[],c=e;c<t;c++){var f=n.getItem(c,u);if(!this.hasItemOption&&nH(f)&&(this.hasItemOption=!0),f){var h=f.name;a[c]==null&&h!=null&&(a[c]=Yr(h,null));var p=f.id;o[c]==null&&p!=null&&(o[c]=Yr(p,null))}}if(this._shouldMakeIdFromName())for(var c=e;c<t;c++)a2(this,c);V6(this)}},r.prototype.getApproximateExtent=function(e){return this._approximateExtent[e]||this._store.getDataExtent(this._getStoreDimIndex(e))},r.prototype.setApproximateExtent=function(e,t){t=this.getDimension(t),this._approximateExtent[t]=e.slice()},r.prototype.getCalculationInfo=function(e){return this._calculationInfo[e]},r.prototype.setCalculationInfo=function(e,t){Q_(e)?fe(this._calculationInfo,e):this._calculationInfo[e]=t},r.prototype.getName=function(e){var t=this.getRawIndex(e),i=this._nameList[t];return i==null&&this._nameDimIdx!=null&&(i=ex(this,this._nameDimIdx,t)),i==null&&(i=""),i},r.prototype._getCategory=function(e,t){var i=this._store.get(e,t),n=this._store.getOrdinalMeta(e);return n?n.categories[i]:i},r.prototype.getId=function(e){return v1(this,this.getRawIndex(e))},r.prototype.count=function(){return this._store.count()},r.prototype.get=function(e,t){var i=this._store,n=this._dimInfos[e];if(n)return i.get(n.storeDimIndex,t)},r.prototype.getByRawIndex=function(e,t){var i=this._store,n=this._dimInfos[e];if(n)return i.getByRawIndex(n.storeDimIndex,t)},r.prototype.getIndices=function(){return this._store.getIndices()},r.prototype.getDataExtent=function(e){return this._store.getDataExtent(this._getStoreDimIndex(e))},r.prototype.getSum=function(e){return this._store.getSum(this._getStoreDimIndex(e))},r.prototype.getMedian=function(e){return this._store.getMedian(this._getStoreDimIndex(e))},r.prototype.getValues=function(e,t){var i=this,n=this._store;return pe(e)?n.getValues(Nf(e,function(a){return i._getStoreDimIndex(a)}),t):n.getValues(e)},r.prototype.hasValue=function(e){for(var t=this._dimSummary.dataDimIndicesOnCoord,i=0,n=t.length;i<n;i++)if(isNaN(this._store.get(t[i],e)))return!1;return!0},r.prototype.indexOfName=function(e){for(var t=0,i=this._store.count();t<i;t++)if(this.getName(t)===e)return t;return-1},r.prototype.getRawIndex=function(e){return this._store.getRawIndex(e)},r.prototype.indexOfRawIndex=function(e){return this._store.indexOfRawIndex(e)},r.prototype.rawIndexOf=function(e,t){var i=e&&this._invertedIndicesMap[e],n=i[t];return n==null||isNaN(n)?k6:n},r.prototype.indicesOfNearest=function(e,t,i){return this._store.indicesOfNearest(this._getStoreDimIndex(e),t,i)},r.prototype.each=function(e,t,i){"use strict";He(e)&&(i=t,t=e,e=[]);var n=i||this,a=Nf(tx(e),this._getStoreDimIndex,this);this._store.each(a,n?Be(t,n):t)},r.prototype.filterSelf=function(e,t,i){"use strict";He(e)&&(i=t,t=e,e=[]);var n=i||this,a=Nf(tx(e),this._getStoreDimIndex,this);return this._store=this._store.filter(a,n?Be(t,n):t),this},r.prototype.selectRange=function(e){"use strict";var t=this,i={},n=bt(e),a=[];return N(n,function(o){var s=t._getStoreDimIndex(o);i[s]=e[o],a.push(s)}),this._store=this._store.selectRange(i),this},r.prototype.mapArray=function(e,t,i){"use strict";He(e)&&(i=t,t=e,e=[]),i=i||this;var n=[];return this.each(e,function(){n.push(t&&t.apply(this,arguments))},i),n},r.prototype.map=function(e,t,i,n){"use strict";var a=i||n||this,o=Nf(tx(e),this._getStoreDimIndex,this),s=g1(this);return s._store=this._store.map(o,a?Be(t,a):t),s},r.prototype.modify=function(e,t,i,n){var a=this,o=i||n||this,s=Nf(tx(e),this._getStoreDimIndex,this);this._store.modify(s,o?Be(t,o):t)},r.prototype.downSample=function(e,t,i,n){var a=g1(this);return a._store=this._store.downSample(this._getStoreDimIndex(e),t,i,n),a},r.prototype.lttbDownSample=function(e,t){var i=g1(this);return i._store=this._store.lttbDownSample(this._getStoreDimIndex(e),t),i},r.prototype.getRawDataItem=function(e){return this._store.getRawDataItem(e)},r.prototype.getItemModel=function(e){var t=this.hostModel,i=this.getRawDataItem(e);return new Zt(i,t,t&&t.ecModel)},r.prototype.diff=function(e){var t=this;return new An(e?e.getStore().getIndices():[],this.getStore().getIndices(),function(i){return v1(e,i)},function(i){return v1(t,i)})},r.prototype.getVisual=function(e){var t=this._visual;return t&&t[e]},r.prototype.setVisual=function(e,t){this._visual=this._visual||{},Q_(e)?fe(this._visual,e):this._visual[e]=t},r.prototype.getItemVisual=function(e,t){var i=this._itemVisuals[e],n=i&&i[t];return n??this.getVisual(t)},r.prototype.hasItemVisual=function(){return this._itemVisuals.length>0},r.prototype.ensureUniqueItemVisual=function(e,t){var i=this._itemVisuals,n=i[e];n||(n=i[e]={});var a=n[t];return a==null&&(a=this.getVisual(t),pe(a)?a=a.slice():Q_(a)&&(a=fe({},a)),n[t]=a),a},r.prototype.setItemVisual=function(e,t,i){var n=this._itemVisuals[e]||{};this._itemVisuals[e]=n,Q_(t)?fe(n,t):n[t]=i},r.prototype.clearAllVisual=function(){this._visual={},this._itemVisuals=[]},r.prototype.setLayout=function(e,t){Q_(e)?fe(this._layout,e):this._layout[e]=t},r.prototype.getLayout=function(e){return this._layout[e]},r.prototype.getItemLayout=function(e){return this._itemLayouts[e]},r.prototype.setItemLayout=function(e,t,i){this._itemLayouts[e]=i?fe(this._itemLayouts[e]||{},t):t},r.prototype.clearItemLayouts=function(){this._itemLayouts.length=0},r.prototype.setItemGraphicEl=function(e,t){var i=this.hostModel&&this.hostModel.seriesIndex;c_(i,this.dataType,e,t),this._graphicEls[e]=t},r.prototype.getItemGraphicEl=function(e){return this._graphicEls[e]},r.prototype.eachItemGraphicEl=function(e,t){N(this._graphicEls,function(i,n){i&&e&&e.call(t,i,n)})},r.prototype.cloneShallow=function(e){return e||(e=new r(this._schema?this._schema:Nf(this.dimensions,this._getDimInfo,this),this.hostModel)),n2(e,this),e._store=this._store,e},r.prototype.wrapMethod=function(e,t){var i=this[e];He(i)&&(this.__wrappedMethods=this.__wrappedMethods||[],this.__wrappedMethods.push(e),this[e]=function(){var n=i.apply(this,arguments);return t.apply(this,[n].concat(rb(arguments)))})},r.internalField=function(){V6=function(e){var t=e._invertedIndicesMap;N(t,function(i,n){var 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i=this._ticksByOrdinalNumber;return i&&t>=0&&t<i.length?i[t]:t},e.prototype.getRawOrdinalNumber=function(t){var i=this._ordinalNumbersByTick;return i&&t>=0&&t<i.length?i[t]:t},e.prototype.getLabel=function(t){if(!this.isBlank()){var i=this.getRawOrdinalNumber(t.value),n=this._ordinalMeta.categories[i];return n==null?"":n+""}},e.prototype.count=function(){return this._extent[1]-this._extent[0]+1},e.prototype.unionExtentFromData=function(t,i){this.unionExtent(t.getApproximateExtent(i))},e.prototype.isInExtentRange=function(t){return t=this._getTickNumber(t),this._extent[0]<=t&&this._extent[1]>=t},e.prototype.getOrdinalMeta=function(){return this._ordinalMeta},e.prototype.calcNiceTicks=function(){},e.prototype.calcNiceExtent=function(){},e.type="ordinal",e}(Ga);Ga.registerClass(q6);var nx=q6;var qp=Ar,Z6=function(r){Z(e,r);function e(){var t=r!==null&&r.apply(this,arguments)||this;return t.type="interval",t._interval=0,t._intervalPrecision=2,t}return e.prototype.parse=function(t){return 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o=this._interval;t.fixMin||(i[0]=qp(Math.floor(i[0]/o)*o)),t.fixMax||(i[1]=qp(Math.ceil(i[1]/o)*o))},e.prototype.setNiceExtent=function(t,i){this._niceExtent=[t,i]},e.type="interval",e}(Ga);Ga.registerClass(Z6);var Ha=Z6;var j6=typeof Float32Array<"u",Npe=j6?Float32Array:Array;function ca(r){return pe(r)?j6?new Float32Array(r):r:new Npe(r)}var s2="__ec_stack_";function l2(r){return r.get("stack")||s2+r.seriesIndex}function u2(r){return r.dim+r.index}function K6(r){var e=[],t=r.axis,i="axis0";if(t.type==="category"){for(var n=t.getBandWidth(),a=0;a<r.count;a++)e.push(Ye({bandWidth:n,axisKey:i,stackId:s2+a},r));for(var o=J6(e),s=[],a=0;a<r.count;a++){var l=o[i][s2+a];l.offsetCenter=l.offset+l.width/2,s.push(l)}return s}}function c2(r,e){var t=[];return e.eachSeriesByType(r,function(i){Q6(i)&&t.push(i)}),t}function Upe(r){var e={};N(r,function(l){var u=l.coordinateSystem,c=u.getBaseAxis();if(!(c.type!=="time"&&c.type!=="value"))for(var 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o={inHover:!1,viewWidth:this._width,viewHeight:this._height},s=this.storage.getDisplayList(!0),l=0,u=s.length;l<u;l++){var c=s[l];Pf(i,c,o,l===u-1)}return t.dom},r.prototype.getWidth=function(){return this._width},r.prototype.getHeight=function(){return this._height},r}(),tX=$de;function Y2(r){r.registerPainter("canvas",tX)}var Qde=function(r){Z(e,r);function e(){var t=r!==null&&r.apply(this,arguments)||this;return t.type=e.type,t.hasSymbolVisual=!0,t}return e.prototype.getInitialData=function(t){if(0)var i;return hn(null,this,{useEncodeDefaulter:!0})},e.prototype.getLegendIcon=function(t){var i=new Ze,n=Sr("line",0,t.itemHeight/2,t.itemWidth,0,t.lineStyle.stroke,!1);i.add(n),n.setStyle(t.lineStyle);var a=this.getData().getVisual("symbol"),o=this.getData().getVisual("symbolRotate"),s=a==="none"?"circle":a,l=t.itemHeight*.8,u=Sr(s,(t.itemWidth-l)/2,(t.itemHeight-l)/2,l,l,t.itemStyle.fill);i.add(u),u.setStyle(t.itemStyle);var c=t.iconRotate==="inherit"?o:t.iconRotate||0;return 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t=r.mapDimensionsAll("defaultedLabel");if(!pe(e))return e+"";for(var i=[],n=0;n<t.length;n++){var a=r.getDimensionIndex(t[n]);a>=0&&i.push(e[a])}return i.join(" ")}var eme=function(r){Z(e,r);function e(t,i,n,a){var o=r.call(this)||this;return o.updateData(t,i,n,a),o}return e.prototype._createSymbol=function(t,i,n,a,o){this.removeAll();var s=Sr(t,-1,-1,2,2,null,o);s.attr({z2:100,culling:!0,scaleX:a[0]/2,scaleY:a[1]/2}),s.drift=tme,this._symbolType=t,this.add(s)},e.prototype.stopSymbolAnimation=function(t){this.childAt(0).stopAnimation(null,t)},e.prototype.getSymbolType=function(){return this._symbolType},e.prototype.getSymbolPath=function(){return this.childAt(0)},e.prototype.highlight=function(){Bn(this.childAt(0))},e.prototype.downplay=function(){kn(this.childAt(0))},e.prototype.setZ=function(t,i){var n=this.childAt(0);n.zlevel=t,n.z=i},e.prototype.setDraggable=function(t,i){var 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l=o.getLayout("points"),u=o.getItemGraphicEl(s);if(!u){var c=l[s*2],f=l[s*2+1];if(isNaN(c)||isNaN(f)||this._clipShapeForSymbol&&!this._clipShapeForSymbol.contain(c,f))return;var h=t.get("zlevel")||0,p=t.get("z")||0;u=new ku(o,s),u.x=c,u.y=f,u.setZ(h,p);var d=u.getSymbolPath().getTextContent();d&&(d.zlevel=h,d.z=p,d.z2=this._polyline.z2+1),u.__temp=!0,o.setItemGraphicEl(s,u),u.stopSymbolAnimation(!0),this.group.add(u)}u.highlight()}else Yt.prototype.highlight.call(this,t,i,n,a)},e.prototype.downplay=function(t,i,n,a){var o=t.getData(),s=Jo(o,a);if(this._changePolyState("normal"),s!=null&&s>=0){var l=o.getItemGraphicEl(s);l&&(l.__temp?(o.setItemGraphicEl(s,null),this.group.remove(l)):l.downplay())}else Yt.prototype.downplay.call(this,t,i,n,a)},e.prototype._changePolyState=function(t){var i=this._polygon;Rp(this._polyline,t),i&&Rp(i,t)},e.prototype._newPolyline=function(t){var i=this._polyline;return i&&this._lineGroup.remove(i),i=new 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T=He(f)?f(d):c*w+h,C=g.getSymbolPath(),b=C.getTextContent();g.attr({scaleX:0,scaleY:0}),g.animateTo({scaleX:1,scaleY:1},{duration:200,setToFinal:!0,delay:T}),b&&b.animateFrom({style:{opacity:0}},{duration:300,delay:T}),C.disableLabelAnimation=!0}})},e.prototype._initOrUpdateEndLabel=function(t,i,n){var a=t.getModel("endLabel");if(hX(t)){var o=t.getData(),s=this._polyline,l=o.getLayout("points");if(!l){s.removeTextContent(),this._endLabel=null;return}var u=this._endLabel;u||(u=this._endLabel=new Lt({z2:200}),u.ignoreClip=!0,s.setTextContent(this._endLabel),s.disableLabelAnimation=!0);var c=hme(l);c>=0&&(Nr(s,Tr(t,"endLabel"),{inheritColor:n,labelFetcher:t,labelDataIndex:c,defaultText:function(f,h,p){return p!=null?Z1(o,p):Qs(o,f)},enableTextSetter:!0},dme(a,i)),s.textConfig.position=null)}else this._endLabel&&(this._polyline.removeTextContent(),this._endLabel=null)},e.prototype._endLabelOnDuring=function(t,i,n,a,o,s,l){var 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n=i.getData(),a=n.mapDimension("value"),o=PX(i,t),s=iI(i,t),l=s.cx,u=s.cy,c=s.r,f=s.r0,h=-i.get("startAngle")*tT,p=i.get("endAngle"),d=i.get("padAngle")*tT;p=p==="auto"?h-LX:-p*tT;var g=i.get("minAngle")*tT,m=g+d,v=0;n.each(a,function(U){!isNaN(U)&&v++});var _=n.getSum(a),y=Math.PI/(_||v)*2,x=i.get("clockwise"),M=i.get("roseType"),S=i.get("stillShowZeroSum"),w=n.getDataExtent(a);w[0]=0;var T=x?1:-1,C=[h,p],b=T*d/2;l_(C,!x),h=C[0],p=C[1];var E=Math.abs(p-h),I=E,R=0,A=h;if(n.setLayout({viewRect:o,r:c}),n.each(a,function(U,B){var F;if(isNaN(U)){n.setItemLayout(B,{angle:NaN,startAngle:NaN,endAngle:NaN,clockwise:x,cx:l,cy:u,r0:f,r:M?NaN:c});return}M!=="area"?F=_===0&&S?y:U*y:F=E/v,F<m?(F=m,I-=m):R+=U;var k=A+T*F,G=0,Y=0;d>F?(G=A+T*F/2,Y=G):(G=A+b,Y=k-b),n.setItemLayout(B,{angle:F,startAngle:G,endAngle:Y,clockwise:x,cx:l,cy:u,r0:f,r:M?rr(U,w,[f,c]):c}),A=k}),I<LX&&v)if(I<=.001){var D=E/v;n.each(a,function(U,B){if(!isNaN(U)){var F=n.getItemLayout(B);F.angle=D;var 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w=e.getItemGraphicEl(S),T=w.shape,C=w.getTextContent(),b=w.getTextGuideLine(),E=e.getItemModel(S),I=E.getModel("label"),R=I.get("position")||E.get(["emphasis","label","position"]),A=I.get("distanceToLabelLine"),D=I.get("alignTo"),U=Fe(I.get("edgeDistance"),u),B=I.get("bleedMargin"),F=E.getModel("labelLine"),k=F.get("length");k=Fe(k,u);var G=F.get("length2");if(G=Fe(G,u),Math.abs(T.endAngle-T.startAngle)<o){N(C.states,p),C.ignore=!0,b&&(N(b.states,p),b.ignore=!0);return}if(d(C)){var Y=(T.startAngle+T.endAngle)/2,J=Math.cos(Y),Q=Math.sin(Y),V,K,ae,ve;i=T.cx,n=T.cy;var ue=R==="inside"||R==="inner";if(R==="center")V=T.cx,K=T.cy,ve="center";else{var se=(ue?(T.r+T.r0)/2*J:T.r*J)+i,Ee=(ue?(T.r+T.r0)/2*Q:T.r*Q)+n;if(V=se+J*3,K=Ee+Q*3,!ue){var q=se+J*(k+l-T.r),H=Ee+Q*(k+l-T.r),We=q+(J<0?-1:1)*G,_e=H;D==="edge"?V=J<0?c+U:c+u-U:V=We+(J<0?-A:A),K=_e,ae=[[se,Ee],[q,H],[We,_e]]}ve=ue?"center":D==="edge"?J>0?"right":"left":J>0?"left":"right"}var 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i=t.labelLine,n=t.emphasis.labelLine;i.show=i.show&&t.label.show,n.show=n.show&&t.emphasis.label.show},e.type="series.pie",e.defaultOption={z:2,legendHoverLink:!0,colorBy:"data",center:["50%","50%"],radius:[0,"75%"],clockwise:!0,startAngle:90,endAngle:"auto",padAngle:0,minAngle:0,minShowLabelAngle:0,selectedOffset:10,percentPrecision:2,stillShowZeroSum:!0,left:0,top:0,right:0,bottom:0,width:null,height:null,label:{rotate:0,show:!0,overflow:"truncate",position:"outer",alignTo:"none",edgeDistance:"25%",bleedMargin:10,distanceToLabelLine:5},labelLine:{show:!0,length:15,length2:15,smooth:!1,minTurnAngle:90,maxSurfaceAngle:90,lineStyle:{width:1,type:"solid"}},itemStyle:{borderWidth:1,borderJoin:"round"},showEmptyCircle:!0,emptyCircleStyle:{color:"lightgray",opacity:1},labelLayout:{hideOverlap:!0},emphasis:{scale:!0,scaleSize:5},avoidLabelOverlap:!0,animationType:"expansion",animationDuration:1e3,animationTypeUpdate:"transition",animationEasingUpdate:"cubicInOut",animationDurationUpdate:500,animationEasing:"cubicInOut"},e}(jt),UX=Fme;function sI(r){return{seriesType:r,reset:function(e,t){var i=e.getData();i.filterSelf(function(n){var a=i.mapDimension("value"),o=i.get(a,n);return!(At(o)&&!isNaN(o)&&o<0)})}}}function lI(r){r.registerChartView(NX),r.registerSeriesModel(UX),r1("pie",r.registerAction),r.registerLayout(ot(nI,"pie")),r.registerProcessor(tl("pie")),r.registerProcessor(sI("pie"))}var zme=function(r){Z(e,r);function e(){var t=r!==null&&r.apply(this,arguments)||this;return t.type=e.type,t.hasSymbolVisual=!0,t}return e.prototype.getInitialData=function(t,i){return hn(null,this,{useEncodeDefaulter:!0})},e.prototype.getProgressive=function(){var t=this.option.progressive;return t??(this.option.large?5e3:this.get("progressive"))},e.prototype.getProgressiveThreshold=function(){var t=this.option.progressiveThreshold;return t??(this.option.large?1e4:this.get("progressiveThreshold"))},e.prototype.brushSelector=function(t,i,n){return n.point(i.getItemLayout(t))},e.prototype.getZLevelKey=function(){return 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h=n[f++],p=n[f++];isNaN(h)||isNaN(p)||c&&!c.contain(h,p)||(s.x=h-a[0]/2,s.y=p-a[1]/2,s.width=a[0],s.height=a[1],o.buildPath(t,s,!0))}this.incremental&&(this._off=f,this.notClear=!0)},e.prototype.afterBrush=function(){var t=this.shape,i=t.points,n=t.size,a=this._ctx,o=this.softClipShape,s;if(a){for(s=this._off;s<i.length;){var l=i[s++],u=i[s++];isNaN(l)||isNaN(u)||o&&!o.contain(l,u)||a.fillRect(l-n[0]/2,u-n[1]/2,n[0],n[1])}this.incremental&&(this._off=s,this.notClear=!0)}},e.prototype.findDataIndex=function(t,i){for(var n=this.shape,a=n.points,o=n.size,s=Math.max(o[0],4),l=Math.max(o[1],4),u=a.length/2-1;u>=0;u--){var c=u*2,f=a[c]-s/2,h=a[c+1]-l/2;if(t>=f&&i>=h&&t<=f+s&&i<=h+l)return u}return-1},e.prototype.contain=function(t,i){var n=this.transformCoordToLocal(t,i),a=this.getBoundingRect();if(t=n[0],i=n[1],a.contain(t,i)){var o=this.hoverDataIdx=this.findDataIndex(t,i);return o>=0}return this.hoverDataIdx=-1,!1},e.prototype.getBoundingRect=function(){var t=this._rect;if(!t){for(var 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VX={show:!0,z:0,inverse:!1,name:"",nameLocation:"end",nameRotate:null,nameTruncate:{maxWidth:null,ellipsis:"...",placeholder:"."},nameTextStyle:{},nameGap:15,silent:!1,triggerEvent:!1,tooltip:{show:!1},axisPointer:{},axisLine:{show:!0,onZero:!0,onZeroAxisIndex:null,lineStyle:{color:"#6E7079",width:1,type:"solid"},symbol:["none","none"],symbolSize:[10,15]},axisTick:{show:!0,inside:!1,length:5,lineStyle:{width:1}},axisLabel:{show:!0,inside:!1,rotate:0,showMinLabel:null,showMaxLabel:null,margin:8,fontSize:12},splitLine:{show:!0,lineStyle:{color:["#E0E6F1"],width:1,type:"solid"}},splitArea:{show:!1,areaStyle:{color:["rgba(250,250,250,0.2)","rgba(210,219,238,0.2)"]}}},Wme=_t({boundaryGap:!0,deduplication:null,splitLine:{show:!1},axisTick:{alignWithLabel:!1,interval:"auto"},axisLabel:{interval:"auto"}},VX),uI=_t({boundaryGap:[0,0],axisLine:{show:"auto"},axisTick:{show:"auto"},splitNumber:5,minorTick:{show:!1,splitNumber:5,length:3,lineStyle:{}},minorSplitLine:{show:!1,lineStyle:{color:"#F4F7FD",width:1}}},VX),Xme=_t({splitNumber:6,axisLabel:{showMinLabel:!1,showMaxLabel:!1,rich:{primary:{fontWeight:"bold"}}},splitLine:{show:!1}},uI),Yme=Ye({logBase:10},uI),iT={category:Wme,value:uI,time:Xme,log:Yme};var 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c=(s[0]-o[0])/l,f=(s[1]-o[1])/u,h=o[0]-n[0]*c,p=o[1]-a[0]*f,d=this._transform=[c,0,0,f,h,p];this._invTransform=Yo([],d)}}},e.prototype.getBaseAxis=function(){return this.getAxesByScale("ordinal")[0]||this.getAxesByScale("time")[0]||this.getAxis("x")},e.prototype.containPoint=function(t){var i=this.getAxis("x"),n=this.getAxis("y");return i.contain(i.toLocalCoord(t[0]))&&n.contain(n.toLocalCoord(t[1]))},e.prototype.containData=function(t){return this.getAxis("x").containData(t[0])&&this.getAxis("y").containData(t[1])},e.prototype.containZone=function(t,i){var n=this.dataToPoint(t),a=this.dataToPoint(i),o=this.getArea(),s=new lt(n[0],n[1],a[0]-n[0],a[1]-n[1]);return o.intersect(s)},e.prototype.dataToPoint=function(t,i,n){n=n||[];var a=t[0],o=t[1];if(this._transform&&a!=null&&isFinite(a)&&o!=null&&isFinite(o))return fi(n,t,this._transform);var s=this.getAxis("x"),l=this.getAxis("y");return n[0]=s.toGlobalCoord(s.dataToCoord(a,i)),n[1]=l.toGlobalCoord(l.dataToCoord(o,i)),n},e.prototype.clampData=function(t,i){var n=this.getAxis("x").scale,a=this.getAxis("y").scale,o=n.getExtent(),s=a.getExtent(),l=n.parse(t[0]),u=a.parse(t[1]);return i=i||[],i[0]=Math.min(Math.max(Math.min(o[0],o[1]),l),Math.max(o[0],o[1])),i[1]=Math.min(Math.max(Math.min(s[0],s[1]),u),Math.max(s[0],s[1])),i},e.prototype.pointToData=function(t,i){var n=[];if(this._invTransform)return fi(n,t,this._invTransform);var a=this.getAxis("x"),o=this.getAxis("y");return n[0]=a.coordToData(a.toLocalCoord(t[0]),i),n[1]=o.coordToData(o.toLocalCoord(t[1]),i),n},e.prototype.getOtherAxis=function(t){return this.getAxis(t.dim==="x"?"y":"x")},e.prototype.getArea=function(t){t=t||0;var i=this.getAxis("x").getGlobalExtent(),n=this.getAxis("y").getGlobalExtent(),a=Math.min(i[0],i[1])-t,o=Math.min(n[0],n[1])-t,s=Math.max(i[0],i[1])-a+t,l=Math.max(n[0],n[1])-o+t;return new lt(a,o,s,l)},e}(WX),YX=Zme;var jme=function(r){Z(e,r);function e(t,i,n,a,o){var s=r.call(this,t,i,n)||this;return s.index=0,s.type=a||"value",s.position=o||"bottom",s}return e.prototype.isHorizontal=function(){var t=this.position;return t==="top"||t==="bottom"},e.prototype.getGlobalExtent=function(t){var i=this.getExtent();return i[0]=this.toGlobalCoord(i[0]),i[1]=this.toGlobalCoord(i[1]),t&&i[0]>i[1]&&i.reverse(),i},e.prototype.pointToData=function(t,i){return this.coordToData(this.toLocalCoord(t[this.dim==="x"?0:1]),i)},e.prototype.setCategorySortInfo=function(t){if(this.type!=="category")return!1;this.model.option.categorySortInfo=t,this.scale.setSortInfo(t)},e}(pn),qX=jme;function gx(r,e,t){t=t||{};var i=r.coordinateSystem,n=e.axis,a={},o=n.getAxesOnZeroOf()[0],s=n.position,l=o?"onZero":s,u=n.dim,c=i.getRect(),f=[c.x,c.x+c.width,c.y,c.y+c.height],h={left:0,right:1,top:0,bottom:1,onZero:2},p=e.get("offset")||0,d=u==="x"?[f[2]-p,f[3]+p]:[f[0]-p,f[1]+p];if(o){var g=o.toGlobalCoord(o.dataToCoord(0));d[h.onZero]=Math.max(Math.min(g,d[1]),d[0])}a.position=[u==="y"?d[h[l]]:f[0],u==="x"?d[h[l]]:f[3]],a.rotation=Math.PI/2*(u==="x"?0:1);var m={top:-1,bottom:1,left:-1,right:1};a.labelDirection=a.tickDirection=a.nameDirection=m[s],a.labelOffset=o?d[h[s]]-d[h.onZero]:0,e.get(["axisTick","inside"])&&(a.tickDirection=-a.tickDirection),Br(t.labelInside,e.get(["axisLabel","inside"]))&&(a.labelDirection=-a.labelDirection);var v=e.get(["axisLabel","rotate"]);return a.labelRotate=l==="top"?-v:v,a.z2=1,a}function cI(r){return r.get("coordinateSystem")==="cartesian2d"}function fI(r){var e={xAxisModel:null,yAxisModel:null};return N(e,function(t,i){var n=i.replace(/Model$/,""),a=r.getReferringComponents(n,Cr).models[0];e[i]=a}),e}var hI=Math.log;function aT(r,e,t){var i=Ha.prototype,n=i.getTicks.call(t),a=i.getTicks.call(t,!0),o=n.length-1,s=i.getInterval.call(t),l=p2(r,e),u=l.extent,c=l.fixMin,f=l.fixMax;if(r.type==="log"){var h=hI(r.base);u=[hI(u[0])/h,hI(u[1])/h]}r.setExtent(u[0],u[1]),r.calcNiceExtent({splitNumber:o,fixMin:c,fixMax:f});var p=i.getExtent.call(r);c&&(u[0]=p[0]),f&&(u[1]=p[1]);var d=i.getInterval.call(r),g=u[0],m=u[1];if(c&&f)d=(m-g)/o;else if(c)for(m=u[0]+d*o;m<u[1]&&isFinite(m)&&isFinite(u[1]);)d=_1(d),m=u[0]+d*o;else if(f)for(g=u[1]-d*o;g>u[0]&&isFinite(g)&&isFinite(u[0]);)d=_1(d),g=u[1]-d*o;else{var v=r.getTicks().length-1;v>o&&(d=_1(d));var _=d*o;m=Math.ceil(u[1]/d)*d,g=Ar(m-_),g<0&&u[0]>=0?(g=0,m=Ar(_)):m>0&&u[1]<=0&&(m=0,g=-Ar(_))}var y=(n[0].value-a[0].value)/s,x=(n[o].value-a[o].value)/s;if(i.setExtent.call(r,g+d*y,m+d*x),i.setInterval.call(r,d),(y||x)&&i.setNiceExtent.call(r,g+d,m-d),0)var M}var Kme=function(){function r(e,t,i){this.type="grid",this._coordsMap={},this._coordsList=[],this._axesMap={},this._axesList=[],this.axisPointerEnabled=!0,this.dimensions=nT,this._initCartesian(e,t,i),this.model=e}return r.prototype.getRect=function(){return 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n.cartesian?n.cartesian.dataToPoint(i):n.axis?n.axis.toGlobalCoord(n.axis.dataToCoord(i)):null},r.prototype.convertFromPixel=function(e,t,i){var n=this._findConvertTarget(t);return n.cartesian?n.cartesian.pointToData(i):n.axis?n.axis.coordToData(n.axis.toLocalCoord(i)):null},r.prototype._findConvertTarget=function(e){var t=e.seriesModel,i=e.xAxisModel||t&&t.getReferringComponents("xAxis",Cr).models[0],n=e.yAxisModel||t&&t.getReferringComponents("yAxis",Cr).models[0],a=e.gridModel,o=this._coordsList,s,l;if(t)s=t.coordinateSystem,dt(o,s)<0&&(s=null);else if(i&&n)s=this.getCartesian(i.componentIndex,n.componentIndex);else if(i)l=this.getAxis("x",i.componentIndex);else if(n)l=this.getAxis("y",n.componentIndex);else if(a){var u=a.coordinateSystem;u===this&&(s=this._coordsList[0])}return{cartesian:s,axis:l}},r.prototype.containPoint=function(e){var t=this._coordsList[0];if(t)return t.containPoint(e)},r.prototype._initCartesian=function(e,t,i){var n=this,a=this,o={left:!1,right:!1,top:!1,bottom:!1},s={x:{},y:{}},l={x:0,y:0};if(t.eachComponent("xAxis",u("x"),this),t.eachComponent("yAxis",u("y"),this),!l.x||!l.y){this._axesMap={},this._axesList=[];return}this._axesMap=s,N(s.x,function(c,f){N(s.y,function(h,p){var d="x"+f+"y"+p,g=new YX(d);g.master=n,g.model=e,n._coordsMap[d]=g,n._coordsList.push(g),g.addAxis(c),g.addAxis(h)})});function u(c){return function(f,h){if(pI(f,e)){var p=f.get("position");c==="x"?p!=="top"&&p!=="bottom"&&(p=o.bottom?"top":"bottom"):p!=="left"&&p!=="right"&&(p=o.left?"right":"left"),o[p]=!0;var d=new qX(c,zf(f),[0,0],f.get("type"),p),g=d.type==="category";d.onBand=g&&f.get("boundaryGap"),d.inverse=f.get("inverse"),f.axis=d,d.model=f,d.grid=a,d.index=h,a._axesList.push(d),s[c][h]=d,l[c]++}}}},r.prototype._updateScale=function(e,t){N(this._axesList,function(n){if(n.scale.setExtent(1/0,-1/0),n.type==="category"){var a=n.model.get("categorySortInfo");n.scale.setSortInfo(a)}}),e.eachSeries(function(n){if(cI(n)){var a=fI(n),o=a.xAxisModel,s=a.yAxisModel;if(!pI(o,t)||!pI(s,t))return;var l=this.getCartesian(o.componentIndex,s.componentIndex),u=n.getData(),c=l.getAxis("x"),f=l.getAxis("y");i(u,c),i(u,f)}},this);function i(n,a){N(_v(n,a.dim),function(o){a.scale.unionExtentFromData(n,o)})}},r.prototype.getTooltipAxes=function(e){var t=[],i=[];return N(this.getCartesians(),function(n){var a=e!=null&&e!=="auto"?n.getAxis(e):n.getBaseAxis(),o=n.getOtherAxis(a);dt(t,a)<0&&t.push(a),dt(i,o)<0&&i.push(o)}),{baseAxes:t,otherAxes:i}},r.create=function(e,t){var i=[];return e.eachComponent("grid",function(n,a){var o=new r(n,e,t);o.name="grid_"+a,o.resize(n,t,!0),n.coordinateSystem=o,i.push(o)}),e.eachSeries(function(n){if(cI(n)){var a=fI(n),o=a.xAxisModel,s=a.yAxisModel,l=o.getCoordSysModel(),u=l.coordinateSystem;n.coordinateSystem=u.getCartesian(o.componentIndex,s.componentIndex)}}),i},r.dimensions=nT,r}();function pI(r,e){return r.getCoordSysModel()===e}function jX(r,e,t,i){t.getAxesOnZeroOf=function(){return a?[a]:[]};var n=r[e],a,o=t.model,s=o.get(["axisLine","onZero"]),l=o.get(["axisLine","onZeroAxisIndex"]);if(!s)return;if(l!=null)KX(n[l])&&(a=n[l]);else for(var u in n)if(n.hasOwnProperty(u)&&KX(n[u])&&!i[c(n[u])]){a=n[u];break}a&&(i[c(a)]=!0);function c(f){return f.dim+"_"+f.index}}function KX(r){return r&&r.type!=="category"&&r.type!=="time"&&o8(r)}function Jme(r,e){var t=r.getExtent(),i=t[0]+t[1];r.toGlobalCoord=r.dim==="x"?function(n){return n+e}:function(n){return i-n+e},r.toLocalCoord=r.dim==="x"?function(n){return n-e}:function(n){return i-n+e}}var JX=Kme;var Hf=Math.PI,Qp=function(){function r(e,t){this.group=new Ze,this.opt=t,this.axisModel=e,Ye(t,{labelOffset:0,nameDirection:1,tickDirection:1,labelDirection:1,silent:!0,handleAutoShown:function(){return!0}});var i=new Ze({x:t.position[0],y:t.position[1],rotation:t.rotation});i.updateTransform(),this._transformGroup=i}return r.prototype.hasBuilder=function(e){return!!$X[e]},r.prototype.add=function(e){$X[e](this.opt,this.axisModel,this.group,this._transformGroup)},r.prototype.getGroup=function(){return this.group},r.innerTextLayout=function(e,t,i){var n=t_(t-e),a,o;return Su(n)?(o=i>0?"top":"bottom",a="center"):Su(n-Hf)?(o=i>0?"bottom":"top",a="center"):(o="middle",n>0&&n<Hf?a=i>0?"right":"left":a=i>0?"left":"right"),{rotation:n,textAlign:a,textVerticalAlign:o}},r.makeAxisEventDataBase=function(e){var t={componentType:e.mainType,componentIndex:e.componentIndex};return t[e.mainType+"Index"]=e.componentIndex,t},r.isLabelSilent=function(e){var t=e.get("tooltip");return e.get("silent")||!(e.get("triggerEvent")||t&&t.show)},r}(),$X={axisLine:function(r,e,t,i){var n=e.get(["axisLine","show"]);if(n==="auto"&&r.handleAutoShown&&(n=r.handleAutoShown("axisLine")),!!n){var a=e.axis.getExtent(),o=i.transform,s=[a[0],0],l=[a[1],0],u=s[0]>l[0];o&&(fi(s,s,o),fi(l,l,o));var c=fe({lineCap:"round"},e.getModel(["axisLine","lineStyle"]).getLineStyle()),f=new Kr({shape:{x1:s[0],y1:s[1],x2:l[0],y2:l[1]},style:c,strokeContainThreshold:r.strokeContainThreshold||5,silent:!0,z2:1});Ru(f.shape,f.style.lineWidth),f.anid="line",t.add(f);var h=e.get(["axisLine","symbol"]);if(h!=null){var p=e.get(["axisLine","symbolSize"]);Ce(h)&&(h=[h,h]),(Ce(p)||At(p))&&(p=[p,p]);var d=bo(e.get(["axisLine","symbolOffset"])||0,p),g=p[0],m=p[1];N([{rotate:r.rotation+Math.PI/2,offset:d[0],r:0},{rotate:r.rotation-Math.PI/2,offset:d[1],r:Math.sqrt((s[0]-l[0])*(s[0]-l[0])+(s[1]-l[1])*(s[1]-l[1]))}],function(v,_){if(h[_]!=="none"&&h[_]!=null){var y=Sr(h[_],-g/2,-m/2,g,m,c.stroke,!0),x=v.r+v.offset,M=u?l:s;y.attr({rotation:v.rotate,x:M[0]+x*Math.cos(r.rotation),y:M[1]-x*Math.sin(r.rotation),silent:!0,z2:11}),t.add(y)}})}}},axisTickLabel:function(r,e,t,i){var n=eve(t,i,e,r),a=rve(t,i,e,r);if(Qme(e,a,n),tve(t,i,e,r.tickDirection),e.get(["axisLabel","hideOverlap"])){var o=U1(de(a,function(s){return{label:s,priority:s.z2,defaultAttr:{ignore:s.ignore}}}));F1(o)}},axisName:function(r,e,t,i){var n=Br(r.axisName,e.get("name"));if(n){var a=e.get("nameLocation"),o=r.nameDirection,s=e.getModel("nameTextStyle"),l=e.get("nameGap")||0,u=e.axis.getExtent(),c=u[0]>u[1]?-1:1,f=[a==="start"?u[0]-c*l:a==="end"?u[1]+c*l:(u[0]+u[1])/2,e9(a)?r.labelOffset+o*l:0],h,p=e.get("nameRotate");p!=null&&(p=p*Hf/180);var d;e9(a)?h=Qp.innerTextLayout(r.rotation,p??r.rotation,o):(h=$me(r.rotation,a,p||0,u),d=r.axisNameAvailableWidth,d!=null&&(d=Math.abs(d/Math.sin(h.rotation)),!isFinite(d)&&(d=null)));var g=s.getFont(),m=e.get("nameTruncate",!0)||{},v=m.ellipsis,_=Br(r.nameTruncateMaxWidth,m.maxWidth,d),y=new Lt({x:f[0],y:f[1],rotation:h.rotation,silent:Qp.isLabelSilent(e),style:fr(s,{text:n,font:g,overflow:"truncate",width:_,ellipsis:v,fill:s.getTextColor()||e.get(["axisLine","lineStyle","color"]),align:s.get("align")||h.textAlign,verticalAlign:s.get("verticalAlign")||h.textVerticalAlign}),z2:1});if(Vs({el:y,componentModel:e,itemName:n}),y.__fullText=n,y.anid="name",e.get("triggerEvent")){var x=Qp.makeAxisEventDataBase(e);x.targetType="axisName",x.name=n,rt(y).eventData=x}i.add(y),y.updateTransform(),t.add(y),y.decomposeTransform()}}};function $me(r,e,t,i){var n=t_(t-r),a,o,s=i[0]>i[1],l=e==="start"&&!s||e!=="start"&&s;return Su(n-Hf/2)?(o=l?"bottom":"top",a="center"):Su(n-Hf*1.5)?(o=l?"top":"bottom",a="center"):(o="middle",n<Hf*1.5&&n>Hf/2?a=l?"left":"right":a=l?"right":"left"),{rotation:n,textAlign:a,textVerticalAlign:o}}function Qme(r,e,t){if(!L1(r.axis)){var i=r.get(["axisLabel","showMinLabel"]),n=r.get(["axisLabel","showMaxLabel"]);e=e||[],t=t||[];var a=e[0],o=e[1],s=e[e.length-1],l=e[e.length-2],u=t[0],c=t[1],f=t[t.length-1],h=t[t.length-2];i===!1?(us(a),us(u)):QX(a,o)&&(i?(us(o),us(c)):(us(a),us(u))),n===!1?(us(s),us(f)):QX(l,s)&&(n?(us(l),us(h)):(us(s),us(f)))}}function us(r){r&&(r.ignore=!0)}function QX(r,e){var t=r&&r.getBoundingRect().clone(),i=e&&e.getBoundingRect().clone();if(!(!t||!i)){var n=uf([]);return Ca(n,n,-r.rotation),t.applyTransform(Aa([],n,r.getLocalTransform())),i.applyTransform(Aa([],n,e.getLocalTransform())),t.intersect(i)}}function e9(r){return r==="middle"||r==="center"}function t9(r,e,t,i,n){for(var a=[],o=[],s=[],l=0;l<r.length;l++){var u=r[l].coord;o[0]=u,o[1]=0,s[0]=u,s[1]=t,e&&(fi(o,o,e),fi(s,s,e));var c=new Kr({shape:{x1:o[0],y1:o[1],x2:s[0],y2:s[1]},style:i,z2:2,autoBatch:!0,silent:!0});Ru(c.shape,c.style.lineWidth),c.anid=n+"_"+r[l].tickValue,a.push(c)}return a}function eve(r,e,t,i){var n=t.axis,a=t.getModel("axisTick"),o=a.get("show");if(o==="auto"&&i.handleAutoShown&&(o=i.handleAutoShown("axisTick")),!(!o||n.scale.isBlank())){for(var s=a.getModel("lineStyle"),l=i.tickDirection*a.get("length"),u=n.getTicksCoords(),c=t9(u,e.transform,l,Ye(s.getLineStyle(),{stroke:t.get(["axisLine","lineStyle","color"])}),"ticks"),f=0;f<c.length;f++)r.add(c[f]);return c}}function tve(r,e,t,i){var n=t.axis,a=t.getModel("minorTick");if(!(!a.get("show")||n.scale.isBlank())){var o=n.getMinorTicksCoords();if(o.length)for(var s=a.getModel("lineStyle"),l=i*a.get("length"),u=Ye(s.getLineStyle(),Ye(t.getModel("axisTick").getLineStyle(),{stroke:t.get(["axisLine","lineStyle","color"])})),c=0;c<o.length;c++)for(var f=t9(o[c],e.transform,l,u,"minorticks_"+c),h=0;h<f.length;h++)r.add(f[h])}}function rve(r,e,t,i){var n=t.axis,a=Br(i.axisLabelShow,t.get(["axisLabel","show"]));if(!(!a||n.scale.isBlank())){var o=t.getModel("axisLabel"),s=o.get("margin"),l=n.getViewLabels(),u=(Br(i.labelRotate,o.get("rotate"))||0)*Hf/180,c=Qp.innerTextLayout(i.rotation,u,i.labelDirection),f=t.getCategories&&t.getCategories(!0),h=[],p=Qp.isLabelSilent(t),d=t.get("triggerEvent");return N(l,function(g,m){var v=n.scale.type==="ordinal"?n.scale.getRawOrdinalNumber(g.tickValue):g.tickValue,_=g.formattedLabel,y=g.rawLabel,x=o;if(f&&f[v]){var M=f[v];qe(M)&&M.textStyle&&(x=new Zt(M.textStyle,o,t.ecModel))}var S=x.getTextColor()||t.get(["axisLine","lineStyle","color"]),w=n.dataToCoord(v),T=x.getShallow("align",!0)||c.textAlign,C=ft(x.getShallow("alignMinLabel",!0),T),b=ft(x.getShallow("alignMaxLabel",!0),T),E=x.getShallow("verticalAlign",!0)||x.getShallow("baseline",!0)||c.textVerticalAlign,I=ft(x.getShallow("verticalAlignMinLabel",!0),E),R=ft(x.getShallow("verticalAlignMaxLabel",!0),E),A=new Lt({x:w,y:i.labelOffset+i.labelDirection*s,rotation:c.rotation,silent:p,z2:10+(g.level||0),style:fr(x,{text:_,align:m===0?C:m===l.length-1?b:T,verticalAlign:m===0?I:m===l.length-1?R:E,fill:He(S)?S(n.type==="category"?y:n.type==="value"?v+"":v,m):S})});if(A.anid="label_"+v,d){var D=Qp.makeAxisEventDataBase(t);D.targetType="axisLabel",D.value=y,D.tickIndex=m,n.type==="category"&&(D.dataIndex=v),rt(A).eventData=D}e.add(A),A.updateTransform(),h.push(A),r.add(A),A.decomposeTransform()}),h}}var Cn=Qp;function r9(r,e){var t={axesInfo:{},seriesInvolved:!1,coordSysAxesInfo:{},coordSysMap:{}};return ive(t,r,e),t.seriesInvolved&&ave(t,r),t}function ive(r,e,t){var i=e.getComponent("tooltip"),n=e.getComponent("axisPointer"),a=n.get("link",!0)||[],o=[];N(t.getCoordinateSystems(),function(s){if(!s.axisPointerEnabled)return;var l=Ev(s.model),u=r.coordSysAxesInfo[l]={};r.coordSysMap[l]=s;var c=s.model,f=c.getModel("tooltip",i);if(N(s.getAxes(),ot(g,!1,null)),s.getTooltipAxes&&i&&f.get("show")){var h=f.get("trigger")==="axis",p=f.get(["axisPointer","type"])==="cross",d=s.getTooltipAxes(f.get(["axisPointer","axis"]));(h||p)&&N(d.baseAxes,ot(g,p?"cross":!0,h)),p&&N(d.otherAxes,ot(g,"cross",!1))}function g(m,v,_){var y=_.model.getModel("axisPointer",n),x=y.get("show");if(!(!x||x==="auto"&&!m&&!mI(y))){v==null&&(v=y.get("triggerTooltip")),y=m?nve(_,f,n,e,m,v):y;var M=y.get("snap"),S=y.get("triggerEmphasis"),w=Ev(_.model),T=v||M||_.type==="category",C=r.axesInfo[w]={key:w,axis:_,coordSys:s,axisPointerModel:y,triggerTooltip:v,triggerEmphasis:S,involveSeries:T,snap:M,useHandle:mI(y),seriesModels:[],linkGroup:null};u[w]=C,r.seriesInvolved=r.seriesInvolved||T;var b=ove(a,_);if(b!=null){var E=o[b]||(o[b]={axesInfo:{}});E.axesInfo[w]=C,E.mapper=a[b].mapper,C.linkGroup=E}}}})}function nve(r,e,t,i,n,a){var o=e.getModel("axisPointer"),s=["type","snap","lineStyle","shadowStyle","label","animation","animationDurationUpdate","animationEasingUpdate","z"],l={};N(s,function(h){l[h]=Qe(o.get(h))}),l.snap=r.type!=="category"&&!!a,o.get("type")==="cross"&&(l.type="line");var u=l.label||(l.label={});if(u.show==null&&(u.show=!1),n==="cross"){var c=o.get(["label","show"]);if(u.show=c??!0,!a){var f=l.lineStyle=o.get("crossStyle");f&&Ye(u,f.textStyle)}}return r.model.getModel("axisPointer",new Zt(l,t,i))}function ave(r,e){e.eachSeries(function(t){var i=t.coordinateSystem,n=t.get(["tooltip","trigger"],!0),a=t.get(["tooltip","show"],!0);!i||n==="none"||n===!1||n==="item"||a===!1||t.get(["axisPointer","show"],!0)===!1||N(r.coordSysAxesInfo[Ev(i.model)],function(o){var s=o.axis;i.getAxis(s.dim)===s&&(o.seriesModels.push(t),o.seriesDataCount==null&&(o.seriesDataCount=0),o.seriesDataCount+=t.getData().count())})})}function ove(r,e){for(var t=e.model,i=e.dim,n=0;n<r.length;n++){var a=r[n]||{};if(dI(a[i+"AxisId"],t.id)||dI(a[i+"AxisIndex"],t.componentIndex)||dI(a[i+"AxisName"],t.name))return n}}function dI(r,e){return r==="all"||pe(r)&&dt(r,e)>=0||r===e}function i9(r){var e=oT(r);if(e){var t=e.axisPointerModel,i=e.axis.scale,n=t.option,a=t.get("status"),o=t.get("value");o!=null&&(o=i.parse(o));var s=mI(t);a==null&&(n.status=s?"show":"hide");var l=i.getExtent().slice();l[0]>l[1]&&l.reverse(),(o==null||o>l[1])&&(o=l[1]),o<l[0]&&(o=l[0]),n.value=o,s&&(n.status=e.axis.scale.isBlank()?"hide":"show")}}function oT(r){var e=(r.ecModel.getComponent("axisPointer")||{}).coordSysAxesInfo;return e&&e.axesInfo[Ev(r)]}function n9(r){var e=oT(r);return e&&e.axisPointerModel}function mI(r){return!!r.get(["handle","show"])}function Ev(r){return r.type+"||"+r.id}var a9={},sve=function(r){Z(e,r);function e(){var t=r!==null&&r.apply(this,arguments)||this;return t.type=e.type,t}return 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a=t.getModel("splitArea"),o=a.getModel("areaStyle"),s=o.get("color"),l=i.coordinateSystem.getRect(),u=n.getTicksCoords({tickModel:a,clamp:!0});if(u.length){var c=s.length,f=gI(r).splitAreaColors,h=ke(),p=0;if(f)for(var d=0;d<u.length;d++){var g=f.get(u[d].tickValue);if(g!=null){p=(g+(c-1)*d)%c;break}}var m=n.toGlobalCoord(u[0].coord),v=o.getAreaStyle();s=pe(s)?s:[s];for(var d=1;d<u.length;d++){var _=n.toGlobalCoord(u[d].coord),y=void 0,x=void 0,M=void 0,S=void 0;n.isHorizontal()?(y=m,x=l.y,M=_-y,S=l.height,m=y+M):(y=l.x,x=m,M=l.width,S=_-x,m=x+S);var w=u[d-1].tickValue;w!=null&&h.set(w,p),e.add(new Tt({anid:w!=null?"area_"+w:null,shape:{x:y,y:x,width:M,height:S},style:Ye({fill:s[p]},v),autoBatch:!0,silent:!0})),p=(p+1)%c}gI(r).splitAreaColors=h}}}function lT(r){gI(r).splitAreaColors=null}var lve=["axisLine","axisTickLabel","axisName"],uve=["splitArea","splitLine","minorSplitLine"],o9=function(r){Z(e,r);function e(){var t=r!==null&&r.apply(this,arguments)||this;return t.type=e.type,t.axisPointerClass="CartesianAxisPointer",t}return e.prototype.render=function(t,i,n,a){this.group.removeAll();var o=this._axisGroup;if(this._axisGroup=new Ze,this.group.add(this._axisGroup),!!t.get("show")){var s=t.getCoordSysModel(),l=gx(s,t),u=new Cn(t,fe({handleAutoShown:function(f){for(var h=s.coordinateSystem.getCartesians(),p=0;p<h.length;p++)if(ix(h[p].getOtherAxis(t.axis).scale))return!0;return!1}},l));N(lve,u.add,u),this._axisGroup.add(u.getGroup()),N(uve,function(f){t.get([f,"show"])&&cve[f](this,this._axisGroup,t,s)},this);var c=a&&a.type==="changeAxisOrder"&&a.isInitSort;c||Lu(o,this._axisGroup,t),r.prototype.render.call(this,t,i,n,a)}},e.prototype.remove=function(){lT(this)},e.type="cartesianAxis",e}(Wa),cve={splitLine:function(r,e,t,i){var n=t.axis;if(!n.scale.isBlank()){var a=t.getModel("splitLine"),o=a.getModel("lineStyle"),s=o.get("color");s=pe(s)?s:[s];for(var 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Kr({anid:"minor_line_"+u[p][d].tickValue,autoBatch:!0,shape:{x1:c[0],y1:c[1],x2:f[0],y2:f[1]},style:h,silent:!0});Ru(m.shape,h.lineWidth),e.add(m)}},splitArea:function(r,e,t,i){sT(r,e,t,i)}},yI=function(r){Z(e,r);function e(){var t=r!==null&&r.apply(this,arguments)||this;return t.type=e.type,t}return e.type="xAxis",e}(o9);var s9=function(r){Z(e,r);function e(){var t=r!==null&&r.apply(this,arguments)||this;return t.type=yI.type,t}return e.type="yAxis",e}(o9);var fve=function(r){Z(e,r);function e(){var t=r!==null&&r.apply(this,arguments)||this;return t.type="grid",t}return e.prototype.render=function(t,i){this.group.removeAll(),t.get("show")&&this.group.add(new Tt({shape:t.coordinateSystem.getRect(),style:Ye({fill:t.get("backgroundColor")},t.getItemStyle()),silent:!0,z2:-1}))},e.type="grid",e}(Qt),l9={offset:0};function 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i=e.get("center"),n=t.getWidth(),a=t.getHeight(),o=Math.min(n,a)/2;this.cx=Fe(i[0],n),this.cy=Fe(i[1],a),this.startAngle=e.get("startAngle")*Math.PI/180;var s=e.get("radius");(Ce(s)||At(s))&&(s=[0,s]),this.r0=Fe(s[0],o),this.r=Fe(s[1],o),N(this._indicatorAxes,function(l,u){l.setExtent(this.r0,this.r);var c=this.startAngle+u*Math.PI*2/this._indicatorAxes.length;c=Math.atan2(Math.sin(c),Math.cos(c)),l.angle=c},this)},r.prototype.update=function(e,t){var i=this._indicatorAxes,n=this._model;N(i,function(s){s.scale.setExtent(1/0,-1/0)}),e.eachSeriesByType("radar",function(s,l){if(!(s.get("coordinateSystem")!=="radar"||e.getComponent("radar",s.get("radarIndex"))!==n)){var u=s.getData();N(i,function(c){c.scale.unionExtentFromData(u,u.mapDimension(c.dim))})}},this);var a=n.get("splitNumber"),o=new Ha;o.setExtent(0,a),o.setInterval(1),N(i,function(s,l){aT(s.scale,s.model,o)})},r.prototype.convertToPixel=function(e,t,i){return console.warn("Not 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NI=["rect","circle","line","ellipse","polygon","polyline","path"],Fve=ke(NI),zve=ke(NI.concat(["g"])),Bve=ke(NI.concat(["g"])),H9=vt();function vT(r){var e=r.getItemStyle(),t=r.get("areaColor");return t!=null&&(e.fill=t),e}function O9(r){var e=r.style;e&&(e.stroke=e.stroke||e.fill,e.fill=null)}var kve=function(){function r(e){var t=new Ze;this.uid=ts("ec_map_draw"),this._controller=new Kl(e.getZr()),this._controllerHost={target:t},this.group=t,t.add(this._regionsGroup=new Ze),t.add(this._svgGroup=new Ze)}return r.prototype.draw=function(e,t,i,n,a){var o=e.mainType==="geo",s=e.getData&&e.getData();o&&t.eachComponent({mainType:"series",subType:"map"},function(v){!s&&v.getHostGeoModel()===e&&(s=v.getData())});var l=e.coordinateSystem,u=this._regionsGroup,c=this.group,f=l.getTransformInfo(),h=f.raw,p=f.roam,d=!u.childAt(0)||a;d?(c.x=p.x,c.y=p.y,c.scaleX=p.scaleX,c.scaleY=p.scaleY,c.dirty()):Dt(c,p,e);var g=s&&s.getVisual("visualMeta")&&s.getVisual("visualMeta").length>0,m={api:i,geo:l,mapOrGeoModel:e,data:s,isVisualEncodedByVisualMap:g,isGeo:o,transformInfoRaw:h};l.resourceType==="geoJSON"?this._buildGeoJSON(m):l.resourceType==="geoSVG"&&this._buildSVG(m),this._updateController(e,t,i),this._updateMapSelectHandler(e,u,i,n)},r.prototype._buildGeoJSON=function(e){var t=this._regionsGroupByName=ke(),i=ke(),n=this._regionsGroup,a=e.transformInfoRaw,o=e.mapOrGeoModel,s=e.data,l=e.geo.projection,u=l&&l.stream;function c(p,d){return d&&(p=d(p)),p&&[p[0]*a.scaleX+a.x,p[1]*a.scaleY+a.y]}function f(p){for(var d=[],g=!u&&l&&l.project,m=0;m<p.length;++m){var v=c(p[m],g);v&&d.push(v)}return d}function h(p){return{shape:{points:f(p)}}}n.removeAll(),N(e.geo.regions,function(p){var d=p.name,g=t.get(d),m=i.get(d)||{},v=m.dataIdx,_=m.regionModel;g||(g=t.set(d,new Ze),n.add(g),v=s?s.indexOfName(d):null,_=e.isGeo?o.getRegionModel(d):s?s.getItemModel(v):null,i.set(d,{dataIdx:v,regionModel:_}));var y=[],x=[];N(p.geometries,function(w){if(w.type==="polygon"){var T=[w.exterior].concat(w.interiors||[]);u&&(T=G9(T,u)),N(T,function(b){y.push(new ei(h(b)))})}else{var C=w.points;u&&(C=G9(C,u,!0)),N(C,function(b){x.push(new $r(h(b)))})}});var M=c(p.getCenter(),l&&l.project);function S(w,T){if(w.length){var C=new Qm({culling:!0,segmentIgnoreThreshold:1,shape:{paths:w}});g.add(C),F9(e,C,v,_),z9(e,C,d,_,o,v,M),T&&(O9(C),N(C.states,O9))}}S(y),S(x,!0)}),t.each(function(p,d){var g=i.get(d),m=g.dataIdx,v=g.regionModel;B9(e,p,d,v,o,m),k9(e,p,d,v,o),V9(e,p,d,v,o)},this)},r.prototype._buildSVG=function(e){var t=e.geo.map,i=e.transformInfoRaw;this._svgGroup.x=i.x,this._svgGroup.y=i.y,this._svgGroup.scaleX=i.scaleX,this._svgGroup.scaleY=i.scaleY,this._svgResourceChanged(t)&&(this._freeSVG(),this._useSVG(t));var n=this._svgDispatcherMap=ke(),a=!1;N(this._svgGraphicRecord.named,function(o){var s=o.name,l=e.mapOrGeoModel,u=e.data,c=o.svgNodeTagLower,f=o.el,h=u?u.indexOfName(s):null,p=l.getRegionModel(s);if(Fve.get(c)!=null&&f instanceof gi&&F9(e,f,h,p),f instanceof gi&&(f.culling=!0),f.z2EmphasisLift=0,!o.namedFrom&&(Bve.get(c)!=null&&z9(e,f,s,p,l,h,null),B9(e,f,s,p,l,h),k9(e,f,s,p,l),zve.get(c)!=null)){var d=V9(e,f,s,p,l);d==="self"&&(a=!0);var g=n.get(s)||n.set(s,[]);g.push(f)}},this),this._enableBlurEntireSVG(a,e)},r.prototype._enableBlurEntireSVG=function(e,t){if(e&&t.isGeo){var i=t.mapOrGeoModel.getModel(["blur","itemStyle"]).getItemStyle(),n=i.opacity;this._svgGraphicRecord.root.traverse(function(a){if(!a.isGroup){Fs(a);var o=a.ensureState("blur").style||{};o.opacity==null&&n!=null&&(o.opacity=n),a.ensureState("emphasis")}})}},r.prototype.remove=function(){this._regionsGroup.removeAll(),this._regionsGroupByName=null,this._svgGroup.removeAll(),this._freeSVG(),this._controller.dispose(),this._controllerHost=null},r.prototype.findHighDownDispatchers=function(e,t){if(e==null)return[];var i=t.coordinateSystem;if(i.resourceType==="geoJSON"){var n=this._regionsGroupByName;if(n){var a=n.get(e);return a?[a]:[]}}else if(i.resourceType==="geoSVG")return this._svgDispatcherMap&&this._svgDispatcherMap.get(e)||[]},r.prototype._svgResourceChanged=function(e){return this._svgMapName!==e},r.prototype._useSVG=function(e){var t=pa.getGeoResource(e);if(t&&t.type==="geoSVG"){var i=t.useGraphic(this.uid);this._svgGroup.add(i.root),this._svgGraphicRecord=i,this._svgMapName=e}},r.prototype._freeSVG=function(){var e=this._svgMapName;if(e!=null){var t=pa.getGeoResource(e);t&&t.type==="geoSVG"&&t.freeGraphic(this.uid),this._svgGraphicRecord=null,this._svgDispatcherMap=null,this._svgGroup.removeAll(),this._svgMapName=null}},r.prototype._updateController=function(e,t,i){var n=e.coordinateSystem,a=this._controller,o=this._controllerHost;o.zoomLimit=e.get("scaleLimit"),o.zoom=n.getZoom(),a.enable(e.get("roam")||!1);var s=e.mainType;function l(){var u={type:"geoRoam",componentType:s};return u[s+"Id"]=e.id,u}a.off("pan").on("pan",function(u){this._mouseDownFlag=!1,Av(o,u.dx,u.dy),i.dispatchAction(fe(l(),{dx:u.dx,dy:u.dy,animation:{duration:0}}))},this),a.off("zoom").on("zoom",function(u){this._mouseDownFlag=!1,Cv(o,u.scale,u.originX,u.originY),i.dispatchAction(fe(l(),{zoom:u.scale,originX:u.originX,originY:u.originY,animation:{duration:0}}))},this),a.setPointerChecker(function(u,c,f){return n.containPoint([c,f])&&!Wf(u,i,e)})},r.prototype.resetForLabelLayout=function(){this.group.traverse(function(e){var t=e.getTextContent();t&&(t.ignore=H9(t).ignore)})},r.prototype._updateMapSelectHandler=function(e,t,i,n){var a=this;t.off("mousedown"),t.off("click"),e.get("selectedMode")&&(t.on("mousedown",function(){a._mouseDownFlag=!0}),t.on("click",function(o){a._mouseDownFlag&&(a._mouseDownFlag=!1)}))},r}();function F9(r,e,t,i){var n=i.getModel("itemStyle"),a=i.getModel(["emphasis","itemStyle"]),o=i.getModel(["blur","itemStyle"]),s=i.getModel(["select","itemStyle"]),l=vT(n),u=vT(a),c=vT(s),f=vT(o),h=r.data;if(h){var p=h.getItemVisual(t,"style"),d=h.getItemVisual(t,"decal");r.isVisualEncodedByVisualMap&&p.fill&&(l.fill=p.fill),d&&(l.decal=Zs(d,r.api))}e.setStyle(l),e.style.strokeNoScale=!0,e.ensureState("emphasis").style=u,e.ensureState("select").style=c,e.ensureState("blur").style=f,Fs(e)}function z9(r,e,t,i,n,a,o){var s=r.data,l=r.isGeo,u=s&&isNaN(s.get(s.mapDimension("value"),a)),c=s&&s.getItemLayout(a);if(l||u||c&&c.showLabel){var f=l?t:a,h=void 0;(!s||a>=0)&&(h=n);var p=o?{normal:{align:"center",verticalAlign:"middle"}}:null;Nr(e,Tr(i),{labelFetcher:h,labelDataIndex:f,defaultText:t},p);var d=e.getTextContent();if(d&&(H9(d).ignore=d.ignore,e.textConfig&&o)){var g=e.getBoundingRect().clone();e.textConfig.layoutRect=g,e.textConfig.position=[(o[0]-g.x)/g.width*100+"%",(o[1]-g.y)/g.height*100+"%"]}e.disableLabelAnimation=!0}else e.removeTextContent(),e.removeTextConfig(),e.disableLabelAnimation=null}function B9(r,e,t,i,n,a){r.data?r.data.setItemGraphicEl(a,e):rt(e).eventData={componentType:"geo",componentIndex:n.componentIndex,geoIndex:n.componentIndex,name:t,region:i&&i.option||{}}}function k9(r,e,t,i,n){r.data||Vs({el:e,componentModel:n,itemName:t,itemTooltipOption:i.get("tooltip")})}function V9(r,e,t,i,n){e.highDownSilentOnTouch=!!n.get("selectedMode");var a=i.getModel("emphasis"),o=a.get("focus");return nr(e,o,a.get("blurScope"),a.get("disabled")),r.isGeo&&m4(e,n,t),o}function G9(r,e,t){var i=[],n;function a(){n=[]}function o(){n.length&&(i.push(n),n=[])}var s=e({polygonStart:a,polygonEnd:o,lineStart:a,lineEnd:o,point:function(l,u){isFinite(l)&&isFinite(u)&&n.push([l,u])},sphere:function(){}});return!t&&s.polygonStart(),N(r,function(l){s.lineStart();for(var u=0;u<l.length;u++)s.point(l[u][0],l[u][1]);s.lineEnd()}),!t&&s.polygonEnd(),i}var gT=kve;var Vve=function(r){Z(e,r);function e(){var t=r!==null&&r.apply(this,arguments)||this;return t.type=e.type,t}return e.prototype.render=function(t,i,n,a){if(!(a&&a.type==="mapToggleSelect"&&a.from===this.uid)){var o=this.group;if(o.removeAll(),!t.getHostGeoModel()){if(this._mapDraw&&a&&a.type==="geoRoam"&&this._mapDraw.resetForLabelLayout(),a&&a.type==="geoRoam"&&a.componentType==="series"&&a.seriesId===t.id){var s=this._mapDraw;s&&o.add(s.group)}else if(t.needsDrawMap){var s=this._mapDraw||new gT(n);o.add(s.group),s.draw(t,i,n,this,a),this._mapDraw=s}else this._mapDraw&&this._mapDraw.remove(),this._mapDraw=null;t.get("showLegendSymbol")&&i.getComponent("legend")&&this._renderSymbols(t,i,n)}}},e.prototype.remove=function(){this._mapDraw&&this._mapDraw.remove(),this._mapDraw=null,this.group.removeAll()},e.prototype.dispose=function(){this._mapDraw&&this._mapDraw.remove(),this._mapDraw=null},e.prototype._renderSymbols=function(t,i,n){var a=t.originalData,o=this.group;a.each(a.mapDimension("value"),function(s,l){if(!isNaN(s)){var u=a.getItemLayout(l);if(!(!u||!u.point)){var c=u.point,f=u.offset,h=new oa({style:{fill:t.getData().getVisual("style").fill},shape:{cx:c[0]+f*9,cy:c[1],r:3},silent:!0,z2:8+(f?0:wu+1)});if(!f){var p=t.mainSeries.getData(),d=a.getName(l),g=p.indexOfName(d),m=a.getItemModel(l),v=m.getModel("label"),_=p.getItemGraphicEl(g);Nr(h,Tr(m),{labelFetcher:{getFormattedLabel:function(y,x){return t.getFormattedLabel(g,x)}},defaultText:d}),h.disableLabelAnimation=!0,v.get("position")||h.setTextConfig({position:"bottom"}),_.onHoverStateChange=function(y){Rp(h,y)}}o.add(h)}}})},e.type="map",e}(Yt),W9=Vve;var Gve=function(r){Z(e,r);function e(){var t=r!==null&&r.apply(this,arguments)||this;return t.type=e.type,t.needsDrawMap=!1,t.seriesGroup=[],t.getTooltipPosition=function(i){if(i!=null){var n=this.getData().getName(i),a=this.coordinateSystem,o=a.getRegion(n);return o&&a.dataToPoint(o.getCenter())}},t}return e.prototype.getInitialData=function(t){for(var i=To(this,{coordDimensions:["value"],encodeDefaulter:ot(uv,this)}),n=ke(),a=[],o=0,s=i.count();o<s;o++){var l=i.getName(o);n.set(l,!0)}var u=pa.load(this.getMapType(),this.option.nameMap,this.option.nameProperty);return N(u.regions,function(c){var f=c.name;n.get(f)||a.push(f)}),i.appendValues([],a),i},e.prototype.getHostGeoModel=function(){var t=this.option.geoIndex;return t!=null?this.ecModel.getComponent("geo",t):null},e.prototype.getMapType=function(){return(this.getHostGeoModel()||this).option.map},e.prototype.getRawValue=function(t){var i=this.getData();return i.get(i.mapDimension("value"),t)},e.prototype.getRegionModel=function(t){var i=this.getData();return i.getItemModel(i.indexOfName(t))},e.prototype.formatTooltip=function(t,i,n){for(var a=this.getData(),o=this.getRawValue(t),s=a.getName(t),l=this.seriesGroup,u=[],c=0;c<l.length;c++){var f=l[c].originalData.indexOfName(s),h=a.mapDimension("value");isNaN(l[c].originalData.get(h,f))||u.push(l[c].name)}return Or("section",{header:u.join(", "),noHeader:!u.length,blocks:[Or("nameValue",{name:s,value:o})]})},e.prototype.setZoom=function(t){this.option.zoom=t},e.prototype.setCenter=function(t){this.option.center=t},e.prototype.getLegendIcon=function(t){var i=t.icon||"roundRect",n=Sr(i,0,0,t.itemWidth,t.itemHeight,t.itemStyle.fill);return n.setStyle(t.itemStyle),n.style.stroke="none",i.indexOf("empty")>-1&&(n.style.stroke=n.style.fill,n.style.fill="#fff",n.style.lineWidth=2),n},e.type="series.map",e.dependencies=["geo"],e.layoutMode="box",e.defaultOption={z:2,coordinateSystem:"geo",map:"",left:"center",top:"center",aspectScale:null,showLegendSymbol:!0,boundingCoords:null,center:null,zoom:1,scaleLimit:null,selectedMode:!0,label:{show:!1,color:"#000"},itemStyle:{borderWidth:.5,borderColor:"#444",areaColor:"#eee"},emphasis:{label:{show:!0,color:"rgb(100,0,0)"},itemStyle:{areaColor:"rgba(255,215,0,0.8)"}},select:{label:{show:!0,color:"rgb(100,0,0)"},itemStyle:{color:"rgba(255,215,0,0.8)"}},nameProperty:"name"},e}(jt),X9=Gve;function Hve(r,e){var t={};return N(r,function(i){i.each(i.mapDimension("value"),function(n,a){var o="ec-"+i.getName(a);t[o]=t[o]||[],isNaN(n)||t[o].push(n)})}),r[0].map(r[0].mapDimension("value"),function(i,n){for(var a="ec-"+r[0].getName(n),o=0,s=1/0,l=-1/0,u=t[a].length,c=0;c<u;c++)s=Math.min(s,t[a][c]),l=Math.max(l,t[a][c]),o+=t[a][c];var f;return e==="min"?f=s:e==="max"?f=l:e==="average"?f=o/u:f=o,u===0?NaN:f})}function UI(r){var e={};r.eachSeriesByType("map",function(t){var i=t.getHostGeoModel(),n=i?"o"+i.id:"i"+t.getMapType();(e[n]=e[n]||[]).push(t)}),N(e,function(t,i){for(var n=Hve(de(t,function(o){return o.getData()}),t[0].get("mapValueCalculation")),a=0;a<t.length;a++)t[a].originalData=t[a].getData();for(var a=0;a<t.length;a++)t[a].seriesGroup=t,t[a].needsDrawMap=a===0&&!t[a].getHostGeoModel(),t[a].setData(n.cloneShallow()),t[a].mainSeries=t[0]})}function OI(r){var e={};r.eachSeriesByType("map",function(t){var i=t.getMapType();if(!(t.getHostGeoModel()||e[i])){var n={};N(t.seriesGroup,function(o){var s=o.coordinateSystem,l=o.originalData;o.get("showLegendSymbol")&&r.getComponent("legend")&&l.each(l.mapDimension("value"),function(u,c){var f=l.getName(c),h=s.getRegion(f);if(!(!h||isNaN(u))){var p=n[f]||0,d=s.dataToPoint(h.getCenter());n[f]=p+1,l.setItemLayout(c,{point:d,offset:p})}})});var a=t.getData();a.each(function(o){var s=a.getName(o),l=a.getItemLayout(o)||{};l.showLabel=!n[s],a.setItemLayout(o,l)}),e[i]=!0}})}var Y9=fi,Wve=function(r){Z(e,r);function e(t){var i=r.call(this)||this;return i.type="view",i.dimensions=["x","y"],i._roamTransformable=new Ra,i._rawTransformable=new Ra,i.name=t,i}return e.prototype.setBoundingRect=function(t,i,n,a){return this._rect=new lt(t,i,n,a),this._rect},e.prototype.getBoundingRect=function(){return this._rect},e.prototype.setViewRect=function(t,i,n,a){this._transformTo(t,i,n,a),this._viewRect=new lt(t,i,n,a)},e.prototype._transformTo=function(t,i,n,a){var o=this.getBoundingRect(),s=this._rawTransformable;s.transform=o.calculateTransform(new lt(t,i,n,a));var l=s.parent;s.parent=null,s.decomposeTransform(),s.parent=l,this._updateTransform()},e.prototype.setCenter=function(t,i){t&&(this._center=[Fe(t[0],i.getWidth()),Fe(t[1],i.getHeight())],this._updateCenterAndZoom())},e.prototype.setZoom=function(t){t=t||1;var i=this.zoomLimit;i&&(i.max!=null&&(t=Math.min(i.max,t)),i.min!=null&&(t=Math.max(i.min,t))),this._zoom=t,this._updateCenterAndZoom()},e.prototype.getDefaultCenter=function(){var t=this.getBoundingRect(),i=t.x+t.width/2,n=t.y+t.height/2;return[i,n]},e.prototype.getCenter=function(){return this._center||this.getDefaultCenter()},e.prototype.getZoom=function(){return this._zoom||1},e.prototype.getRoamTransform=function(){return this._roamTransformable.getLocalTransform()},e.prototype._updateCenterAndZoom=function(){var t=this._rawTransformable.getLocalTransform(),i=this._roamTransformable,n=this.getDefaultCenter(),a=this.getCenter(),o=this.getZoom();a=fi([],a,t),n=fi([],n,t),i.originX=a[0],i.originY=a[1],i.x=n[0]-a[0],i.y=n[1]-a[1],i.scaleX=i.scaleY=o,this._updateTransform()},e.prototype._updateTransform=function(){var t=this._roamTransformable,i=this._rawTransformable;i.parent=t,t.updateTransform(),i.updateTransform(),O0(this.transform||(this.transform=[]),i.transform||wi()),this._rawTransform=i.getLocalTransform(),this.invTransform=this.invTransform||[],Yo(this.invTransform,this.transform),this.decomposeTransform()},e.prototype.getTransformInfo=function(){var t=this._rawTransformable,i=this._roamTransformable,n=new Ra;return n.transform=i.transform,n.decomposeTransform(),{roam:{x:n.x,y:n.y,scaleX:n.scaleX,scaleY:n.scaleY},raw:{x:t.x,y:t.y,scaleX:t.scaleX,scaleY:t.scaleY}}},e.prototype.getViewRect=function(){return this._viewRect},e.prototype.getViewRectAfterRoam=function(){var t=this.getBoundingRect().clone();return t.applyTransform(this.transform),t},e.prototype.dataToPoint=function(t,i,n){var a=i?this._rawTransform:this.transform;return n=n||[],a?Y9(n,t,a):qi(n,t)},e.prototype.pointToData=function(t){var i=this.invTransform;return i?Y9([],t,i):[t[0],t[1]]},e.prototype.convertToPixel=function(t,i,n){var a=q9(i);return a===this?a.dataToPoint(n):null},e.prototype.convertFromPixel=function(t,i,n){var a=q9(i);return a===this?a.pointToData(n):null},e.prototype.containPoint=function(t){return this.getViewRectAfterRoam().contain(t[0],t[1])},e.dimensions=["x","y"],e}(Ra);function q9(r){var e=r.seriesModel;return e?e.coordinateSystem:null}var Vu=Wve;var Xve={geoJSON:{aspectScale:.75,invertLongitute:!0},geoSVG:{aspectScale:1,invertLongitute:!1}},FI=["lng","lat"],j9=function(r){Z(e,r);function e(t,i,n){var a=r.call(this,t)||this;a.dimensions=FI,a.type="geo",a._nameCoordMap=ke(),a.map=i;var o=n.projection,s=pa.load(i,n.nameMap,n.nameProperty),l=pa.getGeoResource(i),u=a.resourceType=l?l.type:null,c=a.regions=s.regions,f=Xve[l.type];a._regionsMap=s.regionsMap,a.regions=s.regions,a.projection=o;var h;if(o)for(var p=0;p<c.length;p++){var d=c[p].getBoundingRect(o);h=h||d.clone(),h.union(d)}else h=s.boundingRect;return a.setBoundingRect(h.x,h.y,h.width,h.height),a.aspectScale=o?1:ft(n.aspectScale,f.aspectScale),a._invertLongitute=o?!1:f.invertLongitute,a}return e.prototype._transformTo=function(t,i,n,a){var o=this.getBoundingRect(),s=this._invertLongitute;o=o.clone(),s&&(o.y=-o.y-o.height);var l=this._rawTransformable;l.transform=o.calculateTransform(new lt(t,i,n,a));var u=l.parent;l.parent=null,l.decomposeTransform(),l.parent=u,s&&(l.scaleY=-l.scaleY),this._updateTransform()},e.prototype.getRegion=function(t){return this._regionsMap.get(t)},e.prototype.getRegionByCoord=function(t){for(var i=this.regions,n=0;n<i.length;n++){var a=i[n];if(a.type==="geoJSON"&&a.contain(t))return i[n]}},e.prototype.addGeoCoord=function(t,i){this._nameCoordMap.set(t,i)},e.prototype.getGeoCoord=function(t){var i=this._regionsMap.get(t);return this._nameCoordMap.get(t)||i&&i.getCenter()},e.prototype.dataToPoint=function(t,i,n){if(Ce(t)&&(t=this.getGeoCoord(t)),t){var a=this.projection;return a&&(t=a.project(t)),t&&this.projectedToPoint(t,i,n)}},e.prototype.pointToData=function(t){var i=this.projection;return i&&(t=i.unproject(t)),t&&this.pointToProjected(t)},e.prototype.pointToProjected=function(t){return r.prototype.pointToData.call(this,t)},e.prototype.projectedToPoint=function(t,i,n){return r.prototype.dataToPoint.call(this,t,i,n)},e.prototype.convertToPixel=function(t,i,n){var a=Z9(i);return a===this?a.dataToPoint(n):null},e.prototype.convertFromPixel=function(t,i,n){var a=Z9(i);return a===this?a.pointToData(n):null},e}(Vu);wr(j9,Vu);function Z9(r){var e=r.geoModel,t=r.seriesModel;return e?e.coordinateSystem:t?t.coordinateSystem||(t.getReferringComponents("geo",Cr).models[0]||{}).coordinateSystem:null}var zI=j9;function K9(r,e){var t=r.get("boundingCoords");if(t!=null){var i=t[0],n=t[1];if(isFinite(i[0])&&isFinite(i[1])&&isFinite(n[0])&&isFinite(n[1])){var a=this.projection;if(a){var o=i[0],s=i[1],l=n[0],u=n[1];i=[1/0,1/0],n=[-1/0,-1/0];var c=function(S,w,T,C){for(var b=T-S,E=C-w,I=0;I<=100;I++){var R=I/100,A=a.project([S+b*R,w+E*R]);po(i,i,A),mo(n,n,A)}};c(o,s,l,s),c(l,s,l,u),c(l,u,o,u),c(o,u,l,s)}this.setBoundingRect(i[0],i[1],n[0]-i[0],n[1]-i[1])}}var f=this.getBoundingRect(),h=r.get("layoutCenter"),p=r.get("layoutSize"),d=e.getWidth(),g=e.getHeight(),m=f.width/f.height*this.aspectScale,v=!1,_,y;h&&p&&(_=[Fe(h[0],d),Fe(h[1],g)],y=Fe(p,Math.min(d,g)),!isNaN(_[0])&&!isNaN(_[1])&&!isNaN(y)&&(v=!0));var x;if(v)x={},m>1?(x.width=y,x.height=y/m):(x.height=y,x.width=y*m),x.y=_[1]-x.height/2,x.x=_[0]-x.width/2;else{var M=r.getBoxLayoutParams();M.aspect=m,x=xr(M,{width:d,height:g})}this.setViewRect(x.x,x.y,x.width,x.height),this.setCenter(r.get("center"),e),this.setZoom(r.get("zoom"))}function Yve(r,e){N(e.get("geoCoord"),function(t,i){r.addGeoCoord(i,t)})}var qve=function(){function r(){this.dimensions=FI}return r.prototype.create=function(e,t){var i=[];function n(o){return{nameProperty:o.get("nameProperty"),aspectScale:o.get("aspectScale"),projection:o.get("projection")}}e.eachComponent("geo",function(o,s){var l=o.get("map"),u=new zI(l+s,l,fe({nameMap:o.get("nameMap")},n(o)));u.zoomLimit=o.get("scaleLimit"),i.push(u),o.coordinateSystem=u,u.model=o,u.resize=K9,u.resize(o,t)}),e.eachSeries(function(o){var s=o.get("coordinateSystem");if(s==="geo"){var l=o.get("geoIndex")||0;o.coordinateSystem=i[l]}});var a={};return e.eachSeriesByType("map",function(o){if(!o.getHostGeoModel()){var s=o.getMapType();a[s]=a[s]||[],a[s].push(o)}}),N(a,function(o,s){var l=de(o,function(c){return c.get("nameMap")}),u=new zI(s,s,fe({nameMap:Sm(l)},n(o[0])));u.zoomLimit=Br.apply(null,de(o,function(c){return c.get("scaleLimit")})),i.push(u),u.resize=K9,u.resize(o[0],t),N(o,function(c){c.coordinateSystem=u,Yve(u,c)})}),i},r.prototype.getFilledRegions=function(e,t,i,n){for(var a=(e||[]).slice(),o=ke(),s=0;s<a.length;s++)o.set(a[s].name,a[s]);var l=pa.load(t,i,n);return N(l.regions,function(u){var c=u.name;!o.get(c)&&a.push({name:c})}),a},r}(),Zve=new qve,yT=Zve;var jve=function(r){Z(e,r);function e(){var t=r!==null&&r.apply(this,arguments)||this;return t.type=e.type,t}return e.prototype.init=function(t,i,n){var a=pa.getGeoResource(t.map);if(a&&a.type==="geoJSON"){var o=t.itemStyle=t.itemStyle||{};"color"in o||(o.color="#eee")}this.mergeDefaultAndTheme(t,n),yo(t,"label",["show"])},e.prototype.optionUpdated=function(){var t=this,i=this.option;i.regions=yT.getFilledRegions(i.regions,i.map,i.nameMap,i.nameProperty);var n={};this._optionModelMap=gn(i.regions||[],function(a,o){var s=o.name;return s&&(a.set(s,new Zt(o,t,t.ecModel)),o.selected&&(n[s]=!0)),a},ke()),i.selectedMap||(i.selectedMap=n)},e.prototype.getRegionModel=function(t){return this._optionModelMap.get(t)||new Zt(null,this,this.ecModel)},e.prototype.getFormattedLabel=function(t,i){var n=this.getRegionModel(t),a=i==="normal"?n.get(["label","formatter"]):n.get(["emphasis","label","formatter"]),o={name:t};if(He(a))return o.status=i,a(o);if(Ce(a))return a.replace("{a}",t??"")},e.prototype.setZoom=function(t){this.option.zoom=t},e.prototype.setCenter=function(t){this.option.center=t},e.prototype.select=function(t){var i=this.option,n=i.selectedMode;if(n){n!=="multiple"&&(i.selectedMap=null);var a=i.selectedMap||(i.selectedMap={});a[t]=!0}},e.prototype.unSelect=function(t){var i=this.option.selectedMap;i&&(i[t]=!1)},e.prototype.toggleSelected=function(t){this[this.isSelected(t)?"unSelect":"select"](t)},e.prototype.isSelected=function(t){var i=this.option.selectedMap;return!!(i&&i[t])},e.type="geo",e.layoutMode="box",e.defaultOption={z:0,show:!0,left:"center",top:"center",aspectScale:null,silent:!1,map:"",boundingCoords:null,center:null,zoom:1,scaleLimit:null,label:{show:!1,color:"#000"},itemStyle:{borderWidth:.5,borderColor:"#444"},emphasis:{label:{show:!0,color:"rgb(100,0,0)"},itemStyle:{color:"rgba(255,215,0,0.8)"}},select:{label:{show:!0,color:"rgb(100,0,0)"},itemStyle:{color:"rgba(255,215,0,0.8)"}},regions:[]},e}(Pt),J9=jve;function $9(r,e){return r.pointToProjected?r.pointToProjected(e):r.pointToData(e)}function Rv(r,e,t,i){var n=r.getZoom(),a=r.getCenter(),o=e.zoom,s=r.projectedToPoint?r.projectedToPoint(a):r.dataToPoint(a);if(e.dx!=null&&e.dy!=null&&(s[0]-=e.dx,s[1]-=e.dy,r.setCenter($9(r,s),i)),o!=null){if(t){var l=t.min||0,u=t.max||1/0;o=Math.max(Math.min(n*o,u),l)/n}r.scaleX*=o,r.scaleY*=o;var c=(e.originX-r.x)*(o-1),f=(e.originY-r.y)*(o-1);r.x-=c,r.y-=f,r.updateTransform(),r.setCenter($9(r,s),i),r.setZoom(o*n)}return{center:r.getCenter(),zoom:r.getZoom()}}var Kve=function(r){Z(e,r);function e(){var t=r!==null&&r.apply(this,arguments)||this;return t.type=e.type,t.focusBlurEnabled=!0,t}return e.prototype.init=function(t,i){this._api=i},e.prototype.render=function(t,i,n,a){if(this._model=t,!t.get("show")){this._mapDraw&&this._mapDraw.remove(),this._mapDraw=null;return}this._mapDraw||(this._mapDraw=new gT(n));var o=this._mapDraw;o.draw(t,i,n,this,a),o.group.on("click",this._handleRegionClick,this),o.group.silent=t.get("silent"),this.group.add(o.group),this.updateSelectStatus(t,i,n)},e.prototype._handleRegionClick=function(t){var i;Ys(t.target,function(n){return(i=rt(n).eventData)!=null},!0),i&&this._api.dispatchAction({type:"geoToggleSelect",geoId:this._model.id,name:i.name})},e.prototype.updateSelectStatus=function(t,i,n){var a=this;this._mapDraw.group.traverse(function(o){var s=rt(o).eventData;if(s)return a._model.isSelected(s.name)?n.enterSelect(o):n.leaveSelect(o),!0})},e.prototype.findHighDownDispatchers=function(t){return this._mapDraw&&this._mapDraw.findHighDownDispatchers(t,this._model)},e.prototype.dispose=function(){this._mapDraw&&this._mapDraw.remove()},e.type="geo",e}(Qt),Q9=Kve;function Jve(r,e,t){pa.registerMap(r,e,t)}function xx(r){r.registerCoordinateSystem("geo",yT),r.registerComponentModel(J9),r.registerComponentView(Q9),r.registerImpl("registerMap",Jve),r.registerImpl("getMap",function(t){return pa.getMapForUser(t)});function e(t,i){i.update="geo:updateSelectStatus",r.registerAction(i,function(n,a){var o={},s=[];return a.eachComponent({mainType:"geo",query:n},function(l){l[t](n.name);var u=l.coordinateSystem;N(u.regions,function(f){o[f.name]=l.isSelected(f.name)||!1});var c=[];N(o,function(f,h){o[h]&&c.push(h)}),s.push({geoIndex:l.componentIndex,name:c})}),{selected:o,allSelected:s,name:n.name}})}e("toggleSelected",{type:"geoToggleSelect",event:"geoselectchanged"}),e("select",{type:"geoSelect",event:"geoselected"}),e("unSelect",{type:"geoUnSelect",event:"geounselected"}),r.registerAction({type:"geoRoam",event:"geoRoam",update:"updateTransform"},function(t,i,n){var a=t.componentType||"series";i.eachComponent({mainType:a,query:t},function(o){var s=o.coordinateSystem;if(s.type==="geo"){var l=Rv(s,t,o.get("scaleLimit"),n);o.setCenter&&o.setCenter(l.center),o.setZoom&&o.setZoom(l.zoom),a==="series"&&N(o.seriesGroup,function(u){u.setCenter(l.center),u.setZoom(l.zoom)})}})})}function BI(r){It(xx),r.registerChartView(W9),r.registerSeriesModel(X9),r.registerLayout(OI),r.registerProcessor(r.PRIORITY.PROCESSOR.STATISTIC,UI),r1("map",r.registerAction)}function e7(r){var e=r;e.hierNode={defaultAncestor:null,ancestor:e,prelim:0,modifier:0,change:0,shift:0,i:0,thread:null};for(var t=[e],i,n;i=t.pop();)if(n=i.children,i.isExpand&&n.length)for(var a=n.length,o=a-1;o>=0;o--){var s=n[o];s.hierNode={defaultAncestor:null,ancestor:s,prelim:0,modifier:0,change:0,shift:0,i:o,thread:null},t.push(s)}}function t7(r,e){var t=r.isExpand?r.children:[],i=r.parentNode.children,n=r.hierNode.i?i[r.hierNode.i-1]:null;if(t.length){$ve(r);var a=(t[0].hierNode.prelim+t[t.length-1].hierNode.prelim)/2;n?(r.hierNode.prelim=n.hierNode.prelim+e(r,n),r.hierNode.modifier=r.hierNode.prelim-a):r.hierNode.prelim=a}else n&&(r.hierNode.prelim=n.hierNode.prelim+e(r,n));r.parentNode.hierNode.defaultAncestor=Qve(r,n,r.parentNode.hierNode.defaultAncestor||i[0],e)}function r7(r){var e=r.hierNode.prelim+r.parentNode.hierNode.modifier;r.setLayout({x:e},!0),r.hierNode.modifier+=r.parentNode.hierNode.modifier}function GI(r){return arguments.length?r:rge}function rd(r,e){return r-=Math.PI/2,{x:e*Math.cos(r),y:e*Math.sin(r)}}function i7(r,e){return xr(r.getBoxLayoutParams(),{width:e.getWidth(),height:e.getHeight()})}function $ve(r){for(var e=r.children,t=e.length,i=0,n=0;--t>=0;){var a=e[t];a.hierNode.prelim+=i,a.hierNode.modifier+=i,n+=a.hierNode.change,i+=a.hierNode.shift+n}}function Qve(r,e,t,i){if(e){for(var n=r,a=r,o=a.parentNode.children[0],s=e,l=n.hierNode.modifier,u=a.hierNode.modifier,c=o.hierNode.modifier,f=s.hierNode.modifier;s=kI(s),a=VI(a),s&&a;){n=kI(n),o=VI(o),n.hierNode.ancestor=r;var h=s.hierNode.prelim+f-a.hierNode.prelim-u+i(s,a);h>0&&(tge(ege(s,r,t),r,h),u+=h,l+=h),f+=s.hierNode.modifier,u+=a.hierNode.modifier,l+=n.hierNode.modifier,c+=o.hierNode.modifier}s&&!kI(n)&&(n.hierNode.thread=s,n.hierNode.modifier+=f-l),a&&!VI(o)&&(o.hierNode.thread=a,o.hierNode.modifier+=u-c,t=r)}return t}function kI(r){var e=r.children;return e.length&&r.isExpand?e[e.length-1]:r.hierNode.thread}function VI(r){var e=r.children;return e.length&&r.isExpand?e[0]:r.hierNode.thread}function ege(r,e,t){return r.hierNode.ancestor.parentNode===e.parentNode?r.hierNode.ancestor:t}function tge(r,e,t){var i=t/(e.hierNode.i-r.hierNode.i);e.hierNode.change-=i,e.hierNode.shift+=t,e.hierNode.modifier+=t,e.hierNode.prelim+=t,r.hierNode.change+=i}function rge(r,e){return r.parentNode===e.parentNode?1:2}var ige=function(){function r(){this.parentPoint=[],this.childPoints=[]}return r}(),nge=function(r){Z(e,r);function e(t){return r.call(this,t)||this}return e.prototype.getDefaultStyle=function(){return{stroke:"#000",fill:null}},e.prototype.getDefaultShape=function(){return new ige},e.prototype.buildPath=function(t,i){var n=i.childPoints,a=n.length,o=i.parentPoint,s=n[0],l=n[a-1];if(a===1){t.moveTo(o[0],o[1]),t.lineTo(s[0],s[1]);return}var u=i.orient,c=u==="TB"||u==="BT"?0:1,f=1-c,h=Fe(i.forkPosition,1),p=[];p[c]=o[c],p[f]=o[f]+(l[f]-o[f])*h,t.moveTo(o[0],o[1]),t.lineTo(p[0],p[1]),t.moveTo(s[0],s[1]),p[c]=s[c],t.lineTo(p[0],p[1]),p[c]=l[c],t.lineTo(p[0],p[1]),t.lineTo(l[0],l[1]);for(var d=1;d<a-1;d++){var g=n[d];t.moveTo(g[0],g[1]),p[c]=g[c],t.lineTo(p[0],p[1])}},e}(ut),age=function(r){Z(e,r);function e(){var t=r!==null&&r.apply(this,arguments)||this;return t.type=e.type,t._mainGroup=new Ze,t}return e.prototype.init=function(t,i){this._controller=new Kl(i.getZr()),this._controllerHost={target:this.group},this.group.add(this._mainGroup)},e.prototype.render=function(t,i,n){var a=t.getData(),o=t.layoutInfo,s=this._mainGroup,l=t.get("layout");l==="radial"?(s.x=o.x+o.width/2,s.y=o.y+o.height/2):(s.x=o.x,s.y=o.y),this._updateViewCoordSys(t,n),this._updateController(t,i,n);var u=this._data;a.diff(u).add(function(c){n7(a,c)&&a7(a,c,null,s,t)}).update(function(c,f){var h=u.getItemGraphicEl(f);if(!n7(a,c)){h&&s7(u,f,h,s,t);return}a7(a,c,h,s,t)}).remove(function(c){var f=u.getItemGraphicEl(c);f&&s7(u,c,f,s,t)}).execute(),this._nodeScaleRatio=t.get("nodeScaleRatio"),this._updateNodeAndLinkScale(t),t.get("expandAndCollapse")===!0&&a.eachItemGraphicEl(function(c,f){c.off("click").on("click",function(){n.dispatchAction({type:"treeExpandAndCollapse",seriesId:t.id,dataIndex:f})})}),this._data=a},e.prototype._updateViewCoordSys=function(t,i){var n=t.getData(),a=[];n.each(function(f){var h=n.getItemLayout(f);h&&!isNaN(h.x)&&!isNaN(h.y)&&a.push([+h.x,+h.y])});var o=[],s=[];Mp(a,o,s);var l=this._min,u=this._max;s[0]-o[0]===0&&(o[0]=l?l[0]:o[0]-1,s[0]=u?u[0]:s[0]+1),s[1]-o[1]===0&&(o[1]=l?l[1]:o[1]-1,s[1]=u?u[1]:s[1]+1);var c=t.coordinateSystem=new Vu;c.zoomLimit=t.get("scaleLimit"),c.setBoundingRect(o[0],o[1],s[0]-o[0],s[1]-o[1]),c.setCenter(t.get("center"),i),c.setZoom(t.get("zoom")),this.group.attr({x:c.x,y:c.y,scaleX:c.scaleX,scaleY:c.scaleY}),this._min=o,this._max=s},e.prototype._updateController=function(t,i,n){var a=this,o=this._controller,s=this._controllerHost,l=this.group;o.setPointerChecker(function(u,c,f){var h=l.getBoundingRect();return h.applyTransform(l.transform),h.contain(c,f)&&!Wf(u,n,t)}),o.enable(t.get("roam")),s.zoomLimit=t.get("scaleLimit"),s.zoom=t.coordinateSystem.getZoom(),o.off("pan").off("zoom").on("pan",function(u){Av(s,u.dx,u.dy),n.dispatchAction({seriesId:t.id,type:"treeRoam",dx:u.dx,dy:u.dy})}).on("zoom",function(u){Cv(s,u.scale,u.originX,u.originY),n.dispatchAction({seriesId:t.id,type:"treeRoam",zoom:u.scale,originX:u.originX,originY:u.originY}),a._updateNodeAndLinkScale(t),n.updateLabelLayout()})},e.prototype._updateNodeAndLinkScale=function(t){var i=t.getData(),n=this._getNodeGlobalScale(t);i.eachItemGraphicEl(function(a,o){a.setSymbolScale(n)})},e.prototype._getNodeGlobalScale=function(t){var i=t.coordinateSystem;if(i.type!=="view")return 1;var n=this._nodeScaleRatio,a=i.scaleX||1,o=i.getZoom(),s=(o-1)*n+1;return s/a},e.prototype.dispose=function(){this._controller&&this._controller.dispose(),this._controllerHost=null},e.prototype.remove=function(){this._mainGroup.removeAll(),this._data=null},e.type="tree",e}(Yt);function n7(r,e){var t=r.getItemLayout(e);return t&&!isNaN(t.x)&&!isNaN(t.y)}function a7(r,e,t,i,n){var a=!t,o=r.tree.getNodeByDataIndex(e),s=o.getModel(),l=o.getVisual("style").fill,u=o.isExpand===!1&&o.children.length!==0?l:"#fff",c=r.tree.root,f=o.parentNode===c?o:o.parentNode||o,h=r.getItemGraphicEl(f.dataIndex),p=f.getLayout(),d=h?{x:h.__oldX,y:h.__oldY,rawX:h.__radialOldRawX,rawY:h.__radialOldRawY}:p,g=o.getLayout();a?(t=new ku(r,e,null,{symbolInnerColor:u,useNameLabel:!0}),t.x=d.x,t.y=d.y):t.updateData(r,e,null,{symbolInnerColor:u,useNameLabel:!0}),t.__radialOldRawX=t.__radialRawX,t.__radialOldRawY=t.__radialRawY,t.__radialRawX=g.rawX,t.__radialRawY=g.rawY,i.add(t),r.setItemGraphicEl(e,t),t.__oldX=t.x,t.__oldY=t.y,Dt(t,{x:g.x,y:g.y},n);var m=t.getSymbolPath();if(n.get("layout")==="radial"){var v=c.children[0],_=v.getLayout(),y=v.children.length,x=void 0,M=void 0;if(g.x===_.x&&o.isExpand===!0&&v.children.length){var S={x:(v.children[0].getLayout().x+v.children[y-1].getLayout().x)/2,y:(v.children[0].getLayout().y+v.children[y-1].getLayout().y)/2};x=Math.atan2(S.y-_.y,S.x-_.x),x<0&&(x=Math.PI*2+x),M=S.x<_.x,M&&(x=x-Math.PI)}else x=Math.atan2(g.y-_.y,g.x-_.x),x<0&&(x=Math.PI*2+x),o.children.length===0||o.children.length!==0&&o.isExpand===!1?(M=g.x<_.x,M&&(x=x-Math.PI)):(M=g.x>_.x,M||(x=x-Math.PI));var w=M?"left":"right",T=s.getModel("label"),C=T.get("rotate"),b=C*(Math.PI/180),E=m.getTextContent();E&&(m.setTextConfig({position:T.get("position")||w,rotation:C==null?-x:b,origin:"center"}),E.setStyle("verticalAlign","middle"))}var I=s.get(["emphasis","focus"]),R=I==="relative"?ep(o.getAncestorsIndices(),o.getDescendantIndices()):I==="ancestor"?o.getAncestorsIndices():I==="descendant"?o.getDescendantIndices():null;R&&(rt(t).focus=R),oge(n,o,c,t,d,p,g,i),t.__edge&&(t.onHoverStateChange=function(A){if(A!=="blur"){var D=o.parentNode&&r.getItemGraphicEl(o.parentNode.dataIndex);D&&D.hoverState===Cp||Rp(t.__edge,A)}})}function oge(r,e,t,i,n,a,o,s){var l=e.getModel(),u=r.get("edgeShape"),c=r.get("layout"),f=r.getOrient(),h=r.get(["lineStyle","curveness"]),p=r.get("edgeForkPosition"),d=l.getModel("lineStyle").getLineStyle(),g=i.__edge;if(u==="curve")e.parentNode&&e.parentNode!==t&&(g||(g=i.__edge=new Dp({shape:HI(c,f,h,n,n)})),Dt(g,{shape:HI(c,f,h,a,o)},r));else 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s=a.getModel("itemStyle"),l=a.getModel("emphasis"),u=s.getModel("textStyle"),c=l.getModel(["itemStyle","textStyle"]),f={pos:{left:a.get("left"),right:a.get("right"),top:a.get("top"),bottom:a.get("bottom")},box:{width:t.getWidth(),height:t.getHeight()},emptyItemWidth:a.get("emptyItemWidth"),totalWidth:0,renderList:[]};this._prepare(i,f,u),this._renderContent(e,f,s,l,u,c,n),Ef(o,f.pos,f.box)}},r.prototype._prepare=function(e,t,i){for(var n=e;n;n=n.parentNode){var a=Yr(n.getModel().get("name"),""),o=i.getTextRect(a),s=Math.max(o.width+Sge*2,t.emptyItemWidth);t.totalWidth+=s+y7,t.renderList.push({node:n,text:a,width:s})}},r.prototype._renderContent=function(e,t,i,n,a,o,s){for(var l=0,u=t.emptyItemWidth,c=e.get(["breadcrumb","height"]),f=_5(t.pos,t.box),h=t.totalWidth,p=t.renderList,d=n.getModel("itemStyle").getItemStyle(),g=p.length-1;g>=0;g--){var m=p[g],v=m.node,_=m.width,y=m.text;h>f.width&&(h-=_-u,_=u,y=null);var x=new 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r.prototype.add=function(e,t,i,n,a){return this._elExistsMap[e.id]?!1:(this._elExistsMap[e.id]=!0,this._storage.push({el:e,target:t,duration:i,delay:n,easing:a}),!0)},r.prototype.finished=function(e){return this._finishedCallback=e,this},r.prototype.start=function(){for(var e=this,t=this._storage.length,i=function(){t--,t<=0&&(e._storage.length=0,e._elExistsMap={},e._finishedCallback&&e._finishedCallback())},n=0,a=this._storage.length;n<a;n++){var o=this._storage[n];o.el.animateTo(o.target,{duration:o.duration,delay:o.delay,easing:o.easing,setToFinal:!0,done:i,aborted:i})}return this},r}();function x7(){return new Tge}var JI=Ze,S7=Tt,M7=3,b7="label",w7="upperLabel",Age=wu*10,Cge=wu*2,Rge=wu*3,id=Na([["fill","color"],["stroke","strokeColor"],["lineWidth","strokeWidth"],["shadowBlur"],["shadowOffsetX"],["shadowOffsetY"],["shadowColor"]]),T7=function(r){var e=id(r);return e.stroke=e.fill=e.lineWidth=null,e},xT=vt(),Lge=function(r){Z(e,r);function e(){var 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a=i.getData().tree,o=this._oldTree,s=Mx(),l=Mx(),u=this._storage,c=[];function f(m,v,_,y){return Pge(i,l,u,n,s,c,m,v,_,y)}p(a.root?[a.root]:[],o&&o.root?[o.root]:[],t,a===o||!o,0);var h=d(u);return this._oldTree=a,this._storage=l,{lastsForAnimation:s,willDeleteEls:h,renderFinally:g};function p(m,v,_,y,x){y?(v=m,N(m,function(w,T){!w.isRemoved()&&S(T,T)})):new An(v,m,M,M).add(S).update(S).remove(ot(S,null)).execute();function M(w){return w.getId()}function S(w,T){var C=w!=null?m[w]:null,b=T!=null?v[T]:null,E=f(C,b,_,x);E&&p(C&&C.viewChildren||[],b&&b.viewChildren||[],E,y,x+1)}}function d(m){var v=Mx();return m&&N(m,function(_,y){var x=v[y];N(_,function(M){M&&(x.push(M),xT(M).willDelete=!0)})}),v}function g(){N(h,function(m){N(m,function(v){v.parent&&v.parent.remove(v)})}),N(c,function(m){m.invisible=!0,m.dirty()})}},e.prototype._doAnimation=function(t,i,n,a){var o=n.get("animationDurationUpdate"),s=n.get("animationEasing"),l=(He(o)?0:o)||0,u=(He(s)?null:s)||"cubicOut",c=x7();N(i.willDeleteEls,function(f,h){N(f,function(p,d){if(!p.invisible){var g=p.parent,m,v=xT(g);if(a&&a.direction==="drillDown")m=g===a.rootNodeGroup?{shape:{x:0,y:0,width:v.nodeWidth,height:v.nodeHeight},style:{opacity:0}}:{style:{opacity:0}};else{var _=0,y=0;v.willDelete||(_=v.nodeWidth/2,y=v.nodeHeight/2),m=h==="nodeGroup"?{x:_,y,style:{opacity:0}}:{shape:{x:_,y,width:0,height:0},style:{opacity:0}}}m&&c.add(p,m,l,0,u)}})}),N(this._storage,function(f,h){N(f,function(p,d){var g=i.lastsForAnimation[h][d],m={};g&&(p instanceof 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n=i.getLayout();if(!n)return;this.api.dispatchAction({type:"treemapMove",from:this.uid,seriesId:this.seriesModel.id,rootRect:{x:n.x+t.dx,y:n.y+t.dy,width:n.width,height:n.height}})}},e.prototype._onZoom=function(t){var i=t.originX,n=t.originY;if(this._state!=="animating"){var a=this.seriesModel.getData().tree.root;if(!a)return;var o=a.getLayout();if(!o)return;var s=new lt(o.x,o.y,o.width,o.height),l=this.seriesModel.layoutInfo;i-=l.x,n-=l.y;var u=wi();_n(u,u,[-i,-n]),Cm(u,u,[t.scale,t.scale]),_n(u,u,[i,n]),s.applyTransform(u),this.api.dispatchAction({type:"treemapRender",from:this.uid,seriesId:this.seriesModel.id,rootRect:{x:s.x,y:s.y,width:s.width,height:s.height}})}},e.prototype._initEvents=function(t){var i=this;t.on("click",function(n){if(i._state==="ready"){var a=i.seriesModel.get("nodeClick",!0);if(a){var o=i.findTarget(n.offsetX,n.offsetY);if(o){var s=o.node;if(s.getLayout().isLeafRoot)i._rootToNode(o);else if(a==="zoomToNode")i._zoomToNode(o);else if(a==="link"){var 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l=s.transformCoordToLocal(t,i),u=s.shape;if(u.x<=l[0]&&l[0]<=u.x+u.width&&u.y<=l[1]&&l[1]<=u.y+u.height)n={node:o,offsetX:l[0],offsetY:l[1]};else return!1}},this),n},e.type="treemap",e}(Yt);function Mx(){return{nodeGroup:[],background:[],content:[]}}function Pge(r,e,t,i,n,a,o,s,l,u){if(!o)return;var c=o.getLayout(),f=r.getData(),h=o.getModel();if(f.setItemGraphicEl(o.dataIndex,null),!c||!c.isInView)return;var p=c.width,d=c.height,g=c.borderWidth,m=c.invisible,v=o.getRawIndex(),_=s&&s.getRawIndex(),y=o.viewChildren,x=c.upperHeight,M=y&&y.length,S=h.getModel("itemStyle"),w=h.getModel(["emphasis","itemStyle"]),T=h.getModel(["blur","itemStyle"]),C=h.getModel(["select","itemStyle"]),b=S.get("borderRadius")||0,E=V("nodeGroup",JI);if(!E)return;if(l.add(E),E.x=c.x||0,E.y=c.y||0,E.markRedraw(),xT(E).nodeWidth=p,xT(E).nodeHeight=d,c.isAboveViewRoot)return E;var I=V("background",S7,u,Cge);I&&k(E,I,M&&c.upperLabelHeight);var R=h.getModel("emphasis"),A=R.get("focus"),D=R.get("blurScope"),U=R.get("disabled"),B=A==="ancestor"?o.getAncestorsIndices():A==="descendant"?o.getDescendantIndices():A;if(M)Tf(E)&&Eu(E,!1),I&&(Eu(I,!U),f.setItemGraphicEl(o.dataIndex,I),tw(I,B,D));else{var F=V("content",S7,u,Rge);F&&G(E,F),I.disableMorphing=!0,I&&Tf(I)&&Eu(I,!1),Eu(E,!U),f.setItemGraphicEl(o.dataIndex,E),tw(E,B,D)}return E;function k(ve,ue,se){var Ee=rt(ue);if(Ee.dataIndex=o.dataIndex,Ee.seriesIndex=r.seriesIndex,ue.setShape({x:0,y:0,width:p,height:d,r:b}),m)Y(ue);else{ue.invisible=!1;var q=o.getVisual("style"),H=q.stroke,We=T7(S);We.fill=H;var _e=id(w);_e.fill=w.get("borderColor");var xe=id(T);xe.fill=T.get("borderColor");var Le=id(C);if(Le.fill=C.get("borderColor"),se){var Ue=p-2*g;J(ue,H,q.opacity,{x:g,y:0,width:Ue,height:x})}else ue.removeTextContent();ue.setStyle(We),ue.ensureState("emphasis").style=_e,ue.ensureState("blur").style=xe,ue.ensureState("select").style=Le,Fs(ue)}ve.add(ue)}function G(ve,ue){var 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t=r!==null&&r.apply(this,arguments)||this;return t.type=e.type,t}return e.prototype.init=function(t,i){var n=new Yl,a=new Fv,o=this.group;this._controller=new Kl(i.getZr()),this._controllerHost={target:o},o.add(n.group),o.add(a.group),this._symbolDraw=n,this._lineDraw=a,this._firstRender=!0},e.prototype.render=function(t,i,n){var a=this,o=t.coordinateSystem;this._model=t;var s=this._symbolDraw,l=this._lineDraw,u=this.group;if(rY(o)){var c={x:o.x,y:o.y,scaleX:o.scaleX,scaleY:o.scaleY};this._firstRender?u.attr(c):Dt(u,c,t)}Lx(t.getGraph(),ad(t));var f=t.getData();s.updateData(f);var h=t.getEdgeData();l.updateData(h),this._updateNodeAndLinkScale(),this._updateController(t,i,n),clearTimeout(this._layoutTimeout);var p=t.forceLayout,d=t.get(["force","layoutAnimation"]);p&&this._startForceLayoutIteration(p,d);var g=t.get("layout");f.graph.eachNode(function(y){var x=y.dataIndex,M=y.getGraphicEl(),S=y.getModel();if(M){M.off("drag").off("dragend");var w=S.get("draggable");w&&M.on("drag",function(C){switch(g){case"force":p.warmUp(),!a._layouting&&a._startForceLayoutIteration(p,d),p.setFixed(x),f.setItemLayout(x,[M.x,M.y]);break;case"circular":f.setItemLayout(x,[M.x,M.y]),y.setLayout({fixed:!0},!0),Nv(t,"symbolSize",y,[C.offsetX,C.offsetY]),a.updateLayout(t);break;case"none":default:f.setItemLayout(x,[M.x,M.y]),Rx(t.getGraph(),t),a.updateLayout(t);break}}).on("dragend",function(){p&&p.setUnfixed(x)}),M.setDraggable(w,!!S.get("cursor"));var T=S.get(["emphasis","focus"]);T==="adjacency"&&(rt(M).focus=y.getAdjacentDataIndices())}}),f.graph.eachEdge(function(y){var x=y.getGraphicEl(),M=y.getModel().get(["emphasis","focus"]);x&&M==="adjacency"&&(rt(x).focus={edge:[y.dataIndex],node:[y.node1.dataIndex,y.node2.dataIndex]})});var m=t.get("layout")==="circular"&&t.get(["circular","rotateLabel"]),v=f.getLayout("cx"),_=f.getLayout("cy");f.graph.eachNode(function(y){pN(y,m,v,_)}),this._firstRender=!1},e.prototype.dispose=function(){this.remove(),this._controller&&this._controller.dispose(),this._controllerHost=null},e.prototype._startForceLayoutIteration=function(t,i){var n=this;(function a(){t.step(function(o){n.updateLayout(n._model),(n._layouting=!o)&&(i?n._layoutTimeout=setTimeout(a,16):a())})})()},e.prototype._updateController=function(t,i,n){var a=this,o=this._controller,s=this._controllerHost,l=this.group;if(o.setPointerChecker(function(u,c,f){var h=l.getBoundingRect();return h.applyTransform(l.transform),h.contain(c,f)&&!Wf(u,n,t)}),!rY(t.coordinateSystem)){o.disable();return}o.enable(t.get("roam")),s.zoomLimit=t.get("scaleLimit"),s.zoom=t.coordinateSystem.getZoom(),o.off("pan").off("zoom").on("pan",function(u){Av(s,u.dx,u.dy),n.dispatchAction({seriesId:t.id,type:"graphRoam",dx:u.dx,dy:u.dy})}).on("zoom",function(u){Cv(s,u.scale,u.originX,u.originY),n.dispatchAction({seriesId:t.id,type:"graphRoam",zoom:u.scale,originX:u.originX,originY:u.originY}),a._updateNodeAndLinkScale(),Lx(t.getGraph(),ad(t)),a._lineDraw.updateLayout(),n.updateLabelLayout()})},e.prototype._updateNodeAndLinkScale=function(){var t=this._model,i=t.getData(),n=ad(t);i.eachItemGraphicEl(function(a,o){a&&a.setSymbolScale(n)})},e.prototype.updateLayout=function(t){Lx(t.getGraph(),ad(t)),this._symbolDraw.updateLayout(),this._lineDraw.updateLayout()},e.prototype.remove=function(){clearTimeout(this._layoutTimeout),this._layouting=!1,this._layoutTimeout=null,this._symbolDraw&&this._symbolDraw.remove(),this._lineDraw&&this._lineDraw.remove()},e.type="graph",e}(Yt),iY=sye;function Bv(r){return"_EC_"+r}var lye=function(){function r(e){this.type="graph",this.nodes=[],this.edges=[],this._nodesMap={},this._edgesMap={},this._directed=e||!1}return r.prototype.isDirected=function(){return this._directed},r.prototype.addNode=function(e,t){e=e==null?""+t:""+e;var i=this._nodesMap;if(!i[Bv(e)]){var n=new sd(e,t);return n.hostGraph=this,this.nodes.push(n),i[Bv(e)]=n,n}},r.prototype.getNodeByIndex=function(e){var t=this.data.getRawIndex(e);return this.nodes[t]},r.prototype.getNodeById=function(e){return this._nodesMap[Bv(e)]},r.prototype.addEdge=function(e,t,i){var n=this._nodesMap,a=this._edgesMap;if(At(e)&&(e=this.nodes[e]),At(t)&&(t=this.nodes[t]),e instanceof sd||(e=n[Bv(e)]),t instanceof sd||(t=n[Bv(t)]),!(!e||!t)){var o=e.id+"-"+t.id,s=new nY(e,t,i);return s.hostGraph=this,this._directed&&(e.outEdges.push(s),t.inEdges.push(s)),e.edges.push(s),e!==t&&t.edges.push(s),this.edges.push(s),a[o]=s,s}},r.prototype.getEdgeByIndex=function(e){var t=this.edgeData.getRawIndex(e);return this.edges[t]},r.prototype.getEdge=function(e,t){e instanceof sd&&(e=e.id),t instanceof sd&&(t=t.id);var i=this._edgesMap;return this._directed?i[e+"-"+t]:i[e+"-"+t]||i[t+"-"+e]},r.prototype.eachNode=function(e,t){for(var i=this.nodes,n=i.length,a=0;a<n;a++)i[a].dataIndex>=0&&e.call(t,i[a],a)},r.prototype.eachEdge=function(e,t){for(var i=this.edges,n=i.length,a=0;a<n;a++)i[a].dataIndex>=0&&i[a].node1.dataIndex>=0&&i[a].node2.dataIndex>=0&&e.call(t,i[a],a)},r.prototype.breadthFirstTraverse=function(e,t,i,n){if(t instanceof sd||(t=this._nodesMap[Bv(t)]),!!t){for(var a=i==="out"?"outEdges":i==="in"?"inEdges":"edges",o=0;o<this.nodes.length;o++)this.nodes[o].__visited=!1;if(!e.call(n,t,null))for(var s=[t];s.length;)for(var l=s.shift(),u=l[a],o=0;o<u.length;o++){var c=u[o],f=c.node1===l?c.node2:c.node1;if(!f.__visited){if(e.call(n,f,l))return;s.push(f),f.__visited=!0}}}},r.prototype.update=function(){for(var e=this.data,t=this.edgeData,i=this.nodes,n=this.edges,a=0,o=i.length;a<o;a++)i[a].dataIndex=-1;for(var a=0,o=e.count();a<o;a++)i[e.getRawIndex(a)].dataIndex=a;t.filterSelf(function(s){var l=n[t.getRawIndex(s)];return l.node1.dataIndex>=0&&l.node2.dataIndex>=0});for(var a=0,o=n.length;a<o;a++)n[a].dataIndex=-1;for(var a=0,o=t.count();a<o;a++)n[t.getRawIndex(a)].dataIndex=a},r.prototype.clone=function(){for(var e=new r(this._directed),t=this.nodes,i=this.edges,n=0;n<t.length;n++)e.addNode(t[n].id,t[n].dataIndex);for(var n=0;n<i.length;n++){var a=i[n];e.addEdge(a.node1.id,a.node2.id,a.dataIndex)}return e},r}(),sd=function(){function r(e,t){this.inEdges=[],this.outEdges=[],this.edges=[],this.dataIndex=-1,this.id=e??"",this.dataIndex=t??-1}return r.prototype.degree=function(){return this.edges.length},r.prototype.inDegree=function(){return this.inEdges.length},r.prototype.outDegree=function(){return this.outEdges.length},r.prototype.getModel=function(e){if(!(this.dataIndex<0)){var t=this.hostGraph,i=t.data.getItemModel(this.dataIndex);return i.getModel(e)}},r.prototype.getAdjacentDataIndices=function(){for(var e={edge:[],node:[]},t=0;t<this.edges.length;t++){var i=this.edges[t];i.dataIndex<0||(e.edge.push(i.dataIndex),e.node.push(i.node1.dataIndex,i.node2.dataIndex))}return e},r.prototype.getTrajectoryDataIndices=function(){for(var e=ke(),t=ke(),i=0;i<this.edges.length;i++){var n=this.edges[i];if(!(n.dataIndex<0)){e.set(n.dataIndex,!0);for(var a=[n.node1],o=[n.node2],s=0;s<a.length;){var l=a[s];s++,t.set(l.dataIndex,!0);for(var u=0;u<l.inEdges.length;u++)e.set(l.inEdges[u].dataIndex,!0),a.push(l.inEdges[u].node1)}for(s=0;s<o.length;){var c=o[s];s++,t.set(c.dataIndex,!0);for(var u=0;u<c.outEdges.length;u++)e.set(c.outEdges[u].dataIndex,!0),o.push(c.outEdges[u].node2)}}}return{edge:e.keys(),node:t.keys()}},r}(),nY=function(){function r(e,t,i){this.dataIndex=-1,this.node1=e,this.node2=t,this.dataIndex=i??-1}return r.prototype.getModel=function(e){if(!(this.dataIndex<0)){var t=this.hostGraph,i=t.edgeData.getItemModel(this.dataIndex);return i.getModel(e)}},r.prototype.getAdjacentDataIndices=function(){return{edge:[this.dataIndex],node:[this.node1.dataIndex,this.node2.dataIndex]}},r.prototype.getTrajectoryDataIndices=function(){var e=ke(),t=ke();e.set(this.dataIndex,!0);for(var i=[this.node1],n=[this.node2],a=0;a<i.length;){var o=i[a];a++,t.set(o.dataIndex,!0);for(var s=0;s<o.inEdges.length;s++)e.set(o.inEdges[s].dataIndex,!0),i.push(o.inEdges[s].node1)}for(a=0;a<n.length;){var l=n[a];a++,t.set(l.dataIndex,!0);for(var s=0;s<l.outEdges.length;s++)e.set(l.outEdges[s].dataIndex,!0),n.push(l.outEdges[s].node2)}return{edge:e.keys(),node:t.keys()}},r}();function aY(r,e){return{getValue:function(t){var i=this[r][e];return i.getStore().get(i.getDimensionIndex(t||"value"),this.dataIndex)},setVisual:function(t,i){this.dataIndex>=0&&this[r][e].setItemVisual(this.dataIndex,t,i)},getVisual:function(t){return this[r][e].getItemVisual(this.dataIndex,t)},setLayout:function(t,i){this.dataIndex>=0&&this[r][e].setItemLayout(this.dataIndex,t,i)},getLayout:function(){return this[r][e].getItemLayout(this.dataIndex)},getGraphicEl:function(){return this[r][e].getItemGraphicEl(this.dataIndex)},getRawIndex:function(){return this[r][e].getRawIndex(this.dataIndex)}}}wr(sd,aY("hostGraph","data"));wr(nY,aY("hostGraph","edgeData"));var oY=lye;function Px(r,e,t,i,n){for(var a=new oY(i),o=0;o<r.length;o++)a.addNode(Br(r[o].id,r[o].name,o),o);for(var s=[],l=[],u=0,o=0;o<e.length;o++){var c=e[o],f=c.source,h=c.target;a.addEdge(f,h,u)&&(l.push(c),s.push(Br(Yr(c.id,null),f+" > "+h)),u++)}var p=t.get("coordinateSystem"),d;if(p==="cartesian2d"||p==="polar")d=hn(r,t);else{var g=Uu.get(p),m=g?g.dimensions||[]:[];dt(m,"value")<0&&m.concat(["value"]);var v=js(r,{coordDimensions:m,encodeDefine:t.getEncode()}).dimensions;d=new ti(v,t),d.initData(r)}var _=new ti(["value"],t);return _.initData(l,s),n&&n(d,_),_T({mainData:d,struct:a,structAttr:"graph",datas:{node:d,edge:_},datasAttr:{node:"data",edge:"edgeData"}}),a.update(),a}var uye=function(r){Z(e,r);function e(){var t=r!==null&&r.apply(this,arguments)||this;return t.type=e.type,t.hasSymbolVisual=!0,t}return e.prototype.init=function(t){r.prototype.init.apply(this,arguments);var i=this;function n(){return i._categoriesData}this.legendVisualProvider=new 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g=d.slice();return d[0]==="label"?g[0]="edgeLabel":d[1]==="label"&&(g[1]="edgeLabel"),g}return d}}},e.prototype.getGraph=function(){return this.getData().graph},e.prototype.getEdgeData=function(){return this.getGraph().edgeData},e.prototype.getCategoriesData=function(){return this._categoriesData},e.prototype.formatTooltip=function(t,i,n){if(n==="edge"){var a=this.getData(),o=this.getDataParams(t,n),s=a.graph.getEdgeByIndex(t),l=a.getName(s.node1.dataIndex),u=a.getName(s.node2.dataIndex),c=[];return l!=null&&c.push(l),u!=null&&c.push(u),Or("nameValue",{name:c.join(" > "),value:o.value,noValue:o.value==null})}var f=Zw({series:this,dataIndex:t,multipleSeries:i});return f},e.prototype._updateCategoriesData=function(){var t=de(this.option.categories||[],function(n){return n.value!=null?n:fe({value:0},n)}),i=new ti(["value"],this);i.initData(t),this._categoriesData=i,this._categoriesModels=i.mapArray(function(n){return i.getItemModel(n)})},e.prototype.setZoom=function(t){this.option.zoom=t},e.prototype.setCenter=function(t){this.option.center=t},e.prototype.isAnimationEnabled=function(){return r.prototype.isAnimationEnabled.call(this)&&!(this.get("layout")==="force"&&this.get(["force","layoutAnimation"]))},e.type="series.graph",e.dependencies=["grid","polar","geo","singleAxis","calendar"],e.defaultOption={z:2,coordinateSystem:"view",legendHoverLink:!0,layout:null,circular:{rotateLabel:!1},force:{initLayout:null,repulsion:[0,50],gravity:.1,friction:.6,edgeLength:30,layoutAnimation:!0},left:"center",top:"center",symbol:"circle",symbolSize:10,edgeSymbol:["none","none"],edgeSymbolSize:10,edgeLabel:{position:"middle",distance:5},draggable:!1,roam:!1,center:null,zoom:1,nodeScaleRatio:.6,label:{show:!1,formatter:"{b}"},itemStyle:{},lineStyle:{color:"#aaa",width:1,opacity:.5},emphasis:{scale:!0,label:{show:!0}},select:{itemStyle:{borderColor:"#212121"}}},e}(jt),sY=uye;var cye={type:"graphRoam",event:"graphRoam",update:"none"};function EN(r){r.registerChartView(iY),r.registerSeriesModel(sY),r.registerProcessor(oN),r.registerVisual(sN),r.registerVisual(lN),r.registerLayout(fN),r.registerLayout(r.PRIORITY.VISUAL.POST_CHART_LAYOUT,dN),r.registerLayout(mN),r.registerCoordinateSystem("graphView",{dimensions:Vu.dimensions,create:vN}),r.registerAction({type:"focusNodeAdjacency",event:"focusNodeAdjacency",update:"series:focusNodeAdjacency"},Ir),r.registerAction({type:"unfocusNodeAdjacency",event:"unfocusNodeAdjacency",update:"series:unfocusNodeAdjacency"},Ir),r.registerAction(cye,function(e,t,i){t.eachComponent({mainType:"series",query:e},function(n){var a=n.coordinateSystem,o=Rv(a,e,void 0,i);n.setCenter&&n.setCenter(o.center),n.setZoom&&n.setZoom(o.zoom)})})}var fye=function(){function r(){this.angle=0,this.width=10,this.r=10,this.x=0,this.y=0}return r}(),hye=function(r){Z(e,r);function e(t){var i=r.call(this,t)||this;return i.type="pointer",i}return e.prototype.getDefaultShape=function(){return new fye},e.prototype.buildPath=function(t,i){var n=Math.cos,a=Math.sin,o=i.r,s=i.width,l=i.angle,u=i.x-n(l)*s*(s>=o/3?1:2),c=i.y-a(l)*s*(s>=o/3?1:2);l=i.angle-Math.PI/2,t.moveTo(u,c),t.lineTo(i.x+n(l)*s,i.y+a(l)*s),t.lineTo(i.x+n(i.angle)*o,i.y+a(i.angle)*o),t.lineTo(i.x-n(l)*s,i.y-a(l)*s),t.lineTo(u,c)},e}(ut),lY=hye;function pye(r,e){var t=r.get("center"),i=e.getWidth(),n=e.getHeight(),a=Math.min(i,n),o=Fe(t[0],e.getWidth()),s=Fe(t[1],e.getHeight()),l=Fe(r.get("radius"),a/2);return{cx:o,cy:s,r:l}}function CT(r,e){var t=r==null?"":r+"";return e&&(Ce(e)?t=e.replace("{value}",t):He(e)&&(t=e(r))),t}var dye=function(r){Z(e,r);function e(){var t=r!==null&&r.apply(this,arguments)||this;return t.type=e.type,t}return e.prototype.render=function(t,i,n){this.group.removeAll();var a=t.get(["axisLine","lineStyle","color"]),o=pye(t,n);this._renderMain(t,i,n,a,o),this._data=t.getData()},e.prototype.dispose=function(){},e.prototype._renderMain=function(t,i,n,a,o){var s=this.group,l=t.get("clockwise"),u=-t.get("startAngle")/180*Math.PI,c=-t.get("endAngle")/180*Math.PI,f=t.getModel("axisLine"),h=f.get("roundCap"),p=h?Tv:yi,d=f.get("show"),g=f.getModel("lineStyle"),m=g.get("width"),v=[u,c];l_(v,!l),u=v[0],c=v[1];for(var _=c-u,y=u,x=[],M=0;d&&M<a.length;M++){var S=Math.min(Math.max(a[M][0],0),1);c=u+_*S;var w=new p({shape:{startAngle:y,endAngle:c,cx:o.cx,cy:o.cy,clockwise:l,r0:o.r-m,r:o.r},silent:!0});w.setStyle({fill:a[M][1]}),w.setStyle(g.getLineStyle(["color","width"])),x.push(w),y=c}x.reverse(),N(x,function(C){return s.add(C)});var T=function(C){if(C<=0)return a[0][1];var b;for(b=0;b<a.length;b++)if(a[b][0]>=C&&(b===0?0:a[b-1][0])<C)return a[b][1];return a[b-1][1]};this._renderTicks(t,i,n,T,o,u,c,l,m),this._renderTitleAndDetail(t,i,n,T,o),this._renderAnchor(t,o),this._renderPointer(t,i,n,T,o,u,c,l,m)},e.prototype._renderTicks=function(t,i,n,a,o,s,l,u,c){for(var f=this.group,h=o.cx,p=o.cy,d=o.r,g=+t.get("min"),m=+t.get("max"),v=t.getModel("splitLine"),_=t.getModel("axisTick"),y=t.getModel("axisLabel"),x=t.get("splitNumber"),M=_.get("splitNumber"),S=Fe(v.get("length"),d),w=Fe(_.get("length"),d),T=s,C=(l-s)/x,b=C/M,E=v.getModel("lineStyle").getLineStyle(),I=_.getModel("lineStyle").getLineStyle(),R=v.get("distance"),A,D,U=0;U<=x;U++){if(A=Math.cos(T),D=Math.sin(T),v.get("show")){var B=R?R+c:c,F=new Kr({shape:{x1:A*(d-B)+h,y1:D*(d-B)+p,x2:A*(d-S-B)+h,y2:D*(d-S-B)+p},style:E,silent:!0});E.stroke==="auto"&&F.setStyle({stroke:a(U/x)}),f.add(F)}if(y.get("show")){var B=y.get("distance")+R,k=CT(Ar(U/x*(m-g)+g),y.get("formatter")),G=a(U/x),Y=A*(d-S-B)+h,J=D*(d-S-B)+p,Q=y.get("rotate"),V=0;Q==="radial"?(V=-T+2*Math.PI,V>Math.PI/2&&(V+=Math.PI)):Q==="tangential"?V=-T-Math.PI/2:At(Q)&&(V=Q*Math.PI/180),V===0?f.add(new Lt({style:fr(y,{text:k,x:Y,y:J,verticalAlign:D<-.8?"top":D>.8?"bottom":"middle",align:A<-.4?"left":A>.4?"right":"center"},{inheritColor:G}),silent:!0})):f.add(new Lt({style:fr(y,{text:k,x:Y,y:J,verticalAlign:"middle",align:"center"},{inheritColor:G}),silent:!0,originX:Y,originY:J,rotation:V}))}if(_.get("show")&&U!==x){var B=_.get("distance");B=B?B+c:c;for(var K=0;K<=M;K++){A=Math.cos(T),D=Math.sin(T);var ae=new Kr({shape:{x1:A*(d-B)+h,y1:D*(d-B)+p,x2:A*(d-w-B)+h,y2:D*(d-w-B)+p},silent:!0,style:I});I.stroke==="auto"&&ae.setStyle({stroke:a((U+K/M)/x)}),f.add(ae),T+=b}T-=b}else T+=C}},e.prototype._renderPointer=function(t,i,n,a,o,s,l,u,c){var f=this.group,h=this._data,p=this._progressEls,d=[],g=t.get(["pointer","show"]),m=t.getModel("progress"),v=m.get("show"),_=t.getData(),y=_.mapDimension("value"),x=+t.get("min"),M=+t.get("max"),S=[x,M],w=[s,l];function T(b,E){var I=_.getItemModel(b),R=I.getModel("pointer"),A=Fe(R.get("width"),o.r),D=Fe(R.get("length"),o.r),U=t.get(["pointer","icon"]),B=R.get("offsetCenter"),F=Fe(B[0],o.r),k=Fe(B[1],o.r),G=R.get("keepAspect"),Y;return U?Y=Sr(U,F-A/2,k-D,A,D,null,G):Y=new lY({shape:{angle:-Math.PI/2,width:A,r:D,x:F,y:k}}),Y.rotation=-(E+Math.PI/2),Y.x=o.cx,Y.y=o.cy,Y}function C(b,E){var I=m.get("roundCap"),R=I?Tv:yi,A=m.get("overlap"),D=A?m.get("width"):c/_.count(),U=A?o.r-D:o.r-(b+1)*D,B=A?o.r:o.r-b*D,F=new R({shape:{startAngle:s,endAngle:E,cx:o.cx,cy:o.cy,clockwise:u,r0:U,r:B}});return A&&(F.z2=M-_.get(y,b)%M),F}(v||g)&&(_.diff(h).add(function(b){var E=_.get(y,b);if(g){var I=T(b,s);ar(I,{rotation:-((isNaN(+E)?w[0]:rr(E,S,w,!0))+Math.PI/2)},t),f.add(I),_.setItemGraphicEl(b,I)}if(v){var R=C(b,s),A=m.get("clip");ar(R,{shape:{endAngle:rr(E,S,w,A)}},t),f.add(R),c_(t.seriesIndex,_.dataType,b,R),d[b]=R}}).update(function(b,E){var I=_.get(y,b);if(g){var R=h.getItemGraphicEl(E),A=R?R.rotation:s,D=T(b,A);D.rotation=A,Dt(D,{rotation:-((isNaN(+I)?w[0]:rr(I,S,w,!0))+Math.PI/2)},t),f.add(D),_.setItemGraphicEl(b,D)}if(v){var U=p[E],B=U?U.shape.endAngle:s,F=C(b,B),k=m.get("clip");Dt(F,{shape:{endAngle:rr(I,S,w,k)}},t),f.add(F),c_(t.seriesIndex,_.dataType,b,F),d[b]=F}}).execute(),_.each(function(b){var E=_.getItemModel(b),I=E.getModel("emphasis"),R=I.get("focus"),A=I.get("blurScope"),D=I.get("disabled");if(g){var U=_.getItemGraphicEl(b),B=_.getItemVisual(b,"style"),F=B.fill;if(U instanceof Ur){var k=U.style;U.useStyle(fe({image:k.image,x:k.x,y:k.y,width:k.width,height:k.height},B))}else U.useStyle(B),U.type!=="pointer"&&U.setColor(F);U.setStyle(E.getModel(["pointer","itemStyle"]).getItemStyle()),U.style.fill==="auto"&&U.setStyle("fill",a(rr(_.get(y,b),S,[0,1],!0))),U.z2EmphasisLift=0,Gr(U,E),nr(U,R,A,D)}if(v){var G=d[b];G.useStyle(_.getItemVisual(b,"style")),G.setStyle(E.getModel(["progress","itemStyle"]).getItemStyle()),G.z2EmphasisLift=0,Gr(G,E),nr(G,R,A,D)}}),this._progressEls=d)},e.prototype._renderAnchor=function(t,i){var n=t.getModel("anchor"),a=n.get("show");if(a){var o=n.get("size"),s=n.get("icon"),l=n.get("offsetCenter"),u=n.get("keepAspect"),c=Sr(s,i.cx-o/2+Fe(l[0],i.r),i.cy-o/2+Fe(l[1],i.r),o,o,null,u);c.z2=n.get("showAbove")?1:0,c.setStyle(n.getModel("itemStyle").getItemStyle()),this.group.add(c)}},e.prototype._renderTitleAndDetail=function(t,i,n,a,o){var s=this,l=t.getData(),u=l.mapDimension("value"),c=+t.get("min"),f=+t.get("max"),h=new Ze,p=[],d=[],g=t.isAnimationEnabled(),m=t.get(["pointer","showAbove"]);l.diff(this._data).add(function(v){p[v]=new Lt({silent:!0}),d[v]=new Lt({silent:!0})}).update(function(v,_){p[v]=s._titleEls[_],d[v]=s._detailEls[_]}).execute(),l.each(function(v){var _=l.getItemModel(v),y=l.get(u,v),x=new Ze,M=a(rr(y,[c,f],[0,1],!0)),S=_.getModel("title");if(S.get("show")){var w=S.get("offsetCenter"),T=o.cx+Fe(w[0],o.r),C=o.cy+Fe(w[1],o.r),b=p[v];b.attr({z2:m?0:2,style:fr(S,{x:T,y:C,text:l.getName(v),align:"center",verticalAlign:"middle"},{inheritColor:M})}),x.add(b)}var E=_.getModel("detail");if(E.get("show")){var I=E.get("offsetCenter"),R=o.cx+Fe(I[0],o.r),A=o.cy+Fe(I[1],o.r),D=Fe(E.get("width"),o.r),U=Fe(E.get("height"),o.r),B=t.get(["progress","show"])?l.getItemVisual(v,"style").fill:M,b=d[v],F=E.get("formatter");b.attr({z2:m?0:2,style:fr(E,{x:R,y:A,text:CT(y,F),width:isNaN(D)?null:D,height:isNaN(U)?null:U,align:"center",verticalAlign:"middle"},{inheritColor:B})}),vw(b,{normal:E},y,function(G){return CT(G,F)}),g&&gw(b,v,l,t,{getFormattedLabel:function(G,Y,J,Q,V,K){return CT(K?K.interpolatedValue:y,F)}}),x.add(b)}h.add(x)}),this.group.add(h),this._titleEls=p,this._detailEls=d},e.type="gauge",e}(Yt),uY=dye;var mye=function(r){Z(e,r);function e(){var t=r!==null&&r.apply(this,arguments)||this;return t.type=e.type,t.visualStyleAccessPath="itemStyle",t}return e.prototype.getInitialData=function(t,i){return To(this,["value"])},e.type="series.gauge",e.defaultOption={z:2,colorBy:"data",center:["50%","50%"],legendHoverLink:!0,radius:"75%",startAngle:225,endAngle:-45,clockwise:!0,min:0,max:100,splitNumber:10,axisLine:{show:!0,roundCap:!1,lineStyle:{color:[[1,"#E6EBF8"]],width:10}},progress:{show:!1,overlap:!0,width:10,roundCap:!1,clip:!0},splitLine:{show:!0,length:10,distance:10,lineStyle:{color:"#63677A",width:3,type:"solid"}},axisTick:{show:!0,splitNumber:5,length:6,distance:10,lineStyle:{color:"#63677A",width:1,type:"solid"}},axisLabel:{show:!0,distance:15,color:"#464646",fontSize:12,rotate:0},pointer:{icon:null,offsetCenter:[0,0],show:!0,showAbove:!0,length:"60%",width:6,keepAspect:!1},anchor:{show:!1,showAbove:!1,size:6,icon:"circle",offsetCenter:[0,0],keepAspect:!1,itemStyle:{color:"#fff",borderWidth:0,borderColor:"#5470c6"}},title:{show:!0,offsetCenter:[0,"20%"],color:"#464646",fontSize:16,valueAnimation:!1},detail:{show:!0,backgroundColor:"rgba(0,0,0,0)",borderWidth:0,borderColor:"#ccc",width:100,height:null,padding:[5,10],offsetCenter:[0,"40%"],color:"#464646",fontSize:30,fontWeight:"bold",lineHeight:30,valueAnimation:!1}},e}(jt),cY=mye;function AN(r){r.registerChartView(uY),r.registerSeriesModel(cY)}var vye=["itemStyle","opacity"],gye=function(r){Z(e,r);function e(t,i){var n=r.call(this)||this,a=n,o=new $r,s=new Lt;return a.setTextContent(s),n.setTextGuideLine(o),n.updateData(t,i,!0),n}return e.prototype.updateData=function(t,i,n){var a=this,o=t.hostModel,s=t.getItemModel(i),l=t.getItemLayout(i),u=s.getModel("emphasis"),c=s.get(vye);c=c??1,n||Ii(a),a.useStyle(t.getItemVisual(i,"style")),a.style.lineJoin="round",n?(a.setShape({points:l.points}),a.style.opacity=0,ar(a,{style:{opacity:c}},o,i)):Dt(a,{style:{opacity:c},shape:{points:l.points}},o,i),Gr(a,s),this._updateLabel(t,i),nr(this,u.get("focus"),u.get("blurScope"),u.get("disabled"))},e.prototype._updateLabel=function(t,i){var n=this,a=this.getTextGuideLine(),o=n.getTextContent(),s=t.hostModel,l=t.getItemModel(i),u=t.getItemLayout(i),c=u.label,f=t.getItemVisual(i,"style"),h=f.fill;Nr(o,Tr(l),{labelFetcher:t.hostModel,labelDataIndex:i,defaultOpacity:f.opacity,defaultText:t.getName(i)},{normal:{align:c.textAlign,verticalAlign:c.verticalAlign}}),n.setTextConfig({local:!0,inside:!!c.inside,insideStroke:h,outsideFill:h});var p=c.linePoints;a.setShape({points:p}),n.textGuideLineConfig={anchor:p?new Nt(p[0][0],p[0][1]):null},Dt(o,{style:{x:c.x,y:c.y}},s,i),o.attr({rotation:c.rotation,originX:c.x,originY:c.y,z2:10}),Sv(n,Mv(l),{stroke:h})},e}(ei),yye=function(r){Z(e,r);function e(){var t=r!==null&&r.apply(this,arguments)||this;return t.type=e.type,t.ignoreLabelLineUpdate=!0,t}return e.prototype.render=function(t,i,n){var a=t.getData(),o=this._data,s=this.group;a.diff(o).add(function(l){var u=new gye(a,l);a.setItemGraphicEl(l,u),s.add(u)}).update(function(l,u){var c=o.getItemGraphicEl(u);c.updateData(a,l),s.add(c),a.setItemGraphicEl(l,c)}).remove(function(l){var u=o.getItemGraphicEl(l);Cu(u,t,l)}).execute(),this._data=a},e.prototype.remove=function(){this.group.removeAll(),this._data=null},e.prototype.dispose=function(){},e.type="funnel",e}(Yt),fY=yye;var _ye=function(r){Z(e,r);function e(){var t=r!==null&&r.apply(this,arguments)||this;return t.type=e.type,t}return e.prototype.init=function(t){r.prototype.init.apply(this,arguments),this.legendVisualProvider=new jl(Be(this.getData,this),Be(this.getRawData,this)),this._defaultLabelLine(t)},e.prototype.getInitialData=function(t,i){return To(this,{coordDimensions:["value"],encodeDefaulter:ot(uv,this)})},e.prototype._defaultLabelLine=function(t){yo(t,"labelLine",["show"]);var i=t.labelLine,n=t.emphasis.labelLine;i.show=i.show&&t.label.show,n.show=n.show&&t.emphasis.label.show},e.prototype.getDataParams=function(t){var i=this.getData(),n=r.prototype.getDataParams.call(this,t),a=i.mapDimension("value"),o=i.getSum(a);return n.percent=o?+(i.get(a,t)/o*100).toFixed(2):0,n.$vars.push("percent"),n},e.type="series.funnel",e.defaultOption={z:2,legendHoverLink:!0,colorBy:"data",left:80,top:60,right:80,bottom:60,minSize:"0%",maxSize:"100%",sort:"descending",orient:"vertical",gap:0,funnelAlign:"center",label:{show:!0,position:"outer"},labelLine:{show:!0,length:20,lineStyle:{width:1}},itemStyle:{borderColor:"#fff",borderWidth:1},emphasis:{label:{show:!0}},select:{itemStyle:{borderColor:"#212121"}}},e}(jt),hY=_ye;function xye(r,e){return xr(r.getBoxLayoutParams(),{width:e.getWidth(),height:e.getHeight()})}function Sye(r,e){for(var t=r.mapDimension("value"),i=r.mapArray(t,function(l){return l}),n=[],a=e==="ascending",o=0,s=r.count();o<s;o++)n[o]=o;return He(e)?n.sort(e):e!=="none"&&n.sort(function(l,u){return a?i[l]-i[u]:i[u]-i[l]}),n}function Mye(r){var e=r.hostModel,t=e.get("orient");r.each(function(i){var n=r.getItemModel(i),a=n.getModel("label"),o=a.get("position"),s=n.getModel("labelLine"),l=r.getItemLayout(i),u=l.points,c=o==="inner"||o==="inside"||o==="center"||o==="insideLeft"||o==="insideRight",f,h,p,d;if(c)o==="insideLeft"?(h=(u[0][0]+u[3][0])/2+5,p=(u[0][1]+u[3][1])/2,f="left"):o==="insideRight"?(h=(u[1][0]+u[2][0])/2-5,p=(u[1][1]+u[2][1])/2,f="right"):(h=(u[0][0]+u[1][0]+u[2][0]+u[3][0])/4,p=(u[0][1]+u[1][1]+u[2][1]+u[3][1])/4,f="center"),d=[[h,p],[h,p]];else{var g=void 0,m=void 0,v=void 0,_=void 0,y=s.get("length");o==="left"?(g=(u[3][0]+u[0][0])/2,m=(u[3][1]+u[0][1])/2,v=g-y,h=v-5,f="right"):o==="right"?(g=(u[1][0]+u[2][0])/2,m=(u[1][1]+u[2][1])/2,v=g+y,h=v+5,f="left"):o==="top"?(g=(u[3][0]+u[0][0])/2,m=(u[3][1]+u[0][1])/2,_=m-y,p=_-5,f="center"):o==="bottom"?(g=(u[1][0]+u[2][0])/2,m=(u[1][1]+u[2][1])/2,_=m+y,p=_+5,f="center"):o==="rightTop"?(g=t==="horizontal"?u[3][0]:u[1][0],m=t==="horizontal"?u[3][1]:u[1][1],t==="horizontal"?(_=m-y,p=_-5,f="center"):(v=g+y,h=v+5,f="top")):o==="rightBottom"?(g=u[2][0],m=u[2][1],t==="horizontal"?(_=m+y,p=_+5,f="center"):(v=g+y,h=v+5,f="bottom")):o==="leftTop"?(g=u[0][0],m=t==="horizontal"?u[0][1]:u[1][1],t==="horizontal"?(_=m-y,p=_-5,f="center"):(v=g-y,h=v-5,f="right")):o==="leftBottom"?(g=t==="horizontal"?u[1][0]:u[3][0],m=t==="horizontal"?u[1][1]:u[2][1],t==="horizontal"?(_=m+y,p=_+5,f="center"):(v=g-y,h=v-5,f="right")):(g=(u[1][0]+u[2][0])/2,m=(u[1][1]+u[2][1])/2,t==="horizontal"?(_=m+y,p=_+5,f="center"):(v=g+y,h=v+5,f="left")),t==="horizontal"?(v=g,h=v):(_=m,p=_),d=[[g,m],[v,_]]}l.label={linePoints:d,x:h,y:p,verticalAlign:"middle",textAlign:f,inside:c}})}function CN(r,e){r.eachSeriesByType("funnel",function(t){var i=t.getData(),n=i.mapDimension("value"),a=t.get("sort"),o=xye(t,e),s=t.get("orient"),l=o.width,u=o.height,c=Sye(i,a),f=o.x,h=o.y,p=s==="horizontal"?[Fe(t.get("minSize"),u),Fe(t.get("maxSize"),u)]:[Fe(t.get("minSize"),l),Fe(t.get("maxSize"),l)],d=i.getDataExtent(n),g=t.get("min"),m=t.get("max");g==null&&(g=Math.min(d[0],0)),m==null&&(m=d[1]);var v=t.get("funnelAlign"),_=t.get("gap"),y=s==="horizontal"?l:u,x=(y-_*(i.count()-1))/i.count(),M=function(A,D){if(s==="horizontal"){var U=i.get(n,A)||0,B=rr(U,[g,m],p,!0),F=void 0;switch(v){case"top":F=h;break;case"center":F=h+(u-B)/2;break;case"bottom":F=h+(u-B);break}return[[D,F],[D,F+B]]}var k=i.get(n,A)||0,G=rr(k,[g,m],p,!0),Y;switch(v){case"left":Y=f;break;case"center":Y=f+(l-G)/2;break;case"right":Y=f+l-G;break}return[[Y,D],[Y+G,D]]};a==="ascending"&&(x=-x,_=-_,s==="horizontal"?f+=l:h+=u,c=c.reverse());for(var S=0;S<c.length;S++){var w=c[S],T=c[S+1],C=i.getItemModel(w);if(s==="horizontal"){var b=C.get(["itemStyle","width"]);b==null?b=x:(b=Fe(b,l),a==="ascending"&&(b=-b));var E=M(w,f),I=M(T,f+b);f+=b+_,i.setItemLayout(w,{points:E.concat(I.slice().reverse())})}else{var R=C.get(["itemStyle","height"]);R==null?R=x:(R=Fe(R,u),a==="ascending"&&(R=-R));var E=M(w,h),I=M(T,h+R);h+=R+_,i.setItemLayout(w,{points:E.concat(I.slice().reverse())})}}Mye(i)})}function RN(r){r.registerChartView(fY),r.registerSeriesModel(hY),r.registerLayout(CN),r.registerProcessor(tl("funnel"))}var bye=.3,wye=function(r){Z(e,r);function e(){var t=r!==null&&r.apply(this,arguments)||this;return t.type=e.type,t._dataGroup=new Ze,t._initialized=!1,t}return e.prototype.init=function(){this.group.add(this._dataGroup)},e.prototype.render=function(t,i,n,a){this._progressiveEls=null;var o=this._dataGroup,s=t.getData(),l=this._data,u=t.coordinateSystem,c=u.dimensions,f=dY(t);s.diff(l).add(h).update(p).remove(d).execute();function h(m){var v=pY(s,o,m,c,u);LN(v,s,m,f)}function p(m,v){var _=l.getItemGraphicEl(v),y=mY(s,m,c,u);s.setItemGraphicEl(m,_),Dt(_,{shape:{points:y}},t,m),Ii(_),LN(_,s,m,f)}function d(m){var v=l.getItemGraphicEl(m);o.remove(v)}if(!this._initialized){this._initialized=!0;var g=Tye(u,t,function(){setTimeout(function(){o.removeClipPath()})});o.setClipPath(g)}this._data=s},e.prototype.incrementalPrepareRender=function(t,i,n){this._initialized=!0,this._data=null,this._dataGroup.removeAll()},e.prototype.incrementalRender=function(t,i,n){for(var a=i.getData(),o=i.coordinateSystem,s=o.dimensions,l=dY(i),u=this._progressiveEls=[],c=t.start;c<t.end;c++){var f=pY(a,this._dataGroup,c,s,o);f.incremental=!0,LN(f,a,c,l),u.push(f)}},e.prototype.remove=function(){this._dataGroup&&this._dataGroup.removeAll(),this._data=null},e.type="parallel",e}(Yt);function Tye(r,e,t){var i=r.model,n=r.getRect(),a=new Tt({shape:{x:n.x,y:n.y,width:n.width,height:n.height}}),o=i.get("layout")==="horizontal"?"width":"height";return 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n=i.brushStyle.lineWidth||0,a=Vv(n,jye),o=t[0][0],s=t[1][0],l=o-n/2,u=s-n/2,c=t[0][1],f=t[1][1],h=c-a+n/2,p=f-a+n/2,d=c-o,g=f-s,m=d+n,v=g+n;Hu(r,e,"main",o,s,d,g),i.transformable&&(Hu(r,e,"w",l,u,a,v),Hu(r,e,"e",h,u,a,v),Hu(r,e,"n",l,u,m,a),Hu(r,e,"s",l,p,m,a),Hu(r,e,"nw",l,u,a,a),Hu(r,e,"ne",h,u,a,a),Hu(r,e,"sw",l,p,a,a),Hu(r,e,"se",h,p,a,a))}function FN(r,e){var t=e.__brushOption,i=t.transformable,n=e.childAt(0);n.useStyle(WN(t)),n.attr({silent:!i,cursor:i?"move":"default"}),N([["w"],["e"],["n"],["s"],["s","e"],["s","w"],["n","e"],["n","w"]],function(a){var o=e.childOfName(a.join("")),s=a.length===1?zN(r,a[0]):r0e(r,a);o&&o.attr({silent:!i,invisible:!i,cursor:i?Jye[s]+"-resize":null})})}function Hu(r,e,t,i,n,a,o){var s=e.childOfName(t);s&&s.setShape(n0e(XN(r,e,[[i,n],[i+a,n+o]])))}function WN(r){return Ye({strokeNoScale:!0},r.brushStyle)}function HY(r,e,t,i){var n=[Dx(r,t),Dx(e,i)],a=[Vv(r,t),Vv(e,i)];return[[n[0],a[0]],[n[1],a[1]]]}function t0e(r){return ks(r.group)}function 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a=this,o=t.getGraph(),s=this.group,l=t.layoutInfo,u=l.width,c=l.height,f=t.getData(),h=t.getData("edge"),p=t.get("orient");this._model=t,s.removeAll(),s.x=l.x,s.y=l.y,o.eachEdge(function(d){var g=new v0e,m=rt(g);m.dataIndex=d.dataIndex,m.seriesIndex=t.seriesIndex,m.dataType="edge";var v=d.getModel(),_=v.getModel("lineStyle"),y=_.get("curveness"),x=d.node1.getLayout(),M=d.node1.getModel(),S=M.get("localX"),w=M.get("localY"),T=d.node2.getLayout(),C=d.node2.getModel(),b=C.get("localX"),E=C.get("localY"),I=d.getLayout(),R,A,D,U,B,F,k,G;g.shape.extent=Math.max(1,I.dy),g.shape.orient=p,p==="vertical"?(R=(S!=null?S*u:x.x)+I.sy,A=(w!=null?w*c:x.y)+x.dy,D=(b!=null?b*u:T.x)+I.ty,U=E!=null?E*c:T.y,B=R,F=A*(1-y)+U*y,k=D,G=A*y+U*(1-y)):(R=(S!=null?S*u:x.x)+x.dx,A=(w!=null?w*c:x.y)+I.sy,D=b!=null?b*u:T.x,U=(E!=null?E*c:T.y)+I.ty,B=R*(1-y)+D*y,F=A,k=R*y+D*(1-y),G=U),g.setShape({x1:R,y1:A,x2:D,y2:U,cpx1:B,cpy1:F,cpx2:k,cpy2:G}),g.useStyle(_.getItemStyle()),jY(g.style,p,d);var 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m=f.getItemModel(g);m.get("draggable")&&(d.drift=function(v,_){a._focusAdjacencyDisabled=!0,this.shape.x+=v,this.shape.y+=_,this.dirty(),n.dispatchAction({type:"dragNode",seriesId:t.id,dataIndex:f.getRawIndex(g),localX:this.shape.x/u,localY:this.shape.y/c})},d.ondragend=function(){a._focusAdjacencyDisabled=!1},d.draggable=!0,d.cursor="move")}),!this._data&&t.isAnimationEnabled()&&s.setClipPath(y0e(s.getBoundingRect(),t,function(){s.removeClipPath()})),this._data=t.getData()},e.prototype.dispose=function(){},e.type="sankey",e}(Yt);function jY(r,e,t){switch(r.fill){case"source":r.fill=t.node1.getVisual("color"),r.decal=t.node1.getVisual("style").decal;break;case"target":r.fill=t.node2.getVisual("color"),r.decal=t.node2.getVisual("style").decal;break;case"gradient":var i=t.node1.getVisual("color"),n=t.node2.getVisual("color");Ce(i)&&Ce(n)&&(r.fill=new zl(0,0,+(e==="horizontal"),+(e==="vertical"),[{color:i,offset:0},{color:n,offset:1}]))}}function y0e(r,e,t){var i=new 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n=i.points,a=0;a<n.length;)if(this.__sign===n[a++]){var o=n[a++];t.moveTo(o,n[a++]),t.lineTo(o,n[a++])}else a+=3},e}(ut);function oq(r,e,t,i){var n=r.getData(),a=n.getLayout("largePoints"),o=new iU({shape:{points:a},__sign:1,ignoreCoarsePointer:!0});e.add(o);var s=new iU({shape:{points:a},__sign:-1,ignoreCoarsePointer:!0});e.add(s);var l=new iU({shape:{points:a},__sign:0,ignoreCoarsePointer:!0});e.add(l),nU(1,o,r,n),nU(-1,s,r,n),nU(0,l,r,n),i&&(o.incremental=!0,s.incremental=!0),t&&t.push(o,s)}function nU(r,e,t,i){var n=t.get(["itemStyle",r>0?"borderColor":"borderColor0"])||t.get(["itemStyle",r>0?"color":"color0"]);r===0&&(n=t.get(["itemStyle","borderColorDoji"]));var a=t.getModel("itemStyle").getItemStyle(W0e);e.useStyle(a),e.style.fill=null,e.style.stroke=n}var sq=X0e;var lq=function(r){Z(e,r);function e(){var t=r!==null&&r.apply(this,arguments)||this;return 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e=r.coordinateSystem,t=r.getData(),i=i_e(r,t),n=0,a=1,o=["x","y"],s=t.getDimensionIndex(t.mapDimension(o[n])),l=de(t.mapDimensionsAll(o[a]),t.getDimensionIndex,t),u=l[0],c=l[1],f=l[2],h=l[3];if(t.setLayout({candleWidth:i,isSimpleBox:i<=1.3}),s<0||l.length<4)return;return{progress:r.pipelineContext.large?d:p};function p(g,m){for(var v,_=m.getStore();(v=g.next())!=null;){var y=_.get(s,v),x=_.get(u,v),M=_.get(c,v),S=_.get(f,v),w=_.get(h,v),T=Math.min(x,M),C=Math.max(x,M),b=B(T,y),E=B(C,y),I=B(S,y),R=B(w,y),A=[];F(A,E,0),F(A,b,1),A.push(G(R),G(E),G(I),G(b));var D=m.getItemModel(v),U=!!D.get(["itemStyle","borderColorDoji"]);m.setItemLayout(v,{sign:fq(_,v,x,M,c,U),initBaseline:x>M?E[a]:b[a],ends:A,brushRect:k(S,w,y)})}function B(Y,J){var Q=[];return Q[n]=J,Q[a]=Y,isNaN(J)||isNaN(Y)?[NaN,NaN]:e.dataToPoint(Q)}function F(Y,J,Q){var V=J.slice(),K=J.slice();V[n]=S_(V[n]+i/2,1,!1),K[n]=S_(K[n]-i/2,1,!0),Q?Y.push(V,K):Y.push(K,V)}function k(Y,J,Q){var V=B(Y,Q),K=B(J,Q);return 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p=bo(t.getItemVisual(i,"symbolOffset"),u);p&&(o.x=p[0],o.y=p[1]);var d=t.getItemVisual(i,"symbolRotate");o.rotation=(d||0)*Math.PI/180||0;var g={};g.showEffectOn=a.get("showEffectOn"),g.rippleScale=s.get(["rippleEffect","scale"]),g.brushType=s.get(["rippleEffect","brushType"]),g.period=s.get(["rippleEffect","period"])*1e3,g.effectOffset=i/t.count(),g.z=a.getShallow("z")||0,g.zlevel=a.getShallow("zlevel")||0,g.symbolType=l,g.color=f,g.rippleEffectColor=s.get(["rippleEffect","color"]),g.rippleNumber=s.get(["rippleEffect","number"]),g.showEffectOn==="render"?(this._effectCfg?this.updateEffectAnimation(g):this.startEffectAnimation(g),this._effectCfg=g):(this._effectCfg=null,this.stopEffectAnimation(),this.onHoverStateChange=function(m){m==="emphasis"?g.showEffectOn!=="render"&&n.startEffectAnimation(g):m==="normal"&&g.showEffectOn!=="render"&&n.stopEffectAnimation()}),this._effectCfg=g,nr(this,h.get("focus"),h.get("blurScope"),h.get("disabled"))},e.prototype.fadeOut=function(t){t&&t()},e}(Ze),dq=n_e;var a_e=function(r){Z(e,r);function e(){var t=r!==null&&r.apply(this,arguments)||this;return t.type=e.type,t}return 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i=t.__t<1?t.__t:2-t.__t,n=this._points,a=this._offsets,o=n.length;if(a){var s=this._lastFrame,l;if(i<this._lastFramePercent){var u=Math.min(s+1,o-1);for(l=u;l>=0&&!(a[l]<=i);l--);l=Math.min(l,o-2)}else{for(l=s;l<o&&!(a[l]>i);l++);l=Math.min(l-1,o-2)}var c=(i-a[l])/(a[l+1]-a[l]),f=n[l],h=n[l+1];t.x=f[0]*(1-c)+c*h[0],t.y=f[1]*(1-c)+c*h[1];var p=t.__t<1?h[0]-f[0]:f[0]-h[0],d=t.__t<1?h[1]-f[1]:f[1]-h[1];t.rotation=-Math.atan2(d,p)-Math.PI/2,this._lastFrame=l,this._lastFramePercent=i,t.ignore=!1}},e}(OT),gq=u_e;var c_e=function(){function r(){this.polyline=!1,this.curveness=0,this.segs=[]}return r}(),f_e=function(r){Z(e,r);function e(t){var i=r.call(this,t)||this;return i._off=0,i.hoverDataIdx=-1,i}return e.prototype.reset=function(){this.notClear=!1,this._off=0},e.prototype.getDefaultStyle=function(){return{stroke:"#000",fill:null}},e.prototype.getDefaultShape=function(){return new c_e},e.prototype.buildPath=function(t,i){var n=i.segs,a=i.curveness,o;if(i.polyline)for(o=this._off;o<n.length;){var s=n[o++];if(s>0){t.moveTo(n[o++],n[o++]);for(var l=1;l<s;l++)t.lineTo(n[o++],n[o++])}}else for(o=this._off;o<n.length;){var u=n[o++],c=n[o++],f=n[o++],h=n[o++];if(t.moveTo(u,c),a>0){var p=(u+f)/2-(c-h)*a,d=(c+h)/2-(f-u)*a;t.quadraticCurveTo(p,d,f,h)}else t.lineTo(f,h)}this.incremental&&(this._off=o,this.notClear=!0)},e.prototype.findDataIndex=function(t,i){var n=this.shape,a=n.segs,o=n.curveness,s=this.style.lineWidth;if(n.polyline)for(var l=0,u=0;u<a.length;){var c=a[u++];if(c>0)for(var f=a[u++],h=a[u++],p=1;p<c;p++){var d=a[u++],g=a[u++];if(Ul(f,h,d,g,s,t,i))return l}l++}else for(var l=0,u=0;u<a.length;){var f=a[u++],h=a[u++],d=a[u++],g=a[u++];if(o>0){var m=(f+d)/2-(h-g)*o,v=(h+g)/2-(d-f)*o;if(Zb(f,h,m,v,d,g,s,t,i))return l}else if(Ul(f,h,d,g,s,t,i))return l;l++}return-1},e.prototype.contain=function(t,i){var n=this.transformCoordToLocal(t,i),a=this.getBoundingRect();if(t=n[0],i=n[1],a.contain(t,i)){var o=this.hoverDataIdx=this.findDataIndex(t,i);return o>=0}return this.hoverDataIdx=-1,!1},e.prototype.getBoundingRect=function(){var t=this._rect;if(!t){for(var i=this.shape,n=i.segs,a=1/0,o=1/0,s=-1/0,l=-1/0,u=0;u<n.length;){var c=n[u++],f=n[u++];a=Math.min(c,a),s=Math.max(c,s),o=Math.min(f,o),l=Math.max(f,l)}t=this._rect=new lt(a,o,s,l)}return t},e}(ut),h_e=function(){function r(){this.group=new Ze}return r.prototype.updateData=function(e){this._clear();var t=this._create();t.setShape({segs:e.getLayout("linesPoints")}),this._setCommon(t,e)},r.prototype.incrementalPrepareUpdate=function(e){this.group.removeAll(),this._clear()},r.prototype.incrementalUpdate=function(e,t){var i=this._newAdded[0],n=t.getLayout("linesPoints"),a=i&&i.shape.segs;if(a&&a.length<2e4){var o=a.length,s=new Float32Array(o+n.length);s.set(a),s.set(n,o),i.setShape({segs:s})}else{this._newAdded=[];var l=this._create();l.incremental=!0,l.setShape({segs:n}),this._setCommon(l,t),l.__startIndex=e.start}},r.prototype.remove=function(){this._clear()},r.prototype.eachRendered=function(e){this._newAdded[0]&&e(this._newAdded[0])},r.prototype._create=function(){var e=new f_e({cursor:"default",ignoreCoarsePointer:!0});return this._newAdded.push(e),this.group.add(e),e},r.prototype._setCommon=function(e,t,i){var n=t.hostModel;e.setShape({polyline:n.get("polyline"),curveness:n.get(["lineStyle","curveness"])}),e.useStyle(n.getModel("lineStyle").getLineStyle()),e.style.strokeNoScale=!0;var a=t.getVisual("style");a&&a.stroke&&e.setStyle("stroke",a.stroke),e.setStyle("fill",null);var o=rt(e);o.seriesIndex=n.seriesIndex,e.on("mousemove",function(s){o.dataIndex=null;var l=e.hoverDataIdx;l>0&&(o.dataIndex=l+e.__startIndex)})},r.prototype._clear=function(){this._newAdded=[],this.group.removeAll()},r}(),yq=h_e;var p_e={seriesType:"lines",plan:Mo(),reset:function(r){var e=r.coordinateSystem;if(e){var t=r.get("polyline"),i=r.pipelineContext.large;return{progress:function(n,a){var o=[];if(i){var s=void 0,l=n.end-n.start;if(t){for(var u=0,c=n.start;c<n.end;c++)u+=r.getLineCoordsCount(c);s=new Float32Array(l+u*2)}else s=new Float32Array(l*4);for(var f=0,h=[],c=n.start;c<n.end;c++){var p=r.getLineCoords(c,o);t&&(s[f++]=p);for(var d=0;d<p;d++)h=e.dataToPoint(o[d],!1,h),s[f++]=h[0],s[f++]=h[1]}a.setLayout("linesPoints",s)}else for(var c=n.start;c<n.end;c++){var g=a.getItemModel(c),p=r.getLineCoords(c,o),m=[];if(t)for(var v=0;v<p;v++)m.push(e.dataToPoint(o[v]));else{m[0]=e.dataToPoint(o[0]),m[1]=e.dataToPoint(o[1]);var _=g.get(["lineStyle","curveness"]);+_&&(m[2]=[(m[0][0]+m[1][0])/2-(m[0][1]-m[1][1])*_,(m[0][1]+m[1][1])/2-(m[1][0]-m[0][0])*_])}a.setItemLayout(c,m)}}}}}},zT=p_e;var d_e=function(r){Z(e,r);function e(){var t=r!==null&&r.apply(this,arguments)||this;return t.type=e.type,t}return e.prototype.render=function(t,i,n){var a=t.getData(),o=this._updateLineDraw(a,t),s=t.get("zlevel"),l=t.get(["effect","trailLength"]),u=n.getZr(),c=u.painter.getType()==="svg";c||u.painter.getLayer(s).clear(!0),this._lastZlevel!=null&&!c&&u.configLayer(this._lastZlevel,{motionBlur:!1}),this._showEffect(t)&&l>0&&(c||u.configLayer(s,{motionBlur:!0,lastFrameAlpha:Math.max(Math.min(l/10+.9,1),0)})),o.updateData(a);var f=t.get("clip",!0)&&ql(t.coordinateSystem,!1,t);f?this.group.setClipPath(f):this.group.removeClipPath(),this._lastZlevel=s,this._finished=!0},e.prototype.incrementalPrepareRender=function(t,i,n){var a=t.getData(),o=this._updateLineDraw(a,t);o.incrementalPrepareUpdate(a),this._clearLayer(n),this._finished=!1},e.prototype.incrementalRender=function(t,i,n){this._lineDraw.incrementalUpdate(t,i.getData()),this._finished=t.end===i.getData().count()},e.prototype.eachRendered=function(t){this._lineDraw&&this._lineDraw.eachRendered(t)},e.prototype.updateTransform=function(t,i,n){var a=t.getData(),o=t.pipelineContext;if(!this._finished||o.large||o.progressiveRender)return{update:!0};var s=zT.reset(t,i,n);s.progress&&s.progress({start:0,end:a.count(),count:a.count()},a),this._lineDraw.updateLayout(),this._clearLayer(n)},e.prototype._updateLineDraw=function(t,i){var n=this._lineDraw,a=this._showEffect(i),o=!!i.get("polyline"),s=i.pipelineContext,l=s.large;return(!n||a!==this._hasEffet||o!==this._isPolyline||l!==this._isLargeDraw)&&(n&&n.remove(),n=this._lineDraw=l?new yq:new Fv(o?a?gq:FT:a?OT:Ov),this._hasEffet=a,this._isPolyline=o,this._isLargeDraw=l),this.group.add(n.group),n},e.prototype._showEffect=function(t){return!!t.get(["effect","show"])},e.prototype._clearLayer=function(t){var i=t.getZr(),n=i.painter.getType()==="svg";!n&&this._lastZlevel!=null&&i.painter.getLayer(this._lastZlevel).clear(!0)},e.prototype.remove=function(t,i){this._lineDraw&&this._lineDraw.remove(),this._lineDraw=null,this._clearLayer(i)},e.prototype.dispose=function(t,i){this.remove(t,i)},e.type="lines",e}(Yt),_q=d_e;var m_e=typeof Uint32Array>"u"?Array:Uint32Array,v_e=typeof Float64Array>"u"?Array:Float64Array;function xq(r){var e=r.data;e&&e[0]&&e[0][0]&&e[0][0].coord&&(r.data=de(e,function(t){var i=[t[0].coord,t[1].coord],n={coords:i};return t[0].name&&(n.fromName=t[0].name),t[1].name&&(n.toName=t[1].name),Sm([n,t[0],t[1]])}))}var g_e=function(r){Z(e,r);function e(){var t=r!==null&&r.apply(this,arguments)||this;return t.type=e.type,t.visualStyleAccessPath="lineStyle",t.visualDrawType="stroke",t}return e.prototype.init=function(t){t.data=t.data||[],xq(t);var i=this._processFlatCoordsArray(t.data);this._flatCoords=i.flatCoords,this._flatCoordsOffset=i.flatCoordsOffset,i.flatCoords&&(t.data=new Float32Array(i.count)),r.prototype.init.apply(this,arguments)},e.prototype.mergeOption=function(t){if(xq(t),t.data){var i=this._processFlatCoordsArray(t.data);this._flatCoords=i.flatCoords,this._flatCoordsOffset=i.flatCoordsOffset,i.flatCoords&&(t.data=new Float32Array(i.count))}r.prototype.mergeOption.apply(this,arguments)},e.prototype.appendData=function(t){var i=this._processFlatCoordsArray(t.data);i.flatCoords&&(this._flatCoords?(this._flatCoords=ep(this._flatCoords,i.flatCoords),this._flatCoordsOffset=ep(this._flatCoordsOffset,i.flatCoordsOffset)):(this._flatCoords=i.flatCoords,this._flatCoordsOffset=i.flatCoordsOffset),t.data=new Float32Array(i.count)),this.getRawData().appendData(t.data)},e.prototype._getCoordsFromItemModel=function(t){var i=this.getData().getItemModel(t),n=i.option instanceof Array?i.option:i.getShallow("coords");return n},e.prototype.getLineCoordsCount=function(t){return this._flatCoordsOffset?this._flatCoordsOffset[t*2+1]:this._getCoordsFromItemModel(t).length},e.prototype.getLineCoords=function(t,i){if(this._flatCoordsOffset){for(var n=this._flatCoordsOffset[t*2],a=this._flatCoordsOffset[t*2+1],o=0;o<a;o++)i[o]=i[o]||[],i[o][0]=this._flatCoords[n+o*2],i[o][1]=this._flatCoords[n+o*2+1];return a}else{for(var s=this._getCoordsFromItemModel(t),o=0;o<s.length;o++)i[o]=i[o]||[],i[o][0]=s[o][0],i[o][1]=s[o][1];return s.length}},e.prototype._processFlatCoordsArray=function(t){var i=0;if(this._flatCoords&&(i=this._flatCoords.length),At(t[0])){for(var n=t.length,a=new m_e(n),o=new v_e(n),s=0,l=0,u=0,c=0;c<n;){u++;var f=t[c++];a[l++]=s+i,a[l++]=f;for(var h=0;h<f;h++){var p=t[c++],d=t[c++];o[s++]=p,o[s++]=d,c>n}}return{flatCoordsOffset:new Uint32Array(a.buffer,0,l),flatCoords:o,count:u}}return{flatCoordsOffset:null,flatCoords:null,count:t.length}},e.prototype.getInitialData=function(t,i){if(0)var n;var a=new ti(["value"],this);return a.hasItemOption=!1,a.initData(t.data,[],function(o,s,l,u){if(o instanceof Array)return NaN;a.hasItemOption=!0;var c=o.value;if(c!=null)return c instanceof Array?c[u]:c}),a},e.prototype.formatTooltip=function(t,i,n){var a=this.getData(),o=a.getItemModel(t),s=o.get("name");if(s)return s;var l=o.get("fromName"),u=o.get("toName"),c=[];return l!=null&&c.push(l),u!=null&&c.push(u),Or("nameValue",{name:c.join(" > ")})},e.prototype.preventIncremental=function(){return!!this.get(["effect","show"])},e.prototype.getProgressive=function(){var t=this.option.progressive;return t??(this.option.large?1e4:this.get("progressive"))},e.prototype.getProgressiveThreshold=function(){var t=this.option.progressiveThreshold;return t??(this.option.large?2e4:this.get("progressiveThreshold"))},e.prototype.getZLevelKey=function(){var t=this.getModel("effect"),i=t.get("trailLength");return this.getData().count()>this.getProgressiveThreshold()?this.id:t.get("show")&&i>0?i+"":""},e.type="series.lines",e.dependencies=["grid","polar","geo","calendar"],e.defaultOption={coordinateSystem:"geo",z:2,legendHoverLink:!0,xAxisIndex:0,yAxisIndex:0,symbol:["none","none"],symbolSize:[10,10],geoIndex:0,effect:{show:!1,period:4,constantSpeed:0,symbol:"circle",symbolSize:3,loop:!0,trailLength:.2},large:!1,largeThreshold:2e3,polyline:!1,clip:!0,label:{show:!1,position:"end"},lineStyle:{opacity:.5}},e}(jt),Sq=g_e;function BT(r){return r instanceof Array||(r=[r,r]),r}var y_e={seriesType:"lines",reset:function(r){var e=BT(r.get("symbol")),t=BT(r.get("symbolSize")),i=r.getData();i.setVisual("fromSymbol",e&&e[0]),i.setVisual("toSymbol",e&&e[1]),i.setVisual("fromSymbolSize",t&&t[0]),i.setVisual("toSymbolSize",t&&t[1]);function n(a,o){var s=a.getItemModel(o),l=BT(s.getShallow("symbol",!0)),u=BT(s.getShallow("symbolSize",!0));l[0]&&a.setItemVisual(o,"fromSymbol",l[0]),l[1]&&a.setItemVisual(o,"toSymbol",l[1]),u[0]&&a.setItemVisual(o,"fromSymbolSize",u[0]),u[1]&&a.setItemVisual(o,"toSymbolSize",u[1])}return{dataEach:i.hasItemOption?n:null}}},Mq=y_e;function lU(r){r.registerChartView(_q),r.registerSeriesModel(Sq),r.registerLayout(zT),r.registerVisual(Mq)}var __e=256,x_e=function(){function r(){this.blurSize=30,this.pointSize=20,this.maxOpacity=1,this.minOpacity=0,this._gradientPixels={inRange:null,outOfRange:null};var e=zn.createCanvas();this.canvas=e}return r.prototype.update=function(e,t,i,n,a,o){var s=this._getBrush(),l=this._getGradient(a,"inRange"),u=this._getGradient(a,"outOfRange"),c=this.pointSize+this.blurSize,f=this.canvas,h=f.getContext("2d"),p=e.length;f.width=t,f.height=i;for(var d=0;d<p;++d){var g=e[d],m=g[0],v=g[1],_=g[2],y=n(_);h.globalAlpha=y,h.drawImage(s,m-c,v-c)}if(!f.width||!f.height)return f;for(var x=h.getImageData(0,0,f.width,f.height),M=x.data,S=0,w=M.length,T=this.minOpacity,C=this.maxOpacity,b=C-T;S<w;){var y=M[S+3]/256,E=Math.floor(y*(__e-1))*4;if(y>0){var I=o(y)?l:u;y>0&&(y=y*b+T),M[S++]=I[E],M[S++]=I[E+1],M[S++]=I[E+2],M[S++]=I[E+3]*y*256}else S+=4}return h.putImageData(x,0,0),f},r.prototype._getBrush=function(){var e=this._brushCanvas||(this._brushCanvas=zn.createCanvas()),t=this.pointSize+this.blurSize,i=t*2;e.width=i,e.height=i;var n=e.getContext("2d");return n.clearRect(0,0,i,i),n.shadowOffsetX=i,n.shadowBlur=this.blurSize,n.shadowColor="#000",n.beginPath(),n.arc(-t,t,this.pointSize,0,Math.PI*2,!0),n.closePath(),n.fill(),e},r.prototype._getGradient=function(e,t){for(var i=this._gradientPixels,n=i[t]||(i[t]=new Uint8ClampedArray(256*4)),a=[0,0,0,0],o=0,s=0;s<256;s++)e[t](s/255,!0,a),n[o++]=a[0],n[o++]=a[1],n[o++]=a[2],n[o++]=a[3];return n},r}(),bq=x_e;function S_e(r,e,t){var i=r[1]-r[0];e=de(e,function(o){return{interval:[(o.interval[0]-r[0])/i,(o.interval[1]-r[0])/i]}});var n=e.length,a=0;return function(o){var s;for(s=a;s<n;s++){var l=e[s].interval;if(l[0]<=o&&o<=l[1]){a=s;break}}if(s===n)for(s=a-1;s>=0;s--){var l=e[s].interval;if(l[0]<=o&&o<=l[1]){a=s;break}}return s>=0&&s<n&&t[s]}}function M_e(r,e){var t=r[1]-r[0];return e=[(e[0]-r[0])/t,(e[1]-r[0])/t],function(i){return i>=e[0]&&i<=e[1]}}function wq(r){var e=r.dimensions;return e[0]==="lng"&&e[1]==="lat"}var b_e=function(r){Z(e,r);function e(){var t=r!==null&&r.apply(this,arguments)||this;return t.type=e.type,t}return e.prototype.render=function(t,i,n){var a;i.eachComponent("visualMap",function(s){s.eachTargetSeries(function(l){l===t&&(a=s)})}),this._progressiveEls=null,this.group.removeAll();var o=t.coordinateSystem;o.type==="cartesian2d"||o.type==="calendar"?this._renderOnCartesianAndCalendar(t,n,0,t.getData().count()):wq(o)&&this._renderOnGeo(o,t,a,n)},e.prototype.incrementalPrepareRender=function(t,i,n){this.group.removeAll()},e.prototype.incrementalRender=function(t,i,n,a){var o=i.coordinateSystem;o&&(wq(o)?this.render(i,n,a):(this._progressiveEls=[],this._renderOnCartesianAndCalendar(i,a,t.start,t.end,!0)))},e.prototype.eachRendered=function(t){sa(this._progressiveEls||this.group,t)},e.prototype._renderOnCartesianAndCalendar=function(t,i,n,a,o){var s=t.coordinateSystem,l=ls(s,"cartesian2d"),u,c,f,h;if(l){var p=s.getAxis("x"),d=s.getAxis("y");u=p.getBandWidth()+.5,c=d.getBandWidth()+.5,f=p.scale.getExtent(),h=d.scale.getExtent()}for(var g=this.group,m=t.getData(),v=t.getModel(["emphasis","itemStyle"]).getItemStyle(),_=t.getModel(["blur","itemStyle"]).getItemStyle(),y=t.getModel(["select","itemStyle"]).getItemStyle(),x=t.get(["itemStyle","borderRadius"]),M=Tr(t),S=t.getModel("emphasis"),w=S.get("focus"),T=S.get("blurScope"),C=S.get("disabled"),b=l?[m.mapDimension("x"),m.mapDimension("y"),m.mapDimension("value")]:[m.mapDimension("time"),m.mapDimension("value")],E=n;E<a;E++){var I=void 0,R=m.getItemVisual(E,"style");if(l){var A=m.get(b[0],E),D=m.get(b[1],E);if(isNaN(m.get(b[2],E))||isNaN(A)||isNaN(D)||A<f[0]||A>f[1]||D<h[0]||D>h[1])continue;var U=s.dataToPoint([A,D]);I=new Tt({shape:{x:U[0]-u/2,y:U[1]-c/2,width:u,height:c},style:R})}else{if(isNaN(m.get(b[1],E)))continue;I=new Tt({z2:1,shape:s.dataToRect([m.get(b[0],E)]).contentShape,style:R})}if(m.hasItemOption){var B=m.getItemModel(E),F=B.getModel("emphasis");v=F.getModel("itemStyle").getItemStyle(),_=B.getModel(["blur","itemStyle"]).getItemStyle(),y=B.getModel(["select","itemStyle"]).getItemStyle(),x=B.get(["itemStyle","borderRadius"]),w=F.get("focus"),T=F.get("blurScope"),C=F.get("disabled"),M=Tr(B)}I.shape.r=x;var k=t.getRawValue(E),G="-";k&&k[2]!=null&&(G=k[2]+""),Nr(I,M,{labelFetcher:t,labelDataIndex:E,defaultOpacity:R.opacity,defaultText:G}),I.ensureState("emphasis").style=v,I.ensureState("blur").style=_,I.ensureState("select").style=y,nr(I,w,T,C),I.incremental=o,o&&(I.states.emphasis.hoverLayer=!0),g.add(I),m.setItemGraphicEl(E,I),this._progressiveEls&&this._progressiveEls.push(I)}},e.prototype._renderOnGeo=function(t,i,n,a){var o=n.targetVisuals.inRange,s=n.targetVisuals.outOfRange,l=i.getData(),u=this._hmLayer||this._hmLayer||new bq;u.blurSize=i.get("blurSize"),u.pointSize=i.get("pointSize"),u.minOpacity=i.get("minOpacity"),u.maxOpacity=i.get("maxOpacity");var 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e=r.getRect(),t=r.getRangeInfo();return{coordSys:{type:"calendar",x:e.x,y:e.y,width:e.width,height:e.height,cellWidth:r.getCellWidth(),cellHeight:r.getCellHeight(),rangeInfo:{start:t.start,end:t.end,weeks:t.weeks,dayCount:t.allDay}},api:{coord:function(i,n){return r.dataToPoint(i,n)}}}}function VT(r,e,t,i){return r&&(r.legacy||r.legacy!==!1&&!t&&!i&&e!=="tspan"&&(e==="text"||tt(r,"text")))}function GT(r,e,t){var i=r,n,a,o;if(e==="text")o=i;else{o={},tt(i,"text")&&(o.text=i.text),tt(i,"rich")&&(o.rich=i.rich),tt(i,"textFill")&&(o.fill=i.textFill),tt(i,"textStroke")&&(o.stroke=i.textStroke),tt(i,"fontFamily")&&(o.fontFamily=i.fontFamily),tt(i,"fontSize")&&(o.fontSize=i.fontSize),tt(i,"fontStyle")&&(o.fontStyle=i.fontStyle),tt(i,"fontWeight")&&(o.fontWeight=i.fontWeight),a={type:"text",style:o,silent:!0},n={};var 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n.eachComponent(t,function(a){a.getCoordSysModel()===this&&(i=a)},this),i},e.type="polar",e.dependencies=["radiusAxis","angleAxis"],e.defaultOption={z:0,center:["50%","50%"],radius:"80%"},e}(Pt),PZ=Hxe;var jU=function(r){Z(e,r);function e(){return r!==null&&r.apply(this,arguments)||this}return e.prototype.getCoordSysModel=function(){return this.getReferringComponents("polar",Cr).models[0]},e.type="polarAxis",e}(Pt);wr(jU,Gl);var DZ=function(r){Z(e,r);function e(){var t=r!==null&&r.apply(this,arguments)||this;return t.type=e.type,t}return e.type="angleAxis",e}(jU);var IZ=function(r){Z(e,r);function e(){var t=r!==null&&r.apply(this,arguments)||this;return t.type=e.type,t}return e.type="radiusAxis",e}(jU);var KU=function(r){Z(e,r);function e(t,i){return r.call(this,"radius",t,i)||this}return e.prototype.pointToData=function(t,i){return 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r.eachComponent("polar",function(i,n){var a=new FZ(n+"");a.update=qxe;var o=a.getRadiusAxis(),s=a.getAngleAxis(),l=i.findAxisModel("radiusAxis"),u=i.findAxisModel("angleAxis");zZ(o,l),zZ(s,u),Yxe(a,i,e),t.push(a),i.coordinateSystem=a,a.model=i}),r.eachSeries(function(i){if(i.get("coordinateSystem")==="polar"){var n=i.getReferringComponents("polar",Cr).models[0];i.coordinateSystem=n.coordinateSystem}}),t}},BZ=jxe;var Kxe=["axisLine","axisLabel","axisTick","minorTick","splitLine","minorSplitLine","splitArea"];function KT(r,e,t){e[1]>e[0]&&(e=e.slice().reverse());var i=r.coordToPoint([e[0],t]),n=r.coordToPoint([e[1],t]);return{x1:i[0],y1:i[1],x2:n[0],y2:n[1]}}function JT(r){var e=r.getRadiusAxis();return e.inverse?0:1}function kZ(r){var e=r[0],t=r[r.length-1];e&&t&&Math.abs(Math.abs(e.coord-t.coord)-360)<1e-4&&r.pop()}var Jxe=function(r){Z(e,r);function e(){var t=r!==null&&r.apply(this,arguments)||this;return t.type=e.type,t.axisPointerClass="PolarAxisPointer",t}return 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o=e.getModel("axisTick"),s=(o.get("inside")?-1:1)*o.get("length"),l=a[JT(t)],u=de(i,function(c){return new Kr({shape:KT(t,[l,l+s],c.coord)})});r.add(Gn(u,{style:Ye(o.getModel("lineStyle").getLineStyle(),{stroke:e.get(["axisLine","lineStyle","color"])})}))},minorTick:function(r,e,t,i,n,a){if(n.length){for(var o=e.getModel("axisTick"),s=e.getModel("minorTick"),l=(o.get("inside")?-1:1)*s.get("length"),u=a[JT(t)],c=[],f=0;f<n.length;f++)for(var h=0;h<n[f].length;h++)c.push(new Kr({shape:KT(t,[u,u+l],n[f][h].coord)}));r.add(Gn(c,{style:Ye(s.getModel("lineStyle").getLineStyle(),Ye(o.getLineStyle(),{stroke:e.get(["axisLine","lineStyle","color"])}))}))}},axisLabel:function(r,e,t,i,n,a,o){var s=e.getCategories(!0),l=e.getModel("axisLabel"),u=l.get("margin"),c=e.get("triggerEvent");N(o,function(f,h){var p=l,d=f.tickValue,g=a[JT(t)],m=t.coordToPoint([g+u,f.coord]),v=t.cx,_=t.cy,y=Math.abs(m[0]-v)/g<.3?"center":m[0]>v?"left":"right",x=Math.abs(m[1]-_)/g<.3?"middle":m[1]>_?"top":"bottom";if(s&&s[d]){var M=s[d];qe(M)&&M.textStyle&&(p=new Zt(M.textStyle,l,l.ecModel))}var S=new Lt({silent:Cn.isLabelSilent(e),style:fr(p,{x:m[0],y:m[1],fill:p.getTextColor()||e.get(["axisLine","lineStyle","color"]),text:f.formattedLabel,align:y,verticalAlign:x})});if(r.add(S),c){var w=Cn.makeAxisEventDataBase(e);w.targetType="axisLabel",w.value=f.rawLabel,rt(S).eventData=w}},this)},splitLine:function(r,e,t,i,n,a){var o=e.getModel("splitLine"),s=o.getModel("lineStyle"),l=s.get("color"),u=0;l=l instanceof Array?l:[l];for(var c=[],f=0;f<i.length;f++){var h=u++%l.length;c[h]=c[h]||[],c[h].push(new Kr({shape:KT(t,a,i[f].coord)}))}for(var f=0;f<c.length;f++)r.add(Gn(c[f],{style:Ye({stroke:l[f%l.length]},s.getLineStyle()),silent:!0,z:e.get("z")}))},minorSplitLine:function(r,e,t,i,n,a){if(n.length){for(var o=e.getModel("minorSplitLine"),s=o.getModel("lineStyle"),l=[],u=0;u<n.length;u++)for(var c=0;c<n[u].length;c++)l.push(new Kr({shape:KT(t,a,n[u][c].coord)}));r.add(Gn(l,{style:s.getLineStyle(),silent:!0,z:e.get("z")}))}},splitArea:function(r,e,t,i,n,a){if(i.length){var o=e.getModel("splitArea"),s=o.getModel("areaStyle"),l=s.get("color"),u=0;l=l instanceof Array?l:[l];for(var c=[],f=Math.PI/180,h=-i[0].coord*f,p=Math.min(a[0],a[1]),d=Math.max(a[0],a[1]),g=e.get("clockwise"),m=1,v=i.length;m<=v;m++){var _=m===v?i[0].coord:i[m].coord,y=u++%l.length;c[y]=c[y]||[],c[y].push(new yi({shape:{cx:t.cx,cy:t.cy,r0:p,r:d,startAngle:h,endAngle:-_*f,clockwise:g},silent:!0})),h=-_*f}for(var m=0;m<c.length;m++)r.add(Gn(c[m],{style:Ye({fill:l[m%l.length]},s.getAreaStyle()),silent:!0}))}}},VZ=Jxe;var Qxe=["axisLine","axisTickLabel","axisName"],eSe=["splitLine","splitArea","minorSplitLine"],tSe=function(r){Z(e,r);function e(){var t=r!==null&&r.apply(this,arguments)||this;return t.type=e.type,t.axisPointerClass="PolarAxisPointer",t}return e.prototype.render=function(t,i){if(this.group.removeAll(),!!t.get("show")){var n=this._axisGroup,a=this._axisGroup=new Ze;this.group.add(a);var o=t.axis,s=o.polar,l=s.getAngleAxis(),u=o.getTicksCoords(),c=o.getMinorTicksCoords(),f=l.getExtent()[0],h=o.getExtent(),p=iSe(s,t,f),d=new Cn(t,p);N(Qxe,d.add,d),a.add(d.getGroup()),Lu(n,a,t),N(eSe,function(g){t.get([g,"show"])&&!o.scale.isBlank()&&rSe[g](this.group,t,s,f,h,u,c)},this)}},e.type="radiusAxis",e}(Wa),rSe={splitLine:function(r,e,t,i,n,a){var o=e.getModel("splitLine"),s=o.getModel("lineStyle"),l=s.get("color"),u=0,c=t.getAngleAxis(),f=Math.PI/180,h=c.getExtent(),p=Math.abs(h[1]-h[0])===360?"Circle":"Arc";l=l instanceof Array?l:[l];for(var d=[],g=0;g<a.length;g++){var m=u++%l.length;d[m]=d[m]||[],d[m].push(new Ct[p]({shape:{cx:t.cx,cy:t.cy,r:Math.max(a[g].coord,0),startAngle:-h[0]*f,endAngle:-h[1]*f,clockwise:c.inverse}}))}for(var 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iSe(r,e,t){return{position:[r.cx,r.cy],rotation:t/180*Math.PI,labelDirection:-1,tickDirection:-1,nameDirection:1,labelRotate:e.getModel("axisLabel").get("rotate"),z2:1}}var GZ=tSe;function HZ(r){return r.get("stack")||"__ec_stack_"+r.seriesIndex}function WZ(r,e){return e.dim+r.model.componentIndex}function nSe(r,e,t){var i={},n=aSe(Wt(e.getSeriesByType(r),function(a){return!e.isSeriesFiltered(a)&&a.coordinateSystem&&a.coordinateSystem.type==="polar"}));e.eachSeriesByType(r,function(a){if(a.coordinateSystem.type==="polar"){var o=a.getData(),s=a.coordinateSystem,l=s.getBaseAxis(),u=WZ(s,l),c=HZ(a),f=n[u][c],h=f.offset,p=f.width,d=s.getOtherAxis(l),g=a.coordinateSystem.cx,m=a.coordinateSystem.cy,v=a.get("barMinHeight")||0,_=a.get("barMinAngle")||0;i[c]=i[c]||[];for(var y=o.mapDimension(d.dim),x=o.mapDimension(l.dim),M=wo(o,y),S=l.dim!=="radius"||!a.get("roundCap",!0),w=d.dataToCoord(0),T=0,C=o.count();T<C;T++){var 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l=o.get("width"),u=i.coordinateSystem.getRect(),c=n.isHorizontal(),f=[],h=0,p=n.getTicksCoords({tickModel:a}),d=[],g=[],m=0;m<p.length;++m){var v=n.toGlobalCoord(p[m].coord);c?(d[0]=v,d[1]=u.y,g[0]=v,g[1]=u.y+u.height):(d[0]=u.x,d[1]=v,g[0]=u.x+u.width,g[1]=v);var _=new Kr({shape:{x1:d[0],y1:d[1],x2:g[0],y2:g[1]},silent:!0});Ru(_.shape,l);var y=h++%s.length;f[y]=f[y]||[],f[y].push(_)}for(var x=o.getLineStyle(["color"]),m=0;m<f.length;++m)e.add(Gn(f[m],{style:Ye({stroke:s[m%s.length]},x),silent:!0}))}},splitArea:function(r,e,t,i){sT(r,t,i,i)}},qZ=fSe;var ZZ=function(r){Z(e,r);function e(){var t=r!==null&&r.apply(this,arguments)||this;return t.type=e.type,t}return e.prototype.getCoordSysModel=function(){return 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this.option.cellSize},e.type="calendar",e.defaultOption={z:2,left:80,top:60,cellSize:20,orient:"horizontal",splitLine:{show:!0,lineStyle:{color:"#000",width:1,type:"solid"}},itemStyle:{color:"#fff",borderWidth:1,borderColor:"#ccc"},dayLabel:{show:!0,firstDay:0,position:"start",margin:"50%",color:"#000"},monthLabel:{show:!0,position:"start",margin:5,align:"center",formatter:null,color:"#000"},yearLabel:{show:!0,position:null,margin:30,formatter:null,color:"#ccc",fontFamily:"sans-serif",fontWeight:"bolder",fontSize:20}},e}(Pt);function tj(r,e){var t=r.cellSize,i;pe(t)?i=t:i=r.cellSize=[t,t],i.length===1&&(i[1]=i[0]);var n=de([0,1],function(a){return x5(e,a)&&(i[a]="auto"),i[a]!=null&&i[a]!=="auto"});za(r,e,{type:"box",ignoreSize:n})}var rj=SSe;var MSe=function(r){Z(e,r);function e(){var t=r!==null&&r.apply(this,arguments)||this;return t.type=e.type,t}return e.prototype.render=function(t,i,n){var a=this.group;a.removeAll();var o=t.coordinateSystem,s=o.getRangeInfo(),l=o.getOrient(),u=i.getLocaleModel();this._renderDayRect(t,s,a),this._renderLines(t,s,l,a),this._renderYearText(t,s,l,a),this._renderMonthText(t,u,l,a),this._renderWeekText(t,u,s,l,a)},e.prototype._renderDayRect=function(t,i,n){for(var a=t.coordinateSystem,o=t.getModel("itemStyle").getItemStyle(),s=a.getCellWidth(),l=a.getCellHeight(),u=i.start.time;u<=i.end.time;u=a.getNextNDay(u,1).time){var c=a.dataToRect([u],!1).tl,f=new Tt({shape:{x:c[0],y:c[1],width:s,height:l},cursor:"default",style:o});n.add(f)}},e.prototype._renderLines=function(t,i,n,a){var o=this,s=t.coordinateSystem,l=t.getModel(["splitLine","lineStyle"]).getLineStyle(),u=t.get(["splitLine","show"]),c=l.lineWidth;this._tlpoints=[],this._blpoints=[],this._firstDayOfMonth=[],this._firstDayPoints=[];for(var f=i.start,h=0;f.time<=i.end.time;h++){d(f.formatedDate),h===0&&(f=s.getDateInfo(i.start.y+"-"+i.start.m));var p=f.date;p.setMonth(p.getMonth()+1),f=s.getDateInfo(p)}d(s.getNextNDay(i.end.time,1).formatedDate);function d(g){o._firstDayOfMonth.push(s.getDateInfo(g)),o._firstDayPoints.push(s.dataToRect([g],!1).tl);var m=o._getLinePointsOfOneWeek(t,g,n);o._tlpoints.push(m[0]),o._blpoints.push(m[m.length-1]),u&&o._drawSplitline(m,l,a)}u&&this._drawSplitline(o._getEdgesPoints(o._tlpoints,c,n),l,a),u&&this._drawSplitline(o._getEdgesPoints(o._blpoints,c,n),l,a)},e.prototype._getEdgesPoints=function(t,i,n){var a=[t[0].slice(),t[t.length-1].slice()],o=n==="horizontal"?0:1;return a[0][o]=a[0][o]-i/2,a[1][o]=a[1][o]+i/2,a},e.prototype._drawSplitline=function(t,i,n){var a=new $r({z2:20,shape:{points:t},style:i});n.add(a)},e.prototype._getLinePointsOfOneWeek=function(t,i,n){for(var a=t.coordinateSystem,o=a.getDateInfo(i),s=[],l=0;l<7;l++){var u=a.getNextNDay(o.time,l),c=a.dataToRect([u.time],!1);s[2*u.day]=c.tl,s[2*u.day+1]=c[n==="horizontal"?"bl":"tr"]}return s},e.prototype._formatterLabel=function(t,i){return Ce(t)&&t?g5(t,i):He(t)?t(i):i.nameMap},e.prototype._yearTextPositionControl=function(t,i,n,a,o){var s=i[0],l=i[1],u=["center","bottom"];a==="bottom"?(l+=o,u=["center","top"]):a==="left"?s-=o:a==="right"?(s+=o,u=["center","top"]):l-=o;var c=0;return(a==="left"||a==="right")&&(c=Math.PI/2),{rotation:c,x:s,y:l,style:{align:u[0],verticalAlign:u[1]}}},e.prototype._renderYearText=function(t,i,n,a){var o=t.getModel("yearLabel");if(o.get("show")){var s=o.get("margin"),l=o.get("position");l||(l=n!=="horizontal"?"top":"left");var u=[this._tlpoints[this._tlpoints.length-1],this._blpoints[0]],c=(u[0][0]+u[1][0])/2,f=(u[0][1]+u[1][1])/2,h=n==="horizontal"?0:1,p={top:[c,u[h][1]],bottom:[c,u[1-h][1]],left:[u[1-h][0],f],right:[u[h][0],f]},d=i.start.y;+i.end.y>+i.start.y&&(d=d+"-"+i.end.y);var g=o.get("formatter"),m={start:i.start.y,end:i.end.y,nameMap:d},v=this._formatterLabel(g,m),_=new Lt({z2:30,style:fr(o,{text:v})});_.attr(this._yearTextPositionControl(_,p[l],n,l,s)),a.add(_)}},e.prototype._monthTextPositionControl=function(t,i,n,a,o){var s="left",l="top",u=t[0],c=t[1];return n==="horizontal"?(c=c+o,i&&(s="center"),a==="start"&&(l="bottom")):(u=u+o,i&&(l="middle"),a==="start"&&(s="right")),{x:u,y:c,align:s,verticalAlign:l}},e.prototype._renderMonthText=function(t,i,n,a){var o=t.getModel("monthLabel");if(o.get("show")){var s=o.get("nameMap"),l=o.get("margin"),u=o.get("position"),c=o.get("align"),f=[this._tlpoints,this._blpoints];(!s||Ce(s))&&(s&&(i=b_(s)||i),s=i.get(["time","monthAbbr"])||[]);var h=u==="start"?0:1,p=n==="horizontal"?0:1;l=u==="start"?-l:l;for(var d=c==="center",g=0;g<f[h].length-1;g++){var m=f[h][g].slice(),v=this._firstDayOfMonth[g];if(d){var _=this._firstDayPoints[g];m[p]=(_[p]+f[0][g+1][p])/2}var y=o.get("formatter"),x=s[+v.m-1],M={yyyy:v.y,yy:(v.y+"").slice(2),MM:v.m,M:+v.m,nameMap:x},S=this._formatterLabel(y,M),w=new Lt({z2:30,style:fe(fr(o,{text:S}),this._monthTextPositionControl(m,d,n,u,l))});a.add(w)}}},e.prototype._weekTextPositionControl=function(t,i,n,a,o){var s="center",l="middle",u=t[0],c=t[1],f=n==="start";return i==="horizontal"?(u=u+a+(f?1:-1)*o[0]/2,s=f?"right":"left"):(c=c+a+(f?1:-1)*o[1]/2,l=f?"bottom":"top"),{x:u,y:c,align:s,verticalAlign:l}},e.prototype._renderWeekText=function(t,i,n,a,o){var s=t.getModel("dayLabel");if(s.get("show")){var l=t.coordinateSystem,u=s.get("position"),c=s.get("nameMap"),f=s.get("margin"),h=l.getFirstDayOfWeek();if(!c||Ce(c)){c&&(i=b_(c)||i);var p=i.get(["time","dayOfWeekShort"]);c=p||de(i.get(["time","dayOfWeekAbbr"]),function(M){return M[0]})}var d=l.getNextNDay(n.end.time,7-n.lweek).time,g=[l.getCellWidth(),l.getCellHeight()];f=Fe(f,Math.min(g[1],g[0])),u==="start"&&(d=l.getNextNDay(n.start.time,-(7+n.fweek)).time,f=-f);for(var m=0;m<7;m++){var v=l.getNextNDay(d,m),_=l.dataToRect([v.time],!1).center,y=m;y=Math.abs((m+h)%7);var x=new Lt({z2:30,style:fe(fr(s,{text:c[y]}),this._weekTextPositionControl(_,a,u,f,g))});o.add(x)}}},e.type="calendar",e}(Qt),ij=MSe;var iO=864e5,bSe=function(){function r(e,t,i){this.type="calendar",this.dimensions=r.dimensions,this.getDimensionsInfo=r.getDimensionsInfo,this._model=e}return r.getDimensionsInfo=function(){return[{name:"time",type:"time"},"value"]},r.prototype.getRangeInfo=function(){return this._rangeInfo},r.prototype.getModel=function(){return this._model},r.prototype.getRect=function(){return this._rect},r.prototype.getCellWidth=function(){return this._sw},r.prototype.getCellHeight=function(){return this._sh},r.prototype.getOrient=function(){return this._orient},r.prototype.getFirstDayOfWeek=function(){return this._firstDayOfWeek},r.prototype.getDateInfo=function(e){e=Mn(e);var t=e.getFullYear(),i=e.getMonth()+1,n=i<10?"0"+i:""+i,a=e.getDate(),o=a<10?"0"+a:""+a,s=e.getDay();return s=Math.abs((s+7-this.getFirstDayOfWeek())%7),{y:t+"",m:n,d:o,day:s,time:e.getTime(),formatedDate:t+"-"+n+"-"+o,date:e}},r.prototype.getNextNDay=function(e,t){return t=t||0,t===0?this.getDateInfo(e):(e=new Date(this.getDateInfo(e).time),e.setDate(e.getDate()+t),this.getDateInfo(e))},r.prototype.update=function(e,t){this._firstDayOfWeek=+this._model.getModel("dayLabel").get("firstDay"),this._orient=this._model.get("orient"),this._lineWidth=this._model.getModel("itemStyle").getItemStyle().lineWidth||0,this._rangeInfo=this._getRangeInfo(this._initRangeOption());var i=this._rangeInfo.weeks||1,n=["width","height"],a=this._model.getCellSize().slice(),o=this._model.getBoxLayoutParams(),s=this._orient==="horizontal"?[i,7]:[7,i];N([0,1],function(f){c(a,f)&&(o[n[f]]=a[f]*s[f])});var l={width:t.getWidth(),height:t.getHeight()},u=this._rect=xr(o,l);N([0,1],function(f){c(a,f)||(a[f]=u[n[f]]/s[f])});function c(f,h){return f[h]!=null&&f[h]!=="auto"}this._sw=a[0],this._sh=a[1]},r.prototype.dataToPoint=function(e,t){pe(e)&&(e=e[0]),t==null&&(t=!0);var i=this.getDateInfo(e),n=this._rangeInfo,a=i.formatedDate;if(t&&!(i.time>=n.start.time&&i.time<n.end.time+iO))return[NaN,NaN];var o=i.day,s=this._getRangeInfo([n.start.time,a]).nthWeek;return this._orient==="vertical"?[this._rect.x+o*this._sw+this._sw/2,this._rect.y+s*this._sh+this._sh/2]:[this._rect.x+s*this._sw+this._sw/2,this._rect.y+o*this._sh+this._sh/2]},r.prototype.pointToData=function(e){var t=this.pointToDate(e);return t&&t.time},r.prototype.dataToRect=function(e,t){var i=this.dataToPoint(e,t);return{contentShape:{x:i[0]-(this._sw-this._lineWidth)/2,y:i[1]-(this._sh-this._lineWidth)/2,width:this._sw-this._lineWidth,height:this._sh-this._lineWidth},center:i,tl:[i[0]-this._sw/2,i[1]-this._sh/2],tr:[i[0]+this._sw/2,i[1]-this._sh/2],br:[i[0]+this._sw/2,i[1]+this._sh/2],bl:[i[0]-this._sw/2,i[1]+this._sh/2]}},r.prototype.pointToDate=function(e){var t=Math.floor((e[0]-this._rect.x)/this._sw)+1,i=Math.floor((e[1]-this._rect.y)/this._sh)+1,n=this._rangeInfo.range;return this._orient==="vertical"?this._getDateByWeeksAndDay(i,t-1,n):this._getDateByWeeksAndDay(t,i-1,n)},r.prototype.convertToPixel=function(e,t,i){var n=nj(t);return n===this?n.dataToPoint(i):null},r.prototype.convertFromPixel=function(e,t,i){var n=nj(t);return n===this?n.pointToData(i):null},r.prototype.containPoint=function(e){return console.warn("Not implemented."),!1},r.prototype._initRangeOption=function(){var e=this._model.get("range"),t;if(pe(e)&&e.length===1&&(e=e[0]),pe(e))t=e;else{var i=e.toString();if(/^\d{4}$/.test(i)&&(t=[i+"-01-01",i+"-12-31"]),/^\d{4}[\/|-]\d{1,2}$/.test(i)){var n=this.getDateInfo(i),a=n.date;a.setMonth(a.getMonth()+1);var o=this.getNextNDay(a,-1);t=[n.formatedDate,o.formatedDate]}/^\d{4}[\/|-]\d{1,2}[\/|-]\d{1,2}$/.test(i)&&(t=[i,i])}if(!t)return e;var s=this._getRangeInfo(t);return s.start.time>s.end.time&&t.reverse(),t},r.prototype._getRangeInfo=function(e){var t=[this.getDateInfo(e[0]),this.getDateInfo(e[1])],i;t[0].time>t[1].time&&(i=!0,t.reverse());var n=Math.floor(t[1].time/iO)-Math.floor(t[0].time/iO)+1,a=new Date(t[0].time),o=a.getDate(),s=t[1].date.getDate();a.setDate(o+n-1);var l=a.getDate();if(l!==s)for(var u=a.getTime()-t[1].time>0?1:-1;(l=a.getDate())!==s&&(a.getTime()-t[1].time)*u>0;)n-=u,a.setDate(l-u);var c=Math.floor((n+t[0].day+6)/7),f=i?-c+1:c-1;return i&&t.reverse(),{range:[t[0].formatedDate,t[1].formatedDate],start:t[0],end:t[1],allDay:n,weeks:c,nthWeek:f,fweek:t[0].day,lweek:t[1].day}},r.prototype._getDateByWeeksAndDay=function(e,t,i){var n=this._getRangeInfo(i);if(e>n.weeks||e===0&&t<n.fweek||e===n.weeks&&t>n.lweek)return null;var a=(e-1)*7-n.fweek+t,o=new Date(n.start.time);return o.setDate(+n.start.d+a),this.getDateInfo(o)},r.create=function(e,t){var i=[];return e.eachComponent("calendar",function(n){var a=new r(n,e,t);i.push(a),n.coordinateSystem=a}),e.eachSeries(function(n){n.get("coordinateSystem")==="calendar"&&(n.coordinateSystem=i[n.get("calendarIndex")||0])}),i},r.dimensions=["time","value"],r}();function nj(r){var e=r.calendarModel,t=r.seriesModel,i=e?e.coordinateSystem:t?t.coordinateSystem:null;return i}var aj=bSe;function nO(r){r.registerComponentModel(rj),r.registerComponentView(ij),r.registerCoordinateSystem("calendar",aj)}function wSe(r,e){var t=r.existing;if(e.id=r.keyInfo.id,!e.type&&t&&(e.type=t.type),e.parentId==null){var i=e.parentOption;i?e.parentId=i.id:t&&(e.parentId=t.parentId)}e.parentOption=null}function oj(r,e){var t;return N(e,function(i){r[i]!=null&&r[i]!=="auto"&&(t=!0)}),t}function TSe(r,e,t){var i=fe({},t),n=r[e],a=t.$action||"merge";if(a==="merge")if(n){if(0)var o;_t(n,i,!0),za(n,i,{ignoreSize:!0}),nD(t,n),eE(t,n),eE(t,n,"shape"),eE(t,n,"style"),eE(t,n,"extra"),t.clipPath=n.clipPath}else r[e]=i;else a==="replace"?r[e]=i:a==="remove"&&n&&(r[e]=null)}var sj=["transition","enterFrom","leaveTo"],ESe=sj.concat(["enterAnimation","updateAnimation","leaveAnimation"]);function eE(r,e,t){if(t&&(!r[t]&&e[t]&&(r[t]={}),r=r[t],e=e[t]),!(!r||!e))for(var i=t?sj:ESe,n=0;n<i.length;n++){var a=i[n];r[a]==null&&e[a]!=null&&(r[a]=e[a])}}function ASe(r,e){if(r&&(r.hv=e.hv=[oj(e,["left","right"]),oj(e,["top","bottom"])],r.type==="group")){var t=r,i=e;t.width==null&&(t.width=i.width=0),t.height==null&&(t.height=i.height=0)}}var lj=function(r){Z(e,r);function e(){var t=r!==null&&r.apply(this,arguments)||this;return t.type=e.type,t.preventAutoZ=!0,t}return e.prototype.mergeOption=function(t,i){var n=this.option.elements;this.option.elements=null,r.prototype.mergeOption.call(this,t,i),this.option.elements=n},e.prototype.optionUpdated=function(t,i){var n=this.option,a=(i?n:t).elements,o=n.elements=i?[]:n.elements,s=[];this._flatten(a,s,null);var l=Gb(o,s,"normalMerge"),u=this._elOptionsToUpdate=[];N(l,function(c,f){var h=c.newOption;h&&(u.push(h),wSe(c,h),TSe(o,f,h),ASe(o[f],h))},this),n.elements=Wt(o,function(c){return c&&delete c.$action,c!=null})},e.prototype._flatten=function(t,i,n){N(t,function(a){if(a){n&&(a.parentOption=n),i.push(a);var o=a.children;o&&o.length&&this._flatten(o,i,a),delete a.children}},this)},e.prototype.useElOptionsToUpdate=function(){var t=this._elOptionsToUpdate;return this._elOptionsToUpdate=null,t},e.type="graphic",e.defaultOption={elements:[]},e}(Pt);var uj={path:null,compoundPath:null,group:Ze,image:Ur,text:Lt},ps=vt(),hj=function(r){Z(e,r);function e(){var t=r!==null&&r.apply(this,arguments)||this;return t.type=e.type,t}return e.prototype.init=function(){this._elMap=ke()},e.prototype.render=function(t,i,n){t!==this._lastGraphicModel&&this._clear(),this._lastGraphicModel=t,this._updateElements(t),this._relocate(t,n)},e.prototype._updateElements=function(t){var i=t.useElOptionsToUpdate();if(i){var n=this._elMap,a=this.group,o=t.get("z"),s=t.get("zlevel");N(i,function(l){var u=Yr(l.id,null),c=u!=null?n.get(u):null,f=Yr(l.parentId,null),h=f!=null?n.get(f):a,p=l.type,d=l.style;p==="text"&&d&&l.hv&&l.hv[1]&&(d.textVerticalAlign=d.textBaseline=d.verticalAlign=d.align=null);var g=l.textContent,m=l.textConfig;if(d&&VT(d,p,!!m,!!g)){var v=GT(d,p,!0);!m&&v.textConfig&&(m=l.textConfig=v.textConfig),!g&&v.textContent&&(g=v.textContent)}var _=CSe(l),y=l.$action||"merge",x=y==="merge",M=y==="replace";if(x){var S=!c,w=c;S?w=cj(u,h,l.type,n):(w&&(ps(w).isNew=!1),HT(w)),w&&(Xv(w,_,t,{isInit:S}),fj(w,l,o,s))}else if(M){tE(c,l,n,t);var T=cj(u,h,l.type,n);T&&(Xv(T,_,t,{isInit:!0}),fj(T,l,o,s))}else y==="remove"&&(RU(c,l),tE(c,l,n,t));var C=n.get(u);if(C&&g)if(x){var b=C.getTextContent();b?b.attr(g):C.setTextContent(new Lt(g))}else M&&C.setTextContent(new Lt(g));if(C){var E=l.clipPath;if(E){var I=E.type,R=void 0,S=!1;if(x){var A=C.getClipPath();S=!A||ps(A).type!==I,R=S?aO(I):A}else M&&(S=!0,R=aO(I));C.setClipPath(R),Xv(R,E,t,{isInit:S}),qv(R,E.keyframeAnimation,t)}var D=ps(C);C.setTextConfig(m),D.option=l,RSe(C,t,l),Vs({el:C,componentModel:t,itemName:C.name,itemTooltipOption:l.tooltip}),qv(C,l.keyframeAnimation,t)}})}},e.prototype._relocate=function(t,i){for(var n=t.option.elements,a=this.group,o=this._elMap,s=i.getWidth(),l=i.getHeight(),u=["x","y"],c=0;c<n.length;c++){var f=n[c],h=Yr(f.id,null),p=h!=null?o.get(h):null;if(!(!p||!p.isGroup)){var d=p.parent,g=d===a,m=ps(p),v=ps(d);m.width=Fe(m.option.width,g?s:v.width)||0,m.height=Fe(m.option.height,g?l:v.height)||0}}for(var c=n.length-1;c>=0;c--){var f=n[c],h=Yr(f.id,null),p=h!=null?o.get(h):null;if(p){var d=p.parent,v=ps(d),_=d===a?{width:s,height:l}:{width:v.width,height:v.height},y={},x=Ef(p,f,_,null,{hv:f.hv,boundingMode:f.bounding},y);if(!ps(p).isNew&&x){for(var M=f.transition,S={},w=0;w<u.length;w++){var T=u[w],C=y[T];M&&(jf(M)||dt(M,T)>=0)?S[T]=C:p[T]=C}Dt(p,S,t,0)}else p.attr(y)}}},e.prototype._clear=function(){var t=this,i=this._elMap;i.each(function(n){tE(n,ps(n).option,i,t._lastGraphicModel)}),this._elMap=ke()},e.prototype.dispose=function(){this._clear()},e.type="graphic",e}(Qt);function aO(r){var e=tt(uj,r)?uj[r]:x_(r),t=new e({});return ps(t).type=r,t}function cj(r,e,t,i){var n=aO(t);return e.add(n),i.set(r,n),ps(n).id=r,ps(n).isNew=!0,n}function tE(r,e,t,i){var n=r&&r.parent;n&&(r.type==="group"&&r.traverse(function(a){tE(a,e,t,i)}),Yv(r,e,i),t.removeKey(ps(r).id))}function fj(r,e,t,i){r.isGroup||N([["cursor",gi.prototype.cursor],["zlevel",i||0],["z",t||0],["z2",0]],function(n){var a=n[0];tt(e,a)?r[a]=ft(e[a],n[1]):r[a]==null&&(r[a]=n[1])}),N(bt(e),function(n){if(n.indexOf("on")===0){var a=e[n];r[n]=He(a)?a:null}}),tt(e,"draggable")&&(r.draggable=e.draggable),e.name!=null&&(r.name=e.name),e.id!=null&&(r.id=e.id)}function CSe(r){return r=fe({},r),N(["id","parentId","$action","hv","bounding","textContent","clipPath"].concat(rD),function(e){delete r[e]}),r}function RSe(r,e,t){var i=rt(r).eventData;!r.silent&&!r.ignore&&!i&&(i=rt(r).eventData={componentType:"graphic",componentIndex:e.componentIndex,name:r.name}),i&&(i.info=t.info)}function oO(r){r.registerComponentModel(lj),r.registerComponentView(hj),r.registerPreprocessor(function(e){var t=e.graphic;pe(t)?!t[0]||!t[0].elements?e.graphic=[{elements:t}]:e.graphic=[e.graphic[0]]:t&&!t.elements&&(e.graphic=[{elements:[t]}])})}var sO=["x","y","radius","angle","single"],LSe=["cartesian2d","polar","singleAxis"];function pj(r){var e=r.get("coordinateSystem");return dt(LSe,e)>=0}function ds(r){return r+"Axis"}function dj(r,e){var t=ke(),i=[],n=ke();r.eachComponent({mainType:"dataZoom",query:e},function(c){n.get(c.uid)||s(c)});var a;do a=!1,r.eachComponent("dataZoom",o);while(a);function o(c){!n.get(c.uid)&&l(c)&&(s(c),a=!0)}function s(c){n.set(c.uid,!0),i.push(c),u(c)}function l(c){var f=!1;return c.eachTargetAxis(function(h,p){var d=t.get(h);d&&d[p]&&(f=!0)}),f}function u(c){c.eachTargetAxis(function(f,h){(t.get(f)||t.set(f,[]))[h]=!0})}return i}function rE(r){var e=r.ecModel,t={infoList:[],infoMap:ke()};return r.eachTargetAxis(function(i,n){var a=e.getComponent(ds(i),n);if(a){var o=a.getCoordSysModel();if(o){var s=o.uid,l=t.infoMap.get(s);l||(l={model:o,axisModels:[]},t.infoList.push(l),t.infoMap.set(s,l)),l.axisModels.push(a)}}}),t}var lO=function(){function r(){this.indexList=[],this.indexMap=[]}return r.prototype.add=function(e){this.indexMap[e]||(this.indexList.push(e),this.indexMap[e]=!0)},r}(),PSe=function(r){Z(e,r);function e(){var t=r!==null&&r.apply(this,arguments)||this;return t.type=e.type,t._autoThrottle=!0,t._noTarget=!0,t._rangePropMode=["percent","percent"],t}return e.prototype.init=function(t,i,n){var a=mj(t);this.settledOption=a,this.mergeDefaultAndTheme(t,n),this._doInit(a)},e.prototype.mergeOption=function(t){var i=mj(t);_t(this.option,t,!0),_t(this.settledOption,i,!0),this._doInit(i)},e.prototype._doInit=function(t){var i=this.option;this._setDefaultThrottle(t),this._updateRangeUse(t);var n=this.settledOption;N([["start","startValue"],["end","endValue"]],function(a,o){this._rangePropMode[o]==="value"&&(i[a[0]]=n[a[0]]=null)},this),this._resetTarget()},e.prototype._resetTarget=function(){var t=this.get("orient",!0),i=this._targetAxisInfoMap=ke(),n=this._fillSpecifiedTargetAxis(i);n?this._orient=t||this._makeAutoOrientByTargetAxis():(this._orient=t||"horizontal",this._fillAutoTargetAxisByOrient(i,this._orient)),this._noTarget=!0,i.each(function(a){a.indexList.length&&(this._noTarget=!1)},this)},e.prototype._fillSpecifiedTargetAxis=function(t){var i=!1;return N(sO,function(n){var a=this.getReferringComponents(ds(n),uH);if(a.specified){i=!0;var o=new lO;N(a.models,function(s){o.add(s.componentIndex)}),t.set(n,o)}},this),i},e.prototype._fillAutoTargetAxisByOrient=function(t,i){var 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i=this.ecModel.option;this.option.throttle=i.animation&&i.animationDurationUpdate>0?100:20}},e.prototype._updateRangeUse=function(t){var i=this._rangePropMode,n=this.get("rangeMode");N([["start","startValue"],["end","endValue"]],function(a,o){var s=t[a[0]]!=null,l=t[a[1]]!=null;s&&!l?i[o]="percent":!s&&l?i[o]="value":n?i[o]=n[o]:s&&(i[o]="percent")})},e.prototype.noTarget=function(){return this._noTarget},e.prototype.getFirstTargetAxisModel=function(){var t;return this.eachTargetAxis(function(i,n){t==null&&(t=this.ecModel.getComponent(ds(i),n))},this),t},e.prototype.eachTargetAxis=function(t,i){this._targetAxisInfoMap.each(function(n,a){N(n.indexList,function(o){t.call(i,a,o)})})},e.prototype.getAxisProxy=function(t,i){var n=this.getAxisModel(t,i);if(n)return n.__dzAxisProxy},e.prototype.getAxisModel=function(t,i){var n=this._targetAxisInfoMap.get(t);if(n&&n.indexMap[i])return this.ecModel.getComponent(ds(t),i)},e.prototype.setRawRange=function(t){var 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e=eh(r.shadowBlur||0),t=eh(r.shadowOffsetX||0),i=eh(r.shadowOffsetY||0);return{left:eh(e-t),right:eh(e+t),top:eh(e-i),bottom:eh(e+i)}}function rK(r,e,t,i){r[0]=t,r[1]=i,r[2]=r[0]/e.getWidth(),r[3]=r[1]/e.getHeight()}var iK=SMe;var MMe=new Tt({shape:{x:-1,y:-1,width:2,height:2}}),bMe=function(r){Z(e,r);function e(){var t=r!==null&&r.apply(this,arguments)||this;return t.type=e.type,t}return e.prototype.init=function(t,i){if(!(Ft.node||!i.getDom())){var n=t.getComponent("tooltip"),a=this._renderMode=fH(n.get("renderMode"));this._tooltipContent=a==="richText"?new iK(i):new eK(i,{appendTo:n.get("appendToBody",!0)?"body":n.get("appendTo",!0)})}},e.prototype.render=function(t,i,n){if(!(Ft.node||!n.getDom())){this.group.removeAll(),this._tooltipModel=t,this._ecModel=i,this._api=n;var a=this._tooltipContent;a.update(t),a.setEnterable(t.get("enterable")),this._initGlobalListener(),this._keepShow(),this._renderMode!=="richText"&&t.get("transitionDuration")?as(this,"_updatePosition",50,"fixRate"):zu(this,"_updatePosition")}},e.prototype._initGlobalListener=function(){var t=this._tooltipModel,i=t.get("triggerOn");ZT("itemTooltip",this._api,Be(function(n,a,o){i!=="none"&&(i.indexOf(n)>=0?this._tryShow(a,o):n==="leave"&&this._hide(o))},this))},e.prototype._keepShow=function(){var t=this._tooltipModel,i=this._ecModel,n=this._api,a=t.get("triggerOn");if(this._lastX!=null&&this._lastY!=null&&a!=="none"&&a!=="click"){var o=this;clearTimeout(this._refreshUpdateTimeout),this._refreshUpdateTimeout=setTimeout(function(){!n.isDisposed()&&o.manuallyShowTip(t,i,n,{x:o._lastX,y:o._lastY,dataByCoordSys:o._lastDataByCoordSys})})}},e.prototype.manuallyShowTip=function(t,i,n,a){if(!(a.from===this.uid||Ft.node||!n.getDom())){var o=nK(a,n);this._ticket="";var s=a.dataByCoordSys,l=AMe(a,i,n);if(l){var u=l.el.getBoundingRect().clone();u.applyTransform(l.el.transform),this._tryShow({offsetX:u.x+u.width/2,offsetY:u.y+u.height/2,target:l.el,position:a.position,positionDefault:"bottom"},o)}else if(a.tooltip&&a.x!=null&&a.y!=null){var c=MMe;c.x=a.x,c.y=a.y,c.update(),rt(c).tooltipConfig={name:null,option:a.tooltip},this._tryShow({offsetX:a.x,offsetY:a.y,target:c},o)}else if(s)this._tryShow({offsetX:a.x,offsetY:a.y,position:a.position,dataByCoordSys:s,tooltipOption:a.tooltipOption},o);else if(a.seriesIndex!=null){if(this._manuallyAxisShowTip(t,i,n,a))return;var f=zx(a,i),h=f.point[0],p=f.point[1];h!=null&&p!=null&&this._tryShow({offsetX:h,offsetY:p,target:f.el,position:a.position,positionDefault:"bottom"},o)}else a.x!=null&&a.y!=null&&(n.dispatchAction({type:"updateAxisPointer",x:a.x,y:a.y}),this._tryShow({offsetX:a.x,offsetY:a.y,position:a.position,target:n.getZr().findHover(a.x,a.y).target},o))}},e.prototype.manuallyHideTip=function(t,i,n,a){var o=this._tooltipContent;this._tooltipModel&&o.hideLater(this._tooltipModel.get("hideDelay")),this._lastX=this._lastY=this._lastDataByCoordSys=null,a.from!==this.uid&&this._hide(nK(a,n))},e.prototype._manuallyAxisShowTip=function(t,i,n,a){var o=a.seriesIndex,s=a.dataIndex,l=i.getComponent("axisPointer").coordSysAxesInfo;if(!(o==null||s==null||l==null)){var u=i.getSeriesByIndex(o);if(u){var c=u.getData(),f=Vx([c.getItemModel(s),u,(u.coordinateSystem||{}).model],this._tooltipModel);if(f.get("trigger")==="axis")return n.dispatchAction({type:"updateAxisPointer",seriesIndex:o,dataIndex:s,position:a.position}),!0}}},e.prototype._tryShow=function(t,i){var n=t.target,a=this._tooltipModel;if(a){this._lastX=t.offsetX,this._lastY=t.offsetY;var o=t.dataByCoordSys;if(o&&o.length)this._showAxisTooltip(o,t);else if(n){var s=rt(n);if(s.ssrType==="legend")return;this._lastDataByCoordSys=null;var l,u;Ys(n,function(c){if(rt(c).dataIndex!=null)return l=c,!0;if(rt(c).tooltipConfig!=null)return u=c,!0},!0),l?this._showSeriesItemTooltip(t,l,i):u?this._showComponentItemTooltip(t,u,i):this._hide(i)}else this._lastDataByCoordSys=null,this._hide(i)}},e.prototype._showOrMove=function(t,i){var n=t.get("showDelay");i=Be(i,this),clearTimeout(this._showTimout),n>0?this._showTimout=setTimeout(i,n):i()},e.prototype._showAxisTooltip=function(t,i){var n=this._ecModel,a=this._tooltipModel,o=[i.offsetX,i.offsetY],s=Vx([i.tooltipOption],a),l=this._renderMode,u=[],c=Or("section",{blocks:[],noHeader:!0}),f=[],h=new qw;N(t,function(_){N(_.dataByAxis,function(y){var x=n.getComponent(y.axisDim+"Axis",y.axisIndex),M=y.value;if(!(!x||M==null)){var S=XU(M,x.axis,n,y.seriesDataIndices,y.valueLabelOpt),w=Or("section",{header:S,noHeader:!Yi(S),sortBlocks:!0,blocks:[]});c.blocks.push(w),N(y.seriesDataIndices,function(T){var C=n.getSeriesByIndex(T.seriesIndex),b=T.dataIndexInside,E=C.getDataParams(b);if(!(E.dataIndex<0)){E.axisDim=y.axisDim,E.axisIndex=y.axisIndex,E.axisType=y.axisType,E.axisId=y.axisId,E.axisValue=ox(x.axis,{value:M}),E.axisValueLabel=S,E.marker=h.makeTooltipMarker("item",Hs(E.color),l);var I=yD(C.formatTooltip(b,!0,null)),R=I.frag;if(R){var A=Vx([C],a).get("valueFormatter");w.blocks.push(A?fe({valueFormatter:A},R):R)}I.text&&f.push(I.text),u.push(E)}})}})}),c.blocks.reverse(),f.reverse();var p=i.position,d=s.get("order"),g=TD(c,h,l,d,n.get("useUTC"),s.get("textStyle"));g&&f.unshift(g);var m=l==="richText"?`
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y=yD(u.formatTooltip(c,!1,f)),x=g.get("order"),M=g.get("valueFormatter"),S=y.frag,w=S?TD(M?fe({valueFormatter:M},S):S,_,p,x,a.get("useUTC"),g.get("textStyle")):y.text,T="item_"+u.name+"_"+c;this._showOrMove(g,function(){this._showTooltipContent(g,w,v,T,t.offsetX,t.offsetY,t.position,t.target,_)}),n({type:"showTip",dataIndexInside:c,dataIndex:h.getRawIndex(c),seriesIndex:s,from:this.uid})}},e.prototype._showComponentItemTooltip=function(t,i,n){var a=rt(i),o=a.tooltipConfig,s=o.option||{};if(Ce(s)){var l=s;s={content:l,formatter:l}}var u=[s],c=this._ecModel.getComponent(a.componentMainType,a.componentIndex);c&&u.push(c),u.push({formatter:s.content});var f=t.positionDefault,h=Vx(u,this._tooltipModel,f?{position:f}:null),p=h.get("content"),d=Math.random()+"",g=new qw;this._showOrMove(h,function(){var m=Qe(h.get("formatterParams")||{});this._showTooltipContent(h,p,m,d,t.offsetX,t.offsetY,t.position,i,g)}),n({type:"showTip",from:this.uid})},e.prototype._showTooltipContent=function(t,i,n,a,o,s,l,u,c){if(this._ticket="",!(!t.get("showContent")||!t.get("show"))){var f=this._tooltipContent;f.setEnterable(t.get("enterable"));var h=t.get("formatter");l=l||t.get("position");var p=i,d=this._getNearestPoint([o,s],n,t.get("trigger"),t.get("borderColor")),g=d.color;if(h)if(Ce(h)){var m=t.ecModel.get("useUTC"),v=pe(n)?n[0]:n,_=v&&v.axisType&&v.axisType.indexOf("time")>=0;p=h,_&&(p=Bp(v.axisValue,p,m)),p=Aw(p,n,!0)}else if(He(h)){var y=Be(function(x,M){x===this._ticket&&(f.setContent(M,c,t,g,l),this._updatePosition(t,l,o,s,f,n,u))},this);this._ticket=a,p=h(n,a,y)}else p=h;f.setContent(p,c,t,g,l),f.show(t,g),this._updatePosition(t,l,o,s,f,n,u)}},e.prototype._getNearestPoint=function(t,i,n,a){if(n==="axis"||pe(i))return{color:a||(this._renderMode==="html"?"#fff":"none")};if(!pe(i))return{color:a||i.color||i.borderColor}},e.prototype._updatePosition=function(t,i,n,a,o,s,l){var u=this._api.getWidth(),c=this._api.getHeight();i=i||t.get("position");var f=o.getSize(),h=t.get("align"),p=t.get("verticalAlign"),d=l&&l.getBoundingRect().clone();if(l&&d.applyTransform(l.transform),He(i)&&(i=i([n,a],s,o.el,d,{viewSize:[u,c],contentSize:f.slice()})),pe(i))n=Fe(i[0],u),a=Fe(i[1],c);else if(qe(i)){var g=i;g.width=f[0],g.height=f[1];var m=xr(g,{width:u,height:c});n=m.x,a=m.y,h=null,p=null}else if(Ce(i)&&l){var v=EMe(i,d,f,t.get("borderWidth"));n=v[0],a=v[1]}else{var v=wMe(n,a,o,u,c,h?null:20,p?null:20);n=v[0],a=v[1]}if(h&&(n-=aK(h)?f[0]/2:h==="right"?f[0]:0),p&&(a-=aK(p)?f[1]/2:p==="bottom"?f[1]:0),sE(t)){var 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t=this.model.getCurrentIndex(),i=this._tickSymbols,n=this._tickLabels;if(i)for(var a=0;a<i.length;a++)i&&i[a]&&i[a].toggleState("progress",a<t);if(n)for(var a=0;a<n.length;a++)n&&n[a]&&n[a].toggleState("progress",TK(n[a]).dataIndex<=t)},e.type="timeline.slider",e}(bK);function XMe(r,e){if(e=e||r.get("type"),e)switch(e){case"category":return new nx({ordinalMeta:r.getCategories(),extent:[1/0,-1/0]});case"time":return new w1({locale:r.ecModel.getLocaleModel(),useUTC:r.ecModel.get("useUTC")});default:return new Ha}}function YMe(r,e){return xr(r.getBoxLayoutParams(),{width:e.getWidth(),height:e.getHeight()},r.get("padding"))}function qMe(r,e,t,i){var n=i.style,a=Pu(r.get(["controlStyle",e]),i||{},new lt(t[0],t[1],t[2],t[3]));return n&&a.setStyle(n),a}function EK(r,e,t,i,n,a){var o=e.get("color");if(n)n.setColor(o),t.add(n),a&&a.onUpdate(n);else{var s=r.get("symbol");n=Sr(s,-1,-1,2,2,o),n.setStyle("strokeNoScale",!0),t.add(n),a&&a.onCreate(n)}var 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n&&e.currentIndex!=null&&(n.setCurrentIndex(e.currentIndex),!n.get("loop",!0)&&n.isIndexMax()&&n.getPlayState()&&(n.setPlayState(!1),i.dispatchAction({type:"timelinePlayChange",playState:!1,from:e.from}))),t.resetOption("timeline",{replaceMerge:n.get("replaceMerge",!0)}),Ye({currentIndex:n.option.currentIndex},e)}),r.registerAction({type:"timelinePlayChange",event:"timelinePlayChanged",update:"update"},function(e,t){var i=t.getComponent("timeline");i&&e.playState!=null&&i.setPlayState(e.playState)})}function LO(r){var e=r&&r.timeline;pe(e)||(e=e?[e]:[]),N(e,function(t){t&&ZMe(t)})}function ZMe(r){var e=r.type,t={number:"value",time:"time"};if(t[e]&&(r.axisType=t[e],delete r.type),LK(r),hd(r,"controlPosition")){var i=r.controlStyle||(r.controlStyle={});hd(i,"position")||(i.position=r.controlPosition),i.position==="none"&&!hd(i,"show")&&(i.show=!1,delete i.position),delete 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d=f.getItemModel(p),g=f.getItemVisual(p,"style");h.useStyle(f.getItemVisual(p,"style")),Nr(h,Tr(d),{labelFetcher:i,labelDataIndex:p,defaultText:f.getName(p)||"",inheritColor:Ce(g.fill)?cp(g.fill,1):"#000"}),Gr(h,d),nr(h,null,null,d.get(["emphasis","disabled"])),rt(h).dataModel=i}),gE(c).data=f,c.group.silent=i.get("silent")||t.get("silent")},e.type="markArea",e}(eg);function cbe(r,e,t){var i,n,a=["x0","y0","x1","y1"];if(r){var o=de(r&&r.dimensions,function(u){var c=e.getData(),f=c.getDimensionInfo(c.mapDimension(u))||{};return fe(fe({},f),{name:u,ordinalMeta:null})});n=de(a,function(u,c){return{name:u,type:o[c%2].type}}),i=new ti(n,t)}else n=[{name:"value",type:"float"}],i=new ti(n,t);var s=de(t.get("data"),ot(sbe,e,r,t));r&&(s=Wt(s,ot(lbe,r)));var l=r?function(u,c,f,h){var p=u.coord[Math.floor(h/2)][h%2];return ns(p,n[h])}:function(u,c,f,h){return ns(u.value,n[h])};return i.initData(s,null,l),i.hasItemOption=!0,i}var HK=ube;function kO(r){r.registerComponentModel(BK),r.registerComponentView(HK),r.registerPreprocessor(function(e){pd(e.series,"markArea")&&(e.markArea=e.markArea||{})})}var fbe=function(r,e){if(e==="all")return{type:"all",title:r.getLocaleModel().get(["legend","selector","all"])};if(e==="inverse")return{type:"inverse",title:r.getLocaleModel().get(["legend","selector","inverse"])}},hbe=function(r){Z(e,r);function e(){var t=r!==null&&r.apply(this,arguments)||this;return t.type=e.type,t.layoutMode={type:"box",ignoreSize:!0},t}return e.prototype.init=function(t,i,n){this.mergeDefaultAndTheme(t,n),t.selected=t.selected||{},this._updateSelector(t)},e.prototype.mergeOption=function(t,i){r.prototype.mergeOption.call(this,t,i),this._updateSelector(t)},e.prototype._updateSelector=function(t){var i=t.selector,n=this.ecModel;i===!0&&(i=t.selector=["all","inverse"]),pe(i)&&N(i,function(a,o){Ce(a)&&(a={type:a}),i[o]=_t(a,fbe(n,a.type))})},e.prototype.optionUpdated=function(){this._updateData(this.ecModel);var t=this._data;if(t[0]&&this.get("selectedMode")==="single"){for(var i=!1,n=0;n<t.length;n++){var a=t[n].get("name");if(this.isSelected(a)){this.select(a),i=!0;break}}!i&&this.select(t[0].get("name"))}},e.prototype._updateData=function(t){var i=[],n=[];t.eachRawSeries(function(l){var u=l.name;n.push(u);var c;if(l.legendVisualProvider){var f=l.legendVisualProvider,h=f.getAllNames();t.isSeriesFiltered(l)||(n=n.concat(h)),h.length?i=i.concat(h):c=!0}else c=!0;c&&Gm(l)&&i.push(l.name)}),this._availableNames=n;var a=this.get("data")||i,o=ke(),s=de(a,function(l){return(Ce(l)||At(l))&&(l={name:l}),o.get(l.name)?null:(o.set(l.name,!0),new Zt(l,this,this.ecModel))},this);this._data=Wt(s,function(l){return!!l})},e.prototype.getData=function(){return this._data},e.prototype.select=function(t){var i=this.option.selected,n=this.get("selectedMode");if(n==="single"){var a=this._data;N(a,function(o){i[o.get("name")]=!1})}i[t]=!0},e.prototype.unSelect=function(t){this.get("selectedMode")!=="single"&&(this.option.selected[t]=!1)},e.prototype.toggleSelected=function(t){var i=this.option.selected;i.hasOwnProperty(t)||(i[t]=!0),this[i[t]?"unSelect":"select"](t)},e.prototype.allSelect=function(){var t=this._data,i=this.option.selected;N(t,function(n){i[n.get("name",!0)]=!0})},e.prototype.inverseSelect=function(){var t=this._data,i=this.option.selected;N(t,function(n){var a=n.get("name",!0);i.hasOwnProperty(a)||(i[a]=!0),i[a]=!i[a]})},e.prototype.isSelected=function(t){var i=this.option.selected;return!(i.hasOwnProperty(t)&&!i[t])&&dt(this._availableNames,t)>=0},e.prototype.getOrient=function(){return this.get("orient")==="vertical"?{index:1,name:"vertical"}:{index:0,name:"horizontal"}},e.type="legend.plain",e.dependencies=["series"],e.defaultOption={z:4,show:!0,orient:"horizontal",left:"center",top:0,align:"auto",backgroundColor:"rgba(0,0,0,0)",borderColor:"#ccc",borderRadius:0,borderWidth:0,padding:5,itemGap:10,itemWidth:25,itemHeight:14,symbolRotate:"inherit",symbolKeepAspect:!0,inactiveColor:"#ccc",inactiveBorderColor:"#ccc",inactiveBorderWidth:"auto",itemStyle:{color:"inherit",opacity:"inherit",borderColor:"inherit",borderWidth:"auto",borderCap:"inherit",borderJoin:"inherit",borderDashOffset:"inherit",borderMiterLimit:"inherit"},lineStyle:{width:"auto",color:"inherit",inactiveColor:"#ccc",inactiveWidth:2,opacity:"inherit",type:"inherit",cap:"inherit",join:"inherit",dashOffset:"inherit",miterLimit:"inherit"},textStyle:{color:"#333"},selectedMode:!0,selector:!1,selectorLabel:{show:!0,borderRadius:10,padding:[3,5,3,5],fontSize:12,fontFamily:"sans-serif",color:"#666",borderWidth:1,borderColor:"#666"},emphasis:{selectorLabel:{show:!0,color:"#eee",backgroundColor:"#666"}},selectorPosition:"auto",selectorItemGap:7,selectorButtonGap:10,tooltip:{show:!1}},e}(Pt),Wx=hbe;var tg=ot,VO=N,_E=Ze,pbe=function(r){Z(e,r);function e(){var t=r!==null&&r.apply(this,arguments)||this;return t.type=e.type,t.newlineDisabled=!1,t}return e.prototype.init=function(){this.group.add(this._contentGroup=new _E),this.group.add(this._selectorGroup=new _E),this._isFirstRender=!0},e.prototype.getContentGroup=function(){return this._contentGroup},e.prototype.getSelectorGroup=function(){return this._selectorGroup},e.prototype.render=function(t,i,n){var a=this._isFirstRender;if(this._isFirstRender=!1,this.resetInner(),!!t.get("show",!0)){var o=t.get("align"),s=t.get("orient");(!o||o==="auto")&&(o=t.get("left")==="right"&&s==="vertical"?"right":"left");var l=t.get("selector",!0),u=t.get("selectorPosition",!0);l&&(!u||u==="auto")&&(u=s==="horizontal"?"end":"start"),this.renderInner(o,t,i,n,l,s,u);var c=t.getBoxLayoutParams(),f={width:n.getWidth(),height:n.getHeight()},h=t.get("padding"),p=xr(c,f,h),d=this.layoutInner(t,o,p,a,l,u),g=xr(Ye({width:d.width,height:d.height},c),f,h);this.group.x=g.x-d.x,this.group.y=g.y-d.y,this.group.markRedraw(),this.group.add(this._backgroundEl=nE(d,t))}},e.prototype.resetInner=function(){this.getContentGroup().removeAll(),this._backgroundEl&&this.group.remove(this._backgroundEl),this.getSelectorGroup().removeAll()},e.prototype.renderInner=function(t,i,n,a,o,s,l){var u=this.getContentGroup(),c=ke(),f=i.get("selectedMode"),h=[];n.eachRawSeries(function(p){!p.get("legendHoverLink")&&h.push(p.id)}),VO(i.getData(),function(p,d){var g=p.get("name");if(!this.newlineDisabled&&(g===""||g===`
- `)){var m=new _E;m.newline=!0,u.add(m);return}var v=n.getSeriesByName(g)[0];if(!c.get(g))if(v){var _=v.getData(),y=_.getVisual("legendLineStyle")||{},x=_.getVisual("legendIcon"),M=_.getVisual("style"),S=this._createItem(v,g,d,p,i,t,y,M,x,f,a);S.on("click",tg(WK,g,null,a,h)).on("mouseover",tg(GO,v.name,null,a,h)).on("mouseout",tg(HO,v.name,null,a,h)),n.ssr&&S.eachChild(function(w){var T=rt(w);T.seriesIndex=v.seriesIndex,T.dataIndex=d,T.ssrType="legend"}),c.set(g,!0)}else n.eachRawSeries(function(w){if(!c.get(g)&&w.legendVisualProvider){var T=w.legendVisualProvider;if(!T.containName(g))return;var C=T.indexOfName(g),b=T.getItemVisual(C,"style"),E=T.getItemVisual(C,"legendIcon"),I=cn(b.fill);I&&I[3]===0&&(I[3]=.2,b=fe(fe({},b),{fill:Ko(I,"rgba")}));var R=this._createItem(w,g,d,p,i,t,{},b,E,f,a);R.on("click",tg(WK,null,g,a,h)).on("mouseover",tg(GO,null,g,a,h)).on("mouseout",tg(HO,null,g,a,h)),n.ssr&&R.eachChild(function(A){var D=rt(A);D.seriesIndex=w.seriesIndex,D.dataIndex=d,D.ssrType="legend"}),c.set(g,!0)}},this)},this),o&&this._createSelector(o,i,a,s,l)},e.prototype._createSelector=function(t,i,n,a,o){var s=this.getSelectorGroup();VO(t,function(u){var c=u.type,f=new Lt({style:{x:0,y:0,align:"center",verticalAlign:"middle"},onclick:function(){n.dispatchAction({type:c==="all"?"legendAllSelect":"legendInverseSelect"})}});s.add(f);var h=i.getModel("selectorLabel"),p=i.getModel(["emphasis","selectorLabel"]);Nr(f,{normal:h,emphasis:p},{defaultText:u.title}),Ol(f)})},e.prototype._createItem=function(t,i,n,a,o,s,l,u,c,f,h){var p=t.visualDrawType,d=o.get("itemWidth"),g=o.get("itemHeight"),m=o.isSelected(i),v=a.get("symbolRotate"),_=a.get("symbolKeepAspect"),y=a.get("icon");c=y||c||"roundRect";var x=dbe(c,a,l,u,p,m,h),M=new _E,S=a.getModel("textStyle");if(He(t.getLegendIcon)&&(!y||y==="inherit"))M.add(t.getLegendIcon({itemWidth:d,itemHeight:g,icon:c,iconRotate:v,itemStyle:x.itemStyle,lineStyle:x.lineStyle,symbolKeepAspect:_}));else{var w=y==="inherit"&&t.getData().getVisual("symbol")?v==="inherit"?t.getData().getVisual("symbolRotate"):v:0;M.add(mbe({itemWidth:d,itemHeight:g,icon:c,iconRotate:w,itemStyle:x.itemStyle,lineStyle:x.lineStyle,symbolKeepAspect:_}))}var T=s==="left"?d+5:-5,C=s,b=o.get("formatter"),E=i;Ce(b)&&b?E=b.replace("{name}",i??""):He(b)&&(E=b(i));var I=m?S.getTextColor():a.get("inactiveColor");M.add(new Lt({style:fr(S,{text:E,x:T,y:g/2,fill:I,align:C,verticalAlign:"middle"},{inheritColor:I})}));var R=new Tt({shape:M.getBoundingRect(),style:{fill:"transparent"}}),A=a.getModel("tooltip");return A.get("show")&&Vs({el:R,componentModel:o,itemName:i,itemTooltipOption:A.option}),M.add(R),M.eachChild(function(D){D.silent=!0}),R.silent=!f,this.getContentGroup().add(M),Ol(M),M.__legendDataIndex=n,M},e.prototype.layoutInner=function(t,i,n,a,o,s){var l=this.getContentGroup(),u=this.getSelectorGroup();Ws(t.get("orient"),l,t.get("itemGap"),n.width,n.height);var c=l.getBoundingRect(),f=[-c.x,-c.y];if(u.markRedraw(),l.markRedraw(),o){Ws("horizontal",u,t.get("selectorItemGap",!0));var h=u.getBoundingRect(),p=[-h.x,-h.y],d=t.get("selectorButtonGap",!0),g=t.getOrient().index,m=g===0?"width":"height",v=g===0?"height":"width",_=g===0?"y":"x";s==="end"?p[g]+=c[m]+d:f[g]+=h[m]+d,p[1-g]+=c[v]/2-h[v]/2,u.x=p[0],u.y=p[1],l.x=f[0],l.y=f[1];var y={x:0,y:0};return y[m]=c[m]+d+h[m],y[v]=Math.max(c[v],h[v]),y[_]=Math.min(0,h[_]+p[1-g]),y}else return l.x=f[0],l.y=f[1],this.group.getBoundingRect()},e.prototype.remove=function(){this.getContentGroup().removeAll(),this._isFirstRender=!0},e.type="legend.plain",e}(Qt);function dbe(r,e,t,i,n,a,o){function s(m,v){m.lineWidth==="auto"&&(m.lineWidth=v.lineWidth>0?2:0),VO(m,function(_,y){m[y]==="inherit"&&(m[y]=v[y])})}var l=e.getModel("itemStyle"),u=l.getItemStyle(),c=r.lastIndexOf("empty",0)===0?"fill":"stroke",f=l.getShallow("decal");u.decal=!f||f==="inherit"?i.decal:Zs(f,o),u.fill==="inherit"&&(u.fill=i[n]),u.stroke==="inherit"&&(u.stroke=i[c]),u.opacity==="inherit"&&(u.opacity=(n==="fill"?i:t).opacity),s(u,i);var h=e.getModel("lineStyle"),p=h.getLineStyle();if(s(p,t),u.fill==="auto"&&(u.fill=i.fill),u.stroke==="auto"&&(u.stroke=i.fill),p.stroke==="auto"&&(p.stroke=i.fill),!a){var d=e.get("inactiveBorderWidth"),g=u[c];u.lineWidth=d==="auto"?i.lineWidth>0&&g?2:0:u.lineWidth,u.fill=e.get("inactiveColor"),u.stroke=e.get("inactiveBorderColor"),p.stroke=h.get("inactiveColor"),p.lineWidth=h.get("inactiveWidth")}return{itemStyle:u,lineStyle:p}}function mbe(r){var e=r.icon||"roundRect",t=Sr(e,0,0,r.itemWidth,r.itemHeight,r.itemStyle.fill,r.symbolKeepAspect);return t.setStyle(r.itemStyle),t.rotation=(r.iconRotate||0)*Math.PI/180,t.setOrigin([r.itemWidth/2,r.itemHeight/2]),e.indexOf("empty")>-1&&(t.style.stroke=t.style.fill,t.style.fill="#fff",t.style.lineWidth=2),t}function WK(r,e,t,i){HO(r,e,t,i),t.dispatchAction({type:"legendToggleSelect",name:r??e}),GO(r,e,t,i)}function XK(r){for(var e=r.getZr().storage.getDisplayList(),t,i=0,n=e.length;i<n&&!(t=e[i].states.emphasis);)i++;return t&&t.hoverLayer}function GO(r,e,t,i){XK(t)||t.dispatchAction({type:"highlight",seriesName:r,name:e,excludeSeriesId:i})}function HO(r,e,t,i){XK(t)||t.dispatchAction({type:"downplay",seriesName:r,name:e,excludeSeriesId:i})}var xE=pbe;function WO(r){var e=r.findComponents({mainType:"legend"});e&&e.length&&r.filterSeries(function(t){for(var i=0;i<e.length;i++)if(!e[i].isSelected(t.name))return!1;return!0})}function Xx(r,e,t){var i={},n=r==="toggleSelected",a;return t.eachComponent("legend",function(o){n&&a!=null?o[a?"select":"unSelect"](e.name):r==="allSelect"||r==="inverseSelect"?o[r]():(o[r](e.name),a=o.isSelected(e.name));var s=o.getData();N(s,function(l){var u=l.get("name");if(!(u===`
- `||u==="")){var c=o.isSelected(u);i.hasOwnProperty(u)?i[u]=i[u]&&c:i[u]=c}})}),r==="allSelect"||r==="inverseSelect"?{selected:i}:{name:e.name,selected:i}}function YK(r){r.registerAction("legendToggleSelect","legendselectchanged",ot(Xx,"toggleSelected")),r.registerAction("legendAllSelect","legendselectall",ot(Xx,"allSelect")),r.registerAction("legendInverseSelect","legendinverseselect",ot(Xx,"inverseSelect")),r.registerAction("legendSelect","legendselected",ot(Xx,"select")),r.registerAction("legendUnSelect","legendunselected",ot(Xx,"unSelect"))}function SE(r){r.registerComponentModel(Wx),r.registerComponentView(xE),r.registerProcessor(r.PRIORITY.PROCESSOR.SERIES_FILTER,WO),r.registerSubTypeDefaulter("legend",function(){return"plain"}),YK(r)}var vbe=function(r){Z(e,r);function e(){var t=r!==null&&r.apply(this,arguments)||this;return t.type=e.type,t}return e.prototype.setScrollDataIndex=function(t){this.option.scrollDataIndex=t},e.prototype.init=function(t,i,n){var a=rs(t);r.prototype.init.call(this,t,i,n),qK(this,t,a)},e.prototype.mergeOption=function(t,i){r.prototype.mergeOption.call(this,t,i),qK(this,this.option,t)},e.type="legend.scroll",e.defaultOption=Hn(Wx.defaultOption,{scrollDataIndex:0,pageButtonItemGap:5,pageButtonGap:null,pageButtonPosition:"end",pageFormatter:"{current}/{total}",pageIcons:{horizontal:["M0,0L12,-10L12,10z","M0,0L-12,-10L-12,10z"],vertical:["M0,0L20,0L10,-20z","M0,0L20,0L10,20z"]},pageIconColor:"#2f4554",pageIconInactiveColor:"#aaa",pageIconSize:15,pageTextStyle:{color:"#333"},animationDurationUpdate:800}),e}(Wx);function qK(r,e,t){var i=r.getOrient(),n=[1,1];n[i.index]=0,za(e,t,{type:"box",ignoreSize:!!n})}var ZK=vbe;var jK=Ze,XO=["width","height"],YO=["x","y"],gbe=function(r){Z(e,r);function e(){var t=r!==null&&r.apply(this,arguments)||this;return t.type=e.type,t.newlineDisabled=!0,t._currentIndex=0,t}return e.prototype.init=function(){r.prototype.init.call(this),this.group.add(this._containerGroup=new jK),this._containerGroup.add(this.getContentGroup()),this.group.add(this._controllerGroup=new jK)},e.prototype.resetInner=function(){r.prototype.resetInner.call(this),this._controllerGroup.removeAll(),this._containerGroup.removeClipPath(),this._containerGroup.__rectSize=null},e.prototype.renderInner=function(t,i,n,a,o,s,l){var u=this;r.prototype.renderInner.call(this,t,i,n,a,o,s,l);var c=this._controllerGroup,f=i.get("pageIconSize",!0),h=pe(f)?f:[f,f];d("pagePrev",0);var p=i.getModel("pageTextStyle");c.add(new Lt({name:"pageText",style:{text:"xx/xx",fill:p.getTextColor(),font:p.getFont(),verticalAlign:"middle",align:"center"},silent:!0})),d("pageNext",1);function d(g,m){var v=g+"DataIndex",_=Pu(i.get("pageIcons",!0)[i.getOrient().name][m],{onclick:Be(u._pageGo,u,v,i,a)},{x:-h[0]/2,y:-h[1]/2,width:h[0],height:h[1]});_.name=g,c.add(_)}},e.prototype.layoutInner=function(t,i,n,a,o,s){var l=this.getSelectorGroup(),u=t.getOrient().index,c=XO[u],f=YO[u],h=XO[1-u],p=YO[1-u];o&&Ws("horizontal",l,t.get("selectorItemGap",!0));var d=t.get("selectorButtonGap",!0),g=l.getBoundingRect(),m=[-g.x,-g.y],v=Qe(n);o&&(v[c]=n[c]-g[c]-d);var _=this._layoutContentAndController(t,a,v,u,c,h,p,f);if(o){if(s==="end")m[u]+=_[c]+d;else{var y=g[c]+d;m[u]-=y,_[f]-=y}_[c]+=g[c]+d,m[1-u]+=_[p]+_[h]/2-g[h]/2,_[h]=Math.max(_[h],g[h]),_[p]=Math.min(_[p],g[p]+m[1-u]),l.x=m[0],l.y=m[1],l.markRedraw()}return _},e.prototype._layoutContentAndController=function(t,i,n,a,o,s,l,u){var c=this.getContentGroup(),f=this._containerGroup,h=this._controllerGroup;Ws(t.get("orient"),c,t.get("itemGap"),a?n.width:null,a?null:n.height),Ws("horizontal",h,t.get("pageButtonItemGap",!0));var p=c.getBoundingRect(),d=h.getBoundingRect(),g=this._showController=p[o]>n[o],m=[-p.x,-p.y];i||(m[a]=c[u]);var v=[0,0],_=[-d.x,-d.y],y=ft(t.get("pageButtonGap",!0),t.get("itemGap",!0));if(g){var x=t.get("pageButtonPosition",!0);x==="end"?_[a]+=n[o]-d[o]:v[a]+=d[o]+y}_[1-a]+=p[s]/2-d[s]/2,c.setPosition(m),f.setPosition(v),h.setPosition(_);var M={x:0,y:0};if(M[o]=g?n[o]:p[o],M[s]=Math.max(p[s],d[s]),M[l]=Math.min(0,d[l]+_[1-a]),f.__rectSize=n[o],g){var S={x:0,y:0};S[o]=Math.max(n[o]-d[o]-y,0),S[s]=M[s],f.setClipPath(new Tt({shape:S})),f.__rectSize=S[o]}else h.eachChild(function(T){T.attr({invisible:!0,silent:!0})});var w=this._getPageInfo(t);return w.pageIndex!=null&&Dt(c,{x:w.contentPosition[0],y:w.contentPosition[1]},g?t:null),this._updatePageInfoView(t,w),M},e.prototype._pageGo=function(t,i,n){var a=this._getPageInfo(i)[t];a!=null&&n.dispatchAction({type:"legendScroll",scrollDataIndex:a,legendId:i.id})},e.prototype._updatePageInfoView=function(t,i){var n=this._controllerGroup;N(["pagePrev","pageNext"],function(c){var f=c+"DataIndex",h=i[f]!=null,p=n.childOfName(c);p&&(p.setStyle("fill",h?t.get("pageIconColor",!0):t.get("pageIconInactiveColor",!0)),p.cursor=h?"pointer":"default")});var a=n.childOfName("pageText"),o=t.get("pageFormatter"),s=i.pageIndex,l=s!=null?s+1:0,u=i.pageCount;a&&o&&a.setStyle("text",Ce(o)?o.replace("{current}",l==null?"":l+"").replace("{total}",u==null?"":u+""):o({current:l,total:u}))},e.prototype._getPageInfo=function(t){var i=t.get("scrollDataIndex",!0),n=this.getContentGroup(),a=this._containerGroup.__rectSize,o=t.getOrient().index,s=XO[o],l=YO[o],u=this._findTargetItemIndex(i),c=n.children(),f=c[u],h=c.length,p=h?1:0,d={contentPosition:[n.x,n.y],pageCount:p,pageIndex:p-1,pagePrevDataIndex:null,pageNextDataIndex:null};if(!f)return d;var g=x(f);d.contentPosition[o]=-g.s;for(var m=u+1,v=g,_=g,y=null;m<=h;++m)y=x(c[m]),(!y&&_.e>v.s+a||y&&!M(y,v.s))&&(_.i>v.i?v=_:v=y,v&&(d.pageNextDataIndex==null&&(d.pageNextDataIndex=v.i),++d.pageCount)),_=y;for(var m=u-1,v=g,_=g,y=null;m>=-1;--m)y=x(c[m]),(!y||!M(_,y.s))&&v.i<_.i&&(_=v,d.pagePrevDataIndex==null&&(d.pagePrevDataIndex=v.i),++d.pageCount,++d.pageIndex),v=y;return d;function x(S){if(S){var w=S.getBoundingRect(),T=w[l]+S[l];return{s:T,e:T+w[s],i:S.__legendDataIndex}}}function M(S,w){return S.e>=w&&S.s<=w+a}},e.prototype._findTargetItemIndex=function(t){if(!this._showController)return 0;var i,n=this.getContentGroup(),a;return n.eachChild(function(o,s){var l=o.__legendDataIndex;a==null&&l!=null&&(a=s),l===t&&(i=s)}),i??a},e.type="legend.scroll",e}(xE),KK=gbe;function qO(r){r.registerAction("legendScroll","legendscroll",function(e,t){var i=e.scrollDataIndex;i!=null&&t.eachComponent({mainType:"legend",subType:"scroll",query:e},function(n){n.setScrollDataIndex(i)})})}function JK(r){It(SE),r.registerComponentModel(ZK),r.registerComponentView(KK),qO(r)}function ZO(r){It(SE),It(JK)}var ybe=function(r){Z(e,r);function e(){var t=r!==null&&r.apply(this,arguments)||this;return t.type=e.type,t}return e.type="dataZoom.inside",e.defaultOption=Hn($f.defaultOption,{disabled:!1,zoomLock:!1,zoomOnMouseWheel:!0,moveOnMouseMove:!0,moveOnMouseWheel:!1,preventDefaultMouseMove:!0}),e}($f),$K=ybe;var jO=vt();function QK(r,e,t){jO(r).coordSysRecordMap.each(function(i){var n=i.dataZoomInfoMap.get(e.uid);n&&(n.getRange=t)})}function eJ(r,e){for(var t=jO(r).coordSysRecordMap,i=t.keys(),n=0;n<i.length;n++){var a=i[n],o=t.get(a),s=o.dataZoomInfoMap;if(s){var l=e.uid,u=s.get(l);u&&(s.removeKey(l),s.keys().length||tJ(t,o))}}}function tJ(r,e){if(e){r.removeKey(e.model.uid);var t=e.controller;t&&t.dispose()}}function _be(r,e){var t={model:e,containsPoint:ot(Sbe,e),dispatchAction:ot(xbe,r),dataZoomInfoMap:null,controller:null},i=t.controller=new Kl(r.getZr());return N(["pan","zoom","scrollMove"],function(n){i.on(n,function(a){var o=[];t.dataZoomInfoMap.each(function(s){if(a.isAvailableBehavior(s.model.option)){var l=(s.getRange||{})[n],u=l&&l(s.dzReferCoordSysInfo,t.model.mainType,t.controller,a);!s.model.get("disabled",!0)&&u&&o.push({dataZoomId:s.model.id,start:u[0],end:u[1]})}}),o.length&&t.dispatchAction(o)})}),t}function xbe(r,e){r.isDisposed()||r.dispatchAction({type:"dataZoom",animation:{easing:"cubicOut",duration:100},batch:e})}function Sbe(r,e,t,i){return r.coordinateSystem.containPoint([t,i])}function Mbe(r){var e,t="type_",i={type_true:2,type_move:1,type_false:0,type_undefined:-1},n=!0;return r.each(function(a){var o=a.model,s=o.get("disabled",!0)?!1:o.get("zoomLock",!0)?"move":!0;i[t+s]>i[t+e]&&(e=s),n=n&&o.get("preventDefaultMouseMove",!0)}),{controlType:e,opt:{zoomOnMouseWheel:!0,moveOnMouseMove:!0,moveOnMouseWheel:!0,preventDefaultMouseMove:!!n}}}function rJ(r){r.registerProcessor(r.PRIORITY.PROCESSOR.FILTER,function(e,t){var i=jO(t),n=i.coordSysRecordMap||(i.coordSysRecordMap=ke());n.each(function(a){a.dataZoomInfoMap=null}),e.eachComponent({mainType:"dataZoom",subType:"inside"},function(a){var o=rE(a);N(o.infoList,function(s){var l=s.model.uid,u=n.get(l)||n.set(l,_be(t,s.model)),c=u.dataZoomInfoMap||(u.dataZoomInfoMap=ke());c.set(a.uid,{dzReferCoordSysInfo:s,model:a,getRange:null})})}),n.each(function(a){var o=a.controller,s,l=a.dataZoomInfoMap;if(l){var u=l.keys()[0];u!=null&&(s=l.get(u))}if(!s){tJ(n,a);return}var c=Mbe(l);o.enable(c.controlType,c.opt),o.setPointerChecker(a.containsPoint),as(a,"dispatchAction",s.model.get("throttle",!0),"fixRate")})})}var wbe=function(r){Z(e,r);function e(){var t=r!==null&&r.apply(this,arguments)||this;return t.type="dataZoom.inside",t}return e.prototype.render=function(t,i,n){if(r.prototype.render.apply(this,arguments),t.noTarget()){this._clear();return}this.range=t.getPercentRange(),QK(n,t,{pan:Be(KO.pan,this),zoom:Be(KO.zoom,this),scrollMove:Be(KO.scrollMove,this)})},e.prototype.dispose=function(){this._clear(),r.prototype.dispose.apply(this,arguments)},e.prototype._clear=function(){eJ(this.api,this.dataZoomModel),this.range=null},e.type="dataZoom.inside",e}(Jv),KO={zoom:function(r,e,t,i){var n=this.range,a=n.slice(),o=r.axisModels[0];if(o){var s=JO[e](null,[i.originX,i.originY],o,t,r),l=(s.signal>0?s.pixelStart+s.pixelLength-s.pixel:s.pixel-s.pixelStart)/s.pixelLength*(a[1]-a[0])+a[0],u=Math.max(1/i.scale,0);a[0]=(a[0]-l)*u+l,a[1]=(a[1]-l)*u+l;var c=this.dataZoomModel.findRepresentativeAxisProxy().getMinMaxSpan();if(Xa(0,a,[0,100],0,c.minSpan,c.maxSpan),this.range=a,n[0]!==a[0]||n[1]!==a[1])return a}},pan:iJ(function(r,e,t,i,n,a){var o=JO[i]([a.oldX,a.oldY],[a.newX,a.newY],e,n,t);return o.signal*(r[1]-r[0])*o.pixel/o.pixelLength}),scrollMove:iJ(function(r,e,t,i,n,a){var o=JO[i]([0,0],[a.scrollDelta,a.scrollDelta],e,n,t);return o.signal*(r[1]-r[0])*a.scrollDelta})};function iJ(r){return function(e,t,i,n){var a=this.range,o=a.slice(),s=e.axisModels[0];if(s){var l=r(o,s,e,t,i,n);if(Xa(l,o,[0,100],"all"),this.range=o,a[0]!==o[0]||a[1]!==o[1])return o}}}var JO={grid:function(r,e,t,i,n){var a=t.axis,o={},s=n.model.coordinateSystem.getRect();return r=r||[0,0],a.dim==="x"?(o.pixel=e[0]-r[0],o.pixelLength=s.width,o.pixelStart=s.x,o.signal=a.inverse?1:-1):(o.pixel=e[1]-r[1],o.pixelLength=s.height,o.pixelStart=s.y,o.signal=a.inverse?-1:1),o},polar:function(r,e,t,i,n){var a=t.axis,o={},s=n.model.coordinateSystem,l=s.getRadiusAxis().getExtent(),u=s.getAngleAxis().getExtent();return r=r?s.pointToCoord(r):[0,0],e=s.pointToCoord(e),t.mainType==="radiusAxis"?(o.pixel=e[0]-r[0],o.pixelLength=l[1]-l[0],o.pixelStart=l[0],o.signal=a.inverse?1:-1):(o.pixel=e[1]-r[1],o.pixelLength=u[1]-u[0],o.pixelStart=u[0],o.signal=a.inverse?-1:1),o},singleAxis:function(r,e,t,i,n){var a=t.axis,o=n.model.coordinateSystem.getRect(),s={};return r=r||[0,0],a.orient==="horizontal"?(s.pixel=e[0]-r[0],s.pixelLength=o.width,s.pixelStart=o.x,s.signal=a.inverse?1:-1):(s.pixel=e[1]-r[1],s.pixelLength=o.height,s.pixelStart=o.y,s.signal=a.inverse?-1:1),s}},nJ=wbe;function Yx(r){fd(r),r.registerComponentModel($K),r.registerComponentView(nJ),rJ(r)}var Tbe=function(r){Z(e,r);function e(){var t=r!==null&&r.apply(this,arguments)||this;return t.type=e.type,t}return e.type="dataZoom.slider",e.layoutMode="box",e.defaultOption=Hn($f.defaultOption,{show:!0,right:"ph",top:"ph",width:"ph",height:"ph",left:null,bottom:null,borderColor:"#d2dbee",borderRadius:3,backgroundColor:"rgba(47,69,84,0)",dataBackground:{lineStyle:{color:"#d2dbee",width:.5},areaStyle:{color:"#d2dbee",opacity:.2}},selectedDataBackground:{lineStyle:{color:"#8fb0f7",width:.5},areaStyle:{color:"#8fb0f7",opacity:.2}},fillerColor:"rgba(135,175,274,0.2)",handleIcon:"path://M-9.35,34.56V42m0-40V9.5m-2,0h4a2,2,0,0,1,2,2v21a2,2,0,0,1-2,2h-4a2,2,0,0,1-2-2v-21A2,2,0,0,1-11.35,9.5Z",handleSize:"100%",handleStyle:{color:"#fff",borderColor:"#ACB8D1"},moveHandleSize:7,moveHandleIcon:"path://M-320.9-50L-320.9-50c18.1,0,27.1,9,27.1,27.1V85.7c0,18.1-9,27.1-27.1,27.1l0,0c-18.1,0-27.1-9-27.1-27.1V-22.9C-348-41-339-50-320.9-50z M-212.3-50L-212.3-50c18.1,0,27.1,9,27.1,27.1V85.7c0,18.1-9,27.1-27.1,27.1l0,0c-18.1,0-27.1-9-27.1-27.1V-22.9C-239.4-41-230.4-50-212.3-50z M-103.7-50L-103.7-50c18.1,0,27.1,9,27.1,27.1V85.7c0,18.1-9,27.1-27.1,27.1l0,0c-18.1,0-27.1-9-27.1-27.1V-22.9C-130.9-41-121.8-50-103.7-50z",moveHandleStyle:{color:"#D2DBEE",opacity:.7},showDetail:!0,showDataShadow:"auto",realtime:!0,zoomLock:!1,textStyle:{color:"#6E7079"},brushSelect:!0,brushStyle:{color:"rgba(135,175,274,0.15)"},emphasis:{handleStyle:{borderColor:"#8FB0F7"},moveHandleStyle:{color:"#8FB0F7"}}}),e}($f),aJ=Tbe;var qx=Tt,oJ=7,Ebe=1,$O=30,Abe=7,Zx="horizontal",sJ="vertical",Cbe=5,Rbe=["line","bar","candlestick","scatter"],Lbe={easing:"cubicOut",duration:100,delay:0},Pbe=function(r){Z(e,r);function e(){var t=r!==null&&r.apply(this,arguments)||this;return t.type=e.type,t._displayables={},t}return e.prototype.init=function(t,i){this.api=i,this._onBrush=Be(this._onBrush,this),this._onBrushEnd=Be(this._onBrushEnd,this)},e.prototype.render=function(t,i,n,a){if(r.prototype.render.apply(this,arguments),as(this,"_dispatchZoomAction",t.get("throttle"),"fixRate"),this._orient=t.getOrient(),t.get("show")===!1){this.group.removeAll();return}if(t.noTarget()){this._clear(),this.group.removeAll();return}(!a||a.type!=="dataZoom"||a.from!==this.uid)&&this._buildView(),this._updateView()},e.prototype.dispose=function(){this._clear(),r.prototype.dispose.apply(this,arguments)},e.prototype._clear=function(){zu(this,"_dispatchZoomAction");var t=this.api.getZr();t.off("mousemove",this._onBrush),t.off("mouseup",this._onBrushEnd)},e.prototype._buildView=function(){var t=this.group;t.removeAll(),this._brushing=!1,this._displayables.brushRect=null,this._resetLocation(),this._resetInterval();var i=this._displayables.sliderGroup=new Ze;this._renderBackground(),this._renderHandle(),this._renderDataShadow(),t.add(i),this._positionGroup()},e.prototype._resetLocation=function(){var t=this.dataZoomModel,i=this.api,n=t.get("brushSelect"),a=n?Abe:0,o=this._findCoordRect(),s={width:i.getWidth(),height:i.getHeight()},l=this._orient===Zx?{right:s.width-o.x-o.width,top:s.height-$O-oJ-a,width:o.width,height:$O}:{right:oJ,top:o.y,width:$O,height:o.height},u=rs(t.option);N(["right","top","width","height"],function(f){u[f]==="ph"&&(u[f]=l[f])});var c=xr(u,s);this._location={x:c.x,y:c.y},this._size=[c.width,c.height],this._orient===sJ&&this._size.reverse()},e.prototype._positionGroup=function(){var t=this.group,i=this._location,n=this._orient,a=this.dataZoomModel.getFirstTargetAxisModel(),o=a&&a.get("inverse"),s=this._displayables.sliderGroup,l=(this._dataShadowInfo||{}).otherAxisInverse;s.attr(n===Zx&&!o?{scaleY:l?1:-1,scaleX:1}:n===Zx&&o?{scaleY:l?1:-1,scaleX:-1}:n===sJ&&!o?{scaleY:l?-1:1,scaleX:1,rotation:Math.PI/2}:{scaleY:l?-1:1,scaleX:-1,rotation:Math.PI/2});var u=t.getBoundingRect([s]);t.x=i.x-u.x,t.y=i.y-u.y,t.markRedraw()},e.prototype._getViewExtent=function(){return[0,this._size[0]]},e.prototype._renderBackground=function(){var t=this.dataZoomModel,i=this._size,n=this._displayables.sliderGroup,a=t.get("brushSelect");n.add(new qx({silent:!0,shape:{x:0,y:0,width:i[0],height:i[1]},style:{fill:t.get("backgroundColor")},z2:-40}));var o=new qx({shape:{x:0,y:0,width:i[0],height:i[1]},style:{fill:"transparent"},z2:0,onclick:Be(this._onClickPanel,this)}),s=this.api.getZr();a?(o.on("mousedown",this._onBrushStart,this),o.cursor="crosshair",s.on("mousemove",this._onBrush),s.on("mouseup",this._onBrushEnd)):(s.off("mousemove",this._onBrush),s.off("mouseup",this._onBrushEnd)),n.add(o)},e.prototype._renderDataShadow=function(){var t=this._dataShadowInfo=this._prepareDataShadowInfo();if(this._displayables.dataShadowSegs=[],!t)return;var i=this._size,n=this._shadowSize||[],a=t.series,o=a.getRawData(),s=a.getShadowDim&&a.getShadowDim(),l=s&&o.getDimensionInfo(s)?a.getShadowDim():t.otherDim;if(l==null)return;var u=this._shadowPolygonPts,c=this._shadowPolylinePts;if(o!==this._shadowData||l!==this._shadowDim||i[0]!==n[0]||i[1]!==n[1]){var f=o.getDataExtent(l),h=(f[1]-f[0])*.3;f=[f[0]-h,f[1]+h];var p=[0,i[1]],d=[0,i[0]],g=[[i[0],0],[0,0]],m=[],v=d[1]/(o.count()-1),_=0,y=Math.round(o.count()/i[0]),x;o.each([l],function(C,b){if(y>0&&b%y){_+=v;return}var E=C==null||isNaN(C)||C==="",I=E?0:rr(C,f,p,!0);E&&!x&&b?(g.push([g[g.length-1][0],0]),m.push([m[m.length-1][0],0])):!E&&x&&(g.push([_,0]),m.push([_,0])),g.push([_,I]),m.push([_,I]),_+=v,x=E}),u=this._shadowPolygonPts=g,c=this._shadowPolylinePts=m}this._shadowData=o,this._shadowDim=l,this._shadowSize=[i[0],i[1]];var M=this.dataZoomModel;function S(C){var b=M.getModel(C?"selectedDataBackground":"dataBackground"),E=new Ze,I=new ei({shape:{points:u},segmentIgnoreThreshold:1,style:b.getModel("areaStyle").getAreaStyle(),silent:!0,z2:-20}),R=new $r({shape:{points:c},segmentIgnoreThreshold:1,style:b.getModel("lineStyle").getLineStyle(),silent:!0,z2:-19});return E.add(I),E.add(R),E}for(var w=0;w<3;w++){var T=S(w===1);this._displayables.sliderGroup.add(T),this._displayables.dataShadowSegs.push(T)}},e.prototype._prepareDataShadowInfo=function(){var t=this.dataZoomModel,i=t.get("showDataShadow");if(i!==!1){var n,a=this.ecModel;return t.eachTargetAxis(function(o,s){var l=t.getAxisProxy(o,s).getTargetSeriesModels();N(l,function(u){if(!n&&!(i!==!0&&dt(Rbe,u.get("type"))<0)){var c=a.getComponent(ds(o),s).axis,f=Dbe(o),h,p=u.coordinateSystem;f!=null&&p.getOtherAxis&&(h=p.getOtherAxis(c).inverse),f=u.getData().mapDimension(f),n={thisAxis:c,series:u,thisDim:o,otherDim:f,otherAxisInverse:h}}},this)},this),n}},e.prototype._renderHandle=function(){var t=this.group,i=this._displayables,n=i.handles=[null,null],a=i.handleLabels=[null,null],o=this._displayables.sliderGroup,s=this._size,l=this.dataZoomModel,u=this.api,c=l.get("borderRadius")||0,f=l.get("brushSelect"),h=i.filler=new qx({silent:f,style:{fill:l.get("fillerColor")},textConfig:{position:"inside"}});o.add(h),o.add(new qx({silent:!0,subPixelOptimize:!0,shape:{x:0,y:0,width:s[0],height:s[1],r:c},style:{stroke:l.get("dataBackgroundColor")||l.get("borderColor"),lineWidth:Ebe,fill:"rgba(0,0,0,0)"}})),N([0,1],function(y){var x=l.get("handleIcon");!W_[x]&&x.indexOf("path://")<0&&x.indexOf("image://")<0&&(x="path://"+x);var M=Sr(x,-1,0,2,2,null,!0);M.attr({cursor:lJ(this._orient),draggable:!0,drift:Be(this._onDragMove,this,y),ondragend:Be(this._onDragEnd,this),onmouseover:Be(this._showDataInfo,this,!0),onmouseout:Be(this._showDataInfo,this,!1),z2:5});var S=M.getBoundingRect(),w=l.get("handleSize");this._handleHeight=Fe(w,this._size[1]),this._handleWidth=S.width/S.height*this._handleHeight,M.setStyle(l.getModel("handleStyle").getItemStyle()),M.style.strokeNoScale=!0,M.rectHover=!0,M.ensureState("emphasis").style=l.getModel(["emphasis","handleStyle"]).getItemStyle(),Ol(M);var T=l.get("handleColor");T!=null&&(M.style.fill=T),o.add(n[y]=M);var C=l.getModel("textStyle");t.add(a[y]=new Lt({silent:!0,invisible:!0,style:fr(C,{x:0,y:0,text:"",verticalAlign:"middle",align:"center",fill:C.getTextColor(),font:C.getFont()}),z2:10}))},this);var p=h;if(f){var d=Fe(l.get("moveHandleSize"),s[1]),g=i.moveHandle=new Tt({style:l.getModel("moveHandleStyle").getItemStyle(),silent:!0,shape:{r:[0,0,2,2],y:s[1]-.5,height:d}}),m=d*.8,v=i.moveHandleIcon=Sr(l.get("moveHandleIcon"),-m/2,-m/2,m,m,"#fff",!0);v.silent=!0,v.y=s[1]+d/2-.5,g.ensureState("emphasis").style=l.getModel(["emphasis","moveHandleStyle"]).getItemStyle();var _=Math.min(s[1]/2,Math.max(d,10));p=i.moveZone=new Tt({invisible:!0,shape:{y:s[1]-_,height:d+_}}),p.on("mouseover",function(){u.enterEmphasis(g)}).on("mouseout",function(){u.leaveEmphasis(g)}),o.add(g),o.add(v),o.add(p)}p.attr({draggable:!0,cursor:lJ(this._orient),drift:Be(this._onDragMove,this,"all"),ondragstart:Be(this._showDataInfo,this,!0),ondragend:Be(this._onDragEnd,this),onmouseover:Be(this._showDataInfo,this,!0),onmouseout:Be(this._showDataInfo,this,!1)})},e.prototype._resetInterval=function(){var t=this._range=this.dataZoomModel.getPercentRange(),i=this._getViewExtent();this._handleEnds=[rr(t[0],[0,100],i,!0),rr(t[1],[0,100],i,!0)]},e.prototype._updateInterval=function(t,i){var n=this.dataZoomModel,a=this._handleEnds,o=this._getViewExtent(),s=n.findRepresentativeAxisProxy().getMinMaxSpan(),l=[0,100];Xa(i,a,o,n.get("zoomLock")?"all":t,s.minSpan!=null?rr(s.minSpan,l,o,!0):null,s.maxSpan!=null?rr(s.maxSpan,l,o,!0):null);var u=this._range,c=this._range=Ti([rr(a[0],o,l,!0),rr(a[1],o,l,!0)]);return!u||u[0]!==c[0]||u[1]!==c[1]},e.prototype._updateView=function(t){var i=this._displayables,n=this._handleEnds,a=Ti(n.slice()),o=this._size;N([0,1],function(p){var d=i.handles[p],g=this._handleHeight;d.attr({scaleX:g/2,scaleY:g/2,x:n[p]+(p?-1:1),y:o[1]/2-g/2})},this),i.filler.setShape({x:a[0],y:0,width:a[1]-a[0],height:o[1]});var s={x:a[0],width:a[1]-a[0]};i.moveHandle&&(i.moveHandle.setShape(s),i.moveZone.setShape(s),i.moveZone.getBoundingRect(),i.moveHandleIcon&&i.moveHandleIcon.attr("x",s.x+s.width/2));for(var l=i.dataShadowSegs,u=[0,a[0],a[1],o[0]],c=0;c<l.length;c++){var f=l[c],h=f.getClipPath();h||(h=new Tt,f.setClipPath(h)),h.setShape({x:u[c],y:0,width:u[c+1]-u[c],height:o[1]})}this._updateDataInfo(t)},e.prototype._updateDataInfo=function(t){var i=this.dataZoomModel,n=this._displayables,a=n.handleLabels,o=this._orient,s=["",""];if(i.get("showDetail")){var l=i.findRepresentativeAxisProxy();if(l){var u=l.getAxisModel().axis,c=this._range,f=t?l.calculateDataWindow({start:c[0],end:c[1]}).valueWindow:l.getDataValueWindow();s=[this._formatLabel(f[0],u),this._formatLabel(f[1],u)]}}var h=Ti(this._handleEnds.slice());p.call(this,0),p.call(this,1);function p(d){var g=ks(n.handles[d].parent,this.group),m=Up(d===0?"right":"left",g),v=this._handleWidth/2+Cbe,_=wn([h[d]+(d===0?-v:v),this._size[1]/2],g);a[d].setStyle({x:_[0],y:_[1],verticalAlign:o===Zx?"middle":m,align:o===Zx?m:"center",text:s[d]})}},e.prototype._formatLabel=function(t,i){var n=this.dataZoomModel,a=n.get("labelFormatter"),o=n.get("labelPrecision");(o==null||o==="auto")&&(o=i.getPixelPrecision());var s=t==null||isNaN(t)?"":i.type==="category"||i.type==="time"?i.scale.getLabel({value:Math.round(t)}):t.toFixed(Math.min(o,20));return He(a)?a(t,s):Ce(a)?a.replace("{value}",s):s},e.prototype._showDataInfo=function(t){t=this._dragging||t;var i=this._displayables,n=i.handleLabels;n[0].attr("invisible",!t),n[1].attr("invisible",!t),i.moveHandle&&this.api[t?"enterEmphasis":"leaveEmphasis"](i.moveHandle,1)},e.prototype._onDragMove=function(t,i,n,a){this._dragging=!0,Ea(a.event);var o=this._displayables.sliderGroup.getLocalTransform(),s=wn([i,n],o,!0),l=this._updateInterval(t,s[0]),u=this.dataZoomModel.get("realtime");this._updateView(!u),l&&u&&this._dispatchZoomAction(!0)},e.prototype._onDragEnd=function(){this._dragging=!1,this._showDataInfo(!1);var t=this.dataZoomModel.get("realtime");!t&&this._dispatchZoomAction(!1)},e.prototype._onClickPanel=function(t){var i=this._size,n=this._displayables.sliderGroup.transformCoordToLocal(t.offsetX,t.offsetY);if(!(n[0]<0||n[0]>i[0]||n[1]<0||n[1]>i[1])){var a=this._handleEnds,o=(a[0]+a[1])/2,s=this._updateInterval("all",n[0]-o);this._updateView(),s&&this._dispatchZoomAction(!1)}},e.prototype._onBrushStart=function(t){var i=t.offsetX,n=t.offsetY;this._brushStart=new Nt(i,n),this._brushing=!0,this._brushStartTime=+new Date},e.prototype._onBrushEnd=function(t){if(this._brushing){var i=this._displayables.brushRect;if(this._brushing=!1,!!i){i.attr("ignore",!0);var n=i.shape,a=+new Date;if(!(a-this._brushStartTime<200&&Math.abs(n.width)<5)){var o=this._getViewExtent(),s=[0,100];this._range=Ti([rr(n.x,o,s,!0),rr(n.x+n.width,o,s,!0)]),this._handleEnds=[n.x,n.x+n.width],this._updateView(),this._dispatchZoomAction(!1)}}}},e.prototype._onBrush=function(t){this._brushing&&(Ea(t.event),this._updateBrushRect(t.offsetX,t.offsetY))},e.prototype._updateBrushRect=function(t,i){var n=this._displayables,a=this.dataZoomModel,o=n.brushRect;o||(o=n.brushRect=new qx({silent:!0,style:a.getModel("brushStyle").getItemStyle()}),n.sliderGroup.add(o)),o.attr("ignore",!1);var s=this._brushStart,l=this._displayables.sliderGroup,u=l.transformCoordToLocal(t,i),c=l.transformCoordToLocal(s.x,s.y),f=this._size;u[0]=Math.max(Math.min(f[0],u[0]),0),o.setShape({x:c[0],y:0,width:u[0]-c[0],height:f[1]})},e.prototype._dispatchZoomAction=function(t){var i=this._range;this.api.dispatchAction({type:"dataZoom",from:this.uid,dataZoomId:this.dataZoomModel.id,animation:t?Lbe:null,start:i[0],end:i[1]})},e.prototype._findCoordRect=function(){var t,i=rE(this.dataZoomModel).infoList;if(!t&&i.length){var n=i[0].model.coordinateSystem;t=n.getRect&&n.getRect()}if(!t){var a=this.api.getWidth(),o=this.api.getHeight();t={x:a*.2,y:o*.2,width:a*.6,height:o*.6}}return t},e.type="dataZoom.slider",e}(Jv);function Dbe(r){var e={x:"y",y:"x",radius:"angle",angle:"radius"};return e[r]}function lJ(r){return r==="vertical"?"ns-resize":"ew-resize"}var uJ=Pbe;function jx(r){r.registerComponentModel(aJ),r.registerComponentView(uJ),fd(r)}function QO(r){It(Yx),It(jx)}var Ibe={get:function(r,e,t){var i=Qe((Nbe[r]||{})[e]);return t&&pe(i)?i[i.length-1]:i}},Nbe={color:{active:["#006edd","#e0ffff"],inactive:["rgba(0,0,0,0)"]},colorHue:{active:[0,360],inactive:[0,0]},colorSaturation:{active:[.3,1],inactive:[0,0]},colorLightness:{active:[.9,.5],inactive:[0,0]},colorAlpha:{active:[.3,1],inactive:[0,0]},opacity:{active:[.3,1],inactive:[0,0]},symbol:{active:["circle","roundRect","diamond"],inactive:["none"]},symbolSize:{active:[10,50],inactive:[0,0]}},ME=Ibe;var cJ=pi.mapVisual,Ube=pi.eachVisual,Obe=pe,fJ=N,Fbe=Ti,zbe=rr,Bbe=function(r){Z(e,r);function e(){var t=r!==null&&r.apply(this,arguments)||this;return t.type=e.type,t.stateList=["inRange","outOfRange"],t.replacableOptionKeys=["inRange","outOfRange","target","controller","color"],t.layoutMode={type:"box",ignoreSize:!0},t.dataBound=[-1/0,1/0],t.targetVisuals={},t.controllerVisuals={},t}return e.prototype.init=function(t,i,n){this.mergeDefaultAndTheme(t,n)},e.prototype.optionUpdated=function(t,i){var n=this.option;!i&&lE(n,t,this.replacableOptionKeys),this.textStyleModel=this.getModel("textStyle"),this.resetItemSize(),this.completeVisualOption()},e.prototype.resetVisual=function(t){var i=this.stateList;t=Be(t,this),this.controllerVisuals=Gx(this.option.controller,i,t),this.targetVisuals=Gx(this.option.target,i,t)},e.prototype.getItemSymbol=function(){return null},e.prototype.getTargetSeriesIndices=function(){var t=this.option.seriesIndex,i=[];return t==null||t==="all"?this.ecModel.eachSeries(function(n,a){i.push(a)}):i=Jt(t),i},e.prototype.eachTargetSeries=function(t,i){N(this.getTargetSeriesIndices(),function(n){var a=this.ecModel.getSeriesByIndex(n);a&&t.call(i,a)},this)},e.prototype.isTargetSeries=function(t){var i=!1;return this.eachTargetSeries(function(n){n===t&&(i=!0)}),i},e.prototype.formatValueText=function(t,i,n){var a=this.option,o=a.precision,s=this.dataBound,l=a.formatter,u;n=n||["<",">"],pe(t)&&(t=t.slice(),u=!0);var c=i?t:u?[f(t[0]),f(t[1])]:f(t);if(Ce(l))return l.replace("{value}",u?c[0]:c).replace("{value2}",u?c[1]:c);if(He(l))return u?l(t[0],t[1]):l(t);if(u)return t[0]===s[0]?n[0]+" "+c[1]:t[1]===s[1]?n[1]+" "+c[0]:c[0]+" - "+c[1];return c;function f(h){return h===s[0]?"min":h===s[1]?"max":(+h).toFixed(Math.min(o,20))}},e.prototype.resetExtent=function(){var t=this.option,i=Fbe([t.min,t.max]);this._dataExtent=i},e.prototype.getDataDimensionIndex=function(t){var i=this.option.dimension;if(i!=null)return t.getDimensionIndex(i);for(var n=t.dimensions,a=n.length-1;a>=0;a--){var o=n[a],s=t.getDimensionInfo(o);if(!s.isCalculationCoord)return s.storeDimIndex}},e.prototype.getExtent=function(){return this._dataExtent.slice()},e.prototype.completeVisualOption=function(){var t=this.ecModel,i=this.option,n={inRange:i.inRange,outOfRange:i.outOfRange},a=i.target||(i.target={}),o=i.controller||(i.controller={});_t(a,n),_t(o,n);var s=this.isCategory();l.call(this,a),l.call(this,o),u.call(this,a,"inRange","outOfRange"),c.call(this,o);function l(f){Obe(i.color)&&!f.inRange&&(f.inRange={color:i.color.slice().reverse()}),f.inRange=f.inRange||{color:t.get("gradientColor")}}function u(f,h,p){var d=f[h],g=f[p];d&&!g&&(g=f[p]={},fJ(d,function(m,v){if(pi.isValidType(v)){var _=ME.get(v,"inactive",s);_!=null&&(g[v]=_,v==="color"&&!g.hasOwnProperty("opacity")&&!g.hasOwnProperty("colorAlpha")&&(g.opacity=[0,0]))}}))}function c(f){var h=(f.inRange||{}).symbol||(f.outOfRange||{}).symbol,p=(f.inRange||{}).symbolSize||(f.outOfRange||{}).symbolSize,d=this.get("inactiveColor"),g=this.getItemSymbol(),m=g||"roundRect";fJ(this.stateList,function(v){var _=this.itemSize,y=f[v];y||(y=f[v]={color:s?d:[d]}),y.symbol==null&&(y.symbol=h&&Qe(h)||(s?m:[m])),y.symbolSize==null&&(y.symbolSize=p&&Qe(p)||(s?_[0]:[_[0],_[0]])),y.symbol=cJ(y.symbol,function(S){return S==="none"?m:S});var x=y.symbolSize;if(x!=null){var M=-1/0;Ube(x,function(S){S>M&&(M=S)}),y.symbolSize=cJ(x,function(S){return zbe(S,[0,M],[0,_[0]],!0)})}},this)}},e.prototype.resetItemSize=function(){this.itemSize=[parseFloat(this.get("itemWidth")),parseFloat(this.get("itemHeight"))]},e.prototype.isCategory=function(){return!!this.option.categories},e.prototype.setSelected=function(t){},e.prototype.getSelected=function(){return null},e.prototype.getValueState=function(t){return null},e.prototype.getVisualMeta=function(t){return null},e.type="visualMap",e.dependencies=["series"],e.defaultOption={show:!0,z:4,seriesIndex:"all",min:0,max:200,left:0,right:null,top:null,bottom:0,itemWidth:null,itemHeight:null,inverse:!1,orient:"vertical",backgroundColor:"rgba(0,0,0,0)",borderColor:"#ccc",contentColor:"#5793f3",inactiveColor:"#aaa",borderWidth:0,padding:5,textGap:10,precision:0,textStyle:{color:"#333"}},e}(Pt),rg=Bbe;var hJ=[20,140],kbe=function(r){Z(e,r);function e(){var t=r!==null&&r.apply(this,arguments)||this;return t.type=e.type,t}return e.prototype.optionUpdated=function(t,i){r.prototype.optionUpdated.apply(this,arguments),this.resetExtent(),this.resetVisual(function(n){n.mappingMethod="linear",n.dataExtent=this.getExtent()}),this._resetRange()},e.prototype.resetItemSize=function(){r.prototype.resetItemSize.apply(this,arguments);var t=this.itemSize;(t[0]==null||isNaN(t[0]))&&(t[0]=hJ[0]),(t[1]==null||isNaN(t[1]))&&(t[1]=hJ[1])},e.prototype._resetRange=function(){var t=this.getExtent(),i=this.option.range;!i||i.auto?(t.auto=1,this.option.range=t):pe(i)&&(i[0]>i[1]&&i.reverse(),i[0]=Math.max(i[0],t[0]),i[1]=Math.min(i[1],t[1]))},e.prototype.completeVisualOption=function(){r.prototype.completeVisualOption.apply(this,arguments),N(this.stateList,function(t){var i=this.option.controller[t].symbolSize;i&&i[0]!==i[1]&&(i[0]=i[1]/3)},this)},e.prototype.setSelected=function(t){this.option.range=t.slice(),this._resetRange()},e.prototype.getSelected=function(){var t=this.getExtent(),i=Ti((this.get("range")||[]).slice());return i[0]>t[1]&&(i[0]=t[1]),i[1]>t[1]&&(i[1]=t[1]),i[0]<t[0]&&(i[0]=t[0]),i[1]<t[0]&&(i[1]=t[0]),i},e.prototype.getValueState=function(t){var i=this.option.range,n=this.getExtent();return(i[0]<=n[0]||i[0]<=t)&&(i[1]>=n[1]||t<=i[1])?"inRange":"outOfRange"},e.prototype.findTargetDataIndices=function(t){var i=[];return this.eachTargetSeries(function(n){var a=[],o=n.getData();o.each(this.getDataDimensionIndex(o),function(s,l){t[0]<=s&&s<=t[1]&&a.push(l)},this),i.push({seriesId:n.id,dataIndex:a})},this),i},e.prototype.getVisualMeta=function(t){var i=pJ(this,"outOfRange",this.getExtent()),n=pJ(this,"inRange",this.option.range.slice()),a=[];function o(p,d){a.push({value:p,color:t(p,d)})}for(var s=0,l=0,u=n.length,c=i.length;l<c&&(!n.length||i[l]<=n[0]);l++)i[l]<n[s]&&o(i[l],"outOfRange");for(var f=1;s<u;s++,f=0)f&&a.length&&o(n[s],"outOfRange"),o(n[s],"inRange");for(var f=1;l<c;l++)(!n.length||n[n.length-1]<i[l])&&(f&&(a.length&&o(a[a.length-1].value,"outOfRange"),f=0),o(i[l],"outOfRange"));var h=a.length;return{stops:a,outerColors:[h?a[0].color:"transparent",h?a[h-1].color:"transparent"]}},e.type="visualMap.continuous",e.defaultOption=Hn(rg.defaultOption,{align:"auto",calculable:!1,hoverLink:!0,realtime:!0,handleIcon:"path://M-11.39,9.77h0a3.5,3.5,0,0,1-3.5,3.5h-22a3.5,3.5,0,0,1-3.5-3.5h0a3.5,3.5,0,0,1,3.5-3.5h22A3.5,3.5,0,0,1-11.39,9.77Z",handleSize:"120%",handleStyle:{borderColor:"#fff",borderWidth:1},indicatorIcon:"circle",indicatorSize:"50%",indicatorStyle:{borderColor:"#fff",borderWidth:2,shadowBlur:2,shadowOffsetX:1,shadowOffsetY:1,shadowColor:"rgba(0,0,0,0.2)"}}),e}(rg);function pJ(r,e,t){if(t[0]===t[1])return t.slice();for(var i=200,n=(t[1]-t[0])/i,a=t[0],o=[],s=0;s<=i&&a<t[1];s++)o.push(a),a+=n;return o.push(t[1]),o}var dJ=kbe;var Vbe=function(r){Z(e,r);function e(){var t=r!==null&&r.apply(this,arguments)||this;return t.type=e.type,t.autoPositionValues={left:1,right:1,top:1,bottom:1},t}return e.prototype.init=function(t,i){this.ecModel=t,this.api=i},e.prototype.render=function(t,i,n,a){if(this.visualMapModel=t,t.get("show")===!1){this.group.removeAll();return}this.doRender(t,i,n,a)},e.prototype.renderBackground=function(t){var i=this.visualMapModel,n=Gs(i.get("padding")||0),a=t.getBoundingRect();t.add(new Tt({z2:-1,silent:!0,shape:{x:a.x-n[3],y:a.y-n[0],width:a.width+n[3]+n[1],height:a.height+n[0]+n[2]},style:{fill:i.get("backgroundColor"),stroke:i.get("borderColor"),lineWidth:i.get("borderWidth")}}))},e.prototype.getControllerVisual=function(t,i,n){n=n||{};var a=n.forceState,o=this.visualMapModel,s={};if(i==="color"){var l=o.get("contentColor");s.color=l}function u(p){return s[p]}function c(p,d){s[p]=d}var f=o.controllerVisuals[a||o.getValueState(t)],h=pi.prepareVisualTypes(f);return N(h,function(p){var d=f[p];n.convertOpacityToAlpha&&p==="opacity"&&(p="colorAlpha",d=f.__alphaForOpacity),pi.dependsOn(p,i)&&d&&d.applyVisual(t,u,c)}),s[i]},e.prototype.positionGroup=function(t){var i=this.visualMapModel,n=this.api;Ef(t,i.getBoxLayoutParams(),{width:n.getWidth(),height:n.getHeight()})},e.prototype.doRender=function(t,i,n,a){},e.type="visualMap",e}(Qt),bE=Vbe;var mJ=[["left","right","width"],["top","bottom","height"]];function wE(r,e,t){var i=r.option,n=i.align;if(n!=null&&n!=="auto")return n;for(var a={width:e.getWidth(),height:e.getHeight()},o=i.orient==="horizontal"?1:0,s=mJ[o],l=[0,null,10],u={},c=0;c<3;c++)u[mJ[1-o][c]]=l[c],u[s[c]]=c===2?t[0]:i[s[c]];var f=[["x","width",3],["y","height",0]][o],h=xr(u,a,i.padding);return s[(h.margin[f[2]]||0)+h[f[0]]+h[f[1]]*.5<a[f[1]]*.5?0:1]}function ig(r,e){return N(r||[],function(t){t.dataIndex!=null&&(t.dataIndexInside=t.dataIndex,t.dataIndex=null),t.highlightKey="visualMap"+(e?e.componentIndex:"")}),r}var Ql=rr,Gbe=N,gJ=Math.min,e3=Math.max,Hbe=12,Wbe=6,Xbe=function(r){Z(e,r);function e(){var t=r!==null&&r.apply(this,arguments)||this;return t.type=e.type,t._shapes={},t._dataInterval=[],t._handleEnds=[],t._hoverLinkDataIndices=[],t}return e.prototype.init=function(t,i){r.prototype.init.call(this,t,i),this._hoverLinkFromSeriesMouseOver=Be(this._hoverLinkFromSeriesMouseOver,this),this._hideIndicator=Be(this._hideIndicator,this)},e.prototype.doRender=function(t,i,n,a){(!a||a.type!=="selectDataRange"||a.from!==this.uid)&&this._buildView()},e.prototype._buildView=function(){this.group.removeAll();var t=this.visualMapModel,i=this.group;this._orient=t.get("orient"),this._useHandle=t.get("calculable"),this._resetInterval(),this._renderBar(i);var n=t.get("text");this._renderEndsText(i,n,0),this._renderEndsText(i,n,1),this._updateView(!0),this.renderBackground(i),this._updateView(),this._enableHoverLinkToSeries(),this._enableHoverLinkFromSeries(),this.positionGroup(i)},e.prototype._renderEndsText=function(t,i,n){if(i){var a=i[1-n];a=a!=null?a+"":"";var o=this.visualMapModel,s=o.get("textGap"),l=o.itemSize,u=this._shapes.mainGroup,c=this._applyTransform([l[0]/2,n===0?-s:l[1]+s],u),f=this._applyTransform(n===0?"bottom":"top",u),h=this._orient,p=this.visualMapModel.textStyleModel;this.group.add(new Lt({style:fr(p,{x:c[0],y:c[1],verticalAlign:h==="horizontal"?"middle":f,align:h==="horizontal"?f:"center",text:a})}))}},e.prototype._renderBar=function(t){var i=this.visualMapModel,n=this._shapes,a=i.itemSize,o=this._orient,s=this._useHandle,l=wE(i,this.api,a),u=n.mainGroup=this._createBarGroup(l),c=new Ze;u.add(c),c.add(n.outOfRange=yJ()),c.add(n.inRange=yJ(null,s?xJ(this._orient):null,Be(this._dragHandle,this,"all",!1),Be(this._dragHandle,this,"all",!0))),c.setClipPath(new Tt({shape:{x:0,y:0,width:a[0],height:a[1],r:3}}));var f=i.textStyleModel.getTextRect("\u56FD"),h=e3(f.width,f.height);s&&(n.handleThumbs=[],n.handleLabels=[],n.handleLabelPoints=[],this._createHandle(i,u,0,a,h,o),this._createHandle(i,u,1,a,h,o)),this._createIndicator(i,u,a,h,o),t.add(u)},e.prototype._createHandle=function(t,i,n,a,o,s){var l=Be(this._dragHandle,this,n,!1),u=Be(this._dragHandle,this,n,!0),c=xn(t.get("handleSize"),a[0]),f=Sr(t.get("handleIcon"),-c/2,-c/2,c,c,null,!0),h=xJ(this._orient);f.attr({cursor:h,draggable:!0,drift:l,ondragend:u,onmousemove:function(v){Ea(v.event)}}),f.x=a[0]/2,f.useStyle(t.getModel("handleStyle").getItemStyle()),f.setStyle({strokeNoScale:!0,strokeFirst:!0}),f.style.lineWidth*=2,f.ensureState("emphasis").style=t.getModel(["emphasis","handleStyle"]).getItemStyle(),Eu(f,!0),i.add(f);var p=this.visualMapModel.textStyleModel,d=new Lt({cursor:h,draggable:!0,drift:l,onmousemove:function(v){Ea(v.event)},ondragend:u,style:fr(p,{x:0,y:0,text:""})});d.ensureState("blur").style={opacity:.1},d.stateTransition={duration:200},this.group.add(d);var g=[c,0],m=this._shapes;m.handleThumbs[n]=f,m.handleLabelPoints[n]=g,m.handleLabels[n]=d},e.prototype._createIndicator=function(t,i,n,a,o){var s=xn(t.get("indicatorSize"),n[0]),l=Sr(t.get("indicatorIcon"),-s/2,-s/2,s,s,null,!0);l.attr({cursor:"move",invisible:!0,silent:!0,x:n[0]/2});var u=t.getModel("indicatorStyle").getItemStyle();if(l instanceof Ur){var c=l.style;l.useStyle(fe({image:c.image,x:c.x,y:c.y,width:c.width,height:c.height},u))}else l.useStyle(u);i.add(l);var f=this.visualMapModel.textStyleModel,h=new Lt({silent:!0,invisible:!0,style:fr(f,{x:0,y:0,text:""})});this.group.add(h);var p=[(o==="horizontal"?a/2:Wbe)+n[0]/2,0],d=this._shapes;d.indicator=l,d.indicatorLabel=h,d.indicatorLabelPoint=p,this._firstShowIndicator=!0},e.prototype._dragHandle=function(t,i,n,a){if(this._useHandle){if(this._dragging=!i,!i){var o=this._applyTransform([n,a],this._shapes.mainGroup,!0);this._updateInterval(t,o[1]),this._hideIndicator(),this._updateView()}i===!this.visualMapModel.get("realtime")&&this.api.dispatchAction({type:"selectDataRange",from:this.uid,visualMapId:this.visualMapModel.id,selected:this._dataInterval.slice()}),i?!this._hovering&&this._clearHoverLinkToSeries():_J(this.visualMapModel)&&this._doHoverLinkToSeries(this._handleEnds[t],!1)}},e.prototype._resetInterval=function(){var t=this.visualMapModel,i=this._dataInterval=t.getSelected(),n=t.getExtent(),a=[0,t.itemSize[1]];this._handleEnds=[Ql(i[0],n,a,!0),Ql(i[1],n,a,!0)]},e.prototype._updateInterval=function(t,i){i=i||0;var n=this.visualMapModel,a=this._handleEnds,o=[0,n.itemSize[1]];Xa(i,a,o,t,0);var s=n.getExtent();this._dataInterval=[Ql(a[0],o,s,!0),Ql(a[1],o,s,!0)]},e.prototype._updateView=function(t){var i=this.visualMapModel,n=i.getExtent(),a=this._shapes,o=[0,i.itemSize[1]],s=t?o:this._handleEnds,l=this._createBarVisual(this._dataInterval,n,s,"inRange"),u=this._createBarVisual(n,n,o,"outOfRange");a.inRange.setStyle({fill:l.barColor}).setShape("points",l.barPoints),a.outOfRange.setStyle({fill:u.barColor}).setShape("points",u.barPoints),this._updateHandle(s,l)},e.prototype._createBarVisual=function(t,i,n,a){var o={forceState:a,convertOpacityToAlpha:!0},s=this._makeColorGradient(t,o),l=[this.getControllerVisual(t[0],"symbolSize",o),this.getControllerVisual(t[1],"symbolSize",o)],u=this._createBarPoints(n,l);return{barColor:new zl(0,0,0,1,s),barPoints:u,handlesColor:[s[0].color,s[s.length-1].color]}},e.prototype._makeColorGradient=function(t,i){var n=100,a=[],o=(t[1]-t[0])/n;a.push({color:this.getControllerVisual(t[0],"color",i),offset:0});for(var s=1;s<n;s++){var l=t[0]+o*s;if(l>t[1])break;a.push({color:this.getControllerVisual(l,"color",i),offset:s/n})}return a.push({color:this.getControllerVisual(t[1],"color",i),offset:1}),a},e.prototype._createBarPoints=function(t,i){var n=this.visualMapModel.itemSize;return[[n[0]-i[0],t[0]],[n[0],t[0]],[n[0],t[1]],[n[0]-i[1],t[1]]]},e.prototype._createBarGroup=function(t){var i=this._orient,n=this.visualMapModel.get("inverse");return new Ze(i==="horizontal"&&!n?{scaleX:t==="bottom"?1:-1,rotation:Math.PI/2}:i==="horizontal"&&n?{scaleX:t==="bottom"?-1:1,rotation:-Math.PI/2}:i==="vertical"&&!n?{scaleX:t==="left"?1:-1,scaleY:-1}:{scaleX:t==="left"?1:-1})},e.prototype._updateHandle=function(t,i){if(this._useHandle){var n=this._shapes,a=this.visualMapModel,o=n.handleThumbs,s=n.handleLabels,l=a.itemSize,u=a.getExtent();Gbe([0,1],function(c){var f=o[c];f.setStyle("fill",i.handlesColor[c]),f.y=t[c];var h=Ql(t[c],[0,l[1]],u,!0),p=this.getControllerVisual(h,"symbolSize");f.scaleX=f.scaleY=p/l[0],f.x=l[0]-p/2;var d=wn(n.handleLabelPoints[c],ks(f,this.group));s[c].setStyle({x:d[0],y:d[1],text:a.formatValueText(this._dataInterval[c]),verticalAlign:"middle",align:this._orient==="vertical"?this._applyTransform("left",n.mainGroup):"center"})},this)}},e.prototype._showIndicator=function(t,i,n,a){var o=this.visualMapModel,s=o.getExtent(),l=o.itemSize,u=[0,l[1]],c=this._shapes,f=c.indicator;if(f){f.attr("invisible",!1);var h={convertOpacityToAlpha:!0},p=this.getControllerVisual(t,"color",h),d=this.getControllerVisual(t,"symbolSize"),g=Ql(t,s,u,!0),m=l[0]-d/2,v={x:f.x,y:f.y};f.y=g,f.x=m;var _=wn(c.indicatorLabelPoint,ks(f,this.group)),y=c.indicatorLabel;y.attr("invisible",!1);var x=this._applyTransform("left",c.mainGroup),M=this._orient,S=M==="horizontal";y.setStyle({text:(n||"")+o.formatValueText(i),verticalAlign:S?x:"middle",align:S?"center":x});var w={x:m,y:g,style:{fill:p}},T={style:{x:_[0],y:_[1]}};if(o.ecModel.isAnimationEnabled()&&!this._firstShowIndicator){var C={duration:100,easing:"cubicInOut",additive:!0};f.x=v.x,f.y=v.y,f.animateTo(w,C),y.animateTo(T,C)}else f.attr(w),y.attr(T);this._firstShowIndicator=!1;var b=this._shapes.handleLabels;if(b)for(var E=0;E<b.length;E++)this.api.enterBlur(b[E])}},e.prototype._enableHoverLinkToSeries=function(){var t=this;this._shapes.mainGroup.on("mousemove",function(i){if(t._hovering=!0,!t._dragging){var n=t.visualMapModel.itemSize,a=t._applyTransform([i.offsetX,i.offsetY],t._shapes.mainGroup,!0,!0);a[1]=gJ(e3(0,a[1]),n[1]),t._doHoverLinkToSeries(a[1],0<=a[0]&&a[0]<=n[0])}}).on("mouseout",function(){t._hovering=!1,!t._dragging&&t._clearHoverLinkToSeries()})},e.prototype._enableHoverLinkFromSeries=function(){var t=this.api.getZr();this.visualMapModel.option.hoverLink?(t.on("mouseover",this._hoverLinkFromSeriesMouseOver,this),t.on("mouseout",this._hideIndicator,this)):this._clearHoverLinkFromSeries()},e.prototype._doHoverLinkToSeries=function(t,i){var n=this.visualMapModel,a=n.itemSize;if(n.option.hoverLink){var o=[0,a[1]],s=n.getExtent();t=gJ(e3(o[0],t),o[1]);var l=Ybe(n,s,o),u=[t-l,t+l],c=Ql(t,o,s,!0),f=[Ql(u[0],o,s,!0),Ql(u[1],o,s,!0)];u[0]<o[0]&&(f[0]=-1/0),u[1]>o[1]&&(f[1]=1/0),i&&(f[0]===-1/0?this._showIndicator(c,f[1],"< ",l):f[1]===1/0?this._showIndicator(c,f[0],"> ",l):this._showIndicator(c,c,"\u2248 ",l));var h=this._hoverLinkDataIndices,p=[];(i||_J(n))&&(p=this._hoverLinkDataIndices=n.findTargetDataIndices(f));var d=lH(h,p);this._dispatchHighDown("downplay",ig(d[0],n)),this._dispatchHighDown("highlight",ig(d[1],n))}},e.prototype._hoverLinkFromSeriesMouseOver=function(t){var i;if(Ys(t.target,function(l){var u=rt(l);if(u.dataIndex!=null)return i=u,!0},!0),!!i){var n=this.ecModel.getSeriesByIndex(i.seriesIndex),a=this.visualMapModel;if(a.isTargetSeries(n)){var o=n.getData(i.dataType),s=o.getStore().get(a.getDataDimensionIndex(o),i.dataIndex);isNaN(s)||this._showIndicator(s,s)}}},e.prototype._hideIndicator=function(){var t=this._shapes;t.indicator&&t.indicator.attr("invisible",!0),t.indicatorLabel&&t.indicatorLabel.attr("invisible",!0);var i=this._shapes.handleLabels;if(i)for(var n=0;n<i.length;n++)this.api.leaveBlur(i[n])},e.prototype._clearHoverLinkToSeries=function(){this._hideIndicator();var t=this._hoverLinkDataIndices;this._dispatchHighDown("downplay",ig(t,this.visualMapModel)),t.length=0},e.prototype._clearHoverLinkFromSeries=function(){this._hideIndicator();var t=this.api.getZr();t.off("mouseover",this._hoverLinkFromSeriesMouseOver),t.off("mouseout",this._hideIndicator)},e.prototype._applyTransform=function(t,i,n,a){var o=ks(i,a?null:this.group);return pe(t)?wn(t,o,n):Up(t,o,n)},e.prototype._dispatchHighDown=function(t,i){i&&i.length&&this.api.dispatchAction({type:t,batch:i})},e.prototype.dispose=function(){this._clearHoverLinkFromSeries(),this._clearHoverLinkToSeries()},e.type="visualMap.continuous",e}(bE);function yJ(r,e,t,i){return new ei({shape:{points:r},draggable:!!t,cursor:e,drift:t,onmousemove:function(n){Ea(n.event)},ondragend:i})}function Ybe(r,e,t){var i=Hbe/2,n=r.get("hoverLinkDataSize");return n&&(i=Ql(n,e,t,!0)/2),i}function _J(r){var e=r.get("hoverLinkOnHandle");return!!(e??r.get("realtime"))}function xJ(r){return r==="vertical"?"ns-resize":"ew-resize"}var SJ=Xbe;var MJ={type:"selectDataRange",event:"dataRangeSelected",update:"update"},bJ=function(r,e){e.eachComponent({mainType:"visualMap",query:r},function(t){t.setSelected(r.selected)})};var wJ=[{createOnAllSeries:!0,reset:function(r,e){var t=[];return e.eachComponent("visualMap",function(i){var n=r.pipelineContext;!i.isTargetSeries(r)||n&&n.large||t.push(cK(i.stateList,i.targetVisuals,Be(i.getValueState,i),i.getDataDimensionIndex(r.getData())))}),t}},{createOnAllSeries:!0,reset:function(r,e){var t=r.getData(),i=[];e.eachComponent("visualMap",function(n){if(n.isTargetSeries(r)){var a=n.getVisualMeta(Be(qbe,null,r,n))||{stops:[],outerColors:[]},o=n.getDataDimensionIndex(t);o>=0&&(a.dimension=o,i.push(a))}}),r.getData().setVisual("visualMeta",i)}}];function qbe(r,e,t,i){for(var n=e.targetVisuals[i],a=pi.prepareVisualTypes(n),o={color:kl(r.getData(),"color")},s=0,l=a.length;s<l;s++){var u=a[s],c=n[u==="opacity"?"__alphaForOpacity":u];c&&c.applyVisual(t,f,h)}return o.color;function f(p){return o[p]}function h(p,d){o[p]=d}}var TJ=N;function t3(r){var e=r&&r.visualMap;pe(e)||(e=e?[e]:[]),TJ(e,function(t){if(t){ng(t,"splitList")&&!ng(t,"pieces")&&(t.pieces=t.splitList,delete t.splitList);var i=t.pieces;i&&pe(i)&&TJ(i,function(n){qe(n)&&(ng(n,"start")&&!ng(n,"min")&&(n.min=n.start),ng(n,"end")&&!ng(n,"max")&&(n.max=n.end))})}})}function ng(r,e){return r&&r.hasOwnProperty&&r.hasOwnProperty(e)}var EJ=!1;function Kx(r){EJ||(EJ=!0,r.registerSubTypeDefaulter("visualMap",function(e){return!e.categories&&(!(e.pieces?e.pieces.length>0:e.splitNumber>0)||e.calculable)?"continuous":"piecewise"}),r.registerAction(MJ,bJ),N(wJ,function(e){r.registerVisual(r.PRIORITY.VISUAL.COMPONENT,e)}),r.registerPreprocessor(t3))}function Jx(r){r.registerComponentModel(dJ),r.registerComponentView(SJ),Kx(r)}var Zbe=function(r){Z(e,r);function e(){var t=r!==null&&r.apply(this,arguments)||this;return t.type=e.type,t._pieceList=[],t}return e.prototype.optionUpdated=function(t,i){r.prototype.optionUpdated.apply(this,arguments),this.resetExtent();var n=this._mode=this._determineMode();this._pieceList=[],jbe[this._mode].call(this,this._pieceList),this._resetSelected(t,i);var a=this.option.categories;this.resetVisual(function(o,s){n==="categories"?(o.mappingMethod="category",o.categories=Qe(a)):(o.dataExtent=this.getExtent(),o.mappingMethod="piecewise",o.pieceList=de(this._pieceList,function(l){return l=Qe(l),s!=="inRange"&&(l.visual=null),l}))})},e.prototype.completeVisualOption=function(){var t=this.option,i={},n=pi.listVisualTypes(),a=this.isCategory();N(t.pieces,function(s){N(n,function(l){s.hasOwnProperty(l)&&(i[l]=1)})}),N(i,function(s,l){var u=!1;N(this.stateList,function(c){u=u||o(t,c,l)||o(t.target,c,l)},this),!u&&N(this.stateList,function(c){(t[c]||(t[c]={}))[l]=ME.get(l,c==="inRange"?"active":"inactive",a)})},this);function o(s,l,u){return s&&s[l]&&s[l].hasOwnProperty(u)}r.prototype.completeVisualOption.apply(this,arguments)},e.prototype._resetSelected=function(t,i){var n=this.option,a=this._pieceList,o=(i?n:t).selected||{};if(n.selected=o,N(a,function(l,u){var c=this.getSelectedMapKey(l);o.hasOwnProperty(c)||(o[c]=!0)},this),n.selectedMode==="single"){var s=!1;N(a,function(l,u){var c=this.getSelectedMapKey(l);o[c]&&(s?o[c]=!1:s=!0)},this)}},e.prototype.getItemSymbol=function(){return this.get("itemSymbol")},e.prototype.getSelectedMapKey=function(t){return this._mode==="categories"?t.value+"":t.index+""},e.prototype.getPieceList=function(){return this._pieceList},e.prototype._determineMode=function(){var t=this.option;return t.pieces&&t.pieces.length>0?"pieces":this.option.categories?"categories":"splitNumber"},e.prototype.setSelected=function(t){this.option.selected=Qe(t)},e.prototype.getValueState=function(t){var i=pi.findPieceIndex(t,this._pieceList);return i!=null&&this.option.selected[this.getSelectedMapKey(this._pieceList[i])]?"inRange":"outOfRange"},e.prototype.findTargetDataIndices=function(t){var i=[],n=this._pieceList;return this.eachTargetSeries(function(a){var o=[],s=a.getData();s.each(this.getDataDimensionIndex(s),function(l,u){var c=pi.findPieceIndex(l,n);c===t&&o.push(u)},this),i.push({seriesId:a.id,dataIndex:o})},this),i},e.prototype.getRepresentValue=function(t){var i;if(this.isCategory())i=t.value;else if(t.value!=null)i=t.value;else{var n=t.interval||[];i=n[0]===-1/0&&n[1]===1/0?0:(n[0]+n[1])/2}return i},e.prototype.getVisualMeta=function(t){if(this.isCategory())return;var i=[],n=["",""],a=this;function o(c,f){var h=a.getRepresentValue({interval:c});f||(f=a.getValueState(h));var p=t(h,f);c[0]===-1/0?n[0]=p:c[1]===1/0?n[1]=p:i.push({value:c[0],color:p},{value:c[1],color:p})}var s=this._pieceList.slice();if(!s.length)s.push({interval:[-1/0,1/0]});else{var l=s[0].interval[0];l!==-1/0&&s.unshift({interval:[-1/0,l]}),l=s[s.length-1].interval[1],l!==1/0&&s.push({interval:[l,1/0]})}var u=-1/0;return N(s,function(c){var f=c.interval;f&&(f[0]>u&&o([u,f[0]],"outOfRange"),o(f.slice()),u=f[1])},this),{stops:i,outerColors:n}},e.type="visualMap.piecewise",e.defaultOption=Hn(rg.defaultOption,{selected:null,minOpen:!1,maxOpen:!1,align:"auto",itemWidth:20,itemHeight:14,itemSymbol:"roundRect",pieces:null,categories:null,splitNumber:5,selectedMode:"multiple",itemGap:10,hoverLink:!0}),e}(rg),jbe={splitNumber:function(r){var e=this.option,t=Math.min(e.precision,20),i=this.getExtent(),n=e.splitNumber;n=Math.max(parseInt(n,10),1),e.splitNumber=n;for(var a=(i[1]-i[0])/n;+a.toFixed(t)!==a&&t<5;)t++;e.precision=t,a=+a.toFixed(t),e.minOpen&&r.push({interval:[-1/0,i[0]],close:[0,0]});for(var o=0,s=i[0];o<n;s+=a,o++){var l=o===n-1?i[1]:s+a;r.push({interval:[s,l],close:[1,1]})}e.maxOpen&&r.push({interval:[i[1],1/0],close:[0,0]}),r_(r),N(r,function(u,c){u.index=c,u.text=this.formatValueText(u.interval)},this)},categories:function(r){var e=this.option;N(e.categories,function(t){r.push({text:this.formatValueText(t,!0),value:t})},this),AJ(e,r)},pieces:function(r){var e=this.option;N(e.pieces,function(t,i){qe(t)||(t={value:t});var n={text:"",index:i};if(t.label!=null&&(n.text=t.label),t.hasOwnProperty("value")){var a=n.value=t.value;n.interval=[a,a],n.close=[1,1]}else{for(var o=n.interval=[],s=n.close=[0,0],l=[1,0,1],u=[-1/0,1/0],c=[],f=0;f<2;f++){for(var h=[["gte","gt","min"],["lte","lt","max"]][f],p=0;p<3&&o[f]==null;p++)o[f]=t[h[p]],s[f]=l[p],c[f]=p===2;o[f]==null&&(o[f]=u[f])}c[0]&&o[1]===1/0&&(s[0]=0),c[1]&&o[0]===-1/0&&(s[1]=0),o[0]===o[1]&&s[0]&&s[1]&&(n.value=o[0])}n.visual=pi.retrieveVisuals(t),r.push(n)},this),AJ(e,r),r_(r),N(r,function(t){var i=t.close,n=[["<","\u2264"][i[1]],[">","\u2265"][i[0]]];t.text=t.text||this.formatValueText(t.value!=null?t.value:t.interval,!1,n)},this)}};function AJ(r,e){var t=r.inverse;(r.orient==="vertical"?!t:t)&&e.reverse()}var CJ=Zbe;var Kbe=function(r){Z(e,r);function e(){var t=r!==null&&r.apply(this,arguments)||this;return t.type=e.type,t}return e.prototype.doRender=function(){var t=this.group;t.removeAll();var i=this.visualMapModel,n=i.get("textGap"),a=i.textStyleModel,o=a.getFont(),s=a.getTextColor(),l=this._getItemAlign(),u=i.itemSize,c=this._getViewData(),f=c.endsText,h=Br(i.get("showLabel",!0),!f);f&&this._renderEndsText(t,f[0],u,h,l),N(c.viewPieceList,function(p){var d=p.piece,g=new Ze;g.onclick=Be(this._onItemClick,this,d),this._enableHoverLink(g,p.indexInModelPieceList);var m=i.getRepresentValue(d);if(this._createItemSymbol(g,m,[0,0,u[0],u[1]]),h){var v=this.visualMapModel.getValueState(m);g.add(new Lt({style:{x:l==="right"?-n:u[0]+n,y:u[1]/2,text:d.text,verticalAlign:"middle",align:l,font:o,fill:s,opacity:v==="outOfRange"?.5:1}}))}t.add(g)},this),f&&this._renderEndsText(t,f[1],u,h,l),Ws(i.get("orient"),t,i.get("itemGap")),this.renderBackground(t),this.positionGroup(t)},e.prototype._enableHoverLink=function(t,i){var n=this;t.on("mouseover",function(){return a("highlight")}).on("mouseout",function(){return a("downplay")});var a=function(o){var s=n.visualMapModel;s.option.hoverLink&&n.api.dispatchAction({type:o,batch:ig(s.findTargetDataIndices(i),s)})}},e.prototype._getItemAlign=function(){var t=this.visualMapModel,i=t.option;if(i.orient==="vertical")return wE(t,this.api,t.itemSize);var 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o=Qe(n.selected),s=i.getSelectedMapKey(t);a==="single"||a===!0?(o[s]=!0,N(o,function(l,u){o[u]=u===s})):o[s]=!o[s],this.api.dispatchAction({type:"selectDataRange",from:this.uid,visualMapId:this.visualMapModel.id,selected:o})}},e.type="visualMap.piecewise",e}(bE),RJ=Kbe;function $x(r){r.registerComponentModel(CJ),r.registerComponentView(RJ),Kx(r)}function r3(r){It(Jx),It($x)}var Jbe={label:{enabled:!0},decal:{show:!1}},LJ=vt(),$be={};function i3(r,e){var t=r.getModel("aria");if(!t.get("enabled"))return;var i=Qe(Jbe);_t(i.label,r.getLocaleModel().get("aria"),!1),_t(t.option,i,!1),n(),a();function n(){var u=t.getModel("decal"),c=u.get("show");if(c){var f=ke();r.eachSeries(function(h){if(!h.isColorBySeries()){var p=f.get(h.type);p||(p={},f.set(h.type,p)),LJ(h).scope=p}}),r.eachRawSeries(function(h){if(r.isSeriesFiltered(h))return;if(He(h.enableAriaDecal)){h.enableAriaDecal();return}var p=h.getData();if(h.isColorBySeries()){var 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e[0]=t[0],e[1]=t[3],e[2]=t[6],e[3]=t[1],e[4]=t[4],e[5]=t[7],e[6]=t[2],e[7]=t[5],e[8]=t[8],this}setUvTransform(e,t,i,n,a,o,s){let l=Math.cos(a),u=Math.sin(a);return this.set(i*l,i*u,-i*(l*o+u*s)+o+e,-n*u,n*l,-n*(-u*o+l*s)+s+t,0,0,1),this}scale(e,t){return this.premultiply(AF.makeScale(e,t)),this}rotate(e){return this.premultiply(AF.makeRotation(-e)),this}translate(e,t){return this.premultiply(AF.makeTranslation(e,t)),this}makeTranslation(e,t){return e.isVector2?this.set(1,0,e.x,0,1,e.y,0,0,1):this.set(1,0,e,0,1,t,0,0,1),this}makeRotation(e){let t=Math.cos(e),i=Math.sin(e);return this.set(t,-i,0,i,t,0,0,0,1),this}makeScale(e,t){return this.set(e,0,0,0,t,0,0,0,1),this}equals(e){let t=this.elements,i=e.elements;for(let n=0;n<9;n++)if(t[n]!==i[n])return!1;return!0}fromArray(e,t=0){for(let i=0;i<9;i++)this.elements[i]=e[i+t];return this}toArray(e=[],t=0){let i=this.elements;return e[t]=i[0],e[t+1]=i[1],e[t+2]=i[2],e[t+3]=i[3],e[t+4]=i[4],e[t+5]=i[5],e[t+6]=i[6],e[t+7]=i[7],e[t+8]=i[8],e}clone(){return new this.constructor().fromArray(this.elements)}},AF=new $t;function QE(r){for(let e=r.length-1;e>=0;--e)if(r[e]>=65535)return!0;return!1}function vg(r){return document.createElementNS("http://www.w3.org/1999/xhtml",r)}function wQ(){let r=vg("canvas");return r.style.display="block",r}var bQ={};function TQ(r){r in bQ||(bQ[r]=!0,console.warn(r))}var EQ=new $t().set(.8224621,.177538,0,.0331941,.9668058,0,.0170827,.0723974,.9105199),AQ=new $t().set(1.2249401,-.2249404,0,-.0420569,1.0420571,0,-.0196376,-.0786361,1.0982735),eA={[Za]:{transfer:hg,primaries:pg,toReference:r=>r,fromReference:r=>r},[qa]:{transfer:Hr,primaries:pg,toReference:r=>r.convertSRGBToLinear(),fromReference:r=>r.convertLinearToSRGB()},[dd]:{transfer:hg,primaries:dg,toReference:r=>r.applyMatrix3(AQ),fromReference:r=>r.applyMatrix3(EQ)},[fg]:{transfer:Hr,primaries:dg,toReference:r=>r.convertSRGBToLinear().applyMatrix3(AQ),fromReference:r=>r.applyMatrix3(EQ).convertLinearToSRGB()}},X1e=new Set([Za,dd]),Er={enabled:!0,_workingColorSpace:Za,get workingColorSpace(){return this._workingColorSpace},set workingColorSpace(r){if(!X1e.has(r))throw new Error(`Unsupported working color space, "${r}".`);this._workingColorSpace=r},convert:function(r,e,t){if(this.enabled===!1||e===t||!e||!t)return r;let i=eA[e].toReference,n=eA[t].fromReference;return n(i(r))},fromWorkingColorSpace:function(r,e){return this.convert(r,this._workingColorSpace,e)},toWorkingColorSpace:function(r,e){return this.convert(r,e,this._workingColorSpace)},getPrimaries:function(r){return eA[r].primaries},getTransfer:function(r){return r===ys?hg:eA[r].transfer}};function sh(r){return r<.04045?r*.0773993808:Math.pow(r*.9478672986+.0521327014,2.4)}function tA(r){return r<.0031308?r*12.92:1.055*Math.pow(r,.41666)-.055}var gg,yg=class{static getDataURL(e){if(/^data:/i.test(e.src)||typeof HTMLCanvasElement>"u")return e.src;let t;if(e instanceof HTMLCanvasElement)t=e;else{gg===void 0&&(gg=vg("canvas")),gg.width=e.width,gg.height=e.height;let i=gg.getContext("2d");e instanceof ImageData?i.putImageData(e,0,0):i.drawImage(e,0,0,e.width,e.height),t=gg}return t.width>2048||t.height>2048?(console.warn("THREE.ImageUtils.getDataURL: Image converted to jpg for performance reasons",e),t.toDataURL("image/jpeg",.6)):t.toDataURL("image/png")}static sRGBToLinear(e){if(typeof HTMLImageElement<"u"&&e instanceof HTMLImageElement||typeof HTMLCanvasElement<"u"&&e instanceof HTMLCanvasElement||typeof ImageBitmap<"u"&&e instanceof ImageBitmap){let t=vg("canvas");t.width=e.width,t.height=e.height;let i=t.getContext("2d");i.drawImage(e,0,0,e.width,e.height);let n=i.getImageData(0,0,e.width,e.height),a=n.data;for(let o=0;o<a.length;o++)a[o]=sh(a[o]/255)*255;return i.putImageData(n,0,0),t}else if(e.data){let t=e.data.slice(0);for(let i=0;i<t.length;i++)t instanceof Uint8Array||t instanceof Uint8ClampedArray?t[i]=Math.floor(sh(t[i]/255)*255):t[i]=sh(t[i]);return{data:t,width:e.width,height:e.height}}else return console.warn("THREE.ImageUtils.sRGBToLinear(): Unsupported image type. No color space conversion applied."),e}};var Y1e=0,_g=class{constructor(e=null){this.isSource=!0,Object.defineProperty(this,"id",{value:Y1e++}),this.uuid=iu(),this.data=e,this.dataReady=!0,this.version=0}set needsUpdate(e){e===!0&&this.version++}toJSON(e){let t=e===void 0||typeof e=="string";if(!t&&e.images[this.uuid]!==void 0)return e.images[this.uuid];let i={uuid:this.uuid,url:""},n=this.data;if(n!==null){let a;if(Array.isArray(n)){a=[];for(let o=0,s=n.length;o<s;o++)n[o].isDataTexture?a.push(CF(n[o].image)):a.push(CF(n[o]))}else a=CF(n);i.url=a}return t||(e.images[this.uuid]=i),i}};function CF(r){return typeof HTMLImageElement<"u"&&r instanceof HTMLImageElement||typeof HTMLCanvasElement<"u"&&r instanceof HTMLCanvasElement||typeof ImageBitmap<"u"&&r instanceof ImageBitmap?yg.getDataURL(r):r.data?{data:Array.from(r.data),width:r.width,height:r.height,type:r.data.constructor.name}:(console.warn("THREE.Texture: Unable to serialize Texture."),{})}var q1e=0,Ja=(()=>{class r extends Ka{constructor(t=r.DEFAULT_IMAGE,i=r.DEFAULT_MAPPING,n=ma,a=ma,o=Qi,s=ol,l=Rn,u=Ro,c=r.DEFAULT_ANISOTROPY,f=ys){super(),this.isTexture=!0,Object.defineProperty(this,"id",{value:q1e++}),this.uuid=iu(),this.name="",this.source=new _g(t),this.mipmaps=[],this.mapping=i,this.channel=0,this.wrapS=n,this.wrapT=a,this.magFilter=o,this.minFilter=s,this.anisotropy=c,this.format=l,this.internalFormat=null,this.type=u,this.offset=new Kt(0,0),this.repeat=new Kt(1,1),this.center=new Kt(0,0),this.rotation=0,this.matrixAutoUpdate=!0,this.matrix=new $t,this.generateMipmaps=!0,this.premultiplyAlpha=!1,this.flipY=!0,this.unpackAlignment=4,this.colorSpace=f,this.userData={},this.version=0,this.onUpdate=null,this.isRenderTargetTexture=!1,this.needsPMREMUpdate=!1}get image(){return this.source.data}set image(t=null){this.source.data=t}updateMatrix(){this.matrix.setUvTransform(this.offset.x,this.offset.y,this.repeat.x,this.repeat.y,this.rotation,this.center.x,this.center.y)}clone(){return new this.constructor().copy(this)}copy(t){return this.name=t.name,this.source=t.source,this.mipmaps=t.mipmaps.slice(0),this.mapping=t.mapping,this.channel=t.channel,this.wrapS=t.wrapS,this.wrapT=t.wrapT,this.magFilter=t.magFilter,this.minFilter=t.minFilter,this.anisotropy=t.anisotropy,this.format=t.format,this.internalFormat=t.internalFormat,this.type=t.type,this.offset.copy(t.offset),this.repeat.copy(t.repeat),this.center.copy(t.center),this.rotation=t.rotation,this.matrixAutoUpdate=t.matrixAutoUpdate,this.matrix.copy(t.matrix),this.generateMipmaps=t.generateMipmaps,this.premultiplyAlpha=t.premultiplyAlpha,this.flipY=t.flipY,this.unpackAlignment=t.unpackAlignment,this.colorSpace=t.colorSpace,this.userData=JSON.parse(JSON.stringify(t.userData)),this.needsUpdate=!0,this}toJSON(t){let i=t===void 0||typeof t=="string";if(!i&&t.textures[this.uuid]!==void 0)return t.textures[this.uuid];let n={metadata:{version:4.6,type:"Texture",generator:"Texture.toJSON"},uuid:this.uuid,name:this.name,image:this.source.toJSON(t).uuid,mapping:this.mapping,channel:this.channel,repeat:[this.repeat.x,this.repeat.y],offset:[this.offset.x,this.offset.y],center:[this.center.x,this.center.y],rotation:this.rotation,wrap:[this.wrapS,this.wrapT],format:this.format,internalFormat:this.internalFormat,type:this.type,colorSpace:this.colorSpace,minFilter:this.minFilter,magFilter:this.magFilter,anisotropy:this.anisotropy,flipY:this.flipY,generateMipmaps:this.generateMipmaps,premultiplyAlpha:this.premultiplyAlpha,unpackAlignment:this.unpackAlignment};return Object.keys(this.userData).length>0&&(n.userData=this.userData),i||(t.textures[this.uuid]=n),n}dispose(){this.dispatchEvent({type:"dispose"})}transformUv(t){if(this.mapping!==K3)return t;if(t.applyMatrix3(this.matrix),t.x<0||t.x>1)switch(this.wrapS){case sS:t.x=t.x-Math.floor(t.x);break;case ma:t.x=t.x<0?0:1;break;case lS:Math.abs(Math.floor(t.x)%2)===1?t.x=Math.ceil(t.x)-t.x:t.x=t.x-Math.floor(t.x);break}if(t.y<0||t.y>1)switch(this.wrapT){case sS:t.y=t.y-Math.floor(t.y);break;case ma:t.y=t.y<0?0:1;break;case lS:Math.abs(Math.floor(t.y)%2)===1?t.y=Math.ceil(t.y)-t.y:t.y=t.y-Math.floor(t.y);break}return this.flipY&&(t.y=1-t.y),t}set needsUpdate(t){t===!0&&(this.version++,this.source.needsUpdate=!0)}}return r.DEFAULT_IMAGE=null,r.DEFAULT_MAPPING=K3,r.DEFAULT_ANISOTROPY=1,r})();var ii=class r{constructor(e=0,t=0,i=0,n=1){r.prototype.isVector4=!0,this.x=e,this.y=t,this.z=i,this.w=n}get width(){return this.z}set width(e){this.z=e}get height(){return this.w}set height(e){this.w=e}set(e,t,i,n){return this.x=e,this.y=t,this.z=i,this.w=n,this}setScalar(e){return this.x=e,this.y=e,this.z=e,this.w=e,this}setX(e){return this.x=e,this}setY(e){return this.y=e,this}setZ(e){return this.z=e,this}setW(e){return this.w=e,this}setComponent(e,t){switch(e){case 0:this.x=t;break;case 1:this.y=t;break;case 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y>x&&y>M?y<.01?(i=0,n=.707106781,a=.707106781):(i=Math.sqrt(y),n=S/i,a=w/i):x>M?x<.01?(i=.707106781,n=0,a=.707106781):(n=Math.sqrt(x),i=S/n,a=T/n):M<.01?(i=.707106781,n=.707106781,a=0):(a=Math.sqrt(M),i=w/a,n=T/a),this.set(i,n,a,t),this}let _=Math.sqrt((m-d)*(m-d)+(f-g)*(f-g)+(h-c)*(h-c));return Math.abs(_)<.001&&(_=1),this.x=(m-d)/_,this.y=(f-g)/_,this.z=(h-c)/_,this.w=Math.acos((u+p+v-1)/2),this}min(e){return this.x=Math.min(this.x,e.x),this.y=Math.min(this.y,e.y),this.z=Math.min(this.z,e.z),this.w=Math.min(this.w,e.w),this}max(e){return this.x=Math.max(this.x,e.x),this.y=Math.max(this.y,e.y),this.z=Math.max(this.z,e.z),this.w=Math.max(this.w,e.w),this}clamp(e,t){return this.x=Math.max(e.x,Math.min(t.x,this.x)),this.y=Math.max(e.y,Math.min(t.y,this.y)),this.z=Math.max(e.z,Math.min(t.z,this.z)),this.w=Math.max(e.w,Math.min(t.w,this.w)),this}clampScalar(e,t){return this.x=Math.max(e,Math.min(t,this.x)),this.y=Math.max(e,Math.min(t,this.y)),this.z=Math.max(e,Math.min(t,this.z)),this.w=Math.max(e,Math.min(t,this.w)),this}clampLength(e,t){let i=this.length();return this.divideScalar(i||1).multiplyScalar(Math.max(e,Math.min(t,i)))}floor(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this.z=Math.floor(this.z),this.w=Math.floor(this.w),this}ceil(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this.z=Math.ceil(this.z),this.w=Math.ceil(this.w),this}round(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this.z=Math.round(this.z),this.w=Math.round(this.w),this}roundToZero(){return this.x=Math.trunc(this.x),this.y=Math.trunc(this.y),this.z=Math.trunc(this.z),this.w=Math.trunc(this.w),this}negate(){return this.x=-this.x,this.y=-this.y,this.z=-this.z,this.w=-this.w,this}dot(e){return this.x*e.x+this.y*e.y+this.z*e.z+this.w*e.w}lengthSq(){return this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w}length(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)}manhattanLength(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)+Math.abs(this.w)}normalize(){return this.divideScalar(this.length()||1)}setLength(e){return this.normalize().multiplyScalar(e)}lerp(e,t){return this.x+=(e.x-this.x)*t,this.y+=(e.y-this.y)*t,this.z+=(e.z-this.z)*t,this.w+=(e.w-this.w)*t,this}lerpVectors(e,t,i){return this.x=e.x+(t.x-e.x)*i,this.y=e.y+(t.y-e.y)*i,this.z=e.z+(t.z-e.z)*i,this.w=e.w+(t.w-e.w)*i,this}equals(e){return e.x===this.x&&e.y===this.y&&e.z===this.z&&e.w===this.w}fromArray(e,t=0){return this.x=e[t],this.y=e[t+1],this.z=e[t+2],this.w=e[t+3],this}toArray(e=[],t=0){return e[t]=this.x,e[t+1]=this.y,e[t+2]=this.z,e[t+3]=this.w,e}fromBufferAttribute(e,t){return this.x=e.getX(t),this.y=e.getY(t),this.z=e.getZ(t),this.w=e.getW(t),this}random(){return this.x=Math.random(),this.y=Math.random(),this.z=Math.random(),this.w=Math.random(),this}*[Symbol.iterator](){yield this.x,yield this.y,yield this.z,yield this.w}};var rA=class extends Ka{constructor(e=1,t=1,i={}){super(),this.isRenderTarget=!0,this.width=e,this.height=t,this.depth=1,this.scissor=new ii(0,0,e,t),this.scissorTest=!1,this.viewport=new ii(0,0,e,t);let n={width:e,height:t,depth:1};i=Object.assign({generateMipmaps:!1,internalFormat:null,minFilter:Qi,depthBuffer:!0,stencilBuffer:!1,depthTexture:null,samples:0,count:1},i);let a=new Ja(n,i.mapping,i.wrapS,i.wrapT,i.magFilter,i.minFilter,i.format,i.type,i.anisotropy,i.colorSpace);a.flipY=!1,a.generateMipmaps=i.generateMipmaps,a.internalFormat=i.internalFormat,this.textures=[];let o=i.count;for(let s=0;s<o;s++)this.textures[s]=a.clone(),this.textures[s].isRenderTargetTexture=!0;this.depthBuffer=i.depthBuffer,this.stencilBuffer=i.stencilBuffer,this.depthTexture=i.depthTexture,this.samples=i.samples}get texture(){return this.textures[0]}set texture(e){this.textures[0]=e}setSize(e,t,i=1){if(this.width!==e||this.height!==t||this.depth!==i){this.width=e,this.height=t,this.depth=i;for(let n=0,a=this.textures.length;n<a;n++)this.textures[n].image.width=e,this.textures[n].image.height=t,this.textures[n].image.depth=i;this.dispose()}this.viewport.set(0,0,e,t),this.scissor.set(0,0,e,t)}clone(){return new this.constructor().copy(this)}copy(e){this.width=e.width,this.height=e.height,this.depth=e.depth,this.scissor.copy(e.scissor),this.scissorTest=e.scissorTest,this.viewport.copy(e.viewport),this.textures.length=0;for(let i=0,n=e.textures.length;i<n;i++)this.textures[i]=e.textures[i].clone(),this.textures[i].isRenderTargetTexture=!0;let t=Object.assign({},e.texture.image);return this.texture.source=new _g(t),this.depthBuffer=e.depthBuffer,this.stencilBuffer=e.stencilBuffer,e.depthTexture!==null&&(this.depthTexture=e.depthTexture.clone()),this.samples=e.samples,this}dispose(){this.dispatchEvent({type:"dispose"})}};var $a=class extends rA{constructor(e=1,t=1,i={}){super(e,t,i),this.isWebGLRenderTarget=!0}};var xg=class extends Ja{constructor(e=null,t=1,i=1,n=1){super(null),this.isDataArrayTexture=!0,this.image={data:e,width:t,height:i,depth:n},this.magFilter=ki,this.minFilter=ki,this.wrapR=ma,this.generateMipmaps=!1,this.flipY=!1,this.unpackAlignment=1}};var iA=class extends Ja{constructor(e=null,t=1,i=1,n=1){super(null),this.isData3DTexture=!0,this.image={data:e,width:t,height:i,depth:n},this.magFilter=ki,this.minFilter=ki,this.wrapR=ma,this.generateMipmaps=!1,this.flipY=!1,this.unpackAlignment=1}};var au=class{constructor(e=0,t=0,i=0,n=1){this.isQuaternion=!0,this._x=e,this._y=t,this._z=i,this._w=n}static slerpFlat(e,t,i,n,a,o,s){let l=i[n+0],u=i[n+1],c=i[n+2],f=i[n+3],h=a[o+0],p=a[o+1],d=a[o+2],g=a[o+3];if(s===0){e[t+0]=l,e[t+1]=u,e[t+2]=c,e[t+3]=f;return}if(s===1){e[t+0]=h,e[t+1]=p,e[t+2]=d,e[t+3]=g;return}if(f!==g||l!==h||u!==p||c!==d){let m=1-s,v=l*h+u*p+c*d+f*g,_=v>=0?1:-1,y=1-v*v;if(y>Number.EPSILON){let M=Math.sqrt(y),S=Math.atan2(M,v*_);m=Math.sin(m*S)/M,s=Math.sin(s*S)/M}let x=s*_;if(l=l*m+h*x,u=u*m+p*x,c=c*m+d*x,f=f*m+g*x,m===1-s){let M=1/Math.sqrt(l*l+u*u+c*c+f*f);l*=M,u*=M,c*=M,f*=M}}e[t]=l,e[t+1]=u,e[t+2]=c,e[t+3]=f}static multiplyQuaternionsFlat(e,t,i,n,a,o){let s=i[n],l=i[n+1],u=i[n+2],c=i[n+3],f=a[o],h=a[o+1],p=a[o+2],d=a[o+3];return e[t]=s*d+c*f+l*p-u*h,e[t+1]=l*d+c*h+u*f-s*p,e[t+2]=u*d+c*p+s*h-l*f,e[t+3]=c*d-s*f-l*h-u*p,e}get x(){return this._x}set x(e){this._x=e,this._onChangeCallback()}get y(){return this._y}set y(e){this._y=e,this._onChangeCallback()}get z(){return this._z}set z(e){this._z=e,this._onChangeCallback()}get w(){return this._w}set w(e){this._w=e,this._onChangeCallback()}set(e,t,i,n){return this._x=e,this._y=t,this._z=i,this._w=n,this._onChangeCallback(),this}clone(){return new this.constructor(this._x,this._y,this._z,this._w)}copy(e){return this._x=e.x,this._y=e.y,this._z=e.z,this._w=e.w,this._onChangeCallback(),this}setFromEuler(e,t=!0){let i=e._x,n=e._y,a=e._z,o=e._order,s=Math.cos,l=Math.sin,u=s(i/2),c=s(n/2),f=s(a/2),h=l(i/2),p=l(n/2),d=l(a/2);switch(o){case"XYZ":this._x=h*c*f+u*p*d,this._y=u*p*f-h*c*d,this._z=u*c*d+h*p*f,this._w=u*c*f-h*p*d;break;case"YXZ":this._x=h*c*f+u*p*d,this._y=u*p*f-h*c*d,this._z=u*c*d-h*p*f,this._w=u*c*f+h*p*d;break;case"ZXY":this._x=h*c*f-u*p*d,this._y=u*p*f+h*c*d,this._z=u*c*d+h*p*f,this._w=u*c*f-h*p*d;break;case"ZYX":this._x=h*c*f-u*p*d,this._y=u*p*f+h*c*d,this._z=u*c*d-h*p*f,this._w=u*c*f+h*p*d;break;case"YZX":this._x=h*c*f+u*p*d,this._y=u*p*f+h*c*d,this._z=u*c*d-h*p*f,this._w=u*c*f-h*p*d;break;case"XZY":this._x=h*c*f-u*p*d,this._y=u*p*f-h*c*d,this._z=u*c*d+h*p*f,this._w=u*c*f+h*p*d;break;default:console.warn("THREE.Quaternion: .setFromEuler() encountered an unknown order: "+o)}return t===!0&&this._onChangeCallback(),this}setFromAxisAngle(e,t){let i=t/2,n=Math.sin(i);return 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2*Math.acos(Math.abs(en(this.dot(e),-1,1)))}rotateTowards(e,t){let i=this.angleTo(e);if(i===0)return this;let n=Math.min(1,t/i);return this.slerp(e,n),this}identity(){return this.set(0,0,0,1)}invert(){return this.conjugate()}conjugate(){return this._x*=-1,this._y*=-1,this._z*=-1,this._onChangeCallback(),this}dot(e){return this._x*e._x+this._y*e._y+this._z*e._z+this._w*e._w}lengthSq(){return this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w}length(){return Math.sqrt(this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w)}normalize(){let e=this.length();return e===0?(this._x=0,this._y=0,this._z=0,this._w=1):(e=1/e,this._x=this._x*e,this._y=this._y*e,this._z=this._z*e,this._w=this._w*e),this._onChangeCallback(),this}multiply(e){return this.multiplyQuaternions(this,e)}premultiply(e){return this.multiplyQuaternions(e,this)}multiplyQuaternions(e,t){let i=e._x,n=e._y,a=e._z,o=e._w,s=t._x,l=t._y,u=t._z,c=t._w;return 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this.set(n*Math.sin(e),n*Math.cos(e),a*Math.sin(t),a*Math.cos(t))}equals(e){return e._x===this._x&&e._y===this._y&&e._z===this._z&&e._w===this._w}fromArray(e,t=0){return this._x=e[t],this._y=e[t+1],this._z=e[t+2],this._w=e[t+3],this._onChangeCallback(),this}toArray(e=[],t=0){return e[t]=this._x,e[t+1]=this._y,e[t+2]=this._z,e[t+3]=this._w,e}fromBufferAttribute(e,t){return this._x=e.getX(t),this._y=e.getY(t),this._z=e.getZ(t),this._w=e.getW(t),this._onChangeCallback(),this}toJSON(){return this.toArray()}_onChange(e){return this._onChangeCallback=e,this}_onChangeCallback(){}*[Symbol.iterator](){yield this._x,yield this._y,yield this._z,yield this._w}};var be=class r{constructor(e=0,t=0,i=0){r.prototype.isVector3=!0,this.x=e,this.y=t,this.z=i}set(e,t,i){return i===void 0&&(i=this.z),this.x=e,this.y=t,this.z=i,this}setScalar(e){return this.x=e,this.y=e,this.z=e,this}setX(e){return this.x=e,this}setY(e){return this.y=e,this}setZ(e){return this.z=e,this}setComponent(e,t){switch(e){case 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this.applyMatrix4(e.projectionMatrixInverse).applyMatrix4(e.matrixWorld)}transformDirection(e){let t=this.x,i=this.y,n=this.z,a=e.elements;return this.x=a[0]*t+a[4]*i+a[8]*n,this.y=a[1]*t+a[5]*i+a[9]*n,this.z=a[2]*t+a[6]*i+a[10]*n,this.normalize()}divide(e){return this.x/=e.x,this.y/=e.y,this.z/=e.z,this}divideScalar(e){return this.multiplyScalar(1/e)}min(e){return this.x=Math.min(this.x,e.x),this.y=Math.min(this.y,e.y),this.z=Math.min(this.z,e.z),this}max(e){return this.x=Math.max(this.x,e.x),this.y=Math.max(this.y,e.y),this.z=Math.max(this.z,e.z),this}clamp(e,t){return this.x=Math.max(e.x,Math.min(t.x,this.x)),this.y=Math.max(e.y,Math.min(t.y,this.y)),this.z=Math.max(e.z,Math.min(t.z,this.z)),this}clampScalar(e,t){return this.x=Math.max(e,Math.min(t,this.x)),this.y=Math.max(e,Math.min(t,this.y)),this.z=Math.max(e,Math.min(t,this.z)),this}clampLength(e,t){let i=this.length();return this.divideScalar(i||1).multiplyScalar(Math.max(e,Math.min(t,i)))}floor(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this.z=Math.floor(this.z),this}ceil(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this.z=Math.ceil(this.z),this}round(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this.z=Math.round(this.z),this}roundToZero(){return this.x=Math.trunc(this.x),this.y=Math.trunc(this.y),this.z=Math.trunc(this.z),this}negate(){return this.x=-this.x,this.y=-this.y,this.z=-this.z,this}dot(e){return this.x*e.x+this.y*e.y+this.z*e.z}lengthSq(){return this.x*this.x+this.y*this.y+this.z*this.z}length(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z)}manhattanLength(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)}normalize(){return this.divideScalar(this.length()||1)}setLength(e){return this.normalize().multiplyScalar(e)}lerp(e,t){return this.x+=(e.x-this.x)*t,this.y+=(e.y-this.y)*t,this.z+=(e.z-this.z)*t,this}lerpVectors(e,t,i){return this.x=e.x+(t.x-e.x)*i,this.y=e.y+(t.y-e.y)*i,this.z=e.z+(t.z-e.z)*i,this}cross(e){return this.crossVectors(this,e)}crossVectors(e,t){let i=e.x,n=e.y,a=e.z,o=t.x,s=t.y,l=t.z;return this.x=n*l-a*s,this.y=a*o-i*l,this.z=i*s-n*o,this}projectOnVector(e){let t=e.lengthSq();if(t===0)return this.set(0,0,0);let i=e.dot(this)/t;return this.copy(e).multiplyScalar(i)}projectOnPlane(e){return RF.copy(this).projectOnVector(e),this.sub(RF)}reflect(e){return this.sub(RF.copy(e).multiplyScalar(2*this.dot(e)))}angleTo(e){let t=Math.sqrt(this.lengthSq()*e.lengthSq());if(t===0)return Math.PI/2;let i=this.dot(e)/t;return Math.acos(en(i,-1,1))}distanceTo(e){return Math.sqrt(this.distanceToSquared(e))}distanceToSquared(e){let t=this.x-e.x,i=this.y-e.y,n=this.z-e.z;return t*t+i*i+n*n}manhattanDistanceTo(e){return Math.abs(this.x-e.x)+Math.abs(this.y-e.y)+Math.abs(this.z-e.z)}setFromSpherical(e){return this.setFromSphericalCoords(e.radius,e.phi,e.theta)}setFromSphericalCoords(e,t,i){let n=Math.sin(t)*e;return this.x=n*Math.sin(i),this.y=Math.cos(t)*e,this.z=n*Math.cos(i),this}setFromCylindrical(e){return this.setFromCylindricalCoords(e.radius,e.theta,e.y)}setFromCylindricalCoords(e,t,i){return this.x=e*Math.sin(t),this.y=i,this.z=e*Math.cos(t),this}setFromMatrixPosition(e){let t=e.elements;return this.x=t[12],this.y=t[13],this.z=t[14],this}setFromMatrixScale(e){let t=this.setFromMatrixColumn(e,0).length(),i=this.setFromMatrixColumn(e,1).length(),n=this.setFromMatrixColumn(e,2).length();return this.x=t,this.y=i,this.z=n,this}setFromMatrixColumn(e,t){return this.fromArray(e.elements,t*4)}setFromMatrix3Column(e,t){return this.fromArray(e.elements,t*3)}setFromEuler(e){return this.x=e._x,this.y=e._y,this.z=e._z,this}setFromColor(e){return this.x=e.r,this.y=e.g,this.z=e.b,this}equals(e){return e.x===this.x&&e.y===this.y&&e.z===this.z}fromArray(e,t=0){return this.x=e[t],this.y=e[t+1],this.z=e[t+2],this}toArray(e=[],t=0){return e[t]=this.x,e[t+1]=this.y,e[t+2]=this.z,e}fromBufferAttribute(e,t){return this.x=e.getX(t),this.y=e.getY(t),this.z=e.getZ(t),this}random(){return this.x=Math.random(),this.y=Math.random(),this.z=Math.random(),this}randomDirection(){let e=Math.random()*Math.PI*2,t=Math.random()*2-1,i=Math.sqrt(1-t*t);return this.x=i*Math.cos(e),this.y=t,this.z=i*Math.sin(e),this}*[Symbol.iterator](){yield this.x,yield this.y,yield this.z}},RF=new be,CQ=new au;var Ku=class{constructor(e=new be(1/0,1/0,1/0),t=new be(-1/0,-1/0,-1/0)){this.isBox3=!0,this.min=e,this.max=t}set(e,t){return this.min.copy(e),this.max.copy(t),this}setFromArray(e){this.makeEmpty();for(let t=0,i=e.length;t<i;t+=3)this.expandByPoint(ll.fromArray(e,t));return this}setFromBufferAttribute(e){this.makeEmpty();for(let t=0,i=e.count;t<i;t++)this.expandByPoint(ll.fromBufferAttribute(e,t));return this}setFromPoints(e){this.makeEmpty();for(let t=0,i=e.length;t<i;t++)this.expandByPoint(e[t]);return this}setFromCenterAndSize(e,t){let i=ll.copy(t).multiplyScalar(.5);return this.min.copy(e).sub(i),this.max.copy(e).add(i),this}setFromObject(e,t=!1){return this.makeEmpty(),this.expandByObject(e,t)}clone(){return new this.constructor().copy(this)}copy(e){return this.min.copy(e.min),this.max.copy(e.max),this}makeEmpty(){return this.min.x=this.min.y=this.min.z=1/0,this.max.x=this.max.y=this.max.z=-1/0,this}isEmpty(){return this.max.x<this.min.x||this.max.y<this.min.y||this.max.z<this.min.z}getCenter(e){return this.isEmpty()?e.set(0,0,0):e.addVectors(this.min,this.max).multiplyScalar(.5)}getSize(e){return this.isEmpty()?e.set(0,0,0):e.subVectors(this.max,this.min)}expandByPoint(e){return this.min.min(e),this.max.max(e),this}expandByVector(e){return this.min.sub(e),this.max.add(e),this}expandByScalar(e){return this.min.addScalar(-e),this.max.addScalar(e),this}expandByObject(e,t=!1){e.updateWorldMatrix(!1,!1);let i=e.geometry;if(i!==void 0){let a=i.getAttribute("position");if(t===!0&&a!==void 0&&e.isInstancedMesh!==!0)for(let o=0,s=a.count;o<s;o++)e.isMesh===!0?e.getVertexPosition(o,ll):ll.fromBufferAttribute(a,o),ll.applyMatrix4(e.matrixWorld),this.expandByPoint(ll);else e.boundingBox!==void 0?(e.boundingBox===null&&e.computeBoundingBox(),nA.copy(e.boundingBox)):(i.boundingBox===null&&i.computeBoundingBox(),nA.copy(i.boundingBox)),nA.applyMatrix4(e.matrixWorld),this.union(nA)}let n=e.children;for(let a=0,o=n.length;a<o;a++)this.expandByObject(n[a],t);return this}containsPoint(e){return!(e.x<this.min.x||e.x>this.max.x||e.y<this.min.y||e.y>this.max.y||e.z<this.min.z||e.z>this.max.z)}containsBox(e){return this.min.x<=e.min.x&&e.max.x<=this.max.x&&this.min.y<=e.min.y&&e.max.y<=this.max.y&&this.min.z<=e.min.z&&e.max.z<=this.max.z}getParameter(e,t){return t.set((e.x-this.min.x)/(this.max.x-this.min.x),(e.y-this.min.y)/(this.max.y-this.min.y),(e.z-this.min.z)/(this.max.z-this.min.z))}intersectsBox(e){return!(e.max.x<this.min.x||e.min.x>this.max.x||e.max.y<this.min.y||e.min.y>this.max.y||e.max.z<this.min.z||e.min.z>this.max.z)}intersectsSphere(e){return this.clampPoint(e.center,ll),ll.distanceToSquared(e.center)<=e.radius*e.radius}intersectsPlane(e){let t,i;return e.normal.x>0?(t=e.normal.x*this.min.x,i=e.normal.x*this.max.x):(t=e.normal.x*this.max.x,i=e.normal.x*this.min.x),e.normal.y>0?(t+=e.normal.y*this.min.y,i+=e.normal.y*this.max.y):(t+=e.normal.y*this.max.y,i+=e.normal.y*this.min.y),e.normal.z>0?(t+=e.normal.z*this.min.z,i+=e.normal.z*this.max.z):(t+=e.normal.z*this.max.z,i+=e.normal.z*this.min.z),t<=-e.constant&&i>=-e.constant}intersectsTriangle(e){if(this.isEmpty())return!1;this.getCenter(hS),aA.subVectors(this.max,hS),Sg.subVectors(e.a,hS),Mg.subVectors(e.b,hS),bg.subVectors(e.c,hS),lh.subVectors(Mg,Sg),uh.subVectors(bg,Mg),gd.subVectors(Sg,bg);let t=[0,-lh.z,lh.y,0,-uh.z,uh.y,0,-gd.z,gd.y,lh.z,0,-lh.x,uh.z,0,-uh.x,gd.z,0,-gd.x,-lh.y,lh.x,0,-uh.y,uh.x,0,-gd.y,gd.x,0];return!LF(t,Sg,Mg,bg,aA)||(t=[1,0,0,0,1,0,0,0,1],!LF(t,Sg,Mg,bg,aA))?!1:(oA.crossVectors(lh,uh),t=[oA.x,oA.y,oA.z],LF(t,Sg,Mg,bg,aA))}clampPoint(e,t){return t.copy(e).clamp(this.min,this.max)}distanceToPoint(e){return this.clampPoint(e,ll).distanceTo(e)}getBoundingSphere(e){return this.isEmpty()?e.makeEmpty():(this.getCenter(e.center),e.radius=this.getSize(ll).length()*.5),e}intersect(e){return this.min.max(e.min),this.max.min(e.max),this.isEmpty()&&this.makeEmpty(),this}union(e){return this.min.min(e.min),this.max.max(e.max),this}applyMatrix4(e){return this.isEmpty()?this:(ju[0].set(this.min.x,this.min.y,this.min.z).applyMatrix4(e),ju[1].set(this.min.x,this.min.y,this.max.z).applyMatrix4(e),ju[2].set(this.min.x,this.max.y,this.min.z).applyMatrix4(e),ju[3].set(this.min.x,this.max.y,this.max.z).applyMatrix4(e),ju[4].set(this.max.x,this.min.y,this.min.z).applyMatrix4(e),ju[5].set(this.max.x,this.min.y,this.max.z).applyMatrix4(e),ju[6].set(this.max.x,this.max.y,this.min.z).applyMatrix4(e),ju[7].set(this.max.x,this.max.y,this.max.z).applyMatrix4(e),this.setFromPoints(ju),this)}translate(e){return this.min.add(e),this.max.add(e),this}equals(e){return e.min.equals(this.min)&&e.max.equals(this.max)}},ju=[new be,new be,new be,new be,new be,new be,new be,new be],ll=new be,nA=new Ku,Sg=new be,Mg=new be,bg=new be,lh=new be,uh=new be,gd=new be,hS=new be,aA=new be,oA=new be,yd=new be;function LF(r,e,t,i,n){for(let a=0,o=r.length-3;a<=o;a+=3){yd.fromArray(r,a);let s=n.x*Math.abs(yd.x)+n.y*Math.abs(yd.y)+n.z*Math.abs(yd.z),l=e.dot(yd),u=t.dot(yd),c=i.dot(yd);if(Math.max(-Math.max(l,u,c),Math.min(l,u,c))>s)return!1}return!0}var Z1e=new Ku,pS=new be,PF=new be,ch=class{constructor(e=new be,t=-1){this.isSphere=!0,this.center=e,this.radius=t}set(e,t){return this.center.copy(e),this.radius=t,this}setFromPoints(e,t){let i=this.center;t!==void 0?i.copy(t):Z1e.setFromPoints(e).getCenter(i);let n=0;for(let a=0,o=e.length;a<o;a++)n=Math.max(n,i.distanceToSquared(e[a]));return this.radius=Math.sqrt(n),this}copy(e){return this.center.copy(e.center),this.radius=e.radius,this}isEmpty(){return this.radius<0}makeEmpty(){return this.center.set(0,0,0),this.radius=-1,this}containsPoint(e){return e.distanceToSquared(this.center)<=this.radius*this.radius}distanceToPoint(e){return e.distanceTo(this.center)-this.radius}intersectsSphere(e){let t=this.radius+e.radius;return e.center.distanceToSquared(this.center)<=t*t}intersectsBox(e){return e.intersectsSphere(this)}intersectsPlane(e){return Math.abs(e.distanceToPoint(this.center))<=this.radius}clampPoint(e,t){let i=this.center.distanceToSquared(e);return t.copy(e),i>this.radius*this.radius&&(t.sub(this.center).normalize(),t.multiplyScalar(this.radius).add(this.center)),t}getBoundingBox(e){return this.isEmpty()?(e.makeEmpty(),e):(e.set(this.center,this.center),e.expandByScalar(this.radius),e)}applyMatrix4(e){return this.center.applyMatrix4(e),this.radius=this.radius*e.getMaxScaleOnAxis(),this}translate(e){return this.center.add(e),this}expandByPoint(e){if(this.isEmpty())return this.center.copy(e),this.radius=0,this;pS.subVectors(e,this.center);let t=pS.lengthSq();if(t>this.radius*this.radius){let i=Math.sqrt(t),n=(i-this.radius)*.5;this.center.addScaledVector(pS,n/i),this.radius+=n}return this}union(e){return e.isEmpty()?this:this.isEmpty()?(this.copy(e),this):(this.center.equals(e.center)===!0?this.radius=Math.max(this.radius,e.radius):(PF.subVectors(e.center,this.center).setLength(e.radius),this.expandByPoint(pS.copy(e.center).add(PF)),this.expandByPoint(pS.copy(e.center).sub(PF))),this)}equals(e){return e.center.equals(this.center)&&e.radius===this.radius}clone(){return new this.constructor().copy(this)}};var Ju=new be,DF=new be,sA=new be,fh=new be,IF=new be,lA=new be,NF=new be,uA=class{constructor(e=new be,t=new be(0,0,-1)){this.origin=e,this.direction=t}set(e,t){return this.origin.copy(e),this.direction.copy(t),this}copy(e){return this.origin.copy(e.origin),this.direction.copy(e.direction),this}at(e,t){return t.copy(this.origin).addScaledVector(this.direction,e)}lookAt(e){return this.direction.copy(e).sub(this.origin).normalize(),this}recast(e){return this.origin.copy(this.at(e,Ju)),this}closestPointToPoint(e,t){t.subVectors(e,this.origin);let i=t.dot(this.direction);return i<0?t.copy(this.origin):t.copy(this.origin).addScaledVector(this.direction,i)}distanceToPoint(e){return Math.sqrt(this.distanceSqToPoint(e))}distanceSqToPoint(e){let t=Ju.subVectors(e,this.origin).dot(this.direction);return t<0?this.origin.distanceToSquared(e):(Ju.copy(this.origin).addScaledVector(this.direction,t),Ju.distanceToSquared(e))}distanceSqToSegment(e,t,i,n){DF.copy(e).add(t).multiplyScalar(.5),sA.copy(t).sub(e).normalize(),fh.copy(this.origin).sub(DF);let a=e.distanceTo(t)*.5,o=-this.direction.dot(sA),s=fh.dot(this.direction),l=-fh.dot(sA),u=fh.lengthSq(),c=Math.abs(1-o*o),f,h,p,d;if(c>0)if(f=o*l-s,h=o*s-l,d=a*c,f>=0)if(h>=-d)if(h<=d){let g=1/c;f*=g,h*=g,p=f*(f+o*h+2*s)+h*(o*f+h+2*l)+u}else h=a,f=Math.max(0,-(o*h+s)),p=-f*f+h*(h+2*l)+u;else h=-a,f=Math.max(0,-(o*h+s)),p=-f*f+h*(h+2*l)+u;else h<=-d?(f=Math.max(0,-(-o*a+s)),h=f>0?-a:Math.min(Math.max(-a,-l),a),p=-f*f+h*(h+2*l)+u):h<=d?(f=0,h=Math.min(Math.max(-a,-l),a),p=h*(h+2*l)+u):(f=Math.max(0,-(o*a+s)),h=f>0?a:Math.min(Math.max(-a,-l),a),p=-f*f+h*(h+2*l)+u);else h=o>0?-a:a,f=Math.max(0,-(o*h+s)),p=-f*f+h*(h+2*l)+u;return i&&i.copy(this.origin).addScaledVector(this.direction,f),n&&n.copy(DF).addScaledVector(sA,h),p}intersectSphere(e,t){Ju.subVectors(e.center,this.origin);let i=Ju.dot(this.direction),n=Ju.dot(Ju)-i*i,a=e.radius*e.radius;if(n>a)return null;let o=Math.sqrt(a-n),s=i-o,l=i+o;return l<0?null:s<0?this.at(l,t):this.at(s,t)}intersectsSphere(e){return this.distanceSqToPoint(e.center)<=e.radius*e.radius}distanceToPlane(e){let t=e.normal.dot(this.direction);if(t===0)return e.distanceToPoint(this.origin)===0?0:null;let i=-(this.origin.dot(e.normal)+e.constant)/t;return i>=0?i:null}intersectPlane(e,t){let i=this.distanceToPlane(e);return i===null?null:this.at(i,t)}intersectsPlane(e){let t=e.distanceToPoint(this.origin);return t===0||e.normal.dot(this.direction)*t<0}intersectBox(e,t){let i,n,a,o,s,l,u=1/this.direction.x,c=1/this.direction.y,f=1/this.direction.z,h=this.origin;return u>=0?(i=(e.min.x-h.x)*u,n=(e.max.x-h.x)*u):(i=(e.max.x-h.x)*u,n=(e.min.x-h.x)*u),c>=0?(a=(e.min.y-h.y)*c,o=(e.max.y-h.y)*c):(a=(e.max.y-h.y)*c,o=(e.min.y-h.y)*c),i>o||a>n||((a>i||isNaN(i))&&(i=a),(o<n||isNaN(n))&&(n=o),f>=0?(s=(e.min.z-h.z)*f,l=(e.max.z-h.z)*f):(s=(e.max.z-h.z)*f,l=(e.min.z-h.z)*f),i>l||s>n)||((s>i||i!==i)&&(i=s),(l<n||n!==n)&&(n=l),n<0)?null:this.at(i>=0?i:n,t)}intersectsBox(e){return this.intersectBox(e,Ju)!==null}intersectTriangle(e,t,i,n,a){IF.subVectors(t,e),lA.subVectors(i,e),NF.crossVectors(IF,lA);let o=this.direction.dot(NF),s;if(o>0){if(n)return null;s=1}else if(o<0)s=-1,o=-o;else return null;fh.subVectors(this.origin,e);let l=s*this.direction.dot(lA.crossVectors(fh,lA));if(l<0)return null;let u=s*this.direction.dot(IF.cross(fh));if(u<0||l+u>o)return null;let c=-s*fh.dot(NF);return c<0?null:this.at(c/o,a)}applyMatrix4(e){return this.origin.applyMatrix4(e),this.direction.transformDirection(e),this}equals(e){return e.origin.equals(this.origin)&&e.direction.equals(this.direction)}clone(){return new this.constructor().copy(this)}};var Wr=class r{constructor(e,t,i,n,a,o,s,l,u,c,f,h,p,d,g,m){r.prototype.isMatrix4=!0,this.elements=[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1],e!==void 0&&this.set(e,t,i,n,a,o,s,l,u,c,f,h,p,d,g,m)}set(e,t,i,n,a,o,s,l,u,c,f,h,p,d,g,m){let v=this.elements;return v[0]=e,v[4]=t,v[8]=i,v[12]=n,v[1]=a,v[5]=o,v[9]=s,v[13]=l,v[2]=u,v[6]=c,v[10]=f,v[14]=h,v[3]=p,v[7]=d,v[11]=g,v[15]=m,this}identity(){return this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1),this}clone(){return new r().fromArray(this.elements)}copy(e){let t=this.elements,i=e.elements;return t[0]=i[0],t[1]=i[1],t[2]=i[2],t[3]=i[3],t[4]=i[4],t[5]=i[5],t[6]=i[6],t[7]=i[7],t[8]=i[8],t[9]=i[9],t[10]=i[10],t[11]=i[11],t[12]=i[12],t[13]=i[13],t[14]=i[14],t[15]=i[15],this}copyPosition(e){let t=this.elements,i=e.elements;return t[12]=i[12],t[13]=i[13],t[14]=i[14],this}setFromMatrix3(e){let t=e.elements;return this.set(t[0],t[3],t[6],0,t[1],t[4],t[7],0,t[2],t[5],t[8],0,0,0,0,1),this}extractBasis(e,t,i){return e.setFromMatrixColumn(this,0),t.setFromMatrixColumn(this,1),i.setFromMatrixColumn(this,2),this}makeBasis(e,t,i){return this.set(e.x,t.x,i.x,0,e.y,t.y,i.y,0,e.z,t.z,i.z,0,0,0,0,1),this}extractRotation(e){let t=this.elements,i=e.elements,n=1/wg.setFromMatrixColumn(e,0).length(),a=1/wg.setFromMatrixColumn(e,1).length(),o=1/wg.setFromMatrixColumn(e,2).length();return t[0]=i[0]*n,t[1]=i[1]*n,t[2]=i[2]*n,t[3]=0,t[4]=i[4]*a,t[5]=i[5]*a,t[6]=i[6]*a,t[7]=0,t[8]=i[8]*o,t[9]=i[9]*o,t[10]=i[10]*o,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,this}makeRotationFromEuler(e){let t=this.elements,i=e.x,n=e.y,a=e.z,o=Math.cos(i),s=Math.sin(i),l=Math.cos(n),u=Math.sin(n),c=Math.cos(a),f=Math.sin(a);if(e.order==="XYZ"){let h=o*c,p=o*f,d=s*c,g=s*f;t[0]=l*c,t[4]=-l*f,t[8]=u,t[1]=p+d*u,t[5]=h-g*u,t[9]=-s*l,t[2]=g-h*u,t[6]=d+p*u,t[10]=o*l}else if(e.order==="YXZ"){let h=l*c,p=l*f,d=u*c,g=u*f;t[0]=h+g*s,t[4]=d*s-p,t[8]=o*u,t[1]=o*f,t[5]=o*c,t[9]=-s,t[2]=p*s-d,t[6]=g+h*s,t[10]=o*l}else if(e.order==="ZXY"){let h=l*c,p=l*f,d=u*c,g=u*f;t[0]=h-g*s,t[4]=-o*f,t[8]=d+p*s,t[1]=p+d*s,t[5]=o*c,t[9]=g-h*s,t[2]=-o*u,t[6]=s,t[10]=o*l}else if(e.order==="ZYX"){let h=o*c,p=o*f,d=s*c,g=s*f;t[0]=l*c,t[4]=d*u-p,t[8]=h*u+g,t[1]=l*f,t[5]=g*u+h,t[9]=p*u-d,t[2]=-u,t[6]=s*l,t[10]=o*l}else if(e.order==="YZX"){let h=o*l,p=o*u,d=s*l,g=s*u;t[0]=l*c,t[4]=g-h*f,t[8]=d*f+p,t[1]=f,t[5]=o*c,t[9]=-s*c,t[2]=-u*c,t[6]=p*f+d,t[10]=h-g*f}else if(e.order==="XZY"){let h=o*l,p=o*u,d=s*l,g=s*u;t[0]=l*c,t[4]=-f,t[8]=u*c,t[1]=h*f+g,t[5]=o*c,t[9]=p*f-d,t[2]=d*f-p,t[6]=s*c,t[10]=g*f+h}return t[3]=0,t[7]=0,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,this}makeRotationFromQuaternion(e){return this.compose(j1e,e,K1e)}lookAt(e,t,i){let n=this.elements;return Po.subVectors(e,t),Po.lengthSq()===0&&(Po.z=1),Po.normalize(),hh.crossVectors(i,Po),hh.lengthSq()===0&&(Math.abs(i.z)===1?Po.x+=1e-4:Po.z+=1e-4,Po.normalize(),hh.crossVectors(i,Po)),hh.normalize(),cA.crossVectors(Po,hh),n[0]=hh.x,n[4]=cA.x,n[8]=Po.x,n[1]=hh.y,n[5]=cA.y,n[9]=Po.y,n[2]=hh.z,n[6]=cA.z,n[10]=Po.z,this}multiply(e){return this.multiplyMatrices(this,e)}premultiply(e){return this.multiplyMatrices(e,this)}multiplyMatrices(e,t){let i=e.elements,n=t.elements,a=this.elements,o=i[0],s=i[4],l=i[8],u=i[12],c=i[1],f=i[5],h=i[9],p=i[13],d=i[2],g=i[6],m=i[10],v=i[14],_=i[3],y=i[7],x=i[11],M=i[15],S=n[0],w=n[4],T=n[8],C=n[12],b=n[1],E=n[5],I=n[9],R=n[13],A=n[2],D=n[6],U=n[10],B=n[14],F=n[3],k=n[7],G=n[11],Y=n[15];return a[0]=o*S+s*b+l*A+u*F,a[4]=o*w+s*E+l*D+u*k,a[8]=o*T+s*I+l*U+u*G,a[12]=o*C+s*R+l*B+u*Y,a[1]=c*S+f*b+h*A+p*F,a[5]=c*w+f*E+h*D+p*k,a[9]=c*T+f*I+h*U+p*G,a[13]=c*C+f*R+h*B+p*Y,a[2]=d*S+g*b+m*A+v*F,a[6]=d*w+g*E+m*D+v*k,a[10]=d*T+g*I+m*U+v*G,a[14]=d*C+g*R+m*B+v*Y,a[3]=_*S+y*b+x*A+M*F,a[7]=_*w+y*E+x*D+M*k,a[11]=_*T+y*I+x*U+M*G,a[15]=_*C+y*R+x*B+M*Y,this}multiplyScalar(e){let t=this.elements;return t[0]*=e,t[4]*=e,t[8]*=e,t[12]*=e,t[1]*=e,t[5]*=e,t[9]*=e,t[13]*=e,t[2]*=e,t[6]*=e,t[10]*=e,t[14]*=e,t[3]*=e,t[7]*=e,t[11]*=e,t[15]*=e,this}determinant(){let e=this.elements,t=e[0],i=e[4],n=e[8],a=e[12],o=e[1],s=e[5],l=e[9],u=e[13],c=e[2],f=e[6],h=e[10],p=e[14],d=e[3],g=e[7],m=e[11],v=e[15];return d*(+a*l*f-n*u*f-a*s*h+i*u*h+n*s*p-i*l*p)+g*(+t*l*p-t*u*h+a*o*h-n*o*p+n*u*c-a*l*c)+m*(+t*u*f-t*s*p-a*o*f+i*o*p+a*s*c-i*u*c)+v*(-n*s*c-t*l*f+t*s*h+n*o*f-i*o*h+i*l*c)}transpose(){let e=this.elements,t;return t=e[1],e[1]=e[4],e[4]=t,t=e[2],e[2]=e[8],e[8]=t,t=e[6],e[6]=e[9],e[9]=t,t=e[3],e[3]=e[12],e[12]=t,t=e[7],e[7]=e[13],e[13]=t,t=e[11],e[11]=e[14],e[14]=t,this}setPosition(e,t,i){let n=this.elements;return e.isVector3?(n[12]=e.x,n[13]=e.y,n[14]=e.z):(n[12]=e,n[13]=t,n[14]=i),this}invert(){let e=this.elements,t=e[0],i=e[1],n=e[2],a=e[3],o=e[4],s=e[5],l=e[6],u=e[7],c=e[8],f=e[9],h=e[10],p=e[11],d=e[12],g=e[13],m=e[14],v=e[15],_=f*m*u-g*h*u+g*l*p-s*m*p-f*l*v+s*h*v,y=d*h*u-c*m*u-d*l*p+o*m*p+c*l*v-o*h*v,x=c*g*u-d*f*u+d*s*p-o*g*p-c*s*v+o*f*v,M=d*f*l-c*g*l-d*s*h+o*g*h+c*s*m-o*f*m,S=t*_+i*y+n*x+a*M;if(S===0)return this.set(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);let w=1/S;return e[0]=_*w,e[1]=(g*h*a-f*m*a-g*n*p+i*m*p+f*n*v-i*h*v)*w,e[2]=(s*m*a-g*l*a+g*n*u-i*m*u-s*n*v+i*l*v)*w,e[3]=(f*l*a-s*h*a-f*n*u+i*h*u+s*n*p-i*l*p)*w,e[4]=y*w,e[5]=(c*m*a-d*h*a+d*n*p-t*m*p-c*n*v+t*h*v)*w,e[6]=(d*l*a-o*m*a-d*n*u+t*m*u+o*n*v-t*l*v)*w,e[7]=(o*h*a-c*l*a+c*n*u-t*h*u-o*n*p+t*l*p)*w,e[8]=x*w,e[9]=(d*f*a-c*g*a-d*i*p+t*g*p+c*i*v-t*f*v)*w,e[10]=(o*g*a-d*s*a+d*i*u-t*g*u-o*i*v+t*s*v)*w,e[11]=(c*s*a-o*f*a-c*i*u+t*f*u+o*i*p-t*s*p)*w,e[12]=M*w,e[13]=(c*g*n-d*f*n+d*i*h-t*g*h-c*i*m+t*f*m)*w,e[14]=(d*s*n-o*g*n-d*i*l+t*g*l+o*i*m-t*s*m)*w,e[15]=(o*f*n-c*s*n+c*i*l-t*f*l-o*i*h+t*s*h)*w,this}scale(e){let t=this.elements,i=e.x,n=e.y,a=e.z;return t[0]*=i,t[4]*=n,t[8]*=a,t[1]*=i,t[5]*=n,t[9]*=a,t[2]*=i,t[6]*=n,t[10]*=a,t[3]*=i,t[7]*=n,t[11]*=a,this}getMaxScaleOnAxis(){let e=this.elements,t=e[0]*e[0]+e[1]*e[1]+e[2]*e[2],i=e[4]*e[4]+e[5]*e[5]+e[6]*e[6],n=e[8]*e[8]+e[9]*e[9]+e[10]*e[10];return Math.sqrt(Math.max(t,i,n))}makeTranslation(e,t,i){return e.isVector3?this.set(1,0,0,e.x,0,1,0,e.y,0,0,1,e.z,0,0,0,1):this.set(1,0,0,e,0,1,0,t,0,0,1,i,0,0,0,1),this}makeRotationX(e){let t=Math.cos(e),i=Math.sin(e);return this.set(1,0,0,0,0,t,-i,0,0,i,t,0,0,0,0,1),this}makeRotationY(e){let t=Math.cos(e),i=Math.sin(e);return this.set(t,0,i,0,0,1,0,0,-i,0,t,0,0,0,0,1),this}makeRotationZ(e){let t=Math.cos(e),i=Math.sin(e);return this.set(t,-i,0,0,i,t,0,0,0,0,1,0,0,0,0,1),this}makeRotationAxis(e,t){let i=Math.cos(t),n=Math.sin(t),a=1-i,o=e.x,s=e.y,l=e.z,u=a*o,c=a*s;return this.set(u*o+i,u*s-n*l,u*l+n*s,0,u*s+n*l,c*s+i,c*l-n*o,0,u*l-n*s,c*l+n*o,a*l*l+i,0,0,0,0,1),this}makeScale(e,t,i){return this.set(e,0,0,0,0,t,0,0,0,0,i,0,0,0,0,1),this}makeShear(e,t,i,n,a,o){return this.set(1,i,a,0,e,1,o,0,t,n,1,0,0,0,0,1),this}compose(e,t,i){let n=this.elements,a=t._x,o=t._y,s=t._z,l=t._w,u=a+a,c=o+o,f=s+s,h=a*u,p=a*c,d=a*f,g=o*c,m=o*f,v=s*f,_=l*u,y=l*c,x=l*f,M=i.x,S=i.y,w=i.z;return n[0]=(1-(g+v))*M,n[1]=(p+x)*M,n[2]=(d-y)*M,n[3]=0,n[4]=(p-x)*S,n[5]=(1-(h+v))*S,n[6]=(m+_)*S,n[7]=0,n[8]=(d+y)*w,n[9]=(m-_)*w,n[10]=(1-(h+g))*w,n[11]=0,n[12]=e.x,n[13]=e.y,n[14]=e.z,n[15]=1,this}decompose(e,t,i){let n=this.elements,a=wg.set(n[0],n[1],n[2]).length(),o=wg.set(n[4],n[5],n[6]).length(),s=wg.set(n[8],n[9],n[10]).length();this.determinant()<0&&(a=-a),e.x=n[12],e.y=n[13],e.z=n[14],ul.copy(this);let u=1/a,c=1/o,f=1/s;return ul.elements[0]*=u,ul.elements[1]*=u,ul.elements[2]*=u,ul.elements[4]*=c,ul.elements[5]*=c,ul.elements[6]*=c,ul.elements[8]*=f,ul.elements[9]*=f,ul.elements[10]*=f,t.setFromRotationMatrix(ul),i.x=a,i.y=o,i.z=s,this}makePerspective(e,t,i,n,a,o,s=ja){let l=this.elements,u=2*a/(t-e),c=2*a/(i-n),f=(t+e)/(t-e),h=(i+n)/(i-n),p,d;if(s===ja)p=-(o+a)/(o-a),d=-2*o*a/(o-a);else if(s===vd)p=-o/(o-a),d=-o*a/(o-a);else throw new Error("THREE.Matrix4.makePerspective(): Invalid coordinate system: "+s);return l[0]=u,l[4]=0,l[8]=f,l[12]=0,l[1]=0,l[5]=c,l[9]=h,l[13]=0,l[2]=0,l[6]=0,l[10]=p,l[14]=d,l[3]=0,l[7]=0,l[11]=-1,l[15]=0,this}makeOrthographic(e,t,i,n,a,o,s=ja){let l=this.elements,u=1/(t-e),c=1/(i-n),f=1/(o-a),h=(t+e)*u,p=(i+n)*c,d,g;if(s===ja)d=(o+a)*f,g=-2*f;else if(s===vd)d=a*f,g=-1*f;else throw new Error("THREE.Matrix4.makeOrthographic(): Invalid coordinate system: "+s);return l[0]=2*u,l[4]=0,l[8]=0,l[12]=-h,l[1]=0,l[5]=2*c,l[9]=0,l[13]=-p,l[2]=0,l[6]=0,l[10]=g,l[14]=-d,l[3]=0,l[7]=0,l[11]=0,l[15]=1,this}equals(e){let t=this.elements,i=e.elements;for(let n=0;n<16;n++)if(t[n]!==i[n])return!1;return!0}fromArray(e,t=0){for(let i=0;i<16;i++)this.elements[i]=e[i+t];return this}toArray(e=[],t=0){let i=this.elements;return e[t]=i[0],e[t+1]=i[1],e[t+2]=i[2],e[t+3]=i[3],e[t+4]=i[4],e[t+5]=i[5],e[t+6]=i[6],e[t+7]=i[7],e[t+8]=i[8],e[t+9]=i[9],e[t+10]=i[10],e[t+11]=i[11],e[t+12]=i[12],e[t+13]=i[13],e[t+14]=i[14],e[t+15]=i[15],e}},wg=new be,ul=new Wr,j1e=new be(0,0,0),K1e=new be(1,1,1),hh=new be,cA=new be,Po=new be;var RQ=new Wr,LQ=new au,cl=(()=>{class r{constructor(t=0,i=0,n=0,a=r.DEFAULT_ORDER){this.isEuler=!0,this._x=t,this._y=i,this._z=n,this._order=a}get x(){return this._x}set x(t){this._x=t,this._onChangeCallback()}get y(){return this._y}set y(t){this._y=t,this._onChangeCallback()}get z(){return this._z}set z(t){this._z=t,this._onChangeCallback()}get order(){return this._order}set order(t){this._order=t,this._onChangeCallback()}set(t,i,n,a=this._order){return this._x=t,this._y=i,this._z=n,this._order=a,this._onChangeCallback(),this}clone(){return new this.constructor(this._x,this._y,this._z,this._order)}copy(t){return this._x=t._x,this._y=t._y,this._z=t._z,this._order=t._order,this._onChangeCallback(),this}setFromRotationMatrix(t,i=this._order,n=!0){let a=t.elements,o=a[0],s=a[4],l=a[8],u=a[1],c=a[5],f=a[9],h=a[2],p=a[6],d=a[10];switch(i){case"XYZ":this._y=Math.asin(en(l,-1,1)),Math.abs(l)<.9999999?(this._x=Math.atan2(-f,d),this._z=Math.atan2(-s,o)):(this._x=Math.atan2(p,c),this._z=0);break;case"YXZ":this._x=Math.asin(-en(f,-1,1)),Math.abs(f)<.9999999?(this._y=Math.atan2(l,d),this._z=Math.atan2(u,c)):(this._y=Math.atan2(-h,o),this._z=0);break;case"ZXY":this._x=Math.asin(en(p,-1,1)),Math.abs(p)<.9999999?(this._y=Math.atan2(-h,d),this._z=Math.atan2(-s,c)):(this._y=0,this._z=Math.atan2(u,o));break;case"ZYX":this._y=Math.asin(-en(h,-1,1)),Math.abs(h)<.9999999?(this._x=Math.atan2(p,d),this._z=Math.atan2(u,o)):(this._x=0,this._z=Math.atan2(-s,c));break;case"YZX":this._z=Math.asin(en(u,-1,1)),Math.abs(u)<.9999999?(this._x=Math.atan2(-f,c),this._y=Math.atan2(-h,o)):(this._x=0,this._y=Math.atan2(l,d));break;case"XZY":this._z=Math.asin(-en(s,-1,1)),Math.abs(s)<.9999999?(this._x=Math.atan2(p,c),this._y=Math.atan2(l,o)):(this._x=Math.atan2(-f,d),this._y=0);break;default:console.warn("THREE.Euler: .setFromRotationMatrix() encountered an unknown order: "+i)}return this._order=i,n===!0&&this._onChangeCallback(),this}setFromQuaternion(t,i,n){return RQ.makeRotationFromQuaternion(t),this.setFromRotationMatrix(RQ,i,n)}setFromVector3(t,i=this._order){return this.set(t.x,t.y,t.z,i)}reorder(t){return LQ.setFromEuler(this),this.setFromQuaternion(LQ,t)}equals(t){return t._x===this._x&&t._y===this._y&&t._z===this._z&&t._order===this._order}fromArray(t){return this._x=t[0],this._y=t[1],this._z=t[2],t[3]!==void 0&&(this._order=t[3]),this._onChangeCallback(),this}toArray(t=[],i=0){return t[i]=this._x,t[i+1]=this._y,t[i+2]=this._z,t[i+3]=this._order,t}_onChange(t){return this._onChangeCallback=t,this}_onChangeCallback(){}*[Symbol.iterator](){yield this._x,yield this._y,yield this._z,yield this._order}}return r.DEFAULT_ORDER="XYZ",r})();var Tg=class{constructor(){this.mask=1}set(e){this.mask=(1<<e|0)>>>0}enable(e){this.mask|=1<<e|0}enableAll(){this.mask=-1}toggle(e){this.mask^=1<<e|0}disable(e){this.mask&=~(1<<e|0)}disableAll(){this.mask=0}test(e){return(this.mask&e.mask)!==0}isEnabled(e){return(this.mask&(1<<e|0))!==0}};var J1e=0,PQ=new be,Eg=new au,$u=new Wr,fA=new be,dS=new be,$1e=new be,Q1e=new au,DQ=new be(1,0,0),IQ=new be(0,1,0),NQ=new be(0,0,1),eTe={type:"added"},tTe={type:"removed"},UF={type:"childadded",child:null},OF={type:"childremoved",child:null},tn=(()=>{class r extends Ka{constructor(){super(),this.isObject3D=!0,Object.defineProperty(this,"id",{value:J1e++}),this.uuid=iu(),this.name="",this.type="Object3D",this.parent=null,this.children=[],this.up=r.DEFAULT_UP.clone();let t=new be,i=new cl,n=new au,a=new be(1,1,1);function o(){n.setFromEuler(i,!1)}function s(){i.setFromQuaternion(n,void 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this.quaternion.premultiply(t),this}setRotationFromAxisAngle(t,i){this.quaternion.setFromAxisAngle(t,i)}setRotationFromEuler(t){this.quaternion.setFromEuler(t,!0)}setRotationFromMatrix(t){this.quaternion.setFromRotationMatrix(t)}setRotationFromQuaternion(t){this.quaternion.copy(t)}rotateOnAxis(t,i){return Eg.setFromAxisAngle(t,i),this.quaternion.multiply(Eg),this}rotateOnWorldAxis(t,i){return Eg.setFromAxisAngle(t,i),this.quaternion.premultiply(Eg),this}rotateX(t){return this.rotateOnAxis(DQ,t)}rotateY(t){return this.rotateOnAxis(IQ,t)}rotateZ(t){return this.rotateOnAxis(NQ,t)}translateOnAxis(t,i){return PQ.copy(t).applyQuaternion(this.quaternion),this.position.add(PQ.multiplyScalar(i)),this}translateX(t){return this.translateOnAxis(DQ,t)}translateY(t){return this.translateOnAxis(IQ,t)}translateZ(t){return this.translateOnAxis(NQ,t)}localToWorld(t){return this.updateWorldMatrix(!0,!1),t.applyMatrix4(this.matrixWorld)}worldToLocal(t){return 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a={};a.uuid=this.uuid,a.type=this.type,this.name!==""&&(a.name=this.name),this.castShadow===!0&&(a.castShadow=!0),this.receiveShadow===!0&&(a.receiveShadow=!0),this.visible===!1&&(a.visible=!1),this.frustumCulled===!1&&(a.frustumCulled=!1),this.renderOrder!==0&&(a.renderOrder=this.renderOrder),Object.keys(this.userData).length>0&&(a.userData=this.userData),a.layers=this.layers.mask,a.matrix=this.matrix.toArray(),a.up=this.up.toArray(),this.matrixAutoUpdate===!1&&(a.matrixAutoUpdate=!1),this.isInstancedMesh&&(a.type="InstancedMesh",a.count=this.count,a.instanceMatrix=this.instanceMatrix.toJSON(),this.instanceColor!==null&&(a.instanceColor=this.instanceColor.toJSON())),this.isBatchedMesh&&(a.type="BatchedMesh",a.perObjectFrustumCulled=this.perObjectFrustumCulled,a.sortObjects=this.sortObjects,a.drawRanges=this._drawRanges,a.reservedRanges=this._reservedRanges,a.visibility=this._visibility,a.active=this._active,a.bounds=this._bounds.map(l=>({boxInitialized:l.boxInitialized,boxMin:l.box.min.toArray(),boxMax:l.box.max.toArray(),sphereInitialized:l.sphereInitialized,sphereRadius:l.sphere.radius,sphereCenter:l.sphere.center.toArray()})),a.maxGeometryCount=this._maxGeometryCount,a.maxVertexCount=this._maxVertexCount,a.maxIndexCount=this._maxIndexCount,a.geometryInitialized=this._geometryInitialized,a.geometryCount=this._geometryCount,a.matricesTexture=this._matricesTexture.toJSON(t),this.boundingSphere!==null&&(a.boundingSphere={center:a.boundingSphere.center.toArray(),radius:a.boundingSphere.radius}),this.boundingBox!==null&&(a.boundingBox={min:a.boundingBox.min.toArray(),max:a.boundingBox.max.toArray()}));function 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a.material=o(t.materials,this.material);if(this.children.length>0){a.children=[];for(let l=0;l<this.children.length;l++)a.children.push(this.children[l].toJSON(t).object)}if(this.animations.length>0){a.animations=[];for(let l=0;l<this.animations.length;l++){let u=this.animations[l];a.animations.push(o(t.animations,u))}}if(i){let l=s(t.geometries),u=s(t.materials),c=s(t.textures),f=s(t.images),h=s(t.shapes),p=s(t.skeletons),d=s(t.animations),g=s(t.nodes);l.length>0&&(n.geometries=l),u.length>0&&(n.materials=u),c.length>0&&(n.textures=c),f.length>0&&(n.images=f),h.length>0&&(n.shapes=h),p.length>0&&(n.skeletons=p),d.length>0&&(n.animations=d),g.length>0&&(n.nodes=g)}return n.object=a,n;function s(l){let u=[];for(let c in l){let f=l[c];delete f.metadata,u.push(f)}return u}}clone(t){return new this.constructor().copy(this,t)}copy(t,i=!0){if(this.name=t.name,this.up.copy(t.up),this.position.copy(t.position),this.rotation.order=t.rotation.order,this.quaternion.copy(t.quaternion),this.scale.copy(t.scale),this.matrix.copy(t.matrix),this.matrixWorld.copy(t.matrixWorld),this.matrixAutoUpdate=t.matrixAutoUpdate,this.matrixWorldAutoUpdate=t.matrixWorldAutoUpdate,this.matrixWorldNeedsUpdate=t.matrixWorldNeedsUpdate,this.layers.mask=t.layers.mask,this.visible=t.visible,this.castShadow=t.castShadow,this.receiveShadow=t.receiveShadow,this.frustumCulled=t.frustumCulled,this.renderOrder=t.renderOrder,this.animations=t.animations.slice(),this.userData=JSON.parse(JSON.stringify(t.userData)),i===!0)for(let n=0;n<t.children.length;n++){let a=t.children[n];this.add(a.clone())}return this}}return r.DEFAULT_UP=new be(0,1,0),r.DEFAULT_MATRIX_AUTO_UPDATE=!0,r.DEFAULT_MATRIX_WORLD_AUTO_UPDATE=!0,r})();var fl=new be,Qu=new be,FF=new be,ec=new be,Ag=new be,Cg=new be,UQ=new be,zF=new be,BF=new be,kF=new be,_d=class r{constructor(e=new be,t=new be,i=new be){this.a=e,this.b=t,this.c=i}static getNormal(e,t,i,n){n.subVectors(i,t),fl.subVectors(e,t),n.cross(fl);let a=n.lengthSq();return a>0?n.multiplyScalar(1/Math.sqrt(a)):n.set(0,0,0)}static getBarycoord(e,t,i,n,a){fl.subVectors(n,t),Qu.subVectors(i,t),FF.subVectors(e,t);let o=fl.dot(fl),s=fl.dot(Qu),l=fl.dot(FF),u=Qu.dot(Qu),c=Qu.dot(FF),f=o*u-s*s;if(f===0)return a.set(0,0,0),null;let h=1/f,p=(u*l-s*c)*h,d=(o*c-s*l)*h;return a.set(1-p-d,d,p)}static containsPoint(e,t,i,n){return this.getBarycoord(e,t,i,n,ec)===null?!1:ec.x>=0&&ec.y>=0&&ec.x+ec.y<=1}static getInterpolation(e,t,i,n,a,o,s,l){return this.getBarycoord(e,t,i,n,ec)===null?(l.x=0,l.y=0,"z"in l&&(l.z=0),"w"in l&&(l.w=0),null):(l.setScalar(0),l.addScaledVector(a,ec.x),l.addScaledVector(o,ec.y),l.addScaledVector(s,ec.z),l)}static isFrontFacing(e,t,i,n){return fl.subVectors(i,t),Qu.subVectors(e,t),fl.cross(Qu).dot(n)<0}set(e,t,i){return this.a.copy(e),this.b.copy(t),this.c.copy(i),this}setFromPointsAndIndices(e,t,i,n){return this.a.copy(e[t]),this.b.copy(e[i]),this.c.copy(e[n]),this}setFromAttributeAndIndices(e,t,i,n){return this.a.fromBufferAttribute(e,t),this.b.fromBufferAttribute(e,i),this.c.fromBufferAttribute(e,n),this}clone(){return new this.constructor().copy(this)}copy(e){return this.a.copy(e.a),this.b.copy(e.b),this.c.copy(e.c),this}getArea(){return fl.subVectors(this.c,this.b),Qu.subVectors(this.a,this.b),fl.cross(Qu).length()*.5}getMidpoint(e){return e.addVectors(this.a,this.b).add(this.c).multiplyScalar(1/3)}getNormal(e){return r.getNormal(this.a,this.b,this.c,e)}getPlane(e){return e.setFromCoplanarPoints(this.a,this.b,this.c)}getBarycoord(e,t){return r.getBarycoord(e,this.a,this.b,this.c,t)}getInterpolation(e,t,i,n,a){return r.getInterpolation(e,this.a,this.b,this.c,t,i,n,a)}containsPoint(e){return r.containsPoint(e,this.a,this.b,this.c)}isFrontFacing(e){return 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OQ={aliceblue:15792383,antiquewhite:16444375,aqua:65535,aquamarine:8388564,azure:15794175,beige:16119260,bisque:16770244,black:0,blanchedalmond:16772045,blue:255,blueviolet:9055202,brown:10824234,burlywood:14596231,cadetblue:6266528,chartreuse:8388352,chocolate:13789470,coral:16744272,cornflowerblue:6591981,cornsilk:16775388,crimson:14423100,cyan:65535,darkblue:139,darkcyan:35723,darkgoldenrod:12092939,darkgray:11119017,darkgreen:25600,darkgrey:11119017,darkkhaki:12433259,darkmagenta:9109643,darkolivegreen:5597999,darkorange:16747520,darkorchid:10040012,darkred:9109504,darksalmon:15308410,darkseagreen:9419919,darkslateblue:4734347,darkslategray:3100495,darkslategrey:3100495,darkturquoise:52945,darkviolet:9699539,deeppink:16716947,deepskyblue:49151,dimgray:6908265,dimgrey:6908265,dodgerblue:2003199,firebrick:11674146,floralwhite:16775920,forestgreen:2263842,fuchsia:16711935,gainsboro:14474460,ghostwhite:16316671,gold:16766720,goldenrod:14329120,gray:8421504,green:32768,greenyellow:11403055,grey:8421504,honeydew:15794160,hotpink:16738740,indianred:13458524,indigo:4915330,ivory:16777200,khaki:15787660,lavender:15132410,lavenderblush:16773365,lawngreen:8190976,lemonchiffon:16775885,lightblue:11393254,lightcoral:15761536,lightcyan:14745599,lightgoldenrodyellow:16448210,lightgray:13882323,lightgreen:9498256,lightgrey:13882323,lightpink:16758465,lightsalmon:16752762,lightseagreen:2142890,lightskyblue:8900346,lightslategray:7833753,lightslategrey:7833753,lightsteelblue:11584734,lightyellow:16777184,lime:65280,limegreen:3329330,linen:16445670,magenta:16711935,maroon:8388608,mediumaquamarine:6737322,mediumblue:205,mediumorchid:12211667,mediumpurple:9662683,mediumseagreen:3978097,mediumslateblue:8087790,mediumspringgreen:64154,mediumturquoise:4772300,mediumvioletred:13047173,midnightblue:1644912,mintcream:16121850,mistyrose:16770273,moccasin:16770229,navajowhite:16768685,navy:128,oldlace:16643558,olive:8421376,olivedrab:7048739,orange:16753920,orangered:16729344,orchid:14315734,palegoldenrod:15657130,palegreen:10025880,paleturquoise:11529966,palevioletred:14381203,papayawhip:16773077,peachpuff:16767673,peru:13468991,pink:16761035,plum:14524637,powderblue:11591910,purple:8388736,rebeccapurple:6697881,red:16711680,rosybrown:12357519,royalblue:4286945,saddlebrown:9127187,salmon:16416882,sandybrown:16032864,seagreen:3050327,seashell:16774638,sienna:10506797,silver:12632256,skyblue:8900331,slateblue:6970061,slategray:7372944,slategrey:7372944,snow:16775930,springgreen:65407,steelblue:4620980,tan:13808780,teal:32896,thistle:14204888,tomato:16737095,turquoise:4251856,violet:15631086,wheat:16113331,white:16777215,whitesmoke:16119285,yellow:16776960,yellowgreen:10145074},ph={h:0,s:0,l:0},hA={h:0,s:0,l:0};function VF(r,e,t){return t<0&&(t+=1),t>1&&(t-=1),t<1/6?r+(e-r)*6*t:t<1/2?e:t<2/3?r+(e-r)*6*(2/3-t):r}var ir=class{constructor(e,t,i){return this.isColor=!0,this.r=1,this.g=1,this.b=1,this.set(e,t,i)}set(e,t,i){if(t===void 0&&i===void 0){let n=e;n&&n.isColor?this.copy(n):typeof n=="number"?this.setHex(n):typeof n=="string"&&this.setStyle(n)}else this.setRGB(e,t,i);return this}setScalar(e){return this.r=e,this.g=e,this.b=e,this}setHex(e,t=qa){return e=Math.floor(e),this.r=(e>>16&255)/255,this.g=(e>>8&255)/255,this.b=(e&255)/255,Er.toWorkingColorSpace(this,t),this}setRGB(e,t,i,n=Er.workingColorSpace){return this.r=e,this.g=t,this.b=i,Er.toWorkingColorSpace(this,n),this}setHSL(e,t,i,n=Er.workingColorSpace){if(e=MQ(e,1),t=en(t,0,1),i=en(i,0,1),t===0)this.r=this.g=this.b=i;else{let a=i<=.5?i*(1+t):i+t-i*t,o=2*i-a;this.r=VF(o,a,e+1/3),this.g=VF(o,a,e),this.b=VF(o,a,e-1/3)}return Er.toWorkingColorSpace(this,n),this}setStyle(e,t=qa){function i(a){a!==void 0&&parseFloat(a)<1&&console.warn("THREE.Color: Alpha component of "+e+" will be ignored.")}let n;if(n=/^(\w+)\(([^\)]*)\)/.exec(e)){let a,o=n[1],s=n[2];switch(o){case"rgb":case"rgba":if(a=/^\s*(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(s))return i(a[4]),this.setRGB(Math.min(255,parseInt(a[1],10))/255,Math.min(255,parseInt(a[2],10))/255,Math.min(255,parseInt(a[3],10))/255,t);if(a=/^\s*(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(s))return i(a[4]),this.setRGB(Math.min(100,parseInt(a[1],10))/100,Math.min(100,parseInt(a[2],10))/100,Math.min(100,parseInt(a[3],10))/100,t);break;case"hsl":case"hsla":if(a=/^\s*(\d*\.?\d+)\s*,\s*(\d*\.?\d+)\%\s*,\s*(\d*\.?\d+)\%\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(s))return i(a[4]),this.setHSL(parseFloat(a[1])/360,parseFloat(a[2])/100,parseFloat(a[3])/100,t);break;default:console.warn("THREE.Color: Unknown color model "+e)}}else if(n=/^\#([A-Fa-f\d]+)$/.exec(e)){let a=n[1],o=a.length;if(o===3)return this.setRGB(parseInt(a.charAt(0),16)/15,parseInt(a.charAt(1),16)/15,parseInt(a.charAt(2),16)/15,t);if(o===6)return this.setHex(parseInt(a,16),t);console.warn("THREE.Color: Invalid hex color "+e)}else if(e&&e.length>0)return this.setColorName(e,t);return this}setColorName(e,t=qa){let i=OQ[e.toLowerCase()];return i!==void 0?this.setHex(i,t):console.warn("THREE.Color: Unknown color "+e),this}clone(){return new this.constructor(this.r,this.g,this.b)}copy(e){return this.r=e.r,this.g=e.g,this.b=e.b,this}copySRGBToLinear(e){return this.r=sh(e.r),this.g=sh(e.g),this.b=sh(e.b),this}copyLinearToSRGB(e){return this.r=tA(e.r),this.g=tA(e.g),this.b=tA(e.b),this}convertSRGBToLinear(){return this.copySRGBToLinear(this),this}convertLinearToSRGB(){return this.copyLinearToSRGB(this),this}getHex(e=qa){return Er.fromWorkingColorSpace(qn.copy(this),e),Math.round(en(qn.r*255,0,255))*65536+Math.round(en(qn.g*255,0,255))*256+Math.round(en(qn.b*255,0,255))}getHexString(e=qa){return("000000"+this.getHex(e).toString(16)).slice(-6)}getHSL(e,t=Er.workingColorSpace){Er.fromWorkingColorSpace(qn.copy(this),t);let i=qn.r,n=qn.g,a=qn.b,o=Math.max(i,n,a),s=Math.min(i,n,a),l,u,c=(s+o)/2;if(s===o)l=0,u=0;else{let f=o-s;switch(u=c<=.5?f/(o+s):f/(2-o-s),o){case i:l=(n-a)/f+(n<a?6:0);break;case n:l=(a-i)/f+2;break;case a:l=(i-n)/f+4;break}l/=6}return e.h=l,e.s=u,e.l=c,e}getRGB(e,t=Er.workingColorSpace){return Er.fromWorkingColorSpace(qn.copy(this),t),e.r=qn.r,e.g=qn.g,e.b=qn.b,e}getStyle(e=qa){Er.fromWorkingColorSpace(qn.copy(this),e);let t=qn.r,i=qn.g,n=qn.b;return e!==qa?`color(${e} ${t.toFixed(3)} ${i.toFixed(3)} ${n.toFixed(3)})`:`rgb(${Math.round(t*255)},${Math.round(i*255)},${Math.round(n*255)})`}offsetHSL(e,t,i){return this.getHSL(ph),this.setHSL(ph.h+e,ph.s+t,ph.l+i)}add(e){return this.r+=e.r,this.g+=e.g,this.b+=e.b,this}addColors(e,t){return this.r=e.r+t.r,this.g=e.g+t.g,this.b=e.b+t.b,this}addScalar(e){return this.r+=e,this.g+=e,this.b+=e,this}sub(e){return this.r=Math.max(0,this.r-e.r),this.g=Math.max(0,this.g-e.g),this.b=Math.max(0,this.b-e.b),this}multiply(e){return this.r*=e.r,this.g*=e.g,this.b*=e.b,this}multiplyScalar(e){return this.r*=e,this.g*=e,this.b*=e,this}lerp(e,t){return this.r+=(e.r-this.r)*t,this.g+=(e.g-this.g)*t,this.b+=(e.b-this.b)*t,this}lerpColors(e,t,i){return this.r=e.r+(t.r-e.r)*i,this.g=e.g+(t.g-e.g)*i,this.b=e.b+(t.b-e.b)*i,this}lerpHSL(e,t){this.getHSL(ph),e.getHSL(hA);let i=$E(ph.h,hA.h,t),n=$E(ph.s,hA.s,t),a=$E(ph.l,hA.l,t);return this.setHSL(i,n,a),this}setFromVector3(e){return this.r=e.x,this.g=e.y,this.b=e.z,this}applyMatrix3(e){let t=this.r,i=this.g,n=this.b,a=e.elements;return this.r=a[0]*t+a[3]*i+a[6]*n,this.g=a[1]*t+a[4]*i+a[7]*n,this.b=a[2]*t+a[5]*i+a[8]*n,this}equals(e){return e.r===this.r&&e.g===this.g&&e.b===this.b}fromArray(e,t=0){return this.r=e[t],this.g=e[t+1],this.b=e[t+2],this}toArray(e=[],t=0){return e[t]=this.r,e[t+1]=this.g,e[t+2]=this.b,e}fromBufferAttribute(e,t){return this.r=e.getX(t),this.g=e.getY(t),this.b=e.getZ(t),this}toJSON(){return this.getHex()}*[Symbol.iterator](){yield this.r,yield this.g,yield this.b}},qn=new ir;ir.NAMES=OQ;var rTe=0,ou=class extends Ka{constructor(){super(),this.isMaterial=!0,Object.defineProperty(this,"id",{value:rTe++}),this.uuid=iu(),this.name="",this.type="Material",this.blending=Yu,this.side=Ao,this.vertexColors=!1,this.opacity=1,this.transparent=!1,this.alphaHash=!1,this.blendSrc=iS,this.blendDst=nS,this.blendEquation=qu,this.blendSrcAlpha=null,this.blendDstAlpha=null,this.blendEquationAlpha=null,this.blendColor=new ir(0,0,0),this.blendAlpha=0,this.depthFunc=lg,this.depthTest=!0,this.depthWrite=!0,this.stencilWriteMask=255,this.stencilFunc=bF,this.stencilRef=0,this.stencilFuncMask=255,this.stencilFail=md,this.stencilZFail=md,this.stencilZPass=md,this.stencilWrite=!1,this.clippingPlanes=null,this.clipIntersection=!1,this.clipShadows=!1,this.shadowSide=null,this.colorWrite=!0,this.precision=null,this.polygonOffset=!1,this.polygonOffsetFactor=0,this.polygonOffsetUnits=0,this.dithering=!1,this.alphaToCoverage=!1,this.premultipliedAlpha=!1,this.forceSinglePass=!1,this.visible=!0,this.toneMapped=!0,this.userData={},this.version=0,this._alphaTest=0}get alphaTest(){return this._alphaTest}set alphaTest(e){this._alphaTest>0!=e>0&&this.version++,this._alphaTest=e}onBuild(){}onBeforeRender(){}onBeforeCompile(){}customProgramCacheKey(){return this.onBeforeCompile.toString()}setValues(e){if(e!==void 0)for(let t in e){let i=e[t];if(i===void 0){console.warn(`THREE.Material: parameter '${t}' has value of undefined.`);continue}let n=this[t];if(n===void 0){console.warn(`THREE.Material: '${t}' is not a property of THREE.${this.type}.`);continue}n&&n.isColor?n.set(i):n&&n.isVector3&&i&&i.isVector3?n.copy(i):this[t]=i}}toJSON(e){let t=e===void 0||typeof e=="string";t&&(e={textures:{},images:{}});let i={metadata:{version:4.6,type:"Material",generator:"Material.toJSON"}};i.uuid=this.uuid,i.type=this.type,this.name!==""&&(i.name=this.name),this.color&&this.color.isColor&&(i.color=this.color.getHex()),this.roughness!==void 0&&(i.roughness=this.roughness),this.metalness!==void 0&&(i.metalness=this.metalness),this.sheen!==void 0&&(i.sheen=this.sheen),this.sheenColor&&this.sheenColor.isColor&&(i.sheenColor=this.sheenColor.getHex()),this.sheenRoughness!==void 0&&(i.sheenRoughness=this.sheenRoughness),this.emissive&&this.emissive.isColor&&(i.emissive=this.emissive.getHex()),this.emissiveIntensity!==void 0&&this.emissiveIntensity!==1&&(i.emissiveIntensity=this.emissiveIntensity),this.specular&&this.specular.isColor&&(i.specular=this.specular.getHex()),this.specularIntensity!==void 0&&(i.specularIntensity=this.specularIntensity),this.specularColor&&this.specularColor.isColor&&(i.specularColor=this.specularColor.getHex()),this.shininess!==void 0&&(i.shininess=this.shininess),this.clearcoat!==void 0&&(i.clearcoat=this.clearcoat),this.clearcoatRoughness!==void 0&&(i.clearcoatRoughness=this.clearcoatRoughness),this.clearcoatMap&&this.clearcoatMap.isTexture&&(i.clearcoatMap=this.clearcoatMap.toJSON(e).uuid),this.clearcoatRoughnessMap&&this.clearcoatRoughnessMap.isTexture&&(i.clearcoatRoughnessMap=this.clearcoatRoughnessMap.toJSON(e).uuid),this.clearcoatNormalMap&&this.clearcoatNormalMap.isTexture&&(i.clearcoatNormalMap=this.clearcoatNormalMap.toJSON(e).uuid,i.clearcoatNormalScale=this.clearcoatNormalScale.toArray()),this.iridescence!==void 0&&(i.iridescence=this.iridescence),this.iridescenceIOR!==void 0&&(i.iridescenceIOR=this.iridescenceIOR),this.iridescenceThicknessRange!==void 0&&(i.iridescenceThicknessRange=this.iridescenceThicknessRange),this.iridescenceMap&&this.iridescenceMap.isTexture&&(i.iridescenceMap=this.iridescenceMap.toJSON(e).uuid),this.iridescenceThicknessMap&&this.iridescenceThicknessMap.isTexture&&(i.iridescenceThicknessMap=this.iridescenceThicknessMap.toJSON(e).uuid),this.anisotropy!==void 0&&(i.anisotropy=this.anisotropy),this.anisotropyRotation!==void 0&&(i.anisotropyRotation=this.anisotropyRotation),this.anisotropyMap&&this.anisotropyMap.isTexture&&(i.anisotropyMap=this.anisotropyMap.toJSON(e).uuid),this.map&&this.map.isTexture&&(i.map=this.map.toJSON(e).uuid),this.matcap&&this.matcap.isTexture&&(i.matcap=this.matcap.toJSON(e).uuid),this.alphaMap&&this.alphaMap.isTexture&&(i.alphaMap=this.alphaMap.toJSON(e).uuid),this.lightMap&&this.lightMap.isTexture&&(i.lightMap=this.lightMap.toJSON(e).uuid,i.lightMapIntensity=this.lightMapIntensity),this.aoMap&&this.aoMap.isTexture&&(i.aoMap=this.aoMap.toJSON(e).uuid,i.aoMapIntensity=this.aoMapIntensity),this.bumpMap&&this.bumpMap.isTexture&&(i.bumpMap=this.bumpMap.toJSON(e).uuid,i.bumpScale=this.bumpScale),this.normalMap&&this.normalMap.isTexture&&(i.normalMap=this.normalMap.toJSON(e).uuid,i.normalMapType=this.normalMapType,i.normalScale=this.normalScale.toArray()),this.displacementMap&&this.displacementMap.isTexture&&(i.displacementMap=this.displacementMap.toJSON(e).uuid,i.displacementScale=this.displacementScale,i.displacementBias=this.displacementBias),this.roughnessMap&&this.roughnessMap.isTexture&&(i.roughnessMap=this.roughnessMap.toJSON(e).uuid),this.metalnessMap&&this.metalnessMap.isTexture&&(i.metalnessMap=this.metalnessMap.toJSON(e).uuid),this.emissiveMap&&this.emissiveMap.isTexture&&(i.emissiveMap=this.emissiveMap.toJSON(e).uuid),this.specularMap&&this.specularMap.isTexture&&(i.specularMap=this.specularMap.toJSON(e).uuid),this.specularIntensityMap&&this.specularIntensityMap.isTexture&&(i.specularIntensityMap=this.specularIntensityMap.toJSON(e).uuid),this.specularColorMap&&this.specularColorMap.isTexture&&(i.specularColorMap=this.specularColorMap.toJSON(e).uuid),this.envMap&&this.envMap.isTexture&&(i.envMap=this.envMap.toJSON(e).uuid,this.combine!==void 0&&(i.combine=this.combine)),this.envMapRotation!==void 0&&(i.envMapRotation=this.envMapRotation.toArray()),this.envMapIntensity!==void 0&&(i.envMapIntensity=this.envMapIntensity),this.reflectivity!==void 0&&(i.reflectivity=this.reflectivity),this.refractionRatio!==void 0&&(i.refractionRatio=this.refractionRatio),this.gradientMap&&this.gradientMap.isTexture&&(i.gradientMap=this.gradientMap.toJSON(e).uuid),this.transmission!==void 0&&(i.transmission=this.transmission),this.transmissionMap&&this.transmissionMap.isTexture&&(i.transmissionMap=this.transmissionMap.toJSON(e).uuid),this.thickness!==void 0&&(i.thickness=this.thickness),this.thicknessMap&&this.thicknessMap.isTexture&&(i.thicknessMap=this.thicknessMap.toJSON(e).uuid),this.attenuationDistance!==void 0&&this.attenuationDistance!==1/0&&(i.attenuationDistance=this.attenuationDistance),this.attenuationColor!==void 0&&(i.attenuationColor=this.attenuationColor.getHex()),this.size!==void 0&&(i.size=this.size),this.shadowSide!==null&&(i.shadowSide=this.shadowSide),this.sizeAttenuation!==void 0&&(i.sizeAttenuation=this.sizeAttenuation),this.blending!==Yu&&(i.blending=this.blending),this.side!==Ao&&(i.side=this.side),this.vertexColors===!0&&(i.vertexColors=!0),this.opacity<1&&(i.opacity=this.opacity),this.transparent===!0&&(i.transparent=!0),this.blendSrc!==iS&&(i.blendSrc=this.blendSrc),this.blendDst!==nS&&(i.blendDst=this.blendDst),this.blendEquation!==qu&&(i.blendEquation=this.blendEquation),this.blendSrcAlpha!==null&&(i.blendSrcAlpha=this.blendSrcAlpha),this.blendDstAlpha!==null&&(i.blendDstAlpha=this.blendDstAlpha),this.blendEquationAlpha!==null&&(i.blendEquationAlpha=this.blendEquationAlpha),this.blendColor&&this.blendColor.isColor&&(i.blendColor=this.blendColor.getHex()),this.blendAlpha!==0&&(i.blendAlpha=this.blendAlpha),this.depthFunc!==lg&&(i.depthFunc=this.depthFunc),this.depthTest===!1&&(i.depthTest=this.depthTest),this.depthWrite===!1&&(i.depthWrite=this.depthWrite),this.colorWrite===!1&&(i.colorWrite=this.colorWrite),this.stencilWriteMask!==255&&(i.stencilWriteMask=this.stencilWriteMask),this.stencilFunc!==bF&&(i.stencilFunc=this.stencilFunc),this.stencilRef!==0&&(i.stencilRef=this.stencilRef),this.stencilFuncMask!==255&&(i.stencilFuncMask=this.stencilFuncMask),this.stencilFail!==md&&(i.stencilFail=this.stencilFail),this.stencilZFail!==md&&(i.stencilZFail=this.stencilZFail),this.stencilZPass!==md&&(i.stencilZPass=this.stencilZPass),this.stencilWrite===!0&&(i.stencilWrite=this.stencilWrite),this.rotation!==void 0&&this.rotation!==0&&(i.rotation=this.rotation),this.polygonOffset===!0&&(i.polygonOffset=!0),this.polygonOffsetFactor!==0&&(i.polygonOffsetFactor=this.polygonOffsetFactor),this.polygonOffsetUnits!==0&&(i.polygonOffsetUnits=this.polygonOffsetUnits),this.linewidth!==void 0&&this.linewidth!==1&&(i.linewidth=this.linewidth),this.dashSize!==void 0&&(i.dashSize=this.dashSize),this.gapSize!==void 0&&(i.gapSize=this.gapSize),this.scale!==void 0&&(i.scale=this.scale),this.dithering===!0&&(i.dithering=!0),this.alphaTest>0&&(i.alphaTest=this.alphaTest),this.alphaHash===!0&&(i.alphaHash=!0),this.alphaToCoverage===!0&&(i.alphaToCoverage=!0),this.premultipliedAlpha===!0&&(i.premultipliedAlpha=!0),this.forceSinglePass===!0&&(i.forceSinglePass=!0),this.wireframe===!0&&(i.wireframe=!0),this.wireframeLinewidth>1&&(i.wireframeLinewidth=this.wireframeLinewidth),this.wireframeLinecap!=="round"&&(i.wireframeLinecap=this.wireframeLinecap),this.wireframeLinejoin!=="round"&&(i.wireframeLinejoin=this.wireframeLinejoin),this.flatShading===!0&&(i.flatShading=!0),this.visible===!1&&(i.visible=!1),this.toneMapped===!1&&(i.toneMapped=!1),this.fog===!1&&(i.fog=!1),Object.keys(this.userData).length>0&&(i.userData=this.userData);function n(a){let o=[];for(let s in a){let l=a[s];delete l.metadata,o.push(l)}return o}if(t){let a=n(e.textures),o=n(e.images);a.length>0&&(i.textures=a),o.length>0&&(i.images=o)}return i}clone(){return new this.constructor().copy(this)}copy(e){this.name=e.name,this.blending=e.blending,this.side=e.side,this.vertexColors=e.vertexColors,this.opacity=e.opacity,this.transparent=e.transparent,this.blendSrc=e.blendSrc,this.blendDst=e.blendDst,this.blendEquation=e.blendEquation,this.blendSrcAlpha=e.blendSrcAlpha,this.blendDstAlpha=e.blendDstAlpha,this.blendEquationAlpha=e.blendEquationAlpha,this.blendColor.copy(e.blendColor),this.blendAlpha=e.blendAlpha,this.depthFunc=e.depthFunc,this.depthTest=e.depthTest,this.depthWrite=e.depthWrite,this.stencilWriteMask=e.stencilWriteMask,this.stencilFunc=e.stencilFunc,this.stencilRef=e.stencilRef,this.stencilFuncMask=e.stencilFuncMask,this.stencilFail=e.stencilFail,this.stencilZFail=e.stencilZFail,this.stencilZPass=e.stencilZPass,this.stencilWrite=e.stencilWrite;let t=e.clippingPlanes,i=null;if(t!==null){let n=t.length;i=new Array(n);for(let a=0;a!==n;++a)i[a]=t[a].clone()}return this.clippingPlanes=i,this.clipIntersection=e.clipIntersection,this.clipShadows=e.clipShadows,this.shadowSide=e.shadowSide,this.colorWrite=e.colorWrite,this.precision=e.precision,this.polygonOffset=e.polygonOffset,this.polygonOffsetFactor=e.polygonOffsetFactor,this.polygonOffsetUnits=e.polygonOffsetUnits,this.dithering=e.dithering,this.alphaTest=e.alphaTest,this.alphaHash=e.alphaHash,this.alphaToCoverage=e.alphaToCoverage,this.premultipliedAlpha=e.premultipliedAlpha,this.forceSinglePass=e.forceSinglePass,this.visible=e.visible,this.toneMapped=e.toneMapped,this.userData=JSON.parse(JSON.stringify(e.userData)),this}dispose(){this.dispatchEvent({type:"dispose"})}set needsUpdate(e){e===!0&&this.version++}};var tc=class extends ou{constructor(e){super(),this.isMeshBasicMaterial=!0,this.type="MeshBasicMaterial",this.color=new ir(16777215),this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.envMapRotation=new cl,this.combine=OE,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.fog=!0,this.setValues(e)}copy(e){return super.copy(e),this.color.copy(e.color),this.map=e.map,this.lightMap=e.lightMap,this.lightMapIntensity=e.lightMapIntensity,this.aoMap=e.aoMap,this.aoMapIntensity=e.aoMapIntensity,this.specularMap=e.specularMap,this.alphaMap=e.alphaMap,this.envMap=e.envMap,this.envMapRotation.copy(e.envMapRotation),this.combine=e.combine,this.reflectivity=e.reflectivity,this.refractionRatio=e.refractionRatio,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.wireframeLinecap=e.wireframeLinecap,this.wireframeLinejoin=e.wireframeLinejoin,this.fog=e.fog,this}};var Vi=new be,pA=new Kt,ga=class{constructor(e,t,i=!1){if(Array.isArray(e))throw new TypeError("THREE.BufferAttribute: array should be a Typed Array.");this.isBufferAttribute=!0,this.name="",this.array=e,this.itemSize=t,this.count=e!==void 0?e.length/t:0,this.normalized=i,this.usage=wF,this._updateRange={offset:0,count:-1},this.updateRanges=[],this.gpuType=Ya,this.version=0}onUploadCallback(){}set needsUpdate(e){e===!0&&this.version++}get updateRange(){return TQ("THREE.BufferAttribute: updateRange() is deprecated and will be removed in r169. Use addUpdateRange() instead."),this._updateRange}setUsage(e){return this.usage=e,this}addUpdateRange(e,t){this.updateRanges.push({start:e,count:t})}clearUpdateRanges(){this.updateRanges.length=0}copy(e){return this.name=e.name,this.array=new e.array.constructor(e.array),this.itemSize=e.itemSize,this.count=e.count,this.normalized=e.normalized,this.usage=e.usage,this.gpuType=e.gpuType,this}copyAt(e,t,i){e*=this.itemSize,i*=t.itemSize;for(let n=0,a=this.itemSize;n<a;n++)this.array[e+n]=t.array[i+n];return this}copyArray(e){return this.array.set(e),this}applyMatrix3(e){if(this.itemSize===2)for(let t=0,i=this.count;t<i;t++)pA.fromBufferAttribute(this,t),pA.applyMatrix3(e),this.setXY(t,pA.x,pA.y);else if(this.itemSize===3)for(let t=0,i=this.count;t<i;t++)Vi.fromBufferAttribute(this,t),Vi.applyMatrix3(e),this.setXYZ(t,Vi.x,Vi.y,Vi.z);return this}applyMatrix4(e){for(let t=0,i=this.count;t<i;t++)Vi.fromBufferAttribute(this,t),Vi.applyMatrix4(e),this.setXYZ(t,Vi.x,Vi.y,Vi.z);return this}applyNormalMatrix(e){for(let t=0,i=this.count;t<i;t++)Vi.fromBufferAttribute(this,t),Vi.applyNormalMatrix(e),this.setXYZ(t,Vi.x,Vi.y,Vi.z);return this}transformDirection(e){for(let t=0,i=this.count;t<i;t++)Vi.fromBufferAttribute(this,t),Vi.transformDirection(e),this.setXYZ(t,Vi.x,Vi.y,Vi.z);return this}set(e,t=0){return this.array.set(e,t),this}getComponent(e,t){let i=this.array[e*this.itemSize+t];return this.normalized&&(i=mg(i,this.array)),i}setComponent(e,t,i){return this.normalized&&(i=va(i,this.array)),this.array[e*this.itemSize+t]=i,this}getX(e){let t=this.array[e*this.itemSize];return this.normalized&&(t=mg(t,this.array)),t}setX(e,t){return this.normalized&&(t=va(t,this.array)),this.array[e*this.itemSize]=t,this}getY(e){let t=this.array[e*this.itemSize+1];return this.normalized&&(t=mg(t,this.array)),t}setY(e,t){return this.normalized&&(t=va(t,this.array)),this.array[e*this.itemSize+1]=t,this}getZ(e){let t=this.array[e*this.itemSize+2];return this.normalized&&(t=mg(t,this.array)),t}setZ(e,t){return this.normalized&&(t=va(t,this.array)),this.array[e*this.itemSize+2]=t,this}getW(e){let t=this.array[e*this.itemSize+3];return this.normalized&&(t=mg(t,this.array)),t}setW(e,t){return this.normalized&&(t=va(t,this.array)),this.array[e*this.itemSize+3]=t,this}setXY(e,t,i){return e*=this.itemSize,this.normalized&&(t=va(t,this.array),i=va(i,this.array)),this.array[e+0]=t,this.array[e+1]=i,this}setXYZ(e,t,i,n){return e*=this.itemSize,this.normalized&&(t=va(t,this.array),i=va(i,this.array),n=va(n,this.array)),this.array[e+0]=t,this.array[e+1]=i,this.array[e+2]=n,this}setXYZW(e,t,i,n,a){return e*=this.itemSize,this.normalized&&(t=va(t,this.array),i=va(i,this.array),n=va(n,this.array),a=va(a,this.array)),this.array[e+0]=t,this.array[e+1]=i,this.array[e+2]=n,this.array[e+3]=a,this}onUpload(e){return this.onUploadCallback=e,this}clone(){return new this.constructor(this.array,this.itemSize).copy(this)}toJSON(){let e={itemSize:this.itemSize,type:this.array.constructor.name,array:Array.from(this.array),normalized:this.normalized};return this.name!==""&&(e.name=this.name),this.usage!==wF&&(e.usage=this.usage),e}};var Rg=class extends ga{constructor(e,t,i){super(new Uint16Array(e),t,i)}};var Lg=class extends ga{constructor(e,t,i){super(new Uint32Array(e),t,i)}};var Zn=class extends ga{constructor(e,t,i){super(new Float32Array(e),t,i)}};var iTe=0,_s=new Wr,GF=new tn,Pg=new be,Do=new Ku,mS=new Ku,dn=new be,Qa=class r extends Ka{constructor(){super(),this.isBufferGeometry=!0,Object.defineProperty(this,"id",{value:iTe++}),this.uuid=iu(),this.name="",this.type="BufferGeometry",this.index=null,this.attributes={},this.morphAttributes={},this.morphTargetsRelative=!1,this.groups=[],this.boundingBox=null,this.boundingSphere=null,this.drawRange={start:0,count:1/0},this.userData={}}getIndex(){return this.index}setIndex(e){return Array.isArray(e)?this.index=new(QE(e)?Lg:Rg)(e,1):this.index=e,this}getAttribute(e){return this.attributes[e]}setAttribute(e,t){return this.attributes[e]=t,this}deleteAttribute(e){return delete this.attributes[e],this}hasAttribute(e){return this.attributes[e]!==void 0}addGroup(e,t,i=0){this.groups.push({start:e,count:t,materialIndex:i})}clearGroups(){this.groups=[]}setDrawRange(e,t){this.drawRange.start=e,this.drawRange.count=t}applyMatrix4(e){let t=this.attributes.position;t!==void 0&&(t.applyMatrix4(e),t.needsUpdate=!0);let i=this.attributes.normal;if(i!==void 0){let a=new $t().getNormalMatrix(e);i.applyNormalMatrix(a),i.needsUpdate=!0}let n=this.attributes.tangent;return n!==void 0&&(n.transformDirection(e),n.needsUpdate=!0),this.boundingBox!==null&&this.computeBoundingBox(),this.boundingSphere!==null&&this.computeBoundingSphere(),this}applyQuaternion(e){return _s.makeRotationFromQuaternion(e),this.applyMatrix4(_s),this}rotateX(e){return _s.makeRotationX(e),this.applyMatrix4(_s),this}rotateY(e){return _s.makeRotationY(e),this.applyMatrix4(_s),this}rotateZ(e){return _s.makeRotationZ(e),this.applyMatrix4(_s),this}translate(e,t,i){return _s.makeTranslation(e,t,i),this.applyMatrix4(_s),this}scale(e,t,i){return _s.makeScale(e,t,i),this.applyMatrix4(_s),this}lookAt(e){return GF.lookAt(e),GF.updateMatrix(),this.applyMatrix4(GF.matrix),this}center(){return this.computeBoundingBox(),this.boundingBox.getCenter(Pg).negate(),this.translate(Pg.x,Pg.y,Pg.z),this}setFromPoints(e){let t=[];for(let i=0,n=e.length;i<n;i++){let a=e[i];t.push(a.x,a.y,a.z||0)}return this.setAttribute("position",new Zn(t,3)),this}computeBoundingBox(){this.boundingBox===null&&(this.boundingBox=new Ku);let e=this.attributes.position,t=this.morphAttributes.position;if(e&&e.isGLBufferAttribute){console.error("THREE.BufferGeometry.computeBoundingBox(): GLBufferAttribute requires a manual bounding box.",this),this.boundingBox.set(new be(-1/0,-1/0,-1/0),new be(1/0,1/0,1/0));return}if(e!==void 0){if(this.boundingBox.setFromBufferAttribute(e),t)for(let i=0,n=t.length;i<n;i++){let a=t[i];Do.setFromBufferAttribute(a),this.morphTargetsRelative?(dn.addVectors(this.boundingBox.min,Do.min),this.boundingBox.expandByPoint(dn),dn.addVectors(this.boundingBox.max,Do.max),this.boundingBox.expandByPoint(dn)):(this.boundingBox.expandByPoint(Do.min),this.boundingBox.expandByPoint(Do.max))}}else this.boundingBox.makeEmpty();(isNaN(this.boundingBox.min.x)||isNaN(this.boundingBox.min.y)||isNaN(this.boundingBox.min.z))&&console.error('THREE.BufferGeometry.computeBoundingBox(): Computed min/max have NaN values. The "position" attribute is likely to have NaN values.',this)}computeBoundingSphere(){this.boundingSphere===null&&(this.boundingSphere=new ch);let e=this.attributes.position,t=this.morphAttributes.position;if(e&&e.isGLBufferAttribute){console.error("THREE.BufferGeometry.computeBoundingSphere(): GLBufferAttribute requires a manual bounding sphere.",this),this.boundingSphere.set(new be,1/0);return}if(e){let i=this.boundingSphere.center;if(Do.setFromBufferAttribute(e),t)for(let a=0,o=t.length;a<o;a++){let s=t[a];mS.setFromBufferAttribute(s),this.morphTargetsRelative?(dn.addVectors(Do.min,mS.min),Do.expandByPoint(dn),dn.addVectors(Do.max,mS.max),Do.expandByPoint(dn)):(Do.expandByPoint(mS.min),Do.expandByPoint(mS.max))}Do.getCenter(i);let n=0;for(let a=0,o=e.count;a<o;a++)dn.fromBufferAttribute(e,a),n=Math.max(n,i.distanceToSquared(dn));if(t)for(let a=0,o=t.length;a<o;a++){let s=t[a],l=this.morphTargetsRelative;for(let u=0,c=s.count;u<c;u++)dn.fromBufferAttribute(s,u),l&&(Pg.fromBufferAttribute(e,u),dn.add(Pg)),n=Math.max(n,i.distanceToSquared(dn))}this.boundingSphere.radius=Math.sqrt(n),isNaN(this.boundingSphere.radius)&&console.error('THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.',this)}}computeTangents(){let e=this.index,t=this.attributes;if(e===null||t.position===void 0||t.normal===void 0||t.uv===void 0){console.error("THREE.BufferGeometry: .computeTangents() failed. Missing required attributes (index, position, normal or uv)");return}let i=t.position,n=t.normal,a=t.uv;this.hasAttribute("tangent")===!1&&this.setAttribute("tangent",new ga(new Float32Array(4*i.count),4));let o=this.getAttribute("tangent"),s=[],l=[];for(let T=0;T<i.count;T++)s[T]=new be,l[T]=new be;let u=new be,c=new be,f=new be,h=new Kt,p=new Kt,d=new Kt,g=new be,m=new be;function v(T,C,b){u.fromBufferAttribute(i,T),c.fromBufferAttribute(i,C),f.fromBufferAttribute(i,b),h.fromBufferAttribute(a,T),p.fromBufferAttribute(a,C),d.fromBufferAttribute(a,b),c.sub(u),f.sub(u),p.sub(h),d.sub(h);let E=1/(p.x*d.y-d.x*p.y);isFinite(E)&&(g.copy(c).multiplyScalar(d.y).addScaledVector(f,-p.y).multiplyScalar(E),m.copy(f).multiplyScalar(p.x).addScaledVector(c,-d.x).multiplyScalar(E),s[T].add(g),s[C].add(g),s[b].add(g),l[T].add(m),l[C].add(m),l[b].add(m))}let _=this.groups;_.length===0&&(_=[{start:0,count:e.count}]);for(let T=0,C=_.length;T<C;++T){let b=_[T],E=b.start,I=b.count;for(let R=E,A=E+I;R<A;R+=3)v(e.getX(R+0),e.getX(R+1),e.getX(R+2))}let y=new be,x=new be,M=new be,S=new be;function w(T){M.fromBufferAttribute(n,T),S.copy(M);let C=s[T];y.copy(C),y.sub(M.multiplyScalar(M.dot(C))).normalize(),x.crossVectors(S,C);let E=x.dot(l[T])<0?-1:1;o.setXYZW(T,y.x,y.y,y.z,E)}for(let T=0,C=_.length;T<C;++T){let b=_[T],E=b.start,I=b.count;for(let R=E,A=E+I;R<A;R+=3)w(e.getX(R+0)),w(e.getX(R+1)),w(e.getX(R+2))}}computeVertexNormals(){let e=this.index,t=this.getAttribute("position");if(t!==void 0){let i=this.getAttribute("normal");if(i===void 0)i=new ga(new Float32Array(t.count*3),3),this.setAttribute("normal",i);else for(let h=0,p=i.count;h<p;h++)i.setXYZ(h,0,0,0);let n=new be,a=new be,o=new be,s=new be,l=new be,u=new be,c=new be,f=new be;if(e)for(let h=0,p=e.count;h<p;h+=3){let d=e.getX(h+0),g=e.getX(h+1),m=e.getX(h+2);n.fromBufferAttribute(t,d),a.fromBufferAttribute(t,g),o.fromBufferAttribute(t,m),c.subVectors(o,a),f.subVectors(n,a),c.cross(f),s.fromBufferAttribute(i,d),l.fromBufferAttribute(i,g),u.fromBufferAttribute(i,m),s.add(c),l.add(c),u.add(c),i.setXYZ(d,s.x,s.y,s.z),i.setXYZ(g,l.x,l.y,l.z),i.setXYZ(m,u.x,u.y,u.z)}else for(let h=0,p=t.count;h<p;h+=3)n.fromBufferAttribute(t,h+0),a.fromBufferAttribute(t,h+1),o.fromBufferAttribute(t,h+2),c.subVectors(o,a),f.subVectors(n,a),c.cross(f),i.setXYZ(h+0,c.x,c.y,c.z),i.setXYZ(h+1,c.x,c.y,c.z),i.setXYZ(h+2,c.x,c.y,c.z);this.normalizeNormals(),i.needsUpdate=!0}}normalizeNormals(){let e=this.attributes.normal;for(let t=0,i=e.count;t<i;t++)dn.fromBufferAttribute(e,t),dn.normalize(),e.setXYZ(t,dn.x,dn.y,dn.z)}toNonIndexed(){function e(s,l){let u=s.array,c=s.itemSize,f=s.normalized,h=new u.constructor(l.length*c),p=0,d=0;for(let g=0,m=l.length;g<m;g++){s.isInterleavedBufferAttribute?p=l[g]*s.data.stride+s.offset:p=l[g]*c;for(let v=0;v<c;v++)h[d++]=u[p++]}return new ga(h,c,f)}if(this.index===null)return console.warn("THREE.BufferGeometry.toNonIndexed(): BufferGeometry is already non-indexed."),this;let t=new r,i=this.index.array,n=this.attributes;for(let s in n){let l=n[s],u=e(l,i);t.setAttribute(s,u)}let a=this.morphAttributes;for(let s in a){let l=[],u=a[s];for(let c=0,f=u.length;c<f;c++){let h=u[c],p=e(h,i);l.push(p)}t.morphAttributes[s]=l}t.morphTargetsRelative=this.morphTargetsRelative;let o=this.groups;for(let s=0,l=o.length;s<l;s++){let u=o[s];t.addGroup(u.start,u.count,u.materialIndex)}return t}toJSON(){let e={metadata:{version:4.6,type:"BufferGeometry",generator:"BufferGeometry.toJSON"}};if(e.uuid=this.uuid,e.type=this.type,this.name!==""&&(e.name=this.name),Object.keys(this.userData).length>0&&(e.userData=this.userData),this.parameters!==void 0){let l=this.parameters;for(let u in l)l[u]!==void 0&&(e[u]=l[u]);return e}e.data={attributes:{}};let t=this.index;t!==null&&(e.data.index={type:t.array.constructor.name,array:Array.prototype.slice.call(t.array)});let i=this.attributes;for(let l in i){let u=i[l];e.data.attributes[l]=u.toJSON(e.data)}let n={},a=!1;for(let l in this.morphAttributes){let u=this.morphAttributes[l],c=[];for(let f=0,h=u.length;f<h;f++){let p=u[f];c.push(p.toJSON(e.data))}c.length>0&&(n[l]=c,a=!0)}a&&(e.data.morphAttributes=n,e.data.morphTargetsRelative=this.morphTargetsRelative);let o=this.groups;o.length>0&&(e.data.groups=JSON.parse(JSON.stringify(o)));let s=this.boundingSphere;return s!==null&&(e.data.boundingSphere={center:s.center.toArray(),radius:s.radius}),e}clone(){return new this.constructor().copy(this)}copy(e){this.index=null,this.attributes={},this.morphAttributes={},this.groups=[],this.boundingBox=null,this.boundingSphere=null;let t={};this.name=e.name;let i=e.index;i!==null&&this.setIndex(i.clone(t));let n=e.attributes;for(let u in n){let c=n[u];this.setAttribute(u,c.clone(t))}let a=e.morphAttributes;for(let u in a){let c=[],f=a[u];for(let h=0,p=f.length;h<p;h++)c.push(f[h].clone(t));this.morphAttributes[u]=c}this.morphTargetsRelative=e.morphTargetsRelative;let o=e.groups;for(let u=0,c=o.length;u<c;u++){let f=o[u];this.addGroup(f.start,f.count,f.materialIndex)}let s=e.boundingBox;s!==null&&(this.boundingBox=s.clone());let l=e.boundingSphere;return l!==null&&(this.boundingSphere=l.clone()),this.drawRange.start=e.drawRange.start,this.drawRange.count=e.drawRange.count,this.userData=e.userData,this}dispose(){this.dispatchEvent({type:"dispose"})}};var FQ=new Wr,xd=new uA,dA=new ch,zQ=new be,Dg=new be,Ig=new be,Ng=new be,HF=new be,mA=new be,vA=new Kt,gA=new Kt,yA=new Kt,BQ=new be,kQ=new be,VQ=new be,_A=new be,xA=new be,rn=class extends tn{constructor(e=new Qa,t=new tc){super(),this.isMesh=!0,this.type="Mesh",this.geometry=e,this.material=t,this.updateMorphTargets()}copy(e,t){return super.copy(e,t),e.morphTargetInfluences!==void 0&&(this.morphTargetInfluences=e.morphTargetInfluences.slice()),e.morphTargetDictionary!==void 0&&(this.morphTargetDictionary=Object.assign({},e.morphTargetDictionary)),this.material=Array.isArray(e.material)?e.material.slice():e.material,this.geometry=e.geometry,this}updateMorphTargets(){let t=this.geometry.morphAttributes,i=Object.keys(t);if(i.length>0){let n=t[i[0]];if(n!==void 0){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let a=0,o=n.length;a<o;a++){let s=n[a].name||String(a);this.morphTargetInfluences.push(0),this.morphTargetDictionary[s]=a}}}}getVertexPosition(e,t){let i=this.geometry,n=i.attributes.position,a=i.morphAttributes.position,o=i.morphTargetsRelative;t.fromBufferAttribute(n,e);let s=this.morphTargetInfluences;if(a&&s){mA.set(0,0,0);for(let l=0,u=a.length;l<u;l++){let c=s[l],f=a[l];c!==0&&(HF.fromBufferAttribute(f,e),o?mA.addScaledVector(HF,c):mA.addScaledVector(HF.sub(t),c))}t.add(mA)}return t}raycast(e,t){let i=this.geometry,n=this.material,a=this.matrixWorld;n!==void 0&&(i.boundingSphere===null&&i.computeBoundingSphere(),dA.copy(i.boundingSphere),dA.applyMatrix4(a),xd.copy(e.ray).recast(e.near),!(dA.containsPoint(xd.origin)===!1&&(xd.intersectSphere(dA,zQ)===null||xd.origin.distanceToSquared(zQ)>(e.far-e.near)**2))&&(FQ.copy(a).invert(),xd.copy(e.ray).applyMatrix4(FQ),!(i.boundingBox!==null&&xd.intersectsBox(i.boundingBox)===!1)&&this._computeIntersections(e,t,xd)))}_computeIntersections(e,t,i){let n,a=this.geometry,o=this.material,s=a.index,l=a.attributes.position,u=a.attributes.uv,c=a.attributes.uv1,f=a.attributes.normal,h=a.groups,p=a.drawRange;if(s!==null)if(Array.isArray(o))for(let d=0,g=h.length;d<g;d++){let m=h[d],v=o[m.materialIndex],_=Math.max(m.start,p.start),y=Math.min(s.count,Math.min(m.start+m.count,p.start+p.count));for(let x=_,M=y;x<M;x+=3){let S=s.getX(x),w=s.getX(x+1),T=s.getX(x+2);n=SA(this,v,e,i,u,c,f,S,w,T),n&&(n.faceIndex=Math.floor(x/3),n.face.materialIndex=m.materialIndex,t.push(n))}}else{let d=Math.max(0,p.start),g=Math.min(s.count,p.start+p.count);for(let m=d,v=g;m<v;m+=3){let _=s.getX(m),y=s.getX(m+1),x=s.getX(m+2);n=SA(this,o,e,i,u,c,f,_,y,x),n&&(n.faceIndex=Math.floor(m/3),t.push(n))}}else if(l!==void 0)if(Array.isArray(o))for(let d=0,g=h.length;d<g;d++){let m=h[d],v=o[m.materialIndex],_=Math.max(m.start,p.start),y=Math.min(l.count,Math.min(m.start+m.count,p.start+p.count));for(let x=_,M=y;x<M;x+=3){let S=x,w=x+1,T=x+2;n=SA(this,v,e,i,u,c,f,S,w,T),n&&(n.faceIndex=Math.floor(x/3),n.face.materialIndex=m.materialIndex,t.push(n))}}else{let d=Math.max(0,p.start),g=Math.min(l.count,p.start+p.count);for(let m=d,v=g;m<v;m+=3){let _=m,y=m+1,x=m+2;n=SA(this,o,e,i,u,c,f,_,y,x),n&&(n.faceIndex=Math.floor(m/3),t.push(n))}}}};function nTe(r,e,t,i,n,a,o,s){let l;if(e.side===_i?l=i.intersectTriangle(o,a,n,!0,s):l=i.intersectTriangle(n,a,o,e.side===Ao,s),l===null)return null;xA.copy(s),xA.applyMatrix4(r.matrixWorld);let u=t.ray.origin.distanceTo(xA);return u<t.near||u>t.far?null:{distance:u,point:xA.clone(),object:r}}function SA(r,e,t,i,n,a,o,s,l,u){r.getVertexPosition(s,Dg),r.getVertexPosition(l,Ig),r.getVertexPosition(u,Ng);let c=nTe(r,e,t,i,Dg,Ig,Ng,_A);if(c){n&&(vA.fromBufferAttribute(n,s),gA.fromBufferAttribute(n,l),yA.fromBufferAttribute(n,u),c.uv=_d.getInterpolation(_A,Dg,Ig,Ng,vA,gA,yA,new Kt)),a&&(vA.fromBufferAttribute(a,s),gA.fromBufferAttribute(a,l),yA.fromBufferAttribute(a,u),c.uv1=_d.getInterpolation(_A,Dg,Ig,Ng,vA,gA,yA,new Kt)),o&&(BQ.fromBufferAttribute(o,s),kQ.fromBufferAttribute(o,l),VQ.fromBufferAttribute(o,u),c.normal=_d.getInterpolation(_A,Dg,Ig,Ng,BQ,kQ,VQ,new be),c.normal.dot(i.direction)>0&&c.normal.multiplyScalar(-1));let f={a:s,b:l,c:u,normal:new be,materialIndex:0};_d.getNormal(Dg,Ig,Ng,f.normal),c.face=f}return c}var dh=class r extends Qa{constructor(e=1,t=1,i=1,n=1,a=1,o=1){super(),this.type="BoxGeometry",this.parameters={width:e,height:t,depth:i,widthSegments:n,heightSegments:a,depthSegments:o};let s=this;n=Math.floor(n),a=Math.floor(a),o=Math.floor(o);let l=[],u=[],c=[],f=[],h=0,p=0;d("z","y","x",-1,-1,i,t,e,o,a,0),d("z","y","x",1,-1,i,t,-e,o,a,1),d("x","z","y",1,1,e,i,t,n,o,2),d("x","z","y",1,-1,e,i,-t,n,o,3),d("x","y","z",1,-1,e,t,i,n,a,4),d("x","y","z",-1,-1,e,t,-i,n,a,5),this.setIndex(l),this.setAttribute("position",new Zn(u,3)),this.setAttribute("normal",new Zn(c,3)),this.setAttribute("uv",new Zn(f,2));function d(g,m,v,_,y,x,M,S,w,T,C){let b=x/w,E=M/T,I=x/2,R=M/2,A=S/2,D=w+1,U=T+1,B=0,F=0,k=new be;for(let G=0;G<U;G++){let Y=G*E-R;for(let J=0;J<D;J++){let Q=J*b-I;k[g]=Q*_,k[m]=Y*y,k[v]=A,u.push(k.x,k.y,k.z),k[g]=0,k[m]=0,k[v]=S>0?1:-1,c.push(k.x,k.y,k.z),f.push(J/w),f.push(1-G/T),B+=1}}for(let G=0;G<T;G++)for(let Y=0;Y<w;Y++){let J=h+Y+D*G,Q=h+Y+D*(G+1),V=h+(Y+1)+D*(G+1),K=h+(Y+1)+D*G;l.push(J,Q,K),l.push(Q,V,K),F+=6}s.addGroup(p,F,C),p+=F,h+=B}}copy(e){return super.copy(e),this.parameters=Object.assign({},e.parameters),this}static fromJSON(e){return new r(e.width,e.height,e.depth,e.widthSegments,e.heightSegments,e.depthSegments)}};function rc(r){let e={};for(let t in r){e[t]={};for(let i in r[t]){let n=r[t][i];n&&(n.isColor||n.isMatrix3||n.isMatrix4||n.isVector2||n.isVector3||n.isVector4||n.isTexture||n.isQuaternion)?n.isRenderTargetTexture?(console.warn("UniformsUtils: Textures of render targets cannot be cloned via cloneUniforms() or mergeUniforms()."),e[t][i]=null):e[t][i]=n.clone():Array.isArray(n)?e[t][i]=n.slice():e[t][i]=n}}return e}function jn(r){let e={};for(let t=0;t<r.length;t++){let i=rc(r[t]);for(let n in i)e[n]=i[n]}return e}function GQ(r){let e=[];for(let t=0;t<r.length;t++)e.push(r[t].clone());return e}function MA(r){return r.getRenderTarget()===null?r.outputColorSpace:Er.workingColorSpace}var HQ={clone:rc,merge:jn};var WQ=`
- void main() {
- gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
- }
- `;var XQ=`
- void main() {
- gl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );
- }
- `;var ya=class extends ou{constructor(e){super(),this.isShaderMaterial=!0,this.type="ShaderMaterial",this.defines={},this.uniforms={},this.uniformsGroups=[],this.vertexShader=WQ,this.fragmentShader=XQ,this.linewidth=1,this.wireframe=!1,this.wireframeLinewidth=1,this.fog=!1,this.lights=!1,this.clipping=!1,this.forceSinglePass=!0,this.extensions={derivatives:!1,fragDepth:!1,drawBuffers:!1,shaderTextureLOD:!1,clipCullDistance:!1,multiDraw:!1},this.defaultAttributeValues={color:[1,1,1],uv:[0,0],uv1:[0,0]},this.index0AttributeName=void 0,this.uniformsNeedUpdate=!1,this.glslVersion=null,e!==void 0&&this.setValues(e)}copy(e){return super.copy(e),this.fragmentShader=e.fragmentShader,this.vertexShader=e.vertexShader,this.uniforms=rc(e.uniforms),this.uniformsGroups=GQ(e.uniformsGroups),this.defines=Object.assign({},e.defines),this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.fog=e.fog,this.lights=e.lights,this.clipping=e.clipping,this.extensions=Object.assign({},e.extensions),this.glslVersion=e.glslVersion,this}toJSON(e){let t=super.toJSON(e);t.glslVersion=this.glslVersion,t.uniforms={};for(let n in this.uniforms){let o=this.uniforms[n].value;o&&o.isTexture?t.uniforms[n]={type:"t",value:o.toJSON(e).uuid}:o&&o.isColor?t.uniforms[n]={type:"c",value:o.getHex()}:o&&o.isVector2?t.uniforms[n]={type:"v2",value:o.toArray()}:o&&o.isVector3?t.uniforms[n]={type:"v3",value:o.toArray()}:o&&o.isVector4?t.uniforms[n]={type:"v4",value:o.toArray()}:o&&o.isMatrix3?t.uniforms[n]={type:"m3",value:o.toArray()}:o&&o.isMatrix4?t.uniforms[n]={type:"m4",value:o.toArray()}:t.uniforms[n]={value:o}}Object.keys(this.defines).length>0&&(t.defines=this.defines),t.vertexShader=this.vertexShader,t.fragmentShader=this.fragmentShader,t.lights=this.lights,t.clipping=this.clipping;let i={};for(let n in this.extensions)this.extensions[n]===!0&&(i[n]=!0);return Object.keys(i).length>0&&(t.extensions=i),t}};var Ug=class extends tn{constructor(){super(),this.isCamera=!0,this.type="Camera",this.matrixWorldInverse=new Wr,this.projectionMatrix=new Wr,this.projectionMatrixInverse=new Wr,this.coordinateSystem=ja}copy(e,t){return super.copy(e,t),this.matrixWorldInverse.copy(e.matrixWorldInverse),this.projectionMatrix.copy(e.projectionMatrix),this.projectionMatrixInverse.copy(e.projectionMatrixInverse),this.coordinateSystem=e.coordinateSystem,this}getWorldDirection(e){return super.getWorldDirection(e).negate()}updateMatrixWorld(e){super.updateMatrixWorld(e),this.matrixWorldInverse.copy(this.matrixWorld).invert()}updateWorldMatrix(e,t){super.updateWorldMatrix(e,t),this.matrixWorldInverse.copy(this.matrixWorld).invert()}clone(){return new this.constructor().copy(this)}};var mh=new be,YQ=new Kt,qQ=new Kt,Gi=class extends Ug{constructor(e=50,t=1,i=.1,n=2e3){super(),this.isPerspectiveCamera=!0,this.type="PerspectiveCamera",this.fov=e,this.zoom=1,this.near=i,this.far=n,this.focus=10,this.aspect=t,this.view=null,this.filmGauge=35,this.filmOffset=0,this.updateProjectionMatrix()}copy(e,t){return super.copy(e,t),this.fov=e.fov,this.zoom=e.zoom,this.near=e.near,this.far=e.far,this.focus=e.focus,this.aspect=e.aspect,this.view=e.view===null?null:Object.assign({},e.view),this.filmGauge=e.filmGauge,this.filmOffset=e.filmOffset,this}setFocalLength(e){let t=.5*this.getFilmHeight()/e;this.fov=cS*2*Math.atan(t),this.updateProjectionMatrix()}getFocalLength(){let e=Math.tan(JE*.5*this.fov);return .5*this.getFilmHeight()/e}getEffectiveFOV(){return cS*2*Math.atan(Math.tan(JE*.5*this.fov)/this.zoom)}getFilmWidth(){return this.filmGauge*Math.min(this.aspect,1)}getFilmHeight(){return this.filmGauge/Math.max(this.aspect,1)}getViewBounds(e,t,i){mh.set(-1,-1,.5).applyMatrix4(this.projectionMatrixInverse),t.set(mh.x,mh.y).multiplyScalar(-e/mh.z),mh.set(1,1,.5).applyMatrix4(this.projectionMatrixInverse),i.set(mh.x,mh.y).multiplyScalar(-e/mh.z)}getViewSize(e,t){return this.getViewBounds(e,YQ,qQ),t.subVectors(qQ,YQ)}setViewOffset(e,t,i,n,a,o){this.aspect=e/t,this.view===null&&(this.view={enabled:!0,fullWidth:1,fullHeight:1,offsetX:0,offsetY:0,width:1,height:1}),this.view.enabled=!0,this.view.fullWidth=e,this.view.fullHeight=t,this.view.offsetX=i,this.view.offsetY=n,this.view.width=a,this.view.height=o,this.updateProjectionMatrix()}clearViewOffset(){this.view!==null&&(this.view.enabled=!1),this.updateProjectionMatrix()}updateProjectionMatrix(){let e=this.near,t=e*Math.tan(JE*.5*this.fov)/this.zoom,i=2*t,n=this.aspect*i,a=-.5*n,o=this.view;if(this.view!==null&&this.view.enabled){let l=o.fullWidth,u=o.fullHeight;a+=o.offsetX*n/l,t-=o.offsetY*i/u,n*=o.width/l,i*=o.height/u}let s=this.filmOffset;s!==0&&(a+=e*s/this.getFilmWidth()),this.projectionMatrix.makePerspective(a,a+n,t,t-i,e,this.far,this.coordinateSystem),this.projectionMatrixInverse.copy(this.projectionMatrix).invert()}toJSON(e){let t=super.toJSON(e);return t.object.fov=this.fov,t.object.zoom=this.zoom,t.object.near=this.near,t.object.far=this.far,t.object.focus=this.focus,t.object.aspect=this.aspect,this.view!==null&&(t.object.view=Object.assign({},this.view)),t.object.filmGauge=this.filmGauge,t.object.filmOffset=this.filmOffset,t}};var Og=-90,Fg=1,bA=class extends tn{constructor(e,t,i){super(),this.type="CubeCamera",this.renderTarget=i,this.coordinateSystem=null,this.activeMipmapLevel=0;let n=new Gi(Og,Fg,e,t);n.layers=this.layers,this.add(n);let a=new Gi(Og,Fg,e,t);a.layers=this.layers,this.add(a);let o=new Gi(Og,Fg,e,t);o.layers=this.layers,this.add(o);let s=new Gi(Og,Fg,e,t);s.layers=this.layers,this.add(s);let l=new Gi(Og,Fg,e,t);l.layers=this.layers,this.add(l);let u=new Gi(Og,Fg,e,t);u.layers=this.layers,this.add(u)}updateCoordinateSystem(){let e=this.coordinateSystem,t=this.children.concat(),[i,n,a,o,s,l]=t;for(let u of t)this.remove(u);if(e===ja)i.up.set(0,1,0),i.lookAt(1,0,0),n.up.set(0,1,0),n.lookAt(-1,0,0),a.up.set(0,0,-1),a.lookAt(0,1,0),o.up.set(0,0,1),o.lookAt(0,-1,0),s.up.set(0,1,0),s.lookAt(0,0,1),l.up.set(0,1,0),l.lookAt(0,0,-1);else if(e===vd)i.up.set(0,-1,0),i.lookAt(-1,0,0),n.up.set(0,-1,0),n.lookAt(1,0,0),a.up.set(0,0,1),a.lookAt(0,1,0),o.up.set(0,0,-1),o.lookAt(0,-1,0),s.up.set(0,-1,0),s.lookAt(0,0,1),l.up.set(0,-1,0),l.lookAt(0,0,-1);else throw new Error("THREE.CubeCamera.updateCoordinateSystem(): Invalid coordinate system: "+e);for(let u of t)this.add(u),u.updateMatrixWorld()}update(e,t){this.parent===null&&this.updateMatrixWorld();let{renderTarget:i,activeMipmapLevel:n}=this;this.coordinateSystem!==e.coordinateSystem&&(this.coordinateSystem=e.coordinateSystem,this.updateCoordinateSystem());let[a,o,s,l,u,c]=this.children,f=e.getRenderTarget(),h=e.getActiveCubeFace(),p=e.getActiveMipmapLevel(),d=e.xr.enabled;e.xr.enabled=!1;let g=i.texture.generateMipmaps;i.texture.generateMipmaps=!1,e.setRenderTarget(i,0,n),e.render(t,a),e.setRenderTarget(i,1,n),e.render(t,o),e.setRenderTarget(i,2,n),e.render(t,s),e.setRenderTarget(i,3,n),e.render(t,l),e.setRenderTarget(i,4,n),e.render(t,u),i.texture.generateMipmaps=g,e.setRenderTarget(i,5,n),e.render(t,c),e.setRenderTarget(f,h,p),e.xr.enabled=d,i.texture.needsPMREMUpdate=!0}};var zg=class extends Ja{constructor(e,t,i,n,a,o,s,l,u,c){e=e!==void 0?e:[],t=t!==void 0?t:al,super(e,t,i,n,a,o,s,l,u,c),this.isCubeTexture=!0,this.flipY=!1}get images(){return this.image}set images(e){this.image=e}};var wA=class extends $a{constructor(e=1,t={}){super(e,e,t),this.isWebGLCubeRenderTarget=!0;let i={width:e,height:e,depth:1},n=[i,i,i,i,i,i];this.texture=new zg(n,t.mapping,t.wrapS,t.wrapT,t.magFilter,t.minFilter,t.format,t.type,t.anisotropy,t.colorSpace),this.texture.isRenderTargetTexture=!0,this.texture.generateMipmaps=t.generateMipmaps!==void 0?t.generateMipmaps:!1,this.texture.minFilter=t.minFilter!==void 0?t.minFilter:Qi}fromEquirectangularTexture(e,t){this.texture.type=t.type,this.texture.colorSpace=t.colorSpace,this.texture.generateMipmaps=t.generateMipmaps,this.texture.minFilter=t.minFilter,this.texture.magFilter=t.magFilter;let i={uniforms:{tEquirect:{value:null}},vertexShader:`
-
- varying vec3 vWorldDirection;
-
- vec3 transformDirection( in vec3 dir, in mat4 matrix ) {
-
- return normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );
-
- }
-
- void main() {
-
- vWorldDirection = transformDirection( position, modelMatrix );
-
- #include <begin_vertex>
- #include <project_vertex>
-
- }
- `,fragmentShader:`
-
- uniform sampler2D tEquirect;
-
- varying vec3 vWorldDirection;
-
- #include <common>
-
- void main() {
-
- vec3 direction = normalize( vWorldDirection );
-
- vec2 sampleUV = equirectUv( direction );
-
- gl_FragColor = texture2D( tEquirect, sampleUV );
-
- }
- `},n=new dh(5,5,5),a=new ya({name:"CubemapFromEquirect",uniforms:rc(i.uniforms),vertexShader:i.vertexShader,fragmentShader:i.fragmentShader,side:_i,blending:ms});a.uniforms.tEquirect.value=t;let o=new rn(n,a),s=t.minFilter;return t.minFilter===ol&&(t.minFilter=Qi),new bA(1,10,this).update(e,o),t.minFilter=s,o.geometry.dispose(),o.material.dispose(),this}clear(e,t,i,n){let a=e.getRenderTarget();for(let o=0;o<6;o++)e.setRenderTarget(this,o),e.clear(t,i,n);e.setRenderTarget(a)}};var WF=new be,aTe=new be,oTe=new $t,hl=class{constructor(e=new be(1,0,0),t=0){this.isPlane=!0,this.normal=e,this.constant=t}set(e,t){return this.normal.copy(e),this.constant=t,this}setComponents(e,t,i,n){return this.normal.set(e,t,i),this.constant=n,this}setFromNormalAndCoplanarPoint(e,t){return this.normal.copy(e),this.constant=-t.dot(this.normal),this}setFromCoplanarPoints(e,t,i){let n=WF.subVectors(i,t).cross(aTe.subVectors(e,t)).normalize();return this.setFromNormalAndCoplanarPoint(n,e),this}copy(e){return this.normal.copy(e.normal),this.constant=e.constant,this}normalize(){let e=1/this.normal.length();return this.normal.multiplyScalar(e),this.constant*=e,this}negate(){return this.constant*=-1,this.normal.negate(),this}distanceToPoint(e){return this.normal.dot(e)+this.constant}distanceToSphere(e){return this.distanceToPoint(e.center)-e.radius}projectPoint(e,t){return t.copy(e).addScaledVector(this.normal,-this.distanceToPoint(e))}intersectLine(e,t){let i=e.delta(WF),n=this.normal.dot(i);if(n===0)return this.distanceToPoint(e.start)===0?t.copy(e.start):null;let a=-(e.start.dot(this.normal)+this.constant)/n;return a<0||a>1?null:t.copy(e.start).addScaledVector(i,a)}intersectsLine(e){let t=this.distanceToPoint(e.start),i=this.distanceToPoint(e.end);return t<0&&i>0||i<0&&t>0}intersectsBox(e){return e.intersectsPlane(this)}intersectsSphere(e){return e.intersectsPlane(this)}coplanarPoint(e){return e.copy(this.normal).multiplyScalar(-this.constant)}applyMatrix4(e,t){let i=t||oTe.getNormalMatrix(e),n=this.coplanarPoint(WF).applyMatrix4(e),a=this.normal.applyMatrix3(i).normalize();return this.constant=-n.dot(a),this}translate(e){return this.constant-=e.dot(this.normal),this}equals(e){return e.normal.equals(this.normal)&&e.constant===this.constant}clone(){return new this.constructor().copy(this)}};var Sd=new ch,TA=new be,vh=class{constructor(e=new hl,t=new hl,i=new hl,n=new hl,a=new hl,o=new hl){this.planes=[e,t,i,n,a,o]}set(e,t,i,n,a,o){let s=this.planes;return s[0].copy(e),s[1].copy(t),s[2].copy(i),s[3].copy(n),s[4].copy(a),s[5].copy(o),this}copy(e){let t=this.planes;for(let i=0;i<6;i++)t[i].copy(e.planes[i]);return this}setFromProjectionMatrix(e,t=ja){let i=this.planes,n=e.elements,a=n[0],o=n[1],s=n[2],l=n[3],u=n[4],c=n[5],f=n[6],h=n[7],p=n[8],d=n[9],g=n[10],m=n[11],v=n[12],_=n[13],y=n[14],x=n[15];if(i[0].setComponents(l-a,h-u,m-p,x-v).normalize(),i[1].setComponents(l+a,h+u,m+p,x+v).normalize(),i[2].setComponents(l+o,h+c,m+d,x+_).normalize(),i[3].setComponents(l-o,h-c,m-d,x-_).normalize(),i[4].setComponents(l-s,h-f,m-g,x-y).normalize(),t===ja)i[5].setComponents(l+s,h+f,m+g,x+y).normalize();else if(t===vd)i[5].setComponents(s,f,g,y).normalize();else throw new Error("THREE.Frustum.setFromProjectionMatrix(): Invalid coordinate system: "+t);return this}intersectsObject(e){if(e.boundingSphere!==void 0)e.boundingSphere===null&&e.computeBoundingSphere(),Sd.copy(e.boundingSphere).applyMatrix4(e.matrixWorld);else{let t=e.geometry;t.boundingSphere===null&&t.computeBoundingSphere(),Sd.copy(t.boundingSphere).applyMatrix4(e.matrixWorld)}return this.intersectsSphere(Sd)}intersectsSprite(e){return Sd.center.set(0,0,0),Sd.radius=.7071067811865476,Sd.applyMatrix4(e.matrixWorld),this.intersectsSphere(Sd)}intersectsSphere(e){let t=this.planes,i=e.center,n=-e.radius;for(let a=0;a<6;a++)if(t[a].distanceToPoint(i)<n)return!1;return!0}intersectsBox(e){let t=this.planes;for(let i=0;i<6;i++){let n=t[i];if(TA.x=n.normal.x>0?e.max.x:e.min.x,TA.y=n.normal.y>0?e.max.y:e.min.y,TA.z=n.normal.z>0?e.max.z:e.min.z,n.distanceToPoint(TA)<0)return!1}return!0}containsPoint(e){let t=this.planes;for(let i=0;i<6;i++)if(t[i].distanceToPoint(e)<0)return!1;return!0}clone(){return new this.constructor().copy(this)}};function EA(){let r=null,e=!1,t=null,i=null;function n(a,o){t(a,o),i=r.requestAnimationFrame(n)}return{start:function(){e!==!0&&t!==null&&(i=r.requestAnimationFrame(n),e=!0)},stop:function(){r.cancelAnimationFrame(i),e=!1},setAnimationLoop:function(a){t=a},setContext:function(a){r=a}}}function ZQ(r,e){let t=e.isWebGL2,i=new WeakMap;function n(u,c){let f=u.array,h=u.usage,p=f.byteLength,d=r.createBuffer();r.bindBuffer(c,d),r.bufferData(c,f,h),u.onUploadCallback();let g;if(f instanceof Float32Array)g=r.FLOAT;else if(f instanceof Uint16Array)if(u.isFloat16BufferAttribute)if(t)g=r.HALF_FLOAT;else throw new Error("THREE.WebGLAttributes: Usage of Float16BufferAttribute requires WebGL2.");else g=r.UNSIGNED_SHORT;else if(f instanceof Int16Array)g=r.SHORT;else if(f instanceof Uint32Array)g=r.UNSIGNED_INT;else if(f instanceof Int32Array)g=r.INT;else if(f instanceof Int8Array)g=r.BYTE;else if(f instanceof Uint8Array)g=r.UNSIGNED_BYTE;else if(f instanceof Uint8ClampedArray)g=r.UNSIGNED_BYTE;else throw new Error("THREE.WebGLAttributes: Unsupported buffer data format: "+f);return{buffer:d,type:g,bytesPerElement:f.BYTES_PER_ELEMENT,version:u.version,size:p}}function a(u,c,f){let h=c.array,p=c._updateRange,d=c.updateRanges;if(r.bindBuffer(f,u),p.count===-1&&d.length===0&&r.bufferSubData(f,0,h),d.length!==0){for(let g=0,m=d.length;g<m;g++){let v=d[g];t?r.bufferSubData(f,v.start*h.BYTES_PER_ELEMENT,h,v.start,v.count):r.bufferSubData(f,v.start*h.BYTES_PER_ELEMENT,h.subarray(v.start,v.start+v.count))}c.clearUpdateRanges()}p.count!==-1&&(t?r.bufferSubData(f,p.offset*h.BYTES_PER_ELEMENT,h,p.offset,p.count):r.bufferSubData(f,p.offset*h.BYTES_PER_ELEMENT,h.subarray(p.offset,p.offset+p.count)),p.count=-1),c.onUploadCallback()}function o(u){return u.isInterleavedBufferAttribute&&(u=u.data),i.get(u)}function s(u){u.isInterleavedBufferAttribute&&(u=u.data);let c=i.get(u);c&&(r.deleteBuffer(c.buffer),i.delete(u))}function l(u,c){if(u.isGLBufferAttribute){let h=i.get(u);(!h||h.version<u.version)&&i.set(u,{buffer:u.buffer,type:u.type,bytesPerElement:u.elementSize,version:u.version});return}u.isInterleavedBufferAttribute&&(u=u.data);let f=i.get(u);if(f===void 0)i.set(u,n(u,c));else if(f.version<u.version){if(f.size!==u.array.byteLength)throw new Error("THREE.WebGLAttributes: The size of the buffer attribute's array buffer does not match the original size. Resizing buffer attributes is not supported.");a(f.buffer,u,c),f.version=u.version}}return{get:o,remove:s,update:l}}var Bg=class r extends Qa{constructor(e=1,t=1,i=1,n=1){super(),this.type="PlaneGeometry",this.parameters={width:e,height:t,widthSegments:i,heightSegments:n};let a=e/2,o=t/2,s=Math.floor(i),l=Math.floor(n),u=s+1,c=l+1,f=e/s,h=t/l,p=[],d=[],g=[],m=[];for(let v=0;v<c;v++){let _=v*h-o;for(let y=0;y<u;y++){let x=y*f-a;d.push(x,-_,0),g.push(0,0,1),m.push(y/s),m.push(1-v/l)}}for(let v=0;v<l;v++)for(let _=0;_<s;_++){let y=_+u*v,x=_+u*(v+1),M=_+1+u*(v+1),S=_+1+u*v;p.push(y,x,S),p.push(x,M,S)}this.setIndex(p),this.setAttribute("position",new Zn(d,3)),this.setAttribute("normal",new Zn(g,3)),this.setAttribute("uv",new Zn(m,2))}copy(e){return super.copy(e),this.parameters=Object.assign({},e.parameters),this}static fromJSON(e){return new r(e.width,e.height,e.widthSegments,e.heightSegments)}};var jQ=`
- #ifdef USE_ALPHAHASH
-
- if ( diffuseColor.a < getAlphaHashThreshold( vPosition ) ) discard;
-
- #endif
- `;var KQ=`
- #ifdef USE_ALPHAHASH
-
- /**
- * See: https://casual-effects.com/research/Wyman2017Hashed/index.html
- */
-
- const float ALPHA_HASH_SCALE = 0.05; // Derived from trials only, and may be changed.
-
- float hash2D( vec2 value ) {
-
- return fract( 1.0e4 * sin( 17.0 * value.x + 0.1 * value.y ) * ( 0.1 + abs( sin( 13.0 * value.y + value.x ) ) ) );
-
- }
-
- float hash3D( vec3 value ) {
-
- return hash2D( vec2( hash2D( value.xy ), value.z ) );
-
- }
-
- float getAlphaHashThreshold( vec3 position ) {
-
- // Find the discretized derivatives of our coordinates
- float maxDeriv = max(
- length( dFdx( position.xyz ) ),
- length( dFdy( position.xyz ) )
- );
- float pixScale = 1.0 / ( ALPHA_HASH_SCALE * maxDeriv );
-
- // Find two nearest log-discretized noise scales
- vec2 pixScales = vec2(
- exp2( floor( log2( pixScale ) ) ),
- exp2( ceil( log2( pixScale ) ) )
- );
-
- // Compute alpha thresholds at our two noise scales
- vec2 alpha = vec2(
- hash3D( floor( pixScales.x * position.xyz ) ),
- hash3D( floor( pixScales.y * position.xyz ) )
- );
-
- // Factor to interpolate lerp with
- float lerpFactor = fract( log2( pixScale ) );
-
- // Interpolate alpha threshold from noise at two scales
- float x = ( 1.0 - lerpFactor ) * alpha.x + lerpFactor * alpha.y;
-
- // Pass into CDF to compute uniformly distrib threshold
- float a = min( lerpFactor, 1.0 - lerpFactor );
- vec3 cases = vec3(
- x * x / ( 2.0 * a * ( 1.0 - a ) ),
- ( x - 0.5 * a ) / ( 1.0 - a ),
- 1.0 - ( ( 1.0 - x ) * ( 1.0 - x ) / ( 2.0 * a * ( 1.0 - a ) ) )
- );
-
- // Find our final, uniformly distributed alpha threshold (\u03B1\u03C4)
- float threshold = ( x < ( 1.0 - a ) )
- ? ( ( x < a ) ? cases.x : cases.y )
- : cases.z;
-
- // Avoids \u03B1\u03C4 == 0. Could also do \u03B1\u03C4 =1-\u03B1\u03C4
- return clamp( threshold , 1.0e-6, 1.0 );
-
- }
-
- #endif
- `;var JQ=`
- #ifdef USE_ALPHAMAP
-
- diffuseColor.a *= texture2D( alphaMap, vAlphaMapUv ).g;
-
- #endif
- `;var $Q=`
- #ifdef USE_ALPHAMAP
-
- uniform sampler2D alphaMap;
-
- #endif
- `;var QQ=`
- #ifdef USE_ALPHATEST
-
- #ifdef ALPHA_TO_COVERAGE
-
- diffuseColor.a = smoothstep( alphaTest, alphaTest + fwidth( diffuseColor.a ), diffuseColor.a );
- if ( diffuseColor.a == 0.0 ) discard;
-
- #else
-
- if ( diffuseColor.a < alphaTest ) discard;
-
- #endif
-
- #endif
- `;var eee=`
- #ifdef USE_ALPHATEST
- uniform float alphaTest;
- #endif
- `;var tee=`
- #ifdef USE_AOMAP
-
- // reads channel R, compatible with a combined OcclusionRoughnessMetallic (RGB) texture
- float ambientOcclusion = ( texture2D( aoMap, vAoMapUv ).r - 1.0 ) * aoMapIntensity + 1.0;
-
- reflectedLight.indirectDiffuse *= ambientOcclusion;
-
- #if defined( USE_CLEARCOAT )
- clearcoatSpecularIndirect *= ambientOcclusion;
- #endif
-
- #if defined( USE_SHEEN )
- sheenSpecularIndirect *= ambientOcclusion;
- #endif
-
- #if defined( USE_ENVMAP ) && defined( STANDARD )
-
- float dotNV = saturate( dot( geometryNormal, geometryViewDir ) );
-
- reflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.roughness );
-
- #endif
-
- #endif
- `;var ree=`
- #ifdef USE_AOMAP
-
- uniform sampler2D aoMap;
- uniform float aoMapIntensity;
-
- #endif
- `;var iee=`
- #ifdef USE_BATCHING
- attribute float batchId;
- uniform highp sampler2D batchingTexture;
- mat4 getBatchingMatrix( const in float i ) {
-
- int size = textureSize( batchingTexture, 0 ).x;
- int j = int( i ) * 4;
- int x = j % size;
- int y = j / size;
- vec4 v1 = texelFetch( batchingTexture, ivec2( x, y ), 0 );
- vec4 v2 = texelFetch( batchingTexture, ivec2( x + 1, y ), 0 );
- vec4 v3 = texelFetch( batchingTexture, ivec2( x + 2, y ), 0 );
- vec4 v4 = texelFetch( batchingTexture, ivec2( x + 3, y ), 0 );
- return mat4( v1, v2, v3, v4 );
-
- }
- #endif
- `;var nee=`
- #ifdef USE_BATCHING
- mat4 batchingMatrix = getBatchingMatrix( batchId );
- #endif
- `;var aee=`
- vec3 transformed = vec3( position );
-
- #ifdef USE_ALPHAHASH
-
- vPosition = vec3( position );
-
- #endif
- `;var oee=`
- vec3 objectNormal = vec3( normal );
-
- #ifdef USE_TANGENT
-
- vec3 objectTangent = vec3( tangent.xyz );
-
- #endif
- `;var see=`
-
- float G_BlinnPhong_Implicit( /* const in float dotNL, const in float dotNV */ ) {
-
- // geometry term is (n dot l)(n dot v) / 4(n dot l)(n dot v)
- return 0.25;
-
- }
-
- float D_BlinnPhong( const in float shininess, const in float dotNH ) {
-
- return RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );
-
- }
-
- vec3 BRDF_BlinnPhong( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, const in vec3 specularColor, const in float shininess ) {
-
- vec3 halfDir = normalize( lightDir + viewDir );
-
- float dotNH = saturate( dot( normal, halfDir ) );
- float dotVH = saturate( dot( viewDir, halfDir ) );
-
- vec3 F = F_Schlick( specularColor, 1.0, dotVH );
-
- float G = G_BlinnPhong_Implicit( /* dotNL, dotNV */ );
-
- float D = D_BlinnPhong( shininess, dotNH );
-
- return F * ( G * D );
-
- } // validated
-
- `;var lee=`
-
- #ifdef USE_IRIDESCENCE
-
- // XYZ to linear-sRGB color space
- const mat3 XYZ_TO_REC709 = mat3(
- 3.2404542, -0.9692660, 0.0556434,
- -1.5371385, 1.8760108, -0.2040259,
- -0.4985314, 0.0415560, 1.0572252
- );
-
- // Assume air interface for top
- // Note: We don't handle the case fresnel0 == 1
- vec3 Fresnel0ToIor( vec3 fresnel0 ) {
-
- vec3 sqrtF0 = sqrt( fresnel0 );
- return ( vec3( 1.0 ) + sqrtF0 ) / ( vec3( 1.0 ) - sqrtF0 );
-
- }
-
- // Conversion FO/IOR
- vec3 IorToFresnel0( vec3 transmittedIor, float incidentIor ) {
-
- return pow2( ( transmittedIor - vec3( incidentIor ) ) / ( transmittedIor + vec3( incidentIor ) ) );
-
- }
-
- // ior is a value between 1.0 and 3.0. 1.0 is air interface
- float IorToFresnel0( float transmittedIor, float incidentIor ) {
-
- return pow2( ( transmittedIor - incidentIor ) / ( transmittedIor + incidentIor ));
-
- }
-
- // Fresnel equations for dielectric/dielectric interfaces.
- // Ref: https://belcour.github.io/blog/research/2017/05/01/brdf-thin-film.html
- // Evaluation XYZ sensitivity curves in Fourier space
- vec3 evalSensitivity( float OPD, vec3 shift ) {
-
- float phase = 2.0 * PI * OPD * 1.0e-9;
- vec3 val = vec3( 5.4856e-13, 4.4201e-13, 5.2481e-13 );
- vec3 pos = vec3( 1.6810e+06, 1.7953e+06, 2.2084e+06 );
- vec3 var = vec3( 4.3278e+09, 9.3046e+09, 6.6121e+09 );
-
- vec3 xyz = val * sqrt( 2.0 * PI * var ) * cos( pos * phase + shift ) * exp( - pow2( phase ) * var );
- xyz.x += 9.7470e-14 * sqrt( 2.0 * PI * 4.5282e+09 ) * cos( 2.2399e+06 * phase + shift[ 0 ] ) * exp( - 4.5282e+09 * pow2( phase ) );
- xyz /= 1.0685e-7;
-
- vec3 rgb = XYZ_TO_REC709 * xyz;
- return rgb;
-
- }
-
- vec3 evalIridescence( float outsideIOR, float eta2, float cosTheta1, float thinFilmThickness, vec3 baseF0 ) {
-
- vec3 I;
-
- // Force iridescenceIOR -> outsideIOR when thinFilmThickness -> 0.0
- float iridescenceIOR = mix( outsideIOR, eta2, smoothstep( 0.0, 0.03, thinFilmThickness ) );
- // Evaluate the cosTheta on the base layer (Snell law)
- float sinTheta2Sq = pow2( outsideIOR / iridescenceIOR ) * ( 1.0 - pow2( cosTheta1 ) );
-
- // Handle TIR:
- float cosTheta2Sq = 1.0 - sinTheta2Sq;
- if ( cosTheta2Sq < 0.0 ) {
-
- return vec3( 1.0 );
-
- }
-
- float cosTheta2 = sqrt( cosTheta2Sq );
-
- // First interface
- float R0 = IorToFresnel0( iridescenceIOR, outsideIOR );
- float R12 = F_Schlick( R0, 1.0, cosTheta1 );
- float T121 = 1.0 - R12;
- float phi12 = 0.0;
- if ( iridescenceIOR < outsideIOR ) phi12 = PI;
- float phi21 = PI - phi12;
-
- // Second interface
- vec3 baseIOR = Fresnel0ToIor( clamp( baseF0, 0.0, 0.9999 ) ); // guard against 1.0
- vec3 R1 = IorToFresnel0( baseIOR, iridescenceIOR );
- vec3 R23 = F_Schlick( R1, 1.0, cosTheta2 );
- vec3 phi23 = vec3( 0.0 );
- if ( baseIOR[ 0 ] < iridescenceIOR ) phi23[ 0 ] = PI;
- if ( baseIOR[ 1 ] < iridescenceIOR ) phi23[ 1 ] = PI;
- if ( baseIOR[ 2 ] < iridescenceIOR ) phi23[ 2 ] = PI;
-
- // Phase shift
- float OPD = 2.0 * iridescenceIOR * thinFilmThickness * cosTheta2;
- vec3 phi = vec3( phi21 ) + phi23;
-
- // Compound terms
- vec3 R123 = clamp( R12 * R23, 1e-5, 0.9999 );
- vec3 r123 = sqrt( R123 );
- vec3 Rs = pow2( T121 ) * R23 / ( vec3( 1.0 ) - R123 );
-
- // Reflectance term for m = 0 (DC term amplitude)
- vec3 C0 = R12 + Rs;
- I = C0;
-
- // Reflectance term for m > 0 (pairs of diracs)
- vec3 Cm = Rs - T121;
- for ( int m = 1; m <= 2; ++ m ) {
-
- Cm *= r123;
- vec3 Sm = 2.0 * evalSensitivity( float( m ) * OPD, float( m ) * phi );
- I += Cm * Sm;
-
- }
-
- // Since out of gamut colors might be produced, negative color values are clamped to 0.
- return max( I, vec3( 0.0 ) );
-
- }
-
- #endif
-
- `;var uee=`
- #ifdef USE_BUMPMAP
-
- uniform sampler2D bumpMap;
- uniform float bumpScale;
-
- // Bump Mapping Unparametrized Surfaces on the GPU by Morten S. Mikkelsen
- // https://mmikk.github.io/papers3d/mm_sfgrad_bump.pdf
-
- // Evaluate the derivative of the height w.r.t. screen-space using forward differencing (listing 2)
-
- vec2 dHdxy_fwd() {
-
- vec2 dSTdx = dFdx( vBumpMapUv );
- vec2 dSTdy = dFdy( vBumpMapUv );
-
- float Hll = bumpScale * texture2D( bumpMap, vBumpMapUv ).x;
- float dBx = bumpScale * texture2D( bumpMap, vBumpMapUv + dSTdx ).x - Hll;
- float dBy = bumpScale * texture2D( bumpMap, vBumpMapUv + dSTdy ).x - Hll;
-
- return vec2( dBx, dBy );
-
- }
-
- vec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy, float faceDirection ) {
-
- // normalize is done to ensure that the bump map looks the same regardless of the texture's scale
- vec3 vSigmaX = normalize( dFdx( surf_pos.xyz ) );
- vec3 vSigmaY = normalize( dFdy( surf_pos.xyz ) );
- vec3 vN = surf_norm; // normalized
-
- vec3 R1 = cross( vSigmaY, vN );
- vec3 R2 = cross( vN, vSigmaX );
-
- float fDet = dot( vSigmaX, R1 ) * faceDirection;
-
- vec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );
- return normalize( abs( fDet ) * surf_norm - vGrad );
-
- }
-
- #endif
- `;var cee=`
- #if NUM_CLIPPING_PLANES > 0
-
- vec4 plane;
-
- #ifdef ALPHA_TO_COVERAGE
-
- float distanceToPlane, distanceGradient;
- float clipOpacity = 1.0;
-
- #pragma unroll_loop_start
- for ( int i = 0; i < UNION_CLIPPING_PLANES; i ++ ) {
-
- plane = clippingPlanes[ i ];
- distanceToPlane = - dot( vClipPosition, plane.xyz ) + plane.w;
- distanceGradient = fwidth( distanceToPlane ) / 2.0;
- clipOpacity *= smoothstep( - distanceGradient, distanceGradient, distanceToPlane );
-
- if ( clipOpacity == 0.0 ) discard;
-
- }
- #pragma unroll_loop_end
-
- #if UNION_CLIPPING_PLANES < NUM_CLIPPING_PLANES
-
- float unionClipOpacity = 1.0;
-
- #pragma unroll_loop_start
- for ( int i = UNION_CLIPPING_PLANES; i < NUM_CLIPPING_PLANES; i ++ ) {
-
- plane = clippingPlanes[ i ];
- distanceToPlane = - dot( vClipPosition, plane.xyz ) + plane.w;
- distanceGradient = fwidth( distanceToPlane ) / 2.0;
- unionClipOpacity *= 1.0 - smoothstep( - distanceGradient, distanceGradient, distanceToPlane );
-
- }
- #pragma unroll_loop_end
-
- clipOpacity *= 1.0 - unionClipOpacity;
-
- #endif
-
- diffuseColor.a *= clipOpacity;
-
- if ( diffuseColor.a == 0.0 ) discard;
-
- #else
-
- #pragma unroll_loop_start
- for ( int i = 0; i < UNION_CLIPPING_PLANES; i ++ ) {
-
- plane = clippingPlanes[ i ];
- if ( dot( vClipPosition, plane.xyz ) > plane.w ) discard;
-
- }
- #pragma unroll_loop_end
-
- #if UNION_CLIPPING_PLANES < NUM_CLIPPING_PLANES
-
- bool clipped = true;
-
- #pragma unroll_loop_start
- for ( int i = UNION_CLIPPING_PLANES; i < NUM_CLIPPING_PLANES; i ++ ) {
-
- plane = clippingPlanes[ i ];
- clipped = ( dot( vClipPosition, plane.xyz ) > plane.w ) && clipped;
-
- }
- #pragma unroll_loop_end
-
- if ( clipped ) discard;
-
- #endif
-
- #endif
-
- #endif
- `;var fee=`
- #if NUM_CLIPPING_PLANES > 0
-
- varying vec3 vClipPosition;
-
- uniform vec4 clippingPlanes[ NUM_CLIPPING_PLANES ];
-
- #endif
- `;var hee=`
- #if NUM_CLIPPING_PLANES > 0
-
- varying vec3 vClipPosition;
-
- #endif
- `;var pee=`
- #if NUM_CLIPPING_PLANES > 0
-
- vClipPosition = - mvPosition.xyz;
-
- #endif
- `;var dee=`
- #if defined( USE_COLOR_ALPHA )
-
- diffuseColor *= vColor;
-
- #elif defined( USE_COLOR )
-
- diffuseColor.rgb *= vColor;
-
- #endif
- `;var mee=`
- #if defined( USE_COLOR_ALPHA )
-
- varying vec4 vColor;
-
- #elif defined( USE_COLOR )
-
- varying vec3 vColor;
-
- #endif
- `;var vee=`
- #if defined( USE_COLOR_ALPHA )
-
- varying vec4 vColor;
-
- #elif defined( USE_COLOR ) || defined( USE_INSTANCING_COLOR )
-
- varying vec3 vColor;
-
- #endif
- `;var gee=`
- #if defined( USE_COLOR_ALPHA )
-
- vColor = vec4( 1.0 );
-
- #elif defined( USE_COLOR ) || defined( USE_INSTANCING_COLOR )
-
- vColor = vec3( 1.0 );
-
- #endif
-
- #ifdef USE_COLOR
-
- vColor *= color;
-
- #endif
-
- #ifdef USE_INSTANCING_COLOR
-
- vColor.xyz *= instanceColor.xyz;
-
- #endif
- `;var yee=`
- #define PI 3.141592653589793
- #define PI2 6.283185307179586
- #define PI_HALF 1.5707963267948966
- #define RECIPROCAL_PI 0.3183098861837907
- #define RECIPROCAL_PI2 0.15915494309189535
- #define EPSILON 1e-6
-
- #ifndef saturate
- // <tonemapping_pars_fragment> may have defined saturate() already
- #define saturate( a ) clamp( a, 0.0, 1.0 )
- #endif
- #define whiteComplement( a ) ( 1.0 - saturate( a ) )
-
- float pow2( const in float x ) { return x*x; }
- vec3 pow2( const in vec3 x ) { return x*x; }
- float pow3( const in float x ) { return x*x*x; }
- float pow4( const in float x ) { float x2 = x*x; return x2*x2; }
- float max3( const in vec3 v ) { return max( max( v.x, v.y ), v.z ); }
- float average( const in vec3 v ) { return dot( v, vec3( 0.3333333 ) ); }
-
- // expects values in the range of [0,1]x[0,1], returns values in the [0,1] range.
- // do not collapse into a single function per: http://byteblacksmith.com/improvements-to-the-canonical-one-liner-glsl-rand-for-opengl-es-2-0/
- highp float rand( const in vec2 uv ) {
-
- const highp float a = 12.9898, b = 78.233, c = 43758.5453;
- highp float dt = dot( uv.xy, vec2( a,b ) ), sn = mod( dt, PI );
-
- return fract( sin( sn ) * c );
-
- }
-
- #ifdef HIGH_PRECISION
- float precisionSafeLength( vec3 v ) { return length( v ); }
- #else
- float precisionSafeLength( vec3 v ) {
- float maxComponent = max3( abs( v ) );
- return length( v / maxComponent ) * maxComponent;
- }
- #endif
-
- struct IncidentLight {
- vec3 color;
- vec3 direction;
- bool visible;
- };
-
- struct ReflectedLight {
- vec3 directDiffuse;
- vec3 directSpecular;
- vec3 indirectDiffuse;
- vec3 indirectSpecular;
- };
-
- #ifdef USE_ALPHAHASH
-
- varying vec3 vPosition;
-
- #endif
-
- vec3 transformDirection( in vec3 dir, in mat4 matrix ) {
-
- return normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );
-
- }
-
- vec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {
-
- // dir can be either a direction vector or a normal vector
- // upper-left 3x3 of matrix is assumed to be orthogonal
-
- return normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );
-
- }
-
- mat3 transposeMat3( const in mat3 m ) {
-
- mat3 tmp;
-
- tmp[ 0 ] = vec3( m[ 0 ].x, m[ 1 ].x, m[ 2 ].x );
- tmp[ 1 ] = vec3( m[ 0 ].y, m[ 1 ].y, m[ 2 ].y );
- tmp[ 2 ] = vec3( m[ 0 ].z, m[ 1 ].z, m[ 2 ].z );
-
- return tmp;
-
- }
-
- float luminance( const in vec3 rgb ) {
-
- // assumes rgb is in linear color space with sRGB primaries and D65 white point
-
- const vec3 weights = vec3( 0.2126729, 0.7151522, 0.0721750 );
-
- return dot( weights, rgb );
-
- }
-
- bool isPerspectiveMatrix( mat4 m ) {
-
- return m[ 2 ][ 3 ] == - 1.0;
-
- }
-
- vec2 equirectUv( in vec3 dir ) {
-
- // dir is assumed to be unit length
-
- float u = atan( dir.z, dir.x ) * RECIPROCAL_PI2 + 0.5;
-
- float v = asin( clamp( dir.y, - 1.0, 1.0 ) ) * RECIPROCAL_PI + 0.5;
-
- return vec2( u, v );
-
- }
-
- vec3 BRDF_Lambert( const in vec3 diffuseColor ) {
-
- return RECIPROCAL_PI * diffuseColor;
-
- } // validated
-
- vec3 F_Schlick( const in vec3 f0, const in float f90, const in float dotVH ) {
-
- // Original approximation by Christophe Schlick '94
- // float fresnel = pow( 1.0 - dotVH, 5.0 );
-
- // Optimized variant (presented by Epic at SIGGRAPH '13)
- // https://cdn2.unrealengine.com/Resources/files/2013SiggraphPresentationsNotes-26915738.pdf
- float fresnel = exp2( ( - 5.55473 * dotVH - 6.98316 ) * dotVH );
-
- return f0 * ( 1.0 - fresnel ) + ( f90 * fresnel );
-
- } // validated
-
- float F_Schlick( const in float f0, const in float f90, const in float dotVH ) {
-
- // Original approximation by Christophe Schlick '94
- // float fresnel = pow( 1.0 - dotVH, 5.0 );
-
- // Optimized variant (presented by Epic at SIGGRAPH '13)
- // https://cdn2.unrealengine.com/Resources/files/2013SiggraphPresentationsNotes-26915738.pdf
- float fresnel = exp2( ( - 5.55473 * dotVH - 6.98316 ) * dotVH );
-
- return f0 * ( 1.0 - fresnel ) + ( f90 * fresnel );
-
- } // validated
- `;var _ee=`
- #ifdef ENVMAP_TYPE_CUBE_UV
-
- #define cubeUV_minMipLevel 4.0
- #define cubeUV_minTileSize 16.0
-
- // These shader functions convert between the UV coordinates of a single face of
- // a cubemap, the 0-5 integer index of a cube face, and the direction vector for
- // sampling a textureCube (not generally normalized ).
-
- float getFace( vec3 direction ) {
-
- vec3 absDirection = abs( direction );
-
- float face = - 1.0;
-
- if ( absDirection.x > absDirection.z ) {
-
- if ( absDirection.x > absDirection.y )
-
- face = direction.x > 0.0 ? 0.0 : 3.0;
-
- else
-
- face = direction.y > 0.0 ? 1.0 : 4.0;
-
- } else {
-
- if ( absDirection.z > absDirection.y )
-
- face = direction.z > 0.0 ? 2.0 : 5.0;
-
- else
-
- face = direction.y > 0.0 ? 1.0 : 4.0;
-
- }
-
- return face;
-
- }
-
- // RH coordinate system; PMREM face-indexing convention
- vec2 getUV( vec3 direction, float face ) {
-
- vec2 uv;
-
- if ( face == 0.0 ) {
-
- uv = vec2( direction.z, direction.y ) / abs( direction.x ); // pos x
-
- } else if ( face == 1.0 ) {
-
- uv = vec2( - direction.x, - direction.z ) / abs( direction.y ); // pos y
-
- } else if ( face == 2.0 ) {
-
- uv = vec2( - direction.x, direction.y ) / abs( direction.z ); // pos z
-
- } else if ( face == 3.0 ) {
-
- uv = vec2( - direction.z, direction.y ) / abs( direction.x ); // neg x
-
- } else if ( face == 4.0 ) {
-
- uv = vec2( - direction.x, direction.z ) / abs( direction.y ); // neg y
-
- } else {
-
- uv = vec2( direction.x, direction.y ) / abs( direction.z ); // neg z
-
- }
-
- return 0.5 * ( uv + 1.0 );
-
- }
-
- vec3 bilinearCubeUV( sampler2D envMap, vec3 direction, float mipInt ) {
-
- float face = getFace( direction );
-
- float filterInt = max( cubeUV_minMipLevel - mipInt, 0.0 );
-
- mipInt = max( mipInt, cubeUV_minMipLevel );
-
- float faceSize = exp2( mipInt );
-
- highp vec2 uv = getUV( direction, face ) * ( faceSize - 2.0 ) + 1.0; // #25071
-
- if ( face > 2.0 ) {
-
- uv.y += faceSize;
-
- face -= 3.0;
-
- }
-
- uv.x += face * faceSize;
-
- uv.x += filterInt * 3.0 * cubeUV_minTileSize;
-
- uv.y += 4.0 * ( exp2( CUBEUV_MAX_MIP ) - faceSize );
-
- uv.x *= CUBEUV_TEXEL_WIDTH;
- uv.y *= CUBEUV_TEXEL_HEIGHT;
-
- #ifdef texture2DGradEXT
-
- return texture2DGradEXT( envMap, uv, vec2( 0.0 ), vec2( 0.0 ) ).rgb; // disable anisotropic filtering
-
- #else
-
- return texture2D( envMap, uv ).rgb;
-
- #endif
-
- }
-
- // These defines must match with PMREMGenerator
-
- #define cubeUV_r0 1.0
- #define cubeUV_m0 - 2.0
- #define cubeUV_r1 0.8
- #define cubeUV_m1 - 1.0
- #define cubeUV_r4 0.4
- #define cubeUV_m4 2.0
- #define cubeUV_r5 0.305
- #define cubeUV_m5 3.0
- #define cubeUV_r6 0.21
- #define cubeUV_m6 4.0
-
- float roughnessToMip( float roughness ) {
-
- float mip = 0.0;
-
- if ( roughness >= cubeUV_r1 ) {
-
- mip = ( cubeUV_r0 - roughness ) * ( cubeUV_m1 - cubeUV_m0 ) / ( cubeUV_r0 - cubeUV_r1 ) + cubeUV_m0;
-
- } else if ( roughness >= cubeUV_r4 ) {
-
- mip = ( cubeUV_r1 - roughness ) * ( cubeUV_m4 - cubeUV_m1 ) / ( cubeUV_r1 - cubeUV_r4 ) + cubeUV_m1;
-
- } else if ( roughness >= cubeUV_r5 ) {
-
- mip = ( cubeUV_r4 - roughness ) * ( cubeUV_m5 - cubeUV_m4 ) / ( cubeUV_r4 - cubeUV_r5 ) + cubeUV_m4;
-
- } else if ( roughness >= cubeUV_r6 ) {
-
- mip = ( cubeUV_r5 - roughness ) * ( cubeUV_m6 - cubeUV_m5 ) / ( cubeUV_r5 - cubeUV_r6 ) + cubeUV_m5;
-
- } else {
-
- mip = - 2.0 * log2( 1.16 * roughness ); // 1.16 = 1.79^0.25
- }
-
- return mip;
-
- }
-
- vec4 textureCubeUV( sampler2D envMap, vec3 sampleDir, float roughness ) {
-
- float mip = clamp( roughnessToMip( roughness ), cubeUV_m0, CUBEUV_MAX_MIP );
-
- float mipF = fract( mip );
-
- float mipInt = floor( mip );
-
- vec3 color0 = bilinearCubeUV( envMap, sampleDir, mipInt );
-
- if ( mipF == 0.0 ) {
-
- return vec4( color0, 1.0 );
-
- } else {
-
- vec3 color1 = bilinearCubeUV( envMap, sampleDir, mipInt + 1.0 );
-
- return vec4( mix( color0, color1, mipF ), 1.0 );
-
- }
-
- }
-
- #endif
- `;var xee=`
-
- vec3 transformedNormal = objectNormal;
- #ifdef USE_TANGENT
-
- vec3 transformedTangent = objectTangent;
-
- #endif
-
- #ifdef USE_BATCHING
-
- // this is in lieu of a per-instance normal-matrix
- // shear transforms in the instance matrix are not supported
-
- mat3 bm = mat3( batchingMatrix );
- transformedNormal /= vec3( dot( bm[ 0 ], bm[ 0 ] ), dot( bm[ 1 ], bm[ 1 ] ), dot( bm[ 2 ], bm[ 2 ] ) );
- transformedNormal = bm * transformedNormal;
-
- #ifdef USE_TANGENT
-
- transformedTangent = bm * transformedTangent;
-
- #endif
-
- #endif
-
- #ifdef USE_INSTANCING
-
- // this is in lieu of a per-instance normal-matrix
- // shear transforms in the instance matrix are not supported
-
- mat3 im = mat3( instanceMatrix );
- transformedNormal /= vec3( dot( im[ 0 ], im[ 0 ] ), dot( im[ 1 ], im[ 1 ] ), dot( im[ 2 ], im[ 2 ] ) );
- transformedNormal = im * transformedNormal;
-
- #ifdef USE_TANGENT
-
- transformedTangent = im * transformedTangent;
-
- #endif
-
- #endif
-
- transformedNormal = normalMatrix * transformedNormal;
-
- #ifdef FLIP_SIDED
-
- transformedNormal = - transformedNormal;
-
- #endif
-
- #ifdef USE_TANGENT
-
- transformedTangent = ( modelViewMatrix * vec4( transformedTangent, 0.0 ) ).xyz;
-
- #ifdef FLIP_SIDED
-
- transformedTangent = - transformedTangent;
-
- #endif
-
- #endif
- `;var See=`
- #ifdef USE_DISPLACEMENTMAP
-
- uniform sampler2D displacementMap;
- uniform float displacementScale;
- uniform float displacementBias;
-
- #endif
- `;var Mee=`
- #ifdef USE_DISPLACEMENTMAP
-
- transformed += normalize( objectNormal ) * ( texture2D( displacementMap, vDisplacementMapUv ).x * displacementScale + displacementBias );
-
- #endif
- `;var bee=`
- #ifdef USE_EMISSIVEMAP
-
- vec4 emissiveColor = texture2D( emissiveMap, vEmissiveMapUv );
-
- totalEmissiveRadiance *= emissiveColor.rgb;
-
- #endif
- `;var wee=`
- #ifdef USE_EMISSIVEMAP
-
- uniform sampler2D emissiveMap;
-
- #endif
- `;var Tee=`
- gl_FragColor = linearToOutputTexel( gl_FragColor );
- `;var Eee=`
-
- // http://www.russellcottrell.com/photo/matrixCalculator.htm
-
- // Linear sRGB => XYZ => Linear Display P3
- const mat3 LINEAR_SRGB_TO_LINEAR_DISPLAY_P3 = mat3(
- vec3( 0.8224621, 0.177538, 0.0 ),
- vec3( 0.0331941, 0.9668058, 0.0 ),
- vec3( 0.0170827, 0.0723974, 0.9105199 )
- );
-
- // Linear Display P3 => XYZ => Linear sRGB
- const mat3 LINEAR_DISPLAY_P3_TO_LINEAR_SRGB = mat3(
- vec3( 1.2249401, - 0.2249404, 0.0 ),
- vec3( - 0.0420569, 1.0420571, 0.0 ),
- vec3( - 0.0196376, - 0.0786361, 1.0982735 )
- );
-
- vec4 LinearSRGBToLinearDisplayP3( in vec4 value ) {
- return vec4( value.rgb * LINEAR_SRGB_TO_LINEAR_DISPLAY_P3, value.a );
- }
-
- vec4 LinearDisplayP3ToLinearSRGB( in vec4 value ) {
- return vec4( value.rgb * LINEAR_DISPLAY_P3_TO_LINEAR_SRGB, value.a );
- }
-
- vec4 LinearTransferOETF( in vec4 value ) {
- return value;
- }
-
- vec4 sRGBTransferOETF( in vec4 value ) {
- return vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.a );
- }
-
- // @deprecated, r156
- vec4 LinearToLinear( in vec4 value ) {
- return value;
- }
-
- // @deprecated, r156
- vec4 LinearTosRGB( in vec4 value ) {
- return sRGBTransferOETF( value );
- }
- `;var Aee=`
- #ifdef USE_ENVMAP
-
- #ifdef ENV_WORLDPOS
-
- vec3 cameraToFrag;
-
- if ( isOrthographic ) {
-
- cameraToFrag = normalize( vec3( - viewMatrix[ 0 ][ 2 ], - viewMatrix[ 1 ][ 2 ], - viewMatrix[ 2 ][ 2 ] ) );
-
- } else {
-
- cameraToFrag = normalize( vWorldPosition - cameraPosition );
-
- }
-
- // Transforming Normal Vectors with the Inverse Transformation
- vec3 worldNormal = inverseTransformDirection( normal, viewMatrix );
-
- #ifdef ENVMAP_MODE_REFLECTION
-
- vec3 reflectVec = reflect( cameraToFrag, worldNormal );
-
- #else
-
- vec3 reflectVec = refract( cameraToFrag, worldNormal, refractionRatio );
-
- #endif
-
- #else
-
- vec3 reflectVec = vReflect;
-
- #endif
-
- #ifdef ENVMAP_TYPE_CUBE
-
- vec4 envColor = textureCube( envMap, envMapRotation * vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );
-
- #else
-
- vec4 envColor = vec4( 0.0 );
-
- #endif
-
- #ifdef ENVMAP_BLENDING_MULTIPLY
-
- outgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );
-
- #elif defined( ENVMAP_BLENDING_MIX )
-
- outgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );
-
- #elif defined( ENVMAP_BLENDING_ADD )
-
- outgoingLight += envColor.xyz * specularStrength * reflectivity;
-
- #endif
-
- #endif
- `;var Cee=`
- #ifdef USE_ENVMAP
-
- uniform float envMapIntensity;
- uniform float flipEnvMap;
- uniform mat3 envMapRotation;
-
- #ifdef ENVMAP_TYPE_CUBE
- uniform samplerCube envMap;
- #else
- uniform sampler2D envMap;
- #endif
-
- #endif
- `;var Ree=`
- #ifdef USE_ENVMAP
-
- uniform float reflectivity;
-
- #if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( LAMBERT )
-
- #define ENV_WORLDPOS
-
- #endif
-
- #ifdef ENV_WORLDPOS
-
- varying vec3 vWorldPosition;
- uniform float refractionRatio;
- #else
- varying vec3 vReflect;
- #endif
-
- #endif
- `;var Lee=`
- #ifdef USE_ENVMAP
-
- #if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( LAMBERT )
-
- #define ENV_WORLDPOS
-
- #endif
-
- #ifdef ENV_WORLDPOS
-
- varying vec3 vWorldPosition;
-
- #else
-
- varying vec3 vReflect;
- uniform float refractionRatio;
-
- #endif
-
- #endif
- `;var Pee=`
- #ifdef USE_ENVMAP
-
- #ifdef ENV_WORLDPOS
-
- vWorldPosition = worldPosition.xyz;
-
- #else
-
- vec3 cameraToVertex;
-
- if ( isOrthographic ) {
-
- cameraToVertex = normalize( vec3( - viewMatrix[ 0 ][ 2 ], - viewMatrix[ 1 ][ 2 ], - viewMatrix[ 2 ][ 2 ] ) );
-
- } else {
-
- cameraToVertex = normalize( worldPosition.xyz - cameraPosition );
-
- }
-
- vec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );
-
- #ifdef ENVMAP_MODE_REFLECTION
-
- vReflect = reflect( cameraToVertex, worldNormal );
-
- #else
-
- vReflect = refract( cameraToVertex, worldNormal, refractionRatio );
-
- #endif
-
- #endif
-
- #endif
- `;var Dee=`
- #ifdef USE_FOG
-
- vFogDepth = - mvPosition.z;
-
- #endif
- `;var Iee=`
- #ifdef USE_FOG
-
- varying float vFogDepth;
-
- #endif
- `;var Nee=`
- #ifdef USE_FOG
-
- #ifdef FOG_EXP2
-
- float fogFactor = 1.0 - exp( - fogDensity * fogDensity * vFogDepth * vFogDepth );
-
- #else
-
- float fogFactor = smoothstep( fogNear, fogFar, vFogDepth );
-
- #endif
-
- gl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );
-
- #endif
- `;var Uee=`
- #ifdef USE_FOG
-
- uniform vec3 fogColor;
- varying float vFogDepth;
-
- #ifdef FOG_EXP2
-
- uniform float fogDensity;
-
- #else
-
- uniform float fogNear;
- uniform float fogFar;
-
- #endif
-
- #endif
- `;var Oee=`
-
- #ifdef USE_GRADIENTMAP
-
- uniform sampler2D gradientMap;
-
- #endif
-
- vec3 getGradientIrradiance( vec3 normal, vec3 lightDirection ) {
-
- // dotNL will be from -1.0 to 1.0
- float dotNL = dot( normal, lightDirection );
- vec2 coord = vec2( dotNL * 0.5 + 0.5, 0.0 );
-
- #ifdef USE_GRADIENTMAP
-
- return vec3( texture2D( gradientMap, coord ).r );
-
- #else
-
- vec2 fw = fwidth( coord ) * 0.5;
- return mix( vec3( 0.7 ), vec3( 1.0 ), smoothstep( 0.7 - fw.x, 0.7 + fw.x, coord.x ) );
-
- #endif
-
- }
- `;var Fee=`
- #ifdef USE_LIGHTMAP
-
- vec4 lightMapTexel = texture2D( lightMap, vLightMapUv );
- vec3 lightMapIrradiance = lightMapTexel.rgb * lightMapIntensity;
-
- reflectedLight.indirectDiffuse += lightMapIrradiance;
-
- #endif
- `;var zee=`
- #ifdef USE_LIGHTMAP
-
- uniform sampler2D lightMap;
- uniform float lightMapIntensity;
-
- #endif
- `;var Bee=`
- LambertMaterial material;
- material.diffuseColor = diffuseColor.rgb;
- material.specularStrength = specularStrength;
- `;var kee=`
- varying vec3 vViewPosition;
-
- struct LambertMaterial {
-
- vec3 diffuseColor;
- float specularStrength;
-
- };
-
- void RE_Direct_Lambert( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in LambertMaterial material, inout ReflectedLight reflectedLight ) {
-
- float dotNL = saturate( dot( geometryNormal, directLight.direction ) );
- vec3 irradiance = dotNL * directLight.color;
-
- reflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
-
- }
-
- void RE_IndirectDiffuse_Lambert( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in LambertMaterial material, inout ReflectedLight reflectedLight ) {
-
- reflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
-
- }
-
- #define RE_Direct RE_Direct_Lambert
- #define RE_IndirectDiffuse RE_IndirectDiffuse_Lambert
- `;var Vee=`
- uniform bool receiveShadow;
- uniform vec3 ambientLightColor;
-
- #if defined( USE_LIGHT_PROBES )
-
- uniform vec3 lightProbe[ 9 ];
-
- #endif
-
- // get the irradiance (radiance convolved with cosine lobe) at the point 'normal' on the unit sphere
- // source: https://graphics.stanford.edu/papers/envmap/envmap.pdf
- vec3 shGetIrradianceAt( in vec3 normal, in vec3 shCoefficients[ 9 ] ) {
-
- // normal is assumed to have unit length
-
- float x = normal.x, y = normal.y, z = normal.z;
-
- // band 0
- vec3 result = shCoefficients[ 0 ] * 0.886227;
-
- // band 1
- result += shCoefficients[ 1 ] * 2.0 * 0.511664 * y;
- result += shCoefficients[ 2 ] * 2.0 * 0.511664 * z;
- result += shCoefficients[ 3 ] * 2.0 * 0.511664 * x;
-
- // band 2
- result += shCoefficients[ 4 ] * 2.0 * 0.429043 * x * y;
- result += shCoefficients[ 5 ] * 2.0 * 0.429043 * y * z;
- result += shCoefficients[ 6 ] * ( 0.743125 * z * z - 0.247708 );
- result += shCoefficients[ 7 ] * 2.0 * 0.429043 * x * z;
- result += shCoefficients[ 8 ] * 0.429043 * ( x * x - y * y );
-
- return result;
-
- }
-
- vec3 getLightProbeIrradiance( const in vec3 lightProbe[ 9 ], const in vec3 normal ) {
-
- vec3 worldNormal = inverseTransformDirection( normal, viewMatrix );
-
- vec3 irradiance = shGetIrradianceAt( worldNormal, lightProbe );
-
- return irradiance;
-
- }
-
- vec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {
-
- vec3 irradiance = ambientLightColor;
-
- return irradiance;
-
- }
-
- float getDistanceAttenuation( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {
-
- #if defined ( LEGACY_LIGHTS )
-
- if ( cutoffDistance > 0.0 && decayExponent > 0.0 ) {
-
- return pow( saturate( - lightDistance / cutoffDistance + 1.0 ), decayExponent );
-
- }
-
- return 1.0;
-
- #else
-
- // based upon Frostbite 3 Moving to Physically-based Rendering
- // page 32, equation 26: E[window1]
- // https://seblagarde.files.wordpress.com/2015/07/course_notes_moving_frostbite_to_pbr_v32.pdf
- float distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );
-
- if ( cutoffDistance > 0.0 ) {
-
- distanceFalloff *= pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );
-
- }
-
- return distanceFalloff;
-
- #endif
-
- }
-
- float getSpotAttenuation( const in float coneCosine, const in float penumbraCosine, const in float angleCosine ) {
-
- return smoothstep( coneCosine, penumbraCosine, angleCosine );
-
- }
-
- #if NUM_DIR_LIGHTS > 0
-
- struct DirectionalLight {
- vec3 direction;
- vec3 color;
- };
-
- uniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];
-
- void getDirectionalLightInfo( const in DirectionalLight directionalLight, out IncidentLight light ) {
-
- light.color = directionalLight.color;
- light.direction = directionalLight.direction;
- light.visible = true;
-
- }
-
- #endif
-
-
- #if NUM_POINT_LIGHTS > 0
-
- struct PointLight {
- vec3 position;
- vec3 color;
- float distance;
- float decay;
- };
-
- uniform PointLight pointLights[ NUM_POINT_LIGHTS ];
-
- // light is an out parameter as having it as a return value caused compiler errors on some devices
- void getPointLightInfo( const in PointLight pointLight, const in vec3 geometryPosition, out IncidentLight light ) {
-
- vec3 lVector = pointLight.position - geometryPosition;
-
- light.direction = normalize( lVector );
-
- float lightDistance = length( lVector );
-
- light.color = pointLight.color;
- light.color *= getDistanceAttenuation( lightDistance, pointLight.distance, pointLight.decay );
- light.visible = ( light.color != vec3( 0.0 ) );
-
- }
-
- #endif
-
-
- #if NUM_SPOT_LIGHTS > 0
-
- struct SpotLight {
- vec3 position;
- vec3 direction;
- vec3 color;
- float distance;
- float decay;
- float coneCos;
- float penumbraCos;
- };
-
- uniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];
-
- // light is an out parameter as having it as a return value caused compiler errors on some devices
- void getSpotLightInfo( const in SpotLight spotLight, const in vec3 geometryPosition, out IncidentLight light ) {
-
- vec3 lVector = spotLight.position - geometryPosition;
-
- light.direction = normalize( lVector );
-
- float angleCos = dot( light.direction, spotLight.direction );
-
- float spotAttenuation = getSpotAttenuation( spotLight.coneCos, spotLight.penumbraCos, angleCos );
-
- if ( spotAttenuation > 0.0 ) {
-
- float lightDistance = length( lVector );
-
- light.color = spotLight.color * spotAttenuation;
- light.color *= getDistanceAttenuation( lightDistance, spotLight.distance, spotLight.decay );
- light.visible = ( light.color != vec3( 0.0 ) );
-
- } else {
-
- light.color = vec3( 0.0 );
- light.visible = false;
-
- }
-
- }
-
- #endif
-
-
- #if NUM_RECT_AREA_LIGHTS > 0
-
- struct RectAreaLight {
- vec3 color;
- vec3 position;
- vec3 halfWidth;
- vec3 halfHeight;
- };
-
- // Pre-computed values of LinearTransformedCosine approximation of BRDF
- // BRDF approximation Texture is 64x64
- uniform sampler2D ltc_1; // RGBA Float
- uniform sampler2D ltc_2; // RGBA Float
-
- uniform RectAreaLight rectAreaLights[ NUM_RECT_AREA_LIGHTS ];
-
- #endif
-
-
- #if NUM_HEMI_LIGHTS > 0
-
- struct HemisphereLight {
- vec3 direction;
- vec3 skyColor;
- vec3 groundColor;
- };
-
- uniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];
-
- vec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in vec3 normal ) {
-
- float dotNL = dot( normal, hemiLight.direction );
- float hemiDiffuseWeight = 0.5 * dotNL + 0.5;
-
- vec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );
-
- return irradiance;
-
- }
-
- #endif
- `;var Gee=`
- #ifdef USE_ENVMAP
-
- vec3 getIBLIrradiance( const in vec3 normal ) {
-
- #ifdef ENVMAP_TYPE_CUBE_UV
-
- vec3 worldNormal = inverseTransformDirection( normal, viewMatrix );
-
- vec4 envMapColor = textureCubeUV( envMap, envMapRotation * worldNormal, 1.0 );
-
- return PI * envMapColor.rgb * envMapIntensity;
-
- #else
-
- return vec3( 0.0 );
-
- #endif
-
- }
-
- vec3 getIBLRadiance( const in vec3 viewDir, const in vec3 normal, const in float roughness ) {
-
- #ifdef ENVMAP_TYPE_CUBE_UV
-
- vec3 reflectVec = reflect( - viewDir, normal );
-
- // Mixing the reflection with the normal is more accurate and keeps rough objects from gathering light from behind their tangent plane.
- reflectVec = normalize( mix( reflectVec, normal, roughness * roughness) );
-
- reflectVec = inverseTransformDirection( reflectVec, viewMatrix );
-
- vec4 envMapColor = textureCubeUV( envMap, envMapRotation * reflectVec, roughness );
-
- return envMapColor.rgb * envMapIntensity;
-
- #else
-
- return vec3( 0.0 );
-
- #endif
-
- }
-
- #ifdef USE_ANISOTROPY
-
- vec3 getIBLAnisotropyRadiance( const in vec3 viewDir, const in vec3 normal, const in float roughness, const in vec3 bitangent, const in float anisotropy ) {
-
- #ifdef ENVMAP_TYPE_CUBE_UV
-
- // https://google.github.io/filament/Filament.md.html#lighting/imagebasedlights/anisotropy
- vec3 bentNormal = cross( bitangent, viewDir );
- bentNormal = normalize( cross( bentNormal, bitangent ) );
- bentNormal = normalize( mix( bentNormal, normal, pow2( pow2( 1.0 - anisotropy * ( 1.0 - roughness ) ) ) ) );
-
- return getIBLRadiance( viewDir, bentNormal, roughness );
-
- #else
-
- return vec3( 0.0 );
-
- #endif
-
- }
-
- #endif
-
- #endif
- `;var Hee=`
- ToonMaterial material;
- material.diffuseColor = diffuseColor.rgb;
- `;var Wee=`
- varying vec3 vViewPosition;
-
- struct ToonMaterial {
-
- vec3 diffuseColor;
-
- };
-
- void RE_Direct_Toon( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in ToonMaterial material, inout ReflectedLight reflectedLight ) {
-
- vec3 irradiance = getGradientIrradiance( geometryNormal, directLight.direction ) * directLight.color;
-
- reflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
-
- }
-
- void RE_IndirectDiffuse_Toon( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in ToonMaterial material, inout ReflectedLight reflectedLight ) {
-
- reflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
-
- }
-
- #define RE_Direct RE_Direct_Toon
- #define RE_IndirectDiffuse RE_IndirectDiffuse_Toon
- `;var Xee=`
- BlinnPhongMaterial material;
- material.diffuseColor = diffuseColor.rgb;
- material.specularColor = specular;
- material.specularShininess = shininess;
- material.specularStrength = specularStrength;
- `;var Yee=`
- varying vec3 vViewPosition;
-
- struct BlinnPhongMaterial {
-
- vec3 diffuseColor;
- vec3 specularColor;
- float specularShininess;
- float specularStrength;
-
- };
-
- void RE_Direct_BlinnPhong( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {
-
- float dotNL = saturate( dot( geometryNormal, directLight.direction ) );
- vec3 irradiance = dotNL * directLight.color;
-
- reflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
-
- reflectedLight.directSpecular += irradiance * BRDF_BlinnPhong( directLight.direction, geometryViewDir, geometryNormal, material.specularColor, material.specularShininess ) * material.specularStrength;
-
- }
-
- void RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {
-
- reflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
-
- }
-
- #define RE_Direct RE_Direct_BlinnPhong
- #define RE_IndirectDiffuse RE_IndirectDiffuse_BlinnPhong
- `;var qee=`
- PhysicalMaterial material;
- material.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );
-
- vec3 dxy = max( abs( dFdx( nonPerturbedNormal ) ), abs( dFdy( nonPerturbedNormal ) ) );
- float geometryRoughness = max( max( dxy.x, dxy.y ), dxy.z );
-
- material.roughness = max( roughnessFactor, 0.0525 );// 0.0525 corresponds to the base mip of a 256 cubemap.
- material.roughness += geometryRoughness;
- material.roughness = min( material.roughness, 1.0 );
-
- #ifdef IOR
-
- material.ior = ior;
-
- #ifdef USE_SPECULAR
-
- float specularIntensityFactor = specularIntensity;
- vec3 specularColorFactor = specularColor;
-
- #ifdef USE_SPECULAR_COLORMAP
-
- specularColorFactor *= texture2D( specularColorMap, vSpecularColorMapUv ).rgb;
-
- #endif
-
- #ifdef USE_SPECULAR_INTENSITYMAP
-
- specularIntensityFactor *= texture2D( specularIntensityMap, vSpecularIntensityMapUv ).a;
-
- #endif
-
- material.specularF90 = mix( specularIntensityFactor, 1.0, metalnessFactor );
-
- #else
-
- float specularIntensityFactor = 1.0;
- vec3 specularColorFactor = vec3( 1.0 );
- material.specularF90 = 1.0;
-
- #endif
-
- material.specularColor = mix( min( pow2( ( material.ior - 1.0 ) / ( material.ior + 1.0 ) ) * specularColorFactor, vec3( 1.0 ) ) * specularIntensityFactor, diffuseColor.rgb, metalnessFactor );
-
- #else
-
- material.specularColor = mix( vec3( 0.04 ), diffuseColor.rgb, metalnessFactor );
- material.specularF90 = 1.0;
-
- #endif
-
- #ifdef USE_CLEARCOAT
-
- material.clearcoat = clearcoat;
- material.clearcoatRoughness = clearcoatRoughness;
- material.clearcoatF0 = vec3( 0.04 );
- material.clearcoatF90 = 1.0;
-
- #ifdef USE_CLEARCOATMAP
-
- material.clearcoat *= texture2D( clearcoatMap, vClearcoatMapUv ).x;
-
- #endif
-
- #ifdef USE_CLEARCOAT_ROUGHNESSMAP
-
- material.clearcoatRoughness *= texture2D( clearcoatRoughnessMap, vClearcoatRoughnessMapUv ).y;
-
- #endif
-
- material.clearcoat = saturate( material.clearcoat ); // Burley clearcoat model
- material.clearcoatRoughness = max( material.clearcoatRoughness, 0.0525 );
- material.clearcoatRoughness += geometryRoughness;
- material.clearcoatRoughness = min( material.clearcoatRoughness, 1.0 );
-
- #endif
-
- #ifdef USE_IRIDESCENCE
-
- material.iridescence = iridescence;
- material.iridescenceIOR = iridescenceIOR;
-
- #ifdef USE_IRIDESCENCEMAP
-
- material.iridescence *= texture2D( iridescenceMap, vIridescenceMapUv ).r;
-
- #endif
-
- #ifdef USE_IRIDESCENCE_THICKNESSMAP
-
- material.iridescenceThickness = (iridescenceThicknessMaximum - iridescenceThicknessMinimum) * texture2D( iridescenceThicknessMap, vIridescenceThicknessMapUv ).g + iridescenceThicknessMinimum;
-
- #else
-
- material.iridescenceThickness = iridescenceThicknessMaximum;
-
- #endif
-
- #endif
-
- #ifdef USE_SHEEN
-
- material.sheenColor = sheenColor;
-
- #ifdef USE_SHEEN_COLORMAP
-
- material.sheenColor *= texture2D( sheenColorMap, vSheenColorMapUv ).rgb;
-
- #endif
-
- material.sheenRoughness = clamp( sheenRoughness, 0.07, 1.0 );
-
- #ifdef USE_SHEEN_ROUGHNESSMAP
-
- material.sheenRoughness *= texture2D( sheenRoughnessMap, vSheenRoughnessMapUv ).a;
-
- #endif
-
- #endif
-
- #ifdef USE_ANISOTROPY
-
- #ifdef USE_ANISOTROPYMAP
-
- mat2 anisotropyMat = mat2( anisotropyVector.x, anisotropyVector.y, - anisotropyVector.y, anisotropyVector.x );
- vec3 anisotropyPolar = texture2D( anisotropyMap, vAnisotropyMapUv ).rgb;
- vec2 anisotropyV = anisotropyMat * normalize( 2.0 * anisotropyPolar.rg - vec2( 1.0 ) ) * anisotropyPolar.b;
-
- #else
-
- vec2 anisotropyV = anisotropyVector;
-
- #endif
-
- material.anisotropy = length( anisotropyV );
-
- if( material.anisotropy == 0.0 ) {
- anisotropyV = vec2( 1.0, 0.0 );
- } else {
- anisotropyV /= material.anisotropy;
- material.anisotropy = saturate( material.anisotropy );
- }
-
- // Roughness along the anisotropy bitangent is the material roughness, while the tangent roughness increases with anisotropy.
- material.alphaT = mix( pow2( material.roughness ), 1.0, pow2( material.anisotropy ) );
-
- material.anisotropyT = tbn[ 0 ] * anisotropyV.x + tbn[ 1 ] * anisotropyV.y;
- material.anisotropyB = tbn[ 1 ] * anisotropyV.x - tbn[ 0 ] * anisotropyV.y;
-
- #endif
- `;var Zee=`
-
- struct PhysicalMaterial {
-
- vec3 diffuseColor;
- float roughness;
- vec3 specularColor;
- float specularF90;
-
- #ifdef USE_CLEARCOAT
- float clearcoat;
- float clearcoatRoughness;
- vec3 clearcoatF0;
- float clearcoatF90;
- #endif
-
- #ifdef USE_IRIDESCENCE
- float iridescence;
- float iridescenceIOR;
- float iridescenceThickness;
- vec3 iridescenceFresnel;
- vec3 iridescenceF0;
- #endif
-
- #ifdef USE_SHEEN
- vec3 sheenColor;
- float sheenRoughness;
- #endif
-
- #ifdef IOR
- float ior;
- #endif
-
- #ifdef USE_TRANSMISSION
- float transmission;
- float transmissionAlpha;
- float thickness;
- float attenuationDistance;
- vec3 attenuationColor;
- #endif
-
- #ifdef USE_ANISOTROPY
- float anisotropy;
- float alphaT;
- vec3 anisotropyT;
- vec3 anisotropyB;
- #endif
-
- };
-
- // temporary
- vec3 clearcoatSpecularDirect = vec3( 0.0 );
- vec3 clearcoatSpecularIndirect = vec3( 0.0 );
- vec3 sheenSpecularDirect = vec3( 0.0 );
- vec3 sheenSpecularIndirect = vec3(0.0 );
-
- vec3 Schlick_to_F0( const in vec3 f, const in float f90, const in float dotVH ) {
- float x = clamp( 1.0 - dotVH, 0.0, 1.0 );
- float x2 = x * x;
- float x5 = clamp( x * x2 * x2, 0.0, 0.9999 );
-
- return ( f - vec3( f90 ) * x5 ) / ( 1.0 - x5 );
- }
-
- // Moving Frostbite to Physically Based Rendering 3.0 - page 12, listing 2
- // https://seblagarde.files.wordpress.com/2015/07/course_notes_moving_frostbite_to_pbr_v32.pdf
- float V_GGX_SmithCorrelated( const in float alpha, const in float dotNL, const in float dotNV ) {
-
- float a2 = pow2( alpha );
-
- float gv = dotNL * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );
- float gl = dotNV * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );
-
- return 0.5 / max( gv + gl, EPSILON );
-
- }
-
- // Microfacet Models for Refraction through Rough Surfaces - equation (33)
- // http://graphicrants.blogspot.com/2013/08/specular-brdf-reference.html
- // alpha is "roughness squared" in Disney\u2019s reparameterization
- float D_GGX( const in float alpha, const in float dotNH ) {
-
- float a2 = pow2( alpha );
-
- float denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0; // avoid alpha = 0 with dotNH = 1
-
- return RECIPROCAL_PI * a2 / pow2( denom );
-
- }
-
- // https://google.github.io/filament/Filament.md.html#materialsystem/anisotropicmodel/anisotropicspecularbrdf
- #ifdef USE_ANISOTROPY
-
- float V_GGX_SmithCorrelated_Anisotropic( const in float alphaT, const in float alphaB, const in float dotTV, const in float dotBV, const in float dotTL, const in float dotBL, const in float dotNV, const in float dotNL ) {
-
- float gv = dotNL * length( vec3( alphaT * dotTV, alphaB * dotBV, dotNV ) );
- float gl = dotNV * length( vec3( alphaT * dotTL, alphaB * dotBL, dotNL ) );
- float v = 0.5 / ( gv + gl );
-
- return saturate(v);
-
- }
-
- float D_GGX_Anisotropic( const in float alphaT, const in float alphaB, const in float dotNH, const in float dotTH, const in float dotBH ) {
-
- float a2 = alphaT * alphaB;
- highp vec3 v = vec3( alphaB * dotTH, alphaT * dotBH, a2 * dotNH );
- highp float v2 = dot( v, v );
- float w2 = a2 / v2;
-
- return RECIPROCAL_PI * a2 * pow2 ( w2 );
-
- }
-
- #endif
-
- #ifdef USE_CLEARCOAT
-
- // GGX Distribution, Schlick Fresnel, GGX_SmithCorrelated Visibility
- vec3 BRDF_GGX_Clearcoat( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, const in PhysicalMaterial material) {
-
- vec3 f0 = material.clearcoatF0;
- float f90 = material.clearcoatF90;
- float roughness = material.clearcoatRoughness;
-
- float alpha = pow2( roughness ); // UE4's roughness
-
- vec3 halfDir = normalize( lightDir + viewDir );
-
- float dotNL = saturate( dot( normal, lightDir ) );
- float dotNV = saturate( dot( normal, viewDir ) );
- float dotNH = saturate( dot( normal, halfDir ) );
- float dotVH = saturate( dot( viewDir, halfDir ) );
-
- vec3 F = F_Schlick( f0, f90, dotVH );
-
- float V = V_GGX_SmithCorrelated( alpha, dotNL, dotNV );
-
- float D = D_GGX( alpha, dotNH );
-
- return F * ( V * D );
-
- }
-
- #endif
-
- vec3 BRDF_GGX( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, const in PhysicalMaterial material ) {
-
- vec3 f0 = material.specularColor;
- float f90 = material.specularF90;
- float roughness = material.roughness;
-
- float alpha = pow2( roughness ); // UE4's roughness
-
- vec3 halfDir = normalize( lightDir + viewDir );
-
- float dotNL = saturate( dot( normal, lightDir ) );
- float dotNV = saturate( dot( normal, viewDir ) );
- float dotNH = saturate( dot( normal, halfDir ) );
- float dotVH = saturate( dot( viewDir, halfDir ) );
-
- vec3 F = F_Schlick( f0, f90, dotVH );
-
- #ifdef USE_IRIDESCENCE
-
- F = mix( F, material.iridescenceFresnel, material.iridescence );
-
- #endif
-
- #ifdef USE_ANISOTROPY
-
- float dotTL = dot( material.anisotropyT, lightDir );
- float dotTV = dot( material.anisotropyT, viewDir );
- float dotTH = dot( material.anisotropyT, halfDir );
- float dotBL = dot( material.anisotropyB, lightDir );
- float dotBV = dot( material.anisotropyB, viewDir );
- float dotBH = dot( material.anisotropyB, halfDir );
-
- float V = V_GGX_SmithCorrelated_Anisotropic( material.alphaT, alpha, dotTV, dotBV, dotTL, dotBL, dotNV, dotNL );
-
- float D = D_GGX_Anisotropic( material.alphaT, alpha, dotNH, dotTH, dotBH );
-
- #else
-
- float V = V_GGX_SmithCorrelated( alpha, dotNL, dotNV );
-
- float D = D_GGX( alpha, dotNH );
-
- #endif
-
- return F * ( V * D );
-
- }
-
- // Rect Area Light
-
- // Real-Time Polygonal-Light Shading with Linearly Transformed Cosines
- // by Eric Heitz, Jonathan Dupuy, Stephen Hill and David Neubelt
- // code: https://github.com/selfshadow/ltc_code/
-
- vec2 LTC_Uv( const in vec3 N, const in vec3 V, const in float roughness ) {
-
- const float LUT_SIZE = 64.0;
- const float LUT_SCALE = ( LUT_SIZE - 1.0 ) / LUT_SIZE;
- const float LUT_BIAS = 0.5 / LUT_SIZE;
-
- float dotNV = saturate( dot( N, V ) );
-
- // texture parameterized by sqrt( GGX alpha ) and sqrt( 1 - cos( theta ) )
- vec2 uv = vec2( roughness, sqrt( 1.0 - dotNV ) );
-
- uv = uv * LUT_SCALE + LUT_BIAS;
-
- return uv;
-
- }
-
- float LTC_ClippedSphereFormFactor( const in vec3 f ) {
-
- // Real-Time Area Lighting: a Journey from Research to Production (p.102)
- // An approximation of the form factor of a horizon-clipped rectangle.
-
- float l = length( f );
-
- return max( ( l * l + f.z ) / ( l + 1.0 ), 0.0 );
-
- }
-
- vec3 LTC_EdgeVectorFormFactor( const in vec3 v1, const in vec3 v2 ) {
-
- float x = dot( v1, v2 );
-
- float y = abs( x );
-
- // rational polynomial approximation to theta / sin( theta ) / 2PI
- float a = 0.8543985 + ( 0.4965155 + 0.0145206 * y ) * y;
- float b = 3.4175940 + ( 4.1616724 + y ) * y;
- float v = a / b;
-
- float theta_sintheta = ( x > 0.0 ) ? v : 0.5 * inversesqrt( max( 1.0 - x * x, 1e-7 ) ) - v;
-
- return cross( v1, v2 ) * theta_sintheta;
-
- }
-
- vec3 LTC_Evaluate( const in vec3 N, const in vec3 V, const in vec3 P, const in mat3 mInv, const in vec3 rectCoords[ 4 ] ) {
-
- // bail if point is on back side of plane of light
- // assumes ccw winding order of light vertices
- vec3 v1 = rectCoords[ 1 ] - rectCoords[ 0 ];
- vec3 v2 = rectCoords[ 3 ] - rectCoords[ 0 ];
- vec3 lightNormal = cross( v1, v2 );
-
- if( dot( lightNormal, P - rectCoords[ 0 ] ) < 0.0 ) return vec3( 0.0 );
-
- // construct orthonormal basis around N
- vec3 T1, T2;
- T1 = normalize( V - N * dot( V, N ) );
- T2 = - cross( N, T1 ); // negated from paper; possibly due to a different handedness of world coordinate system
-
- // compute transform
- mat3 mat = mInv * transposeMat3( mat3( T1, T2, N ) );
-
- // transform rect
- vec3 coords[ 4 ];
- coords[ 0 ] = mat * ( rectCoords[ 0 ] - P );
- coords[ 1 ] = mat * ( rectCoords[ 1 ] - P );
- coords[ 2 ] = mat * ( rectCoords[ 2 ] - P );
- coords[ 3 ] = mat * ( rectCoords[ 3 ] - P );
-
- // project rect onto sphere
- coords[ 0 ] = normalize( coords[ 0 ] );
- coords[ 1 ] = normalize( coords[ 1 ] );
- coords[ 2 ] = normalize( coords[ 2 ] );
- coords[ 3 ] = normalize( coords[ 3 ] );
-
- // calculate vector form factor
- vec3 vectorFormFactor = vec3( 0.0 );
- vectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 0 ], coords[ 1 ] );
- vectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 1 ], coords[ 2 ] );
- vectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 2 ], coords[ 3 ] );
- vectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 3 ], coords[ 0 ] );
-
- // adjust for horizon clipping
- float result = LTC_ClippedSphereFormFactor( vectorFormFactor );
-
- /*
- // alternate method of adjusting for horizon clipping (see referece)
- // refactoring required
- float len = length( vectorFormFactor );
- float z = vectorFormFactor.z / len;
-
- const float LUT_SIZE = 64.0;
- const float LUT_SCALE = ( LUT_SIZE - 1.0 ) / LUT_SIZE;
- const float LUT_BIAS = 0.5 / LUT_SIZE;
-
- // tabulated horizon-clipped sphere, apparently...
- vec2 uv = vec2( z * 0.5 + 0.5, len );
- uv = uv * LUT_SCALE + LUT_BIAS;
-
- float scale = texture2D( ltc_2, uv ).w;
-
- float result = len * scale;
- */
-
- return vec3( result );
-
- }
-
- // End Rect Area Light
-
- #if defined( USE_SHEEN )
-
- // https://github.com/google/filament/blob/master/shaders/src/brdf.fs
- float D_Charlie( float roughness, float dotNH ) {
-
- float alpha = pow2( roughness );
-
- // Estevez and Kulla 2017, "Production Friendly Microfacet Sheen BRDF"
- float invAlpha = 1.0 / alpha;
- float cos2h = dotNH * dotNH;
- float sin2h = max( 1.0 - cos2h, 0.0078125 ); // 2^(-14/2), so sin2h^2 > 0 in fp16
-
- return ( 2.0 + invAlpha ) * pow( sin2h, invAlpha * 0.5 ) / ( 2.0 * PI );
-
- }
-
- // https://github.com/google/filament/blob/master/shaders/src/brdf.fs
- float V_Neubelt( float dotNV, float dotNL ) {
-
- // Neubelt and Pettineo 2013, "Crafting a Next-gen Material Pipeline for The Order: 1886"
- return saturate( 1.0 / ( 4.0 * ( dotNL + dotNV - dotNL * dotNV ) ) );
-
- }
-
- vec3 BRDF_Sheen( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, vec3 sheenColor, const in float sheenRoughness ) {
-
- vec3 halfDir = normalize( lightDir + viewDir );
-
- float dotNL = saturate( dot( normal, lightDir ) );
- float dotNV = saturate( dot( normal, viewDir ) );
- float dotNH = saturate( dot( normal, halfDir ) );
-
- float D = D_Charlie( sheenRoughness, dotNH );
- float V = V_Neubelt( dotNV, dotNL );
-
- return sheenColor * ( D * V );
-
- }
-
- #endif
-
- // This is a curve-fit approxmation to the "Charlie sheen" BRDF integrated over the hemisphere from
- // Estevez and Kulla 2017, "Production Friendly Microfacet Sheen BRDF". The analysis can be found
- // in the Sheen section of https://drive.google.com/file/d/1T0D1VSyR4AllqIJTQAraEIzjlb5h4FKH/view?usp=sharing
- float IBLSheenBRDF( const in vec3 normal, const in vec3 viewDir, const in float roughness ) {
-
- float dotNV = saturate( dot( normal, viewDir ) );
-
- float r2 = roughness * roughness;
-
- float a = roughness < 0.25 ? -339.2 * r2 + 161.4 * roughness - 25.9 : -8.48 * r2 + 14.3 * roughness - 9.95;
-
- float b = roughness < 0.25 ? 44.0 * r2 - 23.7 * roughness + 3.26 : 1.97 * r2 - 3.27 * roughness + 0.72;
-
- float DG = exp( a * dotNV + b ) + ( roughness < 0.25 ? 0.0 : 0.1 * ( roughness - 0.25 ) );
-
- return saturate( DG * RECIPROCAL_PI );
-
- }
-
- // Analytical approximation of the DFG LUT, one half of the
- // split-sum approximation used in indirect specular lighting.
- // via 'environmentBRDF' from "Physically Based Shading on Mobile"
- // https://www.unrealengine.com/blog/physically-based-shading-on-mobile
- vec2 DFGApprox( const in vec3 normal, const in vec3 viewDir, const in float roughness ) {
-
- float dotNV = saturate( dot( normal, viewDir ) );
-
- const vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );
-
- const vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );
-
- vec4 r = roughness * c0 + c1;
-
- float a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;
-
- vec2 fab = vec2( - 1.04, 1.04 ) * a004 + r.zw;
-
- return fab;
-
- }
-
- vec3 EnvironmentBRDF( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float roughness ) {
-
- vec2 fab = DFGApprox( normal, viewDir, roughness );
-
- return specularColor * fab.x + specularF90 * fab.y;
-
- }
-
- // Fdez-Ag\xFCera's "Multiple-Scattering Microfacet Model for Real-Time Image Based Lighting"
- // Approximates multiscattering in order to preserve energy.
- // http://www.jcgt.org/published/0008/01/03/
- #ifdef USE_IRIDESCENCE
- void computeMultiscatteringIridescence( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float iridescence, const in vec3 iridescenceF0, const in float roughness, inout vec3 singleScatter, inout vec3 multiScatter ) {
- #else
- void computeMultiscattering( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float roughness, inout vec3 singleScatter, inout vec3 multiScatter ) {
- #endif
-
- vec2 fab = DFGApprox( normal, viewDir, roughness );
-
- #ifdef USE_IRIDESCENCE
-
- vec3 Fr = mix( specularColor, iridescenceF0, iridescence );
-
- #else
-
- vec3 Fr = specularColor;
-
- #endif
-
- vec3 FssEss = Fr * fab.x + specularF90 * fab.y;
-
- float Ess = fab.x + fab.y;
- float Ems = 1.0 - Ess;
-
- vec3 Favg = Fr + ( 1.0 - Fr ) * 0.047619; // 1/21
- vec3 Fms = FssEss * Favg / ( 1.0 - Ems * Favg );
-
- singleScatter += FssEss;
- multiScatter += Fms * Ems;
-
- }
-
- #if NUM_RECT_AREA_LIGHTS > 0
-
- void RE_Direct_RectArea_Physical( const in RectAreaLight rectAreaLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {
-
- vec3 normal = geometryNormal;
- vec3 viewDir = geometryViewDir;
- vec3 position = geometryPosition;
- vec3 lightPos = rectAreaLight.position;
- vec3 halfWidth = rectAreaLight.halfWidth;
- vec3 halfHeight = rectAreaLight.halfHeight;
- vec3 lightColor = rectAreaLight.color;
- float roughness = material.roughness;
-
- vec3 rectCoords[ 4 ];
- rectCoords[ 0 ] = lightPos + halfWidth - halfHeight; // counterclockwise; light shines in local neg z direction
- rectCoords[ 1 ] = lightPos - halfWidth - halfHeight;
- rectCoords[ 2 ] = lightPos - halfWidth + halfHeight;
- rectCoords[ 3 ] = lightPos + halfWidth + halfHeight;
-
- vec2 uv = LTC_Uv( normal, viewDir, roughness );
-
- vec4 t1 = texture2D( ltc_1, uv );
- vec4 t2 = texture2D( ltc_2, uv );
-
- mat3 mInv = mat3(
- vec3( t1.x, 0, t1.y ),
- vec3( 0, 1, 0 ),
- vec3( t1.z, 0, t1.w )
- );
-
- // LTC Fresnel Approximation by Stephen Hill
- // http://blog.selfshadow.com/publications/s2016-advances/s2016_ltc_fresnel.pdf
- vec3 fresnel = ( material.specularColor * t2.x + ( vec3( 1.0 ) - material.specularColor ) * t2.y );
-
- reflectedLight.directSpecular += lightColor * fresnel * LTC_Evaluate( normal, viewDir, position, mInv, rectCoords );
-
- reflectedLight.directDiffuse += lightColor * material.diffuseColor * LTC_Evaluate( normal, viewDir, position, mat3( 1.0 ), rectCoords );
-
- }
-
- #endif
-
- void RE_Direct_Physical( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {
-
- float dotNL = saturate( dot( geometryNormal, directLight.direction ) );
-
- vec3 irradiance = dotNL * directLight.color;
-
- #ifdef USE_CLEARCOAT
-
- float dotNLcc = saturate( dot( geometryClearcoatNormal, directLight.direction ) );
-
- vec3 ccIrradiance = dotNLcc * directLight.color;
-
- clearcoatSpecularDirect += ccIrradiance * BRDF_GGX_Clearcoat( directLight.direction, geometryViewDir, geometryClearcoatNormal, material );
-
- #endif
-
- #ifdef USE_SHEEN
-
- sheenSpecularDirect += irradiance * BRDF_Sheen( directLight.direction, geometryViewDir, geometryNormal, material.sheenColor, material.sheenRoughness );
-
- #endif
-
- reflectedLight.directSpecular += irradiance * BRDF_GGX( directLight.direction, geometryViewDir, geometryNormal, material );
-
- reflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
- }
-
- void RE_IndirectDiffuse_Physical( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {
-
- reflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
-
- }
-
- void RE_IndirectSpecular_Physical( const in vec3 radiance, const in vec3 irradiance, const in vec3 clearcoatRadiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight) {
-
- #ifdef USE_CLEARCOAT
-
- clearcoatSpecularIndirect += clearcoatRadiance * EnvironmentBRDF( geometryClearcoatNormal, geometryViewDir, material.clearcoatF0, material.clearcoatF90, material.clearcoatRoughness );
-
- #endif
-
- #ifdef USE_SHEEN
-
- sheenSpecularIndirect += irradiance * material.sheenColor * IBLSheenBRDF( geometryNormal, geometryViewDir, material.sheenRoughness );
-
- #endif
-
- // Both indirect specular and indirect diffuse light accumulate here
-
- vec3 singleScattering = vec3( 0.0 );
- vec3 multiScattering = vec3( 0.0 );
- vec3 cosineWeightedIrradiance = irradiance * RECIPROCAL_PI;
-
- #ifdef USE_IRIDESCENCE
-
- computeMultiscatteringIridescence( geometryNormal, geometryViewDir, material.specularColor, material.specularF90, material.iridescence, material.iridescenceFresnel, material.roughness, singleScattering, multiScattering );
-
- #else
-
- computeMultiscattering( geometryNormal, geometryViewDir, material.specularColor, material.specularF90, material.roughness, singleScattering, multiScattering );
-
- #endif
-
- vec3 totalScattering = singleScattering + multiScattering;
- vec3 diffuse = material.diffuseColor * ( 1.0 - max( max( totalScattering.r, totalScattering.g ), totalScattering.b ) );
-
- reflectedLight.indirectSpecular += radiance * singleScattering;
- reflectedLight.indirectSpecular += multiScattering * cosineWeightedIrradiance;
-
- reflectedLight.indirectDiffuse += diffuse * cosineWeightedIrradiance;
-
- }
-
- #define RE_Direct RE_Direct_Physical
- #define RE_Direct_RectArea RE_Direct_RectArea_Physical
- #define RE_IndirectDiffuse RE_IndirectDiffuse_Physical
- #define RE_IndirectSpecular RE_IndirectSpecular_Physical
-
- // ref: https://seblagarde.files.wordpress.com/2015/07/course_notes_moving_frostbite_to_pbr_v32.pdf
- float computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {
-
- return saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );
-
- }
- `;var jee=`
- /**
- * This is a template that can be used to light a material, it uses pluggable
- * RenderEquations (RE)for specific lighting scenarios.
- *
- * Instructions for use:
- * - Ensure that both RE_Direct, RE_IndirectDiffuse and RE_IndirectSpecular are defined
- * - Create a material parameter that is to be passed as the third parameter to your lighting functions.
- *
- * TODO:
- * - Add area light support.
- * - Add sphere light support.
- * - Add diffuse light probe (irradiance cubemap) support.
- */
-
- vec3 geometryPosition = - vViewPosition;
- vec3 geometryNormal = normal;
- vec3 geometryViewDir = ( isOrthographic ) ? vec3( 0, 0, 1 ) : normalize( vViewPosition );
-
- vec3 geometryClearcoatNormal = vec3( 0.0 );
-
- #ifdef USE_CLEARCOAT
-
- geometryClearcoatNormal = clearcoatNormal;
-
- #endif
-
- #ifdef USE_IRIDESCENCE
-
- float dotNVi = saturate( dot( normal, geometryViewDir ) );
-
- if ( material.iridescenceThickness == 0.0 ) {
-
- material.iridescence = 0.0;
-
- } else {
-
- material.iridescence = saturate( material.iridescence );
-
- }
-
- if ( material.iridescence > 0.0 ) {
-
- material.iridescenceFresnel = evalIridescence( 1.0, material.iridescenceIOR, dotNVi, material.iridescenceThickness, material.specularColor );
-
- // Iridescence F0 approximation
- material.iridescenceF0 = Schlick_to_F0( material.iridescenceFresnel, 1.0, dotNVi );
-
- }
-
- #endif
-
- IncidentLight directLight;
-
- #if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )
-
- PointLight pointLight;
- #if defined( USE_SHADOWMAP ) && NUM_POINT_LIGHT_SHADOWS > 0
- PointLightShadow pointLightShadow;
- #endif
-
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {
-
- pointLight = pointLights[ i ];
-
- getPointLightInfo( pointLight, geometryPosition, directLight );
-
- #if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_POINT_LIGHT_SHADOWS )
- pointLightShadow = pointLightShadows[ i ];
- directLight.color *= ( directLight.visible && receiveShadow ) ? getPointShadow( pointShadowMap[ i ], pointLightShadow.shadowMapSize, pointLightShadow.shadowBias, pointLightShadow.shadowRadius, vPointShadowCoord[ i ], pointLightShadow.shadowCameraNear, pointLightShadow.shadowCameraFar ) : 1.0;
- #endif
-
- RE_Direct( directLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );
-
- }
- #pragma unroll_loop_end
-
- #endif
-
- #if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )
-
- SpotLight spotLight;
- vec4 spotColor;
- vec3 spotLightCoord;
- bool inSpotLightMap;
-
- #if defined( USE_SHADOWMAP ) && NUM_SPOT_LIGHT_SHADOWS > 0
- SpotLightShadow spotLightShadow;
- #endif
-
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {
-
- spotLight = spotLights[ i ];
-
- getSpotLightInfo( spotLight, geometryPosition, directLight );
-
- // spot lights are ordered [shadows with maps, shadows without maps, maps without shadows, none]
- #if ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS_WITH_MAPS )
- #define SPOT_LIGHT_MAP_INDEX UNROLLED_LOOP_INDEX
- #elif ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )
- #define SPOT_LIGHT_MAP_INDEX NUM_SPOT_LIGHT_MAPS
- #else
- #define SPOT_LIGHT_MAP_INDEX ( UNROLLED_LOOP_INDEX - NUM_SPOT_LIGHT_SHADOWS + NUM_SPOT_LIGHT_SHADOWS_WITH_MAPS )
- #endif
-
- #if ( SPOT_LIGHT_MAP_INDEX < NUM_SPOT_LIGHT_MAPS )
- spotLightCoord = vSpotLightCoord[ i ].xyz / vSpotLightCoord[ i ].w;
- inSpotLightMap = all( lessThan( abs( spotLightCoord * 2. - 1. ), vec3( 1.0 ) ) );
- spotColor = texture2D( spotLightMap[ SPOT_LIGHT_MAP_INDEX ], spotLightCoord.xy );
- directLight.color = inSpotLightMap ? directLight.color * spotColor.rgb : directLight.color;
- #endif
-
- #undef SPOT_LIGHT_MAP_INDEX
-
- #if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )
- spotLightShadow = spotLightShadows[ i ];
- directLight.color *= ( directLight.visible && receiveShadow ) ? getShadow( spotShadowMap[ i ], spotLightShadow.shadowMapSize, spotLightShadow.shadowBias, spotLightShadow.shadowRadius, vSpotLightCoord[ i ] ) : 1.0;
- #endif
-
- RE_Direct( directLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );
-
- }
- #pragma unroll_loop_end
-
- #endif
-
- #if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )
-
- DirectionalLight directionalLight;
- #if defined( USE_SHADOWMAP ) && NUM_DIR_LIGHT_SHADOWS > 0
- DirectionalLightShadow directionalLightShadow;
- #endif
-
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {
-
- directionalLight = directionalLights[ i ];
-
- getDirectionalLightInfo( directionalLight, directLight );
-
- #if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_DIR_LIGHT_SHADOWS )
- directionalLightShadow = directionalLightShadows[ i ];
- directLight.color *= ( directLight.visible && receiveShadow ) ? getShadow( directionalShadowMap[ i ], directionalLightShadow.shadowMapSize, directionalLightShadow.shadowBias, directionalLightShadow.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;
- #endif
-
- RE_Direct( directLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );
-
- }
- #pragma unroll_loop_end
-
- #endif
-
- #if ( NUM_RECT_AREA_LIGHTS > 0 ) && defined( RE_Direct_RectArea )
-
- RectAreaLight rectAreaLight;
-
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_RECT_AREA_LIGHTS; i ++ ) {
-
- rectAreaLight = rectAreaLights[ i ];
- RE_Direct_RectArea( rectAreaLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );
-
- }
- #pragma unroll_loop_end
-
- #endif
-
- #if defined( RE_IndirectDiffuse )
-
- vec3 iblIrradiance = vec3( 0.0 );
-
- vec3 irradiance = getAmbientLightIrradiance( ambientLightColor );
-
- #if defined( USE_LIGHT_PROBES )
-
- irradiance += getLightProbeIrradiance( lightProbe, geometryNormal );
-
- #endif
-
- #if ( NUM_HEMI_LIGHTS > 0 )
-
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {
-
- irradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometryNormal );
-
- }
- #pragma unroll_loop_end
-
- #endif
-
- #endif
-
- #if defined( RE_IndirectSpecular )
-
- vec3 radiance = vec3( 0.0 );
- vec3 clearcoatRadiance = vec3( 0.0 );
-
- #endif
- `;var Kee=`
- #if defined( RE_IndirectDiffuse )
-
- #ifdef USE_LIGHTMAP
-
- vec4 lightMapTexel = texture2D( lightMap, vLightMapUv );
- vec3 lightMapIrradiance = lightMapTexel.rgb * lightMapIntensity;
-
- irradiance += lightMapIrradiance;
-
- #endif
-
- #if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )
-
- iblIrradiance += getIBLIrradiance( geometryNormal );
-
- #endif
-
- #endif
-
- #if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )
-
- #ifdef USE_ANISOTROPY
-
- radiance += getIBLAnisotropyRadiance( geometryViewDir, geometryNormal, material.roughness, material.anisotropyB, material.anisotropy );
-
- #else
-
- radiance += getIBLRadiance( geometryViewDir, geometryNormal, material.roughness );
-
- #endif
-
- #ifdef USE_CLEARCOAT
-
- clearcoatRadiance += getIBLRadiance( geometryViewDir, geometryClearcoatNormal, material.clearcoatRoughness );
-
- #endif
-
- #endif
- `;var Jee=`
- #if defined( RE_IndirectDiffuse )
-
- RE_IndirectDiffuse( irradiance, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );
-
- #endif
-
- #if defined( RE_IndirectSpecular )
-
- RE_IndirectSpecular( radiance, iblIrradiance, clearcoatRadiance, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );
-
- #endif
- `;var $ee=`
- #if defined( USE_LOGDEPTHBUF ) && defined( USE_LOGDEPTHBUF_EXT )
-
- // Doing a strict comparison with == 1.0 can cause noise artifacts
- // on some platforms. See issue #17623.
- gl_FragDepthEXT = vIsPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;
-
- #endif
- `;var Qee=`
- #if defined( USE_LOGDEPTHBUF ) && defined( USE_LOGDEPTHBUF_EXT )
-
- uniform float logDepthBufFC;
- varying float vFragDepth;
- varying float vIsPerspective;
-
- #endif
- `;var ete=`
- #ifdef USE_LOGDEPTHBUF
-
- #ifdef USE_LOGDEPTHBUF_EXT
-
- varying float vFragDepth;
- varying float vIsPerspective;
-
- #else
-
- uniform float logDepthBufFC;
-
- #endif
-
- #endif
- `;var tte=`
- #ifdef USE_LOGDEPTHBUF
-
- #ifdef USE_LOGDEPTHBUF_EXT
-
- vFragDepth = 1.0 + gl_Position.w;
- vIsPerspective = float( isPerspectiveMatrix( projectionMatrix ) );
-
- #else
-
- if ( isPerspectiveMatrix( projectionMatrix ) ) {
-
- gl_Position.z = log2( max( EPSILON, gl_Position.w + 1.0 ) ) * logDepthBufFC - 1.0;
-
- gl_Position.z *= gl_Position.w;
-
- }
-
- #endif
-
- #endif
- `;var rte=`
- #ifdef USE_MAP
-
- vec4 sampledDiffuseColor = texture2D( map, vMapUv );
-
- #ifdef DECODE_VIDEO_TEXTURE
-
- // use inline sRGB decode until browsers properly support SRGB8_ALPHA8 with video textures (#26516)
-
- sampledDiffuseColor = vec4( mix( pow( sampledDiffuseColor.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), sampledDiffuseColor.rgb * 0.0773993808, vec3( lessThanEqual( sampledDiffuseColor.rgb, vec3( 0.04045 ) ) ) ), sampledDiffuseColor.w );
-
- #endif
-
- diffuseColor *= sampledDiffuseColor;
-
- #endif
- `;var ite=`
- #ifdef USE_MAP
-
- uniform sampler2D map;
-
- #endif
- `;var nte=`
- #if defined( USE_MAP ) || defined( USE_ALPHAMAP )
-
- #if defined( USE_POINTS_UV )
-
- vec2 uv = vUv;
-
- #else
-
- vec2 uv = ( uvTransform * vec3( gl_PointCoord.x, 1.0 - gl_PointCoord.y, 1 ) ).xy;
-
- #endif
-
- #endif
-
- #ifdef USE_MAP
-
- diffuseColor *= texture2D( map, uv );
-
- #endif
-
- #ifdef USE_ALPHAMAP
-
- diffuseColor.a *= texture2D( alphaMap, uv ).g;
-
- #endif
- `;var ate=`
- #if defined( USE_POINTS_UV )
-
- varying vec2 vUv;
-
- #else
-
- #if defined( USE_MAP ) || defined( USE_ALPHAMAP )
-
- uniform mat3 uvTransform;
-
- #endif
-
- #endif
-
- #ifdef USE_MAP
-
- uniform sampler2D map;
-
- #endif
-
- #ifdef USE_ALPHAMAP
-
- uniform sampler2D alphaMap;
-
- #endif
- `;var ote=`
- float metalnessFactor = metalness;
-
- #ifdef USE_METALNESSMAP
-
- vec4 texelMetalness = texture2D( metalnessMap, vMetalnessMapUv );
-
- // reads channel B, compatible with a combined OcclusionRoughnessMetallic (RGB) texture
- metalnessFactor *= texelMetalness.b;
-
- #endif
- `;var ste=`
- #ifdef USE_METALNESSMAP
-
- uniform sampler2D metalnessMap;
-
- #endif
- `;var lte=`
- #ifdef USE_INSTANCING_MORPH
-
- float morphTargetInfluences[MORPHTARGETS_COUNT];
-
- float morphTargetBaseInfluence = texelFetch( morphTexture, ivec2( 0, gl_InstanceID ), 0 ).r;
-
- for ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {
-
- morphTargetInfluences[i] = texelFetch( morphTexture, ivec2( i + 1, gl_InstanceID ), 0 ).r;
-
- }
- #endif
- `;var ute=`
- #if defined( USE_MORPHCOLORS ) && defined( MORPHTARGETS_TEXTURE )
-
- // morphTargetBaseInfluence is set based on BufferGeometry.morphTargetsRelative value:
- // When morphTargetsRelative is false, this is set to 1 - sum(influences); this results in normal = sum((target - base) * influence)
- // When morphTargetsRelative is true, this is set to 1; as a result, all morph targets are simply added to the base after weighting
- vColor *= morphTargetBaseInfluence;
-
- for ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {
-
- #if defined( USE_COLOR_ALPHA )
-
- if ( morphTargetInfluences[ i ] != 0.0 ) vColor += getMorph( gl_VertexID, i, 2 ) * morphTargetInfluences[ i ];
-
- #elif defined( USE_COLOR )
-
- if ( morphTargetInfluences[ i ] != 0.0 ) vColor += getMorph( gl_VertexID, i, 2 ).rgb * morphTargetInfluences[ i ];
-
- #endif
-
- }
-
- #endif
- `;var cte=`
- #ifdef USE_MORPHNORMALS
-
- // morphTargetBaseInfluence is set based on BufferGeometry.morphTargetsRelative value:
- // When morphTargetsRelative is false, this is set to 1 - sum(influences); this results in normal = sum((target - base) * influence)
- // When morphTargetsRelative is true, this is set to 1; as a result, all morph targets are simply added to the base after weighting
- objectNormal *= morphTargetBaseInfluence;
-
- #ifdef MORPHTARGETS_TEXTURE
-
- for ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {
-
- if ( morphTargetInfluences[ i ] != 0.0 ) objectNormal += getMorph( gl_VertexID, i, 1 ).xyz * morphTargetInfluences[ i ];
-
- }
-
- #else
-
- objectNormal += morphNormal0 * morphTargetInfluences[ 0 ];
- objectNormal += morphNormal1 * morphTargetInfluences[ 1 ];
- objectNormal += morphNormal2 * morphTargetInfluences[ 2 ];
- objectNormal += morphNormal3 * morphTargetInfluences[ 3 ];
-
- #endif
-
- #endif
- `;var fte=`
- #ifdef USE_MORPHTARGETS
-
- #ifndef USE_INSTANCING_MORPH
-
- uniform float morphTargetBaseInfluence;
-
- #endif
-
- #ifdef MORPHTARGETS_TEXTURE
-
- #ifndef USE_INSTANCING_MORPH
-
- uniform float morphTargetInfluences[ MORPHTARGETS_COUNT ];
-
- #endif
-
- uniform sampler2DArray morphTargetsTexture;
- uniform ivec2 morphTargetsTextureSize;
-
- vec4 getMorph( const in int vertexIndex, const in int morphTargetIndex, const in int offset ) {
-
- int texelIndex = vertexIndex * MORPHTARGETS_TEXTURE_STRIDE + offset;
- int y = texelIndex / morphTargetsTextureSize.x;
- int x = texelIndex - y * morphTargetsTextureSize.x;
-
- ivec3 morphUV = ivec3( x, y, morphTargetIndex );
- return texelFetch( morphTargetsTexture, morphUV, 0 );
-
- }
-
- #else
-
- #ifndef USE_MORPHNORMALS
-
- uniform float morphTargetInfluences[ 8 ];
-
- #else
-
- uniform float morphTargetInfluences[ 4 ];
-
- #endif
-
- #endif
-
- #endif
- `;var hte=`
- #ifdef USE_MORPHTARGETS
-
- // morphTargetBaseInfluence is set based on BufferGeometry.morphTargetsRelative value:
- // When morphTargetsRelative is false, this is set to 1 - sum(influences); this results in position = sum((target - base) * influence)
- // When morphTargetsRelative is true, this is set to 1; as a result, all morph targets are simply added to the base after weighting
- transformed *= morphTargetBaseInfluence;
-
- #ifdef MORPHTARGETS_TEXTURE
-
- for ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {
-
- if ( morphTargetInfluences[ i ] != 0.0 ) transformed += getMorph( gl_VertexID, i, 0 ).xyz * morphTargetInfluences[ i ];
-
- }
-
- #else
-
- transformed += morphTarget0 * morphTargetInfluences[ 0 ];
- transformed += morphTarget1 * morphTargetInfluences[ 1 ];
- transformed += morphTarget2 * morphTargetInfluences[ 2 ];
- transformed += morphTarget3 * morphTargetInfluences[ 3 ];
-
- #ifndef USE_MORPHNORMALS
-
- transformed += morphTarget4 * morphTargetInfluences[ 4 ];
- transformed += morphTarget5 * morphTargetInfluences[ 5 ];
- transformed += morphTarget6 * morphTargetInfluences[ 6 ];
- transformed += morphTarget7 * morphTargetInfluences[ 7 ];
-
- #endif
-
- #endif
-
- #endif
- `;var pte=`
- float faceDirection = gl_FrontFacing ? 1.0 : - 1.0;
-
- #ifdef FLAT_SHADED
-
- vec3 fdx = dFdx( vViewPosition );
- vec3 fdy = dFdy( vViewPosition );
- vec3 normal = normalize( cross( fdx, fdy ) );
-
- #else
-
- vec3 normal = normalize( vNormal );
-
- #ifdef DOUBLE_SIDED
-
- normal *= faceDirection;
-
- #endif
-
- #endif
-
- #if defined( USE_NORMALMAP_TANGENTSPACE ) || defined( USE_CLEARCOAT_NORMALMAP ) || defined( USE_ANISOTROPY )
-
- #ifdef USE_TANGENT
-
- mat3 tbn = mat3( normalize( vTangent ), normalize( vBitangent ), normal );
-
- #else
-
- mat3 tbn = getTangentFrame( - vViewPosition, normal,
- #if defined( USE_NORMALMAP )
- vNormalMapUv
- #elif defined( USE_CLEARCOAT_NORMALMAP )
- vClearcoatNormalMapUv
- #else
- vUv
- #endif
- );
-
- #endif
-
- #if defined( DOUBLE_SIDED ) && ! defined( FLAT_SHADED )
-
- tbn[0] *= faceDirection;
- tbn[1] *= faceDirection;
-
- #endif
-
- #endif
-
- #ifdef USE_CLEARCOAT_NORMALMAP
-
- #ifdef USE_TANGENT
-
- mat3 tbn2 = mat3( normalize( vTangent ), normalize( vBitangent ), normal );
-
- #else
-
- mat3 tbn2 = getTangentFrame( - vViewPosition, normal, vClearcoatNormalMapUv );
-
- #endif
-
- #if defined( DOUBLE_SIDED ) && ! defined( FLAT_SHADED )
-
- tbn2[0] *= faceDirection;
- tbn2[1] *= faceDirection;
-
- #endif
-
- #endif
-
- // non perturbed normal for clearcoat among others
-
- vec3 nonPerturbedNormal = normal;
-
- `;var dte=`
-
- #ifdef USE_NORMALMAP_OBJECTSPACE
-
- normal = texture2D( normalMap, vNormalMapUv ).xyz * 2.0 - 1.0; // overrides both flatShading and attribute normals
-
- #ifdef FLIP_SIDED
-
- normal = - normal;
-
- #endif
-
- #ifdef DOUBLE_SIDED
-
- normal = normal * faceDirection;
-
- #endif
-
- normal = normalize( normalMatrix * normal );
-
- #elif defined( USE_NORMALMAP_TANGENTSPACE )
-
- vec3 mapN = texture2D( normalMap, vNormalMapUv ).xyz * 2.0 - 1.0;
- mapN.xy *= normalScale;
-
- normal = normalize( tbn * mapN );
-
- #elif defined( USE_BUMPMAP )
-
- normal = perturbNormalArb( - vViewPosition, normal, dHdxy_fwd(), faceDirection );
-
- #endif
- `;var mte=`
- #ifndef FLAT_SHADED
-
- varying vec3 vNormal;
-
- #ifdef USE_TANGENT
-
- varying vec3 vTangent;
- varying vec3 vBitangent;
-
- #endif
-
- #endif
- `;var vte=`
- #ifndef FLAT_SHADED
-
- varying vec3 vNormal;
-
- #ifdef USE_TANGENT
-
- varying vec3 vTangent;
- varying vec3 vBitangent;
-
- #endif
-
- #endif
- `;var gte=`
- #ifndef FLAT_SHADED // normal is computed with derivatives when FLAT_SHADED
-
- vNormal = normalize( transformedNormal );
-
- #ifdef USE_TANGENT
-
- vTangent = normalize( transformedTangent );
- vBitangent = normalize( cross( vNormal, vTangent ) * tangent.w );
-
- #endif
-
- #endif
- `;var yte=`
- #ifdef USE_NORMALMAP
-
- uniform sampler2D normalMap;
- uniform vec2 normalScale;
-
- #endif
-
- #ifdef USE_NORMALMAP_OBJECTSPACE
-
- uniform mat3 normalMatrix;
-
- #endif
-
- #if ! defined ( USE_TANGENT ) && ( defined ( USE_NORMALMAP_TANGENTSPACE ) || defined ( USE_CLEARCOAT_NORMALMAP ) || defined( USE_ANISOTROPY ) )
-
- // Normal Mapping Without Precomputed Tangents
- // http://www.thetenthplanet.de/archives/1180
-
- mat3 getTangentFrame( vec3 eye_pos, vec3 surf_norm, vec2 uv ) {
-
- vec3 q0 = dFdx( eye_pos.xyz );
- vec3 q1 = dFdy( eye_pos.xyz );
- vec2 st0 = dFdx( uv.st );
- vec2 st1 = dFdy( uv.st );
-
- vec3 N = surf_norm; // normalized
-
- vec3 q1perp = cross( q1, N );
- vec3 q0perp = cross( N, q0 );
-
- vec3 T = q1perp * st0.x + q0perp * st1.x;
- vec3 B = q1perp * st0.y + q0perp * st1.y;
-
- float det = max( dot( T, T ), dot( B, B ) );
- float scale = ( det == 0.0 ) ? 0.0 : inversesqrt( det );
-
- return mat3( T * scale, B * scale, N );
-
- }
-
- #endif
- `;var _te=`
- #ifdef USE_CLEARCOAT
-
- vec3 clearcoatNormal = nonPerturbedNormal;
-
- #endif
- `;var xte=`
- #ifdef USE_CLEARCOAT_NORMALMAP
-
- vec3 clearcoatMapN = texture2D( clearcoatNormalMap, vClearcoatNormalMapUv ).xyz * 2.0 - 1.0;
- clearcoatMapN.xy *= clearcoatNormalScale;
-
- clearcoatNormal = normalize( tbn2 * clearcoatMapN );
-
- #endif
- `;var Ste=`
-
- #ifdef USE_CLEARCOATMAP
-
- uniform sampler2D clearcoatMap;
-
- #endif
-
- #ifdef USE_CLEARCOAT_NORMALMAP
-
- uniform sampler2D clearcoatNormalMap;
- uniform vec2 clearcoatNormalScale;
-
- #endif
-
- #ifdef USE_CLEARCOAT_ROUGHNESSMAP
-
- uniform sampler2D clearcoatRoughnessMap;
-
- #endif
- `;var Mte=`
-
- #ifdef USE_IRIDESCENCEMAP
-
- uniform sampler2D iridescenceMap;
-
- #endif
-
- #ifdef USE_IRIDESCENCE_THICKNESSMAP
-
- uniform sampler2D iridescenceThicknessMap;
-
- #endif
- `;var bte=`
- #ifdef OPAQUE
- diffuseColor.a = 1.0;
- #endif
-
- #ifdef USE_TRANSMISSION
- diffuseColor.a *= material.transmissionAlpha;
- #endif
-
- gl_FragColor = vec4( outgoingLight, diffuseColor.a );
- `;var wte=`
- vec3 packNormalToRGB( const in vec3 normal ) {
- return normalize( normal ) * 0.5 + 0.5;
- }
-
- vec3 unpackRGBToNormal( const in vec3 rgb ) {
- return 2.0 * rgb.xyz - 1.0;
- }
-
- const float PackUpscale = 256. / 255.; // fraction -> 0..1 (including 1)
- const float UnpackDownscale = 255. / 256.; // 0..1 -> fraction (excluding 1)
-
- const vec3 PackFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );
- const vec4 UnpackFactors = UnpackDownscale / vec4( PackFactors, 1. );
-
- const float ShiftRight8 = 1. / 256.;
-
- vec4 packDepthToRGBA( const in float v ) {
- vec4 r = vec4( fract( v * PackFactors ), v );
- r.yzw -= r.xyz * ShiftRight8; // tidy overflow
- return r * PackUpscale;
- }
-
- float unpackRGBAToDepth( const in vec4 v ) {
- return dot( v, UnpackFactors );
- }
-
- vec2 packDepthToRG( in highp float v ) {
- return packDepthToRGBA( v ).yx;
- }
-
- float unpackRGToDepth( const in highp vec2 v ) {
- return unpackRGBAToDepth( vec4( v.xy, 0.0, 0.0 ) );
- }
-
- vec4 pack2HalfToRGBA( vec2 v ) {
- vec4 r = vec4( v.x, fract( v.x * 255.0 ), v.y, fract( v.y * 255.0 ) );
- return vec4( r.x - r.y / 255.0, r.y, r.z - r.w / 255.0, r.w );
- }
-
- vec2 unpackRGBATo2Half( vec4 v ) {
- return vec2( v.x + ( v.y / 255.0 ), v.z + ( v.w / 255.0 ) );
- }
-
- // NOTE: viewZ, the z-coordinate in camera space, is negative for points in front of the camera
-
- float viewZToOrthographicDepth( const in float viewZ, const in float near, const in float far ) {
- // -near maps to 0; -far maps to 1
- return ( viewZ + near ) / ( near - far );
- }
-
- float orthographicDepthToViewZ( const in float depth, const in float near, const in float far ) {
- // maps orthographic depth in [ 0, 1 ] to viewZ
- return depth * ( near - far ) - near;
- }
-
- // NOTE: https://twitter.com/gonnavis/status/1377183786949959682
-
- float viewZToPerspectiveDepth( const in float viewZ, const in float near, const in float far ) {
- // -near maps to 0; -far maps to 1
- return ( ( near + viewZ ) * far ) / ( ( far - near ) * viewZ );
- }
-
- float perspectiveDepthToViewZ( const in float depth, const in float near, const in float far ) {
- // maps perspective depth in [ 0, 1 ] to viewZ
- return ( near * far ) / ( ( far - near ) * depth - far );
- }
- `;var Tte=`
- #ifdef PREMULTIPLIED_ALPHA
-
- // Get get normal blending with premultipled, use with CustomBlending, OneFactor, OneMinusSrcAlphaFactor, AddEquation.
- gl_FragColor.rgb *= gl_FragColor.a;
-
- #endif
- `;var Ete=`
- vec4 mvPosition = vec4( transformed, 1.0 );
-
- #ifdef USE_BATCHING
-
- mvPosition = batchingMatrix * mvPosition;
-
- #endif
-
- #ifdef USE_INSTANCING
-
- mvPosition = instanceMatrix * mvPosition;
-
- #endif
-
- mvPosition = modelViewMatrix * mvPosition;
-
- gl_Position = projectionMatrix * mvPosition;
- `;var Ate=`
- #ifdef DITHERING
-
- gl_FragColor.rgb = dithering( gl_FragColor.rgb );
-
- #endif
- `;var Cte=`
- #ifdef DITHERING
-
- // based on https://www.shadertoy.com/view/MslGR8
- vec3 dithering( vec3 color ) {
- //Calculate grid position
- float grid_position = rand( gl_FragCoord.xy );
-
- //Shift the individual colors differently, thus making it even harder to see the dithering pattern
- vec3 dither_shift_RGB = vec3( 0.25 / 255.0, -0.25 / 255.0, 0.25 / 255.0 );
-
- //modify shift according to grid position.
- dither_shift_RGB = mix( 2.0 * dither_shift_RGB, -2.0 * dither_shift_RGB, grid_position );
-
- //shift the color by dither_shift
- return color + dither_shift_RGB;
- }
-
- #endif
- `;var Rte=`
- float roughnessFactor = roughness;
-
- #ifdef USE_ROUGHNESSMAP
-
- vec4 texelRoughness = texture2D( roughnessMap, vRoughnessMapUv );
-
- // reads channel G, compatible with a combined OcclusionRoughnessMetallic (RGB) texture
- roughnessFactor *= texelRoughness.g;
-
- #endif
- `;var Lte=`
- #ifdef USE_ROUGHNESSMAP
-
- uniform sampler2D roughnessMap;
-
- #endif
- `;var Pte=`
- #if NUM_SPOT_LIGHT_COORDS > 0
-
- varying vec4 vSpotLightCoord[ NUM_SPOT_LIGHT_COORDS ];
-
- #endif
-
- #if NUM_SPOT_LIGHT_MAPS > 0
-
- uniform sampler2D spotLightMap[ NUM_SPOT_LIGHT_MAPS ];
-
- #endif
-
- #ifdef USE_SHADOWMAP
-
- #if NUM_DIR_LIGHT_SHADOWS > 0
-
- uniform sampler2D directionalShadowMap[ NUM_DIR_LIGHT_SHADOWS ];
- varying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHT_SHADOWS ];
-
- struct DirectionalLightShadow {
- float shadowBias;
- float shadowNormalBias;
- float shadowRadius;
- vec2 shadowMapSize;
- };
-
- uniform DirectionalLightShadow directionalLightShadows[ NUM_DIR_LIGHT_SHADOWS ];
-
- #endif
-
- #if NUM_SPOT_LIGHT_SHADOWS > 0
-
- uniform sampler2D spotShadowMap[ NUM_SPOT_LIGHT_SHADOWS ];
-
- struct SpotLightShadow {
- float shadowBias;
- float shadowNormalBias;
- float shadowRadius;
- vec2 shadowMapSize;
- };
-
- uniform SpotLightShadow spotLightShadows[ NUM_SPOT_LIGHT_SHADOWS ];
-
- #endif
-
- #if NUM_POINT_LIGHT_SHADOWS > 0
-
- uniform sampler2D pointShadowMap[ NUM_POINT_LIGHT_SHADOWS ];
- varying vec4 vPointShadowCoord[ NUM_POINT_LIGHT_SHADOWS ];
-
- struct PointLightShadow {
- float shadowBias;
- float shadowNormalBias;
- float shadowRadius;
- vec2 shadowMapSize;
- float shadowCameraNear;
- float shadowCameraFar;
- };
-
- uniform PointLightShadow pointLightShadows[ NUM_POINT_LIGHT_SHADOWS ];
-
- #endif
-
- /*
- #if NUM_RECT_AREA_LIGHTS > 0
-
- // TODO (abelnation): create uniforms for area light shadows
-
- #endif
- */
-
- float texture2DCompare( sampler2D depths, vec2 uv, float compare ) {
-
- return step( compare, unpackRGBAToDepth( texture2D( depths, uv ) ) );
-
- }
-
- vec2 texture2DDistribution( sampler2D shadow, vec2 uv ) {
-
- return unpackRGBATo2Half( texture2D( shadow, uv ) );
-
- }
-
- float VSMShadow (sampler2D shadow, vec2 uv, float compare ){
-
- float occlusion = 1.0;
-
- vec2 distribution = texture2DDistribution( shadow, uv );
-
- float hard_shadow = step( compare , distribution.x ); // Hard Shadow
-
- if (hard_shadow != 1.0 ) {
-
- float distance = compare - distribution.x ;
- float variance = max( 0.00000, distribution.y * distribution.y );
- float softness_probability = variance / (variance + distance * distance ); // Chebeyshevs inequality
- softness_probability = clamp( ( softness_probability - 0.3 ) / ( 0.95 - 0.3 ), 0.0, 1.0 ); // 0.3 reduces light bleed
- occlusion = clamp( max( hard_shadow, softness_probability ), 0.0, 1.0 );
-
- }
- return occlusion;
-
- }
-
- float getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {
-
- float shadow = 1.0;
-
- shadowCoord.xyz /= shadowCoord.w;
- shadowCoord.z += shadowBias;
-
- bool inFrustum = shadowCoord.x >= 0.0 && shadowCoord.x <= 1.0 && shadowCoord.y >= 0.0 && shadowCoord.y <= 1.0;
- bool frustumTest = inFrustum && shadowCoord.z <= 1.0;
-
- if ( frustumTest ) {
-
- #if defined( SHADOWMAP_TYPE_PCF )
-
- vec2 texelSize = vec2( 1.0 ) / shadowMapSize;
-
- float dx0 = - texelSize.x * shadowRadius;
- float dy0 = - texelSize.y * shadowRadius;
- float dx1 = + texelSize.x * shadowRadius;
- float dy1 = + texelSize.y * shadowRadius;
- float dx2 = dx0 / 2.0;
- float dy2 = dy0 / 2.0;
- float dx3 = dx1 / 2.0;
- float dy3 = dy1 / 2.0;
-
- shadow = (
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, dy2 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy2 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, dy2 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, 0.0 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, 0.0 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, dy3 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy3 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, dy3 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )
- ) * ( 1.0 / 17.0 );
-
- #elif defined( SHADOWMAP_TYPE_PCF_SOFT )
-
- vec2 texelSize = vec2( 1.0 ) / shadowMapSize;
- float dx = texelSize.x;
- float dy = texelSize.y;
-
- vec2 uv = shadowCoord.xy;
- vec2 f = fract( uv * shadowMapSize + 0.5 );
- uv -= f * texelSize;
-
- shadow = (
- texture2DCompare( shadowMap, uv, shadowCoord.z ) +
- texture2DCompare( shadowMap, uv + vec2( dx, 0.0 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, uv + vec2( 0.0, dy ), shadowCoord.z ) +
- texture2DCompare( shadowMap, uv + texelSize, shadowCoord.z ) +
- mix( texture2DCompare( shadowMap, uv + vec2( -dx, 0.0 ), shadowCoord.z ),
- texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, 0.0 ), shadowCoord.z ),
- f.x ) +
- mix( texture2DCompare( shadowMap, uv + vec2( -dx, dy ), shadowCoord.z ),
- texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, dy ), shadowCoord.z ),
- f.x ) +
- mix( texture2DCompare( shadowMap, uv + vec2( 0.0, -dy ), shadowCoord.z ),
- texture2DCompare( shadowMap, uv + vec2( 0.0, 2.0 * dy ), shadowCoord.z ),
- f.y ) +
- mix( texture2DCompare( shadowMap, uv + vec2( dx, -dy ), shadowCoord.z ),
- texture2DCompare( shadowMap, uv + vec2( dx, 2.0 * dy ), shadowCoord.z ),
- f.y ) +
- mix( mix( texture2DCompare( shadowMap, uv + vec2( -dx, -dy ), shadowCoord.z ),
- texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, -dy ), shadowCoord.z ),
- f.x ),
- mix( texture2DCompare( shadowMap, uv + vec2( -dx, 2.0 * dy ), shadowCoord.z ),
- texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, 2.0 * dy ), shadowCoord.z ),
- f.x ),
- f.y )
- ) * ( 1.0 / 9.0 );
-
- #elif defined( SHADOWMAP_TYPE_VSM )
-
- shadow = VSMShadow( shadowMap, shadowCoord.xy, shadowCoord.z );
-
- #else // no percentage-closer filtering:
-
- shadow = texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );
-
- #endif
-
- }
-
- return shadow;
-
- }
-
- // cubeToUV() maps a 3D direction vector suitable for cube texture mapping to a 2D
- // vector suitable for 2D texture mapping. This code uses the following layout for the
- // 2D texture:
- //
- // xzXZ
- // y Y
- //
- // Y - Positive y direction
- // y - Negative y direction
- // X - Positive x direction
- // x - Negative x direction
- // Z - Positive z direction
- // z - Negative z direction
- //
- // Source and test bed:
- // https://gist.github.com/tschw/da10c43c467ce8afd0c4
-
- vec2 cubeToUV( vec3 v, float texelSizeY ) {
-
- // Number of texels to avoid at the edge of each square
-
- vec3 absV = abs( v );
-
- // Intersect unit cube
-
- float scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );
- absV *= scaleToCube;
-
- // Apply scale to avoid seams
-
- // two texels less per square (one texel will do for NEAREST)
- v *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );
-
- // Unwrap
-
- // space: -1 ... 1 range for each square
- //
- // #X## dim := ( 4 , 2 )
- // # # center := ( 1 , 1 )
-
- vec2 planar = v.xy;
-
- float almostATexel = 1.5 * texelSizeY;
- float almostOne = 1.0 - almostATexel;
-
- if ( absV.z >= almostOne ) {
-
- if ( v.z > 0.0 )
- planar.x = 4.0 - v.x;
-
- } else if ( absV.x >= almostOne ) {
-
- float signX = sign( v.x );
- planar.x = v.z * signX + 2.0 * signX;
-
- } else if ( absV.y >= almostOne ) {
-
- float signY = sign( v.y );
- planar.x = v.x + 2.0 * signY + 2.0;
- planar.y = v.z * signY - 2.0;
-
- }
-
- // Transform to UV space
-
- // scale := 0.5 / dim
- // translate := ( center + 0.5 ) / dim
- return vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );
-
- }
-
- float getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord, float shadowCameraNear, float shadowCameraFar ) {
-
- vec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );
-
- // for point lights, the uniform @vShadowCoord is re-purposed to hold
- // the vector from the light to the world-space position of the fragment.
- vec3 lightToPosition = shadowCoord.xyz;
-
- // dp = normalized distance from light to fragment position
- float dp = ( length( lightToPosition ) - shadowCameraNear ) / ( shadowCameraFar - shadowCameraNear ); // need to clamp?
- dp += shadowBias;
-
- // bd3D = base direction 3D
- vec3 bd3D = normalize( lightToPosition );
-
- #if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT ) || defined( SHADOWMAP_TYPE_VSM )
-
- vec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;
-
- return (
- texture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +
- texture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +
- texture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +
- texture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +
- texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +
- texture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +
- texture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +
- texture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +
- texture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )
- ) * ( 1.0 / 9.0 );
-
- #else // no percentage-closer filtering
-
- return texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );
-
- #endif
-
- }
-
- #endif
- `;var Dte=`
-
- #if NUM_SPOT_LIGHT_COORDS > 0
-
- uniform mat4 spotLightMatrix[ NUM_SPOT_LIGHT_COORDS ];
- varying vec4 vSpotLightCoord[ NUM_SPOT_LIGHT_COORDS ];
-
- #endif
-
- #ifdef USE_SHADOWMAP
-
- #if NUM_DIR_LIGHT_SHADOWS > 0
-
- uniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHT_SHADOWS ];
- varying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHT_SHADOWS ];
-
- struct DirectionalLightShadow {
- float shadowBias;
- float shadowNormalBias;
- float shadowRadius;
- vec2 shadowMapSize;
- };
-
- uniform DirectionalLightShadow directionalLightShadows[ NUM_DIR_LIGHT_SHADOWS ];
-
- #endif
-
- #if NUM_SPOT_LIGHT_SHADOWS > 0
-
- struct SpotLightShadow {
- float shadowBias;
- float shadowNormalBias;
- float shadowRadius;
- vec2 shadowMapSize;
- };
-
- uniform SpotLightShadow spotLightShadows[ NUM_SPOT_LIGHT_SHADOWS ];
-
- #endif
-
- #if NUM_POINT_LIGHT_SHADOWS > 0
-
- uniform mat4 pointShadowMatrix[ NUM_POINT_LIGHT_SHADOWS ];
- varying vec4 vPointShadowCoord[ NUM_POINT_LIGHT_SHADOWS ];
-
- struct PointLightShadow {
- float shadowBias;
- float shadowNormalBias;
- float shadowRadius;
- vec2 shadowMapSize;
- float shadowCameraNear;
- float shadowCameraFar;
- };
-
- uniform PointLightShadow pointLightShadows[ NUM_POINT_LIGHT_SHADOWS ];
-
- #endif
-
- /*
- #if NUM_RECT_AREA_LIGHTS > 0
-
- // TODO (abelnation): uniforms for area light shadows
-
- #endif
- */
-
- #endif
- `;var Ite=`
-
- #if ( defined( USE_SHADOWMAP ) && ( NUM_DIR_LIGHT_SHADOWS > 0 || NUM_POINT_LIGHT_SHADOWS > 0 ) ) || ( NUM_SPOT_LIGHT_COORDS > 0 )
-
- // Offsetting the position used for querying occlusion along the world normal can be used to reduce shadow acne.
- vec3 shadowWorldNormal = inverseTransformDirection( transformedNormal, viewMatrix );
- vec4 shadowWorldPosition;
-
- #endif
-
- #if defined( USE_SHADOWMAP )
-
- #if NUM_DIR_LIGHT_SHADOWS > 0
-
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_DIR_LIGHT_SHADOWS; i ++ ) {
-
- shadowWorldPosition = worldPosition + vec4( shadowWorldNormal * directionalLightShadows[ i ].shadowNormalBias, 0 );
- vDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * shadowWorldPosition;
-
- }
- #pragma unroll_loop_end
-
- #endif
-
- #if NUM_POINT_LIGHT_SHADOWS > 0
-
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_POINT_LIGHT_SHADOWS; i ++ ) {
-
- shadowWorldPosition = worldPosition + vec4( shadowWorldNormal * pointLightShadows[ i ].shadowNormalBias, 0 );
- vPointShadowCoord[ i ] = pointShadowMatrix[ i ] * shadowWorldPosition;
-
- }
- #pragma unroll_loop_end
-
- #endif
-
- /*
- #if NUM_RECT_AREA_LIGHTS > 0
-
- // TODO (abelnation): update vAreaShadowCoord with area light info
-
- #endif
- */
-
- #endif
-
- // spot lights can be evaluated without active shadow mapping (when SpotLight.map is used)
-
- #if NUM_SPOT_LIGHT_COORDS > 0
-
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_SPOT_LIGHT_COORDS; i ++ ) {
-
- shadowWorldPosition = worldPosition;
- #if ( defined( USE_SHADOWMAP ) && UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )
- shadowWorldPosition.xyz += shadowWorldNormal * spotLightShadows[ i ].shadowNormalBias;
- #endif
- vSpotLightCoord[ i ] = spotLightMatrix[ i ] * shadowWorldPosition;
-
- }
- #pragma unroll_loop_end
-
- #endif
-
-
- `;var Nte=`
- float getShadowMask() {
-
- float shadow = 1.0;
-
- #ifdef USE_SHADOWMAP
-
- #if NUM_DIR_LIGHT_SHADOWS > 0
-
- DirectionalLightShadow directionalLight;
-
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_DIR_LIGHT_SHADOWS; i ++ ) {
-
- directionalLight = directionalLightShadows[ i ];
- shadow *= receiveShadow ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;
-
- }
- #pragma unroll_loop_end
-
- #endif
-
- #if NUM_SPOT_LIGHT_SHADOWS > 0
-
- SpotLightShadow spotLight;
-
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_SPOT_LIGHT_SHADOWS; i ++ ) {
-
- spotLight = spotLightShadows[ i ];
- shadow *= receiveShadow ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotLightCoord[ i ] ) : 1.0;
-
- }
- #pragma unroll_loop_end
-
- #endif
-
- #if NUM_POINT_LIGHT_SHADOWS > 0
-
- PointLightShadow pointLight;
-
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_POINT_LIGHT_SHADOWS; i ++ ) {
-
- pointLight = pointLightShadows[ i ];
- shadow *= receiveShadow ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ], pointLight.shadowCameraNear, pointLight.shadowCameraFar ) : 1.0;
-
- }
- #pragma unroll_loop_end
-
- #endif
-
- /*
- #if NUM_RECT_AREA_LIGHTS > 0
-
- // TODO (abelnation): update shadow for Area light
-
- #endif
- */
-
- #endif
-
- return shadow;
-
- }
- `;var Ute=`
- #ifdef USE_SKINNING
-
- mat4 boneMatX = getBoneMatrix( skinIndex.x );
- mat4 boneMatY = getBoneMatrix( skinIndex.y );
- mat4 boneMatZ = getBoneMatrix( skinIndex.z );
- mat4 boneMatW = getBoneMatrix( skinIndex.w );
-
- #endif
- `;var Ote=`
- #ifdef USE_SKINNING
-
- uniform mat4 bindMatrix;
- uniform mat4 bindMatrixInverse;
-
- uniform highp sampler2D boneTexture;
-
- mat4 getBoneMatrix( const in float i ) {
-
- int size = textureSize( boneTexture, 0 ).x;
- int j = int( i ) * 4;
- int x = j % size;
- int y = j / size;
- vec4 v1 = texelFetch( boneTexture, ivec2( x, y ), 0 );
- vec4 v2 = texelFetch( boneTexture, ivec2( x + 1, y ), 0 );
- vec4 v3 = texelFetch( boneTexture, ivec2( x + 2, y ), 0 );
- vec4 v4 = texelFetch( boneTexture, ivec2( x + 3, y ), 0 );
-
- return mat4( v1, v2, v3, v4 );
-
- }
-
- #endif
- `;var Fte=`
- #ifdef USE_SKINNING
-
- vec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );
-
- vec4 skinned = vec4( 0.0 );
- skinned += boneMatX * skinVertex * skinWeight.x;
- skinned += boneMatY * skinVertex * skinWeight.y;
- skinned += boneMatZ * skinVertex * skinWeight.z;
- skinned += boneMatW * skinVertex * skinWeight.w;
-
- transformed = ( bindMatrixInverse * skinned ).xyz;
-
- #endif
- `;var zte=`
- #ifdef USE_SKINNING
-
- mat4 skinMatrix = mat4( 0.0 );
- skinMatrix += skinWeight.x * boneMatX;
- skinMatrix += skinWeight.y * boneMatY;
- skinMatrix += skinWeight.z * boneMatZ;
- skinMatrix += skinWeight.w * boneMatW;
- skinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;
-
- objectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;
-
- #ifdef USE_TANGENT
-
- objectTangent = vec4( skinMatrix * vec4( objectTangent, 0.0 ) ).xyz;
-
- #endif
-
- #endif
- `;var Bte=`
- float specularStrength;
-
- #ifdef USE_SPECULARMAP
-
- vec4 texelSpecular = texture2D( specularMap, vSpecularMapUv );
- specularStrength = texelSpecular.r;
-
- #else
-
- specularStrength = 1.0;
-
- #endif
- `;var kte=`
- #ifdef USE_SPECULARMAP
-
- uniform sampler2D specularMap;
-
- #endif
- `;var Vte=`
- #if defined( TONE_MAPPING )
-
- gl_FragColor.rgb = toneMapping( gl_FragColor.rgb );
-
- #endif
- `;var Gte=`
- #ifndef saturate
- // <common> may have defined saturate() already
- #define saturate( a ) clamp( a, 0.0, 1.0 )
- #endif
-
- uniform float toneMappingExposure;
-
- // exposure only
- vec3 LinearToneMapping( vec3 color ) {
-
- return saturate( toneMappingExposure * color );
-
- }
-
- // source: https://www.cs.utah.edu/docs/techreports/2002/pdf/UUCS-02-001.pdf
- vec3 ReinhardToneMapping( vec3 color ) {
-
- color *= toneMappingExposure;
- return saturate( color / ( vec3( 1.0 ) + color ) );
-
- }
-
- // source: http://filmicworlds.com/blog/filmic-tonemapping-operators/
- vec3 OptimizedCineonToneMapping( vec3 color ) {
-
- // optimized filmic operator by Jim Hejl and Richard Burgess-Dawson
- color *= toneMappingExposure;
- color = max( vec3( 0.0 ), color - 0.004 );
- return pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );
-
- }
-
- // source: https://github.com/selfshadow/ltc_code/blob/master/webgl/shaders/ltc/ltc_blit.fs
- vec3 RRTAndODTFit( vec3 v ) {
-
- vec3 a = v * ( v + 0.0245786 ) - 0.000090537;
- vec3 b = v * ( 0.983729 * v + 0.4329510 ) + 0.238081;
- return a / b;
-
- }
-
- // this implementation of ACES is modified to accommodate a brighter viewing environment.
- // the scale factor of 1/0.6 is subjective. see discussion in #19621.
-
- vec3 ACESFilmicToneMapping( vec3 color ) {
-
- // sRGB => XYZ => D65_2_D60 => AP1 => RRT_SAT
- const mat3 ACESInputMat = mat3(
- vec3( 0.59719, 0.07600, 0.02840 ), // transposed from source
- vec3( 0.35458, 0.90834, 0.13383 ),
- vec3( 0.04823, 0.01566, 0.83777 )
- );
-
- // ODT_SAT => XYZ => D60_2_D65 => sRGB
- const mat3 ACESOutputMat = mat3(
- vec3( 1.60475, -0.10208, -0.00327 ), // transposed from source
- vec3( -0.53108, 1.10813, -0.07276 ),
- vec3( -0.07367, -0.00605, 1.07602 )
- );
-
- color *= toneMappingExposure / 0.6;
-
- color = ACESInputMat * color;
-
- // Apply RRT and ODT
- color = RRTAndODTFit( color );
-
- color = ACESOutputMat * color;
-
- // Clamp to [0, 1]
- return saturate( color );
-
- }
-
- // Matrices for rec 2020 <> rec 709 color space conversion
- // matrix provided in row-major order so it has been transposed
- // https://www.itu.int/pub/R-REP-BT.2407-2017
- const mat3 LINEAR_REC2020_TO_LINEAR_SRGB = mat3(
- vec3( 1.6605, - 0.1246, - 0.0182 ),
- vec3( - 0.5876, 1.1329, - 0.1006 ),
- vec3( - 0.0728, - 0.0083, 1.1187 )
- );
-
- const mat3 LINEAR_SRGB_TO_LINEAR_REC2020 = mat3(
- vec3( 0.6274, 0.0691, 0.0164 ),
- vec3( 0.3293, 0.9195, 0.0880 ),
- vec3( 0.0433, 0.0113, 0.8956 )
- );
-
- // https://iolite-engine.com/blog_posts/minimal_agx_implementation
- // Mean error^2: 3.6705141e-06
- vec3 agxDefaultContrastApprox( vec3 x ) {
-
- vec3 x2 = x * x;
- vec3 x4 = x2 * x2;
-
- return + 15.5 * x4 * x2
- - 40.14 * x4 * x
- + 31.96 * x4
- - 6.868 * x2 * x
- + 0.4298 * x2
- + 0.1191 * x
- - 0.00232;
-
- }
-
- // AgX Tone Mapping implementation based on Filament, which in turn is based
- // on Blender's implementation using rec 2020 primaries
- // https://github.com/google/filament/pull/7236
- // Inputs and outputs are encoded as Linear-sRGB.
-
- vec3 AgXToneMapping( vec3 color ) {
-
- // AgX constants
- const mat3 AgXInsetMatrix = mat3(
- vec3( 0.856627153315983, 0.137318972929847, 0.11189821299995 ),
- vec3( 0.0951212405381588, 0.761241990602591, 0.0767994186031903 ),
- vec3( 0.0482516061458583, 0.101439036467562, 0.811302368396859 )
- );
-
- // explicit AgXOutsetMatrix generated from Filaments AgXOutsetMatrixInv
- const mat3 AgXOutsetMatrix = mat3(
- vec3( 1.1271005818144368, - 0.1413297634984383, - 0.14132976349843826 ),
- vec3( - 0.11060664309660323, 1.157823702216272, - 0.11060664309660294 ),
- vec3( - 0.016493938717834573, - 0.016493938717834257, 1.2519364065950405 )
- );
-
- // LOG2_MIN = -10.0
- // LOG2_MAX = +6.5
- // MIDDLE_GRAY = 0.18
- const float AgxMinEv = - 12.47393; // log2( pow( 2, LOG2_MIN ) * MIDDLE_GRAY )
- const float AgxMaxEv = 4.026069; // log2( pow( 2, LOG2_MAX ) * MIDDLE_GRAY )
-
- color *= toneMappingExposure;
-
- color = LINEAR_SRGB_TO_LINEAR_REC2020 * color;
-
- color = AgXInsetMatrix * color;
-
- // Log2 encoding
- color = max( color, 1e-10 ); // avoid 0 or negative numbers for log2
- color = log2( color );
- color = ( color - AgxMinEv ) / ( AgxMaxEv - AgxMinEv );
-
- color = clamp( color, 0.0, 1.0 );
-
- // Apply sigmoid
- color = agxDefaultContrastApprox( color );
-
- // Apply AgX look
- // v = agxLook(v, look);
-
- color = AgXOutsetMatrix * color;
-
- // Linearize
- color = pow( max( vec3( 0.0 ), color ), vec3( 2.2 ) );
-
- color = LINEAR_REC2020_TO_LINEAR_SRGB * color;
-
- // Gamut mapping. Simple clamp for now.
- color = clamp( color, 0.0, 1.0 );
-
- return color;
-
- }
-
- // https://modelviewer.dev/examples/tone-mapping
-
- vec3 NeutralToneMapping( vec3 color ) {
- float startCompression = 0.8 - 0.04;
- float desaturation = 0.15;
-
- color *= toneMappingExposure;
-
- float x = min(color.r, min(color.g, color.b));
- float offset = x < 0.08 ? x - 6.25 * x * x : 0.04;
- color -= offset;
-
- float peak = max(color.r, max(color.g, color.b));
- if (peak < startCompression) return color;
-
- float d = 1. - startCompression;
- float newPeak = 1. - d * d / (peak + d - startCompression);
- color *= newPeak / peak;
-
- float g = 1. - 1. / (desaturation * (peak - newPeak) + 1.);
- return mix(color, vec3(1, 1, 1), g);
- }
-
- vec3 CustomToneMapping( vec3 color ) { return color; }
- `;var Hte=`
- #ifdef USE_TRANSMISSION
-
- material.transmission = transmission;
- material.transmissionAlpha = 1.0;
- material.thickness = thickness;
- material.attenuationDistance = attenuationDistance;
- material.attenuationColor = attenuationColor;
-
- #ifdef USE_TRANSMISSIONMAP
-
- material.transmission *= texture2D( transmissionMap, vTransmissionMapUv ).r;
-
- #endif
-
- #ifdef USE_THICKNESSMAP
-
- material.thickness *= texture2D( thicknessMap, vThicknessMapUv ).g;
-
- #endif
-
- vec3 pos = vWorldPosition;
- vec3 v = normalize( cameraPosition - pos );
- vec3 n = inverseTransformDirection( normal, viewMatrix );
-
- vec4 transmitted = getIBLVolumeRefraction(
- n, v, material.roughness, material.diffuseColor, material.specularColor, material.specularF90,
- pos, modelMatrix, viewMatrix, projectionMatrix, material.ior, material.thickness,
- material.attenuationColor, material.attenuationDistance );
-
- material.transmissionAlpha = mix( material.transmissionAlpha, transmitted.a, material.transmission );
-
- totalDiffuse = mix( totalDiffuse, transmitted.rgb, material.transmission );
-
- #endif
- `;var Wte=`
- #ifdef USE_TRANSMISSION
-
- // Transmission code is based on glTF-Sampler-Viewer
- // https://github.com/KhronosGroup/glTF-Sample-Viewer
-
- uniform float transmission;
- uniform float thickness;
- uniform float attenuationDistance;
- uniform vec3 attenuationColor;
-
- #ifdef USE_TRANSMISSIONMAP
-
- uniform sampler2D transmissionMap;
-
- #endif
-
- #ifdef USE_THICKNESSMAP
-
- uniform sampler2D thicknessMap;
-
- #endif
-
- uniform vec2 transmissionSamplerSize;
- uniform sampler2D transmissionSamplerMap;
-
- uniform mat4 modelMatrix;
- uniform mat4 projectionMatrix;
-
- varying vec3 vWorldPosition;
-
- // Mipped Bicubic Texture Filtering by N8
- // https://www.shadertoy.com/view/Dl2SDW
-
- float w0( float a ) {
-
- return ( 1.0 / 6.0 ) * ( a * ( a * ( - a + 3.0 ) - 3.0 ) + 1.0 );
-
- }
-
- float w1( float a ) {
-
- return ( 1.0 / 6.0 ) * ( a * a * ( 3.0 * a - 6.0 ) + 4.0 );
-
- }
-
- float w2( float a ){
-
- return ( 1.0 / 6.0 ) * ( a * ( a * ( - 3.0 * a + 3.0 ) + 3.0 ) + 1.0 );
-
- }
-
- float w3( float a ) {
-
- return ( 1.0 / 6.0 ) * ( a * a * a );
-
- }
-
- // g0 and g1 are the two amplitude functions
- float g0( float a ) {
-
- return w0( a ) + w1( a );
-
- }
-
- float g1( float a ) {
-
- return w2( a ) + w3( a );
-
- }
-
- // h0 and h1 are the two offset functions
- float h0( float a ) {
-
- return - 1.0 + w1( a ) / ( w0( a ) + w1( a ) );
-
- }
-
- float h1( float a ) {
-
- return 1.0 + w3( a ) / ( w2( a ) + w3( a ) );
-
- }
-
- vec4 bicubic( sampler2D tex, vec2 uv, vec4 texelSize, float lod ) {
-
- uv = uv * texelSize.zw + 0.5;
-
- vec2 iuv = floor( uv );
- vec2 fuv = fract( uv );
-
- float g0x = g0( fuv.x );
- float g1x = g1( fuv.x );
- float h0x = h0( fuv.x );
- float h1x = h1( fuv.x );
- float h0y = h0( fuv.y );
- float h1y = h1( fuv.y );
-
- vec2 p0 = ( vec2( iuv.x + h0x, iuv.y + h0y ) - 0.5 ) * texelSize.xy;
- vec2 p1 = ( vec2( iuv.x + h1x, iuv.y + h0y ) - 0.5 ) * texelSize.xy;
- vec2 p2 = ( vec2( iuv.x + h0x, iuv.y + h1y ) - 0.5 ) * texelSize.xy;
- vec2 p3 = ( vec2( iuv.x + h1x, iuv.y + h1y ) - 0.5 ) * texelSize.xy;
-
- return g0( fuv.y ) * ( g0x * textureLod( tex, p0, lod ) + g1x * textureLod( tex, p1, lod ) ) +
- g1( fuv.y ) * ( g0x * textureLod( tex, p2, lod ) + g1x * textureLod( tex, p3, lod ) );
-
- }
-
- vec4 textureBicubic( sampler2D sampler, vec2 uv, float lod ) {
-
- vec2 fLodSize = vec2( textureSize( sampler, int( lod ) ) );
- vec2 cLodSize = vec2( textureSize( sampler, int( lod + 1.0 ) ) );
- vec2 fLodSizeInv = 1.0 / fLodSize;
- vec2 cLodSizeInv = 1.0 / cLodSize;
- vec4 fSample = bicubic( sampler, uv, vec4( fLodSizeInv, fLodSize ), floor( lod ) );
- vec4 cSample = bicubic( sampler, uv, vec4( cLodSizeInv, cLodSize ), ceil( lod ) );
- return mix( fSample, cSample, fract( lod ) );
-
- }
-
- vec3 getVolumeTransmissionRay( const in vec3 n, const in vec3 v, const in float thickness, const in float ior, const in mat4 modelMatrix ) {
-
- // Direction of refracted light.
- vec3 refractionVector = refract( - v, normalize( n ), 1.0 / ior );
-
- // Compute rotation-independant scaling of the model matrix.
- vec3 modelScale;
- modelScale.x = length( vec3( modelMatrix[ 0 ].xyz ) );
- modelScale.y = length( vec3( modelMatrix[ 1 ].xyz ) );
- modelScale.z = length( vec3( modelMatrix[ 2 ].xyz ) );
-
- // The thickness is specified in local space.
- return normalize( refractionVector ) * thickness * modelScale;
-
- }
-
- float applyIorToRoughness( const in float roughness, const in float ior ) {
-
- // Scale roughness with IOR so that an IOR of 1.0 results in no microfacet refraction and
- // an IOR of 1.5 results in the default amount of microfacet refraction.
- return roughness * clamp( ior * 2.0 - 2.0, 0.0, 1.0 );
-
- }
-
- vec4 getTransmissionSample( const in vec2 fragCoord, const in float roughness, const in float ior ) {
-
- float lod = log2( transmissionSamplerSize.x ) * applyIorToRoughness( roughness, ior );
- return textureBicubic( transmissionSamplerMap, fragCoord.xy, lod );
-
- }
-
- vec3 volumeAttenuation( const in float transmissionDistance, const in vec3 attenuationColor, const in float attenuationDistance ) {
-
- if ( isinf( attenuationDistance ) ) {
-
- // Attenuation distance is +\u221E, i.e. the transmitted color is not attenuated at all.
- return vec3( 1.0 );
-
- } else {
-
- // Compute light attenuation using Beer's law.
- vec3 attenuationCoefficient = -log( attenuationColor ) / attenuationDistance;
- vec3 transmittance = exp( - attenuationCoefficient * transmissionDistance ); // Beer's law
- return transmittance;
-
- }
-
- }
-
- vec4 getIBLVolumeRefraction( const in vec3 n, const in vec3 v, const in float roughness, const in vec3 diffuseColor,
- const in vec3 specularColor, const in float specularF90, const in vec3 position, const in mat4 modelMatrix,
- const in mat4 viewMatrix, const in mat4 projMatrix, const in float ior, const in float thickness,
- const in vec3 attenuationColor, const in float attenuationDistance ) {
-
- vec3 transmissionRay = getVolumeTransmissionRay( n, v, thickness, ior, modelMatrix );
- vec3 refractedRayExit = position + transmissionRay;
-
- // Project refracted vector on the framebuffer, while mapping to normalized device coordinates.
- vec4 ndcPos = projMatrix * viewMatrix * vec4( refractedRayExit, 1.0 );
- vec2 refractionCoords = ndcPos.xy / ndcPos.w;
- refractionCoords += 1.0;
- refractionCoords /= 2.0;
-
- // Sample framebuffer to get pixel the refracted ray hits.
- vec4 transmittedLight = getTransmissionSample( refractionCoords, roughness, ior );
-
- vec3 transmittance = diffuseColor * volumeAttenuation( length( transmissionRay ), attenuationColor, attenuationDistance );
- vec3 attenuatedColor = transmittance * transmittedLight.rgb;
-
- // Get the specular component.
- vec3 F = EnvironmentBRDF( n, v, specularColor, specularF90, roughness );
-
- // As less light is transmitted, the opacity should be increased. This simple approximation does a decent job
- // of modulating a CSS background, and has no effect when the buffer is opaque, due to a solid object or clear color.
- float transmittanceFactor = ( transmittance.r + transmittance.g + transmittance.b ) / 3.0;
-
- return vec4( ( 1.0 - F ) * attenuatedColor, 1.0 - ( 1.0 - transmittedLight.a ) * transmittanceFactor );
-
- }
- #endif
- `;var Xte=`
- #if defined( USE_UV ) || defined( USE_ANISOTROPY )
-
- varying vec2 vUv;
-
- #endif
- #ifdef USE_MAP
-
- varying vec2 vMapUv;
-
- #endif
- #ifdef USE_ALPHAMAP
-
- varying vec2 vAlphaMapUv;
-
- #endif
- #ifdef USE_LIGHTMAP
-
- varying vec2 vLightMapUv;
-
- #endif
- #ifdef USE_AOMAP
-
- varying vec2 vAoMapUv;
-
- #endif
- #ifdef USE_BUMPMAP
-
- varying vec2 vBumpMapUv;
-
- #endif
- #ifdef USE_NORMALMAP
-
- varying vec2 vNormalMapUv;
-
- #endif
- #ifdef USE_EMISSIVEMAP
-
- varying vec2 vEmissiveMapUv;
-
- #endif
- #ifdef USE_METALNESSMAP
-
- varying vec2 vMetalnessMapUv;
-
- #endif
- #ifdef USE_ROUGHNESSMAP
-
- varying vec2 vRoughnessMapUv;
-
- #endif
- #ifdef USE_ANISOTROPYMAP
-
- varying vec2 vAnisotropyMapUv;
-
- #endif
- #ifdef USE_CLEARCOATMAP
-
- varying vec2 vClearcoatMapUv;
-
- #endif
- #ifdef USE_CLEARCOAT_NORMALMAP
-
- varying vec2 vClearcoatNormalMapUv;
-
- #endif
- #ifdef USE_CLEARCOAT_ROUGHNESSMAP
-
- varying vec2 vClearcoatRoughnessMapUv;
-
- #endif
- #ifdef USE_IRIDESCENCEMAP
-
- varying vec2 vIridescenceMapUv;
-
- #endif
- #ifdef USE_IRIDESCENCE_THICKNESSMAP
-
- varying vec2 vIridescenceThicknessMapUv;
-
- #endif
- #ifdef USE_SHEEN_COLORMAP
-
- varying vec2 vSheenColorMapUv;
-
- #endif
- #ifdef USE_SHEEN_ROUGHNESSMAP
-
- varying vec2 vSheenRoughnessMapUv;
-
- #endif
- #ifdef USE_SPECULARMAP
-
- varying vec2 vSpecularMapUv;
-
- #endif
- #ifdef USE_SPECULAR_COLORMAP
-
- varying vec2 vSpecularColorMapUv;
-
- #endif
- #ifdef USE_SPECULAR_INTENSITYMAP
-
- varying vec2 vSpecularIntensityMapUv;
-
- #endif
- #ifdef USE_TRANSMISSIONMAP
-
- uniform mat3 transmissionMapTransform;
- varying vec2 vTransmissionMapUv;
-
- #endif
- #ifdef USE_THICKNESSMAP
-
- uniform mat3 thicknessMapTransform;
- varying vec2 vThicknessMapUv;
-
- #endif
- `;var Yte=`
- #if defined( USE_UV ) || defined( USE_ANISOTROPY )
-
- varying vec2 vUv;
-
- #endif
- #ifdef USE_MAP
-
- uniform mat3 mapTransform;
- varying vec2 vMapUv;
-
- #endif
- #ifdef USE_ALPHAMAP
-
- uniform mat3 alphaMapTransform;
- varying vec2 vAlphaMapUv;
-
- #endif
- #ifdef USE_LIGHTMAP
-
- uniform mat3 lightMapTransform;
- varying vec2 vLightMapUv;
-
- #endif
- #ifdef USE_AOMAP
-
- uniform mat3 aoMapTransform;
- varying vec2 vAoMapUv;
-
- #endif
- #ifdef USE_BUMPMAP
-
- uniform mat3 bumpMapTransform;
- varying vec2 vBumpMapUv;
-
- #endif
- #ifdef USE_NORMALMAP
-
- uniform mat3 normalMapTransform;
- varying vec2 vNormalMapUv;
-
- #endif
- #ifdef USE_DISPLACEMENTMAP
-
- uniform mat3 displacementMapTransform;
- varying vec2 vDisplacementMapUv;
-
- #endif
- #ifdef USE_EMISSIVEMAP
-
- uniform mat3 emissiveMapTransform;
- varying vec2 vEmissiveMapUv;
-
- #endif
- #ifdef USE_METALNESSMAP
-
- uniform mat3 metalnessMapTransform;
- varying vec2 vMetalnessMapUv;
-
- #endif
- #ifdef USE_ROUGHNESSMAP
-
- uniform mat3 roughnessMapTransform;
- varying vec2 vRoughnessMapUv;
-
- #endif
- #ifdef USE_ANISOTROPYMAP
-
- uniform mat3 anisotropyMapTransform;
- varying vec2 vAnisotropyMapUv;
-
- #endif
- #ifdef USE_CLEARCOATMAP
-
- uniform mat3 clearcoatMapTransform;
- varying vec2 vClearcoatMapUv;
-
- #endif
- #ifdef USE_CLEARCOAT_NORMALMAP
-
- uniform mat3 clearcoatNormalMapTransform;
- varying vec2 vClearcoatNormalMapUv;
-
- #endif
- #ifdef USE_CLEARCOAT_ROUGHNESSMAP
-
- uniform mat3 clearcoatRoughnessMapTransform;
- varying vec2 vClearcoatRoughnessMapUv;
-
- #endif
- #ifdef USE_SHEEN_COLORMAP
-
- uniform mat3 sheenColorMapTransform;
- varying vec2 vSheenColorMapUv;
-
- #endif
- #ifdef USE_SHEEN_ROUGHNESSMAP
-
- uniform mat3 sheenRoughnessMapTransform;
- varying vec2 vSheenRoughnessMapUv;
-
- #endif
- #ifdef USE_IRIDESCENCEMAP
-
- uniform mat3 iridescenceMapTransform;
- varying vec2 vIridescenceMapUv;
-
- #endif
- #ifdef USE_IRIDESCENCE_THICKNESSMAP
-
- uniform mat3 iridescenceThicknessMapTransform;
- varying vec2 vIridescenceThicknessMapUv;
-
- #endif
- #ifdef USE_SPECULARMAP
-
- uniform mat3 specularMapTransform;
- varying vec2 vSpecularMapUv;
-
- #endif
- #ifdef USE_SPECULAR_COLORMAP
-
- uniform mat3 specularColorMapTransform;
- varying vec2 vSpecularColorMapUv;
-
- #endif
- #ifdef USE_SPECULAR_INTENSITYMAP
-
- uniform mat3 specularIntensityMapTransform;
- varying vec2 vSpecularIntensityMapUv;
-
- #endif
- #ifdef USE_TRANSMISSIONMAP
-
- uniform mat3 transmissionMapTransform;
- varying vec2 vTransmissionMapUv;
-
- #endif
- #ifdef USE_THICKNESSMAP
-
- uniform mat3 thicknessMapTransform;
- varying vec2 vThicknessMapUv;
-
- #endif
- `;var qte=`
- #if defined( USE_UV ) || defined( USE_ANISOTROPY )
-
- vUv = vec3( uv, 1 ).xy;
-
- #endif
- #ifdef USE_MAP
-
- vMapUv = ( mapTransform * vec3( MAP_UV, 1 ) ).xy;
-
- #endif
- #ifdef USE_ALPHAMAP
-
- vAlphaMapUv = ( alphaMapTransform * vec3( ALPHAMAP_UV, 1 ) ).xy;
-
- #endif
- #ifdef USE_LIGHTMAP
-
- vLightMapUv = ( lightMapTransform * vec3( LIGHTMAP_UV, 1 ) ).xy;
-
- #endif
- #ifdef USE_AOMAP
-
- vAoMapUv = ( aoMapTransform * vec3( AOMAP_UV, 1 ) ).xy;
-
- #endif
- #ifdef USE_BUMPMAP
-
- vBumpMapUv = ( bumpMapTransform * vec3( BUMPMAP_UV, 1 ) ).xy;
-
- #endif
- #ifdef USE_NORMALMAP
-
- vNormalMapUv = ( normalMapTransform * vec3( NORMALMAP_UV, 1 ) ).xy;
-
- #endif
- #ifdef USE_DISPLACEMENTMAP
-
- vDisplacementMapUv = ( displacementMapTransform * vec3( DISPLACEMENTMAP_UV, 1 ) ).xy;
-
- #endif
- #ifdef USE_EMISSIVEMAP
-
- vEmissiveMapUv = ( emissiveMapTransform * vec3( EMISSIVEMAP_UV, 1 ) ).xy;
-
- #endif
- #ifdef USE_METALNESSMAP
-
- vMetalnessMapUv = ( metalnessMapTransform * vec3( METALNESSMAP_UV, 1 ) ).xy;
-
- #endif
- #ifdef USE_ROUGHNESSMAP
-
- vRoughnessMapUv = ( roughnessMapTransform * vec3( ROUGHNESSMAP_UV, 1 ) ).xy;
-
- #endif
- #ifdef USE_ANISOTROPYMAP
-
- vAnisotropyMapUv = ( anisotropyMapTransform * vec3( ANISOTROPYMAP_UV, 1 ) ).xy;
-
- #endif
- #ifdef USE_CLEARCOATMAP
-
- vClearcoatMapUv = ( clearcoatMapTransform * vec3( CLEARCOATMAP_UV, 1 ) ).xy;
-
- #endif
- #ifdef USE_CLEARCOAT_NORMALMAP
-
- vClearcoatNormalMapUv = ( clearcoatNormalMapTransform * vec3( CLEARCOAT_NORMALMAP_UV, 1 ) ).xy;
-
- #endif
- #ifdef USE_CLEARCOAT_ROUGHNESSMAP
-
- vClearcoatRoughnessMapUv = ( clearcoatRoughnessMapTransform * vec3( CLEARCOAT_ROUGHNESSMAP_UV, 1 ) ).xy;
-
- #endif
- #ifdef USE_IRIDESCENCEMAP
-
- vIridescenceMapUv = ( iridescenceMapTransform * vec3( IRIDESCENCEMAP_UV, 1 ) ).xy;
-
- #endif
- #ifdef USE_IRIDESCENCE_THICKNESSMAP
-
- vIridescenceThicknessMapUv = ( iridescenceThicknessMapTransform * vec3( IRIDESCENCE_THICKNESSMAP_UV, 1 ) ).xy;
-
- #endif
- #ifdef USE_SHEEN_COLORMAP
-
- vSheenColorMapUv = ( sheenColorMapTransform * vec3( SHEEN_COLORMAP_UV, 1 ) ).xy;
-
- #endif
- #ifdef USE_SHEEN_ROUGHNESSMAP
-
- vSheenRoughnessMapUv = ( sheenRoughnessMapTransform * vec3( SHEEN_ROUGHNESSMAP_UV, 1 ) ).xy;
-
- #endif
- #ifdef USE_SPECULARMAP
-
- vSpecularMapUv = ( specularMapTransform * vec3( SPECULARMAP_UV, 1 ) ).xy;
-
- #endif
- #ifdef USE_SPECULAR_COLORMAP
-
- vSpecularColorMapUv = ( specularColorMapTransform * vec3( SPECULAR_COLORMAP_UV, 1 ) ).xy;
-
- #endif
- #ifdef USE_SPECULAR_INTENSITYMAP
-
- vSpecularIntensityMapUv = ( specularIntensityMapTransform * vec3( SPECULAR_INTENSITYMAP_UV, 1 ) ).xy;
-
- #endif
- #ifdef USE_TRANSMISSIONMAP
-
- vTransmissionMapUv = ( transmissionMapTransform * vec3( TRANSMISSIONMAP_UV, 1 ) ).xy;
-
- #endif
- #ifdef USE_THICKNESSMAP
-
- vThicknessMapUv = ( thicknessMapTransform * vec3( THICKNESSMAP_UV, 1 ) ).xy;
-
- #endif
- `;var Zte=`
- #if defined( USE_ENVMAP ) || defined( DISTANCE ) || defined ( USE_SHADOWMAP ) || defined ( USE_TRANSMISSION ) || NUM_SPOT_LIGHT_COORDS > 0
-
- vec4 worldPosition = vec4( transformed, 1.0 );
-
- #ifdef USE_BATCHING
-
- worldPosition = batchingMatrix * worldPosition;
-
- #endif
-
- #ifdef USE_INSTANCING
-
- worldPosition = instanceMatrix * worldPosition;
-
- #endif
-
- worldPosition = modelMatrix * worldPosition;
-
- #endif
- `;var jte=`
- varying vec2 vUv;
- uniform mat3 uvTransform;
-
- void main() {
-
- vUv = ( uvTransform * vec3( uv, 1 ) ).xy;
-
- gl_Position = vec4( position.xy, 1.0, 1.0 );
-
- }
- `,Kte=`
- uniform sampler2D t2D;
- uniform float backgroundIntensity;
-
- varying vec2 vUv;
-
- void main() {
-
- vec4 texColor = texture2D( t2D, vUv );
-
- #ifdef DECODE_VIDEO_TEXTURE
-
- // use inline sRGB decode until browsers properly support SRGB8_APLHA8 with video textures
-
- texColor = vec4( mix( pow( texColor.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), texColor.rgb * 0.0773993808, vec3( lessThanEqual( texColor.rgb, vec3( 0.04045 ) ) ) ), texColor.w );
-
- #endif
-
- texColor.rgb *= backgroundIntensity;
-
- gl_FragColor = texColor;
-
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
-
- }
- `;var Jte=`
- varying vec3 vWorldDirection;
-
- #include <common>
-
- void main() {
-
- vWorldDirection = transformDirection( position, modelMatrix );
-
- #include <begin_vertex>
- #include <project_vertex>
-
- gl_Position.z = gl_Position.w; // set z to camera.far
-
- }
- `,$te=`
-
- #ifdef ENVMAP_TYPE_CUBE
-
- uniform samplerCube envMap;
-
- #elif defined( ENVMAP_TYPE_CUBE_UV )
-
- uniform sampler2D envMap;
-
- #endif
-
- uniform float flipEnvMap;
- uniform float backgroundBlurriness;
- uniform float backgroundIntensity;
- uniform mat3 backgroundRotation;
-
- varying vec3 vWorldDirection;
-
- #include <cube_uv_reflection_fragment>
-
- void main() {
-
- #ifdef ENVMAP_TYPE_CUBE
-
- vec4 texColor = textureCube( envMap, backgroundRotation * vec3( flipEnvMap * vWorldDirection.x, vWorldDirection.yz ) );
-
- #elif defined( ENVMAP_TYPE_CUBE_UV )
-
- vec4 texColor = textureCubeUV( envMap, backgroundRotation * vWorldDirection, backgroundBlurriness );
-
- #else
-
- vec4 texColor = vec4( 0.0, 0.0, 0.0, 1.0 );
-
- #endif
-
- texColor.rgb *= backgroundIntensity;
-
- gl_FragColor = texColor;
-
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
-
- }
- `;var Qte=`
- varying vec3 vWorldDirection;
-
- #include <common>
-
- void main() {
-
- vWorldDirection = transformDirection( position, modelMatrix );
-
- #include <begin_vertex>
- #include <project_vertex>
-
- gl_Position.z = gl_Position.w; // set z to camera.far
-
- }
- `,ere=`
- uniform samplerCube tCube;
- uniform float tFlip;
- uniform float opacity;
-
- varying vec3 vWorldDirection;
-
- void main() {
-
- vec4 texColor = textureCube( tCube, vec3( tFlip * vWorldDirection.x, vWorldDirection.yz ) );
-
- gl_FragColor = texColor;
- gl_FragColor.a *= opacity;
-
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
-
- }
- `;var tre=`
- #include <common>
- #include <batching_pars_vertex>
- #include <uv_pars_vertex>
- #include <displacementmap_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <skinning_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
-
- // This is used for computing an equivalent of gl_FragCoord.z that is as high precision as possible.
- // Some platforms compute gl_FragCoord at a lower precision which makes the manually computed value better for
- // depth-based postprocessing effects. Reproduced on iPad with A10 processor / iPadOS 13.3.1.
- varying vec2 vHighPrecisionZW;
-
- void main() {
-
- #include <uv_vertex>
-
- #include <batching_vertex>
- #include <skinbase_vertex>
-
- #include <morphinstance_vertex>
-
- #ifdef USE_DISPLACEMENTMAP
-
- #include <beginnormal_vertex>
- #include <morphnormal_vertex>
- #include <skinnormal_vertex>
-
- #endif
-
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <skinning_vertex>
- #include <displacementmap_vertex>
- #include <project_vertex>
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
-
- vHighPrecisionZW = gl_Position.zw;
-
- }
- `,rre=`
- #if DEPTH_PACKING == 3200
-
- uniform float opacity;
-
- #endif
-
- #include <common>
- #include <packing>
- #include <uv_pars_fragment>
- #include <map_pars_fragment>
- #include <alphamap_pars_fragment>
- #include <alphatest_pars_fragment>
- #include <alphahash_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
-
- varying vec2 vHighPrecisionZW;
-
- void main() {
-
- vec4 diffuseColor = vec4( 1.0 );
- #include <clipping_planes_fragment>
-
- #if DEPTH_PACKING == 3200
-
- diffuseColor.a = opacity;
-
- #endif
-
- #include <map_fragment>
- #include <alphamap_fragment>
- #include <alphatest_fragment>
- #include <alphahash_fragment>
-
- #include <logdepthbuf_fragment>
-
- // Higher precision equivalent of gl_FragCoord.z. This assumes depthRange has been left to its default values.
- float fragCoordZ = 0.5 * vHighPrecisionZW[0] / vHighPrecisionZW[1] + 0.5;
-
- #if DEPTH_PACKING == 3200
-
- gl_FragColor = vec4( vec3( 1.0 - fragCoordZ ), opacity );
-
- #elif DEPTH_PACKING == 3201
-
- gl_FragColor = packDepthToRGBA( fragCoordZ );
-
- #endif
-
- }
- `;var ire=`
- #define DISTANCE
-
- varying vec3 vWorldPosition;
-
- #include <common>
- #include <batching_pars_vertex>
- #include <uv_pars_vertex>
- #include <displacementmap_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <skinning_pars_vertex>
- #include <clipping_planes_pars_vertex>
-
- void main() {
-
- #include <uv_vertex>
-
- #include <batching_vertex>
- #include <skinbase_vertex>
-
- #include <morphinstance_vertex>
-
- #ifdef USE_DISPLACEMENTMAP
-
- #include <beginnormal_vertex>
- #include <morphnormal_vertex>
- #include <skinnormal_vertex>
-
- #endif
-
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <skinning_vertex>
- #include <displacementmap_vertex>
- #include <project_vertex>
- #include <worldpos_vertex>
- #include <clipping_planes_vertex>
-
- vWorldPosition = worldPosition.xyz;
-
- }
- `,nre=`
- #define DISTANCE
-
- uniform vec3 referencePosition;
- uniform float nearDistance;
- uniform float farDistance;
- varying vec3 vWorldPosition;
-
- #include <common>
- #include <packing>
- #include <uv_pars_fragment>
- #include <map_pars_fragment>
- #include <alphamap_pars_fragment>
- #include <alphatest_pars_fragment>
- #include <alphahash_pars_fragment>
- #include <clipping_planes_pars_fragment>
-
- void main () {
-
- vec4 diffuseColor = vec4( 1.0 );
- #include <clipping_planes_fragment>
-
- #include <map_fragment>
- #include <alphamap_fragment>
- #include <alphatest_fragment>
- #include <alphahash_fragment>
-
- float dist = length( vWorldPosition - referencePosition );
- dist = ( dist - nearDistance ) / ( farDistance - nearDistance );
- dist = saturate( dist ); // clamp to [ 0, 1 ]
-
- gl_FragColor = packDepthToRGBA( dist );
-
- }
- `;var are=`
- varying vec3 vWorldDirection;
-
- #include <common>
-
- void main() {
-
- vWorldDirection = transformDirection( position, modelMatrix );
-
- #include <begin_vertex>
- #include <project_vertex>
-
- }
- `,ore=`
- uniform sampler2D tEquirect;
-
- varying vec3 vWorldDirection;
-
- #include <common>
-
- void main() {
-
- vec3 direction = normalize( vWorldDirection );
-
- vec2 sampleUV = equirectUv( direction );
-
- gl_FragColor = texture2D( tEquirect, sampleUV );
-
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
-
- }
- `;var sre=`
- uniform float scale;
- attribute float lineDistance;
-
- varying float vLineDistance;
-
- #include <common>
- #include <uv_pars_vertex>
- #include <color_pars_vertex>
- #include <fog_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
-
- void main() {
-
- vLineDistance = scale * lineDistance;
-
- #include <uv_vertex>
- #include <color_vertex>
- #include <morphinstance_vertex>
- #include <morphcolor_vertex>
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <project_vertex>
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- #include <fog_vertex>
-
- }
- `,lre=`
- uniform vec3 diffuse;
- uniform float opacity;
-
- uniform float dashSize;
- uniform float totalSize;
-
- varying float vLineDistance;
-
- #include <common>
- #include <color_pars_fragment>
- #include <uv_pars_fragment>
- #include <map_pars_fragment>
- #include <fog_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
-
- void main() {
-
- vec4 diffuseColor = vec4( diffuse, opacity );
- #include <clipping_planes_fragment>
-
- if ( mod( vLineDistance, totalSize ) > dashSize ) {
-
- discard;
-
- }
-
- vec3 outgoingLight = vec3( 0.0 );
-
- #include <logdepthbuf_fragment>
- #include <map_fragment>
- #include <color_fragment>
-
- outgoingLight = diffuseColor.rgb; // simple shader
-
- #include <opaque_fragment>
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- #include <fog_fragment>
- #include <premultiplied_alpha_fragment>
-
- }
- `;var ure=`
- #include <common>
- #include <batching_pars_vertex>
- #include <uv_pars_vertex>
- #include <envmap_pars_vertex>
- #include <color_pars_vertex>
- #include <fog_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <skinning_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
-
- void main() {
-
- #include <uv_vertex>
- #include <color_vertex>
- #include <morphinstance_vertex>
- #include <morphcolor_vertex>
- #include <batching_vertex>
-
- #if defined ( USE_ENVMAP ) || defined ( USE_SKINNING )
-
- #include <beginnormal_vertex>
- #include <morphnormal_vertex>
- #include <skinbase_vertex>
- #include <skinnormal_vertex>
- #include <defaultnormal_vertex>
-
- #endif
-
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <skinning_vertex>
- #include <project_vertex>
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
-
- #include <worldpos_vertex>
- #include <envmap_vertex>
- #include <fog_vertex>
-
- }
- `,cre=`
- uniform vec3 diffuse;
- uniform float opacity;
-
- #ifndef FLAT_SHADED
-
- varying vec3 vNormal;
-
- #endif
-
- #include <common>
- #include <dithering_pars_fragment>
- #include <color_pars_fragment>
- #include <uv_pars_fragment>
- #include <map_pars_fragment>
- #include <alphamap_pars_fragment>
- #include <alphatest_pars_fragment>
- #include <alphahash_pars_fragment>
- #include <aomap_pars_fragment>
- #include <lightmap_pars_fragment>
- #include <envmap_common_pars_fragment>
- #include <envmap_pars_fragment>
- #include <fog_pars_fragment>
- #include <specularmap_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
-
- void main() {
-
- vec4 diffuseColor = vec4( diffuse, opacity );
- #include <clipping_planes_fragment>
-
- #include <logdepthbuf_fragment>
- #include <map_fragment>
- #include <color_fragment>
- #include <alphamap_fragment>
- #include <alphatest_fragment>
- #include <alphahash_fragment>
- #include <specularmap_fragment>
-
- ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );
-
- // accumulation (baked indirect lighting only)
- #ifdef USE_LIGHTMAP
-
- vec4 lightMapTexel = texture2D( lightMap, vLightMapUv );
- reflectedLight.indirectDiffuse += lightMapTexel.rgb * lightMapIntensity * RECIPROCAL_PI;
-
- #else
-
- reflectedLight.indirectDiffuse += vec3( 1.0 );
-
- #endif
-
- // modulation
- #include <aomap_fragment>
-
- reflectedLight.indirectDiffuse *= diffuseColor.rgb;
-
- vec3 outgoingLight = reflectedLight.indirectDiffuse;
-
- #include <envmap_fragment>
-
- #include <opaque_fragment>
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- #include <fog_fragment>
- #include <premultiplied_alpha_fragment>
- #include <dithering_fragment>
-
- }
- `;var fre=`
- #define LAMBERT
-
- varying vec3 vViewPosition;
-
- #include <common>
- #include <batching_pars_vertex>
- #include <uv_pars_vertex>
- #include <displacementmap_pars_vertex>
- #include <envmap_pars_vertex>
- #include <color_pars_vertex>
- #include <fog_pars_vertex>
- #include <normal_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <skinning_pars_vertex>
- #include <shadowmap_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
-
- void main() {
-
- #include <uv_vertex>
- #include <color_vertex>
- #include <morphinstance_vertex>
- #include <morphcolor_vertex>
- #include <batching_vertex>
-
- #include <beginnormal_vertex>
- #include <morphnormal_vertex>
- #include <skinbase_vertex>
- #include <skinnormal_vertex>
- #include <defaultnormal_vertex>
- #include <normal_vertex>
-
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <skinning_vertex>
- #include <displacementmap_vertex>
- #include <project_vertex>
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
-
- vViewPosition = - mvPosition.xyz;
-
- #include <worldpos_vertex>
- #include <envmap_vertex>
- #include <shadowmap_vertex>
- #include <fog_vertex>
-
- }
- `,hre=`
- #define LAMBERT
-
- uniform vec3 diffuse;
- uniform vec3 emissive;
- uniform float opacity;
-
- #include <common>
- #include <packing>
- #include <dithering_pars_fragment>
- #include <color_pars_fragment>
- #include <uv_pars_fragment>
- #include <map_pars_fragment>
- #include <alphamap_pars_fragment>
- #include <alphatest_pars_fragment>
- #include <alphahash_pars_fragment>
- #include <aomap_pars_fragment>
- #include <lightmap_pars_fragment>
- #include <emissivemap_pars_fragment>
- #include <envmap_common_pars_fragment>
- #include <envmap_pars_fragment>
- #include <fog_pars_fragment>
- #include <bsdfs>
- #include <lights_pars_begin>
- #include <normal_pars_fragment>
- #include <lights_lambert_pars_fragment>
- #include <shadowmap_pars_fragment>
- #include <bumpmap_pars_fragment>
- #include <normalmap_pars_fragment>
- #include <specularmap_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
-
- void main() {
-
- vec4 diffuseColor = vec4( diffuse, opacity );
- #include <clipping_planes_fragment>
-
- ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );
- vec3 totalEmissiveRadiance = emissive;
-
- #include <logdepthbuf_fragment>
- #include <map_fragment>
- #include <color_fragment>
- #include <alphamap_fragment>
- #include <alphatest_fragment>
- #include <alphahash_fragment>
- #include <specularmap_fragment>
- #include <normal_fragment_begin>
- #include <normal_fragment_maps>
- #include <emissivemap_fragment>
-
- // accumulation
- #include <lights_lambert_fragment>
- #include <lights_fragment_begin>
- #include <lights_fragment_maps>
- #include <lights_fragment_end>
-
- // modulation
- #include <aomap_fragment>
-
- vec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;
-
- #include <envmap_fragment>
- #include <opaque_fragment>
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- #include <fog_fragment>
- #include <premultiplied_alpha_fragment>
- #include <dithering_fragment>
-
- }
- `;var pre=`
- #define MATCAP
-
- varying vec3 vViewPosition;
-
- #include <common>
- #include <batching_pars_vertex>
- #include <uv_pars_vertex>
- #include <color_pars_vertex>
- #include <displacementmap_pars_vertex>
- #include <fog_pars_vertex>
- #include <normal_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <skinning_pars_vertex>
-
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
-
- void main() {
-
- #include <uv_vertex>
- #include <color_vertex>
- #include <morphinstance_vertex>
- #include <morphcolor_vertex>
- #include <batching_vertex>
-
- #include <beginnormal_vertex>
- #include <morphnormal_vertex>
- #include <skinbase_vertex>
- #include <skinnormal_vertex>
- #include <defaultnormal_vertex>
- #include <normal_vertex>
-
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <skinning_vertex>
- #include <displacementmap_vertex>
- #include <project_vertex>
-
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- #include <fog_vertex>
-
- vViewPosition = - mvPosition.xyz;
-
- }
- `,dre=`
- #define MATCAP
-
- uniform vec3 diffuse;
- uniform float opacity;
- uniform sampler2D matcap;
-
- varying vec3 vViewPosition;
-
- #include <common>
- #include <dithering_pars_fragment>
- #include <color_pars_fragment>
- #include <uv_pars_fragment>
- #include <map_pars_fragment>
- #include <alphamap_pars_fragment>
- #include <alphatest_pars_fragment>
- #include <alphahash_pars_fragment>
- #include <fog_pars_fragment>
- #include <normal_pars_fragment>
- #include <bumpmap_pars_fragment>
- #include <normalmap_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
-
- void main() {
-
- vec4 diffuseColor = vec4( diffuse, opacity );
- #include <clipping_planes_fragment>
-
- #include <logdepthbuf_fragment>
- #include <map_fragment>
- #include <color_fragment>
- #include <alphamap_fragment>
- #include <alphatest_fragment>
- #include <alphahash_fragment>
- #include <normal_fragment_begin>
- #include <normal_fragment_maps>
-
- vec3 viewDir = normalize( vViewPosition );
- vec3 x = normalize( vec3( viewDir.z, 0.0, - viewDir.x ) );
- vec3 y = cross( viewDir, x );
- vec2 uv = vec2( dot( x, normal ), dot( y, normal ) ) * 0.495 + 0.5; // 0.495 to remove artifacts caused by undersized matcap disks
-
- #ifdef USE_MATCAP
-
- vec4 matcapColor = texture2D( matcap, uv );
-
- #else
-
- vec4 matcapColor = vec4( vec3( mix( 0.2, 0.8, uv.y ) ), 1.0 ); // default if matcap is missing
-
- #endif
-
- vec3 outgoingLight = diffuseColor.rgb * matcapColor.rgb;
-
- #include <opaque_fragment>
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- #include <fog_fragment>
- #include <premultiplied_alpha_fragment>
- #include <dithering_fragment>
-
- }
- `;var mre=`
- #define NORMAL
-
- #if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP_TANGENTSPACE )
-
- varying vec3 vViewPosition;
-
- #endif
-
- #include <common>
- #include <batching_pars_vertex>
- #include <uv_pars_vertex>
- #include <displacementmap_pars_vertex>
- #include <normal_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <skinning_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
-
- void main() {
-
- #include <uv_vertex>
- #include <batching_vertex>
-
- #include <beginnormal_vertex>
- #include <morphinstance_vertex>
- #include <morphnormal_vertex>
- #include <skinbase_vertex>
- #include <skinnormal_vertex>
- #include <defaultnormal_vertex>
- #include <normal_vertex>
-
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <skinning_vertex>
- #include <displacementmap_vertex>
- #include <project_vertex>
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
-
- #if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP_TANGENTSPACE )
-
- vViewPosition = - mvPosition.xyz;
-
- #endif
-
- }
- `,vre=`
- #define NORMAL
-
- uniform float opacity;
-
- #if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP_TANGENTSPACE )
-
- varying vec3 vViewPosition;
-
- #endif
-
- #include <packing>
- #include <uv_pars_fragment>
- #include <normal_pars_fragment>
- #include <bumpmap_pars_fragment>
- #include <normalmap_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
-
- void main() {
-
- vec4 diffuseColor = vec4( 0.0, 0.0, 0.0, opacity );
-
- #include <clipping_planes_fragment>
- #include <logdepthbuf_fragment>
- #include <normal_fragment_begin>
- #include <normal_fragment_maps>
-
- gl_FragColor = vec4( packNormalToRGB( normal ), diffuseColor.a );
-
- #ifdef OPAQUE
-
- gl_FragColor.a = 1.0;
-
- #endif
-
- }
- `;var gre=`
- #define PHONG
-
- varying vec3 vViewPosition;
-
- #include <common>
- #include <batching_pars_vertex>
- #include <uv_pars_vertex>
- #include <displacementmap_pars_vertex>
- #include <envmap_pars_vertex>
- #include <color_pars_vertex>
- #include <fog_pars_vertex>
- #include <normal_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <skinning_pars_vertex>
- #include <shadowmap_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
-
- void main() {
-
- #include <uv_vertex>
- #include <color_vertex>
- #include <morphcolor_vertex>
- #include <batching_vertex>
-
- #include <beginnormal_vertex>
- #include <morphinstance_vertex>
- #include <morphnormal_vertex>
- #include <skinbase_vertex>
- #include <skinnormal_vertex>
- #include <defaultnormal_vertex>
- #include <normal_vertex>
-
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <skinning_vertex>
- #include <displacementmap_vertex>
- #include <project_vertex>
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
-
- vViewPosition = - mvPosition.xyz;
-
- #include <worldpos_vertex>
- #include <envmap_vertex>
- #include <shadowmap_vertex>
- #include <fog_vertex>
-
- }
- `,yre=`
- #define PHONG
-
- uniform vec3 diffuse;
- uniform vec3 emissive;
- uniform vec3 specular;
- uniform float shininess;
- uniform float opacity;
-
- #include <common>
- #include <packing>
- #include <dithering_pars_fragment>
- #include <color_pars_fragment>
- #include <uv_pars_fragment>
- #include <map_pars_fragment>
- #include <alphamap_pars_fragment>
- #include <alphatest_pars_fragment>
- #include <alphahash_pars_fragment>
- #include <aomap_pars_fragment>
- #include <lightmap_pars_fragment>
- #include <emissivemap_pars_fragment>
- #include <envmap_common_pars_fragment>
- #include <envmap_pars_fragment>
- #include <fog_pars_fragment>
- #include <bsdfs>
- #include <lights_pars_begin>
- #include <normal_pars_fragment>
- #include <lights_phong_pars_fragment>
- #include <shadowmap_pars_fragment>
- #include <bumpmap_pars_fragment>
- #include <normalmap_pars_fragment>
- #include <specularmap_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
-
- void main() {
-
- vec4 diffuseColor = vec4( diffuse, opacity );
- #include <clipping_planes_fragment>
-
- ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );
- vec3 totalEmissiveRadiance = emissive;
-
- #include <logdepthbuf_fragment>
- #include <map_fragment>
- #include <color_fragment>
- #include <alphamap_fragment>
- #include <alphatest_fragment>
- #include <alphahash_fragment>
- #include <specularmap_fragment>
- #include <normal_fragment_begin>
- #include <normal_fragment_maps>
- #include <emissivemap_fragment>
-
- // accumulation
- #include <lights_phong_fragment>
- #include <lights_fragment_begin>
- #include <lights_fragment_maps>
- #include <lights_fragment_end>
-
- // modulation
- #include <aomap_fragment>
-
- vec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;
-
- #include <envmap_fragment>
- #include <opaque_fragment>
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- #include <fog_fragment>
- #include <premultiplied_alpha_fragment>
- #include <dithering_fragment>
-
- }
- `;var _re=`
- #define STANDARD
-
- varying vec3 vViewPosition;
-
- #ifdef USE_TRANSMISSION
-
- varying vec3 vWorldPosition;
-
- #endif
-
- #include <common>
- #include <batching_pars_vertex>
- #include <uv_pars_vertex>
- #include <displacementmap_pars_vertex>
- #include <color_pars_vertex>
- #include <fog_pars_vertex>
- #include <normal_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <skinning_pars_vertex>
- #include <shadowmap_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
-
- void main() {
-
- #include <uv_vertex>
- #include <color_vertex>
- #include <morphinstance_vertex>
- #include <morphcolor_vertex>
- #include <batching_vertex>
-
- #include <beginnormal_vertex>
- #include <morphnormal_vertex>
- #include <skinbase_vertex>
- #include <skinnormal_vertex>
- #include <defaultnormal_vertex>
- #include <normal_vertex>
-
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <skinning_vertex>
- #include <displacementmap_vertex>
- #include <project_vertex>
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
-
- vViewPosition = - mvPosition.xyz;
-
- #include <worldpos_vertex>
- #include <shadowmap_vertex>
- #include <fog_vertex>
-
- #ifdef USE_TRANSMISSION
-
- vWorldPosition = worldPosition.xyz;
-
- #endif
- }
- `,xre=`
- #define STANDARD
-
- #ifdef PHYSICAL
- #define IOR
- #define USE_SPECULAR
- #endif
-
- uniform vec3 diffuse;
- uniform vec3 emissive;
- uniform float roughness;
- uniform float metalness;
- uniform float opacity;
-
- #ifdef IOR
- uniform float ior;
- #endif
-
- #ifdef USE_SPECULAR
- uniform float specularIntensity;
- uniform vec3 specularColor;
-
- #ifdef USE_SPECULAR_COLORMAP
- uniform sampler2D specularColorMap;
- #endif
-
- #ifdef USE_SPECULAR_INTENSITYMAP
- uniform sampler2D specularIntensityMap;
- #endif
- #endif
-
- #ifdef USE_CLEARCOAT
- uniform float clearcoat;
- uniform float clearcoatRoughness;
- #endif
-
- #ifdef USE_IRIDESCENCE
- uniform float iridescence;
- uniform float iridescenceIOR;
- uniform float iridescenceThicknessMinimum;
- uniform float iridescenceThicknessMaximum;
- #endif
-
- #ifdef USE_SHEEN
- uniform vec3 sheenColor;
- uniform float sheenRoughness;
-
- #ifdef USE_SHEEN_COLORMAP
- uniform sampler2D sheenColorMap;
- #endif
-
- #ifdef USE_SHEEN_ROUGHNESSMAP
- uniform sampler2D sheenRoughnessMap;
- #endif
- #endif
-
- #ifdef USE_ANISOTROPY
- uniform vec2 anisotropyVector;
-
- #ifdef USE_ANISOTROPYMAP
- uniform sampler2D anisotropyMap;
- #endif
- #endif
-
- varying vec3 vViewPosition;
-
- #include <common>
- #include <packing>
- #include <dithering_pars_fragment>
- #include <color_pars_fragment>
- #include <uv_pars_fragment>
- #include <map_pars_fragment>
- #include <alphamap_pars_fragment>
- #include <alphatest_pars_fragment>
- #include <alphahash_pars_fragment>
- #include <aomap_pars_fragment>
- #include <lightmap_pars_fragment>
- #include <emissivemap_pars_fragment>
- #include <iridescence_fragment>
- #include <cube_uv_reflection_fragment>
- #include <envmap_common_pars_fragment>
- #include <envmap_physical_pars_fragment>
- #include <fog_pars_fragment>
- #include <lights_pars_begin>
- #include <normal_pars_fragment>
- #include <lights_physical_pars_fragment>
- #include <transmission_pars_fragment>
- #include <shadowmap_pars_fragment>
- #include <bumpmap_pars_fragment>
- #include <normalmap_pars_fragment>
- #include <clearcoat_pars_fragment>
- #include <iridescence_pars_fragment>
- #include <roughnessmap_pars_fragment>
- #include <metalnessmap_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
-
- void main() {
-
- vec4 diffuseColor = vec4( diffuse, opacity );
- #include <clipping_planes_fragment>
-
- ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );
- vec3 totalEmissiveRadiance = emissive;
-
- #include <logdepthbuf_fragment>
- #include <map_fragment>
- #include <color_fragment>
- #include <alphamap_fragment>
- #include <alphatest_fragment>
- #include <alphahash_fragment>
- #include <roughnessmap_fragment>
- #include <metalnessmap_fragment>
- #include <normal_fragment_begin>
- #include <normal_fragment_maps>
- #include <clearcoat_normal_fragment_begin>
- #include <clearcoat_normal_fragment_maps>
- #include <emissivemap_fragment>
-
- // accumulation
- #include <lights_physical_fragment>
- #include <lights_fragment_begin>
- #include <lights_fragment_maps>
- #include <lights_fragment_end>
-
- // modulation
- #include <aomap_fragment>
-
- vec3 totalDiffuse = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse;
- vec3 totalSpecular = reflectedLight.directSpecular + reflectedLight.indirectSpecular;
-
- #include <transmission_fragment>
-
- vec3 outgoingLight = totalDiffuse + totalSpecular + totalEmissiveRadiance;
-
- #ifdef USE_SHEEN
-
- // Sheen energy compensation approximation calculation can be found at the end of
- // https://drive.google.com/file/d/1T0D1VSyR4AllqIJTQAraEIzjlb5h4FKH/view?usp=sharing
- float sheenEnergyComp = 1.0 - 0.157 * max3( material.sheenColor );
-
- outgoingLight = outgoingLight * sheenEnergyComp + sheenSpecularDirect + sheenSpecularIndirect;
-
- #endif
-
- #ifdef USE_CLEARCOAT
-
- float dotNVcc = saturate( dot( geometryClearcoatNormal, geometryViewDir ) );
-
- vec3 Fcc = F_Schlick( material.clearcoatF0, material.clearcoatF90, dotNVcc );
-
- outgoingLight = outgoingLight * ( 1.0 - material.clearcoat * Fcc ) + ( clearcoatSpecularDirect + clearcoatSpecularIndirect ) * material.clearcoat;
-
- #endif
-
- #include <opaque_fragment>
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- #include <fog_fragment>
- #include <premultiplied_alpha_fragment>
- #include <dithering_fragment>
-
- }
- `;var Sre=`
- #define TOON
-
- varying vec3 vViewPosition;
-
- #include <common>
- #include <batching_pars_vertex>
- #include <uv_pars_vertex>
- #include <displacementmap_pars_vertex>
- #include <color_pars_vertex>
- #include <fog_pars_vertex>
- #include <normal_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <skinning_pars_vertex>
- #include <shadowmap_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
-
- void main() {
-
- #include <uv_vertex>
- #include <color_vertex>
- #include <morphinstance_vertex>
- #include <morphcolor_vertex>
- #include <batching_vertex>
-
- #include <beginnormal_vertex>
- #include <morphnormal_vertex>
- #include <skinbase_vertex>
- #include <skinnormal_vertex>
- #include <defaultnormal_vertex>
- #include <normal_vertex>
-
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <skinning_vertex>
- #include <displacementmap_vertex>
- #include <project_vertex>
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
-
- vViewPosition = - mvPosition.xyz;
-
- #include <worldpos_vertex>
- #include <shadowmap_vertex>
- #include <fog_vertex>
-
- }
- `,Mre=`
- #define TOON
-
- uniform vec3 diffuse;
- uniform vec3 emissive;
- uniform float opacity;
-
- #include <common>
- #include <packing>
- #include <dithering_pars_fragment>
- #include <color_pars_fragment>
- #include <uv_pars_fragment>
- #include <map_pars_fragment>
- #include <alphamap_pars_fragment>
- #include <alphatest_pars_fragment>
- #include <alphahash_pars_fragment>
- #include <aomap_pars_fragment>
- #include <lightmap_pars_fragment>
- #include <emissivemap_pars_fragment>
- #include <gradientmap_pars_fragment>
- #include <fog_pars_fragment>
- #include <bsdfs>
- #include <lights_pars_begin>
- #include <normal_pars_fragment>
- #include <lights_toon_pars_fragment>
- #include <shadowmap_pars_fragment>
- #include <bumpmap_pars_fragment>
- #include <normalmap_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
-
- void main() {
-
- vec4 diffuseColor = vec4( diffuse, opacity );
- #include <clipping_planes_fragment>
-
- ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );
- vec3 totalEmissiveRadiance = emissive;
-
- #include <logdepthbuf_fragment>
- #include <map_fragment>
- #include <color_fragment>
- #include <alphamap_fragment>
- #include <alphatest_fragment>
- #include <alphahash_fragment>
- #include <normal_fragment_begin>
- #include <normal_fragment_maps>
- #include <emissivemap_fragment>
-
- // accumulation
- #include <lights_toon_fragment>
- #include <lights_fragment_begin>
- #include <lights_fragment_maps>
- #include <lights_fragment_end>
-
- // modulation
- #include <aomap_fragment>
-
- vec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;
-
- #include <opaque_fragment>
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- #include <fog_fragment>
- #include <premultiplied_alpha_fragment>
- #include <dithering_fragment>
-
- }
- `;var bre=`
- uniform float size;
- uniform float scale;
-
- #include <common>
- #include <color_pars_vertex>
- #include <fog_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
-
- #ifdef USE_POINTS_UV
-
- varying vec2 vUv;
- uniform mat3 uvTransform;
-
- #endif
-
- void main() {
-
- #ifdef USE_POINTS_UV
-
- vUv = ( uvTransform * vec3( uv, 1 ) ).xy;
-
- #endif
-
- #include <color_vertex>
- #include <morphinstance_vertex>
- #include <morphcolor_vertex>
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <project_vertex>
-
- gl_PointSize = size;
-
- #ifdef USE_SIZEATTENUATION
-
- bool isPerspective = isPerspectiveMatrix( projectionMatrix );
-
- if ( isPerspective ) gl_PointSize *= ( scale / - mvPosition.z );
-
- #endif
-
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- #include <worldpos_vertex>
- #include <fog_vertex>
-
- }
- `,wre=`
- uniform vec3 diffuse;
- uniform float opacity;
-
- #include <common>
- #include <color_pars_fragment>
- #include <map_particle_pars_fragment>
- #include <alphatest_pars_fragment>
- #include <alphahash_pars_fragment>
- #include <fog_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
-
- void main() {
-
- vec4 diffuseColor = vec4( diffuse, opacity );
- #include <clipping_planes_fragment>
-
- vec3 outgoingLight = vec3( 0.0 );
-
- #include <logdepthbuf_fragment>
- #include <map_particle_fragment>
- #include <color_fragment>
- #include <alphatest_fragment>
- #include <alphahash_fragment>
-
- outgoingLight = diffuseColor.rgb;
-
- #include <opaque_fragment>
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- #include <fog_fragment>
- #include <premultiplied_alpha_fragment>
-
- }
- `;var Tre=`
- #include <common>
- #include <batching_pars_vertex>
- #include <fog_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <skinning_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <shadowmap_pars_vertex>
-
- void main() {
-
- #include <batching_vertex>
-
- #include <beginnormal_vertex>
- #include <morphinstance_vertex>
- #include <morphnormal_vertex>
- #include <skinbase_vertex>
- #include <skinnormal_vertex>
- #include <defaultnormal_vertex>
-
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <skinning_vertex>
- #include <project_vertex>
- #include <logdepthbuf_vertex>
-
- #include <worldpos_vertex>
- #include <shadowmap_vertex>
- #include <fog_vertex>
-
- }
- `,Ere=`
- uniform vec3 color;
- uniform float opacity;
-
- #include <common>
- #include <packing>
- #include <fog_pars_fragment>
- #include <bsdfs>
- #include <lights_pars_begin>
- #include <logdepthbuf_pars_fragment>
- #include <shadowmap_pars_fragment>
- #include <shadowmask_pars_fragment>
-
- void main() {
-
- #include <logdepthbuf_fragment>
-
- gl_FragColor = vec4( color, opacity * ( 1.0 - getShadowMask() ) );
-
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- #include <fog_fragment>
-
- }
- `;var Are=`
- uniform float rotation;
- uniform vec2 center;
-
- #include <common>
- #include <uv_pars_vertex>
- #include <fog_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
-
- void main() {
-
- #include <uv_vertex>
-
- vec4 mvPosition = modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );
-
- vec2 scale;
- scale.x = length( vec3( modelMatrix[ 0 ].x, modelMatrix[ 0 ].y, modelMatrix[ 0 ].z ) );
- scale.y = length( vec3( modelMatrix[ 1 ].x, modelMatrix[ 1 ].y, modelMatrix[ 1 ].z ) );
-
- #ifndef USE_SIZEATTENUATION
-
- bool isPerspective = isPerspectiveMatrix( projectionMatrix );
-
- if ( isPerspective ) scale *= - mvPosition.z;
-
- #endif
-
- vec2 alignedPosition = ( position.xy - ( center - vec2( 0.5 ) ) ) * scale;
-
- vec2 rotatedPosition;
- rotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;
- rotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;
-
- mvPosition.xy += rotatedPosition;
-
- gl_Position = projectionMatrix * mvPosition;
-
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- #include <fog_vertex>
-
- }
- `,Cre=`
- uniform vec3 diffuse;
- uniform float opacity;
-
- #include <common>
- #include <uv_pars_fragment>
- #include <map_pars_fragment>
- #include <alphamap_pars_fragment>
- #include <alphatest_pars_fragment>
- #include <alphahash_pars_fragment>
- #include <fog_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
-
- void main() {
-
- vec4 diffuseColor = vec4( diffuse, opacity );
- #include <clipping_planes_fragment>
-
- vec3 outgoingLight = vec3( 0.0 );
-
- #include <logdepthbuf_fragment>
- #include <map_fragment>
- #include <alphamap_fragment>
- #include <alphatest_fragment>
- #include <alphahash_fragment>
-
- outgoingLight = diffuseColor.rgb;
-
- #include <opaque_fragment>
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- #include <fog_fragment>
-
- }
- `;var pr={alphahash_fragment:jQ,alphahash_pars_fragment:KQ,alphamap_fragment:JQ,alphamap_pars_fragment:$Q,alphatest_fragment:QQ,alphatest_pars_fragment:eee,aomap_fragment:tee,aomap_pars_fragment:ree,batching_pars_vertex:iee,batching_vertex:nee,begin_vertex:aee,beginnormal_vertex:oee,bsdfs:see,iridescence_fragment:lee,bumpmap_pars_fragment:uee,clipping_planes_fragment:cee,clipping_planes_pars_fragment:fee,clipping_planes_pars_vertex:hee,clipping_planes_vertex:pee,color_fragment:dee,color_pars_fragment:mee,color_pars_vertex:vee,color_vertex:gee,common:yee,cube_uv_reflection_fragment:_ee,defaultnormal_vertex:xee,displacementmap_pars_vertex:See,displacementmap_vertex:Mee,emissivemap_fragment:bee,emissivemap_pars_fragment:wee,colorspace_fragment:Tee,colorspace_pars_fragment:Eee,envmap_fragment:Aee,envmap_common_pars_fragment:Cee,envmap_pars_fragment:Ree,envmap_pars_vertex:Lee,envmap_physical_pars_fragment:Gee,envmap_vertex:Pee,fog_vertex:Dee,fog_pars_vertex:Iee,fog_fragment:Nee,fog_pars_fragment:Uee,gradientmap_pars_fragment:Oee,lightmap_fragment:Fee,lightmap_pars_fragment:zee,lights_lambert_fragment:Bee,lights_lambert_pars_fragment:kee,lights_pars_begin:Vee,lights_toon_fragment:Hee,lights_toon_pars_fragment:Wee,lights_phong_fragment:Xee,lights_phong_pars_fragment:Yee,lights_physical_fragment:qee,lights_physical_pars_fragment:Zee,lights_fragment_begin:jee,lights_fragment_maps:Kee,lights_fragment_end:Jee,logdepthbuf_fragment:$ee,logdepthbuf_pars_fragment:Qee,logdepthbuf_pars_vertex:ete,logdepthbuf_vertex:tte,map_fragment:rte,map_pars_fragment:ite,map_particle_fragment:nte,map_particle_pars_fragment:ate,metalnessmap_fragment:ote,metalnessmap_pars_fragment:ste,morphinstance_vertex:lte,morphcolor_vertex:ute,morphnormal_vertex:cte,morphtarget_pars_vertex:fte,morphtarget_vertex:hte,normal_fragment_begin:pte,normal_fragment_maps:dte,normal_pars_fragment:mte,normal_pars_vertex:vte,normal_vertex:gte,normalmap_pars_fragment:yte,clearcoat_normal_fragment_begin:_te,clearcoat_normal_fragment_maps:xte,clearcoat_pars_fragment:Ste,iridescence_pars_fragment:Mte,opaque_fragment:bte,packing:wte,premultiplied_alpha_fragment:Tte,project_vertex:Ete,dithering_fragment:Ate,dithering_pars_fragment:Cte,roughnessmap_fragment:Rte,roughnessmap_pars_fragment:Lte,shadowmap_pars_fragment:Pte,shadowmap_pars_vertex:Dte,shadowmap_vertex:Ite,shadowmask_pars_fragment:Nte,skinbase_vertex:Ute,skinning_pars_vertex:Ote,skinning_vertex:Fte,skinnormal_vertex:zte,specularmap_fragment:Bte,specularmap_pars_fragment:kte,tonemapping_fragment:Vte,tonemapping_pars_fragment:Gte,transmission_fragment:Hte,transmission_pars_fragment:Wte,uv_pars_fragment:Xte,uv_pars_vertex:Yte,uv_vertex:qte,worldpos_vertex:Zte,background_vert:jte,background_frag:Kte,backgroundCube_vert:Jte,backgroundCube_frag:$te,cube_vert:Qte,cube_frag:ere,depth_vert:tre,depth_frag:rre,distanceRGBA_vert:ire,distanceRGBA_frag:nre,equirect_vert:are,equirect_frag:ore,linedashed_vert:sre,linedashed_frag:lre,meshbasic_vert:ure,meshbasic_frag:cre,meshlambert_vert:fre,meshlambert_frag:hre,meshmatcap_vert:pre,meshmatcap_frag:dre,meshnormal_vert:mre,meshnormal_frag:vre,meshphong_vert:gre,meshphong_frag:yre,meshphysical_vert:_re,meshphysical_frag:xre,meshtoon_vert:Sre,meshtoon_frag:Mre,points_vert:bre,points_frag:wre,shadow_vert:Tre,shadow_frag:Ere,sprite_vert:Are,sprite_frag:Cre};var ht={common:{diffuse:{value:new ir(16777215)},opacity:{value:1},map:{value:null},mapTransform:{value:new $t},alphaMap:{value:null},alphaMapTransform:{value:new $t},alphaTest:{value:0}},specularmap:{specularMap:{value:null},specularMapTransform:{value:new $t}},envmap:{envMap:{value:null},envMapRotation:{value:new $t},flipEnvMap:{value:-1},reflectivity:{value:1},ior:{value:1.5},refractionRatio:{value:.98}},aomap:{aoMap:{value:null},aoMapIntensity:{value:1},aoMapTransform:{value:new $t}},lightmap:{lightMap:{value:null},lightMapIntensity:{value:1},lightMapTransform:{value:new $t}},bumpmap:{bumpMap:{value:null},bumpMapTransform:{value:new $t},bumpScale:{value:1}},normalmap:{normalMap:{value:null},normalMapTransform:{value:new $t},normalScale:{value:new Kt(1,1)}},displacementmap:{displacementMap:{value:null},displacementMapTransform:{value:new $t},displacementScale:{value:1},displacementBias:{value:0}},emissivemap:{emissiveMap:{value:null},emissiveMapTransform:{value:new $t}},metalnessmap:{metalnessMap:{value:null},metalnessMapTransform:{value:new $t}},roughnessmap:{roughnessMap:{value:null},roughnessMapTransform:{value:new $t}},gradientmap:{gradientMap:{value:null}},fog:{fogDensity:{value:25e-5},fogNear:{value:1},fogFar:{value:2e3},fogColor:{value:new ir(16777215)}},lights:{ambientLightColor:{value:[]},lightProbe:{value:[]},directionalLights:{value:[],properties:{direction:{},color:{}}},directionalLightShadows:{value:[],properties:{shadowBias:{},shadowNormalBias:{},shadowRadius:{},shadowMapSize:{}}},directionalShadowMap:{value:[]},directionalShadowMatrix:{value:[]},spotLights:{value:[],properties:{color:{},position:{},direction:{},distance:{},coneCos:{},penumbraCos:{},decay:{}}},spotLightShadows:{value:[],properties:{shadowBias:{},shadowNormalBias:{},shadowRadius:{},shadowMapSize:{}}},spotLightMap:{value:[]},spotShadowMap:{value:[]},spotLightMatrix:{value:[]},pointLights:{value:[],properties:{color:{},position:{},decay:{},distance:{}}},pointLightShadows:{value:[],properties:{shadowBias:{},shadowNormalBias:{},shadowRadius:{},shadowMapSize:{},shadowCameraNear:{},shadowCameraFar:{}}},pointShadowMap:{value:[]},pointShadowMatrix:{value:[]},hemisphereLights:{value:[],properties:{direction:{},skyColor:{},groundColor:{}}},rectAreaLights:{value:[],properties:{color:{},position:{},width:{},height:{}}},ltc_1:{value:null},ltc_2:{value:null}},points:{diffuse:{value:new ir(16777215)},opacity:{value:1},size:{value:1},scale:{value:1},map:{value:null},alphaMap:{value:null},alphaMapTransform:{value:new $t},alphaTest:{value:0},uvTransform:{value:new $t}},sprite:{diffuse:{value:new ir(16777215)},opacity:{value:1},center:{value:new Kt(.5,.5)},rotation:{value:0},map:{value:null},mapTransform:{value:new $t},alphaMap:{value:null},alphaMapTransform:{value:new $t},alphaTest:{value:0}}};var xs={basic:{uniforms:jn([ht.common,ht.specularmap,ht.envmap,ht.aomap,ht.lightmap,ht.fog]),vertexShader:pr.meshbasic_vert,fragmentShader:pr.meshbasic_frag},lambert:{uniforms:jn([ht.common,ht.specularmap,ht.envmap,ht.aomap,ht.lightmap,ht.emissivemap,ht.bumpmap,ht.normalmap,ht.displacementmap,ht.fog,ht.lights,{emissive:{value:new ir(0)}}]),vertexShader:pr.meshlambert_vert,fragmentShader:pr.meshlambert_frag},phong:{uniforms:jn([ht.common,ht.specularmap,ht.envmap,ht.aomap,ht.lightmap,ht.emissivemap,ht.bumpmap,ht.normalmap,ht.displacementmap,ht.fog,ht.lights,{emissive:{value:new ir(0)},specular:{value:new ir(1118481)},shininess:{value:30}}]),vertexShader:pr.meshphong_vert,fragmentShader:pr.meshphong_frag},standard:{uniforms:jn([ht.common,ht.envmap,ht.aomap,ht.lightmap,ht.emissivemap,ht.bumpmap,ht.normalmap,ht.displacementmap,ht.roughnessmap,ht.metalnessmap,ht.fog,ht.lights,{emissive:{value:new ir(0)},roughness:{value:1},metalness:{value:0},envMapIntensity:{value:1}}]),vertexShader:pr.meshphysical_vert,fragmentShader:pr.meshphysical_frag},toon:{uniforms:jn([ht.common,ht.aomap,ht.lightmap,ht.emissivemap,ht.bumpmap,ht.normalmap,ht.displacementmap,ht.gradientmap,ht.fog,ht.lights,{emissive:{value:new ir(0)}}]),vertexShader:pr.meshtoon_vert,fragmentShader:pr.meshtoon_frag},matcap:{uniforms:jn([ht.common,ht.bumpmap,ht.normalmap,ht.displacementmap,ht.fog,{matcap:{value:null}}]),vertexShader:pr.meshmatcap_vert,fragmentShader:pr.meshmatcap_frag},points:{uniforms:jn([ht.points,ht.fog]),vertexShader:pr.points_vert,fragmentShader:pr.points_frag},dashed:{uniforms:jn([ht.common,ht.fog,{scale:{value:1},dashSize:{value:1},totalSize:{value:2}}]),vertexShader:pr.linedashed_vert,fragmentShader:pr.linedashed_frag},depth:{uniforms:jn([ht.common,ht.displacementmap]),vertexShader:pr.depth_vert,fragmentShader:pr.depth_frag},normal:{uniforms:jn([ht.common,ht.bumpmap,ht.normalmap,ht.displacementmap,{opacity:{value:1}}]),vertexShader:pr.meshnormal_vert,fragmentShader:pr.meshnormal_frag},sprite:{uniforms:jn([ht.sprite,ht.fog]),vertexShader:pr.sprite_vert,fragmentShader:pr.sprite_frag},background:{uniforms:{uvTransform:{value:new $t},t2D:{value:null},backgroundIntensity:{value:1}},vertexShader:pr.background_vert,fragmentShader:pr.background_frag},backgroundCube:{uniforms:{envMap:{value:null},flipEnvMap:{value:-1},backgroundBlurriness:{value:0},backgroundIntensity:{value:1},backgroundRotation:{value:new $t}},vertexShader:pr.backgroundCube_vert,fragmentShader:pr.backgroundCube_frag},cube:{uniforms:{tCube:{value:null},tFlip:{value:-1},opacity:{value:1}},vertexShader:pr.cube_vert,fragmentShader:pr.cube_frag},equirect:{uniforms:{tEquirect:{value:null}},vertexShader:pr.equirect_vert,fragmentShader:pr.equirect_frag},distanceRGBA:{uniforms:jn([ht.common,ht.displacementmap,{referencePosition:{value:new be},nearDistance:{value:1},farDistance:{value:1e3}}]),vertexShader:pr.distanceRGBA_vert,fragmentShader:pr.distanceRGBA_frag},shadow:{uniforms:jn([ht.lights,ht.fog,{color:{value:new ir(0)},opacity:{value:1}}]),vertexShader:pr.shadow_vert,fragmentShader:pr.shadow_frag}};xs.physical={uniforms:jn([xs.standard.uniforms,{clearcoat:{value:0},clearcoatMap:{value:null},clearcoatMapTransform:{value:new $t},clearcoatNormalMap:{value:null},clearcoatNormalMapTransform:{value:new $t},clearcoatNormalScale:{value:new Kt(1,1)},clearcoatRoughness:{value:0},clearcoatRoughnessMap:{value:null},clearcoatRoughnessMapTransform:{value:new $t},iridescence:{value:0},iridescenceMap:{value:null},iridescenceMapTransform:{value:new $t},iridescenceIOR:{value:1.3},iridescenceThicknessMinimum:{value:100},iridescenceThicknessMaximum:{value:400},iridescenceThicknessMap:{value:null},iridescenceThicknessMapTransform:{value:new $t},sheen:{value:0},sheenColor:{value:new ir(0)},sheenColorMap:{value:null},sheenColorMapTransform:{value:new $t},sheenRoughness:{value:1},sheenRoughnessMap:{value:null},sheenRoughnessMapTransform:{value:new $t},transmission:{value:0},transmissionMap:{value:null},transmissionMapTransform:{value:new $t},transmissionSamplerSize:{value:new Kt},transmissionSamplerMap:{value:null},thickness:{value:0},thicknessMap:{value:null},thicknessMapTransform:{value:new $t},attenuationDistance:{value:0},attenuationColor:{value:new ir(0)},specularColor:{value:new ir(1,1,1)},specularColorMap:{value:null},specularColorMapTransform:{value:new $t},specularIntensity:{value:1},specularIntensityMap:{value:null},specularIntensityMapTransform:{value:new $t},anisotropyVector:{value:new Kt},anisotropyMap:{value:null},anisotropyMapTransform:{value:new $t}}]),vertexShader:pr.meshphysical_vert,fragmentShader:pr.meshphysical_frag};var AA={r:0,b:0,g:0},Md=new cl,wTe=new Wr;function Rre(r,e,t,i,n,a,o){let s=new ir(0),l=a===!0?0:1,u,c,f=null,h=0,p=null;function d(m,v){let _=!1,y=v.isScene===!0?v.background:null;y&&y.isTexture&&(y=(v.backgroundBlurriness>0?t:e).get(y)),y===null?g(s,l):y&&y.isColor&&(g(y,1),_=!0);let x=r.xr.getEnvironmentBlendMode();x==="additive"?i.buffers.color.setClear(0,0,0,1,o):x==="alpha-blend"&&i.buffers.color.setClear(0,0,0,0,o),(r.autoClear||_)&&r.clear(r.autoClearColor,r.autoClearDepth,r.autoClearStencil),y&&(y.isCubeTexture||y.mapping===oh)?(c===void 0&&(c=new rn(new dh(1,1,1),new ya({name:"BackgroundCubeMaterial",uniforms:rc(xs.backgroundCube.uniforms),vertexShader:xs.backgroundCube.vertexShader,fragmentShader:xs.backgroundCube.fragmentShader,side:_i,depthTest:!1,depthWrite:!1,fog:!1})),c.geometry.deleteAttribute("normal"),c.geometry.deleteAttribute("uv"),c.onBeforeRender=function(M,S,w){this.matrixWorld.copyPosition(w.matrixWorld)},Object.defineProperty(c.material,"envMap",{get:function(){return this.uniforms.envMap.value}}),n.update(c)),Md.copy(v.backgroundRotation),Md.x*=-1,Md.y*=-1,Md.z*=-1,y.isCubeTexture&&y.isRenderTargetTexture===!1&&(Md.y*=-1,Md.z*=-1),c.material.uniforms.envMap.value=y,c.material.uniforms.flipEnvMap.value=y.isCubeTexture&&y.isRenderTargetTexture===!1?-1:1,c.material.uniforms.backgroundBlurriness.value=v.backgroundBlurriness,c.material.uniforms.backgroundIntensity.value=v.backgroundIntensity,c.material.uniforms.backgroundRotation.value.setFromMatrix4(wTe.makeRotationFromEuler(Md)),c.material.toneMapped=Er.getTransfer(y.colorSpace)!==Hr,(f!==y||h!==y.version||p!==r.toneMapping)&&(c.material.needsUpdate=!0,f=y,h=y.version,p=r.toneMapping),c.layers.enableAll(),m.unshift(c,c.geometry,c.material,0,0,null)):y&&y.isTexture&&(u===void 0&&(u=new rn(new Bg(2,2),new ya({name:"BackgroundMaterial",uniforms:rc(xs.background.uniforms),vertexShader:xs.background.vertexShader,fragmentShader:xs.background.fragmentShader,side:Ao,depthTest:!1,depthWrite:!1,fog:!1})),u.geometry.deleteAttribute("normal"),Object.defineProperty(u.material,"map",{get:function(){return this.uniforms.t2D.value}}),n.update(u)),u.material.uniforms.t2D.value=y,u.material.uniforms.backgroundIntensity.value=v.backgroundIntensity,u.material.toneMapped=Er.getTransfer(y.colorSpace)!==Hr,y.matrixAutoUpdate===!0&&y.updateMatrix(),u.material.uniforms.uvTransform.value.copy(y.matrix),(f!==y||h!==y.version||p!==r.toneMapping)&&(u.material.needsUpdate=!0,f=y,h=y.version,p=r.toneMapping),u.layers.enableAll(),m.unshift(u,u.geometry,u.material,0,0,null))}function g(m,v){m.getRGB(AA,MA(r)),i.buffers.color.setClear(AA.r,AA.g,AA.b,v,o)}return{getClearColor:function(){return s},setClearColor:function(m,v=1){s.set(m),l=v,g(s,l)},getClearAlpha:function(){return 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u=(this.right-this.left)/this.view.fullWidth/this.zoom,c=(this.top-this.bottom)/this.view.fullHeight/this.zoom;a+=u*this.view.offsetX,o=a+u*this.view.width,s-=c*this.view.offsetY,l=s-c*this.view.height}this.projectionMatrix.makeOrthographic(a,o,s,l,this.near,this.far,this.coordinateSystem),this.projectionMatrixInverse.copy(this.projectionMatrix).invert()}toJSON(e){let t=super.toJSON(e);return t.object.zoom=this.zoom,t.object.left=this.left,t.object.right=this.right,t.object.top=this.top,t.object.bottom=this.bottom,t.object.near=this.near,t.object.far=this.far,this.view!==null&&(t.object.view=Object.assign({},this.view)),t}};var Gg=4,Ure=[.125,.215,.35,.446,.526,.582],wd=20,XF=new kg,Ore=new ir,YF=null,qF=0,ZF=0,bd=(1+Math.sqrt(5))/2,Vg=1/bd,Fre=[new be(1,1,1),new be(-1,1,1),new be(1,1,-1),new be(-1,1,-1),new be(0,bd,Vg),new be(0,bd,-Vg),new be(Vg,0,bd),new be(-Vg,0,bd),new be(bd,Vg,0),new 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this._fromTexture(e,t)}compileCubemapShader(){this._cubemapMaterial===null&&(this._cubemapMaterial=kre(),this._compileMaterial(this._cubemapMaterial))}compileEquirectangularShader(){this._equirectMaterial===null&&(this._equirectMaterial=Bre(),this._compileMaterial(this._equirectMaterial))}dispose(){this._dispose(),this._cubemapMaterial!==null&&this._cubemapMaterial.dispose(),this._equirectMaterial!==null&&this._equirectMaterial.dispose()}_setSize(e){this._lodMax=Math.floor(Math.log2(e)),this._cubeSize=Math.pow(2,this._lodMax)}_dispose(){this._blurMaterial!==null&&this._blurMaterial.dispose(),this._pingPongRenderTarget!==null&&this._pingPongRenderTarget.dispose();for(let e=0;e<this._lodPlanes.length;e++)this._lodPlanes[e].dispose()}_cleanup(e){this._renderer.setRenderTarget(YF,qF,ZF),e.scissorTest=!1,CA(e,0,0,e.width,e.height)}_fromTexture(e,t){e.mapping===al||e.mapping===tu?this._setSize(e.image.length===0?16:e.image[0].width||e.image[0].image.width):this._setSize(e.image.width/4),YF=this._renderer.getRenderTarget(),qF=this._renderer.getActiveCubeFace(),ZF=this._renderer.getActiveMipmapLevel();let i=t||this._allocateTargets();return this._textureToCubeUV(e,i),this._applyPMREM(i),this._cleanup(i),i}_allocateTargets(){let e=3*Math.max(this._cubeSize,112),t=4*this._cubeSize,i={magFilter:Qi,minFilter:Qi,generateMipmaps:!1,type:Zu,format:Rn,colorSpace:Za,depthBuffer:!1},n=zre(e,t,i);if(this._pingPongRenderTarget===null||this._pingPongRenderTarget.width!==e||this._pingPongRenderTarget.height!==t){this._pingPongRenderTarget!==null&&this._dispose(),this._pingPongRenderTarget=zre(e,t,i);let{_lodMax:a}=this;({sizeLods:this._sizeLods,lodPlanes:this._lodPlanes,sigmas:this._sigmas}=TTe(a)),this._blurMaterial=ETe(a,e,t)}return n}_compileMaterial(e){let t=new rn(this._lodPlanes[0],e);this._renderer.compile(t,XF)}_sceneToCubeUV(e,t,i,n){let s=new Gi(90,1,t,i),l=[1,-1,1,1,1,1],u=[1,1,1,-1,-1,-1],c=this._renderer,f=c.autoClear,h=c.toneMapping;c.getClearColor(Ore),c.toneMapping=vs,c.autoClear=!1;let p=new tc({name:"PMREM.Background",side:_i,depthWrite:!1,depthTest:!1}),d=new rn(new dh,p),g=!1,m=e.background;m?m.isColor&&(p.color.copy(m),e.background=null,g=!0):(p.color.copy(Ore),g=!0);for(let v=0;v<6;v++){let _=v%3;_===0?(s.up.set(0,l[v],0),s.lookAt(u[v],0,0)):_===1?(s.up.set(0,0,l[v]),s.lookAt(0,u[v],0)):(s.up.set(0,l[v],0),s.lookAt(0,0,u[v]));let y=this._cubeSize;CA(n,_*y,v>2?y:0,y,y),c.setRenderTarget(n),g&&c.render(d,s),c.render(e,s)}d.geometry.dispose(),d.material.dispose(),c.toneMapping=h,c.autoClear=f,e.background=m}_textureToCubeUV(e,t){let i=this._renderer,n=e.mapping===al||e.mapping===tu;n?(this._cubemapMaterial===null&&(this._cubemapMaterial=kre()),this._cubemapMaterial.uniforms.flipEnvMap.value=e.isRenderTargetTexture===!1?-1:1):this._equirectMaterial===null&&(this._equirectMaterial=Bre());let a=n?this._cubemapMaterial:this._equirectMaterial,o=new rn(this._lodPlanes[0],a),s=a.uniforms;s.envMap.value=e;let l=this._cubeSize;CA(t,0,0,3*l,2*l),i.setRenderTarget(t),i.render(o,XF)}_applyPMREM(e){let t=this._renderer,i=t.autoClear;t.autoClear=!1;for(let n=1;n<this._lodPlanes.length;n++){let a=Math.sqrt(this._sigmas[n]*this._sigmas[n]-this._sigmas[n-1]*this._sigmas[n-1]),o=Fre[(n-1)%Fre.length];this._blur(e,n-1,n,a,o)}t.autoClear=i}_blur(e,t,i,n,a){let o=this._pingPongRenderTarget;this._halfBlur(e,o,t,i,n,"latitudinal",a),this._halfBlur(o,e,i,i,n,"longitudinal",a)}_halfBlur(e,t,i,n,a,o,s){let l=this._renderer,u=this._blurMaterial;o!=="latitudinal"&&o!=="longitudinal"&&console.error("blur direction must be either latitudinal or longitudinal!");let c=3,f=new rn(this._lodPlanes[n],u),h=u.uniforms,p=this._sizeLods[i]-1,d=isFinite(a)?Math.PI/(2*p):2*Math.PI/(2*wd-1),g=a/d,m=isFinite(a)?1+Math.floor(c*g):wd;m>wd&&console.warn(`sigmaRadians, ${a}, is too large and will clip, as it requested ${m} samples when the maximum is set to ${wd}`);let v=[],_=0;for(let w=0;w<wd;++w){let T=w/g,C=Math.exp(-T*T/2);v.push(C),w===0?_+=C:w<m&&(_+=2*C)}for(let w=0;w<v.length;w++)v[w]=v[w]/_;h.envMap.value=e.texture,h.samples.value=m,h.weights.value=v,h.latitudinal.value=o==="latitudinal",s&&(h.poleAxis.value=s);let{_lodMax:y}=this;h.dTheta.value=d,h.mipInt.value=y-i;let x=this._sizeLods[n],M=3*x*(n>y-Gg?n-y+Gg:0),S=4*(this._cubeSize-x);CA(t,M,S,3*x,2*x),l.setRenderTarget(t),l.render(f,XF)}};function TTe(r){let e=[],t=[],i=[],n=r,a=r-Gg+1+Ure.length;for(let o=0;o<a;o++){let s=Math.pow(2,n);t.push(s);let l=1/s;o>r-Gg?l=Ure[o-r+Gg-1]:o===0&&(l=0),i.push(l);let u=1/(s-2),c=-u,f=1+u,h=[c,c,f,c,f,f,c,c,f,f,c,f],p=6,d=6,g=3,m=2,v=1,_=new Float32Array(g*d*p),y=new Float32Array(m*d*p),x=new Float32Array(v*d*p);for(let S=0;S<p;S++){let w=S%3*2/3-1,T=S>2?0:-1,C=[w,T,0,w+2/3,T,0,w+2/3,T+1,0,w,T,0,w+2/3,T+1,0,w,T+1,0];_.set(C,g*d*S),y.set(h,m*d*S);let b=[S,S,S,S,S,S];x.set(b,v*d*S)}let M=new Qa;M.setAttribute("position",new ga(_,g)),M.setAttribute("uv",new ga(y,m)),M.setAttribute("faceIndex",new ga(x,v)),e.push(M),n>Gg&&n--}return{lodPlanes:e,sizeLods:t,sigmas:i}}function zre(r,e,t){let i=new $a(r,e,t);return i.texture.mapping=oh,i.texture.name="PMREM.cubeUv",i.scissorTest=!0,i}function CA(r,e,t,i,n){r.viewport.set(e,t,i,n),r.scissor.set(e,t,i,n)}function ETe(r,e,t){let i=new Float32Array(wd),n=new be(0,1,0);return new ya({name:"SphericalGaussianBlur",defines:{n:wd,CUBEUV_TEXEL_WIDTH:1/e,CUBEUV_TEXEL_HEIGHT:1/t,CUBEUV_MAX_MIP:`${r}.0`},uniforms:{envMap:{value:null},samples:{value:1},weights:{value:i},latitudinal:{value:!1},dTheta:{value:0},mipInt:{value:0},poleAxis:{value:n}},vertexShader:jF(),fragmentShader:`
-
- precision mediump float;
- precision mediump int;
-
- varying vec3 vOutputDirection;
-
- uniform sampler2D envMap;
- uniform int samples;
- uniform float weights[ n ];
- uniform bool latitudinal;
- uniform float dTheta;
- uniform float mipInt;
- uniform vec3 poleAxis;
-
- #define ENVMAP_TYPE_CUBE_UV
- #include <cube_uv_reflection_fragment>
-
- vec3 getSample( float theta, vec3 axis ) {
-
- float cosTheta = cos( theta );
- // Rodrigues' axis-angle rotation
- vec3 sampleDirection = vOutputDirection * cosTheta
- + cross( axis, vOutputDirection ) * sin( theta )
- + axis * dot( axis, vOutputDirection ) * ( 1.0 - cosTheta );
-
- return bilinearCubeUV( envMap, sampleDirection, mipInt );
-
- }
-
- void main() {
-
- vec3 axis = latitudinal ? poleAxis : cross( poleAxis, vOutputDirection );
-
- if ( all( equal( axis, vec3( 0.0 ) ) ) ) {
-
- axis = vec3( vOutputDirection.z, 0.0, - vOutputDirection.x );
-
- }
-
- axis = normalize( axis );
-
- gl_FragColor = vec4( 0.0, 0.0, 0.0, 1.0 );
- gl_FragColor.rgb += weights[ 0 ] * getSample( 0.0, axis );
-
- for ( int i = 1; i < n; i++ ) {
-
- if ( i >= samples ) {
-
- break;
-
- }
-
- float theta = dTheta * float( i );
- gl_FragColor.rgb += weights[ i ] * getSample( -1.0 * theta, axis );
- gl_FragColor.rgb += weights[ i ] * getSample( theta, axis );
-
- }
-
- }
- `,blending:ms,depthTest:!1,depthWrite:!1})}function Bre(){return new ya({name:"EquirectangularToCubeUV",uniforms:{envMap:{value:null}},vertexShader:jF(),fragmentShader:`
-
- precision mediump float;
- precision mediump int;
-
- varying vec3 vOutputDirection;
-
- uniform sampler2D envMap;
-
- #include <common>
-
- void main() {
-
- vec3 outputDirection = normalize( vOutputDirection );
- vec2 uv = equirectUv( outputDirection );
-
- gl_FragColor = vec4( texture2D ( envMap, uv ).rgb, 1.0 );
-
- }
- `,blending:ms,depthTest:!1,depthWrite:!1})}function kre(){return new ya({name:"CubemapToCubeUV",uniforms:{envMap:{value:null},flipEnvMap:{value:-1}},vertexShader:jF(),fragmentShader:`
-
- precision mediump float;
- precision mediump int;
-
- uniform float flipEnvMap;
-
- varying vec3 vOutputDirection;
-
- uniform samplerCube envMap;
-
- void main() {
-
- gl_FragColor = textureCube( envMap, vec3( flipEnvMap * vOutputDirection.x, vOutputDirection.yz ) );
-
- }
- `,blending:ms,depthTest:!1,depthWrite:!1})}function jF(){return`
-
- precision mediump float;
- precision mediump int;
-
- attribute float faceIndex;
-
- varying vec3 vOutputDirection;
-
- // RH coordinate system; PMREM face-indexing convention
- vec3 getDirection( vec2 uv, float face ) {
-
- uv = 2.0 * uv - 1.0;
-
- vec3 direction = vec3( uv, 1.0 );
-
- if ( face == 0.0 ) {
-
- direction = direction.zyx; // ( 1, v, u ) pos x
-
- } else if ( face == 1.0 ) {
-
- direction = direction.xzy;
- direction.xz *= -1.0; // ( -u, 1, -v ) pos y
-
- } else if ( face == 2.0 ) {
-
- direction.x *= -1.0; // ( -u, v, 1 ) pos z
-
- } else if ( face == 3.0 ) {
-
- direction = direction.zyx;
- direction.xz *= -1.0; // ( -1, v, -u ) neg x
-
- } else if ( face == 4.0 ) {
-
- direction = direction.xzy;
- direction.xy *= -1.0; // ( -u, -1, v ) neg y
-
- } else if ( face == 5.0 ) {
-
- direction.z *= -1.0; // ( u, v, -1 ) neg z
-
- }
-
- return direction;
-
- }
-
- void main() {
-
- vOutputDirection = getDirection( uv, faceIndex );
- gl_Position = vec4( position, 1.0 );
-
- }
- `}function Vre(r){let e=new WeakMap,t=null;function i(s){if(s&&s.isTexture){let l=s.mapping,u=l===aS||l===oS,c=l===al||l===tu;if(u||c)if(s.isRenderTargetTexture&&s.needsPMREMUpdate===!0){s.needsPMREMUpdate=!1;let f=e.get(s);return t===null&&(t=new vS(r)),f=u?t.fromEquirectangular(s,f):t.fromCubemap(s,f),e.set(s,f),f.texture}else{if(e.has(s))return e.get(s).texture;{let f=s.image;if(u&&f&&f.height>0||c&&f&&n(f)){t===null&&(t=new vS(r));let h=u?t.fromEquirectangular(s):t.fromCubemap(s);return e.set(s,h),s.addEventListener("dispose",a),h.texture}else return null}}}return s}function n(s){let l=0,u=6;for(let c=0;c<u;c++)s[c]!==void 0&&l++;return l===u}function a(s){let l=s.target;l.removeEventListener("dispose",a);let u=e.get(l);u!==void 0&&(e.delete(l),u.dispose())}function o(){e=new WeakMap,t!==null&&(t.dispose(),t=null)}return{get:i,dispose:o}}function Gre(r){let e={};function t(i){if(e[i]!==void 0)return e[i];let 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u(p){s=p.type,l=p.bytesPerElement}function c(p,d){r.drawElements(a,d,s,p*l),t.update(d,a,1)}function f(p,d,g){if(g===0)return;let m,v;if(n)m=r,v="drawElementsInstanced";else if(m=e.get("ANGLE_instanced_arrays"),v="drawElementsInstancedANGLE",m===null){console.error("THREE.WebGLIndexedBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");return}m[v](a,d,s,p*l,g),t.update(d,a,g)}function h(p,d,g){if(g===0)return;let m=e.get("WEBGL_multi_draw");if(m===null)for(let v=0;v<g;v++)this.render(p[v]/l,d[v]);else{m.multiDrawElementsWEBGL(a,d,0,s,p,0,g);let v=0;for(let _=0;_<g;_++)v+=d[_];t.update(v,a,1)}}this.setMode=o,this.setIndex=u,this.render=c,this.renderInstances=f,this.renderMultiDraw=h}function Xre(r){let e={geometries:0,textures:0},t={frame:0,calls:0,triangles:0,points:0,lines:0};function i(a,o,s){switch(t.calls++,o){case r.TRIANGLES:t.triangles+=s*(a/3);break;case r.LINES:t.lines+=s*(a/2);break;case 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- `].filter(Xg).join(`
- `),_=[p,uie(t),"#define SHADER_TYPE "+t.shaderType,"#define SHADER_NAME "+t.shaderName,g,t.useFog&&t.fog?"#define USE_FOG":"",t.useFog&&t.fogExp2?"#define FOG_EXP2":"",t.alphaToCoverage?"#define ALPHA_TO_COVERAGE":"",t.map?"#define USE_MAP":"",t.matcap?"#define USE_MATCAP":"",t.envMap?"#define USE_ENVMAP":"",t.envMap?"#define "+u:"",t.envMap?"#define "+c:"",t.envMap?"#define "+f:"",h?"#define CUBEUV_TEXEL_WIDTH "+h.texelWidth:"",h?"#define CUBEUV_TEXEL_HEIGHT "+h.texelHeight:"",h?"#define CUBEUV_MAX_MIP "+h.maxMip+".0":"",t.lightMap?"#define USE_LIGHTMAP":"",t.aoMap?"#define USE_AOMAP":"",t.bumpMap?"#define USE_BUMPMAP":"",t.normalMap?"#define USE_NORMALMAP":"",t.normalMapObjectSpace?"#define USE_NORMALMAP_OBJECTSPACE":"",t.normalMapTangentSpace?"#define USE_NORMALMAP_TANGENTSPACE":"",t.emissiveMap?"#define USE_EMISSIVEMAP":"",t.anisotropy?"#define USE_ANISOTROPY":"",t.anisotropyMap?"#define USE_ANISOTROPYMAP":"",t.clearcoat?"#define USE_CLEARCOAT":"",t.clearcoatMap?"#define USE_CLEARCOATMAP":"",t.clearcoatRoughnessMap?"#define USE_CLEARCOAT_ROUGHNESSMAP":"",t.clearcoatNormalMap?"#define USE_CLEARCOAT_NORMALMAP":"",t.iridescence?"#define USE_IRIDESCENCE":"",t.iridescenceMap?"#define USE_IRIDESCENCEMAP":"",t.iridescenceThicknessMap?"#define USE_IRIDESCENCE_THICKNESSMAP":"",t.specularMap?"#define USE_SPECULARMAP":"",t.specularColorMap?"#define USE_SPECULAR_COLORMAP":"",t.specularIntensityMap?"#define USE_SPECULAR_INTENSITYMAP":"",t.roughnessMap?"#define USE_ROUGHNESSMAP":"",t.metalnessMap?"#define USE_METALNESSMAP":"",t.alphaMap?"#define USE_ALPHAMAP":"",t.alphaTest?"#define USE_ALPHATEST":"",t.alphaHash?"#define USE_ALPHAHASH":"",t.sheen?"#define USE_SHEEN":"",t.sheenColorMap?"#define USE_SHEEN_COLORMAP":"",t.sheenRoughnessMap?"#define USE_SHEEN_ROUGHNESSMAP":"",t.transmission?"#define USE_TRANSMISSION":"",t.transmissionMap?"#define USE_TRANSMISSIONMAP":"",t.thicknessMap?"#define USE_THICKNESSMAP":"",t.vertexTangents&&t.flatShading===!1?"#define USE_TANGENT":"",t.vertexColors||t.instancingColor?"#define USE_COLOR":"",t.vertexAlphas?"#define USE_COLOR_ALPHA":"",t.vertexUv1s?"#define USE_UV1":"",t.vertexUv2s?"#define USE_UV2":"",t.vertexUv3s?"#define USE_UV3":"",t.pointsUvs?"#define USE_POINTS_UV":"",t.gradientMap?"#define USE_GRADIENTMAP":"",t.flatShading?"#define FLAT_SHADED":"",t.doubleSided?"#define DOUBLE_SIDED":"",t.flipSided?"#define FLIP_SIDED":"",t.shadowMapEnabled?"#define USE_SHADOWMAP":"",t.shadowMapEnabled?"#define "+l:"",t.premultipliedAlpha?"#define PREMULTIPLIED_ALPHA":"",t.numLightProbes>0?"#define USE_LIGHT_PROBES":"",t.useLegacyLights?"#define LEGACY_LIGHTS":"",t.decodeVideoTexture?"#define DECODE_VIDEO_TEXTURE":"",t.logarithmicDepthBuffer?"#define USE_LOGDEPTHBUF":"",t.logarithmicDepthBuffer&&t.rendererExtensionFragDepth?"#define USE_LOGDEPTHBUF_EXT":"","uniform mat4 viewMatrix;","uniform vec3 cameraPosition;","uniform bool isOrthographic;",t.toneMapping!==vs?"#define TONE_MAPPING":"",t.toneMapping!==vs?pr.tonemapping_pars_fragment:"",t.toneMapping!==vs?SEe("toneMapping",t.toneMapping):"",t.dithering?"#define DITHERING":"",t.opaque?"#define OPAQUE":"",pr.colorspace_pars_fragment,xEe("linearToOutputTexel",t.outputColorSpace),t.useDepthPacking?"#define DEPTH_PACKING "+t.depthPacking:"",`
- `].filter(Xg).join(`
- `)),o=tz(o),o=oie(o,t),o=sie(o,t),s=tz(s),s=oie(s,t),s=sie(s,t),o=lie(o),s=lie(s),t.isWebGL2&&t.isRawShaderMaterial!==!0&&(y=`#version 300 es
- `,v=[d,"precision mediump sampler2DArray;","#define attribute in","#define varying out","#define texture2D texture"].join(`
- `)+`
- `+v,_=["precision mediump sampler2DArray;","#define varying in",t.glslVersion===TF?"":"layout(location = 0) out highp vec4 pc_fragColor;",t.glslVersion===TF?"":"#define gl_FragColor pc_fragColor","#define gl_FragDepthEXT gl_FragDepth","#define texture2D texture","#define textureCube texture","#define texture2DProj textureProj","#define texture2DLodEXT textureLod","#define texture2DProjLodEXT textureProjLod","#define textureCubeLodEXT textureLod","#define texture2DGradEXT textureGrad","#define texture2DProjGradEXT textureProjGrad","#define textureCubeGradEXT textureGrad"].join(`
- `)+`
- `+_);let x=y+v+o,M=y+_+s,S=ez(n,n.VERTEX_SHADER,x),w=ez(n,n.FRAGMENT_SHADER,M);n.attachShader(m,S),n.attachShader(m,w),t.index0AttributeName!==void 0?n.bindAttribLocation(m,0,t.index0AttributeName):t.morphTargets===!0&&n.bindAttribLocation(m,0,"position"),n.linkProgram(m);function T(I){if(r.debug.checkShaderErrors){let R=n.getProgramInfoLog(m).trim(),A=n.getShaderInfoLog(S).trim(),D=n.getShaderInfoLog(w).trim(),U=!0,B=!0;if(n.getProgramParameter(m,n.LINK_STATUS)===!1)if(U=!1,typeof r.debug.onShaderError=="function")r.debug.onShaderError(n,m,S,w);else{let F=aie(n,S,"vertex"),k=aie(n,w,"fragment");console.error("THREE.WebGLProgram: Shader Error "+n.getError()+" - VALIDATE_STATUS "+n.getProgramParameter(m,n.VALIDATE_STATUS)+`
-
- Material Name: `+I.name+`
- Material Type: `+I.type+`
-
- Program Info Log: `+R+`
- `+F+`
- `+k)}else R!==""?console.warn("THREE.WebGLProgram: Program Info Log:",R):(A===""||D==="")&&(B=!1);B&&(I.diagnostics={runnable:U,programLog:R,vertexShader:{log:A,prefix:v},fragmentShader:{log:D,prefix:_}})}n.deleteShader(S),n.deleteShader(w),C=new gh(n,m),b=TEe(n,m)}let C;this.getUniforms=function(){return C===void 0&&T(this),C};let b;this.getAttributes=function(){return b===void 0&&T(this),b};let E=t.rendererExtensionParallelShaderCompile===!1;return this.isReady=function(){return E===!1&&(E=n.getProgramParameter(m,vEe)),E},this.destroy=function(){i.releaseStatesOfProgram(this),n.deleteProgram(m),this.program=void 0},this.type=t.shaderType,this.name=t.shaderName,this.id=gEe++,this.cacheKey=e,this.usedTimes=1,this.program=m,this.vertexShader=S,this.fragmentShader=w,this}var OEe=0,LA=class{constructor(){this.shaderCache=new Map,this.materialCache=new Map}update(e){let t=e.vertexShader,i=e.fragmentShader,n=this._getShaderStage(t),a=this._getShaderStage(i),o=this._getShaderCacheForMaterial(e);return o.has(n)===!1&&(o.add(n),n.usedTimes++),o.has(a)===!1&&(o.add(a),a.usedTimes++),this}remove(e){let t=this.materialCache.get(e);for(let i of t)i.usedTimes--,i.usedTimes===0&&this.shaderCache.delete(i.code);return this.materialCache.delete(e),this}getVertexShaderID(e){return this._getShaderStage(e.vertexShader).id}getFragmentShaderID(e){return this._getShaderStage(e.fragmentShader).id}dispose(){this.shaderCache.clear(),this.materialCache.clear()}_getShaderCacheForMaterial(e){let t=this.materialCache,i=t.get(e);return i===void 0&&(i=new Set,t.set(e,i)),i}_getShaderStage(e){let t=this.shaderCache,i=t.get(e);return i===void 0&&(i=new rz(e),t.set(e,i)),i}},rz=class{constructor(e){this.id=OEe++,this.code=e,this.usedTimes=0}};function fie(r,e,t,i,n,a,o){let s=new Tg,l=new LA,u=new 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xt={isWebGL2:f,shaderID:G,shaderType:b.type,shaderName:b.name,vertexShader:V,fragmentShader:K,defines:b.defines,customVertexShaderID:ae,customFragmentShaderID:ve,isRawShaderMaterial:b.isRawShaderMaterial===!0,glslVersion:b.glslVersion,precision:d,batching:Ee,instancing:se,instancingColor:se&&A.instanceColor!==null,instancingMorph:se&&A.morphTexture!==null,supportsVertexTextures:p,outputColorSpace:ue===null?r.outputColorSpace:ue.isXRRenderTarget===!0?ue.texture.colorSpace:Za,alphaToCoverage:!!b.alphaToCoverage,map:q,matcap:H,envMap:We,envMapMode:We&&F.mapping,envMapCubeUVHeight:k,aoMap:_e,lightMap:xe,bumpMap:Le,normalMap:Ue,displacementMap:p&&Ne,emissiveMap:Ve,normalMapObjectSpace:Ue&&b.normalMapType===dQ,normalMapTangentSpace:Ue&&b.normalMapType===pQ,metalnessMap:ct,roughnessMap:z,anisotropy:L,anisotropyMap:et,clearcoat:ne,clearcoatMap:Ke,clearcoatNormalMap:Se,clearcoatRoughnessMap:Ae,iridescence:le,iridescenceMap:nt,iridescenceThicknessMap:$,sheen:me,sheenColorMap:it,sheenRoughnessMap:Xe,specularMap:ze,specularColorMap:we,specularIntensityMap:Ie,transmission:he,transmissionMap:st,thicknessMap:Je,gradientMap:kt,opaque:b.transparent===!1&&b.blending===Yu&&b.alphaToCoverage===!1,alphaMap:X,alphaTest:Te,alphaHash:te,combine:b.combine,mapUv:q&&m(b.map.channel),aoMapUv:_e&&m(b.aoMap.channel),lightMapUv:xe&&m(b.lightMap.channel),bumpMapUv:Le&&m(b.bumpMap.channel),normalMapUv:Ue&&m(b.normalMap.channel),displacementMapUv:Ne&&m(b.displacementMap.channel),emissiveMapUv:Ve&&m(b.emissiveMap.channel),metalnessMapUv:ct&&m(b.metalnessMap.channel),roughnessMapUv:z&&m(b.roughnessMap.channel),anisotropyMapUv:et&&m(b.anisotropyMap.channel),clearcoatMapUv:Ke&&m(b.clearcoatMap.channel),clearcoatNormalMapUv:Se&&m(b.clearcoatNormalMap.channel),clearcoatRoughnessMapUv:Ae&&m(b.clearcoatRoughnessMap.channel),iridescenceMapUv:nt&&m(b.iridescenceMap.channel),iridescenceThicknessMapUv:$&&m(b.iridescenceThicknessMap.channel),sheenColorMapUv:it&&m(b.sheenColorMap.channel),sheenRoughnessMapUv:Xe&&m(b.sheenRoughnessMap.channel),specularMapUv:ze&&m(b.specularMap.channel),specularColorMapUv:we&&m(b.specularColorMap.channel),specularIntensityMapUv:Ie&&m(b.specularIntensityMap.channel),transmissionMapUv:st&&m(b.transmissionMap.channel),thicknessMapUv:Je&&m(b.thicknessMap.channel),alphaMapUv:X&&m(b.alphaMap.channel),vertexTangents:!!U.attributes.tangent&&(Ue||L),vertexColors:b.vertexColors,vertexAlphas:b.vertexColors===!0&&!!U.attributes.color&&U.attributes.color.itemSize===4,pointsUvs:A.isPoints===!0&&!!U.attributes.uv&&(q||X),fog:!!D,useFog:b.fog===!0,fogExp2:!!D&&D.isFogExp2,flatShading:b.flatShading===!0,sizeAttenuation:b.sizeAttenuation===!0,logarithmicDepthBuffer:h,skinning:A.isSkinnedMesh===!0,morphTargets:U.morphAttributes.position!==void 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0,morphTargetsCount:J,morphTextureStride:Q,numDirLights:E.directional.length,numPointLights:E.point.length,numSpotLights:E.spot.length,numSpotLightMaps:E.spotLightMap.length,numRectAreaLights:E.rectArea.length,numHemiLights:E.hemi.length,numDirLightShadows:E.directionalShadowMap.length,numPointLightShadows:E.pointShadowMap.length,numSpotLightShadows:E.spotShadowMap.length,numSpotLightShadowsWithMaps:E.numSpotLightShadowsWithMaps,numLightProbes:E.numLightProbes,numClippingPlanes:o.numPlanes,numClipIntersection:o.numIntersection,dithering:b.dithering,shadowMapEnabled:r.shadowMap.enabled&&I.length>0,shadowMapType:r.shadowMap.type,toneMapping:Pe,useLegacyLights:r._useLegacyLights,decodeVideoTexture:q&&b.map.isVideoTexture===!0&&Er.getTransfer(b.map.colorSpace)===Hr,premultipliedAlpha:b.premultipliedAlpha,doubleSided:b.side===Co,flipSided:b.side===_i,useDepthPacking:b.depthPacking>=0,depthPacking:b.depthPacking||0,index0AttributeName:b.index0AttributeName,extensionDerivatives:Me&&b.extensions.derivatives===!0,extensionFragDepth:Me&&b.extensions.fragDepth===!0,extensionDrawBuffers:Me&&b.extensions.drawBuffers===!0,extensionShaderTextureLOD:Me&&b.extensions.shaderTextureLOD===!0,extensionClipCullDistance:Me&&b.extensions.clipCullDistance===!0&&i.has("WEBGL_clip_cull_distance"),extensionMultiDraw:Me&&b.extensions.multiDraw===!0&&i.has("WEBGL_multi_draw"),rendererExtensionFragDepth:f||i.has("EXT_frag_depth"),rendererExtensionDrawBuffers:f||i.has("WEBGL_draw_buffers"),rendererExtensionShaderTextureLod:f||i.has("EXT_shader_texture_lod"),rendererExtensionParallelShaderCompile:i.has("KHR_parallel_shader_compile"),customProgramCacheKey:b.customProgramCacheKey()};return xt.vertexUv1s=u.has(1),xt.vertexUv2s=u.has(2),xt.vertexUv3s=u.has(3),u.clear(),xt}function _(b){let E=[];if(b.shaderID?E.push(b.shaderID):(E.push(b.customVertexShaderID),E.push(b.customFragmentShaderID)),b.defines!==void 0)for(let I in b.defines)E.push(I),E.push(b.defines[I]);return b.isRawShaderMaterial===!1&&(y(E,b),x(E,b),E.push(r.outputColorSpace)),E.push(b.customProgramCacheKey),E.join()}function y(b,E){b.push(E.precision),b.push(E.outputColorSpace),b.push(E.envMapMode),b.push(E.envMapCubeUVHeight),b.push(E.mapUv),b.push(E.alphaMapUv),b.push(E.lightMapUv),b.push(E.aoMapUv),b.push(E.bumpMapUv),b.push(E.normalMapUv),b.push(E.displacementMapUv),b.push(E.emissiveMapUv),b.push(E.metalnessMapUv),b.push(E.roughnessMapUv),b.push(E.anisotropyMapUv),b.push(E.clearcoatMapUv),b.push(E.clearcoatNormalMapUv),b.push(E.clearcoatRoughnessMapUv),b.push(E.iridescenceMapUv),b.push(E.iridescenceThicknessMapUv),b.push(E.sheenColorMapUv),b.push(E.sheenRoughnessMapUv),b.push(E.specularMapUv),b.push(E.specularColorMapUv),b.push(E.specularIntensityMapUv),b.push(E.transmissionMapUv),b.push(E.thicknessMapUv),b.push(E.combine),b.push(E.fogExp2),b.push(E.sizeAttenuation),b.push(E.morphTargetsCount),b.push(E.morphAttributeCount),b.push(E.numDirLights),b.push(E.numPointLights),b.push(E.numSpotLights),b.push(E.numSpotLightMaps),b.push(E.numHemiLights),b.push(E.numRectAreaLights),b.push(E.numDirLightShadows),b.push(E.numPointLightShadows),b.push(E.numSpotLightShadows),b.push(E.numSpotLightShadowsWithMaps),b.push(E.numLightProbes),b.push(E.shadowMapType),b.push(E.toneMapping),b.push(E.numClippingPlanes),b.push(E.numClipIntersection),b.push(E.depthPacking)}function x(b,E){s.disableAll(),E.isWebGL2&&s.enable(0),E.supportsVertexTextures&&s.enable(1),E.instancing&&s.enable(2),E.instancingColor&&s.enable(3),E.instancingMorph&&s.enable(4),E.matcap&&s.enable(5),E.envMap&&s.enable(6),E.normalMapObjectSpace&&s.enable(7),E.normalMapTangentSpace&&s.enable(8),E.clearcoat&&s.enable(9),E.iridescence&&s.enable(10),E.alphaTest&&s.enable(11),E.vertexColors&&s.enable(12),E.vertexAlphas&&s.enable(13),E.vertexUv1s&&s.enable(14),E.vertexUv2s&&s.enable(15),E.vertexUv3s&&s.enable(16),E.vertexTangents&&s.enable(17),E.anisotropy&&s.enable(18),E.alphaHash&&s.enable(19),E.batching&&s.enable(20),b.push(s.mask),s.disableAll(),E.fog&&s.enable(0),E.useFog&&s.enable(1),E.flatShading&&s.enable(2),E.logarithmicDepthBuffer&&s.enable(3),E.skinning&&s.enable(4),E.morphTargets&&s.enable(5),E.morphNormals&&s.enable(6),E.morphColors&&s.enable(7),E.premultipliedAlpha&&s.enable(8),E.shadowMapEnabled&&s.enable(9),E.useLegacyLights&&s.enable(10),E.doubleSided&&s.enable(11),E.flipSided&&s.enable(12),E.useDepthPacking&&s.enable(13),E.dithering&&s.enable(14),E.transmission&&s.enable(15),E.sheen&&s.enable(16),E.opaque&&s.enable(17),E.pointsUvs&&s.enable(18),E.decodeVideoTexture&&s.enable(19),E.alphaToCoverage&&s.enable(20),b.push(s.mask)}function M(b){let E=g[b.type],I;if(E){let R=xs[E];I=HQ.clone(R.uniforms)}else I=b.uniforms;return I}function S(b,E){let I;for(let R=0,A=c.length;R<A;R++){let D=c[R];if(D.cacheKey===E){I=D,++I.usedTimes;break}}return I===void 0&&(I=new cie(r,E,b,a),c.push(I)),I}function w(b){if(--b.usedTimes===0){let E=c.indexOf(b);c[E]=c[c.length-1],c.pop(),b.destroy()}}function T(b){l.remove(b)}function C(){l.dispose()}return{getParameters:v,getProgramCacheKey:_,getUniforms:M,acquireProgram:S,releaseProgram:w,releaseShaderCache:T,programs:c,dispose:C}}function hie(){let r=new WeakMap;function e(a){let o=r.get(a);return o===void 0&&(o={},r.set(a,o)),o}function t(a){r.delete(a)}function i(a,o,s){r.get(a)[o]=s}function n(){r=new WeakMap}return{get:e,remove:t,update:i,dispose:n}}function FEe(r,e){return r.groupOrder!==e.groupOrder?r.groupOrder-e.groupOrder:r.renderOrder!==e.renderOrder?r.renderOrder-e.renderOrder:r.material.id!==e.material.id?r.material.id-e.material.id:r.z!==e.z?r.z-e.z:r.id-e.id}function pie(r,e){return r.groupOrder!==e.groupOrder?r.groupOrder-e.groupOrder:r.renderOrder!==e.renderOrder?r.renderOrder-e.renderOrder:r.z!==e.z?e.z-r.z:r.id-e.id}function die(){let r=[],e=0,t=[],i=[],n=[];function a(){e=0,t.length=0,i.length=0,n.length=0}function o(f,h,p,d,g,m){let v=r[e];return v===void 0?(v={id:f.id,object:f,geometry:h,material:p,groupOrder:d,renderOrder:f.renderOrder,z:g,group:m},r[e]=v):(v.id=f.id,v.object=f,v.geometry=h,v.material=p,v.groupOrder=d,v.renderOrder=f.renderOrder,v.z=g,v.group=m),e++,v}function s(f,h,p,d,g,m){let v=o(f,h,p,d,g,m);p.transmission>0?i.push(v):p.transparent===!0?n.push(v):t.push(v)}function l(f,h,p,d,g,m){let v=o(f,h,p,d,g,m);p.transmission>0?i.unshift(v):p.transparent===!0?n.unshift(v):t.unshift(v)}function u(f,h){t.length>1&&t.sort(f||FEe),i.length>1&&i.sort(h||pie),n.length>1&&n.sort(h||pie)}function c(){for(let f=e,h=r.length;f<h;f++){let p=r[f];if(p.id===null)break;p.id=null,p.object=null,p.geometry=null,p.material=null,p.group=null}}return{opaque:t,transmissive:i,transparent:n,init:a,push:s,unshift:l,finish:c,sort:u}}function mie(){let r=new WeakMap;function e(i,n){let a=r.get(i),o;return a===void 0?(o=new die,r.set(i,[o])):n>=a.length?(o=new die,a.push(o)):o=a[n],o}function t(){r=new WeakMap}return{get:e,dispose:t}}function zEe(){let r={};return{get:function(e){if(r[e.id]!==void 0)return r[e.id];let t;switch(e.type){case"DirectionalLight":t={direction:new be,color:new ir};break;case"SpotLight":t={position:new be,direction:new be,color:new ir,distance:0,coneCos:0,penumbraCos:0,decay:0};break;case"PointLight":t={position:new be,color:new ir,distance:0,decay:0};break;case"HemisphereLight":t={direction:new be,skyColor:new ir,groundColor:new ir};break;case"RectAreaLight":t={color:new ir,position:new be,halfWidth:new be,halfHeight:new be};break}return r[e.id]=t,t}}}function BEe(){let r={};return{get:function(e){if(r[e.id]!==void 0)return r[e.id];let t;switch(e.type){case"DirectionalLight":t={shadowBias:0,shadowNormalBias:0,shadowRadius:1,shadowMapSize:new Kt};break;case"SpotLight":t={shadowBias:0,shadowNormalBias:0,shadowRadius:1,shadowMapSize:new Kt};break;case"PointLight":t={shadowBias:0,shadowNormalBias:0,shadowRadius:1,shadowMapSize:new Kt,shadowCameraNear:1,shadowCameraFar:1e3};break}return r[e.id]=t,t}}}var kEe=0;function VEe(r,e){return(e.castShadow?2:0)-(r.castShadow?2:0)+(e.map?1:0)-(r.map?1:0)}function vie(r,e){let t=new zEe,i=BEe(),n={version:0,hash:{directionalLength:-1,pointLength:-1,spotLength:-1,rectAreaLength:-1,hemiLength:-1,numDirectionalShadows:-1,numPointShadows:-1,numSpotShadows:-1,numSpotMaps:-1,numLightProbes:-1},ambient:[0,0,0],probe:[],directional:[],directionalShadow:[],directionalShadowMap:[],directionalShadowMatrix:[],spot:[],spotLightMap:[],spotShadow:[],spotShadowMap:[],spotLightMatrix:[],rectArea:[],rectAreaLTC1:null,rectAreaLTC2:null,point:[],pointShadow:[],pointShadowMap:[],pointShadowMatrix:[],hemi:[],numSpotLightShadowsWithMaps:0,numLightProbes:0};for(let c=0;c<9;c++)n.probe.push(new be);let a=new be,o=new Wr,s=new Wr;function l(c,f){let h=0,p=0,d=0;for(let I=0;I<9;I++)n.probe[I].set(0,0,0);let g=0,m=0,v=0,_=0,y=0,x=0,M=0,S=0,w=0,T=0,C=0;c.sort(VEe);let b=f===!0?Math.PI:1;for(let I=0,R=c.length;I<R;I++){let A=c[I],D=A.color,U=A.intensity,B=A.distance,F=A.shadow&&A.shadow.map?A.shadow.map.texture:null;if(A.isAmbientLight)h+=D.r*U*b,p+=D.g*U*b,d+=D.b*U*b;else if(A.isLightProbe){for(let k=0;k<9;k++)n.probe[k].addScaledVector(A.sh.coefficients[k],U);C++}else if(A.isDirectionalLight){let k=t.get(A);if(k.color.copy(A.color).multiplyScalar(A.intensity*b),A.castShadow){let G=A.shadow,Y=i.get(A);Y.shadowBias=G.bias,Y.shadowNormalBias=G.normalBias,Y.shadowRadius=G.radius,Y.shadowMapSize=G.mapSize,n.directionalShadow[g]=Y,n.directionalShadowMap[g]=F,n.directionalShadowMatrix[g]=A.shadow.matrix,x++}n.directional[g]=k,g++}else if(A.isSpotLight){let k=t.get(A);k.position.setFromMatrixPosition(A.matrixWorld),k.color.copy(D).multiplyScalar(U*b),k.distance=B,k.coneCos=Math.cos(A.angle),k.penumbraCos=Math.cos(A.angle*(1-A.penumbra)),k.decay=A.decay,n.spot[v]=k;let G=A.shadow;if(A.map&&(n.spotLightMap[w]=A.map,w++,G.updateMatrices(A),A.castShadow&&T++),n.spotLightMatrix[v]=G.matrix,A.castShadow){let Y=i.get(A);Y.shadowBias=G.bias,Y.shadowNormalBias=G.normalBias,Y.shadowRadius=G.radius,Y.shadowMapSize=G.mapSize,n.spotShadow[v]=Y,n.spotShadowMap[v]=F,S++}v++}else if(A.isRectAreaLight){let k=t.get(A);k.color.copy(D).multiplyScalar(U),k.halfWidth.set(A.width*.5,0,0),k.halfHeight.set(0,A.height*.5,0),n.rectArea[_]=k,_++}else if(A.isPointLight){let k=t.get(A);if(k.color.copy(A.color).multiplyScalar(A.intensity*b),k.distance=A.distance,k.decay=A.decay,A.castShadow){let G=A.shadow,Y=i.get(A);Y.shadowBias=G.bias,Y.shadowNormalBias=G.normalBias,Y.shadowRadius=G.radius,Y.shadowMapSize=G.mapSize,Y.shadowCameraNear=G.camera.near,Y.shadowCameraFar=G.camera.far,n.pointShadow[m]=Y,n.pointShadowMap[m]=F,n.pointShadowMatrix[m]=A.shadow.matrix,M++}n.point[m]=k,m++}else if(A.isHemisphereLight){let k=t.get(A);k.skyColor.copy(A.color).multiplyScalar(U*b),k.groundColor.copy(A.groundColor).multiplyScalar(U*b),n.hemi[y]=k,y++}}_>0&&(e.isWebGL2?r.has("OES_texture_float_linear")===!0?(n.rectAreaLTC1=ht.LTC_FLOAT_1,n.rectAreaLTC2=ht.LTC_FLOAT_2):(n.rectAreaLTC1=ht.LTC_HALF_1,n.rectAreaLTC2=ht.LTC_HALF_2):r.has("OES_texture_float_linear")===!0?(n.rectAreaLTC1=ht.LTC_FLOAT_1,n.rectAreaLTC2=ht.LTC_FLOAT_2):r.has("OES_texture_half_float_linear")===!0?(n.rectAreaLTC1=ht.LTC_HALF_1,n.rectAreaLTC2=ht.LTC_HALF_2):console.error("THREE.WebGLRenderer: Unable to use RectAreaLight. Missing WebGL extensions.")),n.ambient[0]=h,n.ambient[1]=p,n.ambient[2]=d;let E=n.hash;(E.directionalLength!==g||E.pointLength!==m||E.spotLength!==v||E.rectAreaLength!==_||E.hemiLength!==y||E.numDirectionalShadows!==x||E.numPointShadows!==M||E.numSpotShadows!==S||E.numSpotMaps!==w||E.numLightProbes!==C)&&(n.directional.length=g,n.spot.length=v,n.rectArea.length=_,n.point.length=m,n.hemi.length=y,n.directionalShadow.length=x,n.directionalShadowMap.length=x,n.pointShadow.length=M,n.pointShadowMap.length=M,n.spotShadow.length=S,n.spotShadowMap.length=S,n.directionalShadowMatrix.length=x,n.pointShadowMatrix.length=M,n.spotLightMatrix.length=S+w-T,n.spotLightMap.length=w,n.numSpotLightShadowsWithMaps=T,n.numLightProbes=C,E.directionalLength=g,E.pointLength=m,E.spotLength=v,E.rectAreaLength=_,E.hemiLength=y,E.numDirectionalShadows=x,E.numPointShadows=M,E.numSpotShadows=S,E.numSpotMaps=w,E.numLightProbes=C,n.version=kEe++)}function u(c,f){let h=0,p=0,d=0,g=0,m=0,v=f.matrixWorldInverse;for(let _=0,y=c.length;_<y;_++){let x=c[_];if(x.isDirectionalLight){let M=n.directional[h];M.direction.setFromMatrixPosition(x.matrixWorld),a.setFromMatrixPosition(x.target.matrixWorld),M.direction.sub(a),M.direction.transformDirection(v),h++}else if(x.isSpotLight){let M=n.spot[d];M.position.setFromMatrixPosition(x.matrixWorld),M.position.applyMatrix4(v),M.direction.setFromMatrixPosition(x.matrixWorld),a.setFromMatrixPosition(x.target.matrixWorld),M.direction.sub(a),M.direction.transformDirection(v),d++}else if(x.isRectAreaLight){let M=n.rectArea[g];M.position.setFromMatrixPosition(x.matrixWorld),M.position.applyMatrix4(v),s.identity(),o.copy(x.matrixWorld),o.premultiply(v),s.extractRotation(o),M.halfWidth.set(x.width*.5,0,0),M.halfHeight.set(0,x.height*.5,0),M.halfWidth.applyMatrix4(s),M.halfHeight.applyMatrix4(s),g++}else if(x.isPointLight){let M=n.point[p];M.position.setFromMatrixPosition(x.matrixWorld),M.position.applyMatrix4(v),p++}else if(x.isHemisphereLight){let M=n.hemi[m];M.direction.setFromMatrixPosition(x.matrixWorld),M.direction.transformDirection(v),m++}}}return{setup:l,setupView:u,state:n}}function gie(r,e){let t=new vie(r,e),i=[],n=[];function a(){i.length=0,n.length=0}function o(f){i.push(f)}function s(f){n.push(f)}function l(f){t.setup(i,f)}function u(f){t.setupView(i,f)}return{init:a,state:{lightsArray:i,shadowsArray:n,lights:t},setupLights:l,setupLightsView:u,pushLight:o,pushShadow:s}}function yie(r,e){let t=new WeakMap;function i(a,o=0){let s=t.get(a),l;return s===void 0?(l=new gie(r,e),t.set(a,[l])):o>=s.length?(l=new gie(r,e),s.push(l)):l=s[o],l}function n(){t=new WeakMap}return{get:i,dispose:n}}var PA=class extends ou{constructor(e){super(),this.isMeshDepthMaterial=!0,this.type="MeshDepthMaterial",this.depthPacking=fQ,this.map=null,this.alphaMap=null,this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.wireframe=!1,this.wireframeLinewidth=1,this.setValues(e)}copy(e){return super.copy(e),this.depthPacking=e.depthPacking,this.map=e.map,this.alphaMap=e.alphaMap,this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this}};var DA=class extends ou{constructor(e){super(),this.isMeshDistanceMaterial=!0,this.type="MeshDistanceMaterial",this.map=null,this.alphaMap=null,this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.setValues(e)}copy(e){return super.copy(e),this.map=e.map,this.alphaMap=e.alphaMap,this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this}};var _ie=`
- void main() {
-
- gl_Position = vec4( position, 1.0 );
-
- }
- `,xie=`
- uniform sampler2D shadow_pass;
- uniform vec2 resolution;
- uniform float radius;
-
- #include <packing>
-
- void main() {
-
- const float samples = float( VSM_SAMPLES );
-
- float mean = 0.0;
- float squared_mean = 0.0;
-
- float uvStride = samples <= 1.0 ? 0.0 : 2.0 / ( samples - 1.0 );
- float uvStart = samples <= 1.0 ? 0.0 : - 1.0;
- for ( float i = 0.0; i < samples; i ++ ) {
-
- float uvOffset = uvStart + i * uvStride;
-
- #ifdef HORIZONTAL_PASS
-
- vec2 distribution = unpackRGBATo2Half( texture2D( shadow_pass, ( gl_FragCoord.xy + vec2( uvOffset, 0.0 ) * radius ) / resolution ) );
- mean += distribution.x;
- squared_mean += distribution.y * distribution.y + distribution.x * distribution.x;
-
- #else
-
- float depth = unpackRGBAToDepth( texture2D( shadow_pass, ( gl_FragCoord.xy + vec2( 0.0, uvOffset ) * radius ) / resolution ) );
- mean += depth;
- squared_mean += depth * depth;
-
- #endif
-
- }
-
- mean = mean / samples;
- squared_mean = squared_mean / samples;
-
- float std_dev = sqrt( squared_mean - mean * mean );
-
- gl_FragColor = pack2HalfToRGBA( vec2( mean, std_dev ) );
-
- }
- `;function Sie(r,e,t){let i=new vh,n=new Kt,a=new Kt,o=new ii,s=new PA({depthPacking:hQ}),l=new DA,u={},c=t.maxTextureSize,f={[Ao]:_i,[_i]:Ao,[Co]:Co},h=new ya({defines:{VSM_SAMPLES:8},uniforms:{shadow_pass:{value:null},resolution:{value:new Kt},radius:{value:4}},vertexShader:_ie,fragmentShader:xie}),p=h.clone();p.defines.HORIZONTAL_PASS=1;let d=new Qa;d.setAttribute("position",new ga(new Float32Array([-1,-1,.5,3,-1,.5,-1,3,.5]),3));let g=new rn(d,h),m=this;this.enabled=!1,this.autoUpdate=!0,this.needsUpdate=!1,this.type=UE;let v=this.type;this.render=function(S,w,T){if(m.enabled===!1||m.autoUpdate===!1&&m.needsUpdate===!1||S.length===0)return;let C=r.getRenderTarget(),b=r.getActiveCubeFace(),E=r.getActiveMipmapLevel(),I=r.state;I.setBlending(ms),I.buffers.color.setClear(1,1,1,1),I.buffers.depth.setTest(!0),I.setScissorTest(!1);let R=v!==nl&&this.type===nl,A=v===nl&&this.type!==nl;for(let D=0,U=S.length;D<U;D++){let B=S[D],F=B.shadow;if(F===void 0){console.warn("THREE.WebGLShadowMap:",B,"has no shadow.");continue}if(F.autoUpdate===!1&&F.needsUpdate===!1)continue;n.copy(F.mapSize);let k=F.getFrameExtents();if(n.multiply(k),a.copy(F.mapSize),(n.x>c||n.y>c)&&(n.x>c&&(a.x=Math.floor(c/k.x),n.x=a.x*k.x,F.mapSize.x=a.x),n.y>c&&(a.y=Math.floor(c/k.y),n.y=a.y*k.y,F.mapSize.y=a.y)),F.map===null||R===!0||A===!0){let Y=this.type!==nl?{minFilter:ki,magFilter:ki}:{};F.map!==null&&F.map.dispose(),F.map=new $a(n.x,n.y,Y),F.map.texture.name=B.name+".shadowMap",F.camera.updateProjectionMatrix()}r.setRenderTarget(F.map),r.clear();let G=F.getViewportCount();for(let Y=0;Y<G;Y++){let J=F.getViewport(Y);o.set(a.x*J.x,a.y*J.y,a.x*J.z,a.y*J.w),I.viewport(o),F.updateMatrices(B,Y),i=F.getFrustum(),x(w,T,F.camera,B,this.type)}F.isPointLightShadow!==!0&&this.type===nl&&_(F,T),F.needsUpdate=!1}v=this.type,m.needsUpdate=!1,r.setRenderTarget(C,b,E)};function _(S,w){let 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nt=Math.max(1,L.width>>he),$=Math.max(1,L.height>>he);me===r.TEXTURE_3D||me===r.TEXTURE_2D_ARRAY?t.texImage3D(me,he,Se,nt,$,L.depth,0,et,Ke,null):t.texImage2D(me,he,Se,nt,$,0,et,Ke,null)}t.bindFramebuffer(r.FRAMEBUFFER,z),Ue(L)?l.framebufferTexture2DMultisampleEXT(r.FRAMEBUFFER,le,me,i.get(ne).__webglTexture,0,Le(L)):(me===r.TEXTURE_2D||me>=r.TEXTURE_CUBE_MAP_POSITIVE_X&&me<=r.TEXTURE_CUBE_MAP_NEGATIVE_Z)&&r.framebufferTexture2D(r.FRAMEBUFFER,le,me,i.get(ne).__webglTexture,he),t.bindFramebuffer(r.FRAMEBUFFER,null)}function se(z,L,ne){if(r.bindRenderbuffer(r.RENDERBUFFER,z),L.depthBuffer&&!L.stencilBuffer){let le=s===!0?r.DEPTH_COMPONENT24:r.DEPTH_COMPONENT16;if(ne||Ue(L)){let me=L.depthTexture;me&&me.isDepthTexture&&(me.type===Ya?le=r.DEPTH_COMPONENT32F:me.type===Lo&&(le=r.DEPTH_COMPONENT24));let he=Le(L);Ue(L)?l.renderbufferStorageMultisampleEXT(r.RENDERBUFFER,he,le,L.width,L.height):r.renderbufferStorageMultisample(r.RENDERBUFFER,he,le,L.width,L.height)}else r.renderbufferStorage(r.RENDERBUFFER,le,L.width,L.height);r.framebufferRenderbuffer(r.FRAMEBUFFER,r.DEPTH_ATTACHMENT,r.RENDERBUFFER,z)}else if(L.depthBuffer&&L.stencilBuffer){let le=Le(L);ne&&Ue(L)===!1?r.renderbufferStorageMultisample(r.RENDERBUFFER,le,r.DEPTH24_STENCIL8,L.width,L.height):Ue(L)?l.renderbufferStorageMultisampleEXT(r.RENDERBUFFER,le,r.DEPTH24_STENCIL8,L.width,L.height):r.renderbufferStorage(r.RENDERBUFFER,r.DEPTH_STENCIL,L.width,L.height),r.framebufferRenderbuffer(r.FRAMEBUFFER,r.DEPTH_STENCIL_ATTACHMENT,r.RENDERBUFFER,z)}else{let le=L.textures;for(let me=0;me<le.length;me++){let he=le[me],et=a.convert(he.format,he.colorSpace),Ke=a.convert(he.type),Se=M(he.internalFormat,et,Ke,he.colorSpace),Ae=Le(L);ne&&Ue(L)===!1?r.renderbufferStorageMultisample(r.RENDERBUFFER,Ae,Se,L.width,L.height):Ue(L)?l.renderbufferStorageMultisampleEXT(r.RENDERBUFFER,Ae,Se,L.width,L.height):r.renderbufferStorage(r.RENDERBUFFER,Se,L.width,L.height)}}r.bindRenderbuffer(r.RENDERBUFFER,null)}function Ee(z,L){if(L&&L.isWebGLCubeRenderTarget)throw new Error("Depth Texture with cube render targets is not supported");if(t.bindFramebuffer(r.FRAMEBUFFER,z),!(L.depthTexture&&L.depthTexture.isDepthTexture))throw new Error("renderTarget.depthTexture must be an instance of THREE.DepthTexture");(!i.get(L.depthTexture).__webglTexture||L.depthTexture.image.width!==L.width||L.depthTexture.image.height!==L.height)&&(L.depthTexture.image.width=L.width,L.depthTexture.image.height=L.height,L.depthTexture.needsUpdate=!0),B(L.depthTexture,0);let le=i.get(L.depthTexture).__webglTexture,me=Le(L);if(L.depthTexture.format===sl)Ue(L)?l.framebufferTexture2DMultisampleEXT(r.FRAMEBUFFER,r.DEPTH_ATTACHMENT,r.TEXTURE_2D,le,0,me):r.framebufferTexture2D(r.FRAMEBUFFER,r.DEPTH_ATTACHMENT,r.TEXTURE_2D,le,0);else if(L.depthTexture.format===ru)Ue(L)?l.framebufferTexture2DMultisampleEXT(r.FRAMEBUFFER,r.DEPTH_STENCIL_ATTACHMENT,r.TEXTURE_2D,le,0,me):r.framebufferTexture2D(r.FRAMEBUFFER,r.DEPTH_STENCIL_ATTACHMENT,r.TEXTURE_2D,le,0);else throw new Error("Unknown depthTexture format")}function q(z){let L=i.get(z),ne=z.isWebGLCubeRenderTarget===!0;if(z.depthTexture&&!L.__autoAllocateDepthBuffer){if(ne)throw new Error("target.depthTexture not supported in Cube render targets");Ee(L.__webglFramebuffer,z)}else if(ne){L.__webglDepthbuffer=[];for(let le=0;le<6;le++)t.bindFramebuffer(r.FRAMEBUFFER,L.__webglFramebuffer[le]),L.__webglDepthbuffer[le]=r.createRenderbuffer(),se(L.__webglDepthbuffer[le],z,!1)}else t.bindFramebuffer(r.FRAMEBUFFER,L.__webglFramebuffer),L.__webglDepthbuffer=r.createRenderbuffer(),se(L.__webglDepthbuffer,z,!1);t.bindFramebuffer(r.FRAMEBUFFER,null)}function H(z,L,ne){let le=i.get(z);L!==void 0&&ue(le.__webglFramebuffer,z,z.texture,r.COLOR_ATTACHMENT0,r.TEXTURE_2D,0),ne!==void 0&&q(z)}function We(z){let L=z.texture,ne=i.get(z),le=i.get(L);z.addEventListener("dispose",C);let me=z.textures,he=z.isWebGLCubeRenderTarget===!0,et=me.length>1,Ke=v(z)||s;if(et||(le.__webglTexture===void 0&&(le.__webglTexture=r.createTexture()),le.__version=L.version,o.memory.textures++),he){ne.__webglFramebuffer=[];for(let Se=0;Se<6;Se++)if(s&&L.mipmaps&&L.mipmaps.length>0){ne.__webglFramebuffer[Se]=[];for(let Ae=0;Ae<L.mipmaps.length;Ae++)ne.__webglFramebuffer[Se][Ae]=r.createFramebuffer()}else ne.__webglFramebuffer[Se]=r.createFramebuffer()}else{if(s&&L.mipmaps&&L.mipmaps.length>0){ne.__webglFramebuffer=[];for(let Se=0;Se<L.mipmaps.length;Se++)ne.__webglFramebuffer[Se]=r.createFramebuffer()}else ne.__webglFramebuffer=r.createFramebuffer();if(et)if(n.drawBuffers)for(let Se=0,Ae=me.length;Se<Ae;Se++){let nt=i.get(me[Se]);nt.__webglTexture===void 0&&(nt.__webglTexture=r.createTexture(),o.memory.textures++)}else console.warn("THREE.WebGLRenderer: WebGLMultipleRenderTargets can only be used with WebGL2 or WEBGL_draw_buffers extension.");if(s&&z.samples>0&&Ue(z)===!1){ne.__webglMultisampledFramebuffer=r.createFramebuffer(),ne.__webglColorRenderbuffer=[],t.bindFramebuffer(r.FRAMEBUFFER,ne.__webglMultisampledFramebuffer);for(let Se=0;Se<me.length;Se++){let Ae=me[Se];ne.__webglColorRenderbuffer[Se]=r.createRenderbuffer(),r.bindRenderbuffer(r.RENDERBUFFER,ne.__webglColorRenderbuffer[Se]);let nt=a.convert(Ae.format,Ae.colorSpace),$=a.convert(Ae.type),it=M(Ae.internalFormat,nt,$,Ae.colorSpace,z.isXRRenderTarget===!0),Xe=Le(z);r.renderbufferStorageMultisample(r.RENDERBUFFER,Xe,it,z.width,z.height),r.framebufferRenderbuffer(r.FRAMEBUFFER,r.COLOR_ATTACHMENT0+Se,r.RENDERBUFFER,ne.__webglColorRenderbuffer[Se])}r.bindRenderbuffer(r.RENDERBUFFER,null),z.depthBuffer&&(ne.__webglDepthRenderbuffer=r.createRenderbuffer(),se(ne.__webglDepthRenderbuffer,z,!0)),t.bindFramebuffer(r.FRAMEBUFFER,null)}}if(he){t.bindTexture(r.TEXTURE_CUBE_MAP,le.__webglTexture),V(r.TEXTURE_CUBE_MAP,L,Ke);for(let Se=0;Se<6;Se++)if(s&&L.mipmaps&&L.mipmaps.length>0)for(let Ae=0;Ae<L.mipmaps.length;Ae++)ue(ne.__webglFramebuffer[Se][Ae],z,L,r.COLOR_ATTACHMENT0,r.TEXTURE_CUBE_MAP_POSITIVE_X+Se,Ae);else ue(ne.__webglFramebuffer[Se],z,L,r.COLOR_ATTACHMENT0,r.TEXTURE_CUBE_MAP_POSITIVE_X+Se,0);y(L,Ke)&&x(r.TEXTURE_CUBE_MAP),t.unbindTexture()}else if(et){for(let Se=0,Ae=me.length;Se<Ae;Se++){let nt=me[Se],$=i.get(nt);t.bindTexture(r.TEXTURE_2D,$.__webglTexture),V(r.TEXTURE_2D,nt,Ke),ue(ne.__webglFramebuffer,z,nt,r.COLOR_ATTACHMENT0+Se,r.TEXTURE_2D,0),y(nt,Ke)&&x(r.TEXTURE_2D)}t.unbindTexture()}else{let Se=r.TEXTURE_2D;if((z.isWebGL3DRenderTarget||z.isWebGLArrayRenderTarget)&&(s?Se=z.isWebGL3DRenderTarget?r.TEXTURE_3D:r.TEXTURE_2D_ARRAY:console.error("THREE.WebGLTextures: THREE.Data3DTexture and THREE.DataArrayTexture only supported with WebGL2.")),t.bindTexture(Se,le.__webglTexture),V(Se,L,Ke),s&&L.mipmaps&&L.mipmaps.length>0)for(let Ae=0;Ae<L.mipmaps.length;Ae++)ue(ne.__webglFramebuffer[Ae],z,L,r.COLOR_ATTACHMENT0,Se,Ae);else ue(ne.__webglFramebuffer,z,L,r.COLOR_ATTACHMENT0,Se,0);y(L,Ke)&&x(Se),t.unbindTexture()}z.depthBuffer&&q(z)}function _e(z){let L=v(z)||s,ne=z.textures;for(let le=0,me=ne.length;le<me;le++){let he=ne[le];if(y(he,L)){let et=z.isWebGLCubeRenderTarget?r.TEXTURE_CUBE_MAP:r.TEXTURE_2D,Ke=i.get(he).__webglTexture;t.bindTexture(et,Ke),x(et),t.unbindTexture()}}}function xe(z){if(s&&z.samples>0&&Ue(z)===!1){let L=z.textures,ne=z.width,le=z.height,me=r.COLOR_BUFFER_BIT,he=[],et=z.stencilBuffer?r.DEPTH_STENCIL_ATTACHMENT:r.DEPTH_ATTACHMENT,Ke=i.get(z),Se=L.length>1;if(Se)for(let Ae=0;Ae<L.length;Ae++)t.bindFramebuffer(r.FRAMEBUFFER,Ke.__webglMultisampledFramebuffer),r.framebufferRenderbuffer(r.FRAMEBUFFER,r.COLOR_ATTACHMENT0+Ae,r.RENDERBUFFER,null),t.bindFramebuffer(r.FRAMEBUFFER,Ke.__webglFramebuffer),r.framebufferTexture2D(r.DRAW_FRAMEBUFFER,r.COLOR_ATTACHMENT0+Ae,r.TEXTURE_2D,null,0);t.bindFramebuffer(r.READ_FRAMEBUFFER,Ke.__webglMultisampledFramebuffer),t.bindFramebuffer(r.DRAW_FRAMEBUFFER,Ke.__webglFramebuffer);for(let Ae=0;Ae<L.length;Ae++){he.push(r.COLOR_ATTACHMENT0+Ae),z.depthBuffer&&he.push(et);let nt=Ke.__ignoreDepthValues!==void 0?Ke.__ignoreDepthValues:!1;if(nt===!1&&(z.depthBuffer&&(me|=r.DEPTH_BUFFER_BIT),z.stencilBuffer&&(me|=r.STENCIL_BUFFER_BIT)),Se&&r.framebufferRenderbuffer(r.READ_FRAMEBUFFER,r.COLOR_ATTACHMENT0,r.RENDERBUFFER,Ke.__webglColorRenderbuffer[Ae]),nt===!0&&(r.invalidateFramebuffer(r.READ_FRAMEBUFFER,[et]),r.invalidateFramebuffer(r.DRAW_FRAMEBUFFER,[et])),Se){let $=i.get(L[Ae]).__webglTexture;r.framebufferTexture2D(r.DRAW_FRAMEBUFFER,r.COLOR_ATTACHMENT0,r.TEXTURE_2D,$,0)}r.blitFramebuffer(0,0,ne,le,0,0,ne,le,me,r.NEAREST),u&&r.invalidateFramebuffer(r.READ_FRAMEBUFFER,he)}if(t.bindFramebuffer(r.READ_FRAMEBUFFER,null),t.bindFramebuffer(r.DRAW_FRAMEBUFFER,null),Se)for(let Ae=0;Ae<L.length;Ae++){t.bindFramebuffer(r.FRAMEBUFFER,Ke.__webglMultisampledFramebuffer),r.framebufferRenderbuffer(r.FRAMEBUFFER,r.COLOR_ATTACHMENT0+Ae,r.RENDERBUFFER,Ke.__webglColorRenderbuffer[Ae]);let nt=i.get(L[Ae]).__webglTexture;t.bindFramebuffer(r.FRAMEBUFFER,Ke.__webglFramebuffer),r.framebufferTexture2D(r.DRAW_FRAMEBUFFER,r.COLOR_ATTACHMENT0+Ae,r.TEXTURE_2D,nt,0)}t.bindFramebuffer(r.DRAW_FRAMEBUFFER,Ke.__webglMultisampledFramebuffer)}}function Le(z){return Math.min(n.maxSamples,z.samples)}function Ue(z){let L=i.get(z);return s&&z.samples>0&&e.has("WEBGL_multisampled_render_to_texture")===!0&&L.__useRenderToTexture!==!1}function Ne(z){let L=o.render.frame;f.get(z)!==L&&(f.set(z,L),z.update())}function Ve(z,L){let ne=z.colorSpace,le=z.format,me=z.type;return z.isCompressedTexture===!0||z.isVideoTexture===!0||z.format===uS||ne!==Za&&ne!==ys&&(Er.getTransfer(ne)===Hr?s===!1?e.has("EXT_sRGB")===!0&&le===Rn?(z.format=uS,z.minFilter=Qi,z.generateMipmaps=!1):L=yg.sRGBToLinear(L):(le!==Rn||me!==Ro)&&console.warn("THREE.WebGLTextures: sRGB encoded textures have to use RGBAFormat and UnsignedByteType."):console.error("THREE.WebGLTextures: Unsupported texture color space:",ne)),L}function ct(z){return typeof HTMLImageElement<"u"&&z instanceof HTMLImageElement?(c.width=z.naturalWidth||z.width,c.height=z.naturalHeight||z.height):typeof VideoFrame<"u"&&z instanceof VideoFrame?(c.width=z.displayWidth,c.height=z.displayHeight):(c.width=z.width,c.height=z.height),c}this.allocateTextureUnit=D,this.resetTextureUnits=A,this.setTexture2D=B,this.setTexture2DArray=F,this.setTexture3D=k,this.setTextureCube=G,this.rebindTextures=H,this.setupRenderTarget=We,this.updateRenderTargetMipmap=_e,this.updateMultisampleRenderTarget=xe,this.setupDepthRenderbuffer=q,this.setupFrameBufferTexture=ue,this.useMultisampledRTT=Ue}function wie(r,e,t){let i=t.isWebGL2;function n(a,o=ys){let s,l=Er.getTransfer(o);if(a===Ro)return r.UNSIGNED_BYTE;if(a===BE)return r.UNSIGNED_SHORT_4_4_4_4;if(a===kE)return r.UNSIGNED_SHORT_5_5_5_1;if(a===iQ)return r.BYTE;if(a===nQ)return r.SHORT;if(a===cg)return r.UNSIGNED_SHORT;if(a===zE)return r.INT;if(a===Lo)return r.UNSIGNED_INT;if(a===Ya)return r.FLOAT;if(a===Zu)return i?r.HALF_FLOAT:(s=e.get("OES_texture_half_float"),s!==null?s.HALF_FLOAT_OES:null);if(a===aQ)return r.ALPHA;if(a===Rn)return r.RGBA;if(a===oQ)return r.LUMINANCE;if(a===sQ)return r.LUMINANCE_ALPHA;if(a===sl)return r.DEPTH_COMPONENT;if(a===ru)return r.DEPTH_STENCIL;if(a===uS)return s=e.get("EXT_sRGB"),s!==null?s.SRGB_ALPHA_EXT:null;if(a===lQ)return r.RED;if(a===VE)return r.RED_INTEGER;if(a===uQ)return r.RG;if(a===GE)return r.RG_INTEGER;if(a===HE)return r.RGBA_INTEGER;if(a===WE||a===XE||a===YE||a===qE)if(l===Hr)if(s=e.get("WEBGL_compressed_texture_s3tc_srgb"),s!==null){if(a===WE)return s.COMPRESSED_SRGB_S3TC_DXT1_EXT;if(a===XE)return s.COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT;if(a===YE)return s.COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT;if(a===qE)return s.COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT}else return null;else if(s=e.get("WEBGL_compressed_texture_s3tc"),s!==null){if(a===WE)return s.COMPRESSED_RGB_S3TC_DXT1_EXT;if(a===XE)return s.COMPRESSED_RGBA_S3TC_DXT1_EXT;if(a===YE)return s.COMPRESSED_RGBA_S3TC_DXT3_EXT;if(a===qE)return s.COMPRESSED_RGBA_S3TC_DXT5_EXT}else return null;if(a===$3||a===Q3||a===eF||a===tF)if(s=e.get("WEBGL_compressed_texture_pvrtc"),s!==null){if(a===$3)return s.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;if(a===Q3)return s.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;if(a===eF)return s.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;if(a===tF)return s.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG}else return null;if(a===ZE)return s=e.get("WEBGL_compressed_texture_etc1"),s!==null?s.COMPRESSED_RGB_ETC1_WEBGL:null;if(a===rF||a===iF)if(s=e.get("WEBGL_compressed_texture_etc"),s!==null){if(a===rF)return l===Hr?s.COMPRESSED_SRGB8_ETC2:s.COMPRESSED_RGB8_ETC2;if(a===iF)return l===Hr?s.COMPRESSED_SRGB8_ALPHA8_ETC2_EAC:s.COMPRESSED_RGBA8_ETC2_EAC}else return null;if(a===nF||a===aF||a===oF||a===sF||a===lF||a===uF||a===cF||a===fF||a===hF||a===pF||a===dF||a===mF||a===vF||a===gF)if(s=e.get("WEBGL_compressed_texture_astc"),s!==null){if(a===nF)return l===Hr?s.COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR:s.COMPRESSED_RGBA_ASTC_4x4_KHR;if(a===aF)return l===Hr?s.COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR:s.COMPRESSED_RGBA_ASTC_5x4_KHR;if(a===oF)return l===Hr?s.COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR:s.COMPRESSED_RGBA_ASTC_5x5_KHR;if(a===sF)return l===Hr?s.COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR:s.COMPRESSED_RGBA_ASTC_6x5_KHR;if(a===lF)return l===Hr?s.COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR:s.COMPRESSED_RGBA_ASTC_6x6_KHR;if(a===uF)return l===Hr?s.COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR:s.COMPRESSED_RGBA_ASTC_8x5_KHR;if(a===cF)return l===Hr?s.COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR:s.COMPRESSED_RGBA_ASTC_8x6_KHR;if(a===fF)return l===Hr?s.COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR:s.COMPRESSED_RGBA_ASTC_8x8_KHR;if(a===hF)return l===Hr?s.COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR:s.COMPRESSED_RGBA_ASTC_10x5_KHR;if(a===pF)return l===Hr?s.COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR:s.COMPRESSED_RGBA_ASTC_10x6_KHR;if(a===dF)return l===Hr?s.COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR:s.COMPRESSED_RGBA_ASTC_10x8_KHR;if(a===mF)return l===Hr?s.COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR:s.COMPRESSED_RGBA_ASTC_10x10_KHR;if(a===vF)return l===Hr?s.COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR:s.COMPRESSED_RGBA_ASTC_12x10_KHR;if(a===gF)return l===Hr?s.COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR:s.COMPRESSED_RGBA_ASTC_12x12_KHR}else return null;if(a===jE||a===yF||a===_F)if(s=e.get("EXT_texture_compression_bptc"),s!==null){if(a===jE)return l===Hr?s.COMPRESSED_SRGB_ALPHA_BPTC_UNORM_EXT:s.COMPRESSED_RGBA_BPTC_UNORM_EXT;if(a===yF)return s.COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT;if(a===_F)return s.COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT}else return null;if(a===cQ||a===xF||a===SF||a===MF)if(s=e.get("EXT_texture_compression_rgtc"),s!==null){if(a===jE)return s.COMPRESSED_RED_RGTC1_EXT;if(a===xF)return s.COMPRESSED_SIGNED_RED_RGTC1_EXT;if(a===SF)return s.COMPRESSED_RED_GREEN_RGTC2_EXT;if(a===MF)return s.COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT}else return null;return a===gs?i?r.UNSIGNED_INT_24_8:(s=e.get("WEBGL_depth_texture"),s!==null?s.UNSIGNED_INT_24_8_WEBGL:null):r[a]!==void 0?r[a]:null}return{convert:n}}var IA=class extends Gi{constructor(e=[]){super(),this.isArrayCamera=!0,this.cameras=e}};var Td=class extends tn{constructor(){super(),this.isGroup=!0,this.type="Group"}};var HEe={type:"move"},Yg=class{constructor(){this._targetRay=null,this._grip=null,this._hand=null}getHandSpace(){return this._hand===null&&(this._hand=new Td,this._hand.matrixAutoUpdate=!1,this._hand.visible=!1,this._hand.joints={},this._hand.inputState={pinching:!1}),this._hand}getTargetRaySpace(){return this._targetRay===null&&(this._targetRay=new Td,this._targetRay.matrixAutoUpdate=!1,this._targetRay.visible=!1,this._targetRay.hasLinearVelocity=!1,this._targetRay.linearVelocity=new be,this._targetRay.hasAngularVelocity=!1,this._targetRay.angularVelocity=new be),this._targetRay}getGripSpace(){return this._grip===null&&(this._grip=new Td,this._grip.matrixAutoUpdate=!1,this._grip.visible=!1,this._grip.hasLinearVelocity=!1,this._grip.linearVelocity=new be,this._grip.hasAngularVelocity=!1,this._grip.angularVelocity=new be),this._grip}dispatchEvent(e){return this._targetRay!==null&&this._targetRay.dispatchEvent(e),this._grip!==null&&this._grip.dispatchEvent(e),this._hand!==null&&this._hand.dispatchEvent(e),this}connect(e){if(e&&e.hand){let t=this._hand;if(t)for(let i of e.hand.values())this._getHandJoint(t,i)}return this.dispatchEvent({type:"connected",data:e}),this}disconnect(e){return this.dispatchEvent({type:"disconnected",data:e}),this._targetRay!==null&&(this._targetRay.visible=!1),this._grip!==null&&(this._grip.visible=!1),this._hand!==null&&(this._hand.visible=!1),this}update(e,t,i){let n=null,a=null,o=null,s=this._targetRay,l=this._grip,u=this._hand;if(e&&t.session.visibilityState!=="visible-blurred"){if(u&&e.hand){o=!0;for(let g of e.hand.values()){let m=t.getJointPose(g,i),v=this._getHandJoint(u,g);m!==null&&(v.matrix.fromArray(m.transform.matrix),v.matrix.decompose(v.position,v.rotation,v.scale),v.matrixWorldNeedsUpdate=!0,v.jointRadius=m.radius),v.visible=m!==null}let c=u.joints["index-finger-tip"],f=u.joints["thumb-tip"],h=c.position.distanceTo(f.position),p=.02,d=.005;u.inputState.pinching&&h>p+d?(u.inputState.pinching=!1,this.dispatchEvent({type:"pinchend",handedness:e.handedness,target:this})):!u.inputState.pinching&&h<=p-d&&(u.inputState.pinching=!0,this.dispatchEvent({type:"pinchstart",handedness:e.handedness,target:this}))}else l!==null&&e.gripSpace&&(a=t.getPose(e.gripSpace,i),a!==null&&(l.matrix.fromArray(a.transform.matrix),l.matrix.decompose(l.position,l.rotation,l.scale),l.matrixWorldNeedsUpdate=!0,a.linearVelocity?(l.hasLinearVelocity=!0,l.linearVelocity.copy(a.linearVelocity)):l.hasLinearVelocity=!1,a.angularVelocity?(l.hasAngularVelocity=!0,l.angularVelocity.copy(a.angularVelocity)):l.hasAngularVelocity=!1));s!==null&&(n=t.getPose(e.targetRaySpace,i),n===null&&a!==null&&(n=a),n!==null&&(s.matrix.fromArray(n.transform.matrix),s.matrix.decompose(s.position,s.rotation,s.scale),s.matrixWorldNeedsUpdate=!0,n.linearVelocity?(s.hasLinearVelocity=!0,s.linearVelocity.copy(n.linearVelocity)):s.hasLinearVelocity=!1,n.angularVelocity?(s.hasAngularVelocity=!0,s.angularVelocity.copy(n.angularVelocity)):s.hasAngularVelocity=!1,this.dispatchEvent(HEe)))}return s!==null&&(s.visible=n!==null),l!==null&&(l.visible=a!==null),u!==null&&(u.visible=o!==null),this}_getHandJoint(e,t){if(e.joints[t.jointName]===void 0){let i=new Td;i.matrixAutoUpdate=!1,i.visible=!1,e.joints[t.jointName]=i,e.add(i)}return e.joints[t.jointName]}};var WEe=`
- void main() {
-
- gl_Position = vec4( position, 1.0 );
-
- }`,XEe=`
- uniform sampler2DArray depthColor;
- uniform float depthWidth;
- uniform float depthHeight;
-
- void main() {
-
- vec2 coord = vec2( gl_FragCoord.x / depthWidth, gl_FragCoord.y / depthHeight );
-
- if ( coord.x >= 1.0 ) {
-
- gl_FragDepthEXT = texture( depthColor, vec3( coord.x - 1.0, coord.y, 1 ) ).r;
-
- } else {
-
- gl_FragDepthEXT = texture( depthColor, vec3( coord.x, coord.y, 0 ) ).r;
-
- }
-
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$a(1,1,{generateMipmaps:!0,type:_e.has("EXT_color_buffer_half_float")?Zu:Ro,minFilter:ol,samples:W?4:0})),y.getDrawingBufferSize(ue),W?ae.setSize(ue.x,ue.y):ae.setSize(fS(ue.x),fS(ue.y));let ee=y.getRenderTarget();y.setRenderTarget(ae),y.getClearColor(R),A=y.getClearAlpha(),A<1&&y.setClearColor(16777215,.5),y.clear();let ge=y.toneMapping;y.toneMapping=vs,Ds(O,re,ie),Ve.updateMultisampleRenderTarget(ae),Ve.updateRenderTargetMipmap(ae);let ce=!1;for(let Oe=0,Ge=j.length;Oe<Ge;Oe++){let Re=j[Oe],pt=Re.object,mt=Re.geometry,$e=Re.material,at=Re.group;if($e.side===Co&&pt.layers.test(ie.layers)){let wt=$e.side;$e.side=_i,$e.needsUpdate=!0,qh(pt,re,ie,mt,$e,at),$e.side=wt,$e.needsUpdate=!0,ce=!0}}ce===!0&&(Ve.updateMultisampleRenderTarget(ae),Ve.updateRenderTargetMipmap(ae)),y.setRenderTarget(ee),y.setClearColor(R,A),y.toneMapping=ge}function Ds(O,j,re){let ie=j.isScene===!0?j.overrideMaterial:null;for(let P=0,W=O.length;P<W;P++){let ee=O[P],ge=ee.object,ce=ee.geometry,Oe=ie===null?ee.material:ie,Ge=ee.group;ge.layers.test(re.layers)&&qh(ge,j,re,ce,Oe,Ge)}}function qh(O,j,re,ie,P,W){O.onBeforeRender(y,j,re,ie,P,W),O.modelViewMatrix.multiplyMatrices(re.matrixWorldInverse,O.matrixWorld),O.normalMatrix.getNormalMatrix(O.modelViewMatrix),P.onBeforeRender(y,j,re,ie,O,W),P.transparent===!0&&P.side===Co&&P.forceSinglePass===!1?(P.side=_i,P.needsUpdate=!0,y.renderBufferDirect(re,j,ie,P,O,W),P.side=Ao,P.needsUpdate=!0,y.renderBufferDirect(re,j,ie,P,O,W),P.side=Co):y.renderBufferDirect(re,j,ie,P,O,W),O.onAfterRender(y,j,re,ie,P,W)}function Go(O,j,re){j.isScene!==!0&&(j=Ee);let ie=Ne.get(O),P=m.state.lights,W=m.state.shadowsArray,ee=P.state.version,ge=me.getParameters(O,P.state,W,j,re),ce=me.getProgramCacheKey(ge),Oe=ie.programs;ie.environment=O.isMeshStandardMaterial?j.environment:null,ie.fog=j.fog,ie.envMap=(O.isMeshStandardMaterial?z:ct).get(O.envMap||ie.environment),ie.envMapRotation=ie.environment!==null&&O.envMap===null?j.environmentRotation:O.envMapRotation,Oe===void 0&&(O.addEventListener("dispose",te),Oe=new Map,ie.programs=Oe);let Ge=Oe.get(ce);if(Ge!==void 0){if(ie.currentProgram===Ge&&ie.lightsStateVersion===ee)return wc(O,ge),Ge}else ge.uniforms=me.getUniforms(O),O.onBuild(re,ge,y),O.onBeforeCompile(ge,y),Ge=me.acquireProgram(ge,ce),Oe.set(ce,Ge),ie.uniforms=ge.uniforms;let Re=ie.uniforms;return(!O.isShaderMaterial&&!O.isRawShaderMaterial||O.clipping===!0)&&(Re.clippingPlanes=Se.uniform),wc(O,ge),ie.needsLights=T0(O),ie.lightsStateVersion=ee,ie.needsLights&&(Re.ambientLightColor.value=P.state.ambient,Re.lightProbe.value=P.state.probe,Re.directionalLights.value=P.state.directional,Re.directionalLightShadows.value=P.state.directionalShadow,Re.spotLights.value=P.state.spot,Re.spotLightShadows.value=P.state.spotShadow,Re.rectAreaLights.value=P.state.rectArea,Re.ltc_1.value=P.state.rectAreaLTC1,Re.ltc_2.value=P.state.rectAreaLTC2,Re.pointLights.value=P.state.point,Re.pointLightShadows.value=P.state.pointShadow,Re.hemisphereLights.value=P.state.hemi,Re.directionalShadowMap.value=P.state.directionalShadowMap,Re.directionalShadowMatrix.value=P.state.directionalShadowMatrix,Re.spotShadowMap.value=P.state.spotShadowMap,Re.spotLightMatrix.value=P.state.spotLightMatrix,Re.spotLightMap.value=P.state.spotLightMap,Re.pointShadowMap.value=P.state.pointShadowMap,Re.pointShadowMatrix.value=P.state.pointShadowMatrix),ie.currentProgram=Ge,ie.uniformsList=null,Ge}function Zh(O){if(O.uniformsList===null){let j=O.currentProgram.getUniforms();O.uniformsList=gh.seqWithValue(j.seq,O.uniforms)}return O.uniformsList}function wc(O,j){let re=Ne.get(O);re.outputColorSpace=j.outputColorSpace,re.batching=j.batching,re.instancing=j.instancing,re.instancingColor=j.instancingColor,re.instancingMorph=j.instancingMorph,re.skinning=j.skinning,re.morphTargets=j.morphTargets,re.morphNormals=j.morphNormals,re.morphColors=j.morphColors,re.morphTargetsCount=j.morphTargetsCount,re.numClippingPlanes=j.numClippingPlanes,re.numIntersection=j.numClipIntersection,re.vertexAlphas=j.vertexAlphas,re.vertexTangents=j.vertexTangents,re.toneMapping=j.toneMapping}function b0(O,j,re,ie,P){j.isScene!==!0&&(j=Ee),Ve.resetTextureUnits();let W=j.fog,ee=ie.isMeshStandardMaterial?j.environment:null,ge=w===null?y.outputColorSpace:w.isXRRenderTarget===!0?w.texture.colorSpace:Za,ce=(ie.isMeshStandardMaterial?z:ct).get(ie.envMap||ee),Oe=ie.vertexColors===!0&&!!re.attributes.color&&re.attributes.color.itemSize===4,Ge=!!re.attributes.tangent&&(!!ie.normalMap||ie.anisotropy>0),Re=!!re.morphAttributes.position,pt=!!re.morphAttributes.normal,mt=!!re.morphAttributes.color,$e=vs;ie.toneMapped&&(w===null||w.isXRRenderTarget===!0)&&($e=y.toneMapping);let at=re.morphAttributes.position||re.morphAttributes.normal||re.morphAttributes.color,wt=at!==void 0?at.length:0,je=Ne.get(ie),mi=m.state.lights;if(V===!0&&(K===!0||O!==C)){let jr=O===C&&ie.id===T;Se.setState(ie,O,jr)}let Ut=!1;ie.version===je.__version?(je.needsLights&&je.lightsStateVersion!==mi.state.version||je.outputColorSpace!==ge||P.isBatchedMesh&&je.batching===!1||!P.isBatchedMesh&&je.batching===!0||P.isInstancedMesh&&je.instancing===!1||!P.isInstancedMesh&&je.instancing===!0||P.isSkinnedMesh&&je.skinning===!1||!P.isSkinnedMesh&&je.skinning===!0||P.isInstancedMesh&&je.instancingColor===!0&&P.instanceColor===null||P.isInstancedMesh&&je.instancingColor===!1&&P.instanceColor!==null||P.isInstancedMesh&&je.instancingMorph===!0&&P.morphTexture===null||P.isInstancedMesh&&je.instancingMorph===!1&&P.morphTexture!==null||je.envMap!==ce||ie.fog===!0&&je.fog!==W||je.numClippingPlanes!==void 0&&(je.numClippingPlanes!==Se.numPlanes||je.numIntersection!==Se.numIntersection)||je.vertexAlphas!==Oe||je.vertexTangents!==Ge||je.morphTargets!==Re||je.morphNormals!==pt||je.morphColors!==mt||je.toneMapping!==$e||xe.isWebGL2===!0&&je.morphTargetsCount!==wt)&&(Ut=!0):(Ut=!0,je.__version=ie.version);let Rr=je.currentProgram;Ut===!0&&(Rr=Go(ie,j,P));let Wi=!1,Mt=!1,Mi=!1,sr=Rr.getUniforms(),un=je.uniforms;if(Le.useProgram(Rr.program)&&(Wi=!0,Mt=!0,Mi=!0),ie.id!==T&&(T=ie.id,Mt=!0),Wi||C!==O){sr.setValue(H,"projectionMatrix",O.projectionMatrix),sr.setValue(H,"viewMatrix",O.matrixWorldInverse);let jr=sr.map.cameraPosition;jr!==void 0&&jr.setValue(H,se.setFromMatrixPosition(O.matrixWorld)),xe.logarithmicDepthBuffer&&sr.setValue(H,"logDepthBufFC",2/(Math.log(O.far+1)/Math.LN2)),(ie.isMeshPhongMaterial||ie.isMeshToonMaterial||ie.isMeshLambertMaterial||ie.isMeshBasicMaterial||ie.isMeshStandardMaterial||ie.isShaderMaterial)&&sr.setValue(H,"isOrthographic",O.isOrthographicCamera===!0),C!==O&&(C=O,Mt=!0,Mi=!0)}if(P.isSkinnedMesh){sr.setOptional(H,P,"bindMatrix"),sr.setOptional(H,P,"bindMatrixInverse");let jr=P.skeleton;jr&&(xe.floatVertexTextures?(jr.boneTexture===null&&jr.computeBoneTexture(),sr.setValue(H,"boneTexture",jr.boneTexture,Ve)):console.warn("THREE.WebGLRenderer: SkinnedMesh can only be used with WebGL 2. With WebGL 1 OES_texture_float and vertex textures support is required."))}P.isBatchedMesh&&(sr.setOptional(H,P,"batchingTexture"),sr.setValue(H,"batchingTexture",P._matricesTexture,Ve));let mu=re.morphAttributes;if((mu.position!==void 0||mu.normal!==void 0||mu.color!==void 0&&xe.isWebGL2===!0)&&$.update(P,re,Rr),(Mt||je.receiveShadow!==P.receiveShadow)&&(je.receiveShadow=P.receiveShadow,sr.setValue(H,"receiveShadow",P.receiveShadow)),ie.isMeshGouraudMaterial&&ie.envMap!==null&&(un.envMap.value=ce,un.flipEnvMap.value=ce.isCubeTexture&&ce.isRenderTargetTexture===!1?-1:1),Mt&&(sr.setValue(H,"toneMappingExposure",y.toneMappingExposure),je.needsLights&&w0(un,Mi),W&&ie.fog===!0&&he.refreshFogUniforms(un,W),he.refreshMaterialUniforms(un,ie,B,U,ae),gh.upload(H,Zh(je),un,Ve)),ie.isShaderMaterial&&ie.uniformsNeedUpdate===!0&&(gh.upload(H,Zh(je),un,Ve),ie.uniformsNeedUpdate=!1),ie.isSpriteMaterial&&sr.setValue(H,"center",P.center),sr.setValue(H,"modelViewMatrix",P.modelViewMatrix),sr.setValue(H,"normalMatrix",P.normalMatrix),sr.setValue(H,"modelMatrix",P.matrixWorld),ie.isShaderMaterial||ie.isRawShaderMaterial){let jr=ie.uniformsGroups;for(let vu=0,jh=jr.length;vu<jh;vu++)if(xe.isWebGL2){let Kh=jr[vu];Ie.update(Kh,Rr),Ie.bind(Kh,Rr)}else console.warn("THREE.WebGLRenderer: Uniform Buffer Objects can only be used with WebGL 2.")}return Rr}function w0(O,j){O.ambientLightColor.needsUpdate=j,O.lightProbe.needsUpdate=j,O.directionalLights.needsUpdate=j,O.directionalLightShadows.needsUpdate=j,O.pointLights.needsUpdate=j,O.pointLightShadows.needsUpdate=j,O.spotLights.needsUpdate=j,O.spotLightShadows.needsUpdate=j,O.rectAreaLights.needsUpdate=j,O.hemisphereLights.needsUpdate=j}function T0(O){return O.isMeshLambertMaterial||O.isMeshToonMaterial||O.isMeshPhongMaterial||O.isMeshStandardMaterial||O.isShadowMaterial||O.isShaderMaterial&&O.lights===!0}this.getActiveCubeFace=function(){return M},this.getActiveMipmapLevel=function(){return S},this.getRenderTarget=function(){return w},this.setRenderTargetTextures=function(O,j,re){Ne.get(O.texture).__webglTexture=j,Ne.get(O.depthTexture).__webglTexture=re;let ie=Ne.get(O);ie.__hasExternalTextures=!0,ie.__autoAllocateDepthBuffer=re===void 0,ie.__autoAllocateDepthBuffer||_e.has("WEBGL_multisampled_render_to_texture")===!0&&(console.warn("THREE.WebGLRenderer: Render-to-texture extension was disabled because an external texture was provided"),ie.__useRenderToTexture=!1)},this.setRenderTargetFramebuffer=function(O,j){let re=Ne.get(O);re.__webglFramebuffer=j,re.__useDefaultFramebuffer=j===void 0},this.setRenderTarget=function(O,j=0,re=0){w=O,M=j,S=re;let ie=!0,P=null,W=!1,ee=!1;if(O){let ce=Ne.get(O);ce.__useDefaultFramebuffer!==void 0?(Le.bindFramebuffer(H.FRAMEBUFFER,null),ie=!1):ce.__webglFramebuffer===void 0?Ve.setupRenderTarget(O):ce.__hasExternalTextures&&Ve.rebindTextures(O,Ne.get(O.texture).__webglTexture,Ne.get(O.depthTexture).__webglTexture);let Oe=O.texture;(Oe.isData3DTexture||Oe.isDataArrayTexture||Oe.isCompressedArrayTexture)&&(ee=!0);let Ge=Ne.get(O).__webglFramebuffer;O.isWebGLCubeRenderTarget?(Array.isArray(Ge[j])?P=Ge[j][re]:P=Ge[j],W=!0):xe.isWebGL2&&O.samples>0&&Ve.useMultisampledRTT(O)===!1?P=Ne.get(O).__webglMultisampledFramebuffer:Array.isArray(Ge)?P=Ge[re]:P=Ge,b.copy(O.viewport),E.copy(O.scissor),I=O.scissorTest}else b.copy(G).multiplyScalar(B).floor(),E.copy(Y).multiplyScalar(B).floor(),I=J;if(Le.bindFramebuffer(H.FRAMEBUFFER,P)&&xe.drawBuffers&&ie&&Le.drawBuffers(O,P),Le.viewport(b),Le.scissor(E),Le.setScissorTest(I),W){let ce=Ne.get(O.texture);H.framebufferTexture2D(H.FRAMEBUFFER,H.COLOR_ATTACHMENT0,H.TEXTURE_CUBE_MAP_POSITIVE_X+j,ce.__webglTexture,re)}else if(ee){let ce=Ne.get(O.texture),Oe=j||0;H.framebufferTextureLayer(H.FRAMEBUFFER,H.COLOR_ATTACHMENT0,ce.__webglTexture,re||0,Oe)}T=-1},this.readRenderTargetPixels=function(O,j,re,ie,P,W,ee){if(!(O&&O.isWebGLRenderTarget)){console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");return}let ge=Ne.get(O).__webglFramebuffer;if(O.isWebGLCubeRenderTarget&&ee!==void 0&&(ge=ge[ee]),ge){Le.bindFramebuffer(H.FRAMEBUFFER,ge);try{let ce=O.texture,Oe=ce.format,Ge=ce.type;if(Oe!==Rn&&ze.convert(Oe)!==H.getParameter(H.IMPLEMENTATION_COLOR_READ_FORMAT)){console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.");return}let Re=Ge===Zu&&(_e.has("EXT_color_buffer_half_float")||xe.isWebGL2&&_e.has("EXT_color_buffer_float"));if(Ge!==Ro&&ze.convert(Ge)!==H.getParameter(H.IMPLEMENTATION_COLOR_READ_TYPE)&&!(Ge===Ya&&(xe.isWebGL2||_e.has("OES_texture_float")||_e.has("WEBGL_color_buffer_float")))&&!Re){console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.");return}j>=0&&j<=O.width-ie&&re>=0&&re<=O.height-P&&H.readPixels(j,re,ie,P,ze.convert(Oe),ze.convert(Ge),W)}finally{let ce=w!==null?Ne.get(w).__webglFramebuffer:null;Le.bindFramebuffer(H.FRAMEBUFFER,ce)}}},this.copyFramebufferToTexture=function(O,j,re=0){let ie=Math.pow(2,-re),P=Math.floor(j.image.width*ie),W=Math.floor(j.image.height*ie);Ve.setTexture2D(j,0),H.copyTexSubImage2D(H.TEXTURE_2D,re,0,0,O.x,O.y,P,W),Le.unbindTexture()},this.copyTextureToTexture=function(O,j,re,ie=0){let P=j.image.width,W=j.image.height,ee=ze.convert(re.format),ge=ze.convert(re.type);Ve.setTexture2D(re,0),H.pixelStorei(H.UNPACK_FLIP_Y_WEBGL,re.flipY),H.pixelStorei(H.UNPACK_PREMULTIPLY_ALPHA_WEBGL,re.premultiplyAlpha),H.pixelStorei(H.UNPACK_ALIGNMENT,re.unpackAlignment),j.isDataTexture?H.texSubImage2D(H.TEXTURE_2D,ie,O.x,O.y,P,W,ee,ge,j.image.data):j.isCompressedTexture?H.compressedTexSubImage2D(H.TEXTURE_2D,ie,O.x,O.y,j.mipmaps[0].width,j.mipmaps[0].height,ee,j.mipmaps[0].data):H.texSubImage2D(H.TEXTURE_2D,ie,O.x,O.y,ee,ge,j.image),ie===0&&re.generateMipmaps&&H.generateMipmap(H.TEXTURE_2D),Le.unbindTexture()},this.copyTextureToTexture3D=function(O,j,re,ie,P=0){if(y.isWebGL1Renderer){console.warn("THREE.WebGLRenderer.copyTextureToTexture3D: can only be used with WebGL2.");return}let W=Math.round(O.max.x-O.min.x),ee=Math.round(O.max.y-O.min.y),ge=O.max.z-O.min.z+1,ce=ze.convert(ie.format),Oe=ze.convert(ie.type),Ge;if(ie.isData3DTexture)Ve.setTexture3D(ie,0),Ge=H.TEXTURE_3D;else if(ie.isDataArrayTexture||ie.isCompressedArrayTexture)Ve.setTexture2DArray(ie,0),Ge=H.TEXTURE_2D_ARRAY;else{console.warn("THREE.WebGLRenderer.copyTextureToTexture3D: only supports THREE.DataTexture3D and THREE.DataTexture2DArray.");return}H.pixelStorei(H.UNPACK_FLIP_Y_WEBGL,ie.flipY),H.pixelStorei(H.UNPACK_PREMULTIPLY_ALPHA_WEBGL,ie.premultiplyAlpha),H.pixelStorei(H.UNPACK_ALIGNMENT,ie.unpackAlignment);let Re=H.getParameter(H.UNPACK_ROW_LENGTH),pt=H.getParameter(H.UNPACK_IMAGE_HEIGHT),mt=H.getParameter(H.UNPACK_SKIP_PIXELS),$e=H.getParameter(H.UNPACK_SKIP_ROWS),at=H.getParameter(H.UNPACK_SKIP_IMAGES),wt=re.isCompressedTexture?re.mipmaps[P]:re.image;H.pixelStorei(H.UNPACK_ROW_LENGTH,wt.width),H.pixelStorei(H.UNPACK_IMAGE_HEIGHT,wt.height),H.pixelStorei(H.UNPACK_SKIP_PIXELS,O.min.x),H.pixelStorei(H.UNPACK_SKIP_ROWS,O.min.y),H.pixelStorei(H.UNPACK_SKIP_IMAGES,O.min.z),re.isDataTexture||re.isData3DTexture?H.texSubImage3D(Ge,P,j.x,j.y,j.z,W,ee,ge,ce,Oe,wt.data):ie.isCompressedArrayTexture?H.compressedTexSubImage3D(Ge,P,j.x,j.y,j.z,W,ee,ge,ce,wt.data):H.texSubImage3D(Ge,P,j.x,j.y,j.z,W,ee,ge,ce,Oe,wt),H.pixelStorei(H.UNPACK_ROW_LENGTH,Re),H.pixelStorei(H.UNPACK_IMAGE_HEIGHT,pt),H.pixelStorei(H.UNPACK_SKIP_PIXELS,mt),H.pixelStorei(H.UNPACK_SKIP_ROWS,$e),H.pixelStorei(H.UNPACK_SKIP_IMAGES,at),P===0&&ie.generateMipmaps&&H.generateMipmap(Ge),Le.unbindTexture()},this.initTexture=function(O){O.isCubeTexture?Ve.setTextureCube(O,0):O.isData3DTexture?Ve.setTexture3D(O,0):O.isDataArrayTexture||O.isCompressedArrayTexture?Ve.setTexture2DArray(O,0):Ve.setTexture2D(O,0),Le.unbindTexture()},this.resetState=function(){M=0,S=0,w=null,Le.reset(),we.reset()},typeof __THREE_DEVTOOLS__<"u"&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("observe",{detail:this}))}get coordinateSystem(){return ja}get outputColorSpace(){return this._outputColorSpace}set outputColorSpace(e){this._outputColorSpace=e;let t=this.getContext();t.drawingBufferColorSpace=e===fg?"display-p3":"srgb",t.unpackColorSpace=Er.workingColorSpace===dd?"display-p3":"srgb"}get useLegacyLights(){return console.warn("THREE.WebGLRenderer: The property .useLegacyLights has been deprecated. Migrate your lighting according to the following guide: https://discourse.threejs.org/t/updates-to-lighting-in-three-js-r155/53733."),this._useLegacyLights}set useLegacyLights(e){console.warn("THREE.WebGLRenderer: The property .useLegacyLights has been deprecated. Migrate your lighting according to the following guide: https://discourse.threejs.org/t/updates-to-lighting-in-three-js-r155/53733."),this._useLegacyLights=e}};var yS=class extends tn{constructor(){super(),this.isScene=!0,this.type="Scene",this.background=null,this.environment=null,this.fog=null,this.backgroundBlurriness=0,this.backgroundIntensity=1,this.backgroundRotation=new cl,this.environmentRotation=new cl,this.overrideMaterial=null,typeof __THREE_DEVTOOLS__<"u"&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("observe",{detail:this}))}copy(e,t){return super.copy(e,t),e.background!==null&&(this.background=e.background.clone()),e.environment!==null&&(this.environment=e.environment.clone()),e.fog!==null&&(this.fog=e.fog.clone()),this.backgroundBlurriness=e.backgroundBlurriness,this.backgroundIntensity=e.backgroundIntensity,this.backgroundRotation.copy(e.backgroundRotation),this.environmentRotation.copy(e.environmentRotation),e.overrideMaterial!==null&&(this.overrideMaterial=e.overrideMaterial.clone()),this.matrixAutoUpdate=e.matrixAutoUpdate,this}toJSON(e){let t=super.toJSON(e);return this.fog!==null&&(t.object.fog=this.fog.toJSON()),this.backgroundBlurriness>0&&(t.object.backgroundBlurriness=this.backgroundBlurriness),this.backgroundIntensity!==1&&(t.object.backgroundIntensity=this.backgroundIntensity),t.object.backgroundRotation=this.backgroundRotation.toArray(),t.object.environmentRotation=this.environmentRotation.toArray(),t}};var OA=class r extends Qa{constructor(e=1,t=32,i=0,n=Math.PI*2){super(),this.type="CircleGeometry",this.parameters={radius:e,segments:t,thetaStart:i,thetaLength:n},t=Math.max(3,t);let a=[],o=[],s=[],l=[],u=new be,c=new Kt;o.push(0,0,0),s.push(0,0,1),l.push(.5,.5);for(let f=0,h=3;f<=t;f++,h+=3){let p=i+f/t*n;u.x=e*Math.cos(p),u.y=e*Math.sin(p),o.push(u.x,u.y,u.z),s.push(0,0,1),c.x=(o[h]/e+1)/2,c.y=(o[h+1]/e+1)/2,l.push(c.x,c.y)}for(let f=1;f<=t;f++)a.push(f,f+1,0);this.setIndex(a),this.setAttribute("position",new Zn(o,3)),this.setAttribute("normal",new Zn(s,3)),this.setAttribute("uv",new Zn(l,2))}copy(e){return super.copy(e),this.parameters=Object.assign({},e.parameters),this}static fromJSON(e){return new r(e.radius,e.segments,e.thetaStart,e.thetaLength)}};var qg=class extends tn{constructor(e,t=1){super(),this.isLight=!0,this.type="Light",this.color=new ir(e),this.intensity=t}dispose(){}copy(e,t){return super.copy(e,t),this.color.copy(e.color),this.intensity=e.intensity,this}toJSON(e){let t=super.toJSON(e);return t.object.color=this.color.getHex(),t.object.intensity=this.intensity,this.groundColor!==void 0&&(t.object.groundColor=this.groundColor.getHex()),this.distance!==void 0&&(t.object.distance=this.distance),this.angle!==void 0&&(t.object.angle=this.angle),this.decay!==void 0&&(t.object.decay=this.decay),this.penumbra!==void 0&&(t.object.penumbra=this.penumbra),this.shadow!==void 0&&(t.object.shadow=this.shadow.toJSON()),t}};var _S=class extends qg{constructor(e,t,i){super(e,i),this.isHemisphereLight=!0,this.type="HemisphereLight",this.position.copy(tn.DEFAULT_UP),this.updateMatrix(),this.groundColor=new ir(t)}copy(e,t){return super.copy(e,t),this.groundColor.copy(e.groundColor),this}};var iz=new Wr,Aie=new be,Cie=new be,FA=class{constructor(e){this.camera=e,this.bias=0,this.normalBias=0,this.radius=1,this.blurSamples=8,this.mapSize=new Kt(512,512),this.map=null,this.mapPass=null,this.matrix=new Wr,this.autoUpdate=!0,this.needsUpdate=!1,this._frustum=new vh,this._frameExtents=new Kt(1,1),this._viewportCount=1,this._viewports=[new ii(0,0,1,1)]}getViewportCount(){return this._viewportCount}getFrustum(){return this._frustum}updateMatrices(e){let t=this.camera,i=this.matrix;Aie.setFromMatrixPosition(e.matrixWorld),t.position.copy(Aie),Cie.setFromMatrixPosition(e.target.matrixWorld),t.lookAt(Cie),t.updateMatrixWorld(),iz.multiplyMatrices(t.projectionMatrix,t.matrixWorldInverse),this._frustum.setFromProjectionMatrix(iz),i.set(.5,0,0,.5,0,.5,0,.5,0,0,.5,.5,0,0,0,1),i.multiply(iz)}getViewport(e){return this._viewports[e]}getFrameExtents(){return this._frameExtents}dispose(){this.map&&this.map.dispose(),this.mapPass&&this.mapPass.dispose()}copy(e){return this.camera=e.camera.clone(),this.bias=e.bias,this.radius=e.radius,this.mapSize.copy(e.mapSize),this}clone(){return new this.constructor().copy(this)}toJSON(){let e={};return this.bias!==0&&(e.bias=this.bias),this.normalBias!==0&&(e.normalBias=this.normalBias),this.radius!==1&&(e.radius=this.radius),(this.mapSize.x!==512||this.mapSize.y!==512)&&(e.mapSize=this.mapSize.toArray()),e.camera=this.camera.toJSON(!1).object,delete e.camera.matrix,e}};var zA=class extends FA{constructor(){super(new kg(-5,5,5,-5,.5,500)),this.isDirectionalLightShadow=!0}};var xS=class extends qg{constructor(e,t){super(e,t),this.isDirectionalLight=!0,this.type="DirectionalLight",this.position.copy(tn.DEFAULT_UP),this.updateMatrix(),this.target=new tn,this.shadow=new zA}dispose(){this.shadow.dispose()}copy(e){return super.copy(e),this.target=e.target.clone(),this.shadow=e.shadow.clone(),this}};var SS=class{constructor(e=!0){this.autoStart=e,this.startTime=0,this.oldTime=0,this.elapsedTime=0,this.running=!1}start(){this.startTime=Rie(),this.oldTime=this.startTime,this.elapsedTime=0,this.running=!0}stop(){this.getElapsedTime(),this.running=!1,this.autoStart=!1}getElapsedTime(){return this.getDelta(),this.elapsedTime}getDelta(){let e=0;if(this.autoStart&&!this.running)return this.start(),0;if(this.running){let t=Rie();e=(t-this.oldTime)/1e3,this.oldTime=t,this.elapsedTime+=e}return e}};function Rie(){return(typeof performance>"u"?Date:performance).now()}typeof __THREE_DEVTOOLS__<"u"&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("register",{detail:{revision:rS}}));typeof window<"u"&&(window.__THREE__?console.warn("WARNING: Multiple instances of Three.js being imported."):window.__THREE__=rS);var Lse=Nse(rae());var Ik="162";var ULe=0,iae=1,OLe=2;var Xoe=1,FLe=2,vc=3,Uh=0,lo=1,yc=2,Dh=0,a0=1,nae=2,aae=3,oae=4,zLe=5,um=100,BLe=101,kLe=102,sae=103,lae=104,VLe=200,GLe=201,HLe=202,WLe=203,KB=204,JB=205,XLe=206,YLe=207,qLe=208,ZLe=209,jLe=210,KLe=211,JLe=212,$Le=213,QLe=214,ePe=0,tPe=1,rPe=2,eR=3,iPe=4,nPe=5,aPe=6,oPe=7,NR=0,sPe=1,lPe=2,Ih=0,uPe=1,cPe=2,fPe=3,hPe=4,pPe=5,dPe=6,mPe=7,uae="attached",vPe="detached",cae=300,l0=301,u0=302,LM=303,$B=304,UR=306,c0=1e3,oo=1001,QB=1002,Dn=1003,fae=1004;var SM=1005;var ao=1006,dB=1007;var fm=1008;var 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Oh{constructor(t=r.DEFAULT_IMAGE,i=r.DEFAULT_MAPPING,n=oo,a=oo,o=ao,s=fm,l=As,u=Nh,c=r.DEFAULT_ANISOTROPY,f=Lh){super(),this.isTexture=!0,Object.defineProperty(this,"id",{value:eDe++}),this.uuid=Wh(),this.name="",this.source=new uR(t),this.mipmaps=[],this.mapping=i,this.channel=0,this.wrapS=n,this.wrapT=a,this.magFilter=o,this.minFilter=s,this.anisotropy=c,this.format=l,this.internalFormat=null,this.type=u,this.offset=new yr(0,0),this.repeat=new yr(1,1),this.center=new yr(0,0),this.rotation=0,this.matrixAutoUpdate=!0,this.matrix=new dr,this.generateMipmaps=!0,this.premultiplyAlpha=!1,this.flipY=!0,this.unpackAlignment=4,this.colorSpace=f,this.userData={},this.version=0,this.onUpdate=null,this.isRenderTargetTexture=!1,this.needsPMREMUpdate=!1}get image(){return this.source.data}set image(t=null){this.source.data=t}updateMatrix(){this.matrix.setUvTransform(this.offset.x,this.offset.y,this.repeat.x,this.repeat.y,this.rotation,this.center.x,this.center.y)}clone(){return new this.constructor().copy(this)}copy(t){return this.name=t.name,this.source=t.source,this.mipmaps=t.mipmaps.slice(0),this.mapping=t.mapping,this.channel=t.channel,this.wrapS=t.wrapS,this.wrapT=t.wrapT,this.magFilter=t.magFilter,this.minFilter=t.minFilter,this.anisotropy=t.anisotropy,this.format=t.format,this.internalFormat=t.internalFormat,this.type=t.type,this.offset.copy(t.offset),this.repeat.copy(t.repeat),this.center.copy(t.center),this.rotation=t.rotation,this.matrixAutoUpdate=t.matrixAutoUpdate,this.matrix.copy(t.matrix),this.generateMipmaps=t.generateMipmaps,this.premultiplyAlpha=t.premultiplyAlpha,this.flipY=t.flipY,this.unpackAlignment=t.unpackAlignment,this.colorSpace=t.colorSpace,this.userData=JSON.parse(JSON.stringify(t.userData)),this.needsUpdate=!0,this}toJSON(t){let i=t===void 0||typeof t=="string";if(!i&&t.textures[this.uuid]!==void 0)return t.textures[this.uuid];let n={metadata:{version:4.6,type:"Texture",generator:"Texture.toJSON"},uuid:this.uuid,name:this.name,image:this.source.toJSON(t).uuid,mapping:this.mapping,channel:this.channel,repeat:[this.repeat.x,this.repeat.y],offset:[this.offset.x,this.offset.y],center:[this.center.x,this.center.y],rotation:this.rotation,wrap:[this.wrapS,this.wrapT],format:this.format,internalFormat:this.internalFormat,type:this.type,colorSpace:this.colorSpace,minFilter:this.minFilter,magFilter:this.magFilter,anisotropy:this.anisotropy,flipY:this.flipY,generateMipmaps:this.generateMipmaps,premultiplyAlpha:this.premultiplyAlpha,unpackAlignment:this.unpackAlignment};return Object.keys(this.userData).length>0&&(n.userData=this.userData),i||(t.textures[this.uuid]=n),n}dispose(){this.dispatchEvent({type:"dispose"})}transformUv(t){if(this.mapping!==cae)return t;if(t.applyMatrix3(this.matrix),t.x<0||t.x>1)switch(this.wrapS){case c0:t.x=t.x-Math.floor(t.x);break;case oo:t.x=t.x<0?0:1;break;case QB:Math.abs(Math.floor(t.x)%2)===1?t.x=Math.ceil(t.x)-t.x:t.x=t.x-Math.floor(t.x);break}if(t.y<0||t.y>1)switch(this.wrapT){case c0:t.y=t.y-Math.floor(t.y);break;case oo:t.y=t.y<0?0:1;break;case QB:Math.abs(Math.floor(t.y)%2)===1?t.y=Math.ceil(t.y)-t.y:t.y=t.y-Math.floor(t.y);break}return this.flipY&&(t.y=1-t.y),t}set needsUpdate(t){t===!0&&(this.version++,this.source.needsUpdate=!0)}}return r.DEFAULT_IMAGE=null,r.DEFAULT_MAPPING=cae,r.DEFAULT_ANISOTROPY=1,r})(),Pr=class r{constructor(e=0,t=0,i=0,n=1){r.prototype.isVector4=!0,this.x=e,this.y=t,this.z=i,this.w=n}get width(){return this.z}set width(e){this.z=e}get height(){return this.w}set height(e){this.w=e}set(e,t,i,n){return this.x=e,this.y=t,this.z=i,this.w=n,this}setScalar(e){return this.x=e,this.y=e,this.z=e,this.w=e,this}setX(e){return this.x=e,this}setY(e){return this.y=e,this}setZ(e){return this.z=e,this}setW(e){return this.w=e,this}setComponent(e,t){switch(e){case 0:this.x=t;break;case 1:this.y=t;break;case 2:this.z=t;break;case 3:this.w=t;break;default:throw new Error("index is out of range: "+e)}return this}getComponent(e){switch(e){case 0:return this.x;case 1:return this.y;case 2:return this.z;case 3:return this.w;default:throw new Error("index is out of range: "+e)}}clone(){return new this.constructor(this.x,this.y,this.z,this.w)}copy(e){return this.x=e.x,this.y=e.y,this.z=e.z,this.w=e.w!==void 0?e.w:1,this}add(e){return this.x+=e.x,this.y+=e.y,this.z+=e.z,this.w+=e.w,this}addScalar(e){return this.x+=e,this.y+=e,this.z+=e,this.w+=e,this}addVectors(e,t){return this.x=e.x+t.x,this.y=e.y+t.y,this.z=e.z+t.z,this.w=e.w+t.w,this}addScaledVector(e,t){return this.x+=e.x*t,this.y+=e.y*t,this.z+=e.z*t,this.w+=e.w*t,this}sub(e){return this.x-=e.x,this.y-=e.y,this.z-=e.z,this.w-=e.w,this}subScalar(e){return this.x-=e,this.y-=e,this.z-=e,this.w-=e,this}subVectors(e,t){return this.x=e.x-t.x,this.y=e.y-t.y,this.z=e.z-t.z,this.w=e.w-t.w,this}multiply(e){return this.x*=e.x,this.y*=e.y,this.z*=e.z,this.w*=e.w,this}multiplyScalar(e){return this.x*=e,this.y*=e,this.z*=e,this.w*=e,this}applyMatrix4(e){let t=this.x,i=this.y,n=this.z,a=this.w,o=e.elements;return this.x=o[0]*t+o[4]*i+o[8]*n+o[12]*a,this.y=o[1]*t+o[5]*i+o[9]*n+o[13]*a,this.z=o[2]*t+o[6]*i+o[10]*n+o[14]*a,this.w=o[3]*t+o[7]*i+o[11]*n+o[15]*a,this}divideScalar(e){return this.multiplyScalar(1/e)}setAxisAngleFromQuaternion(e){this.w=2*Math.acos(e.w);let t=Math.sqrt(1-e.w*e.w);return t<1e-4?(this.x=1,this.y=0,this.z=0):(this.x=e.x/t,this.y=e.y/t,this.z=e.z/t),this}setAxisAngleFromRotationMatrix(e){let t,i,n,a,l=e.elements,u=l[0],c=l[4],f=l[8],h=l[1],p=l[5],d=l[9],g=l[2],m=l[6],v=l[10];if(Math.abs(c-h)<.01&&Math.abs(f-g)<.01&&Math.abs(d-m)<.01){if(Math.abs(c+h)<.1&&Math.abs(f+g)<.1&&Math.abs(d+m)<.1&&Math.abs(u+p+v-3)<.1)return this.set(1,0,0,0),this;t=Math.PI;let y=(u+1)/2,x=(p+1)/2,M=(v+1)/2,S=(c+h)/4,w=(f+g)/4,T=(d+m)/4;return y>x&&y>M?y<.01?(i=0,n=.707106781,a=.707106781):(i=Math.sqrt(y),n=S/i,a=w/i):x>M?x<.01?(i=.707106781,n=0,a=.707106781):(n=Math.sqrt(x),i=S/n,a=T/n):M<.01?(i=.707106781,n=.707106781,a=0):(a=Math.sqrt(M),i=w/a,n=T/a),this.set(i,n,a,t),this}let _=Math.sqrt((m-d)*(m-d)+(f-g)*(f-g)+(h-c)*(h-c));return Math.abs(_)<.001&&(_=1),this.x=(m-d)/_,this.y=(f-g)/_,this.z=(h-c)/_,this.w=Math.acos((u+p+v-1)/2),this}min(e){return this.x=Math.min(this.x,e.x),this.y=Math.min(this.y,e.y),this.z=Math.min(this.z,e.z),this.w=Math.min(this.w,e.w),this}max(e){return this.x=Math.max(this.x,e.x),this.y=Math.max(this.y,e.y),this.z=Math.max(this.z,e.z),this.w=Math.max(this.w,e.w),this}clamp(e,t){return this.x=Math.max(e.x,Math.min(t.x,this.x)),this.y=Math.max(e.y,Math.min(t.y,this.y)),this.z=Math.max(e.z,Math.min(t.z,this.z)),this.w=Math.max(e.w,Math.min(t.w,this.w)),this}clampScalar(e,t){return this.x=Math.max(e,Math.min(t,this.x)),this.y=Math.max(e,Math.min(t,this.y)),this.z=Math.max(e,Math.min(t,this.z)),this.w=Math.max(e,Math.min(t,this.w)),this}clampLength(e,t){let i=this.length();return this.divideScalar(i||1).multiplyScalar(Math.max(e,Math.min(t,i)))}floor(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this.z=Math.floor(this.z),this.w=Math.floor(this.w),this}ceil(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this.z=Math.ceil(this.z),this.w=Math.ceil(this.w),this}round(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this.z=Math.round(this.z),this.w=Math.round(this.w),this}roundToZero(){return this.x=Math.trunc(this.x),this.y=Math.trunc(this.y),this.z=Math.trunc(this.z),this.w=Math.trunc(this.w),this}negate(){return this.x=-this.x,this.y=-this.y,this.z=-this.z,this.w=-this.w,this}dot(e){return this.x*e.x+this.y*e.y+this.z*e.z+this.w*e.w}lengthSq(){return this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w}length(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)}manhattanLength(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)+Math.abs(this.w)}normalize(){return this.divideScalar(this.length()||1)}setLength(e){return this.normalize().multiplyScalar(e)}lerp(e,t){return this.x+=(e.x-this.x)*t,this.y+=(e.y-this.y)*t,this.z+=(e.z-this.z)*t,this.w+=(e.w-this.w)*t,this}lerpVectors(e,t,i){return this.x=e.x+(t.x-e.x)*i,this.y=e.y+(t.y-e.y)*i,this.z=e.z+(t.z-e.z)*i,this.w=e.w+(t.w-e.w)*i,this}equals(e){return e.x===this.x&&e.y===this.y&&e.z===this.z&&e.w===this.w}fromArray(e,t=0){return this.x=e[t],this.y=e[t+1],this.z=e[t+2],this.w=e[t+3],this}toArray(e=[],t=0){return e[t]=this.x,e[t+1]=this.y,e[t+2]=this.z,e[t+3]=this.w,e}fromBufferAttribute(e,t){return this.x=e.getX(t),this.y=e.getY(t),this.z=e.getZ(t),this.w=e.getW(t),this}random(){return this.x=Math.random(),this.y=Math.random(),this.z=Math.random(),this.w=Math.random(),this}*[Symbol.iterator](){yield this.x,yield this.y,yield this.z,yield this.w}},rk=class extends Oh{constructor(e=1,t=1,i={}){super(),this.isRenderTarget=!0,this.width=e,this.height=t,this.depth=1,this.scissor=new Pr(0,0,e,t),this.scissorTest=!1,this.viewport=new Pr(0,0,e,t);let n={width:e,height:t,depth:1};i=Object.assign({generateMipmaps:!1,internalFormat:null,minFilter:ao,depthBuffer:!0,stencilBuffer:!1,depthTexture:null,samples:0,count:1},i);let a=new Vo(n,i.mapping,i.wrapS,i.wrapT,i.magFilter,i.minFilter,i.format,i.type,i.anisotropy,i.colorSpace);a.flipY=!1,a.generateMipmaps=i.generateMipmaps,a.internalFormat=i.internalFormat,this.textures=[];let o=i.count;for(let s=0;s<o;s++)this.textures[s]=a.clone(),this.textures[s].isRenderTargetTexture=!0;this.depthBuffer=i.depthBuffer,this.stencilBuffer=i.stencilBuffer,this.depthTexture=i.depthTexture,this.samples=i.samples}get texture(){return this.textures[0]}set texture(e){this.textures[0]=e}setSize(e,t,i=1){if(this.width!==e||this.height!==t||this.depth!==i){this.width=e,this.height=t,this.depth=i;for(let n=0,a=this.textures.length;n<a;n++)this.textures[n].image.width=e,this.textures[n].image.height=t,this.textures[n].image.depth=i;this.dispose()}this.viewport.set(0,0,e,t),this.scissor.set(0,0,e,t)}clone(){return new this.constructor().copy(this)}copy(e){this.width=e.width,this.height=e.height,this.depth=e.depth,this.scissor.copy(e.scissor),this.scissorTest=e.scissorTest,this.viewport.copy(e.viewport),this.textures.length=0;for(let i=0,n=e.textures.length;i<n;i++)this.textures[i]=e.textures[i].clone(),this.textures[i].isRenderTargetTexture=!0;let t=Object.assign({},e.texture.image);return this.texture.source=new uR(t),this.depthBuffer=e.depthBuffer,this.stencilBuffer=e.stencilBuffer,e.depthTexture!==null&&(this.depthTexture=e.depthTexture.clone()),this.samples=e.samples,this}dispose(){this.dispatchEvent({type:"dispose"})}},Sc=class extends rk{constructor(e=1,t=1,i={}){super(e,t,i),this.isWebGLRenderTarget=!0}},cR=class extends Vo{constructor(e=null,t=1,i=1,n=1){super(null),this.isDataArrayTexture=!0,this.image={data:e,width:t,height:i,depth:n},this.magFilter=Dn,this.minFilter=Dn,this.wrapR=oo,this.generateMipmaps=!1,this.flipY=!1,this.unpackAlignment=1}};var ik=class extends Vo{constructor(e=null,t=1,i=1,n=1){super(null),this.isData3DTexture=!0,this.image={data:e,width:t,height:i,depth:n},this.magFilter=Dn,this.minFilter=Dn,this.wrapR=oo,this.generateMipmaps=!1,this.flipY=!1,this.unpackAlignment=1}};var On=class{constructor(e=0,t=0,i=0,n=1){this.isQuaternion=!0,this._x=e,this._y=t,this._z=i,this._w=n}static slerpFlat(e,t,i,n,a,o,s){let l=i[n+0],u=i[n+1],c=i[n+2],f=i[n+3],h=a[o+0],p=a[o+1],d=a[o+2],g=a[o+3];if(s===0){e[t+0]=l,e[t+1]=u,e[t+2]=c,e[t+3]=f;return}if(s===1){e[t+0]=h,e[t+1]=p,e[t+2]=d,e[t+3]=g;return}if(f!==g||l!==h||u!==p||c!==d){let m=1-s,v=l*h+u*p+c*d+f*g,_=v>=0?1:-1,y=1-v*v;if(y>Number.EPSILON){let M=Math.sqrt(y),S=Math.atan2(M,v*_);m=Math.sin(m*S)/M,s=Math.sin(s*S)/M}let x=s*_;if(l=l*m+h*x,u=u*m+p*x,c=c*m+d*x,f=f*m+g*x,m===1-s){let M=1/Math.sqrt(l*l+u*u+c*c+f*f);l*=M,u*=M,c*=M,f*=M}}e[t]=l,e[t+1]=u,e[t+2]=c,e[t+3]=f}static multiplyQuaternionsFlat(e,t,i,n,a,o){let s=i[n],l=i[n+1],u=i[n+2],c=i[n+3],f=a[o],h=a[o+1],p=a[o+2],d=a[o+3];return e[t]=s*d+c*f+l*p-u*h,e[t+1]=l*d+c*h+u*f-s*p,e[t+2]=u*d+c*p+s*h-l*f,e[t+3]=c*d-s*f-l*h-u*p,e}get x(){return this._x}set x(e){this._x=e,this._onChangeCallback()}get y(){return this._y}set y(e){this._y=e,this._onChangeCallback()}get z(){return this._z}set z(e){this._z=e,this._onChangeCallback()}get w(){return this._w}set w(e){this._w=e,this._onChangeCallback()}set(e,t,i,n){return this._x=e,this._y=t,this._z=i,this._w=n,this._onChangeCallback(),this}clone(){return new this.constructor(this._x,this._y,this._z,this._w)}copy(e){return this._x=e.x,this._y=e.y,this._z=e.z,this._w=e.w,this._onChangeCallback(),this}setFromEuler(e,t=!0){let i=e._x,n=e._y,a=e._z,o=e._order,s=Math.cos,l=Math.sin,u=s(i/2),c=s(n/2),f=s(a/2),h=l(i/2),p=l(n/2),d=l(a/2);switch(o){case"XYZ":this._x=h*c*f+u*p*d,this._y=u*p*f-h*c*d,this._z=u*c*d+h*p*f,this._w=u*c*f-h*p*d;break;case"YXZ":this._x=h*c*f+u*p*d,this._y=u*p*f-h*c*d,this._z=u*c*d-h*p*f,this._w=u*c*f+h*p*d;break;case"ZXY":this._x=h*c*f-u*p*d,this._y=u*p*f+h*c*d,this._z=u*c*d+h*p*f,this._w=u*c*f-h*p*d;break;case"ZYX":this._x=h*c*f-u*p*d,this._y=u*p*f+h*c*d,this._z=u*c*d-h*p*f,this._w=u*c*f+h*p*d;break;case"YZX":this._x=h*c*f+u*p*d,this._y=u*p*f+h*c*d,this._z=u*c*d-h*p*f,this._w=u*c*f-h*p*d;break;case"XZY":this._x=h*c*f-u*p*d,this._y=u*p*f-h*c*d,this._z=u*c*d+h*p*f,this._w=u*c*f+h*p*d;break;default:console.warn("THREE.Quaternion: .setFromEuler() encountered an unknown order: "+o)}return t===!0&&this._onChangeCallback(),this}setFromAxisAngle(e,t){let i=t/2,n=Math.sin(i);return this._x=e.x*n,this._y=e.y*n,this._z=e.z*n,this._w=Math.cos(i),this._onChangeCallback(),this}setFromRotationMatrix(e){let t=e.elements,i=t[0],n=t[4],a=t[8],o=t[1],s=t[5],l=t[9],u=t[2],c=t[6],f=t[10],h=i+s+f;if(h>0){let p=.5/Math.sqrt(h+1);this._w=.25/p,this._x=(c-l)*p,this._y=(a-u)*p,this._z=(o-n)*p}else if(i>s&&i>f){let p=2*Math.sqrt(1+i-s-f);this._w=(c-l)/p,this._x=.25*p,this._y=(n+o)/p,this._z=(a+u)/p}else if(s>f){let p=2*Math.sqrt(1+s-i-f);this._w=(a-u)/p,this._x=(n+o)/p,this._y=.25*p,this._z=(l+c)/p}else{let p=2*Math.sqrt(1+f-i-s);this._w=(o-n)/p,this._x=(a+u)/p,this._y=(l+c)/p,this._z=.25*p}return this._onChangeCallback(),this}setFromUnitVectors(e,t){let i=e.dot(t)+1;return i<Number.EPSILON?(i=0,Math.abs(e.x)>Math.abs(e.z)?(this._x=-e.y,this._y=e.x,this._z=0,this._w=i):(this._x=0,this._y=-e.z,this._z=e.y,this._w=i)):(this._x=e.y*t.z-e.z*t.y,this._y=e.z*t.x-e.x*t.z,this._z=e.x*t.y-e.y*t.x,this._w=i),this.normalize()}angleTo(e){return 2*Math.acos(Math.abs(In(this.dot(e),-1,1)))}rotateTowards(e,t){let i=this.angleTo(e);if(i===0)return this;let n=Math.min(1,t/i);return this.slerp(e,n),this}identity(){return this.set(0,0,0,1)}invert(){return this.conjugate()}conjugate(){return this._x*=-1,this._y*=-1,this._z*=-1,this._onChangeCallback(),this}dot(e){return this._x*e._x+this._y*e._y+this._z*e._z+this._w*e._w}lengthSq(){return this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w}length(){return Math.sqrt(this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w)}normalize(){let e=this.length();return e===0?(this._x=0,this._y=0,this._z=0,this._w=1):(e=1/e,this._x=this._x*e,this._y=this._y*e,this._z=this._z*e,this._w=this._w*e),this._onChangeCallback(),this}multiply(e){return this.multiplyQuaternions(this,e)}premultiply(e){return this.multiplyQuaternions(e,this)}multiplyQuaternions(e,t){let i=e._x,n=e._y,a=e._z,o=e._w,s=t._x,l=t._y,u=t._z,c=t._w;return this._x=i*c+o*s+n*u-a*l,this._y=n*c+o*l+a*s-i*u,this._z=a*c+o*u+i*l-n*s,this._w=o*c-i*s-n*l-a*u,this._onChangeCallback(),this}slerp(e,t){if(t===0)return this;if(t===1)return this.copy(e);let i=this._x,n=this._y,a=this._z,o=this._w,s=o*e._w+i*e._x+n*e._y+a*e._z;if(s<0?(this._w=-e._w,this._x=-e._x,this._y=-e._y,this._z=-e._z,s=-s):this.copy(e),s>=1)return this._w=o,this._x=i,this._y=n,this._z=a,this;let l=1-s*s;if(l<=Number.EPSILON){let p=1-t;return this._w=p*o+t*this._w,this._x=p*i+t*this._x,this._y=p*n+t*this._y,this._z=p*a+t*this._z,this.normalize(),this}let u=Math.sqrt(l),c=Math.atan2(u,s),f=Math.sin((1-t)*c)/u,h=Math.sin(t*c)/u;return this._w=o*f+this._w*h,this._x=i*f+this._x*h,this._y=n*f+this._y*h,this._z=a*f+this._z*h,this._onChangeCallback(),this}slerpQuaternions(e,t,i){return this.copy(e).slerp(t,i)}random(){let e=2*Math.PI*Math.random(),t=2*Math.PI*Math.random(),i=Math.random(),n=Math.sqrt(1-i),a=Math.sqrt(i);return this.set(n*Math.sin(e),n*Math.cos(e),a*Math.sin(t),a*Math.cos(t))}equals(e){return e._x===this._x&&e._y===this._y&&e._z===this._z&&e._w===this._w}fromArray(e,t=0){return this._x=e[t],this._y=e[t+1],this._z=e[t+2],this._w=e[t+3],this._onChangeCallback(),this}toArray(e=[],t=0){return e[t]=this._x,e[t+1]=this._y,e[t+2]=this._z,e[t+3]=this._w,e}fromBufferAttribute(e,t){return this._x=e.getX(t),this._y=e.getY(t),this._z=e.getZ(t),this._w=e.getW(t),this._onChangeCallback(),this}toJSON(){return this.toArray()}_onChange(e){return this._onChangeCallback=e,this}_onChangeCallback(){}*[Symbol.iterator](){yield this._x,yield this._y,yield this._z,yield this._w}},ye=class r{constructor(e=0,t=0,i=0){r.prototype.isVector3=!0,this.x=e,this.y=t,this.z=i}set(e,t,i){return i===void 0&&(i=this.z),this.x=e,this.y=t,this.z=i,this}setScalar(e){return this.x=e,this.y=e,this.z=e,this}setX(e){return this.x=e,this}setY(e){return this.y=e,this}setZ(e){return this.z=e,this}setComponent(e,t){switch(e){case 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this.x=e.x*t.x,this.y=e.y*t.y,this.z=e.z*t.z,this}applyEuler(e){return this.applyQuaternion(qae.setFromEuler(e))}applyAxisAngle(e,t){return this.applyQuaternion(qae.setFromAxisAngle(e,t))}applyMatrix3(e){let t=this.x,i=this.y,n=this.z,a=e.elements;return this.x=a[0]*t+a[3]*i+a[6]*n,this.y=a[1]*t+a[4]*i+a[7]*n,this.z=a[2]*t+a[5]*i+a[8]*n,this}applyNormalMatrix(e){return this.applyMatrix3(e).normalize()}applyMatrix4(e){let t=this.x,i=this.y,n=this.z,a=e.elements,o=1/(a[3]*t+a[7]*i+a[11]*n+a[15]);return this.x=(a[0]*t+a[4]*i+a[8]*n+a[12])*o,this.y=(a[1]*t+a[5]*i+a[9]*n+a[13])*o,this.z=(a[2]*t+a[6]*i+a[10]*n+a[14])*o,this}applyQuaternion(e){let t=this.x,i=this.y,n=this.z,a=e.x,o=e.y,s=e.z,l=e.w,u=2*(o*n-s*i),c=2*(s*t-a*n),f=2*(a*i-o*t);return this.x=t+l*u+o*f-s*c,this.y=i+l*c+s*u-a*f,this.z=n+l*f+a*c-o*u,this}project(e){return this.applyMatrix4(e.matrixWorldInverse).applyMatrix4(e.projectionMatrix)}unproject(e){return this.applyMatrix4(e.projectionMatrixInverse).applyMatrix4(e.matrixWorld)}transformDirection(e){let t=this.x,i=this.y,n=this.z,a=e.elements;return this.x=a[0]*t+a[4]*i+a[8]*n,this.y=a[1]*t+a[5]*i+a[9]*n,this.z=a[2]*t+a[6]*i+a[10]*n,this.normalize()}divide(e){return this.x/=e.x,this.y/=e.y,this.z/=e.z,this}divideScalar(e){return this.multiplyScalar(1/e)}min(e){return this.x=Math.min(this.x,e.x),this.y=Math.min(this.y,e.y),this.z=Math.min(this.z,e.z),this}max(e){return this.x=Math.max(this.x,e.x),this.y=Math.max(this.y,e.y),this.z=Math.max(this.z,e.z),this}clamp(e,t){return this.x=Math.max(e.x,Math.min(t.x,this.x)),this.y=Math.max(e.y,Math.min(t.y,this.y)),this.z=Math.max(e.z,Math.min(t.z,this.z)),this}clampScalar(e,t){return this.x=Math.max(e,Math.min(t,this.x)),this.y=Math.max(e,Math.min(t,this.y)),this.z=Math.max(e,Math.min(t,this.z)),this}clampLength(e,t){let i=this.length();return this.divideScalar(i||1).multiplyScalar(Math.max(e,Math.min(t,i)))}floor(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this.z=Math.floor(this.z),this}ceil(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this.z=Math.ceil(this.z),this}round(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this.z=Math.round(this.z),this}roundToZero(){return this.x=Math.trunc(this.x),this.y=Math.trunc(this.y),this.z=Math.trunc(this.z),this}negate(){return this.x=-this.x,this.y=-this.y,this.z=-this.z,this}dot(e){return this.x*e.x+this.y*e.y+this.z*e.z}lengthSq(){return this.x*this.x+this.y*this.y+this.z*this.z}length(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z)}manhattanLength(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)}normalize(){return this.divideScalar(this.length()||1)}setLength(e){return this.normalize().multiplyScalar(e)}lerp(e,t){return this.x+=(e.x-this.x)*t,this.y+=(e.y-this.y)*t,this.z+=(e.z-this.z)*t,this}lerpVectors(e,t,i){return this.x=e.x+(t.x-e.x)*i,this.y=e.y+(t.y-e.y)*i,this.z=e.z+(t.z-e.z)*i,this}cross(e){return this.crossVectors(this,e)}crossVectors(e,t){let i=e.x,n=e.y,a=e.z,o=t.x,s=t.y,l=t.z;return this.x=n*l-a*s,this.y=a*o-i*l,this.z=i*s-n*o,this}projectOnVector(e){let t=e.lengthSq();if(t===0)return this.set(0,0,0);let i=e.dot(this)/t;return this.copy(e).multiplyScalar(i)}projectOnPlane(e){return wB.copy(this).projectOnVector(e),this.sub(wB)}reflect(e){return this.sub(wB.copy(e).multiplyScalar(2*this.dot(e)))}angleTo(e){let t=Math.sqrt(this.lengthSq()*e.lengthSq());if(t===0)return Math.PI/2;let i=this.dot(e)/t;return Math.acos(In(i,-1,1))}distanceTo(e){return Math.sqrt(this.distanceToSquared(e))}distanceToSquared(e){let t=this.x-e.x,i=this.y-e.y,n=this.z-e.z;return t*t+i*i+n*n}manhattanDistanceTo(e){return Math.abs(this.x-e.x)+Math.abs(this.y-e.y)+Math.abs(this.z-e.z)}setFromSpherical(e){return this.setFromSphericalCoords(e.radius,e.phi,e.theta)}setFromSphericalCoords(e,t,i){let n=Math.sin(t)*e;return this.x=n*Math.sin(i),this.y=Math.cos(t)*e,this.z=n*Math.cos(i),this}setFromCylindrical(e){return this.setFromCylindricalCoords(e.radius,e.theta,e.y)}setFromCylindricalCoords(e,t,i){return this.x=e*Math.sin(t),this.y=i,this.z=e*Math.cos(t),this}setFromMatrixPosition(e){let t=e.elements;return this.x=t[12],this.y=t[13],this.z=t[14],this}setFromMatrixScale(e){let t=this.setFromMatrixColumn(e,0).length(),i=this.setFromMatrixColumn(e,1).length(),n=this.setFromMatrixColumn(e,2).length();return this.x=t,this.y=i,this.z=n,this}setFromMatrixColumn(e,t){return this.fromArray(e.elements,t*4)}setFromMatrix3Column(e,t){return this.fromArray(e.elements,t*3)}setFromEuler(e){return this.x=e._x,this.y=e._y,this.z=e._z,this}setFromColor(e){return this.x=e.r,this.y=e.g,this.z=e.b,this}equals(e){return e.x===this.x&&e.y===this.y&&e.z===this.z}fromArray(e,t=0){return this.x=e[t],this.y=e[t+1],this.z=e[t+2],this}toArray(e=[],t=0){return e[t]=this.x,e[t+1]=this.y,e[t+2]=this.z,e}fromBufferAttribute(e,t){return this.x=e.getX(t),this.y=e.getY(t),this.z=e.getZ(t),this}random(){return this.x=Math.random(),this.y=Math.random(),this.z=Math.random(),this}randomDirection(){let e=Math.random()*Math.PI*2,t=Math.random()*2-1,i=Math.sqrt(1-t*t);return this.x=i*Math.cos(e),this.y=t,this.z=i*Math.sin(e),this}*[Symbol.iterator](){yield this.x,yield this.y,yield this.z}},wB=new ye,qae=new On,Fh=class{constructor(e=new ye(1/0,1/0,1/0),t=new ye(-1/0,-1/0,-1/0)){this.isBox3=!0,this.min=e,this.max=t}set(e,t){return this.min.copy(e),this.max.copy(t),this}setFromArray(e){this.makeEmpty();for(let t=0,i=e.length;t<i;t+=3)this.expandByPoint(vl.fromArray(e,t));return this}setFromBufferAttribute(e){this.makeEmpty();for(let t=0,i=e.count;t<i;t++)this.expandByPoint(vl.fromBufferAttribute(e,t));return this}setFromPoints(e){this.makeEmpty();for(let t=0,i=e.length;t<i;t++)this.expandByPoint(e[t]);return this}setFromCenterAndSize(e,t){let i=vl.copy(t).multiplyScalar(.5);return this.min.copy(e).sub(i),this.max.copy(e).add(i),this}setFromObject(e,t=!1){return this.makeEmpty(),this.expandByObject(e,t)}clone(){return new this.constructor().copy(this)}copy(e){return this.min.copy(e.min),this.max.copy(e.max),this}makeEmpty(){return this.min.x=this.min.y=this.min.z=1/0,this.max.x=this.max.y=this.max.z=-1/0,this}isEmpty(){return this.max.x<this.min.x||this.max.y<this.min.y||this.max.z<this.min.z}getCenter(e){return this.isEmpty()?e.set(0,0,0):e.addVectors(this.min,this.max).multiplyScalar(.5)}getSize(e){return this.isEmpty()?e.set(0,0,0):e.subVectors(this.max,this.min)}expandByPoint(e){return this.min.min(e),this.max.max(e),this}expandByVector(e){return this.min.sub(e),this.max.add(e),this}expandByScalar(e){return this.min.addScalar(-e),this.max.addScalar(e),this}expandByObject(e,t=!1){e.updateWorldMatrix(!1,!1);let i=e.geometry;if(i!==void 0){let a=i.getAttribute("position");if(t===!0&&a!==void 0&&e.isInstancedMesh!==!0)for(let o=0,s=a.count;o<s;o++)e.isMesh===!0?e.getVertexPosition(o,vl):vl.fromBufferAttribute(a,o),vl.applyMatrix4(e.matrixWorld),this.expandByPoint(vl);else e.boundingBox!==void 0?(e.boundingBox===null&&e.computeBoundingBox(),RC.copy(e.boundingBox)):(i.boundingBox===null&&i.computeBoundingBox(),RC.copy(i.boundingBox)),RC.applyMatrix4(e.matrixWorld),this.union(RC)}let n=e.children;for(let a=0,o=n.length;a<o;a++)this.expandByObject(n[a],t);return this}containsPoint(e){return!(e.x<this.min.x||e.x>this.max.x||e.y<this.min.y||e.y>this.max.y||e.z<this.min.z||e.z>this.max.z)}containsBox(e){return this.min.x<=e.min.x&&e.max.x<=this.max.x&&this.min.y<=e.min.y&&e.max.y<=this.max.y&&this.min.z<=e.min.z&&e.max.z<=this.max.z}getParameter(e,t){return t.set((e.x-this.min.x)/(this.max.x-this.min.x),(e.y-this.min.y)/(this.max.y-this.min.y),(e.z-this.min.z)/(this.max.z-this.min.z))}intersectsBox(e){return!(e.max.x<this.min.x||e.min.x>this.max.x||e.max.y<this.min.y||e.min.y>this.max.y||e.max.z<this.min.z||e.min.z>this.max.z)}intersectsSphere(e){return this.clampPoint(e.center,vl),vl.distanceToSquared(e.center)<=e.radius*e.radius}intersectsPlane(e){let t,i;return e.normal.x>0?(t=e.normal.x*this.min.x,i=e.normal.x*this.max.x):(t=e.normal.x*this.max.x,i=e.normal.x*this.min.x),e.normal.y>0?(t+=e.normal.y*this.min.y,i+=e.normal.y*this.max.y):(t+=e.normal.y*this.max.y,i+=e.normal.y*this.min.y),e.normal.z>0?(t+=e.normal.z*this.min.z,i+=e.normal.z*this.max.z):(t+=e.normal.z*this.max.z,i+=e.normal.z*this.min.z),t<=-e.constant&&i>=-e.constant}intersectsTriangle(e){if(this.isEmpty())return!1;this.getCenter(MM),LC.subVectors(this.max,MM),ky.subVectors(e.a,MM),Vy.subVectors(e.b,MM),Gy.subVectors(e.c,MM),wh.subVectors(Vy,ky),Th.subVectors(Gy,Vy),rm.subVectors(ky,Gy);let t=[0,-wh.z,wh.y,0,-Th.z,Th.y,0,-rm.z,rm.y,wh.z,0,-wh.x,Th.z,0,-Th.x,rm.z,0,-rm.x,-wh.y,wh.x,0,-Th.y,Th.x,0,-rm.y,rm.x,0];return!TB(t,ky,Vy,Gy,LC)||(t=[1,0,0,0,1,0,0,0,1],!TB(t,ky,Vy,Gy,LC))?!1:(PC.crossVectors(wh,Th),t=[PC.x,PC.y,PC.z],TB(t,ky,Vy,Gy,LC))}clampPoint(e,t){return t.copy(e).clamp(this.min,this.max)}distanceToPoint(e){return this.clampPoint(e,vl).distanceTo(e)}getBoundingSphere(e){return this.isEmpty()?e.makeEmpty():(this.getCenter(e.center),e.radius=this.getSize(vl).length()*.5),e}intersect(e){return this.min.max(e.min),this.max.min(e.max),this.isEmpty()&&this.makeEmpty(),this}union(e){return this.min.min(e.min),this.max.max(e.max),this}applyMatrix4(e){return this.isEmpty()?this:(cc[0].set(this.min.x,this.min.y,this.min.z).applyMatrix4(e),cc[1].set(this.min.x,this.min.y,this.max.z).applyMatrix4(e),cc[2].set(this.min.x,this.max.y,this.min.z).applyMatrix4(e),cc[3].set(this.min.x,this.max.y,this.max.z).applyMatrix4(e),cc[4].set(this.max.x,this.min.y,this.min.z).applyMatrix4(e),cc[5].set(this.max.x,this.min.y,this.max.z).applyMatrix4(e),cc[6].set(this.max.x,this.max.y,this.min.z).applyMatrix4(e),cc[7].set(this.max.x,this.max.y,this.max.z).applyMatrix4(e),this.setFromPoints(cc),this)}translate(e){return this.min.add(e),this.max.add(e),this}equals(e){return e.min.equals(this.min)&&e.max.equals(this.max)}},cc=[new ye,new ye,new ye,new ye,new ye,new ye,new ye,new ye],vl=new ye,RC=new Fh,ky=new ye,Vy=new ye,Gy=new ye,wh=new ye,Th=new ye,rm=new ye,MM=new ye,LC=new ye,PC=new ye,im=new ye;function TB(r,e,t,i,n){for(let a=0,o=r.length-3;a<=o;a+=3){im.fromArray(r,a);let s=n.x*Math.abs(im.x)+n.y*Math.abs(im.y)+n.z*Math.abs(im.z),l=e.dot(im),u=t.dot(im),c=i.dot(im);if(Math.max(-Math.max(l,u,c),Math.min(l,u,c))>s)return!1}return!0}var tDe=new Fh,bM=new ye,EB=new ye,zh=class{constructor(e=new ye,t=-1){this.isSphere=!0,this.center=e,this.radius=t}set(e,t){return this.center.copy(e),this.radius=t,this}setFromPoints(e,t){let i=this.center;t!==void 0?i.copy(t):tDe.setFromPoints(e).getCenter(i);let n=0;for(let a=0,o=e.length;a<o;a++)n=Math.max(n,i.distanceToSquared(e[a]));return this.radius=Math.sqrt(n),this}copy(e){return this.center.copy(e.center),this.radius=e.radius,this}isEmpty(){return this.radius<0}makeEmpty(){return this.center.set(0,0,0),this.radius=-1,this}containsPoint(e){return e.distanceToSquared(this.center)<=this.radius*this.radius}distanceToPoint(e){return e.distanceTo(this.center)-this.radius}intersectsSphere(e){let t=this.radius+e.radius;return e.center.distanceToSquared(this.center)<=t*t}intersectsBox(e){return e.intersectsSphere(this)}intersectsPlane(e){return Math.abs(e.distanceToPoint(this.center))<=this.radius}clampPoint(e,t){let i=this.center.distanceToSquared(e);return t.copy(e),i>this.radius*this.radius&&(t.sub(this.center).normalize(),t.multiplyScalar(this.radius).add(this.center)),t}getBoundingBox(e){return this.isEmpty()?(e.makeEmpty(),e):(e.set(this.center,this.center),e.expandByScalar(this.radius),e)}applyMatrix4(e){return this.center.applyMatrix4(e),this.radius=this.radius*e.getMaxScaleOnAxis(),this}translate(e){return this.center.add(e),this}expandByPoint(e){if(this.isEmpty())return this.center.copy(e),this.radius=0,this;bM.subVectors(e,this.center);let t=bM.lengthSq();if(t>this.radius*this.radius){let i=Math.sqrt(t),n=(i-this.radius)*.5;this.center.addScaledVector(bM,n/i),this.radius+=n}return this}union(e){return e.isEmpty()?this:this.isEmpty()?(this.copy(e),this):(this.center.equals(e.center)===!0?this.radius=Math.max(this.radius,e.radius):(EB.subVectors(e.center,this.center).setLength(e.radius),this.expandByPoint(bM.copy(e.center).add(EB)),this.expandByPoint(bM.copy(e.center).sub(EB))),this)}equals(e){return e.center.equals(this.center)&&e.radius===this.radius}clone(){return new this.constructor().copy(this)}},fc=new ye,AB=new ye,DC=new ye,Eh=new ye,CB=new ye,IC=new ye,RB=new ye,IM=class{constructor(e=new ye,t=new ye(0,0,-1)){this.origin=e,this.direction=t}set(e,t){return this.origin.copy(e),this.direction.copy(t),this}copy(e){return this.origin.copy(e.origin),this.direction.copy(e.direction),this}at(e,t){return t.copy(this.origin).addScaledVector(this.direction,e)}lookAt(e){return this.direction.copy(e).sub(this.origin).normalize(),this}recast(e){return this.origin.copy(this.at(e,fc)),this}closestPointToPoint(e,t){t.subVectors(e,this.origin);let i=t.dot(this.direction);return i<0?t.copy(this.origin):t.copy(this.origin).addScaledVector(this.direction,i)}distanceToPoint(e){return Math.sqrt(this.distanceSqToPoint(e))}distanceSqToPoint(e){let t=fc.subVectors(e,this.origin).dot(this.direction);return t<0?this.origin.distanceToSquared(e):(fc.copy(this.origin).addScaledVector(this.direction,t),fc.distanceToSquared(e))}distanceSqToSegment(e,t,i,n){AB.copy(e).add(t).multiplyScalar(.5),DC.copy(t).sub(e).normalize(),Eh.copy(this.origin).sub(AB);let a=e.distanceTo(t)*.5,o=-this.direction.dot(DC),s=Eh.dot(this.direction),l=-Eh.dot(DC),u=Eh.lengthSq(),c=Math.abs(1-o*o),f,h,p,d;if(c>0)if(f=o*l-s,h=o*s-l,d=a*c,f>=0)if(h>=-d)if(h<=d){let g=1/c;f*=g,h*=g,p=f*(f+o*h+2*s)+h*(o*f+h+2*l)+u}else h=a,f=Math.max(0,-(o*h+s)),p=-f*f+h*(h+2*l)+u;else h=-a,f=Math.max(0,-(o*h+s)),p=-f*f+h*(h+2*l)+u;else h<=-d?(f=Math.max(0,-(-o*a+s)),h=f>0?-a:Math.min(Math.max(-a,-l),a),p=-f*f+h*(h+2*l)+u):h<=d?(f=0,h=Math.min(Math.max(-a,-l),a),p=h*(h+2*l)+u):(f=Math.max(0,-(o*a+s)),h=f>0?a:Math.min(Math.max(-a,-l),a),p=-f*f+h*(h+2*l)+u);else h=o>0?-a:a,f=Math.max(0,-(o*h+s)),p=-f*f+h*(h+2*l)+u;return i&&i.copy(this.origin).addScaledVector(this.direction,f),n&&n.copy(AB).addScaledVector(DC,h),p}intersectSphere(e,t){fc.subVectors(e.center,this.origin);let i=fc.dot(this.direction),n=fc.dot(fc)-i*i,a=e.radius*e.radius;if(n>a)return null;let o=Math.sqrt(a-n),s=i-o,l=i+o;return l<0?null:s<0?this.at(l,t):this.at(s,t)}intersectsSphere(e){return this.distanceSqToPoint(e.center)<=e.radius*e.radius}distanceToPlane(e){let t=e.normal.dot(this.direction);if(t===0)return e.distanceToPoint(this.origin)===0?0:null;let i=-(this.origin.dot(e.normal)+e.constant)/t;return i>=0?i:null}intersectPlane(e,t){let i=this.distanceToPlane(e);return i===null?null:this.at(i,t)}intersectsPlane(e){let t=e.distanceToPoint(this.origin);return t===0||e.normal.dot(this.direction)*t<0}intersectBox(e,t){let i,n,a,o,s,l,u=1/this.direction.x,c=1/this.direction.y,f=1/this.direction.z,h=this.origin;return u>=0?(i=(e.min.x-h.x)*u,n=(e.max.x-h.x)*u):(i=(e.max.x-h.x)*u,n=(e.min.x-h.x)*u),c>=0?(a=(e.min.y-h.y)*c,o=(e.max.y-h.y)*c):(a=(e.max.y-h.y)*c,o=(e.min.y-h.y)*c),i>o||a>n||((a>i||isNaN(i))&&(i=a),(o<n||isNaN(n))&&(n=o),f>=0?(s=(e.min.z-h.z)*f,l=(e.max.z-h.z)*f):(s=(e.max.z-h.z)*f,l=(e.min.z-h.z)*f),i>l||s>n)||((s>i||i!==i)&&(i=s),(l<n||n!==n)&&(n=l),n<0)?null:this.at(i>=0?i:n,t)}intersectsBox(e){return this.intersectBox(e,fc)!==null}intersectTriangle(e,t,i,n,a){CB.subVectors(t,e),IC.subVectors(i,e),RB.crossVectors(CB,IC);let o=this.direction.dot(RB),s;if(o>0){if(n)return null;s=1}else if(o<0)s=-1,o=-o;else return null;Eh.subVectors(this.origin,e);let l=s*this.direction.dot(IC.crossVectors(Eh,IC));if(l<0)return null;let u=s*this.direction.dot(CB.cross(Eh));if(u<0||l+u>o)return null;let c=-s*Eh.dot(RB);return c<0?null:this.at(c/o,a)}applyMatrix4(e){return this.origin.applyMatrix4(e),this.direction.transformDirection(e),this}equals(e){return e.origin.equals(this.origin)&&e.direction.equals(this.direction)}clone(){return new this.constructor().copy(this)}},Ht=class r{constructor(e,t,i,n,a,o,s,l,u,c,f,h,p,d,g,m){r.prototype.isMatrix4=!0,this.elements=[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1],e!==void 0&&this.set(e,t,i,n,a,o,s,l,u,c,f,h,p,d,g,m)}set(e,t,i,n,a,o,s,l,u,c,f,h,p,d,g,m){let v=this.elements;return v[0]=e,v[4]=t,v[8]=i,v[12]=n,v[1]=a,v[5]=o,v[9]=s,v[13]=l,v[2]=u,v[6]=c,v[10]=f,v[14]=h,v[3]=p,v[7]=d,v[11]=g,v[15]=m,this}identity(){return this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1),this}clone(){return new r().fromArray(this.elements)}copy(e){let t=this.elements,i=e.elements;return t[0]=i[0],t[1]=i[1],t[2]=i[2],t[3]=i[3],t[4]=i[4],t[5]=i[5],t[6]=i[6],t[7]=i[7],t[8]=i[8],t[9]=i[9],t[10]=i[10],t[11]=i[11],t[12]=i[12],t[13]=i[13],t[14]=i[14],t[15]=i[15],this}copyPosition(e){let t=this.elements,i=e.elements;return t[12]=i[12],t[13]=i[13],t[14]=i[14],this}setFromMatrix3(e){let t=e.elements;return this.set(t[0],t[3],t[6],0,t[1],t[4],t[7],0,t[2],t[5],t[8],0,0,0,0,1),this}extractBasis(e,t,i){return e.setFromMatrixColumn(this,0),t.setFromMatrixColumn(this,1),i.setFromMatrixColumn(this,2),this}makeBasis(e,t,i){return this.set(e.x,t.x,i.x,0,e.y,t.y,i.y,0,e.z,t.z,i.z,0,0,0,0,1),this}extractRotation(e){let t=this.elements,i=e.elements,n=1/Hy.setFromMatrixColumn(e,0).length(),a=1/Hy.setFromMatrixColumn(e,1).length(),o=1/Hy.setFromMatrixColumn(e,2).length();return t[0]=i[0]*n,t[1]=i[1]*n,t[2]=i[2]*n,t[3]=0,t[4]=i[4]*a,t[5]=i[5]*a,t[6]=i[6]*a,t[7]=0,t[8]=i[8]*o,t[9]=i[9]*o,t[10]=i[10]*o,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,this}makeRotationFromEuler(e){let t=this.elements,i=e.x,n=e.y,a=e.z,o=Math.cos(i),s=Math.sin(i),l=Math.cos(n),u=Math.sin(n),c=Math.cos(a),f=Math.sin(a);if(e.order==="XYZ"){let h=o*c,p=o*f,d=s*c,g=s*f;t[0]=l*c,t[4]=-l*f,t[8]=u,t[1]=p+d*u,t[5]=h-g*u,t[9]=-s*l,t[2]=g-h*u,t[6]=d+p*u,t[10]=o*l}else if(e.order==="YXZ"){let h=l*c,p=l*f,d=u*c,g=u*f;t[0]=h+g*s,t[4]=d*s-p,t[8]=o*u,t[1]=o*f,t[5]=o*c,t[9]=-s,t[2]=p*s-d,t[6]=g+h*s,t[10]=o*l}else if(e.order==="ZXY"){let h=l*c,p=l*f,d=u*c,g=u*f;t[0]=h-g*s,t[4]=-o*f,t[8]=d+p*s,t[1]=p+d*s,t[5]=o*c,t[9]=g-h*s,t[2]=-o*u,t[6]=s,t[10]=o*l}else if(e.order==="ZYX"){let h=o*c,p=o*f,d=s*c,g=s*f;t[0]=l*c,t[4]=d*u-p,t[8]=h*u+g,t[1]=l*f,t[5]=g*u+h,t[9]=p*u-d,t[2]=-u,t[6]=s*l,t[10]=o*l}else if(e.order==="YZX"){let h=o*l,p=o*u,d=s*l,g=s*u;t[0]=l*c,t[4]=g-h*f,t[8]=d*f+p,t[1]=f,t[5]=o*c,t[9]=-s*c,t[2]=-u*c,t[6]=p*f+d,t[10]=h-g*f}else if(e.order==="XZY"){let h=o*l,p=o*u,d=s*l,g=s*u;t[0]=l*c,t[4]=-f,t[8]=u*c,t[1]=h*f+g,t[5]=o*c,t[9]=p*f-d,t[2]=d*f-p,t[6]=s*c,t[10]=g*f+h}return t[3]=0,t[7]=0,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,this}makeRotationFromQuaternion(e){return this.compose(rDe,e,iDe)}lookAt(e,t,i){let n=this.elements;return Bo.subVectors(e,t),Bo.lengthSq()===0&&(Bo.z=1),Bo.normalize(),Ah.crossVectors(i,Bo),Ah.lengthSq()===0&&(Math.abs(i.z)===1?Bo.x+=1e-4:Bo.z+=1e-4,Bo.normalize(),Ah.crossVectors(i,Bo)),Ah.normalize(),NC.crossVectors(Bo,Ah),n[0]=Ah.x,n[4]=NC.x,n[8]=Bo.x,n[1]=Ah.y,n[5]=NC.y,n[9]=Bo.y,n[2]=Ah.z,n[6]=NC.z,n[10]=Bo.z,this}multiply(e){return this.multiplyMatrices(this,e)}premultiply(e){return this.multiplyMatrices(e,this)}multiplyMatrices(e,t){let i=e.elements,n=t.elements,a=this.elements,o=i[0],s=i[4],l=i[8],u=i[12],c=i[1],f=i[5],h=i[9],p=i[13],d=i[2],g=i[6],m=i[10],v=i[14],_=i[3],y=i[7],x=i[11],M=i[15],S=n[0],w=n[4],T=n[8],C=n[12],b=n[1],E=n[5],I=n[9],R=n[13],A=n[2],D=n[6],U=n[10],B=n[14],F=n[3],k=n[7],G=n[11],Y=n[15];return a[0]=o*S+s*b+l*A+u*F,a[4]=o*w+s*E+l*D+u*k,a[8]=o*T+s*I+l*U+u*G,a[12]=o*C+s*R+l*B+u*Y,a[1]=c*S+f*b+h*A+p*F,a[5]=c*w+f*E+h*D+p*k,a[9]=c*T+f*I+h*U+p*G,a[13]=c*C+f*R+h*B+p*Y,a[2]=d*S+g*b+m*A+v*F,a[6]=d*w+g*E+m*D+v*k,a[10]=d*T+g*I+m*U+v*G,a[14]=d*C+g*R+m*B+v*Y,a[3]=_*S+y*b+x*A+M*F,a[7]=_*w+y*E+x*D+M*k,a[11]=_*T+y*I+x*U+M*G,a[15]=_*C+y*R+x*B+M*Y,this}multiplyScalar(e){let t=this.elements;return t[0]*=e,t[4]*=e,t[8]*=e,t[12]*=e,t[1]*=e,t[5]*=e,t[9]*=e,t[13]*=e,t[2]*=e,t[6]*=e,t[10]*=e,t[14]*=e,t[3]*=e,t[7]*=e,t[11]*=e,t[15]*=e,this}determinant(){let e=this.elements,t=e[0],i=e[4],n=e[8],a=e[12],o=e[1],s=e[5],l=e[9],u=e[13],c=e[2],f=e[6],h=e[10],p=e[14],d=e[3],g=e[7],m=e[11],v=e[15];return d*(+a*l*f-n*u*f-a*s*h+i*u*h+n*s*p-i*l*p)+g*(+t*l*p-t*u*h+a*o*h-n*o*p+n*u*c-a*l*c)+m*(+t*u*f-t*s*p-a*o*f+i*o*p+a*s*c-i*u*c)+v*(-n*s*c-t*l*f+t*s*h+n*o*f-i*o*h+i*l*c)}transpose(){let e=this.elements,t;return t=e[1],e[1]=e[4],e[4]=t,t=e[2],e[2]=e[8],e[8]=t,t=e[6],e[6]=e[9],e[9]=t,t=e[3],e[3]=e[12],e[12]=t,t=e[7],e[7]=e[13],e[13]=t,t=e[11],e[11]=e[14],e[14]=t,this}setPosition(e,t,i){let n=this.elements;return e.isVector3?(n[12]=e.x,n[13]=e.y,n[14]=e.z):(n[12]=e,n[13]=t,n[14]=i),this}invert(){let e=this.elements,t=e[0],i=e[1],n=e[2],a=e[3],o=e[4],s=e[5],l=e[6],u=e[7],c=e[8],f=e[9],h=e[10],p=e[11],d=e[12],g=e[13],m=e[14],v=e[15],_=f*m*u-g*h*u+g*l*p-s*m*p-f*l*v+s*h*v,y=d*h*u-c*m*u-d*l*p+o*m*p+c*l*v-o*h*v,x=c*g*u-d*f*u+d*s*p-o*g*p-c*s*v+o*f*v,M=d*f*l-c*g*l-d*s*h+o*g*h+c*s*m-o*f*m,S=t*_+i*y+n*x+a*M;if(S===0)return this.set(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);let w=1/S;return e[0]=_*w,e[1]=(g*h*a-f*m*a-g*n*p+i*m*p+f*n*v-i*h*v)*w,e[2]=(s*m*a-g*l*a+g*n*u-i*m*u-s*n*v+i*l*v)*w,e[3]=(f*l*a-s*h*a-f*n*u+i*h*u+s*n*p-i*l*p)*w,e[4]=y*w,e[5]=(c*m*a-d*h*a+d*n*p-t*m*p-c*n*v+t*h*v)*w,e[6]=(d*l*a-o*m*a-d*n*u+t*m*u+o*n*v-t*l*v)*w,e[7]=(o*h*a-c*l*a+c*n*u-t*h*u-o*n*p+t*l*p)*w,e[8]=x*w,e[9]=(d*f*a-c*g*a-d*i*p+t*g*p+c*i*v-t*f*v)*w,e[10]=(o*g*a-d*s*a+d*i*u-t*g*u-o*i*v+t*s*v)*w,e[11]=(c*s*a-o*f*a-c*i*u+t*f*u+o*i*p-t*s*p)*w,e[12]=M*w,e[13]=(c*g*n-d*f*n+d*i*h-t*g*h-c*i*m+t*f*m)*w,e[14]=(d*s*n-o*g*n-d*i*l+t*g*l+o*i*m-t*s*m)*w,e[15]=(o*f*n-c*s*n+c*i*l-t*f*l-o*i*h+t*s*h)*w,this}scale(e){let t=this.elements,i=e.x,n=e.y,a=e.z;return t[0]*=i,t[4]*=n,t[8]*=a,t[1]*=i,t[5]*=n,t[9]*=a,t[2]*=i,t[6]*=n,t[10]*=a,t[3]*=i,t[7]*=n,t[11]*=a,this}getMaxScaleOnAxis(){let e=this.elements,t=e[0]*e[0]+e[1]*e[1]+e[2]*e[2],i=e[4]*e[4]+e[5]*e[5]+e[6]*e[6],n=e[8]*e[8]+e[9]*e[9]+e[10]*e[10];return Math.sqrt(Math.max(t,i,n))}makeTranslation(e,t,i){return e.isVector3?this.set(1,0,0,e.x,0,1,0,e.y,0,0,1,e.z,0,0,0,1):this.set(1,0,0,e,0,1,0,t,0,0,1,i,0,0,0,1),this}makeRotationX(e){let t=Math.cos(e),i=Math.sin(e);return this.set(1,0,0,0,0,t,-i,0,0,i,t,0,0,0,0,1),this}makeRotationY(e){let t=Math.cos(e),i=Math.sin(e);return this.set(t,0,i,0,0,1,0,0,-i,0,t,0,0,0,0,1),this}makeRotationZ(e){let t=Math.cos(e),i=Math.sin(e);return this.set(t,-i,0,0,i,t,0,0,0,0,1,0,0,0,0,1),this}makeRotationAxis(e,t){let i=Math.cos(t),n=Math.sin(t),a=1-i,o=e.x,s=e.y,l=e.z,u=a*o,c=a*s;return this.set(u*o+i,u*s-n*l,u*l+n*s,0,u*s+n*l,c*s+i,c*l-n*o,0,u*l-n*s,c*l+n*o,a*l*l+i,0,0,0,0,1),this}makeScale(e,t,i){return this.set(e,0,0,0,0,t,0,0,0,0,i,0,0,0,0,1),this}makeShear(e,t,i,n,a,o){return this.set(1,i,a,0,e,1,o,0,t,n,1,0,0,0,0,1),this}compose(e,t,i){let n=this.elements,a=t._x,o=t._y,s=t._z,l=t._w,u=a+a,c=o+o,f=s+s,h=a*u,p=a*c,d=a*f,g=o*c,m=o*f,v=s*f,_=l*u,y=l*c,x=l*f,M=i.x,S=i.y,w=i.z;return 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ye,NC=new ye,Bo=new ye,Zae=new Ht,jae=new On,Fn=(()=>{class r{constructor(t=0,i=0,n=0,a=r.DEFAULT_ORDER){this.isEuler=!0,this._x=t,this._y=i,this._z=n,this._order=a}get x(){return this._x}set x(t){this._x=t,this._onChangeCallback()}get y(){return this._y}set y(t){this._y=t,this._onChangeCallback()}get z(){return this._z}set z(t){this._z=t,this._onChangeCallback()}get order(){return this._order}set order(t){this._order=t,this._onChangeCallback()}set(t,i,n,a=this._order){return this._x=t,this._y=i,this._z=n,this._order=a,this._onChangeCallback(),this}clone(){return new this.constructor(this._x,this._y,this._z,this._order)}copy(t){return this._x=t._x,this._y=t._y,this._z=t._z,this._order=t._order,this._onChangeCallback(),this}setFromRotationMatrix(t,i=this._order,n=!0){let 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.setFromRotationMatrix() encountered an unknown order: "+i)}return this._order=i,n===!0&&this._onChangeCallback(),this}setFromQuaternion(t,i,n){return Zae.makeRotationFromQuaternion(t),this.setFromRotationMatrix(Zae,i,n)}setFromVector3(t,i=this._order){return this.set(t.x,t.y,t.z,i)}reorder(t){return jae.setFromEuler(this),this.setFromQuaternion(jae,t)}equals(t){return t._x===this._x&&t._y===this._y&&t._z===this._z&&t._order===this._order}fromArray(t){return this._x=t[0],this._y=t[1],this._z=t[2],t[3]!==void 0&&(this._order=t[3]),this._onChangeCallback(),this}toArray(t=[],i=0){return t[i]=this._x,t[i+1]=this._y,t[i+2]=this._z,t[i+3]=this._order,t}_onChange(t){return this._onChangeCallback=t,this}_onChangeCallback(){}*[Symbol.iterator](){yield this._x,yield this._y,yield this._z,yield this._order}}return r.DEFAULT_ORDER="XYZ",r})(),fR=class{constructor(){this.mask=1}set(e){this.mask=(1<<e|0)>>>0}enable(e){this.mask|=1<<e|0}enableAll(){this.mask=-1}toggle(e){this.mask^=1<<e|0}disable(e){this.mask&=~(1<<e|0)}disableAll(){this.mask=0}test(e){return(this.mask&e.mask)!==0}isEnabled(e){return(this.mask&(1<<e|0))!==0}},nDe=0,Kae=new ye,Wy=new On,hc=new Ht,UC=new ye,wM=new ye,aDe=new ye,oDe=new On,Jae=new ye(1,0,0),$ae=new ye(0,1,0),Qae=new ye(0,0,1),sDe={type:"added"},lDe={type:"removed"},LB={type:"childadded",child:null},PB={type:"childremoved",child:null},ia=(()=>{class r extends Oh{constructor(){super(),this.isObject3D=!0,Object.defineProperty(this,"id",{value:nDe++}),this.uuid=Wh(),this.name="",this.type="Object3D",this.parent=null,this.children=[],this.up=r.DEFAULT_UP.clone();let t=new ye,i=new Fn,n=new On,a=new ye(1,1,1);function o(){n.setFromEuler(i,!1)}function s(){i.setFromQuaternion(n,void 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this.quaternion.premultiply(t),this}setRotationFromAxisAngle(t,i){this.quaternion.setFromAxisAngle(t,i)}setRotationFromEuler(t){this.quaternion.setFromEuler(t,!0)}setRotationFromMatrix(t){this.quaternion.setFromRotationMatrix(t)}setRotationFromQuaternion(t){this.quaternion.copy(t)}rotateOnAxis(t,i){return Wy.setFromAxisAngle(t,i),this.quaternion.multiply(Wy),this}rotateOnWorldAxis(t,i){return Wy.setFromAxisAngle(t,i),this.quaternion.premultiply(Wy),this}rotateX(t){return this.rotateOnAxis(Jae,t)}rotateY(t){return this.rotateOnAxis($ae,t)}rotateZ(t){return this.rotateOnAxis(Qae,t)}translateOnAxis(t,i){return Kae.copy(t).applyQuaternion(this.quaternion),this.position.add(Kae.multiplyScalar(i)),this}translateX(t){return this.translateOnAxis(Jae,t)}translateY(t){return this.translateOnAxis($ae,t)}translateZ(t){return this.translateOnAxis(Qae,t)}localToWorld(t){return this.updateWorldMatrix(!0,!1),t.applyMatrix4(this.matrixWorld)}worldToLocal(t){return 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i=this.parent;i!==null&&(t(i),i.traverseAncestors(t))}updateMatrix(){this.matrix.compose(this.position,this.quaternion,this.scale),this.matrixWorldNeedsUpdate=!0}updateMatrixWorld(t){this.matrixAutoUpdate&&this.updateMatrix(),(this.matrixWorldNeedsUpdate||t)&&(this.parent===null?this.matrixWorld.copy(this.matrix):this.matrixWorld.multiplyMatrices(this.parent.matrixWorld,this.matrix),this.matrixWorldNeedsUpdate=!1,t=!0);let i=this.children;for(let n=0,a=i.length;n<a;n++){let o=i[n];(o.matrixWorldAutoUpdate===!0||t===!0)&&o.updateMatrixWorld(t)}}updateWorldMatrix(t,i){let n=this.parent;if(t===!0&&n!==null&&n.matrixWorldAutoUpdate===!0&&n.updateWorldMatrix(!0,!1),this.matrixAutoUpdate&&this.updateMatrix(),this.parent===null?this.matrixWorld.copy(this.matrix):this.matrixWorld.multiplyMatrices(this.parent.matrixWorld,this.matrix),i===!0){let a=this.children;for(let o=0,s=a.length;o<s;o++){let l=a[o];l.matrixWorldAutoUpdate===!0&&l.updateWorldMatrix(!1,!0)}}}toJSON(t){let i=t===void 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this.constructor().copy(this,t)}copy(t,i=!0){if(this.name=t.name,this.up.copy(t.up),this.position.copy(t.position),this.rotation.order=t.rotation.order,this.quaternion.copy(t.quaternion),this.scale.copy(t.scale),this.matrix.copy(t.matrix),this.matrixWorld.copy(t.matrixWorld),this.matrixAutoUpdate=t.matrixAutoUpdate,this.matrixWorldAutoUpdate=t.matrixWorldAutoUpdate,this.matrixWorldNeedsUpdate=t.matrixWorldNeedsUpdate,this.layers.mask=t.layers.mask,this.visible=t.visible,this.castShadow=t.castShadow,this.receiveShadow=t.receiveShadow,this.frustumCulled=t.frustumCulled,this.renderOrder=t.renderOrder,this.animations=t.animations.slice(),this.userData=JSON.parse(JSON.stringify(t.userData)),i===!0)for(let n=0;n<t.children.length;n++){let a=t.children[n];this.add(a.clone())}return this}}return r.DEFAULT_UP=new ye(0,1,0),r.DEFAULT_MATRIX_AUTO_UPDATE=!0,r.DEFAULT_MATRIX_WORLD_AUTO_UPDATE=!0,r})(),yl=new ye,pc=new ye,DB=new ye,dc=new ye,Xy=new ye,Yy=new ye,eoe=new ye,IB=new ye,NB=new ye,UB=new ye,t0=class r{constructor(e=new ye,t=new ye,i=new ye){this.a=e,this.b=t,this.c=i}static getNormal(e,t,i,n){n.subVectors(i,t),yl.subVectors(e,t),n.cross(yl);let a=n.lengthSq();return a>0?n.multiplyScalar(1/Math.sqrt(a)):n.set(0,0,0)}static getBarycoord(e,t,i,n,a){yl.subVectors(n,t),pc.subVectors(i,t),DB.subVectors(e,t);let o=yl.dot(yl),s=yl.dot(pc),l=yl.dot(DB),u=pc.dot(pc),c=pc.dot(DB),f=o*u-s*s;if(f===0)return a.set(0,0,0),null;let h=1/f,p=(u*l-s*c)*h,d=(o*c-s*l)*h;return a.set(1-p-d,d,p)}static containsPoint(e,t,i,n){return this.getBarycoord(e,t,i,n,dc)===null?!1:dc.x>=0&&dc.y>=0&&dc.x+dc.y<=1}static getInterpolation(e,t,i,n,a,o,s,l){return this.getBarycoord(e,t,i,n,dc)===null?(l.x=0,l.y=0,"z"in l&&(l.z=0),"w"in l&&(l.w=0),null):(l.setScalar(0),l.addScaledVector(a,dc.x),l.addScaledVector(o,dc.y),l.addScaledVector(s,dc.z),l)}static isFrontFacing(e,t,i,n){return yl.subVectors(i,t),pc.subVectors(e,t),yl.cross(pc).dot(n)<0}set(e,t,i){return this.a.copy(e),this.b.copy(t),this.c.copy(i),this}setFromPointsAndIndices(e,t,i,n){return this.a.copy(e[t]),this.b.copy(e[i]),this.c.copy(e[n]),this}setFromAttributeAndIndices(e,t,i,n){return this.a.fromBufferAttribute(e,t),this.b.fromBufferAttribute(e,i),this.c.fromBufferAttribute(e,n),this}clone(){return new this.constructor().copy(this)}copy(e){return this.a.copy(e.a),this.b.copy(e.b),this.c.copy(e.c),this}getArea(){return yl.subVectors(this.c,this.b),pc.subVectors(this.a,this.b),yl.cross(pc).length()*.5}getMidpoint(e){return e.addVectors(this.a,this.b).add(this.c).multiplyScalar(1/3)}getNormal(e){return r.getNormal(this.a,this.b,this.c,e)}getPlane(e){return e.setFromCoplanarPoints(this.a,this.b,this.c)}getBarycoord(e,t){return r.getBarycoord(e,this.a,this.b,this.c,t)}getInterpolation(e,t,i,n,a){return r.getInterpolation(e,this.a,this.b,this.c,t,i,n,a)}containsPoint(e){return r.containsPoint(e,this.a,this.b,this.c)}isFrontFacing(e){return r.isFrontFacing(this.a,this.b,this.c,e)}intersectsBox(e){return e.intersectsTriangle(this)}closestPointToPoint(e,t){let i=this.a,n=this.b,a=this.c,o,s;Xy.subVectors(n,i),Yy.subVectors(a,i),IB.subVectors(e,i);let l=Xy.dot(IB),u=Yy.dot(IB);if(l<=0&&u<=0)return t.copy(i);NB.subVectors(e,n);let c=Xy.dot(NB),f=Yy.dot(NB);if(c>=0&&f<=c)return t.copy(n);let h=l*f-c*u;if(h<=0&&l>=0&&c<=0)return o=l/(l-c),t.copy(i).addScaledVector(Xy,o);UB.subVectors(e,a);let p=Xy.dot(UB),d=Yy.dot(UB);if(d>=0&&p<=d)return t.copy(a);let g=p*u-l*d;if(g<=0&&u>=0&&d<=0)return s=u/(u-d),t.copy(i).addScaledVector(Yy,s);let m=c*d-p*f;if(m<=0&&f-c>=0&&p-d>=0)return eoe.subVectors(a,n),s=(f-c)/(f-c+(p-d)),t.copy(n).addScaledVector(eoe,s);let v=1/(m+g+h);return o=g*v,s=h*v,t.copy(i).addScaledVector(Xy,o).addScaledVector(Yy,s)}equals(e){return e.a.equals(this.a)&&e.b.equals(this.b)&&e.c.equals(this.c)}},tse={aliceblue:15792383,antiquewhite:16444375,aqua:65535,aquamarine:8388564,azure:15794175,beige:16119260,bisque:16770244,black:0,blanchedalmond:16772045,blue:255,blueviolet:9055202,brown:10824234,burlywood:14596231,cadetblue:6266528,chartreuse:8388352,chocolate:13789470,coral:16744272,cornflowerblue:6591981,cornsilk:16775388,crimson:14423100,cyan:65535,darkblue:139,darkcyan:35723,darkgoldenrod:12092939,darkgray:11119017,darkgreen:25600,darkgrey:11119017,darkkhaki:12433259,darkmagenta:9109643,darkolivegreen:5597999,darkorange:16747520,darkorchid:10040012,darkred:9109504,darksalmon:15308410,darkseagreen:9419919,darkslateblue:4734347,darkslategray:3100495,darkslategrey:3100495,darkturquoise:52945,darkviolet:9699539,deeppink:16716947,deepskyblue:49151,dimgray:6908265,dimgrey:6908265,dodgerblue:2003199,firebrick:11674146,floralwhite:16775920,forestgreen:2263842,fuchsia:16711935,gainsboro:14474460,ghostwhite:16316671,gold:16766720,goldenrod:14329120,gray:8421504,green:32768,greenyellow:11403055,grey:8421504,honeydew:15794160,hotpink:16738740,indianred:13458524,indigo:4915330,ivory:16777200,khaki:15787660,lavender:15132410,lavenderblush:16773365,lawngreen:8190976,lemonchiffon:16775885,lightblue:11393254,lightcoral:15761536,lightcyan:14745599,lightgoldenrodyellow:16448210,lightgray:13882323,lightgreen:9498256,lightgrey:13882323,lightpink:16758465,lightsalmon:16752762,lightseagreen:2142890,lightskyblue:8900346,lightslategray:7833753,lightslategrey:7833753,lightsteelblue:11584734,lightyellow:16777184,lime:65280,limegreen:3329330,linen:16445670,magenta:16711935,maroon:8388608,mediumaquamarine:6737322,mediumblue:205,mediumorchid:12211667,mediumpurple:9662683,mediumseagreen:3978097,mediumslateblue:8087790,mediumspringgreen:64154,mediumturquoise:4772300,mediumvioletred:13047173,midnightblue:1644912,mintcream:16121850,mistyrose:16770273,moccasin:16770229,navajowhite:16768685,navy:128,oldlace:16643558,olive:8421376,olivedrab:7048739,orange:16753920,orangered:16729344,orchid:14315734,palegoldenrod:15657130,palegreen:10025880,paleturquoise:11529966,palevioletred:14381203,papayawhip:16773077,peachpuff:16767673,peru:13468991,pink:16761035,plum:14524637,powderblue:11591910,purple:8388736,rebeccapurple:6697881,red:16711680,rosybrown:12357519,royalblue:4286945,saddlebrown:9127187,salmon:16416882,sandybrown:16032864,seagreen:3050327,seashell:16774638,sienna:10506797,silver:12632256,skyblue:8900331,slateblue:6970061,slategray:7372944,slategrey:7372944,snow:16775930,springgreen:65407,steelblue:4620980,tan:13808780,teal:32896,thistle:14204888,tomato:16737095,turquoise:4251856,violet:15631086,wheat:16113331,white:16777215,whitesmoke:16119285,yellow:16776960,yellowgreen:10145074},Ch={h:0,s:0,l:0},OC={h:0,s:0,l:0};function OB(r,e,t){return t<0&&(t+=1),t>1&&(t-=1),t<1/6?r+(e-r)*6*t:t<1/2?e:t<2/3?r+(e-r)*6*(2/3-t):r}var er=class{constructor(e,t,i){return this.isColor=!0,this.r=1,this.g=1,this.b=1,this.set(e,t,i)}set(e,t,i){if(t===void 0&&i===void 0){let n=e;n&&n.isColor?this.copy(n):typeof n=="number"?this.setHex(n):typeof n=="string"&&this.setStyle(n)}else this.setRGB(e,t,i);return this}setScalar(e){return this.r=e,this.g=e,this.b=e,this}setHex(e,t=Ma){return e=Math.floor(e),this.r=(e>>16&255)/255,this.g=(e>>8&255)/255,this.b=(e&255)/255,Jr.toWorkingColorSpace(this,t),this}setRGB(e,t,i,n=Jr.workingColorSpace){return this.r=e,this.g=t,this.b=i,Jr.toWorkingColorSpace(this,n),this}setHSL(e,t,i,n=Jr.workingColorSpace){if(e=Fk(e,1),t=In(t,0,1),i=In(i,0,1),t===0)this.r=this.g=this.b=i;else{let a=i<=.5?i*(1+t):i+t-i*t,o=2*i-a;this.r=OB(o,a,e+1/3),this.g=OB(o,a,e),this.b=OB(o,a,e-1/3)}return Jr.toWorkingColorSpace(this,n),this}setStyle(e,t=Ma){function i(a){a!==void 0&&parseFloat(a)<1&&console.warn("THREE.Color: 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Jr.fromWorkingColorSpace(ra.copy(this),e),Math.round(In(ra.r*255,0,255))*65536+Math.round(In(ra.g*255,0,255))*256+Math.round(In(ra.b*255,0,255))}getHexString(e=Ma){return("000000"+this.getHex(e).toString(16)).slice(-6)}getHSL(e,t=Jr.workingColorSpace){Jr.fromWorkingColorSpace(ra.copy(this),t);let i=ra.r,n=ra.g,a=ra.b,o=Math.max(i,n,a),s=Math.min(i,n,a),l,u,c=(s+o)/2;if(s===o)l=0,u=0;else{let f=o-s;switch(u=c<=.5?f/(o+s):f/(2-o-s),o){case i:l=(n-a)/f+(n<a?6:0);break;case n:l=(a-i)/f+2;break;case a:l=(i-n)/f+4;break}l/=6}return e.h=l,e.s=u,e.l=c,e}getRGB(e,t=Jr.workingColorSpace){return Jr.fromWorkingColorSpace(ra.copy(this),t),e.r=ra.r,e.g=ra.g,e.b=ra.b,e}getStyle(e=Ma){Jr.fromWorkingColorSpace(ra.copy(this),e);let t=ra.r,i=ra.g,n=ra.b;return e!==Ma?`color(${e} ${t.toFixed(3)} ${i.toFixed(3)} ${n.toFixed(3)})`:`rgb(${Math.round(t*255)},${Math.round(i*255)},${Math.round(n*255)})`}offsetHSL(e,t,i){return this.getHSL(Ch),this.setHSL(Ch.h+e,Ch.s+t,Ch.l+i)}add(e){return this.r+=e.r,this.g+=e.g,this.b+=e.b,this}addColors(e,t){return this.r=e.r+t.r,this.g=e.g+t.g,this.b=e.b+t.b,this}addScalar(e){return this.r+=e,this.g+=e,this.b+=e,this}sub(e){return this.r=Math.max(0,this.r-e.r),this.g=Math.max(0,this.g-e.g),this.b=Math.max(0,this.b-e.b),this}multiply(e){return this.r*=e.r,this.g*=e.g,this.b*=e.b,this}multiplyScalar(e){return this.r*=e,this.g*=e,this.b*=e,this}lerp(e,t){return this.r+=(e.r-this.r)*t,this.g+=(e.g-this.g)*t,this.b+=(e.b-this.b)*t,this}lerpColors(e,t,i){return this.r=e.r+(t.r-e.r)*i,this.g=e.g+(t.g-e.g)*i,this.b=e.b+(t.b-e.b)*i,this}lerpHSL(e,t){this.getHSL(Ch),e.getHSL(OC);let i=CM(Ch.h,OC.h,t),n=CM(Ch.s,OC.s,t),a=CM(Ch.l,OC.l,t);return this.setHSL(i,n,a),this}setFromVector3(e){return this.r=e.x,this.g=e.y,this.b=e.z,this}applyMatrix3(e){let t=this.r,i=this.g,n=this.b,a=e.elements;return this.r=a[0]*t+a[3]*i+a[6]*n,this.g=a[1]*t+a[4]*i+a[7]*n,this.b=a[2]*t+a[5]*i+a[8]*n,this}equals(e){return e.r===this.r&&e.g===this.g&&e.b===this.b}fromArray(e,t=0){return this.r=e[t],this.g=e[t+1],this.b=e[t+2],this}toArray(e=[],t=0){return e[t]=this.r,e[t+1]=this.g,e[t+2]=this.b,e}fromBufferAttribute(e,t){return this.r=e.getX(t),this.g=e.getY(t),this.b=e.getZ(t),this}toJSON(){return this.getHex()}*[Symbol.iterator](){yield this.r,yield this.g,yield this.b}},ra=new er;er.NAMES=tse;var uDe=0,Mc=class extends Oh{constructor(){super(),this.isMaterial=!0,Object.defineProperty(this,"id",{value:uDe++}),this.uuid=Wh(),this.name="",this.type="Material",this.blending=a0,this.side=Uh,this.vertexColors=!1,this.opacity=1,this.transparent=!1,this.alphaHash=!1,this.blendSrc=KB,this.blendDst=JB,this.blendEquation=um,this.blendSrcAlpha=null,this.blendDstAlpha=null,this.blendEquationAlpha=null,this.blendColor=new er(0,0,0),this.blendAlpha=0,this.depthFunc=eR,this.depthTest=!0,this.depthWrite=!0,this.stencilWriteMask=255,this.stencilFunc=kae,this.stencilRef=0,this.stencilFuncMask=255,this.stencilFail=zy,this.stencilZFail=zy,this.stencilZPass=zy,this.stencilWrite=!1,this.clippingPlanes=null,this.clipIntersection=!1,this.clipShadows=!1,this.shadowSide=null,this.colorWrite=!0,this.precision=null,this.polygonOffset=!1,this.polygonOffsetFactor=0,this.polygonOffsetUnits=0,this.dithering=!1,this.alphaToCoverage=!1,this.premultipliedAlpha=!1,this.forceSinglePass=!1,this.visible=!0,this.toneMapped=!0,this.userData={},this.version=0,this._alphaTest=0}get alphaTest(){return this._alphaTest}set alphaTest(e){this._alphaTest>0!=e>0&&this.version++,this._alphaTest=e}onBuild(){}onBeforeRender(){}onBeforeCompile(){}customProgramCacheKey(){return this.onBeforeCompile.toString()}setValues(e){if(e!==void 0)for(let t in e){let i=e[t];if(i===void 0){console.warn(`THREE.Material: parameter '${t}' has value of undefined.`);continue}let n=this[t];if(n===void 0){console.warn(`THREE.Material: '${t}' is not a property of THREE.${this.type}.`);continue}n&&n.isColor?n.set(i):n&&n.isVector3&&i&&i.isVector3?n.copy(i):this[t]=i}}toJSON(e){let t=e===void 0||typeof e=="string";t&&(e={textures:{},images:{}});let i={metadata:{version:4.6,type:"Material",generator:"Material.toJSON"}};i.uuid=this.uuid,i.type=this.type,this.name!==""&&(i.name=this.name),this.color&&this.color.isColor&&(i.color=this.color.getHex()),this.roughness!==void 0&&(i.roughness=this.roughness),this.metalness!==void 0&&(i.metalness=this.metalness),this.sheen!==void 0&&(i.sheen=this.sheen),this.sheenColor&&this.sheenColor.isColor&&(i.sheenColor=this.sheenColor.getHex()),this.sheenRoughness!==void 0&&(i.sheenRoughness=this.sheenRoughness),this.emissive&&this.emissive.isColor&&(i.emissive=this.emissive.getHex()),this.emissiveIntensity!==void 0&&this.emissiveIntensity!==1&&(i.emissiveIntensity=this.emissiveIntensity),this.specular&&this.specular.isColor&&(i.specular=this.specular.getHex()),this.specularIntensity!==void 0&&(i.specularIntensity=this.specularIntensity),this.specularColor&&this.specularColor.isColor&&(i.specularColor=this.specularColor.getHex()),this.shininess!==void 0&&(i.shininess=this.shininess),this.clearcoat!==void 0&&(i.clearcoat=this.clearcoat),this.clearcoatRoughness!==void 0&&(i.clearcoatRoughness=this.clearcoatRoughness),this.clearcoatMap&&this.clearcoatMap.isTexture&&(i.clearcoatMap=this.clearcoatMap.toJSON(e).uuid),this.clearcoatRoughnessMap&&this.clearcoatRoughnessMap.isTexture&&(i.clearcoatRoughnessMap=this.clearcoatRoughnessMap.toJSON(e).uuid),this.clearcoatNormalMap&&this.clearcoatNormalMap.isTexture&&(i.clearcoatNormalMap=this.clearcoatNormalMap.toJSON(e).uuid,i.clearcoatNormalScale=this.clearcoatNormalScale.toArray()),this.iridescence!==void 0&&(i.iridescence=this.iridescence),this.iridescenceIOR!==void 0&&(i.iridescenceIOR=this.iridescenceIOR),this.iridescenceThicknessRange!==void 0&&(i.iridescenceThicknessRange=this.iridescenceThicknessRange),this.iridescenceMap&&this.iridescenceMap.isTexture&&(i.iridescenceMap=this.iridescenceMap.toJSON(e).uuid),this.iridescenceThicknessMap&&this.iridescenceThicknessMap.isTexture&&(i.iridescenceThicknessMap=this.iridescenceThicknessMap.toJSON(e).uuid),this.anisotropy!==void 0&&(i.anisotropy=this.anisotropy),this.anisotropyRotation!==void 0&&(i.anisotropyRotation=this.anisotropyRotation),this.anisotropyMap&&this.anisotropyMap.isTexture&&(i.anisotropyMap=this.anisotropyMap.toJSON(e).uuid),this.map&&this.map.isTexture&&(i.map=this.map.toJSON(e).uuid),this.matcap&&this.matcap.isTexture&&(i.matcap=this.matcap.toJSON(e).uuid),this.alphaMap&&this.alphaMap.isTexture&&(i.alphaMap=this.alphaMap.toJSON(e).uuid),this.lightMap&&this.lightMap.isTexture&&(i.lightMap=this.lightMap.toJSON(e).uuid,i.lightMapIntensity=this.lightMapIntensity),this.aoMap&&this.aoMap.isTexture&&(i.aoMap=this.aoMap.toJSON(e).uuid,i.aoMapIntensity=this.aoMapIntensity),this.bumpMap&&this.bumpMap.isTexture&&(i.bumpMap=this.bumpMap.toJSON(e).uuid,i.bumpScale=this.bumpScale),this.normalMap&&this.normalMap.isTexture&&(i.normalMap=this.normalMap.toJSON(e).uuid,i.normalMapType=this.normalMapType,i.normalScale=this.normalScale.toArray()),this.displacementMap&&this.displacementMap.isTexture&&(i.displacementMap=this.displacementMap.toJSON(e).uuid,i.displacementScale=this.displacementScale,i.displacementBias=this.displacementBias),this.roughnessMap&&this.roughnessMap.isTexture&&(i.roughnessMap=this.roughnessMap.toJSON(e).uuid),this.metalnessMap&&this.metalnessMap.isTexture&&(i.metalnessMap=this.metalnessMap.toJSON(e).uuid),this.emissiveMap&&this.emissiveMap.isTexture&&(i.emissiveMap=this.emissiveMap.toJSON(e).uuid),this.specularMap&&this.specularMap.isTexture&&(i.specularMap=this.specularMap.toJSON(e).uuid),this.specularIntensityMap&&this.specularIntensityMap.isTexture&&(i.specularIntensityMap=this.specularIntensityMap.toJSON(e).uuid),this.specularColorMap&&this.specularColorMap.isTexture&&(i.specularColorMap=this.specularColorMap.toJSON(e).uuid),this.envMap&&this.envMap.isTexture&&(i.envMap=this.envMap.toJSON(e).uuid,this.combine!==void 0&&(i.combine=this.combine)),this.envMapRotation!==void 0&&(i.envMapRotation=this.envMapRotation.toArray()),this.envMapIntensity!==void 0&&(i.envMapIntensity=this.envMapIntensity),this.reflectivity!==void 0&&(i.reflectivity=this.reflectivity),this.refractionRatio!==void 0&&(i.refractionRatio=this.refractionRatio),this.gradientMap&&this.gradientMap.isTexture&&(i.gradientMap=this.gradientMap.toJSON(e).uuid),this.transmission!==void 0&&(i.transmission=this.transmission),this.transmissionMap&&this.transmissionMap.isTexture&&(i.transmissionMap=this.transmissionMap.toJSON(e).uuid),this.thickness!==void 0&&(i.thickness=this.thickness),this.thicknessMap&&this.thicknessMap.isTexture&&(i.thicknessMap=this.thicknessMap.toJSON(e).uuid),this.attenuationDistance!==void 0&&this.attenuationDistance!==1/0&&(i.attenuationDistance=this.attenuationDistance),this.attenuationColor!==void 0&&(i.attenuationColor=this.attenuationColor.getHex()),this.size!==void 0&&(i.size=this.size),this.shadowSide!==null&&(i.shadowSide=this.shadowSide),this.sizeAttenuation!==void 0&&(i.sizeAttenuation=this.sizeAttenuation),this.blending!==a0&&(i.blending=this.blending),this.side!==Uh&&(i.side=this.side),this.vertexColors===!0&&(i.vertexColors=!0),this.opacity<1&&(i.opacity=this.opacity),this.transparent===!0&&(i.transparent=!0),this.blendSrc!==KB&&(i.blendSrc=this.blendSrc),this.blendDst!==JB&&(i.blendDst=this.blendDst),this.blendEquation!==um&&(i.blendEquation=this.blendEquation),this.blendSrcAlpha!==null&&(i.blendSrcAlpha=this.blendSrcAlpha),this.blendDstAlpha!==null&&(i.blendDstAlpha=this.blendDstAlpha),this.blendEquationAlpha!==null&&(i.blendEquationAlpha=this.blendEquationAlpha),this.blendColor&&this.blendColor.isColor&&(i.blendColor=this.blendColor.getHex()),this.blendAlpha!==0&&(i.blendAlpha=this.blendAlpha),this.depthFunc!==eR&&(i.depthFunc=this.depthFunc),this.depthTest===!1&&(i.depthTest=this.depthTest),this.depthWrite===!1&&(i.depthWrite=this.depthWrite),this.colorWrite===!1&&(i.colorWrite=this.colorWrite),this.stencilWriteMask!==255&&(i.stencilWriteMask=this.stencilWriteMask),this.stencilFunc!==kae&&(i.stencilFunc=this.stencilFunc),this.stencilRef!==0&&(i.stencilRef=this.stencilRef),this.stencilFuncMask!==255&&(i.stencilFuncMask=this.stencilFuncMask),this.stencilFail!==zy&&(i.stencilFail=this.stencilFail),this.stencilZFail!==zy&&(i.stencilZFail=this.stencilZFail),this.stencilZPass!==zy&&(i.stencilZPass=this.stencilZPass),this.stencilWrite===!0&&(i.stencilWrite=this.stencilWrite),this.rotation!==void 0&&this.rotation!==0&&(i.rotation=this.rotation),this.polygonOffset===!0&&(i.polygonOffset=!0),this.polygonOffsetFactor!==0&&(i.polygonOffsetFactor=this.polygonOffsetFactor),this.polygonOffsetUnits!==0&&(i.polygonOffsetUnits=this.polygonOffsetUnits),this.linewidth!==void 0&&this.linewidth!==1&&(i.linewidth=this.linewidth),this.dashSize!==void 0&&(i.dashSize=this.dashSize),this.gapSize!==void 0&&(i.gapSize=this.gapSize),this.scale!==void 0&&(i.scale=this.scale),this.dithering===!0&&(i.dithering=!0),this.alphaTest>0&&(i.alphaTest=this.alphaTest),this.alphaHash===!0&&(i.alphaHash=!0),this.alphaToCoverage===!0&&(i.alphaToCoverage=!0),this.premultipliedAlpha===!0&&(i.premultipliedAlpha=!0),this.forceSinglePass===!0&&(i.forceSinglePass=!0),this.wireframe===!0&&(i.wireframe=!0),this.wireframeLinewidth>1&&(i.wireframeLinewidth=this.wireframeLinewidth),this.wireframeLinecap!=="round"&&(i.wireframeLinecap=this.wireframeLinecap),this.wireframeLinejoin!=="round"&&(i.wireframeLinejoin=this.wireframeLinejoin),this.flatShading===!0&&(i.flatShading=!0),this.visible===!1&&(i.visible=!1),this.toneMapped===!1&&(i.toneMapped=!1),this.fog===!1&&(i.fog=!1),Object.keys(this.userData).length>0&&(i.userData=this.userData);function n(a){let o=[];for(let s in a){let l=a[s];delete l.metadata,o.push(l)}return o}if(t){let a=n(e.textures),o=n(e.images);a.length>0&&(i.textures=a),o.length>0&&(i.images=o)}return i}clone(){return new this.constructor().copy(this)}copy(e){this.name=e.name,this.blending=e.blending,this.side=e.side,this.vertexColors=e.vertexColors,this.opacity=e.opacity,this.transparent=e.transparent,this.blendSrc=e.blendSrc,this.blendDst=e.blendDst,this.blendEquation=e.blendEquation,this.blendSrcAlpha=e.blendSrcAlpha,this.blendDstAlpha=e.blendDstAlpha,this.blendEquationAlpha=e.blendEquationAlpha,this.blendColor.copy(e.blendColor),this.blendAlpha=e.blendAlpha,this.depthFunc=e.depthFunc,this.depthTest=e.depthTest,this.depthWrite=e.depthWrite,this.stencilWriteMask=e.stencilWriteMask,this.stencilFunc=e.stencilFunc,this.stencilRef=e.stencilRef,this.stencilFuncMask=e.stencilFuncMask,this.stencilFail=e.stencilFail,this.stencilZFail=e.stencilZFail,this.stencilZPass=e.stencilZPass,this.stencilWrite=e.stencilWrite;let t=e.clippingPlanes,i=null;if(t!==null){let n=t.length;i=new Array(n);for(let a=0;a!==n;++a)i[a]=t[a].clone()}return this.clippingPlanes=i,this.clipIntersection=e.clipIntersection,this.clipShadows=e.clipShadows,this.shadowSide=e.shadowSide,this.colorWrite=e.colorWrite,this.precision=e.precision,this.polygonOffset=e.polygonOffset,this.polygonOffsetFactor=e.polygonOffsetFactor,this.polygonOffsetUnits=e.polygonOffsetUnits,this.dithering=e.dithering,this.alphaTest=e.alphaTest,this.alphaHash=e.alphaHash,this.alphaToCoverage=e.alphaToCoverage,this.premultipliedAlpha=e.premultipliedAlpha,this.forceSinglePass=e.forceSinglePass,this.visible=e.visible,this.toneMapped=e.toneMapped,this.userData=JSON.parse(JSON.stringify(e.userData)),this}dispose(){this.dispatchEvent({type:"dispose"})}set needsUpdate(e){e===!0&&this.version++}},hR=class extends Mc{constructor(e){super(),this.isMeshBasicMaterial=!0,this.type="MeshBasicMaterial",this.color=new er(16777215),this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.envMapRotation=new Fn,this.combine=NR,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.fog=!0,this.setValues(e)}copy(e){return super.copy(e),this.color.copy(e.color),this.map=e.map,this.lightMap=e.lightMap,this.lightMapIntensity=e.lightMapIntensity,this.aoMap=e.aoMap,this.aoMapIntensity=e.aoMapIntensity,this.specularMap=e.specularMap,this.alphaMap=e.alphaMap,this.envMap=e.envMap,this.envMapRotation.copy(e.envMapRotation),this.combine=e.combine,this.reflectivity=e.reflectivity,this.refractionRatio=e.refractionRatio,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.wireframeLinecap=e.wireframeLinecap,this.wireframeLinejoin=e.wireframeLinejoin,this.fog=e.fog,this}};var Hi=new ye,FC=new yr,Cs=class{constructor(e,t,i=!1){if(Array.isArray(e))throw new TypeError("THREE.BufferAttribute: array should be a Typed Array.");this.isBufferAttribute=!0,this.name="",this.array=e,this.itemSize=t,this.count=e!==void 0?e.length/t:0,this.normalized=i,this.usage=Vae,this._updateRange={offset:0,count:-1},this.updateRanges=[],this.gpuType=hu,this.version=0}onUploadCallback(){}set needsUpdate(e){e===!0&&this.version++}get updateRange(){return JPe("THREE.BufferAttribute: updateRange() is deprecated and will be removed in r169. Use addUpdateRange() instead."),this._updateRange}setUsage(e){return this.usage=e,this}addUpdateRange(e,t){this.updateRanges.push({start:e,count:t})}clearUpdateRanges(){this.updateRanges.length=0}copy(e){return this.name=e.name,this.array=new e.array.constructor(e.array),this.itemSize=e.itemSize,this.count=e.count,this.normalized=e.normalized,this.usage=e.usage,this.gpuType=e.gpuType,this}copyAt(e,t,i){e*=this.itemSize,i*=t.itemSize;for(let n=0,a=this.itemSize;n<a;n++)this.array[e+n]=t.array[i+n];return this}copyArray(e){return this.array.set(e),this}applyMatrix3(e){if(this.itemSize===2)for(let t=0,i=this.count;t<i;t++)FC.fromBufferAttribute(this,t),FC.applyMatrix3(e),this.setXY(t,FC.x,FC.y);else if(this.itemSize===3)for(let t=0,i=this.count;t<i;t++)Hi.fromBufferAttribute(this,t),Hi.applyMatrix3(e),this.setXYZ(t,Hi.x,Hi.y,Hi.z);return this}applyMatrix4(e){for(let t=0,i=this.count;t<i;t++)Hi.fromBufferAttribute(this,t),Hi.applyMatrix4(e),this.setXYZ(t,Hi.x,Hi.y,Hi.z);return this}applyNormalMatrix(e){for(let t=0,i=this.count;t<i;t++)Hi.fromBufferAttribute(this,t),Hi.applyNormalMatrix(e),this.setXYZ(t,Hi.x,Hi.y,Hi.z);return this}transformDirection(e){for(let t=0,i=this.count;t<i;t++)Hi.fromBufferAttribute(this,t),Hi.transformDirection(e),this.setXYZ(t,Hi.x,Hi.y,Hi.z);return this}set(e,t=0){return this.array.set(e,t),this}getComponent(e,t){let i=this.array[e*this.itemSize+t];return this.normalized&&(i=e0(i,this.array)),i}setComponent(e,t,i){return this.normalized&&(i=xa(i,this.array)),this.array[e*this.itemSize+t]=i,this}getX(e){let t=this.array[e*this.itemSize];return this.normalized&&(t=e0(t,this.array)),t}setX(e,t){return this.normalized&&(t=xa(t,this.array)),this.array[e*this.itemSize]=t,this}getY(e){let t=this.array[e*this.itemSize+1];return this.normalized&&(t=e0(t,this.array)),t}setY(e,t){return this.normalized&&(t=xa(t,this.array)),this.array[e*this.itemSize+1]=t,this}getZ(e){let t=this.array[e*this.itemSize+2];return this.normalized&&(t=e0(t,this.array)),t}setZ(e,t){return this.normalized&&(t=xa(t,this.array)),this.array[e*this.itemSize+2]=t,this}getW(e){let t=this.array[e*this.itemSize+3];return this.normalized&&(t=e0(t,this.array)),t}setW(e,t){return this.normalized&&(t=xa(t,this.array)),this.array[e*this.itemSize+3]=t,this}setXY(e,t,i){return e*=this.itemSize,this.normalized&&(t=xa(t,this.array),i=xa(i,this.array)),this.array[e+0]=t,this.array[e+1]=i,this}setXYZ(e,t,i,n){return e*=this.itemSize,this.normalized&&(t=xa(t,this.array),i=xa(i,this.array),n=xa(n,this.array)),this.array[e+0]=t,this.array[e+1]=i,this.array[e+2]=n,this}setXYZW(e,t,i,n,a){return e*=this.itemSize,this.normalized&&(t=xa(t,this.array),i=xa(i,this.array),n=xa(n,this.array),a=xa(a,this.array)),this.array[e+0]=t,this.array[e+1]=i,this.array[e+2]=n,this.array[e+3]=a,this}onUpload(e){return this.onUploadCallback=e,this}clone(){return new this.constructor(this.array,this.itemSize).copy(this)}toJSON(){let e={itemSize:this.itemSize,type:this.array.constructor.name,array:Array.from(this.array),normalized:this.normalized};return this.name!==""&&(e.name=this.name),this.usage!==Vae&&(e.usage=this.usage),e}};var p0=class extends Cs{constructor(e,t,i){super(new Uint16Array(e),t,i)}};var pR=class extends Cs{constructor(e,t,i){super(new Uint32Array(e),t,i)}};var Un=class extends Cs{constructor(e,t,i){super(new Float32Array(e),t,i)}},cDe=0,Es=new Ht,FB=new ia,qy=new ye,ko=new Fh,TM=new Fh,vn=new ye,Rs=class r extends Oh{constructor(){super(),this.isBufferGeometry=!0,Object.defineProperty(this,"id",{value:cDe++}),this.uuid=Wh(),this.name="",this.type="BufferGeometry",this.index=null,this.attributes={},this.morphAttributes={},this.morphTargetsRelative=!1,this.groups=[],this.boundingBox=null,this.boundingSphere=null,this.drawRange={start:0,count:1/0},this.userData={}}getIndex(){return this.index}setIndex(e){return Array.isArray(e)?this.index=new(ese(e)?pR:p0)(e,1):this.index=e,this}getAttribute(e){return this.attributes[e]}setAttribute(e,t){return this.attributes[e]=t,this}deleteAttribute(e){return delete this.attributes[e],this}hasAttribute(e){return this.attributes[e]!==void 0}addGroup(e,t,i=0){this.groups.push({start:e,count:t,materialIndex:i})}clearGroups(){this.groups=[]}setDrawRange(e,t){this.drawRange.start=e,this.drawRange.count=t}applyMatrix4(e){let t=this.attributes.position;t!==void 0&&(t.applyMatrix4(e),t.needsUpdate=!0);let i=this.attributes.normal;if(i!==void 0){let a=new dr().getNormalMatrix(e);i.applyNormalMatrix(a),i.needsUpdate=!0}let n=this.attributes.tangent;return n!==void 0&&(n.transformDirection(e),n.needsUpdate=!0),this.boundingBox!==null&&this.computeBoundingBox(),this.boundingSphere!==null&&this.computeBoundingSphere(),this}applyQuaternion(e){return Es.makeRotationFromQuaternion(e),this.applyMatrix4(Es),this}rotateX(e){return Es.makeRotationX(e),this.applyMatrix4(Es),this}rotateY(e){return Es.makeRotationY(e),this.applyMatrix4(Es),this}rotateZ(e){return Es.makeRotationZ(e),this.applyMatrix4(Es),this}translate(e,t,i){return Es.makeTranslation(e,t,i),this.applyMatrix4(Es),this}scale(e,t,i){return Es.makeScale(e,t,i),this.applyMatrix4(Es),this}lookAt(e){return FB.lookAt(e),FB.updateMatrix(),this.applyMatrix4(FB.matrix),this}center(){return this.computeBoundingBox(),this.boundingBox.getCenter(qy).negate(),this.translate(qy.x,qy.y,qy.z),this}setFromPoints(e){let t=[];for(let i=0,n=e.length;i<n;i++){let a=e[i];t.push(a.x,a.y,a.z||0)}return this.setAttribute("position",new Un(t,3)),this}computeBoundingBox(){this.boundingBox===null&&(this.boundingBox=new Fh);let e=this.attributes.position,t=this.morphAttributes.position;if(e&&e.isGLBufferAttribute){console.error("THREE.BufferGeometry.computeBoundingBox(): GLBufferAttribute requires a manual bounding box.",this),this.boundingBox.set(new ye(-1/0,-1/0,-1/0),new ye(1/0,1/0,1/0));return}if(e!==void 0){if(this.boundingBox.setFromBufferAttribute(e),t)for(let i=0,n=t.length;i<n;i++){let a=t[i];ko.setFromBufferAttribute(a),this.morphTargetsRelative?(vn.addVectors(this.boundingBox.min,ko.min),this.boundingBox.expandByPoint(vn),vn.addVectors(this.boundingBox.max,ko.max),this.boundingBox.expandByPoint(vn)):(this.boundingBox.expandByPoint(ko.min),this.boundingBox.expandByPoint(ko.max))}}else this.boundingBox.makeEmpty();(isNaN(this.boundingBox.min.x)||isNaN(this.boundingBox.min.y)||isNaN(this.boundingBox.min.z))&&console.error('THREE.BufferGeometry.computeBoundingBox(): Computed min/max have NaN values. The "position" attribute is likely to have NaN values.',this)}computeBoundingSphere(){this.boundingSphere===null&&(this.boundingSphere=new zh);let e=this.attributes.position,t=this.morphAttributes.position;if(e&&e.isGLBufferAttribute){console.error("THREE.BufferGeometry.computeBoundingSphere(): GLBufferAttribute requires a manual bounding sphere.",this),this.boundingSphere.set(new ye,1/0);return}if(e){let i=this.boundingSphere.center;if(ko.setFromBufferAttribute(e),t)for(let a=0,o=t.length;a<o;a++){let s=t[a];TM.setFromBufferAttribute(s),this.morphTargetsRelative?(vn.addVectors(ko.min,TM.min),ko.expandByPoint(vn),vn.addVectors(ko.max,TM.max),ko.expandByPoint(vn)):(ko.expandByPoint(TM.min),ko.expandByPoint(TM.max))}ko.getCenter(i);let n=0;for(let a=0,o=e.count;a<o;a++)vn.fromBufferAttribute(e,a),n=Math.max(n,i.distanceToSquared(vn));if(t)for(let a=0,o=t.length;a<o;a++){let s=t[a],l=this.morphTargetsRelative;for(let u=0,c=s.count;u<c;u++)vn.fromBufferAttribute(s,u),l&&(qy.fromBufferAttribute(e,u),vn.add(qy)),n=Math.max(n,i.distanceToSquared(vn))}this.boundingSphere.radius=Math.sqrt(n),isNaN(this.boundingSphere.radius)&&console.error('THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.',this)}}computeTangents(){let e=this.index,t=this.attributes;if(e===null||t.position===void 0||t.normal===void 0||t.uv===void 0){console.error("THREE.BufferGeometry: .computeTangents() failed. Missing required attributes (index, position, normal or uv)");return}let i=t.position,n=t.normal,a=t.uv;this.hasAttribute("tangent")===!1&&this.setAttribute("tangent",new Cs(new Float32Array(4*i.count),4));let o=this.getAttribute("tangent"),s=[],l=[];for(let T=0;T<i.count;T++)s[T]=new ye,l[T]=new ye;let u=new ye,c=new ye,f=new ye,h=new yr,p=new yr,d=new yr,g=new ye,m=new ye;function v(T,C,b){u.fromBufferAttribute(i,T),c.fromBufferAttribute(i,C),f.fromBufferAttribute(i,b),h.fromBufferAttribute(a,T),p.fromBufferAttribute(a,C),d.fromBufferAttribute(a,b),c.sub(u),f.sub(u),p.sub(h),d.sub(h);let E=1/(p.x*d.y-d.x*p.y);isFinite(E)&&(g.copy(c).multiplyScalar(d.y).addScaledVector(f,-p.y).multiplyScalar(E),m.copy(f).multiplyScalar(p.x).addScaledVector(c,-d.x).multiplyScalar(E),s[T].add(g),s[C].add(g),s[b].add(g),l[T].add(m),l[C].add(m),l[b].add(m))}let _=this.groups;_.length===0&&(_=[{start:0,count:e.count}]);for(let T=0,C=_.length;T<C;++T){let b=_[T],E=b.start,I=b.count;for(let R=E,A=E+I;R<A;R+=3)v(e.getX(R+0),e.getX(R+1),e.getX(R+2))}let y=new ye,x=new ye,M=new ye,S=new ye;function w(T){M.fromBufferAttribute(n,T),S.copy(M);let C=s[T];y.copy(C),y.sub(M.multiplyScalar(M.dot(C))).normalize(),x.crossVectors(S,C);let E=x.dot(l[T])<0?-1:1;o.setXYZW(T,y.x,y.y,y.z,E)}for(let T=0,C=_.length;T<C;++T){let b=_[T],E=b.start,I=b.count;for(let R=E,A=E+I;R<A;R+=3)w(e.getX(R+0)),w(e.getX(R+1)),w(e.getX(R+2))}}computeVertexNormals(){let e=this.index,t=this.getAttribute("position");if(t!==void 0){let i=this.getAttribute("normal");if(i===void 0)i=new Cs(new Float32Array(t.count*3),3),this.setAttribute("normal",i);else for(let h=0,p=i.count;h<p;h++)i.setXYZ(h,0,0,0);let n=new ye,a=new ye,o=new ye,s=new ye,l=new ye,u=new ye,c=new ye,f=new ye;if(e)for(let h=0,p=e.count;h<p;h+=3){let d=e.getX(h+0),g=e.getX(h+1),m=e.getX(h+2);n.fromBufferAttribute(t,d),a.fromBufferAttribute(t,g),o.fromBufferAttribute(t,m),c.subVectors(o,a),f.subVectors(n,a),c.cross(f),s.fromBufferAttribute(i,d),l.fromBufferAttribute(i,g),u.fromBufferAttribute(i,m),s.add(c),l.add(c),u.add(c),i.setXYZ(d,s.x,s.y,s.z),i.setXYZ(g,l.x,l.y,l.z),i.setXYZ(m,u.x,u.y,u.z)}else for(let h=0,p=t.count;h<p;h+=3)n.fromBufferAttribute(t,h+0),a.fromBufferAttribute(t,h+1),o.fromBufferAttribute(t,h+2),c.subVectors(o,a),f.subVectors(n,a),c.cross(f),i.setXYZ(h+0,c.x,c.y,c.z),i.setXYZ(h+1,c.x,c.y,c.z),i.setXYZ(h+2,c.x,c.y,c.z);this.normalizeNormals(),i.needsUpdate=!0}}normalizeNormals(){let e=this.attributes.normal;for(let t=0,i=e.count;t<i;t++)vn.fromBufferAttribute(e,t),vn.normalize(),e.setXYZ(t,vn.x,vn.y,vn.z)}toNonIndexed(){function e(s,l){let u=s.array,c=s.itemSize,f=s.normalized,h=new u.constructor(l.length*c),p=0,d=0;for(let g=0,m=l.length;g<m;g++){s.isInterleavedBufferAttribute?p=l[g]*s.data.stride+s.offset:p=l[g]*c;for(let v=0;v<c;v++)h[d++]=u[p++]}return new Cs(h,c,f)}if(this.index===null)return console.warn("THREE.BufferGeometry.toNonIndexed(): BufferGeometry is already non-indexed."),this;let t=new r,i=this.index.array,n=this.attributes;for(let s in n){let l=n[s],u=e(l,i);t.setAttribute(s,u)}let a=this.morphAttributes;for(let s in a){let l=[],u=a[s];for(let c=0,f=u.length;c<f;c++){let h=u[c],p=e(h,i);l.push(p)}t.morphAttributes[s]=l}t.morphTargetsRelative=this.morphTargetsRelative;let o=this.groups;for(let s=0,l=o.length;s<l;s++){let u=o[s];t.addGroup(u.start,u.count,u.materialIndex)}return t}toJSON(){let e={metadata:{version:4.6,type:"BufferGeometry",generator:"BufferGeometry.toJSON"}};if(e.uuid=this.uuid,e.type=this.type,this.name!==""&&(e.name=this.name),Object.keys(this.userData).length>0&&(e.userData=this.userData),this.parameters!==void 0){let l=this.parameters;for(let u in l)l[u]!==void 0&&(e[u]=l[u]);return e}e.data={attributes:{}};let t=this.index;t!==null&&(e.data.index={type:t.array.constructor.name,array:Array.prototype.slice.call(t.array)});let i=this.attributes;for(let l in i){let u=i[l];e.data.attributes[l]=u.toJSON(e.data)}let n={},a=!1;for(let l in this.morphAttributes){let u=this.morphAttributes[l],c=[];for(let f=0,h=u.length;f<h;f++){let p=u[f];c.push(p.toJSON(e.data))}c.length>0&&(n[l]=c,a=!0)}a&&(e.data.morphAttributes=n,e.data.morphTargetsRelative=this.morphTargetsRelative);let o=this.groups;o.length>0&&(e.data.groups=JSON.parse(JSON.stringify(o)));let s=this.boundingSphere;return s!==null&&(e.data.boundingSphere={center:s.center.toArray(),radius:s.radius}),e}clone(){return new this.constructor().copy(this)}copy(e){this.index=null,this.attributes={},this.morphAttributes={},this.groups=[],this.boundingBox=null,this.boundingSphere=null;let t={};this.name=e.name;let i=e.index;i!==null&&this.setIndex(i.clone(t));let n=e.attributes;for(let u in n){let c=n[u];this.setAttribute(u,c.clone(t))}let a=e.morphAttributes;for(let u in a){let c=[],f=a[u];for(let h=0,p=f.length;h<p;h++)c.push(f[h].clone(t));this.morphAttributes[u]=c}this.morphTargetsRelative=e.morphTargetsRelative;let o=e.groups;for(let u=0,c=o.length;u<c;u++){let f=o[u];this.addGroup(f.start,f.count,f.materialIndex)}let s=e.boundingBox;s!==null&&(this.boundingBox=s.clone());let l=e.boundingSphere;return l!==null&&(this.boundingSphere=l.clone()),this.drawRange.start=e.drawRange.start,this.drawRange.count=e.drawRange.count,this.userData=e.userData,this}dispose(){this.dispatchEvent({type:"dispose"})}},toe=new Ht,nm=new IM,zC=new zh,roe=new ye,Zy=new ye,jy=new ye,Ky=new ye,zB=new ye,BC=new ye,kC=new yr,VC=new yr,GC=new yr,ioe=new ye,noe=new ye,aoe=new ye,HC=new ye,WC=new ye,so=class extends ia{constructor(e=new Rs,t=new hR){super(),this.isMesh=!0,this.type="Mesh",this.geometry=e,this.material=t,this.updateMorphTargets()}copy(e,t){return super.copy(e,t),e.morphTargetInfluences!==void 0&&(this.morphTargetInfluences=e.morphTargetInfluences.slice()),e.morphTargetDictionary!==void 0&&(this.morphTargetDictionary=Object.assign({},e.morphTargetDictionary)),this.material=Array.isArray(e.material)?e.material.slice():e.material,this.geometry=e.geometry,this}updateMorphTargets(){let t=this.geometry.morphAttributes,i=Object.keys(t);if(i.length>0){let n=t[i[0]];if(n!==void 0){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let a=0,o=n.length;a<o;a++){let s=n[a].name||String(a);this.morphTargetInfluences.push(0),this.morphTargetDictionary[s]=a}}}}getVertexPosition(e,t){let i=this.geometry,n=i.attributes.position,a=i.morphAttributes.position,o=i.morphTargetsRelative;t.fromBufferAttribute(n,e);let s=this.morphTargetInfluences;if(a&&s){BC.set(0,0,0);for(let l=0,u=a.length;l<u;l++){let c=s[l],f=a[l];c!==0&&(zB.fromBufferAttribute(f,e),o?BC.addScaledVector(zB,c):BC.addScaledVector(zB.sub(t),c))}t.add(BC)}return t}raycast(e,t){let i=this.geometry,n=this.material,a=this.matrixWorld;n!==void 0&&(i.boundingSphere===null&&i.computeBoundingSphere(),zC.copy(i.boundingSphere),zC.applyMatrix4(a),nm.copy(e.ray).recast(e.near),!(zC.containsPoint(nm.origin)===!1&&(nm.intersectSphere(zC,roe)===null||nm.origin.distanceToSquared(roe)>(e.far-e.near)**2))&&(toe.copy(a).invert(),nm.copy(e.ray).applyMatrix4(toe),!(i.boundingBox!==null&&nm.intersectsBox(i.boundingBox)===!1)&&this._computeIntersections(e,t,nm)))}_computeIntersections(e,t,i){let n,a=this.geometry,o=this.material,s=a.index,l=a.attributes.position,u=a.attributes.uv,c=a.attributes.uv1,f=a.attributes.normal,h=a.groups,p=a.drawRange;if(s!==null)if(Array.isArray(o))for(let d=0,g=h.length;d<g;d++){let m=h[d],v=o[m.materialIndex],_=Math.max(m.start,p.start),y=Math.min(s.count,Math.min(m.start+m.count,p.start+p.count));for(let x=_,M=y;x<M;x+=3){let S=s.getX(x),w=s.getX(x+1),T=s.getX(x+2);n=XC(this,v,e,i,u,c,f,S,w,T),n&&(n.faceIndex=Math.floor(x/3),n.face.materialIndex=m.materialIndex,t.push(n))}}else{let d=Math.max(0,p.start),g=Math.min(s.count,p.start+p.count);for(let m=d,v=g;m<v;m+=3){let _=s.getX(m),y=s.getX(m+1),x=s.getX(m+2);n=XC(this,o,e,i,u,c,f,_,y,x),n&&(n.faceIndex=Math.floor(m/3),t.push(n))}}else if(l!==void 0)if(Array.isArray(o))for(let d=0,g=h.length;d<g;d++){let m=h[d],v=o[m.materialIndex],_=Math.max(m.start,p.start),y=Math.min(l.count,Math.min(m.start+m.count,p.start+p.count));for(let x=_,M=y;x<M;x+=3){let S=x,w=x+1,T=x+2;n=XC(this,v,e,i,u,c,f,S,w,T),n&&(n.faceIndex=Math.floor(x/3),n.face.materialIndex=m.materialIndex,t.push(n))}}else{let d=Math.max(0,p.start),g=Math.min(l.count,p.start+p.count);for(let m=d,v=g;m<v;m+=3){let _=m,y=m+1,x=m+2;n=XC(this,o,e,i,u,c,f,_,y,x),n&&(n.faceIndex=Math.floor(m/3),t.push(n))}}}};function fDe(r,e,t,i,n,a,o,s){let l;if(e.side===lo?l=i.intersectTriangle(o,a,n,!0,s):l=i.intersectTriangle(n,a,o,e.side===Uh,s),l===null)return null;WC.copy(s),WC.applyMatrix4(r.matrixWorld);let u=t.ray.origin.distanceTo(WC);return u<t.near||u>t.far?null:{distance:u,point:WC.clone(),object:r}}function XC(r,e,t,i,n,a,o,s,l,u){r.getVertexPosition(s,Zy),r.getVertexPosition(l,jy),r.getVertexPosition(u,Ky);let c=fDe(r,e,t,i,Zy,jy,Ky,HC);if(c){n&&(kC.fromBufferAttribute(n,s),VC.fromBufferAttribute(n,l),GC.fromBufferAttribute(n,u),c.uv=t0.getInterpolation(HC,Zy,jy,Ky,kC,VC,GC,new yr)),a&&(kC.fromBufferAttribute(a,s),VC.fromBufferAttribute(a,l),GC.fromBufferAttribute(a,u),c.uv1=t0.getInterpolation(HC,Zy,jy,Ky,kC,VC,GC,new yr)),o&&(ioe.fromBufferAttribute(o,s),noe.fromBufferAttribute(o,l),aoe.fromBufferAttribute(o,u),c.normal=t0.getInterpolation(HC,Zy,jy,Ky,ioe,noe,aoe,new ye),c.normal.dot(i.direction)>0&&c.normal.multiplyScalar(-1));let f={a:s,b:l,c:u,normal:new ye,materialIndex:0};t0.getNormal(Zy,jy,Ky,f.normal),c.face=f}return c}var NM=class r extends Rs{constructor(e=1,t=1,i=1,n=1,a=1,o=1){super(),this.type="BoxGeometry",this.parameters={width:e,height:t,depth:i,widthSegments:n,heightSegments:a,depthSegments:o};let s=this;n=Math.floor(n),a=Math.floor(a),o=Math.floor(o);let l=[],u=[],c=[],f=[],h=0,p=0;d("z","y","x",-1,-1,i,t,e,o,a,0),d("z","y","x",1,-1,i,t,-e,o,a,1),d("x","z","y",1,1,e,i,t,n,o,2),d("x","z","y",1,-1,e,i,-t,n,o,3),d("x","y","z",1,-1,e,t,i,n,a,4),d("x","y","z",-1,-1,e,t,-i,n,a,5),this.setIndex(l),this.setAttribute("position",new Un(u,3)),this.setAttribute("normal",new Un(c,3)),this.setAttribute("uv",new Un(f,2));function d(g,m,v,_,y,x,M,S,w,T,C){let b=x/w,E=M/T,I=x/2,R=M/2,A=S/2,D=w+1,U=T+1,B=0,F=0,k=new ye;for(let G=0;G<U;G++){let Y=G*E-R;for(let J=0;J<D;J++){let Q=J*b-I;k[g]=Q*_,k[m]=Y*y,k[v]=A,u.push(k.x,k.y,k.z),k[g]=0,k[m]=0,k[v]=S>0?1:-1,c.push(k.x,k.y,k.z),f.push(J/w),f.push(1-G/T),B+=1}}for(let G=0;G<T;G++)for(let Y=0;Y<w;Y++){let J=h+Y+D*G,Q=h+Y+D*(G+1),V=h+(Y+1)+D*(G+1),K=h+(Y+1)+D*G;l.push(J,Q,K),l.push(Q,V,K),F+=6}s.addGroup(p,F,C),p+=F,h+=B}}copy(e){return super.copy(e),this.parameters=Object.assign({},e.parameters),this}static fromJSON(e){return new r(e.width,e.height,e.depth,e.widthSegments,e.heightSegments,e.depthSegments)}};function d0(r){let e={};for(let t in r){e[t]={};for(let i in r[t]){let n=r[t][i];n&&(n.isColor||n.isMatrix3||n.isMatrix4||n.isVector2||n.isVector3||n.isVector4||n.isTexture||n.isQuaternion)?n.isRenderTargetTexture?(console.warn("UniformsUtils: Textures of render targets cannot be cloned via cloneUniforms() or mergeUniforms()."),e[t][i]=null):e[t][i]=n.clone():Array.isArray(n)?e[t][i]=n.slice():e[t][i]=n}}return e}function Sa(r){let e={};for(let t=0;t<r.length;t++){let i=d0(r[t]);for(let n in i)e[n]=i[n]}return e}function hDe(r){let e=[];for(let t=0;t<r.length;t++)e.push(r[t].clone());return e}function rse(r){return r.getRenderTarget()===null?r.outputColorSpace:Jr.workingColorSpace}var pDe={clone:d0,merge:Sa},dDe=`void main() {
- gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
- }`,mDe=`void main() {
- gl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );
- }`,pu=class extends Mc{constructor(e){super(),this.isShaderMaterial=!0,this.type="ShaderMaterial",this.defines={},this.uniforms={},this.uniformsGroups=[],this.vertexShader=dDe,this.fragmentShader=mDe,this.linewidth=1,this.wireframe=!1,this.wireframeLinewidth=1,this.fog=!1,this.lights=!1,this.clipping=!1,this.forceSinglePass=!0,this.extensions={derivatives:!1,fragDepth:!1,drawBuffers:!1,shaderTextureLOD:!1,clipCullDistance:!1,multiDraw:!1},this.defaultAttributeValues={color:[1,1,1],uv:[0,0],uv1:[0,0]},this.index0AttributeName=void 0,this.uniformsNeedUpdate=!1,this.glslVersion=null,e!==void 0&&this.setValues(e)}copy(e){return super.copy(e),this.fragmentShader=e.fragmentShader,this.vertexShader=e.vertexShader,this.uniforms=d0(e.uniforms),this.uniformsGroups=hDe(e.uniformsGroups),this.defines=Object.assign({},e.defines),this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.fog=e.fog,this.lights=e.lights,this.clipping=e.clipping,this.extensions=Object.assign({},e.extensions),this.glslVersion=e.glslVersion,this}toJSON(e){let t=super.toJSON(e);t.glslVersion=this.glslVersion,t.uniforms={};for(let n in this.uniforms){let o=this.uniforms[n].value;o&&o.isTexture?t.uniforms[n]={type:"t",value:o.toJSON(e).uuid}:o&&o.isColor?t.uniforms[n]={type:"c",value:o.getHex()}:o&&o.isVector2?t.uniforms[n]={type:"v2",value:o.toArray()}:o&&o.isVector3?t.uniforms[n]={type:"v3",value:o.toArray()}:o&&o.isVector4?t.uniforms[n]={type:"v4",value:o.toArray()}:o&&o.isMatrix3?t.uniforms[n]={type:"m3",value:o.toArray()}:o&&o.isMatrix4?t.uniforms[n]={type:"m4",value:o.toArray()}:t.uniforms[n]={value:o}}Object.keys(this.defines).length>0&&(t.defines=this.defines),t.vertexShader=this.vertexShader,t.fragmentShader=this.fragmentShader,t.lights=this.lights,t.clipping=this.clipping;let i={};for(let n in this.extensions)this.extensions[n]===!0&&(i[n]=!0);return Object.keys(i).length>0&&(t.extensions=i),t}},dR=class extends ia{constructor(){super(),this.isCamera=!0,this.type="Camera",this.matrixWorldInverse=new Ht,this.projectionMatrix=new Ht,this.projectionMatrixInverse=new Ht,this.coordinateSystem=_c}copy(e,t){return super.copy(e,t),this.matrixWorldInverse.copy(e.matrixWorldInverse),this.projectionMatrix.copy(e.projectionMatrix),this.projectionMatrixInverse.copy(e.projectionMatrixInverse),this.coordinateSystem=e.coordinateSystem,this}getWorldDirection(e){return super.getWorldDirection(e).negate()}updateMatrixWorld(e){super.updateMatrixWorld(e),this.matrixWorldInverse.copy(this.matrixWorld).invert()}updateWorldMatrix(e,t){super.updateWorldMatrix(e,t),this.matrixWorldInverse.copy(this.matrixWorld).invert()}clone(){return new this.constructor().copy(this)}},Rh=new ye,ooe=new yr,soe=new yr,Nn=class extends dR{constructor(e=50,t=1,i=.1,n=2e3){super(),this.isPerspectiveCamera=!0,this.type="PerspectiveCamera",this.fov=e,this.zoom=1,this.near=i,this.far=n,this.focus=10,this.aspect=t,this.view=null,this.filmGauge=35,this.filmOffset=0,this.updateProjectionMatrix()}copy(e,t){return super.copy(e,t),this.fov=e.fov,this.zoom=e.zoom,this.near=e.near,this.far=e.far,this.focus=e.focus,this.aspect=e.aspect,this.view=e.view===null?null:Object.assign({},e.view),this.filmGauge=e.filmGauge,this.filmOffset=e.filmOffset,this}setFocalLength(e){let t=.5*this.getFilmHeight()/e;this.fov=h0*2*Math.atan(t),this.updateProjectionMatrix()}getFocalLength(){let e=Math.tan(AM*.5*this.fov);return .5*this.getFilmHeight()/e}getEffectiveFOV(){return h0*2*Math.atan(Math.tan(AM*.5*this.fov)/this.zoom)}getFilmWidth(){return this.filmGauge*Math.min(this.aspect,1)}getFilmHeight(){return this.filmGauge/Math.max(this.aspect,1)}getViewBounds(e,t,i){Rh.set(-1,-1,.5).applyMatrix4(this.projectionMatrixInverse),t.set(Rh.x,Rh.y).multiplyScalar(-e/Rh.z),Rh.set(1,1,.5).applyMatrix4(this.projectionMatrixInverse),i.set(Rh.x,Rh.y).multiplyScalar(-e/Rh.z)}getViewSize(e,t){return this.getViewBounds(e,ooe,soe),t.subVectors(soe,ooe)}setViewOffset(e,t,i,n,a,o){this.aspect=e/t,this.view===null&&(this.view={enabled:!0,fullWidth:1,fullHeight:1,offsetX:0,offsetY:0,width:1,height:1}),this.view.enabled=!0,this.view.fullWidth=e,this.view.fullHeight=t,this.view.offsetX=i,this.view.offsetY=n,this.view.width=a,this.view.height=o,this.updateProjectionMatrix()}clearViewOffset(){this.view!==null&&(this.view.enabled=!1),this.updateProjectionMatrix()}updateProjectionMatrix(){let e=this.near,t=e*Math.tan(AM*.5*this.fov)/this.zoom,i=2*t,n=this.aspect*i,a=-.5*n,o=this.view;if(this.view!==null&&this.view.enabled){let l=o.fullWidth,u=o.fullHeight;a+=o.offsetX*n/l,t-=o.offsetY*i/u,n*=o.width/l,i*=o.height/u}let s=this.filmOffset;s!==0&&(a+=e*s/this.getFilmWidth()),this.projectionMatrix.makePerspective(a,a+n,t,t-i,e,this.far,this.coordinateSystem),this.projectionMatrixInverse.copy(this.projectionMatrix).invert()}toJSON(e){let t=super.toJSON(e);return t.object.fov=this.fov,t.object.zoom=this.zoom,t.object.near=this.near,t.object.far=this.far,t.object.focus=this.focus,t.object.aspect=this.aspect,this.view!==null&&(t.object.view=Object.assign({},this.view)),t.object.filmGauge=this.filmGauge,t.object.filmOffset=this.filmOffset,t}},Jy=-90,$y=1,nk=class extends ia{constructor(e,t,i){super(),this.type="CubeCamera",this.renderTarget=i,this.coordinateSystem=null,this.activeMipmapLevel=0;let n=new Nn(Jy,$y,e,t);n.layers=this.layers,this.add(n);let a=new Nn(Jy,$y,e,t);a.layers=this.layers,this.add(a);let o=new Nn(Jy,$y,e,t);o.layers=this.layers,this.add(o);let s=new Nn(Jy,$y,e,t);s.layers=this.layers,this.add(s);let l=new Nn(Jy,$y,e,t);l.layers=this.layers,this.add(l);let u=new Nn(Jy,$y,e,t);u.layers=this.layers,this.add(u)}updateCoordinateSystem(){let e=this.coordinateSystem,t=this.children.concat(),[i,n,a,o,s,l]=t;for(let u of t)this.remove(u);if(e===_c)i.up.set(0,1,0),i.lookAt(1,0,0),n.up.set(0,1,0),n.lookAt(-1,0,0),a.up.set(0,0,-1),a.lookAt(0,1,0),o.up.set(0,0,1),o.lookAt(0,-1,0),s.up.set(0,1,0),s.lookAt(0,0,1),l.up.set(0,1,0),l.lookAt(0,0,-1);else if(e===oR)i.up.set(0,-1,0),i.lookAt(-1,0,0),n.up.set(0,-1,0),n.lookAt(1,0,0),a.up.set(0,0,1),a.lookAt(0,1,0),o.up.set(0,0,-1),o.lookAt(0,-1,0),s.up.set(0,-1,0),s.lookAt(0,0,1),l.up.set(0,-1,0),l.lookAt(0,0,-1);else throw new Error("THREE.CubeCamera.updateCoordinateSystem(): Invalid coordinate system: "+e);for(let u of t)this.add(u),u.updateMatrixWorld()}update(e,t){this.parent===null&&this.updateMatrixWorld();let{renderTarget:i,activeMipmapLevel:n}=this;this.coordinateSystem!==e.coordinateSystem&&(this.coordinateSystem=e.coordinateSystem,this.updateCoordinateSystem());let[a,o,s,l,u,c]=this.children,f=e.getRenderTarget(),h=e.getActiveCubeFace(),p=e.getActiveMipmapLevel(),d=e.xr.enabled;e.xr.enabled=!1;let g=i.texture.generateMipmaps;i.texture.generateMipmaps=!1,e.setRenderTarget(i,0,n),e.render(t,a),e.setRenderTarget(i,1,n),e.render(t,o),e.setRenderTarget(i,2,n),e.render(t,s),e.setRenderTarget(i,3,n),e.render(t,l),e.setRenderTarget(i,4,n),e.render(t,u),i.texture.generateMipmaps=g,e.setRenderTarget(i,5,n),e.render(t,c),e.setRenderTarget(f,h,p),e.xr.enabled=d,i.texture.needsPMREMUpdate=!0}},mR=class extends Vo{constructor(e,t,i,n,a,o,s,l,u,c){e=e!==void 0?e:[],t=t!==void 0?t:l0,super(e,t,i,n,a,o,s,l,u,c),this.isCubeTexture=!0,this.flipY=!1}get images(){return this.image}set images(e){this.image=e}},ak=class extends Sc{constructor(e=1,t={}){super(e,e,t),this.isWebGLCubeRenderTarget=!0;let i={width:e,height:e,depth:1},n=[i,i,i,i,i,i];this.texture=new mR(n,t.mapping,t.wrapS,t.wrapT,t.magFilter,t.minFilter,t.format,t.type,t.anisotropy,t.colorSpace),this.texture.isRenderTargetTexture=!0,this.texture.generateMipmaps=t.generateMipmaps!==void 0?t.generateMipmaps:!1,this.texture.minFilter=t.minFilter!==void 0?t.minFilter:ao}fromEquirectangularTexture(e,t){this.texture.type=t.type,this.texture.colorSpace=t.colorSpace,this.texture.generateMipmaps=t.generateMipmaps,this.texture.minFilter=t.minFilter,this.texture.magFilter=t.magFilter;let i={uniforms:{tEquirect:{value:null}},vertexShader:`
-
- varying vec3 vWorldDirection;
-
- vec3 transformDirection( in vec3 dir, in mat4 matrix ) {
-
- return normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );
-
- }
-
- void main() {
-
- vWorldDirection = transformDirection( position, modelMatrix );
-
- #include <begin_vertex>
- #include <project_vertex>
-
- }
- `,fragmentShader:`
-
- uniform sampler2D tEquirect;
-
- varying vec3 vWorldDirection;
-
- #include <common>
-
- void main() {
-
- vec3 direction = normalize( vWorldDirection );
-
- vec2 sampleUV = equirectUv( direction );
-
- gl_FragColor = texture2D( tEquirect, sampleUV );
-
- }
- `},n=new NM(5,5,5),a=new pu({name:"CubemapFromEquirect",uniforms:d0(i.uniforms),vertexShader:i.vertexShader,fragmentShader:i.fragmentShader,side:lo,blending:Dh});a.uniforms.tEquirect.value=t;let o=new so(n,a),s=t.minFilter;return t.minFilter===fm&&(t.minFilter=ao),new nk(1,10,this).update(e,o),t.minFilter=s,o.geometry.dispose(),o.material.dispose(),this}clear(e,t,i,n){let a=e.getRenderTarget();for(let o=0;o<6;o++)e.setRenderTarget(this,o),e.clear(t,i,n);e.setRenderTarget(a)}},BB=new ye,vDe=new ye,gDe=new dr,gc=class{constructor(e=new ye(1,0,0),t=0){this.isPlane=!0,this.normal=e,this.constant=t}set(e,t){return this.normal.copy(e),this.constant=t,this}setComponents(e,t,i,n){return this.normal.set(e,t,i),this.constant=n,this}setFromNormalAndCoplanarPoint(e,t){return this.normal.copy(e),this.constant=-t.dot(this.normal),this}setFromCoplanarPoints(e,t,i){let n=BB.subVectors(i,t).cross(vDe.subVectors(e,t)).normalize();return this.setFromNormalAndCoplanarPoint(n,e),this}copy(e){return this.normal.copy(e.normal),this.constant=e.constant,this}normalize(){let e=1/this.normal.length();return this.normal.multiplyScalar(e),this.constant*=e,this}negate(){return this.constant*=-1,this.normal.negate(),this}distanceToPoint(e){return this.normal.dot(e)+this.constant}distanceToSphere(e){return this.distanceToPoint(e.center)-e.radius}projectPoint(e,t){return t.copy(e).addScaledVector(this.normal,-this.distanceToPoint(e))}intersectLine(e,t){let i=e.delta(BB),n=this.normal.dot(i);if(n===0)return this.distanceToPoint(e.start)===0?t.copy(e.start):null;let a=-(e.start.dot(this.normal)+this.constant)/n;return a<0||a>1?null:t.copy(e.start).addScaledVector(i,a)}intersectsLine(e){let t=this.distanceToPoint(e.start),i=this.distanceToPoint(e.end);return t<0&&i>0||i<0&&t>0}intersectsBox(e){return e.intersectsPlane(this)}intersectsSphere(e){return e.intersectsPlane(this)}coplanarPoint(e){return e.copy(this.normal).multiplyScalar(-this.constant)}applyMatrix4(e,t){let i=t||gDe.getNormalMatrix(e),n=this.coplanarPoint(BB).applyMatrix4(e),a=this.normal.applyMatrix3(i).normalize();return this.constant=-n.dot(a),this}translate(e){return this.constant-=e.dot(this.normal),this}equals(e){return e.normal.equals(this.normal)&&e.constant===this.constant}clone(){return new this.constructor().copy(this)}},am=new zh,YC=new ye,UM=class{constructor(e=new gc,t=new gc,i=new gc,n=new gc,a=new gc,o=new gc){this.planes=[e,t,i,n,a,o]}set(e,t,i,n,a,o){let s=this.planes;return s[0].copy(e),s[1].copy(t),s[2].copy(i),s[3].copy(n),s[4].copy(a),s[5].copy(o),this}copy(e){let t=this.planes;for(let i=0;i<6;i++)t[i].copy(e.planes[i]);return this}setFromProjectionMatrix(e,t=_c){let i=this.planes,n=e.elements,a=n[0],o=n[1],s=n[2],l=n[3],u=n[4],c=n[5],f=n[6],h=n[7],p=n[8],d=n[9],g=n[10],m=n[11],v=n[12],_=n[13],y=n[14],x=n[15];if(i[0].setComponents(l-a,h-u,m-p,x-v).normalize(),i[1].setComponents(l+a,h+u,m+p,x+v).normalize(),i[2].setComponents(l+o,h+c,m+d,x+_).normalize(),i[3].setComponents(l-o,h-c,m-d,x-_).normalize(),i[4].setComponents(l-s,h-f,m-g,x-y).normalize(),t===_c)i[5].setComponents(l+s,h+f,m+g,x+y).normalize();else if(t===oR)i[5].setComponents(s,f,g,y).normalize();else throw new Error("THREE.Frustum.setFromProjectionMatrix(): Invalid coordinate system: "+t);return this}intersectsObject(e){if(e.boundingSphere!==void 0)e.boundingSphere===null&&e.computeBoundingSphere(),am.copy(e.boundingSphere).applyMatrix4(e.matrixWorld);else{let t=e.geometry;t.boundingSphere===null&&t.computeBoundingSphere(),am.copy(t.boundingSphere).applyMatrix4(e.matrixWorld)}return this.intersectsSphere(am)}intersectsSprite(e){return am.center.set(0,0,0),am.radius=.7071067811865476,am.applyMatrix4(e.matrixWorld),this.intersectsSphere(am)}intersectsSphere(e){let t=this.planes,i=e.center,n=-e.radius;for(let a=0;a<6;a++)if(t[a].distanceToPoint(i)<n)return!1;return!0}intersectsBox(e){let t=this.planes;for(let i=0;i<6;i++){let n=t[i];if(YC.x=n.normal.x>0?e.max.x:e.min.x,YC.y=n.normal.y>0?e.max.y:e.min.y,YC.z=n.normal.z>0?e.max.z:e.min.z,n.distanceToPoint(YC)<0)return!1}return!0}containsPoint(e){let t=this.planes;for(let i=0;i<6;i++)if(t[i].distanceToPoint(e)<0)return!1;return!0}clone(){return new this.constructor().copy(this)}};function ise(){let r=null,e=!1,t=null,i=null;function n(a,o){t(a,o),i=r.requestAnimationFrame(n)}return{start:function(){e!==!0&&t!==null&&(i=r.requestAnimationFrame(n),e=!0)},stop:function(){r.cancelAnimationFrame(i),e=!1},setAnimationLoop:function(a){t=a},setContext:function(a){r=a}}}function yDe(r,e){let t=e.isWebGL2,i=new WeakMap;function n(u,c){let f=u.array,h=u.usage,p=f.byteLength,d=r.createBuffer();r.bindBuffer(c,d),r.bufferData(c,f,h),u.onUploadCallback();let g;if(f instanceof Float32Array)g=r.FLOAT;else if(f instanceof Uint16Array)if(u.isFloat16BufferAttribute)if(t)g=r.HALF_FLOAT;else throw new Error("THREE.WebGLAttributes: Usage of Float16BufferAttribute requires WebGL2.");else g=r.UNSIGNED_SHORT;else if(f instanceof Int16Array)g=r.SHORT;else if(f instanceof Uint32Array)g=r.UNSIGNED_INT;else if(f instanceof Int32Array)g=r.INT;else if(f instanceof Int8Array)g=r.BYTE;else if(f instanceof Uint8Array)g=r.UNSIGNED_BYTE;else if(f instanceof Uint8ClampedArray)g=r.UNSIGNED_BYTE;else throw new Error("THREE.WebGLAttributes: Unsupported buffer data format: "+f);return{buffer:d,type:g,bytesPerElement:f.BYTES_PER_ELEMENT,version:u.version,size:p}}function a(u,c,f){let h=c.array,p=c._updateRange,d=c.updateRanges;if(r.bindBuffer(f,u),p.count===-1&&d.length===0&&r.bufferSubData(f,0,h),d.length!==0){for(let g=0,m=d.length;g<m;g++){let v=d[g];t?r.bufferSubData(f,v.start*h.BYTES_PER_ELEMENT,h,v.start,v.count):r.bufferSubData(f,v.start*h.BYTES_PER_ELEMENT,h.subarray(v.start,v.start+v.count))}c.clearUpdateRanges()}p.count!==-1&&(t?r.bufferSubData(f,p.offset*h.BYTES_PER_ELEMENT,h,p.offset,p.count):r.bufferSubData(f,p.offset*h.BYTES_PER_ELEMENT,h.subarray(p.offset,p.offset+p.count)),p.count=-1),c.onUploadCallback()}function o(u){return u.isInterleavedBufferAttribute&&(u=u.data),i.get(u)}function s(u){u.isInterleavedBufferAttribute&&(u=u.data);let c=i.get(u);c&&(r.deleteBuffer(c.buffer),i.delete(u))}function l(u,c){if(u.isGLBufferAttribute){let h=i.get(u);(!h||h.version<u.version)&&i.set(u,{buffer:u.buffer,type:u.type,bytesPerElement:u.elementSize,version:u.version});return}u.isInterleavedBufferAttribute&&(u=u.data);let f=i.get(u);if(f===void 0)i.set(u,n(u,c));else if(f.version<u.version){if(f.size!==u.array.byteLength)throw new Error("THREE.WebGLAttributes: The size of the buffer attribute's array buffer does not match the original size. Resizing buffer attributes is not supported.");a(f.buffer,u,c),f.version=u.version}}return{get:o,remove:s,update:l}}var vR=class r extends Rs{constructor(e=1,t=1,i=1,n=1){super(),this.type="PlaneGeometry",this.parameters={width:e,height:t,widthSegments:i,heightSegments:n};let a=e/2,o=t/2,s=Math.floor(i),l=Math.floor(n),u=s+1,c=l+1,f=e/s,h=t/l,p=[],d=[],g=[],m=[];for(let v=0;v<c;v++){let _=v*h-o;for(let y=0;y<u;y++){let x=y*f-a;d.push(x,-_,0),g.push(0,0,1),m.push(y/s),m.push(1-v/l)}}for(let v=0;v<l;v++)for(let _=0;_<s;_++){let y=_+u*v,x=_+u*(v+1),M=_+1+u*(v+1),S=_+1+u*v;p.push(y,x,S),p.push(x,M,S)}this.setIndex(p),this.setAttribute("position",new Un(d,3)),this.setAttribute("normal",new Un(g,3)),this.setAttribute("uv",new Un(m,2))}copy(e){return super.copy(e),this.parameters=Object.assign({},e.parameters),this}static fromJSON(e){return new r(e.width,e.height,e.widthSegments,e.heightSegments)}},_De=`#ifdef USE_ALPHAHASH
- if ( diffuseColor.a < getAlphaHashThreshold( vPosition ) ) discard;
- #endif`,xDe=`#ifdef USE_ALPHAHASH
- const float ALPHA_HASH_SCALE = 0.05;
- float hash2D( vec2 value ) {
- return fract( 1.0e4 * sin( 17.0 * value.x + 0.1 * value.y ) * ( 0.1 + abs( sin( 13.0 * value.y + value.x ) ) ) );
- }
- float hash3D( vec3 value ) {
- return hash2D( vec2( hash2D( value.xy ), value.z ) );
- }
- float getAlphaHashThreshold( vec3 position ) {
- float maxDeriv = max(
- length( dFdx( position.xyz ) ),
- length( dFdy( position.xyz ) )
- );
- float pixScale = 1.0 / ( ALPHA_HASH_SCALE * maxDeriv );
- vec2 pixScales = vec2(
- exp2( floor( log2( pixScale ) ) ),
- exp2( ceil( log2( pixScale ) ) )
- );
- vec2 alpha = vec2(
- hash3D( floor( pixScales.x * position.xyz ) ),
- hash3D( floor( pixScales.y * position.xyz ) )
- );
- float lerpFactor = fract( log2( pixScale ) );
- float x = ( 1.0 - lerpFactor ) * alpha.x + lerpFactor * alpha.y;
- float a = min( lerpFactor, 1.0 - lerpFactor );
- vec3 cases = vec3(
- x * x / ( 2.0 * a * ( 1.0 - a ) ),
- ( x - 0.5 * a ) / ( 1.0 - a ),
- 1.0 - ( ( 1.0 - x ) * ( 1.0 - x ) / ( 2.0 * a * ( 1.0 - a ) ) )
- );
- float threshold = ( x < ( 1.0 - a ) )
- ? ( ( x < a ) ? cases.x : cases.y )
- : cases.z;
- return clamp( threshold , 1.0e-6, 1.0 );
- }
- #endif`,SDe=`#ifdef USE_ALPHAMAP
- diffuseColor.a *= texture2D( alphaMap, vAlphaMapUv ).g;
- #endif`,MDe=`#ifdef USE_ALPHAMAP
- uniform sampler2D alphaMap;
- #endif`,bDe=`#ifdef USE_ALPHATEST
- #ifdef ALPHA_TO_COVERAGE
- diffuseColor.a = smoothstep( alphaTest, alphaTest + fwidth( diffuseColor.a ), diffuseColor.a );
- if ( diffuseColor.a == 0.0 ) discard;
- #else
- if ( diffuseColor.a < alphaTest ) discard;
- #endif
- #endif`,wDe=`#ifdef USE_ALPHATEST
- uniform float alphaTest;
- #endif`,TDe=`#ifdef USE_AOMAP
- float ambientOcclusion = ( texture2D( aoMap, vAoMapUv ).r - 1.0 ) * aoMapIntensity + 1.0;
- reflectedLight.indirectDiffuse *= ambientOcclusion;
- #if defined( USE_CLEARCOAT )
- clearcoatSpecularIndirect *= ambientOcclusion;
- #endif
- #if defined( USE_SHEEN )
- sheenSpecularIndirect *= ambientOcclusion;
- #endif
- #if defined( USE_ENVMAP ) && defined( STANDARD )
- float dotNV = saturate( dot( geometryNormal, geometryViewDir ) );
- reflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.roughness );
- #endif
- #endif`,EDe=`#ifdef USE_AOMAP
- uniform sampler2D aoMap;
- uniform float aoMapIntensity;
- #endif`,ADe=`#ifdef USE_BATCHING
- attribute float batchId;
- uniform highp sampler2D batchingTexture;
- mat4 getBatchingMatrix( const in float i ) {
- int size = textureSize( batchingTexture, 0 ).x;
- int j = int( i ) * 4;
- int x = j % size;
- int y = j / size;
- vec4 v1 = texelFetch( batchingTexture, ivec2( x, y ), 0 );
- vec4 v2 = texelFetch( batchingTexture, ivec2( x + 1, y ), 0 );
- vec4 v3 = texelFetch( batchingTexture, ivec2( x + 2, y ), 0 );
- vec4 v4 = texelFetch( batchingTexture, ivec2( x + 3, y ), 0 );
- return mat4( v1, v2, v3, v4 );
- }
- #endif`,CDe=`#ifdef USE_BATCHING
- mat4 batchingMatrix = getBatchingMatrix( batchId );
- #endif`,RDe=`vec3 transformed = vec3( position );
- #ifdef USE_ALPHAHASH
- vPosition = vec3( position );
- #endif`,LDe=`vec3 objectNormal = vec3( normal );
- #ifdef USE_TANGENT
- vec3 objectTangent = vec3( tangent.xyz );
- #endif`,PDe=`float G_BlinnPhong_Implicit( ) {
- return 0.25;
- }
- float D_BlinnPhong( const in float shininess, const in float dotNH ) {
- return RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );
- }
- vec3 BRDF_BlinnPhong( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, const in vec3 specularColor, const in float shininess ) {
- vec3 halfDir = normalize( lightDir + viewDir );
- float dotNH = saturate( dot( normal, halfDir ) );
- float dotVH = saturate( dot( viewDir, halfDir ) );
- vec3 F = F_Schlick( specularColor, 1.0, dotVH );
- float G = G_BlinnPhong_Implicit( );
- float D = D_BlinnPhong( shininess, dotNH );
- return F * ( G * D );
- } // validated`,DDe=`#ifdef USE_IRIDESCENCE
- const mat3 XYZ_TO_REC709 = mat3(
- 3.2404542, -0.9692660, 0.0556434,
- -1.5371385, 1.8760108, -0.2040259,
- -0.4985314, 0.0415560, 1.0572252
- );
- vec3 Fresnel0ToIor( vec3 fresnel0 ) {
- vec3 sqrtF0 = sqrt( fresnel0 );
- return ( vec3( 1.0 ) + sqrtF0 ) / ( vec3( 1.0 ) - sqrtF0 );
- }
- vec3 IorToFresnel0( vec3 transmittedIor, float incidentIor ) {
- return pow2( ( transmittedIor - vec3( incidentIor ) ) / ( transmittedIor + vec3( incidentIor ) ) );
- }
- float IorToFresnel0( float transmittedIor, float incidentIor ) {
- return pow2( ( transmittedIor - incidentIor ) / ( transmittedIor + incidentIor ));
- }
- vec3 evalSensitivity( float OPD, vec3 shift ) {
- float phase = 2.0 * PI * OPD * 1.0e-9;
- vec3 val = vec3( 5.4856e-13, 4.4201e-13, 5.2481e-13 );
- vec3 pos = vec3( 1.6810e+06, 1.7953e+06, 2.2084e+06 );
- vec3 var = vec3( 4.3278e+09, 9.3046e+09, 6.6121e+09 );
- vec3 xyz = val * sqrt( 2.0 * PI * var ) * cos( pos * phase + shift ) * exp( - pow2( phase ) * var );
- xyz.x += 9.7470e-14 * sqrt( 2.0 * PI * 4.5282e+09 ) * cos( 2.2399e+06 * phase + shift[ 0 ] ) * exp( - 4.5282e+09 * pow2( phase ) );
- xyz /= 1.0685e-7;
- vec3 rgb = XYZ_TO_REC709 * xyz;
- return rgb;
- }
- vec3 evalIridescence( float outsideIOR, float eta2, float cosTheta1, float thinFilmThickness, vec3 baseF0 ) {
- vec3 I;
- float iridescenceIOR = mix( outsideIOR, eta2, smoothstep( 0.0, 0.03, thinFilmThickness ) );
- float sinTheta2Sq = pow2( outsideIOR / iridescenceIOR ) * ( 1.0 - pow2( cosTheta1 ) );
- float cosTheta2Sq = 1.0 - sinTheta2Sq;
- if ( cosTheta2Sq < 0.0 ) {
- return vec3( 1.0 );
- }
- float cosTheta2 = sqrt( cosTheta2Sq );
- float R0 = IorToFresnel0( iridescenceIOR, outsideIOR );
- float R12 = F_Schlick( R0, 1.0, cosTheta1 );
- float T121 = 1.0 - R12;
- float phi12 = 0.0;
- if ( iridescenceIOR < outsideIOR ) phi12 = PI;
- float phi21 = PI - phi12;
- vec3 baseIOR = Fresnel0ToIor( clamp( baseF0, 0.0, 0.9999 ) ); vec3 R1 = IorToFresnel0( baseIOR, iridescenceIOR );
- vec3 R23 = F_Schlick( R1, 1.0, cosTheta2 );
- vec3 phi23 = vec3( 0.0 );
- if ( baseIOR[ 0 ] < iridescenceIOR ) phi23[ 0 ] = PI;
- if ( baseIOR[ 1 ] < iridescenceIOR ) phi23[ 1 ] = PI;
- if ( baseIOR[ 2 ] < iridescenceIOR ) phi23[ 2 ] = PI;
- float OPD = 2.0 * iridescenceIOR * thinFilmThickness * cosTheta2;
- vec3 phi = vec3( phi21 ) + phi23;
- vec3 R123 = clamp( R12 * R23, 1e-5, 0.9999 );
- vec3 r123 = sqrt( R123 );
- vec3 Rs = pow2( T121 ) * R23 / ( vec3( 1.0 ) - R123 );
- vec3 C0 = R12 + Rs;
- I = C0;
- vec3 Cm = Rs - T121;
- for ( int m = 1; m <= 2; ++ m ) {
- Cm *= r123;
- vec3 Sm = 2.0 * evalSensitivity( float( m ) * OPD, float( m ) * phi );
- I += Cm * Sm;
- }
- return max( I, vec3( 0.0 ) );
- }
- #endif`,IDe=`#ifdef USE_BUMPMAP
- uniform sampler2D bumpMap;
- uniform float bumpScale;
- vec2 dHdxy_fwd() {
- vec2 dSTdx = dFdx( vBumpMapUv );
- vec2 dSTdy = dFdy( vBumpMapUv );
- float Hll = bumpScale * texture2D( bumpMap, vBumpMapUv ).x;
- float dBx = bumpScale * texture2D( bumpMap, vBumpMapUv + dSTdx ).x - Hll;
- float dBy = bumpScale * texture2D( bumpMap, vBumpMapUv + dSTdy ).x - Hll;
- return vec2( dBx, dBy );
- }
- vec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy, float faceDirection ) {
- vec3 vSigmaX = normalize( dFdx( surf_pos.xyz ) );
- vec3 vSigmaY = normalize( dFdy( surf_pos.xyz ) );
- vec3 vN = surf_norm;
- vec3 R1 = cross( vSigmaY, vN );
- vec3 R2 = cross( vN, vSigmaX );
- float fDet = dot( vSigmaX, R1 ) * faceDirection;
- vec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );
- return normalize( abs( fDet ) * surf_norm - vGrad );
- }
- #endif`,NDe=`#if NUM_CLIPPING_PLANES > 0
- vec4 plane;
- #ifdef ALPHA_TO_COVERAGE
- float distanceToPlane, distanceGradient;
- float clipOpacity = 1.0;
- #pragma unroll_loop_start
- for ( int i = 0; i < UNION_CLIPPING_PLANES; i ++ ) {
- plane = clippingPlanes[ i ];
- distanceToPlane = - dot( vClipPosition, plane.xyz ) + plane.w;
- distanceGradient = fwidth( distanceToPlane ) / 2.0;
- clipOpacity *= smoothstep( - distanceGradient, distanceGradient, distanceToPlane );
- if ( clipOpacity == 0.0 ) discard;
- }
- #pragma unroll_loop_end
- #if UNION_CLIPPING_PLANES < NUM_CLIPPING_PLANES
- float unionClipOpacity = 1.0;
- #pragma unroll_loop_start
- for ( int i = UNION_CLIPPING_PLANES; i < NUM_CLIPPING_PLANES; i ++ ) {
- plane = clippingPlanes[ i ];
- distanceToPlane = - dot( vClipPosition, plane.xyz ) + plane.w;
- distanceGradient = fwidth( distanceToPlane ) / 2.0;
- unionClipOpacity *= 1.0 - smoothstep( - distanceGradient, distanceGradient, distanceToPlane );
- }
- #pragma unroll_loop_end
- clipOpacity *= 1.0 - unionClipOpacity;
- #endif
- diffuseColor.a *= clipOpacity;
- if ( diffuseColor.a == 0.0 ) discard;
- #else
- #pragma unroll_loop_start
- for ( int i = 0; i < UNION_CLIPPING_PLANES; i ++ ) {
- plane = clippingPlanes[ i ];
- if ( dot( vClipPosition, plane.xyz ) > plane.w ) discard;
- }
- #pragma unroll_loop_end
- #if UNION_CLIPPING_PLANES < NUM_CLIPPING_PLANES
- bool clipped = true;
- #pragma unroll_loop_start
- for ( int i = UNION_CLIPPING_PLANES; i < NUM_CLIPPING_PLANES; i ++ ) {
- plane = clippingPlanes[ i ];
- clipped = ( dot( vClipPosition, plane.xyz ) > plane.w ) && clipped;
- }
- #pragma unroll_loop_end
- if ( clipped ) discard;
- #endif
- #endif
- #endif`,UDe=`#if NUM_CLIPPING_PLANES > 0
- varying vec3 vClipPosition;
- uniform vec4 clippingPlanes[ NUM_CLIPPING_PLANES ];
- #endif`,ODe=`#if NUM_CLIPPING_PLANES > 0
- varying vec3 vClipPosition;
- #endif`,FDe=`#if NUM_CLIPPING_PLANES > 0
- vClipPosition = - mvPosition.xyz;
- #endif`,zDe=`#if defined( USE_COLOR_ALPHA )
- diffuseColor *= vColor;
- #elif defined( USE_COLOR )
- diffuseColor.rgb *= vColor;
- #endif`,BDe=`#if defined( USE_COLOR_ALPHA )
- varying vec4 vColor;
- #elif defined( USE_COLOR )
- varying vec3 vColor;
- #endif`,kDe=`#if defined( USE_COLOR_ALPHA )
- varying vec4 vColor;
- #elif defined( USE_COLOR ) || defined( USE_INSTANCING_COLOR )
- varying vec3 vColor;
- #endif`,VDe=`#if defined( USE_COLOR_ALPHA )
- vColor = vec4( 1.0 );
- #elif defined( USE_COLOR ) || defined( USE_INSTANCING_COLOR )
- vColor = vec3( 1.0 );
- #endif
- #ifdef USE_COLOR
- vColor *= color;
- #endif
- #ifdef USE_INSTANCING_COLOR
- vColor.xyz *= instanceColor.xyz;
- #endif`,GDe=`#define PI 3.141592653589793
- #define PI2 6.283185307179586
- #define PI_HALF 1.5707963267948966
- #define RECIPROCAL_PI 0.3183098861837907
- #define RECIPROCAL_PI2 0.15915494309189535
- #define EPSILON 1e-6
- #ifndef saturate
- #define saturate( a ) clamp( a, 0.0, 1.0 )
- #endif
- #define whiteComplement( a ) ( 1.0 - saturate( a ) )
- float pow2( const in float x ) { return x*x; }
- vec3 pow2( const in vec3 x ) { return x*x; }
- float pow3( const in float x ) { return x*x*x; }
- float pow4( const in float x ) { float x2 = x*x; return x2*x2; }
- float max3( const in vec3 v ) { return max( max( v.x, v.y ), v.z ); }
- float average( const in vec3 v ) { return dot( v, vec3( 0.3333333 ) ); }
- highp float rand( const in vec2 uv ) {
- const highp float a = 12.9898, b = 78.233, c = 43758.5453;
- highp float dt = dot( uv.xy, vec2( a,b ) ), sn = mod( dt, PI );
- return fract( sin( sn ) * c );
- }
- #ifdef HIGH_PRECISION
- float precisionSafeLength( vec3 v ) { return length( v ); }
- #else
- float precisionSafeLength( vec3 v ) {
- float maxComponent = max3( abs( v ) );
- return length( v / maxComponent ) * maxComponent;
- }
- #endif
- struct IncidentLight {
- vec3 color;
- vec3 direction;
- bool visible;
- };
- struct ReflectedLight {
- vec3 directDiffuse;
- vec3 directSpecular;
- vec3 indirectDiffuse;
- vec3 indirectSpecular;
- };
- #ifdef USE_ALPHAHASH
- varying vec3 vPosition;
- #endif
- vec3 transformDirection( in vec3 dir, in mat4 matrix ) {
- return normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );
- }
- vec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {
- return normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );
- }
- mat3 transposeMat3( const in mat3 m ) {
- mat3 tmp;
- tmp[ 0 ] = vec3( m[ 0 ].x, m[ 1 ].x, m[ 2 ].x );
- tmp[ 1 ] = vec3( m[ 0 ].y, m[ 1 ].y, m[ 2 ].y );
- tmp[ 2 ] = vec3( m[ 0 ].z, m[ 1 ].z, m[ 2 ].z );
- return tmp;
- }
- float luminance( const in vec3 rgb ) {
- const vec3 weights = vec3( 0.2126729, 0.7151522, 0.0721750 );
- return dot( weights, rgb );
- }
- bool isPerspectiveMatrix( mat4 m ) {
- return m[ 2 ][ 3 ] == - 1.0;
- }
- vec2 equirectUv( in vec3 dir ) {
- float u = atan( dir.z, dir.x ) * RECIPROCAL_PI2 + 0.5;
- float v = asin( clamp( dir.y, - 1.0, 1.0 ) ) * RECIPROCAL_PI + 0.5;
- return vec2( u, v );
- }
- vec3 BRDF_Lambert( const in vec3 diffuseColor ) {
- return RECIPROCAL_PI * diffuseColor;
- }
- vec3 F_Schlick( const in vec3 f0, const in float f90, const in float dotVH ) {
- float fresnel = exp2( ( - 5.55473 * dotVH - 6.98316 ) * dotVH );
- return f0 * ( 1.0 - fresnel ) + ( f90 * fresnel );
- }
- float F_Schlick( const in float f0, const in float f90, const in float dotVH ) {
- float fresnel = exp2( ( - 5.55473 * dotVH - 6.98316 ) * dotVH );
- return f0 * ( 1.0 - fresnel ) + ( f90 * fresnel );
- } // validated`,HDe=`#ifdef ENVMAP_TYPE_CUBE_UV
- #define cubeUV_minMipLevel 4.0
- #define cubeUV_minTileSize 16.0
- float getFace( vec3 direction ) {
- vec3 absDirection = abs( direction );
- float face = - 1.0;
- if ( absDirection.x > absDirection.z ) {
- if ( absDirection.x > absDirection.y )
- face = direction.x > 0.0 ? 0.0 : 3.0;
- else
- face = direction.y > 0.0 ? 1.0 : 4.0;
- } else {
- if ( absDirection.z > absDirection.y )
- face = direction.z > 0.0 ? 2.0 : 5.0;
- else
- face = direction.y > 0.0 ? 1.0 : 4.0;
- }
- return face;
- }
- vec2 getUV( vec3 direction, float face ) {
- vec2 uv;
- if ( face == 0.0 ) {
- uv = vec2( direction.z, direction.y ) / abs( direction.x );
- } else if ( face == 1.0 ) {
- uv = vec2( - direction.x, - direction.z ) / abs( direction.y );
- } else if ( face == 2.0 ) {
- uv = vec2( - direction.x, direction.y ) / abs( direction.z );
- } else if ( face == 3.0 ) {
- uv = vec2( - direction.z, direction.y ) / abs( direction.x );
- } else if ( face == 4.0 ) {
- uv = vec2( - direction.x, direction.z ) / abs( direction.y );
- } else {
- uv = vec2( direction.x, direction.y ) / abs( direction.z );
- }
- return 0.5 * ( uv + 1.0 );
- }
- vec3 bilinearCubeUV( sampler2D envMap, vec3 direction, float mipInt ) {
- float face = getFace( direction );
- float filterInt = max( cubeUV_minMipLevel - mipInt, 0.0 );
- mipInt = max( mipInt, cubeUV_minMipLevel );
- float faceSize = exp2( mipInt );
- highp vec2 uv = getUV( direction, face ) * ( faceSize - 2.0 ) + 1.0;
- if ( face > 2.0 ) {
- uv.y += faceSize;
- face -= 3.0;
- }
- uv.x += face * faceSize;
- uv.x += filterInt * 3.0 * cubeUV_minTileSize;
- uv.y += 4.0 * ( exp2( CUBEUV_MAX_MIP ) - faceSize );
- uv.x *= CUBEUV_TEXEL_WIDTH;
- uv.y *= CUBEUV_TEXEL_HEIGHT;
- #ifdef texture2DGradEXT
- return texture2DGradEXT( envMap, uv, vec2( 0.0 ), vec2( 0.0 ) ).rgb;
- #else
- return texture2D( envMap, uv ).rgb;
- #endif
- }
- #define cubeUV_r0 1.0
- #define cubeUV_m0 - 2.0
- #define cubeUV_r1 0.8
- #define cubeUV_m1 - 1.0
- #define cubeUV_r4 0.4
- #define cubeUV_m4 2.0
- #define cubeUV_r5 0.305
- #define cubeUV_m5 3.0
- #define cubeUV_r6 0.21
- #define cubeUV_m6 4.0
- float roughnessToMip( float roughness ) {
- float mip = 0.0;
- if ( roughness >= cubeUV_r1 ) {
- mip = ( cubeUV_r0 - roughness ) * ( cubeUV_m1 - cubeUV_m0 ) / ( cubeUV_r0 - cubeUV_r1 ) + cubeUV_m0;
- } else if ( roughness >= cubeUV_r4 ) {
- mip = ( cubeUV_r1 - roughness ) * ( cubeUV_m4 - cubeUV_m1 ) / ( cubeUV_r1 - cubeUV_r4 ) + cubeUV_m1;
- } else if ( roughness >= cubeUV_r5 ) {
- mip = ( cubeUV_r4 - roughness ) * ( cubeUV_m5 - cubeUV_m4 ) / ( cubeUV_r4 - cubeUV_r5 ) + cubeUV_m4;
- } else if ( roughness >= cubeUV_r6 ) {
- mip = ( cubeUV_r5 - roughness ) * ( cubeUV_m6 - cubeUV_m5 ) / ( cubeUV_r5 - cubeUV_r6 ) + cubeUV_m5;
- } else {
- mip = - 2.0 * log2( 1.16 * roughness ); }
- return mip;
- }
- vec4 textureCubeUV( sampler2D envMap, vec3 sampleDir, float roughness ) {
- float mip = clamp( roughnessToMip( roughness ), cubeUV_m0, CUBEUV_MAX_MIP );
- float mipF = fract( mip );
- float mipInt = floor( mip );
- vec3 color0 = bilinearCubeUV( envMap, sampleDir, mipInt );
- if ( mipF == 0.0 ) {
- return vec4( color0, 1.0 );
- } else {
- vec3 color1 = bilinearCubeUV( envMap, sampleDir, mipInt + 1.0 );
- return vec4( mix( color0, color1, mipF ), 1.0 );
- }
- }
- #endif`,WDe=`vec3 transformedNormal = objectNormal;
- #ifdef USE_TANGENT
- vec3 transformedTangent = objectTangent;
- #endif
- #ifdef USE_BATCHING
- mat3 bm = mat3( batchingMatrix );
- transformedNormal /= vec3( dot( bm[ 0 ], bm[ 0 ] ), dot( bm[ 1 ], bm[ 1 ] ), dot( bm[ 2 ], bm[ 2 ] ) );
- transformedNormal = bm * transformedNormal;
- #ifdef USE_TANGENT
- transformedTangent = bm * transformedTangent;
- #endif
- #endif
- #ifdef USE_INSTANCING
- mat3 im = mat3( instanceMatrix );
- transformedNormal /= vec3( dot( im[ 0 ], im[ 0 ] ), dot( im[ 1 ], im[ 1 ] ), dot( im[ 2 ], im[ 2 ] ) );
- transformedNormal = im * transformedNormal;
- #ifdef USE_TANGENT
- transformedTangent = im * transformedTangent;
- #endif
- #endif
- transformedNormal = normalMatrix * transformedNormal;
- #ifdef FLIP_SIDED
- transformedNormal = - transformedNormal;
- #endif
- #ifdef USE_TANGENT
- transformedTangent = ( modelViewMatrix * vec4( transformedTangent, 0.0 ) ).xyz;
- #ifdef FLIP_SIDED
- transformedTangent = - transformedTangent;
- #endif
- #endif`,XDe=`#ifdef USE_DISPLACEMENTMAP
- uniform sampler2D displacementMap;
- uniform float displacementScale;
- uniform float displacementBias;
- #endif`,YDe=`#ifdef USE_DISPLACEMENTMAP
- transformed += normalize( objectNormal ) * ( texture2D( displacementMap, vDisplacementMapUv ).x * displacementScale + displacementBias );
- #endif`,qDe=`#ifdef USE_EMISSIVEMAP
- vec4 emissiveColor = texture2D( emissiveMap, vEmissiveMapUv );
- totalEmissiveRadiance *= emissiveColor.rgb;
- #endif`,ZDe=`#ifdef USE_EMISSIVEMAP
- uniform sampler2D emissiveMap;
- #endif`,jDe="gl_FragColor = linearToOutputTexel( gl_FragColor );",KDe=`
- const mat3 LINEAR_SRGB_TO_LINEAR_DISPLAY_P3 = mat3(
- vec3( 0.8224621, 0.177538, 0.0 ),
- vec3( 0.0331941, 0.9668058, 0.0 ),
- vec3( 0.0170827, 0.0723974, 0.9105199 )
- );
- const mat3 LINEAR_DISPLAY_P3_TO_LINEAR_SRGB = mat3(
- vec3( 1.2249401, - 0.2249404, 0.0 ),
- vec3( - 0.0420569, 1.0420571, 0.0 ),
- vec3( - 0.0196376, - 0.0786361, 1.0982735 )
- );
- vec4 LinearSRGBToLinearDisplayP3( in vec4 value ) {
- return vec4( value.rgb * LINEAR_SRGB_TO_LINEAR_DISPLAY_P3, value.a );
- }
- vec4 LinearDisplayP3ToLinearSRGB( in vec4 value ) {
- return vec4( value.rgb * LINEAR_DISPLAY_P3_TO_LINEAR_SRGB, value.a );
- }
- vec4 LinearTransferOETF( in vec4 value ) {
- return value;
- }
- vec4 sRGBTransferOETF( in vec4 value ) {
- return vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.a );
- }
- vec4 LinearToLinear( in vec4 value ) {
- return value;
- }
- vec4 LinearTosRGB( in vec4 value ) {
- return sRGBTransferOETF( value );
- }`,JDe=`#ifdef USE_ENVMAP
- #ifdef ENV_WORLDPOS
- vec3 cameraToFrag;
- if ( isOrthographic ) {
- cameraToFrag = normalize( vec3( - viewMatrix[ 0 ][ 2 ], - viewMatrix[ 1 ][ 2 ], - viewMatrix[ 2 ][ 2 ] ) );
- } else {
- cameraToFrag = normalize( vWorldPosition - cameraPosition );
- }
- vec3 worldNormal = inverseTransformDirection( normal, viewMatrix );
- #ifdef ENVMAP_MODE_REFLECTION
- vec3 reflectVec = reflect( cameraToFrag, worldNormal );
- #else
- vec3 reflectVec = refract( cameraToFrag, worldNormal, refractionRatio );
- #endif
- #else
- vec3 reflectVec = vReflect;
- #endif
- #ifdef ENVMAP_TYPE_CUBE
- vec4 envColor = textureCube( envMap, envMapRotation * vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );
- #else
- vec4 envColor = vec4( 0.0 );
- #endif
- #ifdef ENVMAP_BLENDING_MULTIPLY
- outgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );
- #elif defined( ENVMAP_BLENDING_MIX )
- outgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );
- #elif defined( ENVMAP_BLENDING_ADD )
- outgoingLight += envColor.xyz * specularStrength * reflectivity;
- #endif
- #endif`,$De=`#ifdef USE_ENVMAP
- uniform float envMapIntensity;
- uniform float flipEnvMap;
- uniform mat3 envMapRotation;
- #ifdef ENVMAP_TYPE_CUBE
- uniform samplerCube envMap;
- #else
- uniform sampler2D envMap;
- #endif
-
- #endif`,QDe=`#ifdef USE_ENVMAP
- uniform float reflectivity;
- #if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( LAMBERT )
- #define ENV_WORLDPOS
- #endif
- #ifdef ENV_WORLDPOS
- varying vec3 vWorldPosition;
- uniform float refractionRatio;
- #else
- varying vec3 vReflect;
- #endif
- #endif`,e2e=`#ifdef USE_ENVMAP
- #if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( LAMBERT )
- #define ENV_WORLDPOS
- #endif
- #ifdef ENV_WORLDPOS
-
- varying vec3 vWorldPosition;
- #else
- varying vec3 vReflect;
- uniform float refractionRatio;
- #endif
- #endif`,t2e=`#ifdef USE_ENVMAP
- #ifdef ENV_WORLDPOS
- vWorldPosition = worldPosition.xyz;
- #else
- vec3 cameraToVertex;
- if ( isOrthographic ) {
- cameraToVertex = normalize( vec3( - viewMatrix[ 0 ][ 2 ], - viewMatrix[ 1 ][ 2 ], - viewMatrix[ 2 ][ 2 ] ) );
- } else {
- cameraToVertex = normalize( worldPosition.xyz - cameraPosition );
- }
- vec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );
- #ifdef ENVMAP_MODE_REFLECTION
- vReflect = reflect( cameraToVertex, worldNormal );
- #else
- vReflect = refract( cameraToVertex, worldNormal, refractionRatio );
- #endif
- #endif
- #endif`,r2e=`#ifdef USE_FOG
- vFogDepth = - mvPosition.z;
- #endif`,i2e=`#ifdef USE_FOG
- varying float vFogDepth;
- #endif`,n2e=`#ifdef USE_FOG
- #ifdef FOG_EXP2
- float fogFactor = 1.0 - exp( - fogDensity * fogDensity * vFogDepth * vFogDepth );
- #else
- float fogFactor = smoothstep( fogNear, fogFar, vFogDepth );
- #endif
- gl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );
- #endif`,a2e=`#ifdef USE_FOG
- uniform vec3 fogColor;
- varying float vFogDepth;
- #ifdef FOG_EXP2
- uniform float fogDensity;
- #else
- uniform float fogNear;
- uniform float fogFar;
- #endif
- #endif`,o2e=`#ifdef USE_GRADIENTMAP
- uniform sampler2D gradientMap;
- #endif
- vec3 getGradientIrradiance( vec3 normal, vec3 lightDirection ) {
- float dotNL = dot( normal, lightDirection );
- vec2 coord = vec2( dotNL * 0.5 + 0.5, 0.0 );
- #ifdef USE_GRADIENTMAP
- return vec3( texture2D( gradientMap, coord ).r );
- #else
- vec2 fw = fwidth( coord ) * 0.5;
- return mix( vec3( 0.7 ), vec3( 1.0 ), smoothstep( 0.7 - fw.x, 0.7 + fw.x, coord.x ) );
- #endif
- }`,s2e=`#ifdef USE_LIGHTMAP
- vec4 lightMapTexel = texture2D( lightMap, vLightMapUv );
- vec3 lightMapIrradiance = lightMapTexel.rgb * lightMapIntensity;
- reflectedLight.indirectDiffuse += lightMapIrradiance;
- #endif`,l2e=`#ifdef USE_LIGHTMAP
- uniform sampler2D lightMap;
- uniform float lightMapIntensity;
- #endif`,u2e=`LambertMaterial material;
- material.diffuseColor = diffuseColor.rgb;
- material.specularStrength = specularStrength;`,c2e=`varying vec3 vViewPosition;
- struct LambertMaterial {
- vec3 diffuseColor;
- float specularStrength;
- };
- void RE_Direct_Lambert( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in LambertMaterial material, inout ReflectedLight reflectedLight ) {
- float dotNL = saturate( dot( geometryNormal, directLight.direction ) );
- vec3 irradiance = dotNL * directLight.color;
- reflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
- }
- void RE_IndirectDiffuse_Lambert( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in LambertMaterial material, inout ReflectedLight reflectedLight ) {
- reflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
- }
- #define RE_Direct RE_Direct_Lambert
- #define RE_IndirectDiffuse RE_IndirectDiffuse_Lambert`,f2e=`uniform bool receiveShadow;
- uniform vec3 ambientLightColor;
- #if defined( USE_LIGHT_PROBES )
- uniform vec3 lightProbe[ 9 ];
- #endif
- vec3 shGetIrradianceAt( in vec3 normal, in vec3 shCoefficients[ 9 ] ) {
- float x = normal.x, y = normal.y, z = normal.z;
- vec3 result = shCoefficients[ 0 ] * 0.886227;
- result += shCoefficients[ 1 ] * 2.0 * 0.511664 * y;
- result += shCoefficients[ 2 ] * 2.0 * 0.511664 * z;
- result += shCoefficients[ 3 ] * 2.0 * 0.511664 * x;
- result += shCoefficients[ 4 ] * 2.0 * 0.429043 * x * y;
- result += shCoefficients[ 5 ] * 2.0 * 0.429043 * y * z;
- result += shCoefficients[ 6 ] * ( 0.743125 * z * z - 0.247708 );
- result += shCoefficients[ 7 ] * 2.0 * 0.429043 * x * z;
- result += shCoefficients[ 8 ] * 0.429043 * ( x * x - y * y );
- return result;
- }
- vec3 getLightProbeIrradiance( const in vec3 lightProbe[ 9 ], const in vec3 normal ) {
- vec3 worldNormal = inverseTransformDirection( normal, viewMatrix );
- vec3 irradiance = shGetIrradianceAt( worldNormal, lightProbe );
- return irradiance;
- }
- vec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {
- vec3 irradiance = ambientLightColor;
- return irradiance;
- }
- float getDistanceAttenuation( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {
- #if defined ( LEGACY_LIGHTS )
- if ( cutoffDistance > 0.0 && decayExponent > 0.0 ) {
- return pow( saturate( - lightDistance / cutoffDistance + 1.0 ), decayExponent );
- }
- return 1.0;
- #else
- float distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );
- if ( cutoffDistance > 0.0 ) {
- distanceFalloff *= pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );
- }
- return distanceFalloff;
- #endif
- }
- float getSpotAttenuation( const in float coneCosine, const in float penumbraCosine, const in float angleCosine ) {
- return smoothstep( coneCosine, penumbraCosine, angleCosine );
- }
- #if NUM_DIR_LIGHTS > 0
- struct DirectionalLight {
- vec3 direction;
- vec3 color;
- };
- uniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];
- void getDirectionalLightInfo( const in DirectionalLight directionalLight, out IncidentLight light ) {
- light.color = directionalLight.color;
- light.direction = directionalLight.direction;
- light.visible = true;
- }
- #endif
- #if NUM_POINT_LIGHTS > 0
- struct PointLight {
- vec3 position;
- vec3 color;
- float distance;
- float decay;
- };
- uniform PointLight pointLights[ NUM_POINT_LIGHTS ];
- void getPointLightInfo( const in PointLight pointLight, const in vec3 geometryPosition, out IncidentLight light ) {
- vec3 lVector = pointLight.position - geometryPosition;
- light.direction = normalize( lVector );
- float lightDistance = length( lVector );
- light.color = pointLight.color;
- light.color *= getDistanceAttenuation( lightDistance, pointLight.distance, pointLight.decay );
- light.visible = ( light.color != vec3( 0.0 ) );
- }
- #endif
- #if NUM_SPOT_LIGHTS > 0
- struct SpotLight {
- vec3 position;
- vec3 direction;
- vec3 color;
- float distance;
- float decay;
- float coneCos;
- float penumbraCos;
- };
- uniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];
- void getSpotLightInfo( const in SpotLight spotLight, const in vec3 geometryPosition, out IncidentLight light ) {
- vec3 lVector = spotLight.position - geometryPosition;
- light.direction = normalize( lVector );
- float angleCos = dot( light.direction, spotLight.direction );
- float spotAttenuation = getSpotAttenuation( spotLight.coneCos, spotLight.penumbraCos, angleCos );
- if ( spotAttenuation > 0.0 ) {
- float lightDistance = length( lVector );
- light.color = spotLight.color * spotAttenuation;
- light.color *= getDistanceAttenuation( lightDistance, spotLight.distance, spotLight.decay );
- light.visible = ( light.color != vec3( 0.0 ) );
- } else {
- light.color = vec3( 0.0 );
- light.visible = false;
- }
- }
- #endif
- #if NUM_RECT_AREA_LIGHTS > 0
- struct RectAreaLight {
- vec3 color;
- vec3 position;
- vec3 halfWidth;
- vec3 halfHeight;
- };
- uniform sampler2D ltc_1; uniform sampler2D ltc_2;
- uniform RectAreaLight rectAreaLights[ NUM_RECT_AREA_LIGHTS ];
- #endif
- #if NUM_HEMI_LIGHTS > 0
- struct HemisphereLight {
- vec3 direction;
- vec3 skyColor;
- vec3 groundColor;
- };
- uniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];
- vec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in vec3 normal ) {
- float dotNL = dot( normal, hemiLight.direction );
- float hemiDiffuseWeight = 0.5 * dotNL + 0.5;
- vec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );
- return irradiance;
- }
- #endif`,h2e=`#ifdef USE_ENVMAP
- vec3 getIBLIrradiance( const in vec3 normal ) {
- #ifdef ENVMAP_TYPE_CUBE_UV
- vec3 worldNormal = inverseTransformDirection( normal, viewMatrix );
- vec4 envMapColor = textureCubeUV( envMap, envMapRotation * worldNormal, 1.0 );
- return PI * envMapColor.rgb * envMapIntensity;
- #else
- return vec3( 0.0 );
- #endif
- }
- vec3 getIBLRadiance( const in vec3 viewDir, const in vec3 normal, const in float roughness ) {
- #ifdef ENVMAP_TYPE_CUBE_UV
- vec3 reflectVec = reflect( - viewDir, normal );
- reflectVec = normalize( mix( reflectVec, normal, roughness * roughness) );
- reflectVec = inverseTransformDirection( reflectVec, viewMatrix );
- vec4 envMapColor = textureCubeUV( envMap, envMapRotation * reflectVec, roughness );
- return envMapColor.rgb * envMapIntensity;
- #else
- return vec3( 0.0 );
- #endif
- }
- #ifdef USE_ANISOTROPY
- vec3 getIBLAnisotropyRadiance( const in vec3 viewDir, const in vec3 normal, const in float roughness, const in vec3 bitangent, const in float anisotropy ) {
- #ifdef ENVMAP_TYPE_CUBE_UV
- vec3 bentNormal = cross( bitangent, viewDir );
- bentNormal = normalize( cross( bentNormal, bitangent ) );
- bentNormal = normalize( mix( bentNormal, normal, pow2( pow2( 1.0 - anisotropy * ( 1.0 - roughness ) ) ) ) );
- return getIBLRadiance( viewDir, bentNormal, roughness );
- #else
- return vec3( 0.0 );
- #endif
- }
- #endif
- #endif`,p2e=`ToonMaterial material;
- material.diffuseColor = diffuseColor.rgb;`,d2e=`varying vec3 vViewPosition;
- struct ToonMaterial {
- vec3 diffuseColor;
- };
- void RE_Direct_Toon( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in ToonMaterial material, inout ReflectedLight reflectedLight ) {
- vec3 irradiance = getGradientIrradiance( geometryNormal, directLight.direction ) * directLight.color;
- reflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
- }
- void RE_IndirectDiffuse_Toon( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in ToonMaterial material, inout ReflectedLight reflectedLight ) {
- reflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
- }
- #define RE_Direct RE_Direct_Toon
- #define RE_IndirectDiffuse RE_IndirectDiffuse_Toon`,m2e=`BlinnPhongMaterial material;
- material.diffuseColor = diffuseColor.rgb;
- material.specularColor = specular;
- material.specularShininess = shininess;
- material.specularStrength = specularStrength;`,v2e=`varying vec3 vViewPosition;
- struct BlinnPhongMaterial {
- vec3 diffuseColor;
- vec3 specularColor;
- float specularShininess;
- float specularStrength;
- };
- void RE_Direct_BlinnPhong( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {
- float dotNL = saturate( dot( geometryNormal, directLight.direction ) );
- vec3 irradiance = dotNL * directLight.color;
- reflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
- reflectedLight.directSpecular += irradiance * BRDF_BlinnPhong( directLight.direction, geometryViewDir, geometryNormal, material.specularColor, material.specularShininess ) * material.specularStrength;
- }
- void RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {
- reflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
- }
- #define RE_Direct RE_Direct_BlinnPhong
- #define RE_IndirectDiffuse RE_IndirectDiffuse_BlinnPhong`,g2e=`PhysicalMaterial material;
- material.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );
- vec3 dxy = max( abs( dFdx( nonPerturbedNormal ) ), abs( dFdy( nonPerturbedNormal ) ) );
- float geometryRoughness = max( max( dxy.x, dxy.y ), dxy.z );
- material.roughness = max( roughnessFactor, 0.0525 );material.roughness += geometryRoughness;
- material.roughness = min( material.roughness, 1.0 );
- #ifdef IOR
- material.ior = ior;
- #ifdef USE_SPECULAR
- float specularIntensityFactor = specularIntensity;
- vec3 specularColorFactor = specularColor;
- #ifdef USE_SPECULAR_COLORMAP
- specularColorFactor *= texture2D( specularColorMap, vSpecularColorMapUv ).rgb;
- #endif
- #ifdef USE_SPECULAR_INTENSITYMAP
- specularIntensityFactor *= texture2D( specularIntensityMap, vSpecularIntensityMapUv ).a;
- #endif
- material.specularF90 = mix( specularIntensityFactor, 1.0, metalnessFactor );
- #else
- float specularIntensityFactor = 1.0;
- vec3 specularColorFactor = vec3( 1.0 );
- material.specularF90 = 1.0;
- #endif
- material.specularColor = mix( min( pow2( ( material.ior - 1.0 ) / ( material.ior + 1.0 ) ) * specularColorFactor, vec3( 1.0 ) ) * specularIntensityFactor, diffuseColor.rgb, metalnessFactor );
- #else
- material.specularColor = mix( vec3( 0.04 ), diffuseColor.rgb, metalnessFactor );
- material.specularF90 = 1.0;
- #endif
- #ifdef USE_CLEARCOAT
- material.clearcoat = clearcoat;
- material.clearcoatRoughness = clearcoatRoughness;
- material.clearcoatF0 = vec3( 0.04 );
- material.clearcoatF90 = 1.0;
- #ifdef USE_CLEARCOATMAP
- material.clearcoat *= texture2D( clearcoatMap, vClearcoatMapUv ).x;
- #endif
- #ifdef USE_CLEARCOAT_ROUGHNESSMAP
- material.clearcoatRoughness *= texture2D( clearcoatRoughnessMap, vClearcoatRoughnessMapUv ).y;
- #endif
- material.clearcoat = saturate( material.clearcoat ); material.clearcoatRoughness = max( material.clearcoatRoughness, 0.0525 );
- material.clearcoatRoughness += geometryRoughness;
- material.clearcoatRoughness = min( material.clearcoatRoughness, 1.0 );
- #endif
- #ifdef USE_IRIDESCENCE
- material.iridescence = iridescence;
- material.iridescenceIOR = iridescenceIOR;
- #ifdef USE_IRIDESCENCEMAP
- material.iridescence *= texture2D( iridescenceMap, vIridescenceMapUv ).r;
- #endif
- #ifdef USE_IRIDESCENCE_THICKNESSMAP
- material.iridescenceThickness = (iridescenceThicknessMaximum - iridescenceThicknessMinimum) * texture2D( iridescenceThicknessMap, vIridescenceThicknessMapUv ).g + iridescenceThicknessMinimum;
- #else
- material.iridescenceThickness = iridescenceThicknessMaximum;
- #endif
- #endif
- #ifdef USE_SHEEN
- material.sheenColor = sheenColor;
- #ifdef USE_SHEEN_COLORMAP
- material.sheenColor *= texture2D( sheenColorMap, vSheenColorMapUv ).rgb;
- #endif
- material.sheenRoughness = clamp( sheenRoughness, 0.07, 1.0 );
- #ifdef USE_SHEEN_ROUGHNESSMAP
- material.sheenRoughness *= texture2D( sheenRoughnessMap, vSheenRoughnessMapUv ).a;
- #endif
- #endif
- #ifdef USE_ANISOTROPY
- #ifdef USE_ANISOTROPYMAP
- mat2 anisotropyMat = mat2( anisotropyVector.x, anisotropyVector.y, - anisotropyVector.y, anisotropyVector.x );
- vec3 anisotropyPolar = texture2D( anisotropyMap, vAnisotropyMapUv ).rgb;
- vec2 anisotropyV = anisotropyMat * normalize( 2.0 * anisotropyPolar.rg - vec2( 1.0 ) ) * anisotropyPolar.b;
- #else
- vec2 anisotropyV = anisotropyVector;
- #endif
- material.anisotropy = length( anisotropyV );
- if( material.anisotropy == 0.0 ) {
- anisotropyV = vec2( 1.0, 0.0 );
- } else {
- anisotropyV /= material.anisotropy;
- material.anisotropy = saturate( material.anisotropy );
- }
- material.alphaT = mix( pow2( material.roughness ), 1.0, pow2( material.anisotropy ) );
- material.anisotropyT = tbn[ 0 ] * anisotropyV.x + tbn[ 1 ] * anisotropyV.y;
- material.anisotropyB = tbn[ 1 ] * anisotropyV.x - tbn[ 0 ] * anisotropyV.y;
- #endif`,y2e=`struct PhysicalMaterial {
- vec3 diffuseColor;
- float roughness;
- vec3 specularColor;
- float specularF90;
- #ifdef USE_CLEARCOAT
- float clearcoat;
- float clearcoatRoughness;
- vec3 clearcoatF0;
- float clearcoatF90;
- #endif
- #ifdef USE_IRIDESCENCE
- float iridescence;
- float iridescenceIOR;
- float iridescenceThickness;
- vec3 iridescenceFresnel;
- vec3 iridescenceF0;
- #endif
- #ifdef USE_SHEEN
- vec3 sheenColor;
- float sheenRoughness;
- #endif
- #ifdef IOR
- float ior;
- #endif
- #ifdef USE_TRANSMISSION
- float transmission;
- float transmissionAlpha;
- float thickness;
- float attenuationDistance;
- vec3 attenuationColor;
- #endif
- #ifdef USE_ANISOTROPY
- float anisotropy;
- float alphaT;
- vec3 anisotropyT;
- vec3 anisotropyB;
- #endif
- };
- vec3 clearcoatSpecularDirect = vec3( 0.0 );
- vec3 clearcoatSpecularIndirect = vec3( 0.0 );
- vec3 sheenSpecularDirect = vec3( 0.0 );
- vec3 sheenSpecularIndirect = vec3(0.0 );
- vec3 Schlick_to_F0( const in vec3 f, const in float f90, const in float dotVH ) {
- float x = clamp( 1.0 - dotVH, 0.0, 1.0 );
- float x2 = x * x;
- float x5 = clamp( x * x2 * x2, 0.0, 0.9999 );
- return ( f - vec3( f90 ) * x5 ) / ( 1.0 - x5 );
- }
- float V_GGX_SmithCorrelated( const in float alpha, const in float dotNL, const in float dotNV ) {
- float a2 = pow2( alpha );
- float gv = dotNL * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );
- float gl = dotNV * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );
- return 0.5 / max( gv + gl, EPSILON );
- }
- float D_GGX( const in float alpha, const in float dotNH ) {
- float a2 = pow2( alpha );
- float denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;
- return RECIPROCAL_PI * a2 / pow2( denom );
- }
- #ifdef USE_ANISOTROPY
- float V_GGX_SmithCorrelated_Anisotropic( const in float alphaT, const in float alphaB, const in float dotTV, const in float dotBV, const in float dotTL, const in float dotBL, const in float dotNV, const in float dotNL ) {
- float gv = dotNL * length( vec3( alphaT * dotTV, alphaB * dotBV, dotNV ) );
- float gl = dotNV * length( vec3( alphaT * dotTL, alphaB * dotBL, dotNL ) );
- float v = 0.5 / ( gv + gl );
- return saturate(v);
- }
- float D_GGX_Anisotropic( const in float alphaT, const in float alphaB, const in float dotNH, const in float dotTH, const in float dotBH ) {
- float a2 = alphaT * alphaB;
- highp vec3 v = vec3( alphaB * dotTH, alphaT * dotBH, a2 * dotNH );
- highp float v2 = dot( v, v );
- float w2 = a2 / v2;
- return RECIPROCAL_PI * a2 * pow2 ( w2 );
- }
- #endif
- #ifdef USE_CLEARCOAT
- vec3 BRDF_GGX_Clearcoat( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, const in PhysicalMaterial material) {
- vec3 f0 = material.clearcoatF0;
- float f90 = material.clearcoatF90;
- float roughness = material.clearcoatRoughness;
- float alpha = pow2( roughness );
- vec3 halfDir = normalize( lightDir + viewDir );
- float dotNL = saturate( dot( normal, lightDir ) );
- float dotNV = saturate( dot( normal, viewDir ) );
- float dotNH = saturate( dot( normal, halfDir ) );
- float dotVH = saturate( dot( viewDir, halfDir ) );
- vec3 F = F_Schlick( f0, f90, dotVH );
- float V = V_GGX_SmithCorrelated( alpha, dotNL, dotNV );
- float D = D_GGX( alpha, dotNH );
- return F * ( V * D );
- }
- #endif
- vec3 BRDF_GGX( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, const in PhysicalMaterial material ) {
- vec3 f0 = material.specularColor;
- float f90 = material.specularF90;
- float roughness = material.roughness;
- float alpha = pow2( roughness );
- vec3 halfDir = normalize( lightDir + viewDir );
- float dotNL = saturate( dot( normal, lightDir ) );
- float dotNV = saturate( dot( normal, viewDir ) );
- float dotNH = saturate( dot( normal, halfDir ) );
- float dotVH = saturate( dot( viewDir, halfDir ) );
- vec3 F = F_Schlick( f0, f90, dotVH );
- #ifdef USE_IRIDESCENCE
- F = mix( F, material.iridescenceFresnel, material.iridescence );
- #endif
- #ifdef USE_ANISOTROPY
- float dotTL = dot( material.anisotropyT, lightDir );
- float dotTV = dot( material.anisotropyT, viewDir );
- float dotTH = dot( material.anisotropyT, halfDir );
- float dotBL = dot( material.anisotropyB, lightDir );
- float dotBV = dot( material.anisotropyB, viewDir );
- float dotBH = dot( material.anisotropyB, halfDir );
- float V = V_GGX_SmithCorrelated_Anisotropic( material.alphaT, alpha, dotTV, dotBV, dotTL, dotBL, dotNV, dotNL );
- float D = D_GGX_Anisotropic( material.alphaT, alpha, dotNH, dotTH, dotBH );
- #else
- float V = V_GGX_SmithCorrelated( alpha, dotNL, dotNV );
- float D = D_GGX( alpha, dotNH );
- #endif
- return F * ( V * D );
- }
- vec2 LTC_Uv( const in vec3 N, const in vec3 V, const in float roughness ) {
- const float LUT_SIZE = 64.0;
- const float LUT_SCALE = ( LUT_SIZE - 1.0 ) / LUT_SIZE;
- const float LUT_BIAS = 0.5 / LUT_SIZE;
- float dotNV = saturate( dot( N, V ) );
- vec2 uv = vec2( roughness, sqrt( 1.0 - dotNV ) );
- uv = uv * LUT_SCALE + LUT_BIAS;
- return uv;
- }
- float LTC_ClippedSphereFormFactor( const in vec3 f ) {
- float l = length( f );
- return max( ( l * l + f.z ) / ( l + 1.0 ), 0.0 );
- }
- vec3 LTC_EdgeVectorFormFactor( const in vec3 v1, const in vec3 v2 ) {
- float x = dot( v1, v2 );
- float y = abs( x );
- float a = 0.8543985 + ( 0.4965155 + 0.0145206 * y ) * y;
- float b = 3.4175940 + ( 4.1616724 + y ) * y;
- float v = a / b;
- float theta_sintheta = ( x > 0.0 ) ? v : 0.5 * inversesqrt( max( 1.0 - x * x, 1e-7 ) ) - v;
- return cross( v1, v2 ) * theta_sintheta;
- }
- vec3 LTC_Evaluate( const in vec3 N, const in vec3 V, const in vec3 P, const in mat3 mInv, const in vec3 rectCoords[ 4 ] ) {
- vec3 v1 = rectCoords[ 1 ] - rectCoords[ 0 ];
- vec3 v2 = rectCoords[ 3 ] - rectCoords[ 0 ];
- vec3 lightNormal = cross( v1, v2 );
- if( dot( lightNormal, P - rectCoords[ 0 ] ) < 0.0 ) return vec3( 0.0 );
- vec3 T1, T2;
- T1 = normalize( V - N * dot( V, N ) );
- T2 = - cross( N, T1 );
- mat3 mat = mInv * transposeMat3( mat3( T1, T2, N ) );
- vec3 coords[ 4 ];
- coords[ 0 ] = mat * ( rectCoords[ 0 ] - P );
- coords[ 1 ] = mat * ( rectCoords[ 1 ] - P );
- coords[ 2 ] = mat * ( rectCoords[ 2 ] - P );
- coords[ 3 ] = mat * ( rectCoords[ 3 ] - P );
- coords[ 0 ] = normalize( coords[ 0 ] );
- coords[ 1 ] = normalize( coords[ 1 ] );
- coords[ 2 ] = normalize( coords[ 2 ] );
- coords[ 3 ] = normalize( coords[ 3 ] );
- vec3 vectorFormFactor = vec3( 0.0 );
- vectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 0 ], coords[ 1 ] );
- vectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 1 ], coords[ 2 ] );
- vectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 2 ], coords[ 3 ] );
- vectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 3 ], coords[ 0 ] );
- float result = LTC_ClippedSphereFormFactor( vectorFormFactor );
- return vec3( result );
- }
- #if defined( USE_SHEEN )
- float D_Charlie( float roughness, float dotNH ) {
- float alpha = pow2( roughness );
- float invAlpha = 1.0 / alpha;
- float cos2h = dotNH * dotNH;
- float sin2h = max( 1.0 - cos2h, 0.0078125 );
- return ( 2.0 + invAlpha ) * pow( sin2h, invAlpha * 0.5 ) / ( 2.0 * PI );
- }
- float V_Neubelt( float dotNV, float dotNL ) {
- return saturate( 1.0 / ( 4.0 * ( dotNL + dotNV - dotNL * dotNV ) ) );
- }
- vec3 BRDF_Sheen( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, vec3 sheenColor, const in float sheenRoughness ) {
- vec3 halfDir = normalize( lightDir + viewDir );
- float dotNL = saturate( dot( normal, lightDir ) );
- float dotNV = saturate( dot( normal, viewDir ) );
- float dotNH = saturate( dot( normal, halfDir ) );
- float D = D_Charlie( sheenRoughness, dotNH );
- float V = V_Neubelt( dotNV, dotNL );
- return sheenColor * ( D * V );
- }
- #endif
- float IBLSheenBRDF( const in vec3 normal, const in vec3 viewDir, const in float roughness ) {
- float dotNV = saturate( dot( normal, viewDir ) );
- float r2 = roughness * roughness;
- float a = roughness < 0.25 ? -339.2 * r2 + 161.4 * roughness - 25.9 : -8.48 * r2 + 14.3 * roughness - 9.95;
- float b = roughness < 0.25 ? 44.0 * r2 - 23.7 * roughness + 3.26 : 1.97 * r2 - 3.27 * roughness + 0.72;
- float DG = exp( a * dotNV + b ) + ( roughness < 0.25 ? 0.0 : 0.1 * ( roughness - 0.25 ) );
- return saturate( DG * RECIPROCAL_PI );
- }
- vec2 DFGApprox( const in vec3 normal, const in vec3 viewDir, const in float roughness ) {
- float dotNV = saturate( dot( normal, viewDir ) );
- const vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );
- const vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );
- vec4 r = roughness * c0 + c1;
- float a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;
- vec2 fab = vec2( - 1.04, 1.04 ) * a004 + r.zw;
- return fab;
- }
- vec3 EnvironmentBRDF( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float roughness ) {
- vec2 fab = DFGApprox( normal, viewDir, roughness );
- return specularColor * fab.x + specularF90 * fab.y;
- }
- #ifdef USE_IRIDESCENCE
- void computeMultiscatteringIridescence( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float iridescence, const in vec3 iridescenceF0, const in float roughness, inout vec3 singleScatter, inout vec3 multiScatter ) {
- #else
- void computeMultiscattering( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float roughness, inout vec3 singleScatter, inout vec3 multiScatter ) {
- #endif
- vec2 fab = DFGApprox( normal, viewDir, roughness );
- #ifdef USE_IRIDESCENCE
- vec3 Fr = mix( specularColor, iridescenceF0, iridescence );
- #else
- vec3 Fr = specularColor;
- #endif
- vec3 FssEss = Fr * fab.x + specularF90 * fab.y;
- float Ess = fab.x + fab.y;
- float Ems = 1.0 - Ess;
- vec3 Favg = Fr + ( 1.0 - Fr ) * 0.047619; vec3 Fms = FssEss * Favg / ( 1.0 - Ems * Favg );
- singleScatter += FssEss;
- multiScatter += Fms * Ems;
- }
- #if NUM_RECT_AREA_LIGHTS > 0
- void RE_Direct_RectArea_Physical( const in RectAreaLight rectAreaLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {
- vec3 normal = geometryNormal;
- vec3 viewDir = geometryViewDir;
- vec3 position = geometryPosition;
- vec3 lightPos = rectAreaLight.position;
- vec3 halfWidth = rectAreaLight.halfWidth;
- vec3 halfHeight = rectAreaLight.halfHeight;
- vec3 lightColor = rectAreaLight.color;
- float roughness = material.roughness;
- vec3 rectCoords[ 4 ];
- rectCoords[ 0 ] = lightPos + halfWidth - halfHeight; rectCoords[ 1 ] = lightPos - halfWidth - halfHeight;
- rectCoords[ 2 ] = lightPos - halfWidth + halfHeight;
- rectCoords[ 3 ] = lightPos + halfWidth + halfHeight;
- vec2 uv = LTC_Uv( normal, viewDir, roughness );
- vec4 t1 = texture2D( ltc_1, uv );
- vec4 t2 = texture2D( ltc_2, uv );
- mat3 mInv = mat3(
- vec3( t1.x, 0, t1.y ),
- vec3( 0, 1, 0 ),
- vec3( t1.z, 0, t1.w )
- );
- vec3 fresnel = ( material.specularColor * t2.x + ( vec3( 1.0 ) - material.specularColor ) * t2.y );
- reflectedLight.directSpecular += lightColor * fresnel * LTC_Evaluate( normal, viewDir, position, mInv, rectCoords );
- reflectedLight.directDiffuse += lightColor * material.diffuseColor * LTC_Evaluate( normal, viewDir, position, mat3( 1.0 ), rectCoords );
- }
- #endif
- void RE_Direct_Physical( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {
- float dotNL = saturate( dot( geometryNormal, directLight.direction ) );
- vec3 irradiance = dotNL * directLight.color;
- #ifdef USE_CLEARCOAT
- float dotNLcc = saturate( dot( geometryClearcoatNormal, directLight.direction ) );
- vec3 ccIrradiance = dotNLcc * directLight.color;
- clearcoatSpecularDirect += ccIrradiance * BRDF_GGX_Clearcoat( directLight.direction, geometryViewDir, geometryClearcoatNormal, material );
- #endif
- #ifdef USE_SHEEN
- sheenSpecularDirect += irradiance * BRDF_Sheen( directLight.direction, geometryViewDir, geometryNormal, material.sheenColor, material.sheenRoughness );
- #endif
- reflectedLight.directSpecular += irradiance * BRDF_GGX( directLight.direction, geometryViewDir, geometryNormal, material );
- reflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
- }
- void RE_IndirectDiffuse_Physical( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {
- reflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
- }
- void RE_IndirectSpecular_Physical( const in vec3 radiance, const in vec3 irradiance, const in vec3 clearcoatRadiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight) {
- #ifdef USE_CLEARCOAT
- clearcoatSpecularIndirect += clearcoatRadiance * EnvironmentBRDF( geometryClearcoatNormal, geometryViewDir, material.clearcoatF0, material.clearcoatF90, material.clearcoatRoughness );
- #endif
- #ifdef USE_SHEEN
- sheenSpecularIndirect += irradiance * material.sheenColor * IBLSheenBRDF( geometryNormal, geometryViewDir, material.sheenRoughness );
- #endif
- vec3 singleScattering = vec3( 0.0 );
- vec3 multiScattering = vec3( 0.0 );
- vec3 cosineWeightedIrradiance = irradiance * RECIPROCAL_PI;
- #ifdef USE_IRIDESCENCE
- computeMultiscatteringIridescence( geometryNormal, geometryViewDir, material.specularColor, material.specularF90, material.iridescence, material.iridescenceFresnel, material.roughness, singleScattering, multiScattering );
- #else
- computeMultiscattering( geometryNormal, geometryViewDir, material.specularColor, material.specularF90, material.roughness, singleScattering, multiScattering );
- #endif
- vec3 totalScattering = singleScattering + multiScattering;
- vec3 diffuse = material.diffuseColor * ( 1.0 - max( max( totalScattering.r, totalScattering.g ), totalScattering.b ) );
- reflectedLight.indirectSpecular += radiance * singleScattering;
- reflectedLight.indirectSpecular += multiScattering * cosineWeightedIrradiance;
- reflectedLight.indirectDiffuse += diffuse * cosineWeightedIrradiance;
- }
- #define RE_Direct RE_Direct_Physical
- #define RE_Direct_RectArea RE_Direct_RectArea_Physical
- #define RE_IndirectDiffuse RE_IndirectDiffuse_Physical
- #define RE_IndirectSpecular RE_IndirectSpecular_Physical
- float computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {
- return saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );
- }`,_2e=`
- vec3 geometryPosition = - vViewPosition;
- vec3 geometryNormal = normal;
- vec3 geometryViewDir = ( isOrthographic ) ? vec3( 0, 0, 1 ) : normalize( vViewPosition );
- vec3 geometryClearcoatNormal = vec3( 0.0 );
- #ifdef USE_CLEARCOAT
- geometryClearcoatNormal = clearcoatNormal;
- #endif
- #ifdef USE_IRIDESCENCE
- float dotNVi = saturate( dot( normal, geometryViewDir ) );
- if ( material.iridescenceThickness == 0.0 ) {
- material.iridescence = 0.0;
- } else {
- material.iridescence = saturate( material.iridescence );
- }
- if ( material.iridescence > 0.0 ) {
- material.iridescenceFresnel = evalIridescence( 1.0, material.iridescenceIOR, dotNVi, material.iridescenceThickness, material.specularColor );
- material.iridescenceF0 = Schlick_to_F0( material.iridescenceFresnel, 1.0, dotNVi );
- }
- #endif
- IncidentLight directLight;
- #if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )
- PointLight pointLight;
- #if defined( USE_SHADOWMAP ) && NUM_POINT_LIGHT_SHADOWS > 0
- PointLightShadow pointLightShadow;
- #endif
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {
- pointLight = pointLights[ i ];
- getPointLightInfo( pointLight, geometryPosition, directLight );
- #if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_POINT_LIGHT_SHADOWS )
- pointLightShadow = pointLightShadows[ i ];
- directLight.color *= ( directLight.visible && receiveShadow ) ? getPointShadow( pointShadowMap[ i ], pointLightShadow.shadowMapSize, pointLightShadow.shadowBias, pointLightShadow.shadowRadius, vPointShadowCoord[ i ], pointLightShadow.shadowCameraNear, pointLightShadow.shadowCameraFar ) : 1.0;
- #endif
- RE_Direct( directLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );
- }
- #pragma unroll_loop_end
- #endif
- #if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )
- SpotLight spotLight;
- vec4 spotColor;
- vec3 spotLightCoord;
- bool inSpotLightMap;
- #if defined( USE_SHADOWMAP ) && NUM_SPOT_LIGHT_SHADOWS > 0
- SpotLightShadow spotLightShadow;
- #endif
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {
- spotLight = spotLights[ i ];
- getSpotLightInfo( spotLight, geometryPosition, directLight );
- #if ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS_WITH_MAPS )
- #define SPOT_LIGHT_MAP_INDEX UNROLLED_LOOP_INDEX
- #elif ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )
- #define SPOT_LIGHT_MAP_INDEX NUM_SPOT_LIGHT_MAPS
- #else
- #define SPOT_LIGHT_MAP_INDEX ( UNROLLED_LOOP_INDEX - NUM_SPOT_LIGHT_SHADOWS + NUM_SPOT_LIGHT_SHADOWS_WITH_MAPS )
- #endif
- #if ( SPOT_LIGHT_MAP_INDEX < NUM_SPOT_LIGHT_MAPS )
- spotLightCoord = vSpotLightCoord[ i ].xyz / vSpotLightCoord[ i ].w;
- inSpotLightMap = all( lessThan( abs( spotLightCoord * 2. - 1. ), vec3( 1.0 ) ) );
- spotColor = texture2D( spotLightMap[ SPOT_LIGHT_MAP_INDEX ], spotLightCoord.xy );
- directLight.color = inSpotLightMap ? directLight.color * spotColor.rgb : directLight.color;
- #endif
- #undef SPOT_LIGHT_MAP_INDEX
- #if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )
- spotLightShadow = spotLightShadows[ i ];
- directLight.color *= ( directLight.visible && receiveShadow ) ? getShadow( spotShadowMap[ i ], spotLightShadow.shadowMapSize, spotLightShadow.shadowBias, spotLightShadow.shadowRadius, vSpotLightCoord[ i ] ) : 1.0;
- #endif
- RE_Direct( directLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );
- }
- #pragma unroll_loop_end
- #endif
- #if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )
- DirectionalLight directionalLight;
- #if defined( USE_SHADOWMAP ) && NUM_DIR_LIGHT_SHADOWS > 0
- DirectionalLightShadow directionalLightShadow;
- #endif
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {
- directionalLight = directionalLights[ i ];
- getDirectionalLightInfo( directionalLight, directLight );
- #if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_DIR_LIGHT_SHADOWS )
- directionalLightShadow = directionalLightShadows[ i ];
- directLight.color *= ( directLight.visible && receiveShadow ) ? getShadow( directionalShadowMap[ i ], directionalLightShadow.shadowMapSize, directionalLightShadow.shadowBias, directionalLightShadow.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;
- #endif
- RE_Direct( directLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );
- }
- #pragma unroll_loop_end
- #endif
- #if ( NUM_RECT_AREA_LIGHTS > 0 ) && defined( RE_Direct_RectArea )
- RectAreaLight rectAreaLight;
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_RECT_AREA_LIGHTS; i ++ ) {
- rectAreaLight = rectAreaLights[ i ];
- RE_Direct_RectArea( rectAreaLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );
- }
- #pragma unroll_loop_end
- #endif
- #if defined( RE_IndirectDiffuse )
- vec3 iblIrradiance = vec3( 0.0 );
- vec3 irradiance = getAmbientLightIrradiance( ambientLightColor );
- #if defined( USE_LIGHT_PROBES )
- irradiance += getLightProbeIrradiance( lightProbe, geometryNormal );
- #endif
- #if ( NUM_HEMI_LIGHTS > 0 )
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {
- irradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometryNormal );
- }
- #pragma unroll_loop_end
- #endif
- #endif
- #if defined( RE_IndirectSpecular )
- vec3 radiance = vec3( 0.0 );
- vec3 clearcoatRadiance = vec3( 0.0 );
- #endif`,x2e=`#if defined( RE_IndirectDiffuse )
- #ifdef USE_LIGHTMAP
- vec4 lightMapTexel = texture2D( lightMap, vLightMapUv );
- vec3 lightMapIrradiance = lightMapTexel.rgb * lightMapIntensity;
- irradiance += lightMapIrradiance;
- #endif
- #if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )
- iblIrradiance += getIBLIrradiance( geometryNormal );
- #endif
- #endif
- #if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )
- #ifdef USE_ANISOTROPY
- radiance += getIBLAnisotropyRadiance( geometryViewDir, geometryNormal, material.roughness, material.anisotropyB, material.anisotropy );
- #else
- radiance += getIBLRadiance( geometryViewDir, geometryNormal, material.roughness );
- #endif
- #ifdef USE_CLEARCOAT
- clearcoatRadiance += getIBLRadiance( geometryViewDir, geometryClearcoatNormal, material.clearcoatRoughness );
- #endif
- #endif`,S2e=`#if defined( RE_IndirectDiffuse )
- RE_IndirectDiffuse( irradiance, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );
- #endif
- #if defined( RE_IndirectSpecular )
- RE_IndirectSpecular( radiance, iblIrradiance, clearcoatRadiance, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );
- #endif`,M2e=`#if defined( USE_LOGDEPTHBUF ) && defined( USE_LOGDEPTHBUF_EXT )
- gl_FragDepthEXT = vIsPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;
- #endif`,b2e=`#if defined( USE_LOGDEPTHBUF ) && defined( USE_LOGDEPTHBUF_EXT )
- uniform float logDepthBufFC;
- varying float vFragDepth;
- varying float vIsPerspective;
- #endif`,w2e=`#ifdef USE_LOGDEPTHBUF
- #ifdef USE_LOGDEPTHBUF_EXT
- varying float vFragDepth;
- varying float vIsPerspective;
- #else
- uniform float logDepthBufFC;
- #endif
- #endif`,T2e=`#ifdef USE_LOGDEPTHBUF
- #ifdef USE_LOGDEPTHBUF_EXT
- vFragDepth = 1.0 + gl_Position.w;
- vIsPerspective = float( isPerspectiveMatrix( projectionMatrix ) );
- #else
- if ( isPerspectiveMatrix( projectionMatrix ) ) {
- gl_Position.z = log2( max( EPSILON, gl_Position.w + 1.0 ) ) * logDepthBufFC - 1.0;
- gl_Position.z *= gl_Position.w;
- }
- #endif
- #endif`,E2e=`#ifdef USE_MAP
- vec4 sampledDiffuseColor = texture2D( map, vMapUv );
- #ifdef DECODE_VIDEO_TEXTURE
- sampledDiffuseColor = vec4( mix( pow( sampledDiffuseColor.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), sampledDiffuseColor.rgb * 0.0773993808, vec3( lessThanEqual( sampledDiffuseColor.rgb, vec3( 0.04045 ) ) ) ), sampledDiffuseColor.w );
-
- #endif
- diffuseColor *= sampledDiffuseColor;
- #endif`,A2e=`#ifdef USE_MAP
- uniform sampler2D map;
- #endif`,C2e=`#if defined( USE_MAP ) || defined( USE_ALPHAMAP )
- #if defined( USE_POINTS_UV )
- vec2 uv = vUv;
- #else
- vec2 uv = ( uvTransform * vec3( gl_PointCoord.x, 1.0 - gl_PointCoord.y, 1 ) ).xy;
- #endif
- #endif
- #ifdef USE_MAP
- diffuseColor *= texture2D( map, uv );
- #endif
- #ifdef USE_ALPHAMAP
- diffuseColor.a *= texture2D( alphaMap, uv ).g;
- #endif`,R2e=`#if defined( USE_POINTS_UV )
- varying vec2 vUv;
- #else
- #if defined( USE_MAP ) || defined( USE_ALPHAMAP )
- uniform mat3 uvTransform;
- #endif
- #endif
- #ifdef USE_MAP
- uniform sampler2D map;
- #endif
- #ifdef USE_ALPHAMAP
- uniform sampler2D alphaMap;
- #endif`,L2e=`float metalnessFactor = metalness;
- #ifdef USE_METALNESSMAP
- vec4 texelMetalness = texture2D( metalnessMap, vMetalnessMapUv );
- metalnessFactor *= texelMetalness.b;
- #endif`,P2e=`#ifdef USE_METALNESSMAP
- uniform sampler2D metalnessMap;
- #endif`,D2e=`#ifdef USE_INSTANCING_MORPH
- float morphTargetInfluences[MORPHTARGETS_COUNT];
- float morphTargetBaseInfluence = texelFetch( morphTexture, ivec2( 0, gl_InstanceID ), 0 ).r;
- for ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {
- morphTargetInfluences[i] = texelFetch( morphTexture, ivec2( i + 1, gl_InstanceID ), 0 ).r;
- }
- #endif`,I2e=`#if defined( USE_MORPHCOLORS ) && defined( MORPHTARGETS_TEXTURE )
- vColor *= morphTargetBaseInfluence;
- for ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {
- #if defined( USE_COLOR_ALPHA )
- if ( morphTargetInfluences[ i ] != 0.0 ) vColor += getMorph( gl_VertexID, i, 2 ) * morphTargetInfluences[ i ];
- #elif defined( USE_COLOR )
- if ( morphTargetInfluences[ i ] != 0.0 ) vColor += getMorph( gl_VertexID, i, 2 ).rgb * morphTargetInfluences[ i ];
- #endif
- }
- #endif`,N2e=`#ifdef USE_MORPHNORMALS
- objectNormal *= morphTargetBaseInfluence;
- #ifdef MORPHTARGETS_TEXTURE
- for ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {
- if ( morphTargetInfluences[ i ] != 0.0 ) objectNormal += getMorph( gl_VertexID, i, 1 ).xyz * morphTargetInfluences[ i ];
- }
- #else
- objectNormal += morphNormal0 * morphTargetInfluences[ 0 ];
- objectNormal += morphNormal1 * morphTargetInfluences[ 1 ];
- objectNormal += morphNormal2 * morphTargetInfluences[ 2 ];
- objectNormal += morphNormal3 * morphTargetInfluences[ 3 ];
- #endif
- #endif`,U2e=`#ifdef USE_MORPHTARGETS
- #ifndef USE_INSTANCING_MORPH
- uniform float morphTargetBaseInfluence;
- #endif
- #ifdef MORPHTARGETS_TEXTURE
- #ifndef USE_INSTANCING_MORPH
- uniform float morphTargetInfluences[ MORPHTARGETS_COUNT ];
- #endif
- uniform sampler2DArray morphTargetsTexture;
- uniform ivec2 morphTargetsTextureSize;
- vec4 getMorph( const in int vertexIndex, const in int morphTargetIndex, const in int offset ) {
- int texelIndex = vertexIndex * MORPHTARGETS_TEXTURE_STRIDE + offset;
- int y = texelIndex / morphTargetsTextureSize.x;
- int x = texelIndex - y * morphTargetsTextureSize.x;
- ivec3 morphUV = ivec3( x, y, morphTargetIndex );
- return texelFetch( morphTargetsTexture, morphUV, 0 );
- }
- #else
- #ifndef USE_MORPHNORMALS
- uniform float morphTargetInfluences[ 8 ];
- #else
- uniform float morphTargetInfluences[ 4 ];
- #endif
- #endif
- #endif`,O2e=`#ifdef USE_MORPHTARGETS
- transformed *= morphTargetBaseInfluence;
- #ifdef MORPHTARGETS_TEXTURE
- for ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {
- if ( morphTargetInfluences[ i ] != 0.0 ) transformed += getMorph( gl_VertexID, i, 0 ).xyz * morphTargetInfluences[ i ];
- }
- #else
- transformed += morphTarget0 * morphTargetInfluences[ 0 ];
- transformed += morphTarget1 * morphTargetInfluences[ 1 ];
- transformed += morphTarget2 * morphTargetInfluences[ 2 ];
- transformed += morphTarget3 * morphTargetInfluences[ 3 ];
- #ifndef USE_MORPHNORMALS
- transformed += morphTarget4 * morphTargetInfluences[ 4 ];
- transformed += morphTarget5 * morphTargetInfluences[ 5 ];
- transformed += morphTarget6 * morphTargetInfluences[ 6 ];
- transformed += morphTarget7 * morphTargetInfluences[ 7 ];
- #endif
- #endif
- #endif`,F2e=`float faceDirection = gl_FrontFacing ? 1.0 : - 1.0;
- #ifdef FLAT_SHADED
- vec3 fdx = dFdx( vViewPosition );
- vec3 fdy = dFdy( vViewPosition );
- vec3 normal = normalize( cross( fdx, fdy ) );
- #else
- vec3 normal = normalize( vNormal );
- #ifdef DOUBLE_SIDED
- normal *= faceDirection;
- #endif
- #endif
- #if defined( USE_NORMALMAP_TANGENTSPACE ) || defined( USE_CLEARCOAT_NORMALMAP ) || defined( USE_ANISOTROPY )
- #ifdef USE_TANGENT
- mat3 tbn = mat3( normalize( vTangent ), normalize( vBitangent ), normal );
- #else
- mat3 tbn = getTangentFrame( - vViewPosition, normal,
- #if defined( USE_NORMALMAP )
- vNormalMapUv
- #elif defined( USE_CLEARCOAT_NORMALMAP )
- vClearcoatNormalMapUv
- #else
- vUv
- #endif
- );
- #endif
- #if defined( DOUBLE_SIDED ) && ! defined( FLAT_SHADED )
- tbn[0] *= faceDirection;
- tbn[1] *= faceDirection;
- #endif
- #endif
- #ifdef USE_CLEARCOAT_NORMALMAP
- #ifdef USE_TANGENT
- mat3 tbn2 = mat3( normalize( vTangent ), normalize( vBitangent ), normal );
- #else
- mat3 tbn2 = getTangentFrame( - vViewPosition, normal, vClearcoatNormalMapUv );
- #endif
- #if defined( DOUBLE_SIDED ) && ! defined( FLAT_SHADED )
- tbn2[0] *= faceDirection;
- tbn2[1] *= faceDirection;
- #endif
- #endif
- vec3 nonPerturbedNormal = normal;`,z2e=`#ifdef USE_NORMALMAP_OBJECTSPACE
- normal = texture2D( normalMap, vNormalMapUv ).xyz * 2.0 - 1.0;
- #ifdef FLIP_SIDED
- normal = - normal;
- #endif
- #ifdef DOUBLE_SIDED
- normal = normal * faceDirection;
- #endif
- normal = normalize( normalMatrix * normal );
- #elif defined( USE_NORMALMAP_TANGENTSPACE )
- vec3 mapN = texture2D( normalMap, vNormalMapUv ).xyz * 2.0 - 1.0;
- mapN.xy *= normalScale;
- normal = normalize( tbn * mapN );
- #elif defined( USE_BUMPMAP )
- normal = perturbNormalArb( - vViewPosition, normal, dHdxy_fwd(), faceDirection );
- #endif`,B2e=`#ifndef FLAT_SHADED
- varying vec3 vNormal;
- #ifdef USE_TANGENT
- varying vec3 vTangent;
- varying vec3 vBitangent;
- #endif
- #endif`,k2e=`#ifndef FLAT_SHADED
- varying vec3 vNormal;
- #ifdef USE_TANGENT
- varying vec3 vTangent;
- varying vec3 vBitangent;
- #endif
- #endif`,V2e=`#ifndef FLAT_SHADED
- vNormal = normalize( transformedNormal );
- #ifdef USE_TANGENT
- vTangent = normalize( transformedTangent );
- vBitangent = normalize( cross( vNormal, vTangent ) * tangent.w );
- #endif
- #endif`,G2e=`#ifdef USE_NORMALMAP
- uniform sampler2D normalMap;
- uniform vec2 normalScale;
- #endif
- #ifdef USE_NORMALMAP_OBJECTSPACE
- uniform mat3 normalMatrix;
- #endif
- #if ! defined ( USE_TANGENT ) && ( defined ( USE_NORMALMAP_TANGENTSPACE ) || defined ( USE_CLEARCOAT_NORMALMAP ) || defined( USE_ANISOTROPY ) )
- mat3 getTangentFrame( vec3 eye_pos, vec3 surf_norm, vec2 uv ) {
- vec3 q0 = dFdx( eye_pos.xyz );
- vec3 q1 = dFdy( eye_pos.xyz );
- vec2 st0 = dFdx( uv.st );
- vec2 st1 = dFdy( uv.st );
- vec3 N = surf_norm;
- vec3 q1perp = cross( q1, N );
- vec3 q0perp = cross( N, q0 );
- vec3 T = q1perp * st0.x + q0perp * st1.x;
- vec3 B = q1perp * st0.y + q0perp * st1.y;
- float det = max( dot( T, T ), dot( B, B ) );
- float scale = ( det == 0.0 ) ? 0.0 : inversesqrt( det );
- return mat3( T * scale, B * scale, N );
- }
- #endif`,H2e=`#ifdef USE_CLEARCOAT
- vec3 clearcoatNormal = nonPerturbedNormal;
- #endif`,W2e=`#ifdef USE_CLEARCOAT_NORMALMAP
- vec3 clearcoatMapN = texture2D( clearcoatNormalMap, vClearcoatNormalMapUv ).xyz * 2.0 - 1.0;
- clearcoatMapN.xy *= clearcoatNormalScale;
- clearcoatNormal = normalize( tbn2 * clearcoatMapN );
- #endif`,X2e=`#ifdef USE_CLEARCOATMAP
- uniform sampler2D clearcoatMap;
- #endif
- #ifdef USE_CLEARCOAT_NORMALMAP
- uniform sampler2D clearcoatNormalMap;
- uniform vec2 clearcoatNormalScale;
- #endif
- #ifdef USE_CLEARCOAT_ROUGHNESSMAP
- uniform sampler2D clearcoatRoughnessMap;
- #endif`,Y2e=`#ifdef USE_IRIDESCENCEMAP
- uniform sampler2D iridescenceMap;
- #endif
- #ifdef USE_IRIDESCENCE_THICKNESSMAP
- uniform sampler2D iridescenceThicknessMap;
- #endif`,q2e=`#ifdef OPAQUE
- diffuseColor.a = 1.0;
- #endif
- #ifdef USE_TRANSMISSION
- diffuseColor.a *= material.transmissionAlpha;
- #endif
- gl_FragColor = vec4( outgoingLight, diffuseColor.a );`,Z2e=`vec3 packNormalToRGB( const in vec3 normal ) {
- return normalize( normal ) * 0.5 + 0.5;
- }
- vec3 unpackRGBToNormal( const in vec3 rgb ) {
- return 2.0 * rgb.xyz - 1.0;
- }
- const float PackUpscale = 256. / 255.;const float UnpackDownscale = 255. / 256.;
- const vec3 PackFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );
- const vec4 UnpackFactors = UnpackDownscale / vec4( PackFactors, 1. );
- const float ShiftRight8 = 1. / 256.;
- vec4 packDepthToRGBA( const in float v ) {
- vec4 r = vec4( fract( v * PackFactors ), v );
- r.yzw -= r.xyz * ShiftRight8; return r * PackUpscale;
- }
- float unpackRGBAToDepth( const in vec4 v ) {
- return dot( v, UnpackFactors );
- }
- vec2 packDepthToRG( in highp float v ) {
- return packDepthToRGBA( v ).yx;
- }
- float unpackRGToDepth( const in highp vec2 v ) {
- return unpackRGBAToDepth( vec4( v.xy, 0.0, 0.0 ) );
- }
- vec4 pack2HalfToRGBA( vec2 v ) {
- vec4 r = vec4( v.x, fract( v.x * 255.0 ), v.y, fract( v.y * 255.0 ) );
- return vec4( r.x - r.y / 255.0, r.y, r.z - r.w / 255.0, r.w );
- }
- vec2 unpackRGBATo2Half( vec4 v ) {
- return vec2( v.x + ( v.y / 255.0 ), v.z + ( v.w / 255.0 ) );
- }
- float viewZToOrthographicDepth( const in float viewZ, const in float near, const in float far ) {
- return ( viewZ + near ) / ( near - far );
- }
- float orthographicDepthToViewZ( const in float depth, const in float near, const in float far ) {
- return depth * ( near - far ) - near;
- }
- float viewZToPerspectiveDepth( const in float viewZ, const in float near, const in float far ) {
- return ( ( near + viewZ ) * far ) / ( ( far - near ) * viewZ );
- }
- float perspectiveDepthToViewZ( const in float depth, const in float near, const in float far ) {
- return ( near * far ) / ( ( far - near ) * depth - far );
- }`,j2e=`#ifdef PREMULTIPLIED_ALPHA
- gl_FragColor.rgb *= gl_FragColor.a;
- #endif`,K2e=`vec4 mvPosition = vec4( transformed, 1.0 );
- #ifdef USE_BATCHING
- mvPosition = batchingMatrix * mvPosition;
- #endif
- #ifdef USE_INSTANCING
- mvPosition = instanceMatrix * mvPosition;
- #endif
- mvPosition = modelViewMatrix * mvPosition;
- gl_Position = projectionMatrix * mvPosition;`,J2e=`#ifdef DITHERING
- gl_FragColor.rgb = dithering( gl_FragColor.rgb );
- #endif`,$2e=`#ifdef DITHERING
- vec3 dithering( vec3 color ) {
- float grid_position = rand( gl_FragCoord.xy );
- vec3 dither_shift_RGB = vec3( 0.25 / 255.0, -0.25 / 255.0, 0.25 / 255.0 );
- dither_shift_RGB = mix( 2.0 * dither_shift_RGB, -2.0 * dither_shift_RGB, grid_position );
- return color + dither_shift_RGB;
- }
- #endif`,Q2e=`float roughnessFactor = roughness;
- #ifdef USE_ROUGHNESSMAP
- vec4 texelRoughness = texture2D( roughnessMap, vRoughnessMapUv );
- roughnessFactor *= texelRoughness.g;
- #endif`,eIe=`#ifdef USE_ROUGHNESSMAP
- uniform sampler2D roughnessMap;
- #endif`,tIe=`#if NUM_SPOT_LIGHT_COORDS > 0
- varying vec4 vSpotLightCoord[ NUM_SPOT_LIGHT_COORDS ];
- #endif
- #if NUM_SPOT_LIGHT_MAPS > 0
- uniform sampler2D spotLightMap[ NUM_SPOT_LIGHT_MAPS ];
- #endif
- #ifdef USE_SHADOWMAP
- #if NUM_DIR_LIGHT_SHADOWS > 0
- uniform sampler2D directionalShadowMap[ NUM_DIR_LIGHT_SHADOWS ];
- varying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHT_SHADOWS ];
- struct DirectionalLightShadow {
- float shadowBias;
- float shadowNormalBias;
- float shadowRadius;
- vec2 shadowMapSize;
- };
- uniform DirectionalLightShadow directionalLightShadows[ NUM_DIR_LIGHT_SHADOWS ];
- #endif
- #if NUM_SPOT_LIGHT_SHADOWS > 0
- uniform sampler2D spotShadowMap[ NUM_SPOT_LIGHT_SHADOWS ];
- struct SpotLightShadow {
- float shadowBias;
- float shadowNormalBias;
- float shadowRadius;
- vec2 shadowMapSize;
- };
- uniform SpotLightShadow spotLightShadows[ NUM_SPOT_LIGHT_SHADOWS ];
- #endif
- #if NUM_POINT_LIGHT_SHADOWS > 0
- uniform sampler2D pointShadowMap[ NUM_POINT_LIGHT_SHADOWS ];
- varying vec4 vPointShadowCoord[ NUM_POINT_LIGHT_SHADOWS ];
- struct PointLightShadow {
- float shadowBias;
- float shadowNormalBias;
- float shadowRadius;
- vec2 shadowMapSize;
- float shadowCameraNear;
- float shadowCameraFar;
- };
- uniform PointLightShadow pointLightShadows[ NUM_POINT_LIGHT_SHADOWS ];
- #endif
- float texture2DCompare( sampler2D depths, vec2 uv, float compare ) {
- return step( compare, unpackRGBAToDepth( texture2D( depths, uv ) ) );
- }
- vec2 texture2DDistribution( sampler2D shadow, vec2 uv ) {
- return unpackRGBATo2Half( texture2D( shadow, uv ) );
- }
- float VSMShadow (sampler2D shadow, vec2 uv, float compare ){
- float occlusion = 1.0;
- vec2 distribution = texture2DDistribution( shadow, uv );
- float hard_shadow = step( compare , distribution.x );
- if (hard_shadow != 1.0 ) {
- float distance = compare - distribution.x ;
- float variance = max( 0.00000, distribution.y * distribution.y );
- float softness_probability = variance / (variance + distance * distance ); softness_probability = clamp( ( softness_probability - 0.3 ) / ( 0.95 - 0.3 ), 0.0, 1.0 ); occlusion = clamp( max( hard_shadow, softness_probability ), 0.0, 1.0 );
- }
- return occlusion;
- }
- float getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {
- float shadow = 1.0;
- shadowCoord.xyz /= shadowCoord.w;
- shadowCoord.z += shadowBias;
- bool inFrustum = shadowCoord.x >= 0.0 && shadowCoord.x <= 1.0 && shadowCoord.y >= 0.0 && shadowCoord.y <= 1.0;
- bool frustumTest = inFrustum && shadowCoord.z <= 1.0;
- if ( frustumTest ) {
- #if defined( SHADOWMAP_TYPE_PCF )
- vec2 texelSize = vec2( 1.0 ) / shadowMapSize;
- float dx0 = - texelSize.x * shadowRadius;
- float dy0 = - texelSize.y * shadowRadius;
- float dx1 = + texelSize.x * shadowRadius;
- float dy1 = + texelSize.y * shadowRadius;
- float dx2 = dx0 / 2.0;
- float dy2 = dy0 / 2.0;
- float dx3 = dx1 / 2.0;
- float dy3 = dy1 / 2.0;
- shadow = (
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, dy2 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy2 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, dy2 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, 0.0 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, 0.0 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, dy3 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy3 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, dy3 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )
- ) * ( 1.0 / 17.0 );
- #elif defined( SHADOWMAP_TYPE_PCF_SOFT )
- vec2 texelSize = vec2( 1.0 ) / shadowMapSize;
- float dx = texelSize.x;
- float dy = texelSize.y;
- vec2 uv = shadowCoord.xy;
- vec2 f = fract( uv * shadowMapSize + 0.5 );
- uv -= f * texelSize;
- shadow = (
- texture2DCompare( shadowMap, uv, shadowCoord.z ) +
- texture2DCompare( shadowMap, uv + vec2( dx, 0.0 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, uv + vec2( 0.0, dy ), shadowCoord.z ) +
- texture2DCompare( shadowMap, uv + texelSize, shadowCoord.z ) +
- mix( texture2DCompare( shadowMap, uv + vec2( -dx, 0.0 ), shadowCoord.z ),
- texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, 0.0 ), shadowCoord.z ),
- f.x ) +
- mix( texture2DCompare( shadowMap, uv + vec2( -dx, dy ), shadowCoord.z ),
- texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, dy ), shadowCoord.z ),
- f.x ) +
- mix( texture2DCompare( shadowMap, uv + vec2( 0.0, -dy ), shadowCoord.z ),
- texture2DCompare( shadowMap, uv + vec2( 0.0, 2.0 * dy ), shadowCoord.z ),
- f.y ) +
- mix( texture2DCompare( shadowMap, uv + vec2( dx, -dy ), shadowCoord.z ),
- texture2DCompare( shadowMap, uv + vec2( dx, 2.0 * dy ), shadowCoord.z ),
- f.y ) +
- mix( mix( texture2DCompare( shadowMap, uv + vec2( -dx, -dy ), shadowCoord.z ),
- texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, -dy ), shadowCoord.z ),
- f.x ),
- mix( texture2DCompare( shadowMap, uv + vec2( -dx, 2.0 * dy ), shadowCoord.z ),
- texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, 2.0 * dy ), shadowCoord.z ),
- f.x ),
- f.y )
- ) * ( 1.0 / 9.0 );
- #elif defined( SHADOWMAP_TYPE_VSM )
- shadow = VSMShadow( shadowMap, shadowCoord.xy, shadowCoord.z );
- #else
- shadow = texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );
- #endif
- }
- return shadow;
- }
- vec2 cubeToUV( vec3 v, float texelSizeY ) {
- vec3 absV = abs( v );
- float scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );
- absV *= scaleToCube;
- v *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );
- vec2 planar = v.xy;
- float almostATexel = 1.5 * texelSizeY;
- float almostOne = 1.0 - almostATexel;
- if ( absV.z >= almostOne ) {
- if ( v.z > 0.0 )
- planar.x = 4.0 - v.x;
- } else if ( absV.x >= almostOne ) {
- float signX = sign( v.x );
- planar.x = v.z * signX + 2.0 * signX;
- } else if ( absV.y >= almostOne ) {
- float signY = sign( v.y );
- planar.x = v.x + 2.0 * signY + 2.0;
- planar.y = v.z * signY - 2.0;
- }
- return vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );
- }
- float getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord, float shadowCameraNear, float shadowCameraFar ) {
- vec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );
- vec3 lightToPosition = shadowCoord.xyz;
- float dp = ( length( lightToPosition ) - shadowCameraNear ) / ( shadowCameraFar - shadowCameraNear ); dp += shadowBias;
- vec3 bd3D = normalize( lightToPosition );
- #if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT ) || defined( SHADOWMAP_TYPE_VSM )
- vec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;
- return (
- texture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +
- texture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +
- texture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +
- texture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +
- texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +
- texture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +
- texture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +
- texture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +
- texture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )
- ) * ( 1.0 / 9.0 );
- #else
- return texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );
- #endif
- }
- #endif`,rIe=`#if NUM_SPOT_LIGHT_COORDS > 0
- uniform mat4 spotLightMatrix[ NUM_SPOT_LIGHT_COORDS ];
- varying vec4 vSpotLightCoord[ NUM_SPOT_LIGHT_COORDS ];
- #endif
- #ifdef USE_SHADOWMAP
- #if NUM_DIR_LIGHT_SHADOWS > 0
- uniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHT_SHADOWS ];
- varying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHT_SHADOWS ];
- struct DirectionalLightShadow {
- float shadowBias;
- float shadowNormalBias;
- float shadowRadius;
- vec2 shadowMapSize;
- };
- uniform DirectionalLightShadow directionalLightShadows[ NUM_DIR_LIGHT_SHADOWS ];
- #endif
- #if NUM_SPOT_LIGHT_SHADOWS > 0
- struct SpotLightShadow {
- float shadowBias;
- float shadowNormalBias;
- float shadowRadius;
- vec2 shadowMapSize;
- };
- uniform SpotLightShadow spotLightShadows[ NUM_SPOT_LIGHT_SHADOWS ];
- #endif
- #if NUM_POINT_LIGHT_SHADOWS > 0
- uniform mat4 pointShadowMatrix[ NUM_POINT_LIGHT_SHADOWS ];
- varying vec4 vPointShadowCoord[ NUM_POINT_LIGHT_SHADOWS ];
- struct PointLightShadow {
- float shadowBias;
- float shadowNormalBias;
- float shadowRadius;
- vec2 shadowMapSize;
- float shadowCameraNear;
- float shadowCameraFar;
- };
- uniform PointLightShadow pointLightShadows[ NUM_POINT_LIGHT_SHADOWS ];
- #endif
- #endif`,iIe=`#if ( defined( USE_SHADOWMAP ) && ( NUM_DIR_LIGHT_SHADOWS > 0 || NUM_POINT_LIGHT_SHADOWS > 0 ) ) || ( NUM_SPOT_LIGHT_COORDS > 0 )
- vec3 shadowWorldNormal = inverseTransformDirection( transformedNormal, viewMatrix );
- vec4 shadowWorldPosition;
- #endif
- #if defined( USE_SHADOWMAP )
- #if NUM_DIR_LIGHT_SHADOWS > 0
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_DIR_LIGHT_SHADOWS; i ++ ) {
- shadowWorldPosition = worldPosition + vec4( shadowWorldNormal * directionalLightShadows[ i ].shadowNormalBias, 0 );
- vDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * shadowWorldPosition;
- }
- #pragma unroll_loop_end
- #endif
- #if NUM_POINT_LIGHT_SHADOWS > 0
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_POINT_LIGHT_SHADOWS; i ++ ) {
- shadowWorldPosition = worldPosition + vec4( shadowWorldNormal * pointLightShadows[ i ].shadowNormalBias, 0 );
- vPointShadowCoord[ i ] = pointShadowMatrix[ i ] * shadowWorldPosition;
- }
- #pragma unroll_loop_end
- #endif
- #endif
- #if NUM_SPOT_LIGHT_COORDS > 0
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_SPOT_LIGHT_COORDS; i ++ ) {
- shadowWorldPosition = worldPosition;
- #if ( defined( USE_SHADOWMAP ) && UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )
- shadowWorldPosition.xyz += shadowWorldNormal * spotLightShadows[ i ].shadowNormalBias;
- #endif
- vSpotLightCoord[ i ] = spotLightMatrix[ i ] * shadowWorldPosition;
- }
- #pragma unroll_loop_end
- #endif`,nIe=`float getShadowMask() {
- float shadow = 1.0;
- #ifdef USE_SHADOWMAP
- #if NUM_DIR_LIGHT_SHADOWS > 0
- DirectionalLightShadow directionalLight;
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_DIR_LIGHT_SHADOWS; i ++ ) {
- directionalLight = directionalLightShadows[ i ];
- shadow *= receiveShadow ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;
- }
- #pragma unroll_loop_end
- #endif
- #if NUM_SPOT_LIGHT_SHADOWS > 0
- SpotLightShadow spotLight;
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_SPOT_LIGHT_SHADOWS; i ++ ) {
- spotLight = spotLightShadows[ i ];
- shadow *= receiveShadow ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotLightCoord[ i ] ) : 1.0;
- }
- #pragma unroll_loop_end
- #endif
- #if NUM_POINT_LIGHT_SHADOWS > 0
- PointLightShadow pointLight;
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_POINT_LIGHT_SHADOWS; i ++ ) {
- pointLight = pointLightShadows[ i ];
- shadow *= receiveShadow ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ], pointLight.shadowCameraNear, pointLight.shadowCameraFar ) : 1.0;
- }
- #pragma unroll_loop_end
- #endif
- #endif
- return shadow;
- }`,aIe=`#ifdef USE_SKINNING
- mat4 boneMatX = getBoneMatrix( skinIndex.x );
- mat4 boneMatY = getBoneMatrix( skinIndex.y );
- mat4 boneMatZ = getBoneMatrix( skinIndex.z );
- mat4 boneMatW = getBoneMatrix( skinIndex.w );
- #endif`,oIe=`#ifdef USE_SKINNING
- uniform mat4 bindMatrix;
- uniform mat4 bindMatrixInverse;
- uniform highp sampler2D boneTexture;
- mat4 getBoneMatrix( const in float i ) {
- int size = textureSize( boneTexture, 0 ).x;
- int j = int( i ) * 4;
- int x = j % size;
- int y = j / size;
- vec4 v1 = texelFetch( boneTexture, ivec2( x, y ), 0 );
- vec4 v2 = texelFetch( boneTexture, ivec2( x + 1, y ), 0 );
- vec4 v3 = texelFetch( boneTexture, ivec2( x + 2, y ), 0 );
- vec4 v4 = texelFetch( boneTexture, ivec2( x + 3, y ), 0 );
- return mat4( v1, v2, v3, v4 );
- }
- #endif`,sIe=`#ifdef USE_SKINNING
- vec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );
- vec4 skinned = vec4( 0.0 );
- skinned += boneMatX * skinVertex * skinWeight.x;
- skinned += boneMatY * skinVertex * skinWeight.y;
- skinned += boneMatZ * skinVertex * skinWeight.z;
- skinned += boneMatW * skinVertex * skinWeight.w;
- transformed = ( bindMatrixInverse * skinned ).xyz;
- #endif`,lIe=`#ifdef USE_SKINNING
- mat4 skinMatrix = mat4( 0.0 );
- skinMatrix += skinWeight.x * boneMatX;
- skinMatrix += skinWeight.y * boneMatY;
- skinMatrix += skinWeight.z * boneMatZ;
- skinMatrix += skinWeight.w * boneMatW;
- skinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;
- objectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;
- #ifdef USE_TANGENT
- objectTangent = vec4( skinMatrix * vec4( objectTangent, 0.0 ) ).xyz;
- #endif
- #endif`,uIe=`float specularStrength;
- #ifdef USE_SPECULARMAP
- vec4 texelSpecular = texture2D( specularMap, vSpecularMapUv );
- specularStrength = texelSpecular.r;
- #else
- specularStrength = 1.0;
- #endif`,cIe=`#ifdef USE_SPECULARMAP
- uniform sampler2D specularMap;
- #endif`,fIe=`#if defined( TONE_MAPPING )
- gl_FragColor.rgb = toneMapping( gl_FragColor.rgb );
- #endif`,hIe=`#ifndef saturate
- #define saturate( a ) clamp( a, 0.0, 1.0 )
- #endif
- uniform float toneMappingExposure;
- vec3 LinearToneMapping( vec3 color ) {
- return saturate( toneMappingExposure * color );
- }
- vec3 ReinhardToneMapping( vec3 color ) {
- color *= toneMappingExposure;
- return saturate( color / ( vec3( 1.0 ) + color ) );
- }
- vec3 OptimizedCineonToneMapping( vec3 color ) {
- color *= toneMappingExposure;
- color = max( vec3( 0.0 ), color - 0.004 );
- return pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );
- }
- vec3 RRTAndODTFit( vec3 v ) {
- vec3 a = v * ( v + 0.0245786 ) - 0.000090537;
- vec3 b = v * ( 0.983729 * v + 0.4329510 ) + 0.238081;
- return a / b;
- }
- vec3 ACESFilmicToneMapping( vec3 color ) {
- const mat3 ACESInputMat = mat3(
- vec3( 0.59719, 0.07600, 0.02840 ), vec3( 0.35458, 0.90834, 0.13383 ),
- vec3( 0.04823, 0.01566, 0.83777 )
- );
- const mat3 ACESOutputMat = mat3(
- vec3( 1.60475, -0.10208, -0.00327 ), vec3( -0.53108, 1.10813, -0.07276 ),
- vec3( -0.07367, -0.00605, 1.07602 )
- );
- color *= toneMappingExposure / 0.6;
- color = ACESInputMat * color;
- color = RRTAndODTFit( color );
- color = ACESOutputMat * color;
- return saturate( color );
- }
- const mat3 LINEAR_REC2020_TO_LINEAR_SRGB = mat3(
- vec3( 1.6605, - 0.1246, - 0.0182 ),
- vec3( - 0.5876, 1.1329, - 0.1006 ),
- vec3( - 0.0728, - 0.0083, 1.1187 )
- );
- const mat3 LINEAR_SRGB_TO_LINEAR_REC2020 = mat3(
- vec3( 0.6274, 0.0691, 0.0164 ),
- vec3( 0.3293, 0.9195, 0.0880 ),
- vec3( 0.0433, 0.0113, 0.8956 )
- );
- vec3 agxDefaultContrastApprox( vec3 x ) {
- vec3 x2 = x * x;
- vec3 x4 = x2 * x2;
- return + 15.5 * x4 * x2
- - 40.14 * x4 * x
- + 31.96 * x4
- - 6.868 * x2 * x
- + 0.4298 * x2
- + 0.1191 * x
- - 0.00232;
- }
- vec3 AgXToneMapping( vec3 color ) {
- const mat3 AgXInsetMatrix = mat3(
- vec3( 0.856627153315983, 0.137318972929847, 0.11189821299995 ),
- vec3( 0.0951212405381588, 0.761241990602591, 0.0767994186031903 ),
- vec3( 0.0482516061458583, 0.101439036467562, 0.811302368396859 )
- );
- const mat3 AgXOutsetMatrix = mat3(
- vec3( 1.1271005818144368, - 0.1413297634984383, - 0.14132976349843826 ),
- vec3( - 0.11060664309660323, 1.157823702216272, - 0.11060664309660294 ),
- vec3( - 0.016493938717834573, - 0.016493938717834257, 1.2519364065950405 )
- );
- const float AgxMinEv = - 12.47393; const float AgxMaxEv = 4.026069;
- color *= toneMappingExposure;
- color = LINEAR_SRGB_TO_LINEAR_REC2020 * color;
- color = AgXInsetMatrix * color;
- color = max( color, 1e-10 ); color = log2( color );
- color = ( color - AgxMinEv ) / ( AgxMaxEv - AgxMinEv );
- color = clamp( color, 0.0, 1.0 );
- color = agxDefaultContrastApprox( color );
- color = AgXOutsetMatrix * color;
- color = pow( max( vec3( 0.0 ), color ), vec3( 2.2 ) );
- color = LINEAR_REC2020_TO_LINEAR_SRGB * color;
- color = clamp( color, 0.0, 1.0 );
- return color;
- }
- vec3 NeutralToneMapping( vec3 color ) {
- float startCompression = 0.8 - 0.04;
- float desaturation = 0.15;
- color *= toneMappingExposure;
- float x = min(color.r, min(color.g, color.b));
- float offset = x < 0.08 ? x - 6.25 * x * x : 0.04;
- color -= offset;
- float peak = max(color.r, max(color.g, color.b));
- if (peak < startCompression) return color;
- float d = 1. - startCompression;
- float newPeak = 1. - d * d / (peak + d - startCompression);
- color *= newPeak / peak;
- float g = 1. - 1. / (desaturation * (peak - newPeak) + 1.);
- return mix(color, vec3(1, 1, 1), g);
- }
- vec3 CustomToneMapping( vec3 color ) { return color; }`,pIe=`#ifdef USE_TRANSMISSION
- material.transmission = transmission;
- material.transmissionAlpha = 1.0;
- material.thickness = thickness;
- material.attenuationDistance = attenuationDistance;
- material.attenuationColor = attenuationColor;
- #ifdef USE_TRANSMISSIONMAP
- material.transmission *= texture2D( transmissionMap, vTransmissionMapUv ).r;
- #endif
- #ifdef USE_THICKNESSMAP
- material.thickness *= texture2D( thicknessMap, vThicknessMapUv ).g;
- #endif
- vec3 pos = vWorldPosition;
- vec3 v = normalize( cameraPosition - pos );
- vec3 n = inverseTransformDirection( normal, viewMatrix );
- vec4 transmitted = getIBLVolumeRefraction(
- n, v, material.roughness, material.diffuseColor, material.specularColor, material.specularF90,
- pos, modelMatrix, viewMatrix, projectionMatrix, material.ior, material.thickness,
- material.attenuationColor, material.attenuationDistance );
- material.transmissionAlpha = mix( material.transmissionAlpha, transmitted.a, material.transmission );
- totalDiffuse = mix( totalDiffuse, transmitted.rgb, material.transmission );
- #endif`,dIe=`#ifdef USE_TRANSMISSION
- uniform float transmission;
- uniform float thickness;
- uniform float attenuationDistance;
- uniform vec3 attenuationColor;
- #ifdef USE_TRANSMISSIONMAP
- uniform sampler2D transmissionMap;
- #endif
- #ifdef USE_THICKNESSMAP
- uniform sampler2D thicknessMap;
- #endif
- uniform vec2 transmissionSamplerSize;
- uniform sampler2D transmissionSamplerMap;
- uniform mat4 modelMatrix;
- uniform mat4 projectionMatrix;
- varying vec3 vWorldPosition;
- float w0( float a ) {
- return ( 1.0 / 6.0 ) * ( a * ( a * ( - a + 3.0 ) - 3.0 ) + 1.0 );
- }
- float w1( float a ) {
- return ( 1.0 / 6.0 ) * ( a * a * ( 3.0 * a - 6.0 ) + 4.0 );
- }
- float w2( float a ){
- return ( 1.0 / 6.0 ) * ( a * ( a * ( - 3.0 * a + 3.0 ) + 3.0 ) + 1.0 );
- }
- float w3( float a ) {
- return ( 1.0 / 6.0 ) * ( a * a * a );
- }
- float g0( float a ) {
- return w0( a ) + w1( a );
- }
- float g1( float a ) {
- return w2( a ) + w3( a );
- }
- float h0( float a ) {
- return - 1.0 + w1( a ) / ( w0( a ) + w1( a ) );
- }
- float h1( float a ) {
- return 1.0 + w3( a ) / ( w2( a ) + w3( a ) );
- }
- vec4 bicubic( sampler2D tex, vec2 uv, vec4 texelSize, float lod ) {
- uv = uv * texelSize.zw + 0.5;
- vec2 iuv = floor( uv );
- vec2 fuv = fract( uv );
- float g0x = g0( fuv.x );
- float g1x = g1( fuv.x );
- float h0x = h0( fuv.x );
- float h1x = h1( fuv.x );
- float h0y = h0( fuv.y );
- float h1y = h1( fuv.y );
- vec2 p0 = ( vec2( iuv.x + h0x, iuv.y + h0y ) - 0.5 ) * texelSize.xy;
- vec2 p1 = ( vec2( iuv.x + h1x, iuv.y + h0y ) - 0.5 ) * texelSize.xy;
- vec2 p2 = ( vec2( iuv.x + h0x, iuv.y + h1y ) - 0.5 ) * texelSize.xy;
- vec2 p3 = ( vec2( iuv.x + h1x, iuv.y + h1y ) - 0.5 ) * texelSize.xy;
- return g0( fuv.y ) * ( g0x * textureLod( tex, p0, lod ) + g1x * textureLod( tex, p1, lod ) ) +
- g1( fuv.y ) * ( g0x * textureLod( tex, p2, lod ) + g1x * textureLod( tex, p3, lod ) );
- }
- vec4 textureBicubic( sampler2D sampler, vec2 uv, float lod ) {
- vec2 fLodSize = vec2( textureSize( sampler, int( lod ) ) );
- vec2 cLodSize = vec2( textureSize( sampler, int( lod + 1.0 ) ) );
- vec2 fLodSizeInv = 1.0 / fLodSize;
- vec2 cLodSizeInv = 1.0 / cLodSize;
- vec4 fSample = bicubic( sampler, uv, vec4( fLodSizeInv, fLodSize ), floor( lod ) );
- vec4 cSample = bicubic( sampler, uv, vec4( cLodSizeInv, cLodSize ), ceil( lod ) );
- return mix( fSample, cSample, fract( lod ) );
- }
- vec3 getVolumeTransmissionRay( const in vec3 n, const in vec3 v, const in float thickness, const in float ior, const in mat4 modelMatrix ) {
- vec3 refractionVector = refract( - v, normalize( n ), 1.0 / ior );
- vec3 modelScale;
- modelScale.x = length( vec3( modelMatrix[ 0 ].xyz ) );
- modelScale.y = length( vec3( modelMatrix[ 1 ].xyz ) );
- modelScale.z = length( vec3( modelMatrix[ 2 ].xyz ) );
- return normalize( refractionVector ) * thickness * modelScale;
- }
- float applyIorToRoughness( const in float roughness, const in float ior ) {
- return roughness * clamp( ior * 2.0 - 2.0, 0.0, 1.0 );
- }
- vec4 getTransmissionSample( const in vec2 fragCoord, const in float roughness, const in float ior ) {
- float lod = log2( transmissionSamplerSize.x ) * applyIorToRoughness( roughness, ior );
- return textureBicubic( transmissionSamplerMap, fragCoord.xy, lod );
- }
- vec3 volumeAttenuation( const in float transmissionDistance, const in vec3 attenuationColor, const in float attenuationDistance ) {
- if ( isinf( attenuationDistance ) ) {
- return vec3( 1.0 );
- } else {
- vec3 attenuationCoefficient = -log( attenuationColor ) / attenuationDistance;
- vec3 transmittance = exp( - attenuationCoefficient * transmissionDistance ); return transmittance;
- }
- }
- vec4 getIBLVolumeRefraction( const in vec3 n, const in vec3 v, const in float roughness, const in vec3 diffuseColor,
- const in vec3 specularColor, const in float specularF90, const in vec3 position, const in mat4 modelMatrix,
- const in mat4 viewMatrix, const in mat4 projMatrix, const in float ior, const in float thickness,
- const in vec3 attenuationColor, const in float attenuationDistance ) {
- vec3 transmissionRay = getVolumeTransmissionRay( n, v, thickness, ior, modelMatrix );
- vec3 refractedRayExit = position + transmissionRay;
- vec4 ndcPos = projMatrix * viewMatrix * vec4( refractedRayExit, 1.0 );
- vec2 refractionCoords = ndcPos.xy / ndcPos.w;
- refractionCoords += 1.0;
- refractionCoords /= 2.0;
- vec4 transmittedLight = getTransmissionSample( refractionCoords, roughness, ior );
- vec3 transmittance = diffuseColor * volumeAttenuation( length( transmissionRay ), attenuationColor, attenuationDistance );
- vec3 attenuatedColor = transmittance * transmittedLight.rgb;
- vec3 F = EnvironmentBRDF( n, v, specularColor, specularF90, roughness );
- float transmittanceFactor = ( transmittance.r + transmittance.g + transmittance.b ) / 3.0;
- return vec4( ( 1.0 - F ) * attenuatedColor, 1.0 - ( 1.0 - transmittedLight.a ) * transmittanceFactor );
- }
- #endif`,mIe=`#if defined( USE_UV ) || defined( USE_ANISOTROPY )
- varying vec2 vUv;
- #endif
- #ifdef USE_MAP
- varying vec2 vMapUv;
- #endif
- #ifdef USE_ALPHAMAP
- varying vec2 vAlphaMapUv;
- #endif
- #ifdef USE_LIGHTMAP
- varying vec2 vLightMapUv;
- #endif
- #ifdef USE_AOMAP
- varying vec2 vAoMapUv;
- #endif
- #ifdef USE_BUMPMAP
- varying vec2 vBumpMapUv;
- #endif
- #ifdef USE_NORMALMAP
- varying vec2 vNormalMapUv;
- #endif
- #ifdef USE_EMISSIVEMAP
- varying vec2 vEmissiveMapUv;
- #endif
- #ifdef USE_METALNESSMAP
- varying vec2 vMetalnessMapUv;
- #endif
- #ifdef USE_ROUGHNESSMAP
- varying vec2 vRoughnessMapUv;
- #endif
- #ifdef USE_ANISOTROPYMAP
- varying vec2 vAnisotropyMapUv;
- #endif
- #ifdef USE_CLEARCOATMAP
- varying vec2 vClearcoatMapUv;
- #endif
- #ifdef USE_CLEARCOAT_NORMALMAP
- varying vec2 vClearcoatNormalMapUv;
- #endif
- #ifdef USE_CLEARCOAT_ROUGHNESSMAP
- varying vec2 vClearcoatRoughnessMapUv;
- #endif
- #ifdef USE_IRIDESCENCEMAP
- varying vec2 vIridescenceMapUv;
- #endif
- #ifdef USE_IRIDESCENCE_THICKNESSMAP
- varying vec2 vIridescenceThicknessMapUv;
- #endif
- #ifdef USE_SHEEN_COLORMAP
- varying vec2 vSheenColorMapUv;
- #endif
- #ifdef USE_SHEEN_ROUGHNESSMAP
- varying vec2 vSheenRoughnessMapUv;
- #endif
- #ifdef USE_SPECULARMAP
- varying vec2 vSpecularMapUv;
- #endif
- #ifdef USE_SPECULAR_COLORMAP
- varying vec2 vSpecularColorMapUv;
- #endif
- #ifdef USE_SPECULAR_INTENSITYMAP
- varying vec2 vSpecularIntensityMapUv;
- #endif
- #ifdef USE_TRANSMISSIONMAP
- uniform mat3 transmissionMapTransform;
- varying vec2 vTransmissionMapUv;
- #endif
- #ifdef USE_THICKNESSMAP
- uniform mat3 thicknessMapTransform;
- varying vec2 vThicknessMapUv;
- #endif`,vIe=`#if defined( USE_UV ) || defined( USE_ANISOTROPY )
- varying vec2 vUv;
- #endif
- #ifdef USE_MAP
- uniform mat3 mapTransform;
- varying vec2 vMapUv;
- #endif
- #ifdef USE_ALPHAMAP
- uniform mat3 alphaMapTransform;
- varying vec2 vAlphaMapUv;
- #endif
- #ifdef USE_LIGHTMAP
- uniform mat3 lightMapTransform;
- varying vec2 vLightMapUv;
- #endif
- #ifdef USE_AOMAP
- uniform mat3 aoMapTransform;
- varying vec2 vAoMapUv;
- #endif
- #ifdef USE_BUMPMAP
- uniform mat3 bumpMapTransform;
- varying vec2 vBumpMapUv;
- #endif
- #ifdef USE_NORMALMAP
- uniform mat3 normalMapTransform;
- varying vec2 vNormalMapUv;
- #endif
- #ifdef USE_DISPLACEMENTMAP
- uniform mat3 displacementMapTransform;
- varying vec2 vDisplacementMapUv;
- #endif
- #ifdef USE_EMISSIVEMAP
- uniform mat3 emissiveMapTransform;
- varying vec2 vEmissiveMapUv;
- #endif
- #ifdef USE_METALNESSMAP
- uniform mat3 metalnessMapTransform;
- varying vec2 vMetalnessMapUv;
- #endif
- #ifdef USE_ROUGHNESSMAP
- uniform mat3 roughnessMapTransform;
- varying vec2 vRoughnessMapUv;
- #endif
- #ifdef USE_ANISOTROPYMAP
- uniform mat3 anisotropyMapTransform;
- varying vec2 vAnisotropyMapUv;
- #endif
- #ifdef USE_CLEARCOATMAP
- uniform mat3 clearcoatMapTransform;
- varying vec2 vClearcoatMapUv;
- #endif
- #ifdef USE_CLEARCOAT_NORMALMAP
- uniform mat3 clearcoatNormalMapTransform;
- varying vec2 vClearcoatNormalMapUv;
- #endif
- #ifdef USE_CLEARCOAT_ROUGHNESSMAP
- uniform mat3 clearcoatRoughnessMapTransform;
- varying vec2 vClearcoatRoughnessMapUv;
- #endif
- #ifdef USE_SHEEN_COLORMAP
- uniform mat3 sheenColorMapTransform;
- varying vec2 vSheenColorMapUv;
- #endif
- #ifdef USE_SHEEN_ROUGHNESSMAP
- uniform mat3 sheenRoughnessMapTransform;
- varying vec2 vSheenRoughnessMapUv;
- #endif
- #ifdef USE_IRIDESCENCEMAP
- uniform mat3 iridescenceMapTransform;
- varying vec2 vIridescenceMapUv;
- #endif
- #ifdef USE_IRIDESCENCE_THICKNESSMAP
- uniform mat3 iridescenceThicknessMapTransform;
- varying vec2 vIridescenceThicknessMapUv;
- #endif
- #ifdef USE_SPECULARMAP
- uniform mat3 specularMapTransform;
- varying vec2 vSpecularMapUv;
- #endif
- #ifdef USE_SPECULAR_COLORMAP
- uniform mat3 specularColorMapTransform;
- varying vec2 vSpecularColorMapUv;
- #endif
- #ifdef USE_SPECULAR_INTENSITYMAP
- uniform mat3 specularIntensityMapTransform;
- varying vec2 vSpecularIntensityMapUv;
- #endif
- #ifdef USE_TRANSMISSIONMAP
- uniform mat3 transmissionMapTransform;
- varying vec2 vTransmissionMapUv;
- #endif
- #ifdef USE_THICKNESSMAP
- uniform mat3 thicknessMapTransform;
- varying vec2 vThicknessMapUv;
- #endif`,gIe=`#if defined( USE_UV ) || defined( USE_ANISOTROPY )
- vUv = vec3( uv, 1 ).xy;
- #endif
- #ifdef USE_MAP
- vMapUv = ( mapTransform * vec3( MAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_ALPHAMAP
- vAlphaMapUv = ( alphaMapTransform * vec3( ALPHAMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_LIGHTMAP
- vLightMapUv = ( lightMapTransform * vec3( LIGHTMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_AOMAP
- vAoMapUv = ( aoMapTransform * vec3( AOMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_BUMPMAP
- vBumpMapUv = ( bumpMapTransform * vec3( BUMPMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_NORMALMAP
- vNormalMapUv = ( normalMapTransform * vec3( NORMALMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_DISPLACEMENTMAP
- vDisplacementMapUv = ( displacementMapTransform * vec3( DISPLACEMENTMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_EMISSIVEMAP
- vEmissiveMapUv = ( emissiveMapTransform * vec3( EMISSIVEMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_METALNESSMAP
- vMetalnessMapUv = ( metalnessMapTransform * vec3( METALNESSMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_ROUGHNESSMAP
- vRoughnessMapUv = ( roughnessMapTransform * vec3( ROUGHNESSMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_ANISOTROPYMAP
- vAnisotropyMapUv = ( anisotropyMapTransform * vec3( ANISOTROPYMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_CLEARCOATMAP
- vClearcoatMapUv = ( clearcoatMapTransform * vec3( CLEARCOATMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_CLEARCOAT_NORMALMAP
- vClearcoatNormalMapUv = ( clearcoatNormalMapTransform * vec3( CLEARCOAT_NORMALMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_CLEARCOAT_ROUGHNESSMAP
- vClearcoatRoughnessMapUv = ( clearcoatRoughnessMapTransform * vec3( CLEARCOAT_ROUGHNESSMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_IRIDESCENCEMAP
- vIridescenceMapUv = ( iridescenceMapTransform * vec3( IRIDESCENCEMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_IRIDESCENCE_THICKNESSMAP
- vIridescenceThicknessMapUv = ( iridescenceThicknessMapTransform * vec3( IRIDESCENCE_THICKNESSMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_SHEEN_COLORMAP
- vSheenColorMapUv = ( sheenColorMapTransform * vec3( SHEEN_COLORMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_SHEEN_ROUGHNESSMAP
- vSheenRoughnessMapUv = ( sheenRoughnessMapTransform * vec3( SHEEN_ROUGHNESSMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_SPECULARMAP
- vSpecularMapUv = ( specularMapTransform * vec3( SPECULARMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_SPECULAR_COLORMAP
- vSpecularColorMapUv = ( specularColorMapTransform * vec3( SPECULAR_COLORMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_SPECULAR_INTENSITYMAP
- vSpecularIntensityMapUv = ( specularIntensityMapTransform * vec3( SPECULAR_INTENSITYMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_TRANSMISSIONMAP
- vTransmissionMapUv = ( transmissionMapTransform * vec3( TRANSMISSIONMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_THICKNESSMAP
- vThicknessMapUv = ( thicknessMapTransform * vec3( THICKNESSMAP_UV, 1 ) ).xy;
- #endif`,yIe=`#if defined( USE_ENVMAP ) || defined( DISTANCE ) || defined ( USE_SHADOWMAP ) || defined ( USE_TRANSMISSION ) || NUM_SPOT_LIGHT_COORDS > 0
- vec4 worldPosition = vec4( transformed, 1.0 );
- #ifdef USE_BATCHING
- worldPosition = batchingMatrix * worldPosition;
- #endif
- #ifdef USE_INSTANCING
- worldPosition = instanceMatrix * worldPosition;
- #endif
- worldPosition = modelMatrix * worldPosition;
- #endif`,_Ie=`varying vec2 vUv;
- uniform mat3 uvTransform;
- void main() {
- vUv = ( uvTransform * vec3( uv, 1 ) ).xy;
- gl_Position = vec4( position.xy, 1.0, 1.0 );
- }`,xIe=`uniform sampler2D t2D;
- uniform float backgroundIntensity;
- varying vec2 vUv;
- void main() {
- vec4 texColor = texture2D( t2D, vUv );
- #ifdef DECODE_VIDEO_TEXTURE
- texColor = vec4( mix( pow( texColor.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), texColor.rgb * 0.0773993808, vec3( lessThanEqual( texColor.rgb, vec3( 0.04045 ) ) ) ), texColor.w );
- #endif
- texColor.rgb *= backgroundIntensity;
- gl_FragColor = texColor;
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- }`,SIe=`varying vec3 vWorldDirection;
- #include <common>
- void main() {
- vWorldDirection = transformDirection( position, modelMatrix );
- #include <begin_vertex>
- #include <project_vertex>
- gl_Position.z = gl_Position.w;
- }`,MIe=`#ifdef ENVMAP_TYPE_CUBE
- uniform samplerCube envMap;
- #elif defined( ENVMAP_TYPE_CUBE_UV )
- uniform sampler2D envMap;
- #endif
- uniform float flipEnvMap;
- uniform float backgroundBlurriness;
- uniform float backgroundIntensity;
- uniform mat3 backgroundRotation;
- varying vec3 vWorldDirection;
- #include <cube_uv_reflection_fragment>
- void main() {
- #ifdef ENVMAP_TYPE_CUBE
- vec4 texColor = textureCube( envMap, backgroundRotation * vec3( flipEnvMap * vWorldDirection.x, vWorldDirection.yz ) );
- #elif defined( ENVMAP_TYPE_CUBE_UV )
- vec4 texColor = textureCubeUV( envMap, backgroundRotation * vWorldDirection, backgroundBlurriness );
- #else
- vec4 texColor = vec4( 0.0, 0.0, 0.0, 1.0 );
- #endif
- texColor.rgb *= backgroundIntensity;
- gl_FragColor = texColor;
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- }`,bIe=`varying vec3 vWorldDirection;
- #include <common>
- void main() {
- vWorldDirection = transformDirection( position, modelMatrix );
- #include <begin_vertex>
- #include <project_vertex>
- gl_Position.z = gl_Position.w;
- }`,wIe=`uniform samplerCube tCube;
- uniform float tFlip;
- uniform float opacity;
- varying vec3 vWorldDirection;
- void main() {
- vec4 texColor = textureCube( tCube, vec3( tFlip * vWorldDirection.x, vWorldDirection.yz ) );
- gl_FragColor = texColor;
- gl_FragColor.a *= opacity;
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- }`,TIe=`#include <common>
- #include <batching_pars_vertex>
- #include <uv_pars_vertex>
- #include <displacementmap_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <skinning_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
- varying vec2 vHighPrecisionZW;
- void main() {
- #include <uv_vertex>
- #include <batching_vertex>
- #include <skinbase_vertex>
- #include <morphinstance_vertex>
- #ifdef USE_DISPLACEMENTMAP
- #include <beginnormal_vertex>
- #include <morphnormal_vertex>
- #include <skinnormal_vertex>
- #endif
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <skinning_vertex>
- #include <displacementmap_vertex>
- #include <project_vertex>
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- vHighPrecisionZW = gl_Position.zw;
- }`,EIe=`#if DEPTH_PACKING == 3200
- uniform float opacity;
- #endif
- #include <common>
- #include <packing>
- #include <uv_pars_fragment>
- #include <map_pars_fragment>
- #include <alphamap_pars_fragment>
- #include <alphatest_pars_fragment>
- #include <alphahash_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
- varying vec2 vHighPrecisionZW;
- void main() {
- vec4 diffuseColor = vec4( 1.0 );
- #include <clipping_planes_fragment>
- #if DEPTH_PACKING == 3200
- diffuseColor.a = opacity;
- #endif
- #include <map_fragment>
- #include <alphamap_fragment>
- #include <alphatest_fragment>
- #include <alphahash_fragment>
- #include <logdepthbuf_fragment>
- float fragCoordZ = 0.5 * vHighPrecisionZW[0] / vHighPrecisionZW[1] + 0.5;
- #if DEPTH_PACKING == 3200
- gl_FragColor = vec4( vec3( 1.0 - fragCoordZ ), opacity );
- #elif DEPTH_PACKING == 3201
- gl_FragColor = packDepthToRGBA( fragCoordZ );
- #endif
- }`,AIe=`#define DISTANCE
- varying vec3 vWorldPosition;
- #include <common>
- #include <batching_pars_vertex>
- #include <uv_pars_vertex>
- #include <displacementmap_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <skinning_pars_vertex>
- #include <clipping_planes_pars_vertex>
- void main() {
- #include <uv_vertex>
- #include <batching_vertex>
- #include <skinbase_vertex>
- #include <morphinstance_vertex>
- #ifdef USE_DISPLACEMENTMAP
- #include <beginnormal_vertex>
- #include <morphnormal_vertex>
- #include <skinnormal_vertex>
- #endif
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <skinning_vertex>
- #include <displacementmap_vertex>
- #include <project_vertex>
- #include <worldpos_vertex>
- #include <clipping_planes_vertex>
- vWorldPosition = worldPosition.xyz;
- }`,CIe=`#define DISTANCE
- uniform vec3 referencePosition;
- uniform float nearDistance;
- uniform float farDistance;
- varying vec3 vWorldPosition;
- #include <common>
- #include <packing>
- #include <uv_pars_fragment>
- #include <map_pars_fragment>
- #include <alphamap_pars_fragment>
- #include <alphatest_pars_fragment>
- #include <alphahash_pars_fragment>
- #include <clipping_planes_pars_fragment>
- void main () {
- vec4 diffuseColor = vec4( 1.0 );
- #include <clipping_planes_fragment>
- #include <map_fragment>
- #include <alphamap_fragment>
- #include <alphatest_fragment>
- #include <alphahash_fragment>
- float dist = length( vWorldPosition - referencePosition );
- dist = ( dist - nearDistance ) / ( farDistance - nearDistance );
- dist = saturate( dist );
- gl_FragColor = packDepthToRGBA( dist );
- }`,RIe=`varying vec3 vWorldDirection;
- #include <common>
- void main() {
- vWorldDirection = transformDirection( position, modelMatrix );
- #include <begin_vertex>
- #include <project_vertex>
- }`,LIe=`uniform sampler2D tEquirect;
- varying vec3 vWorldDirection;
- #include <common>
- void main() {
- vec3 direction = normalize( vWorldDirection );
- vec2 sampleUV = equirectUv( direction );
- gl_FragColor = texture2D( tEquirect, sampleUV );
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- }`,PIe=`uniform float scale;
- attribute float lineDistance;
- varying float vLineDistance;
- #include <common>
- #include <uv_pars_vertex>
- #include <color_pars_vertex>
- #include <fog_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
- void main() {
- vLineDistance = scale * lineDistance;
- #include <uv_vertex>
- #include <color_vertex>
- #include <morphinstance_vertex>
- #include <morphcolor_vertex>
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <project_vertex>
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- #include <fog_vertex>
- }`,DIe=`uniform vec3 diffuse;
- uniform float opacity;
- uniform float dashSize;
- uniform float totalSize;
- varying float vLineDistance;
- #include <common>
- #include <color_pars_fragment>
- #include <uv_pars_fragment>
- #include <map_pars_fragment>
- #include <fog_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
- void main() {
- vec4 diffuseColor = vec4( diffuse, opacity );
- #include <clipping_planes_fragment>
- if ( mod( vLineDistance, totalSize ) > dashSize ) {
- discard;
- }
- vec3 outgoingLight = vec3( 0.0 );
- #include <logdepthbuf_fragment>
- #include <map_fragment>
- #include <color_fragment>
- outgoingLight = diffuseColor.rgb;
- #include <opaque_fragment>
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- #include <fog_fragment>
- #include <premultiplied_alpha_fragment>
- }`,IIe=`#include <common>
- #include <batching_pars_vertex>
- #include <uv_pars_vertex>
- #include <envmap_pars_vertex>
- #include <color_pars_vertex>
- #include <fog_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <skinning_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
- void main() {
- #include <uv_vertex>
- #include <color_vertex>
- #include <morphinstance_vertex>
- #include <morphcolor_vertex>
- #include <batching_vertex>
- #if defined ( USE_ENVMAP ) || defined ( USE_SKINNING )
- #include <beginnormal_vertex>
- #include <morphnormal_vertex>
- #include <skinbase_vertex>
- #include <skinnormal_vertex>
- #include <defaultnormal_vertex>
- #endif
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <skinning_vertex>
- #include <project_vertex>
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- #include <worldpos_vertex>
- #include <envmap_vertex>
- #include <fog_vertex>
- }`,NIe=`uniform vec3 diffuse;
- uniform float opacity;
- #ifndef FLAT_SHADED
- varying vec3 vNormal;
- #endif
- #include <common>
- #include <dithering_pars_fragment>
- #include <color_pars_fragment>
- #include <uv_pars_fragment>
- #include <map_pars_fragment>
- #include <alphamap_pars_fragment>
- #include <alphatest_pars_fragment>
- #include <alphahash_pars_fragment>
- #include <aomap_pars_fragment>
- #include <lightmap_pars_fragment>
- #include <envmap_common_pars_fragment>
- #include <envmap_pars_fragment>
- #include <fog_pars_fragment>
- #include <specularmap_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
- void main() {
- vec4 diffuseColor = vec4( diffuse, opacity );
- #include <clipping_planes_fragment>
- #include <logdepthbuf_fragment>
- #include <map_fragment>
- #include <color_fragment>
- #include <alphamap_fragment>
- #include <alphatest_fragment>
- #include <alphahash_fragment>
- #include <specularmap_fragment>
- ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );
- #ifdef USE_LIGHTMAP
- vec4 lightMapTexel = texture2D( lightMap, vLightMapUv );
- reflectedLight.indirectDiffuse += lightMapTexel.rgb * lightMapIntensity * RECIPROCAL_PI;
- #else
- reflectedLight.indirectDiffuse += vec3( 1.0 );
- #endif
- #include <aomap_fragment>
- reflectedLight.indirectDiffuse *= diffuseColor.rgb;
- vec3 outgoingLight = reflectedLight.indirectDiffuse;
- #include <envmap_fragment>
- #include <opaque_fragment>
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- #include <fog_fragment>
- #include <premultiplied_alpha_fragment>
- #include <dithering_fragment>
- }`,UIe=`#define LAMBERT
- varying vec3 vViewPosition;
- #include <common>
- #include <batching_pars_vertex>
- #include <uv_pars_vertex>
- #include <displacementmap_pars_vertex>
- #include <envmap_pars_vertex>
- #include <color_pars_vertex>
- #include <fog_pars_vertex>
- #include <normal_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <skinning_pars_vertex>
- #include <shadowmap_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
- void main() {
- #include <uv_vertex>
- #include <color_vertex>
- #include <morphinstance_vertex>
- #include <morphcolor_vertex>
- #include <batching_vertex>
- #include <beginnormal_vertex>
- #include <morphnormal_vertex>
- #include <skinbase_vertex>
- #include <skinnormal_vertex>
- #include <defaultnormal_vertex>
- #include <normal_vertex>
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <skinning_vertex>
- #include <displacementmap_vertex>
- #include <project_vertex>
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- vViewPosition = - mvPosition.xyz;
- #include <worldpos_vertex>
- #include <envmap_vertex>
- #include <shadowmap_vertex>
- #include <fog_vertex>
- }`,OIe=`#define LAMBERT
- uniform vec3 diffuse;
- uniform vec3 emissive;
- uniform float opacity;
- #include <common>
- #include <packing>
- #include <dithering_pars_fragment>
- #include <color_pars_fragment>
- #include <uv_pars_fragment>
- #include <map_pars_fragment>
- #include <alphamap_pars_fragment>
- #include <alphatest_pars_fragment>
- #include <alphahash_pars_fragment>
- #include <aomap_pars_fragment>
- #include <lightmap_pars_fragment>
- #include <emissivemap_pars_fragment>
- #include <envmap_common_pars_fragment>
- #include <envmap_pars_fragment>
- #include <fog_pars_fragment>
- #include <bsdfs>
- #include <lights_pars_begin>
- #include <normal_pars_fragment>
- #include <lights_lambert_pars_fragment>
- #include <shadowmap_pars_fragment>
- #include <bumpmap_pars_fragment>
- #include <normalmap_pars_fragment>
- #include <specularmap_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
- void main() {
- vec4 diffuseColor = vec4( diffuse, opacity );
- #include <clipping_planes_fragment>
- ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );
- vec3 totalEmissiveRadiance = emissive;
- #include <logdepthbuf_fragment>
- #include <map_fragment>
- #include <color_fragment>
- #include <alphamap_fragment>
- #include <alphatest_fragment>
- #include <alphahash_fragment>
- #include <specularmap_fragment>
- #include <normal_fragment_begin>
- #include <normal_fragment_maps>
- #include <emissivemap_fragment>
- #include <lights_lambert_fragment>
- #include <lights_fragment_begin>
- #include <lights_fragment_maps>
- #include <lights_fragment_end>
- #include <aomap_fragment>
- vec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;
- #include <envmap_fragment>
- #include <opaque_fragment>
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- #include <fog_fragment>
- #include <premultiplied_alpha_fragment>
- #include <dithering_fragment>
- }`,FIe=`#define MATCAP
- varying vec3 vViewPosition;
- #include <common>
- #include <batching_pars_vertex>
- #include <uv_pars_vertex>
- #include <color_pars_vertex>
- #include <displacementmap_pars_vertex>
- #include <fog_pars_vertex>
- #include <normal_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <skinning_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
- void main() {
- #include <uv_vertex>
- #include <color_vertex>
- #include <morphinstance_vertex>
- #include <morphcolor_vertex>
- #include <batching_vertex>
- #include <beginnormal_vertex>
- #include <morphnormal_vertex>
- #include <skinbase_vertex>
- #include <skinnormal_vertex>
- #include <defaultnormal_vertex>
- #include <normal_vertex>
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <skinning_vertex>
- #include <displacementmap_vertex>
- #include <project_vertex>
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- #include <fog_vertex>
- vViewPosition = - mvPosition.xyz;
- }`,zIe=`#define MATCAP
- uniform vec3 diffuse;
- uniform float opacity;
- uniform sampler2D matcap;
- varying vec3 vViewPosition;
- #include <common>
- #include <dithering_pars_fragment>
- #include <color_pars_fragment>
- #include <uv_pars_fragment>
- #include <map_pars_fragment>
- #include <alphamap_pars_fragment>
- #include <alphatest_pars_fragment>
- #include <alphahash_pars_fragment>
- #include <fog_pars_fragment>
- #include <normal_pars_fragment>
- #include <bumpmap_pars_fragment>
- #include <normalmap_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
- void main() {
- vec4 diffuseColor = vec4( diffuse, opacity );
- #include <clipping_planes_fragment>
- #include <logdepthbuf_fragment>
- #include <map_fragment>
- #include <color_fragment>
- #include <alphamap_fragment>
- #include <alphatest_fragment>
- #include <alphahash_fragment>
- #include <normal_fragment_begin>
- #include <normal_fragment_maps>
- vec3 viewDir = normalize( vViewPosition );
- vec3 x = normalize( vec3( viewDir.z, 0.0, - viewDir.x ) );
- vec3 y = cross( viewDir, x );
- vec2 uv = vec2( dot( x, normal ), dot( y, normal ) ) * 0.495 + 0.5;
- #ifdef USE_MATCAP
- vec4 matcapColor = texture2D( matcap, uv );
- #else
- vec4 matcapColor = vec4( vec3( mix( 0.2, 0.8, uv.y ) ), 1.0 );
- #endif
- vec3 outgoingLight = diffuseColor.rgb * matcapColor.rgb;
- #include <opaque_fragment>
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- #include <fog_fragment>
- #include <premultiplied_alpha_fragment>
- #include <dithering_fragment>
- }`,BIe=`#define NORMAL
- #if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP_TANGENTSPACE )
- varying vec3 vViewPosition;
- #endif
- #include <common>
- #include <batching_pars_vertex>
- #include <uv_pars_vertex>
- #include <displacementmap_pars_vertex>
- #include <normal_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <skinning_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
- void main() {
- #include <uv_vertex>
- #include <batching_vertex>
- #include <beginnormal_vertex>
- #include <morphinstance_vertex>
- #include <morphnormal_vertex>
- #include <skinbase_vertex>
- #include <skinnormal_vertex>
- #include <defaultnormal_vertex>
- #include <normal_vertex>
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <skinning_vertex>
- #include <displacementmap_vertex>
- #include <project_vertex>
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- #if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP_TANGENTSPACE )
- vViewPosition = - mvPosition.xyz;
- #endif
- }`,kIe=`#define NORMAL
- uniform float opacity;
- #if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP_TANGENTSPACE )
- varying vec3 vViewPosition;
- #endif
- #include <packing>
- #include <uv_pars_fragment>
- #include <normal_pars_fragment>
- #include <bumpmap_pars_fragment>
- #include <normalmap_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
- void main() {
- vec4 diffuseColor = vec4( 0.0, 0.0, 0.0, opacity );
- #include <clipping_planes_fragment>
- #include <logdepthbuf_fragment>
- #include <normal_fragment_begin>
- #include <normal_fragment_maps>
- gl_FragColor = vec4( packNormalToRGB( normal ), diffuseColor.a );
- #ifdef OPAQUE
- gl_FragColor.a = 1.0;
- #endif
- }`,VIe=`#define PHONG
- varying vec3 vViewPosition;
- #include <common>
- #include <batching_pars_vertex>
- #include <uv_pars_vertex>
- #include <displacementmap_pars_vertex>
- #include <envmap_pars_vertex>
- #include <color_pars_vertex>
- #include <fog_pars_vertex>
- #include <normal_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <skinning_pars_vertex>
- #include <shadowmap_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
- void main() {
- #include <uv_vertex>
- #include <color_vertex>
- #include <morphcolor_vertex>
- #include <batching_vertex>
- #include <beginnormal_vertex>
- #include <morphinstance_vertex>
- #include <morphnormal_vertex>
- #include <skinbase_vertex>
- #include <skinnormal_vertex>
- #include <defaultnormal_vertex>
- #include <normal_vertex>
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <skinning_vertex>
- #include <displacementmap_vertex>
- #include <project_vertex>
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- vViewPosition = - mvPosition.xyz;
- #include <worldpos_vertex>
- #include <envmap_vertex>
- #include <shadowmap_vertex>
- #include <fog_vertex>
- }`,GIe=`#define PHONG
- uniform vec3 diffuse;
- uniform vec3 emissive;
- uniform vec3 specular;
- uniform float shininess;
- uniform float opacity;
- #include <common>
- #include <packing>
- #include <dithering_pars_fragment>
- #include <color_pars_fragment>
- #include <uv_pars_fragment>
- #include <map_pars_fragment>
- #include <alphamap_pars_fragment>
- #include <alphatest_pars_fragment>
- #include <alphahash_pars_fragment>
- #include <aomap_pars_fragment>
- #include <lightmap_pars_fragment>
- #include <emissivemap_pars_fragment>
- #include <envmap_common_pars_fragment>
- #include <envmap_pars_fragment>
- #include <fog_pars_fragment>
- #include <bsdfs>
- #include <lights_pars_begin>
- #include <normal_pars_fragment>
- #include <lights_phong_pars_fragment>
- #include <shadowmap_pars_fragment>
- #include <bumpmap_pars_fragment>
- #include <normalmap_pars_fragment>
- #include <specularmap_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
- void main() {
- vec4 diffuseColor = vec4( diffuse, opacity );
- #include <clipping_planes_fragment>
- ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );
- vec3 totalEmissiveRadiance = emissive;
- #include <logdepthbuf_fragment>
- #include <map_fragment>
- #include <color_fragment>
- #include <alphamap_fragment>
- #include <alphatest_fragment>
- #include <alphahash_fragment>
- #include <specularmap_fragment>
- #include <normal_fragment_begin>
- #include <normal_fragment_maps>
- #include <emissivemap_fragment>
- #include <lights_phong_fragment>
- #include <lights_fragment_begin>
- #include <lights_fragment_maps>
- #include <lights_fragment_end>
- #include <aomap_fragment>
- vec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;
- #include <envmap_fragment>
- #include <opaque_fragment>
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- #include <fog_fragment>
- #include <premultiplied_alpha_fragment>
- #include <dithering_fragment>
- }`,HIe=`#define STANDARD
- varying vec3 vViewPosition;
- #ifdef USE_TRANSMISSION
- varying vec3 vWorldPosition;
- #endif
- #include <common>
- #include <batching_pars_vertex>
- #include <uv_pars_vertex>
- #include <displacementmap_pars_vertex>
- #include <color_pars_vertex>
- #include <fog_pars_vertex>
- #include <normal_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <skinning_pars_vertex>
- #include <shadowmap_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
- void main() {
- #include <uv_vertex>
- #include <color_vertex>
- #include <morphinstance_vertex>
- #include <morphcolor_vertex>
- #include <batching_vertex>
- #include <beginnormal_vertex>
- #include <morphnormal_vertex>
- #include <skinbase_vertex>
- #include <skinnormal_vertex>
- #include <defaultnormal_vertex>
- #include <normal_vertex>
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <skinning_vertex>
- #include <displacementmap_vertex>
- #include <project_vertex>
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- vViewPosition = - mvPosition.xyz;
- #include <worldpos_vertex>
- #include <shadowmap_vertex>
- #include <fog_vertex>
- #ifdef USE_TRANSMISSION
- vWorldPosition = worldPosition.xyz;
- #endif
- }`,WIe=`#define STANDARD
- #ifdef PHYSICAL
- #define IOR
- #define USE_SPECULAR
- #endif
- uniform vec3 diffuse;
- uniform vec3 emissive;
- uniform float roughness;
- uniform float metalness;
- uniform float opacity;
- #ifdef IOR
- uniform float ior;
- #endif
- #ifdef USE_SPECULAR
- uniform float specularIntensity;
- uniform vec3 specularColor;
- #ifdef USE_SPECULAR_COLORMAP
- uniform sampler2D specularColorMap;
- #endif
- #ifdef USE_SPECULAR_INTENSITYMAP
- uniform sampler2D specularIntensityMap;
- #endif
- #endif
- #ifdef USE_CLEARCOAT
- uniform float clearcoat;
- uniform float clearcoatRoughness;
- #endif
- #ifdef USE_IRIDESCENCE
- uniform float iridescence;
- uniform float iridescenceIOR;
- uniform float iridescenceThicknessMinimum;
- uniform float iridescenceThicknessMaximum;
- #endif
- #ifdef USE_SHEEN
- uniform vec3 sheenColor;
- uniform float sheenRoughness;
- #ifdef USE_SHEEN_COLORMAP
- uniform sampler2D sheenColorMap;
- #endif
- #ifdef USE_SHEEN_ROUGHNESSMAP
- uniform sampler2D sheenRoughnessMap;
- #endif
- #endif
- #ifdef USE_ANISOTROPY
- uniform vec2 anisotropyVector;
- #ifdef USE_ANISOTROPYMAP
- uniform sampler2D anisotropyMap;
- #endif
- #endif
- varying vec3 vViewPosition;
- #include <common>
- #include <packing>
- #include <dithering_pars_fragment>
- #include <color_pars_fragment>
- #include <uv_pars_fragment>
- #include <map_pars_fragment>
- #include <alphamap_pars_fragment>
- #include <alphatest_pars_fragment>
- #include <alphahash_pars_fragment>
- #include <aomap_pars_fragment>
- #include <lightmap_pars_fragment>
- #include <emissivemap_pars_fragment>
- #include <iridescence_fragment>
- #include <cube_uv_reflection_fragment>
- #include <envmap_common_pars_fragment>
- #include <envmap_physical_pars_fragment>
- #include <fog_pars_fragment>
- #include <lights_pars_begin>
- #include <normal_pars_fragment>
- #include <lights_physical_pars_fragment>
- #include <transmission_pars_fragment>
- #include <shadowmap_pars_fragment>
- #include <bumpmap_pars_fragment>
- #include <normalmap_pars_fragment>
- #include <clearcoat_pars_fragment>
- #include <iridescence_pars_fragment>
- #include <roughnessmap_pars_fragment>
- #include <metalnessmap_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
- void main() {
- vec4 diffuseColor = vec4( diffuse, opacity );
- #include <clipping_planes_fragment>
- ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );
- vec3 totalEmissiveRadiance = emissive;
- #include <logdepthbuf_fragment>
- #include <map_fragment>
- #include <color_fragment>
- #include <alphamap_fragment>
- #include <alphatest_fragment>
- #include <alphahash_fragment>
- #include <roughnessmap_fragment>
- #include <metalnessmap_fragment>
- #include <normal_fragment_begin>
- #include <normal_fragment_maps>
- #include <clearcoat_normal_fragment_begin>
- #include <clearcoat_normal_fragment_maps>
- #include <emissivemap_fragment>
- #include <lights_physical_fragment>
- #include <lights_fragment_begin>
- #include <lights_fragment_maps>
- #include <lights_fragment_end>
- #include <aomap_fragment>
- vec3 totalDiffuse = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse;
- vec3 totalSpecular = reflectedLight.directSpecular + reflectedLight.indirectSpecular;
- #include <transmission_fragment>
- vec3 outgoingLight = totalDiffuse + totalSpecular + totalEmissiveRadiance;
- #ifdef USE_SHEEN
- float sheenEnergyComp = 1.0 - 0.157 * max3( material.sheenColor );
- outgoingLight = outgoingLight * sheenEnergyComp + sheenSpecularDirect + sheenSpecularIndirect;
- #endif
- #ifdef USE_CLEARCOAT
- float dotNVcc = saturate( dot( geometryClearcoatNormal, geometryViewDir ) );
- vec3 Fcc = F_Schlick( material.clearcoatF0, material.clearcoatF90, dotNVcc );
- outgoingLight = outgoingLight * ( 1.0 - material.clearcoat * Fcc ) + ( clearcoatSpecularDirect + clearcoatSpecularIndirect ) * material.clearcoat;
- #endif
- #include <opaque_fragment>
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- #include <fog_fragment>
- #include <premultiplied_alpha_fragment>
- #include <dithering_fragment>
- }`,XIe=`#define TOON
- varying vec3 vViewPosition;
- #include <common>
- #include <batching_pars_vertex>
- #include <uv_pars_vertex>
- #include <displacementmap_pars_vertex>
- #include <color_pars_vertex>
- #include <fog_pars_vertex>
- #include <normal_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <skinning_pars_vertex>
- #include <shadowmap_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
- void main() {
- #include <uv_vertex>
- #include <color_vertex>
- #include <morphinstance_vertex>
- #include <morphcolor_vertex>
- #include <batching_vertex>
- #include <beginnormal_vertex>
- #include <morphnormal_vertex>
- #include <skinbase_vertex>
- #include <skinnormal_vertex>
- #include <defaultnormal_vertex>
- #include <normal_vertex>
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <skinning_vertex>
- #include <displacementmap_vertex>
- #include <project_vertex>
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- vViewPosition = - mvPosition.xyz;
- #include <worldpos_vertex>
- #include <shadowmap_vertex>
- #include <fog_vertex>
- }`,YIe=`#define TOON
- uniform vec3 diffuse;
- uniform vec3 emissive;
- uniform float opacity;
- #include <common>
- #include <packing>
- #include <dithering_pars_fragment>
- #include <color_pars_fragment>
- #include <uv_pars_fragment>
- #include <map_pars_fragment>
- #include <alphamap_pars_fragment>
- #include <alphatest_pars_fragment>
- #include <alphahash_pars_fragment>
- #include <aomap_pars_fragment>
- #include <lightmap_pars_fragment>
- #include <emissivemap_pars_fragment>
- #include <gradientmap_pars_fragment>
- #include <fog_pars_fragment>
- #include <bsdfs>
- #include <lights_pars_begin>
- #include <normal_pars_fragment>
- #include <lights_toon_pars_fragment>
- #include <shadowmap_pars_fragment>
- #include <bumpmap_pars_fragment>
- #include <normalmap_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
- void main() {
- vec4 diffuseColor = vec4( diffuse, opacity );
- #include <clipping_planes_fragment>
- ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );
- vec3 totalEmissiveRadiance = emissive;
- #include <logdepthbuf_fragment>
- #include <map_fragment>
- #include <color_fragment>
- #include <alphamap_fragment>
- #include <alphatest_fragment>
- #include <alphahash_fragment>
- #include <normal_fragment_begin>
- #include <normal_fragment_maps>
- #include <emissivemap_fragment>
- #include <lights_toon_fragment>
- #include <lights_fragment_begin>
- #include <lights_fragment_maps>
- #include <lights_fragment_end>
- #include <aomap_fragment>
- vec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;
- #include <opaque_fragment>
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- #include <fog_fragment>
- #include <premultiplied_alpha_fragment>
- #include <dithering_fragment>
- }`,qIe=`uniform float size;
- uniform float scale;
- #include <common>
- #include <color_pars_vertex>
- #include <fog_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
- #ifdef USE_POINTS_UV
- varying vec2 vUv;
- uniform mat3 uvTransform;
- #endif
- void main() {
- #ifdef USE_POINTS_UV
- vUv = ( uvTransform * vec3( uv, 1 ) ).xy;
- #endif
- #include <color_vertex>
- #include <morphinstance_vertex>
- #include <morphcolor_vertex>
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <project_vertex>
- gl_PointSize = size;
- #ifdef USE_SIZEATTENUATION
- bool isPerspective = isPerspectiveMatrix( projectionMatrix );
- if ( isPerspective ) gl_PointSize *= ( scale / - mvPosition.z );
- #endif
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- #include <worldpos_vertex>
- #include <fog_vertex>
- }`,ZIe=`uniform vec3 diffuse;
- uniform float opacity;
- #include <common>
- #include <color_pars_fragment>
- #include <map_particle_pars_fragment>
- #include <alphatest_pars_fragment>
- #include <alphahash_pars_fragment>
- #include <fog_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
- void main() {
- vec4 diffuseColor = vec4( diffuse, opacity );
- #include <clipping_planes_fragment>
- vec3 outgoingLight = vec3( 0.0 );
- #include <logdepthbuf_fragment>
- #include <map_particle_fragment>
- #include <color_fragment>
- #include <alphatest_fragment>
- #include <alphahash_fragment>
- outgoingLight = diffuseColor.rgb;
- #include <opaque_fragment>
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- #include <fog_fragment>
- #include <premultiplied_alpha_fragment>
- }`,jIe=`#include <common>
- #include <batching_pars_vertex>
- #include <fog_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <skinning_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <shadowmap_pars_vertex>
- void main() {
- #include <batching_vertex>
- #include <beginnormal_vertex>
- #include <morphinstance_vertex>
- #include <morphnormal_vertex>
- #include <skinbase_vertex>
- #include <skinnormal_vertex>
- #include <defaultnormal_vertex>
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <skinning_vertex>
- #include <project_vertex>
- #include <logdepthbuf_vertex>
- #include <worldpos_vertex>
- #include <shadowmap_vertex>
- #include <fog_vertex>
- }`,KIe=`uniform vec3 color;
- uniform float opacity;
- #include <common>
- #include <packing>
- #include <fog_pars_fragment>
- #include <bsdfs>
- #include <lights_pars_begin>
- #include <logdepthbuf_pars_fragment>
- #include <shadowmap_pars_fragment>
- #include <shadowmask_pars_fragment>
- void main() {
- #include <logdepthbuf_fragment>
- gl_FragColor = vec4( color, opacity * ( 1.0 - getShadowMask() ) );
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- #include <fog_fragment>
- }`,JIe=`uniform float rotation;
- uniform vec2 center;
- #include <common>
- #include <uv_pars_vertex>
- #include <fog_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
- void main() {
- #include <uv_vertex>
- vec4 mvPosition = modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );
- vec2 scale;
- scale.x = length( vec3( modelMatrix[ 0 ].x, modelMatrix[ 0 ].y, modelMatrix[ 0 ].z ) );
- scale.y = length( vec3( modelMatrix[ 1 ].x, modelMatrix[ 1 ].y, modelMatrix[ 1 ].z ) );
- #ifndef USE_SIZEATTENUATION
- bool isPerspective = isPerspectiveMatrix( projectionMatrix );
- if ( isPerspective ) scale *= - mvPosition.z;
- #endif
- vec2 alignedPosition = ( position.xy - ( center - vec2( 0.5 ) ) ) * scale;
- vec2 rotatedPosition;
- rotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;
- rotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;
- mvPosition.xy += rotatedPosition;
- gl_Position = projectionMatrix * mvPosition;
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- #include <fog_vertex>
- }`,$Ie=`uniform vec3 diffuse;
- uniform float opacity;
- #include <common>
- #include <uv_pars_fragment>
- #include <map_pars_fragment>
- #include <alphamap_pars_fragment>
- #include <alphatest_pars_fragment>
- #include <alphahash_pars_fragment>
- #include <fog_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
- void main() {
- vec4 diffuseColor = vec4( diffuse, opacity );
- #include <clipping_planes_fragment>
- vec3 outgoingLight = vec3( 0.0 );
- #include <logdepthbuf_fragment>
- #include <map_fragment>
- #include <alphamap_fragment>
- #include <alphatest_fragment>
- #include <alphahash_fragment>
- outgoingLight = diffuseColor.rgb;
- #include <opaque_fragment>
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- #include <fog_fragment>
- }`,vr={alphahash_fragment:_De,alphahash_pars_fragment:xDe,alphamap_fragment:SDe,alphamap_pars_fragment:MDe,alphatest_fragment:bDe,alphatest_pars_fragment:wDe,aomap_fragment:TDe,aomap_pars_fragment:EDe,batching_pars_vertex:ADe,batching_vertex:CDe,begin_vertex:RDe,beginnormal_vertex:LDe,bsdfs:PDe,iridescence_fragment:DDe,bumpmap_pars_fragment:IDe,clipping_planes_fragment:NDe,clipping_planes_pars_fragment:UDe,clipping_planes_pars_vertex:ODe,clipping_planes_vertex:FDe,color_fragment:zDe,color_pars_fragment:BDe,color_pars_vertex:kDe,color_vertex:VDe,common:GDe,cube_uv_reflection_fragment:HDe,defaultnormal_vertex:WDe,displacementmap_pars_vertex:XDe,displacementmap_vertex:YDe,emissivemap_fragment:qDe,emissivemap_pars_fragment:ZDe,colorspace_fragment:jDe,colorspace_pars_fragment:KDe,envmap_fragment:JDe,envmap_common_pars_fragment:$De,envmap_pars_fragment:QDe,envmap_pars_vertex:e2e,envmap_physical_pars_fragment:h2e,envmap_vertex:t2e,fog_vertex:r2e,fog_pars_vertex:i2e,fog_fragment:n2e,fog_pars_fragment:a2e,gradientmap_pars_fragment:o2e,lightmap_fragment:s2e,lightmap_pars_fragment:l2e,lights_lambert_fragment:u2e,lights_lambert_pars_fragment:c2e,lights_pars_begin:f2e,lights_toon_fragment:p2e,lights_toon_pars_fragment:d2e,lights_phong_fragment:m2e,lights_phong_pars_fragment:v2e,lights_physical_fragment:g2e,lights_physical_pars_fragment:y2e,lights_fragment_begin:_2e,lights_fragment_maps:x2e,lights_fragment_end:S2e,logdepthbuf_fragment:M2e,logdepthbuf_pars_fragment:b2e,logdepthbuf_pars_vertex:w2e,logdepthbuf_vertex:T2e,map_fragment:E2e,map_pars_fragment:A2e,map_particle_fragment:C2e,map_particle_pars_fragment:R2e,metalnessmap_fragment:L2e,metalnessmap_pars_fragment:P2e,morphinstance_vertex:D2e,morphcolor_vertex:I2e,morphnormal_vertex:N2e,morphtarget_pars_vertex:U2e,morphtarget_vertex:O2e,normal_fragment_begin:F2e,normal_fragment_maps:z2e,normal_pars_fragment:B2e,normal_pars_vertex:k2e,normal_vertex:V2e,normalmap_pars_fragment:G2e,clearcoat_normal_fragment_begin:H2e,clearcoat_normal_fragment_maps:W2e,clearcoat_pars_fragment:X2e,iridescence_pars_fragment:Y2e,opaque_fragment:q2e,packing:Z2e,premultiplied_alpha_fragment:j2e,project_vertex:K2e,dithering_fragment:J2e,dithering_pars_fragment:$2e,roughnessmap_fragment:Q2e,roughnessmap_pars_fragment:eIe,shadowmap_pars_fragment:tIe,shadowmap_pars_vertex:rIe,shadowmap_vertex:iIe,shadowmask_pars_fragment:nIe,skinbase_vertex:aIe,skinning_pars_vertex:oIe,skinning_vertex:sIe,skinnormal_vertex:lIe,specularmap_fragment:uIe,specularmap_pars_fragment:cIe,tonemapping_fragment:fIe,tonemapping_pars_fragment:hIe,transmission_fragment:pIe,transmission_pars_fragment:dIe,uv_pars_fragment:mIe,uv_pars_vertex:vIe,uv_vertex:gIe,worldpos_vertex:yIe,background_vert:_Ie,background_frag:xIe,backgroundCube_vert:SIe,backgroundCube_frag:MIe,cube_vert:bIe,cube_frag:wIe,depth_vert:TIe,depth_frag:EIe,distanceRGBA_vert:AIe,distanceRGBA_frag:CIe,equirect_vert:RIe,equirect_frag:LIe,linedashed_vert:PIe,linedashed_frag:DIe,meshbasic_vert:IIe,meshbasic_frag:NIe,meshlambert_vert:UIe,meshlambert_frag:OIe,meshmatcap_vert:FIe,meshmatcap_frag:zIe,meshnormal_vert:BIe,meshnormal_frag:kIe,meshphong_vert:VIe,meshphong_frag:GIe,meshphysical_vert:HIe,meshphysical_frag:WIe,meshtoon_vert:XIe,meshtoon_frag:YIe,points_vert:qIe,points_frag:ZIe,shadow_vert:jIe,shadow_frag:KIe,sprite_vert:JIe,sprite_frag:$Ie},yt={common:{diffuse:{value:new er(16777215)},opacity:{value:1},map:{value:null},mapTransform:{value:new dr},alphaMap:{value:null},alphaMapTransform:{value:new dr},alphaTest:{value:0}},specularmap:{specularMap:{value:null},specularMapTransform:{value:new dr}},envmap:{envMap:{value:null},envMapRotation:{value:new dr},flipEnvMap:{value:-1},reflectivity:{value:1},ior:{value:1.5},refractionRatio:{value:.98}},aomap:{aoMap:{value:null},aoMapIntensity:{value:1},aoMapTransform:{value:new dr}},lightmap:{lightMap:{value:null},lightMapIntensity:{value:1},lightMapTransform:{value:new dr}},bumpmap:{bumpMap:{value:null},bumpMapTransform:{value:new dr},bumpScale:{value:1}},normalmap:{normalMap:{value:null},normalMapTransform:{value:new dr},normalScale:{value:new yr(1,1)}},displacementmap:{displacementMap:{value:null},displacementMapTransform:{value:new dr},displacementScale:{value:1},displacementBias:{value:0}},emissivemap:{emissiveMap:{value:null},emissiveMapTransform:{value:new 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er(16777215)}},lights:{ambientLightColor:{value:[]},lightProbe:{value:[]},directionalLights:{value:[],properties:{direction:{},color:{}}},directionalLightShadows:{value:[],properties:{shadowBias:{},shadowNormalBias:{},shadowRadius:{},shadowMapSize:{}}},directionalShadowMap:{value:[]},directionalShadowMatrix:{value:[]},spotLights:{value:[],properties:{color:{},position:{},direction:{},distance:{},coneCos:{},penumbraCos:{},decay:{}}},spotLightShadows:{value:[],properties:{shadowBias:{},shadowNormalBias:{},shadowRadius:{},shadowMapSize:{}}},spotLightMap:{value:[]},spotShadowMap:{value:[]},spotLightMatrix:{value:[]},pointLights:{value:[],properties:{color:{},position:{},decay:{},distance:{}}},pointLightShadows:{value:[],properties:{shadowBias:{},shadowNormalBias:{},shadowRadius:{},shadowMapSize:{},shadowCameraNear:{},shadowCameraFar:{}}},pointShadowMap:{value:[]},pointShadowMatrix:{value:[]},hemisphereLights:{value:[],properties:{direction:{},skyColor:{},groundColor:{}}},rectAreaLights:{value:[],properties:{color:{},position:{},width:{},height:{}}},ltc_1:{value:null},ltc_2:{value:null}},points:{diffuse:{value:new 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dr},t2D:{value:null},backgroundIntensity:{value:1}},vertexShader:vr.background_vert,fragmentShader:vr.background_frag},backgroundCube:{uniforms:{envMap:{value:null},flipEnvMap:{value:-1},backgroundBlurriness:{value:0},backgroundIntensity:{value:1},backgroundRotation:{value:new dr}},vertexShader:vr.backgroundCube_vert,fragmentShader:vr.backgroundCube_frag},cube:{uniforms:{tCube:{value:null},tFlip:{value:-1},opacity:{value:1}},vertexShader:vr.cube_vert,fragmentShader:vr.cube_frag},equirect:{uniforms:{tEquirect:{value:null}},vertexShader:vr.equirect_vert,fragmentShader:vr.equirect_frag},distanceRGBA:{uniforms:Sa([yt.common,yt.displacementmap,{referencePosition:{value:new ye},nearDistance:{value:1},farDistance:{value:1e3}}]),vertexShader:vr.distanceRGBA_vert,fragmentShader:vr.distanceRGBA_frag},shadow:{uniforms:Sa([yt.lights,yt.fog,{color:{value:new 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R(){l.geometry=null,l.program=null,l.wireframe=!1}return{setup:f,reset:I,resetDefaultState:R,dispose:C,releaseStatesOfGeometry:b,releaseStatesOfProgram:E,initAttributes:y,enableAttribute:x,disableUnusedAttributes:S}}function rNe(r,e,t,i){let n=i.isWebGL2,a;function o(c){a=c}function s(c,f){r.drawArrays(a,c,f),t.update(f,a,1)}function l(c,f,h){if(h===0)return;let p,d;if(n)p=r,d="drawArraysInstanced";else if(p=e.get("ANGLE_instanced_arrays"),d="drawArraysInstancedANGLE",p===null){console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");return}p[d](a,c,f,h),t.update(f,a,h)}function u(c,f,h){if(h===0)return;let p=e.get("WEBGL_multi_draw");if(p===null)for(let d=0;d<h;d++)this.render(c[d],f[d]);else{p.multiDrawArraysWEBGL(a,c,0,f,0,h);let d=0;for(let g=0;g<h;g++)d+=f[g];t.update(d,a,1)}}this.setMode=o,this.render=s,this.renderInstances=l,this.renderMultiDraw=u}function iNe(r,e,t){let i;function 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u=o||e.has("WEBGL_draw_buffers"),c=t.logarithmicDepthBuffer===!0,f=r.getParameter(r.MAX_TEXTURE_IMAGE_UNITS),h=r.getParameter(r.MAX_VERTEX_TEXTURE_IMAGE_UNITS),p=r.getParameter(r.MAX_TEXTURE_SIZE),d=r.getParameter(r.MAX_CUBE_MAP_TEXTURE_SIZE),g=r.getParameter(r.MAX_VERTEX_ATTRIBS),m=r.getParameter(r.MAX_VERTEX_UNIFORM_VECTORS),v=r.getParameter(r.MAX_VARYING_VECTORS),_=r.getParameter(r.MAX_FRAGMENT_UNIFORM_VECTORS),y=h>0,x=o||e.has("OES_texture_float"),M=y&&x,S=o?r.getParameter(r.MAX_SAMPLES):0;return{isWebGL2:o,drawBuffers:u,getMaxAnisotropy:n,getMaxPrecision:a,precision:s,logarithmicDepthBuffer:c,maxTextures:f,maxVertexTextures:h,maxTextureSize:p,maxCubemapSize:d,maxAttributes:g,maxVertexUniforms:m,maxVaryings:v,maxFragmentUniforms:_,vertexTextures:y,floatFragmentTextures:x,floatVertexTextures:M,maxSamples:S}}function nNe(r){let e=this,t=null,i=0,n=!1,a=!1,o=new gc,s=new dr,l={value:null,needsUpdate:!1};this.uniform=l,this.numPlanes=0,this.numIntersection=0,this.init=function(f,h){let 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super.copy(e,t),this.left=e.left,this.right=e.right,this.top=e.top,this.bottom=e.bottom,this.near=e.near,this.far=e.far,this.zoom=e.zoom,this.view=e.view===null?null:Object.assign({},e.view),this}setViewOffset(e,t,i,n,a,o){this.view===null&&(this.view={enabled:!0,fullWidth:1,fullHeight:1,offsetX:0,offsetY:0,width:1,height:1}),this.view.enabled=!0,this.view.fullWidth=e,this.view.fullHeight=t,this.view.offsetX=i,this.view.offsetY=n,this.view.width=a,this.view.height=o,this.updateProjectionMatrix()}clearViewOffset(){this.view!==null&&(this.view.enabled=!1),this.updateProjectionMatrix()}updateProjectionMatrix(){let e=(this.right-this.left)/(2*this.zoom),t=(this.top-this.bottom)/(2*this.zoom),i=(this.right+this.left)/2,n=(this.top+this.bottom)/2,a=i-e,o=i+e,s=n+t,l=n-t;if(this.view!==null&&this.view.enabled){let u=(this.right-this.left)/this.view.fullWidth/this.zoom,c=(this.top-this.bottom)/this.view.fullHeight/this.zoom;a+=u*this.view.offsetX,o=a+u*this.view.width,s-=c*this.view.offsetY,l=s-c*this.view.height}this.projectionMatrix.makeOrthographic(a,o,s,l,this.near,this.far,this.coordinateSystem),this.projectionMatrixInverse.copy(this.projectionMatrix).invert()}toJSON(e){let t=super.toJSON(e);return t.object.zoom=this.zoom,t.object.left=this.left,t.object.right=this.right,t.object.top=this.top,t.object.bottom=this.bottom,t.object.near=this.near,t.object.far=this.far,this.view!==null&&(t.object.view=Object.assign({},this.view)),t}},r0=4,loe=[.125,.215,.35,.446,.526,.582],cm=20,kB=new m0,uoe=new er,VB=null,GB=0,HB=0,lm=(1+Math.sqrt(5))/2,Qy=1/lm,coe=[new ye(1,1,1),new ye(-1,1,1),new ye(1,1,-1),new ye(-1,1,-1),new ye(0,lm,Qy),new ye(0,lm,-Qy),new ye(Qy,0,lm),new ye(-Qy,0,lm),new ye(lm,Qy,0),new ye(-lm,Qy,0)],gR=class{constructor(e){this._renderer=e,this._pingPongRenderTarget=null,this._lodMax=0,this._cubeSize=0,this._lodPlanes=[],this._sizeLods=[],this._sigmas=[],this._blurMaterial=null,this._cubemapMaterial=null,this._equirectMaterial=null,this._compileMaterial(this._blurMaterial)}fromScene(e,t=0,i=.1,n=100){VB=this._renderer.getRenderTarget(),GB=this._renderer.getActiveCubeFace(),HB=this._renderer.getActiveMipmapLevel(),this._setSize(256);let a=this._allocateTargets();return a.depthBuffer=!0,this._sceneToCubeUV(e,i,n,a),t>0&&this._blur(a,0,0,t),this._applyPMREM(a),this._cleanup(a),a}fromEquirectangular(e,t=null){return this._fromTexture(e,t)}fromCubemap(e,t=null){return this._fromTexture(e,t)}compileCubemapShader(){this._cubemapMaterial===null&&(this._cubemapMaterial=poe(),this._compileMaterial(this._cubemapMaterial))}compileEquirectangularShader(){this._equirectMaterial===null&&(this._equirectMaterial=hoe(),this._compileMaterial(this._equirectMaterial))}dispose(){this._dispose(),this._cubemapMaterial!==null&&this._cubemapMaterial.dispose(),this._equirectMaterial!==null&&this._equirectMaterial.dispose()}_setSize(e){this._lodMax=Math.floor(Math.log2(e)),this._cubeSize=Math.pow(2,this._lodMax)}_dispose(){this._blurMaterial!==null&&this._blurMaterial.dispose(),this._pingPongRenderTarget!==null&&this._pingPongRenderTarget.dispose();for(let e=0;e<this._lodPlanes.length;e++)this._lodPlanes[e].dispose()}_cleanup(e){this._renderer.setRenderTarget(VB,GB,HB),e.scissorTest=!1,ZC(e,0,0,e.width,e.height)}_fromTexture(e,t){e.mapping===l0||e.mapping===u0?this._setSize(e.image.length===0?16:e.image[0].width||e.image[0].image.width):this._setSize(e.image.width/4),VB=this._renderer.getRenderTarget(),GB=this._renderer.getActiveCubeFace(),HB=this._renderer.getActiveMipmapLevel();let i=t||this._allocateTargets();return this._textureToCubeUV(e,i),this._applyPMREM(i),this._cleanup(i),i}_allocateTargets(){let e=3*Math.max(this._cubeSize,112),t=4*this._cubeSize,i={magFilter:ao,minFilter:ao,generateMipmaps:!1,type:PM,format:As,colorSpace:Hh,depthBuffer:!1},n=foe(e,t,i);if(this._pingPongRenderTarget===null||this._pingPongRenderTarget.width!==e||this._pingPongRenderTarget.height!==t){this._pingPongRenderTarget!==null&&this._dispose(),this._pingPongRenderTarget=foe(e,t,i);let{_lodMax:a}=this;({sizeLods:this._sizeLods,lodPlanes:this._lodPlanes,sigmas:this._sigmas}=oNe(a)),this._blurMaterial=sNe(a,e,t)}return n}_compileMaterial(e){let t=new so(this._lodPlanes[0],e);this._renderer.compile(t,kB)}_sceneToCubeUV(e,t,i,n){let s=new Nn(90,1,t,i),l=[1,-1,1,1,1,1],u=[1,1,1,-1,-1,-1],c=this._renderer,f=c.autoClear,h=c.toneMapping;c.getClearColor(uoe),c.toneMapping=Ih,c.autoClear=!1;let p=new hR({name:"PMREM.Background",side:lo,depthWrite:!1,depthTest:!1}),d=new so(new NM,p),g=!1,m=e.background;m?m.isColor&&(p.color.copy(m),e.background=null,g=!0):(p.color.copy(uoe),g=!0);for(let v=0;v<6;v++){let _=v%3;_===0?(s.up.set(0,l[v],0),s.lookAt(u[v],0,0)):_===1?(s.up.set(0,0,l[v]),s.lookAt(0,u[v],0)):(s.up.set(0,l[v],0),s.lookAt(0,0,u[v]));let y=this._cubeSize;ZC(n,_*y,v>2?y:0,y,y),c.setRenderTarget(n),g&&c.render(d,s),c.render(e,s)}d.geometry.dispose(),d.material.dispose(),c.toneMapping=h,c.autoClear=f,e.background=m}_textureToCubeUV(e,t){let i=this._renderer,n=e.mapping===l0||e.mapping===u0;n?(this._cubemapMaterial===null&&(this._cubemapMaterial=poe()),this._cubemapMaterial.uniforms.flipEnvMap.value=e.isRenderTargetTexture===!1?-1:1):this._equirectMaterial===null&&(this._equirectMaterial=hoe());let a=n?this._cubemapMaterial:this._equirectMaterial,o=new so(this._lodPlanes[0],a),s=a.uniforms;s.envMap.value=e;let l=this._cubeSize;ZC(t,0,0,3*l,2*l),i.setRenderTarget(t),i.render(o,kB)}_applyPMREM(e){let t=this._renderer,i=t.autoClear;t.autoClear=!1;for(let n=1;n<this._lodPlanes.length;n++){let a=Math.sqrt(this._sigmas[n]*this._sigmas[n]-this._sigmas[n-1]*this._sigmas[n-1]),o=coe[(n-1)%coe.length];this._blur(e,n-1,n,a,o)}t.autoClear=i}_blur(e,t,i,n,a){let o=this._pingPongRenderTarget;this._halfBlur(e,o,t,i,n,"latitudinal",a),this._halfBlur(o,e,i,i,n,"longitudinal",a)}_halfBlur(e,t,i,n,a,o,s){let l=this._renderer,u=this._blurMaterial;o!=="latitudinal"&&o!=="longitudinal"&&console.error("blur direction must be either latitudinal or longitudinal!");let c=3,f=new so(this._lodPlanes[n],u),h=u.uniforms,p=this._sizeLods[i]-1,d=isFinite(a)?Math.PI/(2*p):2*Math.PI/(2*cm-1),g=a/d,m=isFinite(a)?1+Math.floor(c*g):cm;m>cm&&console.warn(`sigmaRadians, ${a}, is too large and will clip, as it requested ${m} samples when the maximum is set to ${cm}`);let v=[],_=0;for(let w=0;w<cm;++w){let T=w/g,C=Math.exp(-T*T/2);v.push(C),w===0?_+=C:w<m&&(_+=2*C)}for(let w=0;w<v.length;w++)v[w]=v[w]/_;h.envMap.value=e.texture,h.samples.value=m,h.weights.value=v,h.latitudinal.value=o==="latitudinal",s&&(h.poleAxis.value=s);let{_lodMax:y}=this;h.dTheta.value=d,h.mipInt.value=y-i;let x=this._sizeLods[n],M=3*x*(n>y-r0?n-y+r0:0),S=4*(this._cubeSize-x);ZC(t,M,S,3*x,2*x),l.setRenderTarget(t),l.render(f,kB)}};function oNe(r){let e=[],t=[],i=[],n=r,a=r-r0+1+loe.length;for(let o=0;o<a;o++){let s=Math.pow(2,n);t.push(s);let l=1/s;o>r-r0?l=loe[o-r+r0-1]:o===0&&(l=0),i.push(l);let u=1/(s-2),c=-u,f=1+u,h=[c,c,f,c,f,f,c,c,f,f,c,f],p=6,d=6,g=3,m=2,v=1,_=new Float32Array(g*d*p),y=new Float32Array(m*d*p),x=new Float32Array(v*d*p);for(let S=0;S<p;S++){let w=S%3*2/3-1,T=S>2?0:-1,C=[w,T,0,w+2/3,T,0,w+2/3,T+1,0,w,T,0,w+2/3,T+1,0,w,T+1,0];_.set(C,g*d*S),y.set(h,m*d*S);let b=[S,S,S,S,S,S];x.set(b,v*d*S)}let M=new Rs;M.setAttribute("position",new Cs(_,g)),M.setAttribute("uv",new Cs(y,m)),M.setAttribute("faceIndex",new Cs(x,v)),e.push(M),n>r0&&n--}return{lodPlanes:e,sizeLods:t,sigmas:i}}function foe(r,e,t){let i=new Sc(r,e,t);return i.texture.mapping=UR,i.texture.name="PMREM.cubeUv",i.scissorTest=!0,i}function ZC(r,e,t,i,n){r.viewport.set(e,t,i,n),r.scissor.set(e,t,i,n)}function sNe(r,e,t){let i=new Float32Array(cm),n=new ye(0,1,0);return new pu({name:"SphericalGaussianBlur",defines:{n:cm,CUBEUV_TEXEL_WIDTH:1/e,CUBEUV_TEXEL_HEIGHT:1/t,CUBEUV_MAX_MIP:`${r}.0`},uniforms:{envMap:{value:null},samples:{value:1},weights:{value:i},latitudinal:{value:!1},dTheta:{value:0},mipInt:{value:0},poleAxis:{value:n}},vertexShader:zk(),fragmentShader:`
-
- precision mediump float;
- precision mediump int;
-
- varying vec3 vOutputDirection;
-
- uniform sampler2D envMap;
- uniform int samples;
- uniform float weights[ n ];
- uniform bool latitudinal;
- uniform float dTheta;
- uniform float mipInt;
- uniform vec3 poleAxis;
-
- #define ENVMAP_TYPE_CUBE_UV
- #include <cube_uv_reflection_fragment>
-
- vec3 getSample( float theta, vec3 axis ) {
-
- float cosTheta = cos( theta );
- // Rodrigues' axis-angle rotation
- vec3 sampleDirection = vOutputDirection * cosTheta
- + cross( axis, vOutputDirection ) * sin( theta )
- + axis * dot( axis, vOutputDirection ) * ( 1.0 - cosTheta );
-
- return bilinearCubeUV( envMap, sampleDirection, mipInt );
-
- }
-
- void main() {
-
- vec3 axis = latitudinal ? poleAxis : cross( poleAxis, vOutputDirection );
-
- if ( all( equal( axis, vec3( 0.0 ) ) ) ) {
-
- axis = vec3( vOutputDirection.z, 0.0, - vOutputDirection.x );
-
- }
-
- axis = normalize( axis );
-
- gl_FragColor = vec4( 0.0, 0.0, 0.0, 1.0 );
- gl_FragColor.rgb += weights[ 0 ] * getSample( 0.0, axis );
-
- for ( int i = 1; i < n; i++ ) {
-
- if ( i >= samples ) {
-
- break;
-
- }
-
- float theta = dTheta * float( i );
- gl_FragColor.rgb += weights[ i ] * getSample( -1.0 * theta, axis );
- gl_FragColor.rgb += weights[ i ] * getSample( theta, axis );
-
- }
-
- }
- `,blending:Dh,depthTest:!1,depthWrite:!1})}function hoe(){return new pu({name:"EquirectangularToCubeUV",uniforms:{envMap:{value:null}},vertexShader:zk(),fragmentShader:`
-
- precision mediump float;
- precision mediump int;
-
- varying vec3 vOutputDirection;
-
- uniform sampler2D envMap;
-
- #include <common>
-
- void main() {
-
- vec3 outputDirection = normalize( vOutputDirection );
- vec2 uv = equirectUv( outputDirection );
-
- gl_FragColor = vec4( texture2D ( envMap, uv ).rgb, 1.0 );
-
- }
- `,blending:Dh,depthTest:!1,depthWrite:!1})}function poe(){return new pu({name:"CubemapToCubeUV",uniforms:{envMap:{value:null},flipEnvMap:{value:-1}},vertexShader:zk(),fragmentShader:`
-
- precision mediump float;
- precision mediump int;
-
- uniform float flipEnvMap;
-
- varying vec3 vOutputDirection;
-
- uniform samplerCube envMap;
-
- void main() {
-
- gl_FragColor = textureCube( envMap, vec3( flipEnvMap * vOutputDirection.x, vOutputDirection.yz ) );
-
- }
- `,blending:Dh,depthTest:!1,depthWrite:!1})}function zk(){return`
-
- precision mediump float;
- precision mediump int;
-
- attribute float faceIndex;
-
- varying vec3 vOutputDirection;
-
- // RH coordinate system; PMREM face-indexing convention
- vec3 getDirection( vec2 uv, float face ) {
-
- uv = 2.0 * uv - 1.0;
-
- vec3 direction = vec3( uv, 1.0 );
-
- if ( face == 0.0 ) {
-
- direction = direction.zyx; // ( 1, v, u ) pos x
-
- } else if ( face == 1.0 ) {
-
- direction = direction.xzy;
- direction.xz *= -1.0; // ( -u, 1, -v ) pos y
-
- } else if ( face == 2.0 ) {
-
- direction.x *= -1.0; // ( -u, v, 1 ) pos z
-
- } else if ( face == 3.0 ) {
-
- direction = direction.zyx;
- direction.xz *= -1.0; // ( -1, v, -u ) neg x
-
- } else if ( face == 4.0 ) {
-
- direction = direction.xzy;
- direction.xy *= -1.0; // ( -u, -1, v ) neg y
-
- } else if ( face == 5.0 ) {
-
- direction.z *= -1.0; // ( u, v, -1 ) neg z
-
- }
-
- return direction;
-
- }
-
- void main() {
-
- vOutputDirection = getDirection( uv, faceIndex );
- gl_Position = vec4( position, 1.0 );
-
- }
- `}function lNe(r){let e=new WeakMap,t=null;function i(s){if(s&&s.isTexture){let l=s.mapping,u=l===LM||l===$B,c=l===l0||l===u0;if(u||c)if(s.isRenderTargetTexture&&s.needsPMREMUpdate===!0){s.needsPMREMUpdate=!1;let f=e.get(s);return t===null&&(t=new gR(r)),f=u?t.fromEquirectangular(s,f):t.fromCubemap(s,f),e.set(s,f),f.texture}else{if(e.has(s))return e.get(s).texture;{let f=s.image;if(u&&f&&f.height>0||c&&f&&n(f)){t===null&&(t=new gR(r));let h=u?t.fromEquirectangular(s):t.fromCubemap(s);return e.set(s,h),s.addEventListener("dispose",a),h.texture}else return null}}}return s}function n(s){let l=0,u=6;for(let c=0;c<u;c++)s[c]!==void 0&&l++;return l===u}function a(s){let l=s.target;l.removeEventListener("dispose",a);let u=e.get(l);u!==void 0&&(e.delete(l),u.dispose())}function o(){e=new WeakMap,t!==null&&(t.dispose(),t=null)}return{get:i,dispose:o}}function uNe(r){let e={};function t(i){if(e[i]!==void 0)return e[i];let n;switch(i){case"WEBGL_depth_texture":n=r.getExtension("WEBGL_depth_texture")||r.getExtension("MOZ_WEBGL_depth_texture")||r.getExtension("WEBKIT_WEBGL_depth_texture");break;case"EXT_texture_filter_anisotropic":n=r.getExtension("EXT_texture_filter_anisotropic")||r.getExtension("MOZ_EXT_texture_filter_anisotropic")||r.getExtension("WEBKIT_EXT_texture_filter_anisotropic");break;case"WEBGL_compressed_texture_s3tc":n=r.getExtension("WEBGL_compressed_texture_s3tc")||r.getExtension("MOZ_WEBGL_compressed_texture_s3tc")||r.getExtension("WEBKIT_WEBGL_compressed_texture_s3tc");break;case"WEBGL_compressed_texture_pvrtc":n=r.getExtension("WEBGL_compressed_texture_pvrtc")||r.getExtension("WEBKIT_WEBGL_compressed_texture_pvrtc");break;default:n=r.getExtension(i)}return e[i]=n,n}return{has:function(i){return 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h._maxInstanceCount,t.memory.geometries--}function s(f,h){return n[h.id]===!0||(h.addEventListener("dispose",o),n[h.id]=!0,t.memory.geometries++),h}function l(f){let h=f.attributes;for(let d in h)e.update(h[d],r.ARRAY_BUFFER);let p=f.morphAttributes;for(let d in p){let g=p[d];for(let m=0,v=g.length;m<v;m++)e.update(g[m],r.ARRAY_BUFFER)}}function u(f){let h=[],p=f.index,d=f.attributes.position,g=0;if(p!==null){let _=p.array;g=p.version;for(let y=0,x=_.length;y<x;y+=3){let M=_[y+0],S=_[y+1],w=_[y+2];h.push(M,S,S,w,w,M)}}else if(d!==void 0){let _=d.array;g=d.version;for(let y=0,x=_.length/3-1;y<x;y+=3){let M=y+0,S=y+1,w=y+2;h.push(M,S,S,w,w,M)}}else return;let m=new(ese(h)?pR:p0)(h,1);m.version=g;let v=a.get(f);v&&e.remove(v),a.set(f,m)}function c(f){let h=a.get(f);if(h){let p=f.index;p!==null&&h.version<p.version&&u(f)}else u(f);return a.get(f)}return{get:s,update:l,getWireframeAttribute:c}}function fNe(r,e,t,i){let n=i.isWebGL2,a;function o(p){a=p}let s,l;function u(p){s=p.type,l=p.bytesPerElement}function c(p,d){r.drawElements(a,d,s,p*l),t.update(d,a,1)}function f(p,d,g){if(g===0)return;let m,v;if(n)m=r,v="drawElementsInstanced";else if(m=e.get("ANGLE_instanced_arrays"),v="drawElementsInstancedANGLE",m===null){console.error("THREE.WebGLIndexedBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");return}m[v](a,d,s,p*l,g),t.update(d,a,g)}function h(p,d,g){if(g===0)return;let m=e.get("WEBGL_multi_draw");if(m===null)for(let v=0;v<g;v++)this.render(p[v]/l,d[v]);else{m.multiDrawElementsWEBGL(a,d,0,s,p,0,g);let v=0;for(let _=0;_<g;_++)v+=d[_];t.update(v,a,1)}}this.setMode=o,this.setIndex=u,this.render=c,this.renderInstances=f,this.renderMultiDraw=h}function hNe(r){let e={geometries:0,textures:0},t={frame:0,calls:0,triangles:0,points:0,lines:0};function i(a,o,s){switch(t.calls++,o){case r.TRIANGLES:t.triangles+=s*(a/3);break;case r.LINES:t.lines+=s*(a/2);break;case r.LINE_STRIP:t.lines+=s*(a-1);break;case r.LINE_LOOP:t.lines+=s*a;break;case r.POINTS:t.points+=s*a;break;default:console.error("THREE.WebGLInfo: Unknown draw mode:",o);break}}function n(){t.calls=0,t.triangles=0,t.points=0,t.lines=0}return{memory:e,render:t,programs:null,autoReset:!0,reset:n,update:i}}function pNe(r,e){return r[0]-e[0]}function dNe(r,e){return Math.abs(e[1])-Math.abs(r[1])}function mNe(r,e,t){let i={},n=new Float32Array(8),a=new WeakMap,o=new Pr,s=[];for(let u=0;u<8;u++)s[u]=[u,0];function l(u,c,f){let h=u.morphTargetInfluences;if(e.isWebGL2===!0){let d=c.morphAttributes.position||c.morphAttributes.normal||c.morphAttributes.color,g=d!==void 0?d.length:0,m=a.get(c);if(m===void 0||m.count!==g){let R=function(){E.dispose(),a.delete(c),c.removeEventListener("dispose",R)};var p=R;m!==void 0&&m.texture.dispose();let v=c.morphAttributes.position!==void 0,_=c.morphAttributes.normal!==void 0,y=c.morphAttributes.color!==void 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M=s[x],S=M[0],w=M[1];S!==Number.MAX_SAFE_INTEGER&&w?(m&&c.getAttribute("morphTarget"+x)!==m[S]&&c.setAttribute("morphTarget"+x,m[S]),v&&c.getAttribute("morphNormal"+x)!==v[S]&&c.setAttribute("morphNormal"+x,v[S]),n[x]=w,_+=w):(m&&c.hasAttribute("morphTarget"+x)===!0&&c.deleteAttribute("morphTarget"+x),v&&c.hasAttribute("morphNormal"+x)===!0&&c.deleteAttribute("morphNormal"+x),n[x]=0)}let y=c.morphTargetsRelative?1:1-_;f.getUniforms().setValue(r,"morphTargetBaseInfluence",y),f.getUniforms().setValue(r,"morphTargetInfluences",n)}}return{update:l}}function vNe(r,e,t,i){let n=new WeakMap;function a(l){let u=i.render.frame,c=l.geometry,f=e.get(l,c);if(n.get(f)!==u&&(e.update(f),n.set(f,u)),l.isInstancedMesh&&(l.hasEventListener("dispose",s)===!1&&l.addEventListener("dispose",s),n.get(l)!==u&&(t.update(l.instanceMatrix,r.ARRAY_BUFFER),l.instanceColor!==null&&t.update(l.instanceColor,r.ARRAY_BUFFER),n.set(l,u))),l.isSkinnedMesh){let h=l.skeleton;n.get(h)!==u&&(h.update(),n.set(h,u))}return f}function o(){n=new WeakMap}function s(l){let u=l.target;u.removeEventListener("dispose",s),t.remove(u.instanceMatrix),u.instanceColor!==null&&t.remove(u.instanceColor)}return{update:a,dispose:o}}var yR=class extends Vo{constructor(e,t,i,n,a,o,s,l,u,c){if(c=c!==void 0?c:pm,c!==pm&&c!==f0)throw new Error("DepthTexture format must be either THREE.DepthFormat or THREE.DepthStencilFormat");i===void 0&&c===pm&&(i=Ph),i===void 0&&c===f0&&(i=hm),super(null,n,a,o,s,l,c,i,u),this.isDepthTexture=!0,this.image={width:e,height:t},this.magFilter=s!==void 0?s:Dn,this.minFilter=l!==void 0?l:Dn,this.flipY=!1,this.generateMipmaps=!1,this.compareFunction=null}copy(e){return super.copy(e),this.compareFunction=e.compareFunction,this}toJSON(e){let t=super.toJSON(e);return this.compareFunction!==null&&(t.compareFunction=this.compareFunction),t}},nse=new Vo,ase=new yR(1,1);ase.compareFunction=Qoe;var ose=new cR,sse=new ik,lse=new mR,doe=[],moe=[],voe=new Float32Array(16),goe=new Float32Array(9),yoe=new 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0)(t[0]!==e.r||t[1]!==e.g||t[2]!==e.b)&&(r.uniform3f(this.addr,e.r,e.g,e.b),t[0]=e.r,t[1]=e.g,t[2]=e.b);else{if(sn(t,e))return;r.uniform3fv(this.addr,e),ln(t,e)}}function xNe(r,e){let t=this.cache;if(e.x!==void 0)(t[0]!==e.x||t[1]!==e.y||t[2]!==e.z||t[3]!==e.w)&&(r.uniform4f(this.addr,e.x,e.y,e.z,e.w),t[0]=e.x,t[1]=e.y,t[2]=e.z,t[3]=e.w);else{if(sn(t,e))return;r.uniform4fv(this.addr,e),ln(t,e)}}function SNe(r,e){let t=this.cache,i=e.elements;if(i===void 0){if(sn(t,e))return;r.uniformMatrix2fv(this.addr,!1,e),ln(t,e)}else{if(sn(t,i))return;yoe.set(i),r.uniformMatrix2fv(this.addr,!1,yoe),ln(t,i)}}function MNe(r,e){let t=this.cache,i=e.elements;if(i===void 0){if(sn(t,e))return;r.uniformMatrix3fv(this.addr,!1,e),ln(t,e)}else{if(sn(t,i))return;goe.set(i),r.uniformMatrix3fv(this.addr,!1,goe),ln(t,i)}}function bNe(r,e){let t=this.cache,i=e.elements;if(i===void 0){if(sn(t,e))return;r.uniformMatrix4fv(this.addr,!1,e),ln(t,e)}else{if(sn(t,i))return;voe.set(i),r.uniformMatrix4fv(this.addr,!1,voe),ln(t,i)}}function wNe(r,e){let t=this.cache;t[0]!==e&&(r.uniform1i(this.addr,e),t[0]=e)}function TNe(r,e){let t=this.cache;if(e.x!==void 0)(t[0]!==e.x||t[1]!==e.y)&&(r.uniform2i(this.addr,e.x,e.y),t[0]=e.x,t[1]=e.y);else{if(sn(t,e))return;r.uniform2iv(this.addr,e),ln(t,e)}}function ENe(r,e){let t=this.cache;if(e.x!==void 0)(t[0]!==e.x||t[1]!==e.y||t[2]!==e.z)&&(r.uniform3i(this.addr,e.x,e.y,e.z),t[0]=e.x,t[1]=e.y,t[2]=e.z);else{if(sn(t,e))return;r.uniform3iv(this.addr,e),ln(t,e)}}function ANe(r,e){let t=this.cache;if(e.x!==void 0)(t[0]!==e.x||t[1]!==e.y||t[2]!==e.z||t[3]!==e.w)&&(r.uniform4i(this.addr,e.x,e.y,e.z,e.w),t[0]=e.x,t[1]=e.y,t[2]=e.z,t[3]=e.w);else{if(sn(t,e))return;r.uniform4iv(this.addr,e),ln(t,e)}}function CNe(r,e){let t=this.cache;t[0]!==e&&(r.uniform1ui(this.addr,e),t[0]=e)}function RNe(r,e){let t=this.cache;if(e.x!==void 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Eoe(r,e){return r.groupOrder!==e.groupOrder?r.groupOrder-e.groupOrder:r.renderOrder!==e.renderOrder?r.renderOrder-e.renderOrder:r.z!==e.z?e.z-r.z:r.id-e.id}function Aoe(){let r=[],e=0,t=[],i=[],n=[];function a(){e=0,t.length=0,i.length=0,n.length=0}function o(f,h,p,d,g,m){let v=r[e];return v===void 0?(v={id:f.id,object:f,geometry:h,material:p,groupOrder:d,renderOrder:f.renderOrder,z:g,group:m},r[e]=v):(v.id=f.id,v.object=f,v.geometry=h,v.material=p,v.groupOrder=d,v.renderOrder=f.renderOrder,v.z=g,v.group=m),e++,v}function s(f,h,p,d,g,m){let v=o(f,h,p,d,g,m);p.transmission>0?i.push(v):p.transparent===!0?n.push(v):t.push(v)}function l(f,h,p,d,g,m){let v=o(f,h,p,d,g,m);p.transmission>0?i.unshift(v):p.transparent===!0?n.unshift(v):t.unshift(v)}function u(f,h){t.length>1&&t.sort(f||CUe),i.length>1&&i.sort(h||Eoe),n.length>1&&n.sort(h||Eoe)}function c(){for(let f=e,h=r.length;f<h;f++){let p=r[f];if(p.id===null)break;p.id=null,p.object=null,p.geometry=null,p.material=null,p.group=null}}return{opaque:t,transmissive:i,transparent:n,init:a,push:s,unshift:l,finish:c,sort:u}}function RUe(){let r=new WeakMap;function e(i,n){let a=r.get(i),o;return a===void 0?(o=new Aoe,r.set(i,[o])):n>=a.length?(o=new Aoe,a.push(o)):o=a[n],o}function t(){r=new WeakMap}return{get:e,dispose:t}}function LUe(){let r={};return{get:function(e){if(r[e.id]!==void 0)return r[e.id];let t;switch(e.type){case"DirectionalLight":t={direction:new ye,color:new er};break;case"SpotLight":t={position:new ye,direction:new ye,color:new er,distance:0,coneCos:0,penumbraCos:0,decay:0};break;case"PointLight":t={position:new ye,color:new er,distance:0,decay:0};break;case"HemisphereLight":t={direction:new ye,skyColor:new er,groundColor:new er};break;case"RectAreaLight":t={color:new er,position:new ye,halfWidth:new ye,halfHeight:new ye};break}return r[e.id]=t,t}}}function PUe(){let r={};return{get:function(e){if(r[e.id]!==void 0)return r[e.id];let t;switch(e.type){case"DirectionalLight":t={shadowBias:0,shadowNormalBias:0,shadowRadius:1,shadowMapSize:new yr};break;case"SpotLight":t={shadowBias:0,shadowNormalBias:0,shadowRadius:1,shadowMapSize:new yr};break;case"PointLight":t={shadowBias:0,shadowNormalBias:0,shadowRadius:1,shadowMapSize:new yr,shadowCameraNear:1,shadowCameraFar:1e3};break}return r[e.id]=t,t}}}var DUe=0;function IUe(r,e){return(e.castShadow?2:0)-(r.castShadow?2:0)+(e.map?1:0)-(r.map?1:0)}function NUe(r,e){let t=new LUe,i=PUe(),n={version:0,hash:{directionalLength:-1,pointLength:-1,spotLength:-1,rectAreaLength:-1,hemiLength:-1,numDirectionalShadows:-1,numPointShadows:-1,numSpotShadows:-1,numSpotMaps:-1,numLightProbes:-1},ambient:[0,0,0],probe:[],directional:[],directionalShadow:[],directionalShadowMap:[],directionalShadowMatrix:[],spot:[],spotLightMap:[],spotShadow:[],spotShadowMap:[],spotLightMatrix:[],rectArea:[],rectAreaLTC1:null,rectAreaLTC2:null,point:[],pointShadow:[],pointShadowMap:[],pointShadowMatrix:[],hemi:[],numSpotLightShadowsWithMaps:0,numLightProbes:0};for(let c=0;c<9;c++)n.probe.push(new ye);let a=new ye,o=new Ht,s=new Ht;function l(c,f){let h=0,p=0,d=0;for(let I=0;I<9;I++)n.probe[I].set(0,0,0);let g=0,m=0,v=0,_=0,y=0,x=0,M=0,S=0,w=0,T=0,C=0;c.sort(IUe);let b=f===!0?Math.PI:1;for(let I=0,R=c.length;I<R;I++){let A=c[I],D=A.color,U=A.intensity,B=A.distance,F=A.shadow&&A.shadow.map?A.shadow.map.texture:null;if(A.isAmbientLight)h+=D.r*U*b,p+=D.g*U*b,d+=D.b*U*b;else if(A.isLightProbe){for(let k=0;k<9;k++)n.probe[k].addScaledVector(A.sh.coefficients[k],U);C++}else if(A.isDirectionalLight){let k=t.get(A);if(k.color.copy(A.color).multiplyScalar(A.intensity*b),A.castShadow){let G=A.shadow,Y=i.get(A);Y.shadowBias=G.bias,Y.shadowNormalBias=G.normalBias,Y.shadowRadius=G.radius,Y.shadowMapSize=G.mapSize,n.directionalShadow[g]=Y,n.directionalShadowMap[g]=F,n.directionalShadowMatrix[g]=A.shadow.matrix,x++}n.directional[g]=k,g++}else if(A.isSpotLight){let k=t.get(A);k.position.setFromMatrixPosition(A.matrixWorld),k.color.copy(D).multiplyScalar(U*b),k.distance=B,k.coneCos=Math.cos(A.angle),k.penumbraCos=Math.cos(A.angle*(1-A.penumbra)),k.decay=A.decay,n.spot[v]=k;let G=A.shadow;if(A.map&&(n.spotLightMap[w]=A.map,w++,G.updateMatrices(A),A.castShadow&&T++),n.spotLightMatrix[v]=G.matrix,A.castShadow){let Y=i.get(A);Y.shadowBias=G.bias,Y.shadowNormalBias=G.normalBias,Y.shadowRadius=G.radius,Y.shadowMapSize=G.mapSize,n.spotShadow[v]=Y,n.spotShadowMap[v]=F,S++}v++}else if(A.isRectAreaLight){let k=t.get(A);k.color.copy(D).multiplyScalar(U),k.halfWidth.set(A.width*.5,0,0),k.halfHeight.set(0,A.height*.5,0),n.rectArea[_]=k,_++}else if(A.isPointLight){let k=t.get(A);if(k.color.copy(A.color).multiplyScalar(A.intensity*b),k.distance=A.distance,k.decay=A.decay,A.castShadow){let G=A.shadow,Y=i.get(A);Y.shadowBias=G.bias,Y.shadowNormalBias=G.normalBias,Y.shadowRadius=G.radius,Y.shadowMapSize=G.mapSize,Y.shadowCameraNear=G.camera.near,Y.shadowCameraFar=G.camera.far,n.pointShadow[m]=Y,n.pointShadowMap[m]=F,n.pointShadowMatrix[m]=A.shadow.matrix,M++}n.point[m]=k,m++}else if(A.isHemisphereLight){let k=t.get(A);k.skyColor.copy(A.color).multiplyScalar(U*b),k.groundColor.copy(A.groundColor).multiplyScalar(U*b),n.hemi[y]=k,y++}}_>0&&(e.isWebGL2?r.has("OES_texture_float_linear")===!0?(n.rectAreaLTC1=yt.LTC_FLOAT_1,n.rectAreaLTC2=yt.LTC_FLOAT_2):(n.rectAreaLTC1=yt.LTC_HALF_1,n.rectAreaLTC2=yt.LTC_HALF_2):r.has("OES_texture_float_linear")===!0?(n.rectAreaLTC1=yt.LTC_FLOAT_1,n.rectAreaLTC2=yt.LTC_FLOAT_2):r.has("OES_texture_half_float_linear")===!0?(n.rectAreaLTC1=yt.LTC_HALF_1,n.rectAreaLTC2=yt.LTC_HALF_2):console.error("THREE.WebGLRenderer: Unable to use RectAreaLight. Missing WebGL extensions.")),n.ambient[0]=h,n.ambient[1]=p,n.ambient[2]=d;let E=n.hash;(E.directionalLength!==g||E.pointLength!==m||E.spotLength!==v||E.rectAreaLength!==_||E.hemiLength!==y||E.numDirectionalShadows!==x||E.numPointShadows!==M||E.numSpotShadows!==S||E.numSpotMaps!==w||E.numLightProbes!==C)&&(n.directional.length=g,n.spot.length=v,n.rectArea.length=_,n.point.length=m,n.hemi.length=y,n.directionalShadow.length=x,n.directionalShadowMap.length=x,n.pointShadow.length=M,n.pointShadowMap.length=M,n.spotShadow.length=S,n.spotShadowMap.length=S,n.directionalShadowMatrix.length=x,n.pointShadowMatrix.length=M,n.spotLightMatrix.length=S+w-T,n.spotLightMap.length=w,n.numSpotLightShadowsWithMaps=T,n.numLightProbes=C,E.directionalLength=g,E.pointLength=m,E.spotLength=v,E.rectAreaLength=_,E.hemiLength=y,E.numDirectionalShadows=x,E.numPointShadows=M,E.numSpotShadows=S,E.numSpotMaps=w,E.numLightProbes=C,n.version=DUe++)}function u(c,f){let h=0,p=0,d=0,g=0,m=0,v=f.matrixWorldInverse;for(let _=0,y=c.length;_<y;_++){let x=c[_];if(x.isDirectionalLight){let M=n.directional[h];M.direction.setFromMatrixPosition(x.matrixWorld),a.setFromMatrixPosition(x.target.matrixWorld),M.direction.sub(a),M.direction.transformDirection(v),h++}else if(x.isSpotLight){let M=n.spot[d];M.position.setFromMatrixPosition(x.matrixWorld),M.position.applyMatrix4(v),M.direction.setFromMatrixPosition(x.matrixWorld),a.setFromMatrixPosition(x.target.matrixWorld),M.direction.sub(a),M.direction.transformDirection(v),d++}else if(x.isRectAreaLight){let M=n.rectArea[g];M.position.setFromMatrixPosition(x.matrixWorld),M.position.applyMatrix4(v),s.identity(),o.copy(x.matrixWorld),o.premultiply(v),s.extractRotation(o),M.halfWidth.set(x.width*.5,0,0),M.halfHeight.set(0,x.height*.5,0),M.halfWidth.applyMatrix4(s),M.halfHeight.applyMatrix4(s),g++}else if(x.isPointLight){let M=n.point[p];M.position.setFromMatrixPosition(x.matrixWorld),M.position.applyMatrix4(v),p++}else if(x.isHemisphereLight){let M=n.hemi[m];M.direction.setFromMatrixPosition(x.matrixWorld),M.direction.transformDirection(v),m++}}}return{setup:l,setupView:u,state:n}}function Coe(r,e){let t=new NUe(r,e),i=[],n=[];function a(){i.length=0,n.length=0}function o(f){i.push(f)}function s(f){n.push(f)}function l(f){t.setup(i,f)}function u(f){t.setupView(i,f)}return{init:a,state:{lightsArray:i,shadowsArray:n,lights:t},setupLights:l,setupLightsView:u,pushLight:o,pushShadow:s}}function UUe(r,e){let t=new WeakMap;function i(a,o=0){let s=t.get(a),l;return s===void 0?(l=new Coe(r,e),t.set(a,[l])):o>=s.length?(l=new Coe(r,e),s.push(l)):l=s[o],l}function n(){t=new WeakMap}return{get:i,dispose:n}}var hk=class extends Mc{constructor(e){super(),this.isMeshDepthMaterial=!0,this.type="MeshDepthMaterial",this.depthPacking=EPe,this.map=null,this.alphaMap=null,this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.wireframe=!1,this.wireframeLinewidth=1,this.setValues(e)}copy(e){return super.copy(e),this.depthPacking=e.depthPacking,this.map=e.map,this.alphaMap=e.alphaMap,this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this}},pk=class extends Mc{constructor(e){super(),this.isMeshDistanceMaterial=!0,this.type="MeshDistanceMaterial",this.map=null,this.alphaMap=null,this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.setValues(e)}copy(e){return super.copy(e),this.map=e.map,this.alphaMap=e.alphaMap,this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this}},OUe=`void main() {
- gl_Position = vec4( position, 1.0 );
- }`,FUe=`uniform sampler2D shadow_pass;
- uniform vec2 resolution;
- uniform float radius;
- #include <packing>
- void main() {
- const float samples = float( VSM_SAMPLES );
- float mean = 0.0;
- float squared_mean = 0.0;
- float uvStride = samples <= 1.0 ? 0.0 : 2.0 / ( samples - 1.0 );
- float uvStart = samples <= 1.0 ? 0.0 : - 1.0;
- for ( float i = 0.0; i < samples; i ++ ) {
- float uvOffset = uvStart + i * uvStride;
- #ifdef HORIZONTAL_PASS
- vec2 distribution = unpackRGBATo2Half( texture2D( shadow_pass, ( gl_FragCoord.xy + vec2( uvOffset, 0.0 ) * radius ) / resolution ) );
- mean += distribution.x;
- squared_mean += distribution.y * distribution.y + distribution.x * distribution.x;
- #else
- float depth = unpackRGBAToDepth( texture2D( shadow_pass, ( gl_FragCoord.xy + vec2( 0.0, uvOffset ) * radius ) / resolution ) );
- mean += depth;
- squared_mean += depth * depth;
- #endif
- }
- mean = mean / samples;
- squared_mean = squared_mean / samples;
- float std_dev = sqrt( squared_mean - mean * mean );
- gl_FragColor = pack2HalfToRGBA( vec2( mean, std_dev ) );
- }`;function zUe(r,e,t){let i=new UM,n=new yr,a=new yr,o=new Pr,s=new hk({depthPacking:APe}),l=new pk,u={},c=t.maxTextureSize,f={[Uh]:lo,[lo]:Uh,[yc]:yc},h=new pu({defines:{VSM_SAMPLES:8},uniforms:{shadow_pass:{value:null},resolution:{value:new yr},radius:{value:4}},vertexShader:OUe,fragmentShader:FUe}),p=h.clone();p.defines.HORIZONTAL_PASS=1;let d=new Rs;d.setAttribute("position",new Cs(new Float32Array([-1,-1,.5,3,-1,.5,-1,3,.5]),3));let g=new so(d,h),m=this;this.enabled=!1,this.autoUpdate=!0,this.needsUpdate=!1,this.type=Xoe;let v=this.type;this.render=function(S,w,T){if(m.enabled===!1||m.autoUpdate===!1&&m.needsUpdate===!1||S.length===0)return;let C=r.getRenderTarget(),b=r.getActiveCubeFace(),E=r.getActiveMipmapLevel(),I=r.state;I.setBlending(Dh),I.buffers.color.setClear(1,1,1,1),I.buffers.depth.setTest(!0),I.setScissorTest(!1);let R=v!==vc&&this.type===vc,A=v===vc&&this.type!==vc;for(let D=0,U=S.length;D<U;D++){let B=S[D],F=B.shadow;if(F===void 0){console.warn("THREE.WebGLShadowMap:",B,"has no shadow.");continue}if(F.autoUpdate===!1&&F.needsUpdate===!1)continue;n.copy(F.mapSize);let k=F.getFrameExtents();if(n.multiply(k),a.copy(F.mapSize),(n.x>c||n.y>c)&&(n.x>c&&(a.x=Math.floor(c/k.x),n.x=a.x*k.x,F.mapSize.x=a.x),n.y>c&&(a.y=Math.floor(c/k.y),n.y=a.y*k.y,F.mapSize.y=a.y)),F.map===null||R===!0||A===!0){let Y=this.type!==vc?{minFilter:Dn,magFilter:Dn}:{};F.map!==null&&F.map.dispose(),F.map=new Sc(n.x,n.y,Y),F.map.texture.name=B.name+".shadowMap",F.camera.updateProjectionMatrix()}r.setRenderTarget(F.map),r.clear();let G=F.getViewportCount();for(let Y=0;Y<G;Y++){let J=F.getViewport(Y);o.set(a.x*J.x,a.y*J.y,a.x*J.z,a.y*J.w),I.viewport(o),F.updateMatrices(B,Y),i=F.getFrustum(),x(w,T,F.camera,B,this.type)}F.isPointLightShadow!==!0&&this.type===vc&&_(F,T),F.needsUpdate=!1}v=this.type,m.needsUpdate=!1,r.setRenderTarget(C,b,E)};function _(S,w){let T=e.update(g);h.defines.VSM_SAMPLES!==S.blurSamples&&(h.defines.VSM_SAMPLES=S.blurSamples,p.defines.VSM_SAMPLES=S.blurSamples,h.needsUpdate=!0,p.needsUpdate=!0),S.mapPass===null&&(S.mapPass=new Sc(n.x,n.y)),h.uniforms.shadow_pass.value=S.map.texture,h.uniforms.resolution.value=S.mapSize,h.uniforms.radius.value=S.radius,r.setRenderTarget(S.mapPass),r.clear(),r.renderBufferDirect(w,null,T,h,g,null),p.uniforms.shadow_pass.value=S.mapPass.texture,p.uniforms.resolution.value=S.mapSize,p.uniforms.radius.value=S.radius,r.setRenderTarget(S.map),r.clear(),r.renderBufferDirect(w,null,T,p,g,null)}function y(S,w,T,C){let b=null,E=T.isPointLight===!0?S.customDistanceMaterial:S.customDepthMaterial;if(E!==void 0)b=E;else if(b=T.isPointLight===!0?l:s,r.localClippingEnabled&&w.clipShadows===!0&&Array.isArray(w.clippingPlanes)&&w.clippingPlanes.length!==0||w.displacementMap&&w.displacementScale!==0||w.alphaMap&&w.alphaTest>0||w.map&&w.alphaTest>0){let I=b.uuid,R=w.uuid,A=u[I];A===void 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R=e.update(S),A=S.material;if(Array.isArray(A)){let D=R.groups;for(let U=0,B=D.length;U<B;U++){let F=D[U],k=A[F.materialIndex];if(k&&k.visible){let G=y(S,k,C,b);S.onBeforeShadow(r,S,w,T,R,G,F),r.renderBufferDirect(T,null,R,G,S,F),S.onAfterShadow(r,S,w,T,R,G,F)}}}else if(A.visible){let D=y(S,A,C,b);S.onBeforeShadow(r,S,w,T,R,D,null),r.renderBufferDirect(T,null,R,D,S,null),S.onAfterShadow(r,S,w,T,R,D,null)}}let I=S.children;for(let R=0,A=I.length;R<A;R++)x(I[R],w,T,C,b)}function M(S){S.target.removeEventListener("dispose",M);for(let T in u){let C=u[T],b=S.target.uuid;b in C&&(C[b].dispose(),delete C[b])}}}function BUe(r,e,t){let i=t.isWebGL2;function n(){let X=!1,Te=new Pr,te=null,Me=new 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xt=Te[Me].image[te].image;st?kt&&t.texSubImage2D(r.TEXTURE_CUBE_MAP_POSITIVE_X+te,Me+1,0,0,xt.width,xt.height,ze,we,xt.data):t.texImage2D(r.TEXTURE_CUBE_MAP_POSITIVE_X+te,Me+1,Ie,xt.width,xt.height,0,ze,we,xt.data)}}else{st?kt&&t.texSubImage2D(r.TEXTURE_CUBE_MAP_POSITIVE_X+te,0,0,0,ze,we,$[te]):t.texImage2D(r.TEXTURE_CUBE_MAP_POSITIVE_X+te,0,Ie,ze,we,$[te]);for(let Me=0;Me<Te.length;Me++){let Pe=Te[Me];st?kt&&t.texSubImage2D(r.TEXTURE_CUBE_MAP_POSITIVE_X+te,Me+1,0,0,ze,we,Pe.image[te]):t.texImage2D(r.TEXTURE_CUBE_MAP_POSITIVE_X+te,Me+1,Ie,ze,we,Pe.image[te])}}}y(L,Xe)&&x(r.TEXTURE_CUBE_MAP),he.__version=me.version,L.onUpdate&&L.onUpdate(L)}z.__version=L.version}function ue(z,L,ne,le,me,he){let et=a.convert(ne.format,ne.colorSpace),Ke=a.convert(ne.type),Se=M(ne.internalFormat,et,Ke,ne.colorSpace);if(!i.get(L).__hasExternalTextures){let nt=Math.max(1,L.width>>he),$=Math.max(1,L.height>>he);me===r.TEXTURE_3D||me===r.TEXTURE_2D_ARRAY?t.texImage3D(me,he,Se,nt,$,L.depth,0,et,Ke,null):t.texImage2D(me,he,Se,nt,$,0,et,Ke,null)}t.bindFramebuffer(r.FRAMEBUFFER,z),Ue(L)?l.framebufferTexture2DMultisampleEXT(r.FRAMEBUFFER,le,me,i.get(ne).__webglTexture,0,Le(L)):(me===r.TEXTURE_2D||me>=r.TEXTURE_CUBE_MAP_POSITIVE_X&&me<=r.TEXTURE_CUBE_MAP_NEGATIVE_Z)&&r.framebufferTexture2D(r.FRAMEBUFFER,le,me,i.get(ne).__webglTexture,he),t.bindFramebuffer(r.FRAMEBUFFER,null)}function se(z,L,ne){if(r.bindRenderbuffer(r.RENDERBUFFER,z),L.depthBuffer&&!L.stencilBuffer){let le=s===!0?r.DEPTH_COMPONENT24:r.DEPTH_COMPONENT16;if(ne||Ue(L)){let me=L.depthTexture;me&&me.isDepthTexture&&(me.type===hu?le=r.DEPTH_COMPONENT32F:me.type===Ph&&(le=r.DEPTH_COMPONENT24));let he=Le(L);Ue(L)?l.renderbufferStorageMultisampleEXT(r.RENDERBUFFER,he,le,L.width,L.height):r.renderbufferStorageMultisample(r.RENDERBUFFER,he,le,L.width,L.height)}else 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he=le[me],et=a.convert(he.format,he.colorSpace),Ke=a.convert(he.type),Se=M(he.internalFormat,et,Ke,he.colorSpace),Ae=Le(L);ne&&Ue(L)===!1?r.renderbufferStorageMultisample(r.RENDERBUFFER,Ae,Se,L.width,L.height):Ue(L)?l.renderbufferStorageMultisampleEXT(r.RENDERBUFFER,Ae,Se,L.width,L.height):r.renderbufferStorage(r.RENDERBUFFER,Se,L.width,L.height)}}r.bindRenderbuffer(r.RENDERBUFFER,null)}function Ee(z,L){if(L&&L.isWebGLCubeRenderTarget)throw new Error("Depth Texture with cube render targets is not supported");if(t.bindFramebuffer(r.FRAMEBUFFER,z),!(L.depthTexture&&L.depthTexture.isDepthTexture))throw new Error("renderTarget.depthTexture must be an instance of THREE.DepthTexture");(!i.get(L.depthTexture).__webglTexture||L.depthTexture.image.width!==L.width||L.depthTexture.image.height!==L.height)&&(L.depthTexture.image.width=L.width,L.depthTexture.image.height=L.height,L.depthTexture.needsUpdate=!0),B(L.depthTexture,0);let le=i.get(L.depthTexture).__webglTexture,me=Le(L);if(L.depthTexture.format===pm)Ue(L)?l.framebufferTexture2DMultisampleEXT(r.FRAMEBUFFER,r.DEPTH_ATTACHMENT,r.TEXTURE_2D,le,0,me):r.framebufferTexture2D(r.FRAMEBUFFER,r.DEPTH_ATTACHMENT,r.TEXTURE_2D,le,0);else if(L.depthTexture.format===f0)Ue(L)?l.framebufferTexture2DMultisampleEXT(r.FRAMEBUFFER,r.DEPTH_STENCIL_ATTACHMENT,r.TEXTURE_2D,le,0,me):r.framebufferTexture2D(r.FRAMEBUFFER,r.DEPTH_STENCIL_ATTACHMENT,r.TEXTURE_2D,le,0);else throw new Error("Unknown depthTexture format")}function q(z){let L=i.get(z),ne=z.isWebGLCubeRenderTarget===!0;if(z.depthTexture&&!L.__autoAllocateDepthBuffer){if(ne)throw new Error("target.depthTexture not supported in Cube render targets");Ee(L.__webglFramebuffer,z)}else if(ne){L.__webglDepthbuffer=[];for(let le=0;le<6;le++)t.bindFramebuffer(r.FRAMEBUFFER,L.__webglFramebuffer[le]),L.__webglDepthbuffer[le]=r.createRenderbuffer(),se(L.__webglDepthbuffer[le],z,!1)}else t.bindFramebuffer(r.FRAMEBUFFER,L.__webglFramebuffer),L.__webglDepthbuffer=r.createRenderbuffer(),se(L.__webglDepthbuffer,z,!1);t.bindFramebuffer(r.FRAMEBUFFER,null)}function H(z,L,ne){let le=i.get(z);L!==void 0&&ue(le.__webglFramebuffer,z,z.texture,r.COLOR_ATTACHMENT0,r.TEXTURE_2D,0),ne!==void 0&&q(z)}function We(z){let L=z.texture,ne=i.get(z),le=i.get(L);z.addEventListener("dispose",C);let me=z.textures,he=z.isWebGLCubeRenderTarget===!0,et=me.length>1,Ke=v(z)||s;if(et||(le.__webglTexture===void 0&&(le.__webglTexture=r.createTexture()),le.__version=L.version,o.memory.textures++),he){ne.__webglFramebuffer=[];for(let Se=0;Se<6;Se++)if(s&&L.mipmaps&&L.mipmaps.length>0){ne.__webglFramebuffer[Se]=[];for(let Ae=0;Ae<L.mipmaps.length;Ae++)ne.__webglFramebuffer[Se][Ae]=r.createFramebuffer()}else ne.__webglFramebuffer[Se]=r.createFramebuffer()}else{if(s&&L.mipmaps&&L.mipmaps.length>0){ne.__webglFramebuffer=[];for(let 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nt=a.convert(Ae.format,Ae.colorSpace),$=a.convert(Ae.type),it=M(Ae.internalFormat,nt,$,Ae.colorSpace,z.isXRRenderTarget===!0),Xe=Le(z);r.renderbufferStorageMultisample(r.RENDERBUFFER,Xe,it,z.width,z.height),r.framebufferRenderbuffer(r.FRAMEBUFFER,r.COLOR_ATTACHMENT0+Se,r.RENDERBUFFER,ne.__webglColorRenderbuffer[Se])}r.bindRenderbuffer(r.RENDERBUFFER,null),z.depthBuffer&&(ne.__webglDepthRenderbuffer=r.createRenderbuffer(),se(ne.__webglDepthRenderbuffer,z,!0)),t.bindFramebuffer(r.FRAMEBUFFER,null)}}if(he){t.bindTexture(r.TEXTURE_CUBE_MAP,le.__webglTexture),V(r.TEXTURE_CUBE_MAP,L,Ke);for(let Se=0;Se<6;Se++)if(s&&L.mipmaps&&L.mipmaps.length>0)for(let Ae=0;Ae<L.mipmaps.length;Ae++)ue(ne.__webglFramebuffer[Se][Ae],z,L,r.COLOR_ATTACHMENT0,r.TEXTURE_CUBE_MAP_POSITIVE_X+Se,Ae);else ue(ne.__webglFramebuffer[Se],z,L,r.COLOR_ATTACHMENT0,r.TEXTURE_CUBE_MAP_POSITIVE_X+Se,0);y(L,Ke)&&x(r.TEXTURE_CUBE_MAP),t.unbindTexture()}else if(et){for(let Se=0,Ae=me.length;Se<Ae;Se++){let nt=me[Se],$=i.get(nt);t.bindTexture(r.TEXTURE_2D,$.__webglTexture),V(r.TEXTURE_2D,nt,Ke),ue(ne.__webglFramebuffer,z,nt,r.COLOR_ATTACHMENT0+Se,r.TEXTURE_2D,0),y(nt,Ke)&&x(r.TEXTURE_2D)}t.unbindTexture()}else{let Se=r.TEXTURE_2D;if((z.isWebGL3DRenderTarget||z.isWebGLArrayRenderTarget)&&(s?Se=z.isWebGL3DRenderTarget?r.TEXTURE_3D:r.TEXTURE_2D_ARRAY:console.error("THREE.WebGLTextures: THREE.Data3DTexture and THREE.DataArrayTexture only supported with WebGL2.")),t.bindTexture(Se,le.__webglTexture),V(Se,L,Ke),s&&L.mipmaps&&L.mipmaps.length>0)for(let Ae=0;Ae<L.mipmaps.length;Ae++)ue(ne.__webglFramebuffer[Ae],z,L,r.COLOR_ATTACHMENT0,Se,Ae);else ue(ne.__webglFramebuffer,z,L,r.COLOR_ATTACHMENT0,Se,0);y(L,Ke)&&x(Se),t.unbindTexture()}z.depthBuffer&&q(z)}function _e(z){let L=v(z)||s,ne=z.textures;for(let le=0,me=ne.length;le<me;le++){let he=ne[le];if(y(he,L)){let et=z.isWebGLCubeRenderTarget?r.TEXTURE_CUBE_MAP:r.TEXTURE_2D,Ke=i.get(he).__webglTexture;t.bindTexture(et,Ke),x(et),t.unbindTexture()}}}function xe(z){if(s&&z.samples>0&&Ue(z)===!1){let L=z.textures,ne=z.width,le=z.height,me=r.COLOR_BUFFER_BIT,he=[],et=z.stencilBuffer?r.DEPTH_STENCIL_ATTACHMENT:r.DEPTH_ATTACHMENT,Ke=i.get(z),Se=L.length>1;if(Se)for(let Ae=0;Ae<L.length;Ae++)t.bindFramebuffer(r.FRAMEBUFFER,Ke.__webglMultisampledFramebuffer),r.framebufferRenderbuffer(r.FRAMEBUFFER,r.COLOR_ATTACHMENT0+Ae,r.RENDERBUFFER,null),t.bindFramebuffer(r.FRAMEBUFFER,Ke.__webglFramebuffer),r.framebufferTexture2D(r.DRAW_FRAMEBUFFER,r.COLOR_ATTACHMENT0+Ae,r.TEXTURE_2D,null,0);t.bindFramebuffer(r.READ_FRAMEBUFFER,Ke.__webglMultisampledFramebuffer),t.bindFramebuffer(r.DRAW_FRAMEBUFFER,Ke.__webglFramebuffer);for(let Ae=0;Ae<L.length;Ae++){he.push(r.COLOR_ATTACHMENT0+Ae),z.depthBuffer&&he.push(et);let nt=Ke.__ignoreDepthValues!==void 0?Ke.__ignoreDepthValues:!1;if(nt===!1&&(z.depthBuffer&&(me|=r.DEPTH_BUFFER_BIT),z.stencilBuffer&&(me|=r.STENCIL_BUFFER_BIT)),Se&&r.framebufferRenderbuffer(r.READ_FRAMEBUFFER,r.COLOR_ATTACHMENT0,r.RENDERBUFFER,Ke.__webglColorRenderbuffer[Ae]),nt===!0&&(r.invalidateFramebuffer(r.READ_FRAMEBUFFER,[et]),r.invalidateFramebuffer(r.DRAW_FRAMEBUFFER,[et])),Se){let $=i.get(L[Ae]).__webglTexture;r.framebufferTexture2D(r.DRAW_FRAMEBUFFER,r.COLOR_ATTACHMENT0,r.TEXTURE_2D,$,0)}r.blitFramebuffer(0,0,ne,le,0,0,ne,le,me,r.NEAREST),u&&r.invalidateFramebuffer(r.READ_FRAMEBUFFER,he)}if(t.bindFramebuffer(r.READ_FRAMEBUFFER,null),t.bindFramebuffer(r.DRAW_FRAMEBUFFER,null),Se)for(let Ae=0;Ae<L.length;Ae++){t.bindFramebuffer(r.FRAMEBUFFER,Ke.__webglMultisampledFramebuffer),r.framebufferRenderbuffer(r.FRAMEBUFFER,r.COLOR_ATTACHMENT0+Ae,r.RENDERBUFFER,Ke.__webglColorRenderbuffer[Ae]);let nt=i.get(L[Ae]).__webglTexture;t.bindFramebuffer(r.FRAMEBUFFER,Ke.__webglFramebuffer),r.framebufferTexture2D(r.DRAW_FRAMEBUFFER,r.COLOR_ATTACHMENT0+Ae,r.TEXTURE_2D,nt,0)}t.bindFramebuffer(r.DRAW_FRAMEBUFFER,Ke.__webglMultisampledFramebuffer)}}function Le(z){return Math.min(n.maxSamples,z.samples)}function Ue(z){let L=i.get(z);return s&&z.samples>0&&e.has("WEBGL_multisampled_render_to_texture")===!0&&L.__useRenderToTexture!==!1}function Ne(z){let L=o.render.frame;f.get(z)!==L&&(f.set(z,L),z.update())}function Ve(z,L){let ne=z.colorSpace,le=z.format,me=z.type;return z.isCompressedTexture===!0||z.isVideoTexture===!0||z.format===ek||ne!==Hh&&ne!==Lh&&(Jr.getTransfer(ne)===ai?s===!1?e.has("EXT_sRGB")===!0&&le===As?(z.format=ek,z.minFilter=ao,z.generateMipmaps=!1):L=lR.sRGBToLinear(L):(le!==As||me!==Nh)&&console.warn("THREE.WebGLTextures: sRGB encoded textures have to use RGBAFormat and UnsignedByteType."):console.error("THREE.WebGLTextures: Unsupported texture color space:",ne)),L}function ct(z){return typeof HTMLImageElement<"u"&&z instanceof HTMLImageElement?(c.width=z.naturalWidth||z.width,c.height=z.naturalHeight||z.height):typeof VideoFrame<"u"&&z instanceof VideoFrame?(c.width=z.displayWidth,c.height=z.displayHeight):(c.width=z.width,c.height=z.height),c}this.allocateTextureUnit=D,this.resetTextureUnits=A,this.setTexture2D=B,this.setTexture2DArray=F,this.setTexture3D=k,this.setTextureCube=G,this.rebindTextures=H,this.setupRenderTarget=We,this.updateRenderTargetMipmap=_e,this.updateMultisampleRenderTarget=xe,this.setupDepthRenderbuffer=q,this.setupFrameBufferTexture=ue,this.useMultisampledRTT=Ue}function VUe(r,e,t){let i=t.isWebGL2;function n(a,o=Lh){let s,l=Jr.getTransfer(o);if(a===Nh)return r.UNSIGNED_BYTE;if(a===qoe)return r.UNSIGNED_SHORT_4_4_4_4;if(a===Zoe)return r.UNSIGNED_SHORT_5_5_5_1;if(a===gPe)return r.BYTE;if(a===yPe)return r.SHORT;if(a===Nk)return r.UNSIGNED_SHORT;if(a===Yoe)return r.INT;if(a===Ph)return r.UNSIGNED_INT;if(a===hu)return r.FLOAT;if(a===PM)return i?r.HALF_FLOAT:(s=e.get("OES_texture_half_float"),s!==null?s.HALF_FLOAT_OES:null);if(a===_Pe)return r.ALPHA;if(a===As)return r.RGBA;if(a===xPe)return r.LUMINANCE;if(a===SPe)return r.LUMINANCE_ALPHA;if(a===pm)return r.DEPTH_COMPONENT;if(a===f0)return r.DEPTH_STENCIL;if(a===ek)return s=e.get("EXT_sRGB"),s!==null?s.SRGB_ALPHA_EXT:null;if(a===MPe)return r.RED;if(a===joe)return r.RED_INTEGER;if(a===bPe)return r.RG;if(a===Koe)return r.RG_INTEGER;if(a===Joe)return r.RGBA_INTEGER;if(a===mB||a===vB||a===gB||a===yB)if(l===ai)if(s=e.get("WEBGL_compressed_texture_s3tc_srgb"),s!==null){if(a===mB)return s.COMPRESSED_SRGB_S3TC_DXT1_EXT;if(a===vB)return s.COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT;if(a===gB)return s.COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT;if(a===yB)return s.COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT}else return null;else if(s=e.get("WEBGL_compressed_texture_s3tc"),s!==null){if(a===mB)return s.COMPRESSED_RGB_S3TC_DXT1_EXT;if(a===vB)return s.COMPRESSED_RGBA_S3TC_DXT1_EXT;if(a===gB)return s.COMPRESSED_RGBA_S3TC_DXT3_EXT;if(a===yB)return s.COMPRESSED_RGBA_S3TC_DXT5_EXT}else return null;if(a===hae||a===pae||a===dae||a===mae)if(s=e.get("WEBGL_compressed_texture_pvrtc"),s!==null){if(a===hae)return s.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;if(a===pae)return s.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;if(a===dae)return s.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;if(a===mae)return s.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG}else return null;if(a===$oe)return s=e.get("WEBGL_compressed_texture_etc1"),s!==null?s.COMPRESSED_RGB_ETC1_WEBGL:null;if(a===vae||a===gae)if(s=e.get("WEBGL_compressed_texture_etc"),s!==null){if(a===vae)return l===ai?s.COMPRESSED_SRGB8_ETC2:s.COMPRESSED_RGB8_ETC2;if(a===gae)return l===ai?s.COMPRESSED_SRGB8_ALPHA8_ETC2_EAC:s.COMPRESSED_RGBA8_ETC2_EAC}else return null;if(a===yae||a===_ae||a===xae||a===Sae||a===Mae||a===bae||a===wae||a===Tae||a===Eae||a===Aae||a===Cae||a===Rae||a===Lae||a===Pae)if(s=e.get("WEBGL_compressed_texture_astc"),s!==null){if(a===yae)return l===ai?s.COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR:s.COMPRESSED_RGBA_ASTC_4x4_KHR;if(a===_ae)return l===ai?s.COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR:s.COMPRESSED_RGBA_ASTC_5x4_KHR;if(a===xae)return l===ai?s.COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR:s.COMPRESSED_RGBA_ASTC_5x5_KHR;if(a===Sae)return l===ai?s.COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR:s.COMPRESSED_RGBA_ASTC_6x5_KHR;if(a===Mae)return l===ai?s.COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR:s.COMPRESSED_RGBA_ASTC_6x6_KHR;if(a===bae)return l===ai?s.COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR:s.COMPRESSED_RGBA_ASTC_8x5_KHR;if(a===wae)return l===ai?s.COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR:s.COMPRESSED_RGBA_ASTC_8x6_KHR;if(a===Tae)return l===ai?s.COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR:s.COMPRESSED_RGBA_ASTC_8x8_KHR;if(a===Eae)return l===ai?s.COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR:s.COMPRESSED_RGBA_ASTC_10x5_KHR;if(a===Aae)return l===ai?s.COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR:s.COMPRESSED_RGBA_ASTC_10x6_KHR;if(a===Cae)return l===ai?s.COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR:s.COMPRESSED_RGBA_ASTC_10x8_KHR;if(a===Rae)return l===ai?s.COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR:s.COMPRESSED_RGBA_ASTC_10x10_KHR;if(a===Lae)return l===ai?s.COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR:s.COMPRESSED_RGBA_ASTC_12x10_KHR;if(a===Pae)return l===ai?s.COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR:s.COMPRESSED_RGBA_ASTC_12x12_KHR}else return null;if(a===_B||a===Dae||a===Iae)if(s=e.get("EXT_texture_compression_bptc"),s!==null){if(a===_B)return l===ai?s.COMPRESSED_SRGB_ALPHA_BPTC_UNORM_EXT:s.COMPRESSED_RGBA_BPTC_UNORM_EXT;if(a===Dae)return s.COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT;if(a===Iae)return s.COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT}else return null;if(a===wPe||a===Nae||a===Uae||a===Oae)if(s=e.get("EXT_texture_compression_rgtc"),s!==null){if(a===_B)return s.COMPRESSED_RED_RGTC1_EXT;if(a===Nae)return s.COMPRESSED_SIGNED_RED_RGTC1_EXT;if(a===Uae)return s.COMPRESSED_RED_GREEN_RGTC2_EXT;if(a===Oae)return s.COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT}else return null;return a===hm?i?r.UNSIGNED_INT_24_8:(s=e.get("WEBGL_depth_texture"),s!==null?s.UNSIGNED_INT_24_8_WEBGL:null):r[a]!==void 0?r[a]:null}return{convert:n}}var dk=class extends Nn{constructor(e=[]){super(),this.isArrayCamera=!0,this.cameras=e}},xc=class extends ia{constructor(){super(),this.isGroup=!0,this.type="Group"}},GUe={type:"move"},RM=class{constructor(){this._targetRay=null,this._grip=null,this._hand=null}getHandSpace(){return this._hand===null&&(this._hand=new xc,this._hand.matrixAutoUpdate=!1,this._hand.visible=!1,this._hand.joints={},this._hand.inputState={pinching:!1}),this._hand}getTargetRaySpace(){return this._targetRay===null&&(this._targetRay=new xc,this._targetRay.matrixAutoUpdate=!1,this._targetRay.visible=!1,this._targetRay.hasLinearVelocity=!1,this._targetRay.linearVelocity=new ye,this._targetRay.hasAngularVelocity=!1,this._targetRay.angularVelocity=new ye),this._targetRay}getGripSpace(){return this._grip===null&&(this._grip=new xc,this._grip.matrixAutoUpdate=!1,this._grip.visible=!1,this._grip.hasLinearVelocity=!1,this._grip.linearVelocity=new ye,this._grip.hasAngularVelocity=!1,this._grip.angularVelocity=new ye),this._grip}dispatchEvent(e){return this._targetRay!==null&&this._targetRay.dispatchEvent(e),this._grip!==null&&this._grip.dispatchEvent(e),this._hand!==null&&this._hand.dispatchEvent(e),this}connect(e){if(e&&e.hand){let t=this._hand;if(t)for(let i of e.hand.values())this._getHandJoint(t,i)}return this.dispatchEvent({type:"connected",data:e}),this}disconnect(e){return this.dispatchEvent({type:"disconnected",data:e}),this._targetRay!==null&&(this._targetRay.visible=!1),this._grip!==null&&(this._grip.visible=!1),this._hand!==null&&(this._hand.visible=!1),this}update(e,t,i){let n=null,a=null,o=null,s=this._targetRay,l=this._grip,u=this._hand;if(e&&t.session.visibilityState!=="visible-blurred"){if(u&&e.hand){o=!0;for(let g of e.hand.values()){let m=t.getJointPose(g,i),v=this._getHandJoint(u,g);m!==null&&(v.matrix.fromArray(m.transform.matrix),v.matrix.decompose(v.position,v.rotation,v.scale),v.matrixWorldNeedsUpdate=!0,v.jointRadius=m.radius),v.visible=m!==null}let c=u.joints["index-finger-tip"],f=u.joints["thumb-tip"],h=c.position.distanceTo(f.position),p=.02,d=.005;u.inputState.pinching&&h>p+d?(u.inputState.pinching=!1,this.dispatchEvent({type:"pinchend",handedness:e.handedness,target:this})):!u.inputState.pinching&&h<=p-d&&(u.inputState.pinching=!0,this.dispatchEvent({type:"pinchstart",handedness:e.handedness,target:this}))}else l!==null&&e.gripSpace&&(a=t.getPose(e.gripSpace,i),a!==null&&(l.matrix.fromArray(a.transform.matrix),l.matrix.decompose(l.position,l.rotation,l.scale),l.matrixWorldNeedsUpdate=!0,a.linearVelocity?(l.hasLinearVelocity=!0,l.linearVelocity.copy(a.linearVelocity)):l.hasLinearVelocity=!1,a.angularVelocity?(l.hasAngularVelocity=!0,l.angularVelocity.copy(a.angularVelocity)):l.hasAngularVelocity=!1));s!==null&&(n=t.getPose(e.targetRaySpace,i),n===null&&a!==null&&(n=a),n!==null&&(s.matrix.fromArray(n.transform.matrix),s.matrix.decompose(s.position,s.rotation,s.scale),s.matrixWorldNeedsUpdate=!0,n.linearVelocity?(s.hasLinearVelocity=!0,s.linearVelocity.copy(n.linearVelocity)):s.hasLinearVelocity=!1,n.angularVelocity?(s.hasAngularVelocity=!0,s.angularVelocity.copy(n.angularVelocity)):s.hasAngularVelocity=!1,this.dispatchEvent(GUe)))}return s!==null&&(s.visible=n!==null),l!==null&&(l.visible=a!==null),u!==null&&(u.visible=o!==null),this}_getHandJoint(e,t){if(e.joints[t.jointName]===void 0){let i=new xc;i.matrixAutoUpdate=!1,i.visible=!1,e.joints[t.jointName]=i,e.add(i)}return e.joints[t.jointName]}},HUe=`
- void main() {
-
- gl_Position = vec4( position, 1.0 );
-
- }`,WUe=`
- uniform sampler2DArray depthColor;
- uniform float depthWidth;
- uniform float depthHeight;
-
- void main() {
-
- vec2 coord = vec2( gl_FragCoord.x / depthWidth, gl_FragCoord.y / depthHeight );
-
- if ( coord.x >= 1.0 ) {
-
- gl_FragDepthEXT = texture( depthColor, vec3( coord.x - 1.0, coord.y, 1 ) ).r;
-
- } else {
-
- gl_FragDepthEXT = texture( depthColor, vec3( coord.x, coord.y, 0 ) ).r;
-
- }
-
- }`,mk=class{constructor(){this.texture=null,this.mesh=null,this.depthNear=0,this.depthFar=0}init(e,t,i){if(this.texture===null){let n=new Vo,a=e.properties.get(n);a.__webglTexture=t.texture,(t.depthNear!=i.depthNear||t.depthFar!=i.depthFar)&&(this.depthNear=t.depthNear,this.depthFar=t.depthFar),this.texture=n}}render(e,t){if(this.texture!==null){if(this.mesh===null){let i=t.cameras[0].viewport,n=new pu({extensions:{fragDepth:!0},vertexShader:HUe,fragmentShader:WUe,uniforms:{depthColor:{value:this.texture},depthWidth:{value:i.z},depthHeight:{value:i.w}}});this.mesh=new so(new vR(20,20),n)}e.render(this.mesh,t)}}reset(){this.texture=null,this.mesh=null}},vk=class extends Oh{constructor(e,t){super();let i=this,n=null,a=1,o=null,s="local-floor",l=1,u=null,c=null,f=null,h=null,p=null,d=null,g=new mk,m=t.getContextAttributes(),v=null,_=null,y=[],x=[],M=new yr,S=null,w=new Nn;w.layers.enable(1),w.viewport=new Pr;let T=new Nn;T.layers.enable(2),T.viewport=new Pr;let C=[w,T],b=new dk;b.layers.enable(1),b.layers.enable(2);let E=null,I=null;this.cameraAutoUpdate=!0,this.enabled=!1,this.isPresenting=!1,this.getController=function(V){let K=y[V];return K===void 0&&(K=new RM,y[V]=K),K.getTargetRaySpace()},this.getControllerGrip=function(V){let K=y[V];return K===void 0&&(K=new RM,y[V]=K),K.getGripSpace()},this.getHand=function(V){let K=y[V];return K===void 0&&(K=new RM,y[V]=K),K.getHandSpace()};function R(V){let K=x.indexOf(V.inputSource);if(K===-1)return;let ae=y[K];ae!==void 0&&(ae.update(V.inputSource,V.frame,u||o),ae.dispatchEvent({type:V.type,data:V.inputSource}))}function A(){n.removeEventListener("select",R),n.removeEventListener("selectstart",R),n.removeEventListener("selectend",R),n.removeEventListener("squeeze",R),n.removeEventListener("squeezestart",R),n.removeEventListener("squeezeend",R),n.removeEventListener("end",A),n.removeEventListener("inputsourceschange",D);for(let V=0;V<y.length;V++){let K=x[V];K!==null&&(x[V]=null,y[V].disconnect(K))}E=null,I=null,g.reset(),e.setRenderTarget(v),p=null,h=null,f=null,n=null,_=null,Q.stop(),i.isPresenting=!1,e.setPixelRatio(S),e.setSize(M.width,M.height,!1),i.dispatchEvent({type:"sessionend"})}this.setFramebufferScaleFactor=function(V){a=V,i.isPresenting===!0&&console.warn("THREE.WebXRManager: Cannot change framebuffer scale while presenting.")},this.setReferenceSpaceType=function(V){s=V,i.isPresenting===!0&&console.warn("THREE.WebXRManager: Cannot change reference space type while presenting.")},this.getReferenceSpace=function(){return u||o},this.setReferenceSpace=function(V){u=V},this.getBaseLayer=function(){return h!==null?h:p},this.getBinding=function(){return f},this.getFrame=function(){return d},this.getSession=function(){return n},this.setSession=function(V){return 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K=null,ae=null,ve=null;m.depth&&(ve=m.stencil?t.DEPTH24_STENCIL8:t.DEPTH_COMPONENT24,K=m.stencil?f0:pm,ae=m.stencil?hm:Ph);let ue={colorFormat:t.RGBA8,depthFormat:ve,scaleFactor:a};f=new XRWebGLBinding(n,t),h=f.createProjectionLayer(ue),n.updateRenderState({layers:[h]}),e.setPixelRatio(1),e.setSize(h.textureWidth,h.textureHeight,!1),_=new Sc(h.textureWidth,h.textureHeight,{format:As,type:Nh,depthTexture:new yR(h.textureWidth,h.textureHeight,ae,void 0,void 0,void 0,void 0,void 0,void 0,K),stencilBuffer:m.stencil,colorSpace:e.outputColorSpace,samples:m.antialias?4:0});let se=e.properties.get(_);se.__ignoreDepthValues=h.ignoreDepthValues}_.isXRRenderTarget=!0,this.setFoveation(l),u=null,o=yield n.requestReferenceSpace(s),Q.setContext(n),Q.start(),i.isPresenting=!0,i.dispatchEvent({type:"sessionstart"})}})},this.getEnvironmentBlendMode=function(){if(n!==null)return n.environmentBlendMode};function D(V){for(let K=0;K<V.removed.length;K++){let 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ie|=H.COLOR_BUFFER_BIT}j&&(ie|=H.DEPTH_BUFFER_BIT),re&&(ie|=H.STENCIL_BUFFER_BIT,this.state.buffers.stencil.setMask(4294967295)),H.clear(ie)},this.clearColor=function(){this.clear(!0,!1,!1)},this.clearDepth=function(){this.clear(!1,!0,!1)},this.clearStencil=function(){this.clear(!1,!1,!0)},this.dispose=function(){t.removeEventListener("webglcontextlost",kt,!1),t.removeEventListener("webglcontextrestored",X,!1),t.removeEventListener("webglcontextcreationerror",Te,!1),et.dispose(),Ke.dispose(),Ne.dispose(),ct.dispose(),z.dispose(),le.dispose(),we.dispose(),Ie.dispose(),me.dispose(),Je.dispose(),Je.removeEventListener("sessionstart",Zr),Je.removeEventListener("sessionend",Vt),ae&&(ae.dispose(),ae=null),Dr.stop()};function kt(O){O.preventDefault(),console.log("THREE.WebGLRenderer: Context Lost."),x=!0}function X(){console.log("THREE.WebGLRenderer: Context Restored."),x=!1;let 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at,wt=it;if(ce!==null&&(at=L.get(ce),wt=Xe,wt.setIndex(at)),P.isMesh)ie.wireframe===!0?(Le.setLineWidth(ie.wireframeLinewidth*q()),wt.setMode(H.LINES)):wt.setMode(H.TRIANGLES);else if(P.isLine){let je=ie.linewidth;je===void 0&&(je=1),Le.setLineWidth(je*q()),P.isLineSegments?wt.setMode(H.LINES):P.isLineLoop?wt.setMode(H.LINE_LOOP):wt.setMode(H.LINE_STRIP)}else P.isPoints?wt.setMode(H.POINTS):P.isSprite&&wt.setMode(H.TRIANGLES);if(P.isBatchedMesh)wt.renderMultiDraw(P._multiDrawStarts,P._multiDrawCounts,P._multiDrawCount);else if(P.isInstancedMesh)wt.renderInstances(pt,$e,P.count);else if(re.isInstancedBufferGeometry){let je=re._maxInstanceCount!==void 0?re._maxInstanceCount:1/0,mi=Math.min(re.instanceCount,je);wt.renderInstances(pt,$e,mi)}else wt.render(pt,$e)};function xt(O,j,re){O.transparent===!0&&O.side===yc&&O.forceSinglePass===!1?(O.side=lo,O.needsUpdate=!0,Go(O,j,re),O.side=Uh,O.needsUpdate=!0,Go(O,j,re),O.side=yc):Go(O,j,re)}this.compile=function(O,j,re=null){re===null&&(re=O),m=Ke.get(re),m.init(),_.push(m),re.traverseVisible(function(P){P.isLight&&P.layers.test(j.layers)&&(m.pushLight(P),P.castShadow&&m.pushShadow(P))}),O!==re&&O.traverseVisible(function(P){P.isLight&&P.layers.test(j.layers)&&(m.pushLight(P),P.castShadow&&m.pushShadow(P))}),m.setupLights(y._useLegacyLights);let ie=new Set;return O.traverse(function(P){let W=P.material;if(W)if(Array.isArray(W))for(let ee=0;ee<W.length;ee++){let ge=W[ee];xt(ge,re,P),ie.add(ge)}else xt(W,re,P),ie.add(W)}),_.pop(),m=null,ie},this.compileAsync=function(O,j,re=null){let ie=this.compile(O,j,re);return new Promise(P=>{function 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0?(O.boundingSphere===null&&O.computeBoundingSphere(),se.copy(O.boundingSphere.center)):(ee.boundingSphere===null&&ee.computeBoundingSphere(),se.copy(ee.boundingSphere.center)),se.applyMatrix4(O.matrixWorld).applyMatrix4(ve)),Array.isArray(ge)){let ce=ee.groups;for(let Oe=0,Ge=ce.length;Oe<Ge;Oe++){let Re=ce[Oe],pt=ge[Re.materialIndex];pt&&pt.visible&&g.push(O,ee,pt,re,se.z,Re)}}else ge.visible&&g.push(O,ee,ge,re,se.z,null)}}let W=O.children;for(let ee=0,ge=W.length;ee<ge;ee++)oi(W[ee],j,re,ie)}function Yh(O,j,re,ie){let P=O.opaque,W=O.transmissive,ee=O.transparent;m.setupLightsView(re),V===!0&&Se.setGlobalState(y.clippingPlanes,re),W.length>0&&M0(P,W,j,re),ie&&Le.viewport(b.copy(ie)),P.length>0&&Ds(P,j,re),W.length>0&&Ds(W,j,re),ee.length>0&&Ds(ee,j,re),Le.buffers.depth.setTest(!0),Le.buffers.depth.setMask(!0),Le.buffers.color.setMask(!0),Le.setPolygonOffset(!1)}function M0(O,j,re,ie){if((re.isScene===!0?re.overrideMaterial:null)!==null)return;let W=xe.isWebGL2;ae===null&&(ae=new Sc(1,1,{generateMipmaps:!0,type:_e.has("EXT_color_buffer_half_float")?PM:Nh,minFilter:fm,samples:W?4:0})),y.getDrawingBufferSize(ue),W?ae.setSize(ue.x,ue.y):ae.setSize(sR(ue.x),sR(ue.y));let ee=y.getRenderTarget();y.setRenderTarget(ae),y.getClearColor(R),A=y.getClearAlpha(),A<1&&y.setClearColor(16777215,.5),y.clear();let ge=y.toneMapping;y.toneMapping=Ih,Ds(O,re,ie),Ve.updateMultisampleRenderTarget(ae),Ve.updateRenderTargetMipmap(ae);let ce=!1;for(let Oe=0,Ge=j.length;Oe<Ge;Oe++){let Re=j[Oe],pt=Re.object,mt=Re.geometry,$e=Re.material,at=Re.group;if($e.side===yc&&pt.layers.test(ie.layers)){let wt=$e.side;$e.side=lo,$e.needsUpdate=!0,qh(pt,re,ie,mt,$e,at),$e.side=wt,$e.needsUpdate=!0,ce=!0}}ce===!0&&(Ve.updateMultisampleRenderTarget(ae),Ve.updateRenderTargetMipmap(ae)),y.setRenderTarget(ee),y.setClearColor(R,A),y.toneMapping=ge}function Ds(O,j,re){let ie=j.isScene===!0?j.overrideMaterial:null;for(let P=0,W=O.length;P<W;P++){let ee=O[P],ge=ee.object,ce=ee.geometry,Oe=ie===null?ee.material:ie,Ge=ee.group;ge.layers.test(re.layers)&&qh(ge,j,re,ce,Oe,Ge)}}function qh(O,j,re,ie,P,W){O.onBeforeRender(y,j,re,ie,P,W),O.modelViewMatrix.multiplyMatrices(re.matrixWorldInverse,O.matrixWorld),O.normalMatrix.getNormalMatrix(O.modelViewMatrix),P.onBeforeRender(y,j,re,ie,O,W),P.transparent===!0&&P.side===yc&&P.forceSinglePass===!1?(P.side=lo,P.needsUpdate=!0,y.renderBufferDirect(re,j,ie,P,O,W),P.side=Uh,P.needsUpdate=!0,y.renderBufferDirect(re,j,ie,P,O,W),P.side=yc):y.renderBufferDirect(re,j,ie,P,O,W),O.onAfterRender(y,j,re,ie,P,W)}function Go(O,j,re){j.isScene!==!0&&(j=Ee);let ie=Ne.get(O),P=m.state.lights,W=m.state.shadowsArray,ee=P.state.version,ge=me.getParameters(O,P.state,W,j,re),ce=me.getProgramCacheKey(ge),Oe=ie.programs;ie.environment=O.isMeshStandardMaterial?j.environment:null,ie.fog=j.fog,ie.envMap=(O.isMeshStandardMaterial?z:ct).get(O.envMap||ie.environment),ie.envMapRotation=ie.environment!==null&&O.envMap===null?j.environmentRotation:O.envMapRotation,Oe===void 0&&(O.addEventListener("dispose",te),Oe=new Map,ie.programs=Oe);let Ge=Oe.get(ce);if(Ge!==void 0){if(ie.currentProgram===Ge&&ie.lightsStateVersion===ee)return wc(O,ge),Ge}else ge.uniforms=me.getUniforms(O),O.onBuild(re,ge,y),O.onBeforeCompile(ge,y),Ge=me.acquireProgram(ge,ce),Oe.set(ce,Ge),ie.uniforms=ge.uniforms;let Re=ie.uniforms;return(!O.isShaderMaterial&&!O.isRawShaderMaterial||O.clipping===!0)&&(Re.clippingPlanes=Se.uniform),wc(O,ge),ie.needsLights=T0(O),ie.lightsStateVersion=ee,ie.needsLights&&(Re.ambientLightColor.value=P.state.ambient,Re.lightProbe.value=P.state.probe,Re.directionalLights.value=P.state.directional,Re.directionalLightShadows.value=P.state.directionalShadow,Re.spotLights.value=P.state.spot,Re.spotLightShadows.value=P.state.spotShadow,Re.rectAreaLights.value=P.state.rectArea,Re.ltc_1.value=P.state.rectAreaLTC1,Re.ltc_2.value=P.state.rectAreaLTC2,Re.pointLights.value=P.state.point,Re.pointLightShadows.value=P.state.pointShadow,Re.hemisphereLights.value=P.state.hemi,Re.directionalShadowMap.value=P.state.directionalShadowMap,Re.directionalShadowMatrix.value=P.state.directionalShadowMatrix,Re.spotShadowMap.value=P.state.spotShadowMap,Re.spotLightMatrix.value=P.state.spotLightMatrix,Re.spotLightMap.value=P.state.spotLightMap,Re.pointShadowMap.value=P.state.pointShadowMap,Re.pointShadowMatrix.value=P.state.pointShadowMatrix),ie.currentProgram=Ge,ie.uniformsList=null,Ge}function Zh(O){if(O.uniformsList===null){let j=O.currentProgram.getUniforms();O.uniformsList=s0.seqWithValue(j.seq,O.uniforms)}return O.uniformsList}function wc(O,j){let re=Ne.get(O);re.outputColorSpace=j.outputColorSpace,re.batching=j.batching,re.instancing=j.instancing,re.instancingColor=j.instancingColor,re.instancingMorph=j.instancingMorph,re.skinning=j.skinning,re.morphTargets=j.morphTargets,re.morphNormals=j.morphNormals,re.morphColors=j.morphColors,re.morphTargetsCount=j.morphTargetsCount,re.numClippingPlanes=j.numClippingPlanes,re.numIntersection=j.numClipIntersection,re.vertexAlphas=j.vertexAlphas,re.vertexTangents=j.vertexTangents,re.toneMapping=j.toneMapping}function b0(O,j,re,ie,P){j.isScene!==!0&&(j=Ee),Ve.resetTextureUnits();let W=j.fog,ee=ie.isMeshStandardMaterial?j.environment:null,ge=w===null?y.outputColorSpace:w.isXRRenderTarget===!0?w.texture.colorSpace:Hh,ce=(ie.isMeshStandardMaterial?z:ct).get(ie.envMap||ee),Oe=ie.vertexColors===!0&&!!re.attributes.color&&re.attributes.color.itemSize===4,Ge=!!re.attributes.tangent&&(!!ie.normalMap||ie.anisotropy>0),Re=!!re.morphAttributes.position,pt=!!re.morphAttributes.normal,mt=!!re.morphAttributes.color,$e=Ih;ie.toneMapped&&(w===null||w.isXRRenderTarget===!0)&&($e=y.toneMapping);let at=re.morphAttributes.position||re.morphAttributes.normal||re.morphAttributes.color,wt=at!==void 0?at.length:0,je=Ne.get(ie),mi=m.state.lights;if(V===!0&&(K===!0||O!==C)){let jr=O===C&&ie.id===T;Se.setState(ie,O,jr)}let Ut=!1;ie.version===je.__version?(je.needsLights&&je.lightsStateVersion!==mi.state.version||je.outputColorSpace!==ge||P.isBatchedMesh&&je.batching===!1||!P.isBatchedMesh&&je.batching===!0||P.isInstancedMesh&&je.instancing===!1||!P.isInstancedMesh&&je.instancing===!0||P.isSkinnedMesh&&je.skinning===!1||!P.isSkinnedMesh&&je.skinning===!0||P.isInstancedMesh&&je.instancingColor===!0&&P.instanceColor===null||P.isInstancedMesh&&je.instancingColor===!1&&P.instanceColor!==null||P.isInstancedMesh&&je.instancingMorph===!0&&P.morphTexture===null||P.isInstancedMesh&&je.instancingMorph===!1&&P.morphTexture!==null||je.envMap!==ce||ie.fog===!0&&je.fog!==W||je.numClippingPlanes!==void 0&&(je.numClippingPlanes!==Se.numPlanes||je.numIntersection!==Se.numIntersection)||je.vertexAlphas!==Oe||je.vertexTangents!==Ge||je.morphTargets!==Re||je.morphNormals!==pt||je.morphColors!==mt||je.toneMapping!==$e||xe.isWebGL2===!0&&je.morphTargetsCount!==wt)&&(Ut=!0):(Ut=!0,je.__version=ie.version);let Rr=je.currentProgram;Ut===!0&&(Rr=Go(ie,j,P));let Wi=!1,Mt=!1,Mi=!1,sr=Rr.getUniforms(),un=je.uniforms;if(Le.useProgram(Rr.program)&&(Wi=!0,Mt=!0,Mi=!0),ie.id!==T&&(T=ie.id,Mt=!0),Wi||C!==O){sr.setValue(H,"projectionMatrix",O.projectionMatrix),sr.setValue(H,"viewMatrix",O.matrixWorldInverse);let jr=sr.map.cameraPosition;jr!==void 0&&jr.setValue(H,se.setFromMatrixPosition(O.matrixWorld)),xe.logarithmicDepthBuffer&&sr.setValue(H,"logDepthBufFC",2/(Math.log(O.far+1)/Math.LN2)),(ie.isMeshPhongMaterial||ie.isMeshToonMaterial||ie.isMeshLambertMaterial||ie.isMeshBasicMaterial||ie.isMeshStandardMaterial||ie.isShaderMaterial)&&sr.setValue(H,"isOrthographic",O.isOrthographicCamera===!0),C!==O&&(C=O,Mt=!0,Mi=!0)}if(P.isSkinnedMesh){sr.setOptional(H,P,"bindMatrix"),sr.setOptional(H,P,"bindMatrixInverse");let jr=P.skeleton;jr&&(xe.floatVertexTextures?(jr.boneTexture===null&&jr.computeBoneTexture(),sr.setValue(H,"boneTexture",jr.boneTexture,Ve)):console.warn("THREE.WebGLRenderer: SkinnedMesh can 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With WebGL 1 OES_texture_float and vertex textures support is required."))}P.isBatchedMesh&&(sr.setOptional(H,P,"batchingTexture"),sr.setValue(H,"batchingTexture",P._matricesTexture,Ve));let mu=re.morphAttributes;if((mu.position!==void 0||mu.normal!==void 0||mu.color!==void 0&&xe.isWebGL2===!0)&&$.update(P,re,Rr),(Mt||je.receiveShadow!==P.receiveShadow)&&(je.receiveShadow=P.receiveShadow,sr.setValue(H,"receiveShadow",P.receiveShadow)),ie.isMeshGouraudMaterial&&ie.envMap!==null&&(un.envMap.value=ce,un.flipEnvMap.value=ce.isCubeTexture&&ce.isRenderTargetTexture===!1?-1:1),Mt&&(sr.setValue(H,"toneMappingExposure",y.toneMappingExposure),je.needsLights&&w0(un,Mi),W&&ie.fog===!0&&he.refreshFogUniforms(un,W),he.refreshMaterialUniforms(un,ie,B,U,ae),s0.upload(H,Zh(je),un,Ve)),ie.isShaderMaterial&&ie.uniformsNeedUpdate===!0&&(s0.upload(H,Zh(je),un,Ve),ie.uniformsNeedUpdate=!1),ie.isSpriteMaterial&&sr.setValue(H,"center",P.center),sr.setValue(H,"modelViewMatrix",P.modelViewMatrix),sr.setValue(H,"normalMatrix",P.normalMatrix),sr.setValue(H,"modelMatrix",P.matrixWorld),ie.isShaderMaterial||ie.isRawShaderMaterial){let jr=ie.uniformsGroups;for(let vu=0,jh=jr.length;vu<jh;vu++)if(xe.isWebGL2){let Kh=jr[vu];Ie.update(Kh,Rr),Ie.bind(Kh,Rr)}else console.warn("THREE.WebGLRenderer: Uniform Buffer Objects can only be used with WebGL 2.")}return Rr}function w0(O,j){O.ambientLightColor.needsUpdate=j,O.lightProbe.needsUpdate=j,O.directionalLights.needsUpdate=j,O.directionalLightShadows.needsUpdate=j,O.pointLights.needsUpdate=j,O.pointLightShadows.needsUpdate=j,O.spotLights.needsUpdate=j,O.spotLightShadows.needsUpdate=j,O.rectAreaLights.needsUpdate=j,O.hemisphereLights.needsUpdate=j}function T0(O){return O.isMeshLambertMaterial||O.isMeshToonMaterial||O.isMeshPhongMaterial||O.isMeshStandardMaterial||O.isShadowMaterial||O.isShaderMaterial&&O.lights===!0}this.getActiveCubeFace=function(){return M},this.getActiveMipmapLevel=function(){return S},this.getRenderTarget=function(){return w},this.setRenderTargetTextures=function(O,j,re){Ne.get(O.texture).__webglTexture=j,Ne.get(O.depthTexture).__webglTexture=re;let ie=Ne.get(O);ie.__hasExternalTextures=!0,ie.__autoAllocateDepthBuffer=re===void 0,ie.__autoAllocateDepthBuffer||_e.has("WEBGL_multisampled_render_to_texture")===!0&&(console.warn("THREE.WebGLRenderer: Render-to-texture extension was disabled because an external texture was provided"),ie.__useRenderToTexture=!1)},this.setRenderTargetFramebuffer=function(O,j){let re=Ne.get(O);re.__webglFramebuffer=j,re.__useDefaultFramebuffer=j===void 0},this.setRenderTarget=function(O,j=0,re=0){w=O,M=j,S=re;let ie=!0,P=null,W=!1,ee=!1;if(O){let ce=Ne.get(O);ce.__useDefaultFramebuffer!==void 0?(Le.bindFramebuffer(H.FRAMEBUFFER,null),ie=!1):ce.__webglFramebuffer===void 0?Ve.setupRenderTarget(O):ce.__hasExternalTextures&&Ve.rebindTextures(O,Ne.get(O.texture).__webglTexture,Ne.get(O.depthTexture).__webglTexture);let Oe=O.texture;(Oe.isData3DTexture||Oe.isDataArrayTexture||Oe.isCompressedArrayTexture)&&(ee=!0);let Ge=Ne.get(O).__webglFramebuffer;O.isWebGLCubeRenderTarget?(Array.isArray(Ge[j])?P=Ge[j][re]:P=Ge[j],W=!0):xe.isWebGL2&&O.samples>0&&Ve.useMultisampledRTT(O)===!1?P=Ne.get(O).__webglMultisampledFramebuffer:Array.isArray(Ge)?P=Ge[re]:P=Ge,b.copy(O.viewport),E.copy(O.scissor),I=O.scissorTest}else b.copy(G).multiplyScalar(B).floor(),E.copy(Y).multiplyScalar(B).floor(),I=J;if(Le.bindFramebuffer(H.FRAMEBUFFER,P)&&xe.drawBuffers&&ie&&Le.drawBuffers(O,P),Le.viewport(b),Le.scissor(E),Le.setScissorTest(I),W){let ce=Ne.get(O.texture);H.framebufferTexture2D(H.FRAMEBUFFER,H.COLOR_ATTACHMENT0,H.TEXTURE_CUBE_MAP_POSITIVE_X+j,ce.__webglTexture,re)}else if(ee){let ce=Ne.get(O.texture),Oe=j||0;H.framebufferTextureLayer(H.FRAMEBUFFER,H.COLOR_ATTACHMENT0,ce.__webglTexture,re||0,Oe)}T=-1},this.readRenderTargetPixels=function(O,j,re,ie,P,W,ee){if(!(O&&O.isWebGLRenderTarget)){console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");return}let ge=Ne.get(O).__webglFramebuffer;if(O.isWebGLCubeRenderTarget&&ee!==void 0&&(ge=ge[ee]),ge){Le.bindFramebuffer(H.FRAMEBUFFER,ge);try{let ce=O.texture,Oe=ce.format,Ge=ce.type;if(Oe!==As&&ze.convert(Oe)!==H.getParameter(H.IMPLEMENTATION_COLOR_READ_FORMAT)){console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.");return}let Re=Ge===PM&&(_e.has("EXT_color_buffer_half_float")||xe.isWebGL2&&_e.has("EXT_color_buffer_float"));if(Ge!==Nh&&ze.convert(Ge)!==H.getParameter(H.IMPLEMENTATION_COLOR_READ_TYPE)&&!(Ge===hu&&(xe.isWebGL2||_e.has("OES_texture_float")||_e.has("WEBGL_color_buffer_float")))&&!Re){console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.");return}j>=0&&j<=O.width-ie&&re>=0&&re<=O.height-P&&H.readPixels(j,re,ie,P,ze.convert(Oe),ze.convert(Ge),W)}finally{let ce=w!==null?Ne.get(w).__webglFramebuffer:null;Le.bindFramebuffer(H.FRAMEBUFFER,ce)}}},this.copyFramebufferToTexture=function(O,j,re=0){let ie=Math.pow(2,-re),P=Math.floor(j.image.width*ie),W=Math.floor(j.image.height*ie);Ve.setTexture2D(j,0),H.copyTexSubImage2D(H.TEXTURE_2D,re,0,0,O.x,O.y,P,W),Le.unbindTexture()},this.copyTextureToTexture=function(O,j,re,ie=0){let P=j.image.width,W=j.image.height,ee=ze.convert(re.format),ge=ze.convert(re.type);Ve.setTexture2D(re,0),H.pixelStorei(H.UNPACK_FLIP_Y_WEBGL,re.flipY),H.pixelStorei(H.UNPACK_PREMULTIPLY_ALPHA_WEBGL,re.premultiplyAlpha),H.pixelStorei(H.UNPACK_ALIGNMENT,re.unpackAlignment),j.isDataTexture?H.texSubImage2D(H.TEXTURE_2D,ie,O.x,O.y,P,W,ee,ge,j.image.data):j.isCompressedTexture?H.compressedTexSubImage2D(H.TEXTURE_2D,ie,O.x,O.y,j.mipmaps[0].width,j.mipmaps[0].height,ee,j.mipmaps[0].data):H.texSubImage2D(H.TEXTURE_2D,ie,O.x,O.y,ee,ge,j.image),ie===0&&re.generateMipmaps&&H.generateMipmap(H.TEXTURE_2D),Le.unbindTexture()},this.copyTextureToTexture3D=function(O,j,re,ie,P=0){if(y.isWebGL1Renderer){console.warn("THREE.WebGLRenderer.copyTextureToTexture3D: can only be used with WebGL2.");return}let W=Math.round(O.max.x-O.min.x),ee=Math.round(O.max.y-O.min.y),ge=O.max.z-O.min.z+1,ce=ze.convert(ie.format),Oe=ze.convert(ie.type),Ge;if(ie.isData3DTexture)Ve.setTexture3D(ie,0),Ge=H.TEXTURE_3D;else if(ie.isDataArrayTexture||ie.isCompressedArrayTexture)Ve.setTexture2DArray(ie,0),Ge=H.TEXTURE_2D_ARRAY;else{console.warn("THREE.WebGLRenderer.copyTextureToTexture3D: only supports THREE.DataTexture3D and THREE.DataTexture2DArray.");return}H.pixelStorei(H.UNPACK_FLIP_Y_WEBGL,ie.flipY),H.pixelStorei(H.UNPACK_PREMULTIPLY_ALPHA_WEBGL,ie.premultiplyAlpha),H.pixelStorei(H.UNPACK_ALIGNMENT,ie.unpackAlignment);let Re=H.getParameter(H.UNPACK_ROW_LENGTH),pt=H.getParameter(H.UNPACK_IMAGE_HEIGHT),mt=H.getParameter(H.UNPACK_SKIP_PIXELS),$e=H.getParameter(H.UNPACK_SKIP_ROWS),at=H.getParameter(H.UNPACK_SKIP_IMAGES),wt=re.isCompressedTexture?re.mipmaps[P]:re.image;H.pixelStorei(H.UNPACK_ROW_LENGTH,wt.width),H.pixelStorei(H.UNPACK_IMAGE_HEIGHT,wt.height),H.pixelStorei(H.UNPACK_SKIP_PIXELS,O.min.x),H.pixelStorei(H.UNPACK_SKIP_ROWS,O.min.y),H.pixelStorei(H.UNPACK_SKIP_IMAGES,O.min.z),re.isDataTexture||re.isData3DTexture?H.texSubImage3D(Ge,P,j.x,j.y,j.z,W,ee,ge,ce,Oe,wt.data):ie.isCompressedArrayTexture?H.compressedTexSubImage3D(Ge,P,j.x,j.y,j.z,W,ee,ge,ce,wt.data):H.texSubImage3D(Ge,P,j.x,j.y,j.z,W,ee,ge,ce,Oe,wt),H.pixelStorei(H.UNPACK_ROW_LENGTH,Re),H.pixelStorei(H.UNPACK_IMAGE_HEIGHT,pt),H.pixelStorei(H.UNPACK_SKIP_PIXELS,mt),H.pixelStorei(H.UNPACK_SKIP_ROWS,$e),H.pixelStorei(H.UNPACK_SKIP_IMAGES,at),P===0&&ie.generateMipmaps&&H.generateMipmap(Ge),Le.unbindTexture()},this.initTexture=function(O){O.isCubeTexture?Ve.setTextureCube(O,0):O.isData3DTexture?Ve.setTexture3D(O,0):O.isDataArrayTexture||O.isCompressedArrayTexture?Ve.setTexture2DArray(O,0):Ve.setTexture2D(O,0),Le.unbindTexture()},this.resetState=function(){M=0,S=0,w=null,Le.reset(),we.reset()},typeof __THREE_DEVTOOLS__<"u"&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("observe",{detail:this}))}get coordinateSystem(){return _c}get outputColorSpace(){return this._outputColorSpace}set outputColorSpace(e){this._outputColorSpace=e;let t=this.getContext();t.drawingBufferColorSpace=e===Ok?"display-p3":"srgb",t.unpackColorSpace=Jr.workingColorSpace===OR?"display-p3":"srgb"}get useLegacyLights(){return console.warn("THREE.WebGLRenderer: The property .useLegacyLights has been deprecated. Migrate your lighting according to the following guide: https://discourse.threejs.org/t/updates-to-lighting-in-three-js-r155/53733."),this._useLegacyLights}set useLegacyLights(e){console.warn("THREE.WebGLRenderer: The property .useLegacyLights has been deprecated. Migrate your lighting according to the following guide: https://discourse.threejs.org/t/updates-to-lighting-in-three-js-r155/53733."),this._useLegacyLights=e}},yk=class extends gk{};yk.prototype.isWebGL1Renderer=!0;var Roe=new ye,Loe=new Pr,Poe=new Pr,ZUe=new ye,Doe=new Ht,jC=new ye,XB=new zh,Ioe=new Ht,YB=new IM,_R=class extends so{constructor(e,t){super(e,t),this.isSkinnedMesh=!0,this.type="SkinnedMesh",this.bindMode=uae,this.bindMatrix=new Ht,this.bindMatrixInverse=new Ht,this.boundingBox=null,this.boundingSphere=null}computeBoundingBox(){let e=this.geometry;this.boundingBox===null&&(this.boundingBox=new Fh),this.boundingBox.makeEmpty();let t=e.getAttribute("position");for(let i=0;i<t.count;i++)this.getVertexPosition(i,jC),this.boundingBox.expandByPoint(jC)}computeBoundingSphere(){let e=this.geometry;this.boundingSphere===null&&(this.boundingSphere=new zh),this.boundingSphere.makeEmpty();let t=e.getAttribute("position");for(let i=0;i<t.count;i++)this.getVertexPosition(i,jC),this.boundingSphere.expandByPoint(jC)}copy(e,t){return super.copy(e,t),this.bindMode=e.bindMode,this.bindMatrix.copy(e.bindMatrix),this.bindMatrixInverse.copy(e.bindMatrixInverse),this.skeleton=e.skeleton,e.boundingBox!==null&&(this.boundingBox=e.boundingBox.clone()),e.boundingSphere!==null&&(this.boundingSphere=e.boundingSphere.clone()),this}raycast(e,t){let i=this.material,n=this.matrixWorld;i!==void 0&&(this.boundingSphere===null&&this.computeBoundingSphere(),XB.copy(this.boundingSphere),XB.applyMatrix4(n),e.ray.intersectsSphere(XB)!==!1&&(Ioe.copy(n).invert(),YB.copy(e.ray).applyMatrix4(Ioe),!(this.boundingBox!==null&&YB.intersectsBox(this.boundingBox)===!1)&&this._computeIntersections(e,t,YB)))}getVertexPosition(e,t){return super.getVertexPosition(e,t),this.applyBoneTransform(e,t),t}bind(e,t){this.skeleton=e,t===void 0&&(this.updateMatrixWorld(!0),this.skeleton.calculateInverses(),t=this.matrixWorld),this.bindMatrix.copy(t),this.bindMatrixInverse.copy(t).invert()}pose(){this.skeleton.pose()}normalizeSkinWeights(){let e=new Pr,t=this.geometry.attributes.skinWeight;for(let i=0,n=t.count;i<n;i++){e.fromBufferAttribute(t,i);let a=1/e.manhattanLength();a!==1/0?e.multiplyScalar(a):e.set(1,0,0,0),t.setXYZW(i,e.x,e.y,e.z,e.w)}}updateMatrixWorld(e){super.updateMatrixWorld(e),this.bindMode===uae?this.bindMatrixInverse.copy(this.matrixWorld).invert():this.bindMode===vPe?this.bindMatrixInverse.copy(this.bindMatrix).invert():console.warn("THREE.SkinnedMesh: Unrecognized bindMode: "+this.bindMode)}applyBoneTransform(e,t){let i=this.skeleton,n=this.geometry;Loe.fromBufferAttribute(n.attributes.skinIndex,e),Poe.fromBufferAttribute(n.attributes.skinWeight,e),Roe.copy(t).applyMatrix4(this.bindMatrix),t.set(0,0,0);for(let a=0;a<4;a++){let o=Poe.getComponent(a);if(o!==0){let s=Loe.getComponent(a);Doe.multiplyMatrices(i.bones[s].matrixWorld,i.boneInverses[s]),t.addScaledVector(ZUe.copy(Roe).applyMatrix4(Doe),o)}}return t.applyMatrix4(this.bindMatrixInverse)}},v0=class extends ia{constructor(){super(),this.isBone=!0,this.type="Bone"}},_k=class extends Vo{constructor(e=null,t=1,i=1,n,a,o,s,l,u=Dn,c=Dn,f,h){super(null,o,s,l,u,c,n,a,f,h),this.isDataTexture=!0,this.image={data:e,width:t,height:i},this.generateMipmaps=!1,this.flipY=!1,this.unpackAlignment=1}},Noe=new Ht,jUe=new Ht,xR=class r{constructor(e=[],t=[]){this.uuid=Wh(),this.bones=e.slice(0),this.boneInverses=t,this.boneMatrices=null,this.boneTexture=null,this.init()}init(){let e=this.bones,t=this.boneInverses;if(this.boneMatrices=new Float32Array(e.length*16),t.length===0)this.calculateInverses();else if(e.length!==t.length){console.warn("THREE.Skeleton: Number of inverse bone matrices does not match amount of bones."),this.boneInverses=[];for(let i=0,n=this.bones.length;i<n;i++)this.boneInverses.push(new Ht)}}calculateInverses(){this.boneInverses.length=0;for(let e=0,t=this.bones.length;e<t;e++){let i=new Ht;this.bones[e]&&i.copy(this.bones[e].matrixWorld).invert(),this.boneInverses.push(i)}}pose(){for(let e=0,t=this.bones.length;e<t;e++){let i=this.bones[e];i&&i.matrixWorld.copy(this.boneInverses[e]).invert()}for(let e=0,t=this.bones.length;e<t;e++){let i=this.bones[e];i&&(i.parent&&i.parent.isBone?(i.matrix.copy(i.parent.matrixWorld).invert(),i.matrix.multiply(i.matrixWorld)):i.matrix.copy(i.matrixWorld),i.matrix.decompose(i.position,i.quaternion,i.scale))}}update(){let e=this.bones,t=this.boneInverses,i=this.boneMatrices,n=this.boneTexture;for(let a=0,o=e.length;a<o;a++){let s=e[a]?e[a].matrixWorld:jUe;Noe.multiplyMatrices(s,t[a]),Noe.toArray(i,a*16)}n!==null&&(n.needsUpdate=!0)}clone(){return new r(this.bones,this.boneInverses)}computeBoneTexture(){let e=Math.sqrt(this.bones.length*4);e=Math.ceil(e/4)*4,e=Math.max(e,4);let t=new Float32Array(e*e*4);t.set(this.boneMatrices);let i=new _k(t,e,e,As,hu);return i.needsUpdate=!0,this.boneMatrices=t,this.boneTexture=i,this}getBoneByName(e){for(let t=0,i=this.bones.length;t<i;t++){let n=this.bones[t];if(n.name===e)return n}}dispose(){this.boneTexture!==null&&(this.boneTexture.dispose(),this.boneTexture=null)}fromJSON(e,t){this.uuid=e.uuid;for(let i=0,n=e.bones.length;i<n;i++){let a=e.bones[i],o=t[a];o===void 0&&(console.warn("THREE.Skeleton: No bone found with UUID:",a),o=new v0),this.bones.push(o),this.boneInverses.push(new Ht().fromArray(e.boneInverses[i]))}return this.init(),this}toJSON(){let e={metadata:{version:4.6,type:"Skeleton",generator:"Skeleton.toJSON"},bones:[],boneInverses:[]};e.uuid=this.uuid;let t=this.bones,i=this.boneInverses;for(let n=0,a=t.length;n<a;n++){let o=t[n];e.bones.push(o.uuid);let s=i[n];e.boneInverses.push(s.toArray())}return e}};var OM=class extends Mc{constructor(e){super(),this.isLineBasicMaterial=!0,this.type="LineBasicMaterial",this.color=new er(16777215),this.map=null,this.linewidth=1,this.linecap="round",this.linejoin="round",this.fog=!0,this.setValues(e)}copy(e){return super.copy(e),this.color.copy(e.color),this.map=e.map,this.linewidth=e.linewidth,this.linecap=e.linecap,this.linejoin=e.linejoin,this.fog=e.fog,this}},Uoe=new ye,Ooe=new ye,Foe=new Ht,qB=new IM,KC=new zh,SR=class extends ia{constructor(e=new Rs,t=new OM){super(),this.isLine=!0,this.type="Line",this.geometry=e,this.material=t,this.updateMorphTargets()}copy(e,t){return super.copy(e,t),this.material=Array.isArray(e.material)?e.material.slice():e.material,this.geometry=e.geometry,this}computeLineDistances(){let e=this.geometry;if(e.index===null){let t=e.attributes.position,i=[0];for(let n=1,a=t.count;n<a;n++)Uoe.fromBufferAttribute(t,n-1),Ooe.fromBufferAttribute(t,n),i[n]=i[n-1],i[n]+=Uoe.distanceTo(Ooe);e.setAttribute("lineDistance",new Un(i,1))}else console.warn("THREE.Line.computeLineDistances(): Computation only possible with non-indexed BufferGeometry.");return this}raycast(e,t){let i=this.geometry,n=this.matrixWorld,a=e.params.Line.threshold,o=i.drawRange;if(i.boundingSphere===null&&i.computeBoundingSphere(),KC.copy(i.boundingSphere),KC.applyMatrix4(n),KC.radius+=a,e.ray.intersectsSphere(KC)===!1)return;Foe.copy(n).invert(),qB.copy(e.ray).applyMatrix4(Foe);let s=a/((this.scale.x+this.scale.y+this.scale.z)/3),l=s*s,u=new ye,c=new ye,f=new ye,h=new ye,p=this.isLineSegments?2:1,d=i.index,m=i.attributes.position;if(d!==null){let v=Math.max(0,o.start),_=Math.min(d.count,o.start+o.count);for(let y=v,x=_-1;y<x;y+=p){let M=d.getX(y),S=d.getX(y+1);if(u.fromBufferAttribute(m,M),c.fromBufferAttribute(m,S),qB.distanceSqToSegment(u,c,h,f)>l)continue;h.applyMatrix4(this.matrixWorld);let T=e.ray.origin.distanceTo(h);T<e.near||T>e.far||t.push({distance:T,point:f.clone().applyMatrix4(this.matrixWorld),index:y,face:null,faceIndex:null,object:this})}}else{let v=Math.max(0,o.start),_=Math.min(m.count,o.start+o.count);for(let y=v,x=_-1;y<x;y+=p){if(u.fromBufferAttribute(m,y),c.fromBufferAttribute(m,y+1),qB.distanceSqToSegment(u,c,h,f)>l)continue;h.applyMatrix4(this.matrixWorld);let S=e.ray.origin.distanceTo(h);S<e.near||S>e.far||t.push({distance:S,point:f.clone().applyMatrix4(this.matrixWorld),index:y,face:null,faceIndex:null,object:this})}}}updateMorphTargets(){let t=this.geometry.morphAttributes,i=Object.keys(t);if(i.length>0){let n=t[i[0]];if(n!==void 0){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let a=0,o=n.length;a<o;a++){let s=n[a].name||String(a);this.morphTargetInfluences.push(0),this.morphTargetDictionary[s]=a}}}}};var MR=class{constructor(){this.type="Curve",this.arcLengthDivisions=200}getPoint(){return console.warn("THREE.Curve: .getPoint() not implemented."),null}getPointAt(e,t){let i=this.getUtoTmapping(e);return this.getPoint(i,t)}getPoints(e=5){let t=[];for(let i=0;i<=e;i++)t.push(this.getPoint(i/e));return t}getSpacedPoints(e=5){let t=[];for(let i=0;i<=e;i++)t.push(this.getPointAt(i/e));return t}getLength(){let e=this.getLengths();return e[e.length-1]}getLengths(e=this.arcLengthDivisions){if(this.cacheArcLengths&&this.cacheArcLengths.length===e+1&&!this.needsUpdate)return this.cacheArcLengths;this.needsUpdate=!1;let t=[],i,n=this.getPoint(0),a=0;t.push(0);for(let o=1;o<=e;o++)i=this.getPoint(o/e),a+=i.distanceTo(n),t.push(a),n=i;return this.cacheArcLengths=t,t}updateArcLengths(){this.needsUpdate=!0,this.getLengths()}getUtoTmapping(e,t){let i=this.getLengths(),n=0,a=i.length,o;t?o=t:o=e*i[a-1];let s=0,l=a-1,u;for(;s<=l;)if(n=Math.floor(s+(l-s)/2),u=i[n]-o,u<0)s=n+1;else if(u>0)l=n-1;else{l=n;break}if(n=l,i[n]===o)return n/(a-1);let c=i[n],h=i[n+1]-c,p=(o-c)/h;return(n+p)/(a-1)}getTangent(e,t){let n=e-1e-4,a=e+1e-4;n<0&&(n=0),a>1&&(a=1);let o=this.getPoint(n),s=this.getPoint(a),l=t||(o.isVector2?new yr:new ye);return l.copy(s).sub(o).normalize(),l}getTangentAt(e,t){let i=this.getUtoTmapping(e);return this.getTangent(i,t)}computeFrenetFrames(e,t){let i=new ye,n=[],a=[],o=[],s=new ye,l=new Ht;for(let p=0;p<=e;p++){let d=p/e;n[p]=this.getTangentAt(d,new ye)}a[0]=new ye,o[0]=new ye;let u=Number.MAX_VALUE,c=Math.abs(n[0].x),f=Math.abs(n[0].y),h=Math.abs(n[0].z);c<=u&&(u=c,i.set(1,0,0)),f<=u&&(u=f,i.set(0,1,0)),h<=u&&i.set(0,0,1),s.crossVectors(n[0],i).normalize(),a[0].crossVectors(n[0],s),o[0].crossVectors(n[0],a[0]);for(let p=1;p<=e;p++){if(a[p]=a[p-1].clone(),o[p]=o[p-1].clone(),s.crossVectors(n[p-1],n[p]),s.length()>Number.EPSILON){s.normalize();let d=Math.acos(In(n[p-1].dot(n[p]),-1,1));a[p].applyMatrix4(l.makeRotationAxis(s,d))}o[p].crossVectors(n[p],a[p])}if(t===!0){let p=Math.acos(In(a[0].dot(a[e]),-1,1));p/=e,n[0].dot(s.crossVectors(a[0],a[e]))>0&&(p=-p);for(let d=1;d<=e;d++)a[d].applyMatrix4(l.makeRotationAxis(n[d],p*d)),o[d].crossVectors(n[d],a[d])}return{tangents:n,normals:a,binormals:o}}clone(){return new this.constructor().copy(this)}copy(e){return this.arcLengthDivisions=e.arcLengthDivisions,this}toJSON(){let e={metadata:{version:4.6,type:"Curve",generator:"Curve.toJSON"}};return e.arcLengthDivisions=this.arcLengthDivisions,e.type=this.type,e}fromJSON(e){return this.arcLengthDivisions=e.arcLengthDivisions,this}};var KUe={triangulate:function(r,e,t=2){let i=e&&e.length,n=i?e[0]*t:r.length,a=use(r,0,n,t,!0),o=[];if(!a||a.next===a.prev)return o;let s,l,u,c,f,h,p;if(i&&(a=tOe(r,e,a,t)),r.length>80*t){s=u=r[0],l=c=r[1];for(let d=t;d<n;d+=t)f=r[d],h=r[d+1],f<s&&(s=f),h<l&&(l=h),f>u&&(u=f),h>c&&(c=h);p=Math.max(u-s,c-l),p=p!==0?32767/p:0}return FM(a,o,t,s,l,p,0),o}};function use(r,e,t,i,n){let a,o;if(n===hOe(r,e,t,i)>0)for(a=e;a<t;a+=i)o=zoe(a,r[a],r[a+1],o);else for(a=t-i;a>=e;a-=i)o=zoe(a,r[a],r[a+1],o);return o&&zR(o,o.next)&&(BM(o),o=o.next),o}function dm(r,e){if(!r)return r;e||(e=r);let t=r,i;do if(i=!1,!t.steiner&&(zR(t,t.next)||Si(t.prev,t,t.next)===0)){if(BM(t),t=e=t.prev,t===t.next)break;i=!0}else t=t.next;while(i||t!==e);return e}function FM(r,e,t,i,n,a,o){if(!r)return;!o&&a&&oOe(r,i,n,a);let s=r,l,u;for(;r.prev!==r.next;){if(l=r.prev,u=r.next,a?$Ue(r,i,n,a):JUe(r)){e.push(l.i/t|0),e.push(r.i/t|0),e.push(u.i/t|0),BM(r),r=u.next,s=u.next;continue}if(r=u,r===s){o?o===1?(r=QUe(dm(r),e,t),FM(r,e,t,i,n,a,2)):o===2&&eOe(r,e,t,i,n,a):FM(dm(r),e,t,i,n,a,1);break}}}function JUe(r){let e=r.prev,t=r,i=r.next;if(Si(e,t,i)>=0)return!1;let n=e.x,a=t.x,o=i.x,s=e.y,l=t.y,u=i.y,c=n<a?n<o?n:o:a<o?a:o,f=s<l?s<u?s:u:l<u?l:u,h=n>a?n>o?n:o:a>o?a:o,p=s>l?s>u?s:u:l>u?l:u,d=i.next;for(;d!==e;){if(d.x>=c&&d.x<=h&&d.y>=f&&d.y<=p&&n0(n,s,a,l,o,u,d.x,d.y)&&Si(d.prev,d,d.next)>=0)return!1;d=d.next}return!0}function $Ue(r,e,t,i){let n=r.prev,a=r,o=r.next;if(Si(n,a,o)>=0)return!1;let s=n.x,l=a.x,u=o.x,c=n.y,f=a.y,h=o.y,p=s<l?s<u?s:u:l<u?l:u,d=c<f?c<h?c:h:f<h?f:h,g=s>l?s>u?s:u:l>u?l:u,m=c>f?c>h?c:h:f>h?f:h,v=xk(p,d,e,t,i),_=xk(g,m,e,t,i),y=r.prevZ,x=r.nextZ;for(;y&&y.z>=v&&x&&x.z<=_;){if(y.x>=p&&y.x<=g&&y.y>=d&&y.y<=m&&y!==n&&y!==o&&n0(s,c,l,f,u,h,y.x,y.y)&&Si(y.prev,y,y.next)>=0||(y=y.prevZ,x.x>=p&&x.x<=g&&x.y>=d&&x.y<=m&&x!==n&&x!==o&&n0(s,c,l,f,u,h,x.x,x.y)&&Si(x.prev,x,x.next)>=0))return!1;x=x.nextZ}for(;y&&y.z>=v;){if(y.x>=p&&y.x<=g&&y.y>=d&&y.y<=m&&y!==n&&y!==o&&n0(s,c,l,f,u,h,y.x,y.y)&&Si(y.prev,y,y.next)>=0)return!1;y=y.prevZ}for(;x&&x.z<=_;){if(x.x>=p&&x.x<=g&&x.y>=d&&x.y<=m&&x!==n&&x!==o&&n0(s,c,l,f,u,h,x.x,x.y)&&Si(x.prev,x,x.next)>=0)return!1;x=x.nextZ}return!0}function QUe(r,e,t){let i=r;do{let n=i.prev,a=i.next.next;!zR(n,a)&&cse(n,i,i.next,a)&&zM(n,a)&&zM(a,n)&&(e.push(n.i/t|0),e.push(i.i/t|0),e.push(a.i/t|0),BM(i),BM(i.next),i=r=a),i=i.next}while(i!==r);return dm(i)}function eOe(r,e,t,i,n,a){let o=r;do{let s=o.next.next;for(;s!==o.prev;){if(o.i!==s.i&&uOe(o,s)){let l=fse(o,s);o=dm(o,o.next),l=dm(l,l.next),FM(o,e,t,i,n,a,0),FM(l,e,t,i,n,a,0);return}s=s.next}o=o.next}while(o!==r)}function tOe(r,e,t,i){let n=[],a,o,s,l,u;for(a=0,o=e.length;a<o;a++)s=e[a]*i,l=a<o-1?e[a+1]*i:r.length,u=use(r,s,l,i,!1),u===u.next&&(u.steiner=!0),n.push(lOe(u));for(n.sort(rOe),a=0;a<n.length;a++)t=iOe(n[a],t);return t}function rOe(r,e){return r.x-e.x}function iOe(r,e){let t=nOe(r,e);if(!t)return e;let i=fse(t,r);return dm(i,i.next),dm(t,t.next)}function nOe(r,e){let t=e,i=-1/0,n,a=r.x,o=r.y;do{if(o<=t.y&&o>=t.next.y&&t.next.y!==t.y){let h=t.x+(o-t.y)*(t.next.x-t.x)/(t.next.y-t.y);if(h<=a&&h>i&&(i=h,n=t.x<t.next.x?t:t.next,h===a))return n}t=t.next}while(t!==e);if(!n)return null;let s=n,l=n.x,u=n.y,c=1/0,f;t=n;do a>=t.x&&t.x>=l&&a!==t.x&&n0(o<u?a:i,o,l,u,o<u?i:a,o,t.x,t.y)&&(f=Math.abs(o-t.y)/(a-t.x),zM(t,r)&&(f<c||f===c&&(t.x>n.x||t.x===n.x&&aOe(n,t)))&&(n=t,c=f)),t=t.next;while(t!==s);return n}function aOe(r,e){return Si(r.prev,r,e.prev)<0&&Si(e.next,r,r.next)<0}function oOe(r,e,t,i){let n=r;do n.z===0&&(n.z=xk(n.x,n.y,e,t,i)),n.prevZ=n.prev,n.nextZ=n.next,n=n.next;while(n!==r);n.prevZ.nextZ=null,n.prevZ=null,sOe(n)}function sOe(r){let e,t,i,n,a,o,s,l,u=1;do{for(t=r,r=null,a=null,o=0;t;){for(o++,i=t,s=0,e=0;e<u&&(s++,i=i.nextZ,!!i);e++);for(l=u;s>0||l>0&&i;)s!==0&&(l===0||!i||t.z<=i.z)?(n=t,t=t.nextZ,s--):(n=i,i=i.nextZ,l--),a?a.nextZ=n:r=n,n.prevZ=a,a=n;t=i}a.nextZ=null,u*=2}while(o>1);return r}function xk(r,e,t,i,n){return r=(r-t)*n|0,e=(e-i)*n|0,r=(r|r<<8)&16711935,r=(r|r<<4)&252645135,r=(r|r<<2)&858993459,r=(r|r<<1)&1431655765,e=(e|e<<8)&16711935,e=(e|e<<4)&252645135,e=(e|e<<2)&858993459,e=(e|e<<1)&1431655765,r|e<<1}function lOe(r){let e=r,t=r;do(e.x<t.x||e.x===t.x&&e.y<t.y)&&(t=e),e=e.next;while(e!==r);return t}function n0(r,e,t,i,n,a,o,s){return(n-o)*(e-s)>=(r-o)*(a-s)&&(r-o)*(i-s)>=(t-o)*(e-s)&&(t-o)*(a-s)>=(n-o)*(i-s)}function uOe(r,e){return r.next.i!==e.i&&r.prev.i!==e.i&&!cOe(r,e)&&(zM(r,e)&&zM(e,r)&&fOe(r,e)&&(Si(r.prev,r,e.prev)||Si(r,e.prev,e))||zR(r,e)&&Si(r.prev,r,r.next)>0&&Si(e.prev,e,e.next)>0)}function Si(r,e,t){return(e.y-r.y)*(t.x-e.x)-(e.x-r.x)*(t.y-e.y)}function zR(r,e){return r.x===e.x&&r.y===e.y}function cse(r,e,t,i){let n=$C(Si(r,e,t)),a=$C(Si(r,e,i)),o=$C(Si(t,i,r)),s=$C(Si(t,i,e));return!!(n!==a&&o!==s||n===0&&JC(r,t,e)||a===0&&JC(r,i,e)||o===0&&JC(t,r,i)||s===0&&JC(t,e,i))}function JC(r,e,t){return e.x<=Math.max(r.x,t.x)&&e.x>=Math.min(r.x,t.x)&&e.y<=Math.max(r.y,t.y)&&e.y>=Math.min(r.y,t.y)}function $C(r){return r>0?1:r<0?-1:0}function cOe(r,e){let t=r;do{if(t.i!==r.i&&t.next.i!==r.i&&t.i!==e.i&&t.next.i!==e.i&&cse(t,t.next,r,e))return!0;t=t.next}while(t!==r);return!1}function zM(r,e){return Si(r.prev,r,r.next)<0?Si(r,e,r.next)>=0&&Si(r,r.prev,e)>=0:Si(r,e,r.prev)<0||Si(r,r.next,e)<0}function fOe(r,e){let t=r,i=!1,n=(r.x+e.x)/2,a=(r.y+e.y)/2;do t.y>a!=t.next.y>a&&t.next.y!==t.y&&n<(t.next.x-t.x)*(a-t.y)/(t.next.y-t.y)+t.x&&(i=!i),t=t.next;while(t!==r);return i}function fse(r,e){let t=new Sk(r.i,r.x,r.y),i=new Sk(e.i,e.x,e.y),n=r.next,a=e.prev;return r.next=e,e.prev=r,t.next=n,n.prev=t,i.next=t,t.prev=i,a.next=i,i.prev=a,i}function zoe(r,e,t,i){let n=new Sk(r,e,t);return i?(n.next=i.next,n.prev=i,i.next.prev=n,i.next=n):(n.prev=n,n.next=n),n}function BM(r){r.next.prev=r.prev,r.prev.next=r.next,r.prevZ&&(r.prevZ.nextZ=r.nextZ),r.nextZ&&(r.nextZ.prevZ=r.prevZ)}function Sk(r,e,t){this.i=r,this.x=e,this.y=t,this.prev=null,this.next=null,this.z=0,this.prevZ=null,this.nextZ=null,this.steiner=!1}function hOe(r,e,t,i){let n=0;for(let a=e,o=t-i;a<t;a+=i)n+=(r[o]-r[a])*(r[a+1]+r[o+1]),o=a;return n}var bR=class r{static area(e){let t=e.length,i=0;for(let n=t-1,a=0;a<t;n=a++)i+=e[n].x*e[a].y-e[a].x*e[n].y;return i*.5}static isClockWise(e){return r.area(e)<0}static triangulateShape(e,t){let i=[],n=[],a=[];Boe(e),koe(i,e);let o=e.length;t.forEach(Boe);for(let l=0;l<t.length;l++)n.push(o),o+=t[l].length,koe(i,t[l]);let s=KUe.triangulate(i,n);for(let l=0;l<s.length;l+=3)a.push(s.slice(l,l+3));return a}};function Boe(r){let e=r.length;e>2&&r[e-1].equals(r[0])&&r.pop()}function koe(r,e){for(let t=0;t<e.length;t++)r.push(e[t].x),r.push(e[t].y)}var g0=class extends Mc{constructor(e){super(),this.isMeshPhongMaterial=!0,this.type="MeshPhongMaterial",this.color=new er(16777215),this.specular=new er(1118481),this.shininess=30,this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new er(0),this.emissiveIntensity=1,this.emissiveMap=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=Uk,this.normalScale=new yr(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.envMapRotation=new Fn,this.combine=NR,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.flatShading=!1,this.fog=!0,this.setValues(e)}copy(e){return super.copy(e),this.color.copy(e.color),this.specular.copy(e.specular),this.shininess=e.shininess,this.map=e.map,this.lightMap=e.lightMap,this.lightMapIntensity=e.lightMapIntensity,this.aoMap=e.aoMap,this.aoMapIntensity=e.aoMapIntensity,this.emissive.copy(e.emissive),this.emissiveMap=e.emissiveMap,this.emissiveIntensity=e.emissiveIntensity,this.bumpMap=e.bumpMap,this.bumpScale=e.bumpScale,this.normalMap=e.normalMap,this.normalMapType=e.normalMapType,this.normalScale.copy(e.normalScale),this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.specularMap=e.specularMap,this.alphaMap=e.alphaMap,this.envMap=e.envMap,this.envMapRotation.copy(e.envMapRotation),this.combine=e.combine,this.reflectivity=e.reflectivity,this.refractionRatio=e.refractionRatio,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.wireframeLinecap=e.wireframeLinecap,this.wireframeLinejoin=e.wireframeLinejoin,this.flatShading=e.flatShading,this.fog=e.fog,this}};var wR=class extends Mc{constructor(e){super(),this.isMeshLambertMaterial=!0,this.type="MeshLambertMaterial",this.color=new er(16777215),this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new er(0),this.emissiveIntensity=1,this.emissiveMap=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=Uk,this.normalScale=new yr(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.envMapRotation=new Fn,this.combine=NR,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.flatShading=!1,this.fog=!0,this.setValues(e)}copy(e){return super.copy(e),this.color.copy(e.color),this.map=e.map,this.lightMap=e.lightMap,this.lightMapIntensity=e.lightMapIntensity,this.aoMap=e.aoMap,this.aoMapIntensity=e.aoMapIntensity,this.emissive.copy(e.emissive),this.emissiveMap=e.emissiveMap,this.emissiveIntensity=e.emissiveIntensity,this.bumpMap=e.bumpMap,this.bumpScale=e.bumpScale,this.normalMap=e.normalMap,this.normalMapType=e.normalMapType,this.normalScale.copy(e.normalScale),this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.specularMap=e.specularMap,this.alphaMap=e.alphaMap,this.envMap=e.envMap,this.envMapRotation.copy(e.envMapRotation),this.combine=e.combine,this.reflectivity=e.reflectivity,this.refractionRatio=e.refractionRatio,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.wireframeLinecap=e.wireframeLinecap,this.wireframeLinejoin=e.wireframeLinejoin,this.flatShading=e.flatShading,this.fog=e.fog,this}};function 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e=!0,t=this.getValueSize();t-Math.floor(t)!==0&&(console.error("THREE.KeyframeTrack: Invalid value size in track.",this),e=!1);let i=this.times,n=this.values,a=i.length;a===0&&(console.error("THREE.KeyframeTrack: Track is empty.",this),e=!1);let o=null;for(let s=0;s!==a;s++){let l=i[s];if(typeof l=="number"&&isNaN(l)){console.error("THREE.KeyframeTrack: Time is not a valid number.",this,s,l),e=!1;break}if(o!==null&&o>l){console.error("THREE.KeyframeTrack: Out of order keys.",this,s,l,o),e=!1;break}o=l}if(n!==void 0&&pOe(n))for(let s=0,l=n.length;s!==l;++s){let u=n[s];if(isNaN(u)){console.error("THREE.KeyframeTrack: Value is not a valid number.",this,s,u),e=!1;break}}return e}optimize(){let e=this.times.slice(),t=this.values.slice(),i=this.getValueSize(),n=this.getInterpolation()===xB,a=e.length-1,o=1;for(let s=1;s<a;++s){let l=!1,u=e[s],c=e[s+1];if(u!==c&&(s!==1||u!==e[0]))if(n)l=!0;else{let f=s*i,h=f-i,p=f+i;for(let d=0;d!==i;++d){let 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o.setCrossOrigin(this.crossOrigin),o.setPath(this.path),o.load(e,function(s){a.image=s,a.needsUpdate=!0,t!==void 0&&t(a)},i,n),a}},_0=class extends ia{constructor(e,t=1){super(),this.isLight=!0,this.type="Light",this.color=new er(e),this.intensity=t}dispose(){}copy(e,t){return super.copy(e,t),this.color.copy(e.color),this.intensity=e.intensity,this}toJSON(e){let t=super.toJSON(e);return t.object.color=this.color.getHex(),t.object.intensity=this.intensity,this.groundColor!==void 0&&(t.object.groundColor=this.groundColor.getHex()),this.distance!==void 0&&(t.object.distance=this.distance),this.angle!==void 0&&(t.object.angle=this.angle),this.decay!==void 0&&(t.object.decay=this.decay),this.penumbra!==void 0&&(t.object.penumbra=this.penumbra),this.shadow!==void 0&&(t.object.shadow=this.shadow.toJSON()),t}};var ZB=new Ht,Goe=new ye,Hoe=new ye,kM=class{constructor(e){this.camera=e,this.bias=0,this.normalBias=0,this.radius=1,this.blurSamples=8,this.mapSize=new yr(512,512),this.map=null,this.mapPass=null,this.matrix=new Ht,this.autoUpdate=!0,this.needsUpdate=!1,this._frustum=new UM,this._frameExtents=new yr(1,1),this._viewportCount=1,this._viewports=[new Pr(0,0,1,1)]}getViewportCount(){return this._viewportCount}getFrustum(){return this._frustum}updateMatrices(e){let t=this.camera,i=this.matrix;Goe.setFromMatrixPosition(e.matrixWorld),t.position.copy(Goe),Hoe.setFromMatrixPosition(e.target.matrixWorld),t.lookAt(Hoe),t.updateMatrixWorld(),ZB.multiplyMatrices(t.projectionMatrix,t.matrixWorldInverse),this._frustum.setFromProjectionMatrix(ZB),i.set(.5,0,0,.5,0,.5,0,.5,0,0,.5,.5,0,0,0,1),i.multiply(ZB)}getViewport(e){return this._viewports[e]}getFrameExtents(){return this._frameExtents}dispose(){this.map&&this.map.dispose(),this.mapPass&&this.mapPass.dispose()}copy(e){return this.camera=e.camera.clone(),this.bias=e.bias,this.radius=e.radius,this.mapSize.copy(e.mapSize),this}clone(){return new this.constructor().copy(this)}toJSON(){let e={};return this.bias!==0&&(e.bias=this.bias),this.normalBias!==0&&(e.normalBias=this.normalBias),this.radius!==1&&(e.radius=this.radius),(this.mapSize.x!==512||this.mapSize.y!==512)&&(e.mapSize=this.mapSize.toArray()),e.camera=this.camera.toJSON(!1).object,delete e.camera.matrix,e}},Rk=class extends kM{constructor(){super(new Nn(50,1,.5,500)),this.isSpotLightShadow=!0,this.focus=1}updateMatrices(e){let t=this.camera,i=h0*2*e.angle*this.focus,n=this.mapSize.width/this.mapSize.height,a=e.distance||t.far;(i!==t.fov||n!==t.aspect||a!==t.far)&&(t.fov=i,t.aspect=n,t.far=a,t.updateProjectionMatrix()),super.updateMatrices(e)}copy(e){return super.copy(e),this.focus=e.focus,this}},LR=class extends _0{constructor(e,t,i=0,n=Math.PI/3,a=0,o=2){super(e,t),this.isSpotLight=!0,this.type="SpotLight",this.position.copy(ia.DEFAULT_UP),this.updateMatrix(),this.target=new ia,this.distance=i,this.angle=n,this.penumbra=a,this.decay=o,this.map=null,this.shadow=new Rk}get power(){return this.intensity*Math.PI}set power(e){this.intensity=e/Math.PI}dispose(){this.shadow.dispose()}copy(e,t){return super.copy(e,t),this.distance=e.distance,this.angle=e.angle,this.penumbra=e.penumbra,this.decay=e.decay,this.target=e.target.clone(),this.shadow=e.shadow.clone(),this}},Woe=new Ht,EM=new ye,jB=new ye,Lk=class extends kM{constructor(){super(new Nn(90,1,.5,500)),this.isPointLightShadow=!0,this._frameExtents=new yr(4,2),this._viewportCount=6,this._viewports=[new Pr(2,1,1,1),new Pr(0,1,1,1),new Pr(3,1,1,1),new Pr(1,1,1,1),new Pr(3,0,1,1),new Pr(1,0,1,1)],this._cubeDirections=[new ye(1,0,0),new ye(-1,0,0),new ye(0,0,1),new ye(0,0,-1),new ye(0,1,0),new ye(0,-1,0)],this._cubeUps=[new ye(0,1,0),new ye(0,1,0),new ye(0,1,0),new ye(0,1,0),new ye(0,0,1),new ye(0,0,-1)]}updateMatrices(e,t=0){let i=this.camera,n=this.matrix,a=e.distance||i.far;a!==i.far&&(i.far=a,i.updateProjectionMatrix()),EM.setFromMatrixPosition(e.matrixWorld),i.position.copy(EM),jB.copy(i.position),jB.add(this._cubeDirections[t]),i.up.copy(this._cubeUps[t]),i.lookAt(jB),i.updateMatrixWorld(),n.makeTranslation(-EM.x,-EM.y,-EM.z),Woe.multiplyMatrices(i.projectionMatrix,i.matrixWorldInverse),this._frustum.setFromProjectionMatrix(Woe)}},VM=class extends _0{constructor(e,t,i=0,n=2){super(e,t),this.isPointLight=!0,this.type="PointLight",this.distance=i,this.decay=n,this.shadow=new Lk}get power(){return this.intensity*4*Math.PI}set power(e){this.intensity=e/(4*Math.PI)}dispose(){this.shadow.dispose()}copy(e,t){return super.copy(e,t),this.distance=e.distance,this.decay=e.decay,this.shadow=e.shadow.clone(),this}},Pk=class extends kM{constructor(){super(new m0(-5,5,5,-5,.5,500)),this.isDirectionalLightShadow=!0}},PR=class extends _0{constructor(e,t){super(e,t),this.isDirectionalLight=!0,this.type="DirectionalLight",this.position.copy(ia.DEFAULT_UP),this.updateMatrix(),this.target=new ia,this.shadow=new Pk}dispose(){this.shadow.dispose()}copy(e){return super.copy(e),this.target=e.target.clone(),this.shadow=e.shadow.clone(),this}},DR=class extends _0{constructor(e,t){super(e,t),this.isAmbientLight=!0,this.type="AmbientLight"}};var IR=class{static decodeText(e){if(typeof TextDecoder<"u")return new TextDecoder().decode(e);let t="";for(let i=0,n=e.length;i<n;i++)t+=String.fromCharCode(e[i]);try{return decodeURIComponent(escape(t))}catch{return t}}static extractUrlBase(e){let t=e.lastIndexOf("/");return t===-1?"./":e.slice(0,t+1)}static resolveURL(e,t){return typeof e!="string"||e===""?"":(/^https?:\/\//i.test(t)&&/^\//.test(e)&&(t=t.replace(/(^https?:\/\/[^\/]+).*/i,"$1")),/^(https?:)?\/\//i.test(e)||/^data:.*,.*$/i.test(e)||/^blob:.*$/i.test(e)?e:t+e)}};var Bk="\\[\\]\\.:\\/",yOe=new RegExp("["+Bk+"]","g"),kk="[^"+Bk+"]",_Oe="[^"+Bk.replace("\\.","")+"]",xOe=/((?:WC+[\/:])*)/.source.replace("WC",kk),SOe=/(WCOD+)?/.source.replace("WCOD",_Oe),MOe=/(?:\.(WC+)(?:\[(.+)\])?)?/.source.replace("WC",kk),bOe=/\.(WC+)(?:\[(.+)\])?/.source.replace("WC",kk),wOe=new RegExp("^"+xOe+SOe+MOe+bOe+"$"),TOe=["material","materials","bones","map"],Dk=class{constructor(e,t,i){let n=i||ri.parseTrackName(t);this._targetGroup=e,this._bindings=e.subscribe_(t,n)}getValue(e,t){this.bind();let i=this._targetGroup.nCachedObjects_,n=this._bindings[i];n!==void 0&&n.getValue(e,t)}setValue(e,t){let i=this._bindings;for(let n=this._targetGroup.nCachedObjects_,a=i.length;n!==a;++n)i[n].setValue(e,t)}bind(){let e=this._bindings;for(let t=this._targetGroup.nCachedObjects_,i=e.length;t!==i;++t)e[t].bind()}unbind(){let e=this._bindings;for(let t=this._targetGroup.nCachedObjects_,i=e.length;t!==i;++t)e[t].unbind()}},ri=(()=>{class r{constructor(t,i,n){this.path=i,this.parsedPath=n||r.parseTrackName(i),this.node=r.findNode(t,this.parsedPath.nodeName),this.rootNode=t,this.getValue=this._getValue_unbound,this.setValue=this._setValue_unbound}static create(t,i,n){return t&&t.isAnimationObjectGroup?new r.Composite(t,i,n):new r(t,i,n)}static sanitizeNodeName(t){return t.replace(/\s/g,"_").replace(yOe,"")}static parseTrackName(t){let i=wOe.exec(t);if(i===null)throw new Error("PropertyBinding: Cannot parse trackName: "+t);let n={nodeName:i[2],objectName:i[3],objectIndex:i[4],propertyName:i[5],propertyIndex:i[6]},a=n.nodeName&&n.nodeName.lastIndexOf(".");if(a!==void 0&&a!==-1){let o=n.nodeName.substring(a+1);TOe.indexOf(o)!==-1&&(n.nodeName=n.nodeName.substring(0,a),n.objectName=o)}if(n.propertyName===null||n.propertyName.length===0)throw new Error("PropertyBinding: can not parse propertyName from trackName: "+t);return n}static findNode(t,i){if(i===void 0||i===""||i==="."||i===-1||i===t.name||i===t.uuid)return t;if(t.skeleton){let n=t.skeleton.getBoneByName(i);if(n!==void 0)return n}if(t.children){let n=function(o){for(let s=0;s<o.length;s++){let l=o[s];if(l.name===i||l.uuid===i)return l;let u=n(l.children);if(u)return u}return null},a=n(t.children);if(a)return a}return null}_getValue_unavailable(){}_setValue_unavailable(){}_getValue_direct(t,i){t[i]=this.targetObject[this.propertyName]}_getValue_array(t,i){let n=this.resolvedProperty;for(let a=0,o=n.length;a!==o;++a)t[i++]=n[a]}_getValue_arrayElement(t,i){t[i]=this.resolvedProperty[this.propertyIndex]}_getValue_toArray(t,i){this.resolvedProperty.toArray(t,i)}_setValue_direct(t,i){this.targetObject[this.propertyName]=t[i]}_setValue_direct_setNeedsUpdate(t,i){this.targetObject[this.propertyName]=t[i],this.targetObject.needsUpdate=!0}_setValue_direct_setMatrixWorldNeedsUpdate(t,i){this.targetObject[this.propertyName]=t[i],this.targetObject.matrixWorldNeedsUpdate=!0}_setValue_array(t,i){let n=this.resolvedProperty;for(let a=0,o=n.length;a!==o;++a)n[a]=t[i++]}_setValue_array_setNeedsUpdate(t,i){let n=this.resolvedProperty;for(let a=0,o=n.length;a!==o;++a)n[a]=t[i++];this.targetObject.needsUpdate=!0}_setValue_array_setMatrixWorldNeedsUpdate(t,i){let n=this.resolvedProperty;for(let a=0,o=n.length;a!==o;++a)n[a]=t[i++];this.targetObject.matrixWorldNeedsUpdate=!0}_setValue_arrayElement(t,i){this.resolvedProperty[this.propertyIndex]=t[i]}_setValue_arrayElement_setNeedsUpdate(t,i){this.resolvedProperty[this.propertyIndex]=t[i],this.targetObject.needsUpdate=!0}_setValue_arrayElement_setMatrixWorldNeedsUpdate(t,i){this.resolvedProperty[this.propertyIndex]=t[i],this.targetObject.matrixWorldNeedsUpdate=!0}_setValue_fromArray(t,i){this.resolvedProperty.fromArray(t,i)}_setValue_fromArray_setNeedsUpdate(t,i){this.resolvedProperty.fromArray(t,i),this.targetObject.needsUpdate=!0}_setValue_fromArray_setMatrixWorldNeedsUpdate(t,i){this.resolvedProperty.fromArray(t,i),this.targetObject.matrixWorldNeedsUpdate=!0}_getValue_unbound(t,i){this.bind(),this.getValue(t,i)}_setValue_unbound(t,i){this.bind(),this.setValue(t,i)}bind(){let t=this.node,i=this.parsedPath,n=i.objectName,a=i.propertyName,o=i.propertyIndex;if(t||(t=r.findNode(this.rootNode,i.nodeName),this.node=t),this.getValue=this._getValue_unavailable,this.setValue=this._setValue_unavailable,!t){console.warn("THREE.PropertyBinding: No target node found for track: "+this.path+".");return}if(n){let c=i.objectIndex;switch(n){case"materials":if(!t.material){console.error("THREE.PropertyBinding: Can not bind to material as node does not have a material.",this);return}if(!t.material.materials){console.error("THREE.PropertyBinding: Can not bind to material.materials as node.material does not have a materials array.",this);return}t=t.material.materials;break;case"bones":if(!t.skeleton){console.error("THREE.PropertyBinding: Can not bind to bones as node does not have a skeleton.",this);return}t=t.skeleton.bones;for(let f=0;f<t.length;f++)if(t[f].name===c){c=f;break}break;case"map":if("map"in t){t=t.map;break}if(!t.material){console.error("THREE.PropertyBinding: Can not bind to material as node does not have a material.",this);return}if(!t.material.map){console.error("THREE.PropertyBinding: Can not bind to material.map as node.material does not have a map.",this);return}t=t.material.map;break;default:if(t[n]===void 0){console.error("THREE.PropertyBinding: Can not bind to objectName of node undefined.",this);return}t=t[n]}if(c!==void 0){if(t[c]===void 0){console.error("THREE.PropertyBinding: Trying to bind to objectIndex of objectName, but is undefined.",this,t);return}t=t[c]}}let s=t[a];if(s===void 0){let c=i.nodeName;console.error("THREE.PropertyBinding: Trying to update property for track: "+c+"."+a+" but it wasn't found.",t);return}let l=this.Versioning.None;this.targetObject=t,t.needsUpdate!==void 0?l=this.Versioning.NeedsUpdate:t.matrixWorldNeedsUpdate!==void 0&&(l=this.Versioning.MatrixWorldNeedsUpdate);let u=this.BindingType.Direct;if(o!==void 0){if(a==="morphTargetInfluences"){if(!t.geometry){console.error("THREE.PropertyBinding: Can not bind to morphTargetInfluences because node does not have a geometry.",this);return}if(!t.geometry.morphAttributes){console.error("THREE.PropertyBinding: Can not bind to morphTargetInfluences because node does not have a geometry.morphAttributes.",this);return}t.morphTargetDictionary[o]!==void 0&&(o=t.morphTargetDictionary[o])}u=this.BindingType.ArrayElement,this.resolvedProperty=s,this.propertyIndex=o}else s.fromArray!==void 0&&s.toArray!==void 0?(u=this.BindingType.HasFromToArray,this.resolvedProperty=s):Array.isArray(s)?(u=this.BindingType.EntireArray,this.resolvedProperty=s):this.propertyName=a;this.getValue=this.GetterByBindingType[u],this.setValue=this.SetterByBindingTypeAndVersioning[u][l]}unbind(){this.node=null,this.getValue=this._getValue_unbound,this.setValue=this._setValue_unbound}}return r.Composite=Dk,r})();ri.prototype.BindingType={Direct:0,EntireArray:1,ArrayElement:2,HasFromToArray:3};ri.prototype.Versioning={None:0,NeedsUpdate:1,MatrixWorldNeedsUpdate:2};ri.prototype.GetterByBindingType=[ri.prototype._getValue_direct,ri.prototype._getValue_array,ri.prototype._getValue_arrayElement,ri.prototype._getValue_toArray];ri.prototype.SetterByBindingTypeAndVersioning=[[ri.prototype._setValue_direct,ri.prototype._setValue_direct_setNeedsUpdate,ri.prototype._setValue_direct_setMatrixWorldNeedsUpdate],[ri.prototype._setValue_array,ri.prototype._setValue_array_setNeedsUpdate,ri.prototype._setValue_array_setMatrixWorldNeedsUpdate],[ri.prototype._setValue_arrayElement,ri.prototype._setValue_arrayElement_setNeedsUpdate,ri.prototype._setValue_arrayElement_setMatrixWorldNeedsUpdate],[ri.prototype._setValue_fromArray,ri.prototype._setValue_fromArray_setNeedsUpdate,ri.prototype._setValue_fromArray_setMatrixWorldNeedsUpdate]];var uDt=new Float32Array(1);typeof __THREE_DEVTOOLS__<"u"&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("register",{detail:{revision:Ik}}));typeof window<"u"&&(window.__THREE__?console.warn("WARNING: Multiple instances of Three.js being imported."):window.__THREE__=Ik);var pse=function(r){return URL.createObjectURL(new Blob([r],{type:"text/javascript"}))},EOe=function(r){return new Worker(r)};try{URL.revokeObjectURL(pse(""))}catch{pse=function(e){return"data:application/javascript;charset=UTF-8,"+encodeURI(e)},EOe=function(e){return new Worker(e,{type:"module"})}}var Ps=Uint8Array,Xh=Uint16Array,Hk=Uint32Array,dse=new Ps([0,0,0,0,0,0,0,0,1,1,1,1,2,2,2,2,3,3,3,3,4,4,4,4,5,5,5,5,0,0,0,0]),mse=new Ps([0,0,0,0,1,1,2,2,3,3,4,4,5,5,6,6,7,7,8,8,9,9,10,10,11,11,12,12,13,13,0,0]),AOe=new Ps([16,17,18,0,8,7,9,6,10,5,11,4,12,3,13,2,14,1,15]),vse=function(r,e){for(var t=new Xh(31),i=0;i<31;++i)t[i]=e+=1<<r[i-1];for(var n=new Hk(t[30]),i=1;i<30;++i)for(var 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e=r[0],t=1;t<r.length;++t)r[t]>e&&(e=r[t]);return e},_l=function(r,e,t){var i=e/8|0;return(r[i]|r[i+1]<<8)>>(e&7)&t},Gk=function(r,e){var t=e/8|0;return(r[t]|r[t+1]<<8|r[t+2]<<16)>>(e&7)},DOe=function(r){return(r/8|0)+(r&7&&1)},IOe=function(r,e,t){(e==null||e<0)&&(e=0),(t==null||t>r.length)&&(t=r.length);var i=new(r instanceof Xh?Xh:r instanceof Hk?Hk:Ps)(t-e);return i.set(r.subarray(e,t)),i},NOe=function(r,e,t){var i=r.length;if(!i||t&&!t.l&&i<5)return e||new Ps(0);var n=!e||t,a=!t||t.i;t||(t={}),e||(e=new Ps(i*3));var o=function(ae){var ve=e.length;if(ae>ve){var ue=new Ps(Math.max(ve*2,ae));ue.set(e),e=ue}},s=t.f||0,l=t.p||0,u=t.b||0,c=t.l,f=t.d,h=t.m,p=t.n,d=i*8;do{if(!c){t.f=s=_l(r,l,1);var g=_l(r,l+1,3);if(l+=3,g)if(g==1)c=LOe,f=POe,h=9,p=5;else if(g==2){var y=_l(r,l,31)+257,x=_l(r,l+10,15)+4,M=y+_l(r,l+5,31)+1;l+=14;for(var S=new Ps(M),w=new Ps(19),T=0;T<x;++T)w[AOe[T]]=_l(r,l+T*3,7);l+=x*3;for(var C=Vk(w),b=(1<<C)-1,E=GM(w,C,1),T=0;T<M;){var I=E[_l(r,l,b)];l+=I&15;var m=I>>>4;if(m<16)S[T++]=m;else{var R=0,A=0;for(m==16?(A=3+_l(r,l,3),l+=2,R=S[T-1]):m==17?(A=3+_l(r,l,7),l+=3):m==18&&(A=11+_l(r,l,127),l+=7);A--;)S[T++]=R}}var D=S.subarray(0,y),U=S.subarray(y);h=Vk(D),p=Vk(U),c=GM(D,h,1),f=GM(U,p,1)}else throw"invalid block type";else{var m=DOe(l)+4,v=r[m-4]|r[m-3]<<8,_=m+v;if(_>i){if(a)throw"unexpected EOF";break}n&&o(u+v),e.set(r.subarray(m,_),u),t.b=u+=v,t.p=l=_*8;continue}if(l>d){if(a)throw"unexpected EOF";break}}n&&o(u+131072);for(var B=(1<<h)-1,F=(1<<p)-1,k=l;;k=l){var R=c[Gk(r,l)&B],G=R>>>4;if(l+=R&15,l>d){if(a)throw"unexpected EOF";break}if(!R)throw"invalid length/literal";if(G<256)e[u++]=G;else if(G==256){k=l,c=null;break}else{var Y=G-254;if(G>264){var T=G-257,J=dse[T];Y=_l(r,l,(1<<J)-1)+yse[T],l+=J}var Q=f[Gk(r,l)&F],V=Q>>>4;if(!Q)throw"invalid distance";l+=Q&15;var U=ROe[V];if(V>3){var J=mse[V];U+=Gk(r,l)&(1<<J)-1,l+=J}if(l>d){if(a)throw"unexpected EOF";break}n&&o(u+131072);for(var K=u+Y;u<K;u+=4)e[u]=e[u-U],e[u+1]=e[u+1-U],e[u+2]=e[u+2-U],e[u+3]=e[u+3-U];u=K}}t.l=c,t.p=k,t.b=u,c&&(s=1,t.m=h,t.d=f,t.n=p)}while(!s);return u==e.length?e:IOe(e,0,u)};var UOe=new Ps(0);var OOe=function(r){if((r[0]&15)!=8||r[0]>>>4>7||(r[0]<<8|r[1])%31)throw"invalid zlib data";if(r[1]&32)throw"invalid zlib data: preset dictionaries not supported"};function Sse(r,e){return NOe((OOe(r),r.subarray(2,-4)),e)}var FOe=typeof TextDecoder<"u"&&new TextDecoder,zOe=0;try{FOe.decode(UOe,{stream:!0}),zOe=1}catch{}function Mse(r,e,t){let i=t.length-r-1;if(e>=t[i])return i-1;if(e<=t[r])return r;let n=r,a=i,o=Math.floor((n+a)/2);for(;e<t[o]||e>=t[o+1];)e<t[o]?a=o:n=o,o=Math.floor((n+a)/2);return o}function kOe(r,e,t,i){let n=[],a=[],o=[];n[0]=1;for(let s=1;s<=t;++s){a[s]=e-i[r+1-s],o[s]=i[r+s]-e;let l=0;for(let u=0;u<s;++u){let c=o[u+1],f=a[s-u],h=n[u]/(c+f);n[u]=l+c*h,l=f*h}n[s]=l}return n}function bse(r,e,t,i){let n=Mse(r,i,e),a=kOe(n,i,r,e),o=new Pr(0,0,0,0);for(let s=0;s<=r;++s){let l=t[n-r+s],u=a[s],c=l.w*u;o.x+=l.x*c,o.y+=l.y*c,o.z+=l.z*c,o.w+=l.w*u}return o}function VOe(r,e,t,i,n){let a=[];for(let f=0;f<=t;++f)a[f]=0;let o=[];for(let f=0;f<=i;++f)o[f]=a.slice(0);let s=[];for(let f=0;f<=t;++f)s[f]=a.slice(0);s[0][0]=1;let l=a.slice(0),u=a.slice(0);for(let f=1;f<=t;++f){l[f]=e-n[r+1-f],u[f]=n[r+f]-e;let h=0;for(let p=0;p<f;++p){let d=u[p+1],g=l[f-p];s[f][p]=d+g;let m=s[p][f-1]/s[f][p];s[p][f]=h+d*m,h=g*m}s[f][f]=h}for(let f=0;f<=t;++f)o[0][f]=s[f][t];for(let f=0;f<=t;++f){let h=0,p=1,d=[];for(let g=0;g<=t;++g)d[g]=a.slice(0);d[0][0]=1;for(let g=1;g<=i;++g){let m=0,v=f-g,_=t-g;f>=g&&(d[p][0]=d[h][0]/s[_+1][v],m=d[p][0]*s[v][_]);let y=v>=-1?1:-v,x=f-1<=_?g-1:t-f;for(let S=y;S<=x;++S)d[p][S]=(d[h][S]-d[h][S-1])/s[_+1][v+S],m+=d[p][S]*s[v+S][_];f<=_&&(d[p][g]=-d[h][g-1]/s[_+1][f],m+=d[p][g]*s[f][_]),o[g][f]=m;let M=h;h=p,p=M}}let c=t;for(let f=1;f<=i;++f){for(let h=0;h<=t;++h)o[f][h]*=c;c*=t-f}return o}function GOe(r,e,t,i,n){let a=n<r?n:r,o=[],s=Mse(r,i,e),l=VOe(s,i,r,a,e),u=[];for(let c=0;c<t.length;++c){let f=t[c].clone(),h=f.w;f.x*=h,f.y*=h,f.z*=h,u[c]=f}for(let c=0;c<=a;++c){let f=u[s-r].clone().multiplyScalar(l[c][0]);for(let h=1;h<=r;++h)f.add(u[s-r+h].clone().multiplyScalar(l[c][h]));o[c]=f}for(let c=a+1;c<=n+1;++c)o[c]=new Pr(0,0,0);return o}function HOe(r,e){let t=1;for(let n=2;n<=r;++n)t*=n;let i=1;for(let n=2;n<=e;++n)i*=n;for(let n=2;n<=r-e;++n)i*=n;return t/i}function WOe(r){let e=r.length,t=[],i=[];for(let a=0;a<e;++a){let o=r[a];t[a]=new ye(o.x,o.y,o.z),i[a]=o.w}let n=[];for(let a=0;a<e;++a){let o=t[a].clone();for(let s=1;s<=a;++s)o.sub(n[a-s].clone().multiplyScalar(HOe(a,s)*i[s]));n[a]=o.divideScalar(i[0])}return n}function wse(r,e,t,i,n){let a=GOe(r,e,t,i,n);return WOe(a)}var BR=class extends MR{constructor(e,t,i,n,a){super(),this.degree=e,this.knots=t,this.controlPoints=[],this.startKnot=n||0,this.endKnot=a||this.knots.length-1;for(let o=0;o<i.length;++o){let s=i[o];this.controlPoints[o]=new Pr(s.x,s.y,s.z,s.w)}}getPoint(e,t=new ye){let i=t,n=this.knots[this.startKnot]+e*(this.knots[this.endKnot]-this.knots[this.startKnot]),a=bse(this.degree,this.knots,this.controlPoints,n);return a.w!==1&&a.divideScalar(a.w),i.set(a.x,a.y,a.z)}getTangent(e,t=new ye){let i=t,n=this.knots[0]+e*(this.knots[this.knots.length-1]-this.knots[0]),a=wse(this.degree,this.knots,this.controlPoints,n,1);return i.copy(a[1]).normalize(),i}};var _r,Fi,ba,VR=class extends mm{constructor(e){super(e)}load(e,t,i,n){let a=this,o=a.path===""?IR.extractUrlBase(e):a.path,s=new CR(this.manager);s.setPath(a.path),s.setResponseType("arraybuffer"),s.setRequestHeader(a.requestHeader),s.setWithCredentials(a.withCredentials),s.load(e,function(l){try{t(a.parse(l,o))}catch(u){n?n(u):console.error(u),a.manager.itemError(e)}},i,n)}parse(e,t){if(YOe(e))_r=new Jk().parse(e);else{let n=Cse(e);if(!qOe(n))throw new Error("THREE.FBXLoader: Unknown format.");if(Tse(n)<7e3)throw new Error("THREE.FBXLoader: FBX version not supported, FileVersion: "+Tse(n));_r=new Kk().parse(n)}let i=new RR(this.manager).setPath(this.resourcePath||t).setCrossOrigin(this.crossOrigin);return new qk(i,this.manager).parse(_r)}},qk=class{constructor(e,t){this.textureLoader=e,this.manager=t}parse(){Fi=this.parseConnections();let e=this.parseImages(),t=this.parseTextures(e),i=this.parseMaterials(t),n=this.parseDeformers(),a=new Zk().parse(n);return this.parseScene(n,a,i),ba}parseConnections(){let e=new Map;return"Connections"in _r&&_r.Connections.connections.forEach(function(i){let n=i[0],a=i[1],o=i[2];e.has(n)||e.set(n,{parents:[],children:[]});let s={ID:a,relationship:o};e.get(n).parents.push(s),e.has(a)||e.set(a,{parents:[],children:[]});let l={ID:n,relationship:o};e.get(a).children.push(l)}),e}parseImages(){let e={},t={};if("Video"in _r.Objects){let i=_r.Objects.Video;for(let n in i){let a=i[n],o=parseInt(n);if(e[o]=a.RelativeFilename||a.Filename,"Content"in a){let s=a.Content instanceof ArrayBuffer&&a.Content.byteLength>0,l=typeof a.Content=="string"&&a.Content!=="";if(s||l){let u=this.parseImage(i[n]);t[a.RelativeFilename||a.Filename]=u}}}}for(let i in e){let n=e[i];t[n]!==void 0?e[i]=t[n]:e[i]=e[i].split("\\").pop()}return e}parseImage(e){let t=e.Content,i=e.RelativeFilename||e.Filename,n=i.slice(i.lastIndexOf(".")+1).toLowerCase(),a;switch(n){case"bmp":a="image/bmp";break;case"jpg":case"jpeg":a="image/jpeg";break;case"png":a="image/png";break;case"tif":a="image/tiff";break;case"tga":this.manager.getHandler(".tga")===null&&console.warn("FBXLoader: TGA loader not found, skipping ",i),a="image/tga";break;default:console.warn('FBXLoader: Image type "'+n+'" is not supported.');return}if(typeof t=="string")return"data:"+a+";base64,"+t;{let o=new Uint8Array(t);return window.URL.createObjectURL(new Blob([o],{type:a}))}}parseTextures(e){let t=new Map;if("Texture"in _r.Objects){let i=_r.Objects.Texture;for(let n in i){let a=this.parseTexture(i[n],e);t.set(parseInt(n),a)}}return t}parseTexture(e,t){let i=this.loadTexture(e,t);i.ID=e.id,i.name=e.attrName;let n=e.WrapModeU,a=e.WrapModeV,o=n!==void 0?n.value:0,s=a!==void 0?a.value:0;if(i.wrapS=o===0?c0:oo,i.wrapT=s===0?c0:oo,"Scaling"in e){let l=e.Scaling.value;i.repeat.x=l[0],i.repeat.y=l[1]}if("Translation"in e){let l=e.Translation.value;i.offset.x=l[0],i.offset.y=l[1]}return i}loadTexture(e,t){let i,n=this.textureLoader.path,a=Fi.get(e.id).children;a!==void 0&&a.length>0&&t[a[0].ID]!==void 0&&(i=t[a[0].ID],(i.indexOf("blob:")===0||i.indexOf("data:")===0)&&this.textureLoader.setPath(void 0));let o,s=e.FileName.slice(-3).toLowerCase();if(s==="tga"){let l=this.manager.getHandler(".tga");l===null?(console.warn("FBXLoader: TGA loader not found, creating placeholder texture for",e.RelativeFilename),o=new Vo):(l.setPath(this.textureLoader.path),o=l.load(i))}else if(s==="dds"){let l=this.manager.getHandler(".dds");l===null?(console.warn("FBXLoader: DDS loader not found, creating placeholder texture for",e.RelativeFilename),o=new Vo):(l.setPath(this.textureLoader.path),o=l.load(i))}else s==="psd"?(console.warn("FBXLoader: PSD textures are not supported, creating placeholder texture for",e.RelativeFilename),o=new Vo):o=this.textureLoader.load(i);return this.textureLoader.setPath(n),o}parseMaterials(e){let t=new Map;if("Material"in _r.Objects){let i=_r.Objects.Material;for(let n in i){let a=this.parseMaterial(i[n],e);a!==null&&t.set(parseInt(n),a)}}return t}parseMaterial(e,t){let i=e.id,n=e.attrName,a=e.ShadingModel;if(typeof a=="object"&&(a=a.value),!Fi.has(i))return null;let o=this.parseParameters(e,t,i),s;switch(a.toLowerCase()){case"phong":s=new g0;break;case"lambert":s=new wR;break;default:console.warn('THREE.FBXLoader: unknown material type "%s". Defaulting to MeshPhongMaterial.',a),s=new g0;break}return s.setValues(o),s.name=n,s}parseParameters(e,t,i){let n={};e.BumpFactor&&(n.bumpScale=e.BumpFactor.value),e.Diffuse?n.color=new er().fromArray(e.Diffuse.value).convertSRGBToLinear():e.DiffuseColor&&(e.DiffuseColor.type==="Color"||e.DiffuseColor.type==="ColorRGB")&&(n.color=new er().fromArray(e.DiffuseColor.value).convertSRGBToLinear()),e.DisplacementFactor&&(n.displacementScale=e.DisplacementFactor.value),e.Emissive?n.emissive=new er().fromArray(e.Emissive.value).convertSRGBToLinear():e.EmissiveColor&&(e.EmissiveColor.type==="Color"||e.EmissiveColor.type==="ColorRGB")&&(n.emissive=new er().fromArray(e.EmissiveColor.value).convertSRGBToLinear()),e.EmissiveFactor&&(n.emissiveIntensity=parseFloat(e.EmissiveFactor.value)),e.Opacity&&(n.opacity=parseFloat(e.Opacity.value)),n.opacity<1&&(n.transparent=!0),e.ReflectionFactor&&(n.reflectivity=e.ReflectionFactor.value),e.Shininess&&(n.shininess=e.Shininess.value),e.Specular?n.specular=new er().fromArray(e.Specular.value).convertSRGBToLinear():e.SpecularColor&&e.SpecularColor.type==="Color"&&(n.specular=new er().fromArray(e.SpecularColor.value).convertSRGBToLinear());let a=this;return Fi.get(i).children.forEach(function(o){let s=o.relationship;switch(s){case"Bump":n.bumpMap=a.getTexture(t,o.ID);break;case"Maya|TEX_ao_map":n.aoMap=a.getTexture(t,o.ID);break;case"DiffuseColor":case"Maya|TEX_color_map":n.map=a.getTexture(t,o.ID),n.map!==void 0&&(n.map.colorSpace=Ma);break;case"DisplacementColor":n.displacementMap=a.getTexture(t,o.ID);break;case"EmissiveColor":n.emissiveMap=a.getTexture(t,o.ID),n.emissiveMap!==void 0&&(n.emissiveMap.colorSpace=Ma);break;case"NormalMap":case"Maya|TEX_normal_map":n.normalMap=a.getTexture(t,o.ID);break;case"ReflectionColor":n.envMap=a.getTexture(t,o.ID),n.envMap!==void 0&&(n.envMap.mapping=LM,n.envMap.colorSpace=Ma);break;case"SpecularColor":n.specularMap=a.getTexture(t,o.ID),n.specularMap!==void 0&&(n.specularMap.colorSpace=Ma);break;case"TransparentColor":case"TransparencyFactor":n.alphaMap=a.getTexture(t,o.ID),n.transparent=!0;break;case"AmbientColor":case"ShininessExponent":case"SpecularFactor":case"VectorDisplacementColor":default:console.warn("THREE.FBXLoader: %s map is not supported in three.js, skipping texture.",s);break}}),n}getTexture(e,t){return"LayeredTexture"in _r.Objects&&t in _r.Objects.LayeredTexture&&(console.warn("THREE.FBXLoader: layered textures are not supported in three.js. Discarding all but first layer."),t=Fi.get(t).children[0].ID),e.get(t)}parseDeformers(){let e={},t={};if("Deformer"in _r.Objects){let i=_r.Objects.Deformer;for(let n in i){let a=i[n],o=Fi.get(parseInt(n));if(a.attrType==="Skin"){let s=this.parseSkeleton(o,i);s.ID=n,o.parents.length>1&&console.warn("THREE.FBXLoader: skeleton attached to more than one geometry is not supported."),s.geometryID=o.parents[0].ID,e[n]=s}else if(a.attrType==="BlendShape"){let s={id:n};s.rawTargets=this.parseMorphTargets(o,i),s.id=n,o.parents.length>1&&console.warn("THREE.FBXLoader: morph target attached to more than one geometry is not supported."),t[n]=s}}}return{skeletons:e,morphTargets:t}}parseSkeleton(e,t){let i=[];return e.children.forEach(function(n){let a=t[n.ID];if(a.attrType!=="Cluster")return;let o={ID:n.ID,indices:[],weights:[],transformLink:new Ht().fromArray(a.TransformLink.a)};"Indexes"in a&&(o.indices=a.Indexes.a,o.weights=a.Weights.a),i.push(o)}),{rawBones:i,bones:[]}}parseMorphTargets(e,t){let i=[];for(let n=0;n<e.children.length;n++){let a=e.children[n],o=t[a.ID],s={name:o.attrName,initialWeight:o.DeformPercent,id:o.id,fullWeights:o.FullWeights.a};if(o.attrType!=="BlendShapeChannel")return;s.geoID=Fi.get(parseInt(a.ID)).children.filter(function(l){return l.relationship===void 0})[0].ID,i.push(s)}return i}parseScene(e,t,i){ba=new xc;let n=this.parseModels(e.skeletons,t,i),a=_r.Objects.Model,o=this;n.forEach(function(l){let u=a[l.ID];o.setLookAtProperties(l,u),Fi.get(l.ID).parents.forEach(function(f){let h=n.get(f.ID);h!==void 0&&h.add(l)}),l.parent===null&&ba.add(l)}),this.bindSkeleton(e.skeletons,t,n),this.addGlobalSceneSettings(),ba.traverse(function(l){if(l.userData.transformData){l.parent&&(l.userData.transformData.parentMatrix=l.parent.matrix,l.userData.transformData.parentMatrixWorld=l.parent.matrixWorld);let u=Ese(l.userData.transformData);l.applyMatrix4(u),l.updateWorldMatrix()}});let s=new jk().parse();ba.children.length===1&&ba.children[0].isGroup&&(ba.children[0].animations=s,ba=ba.children[0]),ba.animations=s}parseModels(e,t,i){let n=new Map,a=_r.Objects.Model;for(let o in a){let s=parseInt(o),l=a[o],u=Fi.get(s),c=this.buildSkeleton(u,e,s,l.attrName);if(!c){switch(l.attrType){case"Camera":c=this.createCamera(u);break;case"Light":c=this.createLight(u);break;case"Mesh":c=this.createMesh(u,t,i);break;case"NurbsCurve":c=this.createCurve(u,t);break;case"LimbNode":case"Root":c=new v0;break;case"Null":default:c=new xc;break}c.name=l.attrName?ri.sanitizeNodeName(l.attrName):"",c.userData.originalName=l.attrName,c.ID=s}this.getTransformData(c,l),n.set(s,c)}return n}buildSkeleton(e,t,i,n){let a=null;return e.parents.forEach(function(o){for(let s in t){let l=t[s];l.rawBones.forEach(function(u,c){if(u.ID===o.ID){let f=a;a=new v0,a.matrixWorld.copy(u.transformLink),a.name=n?ri.sanitizeNodeName(n):"",a.userData.originalName=n,a.ID=i,l.bones[c]=a,f!==null&&a.add(f)}})}}),a}createCamera(e){let t,i;if(e.children.forEach(function(n){let a=_r.Objects.NodeAttribute[n.ID];a!==void 0&&(i=a)}),i===void 0)t=new ia;else{let n=0;i.CameraProjectionType!==void 0&&i.CameraProjectionType.value===1&&(n=1);let a=1;i.NearPlane!==void 0&&(a=i.NearPlane.value/1e3);let o=1e3;i.FarPlane!==void 0&&(o=i.FarPlane.value/1e3);let s=window.innerWidth,l=window.innerHeight;i.AspectWidth!==void 0&&i.AspectHeight!==void 0&&(s=i.AspectWidth.value,l=i.AspectHeight.value);let u=s/l,c=45;i.FieldOfView!==void 0&&(c=i.FieldOfView.value);let f=i.FocalLength?i.FocalLength.value:null;switch(n){case 0:t=new Nn(c,u,a,o),f!==null&&t.setFocalLength(f);break;case 1:t=new m0(-s/2,s/2,l/2,-l/2,a,o);break;default:console.warn("THREE.FBXLoader: Unknown camera type "+n+"."),t=new ia;break}}return t}createLight(e){let t,i;if(e.children.forEach(function(n){let a=_r.Objects.NodeAttribute[n.ID];a!==void 0&&(i=a)}),i===void 0)t=new ia;else{let n;i.LightType===void 0?n=0:n=i.LightType.value;let a=16777215;i.Color!==void 0&&(a=new er().fromArray(i.Color.value).convertSRGBToLinear());let o=i.Intensity===void 0?1:i.Intensity.value/100;i.CastLightOnObject!==void 0&&i.CastLightOnObject.value===0&&(o=0);let s=0;i.FarAttenuationEnd!==void 0&&(i.EnableFarAttenuation!==void 0&&i.EnableFarAttenuation.value===0?s=0:s=i.FarAttenuationEnd.value);let l=1;switch(n){case 0:t=new VM(a,o,s,l);break;case 1:t=new PR(a,o);break;case 2:let u=Math.PI/3;i.InnerAngle!==void 0&&(u=na.degToRad(i.InnerAngle.value));let c=0;i.OuterAngle!==void 0&&(c=na.degToRad(i.OuterAngle.value),c=Math.max(c,1)),t=new LR(a,o,s,u,c,l);break;default:console.warn("THREE.FBXLoader: Unknown light type "+i.LightType.value+", defaulting to a PointLight."),t=new VM(a,o);break}i.CastShadows!==void 0&&i.CastShadows.value===1&&(t.castShadow=!0)}return t}createMesh(e,t,i){let n,a=null,o=null,s=[];return e.children.forEach(function(l){t.has(l.ID)&&(a=t.get(l.ID)),i.has(l.ID)&&s.push(i.get(l.ID))}),s.length>1?o=s:s.length>0?o=s[0]:(o=new g0({name:mm.DEFAULT_MATERIAL_NAME,color:13421772}),s.push(o)),"color"in a.attributes&&s.forEach(function(l){l.vertexColors=!0}),a.FBX_Deformer?(n=new _R(a,o),n.normalizeSkinWeights()):n=new so(a,o),n}createCurve(e,t){let i=e.children.reduce(function(a,o){return t.has(o.ID)&&(a=t.get(o.ID)),a},null),n=new OM({name:mm.DEFAULT_MATERIAL_NAME,color:3342591,linewidth:1});return new SR(i,n)}getTransformData(e,t){let i={};"InheritType"in t&&(i.inheritType=parseInt(t.InheritType.value)),"RotationOrder"in t?i.eulerOrder=Ase(t.RotationOrder.value):i.eulerOrder="ZYX","Lcl_Translation"in t&&(i.translation=t.Lcl_Translation.value),"PreRotation"in t&&(i.preRotation=t.PreRotation.value),"Lcl_Rotation"in t&&(i.rotation=t.Lcl_Rotation.value),"PostRotation"in t&&(i.postRotation=t.PostRotation.value),"Lcl_Scaling"in t&&(i.scale=t.Lcl_Scaling.value),"ScalingOffset"in t&&(i.scalingOffset=t.ScalingOffset.value),"ScalingPivot"in t&&(i.scalingPivot=t.ScalingPivot.value),"RotationOffset"in t&&(i.rotationOffset=t.RotationOffset.value),"RotationPivot"in t&&(i.rotationPivot=t.RotationPivot.value),e.userData.transformData=i}setLookAtProperties(e,t){"LookAtProperty"in t&&Fi.get(e.ID).children.forEach(function(n){if(n.relationship==="LookAtProperty"){let a=_r.Objects.Model[n.ID];if("Lcl_Translation"in a){let o=a.Lcl_Translation.value;e.target!==void 0?(e.target.position.fromArray(o),ba.add(e.target)):e.lookAt(new ye().fromArray(o))}}})}bindSkeleton(e,t,i){let n=this.parsePoseNodes();for(let a in e){let o=e[a];Fi.get(parseInt(o.ID)).parents.forEach(function(l){if(t.has(l.ID)){let u=l.ID;Fi.get(u).parents.forEach(function(f){i.has(f.ID)&&i.get(f.ID).bind(new xR(o.bones),n[f.ID])})}})}}parsePoseNodes(){let e={};if("Pose"in _r.Objects){let t=_r.Objects.Pose;for(let i in t)if(t[i].attrType==="BindPose"&&t[i].NbPoseNodes>0){let n=t[i].PoseNode;Array.isArray(n)?n.forEach(function(a){e[a.Node]=new Ht().fromArray(a.Matrix.a)}):e[n.Node]=new Ht().fromArray(n.Matrix.a)}}return e}addGlobalSceneSettings(){if("GlobalSettings"in _r){if("AmbientColor"in _r.GlobalSettings){let e=_r.GlobalSettings.AmbientColor.value,t=e[0],i=e[1],n=e[2];if(t!==0||i!==0||n!==0){let a=new er(t,i,n).convertSRGBToLinear();ba.add(new DR(a,1))}}"UnitScaleFactor"in _r.GlobalSettings&&(ba.userData.unitScaleFactor=_r.GlobalSettings.UnitScaleFactor.value)}}},Zk=class{constructor(){this.negativeMaterialIndices=!1}parse(e){let t=new Map;if("Geometry"in _r.Objects){let i=_r.Objects.Geometry;for(let n in i){let a=Fi.get(parseInt(n)),o=this.parseGeometry(a,i[n],e);t.set(parseInt(n),o)}}return this.negativeMaterialIndices===!0&&console.warn("THREE.FBXLoader: The FBX file contains invalid (negative) material indices. The asset might not render as expected."),t}parseGeometry(e,t,i){switch(t.attrType){case"Mesh":return this.parseMeshGeometry(e,t,i);case"NurbsCurve":return this.parseNurbsGeometry(t)}}parseMeshGeometry(e,t,i){let n=i.skeletons,a=[],o=e.parents.map(function(f){return _r.Objects.Model[f.ID]});if(o.length===0)return;let s=e.children.reduce(function(f,h){return n[h.ID]!==void 0&&(f=n[h.ID]),f},null);e.children.forEach(function(f){i.morphTargets[f.ID]!==void 0&&a.push(i.morphTargets[f.ID])});let l=o[0],u={};"RotationOrder"in l&&(u.eulerOrder=Ase(l.RotationOrder.value)),"InheritType"in l&&(u.inheritType=parseInt(l.InheritType.value)),"GeometricTranslation"in l&&(u.translation=l.GeometricTranslation.value),"GeometricRotation"in l&&(u.rotation=l.GeometricRotation.value),"GeometricScaling"in l&&(u.scale=l.GeometricScaling.value);let c=Ese(u);return this.genGeometry(t,s,a,c)}genGeometry(e,t,i,n){let a=new Rs;e.attrName&&(a.name=e.attrName);let o=this.parseGeoNode(e,t),s=this.genBuffers(o),l=new Un(s.vertex,3);if(l.applyMatrix4(n),a.setAttribute("position",l),s.colors.length>0&&a.setAttribute("color",new Un(s.colors,3)),t&&(a.setAttribute("skinIndex",new p0(s.weightsIndices,4)),a.setAttribute("skinWeight",new Un(s.vertexWeights,4)),a.FBX_Deformer=t),s.normal.length>0){let u=new dr().getNormalMatrix(n),c=new Un(s.normal,3);c.applyNormalMatrix(u),a.setAttribute("normal",c)}if(s.uvs.forEach(function(u,c){let f=c===0?"uv":`uv${c}`;a.setAttribute(f,new Un(s.uvs[c],2))}),o.material&&o.material.mappingType!=="AllSame"){let u=s.materialIndex[0],c=0;if(s.materialIndex.forEach(function(f,h){f!==u&&(a.addGroup(c,h-c,u),u=f,c=h)}),a.groups.length>0){let f=a.groups[a.groups.length-1],h=f.start+f.count;h!==s.materialIndex.length&&a.addGroup(h,s.materialIndex.length-h,u)}a.groups.length===0&&a.addGroup(0,s.materialIndex.length,s.materialIndex[0])}return this.addMorphTargets(a,e,i,n),a}parseGeoNode(e,t){let i={};if(i.vertexPositions=e.Vertices!==void 0?e.Vertices.a:[],i.vertexIndices=e.PolygonVertexIndex!==void 0?e.PolygonVertexIndex.a:[],e.LayerElementColor&&(i.color=this.parseVertexColors(e.LayerElementColor[0])),e.LayerElementMaterial&&(i.material=this.parseMaterialIndices(e.LayerElementMaterial[0])),e.LayerElementNormal&&(i.normal=this.parseNormals(e.LayerElementNormal[0])),e.LayerElementUV){i.uv=[];let n=0;for(;e.LayerElementUV[n];)e.LayerElementUV[n].UV&&i.uv.push(this.parseUVs(e.LayerElementUV[n])),n++}return i.weightTable={},t!==null&&(i.skeleton=t,t.rawBones.forEach(function(n,a){n.indices.forEach(function(o,s){i.weightTable[o]===void 0&&(i.weightTable[o]=[]),i.weightTable[o].push({id:a,weight:n.weights[s]})})})),i}genBuffers(e){let t={vertex:[],normal:[],colors:[],uvs:[],materialIndex:[],vertexWeights:[],weightsIndices:[]},i=0,n=0,a=!1,o=[],s=[],l=[],u=[],c=[],f=[],h=this;return e.vertexIndices.forEach(function(p,d){let g,m=!1;p<0&&(p=p^-1,m=!0);let v=[],_=[];if(o.push(p*3,p*3+1,p*3+2),e.color){let y=kR(d,i,p,e.color);l.push(y[0],y[1],y[2])}if(e.skeleton){if(e.weightTable[p]!==void 0&&e.weightTable[p].forEach(function(y){_.push(y.weight),v.push(y.id)}),_.length>4){a||(console.warn("THREE.FBXLoader: Vertex has more than 4 skinning weights assigned to vertex. Deleting additional weights."),a=!0);let y=[0,0,0,0],x=[0,0,0,0];_.forEach(function(M,S){let w=M,T=v[S];x.forEach(function(C,b,E){if(w>C){E[b]=w,w=C;let I=y[b];y[b]=T,T=I}})}),v=y,_=x}for(;_.length<4;)_.push(0),v.push(0);for(let y=0;y<4;++y)c.push(_[y]),f.push(v[y])}if(e.normal){let y=kR(d,i,p,e.normal);s.push(y[0],y[1],y[2])}e.material&&e.material.mappingType!=="AllSame"&&(g=kR(d,i,p,e.material)[0],g<0&&(h.negativeMaterialIndices=!0,g=0)),e.uv&&e.uv.forEach(function(y,x){let M=kR(d,i,p,y);u[x]===void 0&&(u[x]=[]),u[x].push(M[0]),u[x].push(M[1])}),n++,m&&(h.genFace(t,e,o,g,s,l,u,c,f,n),i++,n=0,o=[],s=[],l=[],u=[],c=[],f=[])}),t}getNormalNewell(e){let t=new ye(0,0,0);for(let i=0;i<e.length;i++){let n=e[i],a=e[(i+1)%e.length];t.x+=(n.y-a.y)*(n.z+a.z),t.y+=(n.z-a.z)*(n.x+a.x),t.z+=(n.x-a.x)*(n.y+a.y)}return t.normalize(),t}getNormalTangentAndBitangent(e){let t=this.getNormalNewell(e),n=(Math.abs(t.z)>.5?new ye(0,1,0):new ye(0,0,1)).cross(t).normalize(),a=t.clone().cross(n).normalize();return{normal:t,tangent:n,bitangent:a}}flattenVertex(e,t,i){return new yr(e.dot(t),e.dot(i))}genFace(e,t,i,n,a,o,s,l,u,c){let f;if(c>3){let h=[];for(let m=0;m<i.length;m+=3)h.push(new ye(t.vertexPositions[i[m]],t.vertexPositions[i[m+1]],t.vertexPositions[i[m+2]]));let{tangent:p,bitangent:d}=this.getNormalTangentAndBitangent(h),g=[];for(let m of h)g.push(this.flattenVertex(m,p,d));f=bR.triangulateShape(g,[])}else f=[[0,1,2]];for(let[h,p,d]of f)e.vertex.push(t.vertexPositions[i[h*3]]),e.vertex.push(t.vertexPositions[i[h*3+1]]),e.vertex.push(t.vertexPositions[i[h*3+2]]),e.vertex.push(t.vertexPositions[i[p*3]]),e.vertex.push(t.vertexPositions[i[p*3+1]]),e.vertex.push(t.vertexPositions[i[p*3+2]]),e.vertex.push(t.vertexPositions[i[d*3]]),e.vertex.push(t.vertexPositions[i[d*3+1]]),e.vertex.push(t.vertexPositions[i[d*3+2]]),t.skeleton&&(e.vertexWeights.push(l[h*4]),e.vertexWeights.push(l[h*4+1]),e.vertexWeights.push(l[h*4+2]),e.vertexWeights.push(l[h*4+3]),e.vertexWeights.push(l[p*4]),e.vertexWeights.push(l[p*4+1]),e.vertexWeights.push(l[p*4+2]),e.vertexWeights.push(l[p*4+3]),e.vertexWeights.push(l[d*4]),e.vertexWeights.push(l[d*4+1]),e.vertexWeights.push(l[d*4+2]),e.vertexWeights.push(l[d*4+3]),e.weightsIndices.push(u[h*4]),e.weightsIndices.push(u[h*4+1]),e.weightsIndices.push(u[h*4+2]),e.weightsIndices.push(u[h*4+3]),e.weightsIndices.push(u[p*4]),e.weightsIndices.push(u[p*4+1]),e.weightsIndices.push(u[p*4+2]),e.weightsIndices.push(u[p*4+3]),e.weightsIndices.push(u[d*4]),e.weightsIndices.push(u[d*4+1]),e.weightsIndices.push(u[d*4+2]),e.weightsIndices.push(u[d*4+3])),t.color&&(e.colors.push(o[h*3]),e.colors.push(o[h*3+1]),e.colors.push(o[h*3+2]),e.colors.push(o[p*3]),e.colors.push(o[p*3+1]),e.colors.push(o[p*3+2]),e.colors.push(o[d*3]),e.colors.push(o[d*3+1]),e.colors.push(o[d*3+2])),t.material&&t.material.mappingType!=="AllSame"&&(e.materialIndex.push(n),e.materialIndex.push(n),e.materialIndex.push(n)),t.normal&&(e.normal.push(a[h*3]),e.normal.push(a[h*3+1]),e.normal.push(a[h*3+2]),e.normal.push(a[p*3]),e.normal.push(a[p*3+1]),e.normal.push(a[p*3+2]),e.normal.push(a[d*3]),e.normal.push(a[d*3+1]),e.normal.push(a[d*3+2])),t.uv&&t.uv.forEach(function(g,m){e.uvs[m]===void 0&&(e.uvs[m]=[]),e.uvs[m].push(s[m][h*2]),e.uvs[m].push(s[m][h*2+1]),e.uvs[m].push(s[m][p*2]),e.uvs[m].push(s[m][p*2+1]),e.uvs[m].push(s[m][d*2]),e.uvs[m].push(s[m][d*2+1])})}addMorphTargets(e,t,i,n){if(i.length===0)return;e.morphTargetsRelative=!0,e.morphAttributes.position=[];let a=this;i.forEach(function(o){o.rawTargets.forEach(function(s){let l=_r.Objects.Geometry[s.geoID];l!==void 0&&a.genMorphGeometry(e,t,l,n,s.name)})})}genMorphGeometry(e,t,i,n,a){let o=t.PolygonVertexIndex!==void 0?t.PolygonVertexIndex.a:[],s=i.Vertices!==void 0?i.Vertices.a:[],l=i.Indexes!==void 0?i.Indexes.a:[],u=e.attributes.position.count*3,c=new Float32Array(u);for(let d=0;d<l.length;d++){let g=l[d]*3;c[g]=s[d*3],c[g+1]=s[d*3+1],c[g+2]=s[d*3+2]}let f={vertexIndices:o,vertexPositions:c},h=this.genBuffers(f),p=new Un(h.vertex,3);p.name=a||i.attrName,p.applyMatrix4(n),e.morphAttributes.position.push(p)}parseNormals(e){let t=e.MappingInformationType,i=e.ReferenceInformationType,n=e.Normals.a,a=[];return i==="IndexToDirect"&&("NormalIndex"in e?a=e.NormalIndex.a:"NormalsIndex"in e&&(a=e.NormalsIndex.a)),{dataSize:3,buffer:n,indices:a,mappingType:t,referenceType:i}}parseUVs(e){let t=e.MappingInformationType,i=e.ReferenceInformationType,n=e.UV.a,a=[];return i==="IndexToDirect"&&(a=e.UVIndex.a),{dataSize:2,buffer:n,indices:a,mappingType:t,referenceType:i}}parseVertexColors(e){let t=e.MappingInformationType,i=e.ReferenceInformationType,n=e.Colors.a,a=[];i==="IndexToDirect"&&(a=e.ColorIndex.a);for(let o=0,s=new er;o<n.length;o+=4)s.fromArray(n,o).convertSRGBToLinear().toArray(n,o);return{dataSize:4,buffer:n,indices:a,mappingType:t,referenceType:i}}parseMaterialIndices(e){let t=e.MappingInformationType,i=e.ReferenceInformationType;if(t==="NoMappingInformation")return{dataSize:1,buffer:[0],indices:[0],mappingType:"AllSame",referenceType:i};let n=e.Materials.a,a=[];for(let o=0;o<n.length;++o)a.push(o);return{dataSize:1,buffer:n,indices:a,mappingType:t,referenceType:i}}parseNurbsGeometry(e){let t=parseInt(e.Order);if(isNaN(t))return console.error("THREE.FBXLoader: Invalid Order %s given for geometry ID: %s",e.Order,e.id),new Rs;let i=t-1,n=e.KnotVector.a,a=[],o=e.Points.a;for(let f=0,h=o.length;f<h;f+=4)a.push(new Pr().fromArray(o,f));let s,l;if(e.Form==="Closed")a.push(a[0]);else if(e.Form==="Periodic"){s=i,l=n.length-1-s;for(let f=0;f<i;++f)a.push(a[f])}let c=new BR(i,n,a,s,l).getPoints(a.length*12);return new Rs().setFromPoints(c)}},jk=class{parse(){let e=[],t=this.parseClips();if(t!==void 0)for(let i in t){let n=t[i],a=this.addClip(n);e.push(a)}return e}parseClips(){if(_r.Objects.AnimationCurve===void 0)return;let e=this.parseAnimationCurveNodes();this.parseAnimationCurves(e);let t=this.parseAnimationLayers(e);return this.parseAnimStacks(t)}parseAnimationCurveNodes(){let e=_r.Objects.AnimationCurveNode,t=new Map;for(let i in e){let n=e[i];if(n.attrName.match(/S|R|T|DeformPercent/)!==null){let a={id:n.id,attr:n.attrName,curves:{}};t.set(a.id,a)}}return t}parseAnimationCurves(e){let t=_r.Objects.AnimationCurve;for(let i in t){let n={id:t[i].id,times:t[i].KeyTime.a.map(ZOe),values:t[i].KeyValueFloat.a},a=Fi.get(n.id);if(a!==void 0){let o=a.parents[0].ID,s=a.parents[0].relationship;s.match(/X/)?e.get(o).curves.x=n:s.match(/Y/)?e.get(o).curves.y=n:s.match(/Z/)?e.get(o).curves.z=n:s.match(/DeformPercent/)&&e.has(o)&&(e.get(o).curves.morph=n)}}}parseAnimationLayers(e){let t=_r.Objects.AnimationLayer,i=new Map;for(let n in t){let a=[],o=Fi.get(parseInt(n));o!==void 0&&(o.children.forEach(function(l,u){if(e.has(l.ID)){let c=e.get(l.ID);if(c.curves.x!==void 0||c.curves.y!==void 0||c.curves.z!==void 0){if(a[u]===void 0){let f=Fi.get(l.ID).parents.filter(function(h){return h.relationship!==void 0})[0].ID;if(f!==void 0){let h=_r.Objects.Model[f.toString()];if(h===void 0){console.warn("THREE.FBXLoader: Encountered a unused curve.",l);return}let p={modelName:h.attrName?ri.sanitizeNodeName(h.attrName):"",ID:h.id,initialPosition:[0,0,0],initialRotation:[0,0,0],initialScale:[1,1,1]};ba.traverse(function(d){d.ID===h.id&&(p.transform=d.matrix,d.userData.transformData&&(p.eulerOrder=d.userData.transformData.eulerOrder))}),p.transform||(p.transform=new Ht),"PreRotation"in h&&(p.preRotation=h.PreRotation.value),"PostRotation"in h&&(p.postRotation=h.PostRotation.value),a[u]=p}}a[u]&&(a[u][c.attr]=c)}else if(c.curves.morph!==void 0){if(a[u]===void 0){let f=Fi.get(l.ID).parents.filter(function(v){return v.relationship!==void 0})[0].ID,h=Fi.get(f).parents[0].ID,p=Fi.get(h).parents[0].ID,d=Fi.get(p).parents[0].ID,g=_r.Objects.Model[d],m={modelName:g.attrName?ri.sanitizeNodeName(g.attrName):"",morphName:_r.Objects.Deformer[f].attrName};a[u]=m}a[u][c.attr]=c}}}),i.set(parseInt(n),a))}return i}parseAnimStacks(e){let t=_r.Objects.AnimationStack,i={};for(let n in t){let a=Fi.get(parseInt(n)).children;a.length>1&&console.warn("THREE.FBXLoader: Encountered an animation stack with multiple layers, this is currently not supported. Ignoring subsequent layers.");let o=e.get(a[0].ID);i[n]={name:t[n].attrName,layer:o}}return i}addClip(e){let t=[],i=this;return e.layer.forEach(function(n){t=t.concat(i.generateTracks(n))}),new ER(e.name,-1,t)}generateTracks(e){let t=[],i=new ye,n=new ye;if(e.transform&&e.transform.decompose(i,new On,n),i=i.toArray(),n=n.toArray(),e.T!==void 0&&Object.keys(e.T.curves).length>0){let a=this.generateVectorTrack(e.modelName,e.T.curves,i,"position");a!==void 0&&t.push(a)}if(e.R!==void 0&&Object.keys(e.R.curves).length>0){let a=this.generateRotationTrack(e.modelName,e.R.curves,e.preRotation,e.postRotation,e.eulerOrder);a!==void 0&&t.push(a)}if(e.S!==void 0&&Object.keys(e.S.curves).length>0){let a=this.generateVectorTrack(e.modelName,e.S.curves,n,"scale");a!==void 0&&t.push(a)}if(e.DeformPercent!==void 0){let a=this.generateMorphTrack(e);a!==void 0&&t.push(a)}return t}generateVectorTrack(e,t,i,n){let a=this.getTimesForAllAxes(t),o=this.getKeyframeTrackValues(a,t,i);return new Gh(e+"."+n,a,o)}generateRotationTrack(e,t,i,n,a){let o,s;if(t.x!==void 0&&t.y!==void 0&&t.z!==void 0){let f=this.interpolateRotations(t.x,t.y,t.z,a);o=f[0],s=f[1]}i!==void 0&&(i=i.map(na.degToRad),i.push(a),i=new Fn().fromArray(i),i=new On().setFromEuler(i)),n!==void 0&&(n=n.map(na.degToRad),n.push(a),n=new Fn().fromArray(n),n=new On().setFromEuler(n).invert());let l=new On,u=new Fn,c=[];if(!s||!o)return new du(e+".quaternion",[],[]);for(let f=0;f<s.length;f+=3)u.set(s[f],s[f+1],s[f+2],a),l.setFromEuler(u),i!==void 0&&l.premultiply(i),n!==void 0&&l.multiply(n),f>2&&new On().fromArray(c,(f-3)/3*4).dot(l)<0&&l.set(-l.x,-l.y,-l.z,-l.w),l.toArray(c,f/3*4);return new du(e+".quaternion",o,c)}generateMorphTrack(e){let t=e.DeformPercent.curves.morph,i=t.values.map(function(a){return a/100}),n=ba.getObjectByName(e.modelName).morphTargetDictionary[e.morphName];return new kh(e.modelName+".morphTargetInfluences["+n+"]",t.times,i)}getTimesForAllAxes(e){let t=[];if(e.x!==void 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l.trim().replace(/^"/,"").replace(/"$/,"")}),a={name:i},o=this.parseNodeAttr(n),s=this.getCurrentNode();this.currentIndent===0?this.allNodes.add(i,a):i in s?(i==="PoseNode"?s.PoseNode.push(a):s[i].id!==void 0&&(s[i]={},s[i][s[i].id]=s[i]),o.id!==""&&(s[i][o.id]=a)):typeof o.id=="number"?(s[i]={},s[i][o.id]=a):i!=="Properties70"&&(i==="PoseNode"?s[i]=[a]:s[i]=a),typeof o.id=="number"&&(a.id=o.id),o.name!==""&&(a.attrName=o.name),o.type!==""&&(a.attrType=o.type),this.pushStack(a)}parseNodeAttr(e){let t=e[0];e[0]!==""&&(t=parseInt(e[0]),isNaN(t)&&(t=e[0]));let i="",n="";return e.length>1&&(i=e[1].replace(/^(\w+)::/,""),n=e[2]),{id:t,name:i,type:n}}parseNodeProperty(e,t,i){let n=t[1].replace(/^"/,"").replace(/"$/,"").trim(),a=t[2].replace(/^"/,"").replace(/"$/,"").trim();n==="Content"&&a===","&&(a=i.replace(/"/g,"").replace(/,$/,"").trim());let o=this.getCurrentNode();if(o.name==="Properties70"){this.parseNodeSpecialProperty(e,n,a);return}if(n==="C"){let l=a.split(",").slice(1),u=parseInt(l[0]),c=parseInt(l[1]),f=a.split(",").slice(3);f=f.map(function(h){return h.trim().replace(/^"/,"")}),n="connections",a=[u,c],KOe(a,f),o[n]===void 0&&(o[n]=[])}n==="Node"&&(o.id=a),n in o&&Array.isArray(o[n])?o[n].push(a):n!=="a"?o[n]=a:o.a=a,this.setCurrentProp(o,n),n==="a"&&a.slice(-1)!==","&&(o.a=Yk(a))}parseNodePropertyContinued(e){let t=this.getCurrentNode();t.a+=e,e.slice(-1)!==","&&(t.a=Yk(t.a))}parseNodeSpecialProperty(e,t,i){let n=i.split('",').map(function(c){return c.trim().replace(/^\"/,"").replace(/\s/,"_")}),a=n[0],o=n[1],s=n[2],l=n[3],u=n[4];switch(o){case"int":case"enum":case"bool":case"ULongLong":case"double":case"Number":case"FieldOfView":u=parseFloat(u);break;case"Color":case"ColorRGB":case"Vector3D":case"Lcl_Translation":case"Lcl_Rotation":case"Lcl_Scaling":u=Yk(u);break}this.getPrevNode()[a]={type:o,type2:s,flag:l,value:u},this.setCurrentProp(this.getPrevNode(),a)}},Jk=class{parse(e){let t=new GR(e);t.skip(23);let i=t.getUint32();if(i<6400)throw new Error("THREE.FBXLoader: FBX version not supported, FileVersion: "+i);let n=new HR;for(;!this.endOfContent(t);){let a=this.parseNode(t,i);a!==null&&n.add(a.name,a)}return n}endOfContent(e){return e.size()%16===0?(e.getOffset()+160+16&-16)>=e.size():e.getOffset()+160+16>=e.size()}parseNode(e,t){let i={},n=t>=7500?e.getUint64():e.getUint32(),a=t>=7500?e.getUint64():e.getUint32();t>=7500?e.getUint64():e.getUint32();let o=e.getUint8(),s=e.getString(o);if(n===0)return null;let l=[];for(let h=0;h<a;h++)l.push(this.parseProperty(e));let u=l.length>0?l[0]:"",c=l.length>1?l[1]:"",f=l.length>2?l[2]:"";for(i.singleProperty=a===1&&e.getOffset()===n;n>e.getOffset();){let h=this.parseNode(e,t);h!==null&&this.parseSubNode(s,i,h)}return i.propertyList=l,typeof u=="number"&&(i.id=u),c!==""&&(i.attrName=c),f!==""&&(i.attrType=f),s!==""&&(i.name=s),i}parseSubNode(e,t,i){if(i.singleProperty===!0){let n=i.propertyList[0];Array.isArray(n)?(t[i.name]=i,i.a=n):t[i.name]=n}else if(e==="Connections"&&i.name==="C"){let n=[];i.propertyList.forEach(function(a,o){o!==0&&n.push(a)}),t.connections===void 0&&(t.connections=[]),t.connections.push(n)}else if(i.name==="Properties70")Object.keys(i).forEach(function(a){t[a]=i[a]});else if(e==="Properties70"&&i.name==="P"){let n=i.propertyList[0],a=i.propertyList[1],o=i.propertyList[2],s=i.propertyList[3],l;n.indexOf("Lcl ")===0&&(n=n.replace("Lcl ","Lcl_")),a.indexOf("Lcl ")===0&&(a=a.replace("Lcl ","Lcl_")),a==="Color"||a==="ColorRGB"||a==="Vector"||a==="Vector3D"||a.indexOf("Lcl_")===0?l=[i.propertyList[4],i.propertyList[5],i.propertyList[6]]:l=i.propertyList[4],t[n]={type:a,type2:o,flag:s,value:l}}else t[i.name]===void 0?typeof i.id=="number"?(t[i.name]={},t[i.name][i.id]=i):t[i.name]=i:i.name==="PoseNode"?(Array.isArray(t[i.name])||(t[i.name]=[t[i.name]]),t[i.name].push(i)):t[i.name][i.id]===void 0&&(t[i.name][i.id]=i)}parseProperty(e){let t=e.getString(1),i;switch(t){case"C":return e.getBoolean();case"D":return e.getFloat64();case"F":return e.getFloat32();case"I":return e.getInt32();case"L":return e.getInt64();case"R":return i=e.getUint32(),e.getArrayBuffer(i);case"S":return i=e.getUint32(),e.getString(i);case"Y":return e.getInt16();case"b":case"c":case"d":case"f":case"i":case"l":let n=e.getUint32(),a=e.getUint32(),o=e.getUint32();if(a===0)switch(t){case"b":case"c":return e.getBooleanArray(n);case"d":return e.getFloat64Array(n);case"f":return e.getFloat32Array(n);case"i":return e.getInt32Array(n);case"l":return e.getInt64Array(n)}let s=Sse(new Uint8Array(e.getArrayBuffer(o))),l=new GR(s.buffer);switch(t){case"b":case"c":return l.getBooleanArray(n);case"d":return l.getFloat64Array(n);case"f":return l.getFloat32Array(n);case"i":return l.getInt32Array(n);case"l":return l.getInt64Array(n)}break;default:throw new Error("THREE.FBXLoader: Unknown property type "+t)}}},GR=class{constructor(e,t){this.dv=new DataView(e),this.offset=0,this.littleEndian=t!==void 0?t:!0,this._textDecoder=new TextDecoder}getOffset(){return this.offset}size(){return this.dv.buffer.byteLength}skip(e){this.offset+=e}getBoolean(){return(this.getUint8()&1)===1}getBooleanArray(e){let t=[];for(let i=0;i<e;i++)t.push(this.getBoolean());return t}getUint8(){let e=this.dv.getUint8(this.offset);return this.offset+=1,e}getInt16(){let e=this.dv.getInt16(this.offset,this.littleEndian);return this.offset+=2,e}getInt32(){let e=this.dv.getInt32(this.offset,this.littleEndian);return this.offset+=4,e}getInt32Array(e){let t=[];for(let i=0;i<e;i++)t.push(this.getInt32());return t}getUint32(){let e=this.dv.getUint32(this.offset,this.littleEndian);return this.offset+=4,e}getInt64(){let e,t;return this.littleEndian?(e=this.getUint32(),t=this.getUint32()):(t=this.getUint32(),e=this.getUint32()),t&2147483648?(t=~t&4294967295,e=~e&4294967295,e===4294967295&&(t=t+1&4294967295),e=e+1&4294967295,-(t*4294967296+e)):t*4294967296+e}getInt64Array(e){let t=[];for(let i=0;i<e;i++)t.push(this.getInt64());return t}getUint64(){let e,t;return this.littleEndian?(e=this.getUint32(),t=this.getUint32()):(t=this.getUint32(),e=this.getUint32()),t*4294967296+e}getFloat32(){let e=this.dv.getFloat32(this.offset,this.littleEndian);return this.offset+=4,e}getFloat32Array(e){let t=[];for(let i=0;i<e;i++)t.push(this.getFloat32());return t}getFloat64(){let e=this.dv.getFloat64(this.offset,this.littleEndian);return this.offset+=8,e}getFloat64Array(e){let t=[];for(let i=0;i<e;i++)t.push(this.getFloat64());return t}getArrayBuffer(e){let t=this.dv.buffer.slice(this.offset,this.offset+e);return this.offset+=e,t}getString(e){let t=this.offset,i=new Uint8Array(this.dv.buffer,t,e);this.skip(e);let n=i.indexOf(0);return n>=0&&(i=new Uint8Array(this.dv.buffer,t,n)),this._textDecoder.decode(i)}},HR=class{add(e,t){this[e]=t}};function YOe(r){let e="Kaydara FBX Binary \0";return r.byteLength>=e.length&&e===Cse(r,0,e.length)}function qOe(r){let e=["K","a","y","d","a","r","a","\\","F","B","X","\\","B","i","n","a","r","y","\\","\\"],t=0;function i(n){let a=r[n-1];return r=r.slice(t+n),t++,a}for(let n=0;n<e.length;++n)if(i(1)===e[n])return!1;return!0}function Tse(r){let e=/FBXVersion: (\d+)/,t=r.match(e);if(t)return parseInt(t[1]);throw new Error("THREE.FBXLoader: Cannot find the version number for the file given.")}function ZOe(r){return r/46186158e3}var jOe=[];function kR(r,e,t,i){let n;switch(i.mappingType){case"ByPolygonVertex":n=r;break;case"ByPolygon":n=e;break;case"ByVertice":n=t;break;case"AllSame":n=i.indices[0];break;default:console.warn("THREE.FBXLoader: unknown attribute mapping type "+i.mappingType)}i.referenceType==="IndexToDirect"&&(n=i.indices[n]);let a=n*i.dataSize,o=a+i.dataSize;return JOe(jOe,i.buffer,a,o)}var Xk=new Fn,S0=new ye;function Ese(r){let e=new Ht,t=new Ht,i=new Ht,n=new Ht,a=new Ht,o=new Ht,s=new Ht,l=new Ht,u=new Ht,c=new Ht,f=new Ht,h=new Ht,p=r.inheritType?r.inheritType:0;if(r.translation&&e.setPosition(S0.fromArray(r.translation)),r.preRotation){let b=r.preRotation.map(na.degToRad);b.push(r.eulerOrder||Fn.DEFAULT_ORDER),t.makeRotationFromEuler(Xk.fromArray(b))}if(r.rotation){let b=r.rotation.map(na.degToRad);b.push(r.eulerOrder||Fn.DEFAULT_ORDER),i.makeRotationFromEuler(Xk.fromArray(b))}if(r.postRotation){let b=r.postRotation.map(na.degToRad);b.push(r.eulerOrder||Fn.DEFAULT_ORDER),n.makeRotationFromEuler(Xk.fromArray(b)),n.invert()}r.scale&&a.scale(S0.fromArray(r.scale)),r.scalingOffset&&s.setPosition(S0.fromArray(r.scalingOffset)),r.scalingPivot&&o.setPosition(S0.fromArray(r.scalingPivot)),r.rotationOffset&&l.setPosition(S0.fromArray(r.rotationOffset)),r.rotationPivot&&u.setPosition(S0.fromArray(r.rotationPivot)),r.parentMatrixWorld&&(f.copy(r.parentMatrix),c.copy(r.parentMatrixWorld));let d=t.clone().multiply(i).multiply(n),g=new Ht;g.extractRotation(c);let m=new Ht;m.copyPosition(c);let v=m.clone().invert().multiply(c),_=g.clone().invert().multiply(v),y=a,x=new Ht;if(p===0)x.copy(g).multiply(d).multiply(_).multiply(y);else if(p===1)x.copy(g).multiply(_).multiply(d).multiply(y);else{let E=new Ht().scale(new ye().setFromMatrixScale(f)).clone().invert(),I=_.clone().multiply(E);x.copy(g).multiply(d).multiply(I).multiply(y)}let M=u.clone().invert(),S=o.clone().invert(),w=e.clone().multiply(l).multiply(u).multiply(t).multiply(i).multiply(n).multiply(M).multiply(s).multiply(o).multiply(a).multiply(S),T=new Ht().copyPosition(w),C=c.clone().multiply(T);return h.copyPosition(C),w=h.clone().multiply(x),w.premultiply(c.invert()),w}function Ase(r){r=r||0;let e=["ZYX","YZX","XZY","ZXY","YXZ","XYZ"];return r===6?(console.warn("THREE.FBXLoader: unsupported Euler Order: Spherical XYZ. Animations and rotations may be incorrect."),e[0]):e[r]}function Yk(r){return r.split(",").map(function(t){return parseFloat(t)})}function Cse(r,e,t){return e===void 0&&(e=0),t===void 0&&(t=r.byteLength),new TextDecoder().decode(new Uint8Array(r,e,t))}function KOe(r,e){for(let t=0,i=r.length,n=e.length;t<n;t++,i++)r[i]=e[t]}function JOe(r,e,t,i){for(let n=t,a=0;n<i;n++,a++)r[a]=e[n];return r}var $Oe=["Three"],QOe=new SS,Rse,Pse=(()=>{let e=class e{constructor(){this.http=xl(_m),this.modal=xl(ym),this.titleService=xl(SV),this.animate=()=>{requestAnimationFrame(this.animate);let i=QOe.getDelta();Rse&&Rse.update(i),this.renderer.render(this.scene,this.camera)}}ngOnInit(){this.titleService.setTitle("\u91CD\u78C53D"),this.initThreeJs(),this.animate()}initThreeJs(){this.camera=new Gi(40,window.innerWidth/window.innerHeight,1,2e4),this.camera.position.set(2200,300,-3100),this.scene=new yS,this.scene.background=new ir(263446);let i=new _S(16777215,4473924,5);i.position.set(0,200,0),this.scene.add(i);let n=new xS(16777215,5);n.position.set(0,200,100),n.castShadow=!0,n.shadow.camera.top=180,n.shadow.camera.bottom=-100,n.shadow.camera.left=-120,n.shadow.camera.right=120,this.scene.add(n);let a=this;new VR().load("assets/fbx/bb.fbx",function(p){p.traverse(function(d){}),a.scene.add(p)},p=>{},p=>{console.error("An error happened",p)}),this.renderer=new gS({antialias:!0}),this.renderer.setPixelRatio(window.devicePixelRatio),this.renderer.setSize(window.innerWidth,window.innerHeight),this.renderer.shadowMap.enabled=!0,this.container.nativeElement.appendChild(this.renderer.domElement);let s=5,l=32,u=new OA(s,l),c=new tc({color:16711680}),f=new rn(u,c);f.position.set(850,100,-2e3),this.scene.add(f);let h=new Lse.OrbitControls(this.camera,this.renderer.domElement);h.target.set(850,100,-2e3),h.update(),window.addEventListener("resize",this.onWindowResize)}render(){this.cube.rotation.x+=.01,this.cube.rotation.y+=.01,this.renderer.render(this.scene,this.camera)}onWindowResize(){this.camera.aspect=window.innerWidth/window.innerHeight,this.camera.updateProjectionMatrix(),this.renderer.setSize(window.innerWidth,window.innerHeight)}};e.\u0275fac=function(n){return new(n||e)},e.\u0275cmp=si({type:e,selectors:[["app-data-v-t1"]],viewQuery:function(n,a){if(n&1&&vm($Oe,7),n&2){let o;co(o=fo())&&(a.container=o.first)}},standalone:!0,features:[ui],decls:3,vars:0,consts:[[2,"display","flex","flex-direction","column","height","100vh"],[2,"flex-grow","1"],["Three",""]],template:function(n,a){n&1&&(tr(0,"div",0),li(1,"div",1,2),lr())},dependencies:[Dc,Ic,Kc,Wc,$c,Qc,Jc,Zc,Pc,Vc,Hc,nf,qc,Xc,Tl,Cc,Bc,kc,ef,rf,Fc,El,Yc,Oc,Gc,zc,tf,Lc,Rc,jc,Uc,Ac,Nc,wl],encapsulation:2});let r=e;return r})();var DDt=[{path:"s1/:id",component:_$,data:{menu:null}},{path:"second1/:id",component:x$,data:{menu:null}},{path:"threejs/:id",component:S$},{path:"t1/:id",component:Pse}];export{DDt as routes};
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